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authorGriffinR <griffin.richards@comcast.net>2019-11-25 20:00:04 -0500
committerGriffinR <griffin.richards@comcast.net>2019-11-25 20:00:04 -0500
commitf559fa3fe26910056e84315370cb13ec8501af18 (patch)
tree498c7ed00243cf03420451fdde3e04ac36add55c /src/frontier_util.c
parent4c52cf9ed15f01f949fbf2139444f674694e446d (diff)
parent6efa51f8ad7b62a3a12c81f1d0bf299be31718b0 (diff)
Merge master into ObjEvent rename
Diffstat (limited to 'src/frontier_util.c')
-rw-r--r--src/frontier_util.c718
1 files changed, 367 insertions, 351 deletions
diff --git a/src/frontier_util.c b/src/frontier_util.c
index a29714a32..4f7ab1ba6 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -45,32 +45,32 @@ struct FrontierBrainMon
u8 fixedIV;
u8 nature;
u8 evs[NUM_STATS];
- u16 moves[4];
+ u16 moves[MAX_MON_MOVES];
};
// This file's functions.
-static void sub_81A17A0(void);
-static void sub_81A1830(void);
-static void sub_81A1968(void);
-static void LoadSelectedParty(void);
+static void GetChallengeStatus(void);
+static void GetFrontierData(void);
+static void SetFrontierData(void);
+static void SetSelectedPartyOrder(void);
static void DoSoftReset_(void);
static void SetFrontierTrainers(void);
-static void sub_81A1B38(void);
+static void SaveSelectedParty(void);
static void ShowFacilityResultsWindow(void);
-static void sub_81A31FC(void);
-static void sub_81A35EC(void);
+static void CheckPutFrontierTVShowOnAir(void);
+static void Script_GetFrontierBrainStatus(void);
static void IsTrainerFrontierBrain(void);
-static void sub_81A3B64(void);
+static void GiveBattlePoints(void);
static void GetFacilitySymbolCount(void);
static void GiveFacilitySymbol(void);
static void CheckBattleTypeFlag(void);
-static void sub_81A3FD4(void);
+static void CheckPartyIneligibility(void);
static void ValidateVisitingTrainer(void);
-static void sub_81A4230(void);
-static void sub_81A43A8(void);
-static void sub_81A4410(void);
+static void IncrementWinStreak(void);
+static void RestoreHeldItems(void);
+static void SaveRecordBattle(void);
static void BufferFrontierTrainerName(void);
-static void sub_81A447C(void);
+static void ResetSketchedMoves(void);
static void SetFacilityBrainObjectEvent(void);
static void ShowTowerResultsWindow(u8);
static void ShowDomeResultsWindow(u8);
@@ -83,15 +83,15 @@ static void ShowLinkContestResultsWindow(void);
static void CopyFrontierBrainText(bool8 playerWonText);
// const rom data
-static const u8 gUnknown_08611550[][4] =
-{
- [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01},
- [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00},
- [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01},
- [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01},
- [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00},
+static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
+{
+ [FRONTIER_FACILITY_TOWER] = {35, 70, 35, 1},
+ [FRONTIER_FACILITY_DOME] = { 4, 9, 5, 0},
+ [FRONTIER_FACILITY_PALACE] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_ARENA] = {28, 56, 28, 1},
+ [FRONTIER_FACILITY_FACTORY] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_PIKE] = {28, 140, 56, 1},
+ [FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
@@ -104,7 +104,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ALAKAZAM,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 24,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 152, 100, 0},
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE},
},
@@ -112,7 +112,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ENTEI,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 24,
- .nature = 1,
+ .nature = NATURE_LONELY,
.evs = {100, 152, 152, 0, 100, 6},
.moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR},
},
@@ -120,7 +120,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 24,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL},
},
@@ -131,7 +131,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_RAIKOU,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {158, 0, 252, 100, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST},
},
@@ -139,7 +139,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIOS,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW},
},
@@ -147,7 +147,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 252, 0, 0, 6, 0},
.moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL},
},
@@ -161,7 +161,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 20,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {152, 152, 106, 0, 100, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
},
@@ -169,7 +169,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SALAMENCE,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 106, 100, 0, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE},
},
@@ -177,7 +177,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CHARIZARD,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 20,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {100, 152, 106, 152, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE},
},
@@ -188,7 +188,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
},
@@ -196,7 +196,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METAGROSS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT},
},
@@ -204,7 +204,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIAS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST},
},
@@ -218,7 +218,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CROBAT,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 0, 0, 152, 100, 106},
.moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY},
},
@@ -226,7 +226,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 16,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {152, 152, 0, 106, 100, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
},
@@ -234,7 +234,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LAPRAS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {0, 0, 252, 0, 106, 152},
.moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT},
},
@@ -245,7 +245,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARCANINE,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {6, 252, 252, 0, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT},
},
@@ -253,7 +253,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN},
},
@@ -261,7 +261,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SUICUNE,
.heldItem = ITEM_KINGS_ROCK,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND},
},
@@ -275,7 +275,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_HERACROSS,
.heldItem = ITEM_SALAC_BERRY,
.fixedIV = 20,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {106, 152, 0, 152, 0, 100},
.moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL},
},
@@ -283,7 +283,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 20,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK},
