diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-10-13 10:22:58 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-10-13 10:22:58 -0500 |
commit | b24559d69b6fa0abf042a1b7cdbcab3d1ec91fd6 (patch) | |
tree | 7b51d7b9cb9a370fe1dd9db8eeadc23089ba1328 /src/pokemon_animation.c | |
parent | fa9d1759bd7fa17ced37225bd31d46466da857c6 (diff) | |
parent | a2a6700966cc802185577e44ba88a9154429c93b (diff) |
Merge remote-tracking branch 'upstream/master' into shop
# Conflicts:
# asm/shop.s
Diffstat (limited to 'src/pokemon_animation.c')
-rw-r--r-- | src/pokemon_animation.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index c50aa4a75..e75f2eeba 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -938,14 +938,14 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId) void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) { - u8 nature, taskId, animId, bank; + u8 nature, taskId, animId, battlerId; taskId = CreateTask(Task_HandleMonAnimation, 128); gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10; gTasks[taskId].tPtrHI = (u32)(sprite); - bank = sprite->data[0]; - nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[bank]]); + battlerId = sprite->data[0]; + nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[battlerId]]); animId = 3 * backAnimSet + sBackAnimNatureModTable[nature]; gTasks[taskId].tAnimId = sBackAnimationIds[animId]; @@ -2347,7 +2347,7 @@ static void pokemonanimfunc_27(struct Sprite *sprite) sprite->invisible = sprite->data[4]; if (++sprite->data[2] > 19) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->callback = SpriteCB_SetDummyOnAnimEnd; } sprite->data[3] = 2; @@ -3069,17 +3069,17 @@ static void pokemonanimfunc_35(struct Sprite *sprite) { sprite->data[7] = 0; sprite->data[2]++; - sprite->invisible = 0; + sprite->invisible = FALSE; } else { sprite->data[7]++; - sprite->invisible = 1; + sprite->invisible = TRUE; } if (sprite->data[2] > 10) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->callback = SpriteCB_SetDummyOnAnimEnd; } } |