diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-10-13 10:22:58 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-10-13 10:22:58 -0500 |
commit | b24559d69b6fa0abf042a1b7cdbcab3d1ec91fd6 (patch) | |
tree | 7b51d7b9cb9a370fe1dd9db8eeadc23089ba1328 /src | |
parent | fa9d1759bd7fa17ced37225bd31d46466da857c6 (diff) | |
parent | a2a6700966cc802185577e44ba88a9154429c93b (diff) |
Merge remote-tracking branch 'upstream/master' into shop
# Conflicts:
# asm/shop.s
Diffstat (limited to 'src')
140 files changed, 30362 insertions, 9821 deletions
diff --git a/src/anim_mon_front_pics.c b/src/anim_mon_front_pics.c new file mode 100644 index 000000000..b30889a35 --- /dev/null +++ b/src/anim_mon_front_pics.c @@ -0,0 +1,424 @@ +#include "global.h" + +const u8 gMonFrontPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/circled_question_mark_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bulbasaur_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ivysaur_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venusaur_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmander_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmeleon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charizard_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/squirtle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wartortle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blastoise_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/caterpie_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metapod_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/anim_front_pics/butterfree_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weedle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kakuna_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beedrill_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgey_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeotto_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeot_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rattata_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raticate_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spearow_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/fearow_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ekans_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arbok_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pikachu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raichu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandshrew_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandslash_front_pic.4bpp.lz"); +const u8 gMonFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_f_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorina_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoqueen_front_pic.4bpp.lz"); +const u8 gMonFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_m_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorino_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoking_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefairy_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefable_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vulpix_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninetales_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jigglypuff_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wigglytuff_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zubat_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golbat_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/oddish_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gloom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vileplume_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/paras_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/anim_front_pics/parasect_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venonat_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venomoth_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/anim_front_pics/diglett_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dugtrio_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meowth_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/persian_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/psyduck_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golduck_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mankey_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/anim_front_pics/primeape_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/anim_front_pics/growlithe_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arcanine_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwag_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwhirl_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwrath_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/abra_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kadabra_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/anim_front_pics/alakazam_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machop_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machoke_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machamp_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellsprout_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weepinbell_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/victreebel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacool_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacruel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/anim_front_pics/geodude_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/graveler_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golem_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ponyta_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rapidash_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowpoke_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowbro_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magnemite_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magneton_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/anim_front_pics/farfetch_d_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/doduo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dodrio_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dewgong_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grimer_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/anim_front_pics/muk_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shellder_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cloyster_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gastly_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/anim_front_pics/haunter_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gengar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/onix_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/drowzee_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hypno_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/krabby_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingler_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/anim_front_pics/voltorb_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrode_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggcute_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggutor_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cubone_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marowak_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonlee_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonchan_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lickitung_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/koffing_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weezing_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhyhorn_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhydon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chansey_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tangela_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kangaskhan_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/horsea_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seadra_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/goldeen_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seaking_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/staryu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/starmie_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mr_mime_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scyther_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jynx_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electabuzz_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magmar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pinsir_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tauros_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magikarp_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gyarados_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lapras_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ditto_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/eevee_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vaporeon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jolteon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flareon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omanyte_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omastar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabuto_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabutops_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aerodactyl_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorlax_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/articuno_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zapdos_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/anim_front_pics/moltres_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dratini_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonair_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonite_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mewtwo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mew_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chikorita_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bayleef_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meganium_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cyndaquil_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quilava_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/anim_front_pics/typhlosion_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/totodile_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/anim_front_pics/croconaw_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feraligatr_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sentret_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/furret_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoothoot_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/noctowl_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledyba_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledian_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinarak_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ariados_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crobat_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chinchou_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lanturn_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pichu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cleffa_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/igglybuff_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togepi_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togetic_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/natu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/xatu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mareep_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flaaffy_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ampharos_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellossom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marill_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azumarill_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sudowoodo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/anim_front_pics/politoed_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoppip_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skiploom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jumpluff_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aipom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunkern_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunflora_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/yanma_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wooper_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quagsire_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/espeon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/umbreon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/murkrow_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowking_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/anim_front_pics/misdreavus_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_a_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wobbuffet_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/girafarig_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pineco_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/anim_front_pics/forretress_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dunsparce_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gligar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/steelix_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snubbull_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/granbull_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/qwilfish_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scizor_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuckle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/heracross_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sneasel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/teddiursa_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ursaring_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slugma_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magcargo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swinub_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/piloswine_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corsola_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/remoraid_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/anim_front_pics/octillery_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delibird_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mantine_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skarmory_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndour_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndoom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingdra_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/phanpy_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/donphan_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/stantler_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smeargle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyrogue_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmontop_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smoochum_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/elekid_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magby_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/anim_front_pics/miltank_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blissey_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raikou_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/anim_front_pics/entei_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/anim_front_pics/suicune_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/larvitar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pupitar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyranitar_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lugia_front_pic.4bpp.lz"); +const u8 gMonFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ho_oh_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/celebi_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/double_question_mark_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/anim_front_pics/treecko_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grovyle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sceptile_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torchic_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/combusken_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blaziken_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mudkip_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marshtomp_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swampert_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poochyena_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mightyena_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zigzagoon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/linoone_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wurmple_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/silcoon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beautifly_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cascoon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dustox_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lotad_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lombre_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ludicolo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seedot_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nuzleaf_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shiftry_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nincada_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninjask_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shedinja_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/taillow_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swellow_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shroomish_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/breloom_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinda_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wingull_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pelipper_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/anim_front_pics/surskit_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/anim_front_pics/masquerain_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailmer_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailord_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skitty_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delcatty_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kecleon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/baltoy_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/claydol_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nosepass_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torkoal_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sableye_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/anim_front_pics/barboach_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whiscash_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/anim_front_pics/luvdisc_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corphish_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crawdaunt_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feebas_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/milotic_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/anim_front_pics/carvanha_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sharpedo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/anim_front_pics/trapinch_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vibrava_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flygon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/makuhita_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hariyama_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrike_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/anim_front_pics/manectric_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/numel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/camerupt_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spheal_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sealeo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/anim_front_pics/walrein_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacnea_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacturne_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorunt_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/glalie_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lunatone_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/solrock_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azurill_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spoink_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grumpig_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/plusle_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/anim_front_pics/minun_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mawile_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meditite_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/anim_front_pics/medicham_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swablu_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/anim_front_pics/altaria_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wynaut_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/duskull_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dusclops_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/roselia_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slakoth_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vigoroth_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slaking_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gulpin_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swalot_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tropius_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whismur_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/anim_front_pics/loudred_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exploud_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clamperl_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/anim_front_pics/huntail_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gorebyss_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/absol_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuppet_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/anim_front_pics/banette_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seviper_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zangoose_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/relicanth_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aron_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lairon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aggron_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/anim_front_pics/castform_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/volbeat_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/illumise_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lileep_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cradily_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/anim_front_pics/anorith_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/armaldo_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ralts_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kirlia_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gardevoir_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bagon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shelgon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/anim_front_pics/salamence_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beldum_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metang_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metagross_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regirock_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regice_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/registeel_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kyogre_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/groudon_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rayquaza_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latias_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latios_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jirachi_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/anim_front_pics/deoxys_front_pic.4bpp.lz"); +const u8 gMonFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chimecho_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_Egg[] = INCBIN_U8("graphics/pokemon/anim_front_pics/egg_front_pic.4bpp.lz"); + +const u8 gMonFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_b_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_c_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_d_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_e_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_f_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_g_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_h_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_i_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_j_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_k_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_l_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_m_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_n_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_o_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_p_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_q_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_r_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_s_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_t_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_u_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_v_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_w_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_x_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_y_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_z_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_exclamation_mark_front_pic.4bpp.lz"); +const u8 gMonFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_question_mark_front_pic.4bpp.lz"); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 74247f8a2..1201a855a 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -369,7 +369,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) AI_THINKING_STRUCT->aiFlags = AI_SCRIPT_FIRST_BATTLE; else if (gBattleTypeFlags & BATTLE_TYPE_FACTORY) AI_THINKING_STRUCT->aiFlags = GetAiScriptsInBattleFactory(); - else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE)) + else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE)) AI_THINKING_STRUCT->aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_TRY_TO_FAINT; else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent_A].aiFlags | gTrainers[gTrainerBattleOpponent_B].aiFlags; diff --git a/src/battle_anim.c b/src/battle_anim.c index b6f726897..0a5395b02 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -16,9 +16,6 @@ #include "palette.h" #include "main.h" -// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. -#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000)) - #define ANIM_SPRITE_INDEX_COUNT 8 extern u16 gBattle_WIN0H; @@ -33,8 +30,8 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern const u16 gUnknown_082C8D64[]; -extern const u8 * const gBattleAnims_Moves[]; +extern const u16 gMovesWithQuietBGM[]; +extern const u8 *const gBattleAnims_Moves[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; @@ -110,7 +107,7 @@ EWRAM_DATA bool8 gAnimScriptActive = FALSE; EWRAM_DATA u8 gAnimVisualTaskCount = 0; EWRAM_DATA u8 gAnimSoundTaskCount = 0; EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL; -EWRAM_DATA u32 gAnimMoveDmg = 0; +EWRAM_DATA s32 gAnimMoveDmg = 0; EWRAM_DATA u16 gAnimMovePower = 0; EWRAM_DATA static u16 sAnimSpriteIndexArray[ANIM_SPRITE_INDEX_COUNT] = {0}; EWRAM_DATA u8 gAnimFriendship = 0; @@ -237,7 +234,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo else { for (i = 0; i < 4; i++) - gAnimBattlerSpecies[i] = gContestResources->field_18->field_0; + gAnimBattlerSpecies[i] = gContestResources->field_18->unk0; } if (!isMoveAnim) @@ -260,9 +257,9 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo if (isMoveAnim) { - for (i = 0; gUnknown_082C8D64[i] != 0xFFFF; i++) + for (i = 0; gMovesWithQuietBGM[i] != 0xFFFF; i++) { - if (tableId == gUnknown_082C8D64[i]) + if (tableId == gMovesWithQuietBGM[i]) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); break; @@ -558,7 +555,7 @@ static void sub_80A40F4(u8 taskId) s16 *selfData = gTasks[taskId].data; u8 battlerSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BATTLER]]; - gSprites[battlerSpriteId].invisible = 1; + gSprites[battlerSpriteId].invisible = TRUE; if (!selfData[t1_CREATE_ANOTHER_TASK]) { @@ -684,7 +681,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) } sub_80A6B30(&unknownStruct); - CpuFill16(0, unknownStruct.unk0, 0x1000); + CpuFill16(0, unknownStruct.bgTiles, 0x1000); CpuFill16(0xFF, unknownStruct.unk4, 0x800); SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 2); @@ -694,12 +691,12 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) battlerSpriteId = gBattlerSpriteIds[battlerId]; gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20; - if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0)) + if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->unk0)) gBattle_BG1_X--; gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBattlerSpriteIds[battlerId]].invisible = 1; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); @@ -712,7 +709,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) else battlerPosition = GetBattlerPosition(battlerId); - sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA); + sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.bgTiles, unknownStruct.unk4, unknownStruct.tilesOffset); if (IsContest()) sub_80A46A0(); @@ -722,7 +719,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) RequestDma3Fill(0, (void*)(VRAM + 0x6000), 0x2000, 1); RequestDma3Fill(0, (void*)(VRAM + 0xF000), 0x1000, 1); sub_80A6B90(&unknownStruct, 2); - CpuFill16(0, unknownStruct.unk0 + 0x1000, 0x1000); + CpuFill16(0, unknownStruct.bgTiles + 0x1000, 0x1000); CpuFill16(0, unknownStruct.unk4 + 0x400, 0x800); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1); @@ -734,7 +731,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) gBattle_BG2_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBattlerSpriteIds[battlerId]].invisible = 1; + gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); @@ -742,7 +739,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); + sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.bgTiles + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.tilesOffset); } } @@ -752,7 +749,7 @@ static void sub_80A46A0(void) struct UnknownAnimStruct2 unknownStruct; u16 *ptr; - if (IsSpeciesNotUnown(gContestResources->field_18->field_0)) + if (IsSpeciesNotUnown(gContestResources->field_18->unk0)) { sub_80A6B30(&unknownStruct); ptr = unknownStruct.unk4; @@ -866,9 +863,9 @@ static void ScriptCmd_clearmonbg(void) battlerId = gBattleAnimTarget; if (sMonAnimTaskIdArray[0] != 0xFF) - gSprites[gBattlerSpriteIds[battlerId]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE; if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != 0xFF) - gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE; else animBattlerId = 0; @@ -973,9 +970,9 @@ static void ScriptCmd_clearmonbg_23(void) battlerId = gBattleAnimTarget; if (IsBattlerSpriteVisible(battlerId)) - gSprites[gBattlerSpriteIds[battlerId]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE; if (animBattlerId > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK)) - gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0; + gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE; else animBattlerId = 0; @@ -1745,7 +1742,7 @@ static void ScriptCmd_invisible(void) spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); if (spriteId != 0xFF) - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; sBattleAnimScriptPtr += 2; } @@ -1756,7 +1753,7 @@ static void ScriptCmd_visible(void) spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); if (spriteId != 0xFF) - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; sBattleAnimScriptPtr += 2; } diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c new file mode 100644 index 000000000..f4a4946c3 --- /dev/null +++ b/src/battle_anim_80A5C6C.c @@ -0,0 +1,2460 @@ +#include "global.h" +#include "constants/battle_anim.h" +#include "constants/species.h" +#include "battle.h" +#include "battle_anim.h" +#include "blend_palette.h" +#include "contest.h" +#include "data2.h" +#include "decompress.h" +#include "palette.h" +#include "pokemon_icon.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "util.h" +#include "gpu_regs.h" +#include "bg.h" +#include "malloc.h" +#include "dma3.h" + +#define GET_UNOWN_LETTER(personality) (( \ + (((personality & 0x03000000) >> 24) << 6) \ + | (((personality & 0x00030000) >> 16) << 4) \ + | (((personality & 0x00000300) >> 8) << 2) \ + | (((personality & 0x00000003) >> 0) << 0) \ +) % 28) + +#define IS_DOUBLE_BATTLE() ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + +extern const struct OamData gUnknown_0852497C; +extern const struct MonCoords gMonFrontPicCoords[]; +extern const struct MonCoords gMonBackPicCoords[]; +extern const u8 gEnemyMonElevation[]; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const union AffineAnimCmd *gUnknown_082FF6C0[]; + +// This file's functions. +void sub_80A64EC(struct Sprite *sprite); +void sub_80A653C(struct Sprite *sprite); +void InitAnimLinearTranslation(struct Sprite *sprite); +void sub_80A6FB4(struct Sprite *sprite); +void sub_80A6F98(struct Sprite *sprite); +void sub_80A7144(struct Sprite *sprite); +void sub_80A791C(struct Sprite *sprite); +void sub_80A8DFC(struct Sprite *sprite); +void sub_80A8E88(struct Sprite *sprite); +void sub_80A7E6C(u8 spriteId); +u16 sub_80A7F18(u8 spriteId); +void AnimTask_BlendMonInAndOutSetup(struct Task *task); +void sub_80A7AFC(u8 taskId); +void sub_80A8CAC(u8 taskId); +void AnimTask_BlendMonInAndOutStep(u8 taskId); +bool8 sub_80A7238(void); +void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); +void *sub_80A8050(s16 bottom, s16 top); +u8 sub_80A82E4(u8 battlerId); +void sub_80A8D78(struct Task *task, u8 taskId); + +// EWRAM vars +EWRAM_DATA static union AffineAnimCmd *gUnknown_02038444 = NULL; + +// Const rom data +static const struct UCoords8 sBattlerCoords[][4] = +{ + { + { 72, 80 }, + { 176, 40 }, + { 48, 40 }, + { 112, 80 }, + }, + { + { 32, 80 }, + { 200, 40 }, + { 90, 88 }, + { 152, 32 }, + }, +}; + +// One entry for each of the four Castform forms. +const struct MonCoords gCastformFrontSpriteCoords[] = +{ + { 0x44, 17 }, // NORMAL + { 0x66, 9 }, // SUN + { 0x46, 9 }, // RAIN + { 0x86, 8 }, // HAIL +}; + +static const u8 sCastformElevations[] = +{ + 13, // NORMAL + 14, // SUN + 13, // RAIN + 13, // HAIL +}; + +// Y position of the backsprite for each of the four Castform forms. +static const u8 sCastformBackSpriteYCoords[] = +{ + 0, // NORMAL + 0, // SUN + 0, // RAIN + 0, // HAIL +}; + +static const struct SpriteTemplate sUnknown_08525F90[] = +{ + { + .tileTag = 55125, + .paletteTag = 55125, + .oam = &gUnknown_0852497C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55126, + .paletteTag = 55126, + .oam = &gUnknown_0852497C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + } +}; + +static const struct SpriteSheet sUnknown_08525FC0[] = +{ + { gMiscBlank_Gfx, 0x800, 55125, }, + { gMiscBlank_Gfx, 0x800, 55126, }, +}; + +// code +u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId) +{ + u8 retVal; + u16 species; + struct BattleSpriteInfo *spriteInfo; + + if (IsContest()) + { + if (attributeId == BATTLER_COORD_3 && battlerId == 3) + attributeId = BATTLER_COORD_Y; + } + + switch (attributeId) + { + case BATTLER_COORD_X: + case BATTLER_COORD_X_2: + retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].x; + break; + case BATTLER_COORD_Y: + retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y; + break; + case BATTLER_COORD_3: + case BATTLER_COORD_4: + default: + if (IsContest()) + { + if (shared19348.unk4_0) + species = shared19348.unk2; + else + species = shared19348.unk0; + } + else + { + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + } + if (attributeId == BATTLER_COORD_3) + retVal = GetBattlerSpriteFinal_Y(battlerId, species, TRUE); + else + retVal = GetBattlerSpriteFinal_Y(battlerId, species, FALSE); + break; + } + + return retVal; +} + +u8 GetBattlerYDelta(u8 battlerId, u16 species) +{ + u16 letter; + u32 personality; + struct BattleSpriteInfo *spriteInfo; + u8 ret; + u16 coordSpecies; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER || IsContest()) + { + if (species == SPECIES_UNOWN) + { + if (IsContest()) + { + if (shared19348.unk4_0) + personality = shared19348.unk10; + else + personality = shared19348.unk8; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + else + personality = gTransformedPersonalities[battlerId]; + } + letter = GET_UNOWN_LETTER(personality); + if (!letter) + coordSpecies = species; + else + coordSpecies = letter + SPECIES_UNOWN_B - 1; + ret = gMonBackPicCoords[coordSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + ret = sCastformBackSpriteYCoords[gBattleMonForms[battlerId]]; + } + else if (species > NUM_SPECIES) + { + ret = gMonBackPicCoords[0].y_offset; + } + else + { + ret = gMonBackPicCoords[species].y_offset; + } + } + else + { + if (species == SPECIES_UNOWN) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + else + personality = gTransformedPersonalities[battlerId]; + letter = GET_UNOWN_LETTER(personality); + if (!letter) + coordSpecies = species; + else + coordSpecies = letter + SPECIES_UNOWN_B - 1; + ret = gMonFrontPicCoords[coordSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + ret = gCastformFrontSpriteCoords[gBattleMonForms[battlerId]].y_offset; + } + else if (species > NUM_SPECIES) + { + ret = gMonFrontPicCoords[0].y_offset; + } + else + { + ret = gMonFrontPicCoords[species].y_offset; + } + } + return ret; +} + +u8 GetBattlerElevation(u8 battlerId, u16 species) +{ + u8 ret = 0; + if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT) + { + if (!IsContest()) + { + if (species == SPECIES_CASTFORM) + ret = sCastformElevations[gBattleMonForms[battlerId]]; + else if (species > NUM_SPECIES) + ret = gEnemyMonElevation[0]; + else + ret = gEnemyMonElevation[species]; + } + } + return ret; +} + +u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3) +{ + u16 offset; + u8 y; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER || IsContest()) + { + offset = GetBattlerYDelta(battlerId, species); + } + else + { + offset = GetBattlerYDelta(battlerId, species); + offset -= GetBattlerElevation(battlerId, species); + } + y = offset + sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y; + if (a3) + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + y += 8; + if (y > 104) + y = 104; + } + return y; +} + +u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId) +{ + u16 species; + struct BattleSpriteInfo *spriteInfo; + + if (attributeId == BATTLER_COORD_3 || attributeId == BATTLER_COORD_4) + { + if (IsContest()) + { + if (shared19348.unk4_0) + species = shared19348.unk2; + else + species = shared19348.unk0; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = gAnimBattlerSpecies[battlerId]; + else + species = spriteInfo[battlerId].transformSpecies; + } + if (attributeId == BATTLER_COORD_3) + return GetBattlerSpriteFinal_Y(battlerId, species, TRUE); + else + return GetBattlerSpriteFinal_Y(battlerId, species, FALSE); + } + else + { + return GetBattlerSpriteCoord(battlerId, attributeId); + } +} + +u8 GetBattlerSpriteDefault_Y(u8 battlerId) +{ + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_4); +} + +u8 GetSubstituteSpriteDefault_Y(u8 battlerId) +{ + u16 y; + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 16; + else + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 17; + return y; +} + +u8 GetBattlerYCoordWithElevation(u8 battlerId) +{ + u16 species; + u8 y; + struct BattleSpriteInfo *spriteInfo; + + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y); + if (!IsContest()) + { + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + y -= GetBattlerElevation(battlerId, species); + } + return y; +} + +u8 GetAnimBattlerSpriteId(u8 which) +{ + u8 *sprites; + + if (which == ANIM_ATTACKER) + { + if (IsBattlerSpritePresent(gBattleAnimAttacker)) + { + sprites = gBattlerSpriteIds; + return sprites[gBattleAnimAttacker]; + } + else + { + return 0xff; + } + } + else if (which == ANIM_TARGET) + { + if (IsBattlerSpritePresent(gBattleAnimTarget)) + { + sprites = gBattlerSpriteIds; + return sprites[gBattleAnimTarget]; + } + else + { + return 0xff; + } + } + else if (which == ANIM_ATK_PARTNER) + { + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + return 0xff; + else + return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]; + } + else + { + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]; + else + return 0xff; + } +} + +void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*callback)(struct Sprite*)) +{ + sprite->data[6] = (u32)(callback) & 0xffff; + sprite->data[7] = (u32)(callback) >> 16; +} + +void SetCallbackToStoredInData6(struct Sprite *sprite) +{ + u32 callback = (u16)sprite->data[6] | (sprite->data[7] << 16); + sprite->callback = (void (*)(struct Sprite *))callback; +} + +void sub_80A62EC(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]); + sprite->data[0] += sprite->data[2]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A634C(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); + sprite->data[0] += sprite->data[2]; + sprite->data[5] += sprite->data[4]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A63C8(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[4], sprite->data[1]); + sprite->data[0] += sprite->data[2]; + sprite->data[4] += sprite->data[5]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + if (sprite->data[4] >= 0x100) + sprite->data[4] -= 0x100; + else if (sprite->data[4] < 0) + sprite->data[4] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A6450(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], sprite->data[4]); + sprite->data[0] += sprite->data[2]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +// Simply waits until the sprite's data[0] hits zero. +// This is used to let sprite anims or affine anims to run for a designated +// duration. +void sub_80A64B0(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + sprite->data[0]--; + else + SetCallbackToStoredInData6(sprite); +} + +void sub_80A64D0(struct Sprite *sprite) +{ + sub_80A64EC(sprite); + sprite->callback = sub_80A653C; + sprite->callback(sprite); +} + +void sub_80A64EC(struct Sprite *sprite) +{ + s16 old; + int v1; + + if (sprite->data[1] > sprite->data[2]) + sprite->data[0] = -sprite->data[0]; + v1 = sprite->data[2] - sprite->data[1]; + old = sprite->data[0]; + sprite->data[0] = abs(v1 / sprite->data[0]); + sprite->data[2] = (sprite->data[4] - sprite->data[3]) / sprite->data[0]; + sprite->data[1] = old; +} + +void sub_80A653C(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A656C(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x = sprite->data[3] >> 8; + sprite->pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A65A8(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x = sprite->data[3] >> 8; + sprite->pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } + UpdateMonIconFrame(sprite); +} + +void sub_80A65EC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x + sprite->pos2.x; + sprite->data[3] = sprite->pos1.y + sprite->pos2.y; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->callback = sub_80A64D0; +} + +void sub_80A6630(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + gSprites[sprite->data[3]].pos2.x += sprite->data[1]; + gSprites[sprite->data[3]].pos2.y += sprite->data[2]; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +// Same as sub_80A6630, but it operates on sub-pixel values +// to handle slower translations. +void sub_80A6680(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + gSprites[sprite->data[5]].pos2.x = sprite->data[3] >> 8; + gSprites[sprite->data[5]].pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A66DC(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->pos2.x = sprite->data[2] >> 8; + sprite->data[2] += sprite->data[1]; + sprite->pos2.y = sprite->data[4] >> 8; + sprite->data[4] += sprite->data[3]; + if (sprite->data[0] % sprite->data[5] == 0) + { + if (sprite->data[5]) + sprite->invisible ^= 1; + } + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void move_anim_8074EE0(struct Sprite *sprite) +{ + FreeSpriteOamMatrix(sprite); + DestroyAnimSprite(sprite); +} + +void sub_80A6760(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x + sprite->pos2.x; + sprite->data[3] = sprite->pos1.y + sprite->pos2.y; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->callback = sub_80A64D0; +} + +void sub_80A67A4(struct Sprite *sprite) +{ + ResetPaletteStructByUid(sprite->data[5]); + move_anim_8074EE0(sprite); +} + +void sub_80A67BC(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A67D8(struct Sprite *sprite) +{ + if (sprite->animEnded) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A67F4(struct Sprite *sprite) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimSprite(sprite); +} + +void sub_80A6814(u8 taskId) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimVisualTask(taskId); +} + +void sub_80A6838(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); +} + +void sub_80A6864(struct Sprite *sprite, s16 a2) +{ + u16 v1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + u16 v2 = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + + if (v1 > v2) + { + sprite->pos1.x -= a2; + } + else if (v1 < v2) + { + sprite->pos1.x += a2; + } + else + { + if (GetBattlerSide(gBattleAnimAttacker) != 0) + sprite->pos1.x -= a2; + else + sprite->pos1.x += a2; + } +} + +void sub_80A68D4(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->data[6] = 0x8000 / sprite->data[0]; + sprite->data[7] = 0; +} + +bool8 TranslateAnimArc(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + return TRUE; + sprite->data[7] += sprite->data[6]; + sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); + return FALSE; +} + +bool8 sub_80A6934(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + return TRUE; + sprite->data[7] += sprite->data[6]; + sprite->pos2.x += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); + return FALSE; +} + +void oamt_add_pos2_onto_pos1(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; +} + +void sub_80A6980(struct Sprite *sprite, bool8 a2) +{ + if (!a2) + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 1); + } + sub_80A6864(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +void sub_80A69CC(struct Sprite *sprite, u8 a2) +{ + if (!a2) + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 3); + } + sub_80A6864(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +u8 GetBattlerSide(u8 battlerId) +{ + return GET_BATTLER_SIDE2(battlerId); +} + +u8 GetBattlerPosition(u8 battlerId) +{ + return GET_BATTLER_POSITION(battlerId); +} + +u8 GetBattlerAtPosition(u8 position) +{ + u8 i; + + for (i = 0; i < gBattlersCount; i++) + { + if (gBattlerPositions[i] == position) + break; + } + return i; +} + +bool8 IsBattlerSpritePresent(u8 battlerId) +{ + if (IsContest()) + { + if (gBattleAnimAttacker == battlerId) + return TRUE; + else if (gBattleAnimTarget == battlerId) + return TRUE; + else + return FALSE; + } + else + { + if (gBattlerPositions[battlerId] == 0xff) + { + return FALSE; + } + else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_HP) != 0) + return TRUE; + } + else + { + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_HP) != 0) + return TRUE; + } + } + return FALSE; +} + +bool8 IsDoubleBattle() +{ + return IS_DOUBLE_BATTLE(); +} + +void sub_80A6B30(struct UnknownAnimStruct2 *unk) +{ + if (IsContest()) + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0x8; + unk->bgId = 1; + unk->tilesOffset = 0x200; + unk->unkC = 0; + } +} + +void sub_80A6B90(struct UnknownAnimStruct2 *unk, u32 arg1) +{ + if (IsContest()) + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else if (arg1 == 1) + { + sub_80A6B30(unk); + } + else + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0x9; + unk->bgId = 2; + unk->tilesOffset = 0x300; + unk->unkC = 0; + } +} + +void sub_80A6BFC(struct UnknownAnimStruct2 *unk) +{ + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + if (IsContest()) + { + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else if (sub_80A8364(gBattleAnimAttacker) == 1) + { + unk->unk8 = 8; + unk->bgId = 1; + unk->tilesOffset = 0x200; + unk->unkC = 0; + } + else + { + unk->unk8 = 0x9; + unk->bgId = 2; + unk->tilesOffset = 0x300; + unk->unkC = 0; + } +} + +void sub_80A6C68(u32 arg0) +{ + struct UnknownAnimStruct2 unkStruct; + + sub_80A6B90(&unkStruct, arg0); + CpuFill32(0, unkStruct.bgTiles, 0x2000); + LoadBgTiles(unkStruct.bgId, unkStruct.bgTiles, 0x2000, unkStruct.tilesOffset); + FillBgTilemapBufferRect(unkStruct.bgId, 0, 0, 0, 0x20, 0x40, 0x11); + CopyBgTilemapBufferToVram(unkStruct.bgId); +} + +void sub_80A6CC0(u32 bgId, void *src, u32 tilesOffset) +{ + CpuFill32(0, gUnknown_0202305C, 0x2000); + LZDecompressWram(src, gUnknown_0202305C); + LoadBgTiles(bgId, gUnknown_0202305C, 0x2000, tilesOffset); +} + +void sub_80A6D10(u32 bgId, const void *src) +{ + FillBgTilemapBufferRect(bgId, 0, 0, 0, 0x20, 0x40, 0x11); + CopyToBgTilemapBuffer(bgId, src, 0, 0); +} + +void sub_80A6D48(u32 bgId, const void *src) +{ + sub_80A6D10(bgId, src); + CopyBgTilemapBufferToVram(bgId); +} + +void sub_80A6D60(struct UnknownAnimStruct2 *unk, const void *src, u32 arg2) +{ + sub_80A6D10(unk->bgId, src); + if (IsContest() == TRUE) + sub_80A4720(unk->unk8, unk->unk4, 0, arg2); + CopyBgTilemapBufferToVram(unk->bgId); +} + +u8 sub_80A6D94(void) +{ + if (IsContest()) + return 1; + else + return 2; +} + +void sub_80A6DAC(bool8 arg0) +{ + if (!arg0 || IsContest()) + { + SetAnimBgAttribute(3, BG_ANIM_SCREEN_SIZE, 0); + SetAnimBgAttribute(3, BG_ANIM_AREA_OVERFLOW_MODE, 1); + } + else + { + SetAnimBgAttribute(3, BG_ANIM_SCREEN_SIZE, 1); + SetAnimBgAttribute(3, BG_ANIM_AREA_OVERFLOW_MODE, 0); + } +} + +void sub_80A6DEC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A6E14(sprite); + sprite->callback = sub_80A65A8; + sprite->callback(sprite); +} + +void sub_80A6E14(struct Sprite *sprite) +{ + s16 x = (sprite->data[2] - sprite->data[1]) << 8; + s16 y = (sprite->data[4] - sprite->data[3]) << 8; + sprite->data[1] = x / sprite->data[0]; + sprite->data[2] = y / sprite->data[0]; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void InitAnimLinearTranslation(struct Sprite *sprite) +{ + int x = sprite->data[2] - sprite->data[1]; + int y = sprite->data[4] - sprite->data[3]; + bool8 movingLeft = x < 0; + bool8 movingUp = y < 0; + u16 xDelta = abs(x) << 8; + u16 yDelta = abs(y) << 8; + + xDelta = xDelta / sprite->data[0]; + yDelta = yDelta / sprite->data[0]; + + if (movingLeft) + xDelta |= 1; + else + xDelta &= ~1; + + if (movingUp) + yDelta |= 1; + else + yDelta &= ~1; + + sprite->data[1] = xDelta; + sprite->data[2] = yDelta; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void sub_80A6EEC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->callback = sub_80A6F98; + sprite->callback(sprite); +} + +void sub_80A6F14(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->callback = sub_80A6FB4; + sprite->callback(sprite); +} + +bool8 TranslateAnimLinear(struct Sprite *sprite) +{ + u16 v1, v2, x, y; + + if (!sprite->data[0]) + return TRUE; + + v1 = sprite->data[1]; + v2 = sprite->data[2]; + x = sprite->data[3]; + y = sprite->data[4]; + x += v1; + y += v2; + + if (v1 & 1) + sprite->pos2.x = -(x >> 8); + else + sprite->pos2.x = x >> 8; + + if (v2 & 1) + sprite->pos2.y = -(y >> 8); + else + sprite->pos2.y = y >> 8; + + sprite->data[3] = x; + sprite->data[4] = y; + sprite->data[0]--; + return FALSE; +} + +void sub_80A6F98(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A6FB4(struct Sprite *sprite) +{ + sub_8039E9C(sprite); + if (TranslateAnimLinear(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A6FD4(struct Sprite *sprite) +{ + int v1 = abs(sprite->data[2] - sprite->data[1]) << 8; + sprite->data[0] = v1 / sprite->data[0]; + InitAnimLinearTranslation(sprite); +} + +void sub_80A7000(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A6FD4(sprite); + sprite->callback = sub_80A6F98; + sprite->callback(sprite); +} + +void sub_80A7028(struct Sprite *sprite) +{ + int x = sprite->data[2] - sprite->data[1]; + int y = sprite->data[4] - sprite->data[3]; + bool8 x_sign = x < 0; + bool8 y_sign = y < 0; + u16 x2 = abs(x) << 4; + u16 y2 = abs(y) << 4; + + x2 /= sprite->data[0]; + y2 /= sprite->data[0]; + + if (x_sign) + x2 |= 1; + else + x2 &= ~1; + + if (y_sign) + y2 |= 1; + else + y2 &= ~1; + + sprite->data[1] = x2; + sprite->data[2] = y2; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void sub_80A70C0(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A7028(sprite); + sprite->callback = sub_80A7144; + sprite->callback(sprite); +} + +bool8 sub_80A70E8(struct Sprite *sprite) +{ + u16 v1, v2, x, y; + + if (!sprite->data[0]) + return TRUE; + + v1 = sprite->data[1]; + v2 = sprite->data[2]; + x = sprite->data[3]; + y = sprite->data[4]; + x += v1; + y += v2; + + if (v1 & 1) + sprite->pos2.x = -(x >> 4); + else + sprite->pos2.x = x >> 4; + + if (v2 & 1) + sprite->pos2.y = -(y >> 4); + else + sprite->pos2.y = y >> 4; + + sprite->data[3] = x; + sprite->data[4] = y; + sprite->data[0]--; + return FALSE; +} + +void sub_80A7144(struct Sprite *sprite) +{ + if (sub_80A70E8(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A7160(struct Sprite *sprite) +{ + int v1 = abs(sprite->data[2] - sprite->data[1]) << 4; + sprite->data[0] = v1 / sprite->data[0]; + sub_80A7028(sprite); +} + +void sub_80A718C(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A7160(sprite); + sprite->callback = sub_80A7144; + sprite->callback(sprite); +} + +void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation) +{ + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_80A7238()) + src.xScale = -src.xScale; + i = gSprites[spriteId].oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; +} + +bool8 sub_80A7238(void) +{ + if (IsContest()) + { + if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN) + return FALSE; + else + return TRUE; + } + else + { + return FALSE; + } +} + +void sub_80A7270(u8 spriteId, u8 objMode) +{ + u8 battlerId = gSprites[spriteId].data[0]; + + if (IsContest() || IsBattlerSpriteVisible(battlerId)) + gSprites[spriteId].invisible = FALSE; + gSprites[spriteId].oam.objMode = objMode; + gSprites[spriteId].affineAnimPaused = TRUE; + if (!IsContest() && !gSprites[spriteId].oam.affineMode) + gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].field_6; + gSprites[spriteId].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); +} + +void sub_80A7344(u8 spriteId) +{ + obj_id_set_rotscale(spriteId, 0x100, 0x100, 0); + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.objMode = 0; + gSprites[spriteId].affineAnimPaused = FALSE; + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); +} + +void sub_80A73A0(u8 spriteId) +{ + u16 matrix = gSprites[spriteId].oam.matrixNum; + s16 c = gOamMatrices[matrix].c; + + if (c < 0) + c = -c; + gSprites[spriteId].pos2.y = c >> 3; +} + +// related to obj_id_set_rotscale +void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation) +{ + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + + if (sprite->oam.affineMode & 1) + { + sprite->affineAnimPaused = TRUE; + if (a2) + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_80A7238()) + src.xScale = -src.xScale; + i = sprite->oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; + } +} + +void sub_80A749C(struct Sprite *sprite) +{ + sub_80A73E0(sprite, TRUE, 0x100, 0x100, 0); + sprite->affineAnimPaused = FALSE; + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); +} + +static u16 ArcTan2_(s16 a, s16 b) +{ + return ArcTan2(a, b); +} + +u16 ArcTan2Neg(s16 a, s16 b) +{ + u16 var = ArcTan2_(a, b); + return -var; +} + +void sub_80A750C(u16 a1, bool8 a2) +{ + int i; + struct PlttData *c; + struct PlttData *c2; + u16 average; + + a1 *= 0x10; + + if (!a2) + { + for (i = 0; i < 0x10; i++) + { + c = (struct PlttData *)&gPlttBufferUnfaded[a1 + i]; + average = c->r + c->g + c->b; + average /= 3; + + c2 = (struct PlttData *)&gPlttBufferFaded[a1 + i]; + c2->r = average; + c2->g = average; + c2->b = average; + } + } + else + { + CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20); + } +} + +u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) +{ + u32 var = 0; + u32 shift; + + if (a1) + { + if (!IsContest()) + var = 0xe; + else + var = 1 << sub_80A6D94(); + } + if (a2) + { + shift = gBattleAnimAttacker + 16; + var |= 1 << shift; + } + if (a3) { + shift = gBattleAnimTarget + 16; + var |= 1 << shift; + } + if (a4) + { + if (IsBattlerSpriteVisible(gBattleAnimAttacker ^ 2)) + { + shift = (gBattleAnimAttacker ^ 2) + 16; + var |= 1 << shift; + } + } + if (a5) + { + if (IsBattlerSpriteVisible(gBattleAnimTarget ^ 2)) + { + shift = (gBattleAnimTarget ^ 2) + 16; + var |= 1 << shift; + } + } + if (a6) + { + if (!IsContest()) + var |= 0x100; + else + var |= 0x4000; + } + if (a7) + { + if (!IsContest()) + var |= 0x200; + } + return var; +} + +u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4) +{ + u32 var = 0; + u32 shift; + + if (IsContest()) + { + if (a1) + { + var |= 1 << 18; + return var; + } + } + else + { + if (a1) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT))) + { + var |= 1 << (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) + 16); + } + } + if (a2) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT))) + { + shift = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT) + 16; + var |= 1 << shift; + } + } + if (a3) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))) + { + shift = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT) + 16; + var |= 1 << shift; + } + } + if (a4) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))) + { + shift = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT) + 16; + var |= 1 << shift; + } + } + } + return var; +} + +u8 sub_80A77AC(u8 a1) +{ + return a1; +} + +u8 sub_80A77B4(u8 position) +{ + return GetBattlerAtPosition(position); +} + +void sub_80A77C8(struct Sprite *sprite) +{ + bool8 var; + + if (!sprite->data[0]) + { + if (!gBattleAnimArgs[3]) + var = TRUE; + else + var = FALSE; + if (!gBattleAnimArgs[2]) + sub_80A69CC(sprite, var); + else + sub_80A6980(sprite, var); + sprite->data[0]++; + + } + else if (sprite->animEnded || sprite->affineAnimEnded) + { + move_anim_8074EE0(sprite); + } +} + +// Linearly translates a sprite to a target position on the +// other mon's sprite. +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: duration +// arg 5: lower 8 bits = location on attacking mon, upper 8 bits = location on target mon pick to target +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) +{ + bool8 v1; + u8 attributeId; + + if (!