diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-07-16 20:47:30 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-07-16 20:47:30 +0200 |
commit | bf0178238a179b298f465b64a4f23ff43db48fc9 (patch) | |
tree | 20ce13adef55b5c6ef06c8ba697b7c187ef4f453 /src/pokemon.c | |
parent | ea5ffa3375f58c3d859f48d220a8a67fcb56fa61 (diff) |
Battle files - review changes
Diffstat (limited to 'src/pokemon.c')
-rw-r--r-- | src/pokemon.c | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/src/pokemon.c b/src/pokemon.c index 5406cfee9..bb2959eda 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2265,7 +2265,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attackerHoldEffect == sHoldEffectToType[i][0] && type == sHoldEffectToType[i][1]) { - if (type <= 8) + if (IS_MOVE_PHYSICAL(type)) attack = (attack * (attackerHoldEffectParam + 100)) / 100; else spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100; @@ -2293,9 +2293,9 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de spAttack /= 2; if (attacker->ability == ABILITY_HUSTLE) attack = (150 * attack) / 100; - if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0)) + if (attacker->ability == ABILITY_PLUS && ABILITY_ON_FIELD2(ABILITY_MINUS)) spAttack = (150 * spAttack) / 100; - if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0)) + if (attacker->ability == ABILITY_MINUS && ABILITY_ON_FIELD2(ABILITY_PLUS)) spAttack = (150 * spAttack) / 100; if (attacker->ability == ABILITY_GUTS && attacker->status1) attack = (150 * attack) / 100; @@ -2316,7 +2316,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION) defense /= 2; - if (type < TYPE_MYSTERY) // is physical + if (IS_MOVE_PHYSICAL(type) && type != TYPE_MYSTERY) { if (gCritMultiplier == 2) { @@ -2366,7 +2366,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (type == TYPE_MYSTERY) damage = 0; // is ??? type. does 0 damage. - if (type > TYPE_MYSTERY) // is special? + if (IS_MOVE_SPECIAL(type)) { if (gCritMultiplier == 2) { @@ -2406,8 +2406,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de damage /= 2; // are effects of weather negated with cloud nine or air lock - if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0) - && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0)) + if (WEATHER_HAS_EFFECT2) { if (gBattleWeather & WEATHER_RAIN_TEMPORARY) { @@ -4514,7 +4513,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) holdEffect = ItemId_GetHoldEffect(heldItem); if (holdEffect == HOLD_EFFECT_PREVENT_EVOLVE && type != 3) - return 0; + return SPECIES_NONE; switch (type) { @@ -4522,7 +4521,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) level = GetMonData(mon, MON_DATA_LEVEL, 0); friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0); - for (i = 0; i < 5; i++) + for (i = 0; i < EVOS_PER_MON; i++) { switch (gEvolutionTable[species][i].method) { @@ -4579,7 +4578,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) } break; case 1: - for (i = 0; i < 5; i++) + for (i = 0; i < EVOS_PER_MON; i++) { switch (gEvolutionTable[species][i].method) { @@ -4599,7 +4598,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) break; case 2: case 3: - for (i = 0; i < 5; i++) + for (i = 0; i < EVOS_PER_MON; i++) { if (gEvolutionTable[species][i].method == EVO_ITEM && gEvolutionTable[species][i].param == evolutionItem) |