},
@@ -291,7 +291,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHEDINJA,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 6, 252, 0, 0},
.moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
},
@@ -302,7 +302,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC},
},
@@ -310,7 +310,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GENGAR,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND},
},
@@ -318,7 +318,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_BRELOOM,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT},
},
@@ -333,7 +333,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -341,7 +341,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -349,7 +349,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -359,7 +359,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -367,7 +367,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -375,7 +375,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -389,7 +389,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN},
},
@@ -397,7 +397,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHUCKLE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 106, 252},
.moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST},
},
@@ -405,7 +405,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MILOTIC,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER},
},
@@ -416,7 +416,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 31,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
},
@@ -424,7 +424,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_STEELIX,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH},
},
@@ -432,7 +432,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GYARADOS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 6, 0, 0, 0, 252},
.moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST},
},
@@ -446,7 +446,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGIROCK,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER},
},
@@ -454,7 +454,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGISTEEL,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 6, 200},
.moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE},
},
@@ -462,7 +462,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGICE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 0, 100, 152},
.moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST},
},
@@ -473,7 +473,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARTICUNO,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT},
},
@@ -481,7 +481,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ZAPDOS,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN},
},
@@ -489,7 +489,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MOLTRES,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD},
},
@@ -497,7 +497,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
},
};
-static const u8 gUnknown_086118B4[][7][4] =
+static const u8 sBattlePointAwards[][NUM_FRONTIER_FACILITIES][FRONTIER_MODE_COUNT] =
{
{
{1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0}
@@ -591,7 +591,9 @@ static const u8 gUnknown_086118B4[][7][4] =
},
};
-static const u16 gUnknown_08611BFC[][2] =
+// Flags to change the conversation when the Frontier Brain is encountered for a battle
+// First bit is has battled them before and not won yet, second bit is has battled them and won (obtained a Symbol)
+static const u16 sBattledBrainBitFlags[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002},
[FRONTIER_FACILITY_DOME] = {0x0004, 0x0008},
@@ -604,32 +606,32 @@ static const u16 gUnknown_08611BFC[][2] =
static void (* const sFrontierUtilFuncs[])(void) =
{
- [FRONTIER_UTIL_FUNC_0] = sub_81A17A0,
- [FRONTIER_UTIL_FUNC_1] = sub_81A1830,
- [FRONTIER_UTIL_FUNC_2] = sub_81A1968,
- [FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY] = LoadSelectedParty,
+ [FRONTIER_UTIL_FUNC_GET_STATUS] = GetChallengeStatus,
+ [FRONTIER_UTIL_FUNC_GET_DATA] = GetFrontierData,
+ [FRONTIER_UTIL_FUNC_SET_DATA] = SetFrontierData,
+ [FRONTIER_UTIL_FUNC_SET_PARTY_ORDER] = SetSelectedPartyOrder,
[FRONTIER_UTIL_FUNC_SOFT_RESET] = DoSoftReset_,
- [FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS] = SetFrontierTrainers,
- [FRONTIER_UTIL_FUNC_6] = sub_81A1B38,
+ [FRONTIER_UTIL_FUNC_SET_TRAINERS] = SetFrontierTrainers,
+ [FRONTIER_UTIL_FUNC_SAVE_PARTY] = SaveSelectedParty,
[FRONTIER_UTIL_FUNC_RESULTS_WINDOW] = ShowFacilityResultsWindow,
- [FRONTIER_UTIL_FUNC_8] = sub_81A31FC,
- [FRONTIER_UTIL_FUNC_9] = sub_81A35EC,
- [FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN] = IsTrainerFrontierBrain,
- [FRONTIER_UTIL_FUNC_11] = sub_81A3B64,
+ [FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW] = CheckPutFrontierTVShowOnAir,
+ [FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS] = Script_GetFrontierBrainStatus,
+ [FRONTIER_UTIL_FUNC_IS_BRAIN] = IsTrainerFrontierBrain,
+ [FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS] = GiveBattlePoints,
[FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS] = GetFacilitySymbolCount,
[FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL] = GiveFacilitySymbol,
[FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE] = CheckBattleTypeFlag,
- [FRONTIER_UTIL_FUNC_15] = sub_81A3FD4,
+ [FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE] = CheckPartyIneligibility,
[FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER] = ValidateVisitingTrainer,
- [FRONTIER_UTIL_FUNC_17] = sub_81A4230,
- [FRONTIER_UTIL_FUNC_18] = sub_81A43A8,
- [FRONTIER_UTIL_FUNC_19] = sub_81A4410,
+ [FRONTIER_UTIL_FUNC_INCREMENT_STREAK] = IncrementWinStreak,
+ [FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS] = RestoreHeldItems,
+ [FRONTIER_UTIL_FUNC_SAVE_BATTLE] = SaveRecordBattle,
[FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME] = BufferFrontierTrainerName,
- [FRONTIER_UTIL_FUNC_21] = sub_81A447C,
+ [FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES] = ResetSketchedMoves,
[FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainObjectEvent,
};
-static const struct WindowTemplate gUnknown_08611C74 =
+static const struct WindowTemplate sFrontierResultsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 1,
@@ -640,7 +642,7 @@ static const struct WindowTemplate gUnknown_08611C74 =
.baseBlock = 1
};
-static const struct WindowTemplate gUnknown_08611C7C =
+static const struct WindowTemplate sLinkContestResultsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 2,
@@ -651,7 +653,7 @@ static const struct WindowTemplate gUnknown_08611C7C =
.baseBlock = 1
};
-static const struct WindowTemplate gUnknown_08611C84 =
+static const struct WindowTemplate sRankingHallRecordsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 2,
@@ -663,7 +665,7 @@ static const struct WindowTemplate gUnknown_08611C84 =
};
// Second field - whether the character is female.