(gBattleAnimArgs[5] & 0xff00)) + v1 = TRUE; + else + v1 = FALSE; + + if (!(gBattleAnimArgs[5] & 0xff)) + attributeId = BATTLER_COORD_3; + else + attributeId = BATTLER_COORD_Y; + + sub_80A69CC(sprite, v1); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, attributeId) + gBattleAnimArgs[3]; + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_80A78AC(struct Sprite *sprite) +{ + sub_80A69CC(sprite, 1); + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[5] = gBattleAnimArgs[5]; + sub_80A68D4(sprite); + sprite->callback = sub_80A791C; +} + +void sub_80A791C(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +void sub_80A7938(struct Sprite *sprite) +{ + bool8 r4; + u8 battlerId, attributeId; + + if (!gBattleAnimArgs[6]) + { + r4 = TRUE; + attributeId = BATTLER_COORD_3; + } + else + { + r4 = FALSE; + attributeId = BATTLER_COORD_Y; + } + if (!gBattleAnimArgs[5]) + { + sub_80A69CC(sprite, r4); + battlerId = gBattleAnimAttacker; + } + else + { + sub_80A6980(sprite, r4); + battlerId = gBattleAnimTarget; + } + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sub_80A6980(sprite, r4); + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(battlerId, attributeId) + gBattleAnimArgs[3]; + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler) +{ + u16 i; + u8 spriteId = GetAnimBattlerSpriteId(whichBattler); + + if (spriteId != 0xff) + { + for (i = 0; i < MAX_SPRITES; i++) + { + if (!gSprites[i].inUse) + { + gSprites[i] = gSprites[spriteId]; + gSprites[i].oam.objMode = 1; + gSprites[i].invisible = FALSE; + return i; + } + } + } + return -1; +} + +void obj_delete_but_dont_free_vram(struct Sprite *sprite) +{ + sprite->usingSheet = TRUE; + DestroySprite(sprite); +} + +void sub_80A7A74(u8 taskId) +{ + s16 v1 = 0; + s16 v2 = 0; + + if (gBattleAnimArgs[2] > gBattleAnimArgs[0]) + v2 = 1; + if (gBattleAnimArgs[2] < gBattleAnimArgs[0]) + v2 = -1; + if (gBattleAnimArgs[3] > gBattleAnimArgs[1]) + v1 = 1; + if (gBattleAnimArgs[3] < gBattleAnimArgs[1]) + v1 = -1; + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gBattleAnimArgs[4]; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = gBattleAnimArgs[0]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = v2; + gTasks[taskId].data[6] = v1; + gTasks[taskId].data[7] = gBattleAnimArgs[2]; + gTasks[taskId].data[8] = gBattleAnimArgs[3]; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gBattleAnimArgs[0], gBattleAnimArgs[1])); + gTasks[taskId].func = sub_80A7AFC; +} + +void sub_80A7AFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (++task->data[0] > task->data[1]) + { + task->data[0] = 0; + if (++task->data[2] & 1) + { + if (task->data[3] != task->data[7]) + task->data[3] += task->data[5]; + } + else + { + if (task->data[4] != task->data[8]) + task->data[4] += task->data[6]; + } + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(task->data[3], task->data[4])); + if (task->data[3] == task->data[7] && task->data[4] == task->data[8]) + { + DestroyAnimVisualTask(taskId); + return; + } + } +} + +// Linearly blends a mon's sprite colors with a target color with increasing +// strength, and then blends out to the original color. +// arg 0: anim bank +// arg 1: blend color +// arg 2: target blend coefficient +// arg 3: initial delay +// arg 4: number of times to blend in and out +void AnimTask_BlendMonInAndOut(u8 task) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (gSprites[spriteId].oam.paletteNum * 0x10) + 0x101; + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); +} + +void AnimTask_BlendMonInAndOutSetup(struct Task *task) +{ + task->data[1] = gBattleAnimArgs[1]; + task->data[2] = 0; + task->data[3] = gBattleAnimArgs[2]; + task->data[4] = 0; + task->data[5] = gBattleAnimArgs[3]; + task->data[6] = 0; + task->data[7] = gBattleAnimArgs[4]; + task->func = AnimTask_BlendMonInAndOutStep; +} + +void AnimTask_BlendMonInAndOutStep(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (++task->data[4] >= task->data[5]) + { + task->data[4] = 0; + if (!task->data[6]) + { + task->data[2]++; + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); + if (task->data[2] == task->data[3]) + task->data[6] = 1; + } + else + { + task->data[2]--; + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); + if (!task->data[2]) + { + if (--task->data[7]) + { + task->data[4] = 0; + task->data[6] = 0; + } + else + { + DestroyAnimVisualTask(taskId); + return; + } + } + } + } +} + +void sub_80A7CB4(u8 task) +{ + u8 palette = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); + + if (palette == 0xff) + { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (palette * 0x10) + 0x101; + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); +} + +void sub_80A7CFC(struct Task *task, u8 a2, const void *a3) +{ + task->data[7] = 0; + task->data[8] = 0; + task->data[9] = 0; + task->data[15] = a2; + task->data[10] = 0x100; + task->data[11] = 0x100; + task->data[12] = 0; + sub_80A8048(&task->data[13], &task->data[14], a3); + sub_80A7270(a2, 0); +} + +bool8 sub_80A7D34(struct Task *task) +{ + gUnknown_02038444 = sub_80A8050(task->data[13], task->data[14]) + (task->data[7] << 3); + switch (gUnknown_02038444->type) + { + default: + if (!gUnknown_02038444->frame.duration) + { + task->data[10] = gUnknown_02038444->frame.xScale; + task->data[11] = gUnknown_02038444->frame.yScale; + task->data[12] = gUnknown_02038444->frame.rotation; + task->data[7]++; + gUnknown_02038444++; + } + task->data[10] += gUnknown_02038444->frame.xScale; + task->data[11] += gUnknown_02038444->frame.yScale; + task->data[12] += gUnknown_02038444->frame.rotation; + obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]); + sub_80A7E6C(task->data[15]); + if (++task->data[8] >= gUnknown_02038444->frame.duration) + { + task->data[8] = 0; + task->data[7]++; + } + break; + case AFFINEANIMCMDTYPE_JUMP: + task->data[7] = gUnknown_02038444->jump.target; + break; + case AFFINEANIMCMDTYPE_LOOP: + if (gUnknown_02038444->loop.count) + { + if (task->data[9]) + { + if (!--task->data[9]) + { + task->data[7]++; + break; + } + } + else + { + task->data[9] = gUnknown_02038444->loop.count; + } + if (!task->data[7]) + { + break; + } + for (;;) + { + task->data[7]--; + gUnknown_02038444--; + if (gUnknown_02038444->type == AFFINEANIMCMDTYPE_LOOP) + { + task->data[7]++; + return TRUE; + } + if (!task->data[7]) + return TRUE; + } + } + task->data[7]++; + break; + case AFFINEANIMCMDTYPE_END: + gSprites[task->data[15]].pos2.y = 0; + sub_80A7344(task->data[15]); + return FALSE; + } + + return TRUE; +} + +void sub_80A7E6C(u8 spriteId) +{ + int var = 0x40 - sub_80A7F18(spriteId) * 2; + u16 matrix = gSprites[spriteId].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + + if (var2 > 0x80) + var2 = 0x80; + gSprites[spriteId].pos2.y = (var - var2) / 2; +} + +void sub_80A7EC0(u8 spriteId, u8 spriteId2) +{ + int var = 0x40 - sub_80A7F18(spriteId2) * 2; + u16 matrix = gSprites[spriteId].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + + if (var2 > 0x80) + var2 = 0x80; + gSprites[spriteId].pos2.y = (var - var2) / 2; +} + +u16 sub_80A7F18(u8 spriteId) +{ + struct BattleSpriteInfo *spriteInfo; + u8 battlerId = gSprites[spriteId].data[0]; + u16 species; + u16 i; + + for (i = 0; i < MAX_BATTLERS_COUNT; i++) + { + if (gBattlerSpriteIds[i] == spriteId) + { + if (IsContest()) + { + species = shared19348.unk0; + return gMonBackPicCoords[species].y_offset; + } + else + { + if (GetBattlerSide(i) == B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + + if (species == SPECIES_CASTFORM) + return sCastformBackSpriteYCoords[gBattleMonForms[battlerId]]; + else + return gMonBackPicCoords[species].y_offset; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + + if (species == SPECIES_CASTFORM) + return sCastformElevations[gBattleMonForms[battlerId]]; + else + return gMonFrontPicCoords[species].y_offset; + } + } + } + } + return 0x40; +} + +void sub_80A8048(s16 *bottom, s16 *top, const void *ptr) +{ + *bottom = ((intptr_t) ptr) & 0xffff; + *top = (((intptr_t) ptr) >> 16) & 0xffff; +} + +void *sub_80A8050(s16 bottom, s16 top) +{ + return (void *)((u16)bottom | ((u16)top << 16)); +} + +void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7) +{ + task->data[8] = a7; + task->data[15] = a2; // spriteId + task->data[9] = a3; + task->data[10] = a4; + task->data[13] = a5; + task->data[14] = a6; + task->data[11] = (a5 - a3) / a7; + task->data[12] = (a6 - a4) / a7; +} + +u8 sub_80A80C8(struct Task *task) +{ + if (!task->data[8]) + return 0; + + if (--task->data[8] != 0) + { + task->data[9] += task->data[11]; + task->data[10] += task->data[12]; + } + else + { + task->data[9] = task->data[13]; + task->data[10] = task->data[14]; + } + obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0); + if (task->data[8]) + sub_80A7E6C(task->data[15]); + else + gSprites[task->data[15]].pos2.y = 0; + return task->data[8]; +} + +void AnimTask_GetFrustrationPowerLevel(u8 taskId) +{ + u16 powerLevel; + + if (gAnimFriendship <= 30) + powerLevel = 0; + else if (gAnimFriendship <= 100) + powerLevel = 1; + else if (gAnimFriendship <= 200) + powerLevel = 2; + else + powerLevel = 3; + gBattleAnimArgs[7] = powerLevel; + DestroyAnimVisualTask(taskId); +} + +void sub_80A8174(u8 priority) +{ + if (IsBattlerSpriteVisible(gBattleAnimTarget)) + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].oam.priority = priority; + if (IsBattlerSpriteVisible(gBattleAnimAttacker)) + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].oam.priority = priority; + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]].oam.priority = priority; + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority = priority; +} + +void sub_80A8278(void) +{ + int i; + + for (i = 0; i < gBattlersCount; i++) + { + if (IsBattlerSpriteVisible(i)) + { + gSprites[gBattlerSpriteIds[i]].subpriority = sub_80A82E4(i); + gSprites[gBattlerSpriteIds[i]].oam.priority = 2; + } + } +} + +u8 sub_80A82E4(u8 battlerId) +{ + u8 position; + u8 ret; + + if (IsContest()) + { + if (battlerId == 2) + return 30; + else + return 40; + } + else + { + position = GetBattlerPosition(battlerId); + if (position == B_POSITION_PLAYER_LEFT) + ret = 30; + else if (position == B_POSITION_PLAYER_RIGHT) + ret = 20; + else if (position == B_POSITION_OPPONENT_LEFT) + ret = 40; + else + ret = 50; + } + return ret; +} + +u8 sub_80A8328(u8 battlerId) +{ + u8 position = GetBattlerPosition(battlerId); + + if (IsContest()) + return 2; + else if (position == B_POSITION_PLAYER_LEFT || position == B_POSITION_OPPONENT_RIGHT) + return GetAnimBgAttribute(2, BG_ANIM_PRIORITY); + else + return GetAnimBgAttribute(1, BG_ANIM_PRIORITY); +} + +u8 sub_80A8364(u8 battlerId) +{ + if (!IsContest()) + { + u8 position = GetBattlerPosition(battlerId); + if (position == B_POSITION_PLAYER_LEFT || position == B_POSITION_OPPONENT_RIGHT) + return 2; + else + return 1; + } + return 1; +} + +u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10) +{ + u8 spriteId; + u16 sheet = LoadSpriteSheet(&sUnknown_08525FC0[a3]); + u16 palette = AllocSpritePalette(sUnknown_08525F90[a3].paletteTag); + + if (gMonSpritesGfxPtr != NULL && gMonSpritesGfxPtr->field_17C == NULL) + gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000); + if (!isBackpic) + { + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, trainerId, personality), (palette * 0x10) + 0x100, 0x20); + if (a10 == 1 || sub_80688F8(5, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != 0) + LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + TRUE); + else + LoadSpecialPokePic_2(&gMonFrontPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + TRUE); + } + else + { + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, trainerId, personality), (palette * 0x10) + 0x100, 0x20); + if (a10 == 1 || sub_80688F8(5, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != 0) + LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + FALSE); + else + LoadSpecialPokePic_2(&gMonBackPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + FALSE); + } + + RequestDma3Copy(gMonSpritesGfxPtr->field_17C, (void *)(OBJ_VRAM0 + (sheet * 0x20)), 0x800, 1); + FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C); + + if (!isBackpic) + spriteId = CreateSprite(&sUnknown_08525F90[a3], x, y + gMonFrontPicCoords[species].y_offset, subpriority); + else + spriteId = CreateSprite(&sUnknown_08525F90[a3], x, y + gMonBackPicCoords[species].y_offset, subpriority); + + if (IsContest()) + { + gSprites[spriteId].affineAnims = gUnknown_082FF6C0; + StartSpriteAffineAnim(&gSprites[spriteId], 0); + } + return spriteId; +} + +void sub_80A8610(struct Sprite *sprite) +{ + DestroySpriteAndFreeResources(sprite); +} + +s16 sub_80A861C(u8 battlerId, u8 a2) +{ + u16 species; + u32 personality; + u16 letter; + u16 var; + int ret; + const struct MonCoords *coords; + struct BattleSpriteInfo *spriteInfo; + + if (IsContest()) + { + if (shared19348.unk4_0) + { + species = shared19348.unk2; + personality = shared19348.unk10; + } + else + { + species = shared19348.unk0; + personality = shared19348.unk8; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonBackPicCoords[var]; + } + else if (species == SPECIES_CASTFORM) + { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[battlerId]]; + } + else if (species <= SPECIES_EGG) + { + coords = &gMonBackPicCoords[species]; + } + else + { + coords = &gMonBackPicCoords[0]; + } + } + else + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + { + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + } + else + { + species = spriteInfo[battlerId].transformSpecies; + personality = gTransformedPersonalities[battlerId]; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonBackPicCoords[var]; + } + else if (species > SPECIES_EGG) + { + coords = &gMonBackPicCoords[0]; + } + else + { + coords = &gMonBackPicCoords[species]; + } + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + { + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + } + else + { + species = spriteInfo[battlerId].transformSpecies; + personality = gTransformedPersonalities[battlerId]; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonFrontPicCoords[var]; + } + else if (species == SPECIES_CASTFORM) + { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[battlerId]]; + } + else if (species > SPECIES_EGG) + { + coords = &gMonFrontPicCoords[0]; + } + else + { + coords = &gMonFrontPicCoords[species]; + } + } + } + + switch (a2) + { + case 0: + return (coords->coords & 0xf) * 8; + case 1: + return (coords->coords >> 4) * 8; + case 4: + return GetBattlerSpriteCoord(battlerId, 2) - ((coords->coords >> 4) * 4); + case 5: + return GetBattlerSpriteCoord(battlerId, 2) + ((coords->coords >> 4) * 4); + case 2: + return GetBattlerSpriteCoord(battlerId, 3) - ((coords->coords & 0xf) * 4); + case 3: + return GetBattlerSpriteCoord(battlerId, 3) + ((coords->coords & 0xf) * 4); + case 6: + ret = GetBattlerSpriteCoord(battlerId, 1) + 0x1f; + return ret - coords->y_offset; + default: + return 0; + } +} + +void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y) +{ + u8 v1, v2; + s16 v3, v4; + s16 v5, v6; + + if (!a2) + { + v1 = 0; + v2 = 1; + } + else + { + v1 = 2; + v2 = 3; + } + v3 = GetBattlerSpriteCoord(battlerId, v1); + v4 = GetBattlerSpriteCoord(battlerId, v2); + if (IsDoubleBattle() && !IsContest()) + { + v5 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v1); + v6 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v2); + } + else + { + v5 = v3; + v6 = v4; + } + *x = (v3 + v5) / 2; + *y = (v4 + v6) / 2; +} + +u8 sub_80A89C8(int battlerId, u8 spriteId, int species) +{ + u8 newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); + gSprites[newSpriteId] = gSprites[spriteId]; + gSprites[newSpriteId].usingSheet = TRUE; + gSprites[newSpriteId].oam.priority = 0; + gSprites[newSpriteId].oam.objMode = 2; + gSprites[newSpriteId].oam.tileNum = gSprites[spriteId].oam.tileNum; + gSprites[newSpriteId].callback = SpriteCallbackDummy; + return newSpriteId; +} + +void sub_80A8A6C(struct Sprite *sprite) +{ + sub_80A6838(sprite); + if (GetBattlerSide(gBattleAnimAttacker)) + { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + sprite->hFlip = TRUE; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[3] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A66DC; +} + +void sub_80A8AEC(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] *= -1; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[3] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A66DC; +} + +void sub_80A8B64(struct Sprite *sprite) +{ + sub_80A6838(sprite); + if (GetBattlerSide(gBattleAnimAttacker)) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->callback = sub_80A67D8; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_80A8BC4(u8 taskId) +{ + u16 src; + u16 dest; + struct Task *task = &gTasks[taskId]; + + task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); + task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; + task->data[2] = 0; + task->data[3] = 0; + gSprites[task->data[0]].pos2.x -= task->data[0]; + task->data[4] = AllocSpritePalette(10097); + task->data[5] = 0; + + dest = (task->data[4] + 0x10) * 0x10; + src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10; + task->data[6] = sub_80A82E4(gBattleAnimAttacker); + if (task->data[6] == 20 || task->data[6] == 40) + task->data[6] = 2; + else + task->data[6] = 3; + CpuCopy32(&gPlttBufferUnfaded[src], &gPlttBufferFaded[dest], 0x20); + BlendPalette(dest, 16, gBattleAnimArgs[1], gBattleAnimArgs[0]); + task->func = sub_80A8CAC; +} + +void sub_80A8CAC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[2]) + { + case 0: + sub_80A8D78(task, taskId); + gSprites[task->data[0]].pos2.x += task->data[1]; + if (++task->data[3] == 5) + { + task->data[3]--; + task->data[2]++; + } + break; + case 1: + sub_80A8D78(task, taskId); + gSprites[task->data[0]].pos2.x -= task->data[1]; + if (--task->data[3] == 0) + { + gSprites[task->data[0]].pos2.x = 0; + task->data[2]++; + } + break; + case 2: + if (!task->data[5]) + { + FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_80A8D78(struct Task *task, u8 taskId) +{ + s16 spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(0); + if (spriteId >= 0) + { + gSprites[spriteId].oam.priority = task->data[6]; + gSprites[spriteId].oam.paletteNum = task->data[4]; + gSprites[spriteId].data[0] = 8; + gSprites[spriteId].data[1] = taskId; + gSprites[spriteId].data[2] = spriteId; + gSprites[spriteId].pos2.x = gSprites[task->data[0]].pos2.x; + gSprites[spriteId].callback = sub_80A8DFC; + task->data[5]++; + } +} + +void sub_80A8DFC(struct Sprite *sprite) +{ + if (--sprite->data[0] == 0) + { + gTasks[sprite->data[1]].data[5]--; + obj_delete_but_dont_free_vram(sprite); + } +} + +void sub_80A8E30(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_3); + if (!GetBattlerSide(gBattleAnimAttacker)) + sprite->data[0] = 5; + else + sprite->data[0] = -10; + sprite->data[1] = -40; + sprite->callback = sub_80A8E88; +} + +void sub_80A8E88(struct Sprite *sprite) +{ + sprite->data[2] += sprite->data[0]; + sprite->data[3] += sprite->data[1]; + sprite->pos2.x = sprite->data[2] / 10; + sprite->pos2.y = sprite->data[3] / 10; + if (sprite->data[1] < -20) + sprite->data[1]++; + if (sprite->pos1.y + sprite->pos2.y < -32) + DestroyAnimSprite(sprite); +} + +void sub_80A8EE4(struct Sprite *sprite) +{ + int x; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[4]; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[5]; + if (!GetBattlerSide(gBattleAnimTarget)) + { + x = (u16)gBattleAnimArgs[4] + 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 20; + } + else + { + x = (u16)gBattleAnimArgs[4] - 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 80; + } + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c new file mode 100644 index 000000000..1f8a53993 --- /dev/null +++ b/src/battle_anim_80A9C70.c @@ -0,0 +1,360 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "constants/battle_anim.h" +#include "constants/rgb.h" +#include "blend_palette.h" +#include "decompress.h" +#include "palette.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "gpu_regs.h" + +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; +extern const u8 *const gBattleAnims_StatusConditions[]; +extern const struct OamData gUnknown_08524904; +extern const struct OamData gUnknown_08524A3C; + +extern void sub_8116EB4(u8 taskId); + +// This file's functions. +static void sub_80A9DB4(u8 taskId); +static void sub_80A9FD0(u8 taskId); +static void sub_80AA020(u8 taskId); +static void sub_80AA0D0(u8 taskId); +static void sub_80AA124(u8 taskId); +static void Task_DoStatusAnimation(u8 taskId); +static void sub_80A9E44(struct Sprite *sprite); +static void sub_80A9E78(struct Sprite *sprite); + +// const rom data +static const struct Subsprite gUnknown_0853EF30[] = +{ + {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2}, + {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2}, + {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2}, + {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2}, +}; + +static const struct SubspriteTable gUnknown_0853EF40[] = +{ + {ARRAY_COUNT(gUnknown_0853EF30), gUnknown_0853EF30}, +}; + +static const struct SpriteTemplate gUnknown_0853EF48 = +{ + .tileTag = ANIM_TAG_ICE_CUBE, + .paletteTag = ANIM_TAG_ICE_CUBE, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gUnknown_0853EF60 = +{ + .tileTag = ANIM_TAG_136, + .paletteTag = ANIM_TAG_136, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A9E44, +}; + +// code +u8 sub_80A9C70(u8 battlerId, bool8 b) +{ + u8 battlerSpriteId = gBattlerSpriteIds[battlerId]; + u8 taskId = CreateTask(sub_80A9DB4, 10); + u8 spriteId2; + u8 i; + + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); + gTasks[taskId].data[0] = battlerId; + if (b) + { + gTasks[taskId].data[1] = RGB_RED; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y + 32, 0); + gSprites[spriteId2].data[0] = i * 51; + gSprites[spriteId2].data[1] = -256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data[6] = 21; + } + } + else + { + gTasks[taskId].data[1] = RGB_BLUE; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y - 32, 0); + gSprites[spriteId2].data[0] = i * 51; + gSprites[spriteId2].data[1] = 256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data[6] = 21; + } + } + gSprites[spriteId2].data[7] = 1; + return taskId; +} + +static void sub_80A9DB4(u8 taskId) +{ + if (gTasks[taskId].data[2] == 2) + { + gTasks[taskId].data[2] = 0; + BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]); + if (gTasks[taskId].data[5] == 0) + { + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 8) + gTasks[taskId].data[5] ^= 1; + } + else + { + u16 var = gTasks[taskId].data[4]; + + gTasks[taskId].data[4]--; + if (gTasks[taskId].data[4] < 0) + { + gTasks[taskId].data[4] = var; + gTasks[taskId].data[5] ^= 1; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 2) + DestroyTask(taskId); + } + } + } + else + { + gTasks[taskId].data[2]++; + } +} + +static void sub_80A9E44(struct Sprite *sprite) +{ + if (sprite->data[6] == 0) + { + sprite->invisible = FALSE; + sprite->callback = sub_80A9E78; + sub_80A9E78(sprite); + } + else + { + sprite->data[6]--; + } +} + +static void sub_80A9E78(struct Sprite *sprite) +{ + sprite->pos2.x = Cos(sprite->data[0], 32); + sprite->pos2.y = Sin(sprite->data[0], 8); + if (sprite->data[0] < 128) + sprite->subpriority = 29; + else + sprite->subpriority = 31; + sprite->data[0] = (sprite->data[0] + 8) & 0xFF; + sprite->data[5] += sprite->data[1]; + sprite->pos2.y += sprite->data[5] >> 8; + sprite->data[2]++; + if (sprite->data[2] == 52) + { + if (sprite->data[7]) + DestroySpriteAndFreeResources(sprite); + else + DestroySprite(sprite); + } +} + +void sub_80A9EF4(u8 taskId) +{ + s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32; + s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_3) - 36; + u8 spriteId; + + if (IsContest()) + x -= 6; + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4); + if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF) + gSprites[spriteId].invisible = TRUE; + SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40); + gTasks[taskId].data[15] = spriteId; + gTasks[taskId].func = sub_80A9FD0; +} + +static void sub_80A9FD0(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 10) + { + gTasks[taskId].func = sub_80AA020; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var)); + } +} + +static void sub_80AA020(u8 taskId) +{ + u8 palIndex = IndexOfSpritePaletteTag(ANIM_TAG_ICE_CUBE); + + if (gTasks[taskId].data[1]++ > 13) + { + gTasks[taskId].data[2]++; + if (gTasks[taskId].data[2] == 3) + { + u16 temp; + + temp = gPlttBufferFaded[0x100 + palIndex * 16 + 13]; + gPlttBufferFaded[0x100 + palIndex * 16 + 13] = gPlttBufferFaded[0x100 + palIndex * 16 + 14]; + gPlttBufferFaded[0x100 + palIndex * 16 + 14] = gPlttBufferFaded[0x100 + palIndex * 16 + 15]; + gPlttBufferFaded[0x100 + palIndex * 16 + 15] = temp; + + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 3) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] == 2) + { + gTasks[taskId].data[1] = 9; + gTasks[taskId].func = sub_80AA0D0; + } + } + } + } +} + +static void sub_80AA0D0(u8 taskId) +{ + gTasks[taskId].data[1]--; + if (gTasks[taskId].data[1] == -1) + { + gTasks[taskId].func = sub_80AA124; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var)); + } +} + +static void sub_80AA124(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 37) + { + u8 spriteId = gTasks[taskId].data[15]; + + FreeSpriteOamMatrix(&gSprites[spriteId]); + DestroySprite(&gSprites[spriteId]); + } + else if (gTasks[taskId].data[1] == 39) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimVisualTask(taskId); + } +} + +#define CASE(by, stat) case (STAT_ANIM_##by + stat - 1) + +void AnimTask_StatsChange(u8 taskId) +{ + bool16 goesDown = FALSE; + s16 animStatId = 0; + bool16 sharply = FALSE; + + switch (gBattleSpritesDataPtr->animationData->animArg) + { + CASE(PLUS1, STAT_ATK): goesDown = FALSE; animStatId = 0; break; + CASE(PLUS1, STAT_DEF): goesDown = FALSE; animStatId = 1; break; + CASE(PLUS1, STAT_SPEED): goesDown = FALSE; animStatId = 3; break; + CASE(PLUS1, STAT_SPATK): goesDown = FALSE; animStatId = 5; break; + CASE(PLUS1, STAT_SPDEF): goesDown = FALSE; animStatId = 6; break; + CASE(PLUS1, STAT_ACC): goesDown = FALSE; animStatId = 2; break; + CASE(PLUS1, STAT_EVASION): goesDown = FALSE; animStatId = 4; break; + + CASE(MINUS1, STAT_ATK): goesDown = TRUE; animStatId = 0; break; + CASE(MINUS1, STAT_DEF): goesDown = TRUE; animStatId = 1; break; + CASE(MINUS1, STAT_SPEED): goesDown = TRUE; animStatId = 3; break; + CASE(MINUS1, STAT_SPATK): goesDown = TRUE; animStatId = 5; break; + CASE(MINUS1, STAT_SPDEF): goesDown = TRUE; animStatId = 6; break; + CASE(MINUS1, STAT_ACC): goesDown = TRUE; animStatId = 2; break; + CASE(MINUS1, STAT_EVASION): goesDown = TRUE; animStatId = 4; break; + + CASE(PLUS2, STAT_ATK): goesDown = FALSE; animStatId = 0; sharply = TRUE; break; + CASE(PLUS2, STAT_DEF): goesDown = FALSE; animStatId = 1; sharply = TRUE; break; + CASE(PLUS2, STAT_SPEED): goesDown = FALSE; animStatId = 3; sharply = TRUE; break; + CASE(PLUS2, STAT_SPATK): goesDown = FALSE; animStatId = 5; sharply = TRUE; break; + CASE(PLUS2, STAT_SPDEF): goesDown = FALSE; animStatId = 6; sharply = TRUE; break; + CASE(PLUS2, STAT_ACC): goesDown = FALSE; animStatId = 2; sharply = TRUE; break; + CASE(PLUS2, STAT_EVASION): goesDown = FALSE; animStatId = 4; sharply = TRUE; break; + + CASE(MINUS2, STAT_ATK): goesDown = TRUE; animStatId = 0; sharply = TRUE; break; + CASE(MINUS2, STAT_DEF): goesDown = TRUE; animStatId = 1; sharply = TRUE; break; + CASE(MINUS2, STAT_SPEED): goesDown = TRUE; animStatId = 3; sharply = TRUE; break; + CASE(MINUS2, STAT_SPATK): goesDown = TRUE; animStatId = 5; sharply = TRUE; break; + CASE(MINUS2, STAT_SPDEF): goesDown = TRUE; animStatId = 6; sharply = TRUE; break; + CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break; + CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break; + + case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break; + case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break; + + default: + DestroyAnimVisualTask(taskId); + return; + } + + gBattleAnimArgs[0] = goesDown; + gBattleAnimArgs[1] = animStatId; + gBattleAnimArgs[2] = 0; + gBattleAnimArgs[3] = 0; + gBattleAnimArgs[4] = sharply; + gTasks[taskId].func = sub_8116EB4; + sub_8116EB4(taskId); +} + +#undef CASE + +void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId) +{ + u8 taskId; + + gBattleAnimAttacker = battlerId; + gBattleAnimTarget = battlerId; + LaunchBattleAnimation(gBattleAnims_StatusConditions, statusAnimId, 0); + taskId = CreateTask(Task_DoStatusAnimation, 10); + gTasks[taskId].data[0] = battlerId; +} + +static void Task_DoStatusAnimation(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].data[0]].statusAnimActive = FALSE; + DestroyTask(taskId); + } +} diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c new file mode 100644 index 000000000..1864a1a7a --- /dev/null +++ b/src/battle_anim_80D51AC.c @@ -0,0 +1,1004 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +// This file's functions. +void AnimTask_ShakeMonStep(u8 taskId); +void AnimTask_ShakeMon2Step(u8 taskId); +void AnimTask_ShakeMonInPlaceStep(u8 taskId); +void AnimTask_ShakeAndSinkMonStep(u8 taskId); +void sub_80D57B8(u8 taskId); +void DoHorizontalLunge(struct Sprite *sprite); +void ReverseHorizontalLungeDirection(struct Sprite *sprite); +void DoVerticalDip(struct Sprite *sprite); +void ReverseVerticalDipDirection(struct Sprite* sprite); +void SlideMonToOriginalPos(struct Sprite *sprite); +void SlideMonToOriginalPosStep(struct Sprite *sprite); +void SlideMonToOffset(struct Sprite *sprite); +void sub_80D5B48(struct Sprite *sprite); +void sub_80D5C20(struct Sprite *sprite); +void AnimTask_WindUpLungePart1(u8 taskId); +void AnimTask_WindUpLungePart2(u8 taskId); +void AnimTask_SwayMonStep(u8 taskId); +void AnimTask_ScaleMonAndRestoreStep(u8 taskId); +void sub_80D6308(u8 taskId); +void sub_80D646C(u8 taskId); +void sub_80A8B3C(u8 taskId); + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the original position and the target position. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[4]; + gTasks[taskId].data[3] = gBattleAnimArgs[4]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_ShakeMonStep; + AnimTask_ShakeMonStep(taskId); +} + +void AnimTask_ShakeMonStep(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gSprites[gTasks[taskId].data[0]].pos2.x == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = gTasks[taskId].data[4]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + } + if (gSprites[gTasks[taskId].data[0]].pos2.y == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.y = gTasks[taskId].data[5]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + } + gTasks[taskId].data[3] = gTasks[taskId].data[2]; + if (--gTasks[taskId].data[1] == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon2(u8 taskId) +{ + u8 spriteId; + bool8 destroy = FALSE; + u8 battlerId; + + if (gBattleAnimArgs[0] < 4) + { + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + } + else if (gBattleAnimArgs[0] != 8) + { + switch (gBattleAnimArgs[0]) + { + case 4: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + break; + case 5: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + break; + case 6: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + break; + case 7: + default: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + break; + } + + if (IsBattlerSpriteVisible(battlerId) == FALSE) + destroy = TRUE; + + spriteId = gBattlerSpriteIds[battlerId]; + } + else + { + spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; + } + + if (destroy) + { + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[4]; + gTasks[taskId].data[3] = gBattleAnimArgs[4]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_ShakeMon2Step; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeMon2Step(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gSprites[gTasks[taskId].data[0]].pos2.x == gTasks[taskId].data[4]) + gSprites[gTasks[taskId].data[0]].pos2.x = -gTasks[taskId].data[4]; + else + gSprites[gTasks[taskId].data[0]].pos2.x = gTasks[taskId].data[4]; + + if (gSprites[gTasks[taskId].data[0]].pos2.y == gTasks[taskId].data[5]) + gSprites[gTasks[taskId].data[0]].pos2.y = -gTasks[taskId].data[5]; + else + gSprites[gTasks[taskId].data[0]].pos2.y = gTasks[taskId].data[5]; + + gTasks[taskId].data[3] = gTasks[taskId].data[2]; + if (--gTasks[taskId].data[1] == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets +// with respect to the current location of the mon's picture. +// arg 0: battler +// arg 1: x offset +// arg 2: y offset +// arg 3: num shakes +// arg 4: delay +void AnimTask_ShakeMonInPlace(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].pos2.x += gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y += gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[3]; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[1] * 2; + gTasks[taskId].data[6] = gBattleAnimArgs[2] * 2; + gTasks[taskId].func = AnimTask_ShakeMonInPlaceStep; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeMonInPlaceStep(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gTasks[taskId].data[1] & 1) + { + gSprites[gTasks[taskId].data[0]].pos2.x += gTasks[taskId].data[5]; + gSprites[gTasks[taskId].data[0]].pos2.y += gTasks[taskId].data[6]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x -= gTasks[taskId].data[5]; + gSprites[gTasks[taskId].data[0]].pos2.y -= gTasks[taskId].data[6]; + } + gTasks[taskId].data[3] = gTasks[taskId].data[4]; + if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2]) + { + if (gTasks[taskId].data[1] & 1) + { + gSprites[gTasks[taskId].data[0]].pos2.x += gTasks[taskId].data[5] / 2; + gSprites[gTasks[taskId].data[0]].pos2.y += gTasks[taskId].data[6] / 2; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x -= gTasks[taskId].data[5] / 2; + gSprites[gTasks[taskId].data[0]].pos2.y -= gTasks[taskId].data[6] / 2; + } + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Shakes a mon bg horizontally and moves it downward linearly. +// arg 0: battler +// arg 1: x offset +// arg 2: frame delay between each movement +// arg 3: downward speed (subpixel) +// arg 4: duration +void AnimTask_ShakeAndSinkMon(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].func = AnimTask_ShakeAndSinkMonStep; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeAndSinkMonStep(u8 taskId) +{ + s16 x; + u8 spriteId; + spriteId = gTasks[taskId].data[0]; + x = gTasks[taskId].data[1]; + if (gTasks[taskId].data[2] == gTasks[taskId].data[8]++) + { + gTasks[taskId].data[8] = 0; + if (gSprites[spriteId].pos2.x == x) + x = -x; + + gSprites[spriteId].pos2.x += x; + } + + gTasks[taskId].data[1] = x; + gTasks[taskId].data[9] += gTasks[taskId].data[3]; + gSprites[spriteId].pos2.y = gTasks[taskId].data[9] >> 8; + if (--gTasks[taskId].data[4] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } +} + +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonElliptical(u8 taskId) +{ + u8 i; + u8 spriteId; + u8 wavePeriod; + + wavePeriod = 1; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (gBattleAnimArgs[4] > 5) + gBattleAnimArgs[4] = 5; + + for (i = 0; i < gBattleAnimArgs[4]; i++) + { + wavePeriod <<= 1; + } + + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = wavePeriod; + gTasks[taskId].func = sub_80D57B8; + gTasks[taskId].func(taskId); +} + +void sub_80D57B8(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[0]; + gSprites[spriteId].pos2.x = Sin(gTasks[taskId].data[5], gTasks[taskId].data[1]); + gSprites[spriteId].pos2.y = -Cos(gTasks[taskId].data[5], gTasks[taskId].data[2]); + gSprites[spriteId].pos2.y += gTasks[taskId].data[2]; + gTasks[taskId].data[5] += gTasks[taskId].data[4]; + gTasks[taskId].data[5] &= 0xff; + + if (gTasks[taskId].data[5] == 0) + gTasks[taskId].data[3]--; + + if (gTasks[taskId].data[3] == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } +} + +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. Reverses the direction +// of the path if it's not on the player's side of the battle. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonEllipticalRespectSide(u8 taskId) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + AnimTask_TranslateMonElliptical(taskId); +} + +// Performs a simple horizontal lunge, where the mon moves +// horizontally, and then moves back in the opposite direction. +// arg 0: duration of single lunge direction +// arg 1: x pixel delta that is applied each frame +void DoHorizontalLunge(struct Sprite *sprite) +{ + sprite->invisible = TRUE; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + sprite->data[1] = -gBattleAnimArgs[1]; + else + sprite->data[1] = gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[0]; + sprite->data[2] = 0; + sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; + sprite->data[4] = gBattleAnimArgs[0]; + StoreSpriteCallbackInData6(sprite, ReverseHorizontalLungeDirection); + sprite->callback = sub_80A6630; +} + +void ReverseHorizontalLungeDirection(struct Sprite *sprite) +{ + sprite->data[0] = sprite->data[4]; + sprite->data[1] = -sprite->data[1]; + sprite->callback = sub_80A6630; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Performs a simple vertical dipping motion, where moves vertically, and then +// moves back in the opposite direction. +// arg 0: duration of single dip direction +// arg 1: y pixel delta that is applied each frame +// arg 2: battler +void DoVerticalDip(struct Sprite *sprite) +{ + u8 spriteId; + sprite->invisible = TRUE; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sprite->data[0] = gBattleAnimArgs[0]; + sprite->data[1] = 0; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] = spriteId; + sprite->data[4] = gBattleAnimArgs[0]; + StoreSpriteCallbackInData6(sprite, ReverseVerticalDipDirection); + sprite->callback = sub_80A6630; +} + +void ReverseVerticalDipDirection(struct Sprite *sprite) +{ + sprite->data[0] = sprite->data[4]; + sprite->data[2] = -sprite->data[2]; + sprite->callback = sub_80A6630; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Linearly slides a mon's bg picture back to its original sprite position. +// The sprite parameter is a dummy sprite used for facilitating the movement with its callback. +// arg 0: 1 = target or 0 = attacker +// arg 1: direction (0 = horizontal and vertical, 1 = horizontal only, 2 = vertical only) +// arg 2: duration +void SlideMonToOriginalPos(struct Sprite *sprite) +{ + u32 monSpriteId; + if (!gBattleAnimArgs[0]) + monSpriteId = gBattlerSpriteIds[gBattleAnimAttacker]; + else + monSpriteId = gBattlerSpriteIds[gBattleAnimTarget]; + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gSprites[monSpriteId].pos1.x + gSprites[monSpriteId].pos2.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x; + sprite->data[3] = gSprites[monSpriteId].pos1.y + gSprites[monSpriteId].pos2.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y; + sub_80A6E14(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = gSprites[monSpriteId].pos2.x; + sprite->data[6] = gSprites[monSpriteId].pos2.y; + sprite->invisible = TRUE; + + if (gBattleAnimArgs[1] == 1) + sprite->data[2] = 0; + else if (gBattleAnimArgs[1] == 2) + sprite->data[1] = 0; + + sprite->data[7] = gBattleAnimArgs[1]; + sprite->data[7] |= monSpriteId << 8; + sprite->callback = SlideMonToOriginalPosStep; +} + +void SlideMonToOriginalPosStep(struct Sprite *sprite) +{ + s8 monSpriteId; + u8 lo; + struct Sprite *monSprite; + + lo = sprite->data[7] & 0xff; + monSpriteId = sprite->data[7] >> 8; + monSprite = &gSprites[monSpriteId]; + if (sprite->data[0] == 0) + { + if (lo < 2) + monSprite->pos2.x = 0; + + if (lo == 2 || lo == 0) + monSprite->pos2.y = 0; + + DestroyAnimSprite(sprite); + } + else + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + monSprite->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; + monSprite->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; + } +} + +// Linearly translates a mon to a target offset. The horizontal offset +// is mirrored for the opponent's pokemon, and the vertical offset +// is only mirrored if arg 3 is set to 1. +// arg 0: 0 = attacker, 1 = target +// arg 1: target x pixel offset +// arg 2: target y pixel offset +// arg 3: mirror vertical translation for opposite battle side +// arg 4: duration +void SlideMonToOffset(struct Sprite *sprite) +{ + u8 battler; + u8 monSpriteId; + if (!gBattleAnimArgs[0]) + battler = gBattleAnimAttacker; + else + battler = gBattleAnimTarget; + + monSpriteId = gBattlerSpriteIds[battler]; + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + if (gBattleAnimArgs[3] == 1) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + } + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = gSprites[monSpriteId].pos1.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[monSpriteId].pos1.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y + gBattleAnimArgs[2]; + sub_80A6E14(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = monSpriteId; + sprite->invisible = TRUE; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + sprite->callback = sub_80A6680; +} + +void sub_80D5B48(struct Sprite *sprite) +{ + u8 spriteId; + u8 battlerId; + sprite->invisible = TRUE; + if (!gBattleAnimArgs[0]) + { + battlerId = gBattleAnimAttacker; + } + else + { + battlerId = gBattleAnimTarget; + } + spriteId = gBattlerSpriteIds[battlerId]; + if (GetBattlerSide(battlerId)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + if (gBattleAnimArgs[3] == 1) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + } + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + sprite->data[2] = sprite->data[1] + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; + sprite->data[4] = sprite->data[3] + gBattleAnimArgs[2]; + sub_80A6E14(sprite); + sprite->data[3] = gSprites[spriteId].pos2.x << 8; + sprite->data[4] = gSprites[spriteId].pos2.y << 8; + sprite->data[5] = spriteId; + sprite->data[6] = gBattleAnimArgs[5]; + if (!gBattleAnimArgs[5]) + { + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + } + else + { + StoreSpriteCallbackInData6(sprite, sub_80D5C20); + } + sprite->callback = sub_80A6680; +} + + +void sub_80D5C20(struct Sprite *sprite) +{ + gSprites[sprite->data[5]].pos2.x = 0; + gSprites[sprite->data[5]].pos2.y = 0; + DestroyAnimSprite(sprite); +} + +// Task to facilitate a two-part translation animation, in which the sprite +// is first translated in an arc to one position. Then, it "lunges" to a target +// x offset. Used in TAKE_DOWN, for example. +// arg 0: anim bank +// arg 1: horizontal speed (subpixel) +// arg 2: wave amplitude +// arg 3: first duration +// arg 4: delay before starting lunge +// arg 5: target x offset for lunge +// arg 6: lunge duration +void AnimTask_WindUpLunge(u8 taskId) +{ + s16 wavePeriod = 0x8000 / gBattleAnimArgs[3]; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[5] = -gBattleAnimArgs[5]; + } + gTasks[taskId].data[0] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + gTasks[taskId].data[1] = (gBattleAnimArgs[1] << 8) / gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = (gBattleAnimArgs[5] << 8) / gBattleAnimArgs[6]; + gTasks[taskId].data[6] = gBattleAnimArgs[6]; + gTasks[taskId].data[7] = wavePeriod; + gTasks[taskId].func = AnimTask_WindUpLungePart1; +} + +void AnimTask_WindUpLungePart1(u8 taskId) +{ + u8 spriteId; + spriteId = gTasks[taskId].data[0]; + gTasks[taskId].data[11] += gTasks[taskId].data[1]; + gSprites[spriteId].pos2.x = gTasks[taskId].data[11] >> 8; + gSprites[spriteId].pos2.y = Sin((u8)(gTasks[taskId].data[10] >> 8), gTasks[taskId].data[2]); + gTasks[taskId].data[10] += gTasks[taskId].data[7]; + if (--gTasks[taskId].data[3] == 0) + { + gTasks[taskId].func = AnimTask_WindUpLungePart2; + } +} + +void AnimTask_WindUpLungePart2(u8 taskId) +{ + u8 spriteId; + if (gTasks[taskId].data[4] > 0) + { + gTasks[taskId].data[4]--; + } + else + { + spriteId = gTasks[taskId].data[0]; + gTasks[taskId].data[12] += gTasks[taskId].data[5]; + gSprites[spriteId].pos2.x = (gTasks[taskId].data[12] >> 8) + (gTasks[taskId].data[11] >> 8); + if (--gTasks[taskId].data[6] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } + } +} + +void sub_80D5DB0(u8 taskId) +{ + u8 spriteId; + switch (gBattleAnimArgs[0]) + { + case 0: + case 1: + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + break; + case 2: + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + { + DestroyAnimVisualTask(taskId); + return; + } + spriteId = gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]; + break; + case 3: + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + { + DestroyAnimVisualTask(taskId); + return; + } + spriteId = gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]; + break; + default: + DestroyAnimVisualTask(taskId); + return; + } + gTasks[taskId].data[0] = spriteId; + if (GetBattlerSide(gBattleAnimTarget) != B_SIDE_PLAYER) + { + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + } + else + { + gTasks[taskId].data[1] = -gBattleAnimArgs[1]; + } + gTasks[taskId].func = sub_80A8B3C; +} + +void sub_80A8B3C(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[0]; + gSprites[spriteId].pos2.x += gTasks[taskId].data[1]; + if (gSprites[spriteId].pos2.x + gSprites[spriteId].pos1.x + 0x20 > 0x130u) + { + DestroyAnimVisualTask(taskId); + return; + } +} + +// Task that facilitates translating the mon bg picture back and forth +// in a swaying motion (uses Sine wave). It can sway either horizontally +// or vertically, but not both. +// arg 0: direction (0 = horizontal, 1 = vertical) +// arg 1: wave amplitude +// arg 2: wave period +// arg 3: num sways +// arg 4: which mon (0 = attacker, 1`= target) +void AnimTask_SwayMon(u8 taskId) +{ + u8 spriteId; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[4]); + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = spriteId; + + if (gBattleAnimArgs[4] == 0) + gTasks[taskId].data[5] = gBattleAnimAttacker; + else + gTasks[taskId].data[5] = gBattleAnimTarget; + + gTasks[taskId].data[12] = 1; + gTasks[taskId].func = AnimTask_SwayMonStep; +} + +void AnimTask_SwayMonStep(u8 taskId) +{ + s16 sineValue; + u8 spriteId; + int waveIndex; + u16 sineIndex; + + spriteId = gTasks[taskId].data[4]; + sineIndex = gTasks[taskId].data[10] + gTasks[taskId].data[2]; + gTasks[taskId].data[10] = sineIndex; + waveIndex = sineIndex >> 8; + sineValue = Sin(waveIndex, gTasks[taskId].data[1]); + + if (gTasks[taskId].data[0] == 0) + { + gSprites[spriteId].pos2.x = sineValue; + } + else + { + if (GetBattlerSide(gTasks[taskId].data[5]) == B_SIDE_PLAYER) + { + gSprites[spriteId].pos2.y = (sineValue >= 0) ? sineValue : -sineValue; + } + else + { + gSprites[spriteId].pos2.y = (sineValue >= 0) ? -sineValue : sineValue; + } + } + + if (((waveIndex >= 0x80u) && (gTasks[taskId].data[11] == 0) && (gTasks[taskId].data[12] == 1)) + || ((waveIndex < 0x7fu) && (gTasks[taskId].data[11] == 1) && (gTasks[taskId].data[12] == 0))) + { + gTasks[taskId].data[11] ^= 1; + gTasks[taskId].data[12] ^= 1; + if (--gTasks[taskId].data[3] == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } +} + +// Scales a mon's sprite, and then scales back to its original dimensions. +// arg 0: x scale delta +// arg 1: y scale delta +// arg 2: duration +// arg 3: anim bank +// arg 4: sprite object mode +void AnimTask_ScaleMonAndRestore(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]); + sub_80A7270(spriteId, gBattleAnimArgs[4]); + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + gTasks[taskId].data[4] = spriteId; + gTasks[taskId].data[10] = 0x100; + gTasks[taskId].data[11] = 0x100; + gTasks[taskId].func = AnimTask_ScaleMonAndRestoreStep; +} + +void AnimTask_ScaleMonAndRestoreStep(u8 taskId) +{ + u8 spriteId; + gTasks[taskId].data[10] += gTasks[taskId].data[0]; + gTasks[taskId].data[11] += gTasks[taskId].data[1]; + spriteId = gTasks[taskId].data[4]; + obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0); + if (--gTasks[taskId].data[2] == 0) + { + if (gTasks[taskId].data[3] > 0) + { + gTasks[taskId].data[0] = -gTasks[taskId].data[0]; + gTasks[taskId].data[1] = -gTasks[taskId].data[1]; + gTasks[taskId].data[2] = gTasks[taskId].data[3]; + gTasks[taskId].data[3] = 0; + } + else + { + sub_80A7344(spriteId); + DestroyAnimVisualTask(taskId); + return; + } + } +} + +void sub_80D6134(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sub_80A7270(spriteId, 0); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[0]; + if (gBattleAnimArgs[3] != 1) + { + gTasks[taskId].data[3] = 0; + } + else + { + gTasks[taskId].data[3] = gBattleAnimArgs[0] * gBattleAnimArgs[1]; + } + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = spriteId; + gTasks[taskId].data[6] = gBattleAnimArgs[3]; + if (IsContest()) + { + gTasks[taskId].data[7] = 1; + } + else + { + if (gBattleAnimArgs[2] == 0) + { + gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimAttacker); + } + else + { + gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimTarget); + } + } + if (gTasks[taskId].data[7]) + { + if (!IsContest()) + { + gTasks[taskId].data[3] *= -1; + gTasks[taskId].data[4] *= -1; + } + } + gTasks[taskId].func = sub_80D6308; +} + +void sub_80D622C(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sub_80A7270(spriteId, 0); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[0]; + if (gBattleAnimArgs[2] == 0) + { + if (GetBattlerSide(gBattleAnimAttacker)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + } + } + else + { + if (GetBattlerSide(gBattleAnimTarget)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + } + } + if (gBattleAnimArgs[3] != 1) + { + gTasks[taskId].data[3] = 0; + } + else + { + gTasks[taskId].data[3] = gBattleAnimArgs[0] * gBattleAnimArgs[1]; + } + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = spriteId; + gTasks[taskId].data[6] = gBattleAnimArgs[3]; + gTasks[taskId].data[7] = 1; + gTasks[taskId].data[3] *= -1; + gTasks[taskId].data[4] *= -1; + gTasks[taskId].func = sub_80D6308; +} + +void sub_80D6308(u8 taskId) +{ + gTasks[taskId].data[3] += gTasks[taskId].data[4]; + obj_id_set_rotscale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]); + if (gTasks[taskId].data[7]) + { + sub_80A73A0(gTasks[taskId].data[5]); + } + if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2]) + { + switch (gTasks[taskId].data[6]) + { + case 1: + sub_80A7344(gTasks[taskId].data[5]); + case 0: + default: + DestroyAnimVisualTask(taskId); + return; + case 2: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4] *= -1; + gTasks[taskId].data[6] = 1; + break; + } + } +} + +void sub_80D6388(u8 taskId) +{ + if (!gBattleAnimArgs[0]) + { + gTasks[taskId].data[15] = gAnimMovePower / 12; + if (gTasks[taskId].data[15] < 1) + { + gTasks[taskId].data[15] = 1; + } + if (gTasks[taskId].data[15] > 16) + { + gTasks[taskId].data[15] = 16; + } + } + else + { + gTasks[taskId].data[15] = gAnimMoveDmg / 12; + if (gTasks[taskId].data[15] < 1) + { + gTasks[taskId].data[15] = 1; + } + if (gTasks[taskId].data[15] > 16) + { + gTasks[taskId].data[15] = 16; + } + } + gTasks[taskId].data[14] = gTasks[taskId].data[15] / 2; + gTasks[taskId].data[13] = gTasks[taskId].data[14] + (gTasks[taskId].data[15] & 1); + gTasks[taskId].data[12] = 0; + gTasks[taskId].data[10] = gBattleAnimArgs[3]; + gTasks[taskId].data[11] = gBattleAnimArgs[4]; + gTasks[taskId].data[7] = GetAnimBattlerSpriteId(1); + gTasks[taskId].data[8] = gSprites[gTasks[taskId].data[7]].pos2.x; + gTasks[taskId].data[9] = gSprites[gTasks[taskId].data[7]].pos2.y; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].func = sub_80D646C; +} + +void sub_80D646C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (++task->data[0] > task->data[1]) + { + task->data[0] = 0; + task->data[12] = (task->data[12] + 1) & 1; + if (task->data[10]) + { + if (task->data[12]) + { + gSprites[task->data[7]].pos2.x = task->data[8] + task->data[13]; + } + else + { + gSprites[task->data[7]].pos2.x = task->data[8] - task->data[14]; + } + } + if (task->data[11]) + { + if (task->data[12]) + { + gSprites[task->data[7]].pos2.y = task->data[15]; + } + else + { + gSprites[task->data[7]].pos2.y = 0; + } + } + if (!--task->data[2]) + { + gSprites[task->data[7]].pos2.x = 0; + gSprites[task->data[7]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } +} diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index 5a829171e..6993bd2ee 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -131,7 +131,7 @@ void sub_8158D8C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -177,7 +177,7 @@ void sub_8158E9C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -281,7 +281,7 @@ void sub_81590B8(u8 taskId) pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER); if (IsContest()) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else species = gAnimBattlerSpecies[gBattleAnimAttacker]; diff --git a/src/battle_bg.c b/src/battle_bg.c index 999b64a54..a6c66b3c4 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1,24 +1,26 @@ #include "global.h" #include "battle.h" -#include "sprite.h" -#include "constants/trainers.h" -#include "graphics.h" -#include "decompress.h" +#include "battle_bg.h" +#include "battle_main.h" +#include "battle_message.h" +#include "battle_setup.h" #include "bg.h" -#include "palette.h" -#include "main.h" +#include "decompress.h" #include "gpu_regs.h" +#include "graphics.h" #include "link.h" -#include "battle_message.