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authorMarcus Huderle <huderlem@gmail.com>2018-10-13 10:22:58 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-10-13 10:22:58 -0500
commitb24559d69b6fa0abf042a1b7cdbcab3d1ec91fd6 (patch)
tree7b51d7b9cb9a370fe1dd9db8eeadc23089ba1328 /src/pokemon_animation.c
parentfa9d1759bd7fa17ced37225bd31d46466da857c6 (diff)
parenta2a6700966cc802185577e44ba88a9154429c93b (diff)
Merge remote-tracking branch 'upstream/master' into shop
# Conflicts: # asm/shop.s
Diffstat (limited to 'src/pokemon_animation.c')
-rw-r--r--src/pokemon_animation.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index c50aa4a75..e75f2eeba 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -938,14 +938,14 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId)
void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet)
{
- u8 nature, taskId, animId, bank;
+ u8 nature, taskId, animId, battlerId;
taskId = CreateTask(Task_HandleMonAnimation, 128);
gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10;
gTasks[taskId].tPtrHI = (u32)(sprite);
- bank = sprite->data[0];
- nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[bank]]);
+ battlerId = sprite->data[0];
+ nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[battlerId]]);
animId = 3 * backAnimSet + sBackAnimNatureModTable[nature];
gTasks[taskId].tAnimId = sBackAnimationIds[animId];
@@ -2347,7 +2347,7 @@ static void pokemonanimfunc_27(struct Sprite *sprite)
sprite->invisible = sprite->data[4];
if (++sprite->data[2] > 19)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sprite->data[3] = 2;
@@ -3069,17 +3069,17 @@ static void pokemonanimfunc_35(struct Sprite *sprite)
{
sprite->data[7] = 0;
sprite->data[2]++;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
else
{
sprite->data[7]++;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
if (sprite->data[2] > 10)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}