-static const u8 sFacilityToBrainObjEventGfx[][2] =
+static const u8 sFrontierBrainObjEventGfx[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {OBJ_EVENT_GFX_ANABEL, TRUE},
[FRONTIER_FACILITY_DOME] = {OBJ_EVENT_GFX_TUCKER, FALSE},
@@ -714,7 +716,7 @@ static const u8 *const sHallFacilityToRecordsText[] =
[RANKING_HALL_BATTLE_TOWER_LINK] = gText_FrontierFacilityWinStreak,
};
-static const u16 gFacilityToBrainTrainerId[] =
+static const u16 sFrontierBrainTrainerIds[NUM_FRONTIER_FACILITIES] =
{
[FRONTIER_FACILITY_TOWER] = TRAINER_ANABEL,
[FRONTIER_FACILITY_DOME] = TRAINER_TUCKER,
@@ -725,60 +727,60 @@ static const u16 gFacilityToBrainTrainerId[] =
[FRONTIER_FACILITY_PYRAMID] = TRAINER_BRANDON,
};
-static const u8 *const gUnknown_08611D40[] =
+static const u8 *const sFrontierBrainPlayerLostSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C843F,
- gText_082C848B,
- gText_082C8628,
- gText_082C85B4,
- gText_082C8512,
- gText_082C859D,
- gText_082C86C3,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonSilver,
};
-static const u8 *const gUnknown_08611D5C[] =
+static const u8 *const sFrontierBrainPlayerWonSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8458,
- gText_082C84C1,
- gText_082C8662,
- gText_082C85E3,
- gText_082C853B,
- gText_082C85A4,
- gText_082C86FE,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatSilver,
};
-static const u8 *const gUnknown_08611D78[] =
+static const u8 *const sFrontierBrainPlayerLostGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C846C,
- gText_082C84D0,
- gText_082C8682,
- gText_082C85F5,
- gText_082C8561,
- gText_082C85A9,
- gText_082C8739,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonGold,
};
-static const u8 *const gUnknown_08611D94[] =
+static const u8 *const sFrontierBrainPlayerWonGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8480,
- gText_082C84F7,
- gText_082C86B3,
- gText_082C8611,
- gText_082C8589,
- gText_082C85AE,
- gText_082C877B,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatGold,
};
-static const u8 *const *const gUnknown_08611DB0[] =
+static const u8 *const *const sFrontierBrainPlayerLostTexts[] =
{
- gUnknown_08611D40,
- gUnknown_08611D78,
+ sFrontierBrainPlayerLostSilverTexts,
+ sFrontierBrainPlayerLostGoldTexts,
};
-static const u8 *const *const gUnknown_08611DB8[] =
+static const u8 *const *const sFrontierBrainPlayerWonTexts[] =
{
- gUnknown_08611D5C,
- gUnknown_08611D94,
+ sFrontierBrainPlayerWonSilverTexts,
+ sFrontierBrainPlayerWonGoldTexts,
};
// code
@@ -787,101 +789,102 @@ void CallFrontierUtilFunc(void)
sFrontierUtilFuncs[gSpecialVar_0x8004]();
}
-static void sub_81A17A0(void)
+// Buffers into VAR_TEMP_0 specifically because this is used to react to the status in OnFrame map scripts
+static void GetChallengeStatus(void)
{
VarSet(VAR_TEMP_0, 0xFF);
- switch (gSaveBlock2Ptr->frontier.field_CA8)
+ switch (gSaveBlock2Ptr->frontier.challengeStatus)
{
case 0:
break;
- case 1:
+ case CHALLENGE_STATUS_SAVING:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 4:
+ case CHALLENGE_STATUS_LOST:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 3:
+ case CHALLENGE_STATUS_WON:
FrontierGamblerSetWonOrLost(TRUE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 2:
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ case CHALLENGE_STATUS_PAUSED:
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
}
}
-static void sub_81A1830(void)
+static void GetFrontierData(void)
{
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8;
+ case FRONTIER_DATA_CHALLENGE_STATUS:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.challengeStatus;
break;
- case 1:
+ case FRONTIER_DATA_LVL_MODE:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode;
break;
- case 2:
+ case FRONTIER_DATA_BATTLE_NUM:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
break;
- case 3:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a;
+ case FRONTIER_DATA_PAUSED:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.challengePaused;
break;
- case 5:
+ case FRONTIER_DATA_BATTLE_OUTCOME:
gSpecialVar_Result = gBattleOutcome;
gBattleOutcome = 0;
break;
- case 6:
+ case FRONTIER_DATA_6:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b;
break;
- case 7:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol];
+ case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.battledBrainFlags & sBattledBrainBitFlags[facility][hasSymbol];
break;
}
}
-static void sub_81A1968(void)
+static void SetFrontierData(void)
{
s32 i;
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006;
+ case FRONTIER_DATA_CHALLENGE_STATUS:
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8006;
break;
- case 1:
+ case FRONTIER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006;
break;
- case 2:
+ case FRONTIER_DATA_BATTLE_NUM:
gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006;
break;
- case 3:
- gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006;
+ case FRONTIER_DATA_PAUSED:
+ gSaveBlock2Ptr->frontier.challengePaused = gSpecialVar_0x8006;
break;
