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authorGriffinR <griffin.g.richards@gmail.com>2020-02-19 20:22:53 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commit208057d7ae3913523f4bfe43623becff38a80e10 (patch)
tree3601bf39376456921194f921893b6b6e9dd309bd /src/normal.c
parent0d651c7c9e2834229e14d60c00c203d7798d3890 (diff)
Document move anims S-Z
Diffstat (limited to 'src/normal.c')
-rw-r--r--src/normal.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/normal.c b/src/normal.c
index 02f5d92a2..1bc0287d9 100644
--- a/src/normal.c
+++ b/src/normal.c
@@ -176,7 +176,8 @@ const struct SpriteTemplate gBasicHitSplatSpriteTemplate =
.callback = AnimBasicHitSplat,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8597370 =
+// TODO: Needs generic descriptive name, what distinguishes this hit splat
+const struct SpriteTemplate gSpikeHitSplatSpriteTemplate =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
@@ -625,7 +626,8 @@ static void sub_8115D2C(u8 taskId)
}
}
-void sub_8115D94(u8 taskId)
+// Flashes the specified anim tag with given color. Used e.g. to flash the particles in Hyper Beam red
+void AnimTask_FlashAnimTagWithColor(u8 taskId)
{
u8 paletteIndex;