diff options
Diffstat (limited to 'src/fire.c')
-rw-r--r-- | src/fire.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/fire.c b/src/fire.c index d52203820..ebc3d24b4 100644 --- a/src/fire.c +++ b/src/fire.c @@ -9,8 +9,8 @@ static void AnimFireSpiralInward(struct Sprite *); static void AnimFireSpread(struct Sprite *); -static void sub_8108F4C(struct Sprite *); -static void sub_8108FBC(struct Sprite *); +static void AnimFirePlume(struct Sprite *); +static void AnimLargeFlame(struct Sprite *); static void sub_8109028(struct Sprite *); static void sub_8109064(struct Sprite *); static void sub_81090D8(struct Sprite *); @@ -18,26 +18,26 @@ static void AnimSunlight(struct Sprite *); static void AnimEmberFlare(struct Sprite *); static void AnimBurnFlame(struct Sprite *); static void AnimFireRing(struct Sprite *); -static void AnimFireRingStep1(struct Sprite *); -static void AnimFireRingStep2(struct Sprite *); -static void AnimFireRingStep3(struct Sprite *); +static void AnimFireRing_Step1(struct Sprite *); +static void AnimFireRing_Step2(struct Sprite *); +static void AnimFireRing_Step3(struct Sprite *); static void UpdateFireRingCircleOffset(struct Sprite *); static void AnimFireCross(struct Sprite *); static void AnimFireSpiralOutward(struct Sprite *); -static void sub_81093E4(struct Sprite *); -static void sub_810940C(struct Sprite *); -static void sub_81094D0(u8 taskId); +static void AnimFireSpiralOutward_Step1(struct Sprite *); +static void AnimFireSpiralOutward_Step2(struct Sprite *); +static void AnimTask_EruptionLaunchRocks_Step(u8 taskId); static void sub_81097B4(u8 spriteId, u8 taskId, u8 a3); static void sub_81098EC(struct Sprite *); static u16 sub_8109930(u8 spriteId); static void sub_8109984(struct Sprite *sprite, s16 x, s16 y); static void sub_81099A0(struct Sprite *); static void AnimEruptionFallingRock(struct Sprite *); -static void sub_8109A64(struct Sprite *); +static void AnimEruptionFallingRock_Step(struct Sprite *); static void AnimWillOWispOrb(struct Sprite *); -static void sub_8109C4C(struct Sprite *); +static void AnimWillOWispOrb_Step(struct Sprite *); static void AnimWillOWispFire(struct Sprite *); -static void sub_8109E2C(u8 taskId); +static void AnimTask_MoveHeatWaveTargets_Step(u8 taskId); const union AnimCmd gUnknown_08595340[] = { @@ -136,7 +136,7 @@ const struct SpriteTemplate gLargeFlameSpriteTemplate = .anims = gUnknown_085953BC, .images = NULL, .affineAnims = gUnknown_085953F4, - .callback = sub_8108FBC, + .callback = AnimLargeFlame, }; const struct SpriteTemplate gLargeFlameScatterSpriteTemplate = @@ -147,7 +147,7 @@ const struct SpriteTemplate gLargeFlameScatterSpriteTemplate = .anims = gUnknown_085953BC, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8108FBC, + .callback = AnimLargeFlame, }; const struct SpriteTemplate gFirePlumeSpriteTemplate = @@ -158,7 +158,7 @@ const struct SpriteTemplate gFirePlumeSpriteTemplate = .anims = gUnknown_085953D8, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8108F4C, + .callback = AnimFirePlume, }; const struct SpriteTemplate gUnknown_08595440 = @@ -169,7 +169,7 @@ const struct SpriteTemplate gUnknown_08595440 = .anims = gUnknown_085953D8, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8108F4C, + .callback = AnimFirePlume, }; const union AnimCmd gUnknown_08595458[] = @@ -488,7 +488,7 @@ static void AnimFireSpread(struct Sprite *sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } -static void sub_8108F4C(struct Sprite *sprite) +static void AnimFirePlume(struct Sprite *sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); @@ -512,7 +512,7 @@ static void sub_8108F4C(struct Sprite *sprite) sprite->callback = sub_8109028; } -static void sub_8108FBC(struct Sprite *sprite) +static void AnimLargeFlame(struct Sprite *sprite) { if (GetBattlerSide(gBattleAnimAttacker)) { @@ -654,10 +654,10 @@ void AnimFireRing(struct Sprite *sprite) sprite->data[7] = gBattleAnimArgs[2]; sprite->data[0] = 0; - sprite->callback = AnimFireRingStep1; + sprite->callback = AnimFireRing_Step1; } -static void AnimFireRingStep1(struct Sprite *sprite) +static void AnimFireRing_Step1(struct Sprite *sprite) { UpdateFireRingCircleOffset(sprite); @@ -671,11 +671,11 @@ static void AnimFireRingStep1(struct Sprite *sprite) InitAnimLinearTranslation(sprite); - sprite->callback = AnimFireRingStep2; + sprite->callback = AnimFireRing_Step2; } } -static void AnimFireRingStep2(struct Sprite *sprite) +static void AnimFireRing_Step2(struct Sprite *sprite) { if (AnimTranslateLinear(sprite)) { @@ -686,7 +686,7 @@ static void AnimFireRingStep2(struct Sprite *sprite) sprite->pos2.y = 0; sprite->pos2.x = 0; - sprite->callback = AnimFireRingStep3; + sprite->callback = AnimFireRing_Step3; sprite->callback(sprite); } else @@ -698,7 +698,7 @@ static void AnimFireRingStep2(struct Sprite *sprite) } } -static void AnimFireRingStep3(struct Sprite *sprite) +static void AnimFireRing_Step3(struct Sprite *sprite) { UpdateFireRingCircleOffset(sprite); @@ -744,21 +744,21 @@ static void AnimFireSpiralOutward(struct Sprite *sprite) sprite->invisible = TRUE; sprite->callback = WaitAnimForDuration; - StoreSpriteCallbackInData6(sprite, sub_81093E4); + StoreSpriteCallbackInData6(sprite, AnimFireSpiralOutward_Step1); } -static void sub_81093E4(struct Sprite *sprite) +static void AnimFireSpiralOutward_Step1(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->data[0] = sprite->data[1]; sprite->data[1] = 0; - sprite->callback = sub_810940C; + sprite->callback = AnimFireSpiralOutward_Step2; sprite->callback(sprite); } -static void sub_810940C(struct Sprite *sprite) +static void AnimFireSpiralOutward_Step2(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[1], sprite->data[2] >> 8); sprite->pos2.y = Cos(sprite->data[1], sprite->data[2] >> 8); @@ -787,10 +787,10 @@ void AnimTask_EruptionLaunchRocks(u8 taskId) PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL); - task->func = sub_81094D0; + task->func = AnimTask_EruptionLaunchRocks_Step; } -static void sub_81094D0(u8 taskId) // animate Move_ERUPTION? +static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTION? { struct Task *task = &gTasks[taskId]; @@ -1009,10 +1009,10 @@ static void AnimEruptionFallingRock(struct Sprite *sprite) sprite->data[7] = gBattleAnimArgs[3]; sprite->oam.tileNum += gBattleAnimArgs[4] * 16; - sprite->callback = sub_8109A64; + sprite->callback = AnimEruptionFallingRock_Step; } -static void sub_8109A64(struct Sprite *sprite) +static void AnimEruptionFallingRock_Step(struct Sprite *sprite) { switch (sprite->data[0]) { @@ -1114,13 +1114,13 @@ static void AnimWillOWispOrb(struct Sprite *sprite) sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); sub_80A6FD4(sprite); - sprite->callback = sub_8109C4C; + sprite->callback = AnimWillOWispOrb_Step; } break; } } -static void sub_8109C4C(struct Sprite *sprite) +static void AnimWillOWispOrb_Step(struct Sprite *sprite) { s16 initialData5; s16 newData5; @@ -1190,10 +1190,10 @@ void AnimTask_MoveHeatWaveTargets(u8 taskId) task->data[14] = GetAnimBattlerSpriteId(ANIM_TARGET); task->data[15] = GetAnimBattlerSpriteId(ANIM_DEF_PARTNER); - task->func = sub_8109E2C; + task->func = AnimTask_MoveHeatWaveTargets_Step; } -static void sub_8109E2C(u8 taskId) +static void AnimTask_MoveHeatWaveTargets_Step(u8 taskId) { struct Task *task = &gTasks[taskId]; |