- case 4:
- for (i = 0; i < 4; i++)
+ case FRONTIER_DATA_SELECTED_MON_ORDER:
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i];
break;
- case 6:
+ case FRONTIER_DATA_6:
gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006;
break;
- case 7:
- gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol];
+ case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
+ gSaveBlock2Ptr->frontier.battledBrainFlags |= sBattledBrainBitFlags[facility][hasSymbol];
break;
}
}
-static void LoadSelectedParty(void)
+static void SetSelectedPartyOrder(void)
{
s32 i;
@@ -901,11 +904,11 @@ static void SetFrontierTrainers(void)
gFacilityTrainers = gBattleFrontierTrainers;
}
-static void sub_81A1B38(void)
+static void SaveSelectedParty(void)
{
u8 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
if (monId < PARTY_SIZE)
@@ -915,7 +918,7 @@ static void sub_81A1B38(void)
static void ShowFacilityResultsWindow(void)
{
- if (gSpecialVar_0x8006 > 3)
+ if (gSpecialVar_0x8006 >= FRONTIER_MODE_COUNT)
gSpecialVar_0x8006 = 0;
switch (gSpecialVar_0x8005)
{
@@ -940,15 +943,15 @@ static void ShowFacilityResultsWindow(void)
case FRONTIER_FACILITY_PYRAMID:
ShowPyramidResultsWindow();
break;
- case RESULTS_LINK_CONTEST:
+ case FACILITY_LINK_CONTEST:
ShowLinkContestResultsWindow();
break;
}
}
-static bool8 sub_81A1C24(u32 flags)
+static bool8 IsWinStreakActive(u32 challenge)
{
- if (gSaveBlock2Ptr->frontier.field_CDC & flags)
+ if (gSaveBlock2Ptr->frontier.winStreakActiveFlags & challenge)
return TRUE;
else
return FALSE;
@@ -978,8 +981,8 @@ static void PrintHyphens(s32 y)
static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -994,8 +997,8 @@ static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y
static u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1009,27 +1012,27 @@ static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(2);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(1);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x8000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x4000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_DOUBLES_50);
break;
case FRONTIER_MODE_MULTIS:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x20000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_MULTIS_OPEN);
else
- isCurrent = sub_81A1C24(0x10000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_MULTIS_50);
break;
case FRONTIER_MODE_LINK_MULTIS:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x80000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_LINK_MULTIS_OPEN);
else
- isCurrent = sub_81A1C24(0x40000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_LINK_MULTIS_50);
break;
}
@@ -1041,7 +1044,7 @@ static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x
static void ShowTowerResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1069,8 +1072,8 @@ static void ShowTowerResultsWindow(u8 battleMode)
static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1092,15 +1095,15 @@ static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(8);
+ isCurrent = IsWinStreakActive(STREAK_DOME_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(4);
+ isCurrent = IsWinStreakActive(STREAK_DOME_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x200000);
+ isCurrent = IsWinStreakActive(STREAK_DOME_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x100000);
+ isCurrent = IsWinStreakActive(STREAK_DOME_DOUBLES_50);
break;
}
@@ -1112,7 +1115,7 @@ static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2
static void ShowDomeResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1138,8 +1141,8 @@ static void ShowDomeResultsWindow(u8 battleMode)
static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1154,8 +1157,8 @@ static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8
static u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1169,15 +1172,15 @@ static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x20);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(0x10);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x800000);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x400000);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_DOUBLES_50);
}
if (isCurrent == TRUE)
@@ -1188,7 +1191,7 @@ static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
static void ShowPalaceResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1212,8 +1215,8 @@ static void ShowPalaceResultsWindow(u8 battleMode)
static u16 PikeGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1232,9 +1235,9 @@ static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = PikeGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x800);
+ isCurrent = IsWinStreakActive(STREAK_PIKE_OPEN);
else
- isCurrent = sub_81A1C24(0x400);
+ isCurrent = IsWinStreakActive(STREAK_PIKE_50);
if (isCurrent == TRUE)
PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y);
@@ -1244,7 +1247,7 @@ static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowPikeResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults);