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "sound.h" +#include "sprite.h" #include "task.h" +#include "text_window.h" #include "trig.h" -#include "sound.h" -#include "constants/songs.h" #include "window.h" -#include "text_window.h" -#include "menu.h" -#include "battle_setup.h" #include "constants/map_types.h" +#include "constants/songs.h" +#include "constants/trainers.h" struct BattleBackground { @@ -29,13 +31,6 @@ struct BattleBackground const void *palette; }; -extern const struct SpriteTemplate gUnknown_0831A9D0; -extern const struct SpriteTemplate gUnknown_0831A9E8; -extern const struct CompressedSpriteSheet gUnknown_0831AA00; -extern const struct BgTemplate gBattleBgTemplates[4]; -extern const struct WindowTemplate *const gBattleWindowTemplates[]; -extern const struct BattleBackground gBattleTerrainTable[]; - extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; @@ -43,6 +38,644 @@ extern u16 gBattle_BG2_Y; extern u8 GetCurrentMapBattleScene(void); +// .rodata +static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData? + +static const struct OamData gUnknown_0831A988 = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0831A990 = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 64, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AffineAnimCmd gUnknown_0831A998[] = +{ + AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_0831A9A8[] = +{ + AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00), + AFFINEANIMCMD_FRAME(0x0018, 0x0018, 0x00, 0x80), + AFFINEANIMCMD_FRAME(0x0018, 0x0018, 0x00, 0x80), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_0831A9C8[] = +{ + gUnknown_0831A998, + gUnknown_0831A9A8, +}; + +static const struct SpriteTemplate gUnknown_0831A9D0 = +{ + .tileTag = 0x2710, + .paletteTag = 0x2710, + .oam = &gUnknown_0831A988, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0831A9C8, + .callback = nullsub_17 +}; + +static const struct SpriteTemplate gUnknown_0831A9E8 = +{ + .tileTag = 0x2710, + .paletteTag = 0x2710, + .oam = &gUnknown_0831A990, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0831A9C8, + .callback = nullsub_17 +}; + +static const struct CompressedSpriteSheet gUnknown_0831AA00 = +{ + gUnknown_08D77B0C, 0x1000, 0x2710 +}; + +const struct BgTemplate gBattleBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 2, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 28, + .screenSize = 2, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 30, + .screenSize = 1, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 26, + .screenSize = 1, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate gUnknown_0831AA18[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 0, + .baseBlock = 0x0090, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 35, + .width = 14, + .height = 4, + .paletteNum = 0, + .baseBlock = 0x01c0, + }, + { + .priority = 0, + .tilemapLeft = 17, + .tilemapTop = 35, + .width = 12, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x0190, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 55, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0300, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 55, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0310, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0320, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0330, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 55, + .width = 4, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0290, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 57, + .width = 0, + .height = 0, + .paletteNum = 5, + .baseBlock = 0x0298, + }, + { + .priority = 0, + .tilemapLeft = 25, + .tilemapTop = 55, + .width = 4, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0298, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x02a0, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 55, + .width = 8, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x02b0, + }, + { + .priority = 0, + .tilemapLeft = 26, + .tilemapTop = 9, + .width = 3, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x0100, + }, + { + .priority = 1, + .tilemapLeft = 19, + .tilemapTop = 8, + .width = 10, + .height = 11, + .paletteNum = 5, + .baseBlock = 0x0100, + }, + { + .priority = 2, + .tilemapLeft = 18, + .tilemapTop = 0, + .width = 12, + .height = 3, + .paletteNum = 6, + .baseBlock = 0x016e, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 3, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0020, + }, + { + .priority = 2, + .tilemapLeft = 2, + .tilemapTop = 3, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0040, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0020, + }, + { + .priority = 2, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0040, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 6, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0060, + }, + { + .priority = 2, + .tilemapLeft = 2, + .tilemapTop = 6, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0080, + }, + { + .priority = 0, + .tilemapLeft = 12, + .tilemapTop = 2, + .width = 6, + .height = 2, + .paletteNum = 0, + .baseBlock = 0x00a0, + }, + { + .priority = 0, + .tilemapLeft = 4, + .tilemapTop = 2, + .width = 7, + .height = 2, + .paletteNum = 0, + .baseBlock = 0x00a0, + }, + { + .priority = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 7, + .height = 2, + .paletteNum = 0, + .baseBlock = 0x00b0, + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate gUnknown_0831AAE0[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 0, + .baseBlock = 0x0090, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 35, + .width = 14, + .height = 4, + .paletteNum = 0, + .baseBlock = 0x01c0, + }, + { + .priority = 0, + .tilemapLeft = 17, + .tilemapTop = 35, + .width = 12, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x0190, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 55, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0300, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 55, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0310, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0320, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0330, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 55, + .width = 4, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0290, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 57, + .width = 0, + .height = 0, + .paletteNum = 5, + .baseBlock = 0x0298, + }, + { + .priority = 0, + .tilemapLeft = 25, + .tilemapTop = 55, + .width = 4, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0298, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 57, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x02a0, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 55, + .width = 8, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x02b0, + }, + { + .priority = 0, + .tilemapLeft = 26, + .tilemapTop = 9, + .width = 3, + .height = 4, + .paletteNum = 5, + .baseBlock = 0x0100, + }, + { + .priority = 1, + .tilemapLeft = 19, + .tilemapTop = 8, + .width = 10, + .height = 11, + .paletteNum = 5, + .baseBlock = 0x0100, + }, + { + .priority = 2, + .tilemapLeft = 18, + .tilemapTop = 0, + .width = 12, + .height = 3, + .paletteNum = 6, + .baseBlock = 0x016e, + }, + { + .priority = 0, + .tilemapLeft = 6, + .tilemapTop = 1, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0100, + }, + { + .priority = 0, + .tilemapLeft = 14, + .tilemapTop = 1, + .width = 2, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0110, + }, + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 1, + .width = 8, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0114, + }, + { + .priority = 0, + .tilemapLeft = 12, + .tilemapTop = 4, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0124, + }, + { + .priority = 0, + .tilemapLeft = 12, + .tilemapTop = 6, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0130, + }, + { + .priority = 0, + .tilemapLeft = 12, + .tilemapTop = 8, + .width = 6, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x013c, + }, + { + .priority = 0, + .tilemapLeft = 8, + .tilemapTop = 11, + .width = 14, + .height = 2, + .paletteNum = 5, + .baseBlock = 0x0148, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 7, + .baseBlock = 0x0090, + }, + DUMMY_WIN_TEMPLATE +}; + +const struct WindowTemplate * const gBattleWindowTemplates[] = +{ + gUnknown_0831AA18, + gUnknown_0831AAE0, +}; + +static const struct BattleBackground gBattleTerrainTable[] = +{ + { + .tileset = gBattleTerrainTiles_TallGrass, + .tilemap = gBattleTerrainTilemap_TallGrass, + .entryTileset = gBattleTerrainAnimTiles_TallGrass, + .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, + .palette = gBattleTerrainPalette_TallGrass, + }, + { + .tileset = gBattleTerrainTiles_LongGrass, + .tilemap = gBattleTerrainTilemap_LongGrass, + .entryTileset = gBattleTerrainAnimTiles_LongGrass, + .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, + .palette = gBattleTerrainPalette_LongGrass, + }, + { + .tileset = gBattleTerrainTiles_Sand, + .tilemap = gBattleTerrainTilemap_Sand, + .entryTileset = gBattleTerrainAnimTiles_Sand, + .entryTilemap = gBattleTerrainAnimTilemap_Sand, + .palette = gBattleTerrainPalette_Sand, + }, + { + .tileset = gBattleTerrainTiles_Underwater, + .tilemap = gBattleTerrainTilemap_Underwater, + .entryTileset = gBattleTerrainAnimTiles_Underwater, + .entryTilemap = gBattleTerrainAnimTilemap_Underwater, + .palette = gBattleTerrainPalette_Underwater, + }, + { + .tileset = gBattleTerrainTiles_Water, + .tilemap = gBattleTerrainTilemap_Water, + .entryTileset = gBattleTerrainAnimTiles_Water, + .entryTilemap = gBattleTerrainAnimTilemap_Water, + .palette = gBattleTerrainPalette_Water, + }, + { + .tileset = gBattleTerrainTiles_PondWater, + .tilemap = gBattleTerrainTilemap_PondWater, + .entryTileset = gBattleTerrainAnimTiles_PondWater, + .entryTilemap = gBattleTerrainAnimTilemap_PondWater, + .palette = gBattleTerrainPalette_PondWater, + }, + { + .tileset = gBattleTerrainTiles_Rock, + .tilemap = gBattleTerrainTilemap_Rock, + .entryTileset = gBattleTerrainAnimTiles_Rock, + .entryTilemap = gBattleTerrainAnimTilemap_Rock, + .palette = gBattleTerrainPalette_Rock, + }, + { + .tileset = gBattleTerrainTiles_Cave, + .tilemap = gBattleTerrainTilemap_Cave, + .entryTileset = gBattleTerrainAnimTiles_Cave, + .entryTilemap = gBattleTerrainAnimTilemap_Cave, + .palette = gBattleTerrainPalette_Cave, + }, + { + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Building, + }, + {// plain + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Plain, + }, +}; + +// .text void BattleInitBgsAndWindows(void) { ResetBgsAndClearDma3BusyFlags(0); @@ -412,8 +1045,8 @@ void sub_8035D74(u8 taskId) gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF; gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0); gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0); - gSprites[gBattleStruct->field_7D].invisible = 1; - gSprites[gBattleStruct->field_7E].invisible = 1; + gSprites[gBattleStruct->field_7D].invisible = TRUE; + gSprites[gBattleStruct->field_7E].invisible = TRUE; gTasks[taskId].data[0]++; break; case 2: @@ -444,8 +1077,8 @@ void sub_8035D74(u8 taskId) PlaySE(SE_W231); DestroyTask(taskId); - gSprites[gBattleStruct->field_7D].invisible = 0; - gSprites[gBattleStruct->field_7E].invisible = 0; + gSprites[gBattleStruct->field_7D].invisible = FALSE; + gSprites[gBattleStruct->field_7E].invisible = FALSE; gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40; gSprites[gBattleStruct->field_7D].data[0] = 0; gSprites[gBattleStruct->field_7E].data[0] = 1; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index d786dacd1..637b8c702 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -442,7 +442,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; LinkOpponentBufferExecCompleted(); } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 9867c14e4..bfaaf9e82 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -332,7 +332,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; LinkPartnerBufferExecCompleted(); } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 6148587f8..c490ad314 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -40,7 +40,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81A57E4(u8 battlerId, u16 stringId); extern u8 GetFrontierBrainTrainerPicIndex(void); -extern u8 sub_81D5588(u16 trainerId); +extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); extern u8 GetEreaderTrainerFrontSpriteId(void); @@ -435,7 +435,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; OpponentBufferExecCompleted(); } @@ -1236,18 +1236,18 @@ static void OpponentHandleDrawTrainerPic(void) { trainerPicId = GetFrontierBrainTrainerPicIndex(); } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { if (gActiveBattler == 1) - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); else - trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); } } else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) @@ -1320,18 +1320,18 @@ static void OpponentHandleTrainerSlide(void) { trainerPicId = GetFrontierBrainTrainerPicIndex(); } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { if (gActiveBattler == 1) - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); else - trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); } } else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) @@ -1552,10 +1552,10 @@ static void OpponentHandleChooseMove(void) switch (chosenMoveId) { - case 5: + case AI_CHOICE_WATCH: BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; - case 4: + case AI_CHOICE_FLEE: BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; case 6: @@ -1998,7 +1998,7 @@ static void OpponentHandleResetActionMoveSelection(void) static void OpponentHandleCmd55(void) { - if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 7f038a0c3..57a4efa9f 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1398,7 +1398,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; PlayerBufferExecCompleted(); } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 601b8dcc1..7795c5656 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -520,7 +520,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; PlayerPartnerBufferExecCompleted(); } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index affcb09ab..963c535db 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -425,7 +425,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; RecordedOpponentBufferExecCompleted(); } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 4f224bc67..1a043573f 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -415,7 +415,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; RecordedPlayerBufferExecCompleted(); } diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index aab804b41..898e18294 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -687,7 +687,7 @@ static void SafariHandleCmd55(void) FadeOutMapMusic(5); BeginFastPaletteFade(3); SafariBufferExecCompleted(); - if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) gBattlerControllerFuncs[gActiveBattler] = sub_81595E4; } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 4faf78681..80dd6d3bb 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -371,7 +371,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; WallyBufferExecCompleted(); } @@ -1560,7 +1560,7 @@ static void WallyHandleCmd55(void) BeginFastPaletteFade(3); WallyBufferExecCompleted(); - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD) && gBattleTypeFlags & BATTLE_TYPE_LINK) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK) gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 4d714ca81..63154ae8b 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -330,7 +330,7 @@ static void InitSinglePlayerBtlControllers(void) } } } - else if (gBattleTypeFlags & BATTLE_TYPE_WILD) + else if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; @@ -391,7 +391,7 @@ static void InitLinkBtlControllers(void) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -416,7 +416,7 @@ static void InitLinkBtlControllers(void) } else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -453,7 +453,7 @@ static void InitLinkBtlControllers(void) } else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -501,7 +501,7 @@ static void InitLinkBtlControllers(void) { multiplayerId = GetMultiplayerId(); - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) gBattleMainFunc = BeginBattleIntro; for (i = 0; i < MAX_BATTLERS_COUNT; i++) @@ -700,14 +700,14 @@ static void CreateTasksForSendRecvLinkBuffers(void) enum { LINK_BUFF_BUFFER_ID, - LINK_BUFF_ACTIVE_BANK, + LINK_BUFF_ACTIVE_BATTLER, LINK_BUFF_ATTACKER, LINK_BUFF_TARGET, LINK_BUFF_SIZE_LO, LINK_BUFF_SIZE_HI, - LINK_BUFF_ABSENT_BANK_FLAGS, - LINK_BUFF_EFFECT_BANK, - LINK_BUFF_DATA + LINK_BUFF_ABSENT_BATTLER_FLAGS, + LINK_BUFF_EFFECT_BATTLER, + LINK_BUFF_DATA, }; void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) @@ -722,13 +722,13 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) gTasks[gUnknown_02022D08].data[14] = 0; } gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBattler; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBattlerFlags; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBattler; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler; for (i = 0; i < size; i++) gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i]; @@ -877,7 +877,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) gTasks[taskId].data[12] = 0; gTasks[taskId].data[15] = 0; } - battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK]; + battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BATTLER]; blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8); switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0]) @@ -886,19 +886,19 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) if (gBattleControllerExecFlags & gBitTable[battlerId]) return; - memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); sub_803F850(battlerId); - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { - gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2]; - gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3]; - gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6]; - gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7]; + gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ATTACKER]; + gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_TARGET]; + gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ABSENT_BATTLER_FLAGS]; + gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_EFFECT_BATTLER]; } break; case 1: - memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); break; case 2: var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA]; diff --git a/src/battle_data.c b/src/battle_data.c index f3719ac2d..7f86385aa 100644 --- a/src/battle_data.c +++ b/src/battle_data.c @@ -5,6 +5,7 @@ #include "constants/moves.h" #include "constants/species.h" #include "constants/trainers.h" +#include "constants/battle_ai.h" #include "data/trainer_parties.h" #include "data/text/trainer_class_names.h" diff --git a/src/battle_dome.c b/src/battle_dome.c index 9f400bc7a..82384b43a 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -3622,7 +3622,7 @@ static void sub_8190400(u8 taskId) gSprites[r7].data[0] = i; gSprites[r7].data[1] = 0; if (r9 == 1) - gSprites[r7].invisible = 1; + gSprites[r7].invisible = TRUE; r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0); StartSpriteAnim(&gSprites[r7], 1); @@ -3644,7 +3644,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.y >= -32) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 40) sprite->callback = SpriteCallbackDummy; } @@ -3664,7 +3664,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.y <= 192) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 40) sprite->callback = SpriteCallbackDummy; } @@ -3684,7 +3684,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.x >= -32) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 64) sprite->callback = SpriteCallbackDummy; } @@ -3704,7 +3704,7 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.x <= 272) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 64) sprite->callback = SpriteCallbackDummy; } @@ -3734,7 +3734,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.y >= -16) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 40) sprite->callback = SpriteCb_MonIcon; } @@ -3756,7 +3756,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.y <= 176) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 40) sprite->callback = SpriteCb_MonIcon; } @@ -3778,7 +3778,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.x >= -16) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 64) sprite->callback = SpriteCb_MonIcon; } @@ -3800,7 +3800,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) if (sprite->data[0] != 0) { if (sprite->pos1.x <= 256) - sprite->invisible = 0; + sprite->invisible = FALSE; if (++sprite->data[1] == 64) sprite->callback = SpriteCb_MonIcon; } @@ -3828,29 +3828,29 @@ static void sub_8190B40(struct Sprite *sprite) if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt)) { - sprite->invisible = 0; + sprite->invisible = FALSE; } else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated && sBattleDomeStruct->unk_10 - 1 < r12) { - sprite->invisible = 0; + sprite->invisible = FALSE; } else { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } } else { if (sBattleDomeStruct->unk_10 != 0) { - sprite->invisible = 0; + sprite->invisible = FALSE; } else { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } } } @@ -3861,23 +3861,23 @@ static void sub_8190B40(struct Sprite *sprite) if (sBattleDomeStruct->unk_10 > 1) { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } else { - sprite->invisible = 0; + sprite->invisible = FALSE; } } else { if (sBattleDomeStruct->unk_10 != 0) { - sprite->invisible = 0; + sprite->invisible = FALSE; } else { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } } } @@ -3892,11 +3892,11 @@ static void sub_8190C6C(struct Sprite *sprite) if (sBattleDomeStruct->unk_10 != 0) { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } else { - sprite->invisible = 0; + sprite->invisible = FALSE; } } else @@ -3904,11 +3904,11 @@ static void sub_8190C6C(struct Sprite *sprite) if (sBattleDomeStruct->unk_10 != 1) { if (gTasks[taskId1].data[0] == 2) - sprite->invisible = 1; + sprite->invisible = TRUE; } else { - sprite->invisible = 0; + sprite->invisible = FALSE; } } } @@ -4770,7 +4770,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[arrId]].invisible = TRUE; for (i = 0; i < 3; i++) { @@ -4803,7 +4803,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = TRUE; } textPrinter.fontId = 2; textPrinter.x = 0; @@ -5208,7 +5208,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[arrId]].invisible = TRUE; if (lost[0]) gSprites[sBattleDomeStruct->arr[arrId]].oam.paletteNum = 3; @@ -5221,7 +5221,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = TRUE; if (lost[1]) gSprites[sBattleDomeStruct->arr[1 + arrId]].oam.paletteNum = 3; @@ -5257,7 +5257,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = TRUE; if (lost[0]) { gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.paletteNum = 3; @@ -5297,7 +5297,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } if (flags & 0x1E) - gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = 1; + gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = TRUE; if (lost[1]) { gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.paletteNum = 3; @@ -6024,7 +6024,7 @@ static void HblankCb_BattleDome(void) if (vCount < 50) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); + SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88)); return; } else if (vCount > 57) @@ -6032,13 +6032,13 @@ static void HblankCb_BattleDome(void) if (vCount < 75) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96)); + SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96)); return; } else if (vCount < 82) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); + SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88)); return; } else if (vCount > 94) @@ -6046,13 +6046,13 @@ static void HblankCb_BattleDome(void) if (vCount < 103) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); + SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88)); return; } else if (vCount < 119) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96)); + SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96)); return; } else if (vCount > 126) @@ -6060,7 +6060,7 @@ static void HblankCb_BattleDome(void) if (vCount_ < 135) { REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR; - SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88)); + SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88)); return; } } @@ -6449,12 +6449,12 @@ static void CopyDomeTrainerName(u8 *dst, u16 trainerId) { if (trainerId == TRAINER_PLAYER) { - for (i = 0; i < OT_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gSaveBlock2Ptr->playerName[i]; } else if (trainerId < 300) { - for (i = 0; i < 7; i++) + for (i = 0; i < FRONTIER_TRAINER_NAME_LENGTH; i++) dst[i] = gFacilityTrainers[trainerId].trainerName[i]; } dst[i] = EOS; @@ -6475,7 +6475,7 @@ static void CopyDomeBrainTrainerName(u8 *dst) { s32 i; - for (i = 0; i < 7; i++) + for (i = 0; i < FRONTIER_TRAINER_NAME_LENGTH; i++) dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i]; dst[i] = EOS; } diff --git a/src/battle_factory.c b/src/battle_factory.c new file mode 100644 index 000000000..36c5ed2e8 --- /dev/null +++ b/src/battle_factory.c @@ -0,0 +1,4114 @@ +#include "global.h" +#include "battle_factory.h" +#include "sprite.h" +#include "event_data.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "text.h" +#include "palette.h" +#include "task.h" +#include "main.h" +#include "malloc.h" +#include "bg.h" +#include "gpu_regs.h" +#include "string_util.h" +#include "international_string_util.h" +#include "window.h" +#include "data2.h" +#include "decompress.h" +#include "pokemon_summary_screen.h" +#include "sound.h" +#include "pokedex.h" +#include "blend_palette.h" +#include "trainer_pokemon_sprites.h" +#include "constants/battle_frontier.h" +#include "constants/songs.h" +#include "constants/rgb.h" + +// Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. +// Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. + +#define MENU_SUMMARY 0 +#define MENU_RENT 1 +#define MENU_DESELECT 1 +#define MENU_OTHERS 2 +#define MENU_OPTIONS_COUNT 3 + +#define SELECTABLE_MONS_COUNT 6 + +#define TAG_PAL_BALL_GREY 0x64 +#define TAG_PAL_BALL_SELECTED 0x65 +#define TAG_PAL_66 0x66 +#define TAG_PAL_67 0x67 + +#define TAG_TILE_64 0x64 +#define TAG_TILE_65 0x65 +#define TAG_TILE_66 0x66 +#define TAG_TILE_67 0x67 +#define TAG_TILE_68 0x68 +#define TAG_TILE_69 0x69 +#define TAG_TILE_6A 0x6A +#define TAG_TILE_6B 0x6B +#define TAG_TILE_6C 0x6C +#define TAG_TILE_6D 0x6D + +struct FactorySelecteableMon +{ + u16 monSetId; + u16 spriteId; + u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon + struct Pokemon monData; +}; + +struct UnkFactoryStruct +{ + u8 field0; + u8 field1; +}; + +struct FactorySelectMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 selectingMonsState; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 unused8; + struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; + struct UnkFactoryStruct unk294[3]; + bool8 unk2A0; + u8 fadeSpeciesNameTaskId; + bool8 unk2A2; + u16 unk2A4; + bool8 unk2A6; + u8 unk2A7; + u8 unk2A8; + u8 unk2A9; +}; + +// 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. +#define ACTIONS_PLAYER_SCREEN 0 +#define ACTIONS_ENEMY_SCREEN 1 + +struct SwapActionIdAndFunc +{ + u8 id; + void (*func)(u8 taskId); +}; + +struct FactorySwapMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 ballSpriteIds[3]; + u8 unk8[2][3]; + u8 unkE[2][2]; + u8 playerMonId; + u8 enemyMonId; + bool8 inEnemyScreen; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 actionsCount; + const struct SwapActionIdAndFunc *actionsData; + u8 unused1C[4]; + bool8 monSwapped; + u8 fadeSpeciesNameTaskId; + bool8 unk22; + u16 unk24; + bool8 unk26; + u8 unk27; + u8 unk28; + u8 unk29; + struct UnkFactoryStruct unk2C; + bool8 unk30; +}; + +extern u8 (*gUnknown_030062E8)(void); +extern u8 gUnknown_0203CF20; + +extern const u16 gBattleFrontierHeldItems[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u8 gUnknown_085B18AC[]; + +extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); +extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode); +extern u8 sub_81A6CA8(u8 arg0, u8 arg1); + +// This file's functions. +static void sub_819A44C(struct Sprite *sprite); +static void CB2_InitSelectScreen(void); +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); +static void Select_InitMonsData(void); +static void Select_InitAllSprites(void); +static void Select_ShowSummaryMonSprite(void); +static void Select_PrintSelectMonString(void); +static void Select_PrintMonSpecies(void); +static void Select_PrintMonCategory(void); +static void Select_PrintRentalPkmnString(void); +static void Select_CopyMonsToPlayerParty(void); +static void sub_819C4B4(void); +static void Select_ShowYesNoOptions(void); +static void sub_819C568(void); +static void Select_ShowMenuOptions(void); +static void Select_PrintMenuOptions(void); +static void Select_PrintYesNoOptions(void); +static void Task_SelectFadeSpeciesName(u8 taskId); +static void sub_819C1D0(u8 taskId); +static void Task_HandleSelectionScreenChooseMons(u8 taskId); +static void Task_HandleSelectionScreenMenu(u8 taskId); +static void CreateFrontierFactorySelectableMons(u8 firstMonId); +static void CreateTentFactorySelectableMons(u8 firstMonId); +static void Select_SetBallSpritePaletteNum(u8 id); +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); +static void sub_819B958(u8 windowId); +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); +static u8 Select_RunMenuOptionFunc(void); +static u8 sub_819BC9C(void); +static u8 Select_OptionSummary(void); +static u8 Select_OptionOthers(void); +static u8 Select_OptionRentDeselect(void); +static bool32 Select_AreSpeciesValid(u16 monSetId); +static void Swap_DestroyAllSprites(void); +static void Swap_ShowYesNoOptions(void); +static void sub_819E8EC(void); +static void sub_819EAC0(void); +static void Swap_UpdateYesNoCursorPosition(s8 direction); +static void Swap_UpdateMenuCursorPosition(s8 direction); +static void sub_819EA64(u8 windowId); +static void sub_819D770(u8 taskId); +static void Task_HandleSwapScreenChooseMons(u8 taskId); +static void sub_819D588(u8 taskId); +static void sub_819F7B4(u8 taskId); +static void Swap_PrintOnInfoWindow(const u8 *str); +static void Swap_ShowMenuOptions(void); +static void Swap_PrintMenuOptions(void); +static void Swap_PrintYesNoOptions(void); +static void Swap_PrintMonSpecies(void); +static void Swap_PrintMonSpecies2(void); +static void Swap_PrintMonSpecies3(void); +static void Swap_PrintMonCategory(void); +static void Swap_InitAllSprites(void); +static void Swap_PrintPkmnSwap(void); +static void sub_819EADC(void); +static void sub_819EAF8(void); +static void CB2_InitSwapScreen(void); +static void Swap_ShowSummaryMonSprite(void); +static void Swap_UpdateActionCursorPosition(s8 direction); +static void Swap_UpdateBallCursorPosition(s8 direction); +static void Swap_RunMenuOptionFunc(u8 taskId); +static void sub_819F0CC(u8 taskId); +static void sub_819F114(u8 taskId); +static void sub_819F134(u8 taskId); +static void Swap_RunActionFunc(u8 taskId); +static void sub_819F69C(u8 taskId); +static void Task_SwapCantHaveSameMons(u8 taskId); +static void Swap_ShowMonSprite(void); +static void Swap_PrintActionStrings(void); +static void Swap_PrintActionStrings2(void); +static void Swap_PrintOneActionString(u8 which); +static void Swap_InitActions(u8 id); +static void sub_819E838(u8 arg0); +static bool8 Swap_AlreadyHasSameSpecies(u8 monId); +static void sub_819F600(struct Sprite *sprite); +static void Swap_ActionMon(u8 taskId); +static void Swap_ActionCancel(u8 taskId); +static void Swap_ActionPkmnForSwap(u8 taskId); + +// Ewram variables +static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; +static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; +static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; + +// IWRAM bss +static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; +static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); +static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; + +// Const rom data. +static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); +static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); +static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); +static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); +static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); +static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); +static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); +static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); +static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); +static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); +static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); +static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); +static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); +static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); +static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); +static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); + +static const struct SpriteSheet gUnknown_086103BC[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086103E4[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086103F4[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +u8 static (* const sSelect_MenuOptionFuncs[])(void) = +{ + [MENU_SUMMARY] = Select_OptionSummary, + [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, + [MENU_OTHERS] = Select_OptionOthers +}; + +static const struct BgTemplate sSelect_BgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSelect_WindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .priority = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x009b, + }, + { + .priority = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00bb, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); + +static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; +static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; + +static const struct OamData gUnknown_0861047C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610484 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0861048C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610494 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_0861049C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104A4[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104AC[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104B4[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_086104FC[] = +{ + gUnknown_0861049C, +}; + +static const union AnimCmd * const gUnknown_08610500[] = +{ + gUnknown_086104A4, +}; + +static const union AnimCmd * const gUnknown_08610504[] = +{ + gUnknown_086104AC, + gUnknown_086104B4, +}; + +static const union AffineAnimCmd gUnknown_0861050C[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_0861056C[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086105BC[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_086105CC[] = +{ + gUnknown_0861050C, + gUnknown_0861056C, + gUnknown_086105BC, +}; + +static const struct SpriteTemplate gUnknown_086105D8 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_0861047C, + .anims = gUnknown_08610504, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_086105F0 = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_08610484, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610608 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610620 = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610638 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_08610494, + .anims = gUnknown_08610500, + .images = NULL, + .affineAnims = gUnknown_086105CC, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteSheet gUnknown_08610650[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, + {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, + {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, + {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, + {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086106A0[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086106B0[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +static const struct OamData gUnknown_086106D8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106F0 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_086106F8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610700[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610708[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610710[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_08610758[] = +{ + gUnknown_086106F8, +}; + +static const union AnimCmd * const gUnknown_0861075C[] = +{ + gUnknown_08610700, +}; + +static const union AnimCmd * const gUnknown_08610760[] = +{ + gUnknown_08610708, + gUnknown_08610710, +}; + +static const union AffineAnimCmd gUnknown_08610768[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086107C8[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_08610818[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_08610828[] = +{ + gUnknown_08610768, + gUnknown_086107C8, + gUnknown_08610818, +}; + +static const struct SpriteTemplate gUnknown_08610834 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_086106D8, + .anims = gUnknown_08610760, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_0861084C = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E0, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610864 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0861087C = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610894 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_086106F0, + .anims = gUnknown_0861075C, + .images = NULL, + .affineAnims = gUnknown_08610828, + .callback = SpriteCallbackDummy +}; + +void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = +{ + sub_819F114, + sub_819F0CC, + sub_819F134, +}; + +static const struct BgTemplate sSwap_BgTemplates[4] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 26, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSwap_WindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .priority = 2, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 14, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x00a1, + }, + { + .priority = 2, + .tilemapLeft = 21, + .tilemapTop = 15, + .width = 9, + .height = 5, + .paletteNum = 14, + .baseBlock = 0x006b, + }, + { + .priority = 2, + .tilemapLeft = 10, + .tilemapTop = 2, + .width = 4, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x00c1, + }, + { + .priority = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00c9, + }, + { + .priority = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00df, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. +static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; +static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; + +static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {3, Swap_ActionCancel}, +}; + +static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {2, Swap_ActionPkmnForSwap}, + {3, Swap_ActionCancel}, +}; + +// gfx +extern const u8 gFrontierFactorySelectMenu_Gfx[]; +extern const u8 gFrontierFactorySelectMenu_Tilemap[]; +extern const u16 gFrontierFactorySelectMenu_Pal[]; + +// text +extern const u8 gText_RentalPkmn2[]; +extern const u8 gText_SelectFirstPkmn[]; +extern const u8 gText_SelectSecondPkmn[]; +extern const u8 gText_SelectThirdPkmn[]; +extern const u8 gText_TheseThreePkmnOkay[]; +extern const u8 gText_CantSelectSamePkmn[]; +extern const u8 gText_Summary[]; +extern const u8 gText_Rechoose[]; +extern const u8 gText_Deselect[]; +extern const u8 gText_Rent[]; +extern const u8 gText_Others2[]; +extern const u8 gText_Yes2[]; +extern const u8 gText_Yes3[]; +extern const u8 gText_No2[]; +extern const u8 gText_No3[]; +extern const u8 gText_QuitSwapping[]; +extern const u8 gText_AcceptThisPkmn[]; +extern const u8 gText_SelectPkmnToAccept[]; +extern const u8 gText_SelectPkmnToSwap[]; +extern const u8 gText_PkmnSwap[]; +extern const u8 gText_Swap[]; +extern const u8 gText_Summary2[]; +extern const u8 gText_PkmnForSwap[]; +extern const u8 gText_SamePkmnInPartyAlready[]; +extern const u8 gText_Cancel3[]; + +// code +static void sub_819A44C(struct Sprite *sprite) +{ + if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) + { + if (sprite->animEnded) + { + if (sprite->data[0] != 0) + { + sprite->data[0]--; + } + else if (Random() % 5 == 0) + { + StartSpriteAnim(sprite, 0); + sprite->data[0] = 32; + } + else + { + StartSpriteAnim(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 0); + } +} + +static void Select_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Select_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void DoBattleFactorySelectScreen(void) +{ + sFactorySelectScreen = NULL; + SetMainCallback2(CB2_InitSelectScreen); +} + +static void CB2_InitSelectScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + if (sFactorySelectMons != NULL) + FREE_AND_SET_NULL(sFactorySelectMons); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); + InitWindows(sSelect_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSelectMenuTilesetBuffer = Alloc(0x440); + sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSelectMenuTilemapBuffer = Alloc(0x800); + sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_0861046C, 0xF0, 8); + LoadPalette(gUnknown_0861046C, 0xE0, 10); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086103F4); + LoadSpriteSheets(gUnknown_086103BC); + LoadCompressedObjectPic(gUnknown_086103E4); + ShowBg(0); + ShowBg(1); + SetVBlankCallback(Select_VblankCb); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + Select_SetWinRegs(88, 152, 32, 96); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 5: + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + sFactorySelectScreen->cursorPos = gUnknown_0203CF20; + Select_InitMonsData(); + Select_InitAllSprites(); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + Select_ShowSummaryMonSprite(); + gMain.state++; + break; + case 6: + Select_PrintSelectMonString(); + PutWindowTilemap(2); + gMain.state++; + break; + case 7: + Select_PrintMonCategory(); + PutWindowTilemap(5); + gMain.state++; + break; + case 8: + Select_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 9: + Select_PrintRentalPkmnString(); + PutWindowTilemap(0); + gMain.state++; + break; + case 10: + sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); + if (!sFactorySelectScreen->fromSummaryScreen) + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = FALSE; + taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); + gTasks[taskId].data[0] = 13; + } + SetMainCallback2(Select_CB2); + break; + } +} + +static void Select_InitMonsData(void) +{ + u8 i; + + if (sFactorySelectScreen != NULL) + return; + + sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); + sFactorySelectScreen->cursorPos = 0; + sFactorySelectScreen->selectingMonsState = 1; + sFactorySelectScreen->fromSummaryScreen = FALSE; + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectScreen->mons[i].selectedId = 0; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + CreateFrontierFactorySelectableMons(0); + else + CreateTentFactorySelectableMons(0); +} + +static void Select_InitAllSprites(void) +{ + u8 i, cursorPos; + s16 x; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); + gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; + Select_SetBallSpritePaletteNum(i); + } + cursorPos = sFactorySelectScreen->cursorPos; + x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; + sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); + sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); + sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; +} + +static void Select_DestroyAllSprites(void) +{ + u8 i; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); + + DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); +} + +static void Select_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + if (direction > 0) // Move cursor right. + { + if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) + sFactorySelectScreen->cursorPos++; + else + sFactorySelectScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySelectScreen->cursorPos != 0) + sFactorySelectScreen->cursorPos--; + else + sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; + } + + cursorPos = sFactorySelectScreen->cursorPos; + gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; +} + +static void Select_UpdateMenuCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySelectScreen->menuCursorPos++; + else + sFactorySelectScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->menuCursorPos != 0) + sFactorySelectScreen->menuCursorPos--; + else + sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; +} + +static void Select_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->yesNoCursorPos != 1) + sFactorySelectScreen->yesNoCursorPos++; + else + sFactorySelectScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->yesNoCursorPos != 0) + sFactorySelectScreen->yesNoCursorPos--; + else + sFactorySelectScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; +} + +static void Select_HandleMonSelectionChange(void) +{ + u8 i, paletteNum; + u8 cursorPos = sFactorySelectScreen->cursorPos; + if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) + { + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + if (sFactorySelectScreen->mons[i].selectedId == 2) + break; + } + if (i == SELECTABLE_MONS_COUNT) + return; + else + sFactorySelectScreen->mons[i].selectedId = 1; + } + sFactorySelectScreen->mons[cursorPos].selectedId = 0; + sFactorySelectScreen->selectingMonsState--; + } + else // Select a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; + sFactorySelectScreen->selectingMonsState++; + } + + gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; +} + +static void Select_SetBallSpritePaletteNum(u8 id) +{ + u8 palNum; + + if (sFactorySelectScreen->mons[id].selectedId) + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; +} + +static void Task_FromSelectScreenToSummaryScreen(u8 taskId) +{ + u8 i; + u8 currMonId; + + switch (gTasks[taskId].data[0]) + { + case 6: + gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; + DestroyTask(taskId); + sFactorySelectScreen->fromSummaryScreen = TRUE; + currMonId = sFactorySelectScreen->cursorPos; + sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; + ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); + break; + } +} + +static void Task_CloseSelectionScreen(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 1: + if (!UpdatePaletteFade()) + { + Select_CopyMonsToPlayerParty(); + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySelectScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSelectionScreenYesNo(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 10: + sub_819C4B4(); + gTasks[taskId].data[0] = 4; + break; + case 4: + Select_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySelectScreen->yesNoCursorPos == 0) + { + sub_819C568(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSelectionScreen; + } + else + { + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void Task_HandleSelectionScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySelectScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySelectScreen->unk2A0 != TRUE) + { + Select_ShowMenuOptions(); + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (gMain.newKeys & A_BUTTON) + { + u8 retVal; + PlaySE(SE_SELECT); + retVal = Select_RunMenuOptionFunc(); + if (retVal == 1) + { + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (retVal == 2) + { + gTasks[taskId].data[0] = 10; + gTasks[taskId].func = Task_HandleSelectionScreenYesNo; + } + else if (retVal == 3) + { + gTasks[taskId].data[0] = 11; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else + { + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(1); + } + break; + case 12: + if (!gPaletteFade.active) + { + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; + gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; + } + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 13: + Select_ShowMenuOptions(); + gTasks[taskId].data[0] = 12; + break; + } +} + +static void Task_HandleSelectionScreenChooseMons(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = TRUE; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySelectScreen->unk2A2 = FALSE; + gTasks[taskId].data[0] = 2; + gTasks[taskId].func = Task_HandleSelectionScreenMenu; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(-1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + break; + case 11: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_PrintSelectMonString(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + } + } +} + +static void CreateFrontierFactorySelectableMons(u8 firstMonId) +{ + u8 i, j = 0; + u8 ivs = 0; + u8 level = 0; + u8 happiness = 0; + u32 otId = 0; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 var_2C = gSaveBlock2Ptr->frontier.field_DE2[battleMode][lvlMode] / 7; + u8 var_28 = 0; + + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = 100; + else + level = 50; + + var_28 = sub_81A6F70(battleMode, lvlMode); + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + if (i < var_28) + ivs = sub_81A6CA8(var_2C + 1, 0); + else + ivs = sub_81A6CA8(var_2C, 0); + CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void CreateTentFactorySelectableMons(u8 firstMonId) +{ + u8 i, j; + u8 ivs = 0; + u8 level = 30; + u8 happiness = 0; + u32 otId = 0; + + gFacilityTrainerMons = gSlateportBattleTentMons; + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void Select_CopyMonsToPlayerParty(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; + gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId; + gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); + break; + } + } + } + CalculatePlayerPartyCount(); +} + +static void Select_ShowMenuOptions(void) +{ + if (!sFactorySelectScreen->fromSummaryScreen) + sFactorySelectScreen->menuCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintMenuOptions(); +} + +static void Select_ShowYesNoOptions(void) +{ + sFactorySelectScreen->yesNoCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintYesNoOptions(); +} + +static void sub_819B958(u8 windowId) +{ + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void Select_PrintRentalPkmnString(void) +{ + FillWindowPixelBuffer(0, 0); + AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Select_PrintMonSpecies(void) +{ + u16 species; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + + FillWindowPixelBuffer(1, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); + CopyWindowToVram(1, 2); +} + +static void Select_PrintSelectMonString(void) +{ + const u8 *str = NULL; + + FillWindowPixelBuffer(2, 0); + if (sFactorySelectScreen->selectingMonsState == 1) + str = gText_SelectFirstPkmn; + else if (sFactorySelectScreen->selectingMonsState == 2) + str = gText_SelectSecondPkmn; + else if (sFactorySelectScreen->selectingMonsState == 3) + str = gText_SelectThirdPkmn; + else + str = gText_TheseThreePkmnOkay; + + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintCantSelectSameMon(void) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintMenuOptions(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); + if (selectedId != 0) + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); + else + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); + + AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); + CopyWindowToVram(3, 3); +} + +static void Select_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); + CopyWindowToVram(4, 3); +} + +static u8 Select_RunMenuOptionFunc(void) +{ + gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; + return gUnknown_030062E8(); +} + +static u8 Select_OptionRentDeselect(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; + if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) + { + Select_PrintCantSelectSameMon(); + sub_819B958(3); + return 3; + } + else + { + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; + } +} + +static u8 sub_819BC9C(void) +{ + sub_819C568(); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; +} + +static u8 Select_OptionSummary(void) +{ + return 0; +} + +static u8 Select_OptionOthers(void) +{ + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + return 1; +} + +static void Select_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + if (monId < SELECTABLE_MONS_COUNT) + { + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); + CopyWindowToVram(5, 2); + } +} + +static void Summary_ShowMonSprite(void) +{ + u8 monId = sFactorySelectScreen->cursorPos; + struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819BE20(bool8 arg0) +{ + sFactorySelectScreen->unk2A0 = arg0; +} + +static void Select_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); + + mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; +} + +static void Select_ShowChosenMonsSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; + break; + } + } + } + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819C040(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + sprite->invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; + + taskId = CreateTask(sub_819C1D0, 1); + gTasks[taskId].func(taskId); + + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819C100(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); + + sFactorySelectScreen->unk2A0 = FALSE; + + DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); + DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); + DestroySprite(sprite); + } +} + +static void sub_819C1D0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + Select_ShowChosenMonsSprites(); + return; + } + task->data[0]++; +} + +static void sub_819C2D4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void sub_819C4B4(void) +{ + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); + sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); + + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void sub_819C568(void) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); + + taskId = CreateTask(sub_819C2D4, 1); + gTasks[taskId].func(taskId); + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) +{ + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); +} + +static bool32 Select_AreSpeciesValid(u16 monSetId) +{ + u8 i, j; + u32 species = gFacilityTrainerMons[monSetId].species; + u8 selectState = sFactorySelectScreen->selectingMonsState; + + for (i = 1; i < selectState; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i) + { + if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) + return FALSE; + + break; + } + } + } + + return TRUE; +} + +static void Task_SelectFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySelectScreen->unk2A7 = 0; + sFactorySelectScreen->unk2A8 = 0; + sFactorySelectScreen->unk2A6 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySelectScreen->unk2A2) + { + if (sFactorySelectScreen->unk2A9) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySelectScreen->unk2A7++; + if (sFactorySelectScreen->unk2A7 > 6) + { + sFactorySelectScreen->unk2A7 = 0; + if (!sFactorySelectScreen->unk2A6) + sFactorySelectScreen->unk2A8--; + else + sFactorySelectScreen->unk2A8++; + } + BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); + if (sFactorySelectScreen->unk2A8 > 5) + { + sFactorySelectScreen->unk2A6 = FALSE; + } + else if (sFactorySelectScreen->unk2A8 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySelectScreen->unk2A6 = TRUE; + } + } + } + break; + case 2: + if (sFactorySelectScreen->unk2A9 > 14) + { + sFactorySelectScreen->unk2A9 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySelectScreen->unk2A9++; + } + break; + } +} + +// Swap Screen's section begins here. + +static void Swap_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Swap_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CopySwappedMonData(void) +{ + u8 happiness; + + gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; + happiness = 0; + SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); +} + +static void Task_FromSwapScreenToSummaryScreen(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 6: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + DestroyTask(taskId); + sFactorySwapScreen->fromSummaryScreen = TRUE; + sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; + ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); + break; + } +} + +static void Task_CloseSwapScreen(u8 taskId) +{ + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->monSwapped == TRUE) + { + gTasks[taskId].data[0]++; + gSpecialVar_Result = 0; + } + else + { + gTasks[taskId].data[0] = 2; + gSpecialVar_Result = 1; + } + break; + case 1: + if (sFactorySwapScreen->monSwapped == TRUE) + { + sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; + CopySwappedMonData(); + } + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 3: + if (!UpdatePaletteFade()) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySwapScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSwapScreenYesNo(u8 taskId) +{ + u16 loPtr, hiPtr; + + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 4: + Swap_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySwapScreen->yesNoCursorPos == 0) + { + gTasks[taskId].data[1] = 1; + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else + { + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void sub_819CBDC(u8 taskId) +{ + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CC24(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + Swap_PrintOnInfoWindow(gText_QuitSwapping); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CBDC); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void sub_819CC74(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CCD4(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); + sFactorySwapScreen->monSwapped = TRUE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC74); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void Task_HandleSwapScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySwapScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySwapScreen->unk30 != TRUE) + { + Swap_ShowMenuOptions(); + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (sFactorySwapScreen->unk30 != TRUE) + { + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + Swap_RunMenuOptionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateMenuCursorPosition(1); + } + } + break; + } +} + +static void Task_HandleSwapScreenChooseMons(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + Swap_RunActionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + Swap_UpdateBallCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + Swap_UpdateBallCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateActionCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateActionCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + break; + } +} + +static void Task_SwapFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 0; + sFactorySwapScreen->unk26 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySwapScreen->unk22) + { + if (sFactorySwapScreen->unk29) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 6) + { + sFactorySwapScreen->unk27 = 0; + if (!sFactorySwapScreen->unk26) + sFactorySwapScreen->unk28--; + else + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + if (sFactorySwapScreen->unk28 > 5) + { + sFactorySwapScreen->unk26 = FALSE; + } + else if (sFactorySwapScreen->unk28 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySwapScreen->unk26 = TRUE; + } + } + } + break; + case 2: + if (sFactorySwapScreen->unk29 > 14) + { + sFactorySwapScreen->unk29 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySwapScreen->unk29++; + } + break; + } +} + +static void Task_SwapFadeSpeciesName2(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + gTasks[taskId].data[4] = 0; + gTasks[taskId].data[0]++; + break; + case 1: + LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); + gTasks[taskId].data[0]++; + break; + case 2: + if (sFactorySwapScreen->unk28 > 15) + { + gTasks[taskId].data[4] = 1; + gTasks[taskId].data[0]++; + } + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 3) + { + sFactorySwapScreen->unk27 = 0; + gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + break; + } +} + +static void sub_819D12C(u8 taskId) +{ + s8 i; + u8 var_2C; + bool8 destroyTask; + + switch (gTasks[taskId].data[0]) + { + case 0: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0] = 1; + break; + case 1: + var_2C = 0; + for (i = 2; i >= 0; i--) + { + if (i != 2) + { + u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + if (posX == 16 || gTasks[taskId].data[i + 2] == 1) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + else if (posX > 16) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; + } + } + else + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + + if (gTasks[taskId].data[i + 1] == 1) + { + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; + destroyTask = TRUE; + } + else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) + { + destroyTask = TRUE; + } + else + { + destroyTask = FALSE; + } + } + else + { + destroyTask = FALSE; + } + + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; + if (sFactorySwapScreen->inEnemyScreen == TRUE) + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gTasks[taskId].data[i + 1] = 1; + } + } + if (destroyTask == TRUE) + DestroyTask(taskId); + break; + } +} + +static void sub_819D324(u8 taskId) +{ + u8 i, j; + s32 posX = 0; + s8 r4 = gTasks[taskId].data[3]; + bool8 r1; + s16 currPosX; + u8 taskId2; + + if (gTasks[taskId].data[2] == 1) + r4 *= -1; + + switch (gTasks[taskId].data[0]) + { + case 0: + currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 160) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 160; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 3; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; + gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[3] = 1; + DestroyTask(taskId); + } + break; + case 1: + currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 192) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 192; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[4] = 1; + DestroyTask(taskId); + } + break; + } +} + +static void sub_819D588(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + + switch (gTasks[taskId].data[0]) + { + case 0: + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EA64(3); + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 3: + if (!gPaletteFade.active) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 5; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + } + break; + case 4: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 5: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + } + break; + } +} + +static void sub_819D770(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 10; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + break; + case 1: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 2: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gPlttBufferFaded[226] = gUnknown_0860F13C[37]; + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + } + break; + case 3: + BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 4: + if (!gPaletteFade.active) + { + Swap_PrintOneActionString(0); + gTasks[taskId].data[0]++; + } + break; + case 5: + Swap_PrintOneActionString(1); + PutWindowTilemap(3); + gTasks[taskId].data[0]++; + break; + case 6: + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + break; + case 7: + if (!sFactorySwapScreen->inEnemyScreen) + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + else + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + if (sFactorySwapScreen->cursorPos < 3) + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + Swap_PrintMonCategory(); + gTasks[taskId].data[0]++; + break; + case 8: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + break; + } +} + +static void sub_819D9EC(u8 taskId) +{ + u8 i; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintMonSpecies3(); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EADC(); + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + gTasks[taskId].data[0]++; + break; + case 2: + CreateTask(sub_819D12C, 0); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; + gTasks[taskId].data[0]++; + break; + case 3: + if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) + { + sub_819EAC0(); + if (!sFactorySwapScreen->inEnemyScreen) + { + Swap_InitActions(ACTIONS_ENEMY_SCREEN); + } + else + { + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + for (i = 0; i < 3; i++) + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 6; + sFactorySwapScreen->unk26 = FALSE; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + gTasks[taskId].data[0]++; + } + break; + case 4: + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + break; + } +} + +static void Swap_InitStruct(void) +{ + if (sFactorySwapScreen == NULL) + { + sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->unk30 = FALSE; + sFactorySwapScreen->fromSummaryScreen = FALSE; + } +} + +void DoBattleFactorySwapScreen(void) +{ + sFactorySwapScreen = NULL; + SetMainCallback2(CB2_InitSwapScreen); +} + +static void CB2_InitSwapScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); + InitWindows(sSwap_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSwapMenuTilesetBuffer = Alloc(0x440); + sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSwapMenuTilemapBuffer = Alloc(0x800); + sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + ResetAllPicSprites(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086106B0); + LoadSpriteSheets(gUnknown_08610650); + LoadCompressedObjectPic(gUnknown_086106A0); + SetVBlankCallback(Swap_VblankCb); + gMain.state++; + break; + case 5: + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->cursorPos = gUnknown_0203CF20; + gMain.state++; + break; + case 6: + Swap_InitStruct(); + Swap_InitAllSprites(); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + Swap_ShowSummaryMonSprite(); + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + gMain.state++; + break; + case 7: + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + PutWindowTilemap(2); + gMain.state++; + break; + case 8: + Swap_PrintMonCategory(); + PutWindowTilemap(8); + gMain.state++; + break; + case 9: + if (!sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 10: + Swap_PrintPkmnSwap(); + PutWindowTilemap(0); + gMain.state++; + break; + case 11: + gMain.state++; + break; + case 12: + if (sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies2(); + gMain.state++; + break; + case 13: + Swap_PrintActionStrings2(); + PutWindowTilemap(3); + gMain.state++; + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + { + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 15: + sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); + if (!sFactorySwapScreen->fromSummaryScreen) + { + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + sub_819EAF8(); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySwapScreen->unk22 = FALSE; + taskId = CreateTask(Task_HandleSwapScreenMenu, 0); + gTasks[taskId].data[0] = 2; + } + SetMainCallback2(Swap_CB2); + break; + } +} + +static void Swap_InitAllSprites(void) +{ + u8 i; + u8 x; + struct SpriteTemplate spriteTemplate; + + spriteTemplate = gUnknown_08610834; + spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; + + for (i = 0; i < 3; i++) + { + sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); + gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; + } + sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); + sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); + sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; + + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + x = 240; + else + x = 192; + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); + sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6B; + sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); + + for (i = 0; i < 2; i++) + { + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; + } + + gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; +} + +static void Swap_DestroyAllSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); + DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); + for (i = 0; i < 2; i++) + { + for (j = 0; j < 3; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); + } + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); + } +} + +static void Swap_HandleActionCursorChange(u8 cursorId) +{ + if (cursorId < 3) + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + sub_819E8EC(); + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; + } + else + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); + } +} + +static void Swap_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor right. + { + if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateActionCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = 3; + else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + else if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->yesNoCursorPos != 1) + sFactorySwapScreen->yesNoCursorPos++; + else + sFactorySwapScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->yesNoCursorPos != 0) + sFactorySwapScreen->yesNoCursorPos--; + else + sFactorySwapScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; +} + +static void Swap_UpdateMenuCursorPosition(s8 direction) +{ + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySwapScreen->menuCursorPos++; + else + sFactorySwapScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->menuCursorPos != 0) + sFactorySwapScreen->menuCursorPos--; + else + sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; +} + +static void sub_819E838(u8 arg0) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (arg0 == 2) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } + else if (arg0 == 3) + { + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + } +} + +static void sub_819E8EC(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } +} + +static void Swap_ShowMenuOptions(void) +{ + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->fromSummaryScreen = FALSE; + else + sFactorySwapScreen->menuCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintMenuOptions(); +} + +static void Swap_ShowYesNoOptions(void) +{ + sFactorySwapScreen->yesNoCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintYesNoOptions(); +} + +static void sub_819EA64(u8 windowId) +{ + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void sub_819EAC0(void) +{ + PutWindowTilemap(1); + FillWindowPixelBuffer(1, 0); + CopyWindowToVram(1, 2); +} + +static void sub_819EADC(void) +{ + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + CopyWindowToVram(7, 2); +} + +static void sub_819EAF8(void) +{ + sub_819EAC0(); + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); +} + +static void Swap_PrintPkmnSwap(void) +{ + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Swap_PrintMonSpecies(void) +{ + u16 species; + u8 x; + + FillWindowPixelBuffer(1, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintOnInfoWindow(const u8 *str) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Swap_PrintMenuOptions(void) +{ + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); + AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); + AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); + CopyWindowToVram(3, 3); +} + +static void Swap_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); + CopyWindowToVram(4, 3); +} + +static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) +{ + s32 x = GetStringRightAlignXOffset(0, str, 0x46); + AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); +} + +static void Swap_PrintActionStrings(void) +{ + FillWindowPixelBuffer(5, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 0, 5); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 24, 5); + break; + } + CopyWindowToVram(5, 3); +} + +static void Swap_PrintActionStrings2(void) +{ + FillWindowPixelBuffer(3, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintOneActionString(u8 which) +{ + switch (which) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + break; + case 1: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintMonSpecies2(void) +{ + u16 species; + u8 x; + u16 pal[5]; + + CpuCopy16(gUnknown_08610918, pal, 8); + if (!sFactorySwapScreen->fromSummaryScreen) + pal[4] = gPlttBufferFaded[228]; + else + pal[4] = sFactorySwapScreen->unk24; + LoadPalette(pal, 0xF0, 0xA); + + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(7, 3); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(7, 3); + } +} + +static void Swap_PrintMonSpecies3(void) +{ + u16 species; + u8 x; + + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); + + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySwapScreen->cursorPos; + + FillWindowPixelBuffer(8, 0); + if (monId > 2) + { + CopyWindowToVram(8, 2); + } + else + { + PutWindowTilemap(8); + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); + CopyWindowToVram(8, 2); + } +} + +static void Swap_InitActions(u8 id) +{ + if (sFactorySwapScreen->fromSummaryScreen != TRUE) + { + switch (id) + { + case ACTIONS_PLAYER_SCREEN: + sFactorySwapScreen->inEnemyScreen = FALSE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); + sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; + break; + case ACTIONS_ENEMY_SCREEN: + sFactorySwapScreen->inEnemyScreen = TRUE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); + sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; + break; + } + } +} + +static void Swap_RunMenuOptionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; + sSwap_CurrentTableFunc(taskId); +} + +static void sub_819F0CC(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D9EC; +} + +static void sub_819F114(u8 taskId) +{ + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; +} + +static void sub_819F134(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; +} + +static void Swap_RunActionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; + sSwap_CurrentTableFunc(taskId); +} + +static void Swap_ActionCancel(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionPkmnForSwap(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819D9EC); + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionMon(u8 taskId) +{ + if (!sFactorySwapScreen->inEnemyScreen) + { + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); + gTasks[taskId].data[5] = 2; + } + else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = Task_SwapCantHaveSameMons; + return; + } + else + { + gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CCD4); + gTasks[taskId].data[5] = 0; + } + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) +{ + *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + gSprites[*arg0].callback = sub_819F600; + gSprites[*arg0].data[7] = swapScreen; + *arg1 = TRUE; +} + +static void Swap_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); + + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; +} + +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(arg0.field0); + taskId = CreateTask(sub_819F7B4, 1); + gTasks[taskId].data[7] = swapScreen; + gTasks[taskId].data[6] = arg0.field1; + gTasks[taskId].func(taskId); + *arg1 = TRUE; +} + +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) +{ + FreeAndDestroyMonPicSprite(arg0.field0); + FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); + DestroySprite(&gSprites[arg0.field1]); + *arg1 = FALSE; +} + +static void Task_SwapCantHaveSameMons(u8 taskId) +{ + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0]++; + break; + case 1: + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0]++; + } + break; + case 2: + if (sFactorySwapScreen->unk30 != TRUE) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + } + break; + case 3: + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + gTasks[taskId].data[0]++; + break; + case 4: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + gTasks[taskId].func = Task_HandleSwapScreenChooseMons; + break; + } +} + +static bool8 Swap_AlreadyHasSameSpecies(u8 monId) +{ + u8 i; + u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + + for (i = 0; i < 3; i++) + { + if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) + return TRUE; + } + return FALSE; +} + +static void sub_819F600(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded) + { + sprite->invisible = TRUE; + taskId = CreateTask(sub_819F69C, 1); + gTasks[taskId].data[7] = sprite->data[7]; + gTasks[taskId].func(taskId); + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819F654(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + if (sprite->data[7] == TRUE) + sFactorySwapScreen->unk30 = FALSE; + else + sub_819BE20(FALSE); + DestroySprite(sprite); + } +} + +static void sub_819F69C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + // UB: Should not use the task after it has been deleted. + if (gTasks[taskId].data[7] == TRUE) + Swap_ShowMonSprite(); + else + Summary_ShowMonSprite(); + return; + } + task->data[0]++; +} + +static void sub_819F7B4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[task->data[6]].data[7] = task->data[7]; + gSprites[task->data[6]].invisible = FALSE; + gSprites[task->data[6]].callback = sub_819F654; + StartSpriteAffineAnim(&gSprites[task->data[6]], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void Swap_ShowMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + if (!sFactorySwapScreen->inEnemyScreen) + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + else + mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; + + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + sFactorySwapScreen->unk30 = FALSE; +} diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 8f17d488e..80e1574a4 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -29,7 +29,7 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8 gUnknown_0831C604[]; -extern const u8 * const gBattleAnims_VariousTable[]; +extern const u8 * const gBattleAnims_General[]; extern const u8 * const gBattleAnims_Special[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonBackPicTable[]; @@ -47,11 +47,11 @@ extern const u32 gUnknown_08C093F0[]; extern const u32 gSubstituteDollTilemap[]; extern const u32 gSubstituteDollGfx[]; extern const u16 gSubstituteDollPal[]; -extern const u8 gUnknown_08C1F1C8[]; -extern const u8 gUnknown_08C1F46C[]; -extern const u8 gUnknown_08C1F5E8[]; -extern const u8 gUnknown_08C1F76C[]; -extern const u8 gUnknown_08C1F8E8[]; +extern const u8 gHealthboxSinglesPlayerGfx[]; +extern const u8 gHealthboxSinglesOpponentGfx[]; +extern const u8 gHealthboxDoublesPlayerGfx[]; +extern const u8 gHealthboxDoublesOpponentGfx[]; +extern const u8 gHealthboxSafariGfx[]; extern const u8 gBlankGfxCompressed[]; extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; @@ -72,29 +72,29 @@ static void ClearSpritesBattlerHealthboxAnimData(void); // const rom data static const struct CompressedSpriteSheet sSpriteSheet_SinglesPlayerHealthbox = { - gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE + gHealthboxSinglesPlayerGfx, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE }; static const struct CompressedSpriteSheet sSpriteSheet_SinglesOpponentHealthbox = { - gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE + gHealthboxSinglesOpponentGfx, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE }; static const struct CompressedSpriteSheet sSpriteSheets_DoublesPlayerHealthbox[2] = { - {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE}, - {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE} + {gHealthboxDoublesPlayerGfx, 0x800, TAG_HEALTHBOX_PLAYER1_TILE}, + {gHealthboxDoublesPlayerGfx, 0x800, TAG_HEALTHBOX_PLAYER2_TILE} }; static const struct CompressedSpriteSheet sSpriteSheets_DoublesOpponentHealthbox[2] = { - {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE}, - {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE} + {gHealthboxDoublesOpponentGfx, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE}, + {gHealthboxDoublesOpponentGfx, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE} }; static const struct CompressedSpriteSheet sSpriteSheet_SafariHealthbox = { - gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE + gHealthboxSafariGfx, 0x1000, TAG_HEALTHBOX_SAFARI_TILE }; static const struct CompressedSpriteSheet sSpriteSheets_HealthBar[MAX_BATTLERS_COUNT] = @@ -437,7 +437,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de gBattleAnimAttacker = atkBattler; gBattleAnimTarget = defBattler; gBattleSpritesDataPtr->animationData->animArg = argument; - LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE); + LaunchBattleAnimation(gBattleAnims_General, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); gTasks[taskId].tBattlerId = activeBattler; gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 1; @@ -899,14 +899,14 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform if (IsContest()) { position = 0; - targetSpecies = gContestResources->field_18->field_2; - personalityValue = gContestResources->field_18->field_8; - otId = gContestResources->field_18->field_C; + targetSpecies = gContestResources->field_18->unk2; + personalityValue = gContestResources->field_18->unk8; + otId = gContestResources->field_18->unkC; HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], gMonSpritesGfxPtr->sprites[0], targetSpecies, - gContestResources->field_18->field_10); + gContestResources->field_18->unk10); } else { @@ -1173,7 +1173,7 @@ void SpriteCB_EnemyShadow(struct Sprite *shadowSprite) void SpriteCB_SetInvisible(struct Sprite *sprite) { - sprite->invisible = 1; + sprite->invisible = TRUE; } void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species) diff --git a/src/battle_interface.c b/src/battle_interface.c index 278edb6f4..d2750bf9d 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -974,13 +974,13 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId) gSprites[healthboxLeftSpriteId].hMain_HealthBarSpriteId = healthbarSpriteId; gSprites[healthboxLeftSpriteId].hMain_Battler = battlerId; - gSprites[healthboxLeftSpriteId].invisible = 1; + gSprites[healthboxLeftSpriteId].invisible = TRUE; - gSprites[healthboxRightSpriteId].invisible = 1; + gSprites[healthboxRightSpriteId].invisible = TRUE; healthBarSpritePtr->hBar_HealthBoxSpriteId = healthboxLeftSpriteId; healthBarSpritePtr->hBar_Data6 = data6; - healthBarSpritePtr->invisible = 1; + healthBarSpritePtr->invisible = TRUE; return healthboxLeftSpriteId; } @@ -1058,16 +1058,16 @@ void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 oldV void SetHealthboxSpriteInvisible(u8 healthboxSpriteId) { - gSprites[healthboxSpriteId].invisible = 1; - gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = 1; - gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 1; + gSprites[healthboxSpriteId].invisible = TRUE; + gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = TRUE; + gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = TRUE; } void SetHealthboxSpriteVisible(u8 healthboxSpriteId) { - gSprites[healthboxSpriteId].invisible = 0; - gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = 0; - gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 0; + gSprites[healthboxSpriteId].invisible = FALSE; + gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = FALSE; + gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = FALSE; } static void UpdateSpritePos(u8 spriteId, s16 x, s16 y) @@ -2589,7 +2589,7 @@ static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, color[1] = 1; color[2] = 3; - AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, color, -1, str); + AddTextPrinterParameterized4(winId, 0, x, y, 0, 0, color, -1, str); *windowId = winId; return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA)); diff --git a/src/battle_main.c b/src/battle_main.c index c31fb48d5..8f5d39055 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -219,7 +219,7 @@ EWRAM_DATA u8 gCurrMovePos = 0; EWRAM_DATA u8 gChosenMovePos = 0; EWRAM_DATA u16 gCurrentMove = 0; EWRAM_DATA u16 gChosenMove = 0; -EWRAM_DATA u16 gRandomMove = 0; +EWRAM_DATA u16 gCalledMove = 0; EWRAM_DATA s32 gBattleMoveDamage = 0; EWRAM_DATA s32 gHpDealt = 0; EWRAM_DATA s32 gTakenDmg[MAX_BATTLERS_COUNT] = {0}; @@ -734,7 +734,7 @@ static void SetPlayerBerryDataInBattleStruct(void) if (IsEnigmaBerryValid() == TRUE) { - for (i = 0; i < BERRY_NAME_COUNT - 1; i++) + for (i = 0; i < BERRY_NAME_LENGTH; i++) battleBerry->name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i]; battleBerry->name[i] = EOS; @@ -748,7 +748,7 @@ static void SetPlayerBerryDataInBattleStruct(void) { const struct Berry *berryData = GetBerryInfo(ItemIdToBerryType(ITEM_ENIGMA_BERRY)); - for (i = 0; i < BERRY_NAME_COUNT - 1; i++) + for (i = 0; i < BERRY_NAME_LENGTH; i++) battleBerry->name[i] = berryData->name[i]; battleBerry->name[i] = EOS; @@ -769,7 +769,7 @@ static void SetAllPlayersBerryData(void) { if (IsEnigmaBerryValid() == TRUE) { - for (i = 0; i < BERRY_NAME_COUNT - 1; i++) + for (i = 0; i < BERRY_NAME_LENGTH; i++) { gEnigmaBerries[0].name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i]; gEnigmaBerries[2].name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i]; @@ -792,7 +792,7 @@ static void SetAllPlayersBerryData(void) { const struct Berry *berryData = GetBerryInfo(ItemIdToBerryType(ITEM_ENIGMA_BERRY)); - for (i = 0; i < BERRY_NAME_COUNT - 1; i++) + for (i = 0; i < BERRY_NAME_LENGTH; i++) { gEnigmaBerries[0].name[i] = berryData->name[i]; gEnigmaBerries[2].name[i] = berryData->name[i]; @@ -830,7 +830,7 @@ static void SetAllPlayersBerryData(void) src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2); battlerId = gLinkPlayers[i].id; - for (j = 0; j < BERRY_NAME_COUNT - 1; j++) + for (j = 0; j < BERRY_NAME_LENGTH; j++) gEnigmaBerries[battlerId].name[j] = src->name[j]; gEnigmaBerries[battlerId].name[j] = EOS; @@ -847,7 +847,7 @@ static void SetAllPlayersBerryData(void) { src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2); - for (j = 0; j < BERRY_NAME_COUNT - 1; j++) + for (j = 0; j < BERRY_NAME_LENGTH; j++) { gEnigmaBerries[i].name[j] = src->name[j]; gEnigmaBerries[i + 2].name[j] = src->name[j]; @@ -877,7 +877,7 @@ static void sub_8036EB8(u8 arg0, u8 arg1) if (gBlockRecvBuffer[0][0] == 256) { if (arg1 == 0) - gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; var++; @@ -896,7 +896,7 @@ static void sub_8036EB8(u8 arg0, u8 arg1) if (i == arg0) { if (arg1 == 0) - gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; var++; @@ -916,7 +916,7 @@ static void sub_8036EB8(u8 arg0, u8 arg1) } if (i == arg0) - gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; } @@ -979,7 +979,7 @@ static void CB2_HandleStartBattle(void) else { if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - gBattleTypeFlags |= BATTLE_TYPE_WILD; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER; gBattleCommunication[MULTIUSE_STATE] = 15; SetAllPlayersBerryData(); } @@ -1087,7 +1087,7 @@ static void CB2_HandleStartBattle(void) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[enemyMultiplayerId], sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; } @@ -1181,7 +1181,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) else { if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - gBattleTypeFlags |= BATTLE_TYPE_WILD; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER; gBattleCommunication[MULTIUSE_STATE] = 13; SetAllPlayersBerryData(); } @@ -1340,7 +1340,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[enemyMultiplayerId], sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; } @@ -1568,7 +1568,7 @@ static void CB2_HandleStartMultiBattle(void) else { if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - gBattleTypeFlags |= BATTLE_TYPE_WILD; + gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER; gBattleCommunication[MULTIUSE_STATE] = 7; SetAllPlayersBerryData(); } @@ -1920,7 +1920,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER - | BATTLE_TYPE_x4000000))) + | BATTLE_TYPE_TRAINER_HILL))) { if (firstTrainer == TRUE) ZeroEnemyPartyMons(); @@ -2055,7 +2055,7 @@ void VBlankCB_Battle(void) ScanlineEffect_InitHBlankDmaTransfer(); } -void nullsub_17(void) +void nullsub_17(struct Sprite *sprite) { } @@ -3302,7 +3302,7 @@ static void BattleIntroGetMonsData(void) { case 0: gActiveBattler = gBattleCommunication[1]; - BtlController_EmitGetMonData(0, 0, 0); + BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[MULTIUSE_STATE]++; break; @@ -3385,7 +3385,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 - | BATTLE_TYPE_x4000000))) + | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } @@ -3398,7 +3398,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 - | BATTLE_TYPE_x4000000))) + | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } @@ -3709,7 +3709,7 @@ static void BattleIntroRecordMonsToDex(void) | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 - | BATTLE_TYPE_x4000000))) + | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } @@ -3888,7 +3888,7 @@ static void TryDoEventsBeforeFirstTurn(void) // Check all switch in items having effect from the fastest mon to slowest. while (gBattleStruct->switchInItemsCounter < gBattlersCount) { - if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBattlerByTurnOrder[gBattleStruct->switchInItemsCounter], 0) != 0) + if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBattlerByTurnOrder[gBattleStruct->switchInItemsCounter], FALSE)) effect++; gBattleStruct->switchInItemsCounter++; @@ -4326,7 +4326,7 @@ static void HandleTurnActionSelectionState(void) } if (gBattleTypeFlags & BATTLE_TYPE_TRAINER - && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) + && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL) && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { gSelectionBattleScripts[gActiveBattler] = BattleScript_AskIfWantsToForfeitMatch; @@ -4597,7 +4597,7 @@ static void sub_803CDF8(void) void SwapTurnOrder(u8 id1, u8 id2) { u32 temp; - + SWAP(gActionsByTurnOrder[id1], gActionsByTurnOrder[id2], temp); SWAP(gBattlerByTurnOrder[id1], gBattlerByTurnOrder[id2], temp); } @@ -4978,7 +4978,7 @@ static void HandleEndTurn_BattleWon(void) gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER - && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER)) + && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_EREADER_TRAINER)) { BattleStopLowHpSound(); gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon; @@ -5069,7 +5069,7 @@ static void HandleEndTurn_RanFromBattle(void) gBattleOutcome = B_OUTCOME_FORFEITED; gSaveBlock2Ptr->frontier.field_CA9_b = 1; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeited; gBattleOutcome = B_OUTCOME_FORFEITED; @@ -5624,7 +5624,7 @@ bool8 TryRunFromBattle(u8 battler) effect++; } } - else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleTypeFlags & BATTLE_TYPE_TRAINER) + else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL) && gBattleTypeFlags & BATTLE_TYPE_TRAINER) { effect++; } diff --git a/src/battle_message.c b/src/battle_message.c index 78b9ac53b..a5f549733 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -17,6 +17,7 @@ #include "menu.h" #include "recorded_battle.h" #include "international_string_util.h" +#include "battle_frontier_2.h" struct BattleWindowText { @@ -46,13 +47,12 @@ extern const u8 gText_PkmnTransferredLanettesPC[]; extern u8 GetFrontierBrainTrainerClass(void); // battle_frontier_2 extern u8 GetFrontierOpponentClass(u16 trainerId); // battle_tower -extern u8 sub_81D5530(u16 trainerId); // pokenav +extern u8 GetTrainerHillOpponentClass(u16 trainerId); // pokenav extern u8 GetEreaderTrainerClassId(void); // battle_tower extern void CopyFrontierBrainTrainerName(u8 *txtPtr); // battle_frontier_2 -extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav +extern void GetTrainerHillTrainerName(u8 *txtPtr, u16 trainerId); // pokenav extern void GetEreaderTrainerName(u8 *txtPtr); -extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2 -extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav +extern void CopyTrainerHillTrainerText(u8 arg0, u16 trainerId); // pokenav extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); // this file's functions @@ -334,14 +334,14 @@ static const u8 sText_GotAwaySafely[] = _("{PLAY_SE 0x0011}Got away safely!\p"); static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); static const u8 sText_WildPkmnFled[] = _("{PLAY_SE 0x0011}Wild {B_BUFF1} fled!"); -static const u8 sText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_20}!"); -static const u8 sText_TwoLinkTrainersDefeated[] = _("Player beat {B_20}\nand {B_21}!"); -static const u8 sText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_20}!"); -static const u8 sText_PlayerLostToTwo[] = _("Player lost to {B_20}\nand {B_21}!"); -static const u8 sText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_20}!"); -static const u8 sText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_20} and {B_21}!"); -static const u8 sText_WildFled[] = _("{PLAY_SE 0x0011}{B_20} fled!"); -static const u8 sText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_20} and\n{B_21} fled!"); +static const u8 sText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_LINK_OPPONENT1_NAME}!"); +static const u8 sText_TwoLinkTrainersDefeated[] = _("Player beat {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); +static const u8 sText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_LINK_OPPONENT1_NAME}!"); +static const u8 sText_PlayerLostToTwo[] = _("Player lost to {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); +static const u8 sText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME}!"); +static const u8 sText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}!"); +static const u8 sText_WildFled[] = _("{PLAY_SE 0x0011}{B_LINK_OPPONENT1_NAME} fled!"); +static const u8 sText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_LINK_OPPONENT1_NAME} and\n{B_LINK_OPPONENT2_NAME} fled!"); static const u8 sText_NoRunningFromTrainers[] = _("No! There’s no running\nfrom a TRAINER battle!\p"); static const u8 sText_CantEscape[] = _("Can’t escape!\p"); static const u8 sText_DontLeaveBirch[] = _("PROF. BIRCH: Don’t leave me like this!\p"); @@ -398,33 +398,33 @@ static const u8 sText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appea static const u8 sText_WildPkmnAppearedPause[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}"); static const u8 sText_TwoWildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME} appeared!\p"); static const u8 sText_Trainer1WantsToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwould like to battle!\p"); -static const u8 sText_LinkTrainerWantsToBattle[] = _("{B_20}\nwants to battle!"); -static const u8 sText_TwoLinkTrainersWantToBattle[] = _("{B_20} and {B_21}\nwant to battle!"); +static const u8 sText_LinkTrainerWantsToBattle[] = _("{B_LINK_OPPONENT1_NAME}\nwants to battle!"); +static const u8 sText_TwoLinkTrainersWantToBattle[] = _("{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}\nwant to battle!"); static const u8 sText_Trainer1SentOutPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!"); static const u8 sText_Trainer1SentOutTwoPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); static const u8 sText_Trainer1SentOutPkmn2[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_BUFF1}!"); -static const u8 sText_LinkTrainerSentOutPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME}!"); -static const u8 sText_LinkTrainerSentOutTwoPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); -static const u8 sText_TwoLinkTrainersSentOutPkmn[] = _("{B_20} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_21} sent out {B_LINK_OPPONENT_MON2_NAME}!"); -static const u8 sText_LinkTrainerSentOutPkmn2[] = _("{B_20} sent out\n{B_BUFF1}!"); -static const u8 sText_LinkTrainerMultiSentOutPkmn[] = _("{B_22} sent out\n{B_BUFF1}!"); +static const u8 sText_LinkTrainerSentOutPkmn[] = _("{B_LINK_OPPONENT1_NAME} sent out\n{B_OPPONENT_MON1_NAME}!"); +static const u8 sText_LinkTrainerSentOutTwoPkmn[] = _("{B_LINK_OPPONENT1_NAME} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); +static const u8 sText_TwoLinkTrainersSentOutPkmn[] = _("{B_LINK_OPPONENT1_NAME} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_LINK_OPPONENT2_NAME} sent out {B_LINK_OPPONENT_MON2_NAME}!"); +static const u8 sText_LinkTrainerSentOutPkmn2[] = _("{B_LINK_OPPONENT1_NAME} sent out\n{B_BUFF1}!"); +static const u8 sText_LinkTrainerMultiSentOutPkmn[] = _("{B_LINK_SCR_TRAINER_NAME} sent out\n{B_BUFF1}!"); static const u8 sText_GoPkmn[] = _("Go! {B_PLAYER_MON1_NAME}!"); static const u8 sText_GoTwoPkmn[] = _("Go! {B_PLAYER_MON1_NAME} and\n{B_PLAYER_MON2_NAME}!"); static const u8 sText_GoPkmn2[] = _("Go! {B_BUFF1}!"); static const u8 sText_DoItPkmn[] = _("Do it! {B_BUFF1}!"); static const u8 sText_GoForItPkmn[] = _("Go for it, {B_BUFF1}!"); static const u8 sText_YourFoesWeakGetEmPkmn[] = _("Your foe’s weak!\nGet ’em, {B_BUFF1}!"); -static const u8 sText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_1F} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!"); +static const u8 sText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_LINK_PARTNER_NAME} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!"); static const u8 sText_PkmnThatsEnough[] = _("{B_BUFF1}, that’s enough!\nCome back!"); static const u8 sText_PkmnComeBack[] = _("{B_BUFF1}, come back!"); static const u8 sText_PkmnOkComeBack[] = _("{B_BUFF1}, OK!\nCome back!"); static const u8 sText_PkmnGoodComeBack[] = _("{B_BUFF1}, good!\nCome back!"); static const u8 sText_Trainer1WithdrewPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwithdrew {B_BUFF1}!"); -static const u8 sText_LinkTrainer1WithdrewPkmn[] = _("{B_20} withdrew\n{B_BUFF1}!"); -static const u8 sText_LinkTrainer2WithdrewPkmn[] = _("{B_22} withdrew\n{B_BUFF1}!"); +static const u8 sText_LinkTrainer1WithdrewPkmn[] = _("{B_LINK_OPPONENT1_NAME} withdrew\n{B_BUFF1}!"); +static const u8 sText_LinkTrainer2WithdrewPkmn[] = _("{B_LINK_SCR_TRAINER_NAME} withdrew\n{B_BUFF1}!"); static const u8 sText_WildPkmnPrefix[] = _("Wild "); static const u8 sText_FoePkmnPrefix[] = _("Foe "); -static const u8 sText_EmptyString8[] = _( ""); +static const u8 sText_EmptyString8[] = _(""); static const u8 sText_FoePkmnPrefix2[] = _("Foe"); static const u8 sText_AllyPkmnPrefix[] = _("Ally"); static const u8 sText_FoePkmnPrefix3[] = _("Foe"); @@ -1321,8 +1321,8 @@ static const u8 sText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_T static const u8 sText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?"); const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was recorded\non the FRONTIER PASS."); -static const u8 sText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}"); -static const u8 sText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}"); +static const u8 sText_LinkTrainerWantsToBattlePause[] = _("{B_LINK_OPPONENT1_NAME}\nwants to battle!{PAUSE 49}"); +static const u8 sText_TwoLinkTrainersWantToBattlePause[] = _("{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}\nwant to battle!{PAUSE 49}"); // This is four lists of moves which use a different attack string in Japanese // to the default. See the documentation for ChooseTypeOfMoveUsedString for more detail. @@ -2303,13 +2303,13 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) u32 dstID = 0; // if they used dstID, why not use srcID as well? const u8 *toCpy = NULL; u8 text[30]; - u8 multiplayerID; + u8 multiplayerId; s32 i; if (gBattleTypeFlags & BATTLE_TYPE_x2000000) - multiplayerID = gUnknown_0203C7B4; + multiplayerId = gUnknown_0203C7B4; else - multiplayerID = GetMultiplayerId(); + multiplayerId = GetMultiplayerId(); while (*src != EOS) { @@ -2383,25 +2383,25 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) toCpy = text; break; case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name - GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerId].id]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 1]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerId].id ^ 1]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name - GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 2]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerId].id ^ 2]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 3]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerId].id ^ 3]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; @@ -2513,8 +2513,8 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) toCpy = gTrainerClassNames[GetFrontierBrainTrainerClass()]; else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_A)]; - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) - toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_A)]; + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) + toCpy = gTrainerClassNames[GetTrainerHillOpponentClass(gTrainerBattleOpponent_A)]; else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) toCpy = gTrainerClassNames[GetEreaderTrainerClassId()]; else @@ -2531,7 +2531,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) } else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) { - toCpy = gLinkPlayers[multiplayerID ^ BIT_SIDE].name; + toCpy = gLinkPlayers[multiplayerId ^ BIT_SIDE].name; } else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) { @@ -2543,9 +2543,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) GetFrontierTrainerName(text, gTrainerBattleOpponent_A); toCpy = text; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D5554(text, gTrainerBattleOpponent_A); + GetTrainerHillTrainerName(text, gTrainerBattleOpponent_A); toCpy = text; } else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) @@ -2558,19 +2558,19 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) toCpy = gTrainers[gTrainerBattleOpponent_A].trainerName; } break; - case B_TXT_1E: // link player name? - toCpy = gLinkPlayers[multiplayerID].name; + case B_TXT_LINK_PLAYER_NAME: // link player name + toCpy = gLinkPlayers[multiplayerId].name; break; - case B_TXT_1F: // link partner name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].id)].name; + case B_TXT_LINK_PARTNER_NAME: // link partner name + toCpy = gLinkPlayers[GetBattlerMultiplayerId(BATTLE_PARTNER(gLinkPlayers[multiplayerId].id))].name; break; - case B_TXT_20: // link opponent 1 name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].id)].name; + case B_TXT_LINK_OPPONENT1_NAME: // link opponent 1 name + toCpy = gLinkPlayers[GetBattlerMultiplayerId(BATTLE_OPPOSITE(gLinkPlayers[multiplayerId].id))].name; break; - case B_TXT_21: // link opponent 2 name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].id)].name; + case B_TXT_LINK_OPPONENT2_NAME: // link opponent 2 name + toCpy = gLinkPlayers[GetBattlerMultiplayerId(BATTLE_PARTNER(BATTLE_OPPOSITE(gLinkPlayers[multiplayerId].id)))].name; break; - case B_TXT_22: // link scripting active name + case B_TXT_LINK_SCR_TRAINER_NAME: // link scripting active name toCpy = gLinkPlayers[GetBattlerMultiplayerId(gBattleScripting.battler)].name; break; case B_TXT_PLAYER_NAME: // player name @@ -2582,12 +2582,12 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER1_LOSE_TEXT: // trainerA lose text if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - sub_81A36D0(2, gTrainerBattleOpponent_A); + CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_A); toCpy = gStringVar4; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D572C(4, gTrainerBattleOpponent_A); + CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_A); toCpy = gStringVar4; } else @@ -2598,12 +2598,12 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - sub_81A36D0(1, gTrainerBattleOpponent_A); + CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_A); toCpy = gStringVar4; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D572C(3, gTrainerBattleOpponent_A); + CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_A); toCpy = gStringVar4; } break; @@ -2655,8 +2655,8 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER2_CLASS: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_B)]; - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) - toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_B)]; + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) + toCpy = gTrainerClassNames[GetTrainerHillOpponentClass(gTrainerBattleOpponent_B)]; else toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_B].trainerClass]; break; @@ -2666,9 +2666,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) GetFrontierTrainerName(text, gTrainerBattleOpponent_B); toCpy = text; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D5554(text, gTrainerBattleOpponent_B); + GetTrainerHillTrainerName(text, gTrainerBattleOpponent_B); toCpy = text; } else @@ -2679,12 +2679,12 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER2_LOSE_TEXT: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - sub_81A36D0(2, gTrainerBattleOpponent_B); + CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_B); toCpy = gStringVar4; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D572C(4, gTrainerBattleOpponent_B); + CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_B); toCpy = gStringVar4; } else @@ -2695,12 +2695,12 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER2_WIN_TEXT: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - sub_81A36D0(1, gTrainerBattleOpponent_B); + CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_B); toCpy = gStringVar4; } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { - sub_81D572C(3, gTrainerBattleOpponent_B); + CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_B); toCpy = gStringVar4; } break; diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 46ba50792..e8ff7cce7 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -42,6 +42,7 @@ extern const u8 gUnknown_08D9ADD0[]; extern const u8 gUnknown_08D9AE04[]; extern const u8 gUnknown_08D9AF44[]; extern const u16 gUnknown_0860F074[]; +extern const u8 gBattleFrontierGfx_PyramidBag[]; // This file's functions. static void Task_HandlePyramidBagInput(u8 taskId); @@ -193,24 +194,155 @@ static const u8 sColorTable[][3] = static const struct WindowTemplate gUnknown_0861F328[] = { - {0x00, 0x0e, 0x02, 0x0f, 0x10, 0x0f, 0x001e}, - {0x00, 0x00, 0x0d, 0x0e, 0x06, 0x0f, 0x010e}, - {0x01, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x0162}, - {0x01, 0x18, 0x11, 0x05, 0x02, 0x0f, 0x01ce}, + { + .priority = 0, + .tilemapLeft = 14, + .tilemapTop = 2, + .width = 15, + .height = 16, + .paletteNum = 15, + .baseBlock = 30 + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 270 + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 354 + }, + { + .priority = 1, + .tilemapLeft = 24, + .tilemapTop = 17, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 462 + }, DUMMY_WIN_TEMPLATE, }; static const struct WindowTemplate gUnknown_0861F350[] = { - {0x01, 0x16, 0x11, 0x07, 0x02, 0x0f, 0x01d8}, - {0x01, 0x16, 0x0f, 0x07, 0x04, 0x0f, 0x01d8}, - {0x01, 0x0f, 0x0f, 0x0e, 0x04, 0x0f, 0x01d8}, - {0x01, 0x0f, 0x0d, 0x0e, 0x06, 0x0f, 0x01d8}, - {0x01, 0x18, 0x0f, 0x05, 0x04, 0x0f, 0x01d8}, + { + .priority = 1, + .tilemapLeft = 22, + .tilemapTop = 17, + .width = 7, + .height = 2, + .paletteNum = 15, + .baseBlock = 472 + }, + { + .priority = 1, + .tilemapLeft = 22, + .tilemapTop = 15, + .width = 7, + .height = 4, + .paletteNum = 15, + .baseBlock = 472 + }, + { + .priority = 1, + .tilemapLeft = 15, + .tilemapTop = 15, + .width = 14, + .height = 4, + .paletteNum = 15, + .baseBlock = 472 + }, + { + .priority = 1, + .tilemapLeft = 15, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 472 + }, + { + .priority = 1, + .tilemapLeft = 24, + .tilemapTop = 15, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 472 + }, +}; + +static const struct OamData gOamData_861F378 = +{ + .y = 0, + .affineMode = 1, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd gSpriteAnim_861F380[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +static const union AnimCmd * const gSpriteAnimTable_861F388[] = +{ + gSpriteAnim_861F380, }; -extern const struct CompressedSpriteSheet gUnknown_0861F3CC; -extern const struct SpriteTemplate gUnknown_0861F3D4; +static const union AffineAnimCmd gSpriteAffineAnim_861F38C[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gSpriteAffineAnim_861F39C[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 254, 2), + AFFINEANIMCMD_FRAME(0, 0, 2, 4), + AFFINEANIMCMD_FRAME(0, 0, 254, 4), + AFFINEANIMCMD_FRAME(0, 0, 2, 2), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gSpriteAffineAnimTable_861F3C4[] = +{ + gSpriteAffineAnim_861F38C, + gSpriteAffineAnim_861F39C, +}; + +static const struct CompressedSpriteSheet gUnknown_0861F3CC = {gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024}; + +static const struct SpriteTemplate gUnknown_0861F3D4 = +{ + .tileTag = 0x1024, + .paletteTag = 0x1024, + .oam = &gOamData_861F378, + .anims = gSpriteAnimTable_861F388, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_861F3C4, + .callback = SpriteCallbackDummy +}; // code void sub_81C4EEC(void) @@ -997,7 +1129,7 @@ static void sub_81C6404(void) StringExpandPlaceholders(gStringVar4, gText_xVar1); sub_81C6CEC(3); x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28); - PrintTextOnWindow(3, 1, gStringVar4, x, 2, 0, NULL); + AddTextPrinterParameterized(3, 1, gStringVar4, x, 2, 0, NULL); } static void sub_81C645C(s16 value) @@ -1007,7 +1139,7 @@ static void sub_81C645C(s16 value) ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_xVar1); x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28); - PrintTextOnWindow(3, 1, gStringVar4, x, 2, 0, NULL); + AddTextPrinterParameterized(3, 1, gStringVar4, x, 2, 0, NULL); } static void sub_81C64B4(u8 taskId) @@ -1280,12 +1412,12 @@ static void sub_81C6BD8(void) static void PrintOnWindow_Font1(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) { - AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src); + AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src); } static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) { - AddTextPrinterParameterized2(windowId, 7, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src); + AddTextPrinterParameterized4(windowId, 7, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src); } static void sub_81C6CEC(u8 windowId) diff --git a/src/battle_records.c b/src/battle_records.c index 8e9d045cb..feaec74db 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -64,11 +64,28 @@ static const struct BgTemplate sTrainerHillRecordsBgTemplates[] = static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] = { - {0x0, 0x2, 0x1, 0x1A, 0x12, 0xF, 0x14}, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 26, + .height = 18, + .paletteNum = 15, + .baseBlock = 20 + }, DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate sLinkBattleRecordsWindow = {0x0, 0x2, 0x1, 0x1A, 0x11, 0xF, 0x1}; +static const struct WindowTemplate sLinkBattleRecordsWindow = +{ + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 26, + .height = 17, + .paletteNum = 15, + .baseBlock = 1 +}; static const u8 sText_DashesNoPlayer[] = _("-------"); static const u8 sText_DashesNoScore[] = _("----"); @@ -107,7 +124,7 @@ static s32 FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name for (i = 0; i < LINK_B_RECORDS_COUNT; i++) { - if (!StringCompareN(records[i].name, name, OT_NAME_LENGTH) && records[i].trainerId == trainerId) + if (!StringCompareN(records[i].name, name, PLAYER_NAME_LENGTH) && records[i].trainerId == trainerId) return i; } @@ -198,7 +215,7 @@ static void UpdateLinkBattleRecords(struct LinkBattleRecords *records, const u8 { index = LINK_B_RECORDS_COUNT - 1; ClearLinkBattleRecord(&records->entries[index]); - StringCopyN(records->entries[index].name, name, OT_NAME_LENGTH); + StringCopyN(records->entries[index].name, name, PLAYER_NAME_LENGTH); records->entries[index].trainerId = trainerId; records->languages[index] = gLinkPlayers[battlerId].language; } @@ -266,7 +283,7 @@ static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records) StringExpandPlaceholders(gStringVar4, gText_TotalRecordWLD); x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 0x11, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 0x11, 0, NULL); } static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 language) @@ -274,10 +291,10 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 lan if (record->wins == 0 && record->losses == 0 && record->draws == 0) { // empty slot - PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL); - PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL); - PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL); - PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL); } else { @@ -285,16 +302,16 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 lan StringCopyN(gStringVar1, record->name, 7); ConvertInternationalString(gStringVar1, language); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL); } } @@ -308,11 +325,11 @@ void ShowLinkBattleRecords(void) StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults); x = GetStringCenterAlignXOffset(1, gStringVar4, 208); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, 0, NULL); PrintLinkBattleWinsLossesDraws(gSaveBlock1Ptr->linkBattleRecords.entries); StringExpandPlaceholders(gStringVar4, gText_WinLoseDraw); - PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, 0, 41, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 41, 0, NULL); for (i = 0; i < LINK_B_RECORDS_COUNT; i++) { diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 12a66df80..0422c11e3 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3,6 +3,7 @@ #include "constants/battle_move_effects.h" #include "constants/battle_script_commands.h" #include "battle_message.h" +#include "battle_anim.h" #include "battle_ai_script_commands.h" #include "battle_scripts.h" #include "constants/moves.h" @@ -190,7 +191,7 @@ static void atk5F_swapattackerwithtarget(void); static void atk60_incrementgamestat(void); static void atk61_drawpartystatussummary(void); static void atk62_hidepartystatussummary(void); -static void atk63_jumptorandomattack(void); +static void atk63_jumptocalledmove(void); static void atk64_statusanimation(void); static void atk65_status2animation(void); static void atk66_chosenstatusanimation(void); @@ -442,7 +443,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk60_incrementgamestat, atk61_drawpartystatussummary, atk62_hidepartystatussummary, - atk63_jumptorandomattack, + atk63_jumptocalledmove, atk64_statusanimation, atk65_status2animation, atk66_chosenstatusanimation, @@ -700,7 +701,7 @@ static const u8* const sMoveEffectBS_Ptrs[] = BattleScript_MoveEffectPayDay, // MOVE_EFFECT_PAYDAY BattleScript_MoveEffectSleep, // MOVE_EFFECT_CHARGING BattleScript_MoveEffectWrap, // MOVE_EFFECT_WRAP - BattleScript_MoveEffectRecoil33, // MOVE_EFFECT_RECOIL_25 + BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_25 BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_PLUS_1 BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_PLUS_1 BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_PLUS_1 @@ -724,7 +725,7 @@ static const u8* const sMoveEffectBS_Ptrs[] = BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAPIDSPIN BattleScript_MoveEffectSleep, // MOVE_EFFECT_REMOVE_PARALYSIS BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_DEF_DOWN - BattleScript_MoveEffectRecoil33, // MOVE_EFFECT_RECOIL_33_PARALYSIS + BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_33 }; static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; @@ -2739,7 +2740,7 @@ void SetMoveEffect(bool8 primary, u8 certain) break; case MOVE_EFFECT_STEAL_ITEM: { - if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { gBattlescriptCurrInstr++; break; @@ -2843,7 +2844,7 @@ void SetMoveEffect(bool8 primary, u8 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_AtkDefDown; break; - case MOVE_EFFECT_RECOIL_33_PARALYSIS: // Volt Tackle + case MOVE_EFFECT_RECOIL_33: // Double Edge gBattleMoveDamage = gHpDealt / 3; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -3268,7 +3269,7 @@ static void atk23_getexp(void) if (GetBattlerSide(gBattlerFainted) != B_SIDE_OPPONENT || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 - | BATTLE_TYPE_x4000000 + | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_SAFARI | BATTLE_TYPE_BATTLE_TOWER @@ -4381,16 +4382,16 @@ static void atk47_setgraphicalstatchangevalues(void) switch (GET_STAT_BUFF_VALUE2(gBattleScripting.statChanger)) { case SET_STAT_BUFF_VALUE(1): // +1 - value = 0xF; + value = STAT_ANIM_PLUS1; break; case SET_STAT_BUFF_VALUE(2): // +2 - value = 0x27; + value = STAT_ANIM_PLUS2; break; case SET_STAT_BUFF_VALUE(1) | STAT_BUFF_NEGATIVE: // -1 - value = 0x16; + value = STAT_ANIM_MINUS1; break; case SET_STAT_BUFF_VALUE(2) | STAT_BUFF_NEGATIVE: // -2 - value = 0x2E; + value = STAT_ANIM_MINUS2; break; } gBattleScripting.animArg1 = GET_STAT_BUFF_ID(gBattleScripting.statChanger) + value - 1; @@ -4412,9 +4413,9 @@ static void atk48_playstatchangeanimation(void) { s16 startingStatAnimId; if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - startingStatAnimId = 0x2D; + startingStatAnimId = STAT_ANIM_MINUS2 - 1; else - startingStatAnimId = 0x15; + startingStatAnimId = STAT_ANIM_MINUS1 - 1; while (statsToCheck != 0) { @@ -4447,18 +4448,18 @@ static void atk48_playstatchangeanimation(void) if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - statAnimId = 0x3A; + statAnimId = STAT_ANIM_MULTIPLE_MINUS2; else - statAnimId = 0x39; + statAnimId = STAT_ANIM_MULTIPLE_MINUS1; } } else // goes up { s16 startingStatAnimId; if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - startingStatAnimId = 0x26; + startingStatAnimId = STAT_ANIM_PLUS2 - 1; else - startingStatAnimId = 0xE; + startingStatAnimId = STAT_ANIM_PLUS1 - 1; while (statsToCheck != 0) { @@ -4473,9 +4474,9 @@ static void atk48_playstatchangeanimation(void) if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - statAnimId = 0x38; + statAnimId = STAT_ANIM_MULTIPLE_PLUS2; else - statAnimId = 0x37; + statAnimId = STAT_ANIM_MULTIPLE_PLUS1; } } @@ -4497,20 +4498,38 @@ static void atk48_playstatchangeanimation(void) } } -#define ATK49_LAST_CASE 17 +enum +{ + ATK49_RAGE, + ATK49_DEFROST, + ATK49_SYNCHRONIZE_TARGET, + ATK49_MOVE_END_ABILITIES, + ATK49_STATUS_IMMUNITY_ABILITIES, + ATK49_SYNCHRONIZE_ATTACKER, + ATK49_CHOICE_MOVE, + ATK49_CHANGED_ITEMS, + ATK49_ATTACKER_INVISIBLE, + ATK49_ATTACKER_VISIBLE, + ATK49_TARGET_VISIBLE, + ATK49_ITEM_EFFECTS_ALL, + ATK49_KINGSROCK_SHELLBELL, + ATK49_SUBSTITUTE, + ATK49_UPDATE_LAST_MOVES, + ATK49_MIRROR_MOVE, + ATK49_NEXT_TARGET, + ATK49_COUNT, +}; static void atk49_moveend(void) { s32 i; - bool32 effect; - u8 moveType; - u8 holdEffectAtk; - u16 *choicedMoveAtk; + bool32 effect = FALSE; + u8 moveType = 0; + u8 holdEffectAtk = 0; + u16 *choicedMoveAtk = NULL; u8 arg1, arg2; u16 originallyUsedMove; - effect = FALSE; - if (gChosenMove == 0xFFFF) originallyUsedMove = 0; else @@ -4531,7 +4550,7 @@ static void atk49_moveend(void) { switch (gBattleScripting.atk49_state) { - case 0: // rage check + case ATK49_RAGE: // rage check if (gBattleMons[gBattlerTarget].status2 & STATUS2_RAGE && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget) @@ -4545,7 +4564,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 1: // defrosting check + case ATK49_DEFROST: // defrosting check if (gBattleMons[gBattlerTarget].status1 & STATUS1_FREEZE && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget && gSpecialStatuses[gBattlerTarget].specialDmg @@ -4561,28 +4580,28 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 2: // target synchronize + case ATK49_SYNCHRONIZE_TARGET: // target synchronize if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBattlerTarget, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; - case 3: // contact abilities - if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBattlerTarget, 0, 0, 0)) + case ATK49_MOVE_END_ABILITIES: // Such as abilities activating on contact(Poison Spore, Rough Skin, etc.). + if (AbilityBattleEffects(ABILITYEFFECT_MOVE_END, gBattlerTarget, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; - case 4: // status immunities + case ATK49_STATUS_IMMUNITY_ABILITIES: // status immunities if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0)) effect = TRUE; // it loops through all battlers, so we increment after its done with all battlers else gBattleScripting.atk49_state++; break; - case 5: // attacker synchronize + case ATK49_SYNCHRONIZE_ATTACKER: // attacker synchronize if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBattlerAttacker, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; - case 6: // update choice band move + case ATK49_CHOICE_MOVE: // update choice band move if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF)) goto LOOP; @@ -4605,7 +4624,7 @@ static void atk49_moveend(void) gBattleScripting.atk49_state++; } break; - case 7: // changed held items + case ATK49_CHANGED_ITEMS: // changed held items for (i = 0; i < gBattlersCount; i++) { u16* changedItem = &gBattleStruct->changedItems[i]; @@ -4617,18 +4636,18 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 11: // item effects for all battlers - if (ItemBattleEffects(3, 0, FALSE)) + case ATK49_ITEM_EFFECTS_ALL: // item effects for all battlers + if (ItemBattleEffects(ITEMEFFECT_MOVE_END, 0, FALSE)) effect = TRUE; else gBattleScripting.atk49_state++; break; - case 12: // king's rock and shell bell - if (ItemBattleEffects(4, 0, FALSE)) + case ATK49_KINGSROCK_SHELLBELL: // king's rock and shell bell + if (ItemBattleEffects(ITEMEFFECT_KINGSROCK_SHELLBELL, 0, FALSE)) effect = TRUE; gBattleScripting.atk49_state++; break; - case 8: // make attacker sprite invisible + case ATK49_ATTACKER_INVISIBLE: // make attacker sprite invisible if (gStatuses3[gBattlerAttacker] & (STATUS3_SEMI_INVULNERABLE) && gHitMarker & HITMARKER_NO_ANIMATIONS) { @@ -4640,7 +4659,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 9: // make attacker sprite visible + case ATK49_ATTACKER_VISIBLE: // make attacker sprite visible if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT || !(gStatuses3[gBattlerAttacker] & (STATUS3_SEMI_INVULNERABLE)) || WasUnableToUseMove(gBattlerAttacker)) @@ -4655,7 +4674,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 10: // make target sprite visible + case ATK49_TARGET_VISIBLE: // make target sprite visible if (!gSpecialStatuses[gBattlerTarget].restoredBattlerSprite && gBattlerTarget < gBattlersCount && !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)) { @@ -4668,7 +4687,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 13: // update substitute + case ATK49_SUBSTITUTE: // update substitute for (i = 0; i < gBattlersCount; i++) { if (gDisableStructs[i].substituteHP == 0) @@ -4676,7 +4695,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 14: // This case looks interesting, although I am not certain what it does. Probably fine tunes edge cases. + case ATK49_UPDATE_LAST_MOVES: if (gHitMarker & HITMARKER_SWAP_ATTACKER_TARGET) { gActiveBattler = gBattlerAttacker; @@ -4725,7 +4744,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 15: // mirror move + case ATK49_MIRROR_MOVE: // mirror move if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker]) && gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS && gBattlerAttacker != gBattlerTarget && !(gHitMarker & HITMARKER_FAINTED(gBattlerTarget)) @@ -4746,7 +4765,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 16: // + case ATK49_NEXT_TARGET: // For moves hitting two opposing Pokemon. if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !gProtectStructs[gBattlerAttacker].chargingTurn && gBattleMoves[gCurrentMove].target == MOVE_TARGET_BOTH && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) @@ -4759,7 +4778,7 @@ static void atk49_moveend(void) gBattleScripting.atk49_state = 0; MoveValuesCleanUp(); BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); - gBattlescriptCurrInstr = BattleScript_82DB87D; + gBattlescriptCurrInstr = BattleScript_FlushMessageBox; return; } else @@ -4769,18 +4788,18 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case ATK49_LAST_CASE: + case ATK49_COUNT: break; } if (arg1 == 1 && effect == FALSE) - gBattleScripting.atk49_state = ATK49_LAST_CASE; + gBattleScripting.atk49_state = ATK49_COUNT; if (arg1 == 2 && arg2 == gBattleScripting.atk49_state) - gBattleScripting.atk49_state = ATK49_LAST_CASE; + gBattleScripting.atk49_state = ATK49_COUNT; - } while (gBattleScripting.atk49_state != ATK49_LAST_CASE && effect == FALSE); + } while (gBattleScripting.atk49_state != ATK49_COUNT && effect == FALSE); - if (gBattleScripting.atk49_state == ATK49_LAST_CASE && effect == FALSE) + if (gBattleScripting.atk49_state == ATK49_COUNT && effect == FALSE) gBattlescriptCurrInstr += 3; } @@ -4969,7 +4988,7 @@ static void atk4E_switchinanim(void) && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 - | BATTLE_TYPE_x4000000 + | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_FRONTIER))) HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -5550,8 +5569,8 @@ static void atk52_switchineffects(void) gDisableStructs[gActiveBattler].truantUnknownBit = 0; - if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBattler, 0, 0, 0) == 0 && - ItemBattleEffects(0, gActiveBattler, 0) == 0) + if (!AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBattler, 0, 0, 0) + && !ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gActiveBattler, FALSE)) { gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); @@ -6031,12 +6050,12 @@ static void atk62_hidepartystatussummary(void) gBattlescriptCurrInstr += 2; } -static void atk63_jumptorandomattack(void) +static void atk63_jumptocalledmove(void) { if (gBattlescriptCurrInstr[1]) - gCurrentMove = gRandomMove; + gCurrentMove = gCalledMove; else - gChosenMove = gCurrentMove = gRandomMove; + gChosenMove = gCurrentMove = gCalledMove; gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } @@ -8491,10 +8510,10 @@ static void atkA9_trychoosesleeptalkmove(void) movePosition = Random() & 3; } while ((gBitTable[movePosition] & unusableMovesBits)); - gRandomMove = gBattleMons[gBattlerAttacker].moves[movePosition]; + gCalledMove = gBattleMons[gBattlerAttacker].moves[movePosition]; gCurrMovePos = movePosition; gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBattlerTarget = GetMoveTarget(gRandomMove, 0); + gBattlerTarget = GetMoveTarget(gCalledMove, 0); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -9387,7 +9406,7 @@ static void atkD1_trysethelpinghand(void) static void atkD2_tryswapitems(void) // trick { // opponent can't swap items with player in regular battles - if (gBattleTypeFlags & BATTLE_TYPE_x4000000 + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL || (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER @@ -9719,8 +9738,8 @@ static void atkDE_asistattackselect(void) if (chooseableMovesNo) { gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gRandomMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8]; - gBattlerTarget = GetMoveTarget(gRandomMove, 0); + gCalledMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8]; + gBattlerTarget = GetMoveTarget(gCalledMove, 0); gBattlescriptCurrInstr += 5; } else diff --git a/src/battle_setup.c b/src/battle_setup.c index 17ab20ccd..f9fab3d17 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -75,7 +75,7 @@ extern void sub_81D6384(void); extern void sub_81D61E8(void); extern void sub_80982B8(void); extern void sub_81A9EDC(u16 a0); -extern void sub_81D572C(u8 a0, u16 arg1); +extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1); // this file's functions static void DoBattlePikeWildBattle(void); @@ -642,7 +642,7 @@ u8 BattleSetup_GetTerrainId(void) case MAP_TYPE_ROUTE: break; case MAP_TYPE_UNDERGROUND: - if (MetatileBehavior_IsMB_0B(tileBehavior)) + if (MetatileBehavior_IsIndoorEncounter(tileBehavior)) return BATTLE_TERRAIN_BUILDING; if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) return BATTLE_TERRAIN_POND; @@ -1281,7 +1281,7 @@ void BattleSetup_StartTrainerBattle(void) } else if (sub_81D5C18()) { - gBattleTypeFlags |= BATTLE_TYPE_x4000000; + gBattleTypeFlags |= BATTLE_TYPE_TRAINER_HILL; if (gNoOfApproachingTrainers == 2) sub_81D639C(); @@ -1370,9 +1370,9 @@ void ShowTrainerIntroSpeech(void) else if (sub_81D5C18()) { if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1) - sub_81D572C(2, sub_81D6180(gSpecialVar_LastTalked)); + CopyTrainerHillTrainerText(2, sub_81D6180(gSpecialVar_LastTalked)); else - sub_81D572C(2, sub_81D6180(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId)); + CopyTrainerHillTrainerText(2, sub_81D6180(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId)); sub_80982B8(); } diff --git a/src/battle_tent.c b/src/battle_tent.c index 516f3fc4d..e30cac386 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -1,13 +1,15 @@ #include "global.h" +#include "battle_tent.h" #include "overworld.h" #include "event_data.h" #include "region_map.h" #include "battle.h" #include "battle_setup.h" #include "battle_tower.h" -#include "battle_frontier_2.h" #include "random.h" #include "item.h" +#include "battle_factory.h" +#include "battle_frontier_2.h" #include "constants/items.h" #include "constants/region_map_sections.h" @@ -15,35 +17,40 @@ extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const u16 gBattleFrontierHeldItems[]; +extern u16 gUnknown_03006298[]; + // This file's functions. -void sub_81B99D4(void); -void sub_81B9A28(void); -void sub_81B9A44(void); -void sub_81B9A60(void); -void sub_81B9A90(void); -void sub_81B9ABC(void); -void sub_81B9B00(void); -void sub_81B9B28(void); -void sub_81B9BA0(void); -void sub_81B9BF4(void); -void sub_81B9C10(void); -void sub_81B9C2C(void); -void sub_81B9C70(void); -void sub_81B9C98(void); -void sub_81B9CF0(void); -void sub_81B9D28(void); -void sub_81B9D7C(void); -void sub_81B9D98(void); -void sub_81B9DB4(void); -void sub_81B9DF8(void); -void sub_81B9E20(void); -void sub_81B9E78(void); -void sub_81B9E88(void); -void sub_81BA040(void); -void sub_81B9EC0(void); +static void sub_81B99D4(void); +static void sub_81B9A28(void); +static void sub_81B9A44(void); +static void sub_81B9A60(void); +static void sub_81B9A90(void); +static void sub_81B9ABC(void); +static void sub_81B9B00(void); +static void sub_81B9B28(void); +static void sub_81B9BA0(void); +static void sub_81B9BF4(void); +static void sub_81B9C10(void); +static void sub_81B9C2C(void); +static void sub_81B9C70(void); +static void sub_81B9C98(void); +static void sub_81B9CF0(void); +static void sub_81B9D28(void); +static void sub_81B9D7C(void); +static void sub_81B9D98(void); +static void sub_81B9DB4(void); +static void sub_81B9DF8(void); +static void sub_81B9E20(void); +static void sub_81B9E78(void); +static void sub_81B9E88(void); +static void sub_81BA040(void); +static void sub_81B9EC0(void); + +// IWRAM bss +static IWRAM_DATA u16 sRandMonSetId; // const rom data -void (*const gUnknown_086160B4[])(void) = +void static (*const gUnknown_086160B4[])(void) = { sub_81B99D4, sub_81B9A28, @@ -57,7 +64,7 @@ void (*const gUnknown_086160B4[])(void) = static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL}; -void (*const gUnknown_086160D8[])(void) = +void static (*const gUnknown_086160D8[])(void) = { sub_81B9BA0, sub_81B9BF4, @@ -70,7 +77,7 @@ void (*const gUnknown_086160D8[])(void) = static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION}; -void (*const gUnknown_086160F8[])(void) = +void static (*const gUnknown_086160F8[])(void) = { sub_81B9D28, sub_81B9D7C, @@ -92,7 +99,7 @@ void sub_81B99B4(void) gUnknown_086160B4[gSpecialVar_0x8004](); } -void sub_81B99D4(void) +static void sub_81B99D4(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; gSaveBlock2Ptr->frontier.field_CB2 = 0; @@ -100,29 +107,29 @@ void sub_81B99D4(void) saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -void sub_81B9A28(void) +static void sub_81B9A28(void) { gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6A; } -void sub_81B9A44(void) +static void sub_81B9A44(void) { gSaveBlock2Ptr->frontier.field_E6A = gSpecialVar_0x8006; } -void sub_81B9A60(void) +static void sub_81B9A60(void) { gTrainerBattleOpponent_A = (u32)((Random() % 255) * 5) / 64; sub_8162614(gTrainerBattleOpponent_A, 0); } -void sub_81B9A90(void) +static void sub_81B9A90(void) { if (gTrainerBattleOpponent_A < 300) ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } -void sub_81B9ABC(void) +static void sub_81B9ABC(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -130,12 +137,12 @@ void sub_81B9ABC(void) sub_81A4C30(); } -void sub_81B9B00(void) +static void sub_81B9B00(void) { gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)]; } -void sub_81B9B28(void) +static void sub_81B9B28(void) { if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6A, 1) == TRUE) { @@ -154,7 +161,7 @@ void sub_81B9B80(void) gUnknown_086160D8[gSpecialVar_0x8004](); } -void sub_81B9BA0(void) +static void sub_81B9BA0(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; gSaveBlock2Ptr->frontier.field_CB2 = 0; @@ -162,17 +169,17 @@ void sub_81B9BA0(void) saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -void sub_81B9BF4(void) +static void sub_81B9BF4(void) { gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6C; } -void sub_81B9C10(void) +static void sub_81B9C10(void) { gSaveBlock2Ptr->frontier.field_E6C = gSpecialVar_0x8006; } -void sub_81B9C2C(void) +static void sub_81B9C2C(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -180,12 +187,12 @@ void sub_81B9C2C(void) sub_81A4C30(); } -void sub_81B9C70(void) +static void sub_81B9C70(void) { gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)]; } -void sub_81B9C98(void) +static void sub_81B9C98(void) { if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6C, 1) == TRUE) { @@ -199,7 +206,7 @@ void sub_81B9C98(void) } } -void sub_81B9CF0(void) +static void sub_81B9CF0(void) { GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); } @@ -209,7 +216,7 @@ void sub_81B9D08(void) gUnknown_086160F8[gSpecialVar_0x8004](); } -void sub_81B9D28(void) +static void sub_81B9D28(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; gSaveBlock2Ptr->frontier.field_CB2 = 0; @@ -217,17 +224,17 @@ void sub_81B9D28(void) saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -void sub_81B9D7C(void) +static void sub_81B9D7C(void) { gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6E; } -void sub_81B9D98(void) +static void sub_81B9D98(void) { gSaveBlock2Ptr->frontier.field_E6E = gSpecialVar_0x8006; } -void sub_81B9DB4(void) +static void sub_81B9DB4(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -235,12 +242,12 @@ void sub_81B9DB4(void) sub_81A4C30(); } -void sub_81B9DF8(void) +static void sub_81B9DF8(void) { gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)]; } -void sub_81B9E20(void) +static void sub_81B9E20(void) { if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6E, 1) == TRUE) { @@ -254,15 +261,15 @@ void sub_81B9E20(void) } } -void sub_81B9E78(void) +static void sub_81B9E78(void) { ZeroPlayerPartyMons(); - sub_819A4F8(); + DoBattleFactorySelectScreen(); } -void sub_81B9E88(void) +static void sub_81B9E88(void) { - sub_819DC00(); + DoBattleFactorySwapScreen(); } bool8 sub_81B9E94(void) @@ -273,7 +280,7 @@ bool8 sub_81B9E94(void) // This function was written very...oddly. #ifdef NONMATCHING -void sub_81B9EC0(void) +static void sub_81B9EC0(void) { s32 i, j; u16 currMonId = 0, currSpecies = 0; @@ -335,7 +342,7 @@ void sub_81B9EC0(void) } #else NAKED -void sub_81B9EC0(void) +static void sub_81B9EC0(void) { asm_unified("\n\ push {r4-r7,lr}\n\ @@ -526,3 +533,74 @@ _081BA024:\n\ "); } #endif // NONMATCHING + +static void sub_81BA040(void) +{ + u16 trainerId; + s32 i, j, k; + register const u16 *monSetsPool asm("r9"); // Fix me. Compiler insists on moving that variable into stack. + u16 species[3]; + u16 heldItems[3]; + s32 monPoolCount = 0; + + gFacilityTrainers = gSlateportBattleTentTrainers; + gFacilityTrainerMons = gSlateportBattleTentMons; + + while (1) + { + do + { + trainerId = Random() % 30; + for (i = 0; i < gSaveBlock2Ptr->frontier.field_CB2; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.field_CB2); + + gTrainerBattleOpponent_A = trainerId; + while (gFacilityTrainers[gTrainerBattleOpponent_A].btMonPool[monPoolCount] != 0xFFFF) + monPoolCount++; + if (monPoolCount > 8) + break; + monPoolCount = 0; + } + + if (gSaveBlock2Ptr->frontier.field_CB2 < 2) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.field_CB2] = gTrainerBattleOpponent_A; + + monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].btMonPool; + i = 0; + while (i != 3) + { + sRandMonSetId = monSetsPool[Random() % monPoolCount]; + for (j = 0; j < 6; j++) + { + if (gFacilityTrainerMons[sRandMonSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species) + break; + } + if (j != 6) + continue; + + for (k = 0; k < i; k++) + { + if (species[k] == gFacilityTrainerMons[sRandMonSetId].species) + break; + } + if (k != i) + continue; + + for (k = 0; k < i; k++) + { + if (heldItems[k] != 0 && heldItems[k] == gBattleFrontierHeldItems[gFacilityTrainerMons[sRandMonSetId].itemTableId]) + break; + } + if (k != i) + continue; + + species[i] = gFacilityTrainerMons[sRandMonSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[sRandMonSetId].itemTableId]; + gUnknown_03006298[i] = sRandMonSetId; + i++; + } +} diff --git a/src/battle_util.c b/src/battle_util.c index 875244d79..79ce180ee 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -821,12 +821,12 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ITEMS1: // item effects - if (ItemBattleEffects(1, gActiveBattler, 0)) + if (ItemBattleEffects(1, gActiveBattler, FALSE)) effect++; gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ITEMS2: // item effects again - if (ItemBattleEffects(1, gActiveBattler, 1)) + if (ItemBattleEffects(1, gActiveBattler, TRUE)) effect++; gBattleStruct->turnEffectsTracker++; break; @@ -1280,7 +1280,7 @@ bool8 HandleFaintedMonActions(void) gBattleStruct->faintedActionsState = 4; break; case 6: - if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) || AbilityBattleEffects(ABILITYEFFECT_TRACE, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(ABILITYEFFECT_FORECAST, 0, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) || AbilityBattleEffects(ABILITYEFFECT_TRACE, 0, 0, 0, 0) || ItemBattleEffects(1, 0, TRUE) || AbilityBattleEffects(ABILITYEFFECT_FORECAST, 0, 0, 0, 0)) return TRUE; gBattleStruct->faintedActionsState++; break; @@ -2083,7 +2083,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA } } break; - case ABILITYEFFECT_CONTACT: // 4 + case ABILITYEFFECT_MOVE_END: // Think contact abilities. switch (gLastUsedAbility) { case ABILITY_COLOR_CHANGE: @@ -2343,7 +2343,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA { gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); - BattleScriptPushCursorAndCallback(BattleScript_82DB4B8); + BattleScriptPushCursorAndCallback(BattleScript_IntimidateActivatesEnd3); gBattleStruct->intimidateBattler = i; effect++; break; @@ -2415,7 +2415,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_82DB4C1; + gBattlescriptCurrInstr = BattleScript_IntimidateActivates; gBattleStruct->intimidateBattler = i; effect++; break; @@ -3044,7 +3044,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) break; case 2: break; - case 3: + case ITEMEFFECT_MOVE_END: for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { gLastUsedItem = gBattleMons[battlerId].item; @@ -3177,7 +3177,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) gPotentialItemEffectBattler = battlerId; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; - return effect; // unnecessary return + return effect; } break; } @@ -3192,7 +3192,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } } break; - case 4: + case ITEMEFFECT_KINGSROCK_SHELLBELL: if (gBattleMoveDamage) { switch (atkHoldEffect) @@ -3386,7 +3386,7 @@ u8 IsMonDisobedient(void) gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RAGE); if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) { - gBattlescriptCurrInstr = BattleScript_82DB695; + gBattlescriptCurrInstr = BattleScript_IgnoresWhileAsleep; return 1; } @@ -3408,9 +3408,9 @@ u8 IsMonDisobedient(void) gCurrMovePos = gChosenMovePos = Random() & 3; } while (gBitTable[gCurrMovePos] & calc); - gRandomMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; + gCalledMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove; - gBattlerTarget = GetMoveTarget(gRandomMove, 0); + gBattlerTarget = GetMoveTarget(gCalledMove, 0); gHitMarker |= HITMARKER_x200000; return 2; } @@ -3440,7 +3440,7 @@ u8 IsMonDisobedient(void) { gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerAttacker], MOVE_POUND, 0, 40, 0, gBattlerAttacker, gBattlerAttacker); gBattlerTarget = gBattlerAttacker; - gBattlescriptCurrInstr = BattleScript_82DB6F0; + gBattlescriptCurrInstr = BattleScript_IgnoresAndHitsItself; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; return 2; } diff --git a/src/battle_util2.c b/src/battle_util2.c index 1d2f1e95b..5881abf25 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -19,7 +19,7 @@ void AllocateBattleResources(void) { gBattleResources = gBattleResources; // something dumb needed to match - if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) sub_81D55D0(); gBattleStruct = AllocZeroed(sizeof(*gBattleStruct)); @@ -49,7 +49,7 @@ void AllocateBattleResources(void) void FreeBattleResources(void) { - if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) sub_81D5694(); if (gBattleResources != NULL) diff --git a/src/berry.c b/src/berry.c index f8a0204c4..ea216b61c 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1076,8 +1076,8 @@ u16 BerryTypeToItemId(u16 berry) void GetBerryNameByBerryType(u8 berry, u8 *string) { - memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_COUNT - 1); - string[BERRY_NAME_COUNT - 1] = EOS; + memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH); + string[BERRY_NAME_LENGTH] = EOS; } void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount) diff --git a/src/berry_blender.c b/src/berry_blender.c index 46b0f76ad..a5b940189 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -51,7 +51,7 @@ enum struct BlenderBerry { u16 itemId; - u8 name[BERRY_NAME_COUNT]; + u8 name[BERRY_NAME_LENGTH + 1]; u8 flavors[FLAVOR_COUNT]; u8 smoothness; }; @@ -188,7 +188,7 @@ static bool8 sub_8083380(void); static void sub_808074C(void); static void Blender_PrintPlayerNames(void); static void sub_8080588(void); -static void Blender_SetBankBerryData(u8 bank, u16 itemId); +static void Blender_SetParticipantBerryData(u8 participantId, u16 itemId); static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId); static void sub_8080DF8(void); static void sub_8082E84(void); @@ -322,18 +322,72 @@ static const struct BgTemplate sBerryBlenderBgTemplates[3] = static const struct WindowTemplate sBerryBlender_WindowTemplates[] = { - {0, 1, 6, 7, 2, 0xE, 0x28}, - {0, 0x16, 6, 7, 2, 0xE, 0x36}, - {0, 1, 0xC, 7, 2, 0xE, 0x44}, - {0, 0x16, 0xC, 7, 2, 0xE, 0x52}, - {0, 2, 0xF, 0x1B, 4, 0xE, 0x60}, - {0, 5, 3, 0x15, 0xE, 0xE, 0x60}, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 6, + .width = 7, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x28, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 6, + .width = 7, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x36, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 12, + .width = 7, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x44, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 12, + .width = 7, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x52, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 14, + .baseBlock = 0x60, + }, + { + .priority = 0, + .tilemapLeft = 5, + .tilemapTop = 3, + .width = 21, + .height = 14, + .paletteNum = 14, + .baseBlock = 0x60, + }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate sBlender_YesNoWindowTemplate = { - 0, 0x15, 9, 5, 4, 0xE, 0xCC + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 14, + .baseBlock = 0xCC }; static const s8 sUnknown_083399C0[][2] = @@ -790,7 +844,16 @@ static const u8 sUnknown_08339CD2[] = 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02 }; -static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8}; +static const struct WindowTemplate sBlenderRecordWindowTemplate = +{ + .priority = 0, + .tilemapLeft = 6, + .tilemapTop = 4, + .width = 18, + .height = 11, + .paletteNum = 15, + .baseBlock = 8 +}; // code @@ -1391,7 +1454,7 @@ static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, if (var <= 4) opponentBerryId -= 5; } - Blender_SetBankBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX); + Blender_SetParticipantBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX); } } @@ -1454,7 +1517,7 @@ static void sub_80808D4(void) case 0: sub_800B4C0(); sub_8080588(); - Blender_SetBankBerryData(0, gSpecialVar_ItemId); + Blender_SetParticipantBerryData(0, gSpecialVar_ItemId); Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]); @@ -2956,10 +3019,10 @@ static void sub_8082F9C(struct Sprite* sprite) DestroySprite(sprite); } -static void Blender_SetBankBerryData(u8 bank, u16 itemId) +static void Blender_SetParticipantBerryData(u8 participantId, u16 itemId) { - sBerryBlenderData->chosenItemId[bank] = itemId; - Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[bank], itemId); + sBerryBlenderData->chosenItemId[participantId] = itemId; + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[participantId], itemId); } static void sub_8083010(struct Sprite* sprite) @@ -3487,8 +3550,8 @@ void ShowBerryBlenderRecordWindow(void) FillWindowPixelBuffer(gRecordsWindowId, 0x11); xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90); - PrintTextOnWindow(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); - PrintTextOnWindow(gRecordsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL); for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++) { @@ -3503,7 +3566,7 @@ void ShowBerryBlenderRecordWindow(void) txtPtr = StringAppend(txtPtr, sText_RPM); xPos = GetStringRightAlignXOffset(1, text, 0x8C); - PrintTextOnWindow(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL); } PutWindowTilemap(gRecordsWindowId); @@ -3596,7 +3659,7 @@ static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s3 FillWindowPixelBuffer(windowId, txtColor[0] | (txtColor[0] << 4)); } - AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string); + AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string); } static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index f6a5895a9..2ae15a806 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -250,19 +250,19 @@ static void berry_fix_gpu_set(void) width = GetStringWidth(0, sUnknown_08617E9B, 0); left = (0x78 - width) / 2; - box_print(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E9B); + AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E9B); width = GetStringWidth(0, sUnknown_08617E8D, 0); left = (0x78 - width) / 2 + 0x78; - box_print(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); width = GetStringWidth(0, sUnknown_08617E8D, 0); left = (0x70 - width) / 2; - box_print(3, 0, left, 0, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + AddTextPrinterParameterized3(3, 0, left, 0, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); width = GetStringWidth(1, sUnknown_08617E78, 0); left = (0xD0 - width) / 2; - box_print(0, 1, left, 2, sUnknown_08618158, TEXT_SPEED_FF, sUnknown_08617E78); + AddTextPrinterParameterized3(0, 1, left, 2, sUnknown_08618158, TEXT_SPEED_FF, sUnknown_08617E78); CopyWindowToVram(2, 2); CopyWindowToVram(3, 2); @@ -292,7 +292,7 @@ static void berry_fix_text_print(int scene) { FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillWindowPixelBuffer(1, 0xAA); - box_print(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]); + AddTextPrinterParameterized3(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]); PutWindowTilemap(1); CopyWindowToVram(1, 2); switch (scene) diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index fb4bf6817..07fb6bd9e 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -101,10 +101,42 @@ static const u8 sTextColors[2][3] = static const struct WindowTemplate sWindowTemplates[] = { - {0x01, 0x0b, 0x04, 0x08, 0x02, 0x0f, 0x0045}, // WIN_BERRY_NAME - {0x01, 0x0b, 0x07, 0x12, 0x04, 0x0f, 0x0055}, // WIN_SIZE_FIRM - {0x01, 0x04, 0x0e, 0x19, 0x04, 0x0f, 0x009d}, // WIN_DESC - {0x00, 0x02, 0x00, 0x08, 0x02, 0x0f, 0x0101}, // WIN_BERRY_TAG + { // WIN_BERRY_NAME + .priority = 1, + .tilemapLeft = 11, + .tilemapTop = 4, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 69, + }, + { // WIN_SIZE_FIRM + .priority = 1, + .tilemapLeft = 11, + .tilemapTop = 7, + .width = 18, + .height = 4, + .paletteNum = 15, + .baseBlock = 85, + }, + { // WIN_DESC + .priority = 1, + .tilemapLeft = 4, + .tilemapTop = 14, + .width = 25, + .height = 4, + .paletteNum = 15, + .baseBlock = 157, + }, + { // WIN_BERRY_TAG + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 15, + .baseBlock = 257, + }, DUMMY_WIN_TEMPLATE }; @@ -343,7 +375,7 @@ static void HandleInitWindows(void) static void PrintTextInBerryTagScreen(u8 windowId, const u8 *text, u8 x, u8 y, s32 speed, u8 colorStructId) { - AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sTextColors[colorStructId], speed, text); + AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sTextColors[colorStructId], speed, text); } static void AddBerryTagTextToBg0(void) @@ -376,7 +408,7 @@ static void PrintBerryNumberAndName(void) static void PrintBerrySize(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_SizeSlash, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_SizeSlash, 0, 1, TEXT_SPEED_FF, NULL); if (berry->size != 0) { u32 inches, fraction; @@ -390,34 +422,34 @@ static void PrintBerrySize(void) ConvertIntToDecimalStringN(gStringVar1, inches, 0, 2); ConvertIntToDecimalStringN(gStringVar2, fraction, 0, 2); StringExpandPlaceholders(gStringVar4, gText_Var1DotVar2); - PrintTextOnWindow(WIN_SIZE_FIRM, 1, gStringVar4, 0x28, 1, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gStringVar4, 0x28, 1, 0, NULL); } else { - PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 1, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 1, 0, NULL); } } static void PrintBerryFirmness(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_FirmSlash, 0, 0x11, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_FirmSlash, 0, 0x11, TEXT_SPEED_FF, NULL); if (berry->firmness != 0) - PrintTextOnWindow(WIN_SIZE_FIRM, 1, sBerryFirmnessStrings[berry->firmness - 1], 0x28, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, sBerryFirmnessStrings[berry->firmness - 1], 0x28, 0x11, 0, NULL); else - PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 0x11, 0, NULL); } static void PrintBerryDescription1(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - PrintTextOnWindow(WIN_DESC, 1, berry->description1, 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_DESC, 1, berry->description1, 0, 1, 0, NULL); } static void PrintBerryDescription2(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - PrintTextOnWindow(WIN_DESC, 1, berry->description2, 0, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_DESC, 1, berry->description2, 0, 0x11, 0, NULL); } static void CreateBerrySprite(void) @@ -445,29 +477,29 @@ static void SetFlavorCirclesVisiblity(void) const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); if (berry->spicy) - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 0; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = FALSE; else - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 1; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = TRUE; if (berry->dry) - gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 0; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = FALSE; else - gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 1; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = TRUE; if (berry->sweet) - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 0; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = FALSE; else - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 1; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = TRUE; if (berry->bitter) - gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 0; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = FALSE; else - gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 1; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = TRUE; if (berry->sour) - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 0; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = FALSE; else - gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 1; + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = TRUE; } static void DestroyFlavorCircleSprites(void) diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index b7ed1f713..4765141de 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -1,19 +1,16 @@ #include "global.h" #include "event_data.h" -#include "constants/songs.h" -#include "sound.h" +#include "field_camera.h" +#include "field_effect.h" #include "script.h" -#include "constants/species.h" +#include "sound.h" #include "task.h" -#include "field_effect.h" #include "constants/flags.h" #include "constants/maps.h" +#include "constants/songs.h" +#include "constants/species.h" extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap -extern void DrawWholeMapView(); // field_camera -extern void SetCameraPanningCallback(void ( *callback)()); // field_camera -extern void InstallCameraPanAheadCallback(void); -extern void SetCameraPanning(s16 x, s16 y); extern u8 GetCursorSelectionMonId(void); extern u8 oei_task_add(void); @@ -26,7 +23,45 @@ enum EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0; -extern const u8 gUnknown_085EFE74[][2]; +static const u8 gUnknown_085EFE74[][2] = +{ + {0x04, 0x15}, + {0x05, 0x15}, + {0x06, 0x15}, + {0x07, 0x15}, + {0x08, 0x15}, + {0x09, 0x15}, + {0x0a, 0x15}, + {0x0b, 0x15}, + {0x0c, 0x15}, + {0x0c, 0x16}, + {0x0c, 0x17}, + {0x0d, 0x17}, + {0x0d, 0x18}, + {0x0d, 0x19}, + {0x0d, 0x1a}, + {0x0d, 0x1b}, + {0x0c, 0x1b}, + {0x0c, 0x1c}, + {0x04, 0x1d}, + {0x05, 0x1d}, + {0x06, 0x1d}, + {0x07, 0x1d}, + {0x08, 0x1d}, + {0x09, 0x1d}, + {0x0a, 0x1d}, + {0x0b, 0x1d}, + {0x0c, 0x1d}, + {0x04, 0x1c}, + {0x04, 0x1b}, + {0x03, 0x1b}, + {0x03, 0x1a}, + {0x03, 0x19}, + {0x03, 0x18}, + {0x03, 0x17}, + {0x04, 0x17}, + {0x04, 0x16}, +}; void SealedChamberShakingEffect(u8); void sub_8179860(void); diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 5c1f7db20..839a77e4a 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -79,7 +79,7 @@ void CB2_InitClearSaveDataScreen(void) static void Task_DoClearSaveDataScreenYesNo(u8 taskId) { SetWindowBorderStyle(0, 0, 2, 14); - PrintTextOnWindow(0, 1, gText_ClearAllSaveData, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_ClearAllSaveData, 0, 1, 0, 0); CreateYesNoMenu(sClearSaveYesNo, 2, 14, 1); gTasks[taskId].func = Task_ClearSaveDataScreenYesNoChoice; } @@ -90,7 +90,7 @@ static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId) { case 0: FillWindowPixelBuffer(0, 17); - PrintTextOnWindow(0, 1, gText_ClearingData, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_ClearingData, 0, 1, 0, 0); gTasks[taskId].func = Task_ClearSaveData; break; case 1: diff --git a/src/coins.c b/src/coins.c index 12e0bd4ef..967eb92ac 100644 --- a/src/coins.c +++ b/src/coins.c @@ -19,7 +19,7 @@ void PrintCoinsString(u32 coinAmount) StringExpandPlaceholders(gStringVar4, gText_Coins); xAlign = GetStringRightAlignXOffset(1, gStringVar4, 0x40); - PrintTextOnWindow(sCoinsWindowId, 1, gStringVar4, xAlign, 1, 0, NULL); + AddTextPrinterParameterized(sCoinsWindowId, 1, gStringVar4, xAlign, 1, 0, NULL); } void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y) diff --git a/src/contest.c b/src/contest.c index 910637387..8eacc89c3 100644 --- a/src/contest.c +++ b/src/contest.c @@ -2535,7 +2535,7 @@ u8 sub_80DB174(u16 species, u32 otId, u32 personality, u32 index) LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20); SetMultiuseSpriteTemplateToPokemon(species, 0); - spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, sub_80A600C(2, species, 0), 30); + spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30); gSprites[spriteId].oam.paletteNum = 2; gSprites[spriteId].oam.priority = 2; gSprites[spriteId].subpriority = sub_80A82E4(2); diff --git a/src/credits.c b/src/credits.c index c054958ce..981b60a47 100644 --- a/src/credits.c +++ b/src/credits.c @@ -948,7 +948,15 @@ static const struct BgTemplate gUnknown_085E6F68[] = }; static const struct WindowTemplate gUnknown_085E6F6C[] = { - { 0x00, 0x00, 0x09, 0x1E, 0x0C, 0x08, 0x0001 }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 9, + .width = 30, + .height = 12, + .paletteNum = 8, + .baseBlock = 1 + }, DUMMY_WIN_TEMPLATE, }; static const u8 gUnknown_085E6F7C[][2] = @@ -1189,7 +1197,7 @@ static void sub_81755BC(const u8 *string, u8 y, u8 a2) } x = GetStringCenterAlignXOffsetWithLetterSpacing(1, string, 0xF0, 1); - AddTextPrinterParameterized2(0, 1, x, y, 1, 0, color, -1, string); + AddTextPrinterParameterized4(0, 1, x, y, 1, 0, color, -1, string); } void sub_8175620(void) @@ -1854,8 +1862,8 @@ static void sub_817664C(u8 data, u8 taskIdA) switch (data) { case 0: - gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; - gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 272; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; @@ -1865,8 +1873,8 @@ static void sub_817664C(u8 data, u8 taskIdA) gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8); break; case 1: - gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; - gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; @@ -1876,8 +1884,8 @@ static void sub_817664C(u8 data, u8 taskIdA) gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8); break; case 2: - gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; - gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; @@ -1887,8 +1895,8 @@ static void sub_817664C(u8 data, u8 taskIdA) gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8); break; case 3: - gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; - gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = -32; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; @@ -1898,8 +1906,8 @@ static void sub_817664C(u8 data, u8 taskIdA) gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8); break; case 4: - gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0; - gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0; + gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE; + gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 88; gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 152; gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46; diff --git a/src/data/field_event_obj/berry_tree_graphics_tables.h b/src/data/field_event_obj/berry_tree_graphics_tables.h index 31d515a82..beb59974f 100755 --- a/src/data/field_event_obj/berry_tree_graphics_tables.h +++ b/src/data/field_event_obj/berry_tree_graphics_tables.h @@ -2,421 +2,421 @@ #define GUARD_BERRY_TREE_GRAPHICS_TABLES_H const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_0), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_1), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_2), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_3), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_4), - obj_frame_tiles(gEventObjectPic_PechaBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Pecha[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_KelpsyBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_0), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_1), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_2), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_3), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_4), - obj_frame_tiles(gEventObjectPic_KelpsyBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Kelpsy[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_WepearBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_0), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_1), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_2), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_3), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_4), - obj_frame_tiles(gEventObjectPic_WepearBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Wepear[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_IapapaBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_0), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_1), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_2), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_3), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_4), - obj_frame_tiles(gEventObjectPic_IapapaBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Iapapa[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_CheriBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_0), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_1), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_2), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_3), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_4), - obj_frame_tiles(gEventObjectPic_CheriBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Cheri[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_FigyBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_0), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_1), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_2), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_3), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_4), - obj_frame_tiles(gEventObjectPic_FigyBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Figy[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_MagoBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_0), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_1), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_2), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_3), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_4), - obj_frame_tiles(gEventObjectPic_MagoBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Mago[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_LumBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_LumBerryTree_0), - obj_frame_tiles(gEventObjectPic_LumBerryTree_1), - obj_frame_tiles(gEventObjectPic_LumBerryTree_2), - obj_frame_tiles(gEventObjectPic_LumBerryTree_3), - obj_frame_tiles(gEventObjectPic_LumBerryTree_4), - obj_frame_tiles(gEventObjectPic_LumBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Lum[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_RazzBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_0), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_1), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_2), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_3), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_4), - obj_frame_tiles(gEventObjectPic_RazzBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Razz[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_GrepaBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_0), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_1), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_2), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_3), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_4), - obj_frame_tiles(gEventObjectPic_GrepaBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Grepa[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_RabutaBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_0), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_1), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_2), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_3), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_4), - obj_frame_tiles(gEventObjectPic_RabutaBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Rabuta[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_NomelBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_0), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_1), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_2), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_3), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_4), - obj_frame_tiles(gEventObjectPic_NomelBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Nomel[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_LeppaBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_0), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_1), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_2), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_3), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_4), - obj_frame_tiles(gEventObjectPic_LeppaBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Leppa[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_LiechiBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_0), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_1), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_2), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_3), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_4), - obj_frame_tiles(gEventObjectPic_LiechiBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Liechi[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_HondewBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_0), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_1), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_2), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_3), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_4), - obj_frame_tiles(gEventObjectPic_HondewBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Hondew[] = {3, 4, 5, 5, 5}; const struct SpriteFrameImage gEventObjectPicTable_AguavBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_0), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_1), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_2), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_3), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_4), - obj_frame_tiles(gEventObjectPic_AguavBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Aguav[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_WikiBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_0), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_1), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_2), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_3), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_4), - obj_frame_tiles(gEventObjectPic_WikiBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Wiki[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_PomegBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_0), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_1), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_2), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_3), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_4), - obj_frame_tiles(gEventObjectPic_PomegBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Pomeg[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_RawstBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_0), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_1), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_2), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_3), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_4), - obj_frame_tiles(gEventObjectPic_RawstBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Rawst[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_SpelonBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_0), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_1), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_2), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_3), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_4), - obj_frame_tiles(gEventObjectPic_SpelonBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Spelon[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_ChestoBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_0), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_1), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_2), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_3), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_4), - obj_frame_tiles(gEventObjectPic_ChestoBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Chesto[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_OranBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_OranBerryTree_0), - obj_frame_tiles(gEventObjectPic_OranBerryTree_1), - obj_frame_tiles(gEventObjectPic_OranBerryTree_2), - obj_frame_tiles(gEventObjectPic_OranBerryTree_3), - obj_frame_tiles(gEventObjectPic_OranBerryTree_4), - obj_frame_tiles(gEventObjectPic_OranBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Oran[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_PersimBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_0), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_1), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_2), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_3), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_4), - obj_frame_tiles(gEventObjectPic_PersimBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Persim[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_SitrusBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_0), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_1), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_2), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_3), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_4), - obj_frame_tiles(gEventObjectPic_SitrusBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Sitrus[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_AspearBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_0), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_1), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_2), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_3), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_4), - obj_frame_tiles(gEventObjectPic_AspearBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Aspear[] = {3, 4, 3, 3, 3}; const struct SpriteFrameImage gEventObjectPicTable_PamtreBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_0), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_1), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_2), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_3), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_4), - obj_frame_tiles(gEventObjectPic_PamtreBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Pamtre[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_CornnBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_0), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_1), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_2), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_3), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_4), - obj_frame_tiles(gEventObjectPic_CornnBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Cornn[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_LansatBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_0), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_1), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_2), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_3), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_4), - obj_frame_tiles(gEventObjectPic_LansatBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Lansat[] = {3, 4, 2, 2, 2}; const struct SpriteFrameImage gEventObjectPicTable_DurinBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_0), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_1), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_2), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_3), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_4), - obj_frame_tiles(gEventObjectPic_DurinBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Durin[] = {3, 4, 4, 4, 4}; const struct SpriteFrameImage gEventObjectPicTable_TamatoBerryTree[] = { - obj_frame_tiles(gEventObjectPic_BerryTreeDirtPile), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_0), - obj_frame_tiles(gEventObjectPic_BerryTreeSprout_1), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_0), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_1), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_2), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_3), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_4), - obj_frame_tiles(gEventObjectPic_TamatoBerryTree_5), + overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), + overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 0), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 1), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 2), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 3), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 4), + overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 5), }; const u8 gBerryTreePaletteSlotTable_Tamato[] = {3, 4, 2, 2, 2}; diff --git a/src/data/field_event_obj/event_object_graphics.h b/src/data/field_event_obj/event_object_graphics.h index b226b066a..a99d5a779 100755 --- a/src/data/field_event_obj/event_object_graphics.h +++ b/src/data/field_event_obj/event_object_graphics.h @@ -1,43 +1,11 @@ #ifndef GUARD_EVENT_OBJECT_GFX_H #define GUARD_EVENT_OBJECT_GFX_H -const u32 gEventObjectPic_BrendanNormal_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/00.4bpp"); -const u32 gEventObjectPic_BrendanNormal_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/01.4bpp"); -const u32 gEventObjectPic_BrendanNormal_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/02.4bpp"); -const u32 gEventObjectPic_BrendanNormal_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/03.4bpp"); -const u32 gEventObjectPic_BrendanNormal_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/04.4bpp"); -const u32 gEventObjectPic_BrendanNormal_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/05.4bpp"); -const u32 gEventObjectPic_BrendanNormal_6[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/06.4bpp"); -const u32 gEventObjectPic_BrendanNormal_7[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/07.4bpp"); -const u32 gEventObjectPic_BrendanNormal_8[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/08.4bpp"); -const u32 gEventObjectPic_BrendanNormal_9[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/09.4bpp"); -const u32 gEventObjectPic_BrendanNormal_10[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/10.4bpp"); -const u32 gEventObjectPic_BrendanNormal_11[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/11.4bpp"); -const u32 gEventObjectPic_BrendanNormal_12[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/12.4bpp"); -const u32 gEventObjectPic_BrendanNormal_13[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/13.4bpp"); -const u32 gEventObjectPic_BrendanNormal_14[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/14.4bpp"); -const u32 gEventObjectPic_BrendanNormal_15[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/15.4bpp"); -const u32 gEventObjectPic_BrendanNormal_16[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/16.4bpp"); -const u32 gEventObjectPic_BrendanNormal_17[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/normal/17.4bpp"); +const u32 gEventObjectPic_BrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/walking.4bpp"); +const u32 gEventObjectPic_BrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/running.4bpp"); const u16 gEventObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_08.gbapal"); -const u32 gEventObjectPic_RubySapphireBrendan_0[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/00.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_1[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/01.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_2[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/02.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_3[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/03.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_4[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/04.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_5[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/05.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_6[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/06.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_7[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/07.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_8[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/08.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_9[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/09.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_10[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/10.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_11[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/11.