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authorGriffinR <griffin.g.richards@gmail.com>2022-01-21 12:48:19 -0500
committerGriffinR <griffin.g.richards@gmail.com>2022-01-21 12:48:19 -0500
commit3d0326106ed683911da66eee1bf94becadc7a2db (patch)
tree3b0901917605374b05656eb14f8e06744765af63 /src/overworld.c
parentfb81d9ad4a19b7d653e44787e5647bda794757fd (diff)
Z coord / height -> elevation
Diffstat (limited to 'src/overworld.c')
-rw-r--r--src/overworld.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/overworld.c b/src/overworld.c
index a18313d32..ba6eaa167 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -2692,7 +2692,7 @@ static void LoadCableClubPlayer(s32 linkPlayerId, s32 myPlayerId, struct CableCl
GetLinkPlayerCoords(linkPlayerId, &x, &y);
trainer->pos.x = x;
trainer->pos.y = y;
- trainer->pos.height = GetLinkPlayerElevation(linkPlayerId);
+ trainer->pos.elevation = GetLinkPlayerElevation(linkPlayerId);
trainer->metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
}
@@ -2745,7 +2745,7 @@ static const u8 *TryInteractWithPlayer(struct CableClubPlayer *player)
otherPlayerPos = player->pos;
otherPlayerPos.x += gDirectionToVectors[player->facing].x;
otherPlayerPos.y += gDirectionToVectors[player->facing].y;
- otherPlayerPos.height = 0;
+ otherPlayerPos.elevation = 0;
linkPlayerId = GetLinkPlayerIdAt(otherPlayerPos.x, otherPlayerPos.y);
if (linkPlayerId != MAX_LINK_PLAYERS)
@@ -2955,7 +2955,7 @@ static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s1
objEvent->previousCoords.y = y;
SetSpritePosToMapCoords(x, y, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
objEvent->initialCoords.x += 8;
- ObjectEventUpdateZCoord(objEvent);
+ ObjectEventUpdateElevation(objEvent);
}
static void SetLinkPlayerObjectRange(u8 linkPlayerId, u8 dir)
@@ -3095,7 +3095,7 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer
{
objEvent->directionSequenceIndex = 16;
ShiftObjectEventCoords(objEvent, x, y);
- ObjectEventUpdateZCoord(objEvent);
+ ObjectEventUpdateElevation(objEvent);
return TRUE;
}
}
@@ -3201,8 +3201,8 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite)
struct ObjectEvent *objEvent = &gObjectEvents[linkPlayerObjEvent->objEventId];
sprite->x = objEvent->initialCoords.x;
sprite->y = objEvent->initialCoords.y;
- SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1);
- sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
+ SetObjectSubpriorityByElevation(objEvent->previousElevation, sprite, 1);
+ sprite->oam.priority = ElevationToPriority(objEvent->previousElevation);
if (linkPlayerObjEvent->movementMode == MOVEMENT_MODE_FREE)
StartSpriteAnim(sprite, GetFaceDirectionAnimNum(linkDirection(objEvent)));