@@ -1266,8 +1269,8 @@ static void ShowPikeResultsWindow(void)
static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_KOsInARow);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1282,8 +1285,8 @@ static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static u16 ArenaGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1294,9 +1297,9 @@ static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = ArenaGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x80);
+ isCurrent = IsWinStreakActive(STREAK_ARENA_OPEN);
else
- isCurrent = sub_81A1C24(0x40);
+ isCurrent = IsWinStreakActive(STREAK_ARENA_50);
if (isCurrent == TRUE)
ArenaPrintStreak(gText_Current, winStreak, x1, x2, y);
@@ -1306,7 +1309,7 @@ static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowArenaResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
PrintHyphens(10);
@@ -1326,8 +1329,8 @@ static void ShowArenaResultsWindow(void)
static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num1 > 9999)
- num1 = 9999;
+ if (num1 > MAX_STREAK)
+ num1 = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1347,8 +1350,8 @@ static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8
static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1356,8 +1359,8 @@ static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode)
static u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode)
{
u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
- if (rents > 9999)
- return 9999;
+ if (rents > MAX_STREAK)
+ return MAX_STREAK;
else
return rents;
}
@@ -1372,15 +1375,15 @@ static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x200);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(0x100);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x2000000);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x1000000);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_DOUBLES_50);
break;
}
@@ -1392,7 +1395,7 @@ static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
static void ShowFactoryResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1417,8 +1420,8 @@ static void ShowFactoryResultsWindow(u8 battleMode)
static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_FloorsCleared);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1433,8 +1436,8 @@ static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static u16 PyramidGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1445,9 +1448,9 @@ static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = PyramidGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x2000);
+ isCurrent = IsWinStreakActive(STREAK_PYRAMID_OPEN);
else
- isCurrent = sub_81A1C24(0x1000);
+ isCurrent = IsWinStreakActive(STREAK_PYRAMID_50);
if (isCurrent == TRUE)
PyramidPrintStreak(gText_Current, winStreak, x1, x2, y);
@@ -1457,7 +1460,7 @@ static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowPyramidResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults);
@@ -1480,7 +1483,7 @@ static void ShowLinkContestResultsWindow(void)
s32 i, j;
s32 x;
- gRecordsWindowId = AddWindow(&gUnknown_08611C7C);
+ gRecordsWindowId = AddWindow(&sLinkContestResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
@@ -1524,7 +1527,7 @@ static void ShowLinkContestResultsWindow(void)
CopyWindowToVram(gRecordsWindowId, 3);
}
-static void sub_81A31FC(void)
+static void CheckPutFrontierTVShowOnAir(void)
{
u8 name[32];
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -1541,25 +1544,25 @@ static void sub_81A31FC(void)
{
StringCopy(name, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name);
StripExtCtrlCodes(name);
- StringCopy(gSaveBlock2Ptr->frontier.opponentName[lvlMode], name);
- SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]);
+ StringCopy(gSaveBlock2Ptr->frontier.opponentNames[lvlMode], name);
+ SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.opponentTrainerIds[lvlMode]);
}
if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
switch (battleMode)
{
case FRONTIER_MODE_SINGLES:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1);
break;
case FRONTIER_MODE_DOUBLES:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2);
break;
case FRONTIER_MODE_MULTIS:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3);
break;
case FRONTIER_MODE_LINK_MULTIS:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4);
break;
}
}
@@ -1570,12 +1573,12 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6);
}
}
break;
@@ -1584,12 +1587,12 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12);
}
}
break;
@@ -1598,9 +1601,9 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10);
}
}
break;
@@ -1610,12 +1613,12 @@ static void sub_81A31FC(void)
gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8);
}
}
break;
@@ -1624,9 +1627,9 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9);
}
}
break;
@@ -1635,53 +1638,58 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13);
}
}
break;
}
}
-static void sub_81A35EC(void)
+static void Script_GetFrontierBrainStatus(void)
{
VarGet(VAR_FRONTIER_FACILITY); // Unused return value.