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_12[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/12.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_13[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/13.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_14[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/14.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_15[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/15.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_16[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/16.4bpp"); -const u32 gEventObjectPic_RubySapphireBrendan_17[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/17.4bpp"); +const u32 gEventObjectPic_RubySapphireBrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/walking.4bpp"); +const u32 gEventObjectPic_RubySapphireBrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/running.4bpp"); const u16 gEventObjectPalette33[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_33.gbapal"); const u16 NullPalette_8499A38[16] = {}; const u16 NullPalette_8499A58[16] = {}; @@ -56,120 +24,23 @@ const u16 NullPalette_8499BD8[16] = {}; const u16 NullPalette_8499BF8[16] = {}; const u16 gEventObjectPalette9[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_09.gbapal"); const u16 gEventObjectPalette10[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_10.gbapal"); -const u32 gEventObjectPic_BrendanFieldMove_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move/0.4bpp"); -const u32 gEventObjectPic_BrendanFieldMove_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move/1.4bpp"); -const u32 gEventObjectPic_BrendanFieldMove_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move/2.4bpp"); -const u32 gEventObjectPic_BrendanFieldMove_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move/3.4bpp"); -const u32 gEventObjectPic_BrendanFieldMove_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move/4.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/0.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/3.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/1.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/4.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/2.4bpp"); -const u32 gEventObjectPic_BrendanSurfing_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing/5.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/0.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/1.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/2.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/3.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/4.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/5.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_6[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/6.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_7[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/7.4bpp"); -const u32 gEventObjectPic_BrendanMachBike_8[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike/8.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/00.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/01.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/02.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/03.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/04.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/05.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_6[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/06.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_7[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/07.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_8[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/08.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_9[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/09.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_10[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/10.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_11[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/11.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_12[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/12.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_13[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/13.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_14[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/14.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_15[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/15.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_16[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/16.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_17[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/17.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_18[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/18.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_19[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/19.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_20[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/20.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_21[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/21.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_22[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/22.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_23[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/23.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_24[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/24.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_25[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/25.4bpp"); -const u32 gEventObjectPic_BrendanAcroBike_26[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike/26.4bpp"); -const u32 gEventObjectPic_BrendanFishing_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/00.4bpp"); -const u32 gEventObjectPic_BrendanFishing_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/01.4bpp"); -const u32 gEventObjectPic_BrendanFishing_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/02.4bpp"); -const u32 gEventObjectPic_BrendanFishing_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/03.4bpp"); -const u32 gEventObjectPic_BrendanFishing_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/04.4bpp"); -const u32 gEventObjectPic_BrendanFishing_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/05.4bpp"); -const u32 gEventObjectPic_BrendanFishing_6[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/06.4bpp"); -const u32 gEventObjectPic_BrendanFishing_7[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/07.4bpp"); -const u32 gEventObjectPic_BrendanFishing_8[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/08.4bpp"); -const u32 gEventObjectPic_BrendanFishing_9[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/09.4bpp"); -const u32 gEventObjectPic_BrendanFishing_10[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/10.4bpp"); -const u32 gEventObjectPic_BrendanFishing_11[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing/11.4bpp"); -const u32 gEventObjectPic_BrendanWatering_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/0.4bpp"); -const u32 gEventObjectPic_BrendanWatering_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/3.4bpp"); -const u32 gEventObjectPic_BrendanWatering_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/1.4bpp"); -const u32 gEventObjectPic_BrendanWatering_4[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/4.4bpp"); -const u32 gEventObjectPic_BrendanWatering_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/2.4bpp"); -const u32 gEventObjectPic_BrendanWatering_5[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering/5.4bpp"); +const u32 gEventObjectPic_BrendanFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move.4bpp"); +const u32 gEventObjectPic_BrendanSurfing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing.4bpp"); +const u32 gEventObjectPic_BrendanMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike.4bpp"); +const u32 gEventObjectPic_BrendanAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike.4bpp"); +const u32 gEventObjectPic_BrendanFishing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing.4bpp"); +const u32 gEventObjectPic_BrendanWatering[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering.4bpp"); const u32 gEventObjectPic_BrendanDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/decorating.4bpp"); const u32 gEventObjectPic_MayDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/may/decorating.4bpp"); -const u32 gEventObjectPic_BrendanUnderwater_0[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater/0.4bpp"); -const u32 gEventObjectPic_BrendanUnderwater_1[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater/1.4bpp"); -const u32 gEventObjectPic_BrendanUnderwater_2[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater/2.4bpp"); -const u32 gEventObjectPic_BrendanUnderwater_3[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater/3.4bpp"); -const u32 gEventObjectPic_MayUnderwater_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater/0.4bpp"); -const u32 gEventObjectPic_MayUnderwater_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater/1.4bpp"); -const u32 gEventObjectPic_MayUnderwater_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater/2.4bpp"); -const u32 gEventObjectPic_MayUnderwater_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater/3.4bpp"); +const u32 gEventObjectPic_BrendanUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater.4bpp"); +const u32 gEventObjectPic_MayUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater.4bpp"); const u16 gEventObjectPalette11[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_11.gbapal"); -const u32 gEventObjectPic_MayNormal_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/00.4bpp"); -const u32 gEventObjectPic_MayNormal_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/01.4bpp"); -const u32 gEventObjectPic_MayNormal_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/02.4bpp"); -const u32 gEventObjectPic_MayNormal_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/03.4bpp"); -const u32 gEventObjectPic_MayNormal_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/04.4bpp"); -const u32 gEventObjectPic_MayNormal_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/05.4bpp"); -const u32 gEventObjectPic_MayNormal_6[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/06.4bpp"); -const u32 gEventObjectPic_MayNormal_7[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/07.4bpp"); -const u32 gEventObjectPic_MayNormal_8[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/08.4bpp"); -const u32 gEventObjectPic_MayNormal_9[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/09.4bpp"); -const u32 gEventObjectPic_MayNormal_10[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/10.4bpp"); -const u32 gEventObjectPic_MayNormal_11[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/11.4bpp"); -const u32 gEventObjectPic_MayNormal_12[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/12.4bpp"); -const u32 gEventObjectPic_MayNormal_13[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/13.4bpp"); -const u32 gEventObjectPic_MayNormal_14[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/14.4bpp"); -const u32 gEventObjectPic_MayNormal_15[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/15.4bpp"); -const u32 gEventObjectPic_MayNormal_16[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/16.4bpp"); -const u32 gEventObjectPic_MayNormal_17[] = INCBIN_U32("graphics/event_objects/pics/people/may/normal/17.4bpp"); +const u32 gEventObjectPic_MayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/may/walking.4bpp"); +const u32 gEventObjectPic_MayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/may/running.4bpp"); const u16 gEventObjectPalette17[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_17.gbapal"); const u16 gEventObjectPalette18[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_18.gbapal"); -const u32 gEventObjectPic_RubySapphireMay_0[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/00.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_1[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/01.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_2[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/02.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_3[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/03.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_4[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/04.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_5[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/05.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_6[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/06.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_7[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/07.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_8[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/08.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_9[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/09.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_10[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/10.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_11[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/11.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_12[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/12.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_13[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/13.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_14[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/14.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_15[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/15.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_16[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/16.4bpp"); -const u32 gEventObjectPic_RubySapphireMay_17[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/17.4bpp"); +const u32 gEventObjectPic_RubySapphireMayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/walking.4bpp"); +const u32 gEventObjectPic_RubySapphireMayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/running.4bpp"); const u16 gEventObjectPalette34[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_34.gbapal"); const u16 gUnusedEventObjectPalette[] = INCBIN_U16("graphics/event_objects/palettes/unused_palette.gbapal"); const u16 NullPalette_84A54F8[16] = {}; @@ -186,71 +57,12 @@ const u16 NullPalette_84A5638[16] = {}; const u16 NullPalette_84A5658[16] = {}; const u16 NullPalette_84A5678[16] = {}; const u16 NullPalette_84A5698[16] = {}; -const u32 gEventObjectPic_MayMachBike_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/0.4bpp"); -const u32 gEventObjectPic_MayMachBike_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/1.4bpp"); -const u32 gEventObjectPic_MayMachBike_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/2.4bpp"); -const u32 gEventObjectPic_MayMachBike_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/3.4bpp"); -const u32 gEventObjectPic_MayMachBike_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/4.4bpp"); -const u32 gEventObjectPic_MayMachBike_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/5.4bpp"); -const u32 gEventObjectPic_MayMachBike_6[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/6.4bpp"); -const u32 gEventObjectPic_MayMachBike_7[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/7.4bpp"); -const u32 gEventObjectPic_MayMachBike_8[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike/8.4bpp"); -const u32 gEventObjectPic_MayAcroBike_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/00.4bpp"); -const u32 gEventObjectPic_MayAcroBike_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/01.4bpp"); -const u32 gEventObjectPic_MayAcroBike_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/02.4bpp"); -const u32 gEventObjectPic_MayAcroBike_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/03.4bpp"); -const u32 gEventObjectPic_MayAcroBike_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/04.4bpp"); -const u32 gEventObjectPic_MayAcroBike_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/05.4bpp"); -const u32 gEventObjectPic_MayAcroBike_6[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/06.4bpp"); -const u32 gEventObjectPic_MayAcroBike_7[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/07.4bpp"); -const u32 gEventObjectPic_MayAcroBike_8[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/08.4bpp"); -const u32 gEventObjectPic_MayAcroBike_9[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/09.4bpp"); -const u32 gEventObjectPic_MayAcroBike_10[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/10.4bpp"); -const u32 gEventObjectPic_MayAcroBike_11[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/11.4bpp"); -const u32 gEventObjectPic_MayAcroBike_12[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/12.4bpp"); -const u32 gEventObjectPic_MayAcroBike_13[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/13.4bpp"); -const u32 gEventObjectPic_MayAcroBike_14[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/14.4bpp"); -const u32 gEventObjectPic_MayAcroBike_15[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/15.4bpp"); -const u32 gEventObjectPic_MayAcroBike_16[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/16.4bpp"); -const u32 gEventObjectPic_MayAcroBike_17[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/17.4bpp"); -const u32 gEventObjectPic_MayAcroBike_18[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/18.4bpp"); -const u32 gEventObjectPic_MayAcroBike_19[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/19.4bpp"); -const u32 gEventObjectPic_MayAcroBike_20[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/20.4bpp"); -const u32 gEventObjectPic_MayAcroBike_21[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/21.4bpp"); -const u32 gEventObjectPic_MayAcroBike_22[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/22.4bpp"); -const u32 gEventObjectPic_MayAcroBike_23[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/23.4bpp"); -const u32 gEventObjectPic_MayAcroBike_24[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/24.4bpp"); -const u32 gEventObjectPic_MayAcroBike_25[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/25.4bpp"); -const u32 gEventObjectPic_MayAcroBike_26[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike/26.4bpp"); -const u32 gEventObjectPic_MaySurfing_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/0.4bpp"); -const u32 gEventObjectPic_MaySurfing_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/3.4bpp"); -const u32 gEventObjectPic_MaySurfing_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/1.4bpp"); -const u32 gEventObjectPic_MaySurfing_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/4.4bpp"); -const u32 gEventObjectPic_MaySurfing_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/2.4bpp"); -const u32 gEventObjectPic_MaySurfing_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing/5.4bpp"); -const u32 gEventObjectPic_MayFieldMove_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move/0.4bpp"); -const u32 gEventObjectPic_MayFieldMove_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move/1.4bpp"); -const u32 gEventObjectPic_MayFieldMove_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move/2.4bpp"); -const u32 gEventObjectPic_MayFieldMove_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move/3.4bpp"); -const u32 gEventObjectPic_MayFieldMove_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move/4.4bpp"); -const u32 gEventObjectPic_MayFishing_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/00.4bpp"); -const u32 gEventObjectPic_MayFishing_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/01.4bpp"); -const u32 gEventObjectPic_MayFishing_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/02.4bpp"); -const u32 gEventObjectPic_MayFishing_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/03.4bpp"); -const u32 gEventObjectPic_MayFishing_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/04.4bpp"); -const u32 gEventObjectPic_MayFishing_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/05.4bpp"); -const u32 gEventObjectPic_MayFishing_6[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/06.4bpp"); -const u32 gEventObjectPic_MayFishing_7[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/07.4bpp"); -const u32 gEventObjectPic_MayFishing_8[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/08.4bpp"); -const u32 gEventObjectPic_MayFishing_9[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/09.4bpp"); -const u32 gEventObjectPic_MayFishing_10[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/10.4bpp"); -const u32 gEventObjectPic_MayFishing_11[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing/11.4bpp"); -const u32 gEventObjectPic_MayWatering_0[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/0.4bpp"); -const u32 gEventObjectPic_MayWatering_3[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/3.4bpp"); -const u32 gEventObjectPic_MayWatering_1[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/1.4bpp"); -const u32 gEventObjectPic_MayWatering_4[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/4.4bpp"); -const u32 gEventObjectPic_MayWatering_2[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/2.4bpp"); -const u32 gEventObjectPic_MayWatering_5[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering/5.4bpp"); +const u32 gEventObjectPic_MayMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike.4bpp"); +const u32 gEventObjectPic_MayAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike.4bpp"); +const u32 gEventObjectPic_MaySurfing[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing.4bpp"); +const u32 gEventObjectPic_MayFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move.4bpp"); +const u32 gEventObjectPic_MayFishing[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing.4bpp"); +const u32 gEventObjectPic_MayWatering[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering.4bpp"); const u16 gEventObjectPalette0[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_00.gbapal"); const u16 gEventObjectPalette1[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_01.gbapal"); const u16 gEventObjectPalette2[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_02.gbapal"); @@ -259,815 +71,115 @@ const u16 gEventObjectPalette4[] = INCBIN_U16("graphics/event_objects/palettes/f const u16 gEventObjectPalette5[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_05.gbapal"); const u16 gEventObjectPalette6[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_06.gbapal"); const u16 gEventObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_07.gbapal"); -const u32 gEventObjectPic_LittleBoy1_0[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/0.4bpp"); -const u32 gEventObjectPic_LittleBoy1_1[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/1.4bpp"); -const u32 gEventObjectPic_LittleBoy1_2[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/2.4bpp"); -const u32 gEventObjectPic_LittleBoy1_3[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/3.4bpp"); -const u32 gEventObjectPic_LittleBoy1_4[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/4.4bpp"); -const u32 gEventObjectPic_LittleBoy1_5[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/5.4bpp"); -const u32 gEventObjectPic_LittleBoy1_6[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/6.4bpp"); -const u32 gEventObjectPic_LittleBoy1_7[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/7.4bpp"); -const u32 gEventObjectPic_LittleBoy1_8[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1/8.4bpp"); -const u32 gEventObjectPic_LittleGirl1_0[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/0.4bpp"); -const u32 gEventObjectPic_LittleGirl1_1[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/1.4bpp"); -const u32 gEventObjectPic_LittleGirl1_2[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/2.4bpp"); -const u32 gEventObjectPic_LittleGirl1_3[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/3.4bpp"); -const u32 gEventObjectPic_LittleGirl1_4[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/4.4bpp"); -const u32 gEventObjectPic_LittleGirl1_5[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/5.4bpp"); -const u32 gEventObjectPic_LittleGirl1_6[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/6.4bpp"); -const u32 gEventObjectPic_LittleGirl1_7[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/7.4bpp"); -const u32 gEventObjectPic_LittleGirl1_8[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1/8.4bpp"); -const u32 gEventObjectPic_Boy1_0[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/0.4bpp"); -const u32 gEventObjectPic_Boy1_1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/1.4bpp"); -const u32 gEventObjectPic_Boy1_2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/2.4bpp"); -const u32 gEventObjectPic_Boy1_3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/3.4bpp"); -const u32 gEventObjectPic_Boy1_4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/4.4bpp"); -const u32 gEventObjectPic_Boy1_5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/5.4bpp"); -const u32 gEventObjectPic_Boy1_6[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/6.4bpp"); -const u32 gEventObjectPic_Boy1_7[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/7.4bpp"); -const u32 gEventObjectPic_Boy1_8[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1/8.4bpp"); -const u32 gEventObjectPic_Girl1_0[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/0.4bpp"); -const u32 gEventObjectPic_Girl1_1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/1.4bpp"); -const u32 gEventObjectPic_Girl1_2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/2.4bpp"); -const u32 gEventObjectPic_Girl1_3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/3.4bpp"); -const u32 gEventObjectPic_Girl1_4[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/4.4bpp"); -const u32 gEventObjectPic_Girl1_5[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/5.4bpp"); -const u32 gEventObjectPic_Girl1_6[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/6.4bpp"); -const u32 gEventObjectPic_Girl1_7[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/7.4bpp"); -const u32 gEventObjectPic_Girl1_8[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1/8.4bpp"); -const u32 gEventObjectPic_Boy2_0[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/0.4bpp"); -const u32 gEventObjectPic_Boy2_1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/1.4bpp"); -const u32 gEventObjectPic_Boy2_2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/2.4bpp"); -const u32 gEventObjectPic_Boy2_3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/3.4bpp"); -const u32 gEventObjectPic_Boy2_4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/4.4bpp"); -const u32 gEventObjectPic_Boy2_5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/5.4bpp"); -const u32 gEventObjectPic_Boy2_6[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/6.4bpp"); -const u32 gEventObjectPic_Boy2_7[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/7.4bpp"); -const u32 gEventObjectPic_Boy2_8[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2/8.4bpp"); -const u32 gEventObjectPic_Girl2_0[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/0.4bpp"); -const u32 gEventObjectPic_Girl2_1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/1.4bpp"); -const u32 gEventObjectPic_Girl2_2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/2.4bpp"); -const u32 gEventObjectPic_Girl2_3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/3.4bpp"); -const u32 gEventObjectPic_Girl2_4[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/4.4bpp"); -const u32 gEventObjectPic_Girl2_5[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/5.4bpp"); -const u32 gEventObjectPic_Girl2_6[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/6.4bpp"); -const u32 gEventObjectPic_Girl2_7[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/7.4bpp"); -const u32 gEventObjectPic_Girl2_8[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2/8.4bpp"); -const u32 gEventObjectPic_LittleBoy2_0[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/0.4bpp"); -const u32 gEventObjectPic_LittleBoy2_1[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/1.4bpp"); -const u32 gEventObjectPic_LittleBoy2_2[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/2.4bpp"); -const u32 gEventObjectPic_LittleBoy2_3[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/3.4bpp"); -const u32 gEventObjectPic_LittleBoy2_4[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/4.4bpp"); -const u32 gEventObjectPic_LittleBoy2_5[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/5.4bpp"); -const u32 gEventObjectPic_LittleBoy2_6[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/6.4bpp"); -const u32 gEventObjectPic_LittleBoy2_7[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/7.4bpp"); -const u32 gEventObjectPic_LittleBoy2_8[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2/8.4bpp"); -const u32 gEventObjectPic_LittleGirl2_0[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/0.4bpp"); -const u32 gEventObjectPic_LittleGirl2_1[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/1.4bpp"); -const u32 gEventObjectPic_LittleGirl2_2[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/2.4bpp"); -const u32 gEventObjectPic_LittleGirl2_3[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/3.4bpp"); -const u32 gEventObjectPic_LittleGirl2_4[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/4.4bpp"); -const u32 gEventObjectPic_LittleGirl2_5[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/5.4bpp"); -const u32 gEventObjectPic_LittleGirl2_6[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/6.4bpp"); -const u32 gEventObjectPic_LittleGirl2_7[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/7.4bpp"); -const u32 gEventObjectPic_LittleGirl2_8[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2/8.4bpp"); -const u32 gEventObjectPic_Boy3_0[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/0.4bpp"); -const u32 gEventObjectPic_Boy3_1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/1.4bpp"); -const u32 gEventObjectPic_Boy3_2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/2.4bpp"); -const u32 gEventObjectPic_Boy3_3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/3.4bpp"); -const u32 gEventObjectPic_Boy3_4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/4.4bpp"); -const u32 gEventObjectPic_Boy3_5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/5.4bpp"); -const u32 gEventObjectPic_Boy3_6[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/6.4bpp"); -const u32 gEventObjectPic_Boy3_7[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/7.4bpp"); -const u32 gEventObjectPic_Boy3_8[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3/8.4bpp"); -const u32 gEventObjectPic_Girl3_0[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/0.4bpp"); -const u32 gEventObjectPic_Girl3_1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/1.4bpp"); -const u32 gEventObjectPic_Girl3_2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/2.4bpp"); -const u32 gEventObjectPic_Girl3_3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/3.4bpp"); -const u32 gEventObjectPic_Girl3_4[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/4.4bpp"); -const u32 gEventObjectPic_Girl3_5[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/5.4bpp"); -const u32 gEventObjectPic_Girl3_6[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/6.4bpp"); -const u32 gEventObjectPic_Girl3_7[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/7.4bpp"); -const u32 gEventObjectPic_Girl3_8[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3/8.4bpp"); -const u32 gEventObjectPic_Boy4_0[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/0.4bpp"); -const u32 gEventObjectPic_Boy4_1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/1.4bpp"); -const u32 gEventObjectPic_Boy4_2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/2.4bpp"); -const u32 gEventObjectPic_Boy4_3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/3.4bpp"); -const u32 gEventObjectPic_Boy4_4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/4.4bpp"); -const u32 gEventObjectPic_Boy4_5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/5.4bpp"); -const u32 gEventObjectPic_Boy4_6[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/6.4bpp"); -const u32 gEventObjectPic_Boy4_7[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/7.4bpp"); -const u32 gEventObjectPic_Boy4_8[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4/8.4bpp"); -const u32 gEventObjectPic_Woman1_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/0.4bpp"); -const u32 gEventObjectPic_Woman1_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/1.4bpp"); -const u32 gEventObjectPic_Woman1_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/2.4bpp"); -const u32 gEventObjectPic_Woman1_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/3.4bpp"); -const u32 gEventObjectPic_Woman1_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/4.4bpp"); -const u32 gEventObjectPic_Woman1_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/5.4bpp"); -const u32 gEventObjectPic_Woman1_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/6.4bpp"); -const u32 gEventObjectPic_Woman1_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/7.4bpp"); -const u32 gEventObjectPic_Woman1_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1/8.4bpp"); -const u32 gEventObjectPic_FatMan_0[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/0.4bpp"); -const u32 gEventObjectPic_FatMan_1[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/1.4bpp"); -const u32 gEventObjectPic_FatMan_2[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/2.4bpp"); -const u32 gEventObjectPic_FatMan_3[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/3.4bpp"); -const u32 gEventObjectPic_FatMan_4[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/4.4bpp"); -const u32 gEventObjectPic_FatMan_5[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/5.4bpp"); -const u32 gEventObjectPic_FatMan_6[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/6.4bpp"); -const u32 gEventObjectPic_FatMan_7[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/7.4bpp"); -const u32 gEventObjectPic_FatMan_8[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man/8.4bpp"); -const u32 gEventObjectPic_Woman2_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/0.4bpp"); -const u32 gEventObjectPic_Woman2_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/1.4bpp"); -const u32 gEventObjectPic_Woman2_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/2.4bpp"); -const u32 gEventObjectPic_Woman2_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/3.4bpp"); -const u32 gEventObjectPic_Woman2_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/4.4bpp"); -const u32 gEventObjectPic_Woman2_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/5.4bpp"); -const u32 gEventObjectPic_Woman2_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/6.4bpp"); -const u32 gEventObjectPic_Woman2_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/7.4bpp"); -const u32 gEventObjectPic_Woman2_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2/8.4bpp"); -const u32 gEventObjectPic_Man1_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/0.4bpp"); -const u32 gEventObjectPic_Man1_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/1.4bpp"); -const u32 gEventObjectPic_Man1_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/2.4bpp"); -const u32 gEventObjectPic_Man1_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/3.4bpp"); -const u32 gEventObjectPic_Man1_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/4.4bpp"); -const u32 gEventObjectPic_Man1_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/5.4bpp"); -const u32 gEventObjectPic_Man1_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/6.4bpp"); -const u32 gEventObjectPic_Man1_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/7.4bpp"); -const u32 gEventObjectPic_Man1_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_1/8.4bpp"); -const u32 gEventObjectPic_Woman3_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/0.4bpp"); -const u32 gEventObjectPic_Woman3_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/1.4bpp"); -const u32 gEventObjectPic_Woman3_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/2.4bpp"); -const u32 gEventObjectPic_Woman3_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/3.4bpp"); -const u32 gEventObjectPic_Woman3_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/4.4bpp"); -const u32 gEventObjectPic_Woman3_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/5.4bpp"); -const u32 gEventObjectPic_Woman3_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/6.4bpp"); -const u32 gEventObjectPic_Woman3_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/7.4bpp"); -const u32 gEventObjectPic_Woman3_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3/8.4bpp"); -const u32 gEventObjectPic_OldMan1_0[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/0.4bpp"); -const u32 gEventObjectPic_OldMan1_1[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/1.4bpp"); -const u32 gEventObjectPic_OldMan1_2[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/2.4bpp"); -const u32 gEventObjectPic_OldMan1_3[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/3.4bpp"); -const u32 gEventObjectPic_OldMan1_4[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/4.4bpp"); -const u32 gEventObjectPic_OldMan1_5[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/5.4bpp"); -const u32 gEventObjectPic_OldMan1_6[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/6.4bpp"); -const u32 gEventObjectPic_OldMan1_7[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/7.4bpp"); -const u32 gEventObjectPic_OldMan1_8[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1/8.4bpp"); -const u32 gEventObjectPic_OldWoman1_0[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/0.4bpp"); -const u32 gEventObjectPic_OldWoman1_1[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/1.4bpp"); -const u32 gEventObjectPic_OldWoman1_2[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/2.4bpp"); -const u32 gEventObjectPic_OldWoman1_3[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/3.4bpp"); -const u32 gEventObjectPic_OldWoman1_4[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/4.4bpp"); -const u32 gEventObjectPic_OldWoman1_5[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/5.4bpp"); -const u32 gEventObjectPic_OldWoman1_6[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/6.4bpp"); -const u32 gEventObjectPic_OldWoman1_7[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/7.4bpp"); -const u32 gEventObjectPic_OldWoman1_8[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1/8.4bpp"); -const u32 gEventObjectPic_Man2_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/0.4bpp"); -const u32 gEventObjectPic_Man2_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/1.4bpp"); -const u32 gEventObjectPic_Man2_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/2.4bpp"); -const u32 gEventObjectPic_Man2_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/3.4bpp"); -const u32 gEventObjectPic_Man2_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/4.4bpp"); -const u32 gEventObjectPic_Man2_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/5.4bpp"); -const u32 gEventObjectPic_Man2_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/6.4bpp"); -const u32 gEventObjectPic_Man2_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/7.4bpp"); -const u32 gEventObjectPic_Man2_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_2/8.4bpp"); -const u32 gEventObjectPic_Woman4_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/0.4bpp"); -const u32 gEventObjectPic_Woman4_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/1.4bpp"); -const u32 gEventObjectPic_Woman4_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/2.4bpp"); -const u32 gEventObjectPic_Woman4_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/3.4bpp"); -const u32 gEventObjectPic_Woman4_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/4.4bpp"); -const u32 gEventObjectPic_Woman4_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/5.4bpp"); -const u32 gEventObjectPic_Woman4_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/6.4bpp"); -const u32 gEventObjectPic_Woman4_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/7.4bpp"); -const u32 gEventObjectPic_Woman4_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4/8.4bpp"); -const u32 gEventObjectPic_Man3_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/0.4bpp"); -const u32 gEventObjectPic_Man3_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/1.4bpp"); -const u32 gEventObjectPic_Man3_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/2.4bpp"); -const u32 gEventObjectPic_Man3_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/3.4bpp"); -const u32 gEventObjectPic_Man3_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/4.4bpp"); -const u32 gEventObjectPic_Man3_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/5.4bpp"); -const u32 gEventObjectPic_Man3_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/6.4bpp"); -const u32 gEventObjectPic_Man3_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/7.4bpp"); -const u32 gEventObjectPic_Man3_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_3/8.4bpp"); -const u32 gEventObjectPic_Woman5_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/0.4bpp"); -const u32 gEventObjectPic_Woman5_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/1.4bpp"); -const u32 gEventObjectPic_Woman5_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/2.4bpp"); -const u32 gEventObjectPic_Woman5_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/3.4bpp"); -const u32 gEventObjectPic_Woman5_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/4.4bpp"); -const u32 gEventObjectPic_Woman5_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/5.4bpp"); -const u32 gEventObjectPic_Woman5_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/6.4bpp"); -const u32 gEventObjectPic_Woman5_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/7.4bpp"); -const u32 gEventObjectPic_Woman5_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5/8.4bpp"); -const u32 gEventObjectPic_Cook_0[] = INCBIN_U32("graphics/event_objects/pics/people/cook/0.4bpp"); -const u32 gEventObjectPic_Cook_1[] = INCBIN_U32("graphics/event_objects/pics/people/cook/1.4bpp"); -const u32 gEventObjectPic_Cook_2[] = INCBIN_U32("graphics/event_objects/pics/people/cook/2.4bpp"); -const u32 gEventObjectPic_Woman6_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/0.4bpp"); -const u32 gEventObjectPic_Woman6_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/1.4bpp"); -const u32 gEventObjectPic_Woman6_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/2.4bpp"); -const u32 gEventObjectPic_Woman6_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/3.4bpp"); -const u32 gEventObjectPic_Woman6_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/4.4bpp"); -const u32 gEventObjectPic_Woman6_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/5.4bpp"); -const u32 gEventObjectPic_Woman6_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/6.4bpp"); -const u32 gEventObjectPic_Woman6_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/7.4bpp"); -const u32 gEventObjectPic_Woman6_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6/8.4bpp"); -const u32 gEventObjectPic_OldMan2_0[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_2/0.4bpp"); -const u32 gEventObjectPic_OldMan2_1[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_2/1.4bpp"); -const u32 gEventObjectPic_OldMan2_2[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_2/2.4bpp"); -const u32 gEventObjectPic_OldWoman2_0[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/0.4bpp"); -const u32 gEventObjectPic_OldWoman2_1[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/1.4bpp"); -const u32 gEventObjectPic_OldWoman2_2[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/2.4bpp"); -const u32 gEventObjectPic_OldWoman2_3[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/3.4bpp"); -const u32 gEventObjectPic_OldWoman2_4[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/4.4bpp"); -const u32 gEventObjectPic_OldWoman2_5[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/5.4bpp"); -const u32 gEventObjectPic_OldWoman2_6[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/6.4bpp"); -const u32 gEventObjectPic_OldWoman2_7[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/7.4bpp"); -const u32 gEventObjectPic_OldWoman2_8[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2/8.4bpp"); -const u32 gEventObjectPic_Camper_0[] = INCBIN_U32("graphics/event_objects/pics/people/camper/0.4bpp"); -const u32 gEventObjectPic_Camper_1[] = INCBIN_U32("graphics/event_objects/pics/people/camper/1.4bpp"); -const u32 gEventObjectPic_Camper_2[] = INCBIN_U32("graphics/event_objects/pics/people/camper/2.4bpp"); -const u32 gEventObjectPic_Camper_3[] = INCBIN_U32("graphics/event_objects/pics/people/camper/3.4bpp"); -const u32 gEventObjectPic_Camper_4[] = INCBIN_U32("graphics/event_objects/pics/people/camper/4.4bpp"); -const u32 gEventObjectPic_Camper_5[] = INCBIN_U32("graphics/event_objects/pics/people/camper/5.4bpp"); -const u32 gEventObjectPic_Camper_6[] = INCBIN_U32("graphics/event_objects/pics/people/camper/6.4bpp"); -const u32 gEventObjectPic_Camper_7[] = INCBIN_U32("graphics/event_objects/pics/people/camper/7.4bpp"); -const u32 gEventObjectPic_Camper_8[] = INCBIN_U32("graphics/event_objects/pics/people/camper/8.4bpp"); -const u32 gEventObjectPic_Picnicker_0[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/0.4bpp"); -const u32 gEventObjectPic_Picnicker_1[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/1.4bpp"); -const u32 gEventObjectPic_Picnicker_2[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/2.4bpp"); -const u32 gEventObjectPic_Picnicker_3[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/3.4bpp"); -const u32 gEventObjectPic_Picnicker_4[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/4.4bpp"); -const u32 gEventObjectPic_Picnicker_5[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/5.4bpp"); -const u32 gEventObjectPic_Picnicker_6[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/6.4bpp"); -const u32 gEventObjectPic_Picnicker_7[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/7.4bpp"); -const u32 gEventObjectPic_Picnicker_8[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker/8.4bpp"); -const u32 gEventObjectPic_Man4_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/0.4bpp"); -const u32 gEventObjectPic_Man4_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/1.4bpp"); -const u32 gEventObjectPic_Man4_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/2.4bpp"); -const u32 gEventObjectPic_Man4_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/3.4bpp"); -const u32 gEventObjectPic_Man4_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/4.4bpp"); -const u32 gEventObjectPic_Man4_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/5.4bpp"); -const u32 gEventObjectPic_Man4_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/6.4bpp"); -const u32 gEventObjectPic_Man4_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/7.4bpp"); -const u32 gEventObjectPic_Man4_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_4/8.4bpp"); -const u32 gEventObjectPic_Woman7_0[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/0.4bpp"); -const u32 gEventObjectPic_Woman7_1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/1.4bpp"); -const u32 gEventObjectPic_Woman7_2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/2.4bpp"); -const u32 gEventObjectPic_Woman7_3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/3.4bpp"); -const u32 gEventObjectPic_Woman7_4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/4.4bpp"); -const u32 gEventObjectPic_Woman7_5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/5.4bpp"); -const u32 gEventObjectPic_Woman7_6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/6.4bpp"); -const u32 gEventObjectPic_Woman7_7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/7.4bpp"); -const u32 gEventObjectPic_Woman7_8[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7/8.4bpp"); -const u32 gEventObjectPic_Youngster_0[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/0.4bpp"); -const u32 gEventObjectPic_Youngster_1[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/1.4bpp"); -const u32 gEventObjectPic_Youngster_2[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/2.4bpp"); -const u32 gEventObjectPic_Youngster_3[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/3.4bpp"); -const u32 gEventObjectPic_Youngster_4[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/4.4bpp"); -const u32 gEventObjectPic_Youngster_5[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/5.4bpp"); -const u32 gEventObjectPic_Youngster_6[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/6.4bpp"); -const u32 gEventObjectPic_Youngster_7[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/7.4bpp"); -const u32 gEventObjectPic_Youngster_8[] = INCBIN_U32("graphics/event_objects/pics/people/youngster/8.4bpp"); -const u32 gEventObjectPic_BugCatcher_0[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/0.4bpp"); -const u32 gEventObjectPic_BugCatcher_1[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/1.4bpp"); -const u32 gEventObjectPic_BugCatcher_2[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/2.4bpp"); -const u32 gEventObjectPic_BugCatcher_3[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/3.4bpp"); -const u32 gEventObjectPic_BugCatcher_4[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/4.4bpp"); -const u32 gEventObjectPic_BugCatcher_5[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/5.4bpp"); -const u32 gEventObjectPic_BugCatcher_6[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/6.4bpp"); -const u32 gEventObjectPic_BugCatcher_7[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/7.4bpp"); -const u32 gEventObjectPic_BugCatcher_8[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher/8.4bpp"); -const u32 gEventObjectPic_PsychicM_0[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/0.4bpp"); -const u32 gEventObjectPic_PsychicM_1[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/1.4bpp"); -const u32 gEventObjectPic_PsychicM_2[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/2.4bpp"); -const u32 gEventObjectPic_PsychicM_3[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/3.4bpp"); -const u32 gEventObjectPic_PsychicM_4[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/4.4bpp"); -const u32 gEventObjectPic_PsychicM_5[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/5.4bpp"); -const u32 gEventObjectPic_PsychicM_6[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/6.4bpp"); -const u32 gEventObjectPic_PsychicM_7[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/7.4bpp"); -const u32 gEventObjectPic_PsychicM_8[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m/8.4bpp"); -const u32 gEventObjectPic_SchoolKidM_0[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/0.4bpp"); -const u32 gEventObjectPic_SchoolKidM_1[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/1.4bpp"); -const u32 gEventObjectPic_SchoolKidM_2[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/2.4bpp"); -const u32 gEventObjectPic_SchoolKidM_3[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/3.4bpp"); -const u32 gEventObjectPic_SchoolKidM_4[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/4.4bpp"); -const u32 gEventObjectPic_SchoolKidM_5[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/5.4bpp"); -const u32 gEventObjectPic_SchoolKidM_6[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/6.4bpp"); -const u32 gEventObjectPic_SchoolKidM_7[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/7.4bpp"); -const u32 gEventObjectPic_SchoolKidM_8[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m/8.4bpp"); -const u32 gEventObjectPic_Maniac_0[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/0.4bpp"); -const u32 gEventObjectPic_Maniac_1[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/1.4bpp"); -const u32 gEventObjectPic_Maniac_2[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/2.4bpp"); -const u32 gEventObjectPic_Maniac_3[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/3.4bpp"); -const u32 gEventObjectPic_Maniac_4[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/4.4bpp"); -const u32 gEventObjectPic_Maniac_5[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/5.4bpp"); -const u32 gEventObjectPic_Maniac_6[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/6.4bpp"); -const u32 gEventObjectPic_Maniac_7[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/7.4bpp"); -const u32 gEventObjectPic_Maniac_8[] = INCBIN_U32("graphics/event_objects/pics/people/maniac/8.4bpp"); -const u32 gEventObjectPic_HexManiac_0[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/0.4bpp"); -const u32 gEventObjectPic_HexManiac_1[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/1.4bpp"); -const u32 gEventObjectPic_HexManiac_2[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/2.4bpp"); -const u32 gEventObjectPic_HexManiac_3[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/3.4bpp"); -const u32 gEventObjectPic_HexManiac_4[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/4.4bpp"); -const u32 gEventObjectPic_HexManiac_5[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/5.4bpp"); -const u32 gEventObjectPic_HexManiac_6[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/6.4bpp"); -const u32 gEventObjectPic_HexManiac_7[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/7.4bpp"); -const u32 gEventObjectPic_HexManiac_8[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac/8.4bpp"); -const u32 gEventObjectPic_UnusedWoman_0[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/0.4bpp"); -const u32 gEventObjectPic_UnusedWoman_1[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/1.4bpp"); -const u32 gEventObjectPic_UnusedWoman_2[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/2.4bpp"); -const u32 gEventObjectPic_UnusedWoman_3[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/3.4bpp"); -const u32 gEventObjectPic_UnusedWoman_4[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/4.4bpp"); -const u32 gEventObjectPic_UnusedWoman_5[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/5.4bpp"); -const u32 gEventObjectPic_UnusedWoman_6[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/6.4bpp"); -const u32 gEventObjectPic_UnusedWoman_7[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/7.4bpp"); -const u32 gEventObjectPic_UnusedWoman_8[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman/8.4bpp"); -const u32 gEventObjectPic_SwimmerM_0[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/0.4bpp"); -const u32 gEventObjectPic_SwimmerM_1[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/1.4bpp"); -const u32 gEventObjectPic_SwimmerM_2[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/2.4bpp"); -const u32 gEventObjectPic_SwimmerM_3[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/3.4bpp"); -const u32 gEventObjectPic_SwimmerM_4[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/4.4bpp"); -const u32 gEventObjectPic_SwimmerM_5[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/5.4bpp"); -const u32 gEventObjectPic_SwimmerM_6[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/6.4bpp"); -const u32 gEventObjectPic_SwimmerM_7[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/7.4bpp"); -const u32 gEventObjectPic_SwimmerM_8[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m/8.4bpp"); -const u32 gEventObjectPic_SwimmerF_0[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/0.4bpp"); -const u32 gEventObjectPic_SwimmerF_1[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/1.4bpp"); -const u32 gEventObjectPic_SwimmerF_2[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/2.4bpp"); -const u32 gEventObjectPic_SwimmerF_3[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/3.4bpp"); -const u32 gEventObjectPic_SwimmerF_4[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/4.4bpp"); -const u32 gEventObjectPic_SwimmerF_5[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/5.4bpp"); -const u32 gEventObjectPic_SwimmerF_6[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/6.4bpp"); -const u32 gEventObjectPic_SwimmerF_7[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/7.4bpp"); -const u32 gEventObjectPic_SwimmerF_8[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f/8.4bpp"); -const u32 gEventObjectPic_BlackBelt_0[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/0.4bpp"); -const u32 gEventObjectPic_BlackBelt_1[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/1.4bpp"); -const u32 gEventObjectPic_BlackBelt_2[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/2.4bpp"); -const u32 gEventObjectPic_BlackBelt_3[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/3.4bpp"); -const u32 gEventObjectPic_BlackBelt_4[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/4.4bpp"); -const u32 gEventObjectPic_BlackBelt_5[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/5.4bpp"); -const u32 gEventObjectPic_BlackBelt_6[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/6.4bpp"); -const u32 gEventObjectPic_BlackBelt_7[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/7.4bpp"); -const u32 gEventObjectPic_BlackBelt_8[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt/8.4bpp"); -const u32 gEventObjectPic_Beauty_0[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/0.4bpp"); -const u32 gEventObjectPic_Beauty_1[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/1.4bpp"); -const u32 gEventObjectPic_Beauty_2[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/2.4bpp"); -const u32 gEventObjectPic_Beauty_3[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/3.4bpp"); -const u32 gEventObjectPic_Beauty_4[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/4.4bpp"); -const u32 gEventObjectPic_Beauty_5[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/5.4bpp"); -const u32 gEventObjectPic_Beauty_6[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/6.4bpp"); -const u32 gEventObjectPic_Beauty_7[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/7.4bpp"); -const u32 gEventObjectPic_Beauty_8[] = INCBIN_U32("graphics/event_objects/pics/people/beauty/8.4bpp"); -const u32 gEventObjectPic_Scientist1_0[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/0.4bpp"); -const u32 gEventObjectPic_Scientist1_1[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/1.4bpp"); -const u32 gEventObjectPic_Scientist1_2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/2.4bpp"); -const u32 gEventObjectPic_Scientist1_3[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/3.4bpp"); -const u32 gEventObjectPic_Scientist1_4[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/4.4bpp"); -const u32 gEventObjectPic_Scientist1_5[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/5.4bpp"); -const u32 gEventObjectPic_Scientist1_6[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/6.4bpp"); -const u32 gEventObjectPic_Scientist1_7[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/7.4bpp"); -const u32 gEventObjectPic_Scientist1_8[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1/8.4bpp"); -const u32 gEventObjectPic_Lass_0[] = INCBIN_U32("graphics/event_objects/pics/people/lass/0.4bpp"); -const u32 gEventObjectPic_Lass_1[] = INCBIN_U32("graphics/event_objects/pics/people/lass/1.4bpp"); -const u32 gEventObjectPic_Lass_2[] = INCBIN_U32("graphics/event_objects/pics/people/lass/2.4bpp"); -const u32 gEventObjectPic_Lass_3[] = INCBIN_U32("graphics/event_objects/pics/people/lass/3.4bpp"); -const u32 gEventObjectPic_Lass_4[] = INCBIN_U32("graphics/event_objects/pics/people/lass/4.4bpp"); -const u32 gEventObjectPic_Lass_5[] = INCBIN_U32("graphics/event_objects/pics/people/lass/5.4bpp"); -const u32 gEventObjectPic_Lass_6[] = INCBIN_U32("graphics/event_objects/pics/people/lass/6.4bpp"); -const u32 gEventObjectPic_Lass_7[] = INCBIN_U32("graphics/event_objects/pics/people/lass/7.4bpp"); -const u32 gEventObjectPic_Lass_8[] = INCBIN_U32("graphics/event_objects/pics/people/lass/8.4bpp"); -const u32 gEventObjectPic_Gentleman_0[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/0.4bpp"); -const u32 gEventObjectPic_Gentleman_1[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/1.4bpp"); -const u32 gEventObjectPic_Gentleman_2[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/2.4bpp"); -const u32 gEventObjectPic_Gentleman_3[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/3.4bpp"); -const u32 gEventObjectPic_Gentleman_4[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/4.4bpp"); -const u32 gEventObjectPic_Gentleman_5[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/5.4bpp"); -const u32 gEventObjectPic_Gentleman_6[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/6.4bpp"); -const u32 gEventObjectPic_Gentleman_7[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/7.4bpp"); -const u32 gEventObjectPic_Gentleman_8[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman/8.4bpp"); -const u32 gEventObjectPic_Sailor_0[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/0.4bpp"); -const u32 gEventObjectPic_Sailor_1[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/1.4bpp"); -const u32 gEventObjectPic_Sailor_2[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/2.4bpp"); -const u32 gEventObjectPic_Sailor_3[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/3.4bpp"); -const u32 gEventObjectPic_Sailor_4[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/4.4bpp"); -const u32 gEventObjectPic_Sailor_5[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/5.4bpp"); -const u32 gEventObjectPic_Sailor_6[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/6.4bpp"); -const u32 gEventObjectPic_Sailor_7[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/7.4bpp"); -const u32 gEventObjectPic_Sailor_8[] = INCBIN_U32("graphics/event_objects/pics/people/sailor/8.4bpp"); -const u32 gEventObjectPic_Fisherman_0[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/0.4bpp"); -const u32 gEventObjectPic_Fisherman_1[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/1.4bpp"); -const u32 gEventObjectPic_Fisherman_2[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/2.4bpp"); -const u32 gEventObjectPic_Fisherman_3[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/3.4bpp"); -const u32 gEventObjectPic_Fisherman_4[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/4.4bpp"); -const u32 gEventObjectPic_Fisherman_5[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/5.4bpp"); -const u32 gEventObjectPic_Fisherman_6[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/6.4bpp"); -const u32 gEventObjectPic_Fisherman_7[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/7.4bpp"); -const u32 gEventObjectPic_Fisherman_8[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman/8.