diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-16 05:59:10 -0400 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2020-08-16 05:59:10 -0400 |
commit | 65bd2faf9460d4e5986c30e54b283d7674d77c55 (patch) | |
tree | 250c345d17b8d8f910d327d98f577afddfb3a64a /src/pokemon.c | |
parent | 2749948eebe65aa8b55738d820e4a0252dd45c1a (diff) | |
parent | 25f45ffa8441b0f0a999355c9755782ccb4809dc (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
Diffstat (limited to 'src/pokemon.c')
-rw-r--r-- | src/pokemon.c | 88 |
1 files changed, 41 insertions, 47 deletions
diff --git a/src/pokemon.c b/src/pokemon.c index 9687a5abf..faf00a7bf 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1349,7 +1349,7 @@ const struct SpindaSpot gSpindaSpotGraphics[] = #include "data/pokemon/item_effects.h" -const s8 gNatureStatTable[][NUM_EV_STATS] = +const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = { // Atk Def Spd Sp.Atk Sp.Def { 0, 0, 0, 0, 0}, // Hardy @@ -1868,21 +1868,21 @@ const u8 gPPUpGetMask[] = {0x03, 0x0c, 0x30, 0xc0}; // Masks for getting PP Up c const u8 gPPUpSetMask[] = {0xfc, 0xf3, 0xcf, 0x3f}; // Masks for setting PP Up count const u8 gPPUpAddMask[] = {0x01, 0x04, 0x10, 0x40}; // Values added to PP Up count -const u8 gStatStageRatios[][2] = +const u8 gStatStageRatios[MAX_STAT_STAGE + 1][2] = { - {10, 40}, // -6 + {10, 40}, // -6, MIN_STAT_STAGE {10, 35}, // -5 {10, 30}, // -4 {10, 25}, // -3 {10, 20}, // -2 {10, 15}, // -1 - {10, 10}, // 0 + {10, 10}, // 0, DEFAULT_STAT_STAGE {15, 10}, // +1 {20, 10}, // +2 {25, 10}, // +3 {30, 10}, // +4 {35, 10}, // +5 - {40, 10}, // +6 + {40, 10}, // +6, MAX_STAT_STAGE }; static const u16 sDeoxysBaseStats[] = @@ -3199,7 +3199,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de { if (gCritMultiplier == 2) { - if (attacker->statStages[STAT_ATK] > 6) + if (attacker->statStages[STAT_ATK] > DEFAULT_STAT_STAGE) APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK) else damage = attack; @@ -3212,7 +3212,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (gCritMultiplier == 2) { - if (defender->statStages[STAT_DEF] < 6) + if (defender->statStages[STAT_DEF] < DEFAULT_STAT_STAGE) APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF) else damageHelper = defense; @@ -3249,7 +3249,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de { if (gCritMultiplier == 2) { - if (attacker->statStages[STAT_SPATK] > 6) + if (attacker->statStages[STAT_SPATK] > DEFAULT_STAT_STAGE) APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK) else damage = spAttack; @@ -3262,7 +3262,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (gCritMultiplier == 2) { - if (defender->statStages[STAT_SPDEF] < 6) + if (defender->statStages[STAT_SPDEF] < DEFAULT_STAT_STAGE) APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF) else damageHelper = spDefense; @@ -4624,11 +4624,11 @@ void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex) hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(battlerId)]; *hpSwitchout = gBattleMons[battlerId].hp; - for (i = 0; i < 8; i++) - gBattleMons[battlerId].statStages[i] = 6; + for (i = 0; i < NUM_BATTLE_STATS; i++) + gBattleMons[battlerId].statStages[i] = DEFAULT_STAT_STAGE; gBattleMons[battlerId].status2 = 0; - sub_803FA70(battlerId); + UpdateSentPokesToOpponentValue(battlerId); ClearTemporarySpeciesSpriteData(battlerId, FALSE); } @@ -4728,49 +4728,49 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov retVal = FALSE; } if ((itemEffect[cmdIndex] & ITEM0_X_ATTACK) - && gBattleMons[gActiveBattler].statStages[STAT_ATK] < 12) + && gBattleMons[gActiveBattler].statStages[STAT_ATK] < MAX_STAT_STAGE) { gBattleMons[gActiveBattler].statStages[STAT_ATK] += itemEffect[cmdIndex] & ITEM0_X_ATTACK; - if (gBattleMons[gActiveBattler].statStages[STAT_ATK] > 12) - gBattleMons[gActiveBattler].statStages[STAT_ATK] = 12; + if (gBattleMons[gActiveBattler].statStages[STAT_ATK] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[STAT_ATK] = MAX_STAT_STAGE; retVal = FALSE; } break; // in-battle stat boosting effects case 1: if ((itemEffect[cmdIndex] & ITEM1_X_DEFEND) - && gBattleMons[gActiveBattler].statStages[STAT_DEF] < 12) + && gBattleMons[gActiveBattler].statStages[STAT_DEF] < MAX_STAT_STAGE) { gBattleMons[gActiveBattler].statStages[STAT_DEF] += (itemEffect[cmdIndex] & ITEM1_X_DEFEND) >> 4; - if (gBattleMons[gActiveBattler].statStages[STAT_DEF] > 12) - gBattleMons[gActiveBattler].statStages[STAT_DEF] = 12; + if (gBattleMons[gActiveBattler].statStages[STAT_DEF] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[STAT_DEF] = MAX_STAT_STAGE; retVal = FALSE; } if ((itemEffect[cmdIndex] & ITEM1_X_SPEED) - && gBattleMons[gActiveBattler].statStages[STAT_SPEED] < 12) + && gBattleMons[gActiveBattler].statStages[STAT_SPEED] < MAX_STAT_STAGE) { gBattleMons[gActiveBattler].statStages[STAT_SPEED] += itemEffect[cmdIndex] & ITEM1_X_SPEED; - if (gBattleMons[gActiveBattler].statStages[STAT_SPEED] > 12) - gBattleMons[gActiveBattler].statStages[STAT_SPEED] = 12; + if (gBattleMons[gActiveBattler].statStages[STAT_SPEED] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[STAT_SPEED] = MAX_STAT_STAGE; retVal = FALSE; } break; // more stat boosting effects case 2: if ((itemEffect[cmdIndex] & ITEM2_X_ACCURACY) - && gBattleMons[gActiveBattler].statStages[STAT_ACC] < 12) + && gBattleMons[gActiveBattler].statStages[STAT_ACC] < MAX_STAT_STAGE) { gBattleMons[gActiveBattler].statStages[STAT_ACC] += (itemEffect[cmdIndex] & ITEM2_X_ACCURACY) >> 4; - if (gBattleMons[gActiveBattler].statStages[STAT_ACC] > 12) - gBattleMons[gActiveBattler].statStages[STAT_ACC] = 12; + if (gBattleMons[gActiveBattler].statStages[STAT_ACC] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[STAT_ACC] = MAX_STAT_STAGE; retVal = FALSE; } if ((itemEffect[cmdIndex] & ITEM2_X_SPATK) - && gBattleMons[gActiveBattler].statStages[STAT_SPATK] < 12) + && gBattleMons[gActiveBattler].statStages[STAT_SPATK] < MAX_STAT_STAGE) { gBattleMons[gActiveBattler].statStages[STAT_SPATK] += itemEffect[cmdIndex] & ITEM2_X_SPATK; - if (gBattleMons[gActiveBattler].statStages[STAT_SPATK] > 12) - gBattleMons[gActiveBattler].statStages[STAT_SPATK] = 12; + if (gBattleMons[gActiveBattler].statStages[STAT_SPATK] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[STAT_SPATK] = MAX_STAT_STAGE; retVal = FALSE; } break; @@ -5372,12 +5372,12 @@ u8 *UseStatIncreaseItem(u16 itemId) u8 GetNature(struct Pokemon *mon) { - return GetMonData(mon, MON_DATA_PERSONALITY, 0) % 25; + return GetMonData(mon, MON_DATA_PERSONALITY, 0) % NUM_NATURES; } u8 GetNatureFromPersonality(u32 personality) { - return personality % 25; + return personality % NUM_NATURES; } u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) @@ -5747,7 +5747,7 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId) u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex) { // Dont modify HP, Accuracy, or Evasion by nature - if (statIndex <= STAT_HP || statIndex > NUM_EV_STATS) + if (statIndex <= STAT_HP || statIndex > NUM_NATURE_STATS) { // Should just be "return n", but it wouldn't match without this. u16 retVal = n; @@ -5836,7 +5836,7 @@ void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies) u16 totalEVs = 0; u16 heldItem; u8 holdEffect; - int i; + int i, multiplier; for (i = 0; i < NUM_STATS; i++) { @@ -5846,43 +5846,37 @@ void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies) for (i = 0; i < NUM_STATS; i++) { - u8 hasHadPokerus; - int multiplier; - if (totalEVs >= MAX_TOTAL_EVS) break; - - hasHadPokerus = CheckPartyHasHadPokerus(mon, 0); - - if (hasHadPokerus) + + if (CheckPartyHasHadPokerus(mon, 0)) multiplier = 2; else multiplier = 1; switch (i) { - case 0: + case STAT_HP: evIncrease = gBaseStats[defeatedSpecies].evYield_HP * multiplier; break; - case 1: + case STAT_ATK: evIncrease = gBaseStats[defeatedSpecies].evYield_Attack * multiplier; break; - case 2: + case STAT_DEF: evIncrease = gBaseStats[defeatedSpecies].evYield_Defense * multiplier; break; - case 3: + case STAT_SPEED: evIncrease = gBaseStats[defeatedSpecies].evYield_Speed * multiplier; break; - case 4: + case STAT_SPATK: evIncrease = gBaseStats[defeatedSpecies].evYield_SpAttack * multiplier; break; - case 5: + case STAT_SPDEF: evIncrease = gBaseStats[defeatedSpecies].evYield_SpDefense * multiplier; break; } heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0); - if (heldItem == ITEM_ENIGMA_BERRY) { if (gMain.inBattle) @@ -6410,13 +6404,13 @@ bool8 IsMonSpriteNotFlipped(u16 species) s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor) { u8 nature = GetNature(mon); - return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; + return gPokeblockFlavorCompatibilityTable[nature * FLAVOR_COUNT + flavor]; } s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor) { u8 nature = GetNatureFromPersonality(personality); - return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; + return gPokeblockFlavorCompatibilityTable[nature * FLAVOR_COUNT + flavor]; } bool8 IsTradedMon(struct Pokemon *mon) |