- gSpecialVar_Result = sub_81A3610();
+ gSpecialVar_Result = GetFrontierBrainStatus();
}
-u8 sub_81A3610(void)
+u8 GetFrontierBrainStatus(void)
{
- s32 ret = 0;
+ s32 status = FRONTIER_BRAIN_NOT_READY;
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- u16 val = GetCurrentFacilityWinStreak();
- s32 r5 = val + gUnknown_08611550[facility][3];
+ u16 winStreakNoModifier = GetCurrentFacilityWinStreak();
+ s32 winStreak = winStreakNoModifier + sFrontierBrainStreakAppearances[facility][3];
s32 symbolsCount;
if (battleMode != FRONTIER_MODE_SINGLES)
- return 0;
+ return FRONTIER_BRAIN_NOT_READY;
symbolsCount = GetPlayerSymbolCountForFacility(facility);
switch (symbolsCount)
{
+ // Missing a symbol
case 0:
case 1:
- if (r5 == gUnknown_08611550[facility][symbolsCount])
- ret = symbolsCount + 1;
+ if (winStreak == sFrontierBrainStreakAppearances[facility][symbolsCount])
+ status = symbolsCount + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
+ // Already received both symbols
case 2:
default:
- if (r5 == gUnknown_08611550[facility][0])
- ret = 3;
- else if (r5 == gUnknown_08611550[facility][1])
- ret = 4;
- else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
- ret = 4;
+ // Silver streak is reached
+ if (winStreak == sFrontierBrainStreakAppearances[facility][0])
+ status = FRONTIER_BRAIN_STREAK;
+ // Gold streak is reached
+ else if (winStreak == sFrontierBrainStreakAppearances[facility][1])
+ status = FRONTIER_BRAIN_STREAK_LONG;
+ // Some increment of the gold streak is reached
+ else if (winStreak > sFrontierBrainStreakAppearances[facility][1] && (winStreak - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
+ status = FRONTIER_BRAIN_STREAK_LONG;
break;
}
- return ret;
+ return status;
}
void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
@@ -1698,7 +1706,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
else
- CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
+ BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
break;
case FRONTIER_PLAYER_LOST_TEXT:
if (trainerId == TRAINER_EREADER)
@@ -1725,7 +1733,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
FrontierSpeechToString(GetRecordedBattleEasyChatSpeech());
else
- FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords);
+ FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].speechWon);
}
break;
case FRONTIER_PLAYER_WON_TEXT:
@@ -1753,23 +1761,23 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
trainerId = GetRecordedBattleApprenticeId();
- FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ FrontierSpeechToString(gApprentices[trainerId].speechLost);
}
else
{
trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
- FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ FrontierSpeechToString(gApprentices[trainerId].speechLost);
}
}
break;
}
}
-void sub_81A3908(void)
+void ResetWinStreaks(void)
{
s32 battleMode, lvlMode;
- gSaveBlock2Ptr->frontier.field_CDC = 0;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags = 0;
for (battleMode = 0; battleMode < 4; battleMode++)
{
for (lvlMode = 0; lvlMode < 2; lvlMode++)
@@ -1789,8 +1797,8 @@ void sub_81A3908(void)
}
}
}
- if (gSaveBlock2Ptr->frontier.field_CA8 != 0)
- gSaveBlock2Ptr->frontier.field_CA8 = 1;
+ if (gSaveBlock2Ptr->frontier.challengeStatus != 0)
+ gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_SAVING;
}
u32 GetCurrentFacilityWinStreak(void)
@@ -1820,11 +1828,11 @@ u32 GetCurrentFacilityWinStreak(void)
}
}
-void sub_81A3ACC(void)
+void ResetFrontierTrainerIds(void)
{
s32 i;
- for (i = 0; i < 20; i++)
+ for (i = 0; i < (int)ARRAY_COUNT(gSaveBlock2Ptr->frontier.trainerIds); i++)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
}
@@ -1842,7 +1850,7 @@ u8 GetPlayerSymbolCountForFacility(u8 facility)
+ FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2);
}
-static void sub_81A3B64(void)
+static void GiveBattlePoints(void)
{
s32 challengeNum = 0;
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -1877,20 +1885,20 @@ static void sub_81A3B64(void)
if (challengeNum != 0)
challengeNum--;
- if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4))
- challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1;
+ if (challengeNum >= ARRAY_COUNT(sBattlePointAwards))
+ challengeNum = ARRAY_COUNT(sBattlePointAwards) - 1;
- points = gUnknown_086118B4[challengeNum][facility][battleMode];
+ points = sBattlePointAwards[challengeNum][facility][battleMode];
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
points += 10;
gSaveBlock2Ptr->frontier.battlePoints += points;
ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2);
- if (gSaveBlock2Ptr->frontier.battlePoints > 9999)
- gSaveBlock2Ptr->frontier.battlePoints = 9999;
+ if (gSaveBlock2Ptr->frontier.battlePoints > MAX_BATTLE_FRONTIER_POINTS)
+ gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS;
- points = gSaveBlock2Ptr->frontier.field_EBA;
- points += gUnknown_086118B4[challengeNum][facility][battleMode];
- IncrementDailyBattlePoints(gUnknown_086118B4[challengeNum][facility][battleMode]);
+ points = gSaveBlock2Ptr->frontier.cardBattlePoints;
+ points += sBattlePointAwards[challengeNum][facility][battleMode];
+ IncrementDailyBattlePoints(sBattlePointAwards[challengeNum][facility][battleMode]);
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
{
points += 10;