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_0[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/0.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_1[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/1.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_2[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/2.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_3[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/3.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_4[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/4.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_5[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/5.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_6[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/6.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_7[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/7.4bpp"); -const u32 gEventObjectPic_RunningTriathleteM_8[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m/8.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_0[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/0.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_1[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/1.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_2[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/2.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_3[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/3.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_4[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/4.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_5[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/5.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_6[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/6.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_7[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/7.4bpp"); -const u32 gEventObjectPic_RunningTriathleteF_8[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f/8.4bpp"); -const u32 gEventObjectPic_TuberF_0[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/0.4bpp"); -const u32 gEventObjectPic_TuberF_1[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/1.4bpp"); -const u32 gEventObjectPic_TuberF_2[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/2.4bpp"); -const u32 gEventObjectPic_TuberF_3[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/3.4bpp"); -const u32 gEventObjectPic_TuberF_4[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/4.4bpp"); -const u32 gEventObjectPic_TuberF_5[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/5.4bpp"); -const u32 gEventObjectPic_TuberF_6[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/6.4bpp"); -const u32 gEventObjectPic_TuberF_7[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/7.4bpp"); -const u32 gEventObjectPic_TuberF_8[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f/8.4bpp"); -const u32 gEventObjectPic_TuberM_0[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/0.4bpp"); -const u32 gEventObjectPic_TuberM_1[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/1.4bpp"); -const u32 gEventObjectPic_TuberM_2[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/2.4bpp"); -const u32 gEventObjectPic_TuberM_3[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/3.4bpp"); -const u32 gEventObjectPic_TuberM_4[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/4.4bpp"); -const u32 gEventObjectPic_TuberM_5[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/5.4bpp"); -const u32 gEventObjectPic_TuberM_6[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/6.4bpp"); -const u32 gEventObjectPic_TuberM_7[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/7.4bpp"); -const u32 gEventObjectPic_TuberM_8[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m/8.4bpp"); -const u32 gEventObjectPic_Hiker_0[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/0.4bpp"); -const u32 gEventObjectPic_Hiker_1[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/1.4bpp"); -const u32 gEventObjectPic_Hiker_2[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/2.4bpp"); -const u32 gEventObjectPic_Hiker_3[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/3.4bpp"); -const u32 gEventObjectPic_Hiker_4[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/4.4bpp"); -const u32 gEventObjectPic_Hiker_5[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/5.4bpp"); -const u32 gEventObjectPic_Hiker_6[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/6.4bpp"); -const u32 gEventObjectPic_Hiker_7[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/7.4bpp"); -const u32 gEventObjectPic_Hiker_8[] = INCBIN_U32("graphics/event_objects/pics/people/hiker/8.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_0[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/0.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_1[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/1.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_2[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/2.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_3[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/3.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_4[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/4.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_5[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/5.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_6[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/6.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_7[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/7.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteM_8[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m/8.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_0[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/0.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_1[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/1.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_2[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/2.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_3[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/3.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_4[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/4.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_5[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/5.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_6[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/6.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_7[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/7.4bpp"); -const u32 gEventObjectPic_CyclingTriathleteF_8[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f/8.4bpp"); -const u32 gEventObjectPic_Man5_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/0.4bpp"); -const u32 gEventObjectPic_Man5_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/1.4bpp"); -const u32 gEventObjectPic_Man5_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/2.4bpp"); -const u32 gEventObjectPic_Man5_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/3.4bpp"); -const u32 gEventObjectPic_Man5_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/4.4bpp"); -const u32 gEventObjectPic_Man5_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/5.4bpp"); -const u32 gEventObjectPic_Man5_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/6.4bpp"); -const u32 gEventObjectPic_Man5_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/7.4bpp"); -const u32 gEventObjectPic_Man5_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_5/8.4bpp"); -const u32 gEventObjectPic_Man6_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/0.4bpp"); -const u32 gEventObjectPic_Man6_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/1.4bpp"); -const u32 gEventObjectPic_Man6_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/2.4bpp"); -const u32 gEventObjectPic_Man6_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/3.4bpp"); -const u32 gEventObjectPic_Man6_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/4.4bpp"); -const u32 gEventObjectPic_Man6_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/5.4bpp"); -const u32 gEventObjectPic_Man6_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/6.4bpp"); -const u32 gEventObjectPic_Man6_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/7.4bpp"); -const u32 gEventObjectPic_Man6_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_6/8.4bpp"); -const u32 gEventObjectPic_Nurse_0[] = INCBIN_U32("graphics/event_objects/pics/people/nurse/0.4bpp"); -const u32 gEventObjectPic_Nurse_1[] = INCBIN_U32("graphics/event_objects/pics/people/nurse/1.4bpp"); -const u32 gEventObjectPic_Nurse_2[] = INCBIN_U32("graphics/event_objects/pics/people/nurse/2.4bpp"); -const u32 gEventObjectPic_Nurse_3[] = INCBIN_U32("graphics/event_objects/pics/people/nurse/3.4bpp"); +const u32 gEventObjectPic_LittleBoy1[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1.4bpp"); +const u32 gEventObjectPic_LittleGirl1[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1.4bpp"); +const u32 gEventObjectPic_Boy1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1.4bpp"); +const u32 gEventObjectPic_Girl1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1.4bpp"); +const u32 gEventObjectPic_Boy2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2.4bpp"); +const u32 gEventObjectPic_Girl2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2.4bpp"); +const u32 gEventObjectPic_LittleBoy2[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2.4bpp"); +const u32 gEventObjectPic_LittleGirl2[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2.4bpp"); +const u32 gEventObjectPic_Boy3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3.4bpp"); +const u32 gEventObjectPic_Girl3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3.4bpp"); +const u32 gEventObjectPic_Boy4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4.4bpp"); +const u32 gEventObjectPic_Woman1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1.4bpp"); +const u32 gEventObjectPic_FatMan[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man.4bpp"); +const u32 gEventObjectPic_Woman2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2.4bpp"); +const u32 gEventObjectPic_Man1[] = INCBIN_U32("graphics/event_objects/pics/people/man_1.4bpp"); +const u32 gEventObjectPic_Woman3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3.4bpp"); +const u32 gEventObjectPic_OldMan1[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1.4bpp"); +const u32 gEventObjectPic_OldWoman1[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1.4bpp"); +const u32 gEventObjectPic_Man2[] = INCBIN_U32("graphics/event_objects/pics/people/man_2.4bpp"); +const u32 gEventObjectPic_Woman4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4.4bpp"); +const u32 gEventObjectPic_Man3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3.4bpp"); +const u32 gEventObjectPic_Woman5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5.4bpp"); +const u32 gEventObjectPic_Cook[] = INCBIN_U32("graphics/event_objects/pics/people/cook.4bpp"); +const u32 gEventObjectPic_Woman6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6.4bpp"); +const u32 gEventObjectPic_OldMan2[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_2.4bpp"); +const u32 gEventObjectPic_OldWoman2[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2.4bpp"); +const u32 gEventObjectPic_Camper[] = INCBIN_U32("graphics/event_objects/pics/people/camper.4bpp"); +const u32 gEventObjectPic_Picnicker[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker.4bpp"); +const u32 gEventObjectPic_Man4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4.4bpp"); +const u32 gEventObjectPic_Woman7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7.4bpp"); +const u32 gEventObjectPic_Youngster[] = INCBIN_U32("graphics/event_objects/pics/people/youngster.4bpp"); +const u32 gEventObjectPic_BugCatcher[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher.4bpp"); +const u32 gEventObjectPic_PsychicM[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m.4bpp"); +const u32 gEventObjectPic_SchoolKidM[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m.4bpp"); +const u32 gEventObjectPic_Maniac[] = INCBIN_U32("graphics/event_objects/pics/people/maniac.4bpp"); +const u32 gEventObjectPic_HexManiac[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac.4bpp"); +const u32 gEventObjectPic_UnusedWoman[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman.4bpp"); +const u32 gEventObjectPic_SwimmerM[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m.4bpp"); +const u32 gEventObjectPic_SwimmerF[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f.4bpp"); +const u32 gEventObjectPic_BlackBelt[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt.4bpp"); +const u32 gEventObjectPic_Beauty[] = INCBIN_U32("graphics/event_objects/pics/people/beauty.4bpp"); +const u32 gEventObjectPic_Scientist1[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1.4bpp"); +const u32 gEventObjectPic_Lass[] = INCBIN_U32("graphics/event_objects/pics/people/lass.4bpp"); +const u32 gEventObjectPic_Gentleman[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman.4bpp"); +const u32 gEventObjectPic_Sailor[] = INCBIN_U32("graphics/event_objects/pics/people/sailor.4bpp"); +const u32 gEventObjectPic_Fisherman[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman.4bpp"); +const u32 gEventObjectPic_RunningTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m.4bpp"); +const u32 gEventObjectPic_RunningTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f.4bpp"); +const u32 gEventObjectPic_TuberF[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f.4bpp"); +const u32 gEventObjectPic_TuberM[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m.4bpp"); +const u32 gEventObjectPic_Hiker[] = INCBIN_U32("graphics/event_objects/pics/people/hiker.4bpp"); +const u32 gEventObjectPic_CyclingTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m.4bpp"); +const u32 gEventObjectPic_CyclingTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f.4bpp"); +const u32 gEventObjectPic_Man5[] = INCBIN_U32("graphics/event_objects/pics/people/man_5.4bpp"); +const u32 gEventObjectPic_Man6[] = INCBIN_U32("graphics/event_objects/pics/people/man_6.4bpp"); +const u32 gEventObjectPic_Nurse[] = INCBIN_U32("graphics/event_objects/pics/people/nurse.4bpp"); const u32 gEventObjectPic_ItemBall[] = INCBIN_U32("graphics/event_objects/pics/misc/item_ball.4bpp"); -const u32 gEventObjectPic_ProfBirch_0[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/0.4bpp"); -const u32 gEventObjectPic_ProfBirch_1[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/1.4bpp"); -const u32 gEventObjectPic_ProfBirch_2[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/2.4bpp"); -const u32 gEventObjectPic_ProfBirch_3[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/3.4bpp"); -const u32 gEventObjectPic_ProfBirch_4[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/4.4bpp"); -const u32 gEventObjectPic_ProfBirch_5[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/5.4bpp"); -const u32 gEventObjectPic_ProfBirch_6[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/6.4bpp"); -const u32 gEventObjectPic_ProfBirch_7[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/7.4bpp"); -const u32 gEventObjectPic_ProfBirch_8[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch/8.4bpp"); -const u32 gEventObjectPic_ReporterM_0[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/0.4bpp"); -const u32 gEventObjectPic_ReporterM_1[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/1.4bpp"); -const u32 gEventObjectPic_ReporterM_2[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/2.4bpp"); -const u32 gEventObjectPic_ReporterM_3[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/3.4bpp"); -const u32 gEventObjectPic_ReporterM_4[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/4.4bpp"); -const u32 gEventObjectPic_ReporterM_5[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/5.4bpp"); -const u32 gEventObjectPic_ReporterM_6[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/6.4bpp"); -const u32 gEventObjectPic_ReporterM_7[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/7.4bpp"); -const u32 gEventObjectPic_ReporterM_8[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m/8.4bpp"); -const u32 gEventObjectPic_ReporterF_0[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/0.4bpp"); -const u32 gEventObjectPic_ReporterF_1[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/1.4bpp"); -const u32 gEventObjectPic_ReporterF_2[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/2.4bpp"); -const u32 gEventObjectPic_ReporterF_3[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/3.4bpp"); -const u32 gEventObjectPic_ReporterF_4[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/4.4bpp"); -const u32 gEventObjectPic_ReporterF_5[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/5.4bpp"); -const u32 gEventObjectPic_ReporterF_6[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/6.4bpp"); -const u32 gEventObjectPic_ReporterF_7[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/7.4bpp"); -const u32 gEventObjectPic_ReporterF_8[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f/8.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_0[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/0.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_1[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/1.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_2[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/2.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_3[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/3.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_4[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/4.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_5[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/5.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_6[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/6.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_7[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/7.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan1_8[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1/8.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_0[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/0.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_1[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/1.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_2[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/2.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_3[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/3.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_4[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/4.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_5[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/5.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_6[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/6.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_7[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/7.4bpp"); -const u32 gEventObjectPic_MauvilleOldMan2_8[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2/8.4bpp"); -const u32 gEventObjectPic_MartEmployee_0[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/0.4bpp"); -const u32 gEventObjectPic_MartEmployee_1[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/1.4bpp"); -const u32 gEventObjectPic_MartEmployee_2[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/2.4bpp"); -const u32 gEventObjectPic_MartEmployee_3[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/3.4bpp"); -const u32 gEventObjectPic_MartEmployee_4[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/4.4bpp"); -const u32 gEventObjectPic_MartEmployee_5[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/5.4bpp"); -const u32 gEventObjectPic_MartEmployee_6[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/6.4bpp"); -const u32 gEventObjectPic_MartEmployee_7[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/7.4bpp"); -const u32 gEventObjectPic_MartEmployee_8[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee/8.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_0[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/0.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_1[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/1.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_2[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/2.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_3[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/3.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_4[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/4.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_5[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/5.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_6[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/6.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_7[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/7.4bpp"); -const u32 gEventObjectPic_RooftopSaleWoman_8[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman/8.4bpp"); -const u32 gEventObjectPic_Teala_0[] = INCBIN_U32("graphics/event_objects/pics/people/teala/0.4bpp"); -const u32 gEventObjectPic_Teala_1[] = INCBIN_U32("graphics/event_objects/pics/people/teala/1.4bpp"); -const u32 gEventObjectPic_Teala_2[] = INCBIN_U32("graphics/event_objects/pics/people/teala/2.4bpp"); -const u32 gEventObjectPic_Teala_3[] = INCBIN_U32("graphics/event_objects/pics/people/teala/3.4bpp"); -const u32 gEventObjectPic_Teala_4[] = INCBIN_U32("graphics/event_objects/pics/people/teala/4.4bpp"); -const u32 gEventObjectPic_Teala_5[] = INCBIN_U32("graphics/event_objects/pics/people/teala/5.4bpp"); -const u32 gEventObjectPic_Teala_6[] = INCBIN_U32("graphics/event_objects/pics/people/teala/6.4bpp"); -const u32 gEventObjectPic_Teala_7[] = INCBIN_U32("graphics/event_objects/pics/people/teala/7.4bpp"); -const u32 gEventObjectPic_Teala_8[] = INCBIN_U32("graphics/event_objects/pics/people/teala/8.4bpp"); -const u32 gEventObjectPic_Artist_0[] = INCBIN_U32("graphics/event_objects/pics/people/artist/0.4bpp"); -const u32 gEventObjectPic_Artist_1[] = INCBIN_U32("graphics/event_objects/pics/people/artist/1.4bpp"); -const u32 gEventObjectPic_Artist_2[] = INCBIN_U32("graphics/event_objects/pics/people/artist/2.4bpp"); -const u32 gEventObjectPic_Artist_3[] = INCBIN_U32("graphics/event_objects/pics/people/artist/3.4bpp"); -const u32 gEventObjectPic_Artist_4[] = INCBIN_U32("graphics/event_objects/pics/people/artist/4.4bpp"); -const u32 gEventObjectPic_Artist_5[] = INCBIN_U32("graphics/event_objects/pics/people/artist/5.4bpp"); -const u32 gEventObjectPic_Artist_6[] = INCBIN_U32("graphics/event_objects/pics/people/artist/6.4bpp"); -const u32 gEventObjectPic_Artist_7[] = INCBIN_U32("graphics/event_objects/pics/people/artist/7.4bpp"); -const u32 gEventObjectPic_Artist_8[] = INCBIN_U32("graphics/event_objects/pics/people/artist/8.4bpp"); -const u32 gEventObjectPic_Cameraman_0[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/0.4bpp"); -const u32 gEventObjectPic_Cameraman_1[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/1.4bpp"); -const u32 gEventObjectPic_Cameraman_2[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/2.4bpp"); -const u32 gEventObjectPic_Cameraman_3[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/3.4bpp"); -const u32 gEventObjectPic_Cameraman_4[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/4.4bpp"); -const u32 gEventObjectPic_Cameraman_5[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/5.4bpp"); -const u32 gEventObjectPic_Cameraman_6[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/6.4bpp"); -const u32 gEventObjectPic_Cameraman_7[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/7.4bpp"); -const u32 gEventObjectPic_Cameraman_8[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman/8.4bpp"); -const u32 gEventObjectPic_Scientist2_0[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/0.4bpp"); -const u32 gEventObjectPic_Scientist2_1[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/1.4bpp"); -const u32 gEventObjectPic_Scientist2_2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/2.4bpp"); -const u32 gEventObjectPic_Scientist2_3[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/3.4bpp"); -const u32 gEventObjectPic_Scientist2_4[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/4.4bpp"); -const u32 gEventObjectPic_Scientist2_5[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/5.4bpp"); -const u32 gEventObjectPic_Scientist2_6[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/6.4bpp"); -const u32 gEventObjectPic_Scientist2_7[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/7.4bpp"); -const u32 gEventObjectPic_Scientist2_8[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2/8.4bpp"); -const u32 gEventObjectPic_Man7_0[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/0.4bpp"); -const u32 gEventObjectPic_Man7_1[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/1.4bpp"); -const u32 gEventObjectPic_Man7_2[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/2.4bpp"); -const u32 gEventObjectPic_Man7_3[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/3.4bpp"); -const u32 gEventObjectPic_Man7_4[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/4.4bpp"); -const u32 gEventObjectPic_Man7_5[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/5.4bpp"); -const u32 gEventObjectPic_Man7_6[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/6.4bpp"); -const u32 gEventObjectPic_Man7_7[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/7.4bpp"); -const u32 gEventObjectPic_Man7_8[] = INCBIN_U32("graphics/event_objects/pics/people/man_7/8.4bpp"); -const u32 gEventObjectPic_AquaMemberM_0[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/0.4bpp"); -const u32 gEventObjectPic_AquaMemberM_1[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/1.4bpp"); -const u32 gEventObjectPic_AquaMemberM_2[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/2.4bpp"); -const u32 gEventObjectPic_AquaMemberM_3[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/3.4bpp"); -const u32 gEventObjectPic_AquaMemberM_4[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/4.4bpp"); -const u32 gEventObjectPic_AquaMemberM_5[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/5.4bpp"); -const u32 gEventObjectPic_AquaMemberM_6[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/6.4bpp"); -const u32 gEventObjectPic_AquaMemberM_7[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/7.4bpp"); -const u32 gEventObjectPic_AquaMemberM_8[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_m/8.4bpp"); -const u32 gEventObjectPic_AquaMemberF_0[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/0.4bpp"); -const u32 gEventObjectPic_AquaMemberF_1[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/1.4bpp"); -const u32 gEventObjectPic_AquaMemberF_2[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/2.4bpp"); -const u32 gEventObjectPic_AquaMemberF_3[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/3.4bpp"); -const u32 gEventObjectPic_AquaMemberF_4[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/4.4bpp"); -const u32 gEventObjectPic_AquaMemberF_5[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/5.4bpp"); -const u32 gEventObjectPic_AquaMemberF_6[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/6.4bpp"); -const u32 gEventObjectPic_AquaMemberF_7[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/7.4bpp"); -const u32 gEventObjectPic_AquaMemberF_8[] = INCBIN_U32("graphics/event_objects/pics/people/aqua_member_f/8.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_0[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/0.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_1[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/1.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_2[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/2.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_3[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/3.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_4[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/4.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_5[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/5.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_6[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/6.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_7[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/7.4bpp"); -const u32 gEventObjectPic_MagmaMemberM_8[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_m/8.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_0[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/0.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_1[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/1.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_2[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/2.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_3[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/3.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_4[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/4.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_5[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/5.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_6[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/6.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_7[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/7.4bpp"); -const u32 gEventObjectPic_MagmaMemberF_8[] = INCBIN_U32("graphics/event_objects/pics/people/magma_member_f/8.4bpp"); -const u32 gEventObjectPic_Sidney_0[] = INCBIN_U32("graphics/event_objects/pics/people/sidney/0.4bpp"); -const u32 gEventObjectPic_Sidney_1[] = INCBIN_U32("graphics/event_objects/pics/people/sidney/1.4bpp"); -const u32 gEventObjectPic_Sidney_2[] = INCBIN_U32("graphics/event_objects/pics/people/sidney/2.4bpp"); -const u32 gEventObjectPic_Phoebe_0[] = INCBIN_U32("graphics/event_objects/pics/people/phoebe/0.4bpp"); -const u32 gEventObjectPic_Phoebe_1[] = INCBIN_U32("graphics/event_objects/pics/people/phoebe/1.4bpp"); -const u32 gEventObjectPic_Phoebe_2[] = INCBIN_U32("graphics/event_objects/pics/people/phoebe/2.4bpp"); -const u32 gEventObjectPic_Glacia_0[] = INCBIN_U32("graphics/event_objects/pics/people/glacia/0.4bpp"); -const u32 gEventObjectPic_Glacia_1[] = INCBIN_U32("graphics/event_objects/pics/people/glacia/1.4bpp"); -const u32 gEventObjectPic_Glacia_2[] = INCBIN_U32("graphics/event_objects/pics/people/glacia/2.4bpp"); -const u32 gEventObjectPic_Drake_0[] = INCBIN_U32("graphics/event_objects/pics/people/drake/0.4bpp"); -const u32 gEventObjectPic_Drake_1[] = INCBIN_U32("graphics/event_objects/pics/people/drake/1.4bpp"); -const u32 gEventObjectPic_Drake_2[] = INCBIN_U32("graphics/event_objects/pics/people/drake/2.4bpp"); -const u32 gEventObjectPic_Roxanne_0[] = INCBIN_U32("graphics/event_objects/pics/people/roxanne/0.4bpp"); -const u32 gEventObjectPic_Roxanne_1[] = INCBIN_U32("graphics/event_objects/pics/people/roxanne/1.4bpp"); -const u32 gEventObjectPic_Roxanne_2[] = INCBIN_U32("graphics/event_objects/pics/people/roxanne/2.4bpp"); -const u32 gEventObjectPic_Brawly_0[] = INCBIN_U32("graphics/event_objects/pics/people/brawly/0.4bpp"); -const u32 gEventObjectPic_Brawly_1[] = INCBIN_U32("graphics/event_objects/pics/people/brawly/1.4bpp"); -const u32 gEventObjectPic_Brawly_2[] = INCBIN_U32("graphics/event_objects/pics/people/brawly/2.4bpp"); -const u32 gEventObjectPic_Wattson_0[] = INCBIN_U32("graphics/event_objects/pics/people/wattson/0.4bpp"); -const u32 gEventObjectPic_Wattson_1[] = INCBIN_U32("graphics/event_objects/pics/people/wattson/1.4bpp"); -const u32 gEventObjectPic_Wattson_2[] = INCBIN_U32("graphics/event_objects/pics/people/wattson/2.4bpp"); -const u32 gEventObjectPic_Flannery_0[] = INCBIN_U32("graphics/event_objects/pics/people/flannery/0.4bpp"); -const u32 gEventObjectPic_Flannery_1[] = INCBIN_U32("graphics/event_objects/pics/people/flannery/1.4bpp"); -const u32 gEventObjectPic_Flannery_2[] = INCBIN_U32("graphics/event_objects/pics/people/flannery/2.4bpp"); -const u32 gEventObjectPic_Norman_0[] = INCBIN_U32("graphics/event_objects/pics/people/norman/0.4bpp"); -const u32 gEventObjectPic_Norman_1[] = INCBIN_U32("graphics/event_objects/pics/people/norman/1.4bpp"); -const u32 gEventObjectPic_Norman_2[] = INCBIN_U32("graphics/event_objects/pics/people/norman/2.4bpp"); -const u32 gEventObjectPic_Norman_3[] = INCBIN_U32("graphics/event_objects/pics/people/norman/3.4bpp"); -const u32 gEventObjectPic_Norman_4[] = INCBIN_U32("graphics/event_objects/pics/people/norman/4.4bpp"); -const u32 gEventObjectPic_Norman_5[] = INCBIN_U32("graphics/event_objects/pics/people/norman/5.4bpp"); -const u32 gEventObjectPic_Norman_6[] = INCBIN_U32("graphics/event_objects/pics/people/norman/6.4bpp"); -const u32 gEventObjectPic_Norman_7[] = INCBIN_U32("graphics/event_objects/pics/people/norman/7.4bpp"); -const u32 gEventObjectPic_Norman_8[] = INCBIN_U32("graphics/event_objects/pics/people/norman/8.4bpp"); -const u32 gEventObjectPic_Winona_0[] = INCBIN_U32("graphics/event_objects/pics/people/winona/0.4bpp"); -const u32 gEventObjectPic_Winona_1[] = INCBIN_U32("graphics/event_objects/pics/people/winona/1.4bpp"); -const u32 gEventObjectPic_Winona_2[] = INCBIN_U32("graphics/event_objects/pics/people/winona/2.4bpp"); -const u32 gEventObjectPic_Liza_0[] = INCBIN_U32("graphics/event_objects/pics/people/liza/0.4bpp"); -const u32 gEventObjectPic_Liza_1[] = INCBIN_U32("graphics/event_objects/pics/people/liza/1.4bpp"); -const u32 gEventObjectPic_Liza_2[] = INCBIN_U32("graphics/event_objects/pics/people/liza/2.4bpp"); -const u32 gEventObjectPic_Tate_0[] = INCBIN_U32("graphics/event_objects/pics/people/tate/0.4bpp"); -const u32 gEventObjectPic_Tate_1[] = INCBIN_U32("graphics/event_objects/pics/people/tate/1.4bpp"); -const u32 gEventObjectPic_Tate_2[] = INCBIN_U32("graphics/event_objects/pics/people/tate/2.4bpp"); -const u32 gEventObjectPic_Wallace_0[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/0.4bpp"); -const u32 gEventObjectPic_Wallace_1[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/1.4bpp"); -const u32 gEventObjectPic_Wallace_2[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/2.4bpp"); -const u32 gEventObjectPic_Wallace_3[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/3.4bpp"); -const u32 gEventObjectPic_Wallace_4[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/4.4bpp"); -const u32 gEventObjectPic_Wallace_5[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/5.4bpp"); -const u32 gEventObjectPic_Wallace_6[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/6.4bpp"); -const u32 gEventObjectPic_Wallace_7[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/7.4bpp"); -const u32 gEventObjectPic_Wallace_8[] = INCBIN_U32("graphics/event_objects/pics/people/wallace/8.4bpp"); -const u32 gEventObjectPic_Steven_0[] = INCBIN_U32("graphics/event_objects/pics/people/steven/0.4bpp"); -const u32 gEventObjectPic_Steven_1[] = INCBIN_U32("graphics/event_objects/pics/people/steven/1.4bpp"); -const u32 gEventObjectPic_Steven_2[] = INCBIN_U32("graphics/event_objects/pics/people/steven/2.4bpp"); -const u32 gEventObjectPic_Steven_3[] = INCBIN_U32("graphics/event_objects/pics/people/steven/3.4bpp"); -const u32 gEventObjectPic_Steven_4[] = INCBIN_U32("graphics/event_objects/pics/people/steven/4.4bpp"); -const u32 gEventObjectPic_Steven_5[] = INCBIN_U32("graphics/event_objects/pics/people/steven/5.4bpp"); -const u32 gEventObjectPic_Steven_6[] = INCBIN_U32("graphics/event_objects/pics/people/steven/6.4bpp"); -const u32 gEventObjectPic_Steven_7[] = INCBIN_U32("graphics/event_objects/pics/people/steven/7.4bpp"); -const u32 gEventObjectPic_Steven_8[] = INCBIN_U32("graphics/event_objects/pics/people/steven/8.4bpp"); -const u32 gEventObjectPic_Wally_0[] = INCBIN_U32("graphics/event_objects/pics/people/wally/0.4bpp"); -const u32 gEventObjectPic_Wally_1[] = INCBIN_U32("graphics/event_objects/pics/people/wally/1.4bpp"); -const u32 gEventObjectPic_Wally_2[] = INCBIN_U32("graphics/event_objects/pics/people/wally/2.4bpp"); -const u32 gEventObjectPic_Wally_3[] = INCBIN_U32("graphics/event_objects/pics/people/wally/3.4bpp"); -const u32 gEventObjectPic_Wally_4[] = INCBIN_U32("graphics/event_objects/pics/people/wally/4.4bpp"); -const u32 gEventObjectPic_Wally_5[] = INCBIN_U32("graphics/event_objects/pics/people/wally/5.4bpp"); -const u32 gEventObjectPic_Wally_6[] = INCBIN_U32("graphics/event_objects/pics/people/wally/6.4bpp"); -const u32 gEventObjectPic_Wally_7[] = INCBIN_U32("graphics/event_objects/pics/people/wally/7.4bpp"); -const u32 gEventObjectPic_Wally_8[] = INCBIN_U32("graphics/event_objects/pics/people/wally/8.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_0[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/0.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_1[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/1.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_2[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/2.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_3[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/3.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_4[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/4.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_5[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/5.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_6[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/6.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_7[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/7.4bpp"); -const u32 gEventObjectPic_RubySapphireLittleBoy_8[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_little_boy/8.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_0[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/0.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_1[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/1.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_2[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/2.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_3[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/3.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_4[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/4.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_5[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/5.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_6[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/6.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_7[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/7.4bpp"); -const u32 gEventObjectPic_HotSpringsOldWoman_8[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman/8.4bpp"); -const u32 gEventObjectPic_LatiasLatios_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios/0.4bpp"); -const u32 gEventObjectPic_LatiasLatios_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios/1.4bpp"); -const u32 gEventObjectPic_LatiasLatios_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios/2.4bpp"); -const u32 gEventObjectPic_Boy5_0[] = INCBIN_U32("graphics/event_objects/pics/people/boy_5/0.4bpp"); -const u32 gEventObjectPic_Boy5_1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_5/1.4bpp"); -const u32 gEventObjectPic_Boy5_2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_5/2.4bpp"); -const u32 gEventObjectPic_ContestOldMan_0[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/0.4bpp"); -const u32 gEventObjectPic_ContestOldMan_1[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/1.4bpp"); -const u32 gEventObjectPic_ContestOldMan_2[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/2.4bpp"); -const u32 gEventObjectPic_ContestOldMan_3[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/3.4bpp"); -const u32 gEventObjectPic_ContestOldMan_4[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/4.4bpp"); -const u32 gEventObjectPic_ContestOldMan_5[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/5.4bpp"); -const u32 gEventObjectPic_ContestOldMan_6[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/6.4bpp"); -const u32 gEventObjectPic_ContestOldMan_7[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/7.4bpp"); -const u32 gEventObjectPic_ContestOldMan_8[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man/8.4bpp"); -const u32 gEventObjectPic_Archie_0[] = INCBIN_U32("graphics/event_objects/pics/people/archie/0.4bpp"); -const u32 gEventObjectPic_Archie_1[] = INCBIN_U32("graphics/event_objects/pics/people/archie/1.4bpp"); -const u32 gEventObjectPic_Archie_2[] = INCBIN_U32("graphics/event_objects/pics/people/archie/2.4bpp"); -const u32 gEventObjectPic_Archie_3[] = INCBIN_U32("graphics/event_objects/pics/people/archie/3.4bpp"); -const u32 gEventObjectPic_Archie_4[] = INCBIN_U32("graphics/event_objects/pics/people/archie/4.4bpp"); -const u32 gEventObjectPic_Archie_5[] = INCBIN_U32("graphics/event_objects/pics/people/archie/5.4bpp"); -const u32 gEventObjectPic_Archie_6[] = INCBIN_U32("graphics/event_objects/pics/people/archie/6.4bpp"); -const u32 gEventObjectPic_Archie_7[] = INCBIN_U32("graphics/event_objects/pics/people/archie/7.4bpp"); -const u32 gEventObjectPic_Archie_8[] = INCBIN_U32("graphics/event_objects/pics/people/archie/8.4bpp"); -const u32 gEventObjectPic_Maxie_0[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/0.4bpp"); -const u32 gEventObjectPic_Maxie_1[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/1.4bpp"); -const u32 gEventObjectPic_Maxie_2[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/2.4bpp"); -const u32 gEventObjectPic_Maxie_3[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/3.4bpp"); -const u32 gEventObjectPic_Maxie_4[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/4.4bpp"); -const u32 gEventObjectPic_Maxie_5[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/5.4bpp"); -const u32 gEventObjectPic_Maxie_6[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/6.4bpp"); -const u32 gEventObjectPic_Maxie_7[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/7.4bpp"); -const u32 gEventObjectPic_Maxie_8[] = INCBIN_U32("graphics/event_objects/pics/people/maxie/8.4bpp"); -const u32 gEventObjectPic_KyogreFront_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre_front/0.4bpp"); -const u32 gEventObjectPic_KyogreFront_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre_front/1.4bpp"); -const u32 gEventObjectPic_KyogreSide_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre_side/0.4bpp"); -const u32 gEventObjectPic_KyogreSide_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre_side/1.4bpp"); -const u32 gEventObjectPic_GroudonFront_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon_front/0.4bpp"); -const u32 gEventObjectPic_GroudonFront_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon_front/1.4bpp"); -const u32 gEventObjectPic_GroudonSide_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon_side/0.4bpp"); -const u32 gEventObjectPic_GroudonSide_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon_side/1.4bpp"); +const u32 gEventObjectPic_ProfBirch[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch.4bpp"); +const u32 gEventObjectPic_ReporterM[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m.4bpp"); +const u32 gEventObjectPic_ReporterF[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f.4bpp"); +const u32 gEventObjectPic_MauvilleOldMan1[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1.4bpp"); +const u32 gEventObjectPic_MauvilleOldMan2[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2.4bpp"); +const u32 gEventObjectPic_MartEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee.4bpp"); +const u32 gEventObjectPic_RooftopSaleWoman[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman.4bpp"); +const u32 gEventObjectPic_Teala[] = INCBIN_U32("graphics/event_objects/pics/people/teala.4bpp"); +const u32 gEventObjectPic_Artist[] = INCBIN_U32("graphics/event_objects/pics/people/artist.4bpp"); +const u32 gEventObjectPic_Cameraman[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman.4bpp"); +const u32 gEventObjectPic_Scientist2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2.4bpp"); +const u32 gEventObjectPic_Man7[] = INCBIN_U32("graphics/event_objects/pics/people/man_7.4bpp"); +const u32 gEventObjectPic_AquaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_m.4bpp"); +const u32 gEventObjectPic_AquaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_f.4bpp"); +const u32 gEventObjectPic_MagmaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_m.4bpp"); +const u32 gEventObjectPic_MagmaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_f.4bpp"); +const u32 gEventObjectPic_Sidney[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/sidney.4bpp"); +const u32 gEventObjectPic_Phoebe[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/phoebe.4bpp"); +const u32 gEventObjectPic_Glacia[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/glacia.4bpp"); +const u32 gEventObjectPic_Drake[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/drake.4bpp"); +const u32 gEventObjectPic_Roxanne[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/roxanne.4bpp"); +const u32 gEventObjectPic_Brawly[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/brawly.4bpp"); +const u32 gEventObjectPic_Wattson[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/wattson.4bpp"); +const u32 gEventObjectPic_Flannery[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/flannery.4bpp"); +const u32 gEventObjectPic_Norman[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/norman.4bpp"); +const u32 gEventObjectPic_Winona[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/winona.4bpp"); +const u32 gEventObjectPic_Liza[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/liza.4bpp"); +const u32 gEventObjectPic_Tate[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/tate.4bpp"); +const u32 gEventObjectPic_Wallace[] = INCBIN_U32("graphics/event_objects/pics/people/wallace.4bpp"); +const u32 gEventObjectPic_Steven[] = INCBIN_U32("graphics/event_objects/pics/people/steven.4bpp"); +const u32 gEventObjectPic_Wally[] = INCBIN_U32("graphics/event_objects/pics/people/wally.4bpp"); +const u32 gEventObjectPic_RubySapphireLittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rs_little_boy.4bpp"); +const u32 gEventObjectPic_HotSpringsOldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman.4bpp"); +const u32 gEventObjectPic_LatiasLatios[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios.4bpp"); +const u32 gEventObjectPic_Boy5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_5.4bpp"); +const u32 gEventObjectPic_ContestOldMan[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man.4bpp"); +const u32 gEventObjectPic_Archie[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/archie.4bpp"); +const u32 gEventObjectPic_Maxie[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/maxie.4bpp"); +const u32 gEventObjectPic_Kyogre[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre.4bpp"); +const u32 gEventObjectPic_Groudon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon.4bpp"); const u32 gEventObjectPic_Regi[] = INCBIN_U32("graphics/event_objects/pics/pokemon/regi.4bpp"); -const u32 gEventObjectPic_Skitty_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty/0.4bpp"); -const u32 gEventObjectPic_Skitty_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty/1.4bpp"); -const u32 gEventObjectPic_Skitty_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty/2.4bpp"); -const u32 gEventObjectPic_Kecleon_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon/0.4bpp"); -const u32 gEventObjectPic_Kecleon_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon/1.4bpp"); -const u32 gEventObjectPic_Kecleon_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon/2.4bpp"); -const u32 gEventObjectPic_Rayquaza_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza/0.4bpp"); -const u32 gEventObjectPic_Rayquaza_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza/1.4bpp"); -const u32 gEventObjectPic_Rayquaza_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza/2.4bpp"); -const u32 gEventObjectPic_Rayquaza_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza/3.4bpp"); -const u32 gEventObjectPic_Rayquaza_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza/4.4bpp"); +const u32 gEventObjectPic_Skitty[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty.4bpp"); +const u32 gEventObjectPic_Kecleon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon.4bpp"); +const u32 gEventObjectPic_Rayquaza[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza.4bpp"); const u32 gEventObjectPic_RayquazaStill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza_still.4bpp"); -const u32 gEventObjectPic_Zigzagoon_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon/0.4bpp"); -const u32 gEventObjectPic_Zigzagoon_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon/1.4bpp"); -const u32 gEventObjectPic_Zigzagoon_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon/2.4bpp"); -const u32 gEventObjectPic_Pikachu_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu/0.4bpp"); -const u32 gEventObjectPic_Pikachu_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu/1.4bpp"); -const u32 gEventObjectPic_Pikachu_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu/2.4bpp"); -const u32 gEventObjectPic_Azumarill_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill/0.4bpp"); -const u32 gEventObjectPic_Azumarill_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill/1.4bpp"); -const u32 gEventObjectPic_Azumarill_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill/2.4bpp"); -const u32 gEventObjectPic_Wingull_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/0.4bpp"); -const u32 gEventObjectPic_Wingull_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/3.4bpp"); -const u32 gEventObjectPic_Wingull_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/1.4bpp"); -const u32 gEventObjectPic_Wingull_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/4.4bpp"); -const u32 gEventObjectPic_Wingull_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/2.4bpp"); -const u32 gEventObjectPic_Wingull_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull/5.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_0[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/0.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_1[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/1.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_2[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/2.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_3[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/3.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_4[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/4.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_5[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/5.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_6[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/6.