@@ -1898,7 +1906,7 @@ static void sub_81A3B64(void)
}
if (points > 0xFFFF)
points = 0xFFFF;
- gSaveBlock2Ptr->frontier.field_EBA = points;
+ gSaveBlock2Ptr->frontier.cardBattlePoints = points;
}
static void GetFacilitySymbolCount(void)
@@ -1924,12 +1932,12 @@ static void CheckBattleTypeFlag(void)
gSpecialVar_Result = FALSE;
}
-static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
+static u8 AppendCaughtBannedMonSpeciesName(u16 species, u8 count, s32 numBannedMonsCaught)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
{
- arg1++;
- switch (arg1)
+ count++;
+ switch (count)
{
case 1:
case 3:
@@ -1937,30 +1945,30 @@ static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
case 7:
case 9:
case 11:
- if (arg2 == arg1)
+ if (numBannedMonsCaught == count)
StringAppend(gStringVar1, gText_SpaceAndSpace);
- else if (arg2 > arg1)
+ else if (numBannedMonsCaught > count)
StringAppend(gStringVar1, gText_CommaSpace);
break;
case 2:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
StringAppend(gStringVar1, gText_NewLine);
break;
default:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
- StringAppend(gStringVar1, gText_ScrollTextUp);
+ StringAppend(gStringVar1, gText_LineBreak);
break;
}
StringAppend(gStringVar1, gSpeciesNames[species]);
}
- return arg1;
+ return count;
}
static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count)
@@ -1996,30 +2004,36 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL
(*count)++;
}
-static void sub_81A3FD4(void)
+// gSpecialVar_Result is the level mode before and after calls to this function
+// gSpecialVar_0x8004 is used to store the return value instead (TRUE if there are insufficient eligible mons)
+// The names of ineligible pokemon that have been caught are also buffered to print
+static void CheckPartyIneligibility(void)
{
- u16 speciesArray[6];
- u16 itemArray[6];
+ u16 speciesArray[PARTY_SIZE];
+ u16 itemArray[PARTY_SIZE];
s32 monId = 0;
s32 toChoose = 0;
u8 count = 0;
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
s32 monIdLooper;
+ // count is re-used, define for clarity
+ #define numEligibleMons count
+
switch (battleMode)
{
case FRONTIER_MODE_SINGLES:
- toChoose = 3;
+ toChoose = FRONTIER_PARTY_SIZE;
break;
case FRONTIER_MODE_MULTIS:
case FRONTIER_MODE_LINK_MULTIS:
- toChoose = 2;
+ toChoose = FRONTIER_MULTI_PARTY_SIZE;
break;
case FRONTIER_MODE_DOUBLES:
if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER)
- toChoose = 4;
+ toChoose = FRONTIER_DOUBLES_PARTY_SIZE;
else
- toChoose = 3;
+ toChoose = FRONTIER_PARTY_SIZE;
break;
}
@@ -2027,7 +2041,7 @@ static void sub_81A3FD4(void)
do
{
monId = monIdLooper;
- count = 0;
+ numEligibleMons = 0;
do
{
u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2);
@@ -2036,12 +2050,12 @@ static void sub_81A3FD4(void)
u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID)
{
- if (heldItem == 0)
- AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ if (heldItem == ITEM_NONE)
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &numEligibleMons);
}
else
{
- AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &numEligibleMons);
}
monId++;
if (monId >= PARTY_SIZE)
@@ -2049,9 +2063,9 @@ static void sub_81A3FD4(void)
} while (monId != monIdLooper);
monIdLooper++;
- } while (monIdLooper < PARTY_SIZE && count < toChoose);
+ } while (monIdLooper < PARTY_SIZE && numEligibleMons < toChoose);
- if (count < toChoose)
+ if (numEligibleMons < toChoose)
{
s32 i;
s32 caughtBannedMons = 0;
@@ -2062,10 +2076,10 @@ static void sub_81A3FD4(void)
caughtBannedMons++;
}
gStringVar1[0] = EOS;
- gSpecialVar_0x8004 = 1;
+ gSpecialVar_0x8004 = TRUE;
count = 0;
for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
- count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
+ count = AppendCaughtBannedMonSpeciesName(gFrontierBannedSpecies[i], count, caughtBannedMons);
if (count == 0)
{
@@ -2075,7 +2089,7 @@ static void sub_81A3FD4(void)
else
{
if (count & 1)
- StringAppend(gStringVar1, gText_ScrollTextUp);
+ StringAppend(gStringVar1, gText_LineBreak);
else
StringAppend(gStringVar1, gText_Space2);
StringAppend(gStringVar1, gText_Are2);
@@ -2083,9 +2097,10 @@ static void sub_81A3FD4(void)
}
else
{
- gSpecialVar_0x8004 = 0;
+ gSpecialVar_0x8004 = FALSE;
gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result;
}
+ #undef numEligibleMons
}
static void ValidateVisitingTrainer(void)
@@ -2093,7 +2108,7 @@ static void ValidateVisitingTrainer(void)
ValidateEReaderTrainer();
}
-static void sub_81A4230(void)
+static void IncrementWinStreak(void)
{
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -2102,50 +2117,50 @@ static void sub_81A4230(void)
switch (facility)
{
case FRONTIER_FACILITY_TOWER:
- if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < MAX_STREAK)
{
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
if (battleMode == FRONTIER_MODE_SINGLES)
{
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
- gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.towerSinglesStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
}
}
break;
case FRONTIER_FACILITY_DOME:
- if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++;
- if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_PALACE:
- if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_ARENA:
- if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++;
break;
case FRONTIER_FACILITY_FACTORY:
- if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_PIKE:
- if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++;
break;
case FRONTIER_FACILITY_PYRAMID:
- if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++;
break;
}
}
-static void sub_81A43A8(void)
+static void RestoreHeldItems(void)
{
u8 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
{
@@ -2155,7 +2170,7 @@ static void sub_81A43A8(void)
}
}
-static void sub_81A4410(void)
+static void SaveRecordBattle(void)
{
gSpecialVar_Result = MoveRecordedBattleToSaveData();
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
@@ -2174,11 +2189,11 @@ static void BufferFrontierTrainerName(void)
}
}
-static void sub_81A447C(void)
+static void ResetSketchedMoves(void)
{
u8 i, j, k;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
if (monId < PARTY_SIZE)
@@ -2217,8 +2232,8 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall
TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language);
AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
winStreak = hallRecord->winStreak;
- if (winStreak > 9999)
- winStreak = 9999;
+ if (winStreak > MAX_STREAK)
+ winStreak = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[hallFacilityId]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
@@ -2244,8 +2259,8 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall
AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL);
winStreak = hallRecord->winStreak;
- if (winStreak > 9999)
- winStreak = 9999;
+ if (winStreak > MAX_STREAK)
+ winStreak = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
@@ -2334,8 +2349,8 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
AddTextPrinterParameterized(gRecordsWindowId, 1, sLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL);
if (hallFacilityId == RANKING_HALL_BATTLE_TOWER_LINK)
{
- gSaveBlock2Ptr->frontier.opponentName[0][PLAYER_NAME_LENGTH] = EOS;
- gSaveBlock2Ptr->frontier.opponentName[1][PLAYER_NAME_LENGTH] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[0][PLAYER_NAME_LENGTH] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[1][PLAYER_NAME_LENGTH] = EOS;
Fill2PRecords(records2P, lvlMode);
for (i = 0; i < 3; i++)
Print2PRecord(i, 1, 4, &records2P[i]);
@@ -2350,7 +2365,7 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
void ShowRankingHallRecordsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C84);
+ gRecordsWindowId = AddWindow(&sRankingHallRecordsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50);
@@ -2395,7 +2410,7 @@ void ClearRankingHallRecords(void)
}
}
-void sub_81A4C30(void)
+void SaveGameFrontier(void)
{
s32 i;
struct Pokemon *monsParty = calloc(PARTY_SIZE, sizeof(struct Pokemon));
@@ -2426,7 +2441,7 @@ u8 GetFrontierBrainTrainerPicIndex(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerPic;
}
u8 GetFrontierBrainTrainerClass(void)
@@ -2438,7 +2453,7 @@ u8 GetFrontierBrainTrainerClass(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerClass;
}
void CopyFrontierBrainTrainerName(u8 *dst)
@@ -2452,7 +2467,7 @@ void CopyFrontierBrainTrainerName(u8 *dst)
facility = VarGet(VAR_FRONTIER_FACILITY);
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
- dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i];
+ dst[i] = gTrainers[sFrontierBrainTrainerIds[facility]].trainerName[i];
dst[i] = EOS;
}
@@ -2460,13 +2475,13 @@ void CopyFrontierBrainTrainerName(u8 *dst)
bool8 IsFrontierBrainFemale(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- return sFacilityToBrainObjEventGfx[facility][1];
+ return sFrontierBrainObjEventGfx[facility][1];
}
void SetFrontierBrainObjEventGfx_2(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainObjEventGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
#define FRONTIER_BRAIN_OTID 61226
@@ -2769,7 +2784,7 @@ u16 GetFrontierBrainMonSpecies(u8 monId)
void SetFrontierBrainObjEventGfx(u8 facility)
{
gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN;
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainObjEventGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId)
@@ -2804,17 +2819,18 @@ s32 GetFronterBrainSymbol(void)
if (symbol == 2)
{
u16 winStreak = GetCurrentFacilityWinStreak();
- if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0])
+ if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][0])
symbol = 0;
- else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1])
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][1])
symbol = 1;
- else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1]
- && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] > sFrontierBrainStreakAppearances[facility][1]
+ && (winStreak + sFrontierBrainStreakAppearances[facility][3] - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
symbol = 1;
}
return symbol;
}
+// Called for intro speech as well despite the fact that its handled in the map scripts files instead
static void CopyFrontierBrainText(bool8 playerWonText)
{
s32 facility;
@@ -2834,10 +2850,10 @@ static void CopyFrontierBrainText(bool8 playerWonText)
switch (playerWonText)
{
case FALSE:
- StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerLostTexts[symbol][facility]);
break;
case TRUE:
- StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerWonTexts[symbol][facility]);
break;
}
}