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_7[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/7.4bpp"); -const u32 gEventObjectPic_TuberMSwimming_8[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming/8.4bpp"); -const u32 gEventObjectPic_Azurill_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill/0.4bpp"); -const u32 gEventObjectPic_Azurill_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill/1.4bpp"); -const u32 gEventObjectPic_Azurill_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill/2.4bpp"); -const u32 gEventObjectPic_Mom_0[] = INCBIN_U32("graphics/event_objects/pics/people/mom/0.4bpp"); -const u32 gEventObjectPic_Mom_1[] = INCBIN_U32("graphics/event_objects/pics/people/mom/1.4bpp"); -const u32 gEventObjectPic_Mom_2[] = INCBIN_U32("graphics/event_objects/pics/people/mom/2.4bpp"); -const u32 gEventObjectPic_Mom_3[] = INCBIN_U32("graphics/event_objects/pics/people/mom/3.4bpp"); -const u32 gEventObjectPic_Mom_4[] = INCBIN_U32("graphics/event_objects/pics/people/mom/4.4bpp"); -const u32 gEventObjectPic_Mom_5[] = INCBIN_U32("graphics/event_objects/pics/people/mom/5.4bpp"); -const u32 gEventObjectPic_Mom_6[] = INCBIN_U32("graphics/event_objects/pics/people/mom/6.4bpp"); -const u32 gEventObjectPic_Mom_7[] = INCBIN_U32("graphics/event_objects/pics/people/mom/7.4bpp"); -const u32 gEventObjectPic_Mom_8[] = INCBIN_U32("graphics/event_objects/pics/people/mom/8.4bpp"); +const u32 gEventObjectPic_Zigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon.4bpp"); +const u32 gEventObjectPic_Pikachu[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu.4bpp"); +const u32 gEventObjectPic_Azumarill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill.4bpp"); +const u32 gEventObjectPic_Wingull[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull.4bpp"); +const u32 gEventObjectPic_TuberMSwimming[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming.4bpp"); +const u32 gEventObjectPic_Azurill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill.4bpp"); +const u32 gEventObjectPic_Mom[] = INCBIN_U32("graphics/event_objects/pics/people/mom.4bpp"); const u16 gEventObjectPalette22[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_22.gbapal"); const u16 gEventObjectPalette23[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_23.gbapal"); const u16 gEventObjectPalette24[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_24.gbapal"); @@ -1123,253 +235,61 @@ const u32 gEventObjectPic_BigWailmerDoll[] = INCBIN_U32("graphics/event_objects/ const u32 gEventObjectPic_BigRegirockDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regirock_doll.4bpp"); const u32 gEventObjectPic_BigRegiceDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regice_doll.4bpp"); const u32 gEventObjectPic_BigRegisteelDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_registeel_doll.4bpp"); -const u32 gEventObjectPic_CuttableTree_0[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree/0.4bpp"); -const u32 gEventObjectPic_CuttableTree_1[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree/1.4bpp"); -const u32 gEventObjectPic_CuttableTree_2[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree/2.4bpp"); -const u32 gEventObjectPic_CuttableTree_3[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree/3.4bpp"); -const u32 gEventObjectPic_BreakableRock_0[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock/0.4bpp"); -const u32 gEventObjectPic_BreakableRock_1[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock/1.4bpp"); -const u32 gEventObjectPic_BreakableRock_2[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock/2.4bpp"); -const u32 gEventObjectPic_BreakableRock_3[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock/3.4bpp"); +const u32 gEventObjectPic_CuttableTree[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree.4bpp"); +const u32 gEventObjectPic_BreakableRock[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock.4bpp"); const u32 gEventObjectPic_PushableBoulder[] = INCBIN_U32("graphics/event_objects/pics/misc/pushable_boulder.4bpp"); -const u32 gEventObjectPic_MrBrineysBoat_0[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat/0.4bpp"); -const u32 gEventObjectPic_MrBrineysBoat_1[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat/1.4bpp"); -const u32 gEventObjectPic_MrBrineysBoat_2[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat/2.4bpp"); +const u32 gEventObjectPic_MrBrineysBoat[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat.4bpp"); const u32 gEventObjectPic_Fossil[] = INCBIN_U32("graphics/event_objects/pics/misc/fossil.4bpp"); const u32 gEventObjectPic_SubmarineShadow[] = INCBIN_U32("graphics/event_objects/pics/misc/submarine_shadow.4bpp"); const u16 gEventObjectPalette26[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_26.gbapal"); const u32 gEventObjectPic_Truck[] = INCBIN_U32("graphics/event_objects/pics/misc/truck.4bpp"); const u16 gEventObjectPalette14[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_14.gbapal"); -const u32 gEventObjectPic_VigorothCarryingBox_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth_carrying_box/0.4bpp"); -const u32 gEventObjectPic_VigorothCarryingBox_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth_carrying_box/1.4bpp"); -const u32 gEventObjectPic_VigorothCarryingBox_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth_carrying_box/2.4bpp"); -const u32 gEventObjectPic_VigorothFacingAway_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth_facing_away/0.4bpp"); -const u32 gEventObjectPic_VigorothFacingAway_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth_facing_away/1.4bpp"); +const u32 gEventObjectPic_Vigoroth[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth.4bpp"); const u16 gEventObjectPalette15[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_15.gbapal"); const u32 gEventObjectPic_BirchsBag[] = INCBIN_U32("graphics/event_objects/pics/misc/birchs_bag.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/0.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/1.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/2.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/3.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/4.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/5.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_6[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/6.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_7[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/7.4bpp"); -const u32 gEventObjectPic_EnemyZigzagoon_8[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon/8.4bpp"); +const u32 gEventObjectPic_EnemyZigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon.4bpp"); const u16 gEventObjectPalette16[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_16.gbapal"); -const u32 gEventObjectPic_Poochyena_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/0.4bpp"); -const u32 gEventObjectPic_Poochyena_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/1.4bpp"); -const u32 gEventObjectPic_Poochyena_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/2.4bpp"); -const u32 gEventObjectPic_Poochyena_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/3.4bpp"); -const u32 gEventObjectPic_Poochyena_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/4.4bpp"); -const u32 gEventObjectPic_Poochyena_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/5.4bpp"); -const u32 gEventObjectPic_Poochyena_6[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/6.4bpp"); -const u32 gEventObjectPic_Poochyena_7[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/7.4bpp"); -const u32 gEventObjectPic_Poochyena_8[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena/8.4bpp"); +const u32 gEventObjectPic_Poochyena[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena.4bpp"); const u16 gEventObjectPalette27[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_27.gbapal"); const u32 gEventObjectPic_CableCar[] = INCBIN_U32("graphics/event_objects/pics/misc/cable_car.4bpp"); const u16 gEventObjectPalette20[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_20.gbapal"); const u32 gEventObjectPic_SSTidal[] = INCBIN_U32("graphics/event_objects/pics/misc/ss_tidal.4bpp"); const u16 gEventObjectPalette21[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_21.gbapal"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_0[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/0.4bpp"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_1[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/1.4bpp"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_2[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/2.4bpp"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_3[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/3.4bpp"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_4[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/4.4bpp"); -const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle_5[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle/5.4bpp"); +const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle.4bpp"); const u32 gEventObjectPic_BerryTreeDirtPile[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/dirt_pile.4bpp"); -const u32 gEventObjectPic_BerryTreeSprout_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sprout/0.4bpp"); -const u32 gEventObjectPic_BerryTreeSprout_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sprout/1.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/0.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/1.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/2.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/3.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/4.4bpp"); -const u32 gEventObjectPic_PechaBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha/5.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/0.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/1.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/2.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/3.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/4.4bpp"); -const u32 gEventObjectPic_KelpsyBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy/5.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/0.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/1.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/2.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/3.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/4.4bpp"); -const u32 gEventObjectPic_WepearBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear/5.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/0.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/1.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/2.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/3.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/4.4bpp"); -const u32 gEventObjectPic_IapapaBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa/5.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/0.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/1.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/2.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/3.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/4.4bpp"); -const u32 gEventObjectPic_CheriBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri/5.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/0.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/1.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/2.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/3.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/4.4bpp"); -const u32 gEventObjectPic_FigyBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy/5.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/0.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/1.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/2.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/3.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/4.4bpp"); -const u32 gEventObjectPic_MagoBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago/5.4bpp"); -const u32 gEventObjectPic_LumBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/0.4bpp"); -const u32 gEventObjectPic_LumBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/1.4bpp"); -const u32 gEventObjectPic_LumBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/2.4bpp"); -const u32 gEventObjectPic_LumBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/3.4bpp"); -const u32 gEventObjectPic_LumBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/4.4bpp"); -const u32 gEventObjectPic_LumBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum/5.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/0.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/1.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/2.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/3.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/4.4bpp"); -const u32 gEventObjectPic_RazzBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz/5.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/0.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/1.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/2.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/3.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/4.4bpp"); -const u32 gEventObjectPic_GrepaBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa/5.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/0.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/1.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/2.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/3.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/4.4bpp"); -const u32 gEventObjectPic_RabutaBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta/5.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/0.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/1.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/2.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/3.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/4.4bpp"); -const u32 gEventObjectPic_NomelBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel/5.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/0.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/1.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/2.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/3.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/4.4bpp"); -const u32 gEventObjectPic_LeppaBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa/5.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/0.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/1.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/2.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/3.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/4.4bpp"); -const u32 gEventObjectPic_LiechiBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi/5.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/0.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/1.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/2.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/3.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/4.4bpp"); -const u32 gEventObjectPic_HondewBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew/5.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/0.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/1.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/2.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/3.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/4.4bpp"); -const u32 gEventObjectPic_AguavBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav/5.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/0.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/1.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/2.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/3.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/4.4bpp"); -const u32 gEventObjectPic_WikiBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki/5.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/0.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/1.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/2.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/3.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/4.4bpp"); -const u32 gEventObjectPic_PomegBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg/5.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/0.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/1.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/2.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/3.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/4.4bpp"); -const u32 gEventObjectPic_RawstBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst/5.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/0.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/1.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/2.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/3.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/4.4bpp"); -const u32 gEventObjectPic_SpelonBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon/5.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/0.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/1.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/2.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/3.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/4.4bpp"); -const u32 gEventObjectPic_ChestoBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto/5.4bpp"); -const u32 gEventObjectPic_OranBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/0.4bpp"); -const u32 gEventObjectPic_OranBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/1.4bpp"); -const u32 gEventObjectPic_OranBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/2.4bpp"); -const u32 gEventObjectPic_OranBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/3.4bpp"); -const u32 gEventObjectPic_OranBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/4.4bpp"); -const u32 gEventObjectPic_OranBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran/5.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/0.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/1.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/2.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/3.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/4.4bpp"); -const u32 gEventObjectPic_PersimBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim/5.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/0.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/1.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/2.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/3.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/4.4bpp"); -const u32 gEventObjectPic_SitrusBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus/5.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/0.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/1.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/2.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/3.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/4.4bpp"); -const u32 gEventObjectPic_AspearBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear/5.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/0.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/1.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/2.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/3.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/4.4bpp"); -const u32 gEventObjectPic_PamtreBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre/5.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/0.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/1.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/2.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/3.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/4.4bpp"); -const u32 gEventObjectPic_CornnBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn/5.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/0.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/1.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/2.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/3.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/4.4bpp"); -const u32 gEventObjectPic_LansatBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat/5.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/0.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/1.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/2.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/3.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/4.4bpp"); -const u32 gEventObjectPic_DurinBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin/5.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_0[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/0.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_1[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/1.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_2[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/2.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_3[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/3.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_4[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/4.4bpp"); -const u32 gEventObjectPic_TamatoBerryTree_5[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato/5.4bpp"); -const u32 gFieldEffectObjectPic_SurfBlob_0[] = INCBIN_U32("graphics/event_objects/pics/effects/surf_blob/0.4bpp"); -const u32 gFieldEffectObjectPic_SurfBlob_1[] = INCBIN_U32("graphics/event_objects/pics/effects/surf_blob/1.4bpp"); -const u32 gFieldEffectObjectPic_SurfBlob_2[] = INCBIN_U32("graphics/event_objects/pics/effects/surf_blob/2.4bpp"); -const u32 gEventObjectPic_QuintyPlump_0[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/0.4bpp"); -const u32 gEventObjectPic_QuintyPlump_1[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/1.4bpp"); -const u32 gEventObjectPic_QuintyPlump_2[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/2.4bpp"); -const u32 gEventObjectPic_QuintyPlump_3[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/3.4bpp"); -const u32 gEventObjectPic_QuintyPlump_4[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/4.4bpp"); -const u32 gEventObjectPic_QuintyPlump_5[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/5.4bpp"); -const u32 gEventObjectPic_QuintyPlump_6[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump/6.4bpp"); +const u32 gEventObjectPic_BerryTreeSprout[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sprout.4bpp"); +const u32 gEventObjectPic_PechaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha.4bpp"); +const u32 gEventObjectPic_KelpsyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy.4bpp"); +const u32 gEventObjectPic_WepearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear.4bpp"); +const u32 gEventObjectPic_IapapaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa.4bpp"); +const u32 gEventObjectPic_CheriBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri.4bpp"); +const u32 gEventObjectPic_FigyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy.4bpp"); +const u32 gEventObjectPic_MagoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago.4bpp"); +const u32 gEventObjectPic_LumBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum.4bpp"); +const u32 gEventObjectPic_RazzBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz.4bpp"); +const u32 gEventObjectPic_GrepaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa.4bpp"); +const u32 gEventObjectPic_RabutaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta.4bpp"); +const u32 gEventObjectPic_NomelBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel.4bpp"); +const u32 gEventObjectPic_LeppaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa.4bpp"); +const u32 gEventObjectPic_LiechiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi.4bpp"); +const u32 gEventObjectPic_HondewBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew.4bpp"); +const u32 gEventObjectPic_AguavBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav.4bpp"); +const u32 gEventObjectPic_WikiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki.4bpp"); +const u32 gEventObjectPic_PomegBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg.4bpp"); +const u32 gEventObjectPic_RawstBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst.4bpp"); +const u32 gEventObjectPic_SpelonBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon.4bpp"); +const u32 gEventObjectPic_ChestoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto.4bpp"); +const u32 gEventObjectPic_OranBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran.4bpp"); +const u32 gEventObjectPic_PersimBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim.4bpp"); +const u32 gEventObjectPic_SitrusBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus.4bpp"); +const u32 gEventObjectPic_AspearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear.4bpp"); +const u32 gEventObjectPic_PamtreBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre.4bpp"); +const u32 gEventObjectPic_CornnBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn.4bpp"); +const u32 gEventObjectPic_LansatBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat.4bpp"); +const u32 gEventObjectPic_DurinBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin.4bpp"); +const u32 gEventObjectPic_TamatoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato.4bpp"); +const u32 gFieldEffectObjectPic_SurfBlob[] = INCBIN_U32("graphics/event_objects/pics/effects/surf_blob.4bpp"); +const u32 gEventObjectPic_QuintyPlump[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump.4bpp"); const u16 gEventObjectPalette12[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_12.gbapal"); const u16 gEventObjectPalette13[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_13.gbapal"); const u32 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U32("graphics/event_objects/pics/effects/shadow_small.4bpp"); @@ -1380,290 +300,68 @@ const u32 filler_8368A08[0x48] = {}; const u8 gFieldEffectPic_CutGrass[] = INCBIN_U8("graphics/event_objects/pics/effects/cut_grass.4bpp"); const u32 gFieldEffectPic_CutGrass_Copy[] = INCBIN_U32("graphics/event_objects/pics/effects/cut_grass.4bpp"); const u16 gFieldEffectObjectPalette6[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_06.gbapal"); -const u32 gFieldEffectObjectPic_Ripple_0[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple/0.4bpp"); -const u32 gFieldEffectObjectPic_Ripple_1[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple/1.4bpp"); -const u32 gFieldEffectObjectPic_Ripple_2[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple/2.4bpp"); -const u32 gFieldEffectObjectPic_Ripple_3[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple/3.4bpp"); -const u32 gFieldEffectObjectPic_Ripple_4[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple/4.4bpp"); -const u32 gFieldEffectObjectPic_Ash_0[] = INCBIN_U32("graphics/event_objects/pics/effects/ash/0.4bpp"); -const u32 gFieldEffectObjectPic_Ash_1[] = INCBIN_U32("graphics/event_objects/pics/effects/ash/1.4bpp"); -const u32 gFieldEffectObjectPic_Ash_2[] = INCBIN_U32("graphics/event_objects/pics/effects/ash/2.4bpp"); -const u32 gFieldEffectObjectPic_Ash_3[] = INCBIN_U32("graphics/event_objects/pics/effects/ash/3.4bpp"); -const u32 gFieldEffectObjectPic_Ash_4[] = INCBIN_U32("graphics/event_objects/pics/effects/ash/4.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_0[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/0.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_1[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/1.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_2[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/2.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_3[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/3.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_4[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/4.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_5[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/5.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_6[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/6.4bpp"); -const u32 gFieldEffectObjectPic_Arrow_7[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow/7.4bpp"); +const u32 gFieldEffectObjectPic_Ripple[] = INCBIN_U32("graphics/event_objects/pics/effects/ripple.4bpp"); +const u32 gFieldEffectObjectPic_Ash[] = INCBIN_U32("graphics/event_objects/pics/effects/ash.4bpp"); +const u32 gFieldEffectObjectPic_Arrow[] = INCBIN_U32("graphics/event_objects/pics/effects/arrow.4bpp"); const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_00.gbapal"); const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_01.gbapal"); -const u32 gFieldEffectObjectPic_GroundImpactDust_0[] = INCBIN_U32("graphics/event_objects/pics/effects/ground_impact_dust/0.4bpp"); -const u32 gFieldEffectObjectPic_GroundImpactDust_1[] = INCBIN_U32("graphics/event_objects/pics/effects/ground_impact_dust/1.4bpp"); -const u32 gFieldEffectObjectPic_GroundImpactDust_2[] = INCBIN_U32("graphics/event_objects/pics/effects/ground_impact_dust/2.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopTallGrass_0[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass/0.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopTallGrass_1[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopTallGrass_2[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass/2.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopTallGrass_3[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass/3.4bpp"); -const u32 gUnusedGrass_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass/0.4bpp"); -const u32 gUnusedGrass_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass/1.4bpp"); -const u32 gUnusedGrass_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass/2.4bpp"); -const u32 gUnusedGrass_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_4[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/4.4bpp"); -const u32 gUnknown_084F7E38[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_4F7E38/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown16_5[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16/5.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_4[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/4.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_5[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/5.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_6[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/6.4bpp"); -const u32 gFieldEffectObjectPic_Unknown17_7[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17/7.4bpp"); -const u32 gFieldEffectObjectPic_Unknown18_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown18_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown18_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown18_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18/3.4bpp"); -const u32 gFieldEffectObjectPic_LongGrass_0[] = INCBIN_U32("graphics/event_objects/pics/effects/long_grass/0.4bpp"); -const u32 gFieldEffectObjectPic_LongGrass_1[] = INCBIN_U32("graphics/event_objects/pics/effects/long_grass/1.4bpp"); -const u32 gFieldEffectObjectPic_LongGrass_2[] = INCBIN_U32("graphics/event_objects/pics/effects/long_grass/2.4bpp"); -const u32 gFieldEffectObjectPic_LongGrass_3[] = INCBIN_U32("graphics/event_objects/pics/effects/long_grass/3.4bpp"); -const u32 gFieldEffectObjectPic_TallGrass_0[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass/0.4bpp"); -const u32 gFieldEffectObjectPic_TallGrass_1[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass/1.4bpp"); -const u32 gFieldEffectObjectPic_TallGrass_2[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass/2.4bpp"); -const u32 gFieldEffectObjectPic_TallGrass_3[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass/3.4bpp"); -const u32 gFieldEffectObjectPic_TallGrass_4[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass/4.4bpp"); -const u32 gFieldEffectObjectPic_ShortGrass_0[] = INCBIN_U32("graphics/event_objects/pics/effects/short_grass/0.4bpp"); -const u32 gFieldEffectObjectPic_ShortGrass_1[] = INCBIN_U32("graphics/event_objects/pics/effects/short_grass/1.4bpp"); -const u32 gFieldEffectObjectPic_SandFootprints_0[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_footprints/0.4bpp"); -const u32 gFieldEffectObjectPic_SandFootprints_1[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_footprints/1.4bpp"); -const u32 gFieldEffectObjectPic_DeepSandFootprints_0[] = INCBIN_U32("graphics/event_objects/pics/effects/deep_sand_footprints/0.4bpp"); -const u32 gFieldEffectObjectPic_DeepSandFootprints_1[] = INCBIN_U32("graphics/event_objects/pics/effects/deep_sand_footprints/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeTireTracks_0[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_tire_tracks/0.4bpp"); -const u32 gFieldEffectObjectPic_BikeTireTracks_1[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_tire_tracks/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeTireTracks_2[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_tire_tracks/2.4bpp"); -const u32 gFieldEffectObjectPic_BikeTireTracks_3[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_tire_tracks/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown19_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_19/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown19_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_19/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown19_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_19/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown19_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_19/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown29_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_29/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown29_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_29/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown29_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_29/2.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopBigSplash_0[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_big_splash/0.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopBigSplash_1[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_big_splash/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopBigSplash_2[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_big_splash/2.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopBigSplash_3[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_big_splash/3.4bpp"); -const u32 gFieldEffectObjectPic_Splash_0[] = INCBIN_U32("graphics/event_objects/pics/effects/splash/0.4bpp"); -const u32 gFieldEffectObjectPic_Splash_1[] = INCBIN_U32("graphics/event_objects/pics/effects/splash/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopSmallSplash_0[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_small_splash/0.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopSmallSplash_1[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_small_splash/1.4bpp"); -const u32 gFieldEffectObjectPic_BikeHopSmallSplash_2[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_small_splash/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown20_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown20_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown20_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown20_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown20_4[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20/4.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_0[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/0.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_1[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/1.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_2[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/2.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_3[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/3.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_4[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/4.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_5[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/5.4bpp"); -const u32 gFieldEffectObjectPic_TreeDisguise_6[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise/6.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_0[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/0.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_1[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/1.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_2[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/2.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_3[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/3.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_4[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/4.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_5[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/5.4bpp"); -const u32 gFieldEffectObjectPic_MountainDisguise_6[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise/6.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_0[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/0.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_1[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/1.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_2[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/2.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_3[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/3.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_4[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/4.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_5[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/5.4bpp"); -const u32 gFieldEffectObjectPic_SandDisguisePlaceholder_6[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder/6.4bpp"); +const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/event_objects/pics/effects/ground_impact_dust.4bpp"); +const u32 gFieldEffectObjectPic_BikeHopTallGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass.4bpp"); +const u32 gUnusedGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass.4bpp"); +const u32 gFieldEffectObjectPic_Unknown16[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16.4bpp"); +const u32 gFieldEffectObjectPic_Unknown17[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17.4bpp"); +const u32 gFieldEffectObjectPic_Unknown18[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18.4bpp"); +const u32 gFieldEffectObjectPic_LongGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/long_grass.4bpp"); +const u32 gFieldEffectObjectPic_TallGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/tall_grass.4bpp"); +const u32 gFieldEffectObjectPic_ShortGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/short_grass.4bpp"); +const u32 gFieldEffectObjectPic_SandFootprints[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_footprints.4bpp"); +const u32 gFieldEffectObjectPic_DeepSandFootprints[] = INCBIN_U32("graphics/event_objects/pics/effects/deep_sand_footprints.4bpp"); +const u32 gFieldEffectObjectPic_BikeTireTracks[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_tire_tracks.4bpp"); +const u32 gFieldEffectObjectPic_Unknown19[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_19.4bpp"); +const u32 gFieldEffectObjectPic_Unknown29[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_29.4bpp"); +const u32 gFieldEffectObjectPic_BikeHopBigSplash[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_big_splash.4bpp"); +const u32 gFieldEffectObjectPic_Splash[] = INCBIN_U32("graphics/event_objects/pics/effects/splash.4bpp"); +const u32 gFieldEffectObjectPic_BikeHopSmallSplash[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_small_splash.4bpp"); +const u32 gFieldEffectObjectPic_Unknown20[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_20.4bpp"); +const u32 gFieldEffectObjectPic_TreeDisguise[] = INCBIN_U32("graphics/event_objects/pics/effects/tree_disguise.4bpp"); +const u32 gFieldEffectObjectPic_MountainDisguise[] = INCBIN_U32("graphics/event_objects/pics/effects/mountain_disguise.4bpp"); +const u32 gFieldEffectObjectPic_SandDisguisePlaceholder[] = INCBIN_U32("graphics/event_objects/pics/effects/sand_disguise_placeholder.4bpp"); const u32 gFieldEffectObjectPic_HotSpringsWater[] = INCBIN_U32("graphics/event_objects/pics/effects/hot_springs_water.4bpp"); const u16 gFieldEffectObjectPalette2[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_02.gbapal"); -const u32 gFieldEffectObjectPic_JumpOutOfAsh_0[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash/0.4bpp"); -const u32 gFieldEffectObjectPic_JumpOutOfAsh_1[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash/1.4bpp"); -const u32 gFieldEffectObjectPic_JumpOutOfAsh_2[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash/2.4bpp"); -const u32 gFieldEffectObjectPic_JumpOutOfAsh_3[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash/3.4bpp"); -const u32 gFieldEffectObjectPic_JumpOutOfAsh_4[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash/4.4bpp"); -const u32 gFieldEffectObjectPic_Unknown33_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown33_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33/1.4bpp"); -const u32 gFieldEffectObjectPic_Unknown33_2[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33/2.4bpp"); -const u32 gFieldEffectObjectPic_Unknown33_3[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33/3.4bpp"); -const u32 gFieldEffectObjectPic_Unknown33_4[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33/4.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_0[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/0.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_1[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/1.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_2[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/2.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_3[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/3.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_4[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/4.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_5[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/5.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_6[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/6.4bpp"); -const u32 gFieldEffectObjectPic_Bubbles_7[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles/7.4bpp"); -const u32 gFieldEffectObjectPic_Unknown35_0[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_35/0.4bpp"); -const u32 gFieldEffectObjectPic_Unknown35_1[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_35/1.4bpp"); +const u32 gFieldEffectObjectPic_JumpOutOfAsh[] = INCBIN_U32("graphics/event_objects/pics/effects/jump_out_of_ash.4bpp"); +const u32 gFieldEffectObjectPic_Unknown33[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_33.4bpp"); +const u32 gFieldEffectObjectPic_Bubbles[] = INCBIN_U32("graphics/event_objects/pics/effects/bubbles.4bpp"); +const u32 gFieldEffectObjectPic_Unknown35[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_35.4bpp"); const u16 gFieldEffectObjectPalette3[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_03.gbapal"); const u32 gFieldEffectObjectPic_Bird[] = INCBIN_U32("graphics/event_objects/pics/effects/bird.4bpp"); -const u32 gEventObjectPic_Juan_0[] = INCBIN_U32("graphics/event_objects/pics/people/juan/0.4bpp"); -const u32 gEventObjectPic_Juan_1[] = INCBIN_U32("graphics/event_objects/pics/people/juan/1.4bpp"); -const u32 gEventObjectPic_Juan_2[] = INCBIN_U32("graphics/event_objects/pics/people/juan/2.4bpp"); -const u32 gEventObjectPic_Juan_3[] = INCBIN_U32("graphics/event_objects/pics/people/juan/3.4bpp"); -const u32 gEventObjectPic_Juan_4[] = INCBIN_U32("graphics/event_objects/pics/people/juan/4.4bpp"); -const u32 gEventObjectPic_Juan_5[] = INCBIN_U32("graphics/event_objects/pics/people/juan/5.4bpp"); -const u32 gEventObjectPic_Juan_6[] = INCBIN_U32("graphics/event_objects/pics/people/juan/6.4bpp"); -const u32 gEventObjectPic_Juan_7[] = INCBIN_U32("graphics/event_objects/pics/people/juan/7.4bpp"); -const u32 gEventObjectPic_Juan_8[] = INCBIN_U32("graphics/event_objects/pics/people/juan/8.4bpp"); -const u32 gEventObjectPic_Scott_0[] = INCBIN_U32("graphics/event_objects/pics/people/scott/0.4bpp"); -const u32 gEventObjectPic_Scott_1[] = INCBIN_U32("graphics/event_objects/pics/people/scott/1.4bpp"); -const u32 gEventObjectPic_Scott_2[] = INCBIN_U32("graphics/event_objects/pics/people/scott/2.4bpp"); -const u32 gEventObjectPic_Scott_3[] = INCBIN_U32("graphics/event_objects/pics/people/scott/3.4bpp"); -const u32 gEventObjectPic_Scott_4[] = INCBIN_U32("graphics/event_objects/pics/people/scott/4.4bpp"); -const u32 gEventObjectPic_Scott_5[] = INCBIN_U32("graphics/event_objects/pics/people/scott/5.4bpp"); -const u32 gEventObjectPic_Scott_6[] = INCBIN_U32("graphics/event_objects/pics/people/scott/6.4bpp"); -const u32 gEventObjectPic_Scott_7[] = INCBIN_U32("graphics/event_objects/pics/people/scott/7.4bpp"); -const u32 gEventObjectPic_Scott_8[] = INCBIN_U32("graphics/event_objects/pics/people/scott/8.4bpp"); +const u32 gEventObjectPic_Juan[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/juan.4bpp"); +const u32 gEventObjectPic_Scott[] = INCBIN_U32("graphics/event_objects/pics/people/scott.4bpp"); const u32 gEventObjectPic_Statue[] = INCBIN_U32("graphics/event_objects/pics/misc/statue.4bpp"); -const u32 gEventObjectPic_Kirlia_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/0.4bpp"); -const u32 gEventObjectPic_Kirlia_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/1.4bpp"); -const u32 gEventObjectPic_Kirlia_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/2.4bpp"); -const u32 gEventObjectPic_Kirlia_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/3.4bpp"); -const u32 gEventObjectPic_Kirlia_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/4.4bpp"); -const u32 gEventObjectPic_Kirlia_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/5.4bpp"); -const u32 gEventObjectPic_Kirlia_6[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/6.4bpp"); -const u32 gEventObjectPic_Kirlia_7[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/7.4bpp"); -const u32 gEventObjectPic_Kirlia_8[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia/8.4bpp"); -const u32 gEventObjectPic_Dusclops_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/0.4bpp"); -const u32 gEventObjectPic_Dusclops_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/1.4bpp"); -const u32 gEventObjectPic_Dusclops_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/2.4bpp"); -const u32 gEventObjectPic_Dusclops_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/3.4bpp"); -const u32 gEventObjectPic_Dusclops_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/4.4bpp"); -const u32 gEventObjectPic_Dusclops_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/5.4bpp"); -const u32 gEventObjectPic_Dusclops_6[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/6.4bpp"); -const u32 gEventObjectPic_Dusclops_7[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/7.4bpp"); -const u32 gEventObjectPic_Dusclops_8[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops/8.4bpp"); -const u32 gEventObjectPic_MysteryEventDeliveryman_0[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman/0.4bpp"); -const u32 gEventObjectPic_MysteryEventDeliveryman_1[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman/1.4bpp"); -const u32 gEventObjectPic_MysteryEventDeliveryman_2[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman/2.4bpp"); -const u32 gEventObjectPic_UnionRoomAttendant_0[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant/0.4bpp"); -const u32 gEventObjectPic_UnionRoomAttendant_1[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant/1.4bpp"); -const u32 gEventObjectPic_UnionRoomAttendant_2[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant/2.4bpp"); +const u32 gEventObjectPic_Kirlia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia.4bpp"); +const u32 gEventObjectPic_Dusclops[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops.4bpp"); +const u32 gEventObjectPic_MysteryEventDeliveryman[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman.4bpp"); +const u32 gEventObjectPic_UnionRoomAttendant[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant.4bpp"); const u32 gEventObjectPic_MovingBox[] = INCBIN_U32("graphics/event_objects/pics/misc/moving_box.4bpp"); const u16 gEventObjectPalette19[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_19.gbapal"); -const u32 gEventObjectPic_Sudowoodo_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo/0.4bpp"); -const u32 gEventObjectPic_Sudowoodo_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo/1.4bpp"); -const u32 gEventObjectPic_Sudowoodo_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo/2.4bpp"); -const u32 gEventObjectPic_Mew_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/0.4bpp"); -const u32 gEventObjectPic_Mew_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/1.4bpp"); -const u32 gEventObjectPic_Mew_2[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/2.4bpp"); -const u32 gEventObjectPic_Mew_3[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/3.4bpp"); -const u32 gEventObjectPic_Mew_4[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/4.4bpp"); -const u32 gEventObjectPic_Mew_5[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/5.4bpp"); -const u32 gEventObjectPic_Mew_6[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/6.4bpp"); -const u32 gEventObjectPic_Mew_7[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/7.4bpp"); -const u32 gEventObjectPic_Mew_8[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew/8.4bpp"); +const u32 gEventObjectPic_Sudowoodo[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo.4bpp"); +const u32 gEventObjectPic_Mew[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew.4bpp"); const u16 gEventObjectPalette28[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_28.gbapal"); -const u32 gEventObjectPic_Red_0[] = INCBIN_U32("graphics/event_objects/pics/people/red/0.4bpp"); -const u32 gEventObjectPic_Red_1[] = INCBIN_U32("graphics/event_objects/pics/people/red/1.4bpp"); -const u32 gEventObjectPic_Red_2[] = INCBIN_U32("graphics/event_objects/pics/people/red/2.4bpp"); -const u32 gEventObjectPic_Red_3[] = INCBIN_U32("graphics/event_objects/pics/people/red/3.4bpp"); -const u32 gEventObjectPic_Red_4[] = INCBIN_U32("graphics/event_objects/pics/people/red/4.4bpp"); -const u32 gEventObjectPic_Red_5[] = INCBIN_U32("graphics/event_objects/pics/people/red/5.4bpp"); -const u32 gEventObjectPic_Red_6[] = INCBIN_U32("graphics/event_objects/pics/people/red/6.4bpp"); -const u32 gEventObjectPic_Red_7[] = INCBIN_U32("graphics/event_objects/pics/people/red/7.4bpp"); -const u32 gEventObjectPic_Red_8[] = INCBIN_U32("graphics/event_objects/pics/people/red/8.4bpp"); -const u32 gEventObjectPic_Leaf_0[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/0.4bpp"); -const u32 gEventObjectPic_Leaf_1[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/1.4bpp"); -const u32 gEventObjectPic_Leaf_2[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/2.4bpp"); -const u32 gEventObjectPic_Leaf_3[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/3.4bpp"); -const u32 gEventObjectPic_Leaf_4[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/4.4bpp"); -const u32 gEventObjectPic_Leaf_5[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/5.4bpp"); -const u32 gEventObjectPic_Leaf_6[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/6.4bpp"); -const u32 gEventObjectPic_Leaf_7[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/7.4bpp"); -const u32 gEventObjectPic_Leaf_8[] = INCBIN_U32("graphics/event_objects/pics/people/leaf/8.4bpp"); +const u32 gEventObjectPic_Red[] = INCBIN_U32("graphics/event_objects/pics/people/red.4bpp"); +const u32 gEventObjectPic_Leaf[] = INCBIN_U32("graphics/event_objects/pics/people/leaf.4bpp"); const u16 gEventObjectPalette30[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_30.gbapal"); const u32 gEventObjectPic_BirthIslandStone[] = INCBIN_U32("graphics/event_objects/pics/misc/birth_island_stone.4bpp"); const u16 gEventObjectPalette29[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_29.gbapal"); -const u32 gEventObjectPic_Deoxys_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/deoxys/0.4bpp"); -const u32 gEventObjectPic_Deoxys_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/deoxys/1.4bpp"); -const u32 gEventObjectPic_Anabel_0[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/0.4bpp"); -const u32 gEventObjectPic_Anabel_1[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/1.4bpp"); -const u32 gEventObjectPic_Anabel_2[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/2.4bpp"); -const u32 gEventObjectPic_Anabel_3[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/3.4bpp"); -const u32 gEventObjectPic_Anabel_4[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/4.4bpp"); -const u32 gEventObjectPic_Anabel_5[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/5.4bpp"); -const u32 gEventObjectPic_Anabel_6[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/6.4bpp"); -const u32 gEventObjectPic_Anabel_7[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/7.4bpp"); -const u32 gEventObjectPic_Anabel_8[] = INCBIN_U32("graphics/event_objects/pics/people/anabel/8.4bpp"); -const u32 gEventObjectPic_Tucker_0[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/0.4bpp"); -const u32 gEventObjectPic_Tucker_1[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/1.4bpp"); -const u32 gEventObjectPic_Tucker_2[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/2.4bpp"); -const u32 gEventObjectPic_Tucker_3[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/3.4bpp"); -const u32 gEventObjectPic_Tucker_4[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/4.4bpp"); -const u32 gEventObjectPic_Tucker_5[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/5.4bpp"); -const u32 gEventObjectPic_Tucker_6[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/6.4bpp"); -const u32 gEventObjectPic_Tucker_7[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/7.4bpp"); -const u32 gEventObjectPic_Tucker_8[] = INCBIN_U32("graphics/event_objects/pics/people/tucker/8.4bpp"); -const u32 gEventObjectPic_Spenser_0[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/0.4bpp"); -const u32 gEventObjectPic_Spenser_1[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/1.4bpp"); -const u32 gEventObjectPic_Spenser_2[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/2.4bpp"); -const u32 gEventObjectPic_Spenser_3[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/3.4bpp"); -const u32 gEventObjectPic_Spenser_4[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/4.4bpp"); -const u32 gEventObjectPic_Spenser_5[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/5.4bpp"); -const u32 gEventObjectPic_Spenser_6[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/6.4bpp"); -const u32 gEventObjectPic_Spenser_7[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/7.4bpp"); -const u32 gEventObjectPic_Spenser_8[] = INCBIN_U32("graphics/event_objects/pics/people/spenser/8.4bpp"); -const u32 gEventObjectPic_Greta_0[] = INCBIN_U32("graphics/event_objects/pics/people/greta/0.4bpp"); -const u32 gEventObjectPic_Greta_1[] = INCBIN_U32("graphics/event_objects/pics/people/greta/1.4bpp"); -const u32 gEventObjectPic_Greta_2[] = INCBIN_U32("graphics/event_objects/pics/people/greta/2.4bpp"); -const u32 gEventObjectPic_Greta_3[] = INCBIN_U32("graphics/event_objects/pics/people/greta/3.4bpp"); -const u32 gEventObjectPic_Greta_4[] = INCBIN_U32("graphics/event_objects/pics/people/greta/4.4bpp"); -const u32 gEventObjectPic_Greta_5[] = INCBIN_U32("graphics/event_objects/pics/people/greta/5.4bpp"); -const u32 gEventObjectPic_Greta_6[] = INCBIN_U32("graphics/event_objects/pics/people/greta/6.4bpp"); -const u32 gEventObjectPic_Greta_7[] = INCBIN_U32("graphics/event_objects/pics/people/greta/7.4bpp"); -const u32 gEventObjectPic_Greta_8[] = INCBIN_U32("graphics/event_objects/pics/people/greta/8.4bpp"); -const u32 gEventObjectPic_Noland_0[] = INCBIN_U32("graphics/event_objects/pics/people/noland/0.4bpp"); -const u32 gEventObjectPic_Noland_1[] = INCBIN_U32("graphics/event_objects/pics/people/noland/1.4bpp"); -const u32 gEventObjectPic_Noland_2[] = INCBIN_U32("graphics/event_objects/pics/people/noland/2.4bpp"); -const u32 gEventObjectPic_Noland_3[] = INCBIN_U32("graphics/event_objects/pics/people/noland/3.4bpp"); -const u32 gEventObjectPic_Noland_4[] = INCBIN_U32("graphics/event_objects/pics/people/noland/4.4bpp"); -const u32 gEventObjectPic_Noland_5[] = INCBIN_U32("graphics/event_objects/pics/people/noland/5.4bpp"); -const u32 gEventObjectPic_Noland_6[] = INCBIN_U32("graphics/event_objects/pics/people/noland/6.4bpp"); -const u32 gEventObjectPic_Noland_7[] = INCBIN_U32("graphics/event_objects/pics/people/noland/7.4bpp"); -const u32 gEventObjectPic_Noland_8[] = INCBIN_U32("graphics/event_objects/pics/people/noland/8.4bpp"); -const u32 gEventObjectPic_Lucy_0[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/0.4bpp"); -const u32 gEventObjectPic_Lucy_1[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/1.4bpp"); -const u32 gEventObjectPic_Lucy_2[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/2.4bpp"); -const u32 gEventObjectPic_Lucy_3[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/3.4bpp"); -const u32 gEventObjectPic_Lucy_4[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/4.4bpp"); -const u32 gEventObjectPic_Lucy_5[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/5.4bpp"); -const u32 gEventObjectPic_Lucy_6[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/6.4bpp"); -const u32 gEventObjectPic_Lucy_7[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/7.4bpp"); -const u32 gEventObjectPic_Lucy_8[] = INCBIN_U32("graphics/event_objects/pics/people/lucy/8.4bpp"); -const u32 gEventObjectPic_Brandon_0[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/0.4bpp"); -const u32 gEventObjectPic_Brandon_1[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/1.4bpp"); -const u32 gEventObjectPic_Brandon_2[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/2.4bpp"); -const u32 gEventObjectPic_Brandon_3[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/3.4bpp"); -const u32 gEventObjectPic_Brandon_4[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/4.4bpp"); -const u32 gEventObjectPic_Brandon_5[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/5.4bpp"); -const u32 gEventObjectPic_Brandon_6[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/6.4bpp"); -const u32 gEventObjectPic_Brandon_7[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/7.4bpp"); -const u32 gEventObjectPic_Brandon_8[] = INCBIN_U32("graphics/event_objects/pics/people/brandon/8.4bpp"); -const u32 gEventObjectPic_Lugia_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/lugia/0.4bpp"); -const u32 gEventObjectPic_Lugia_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/lugia/1.4bpp"); +const u32 gEventObjectPic_Deoxys[] = INCBIN_U32("graphics/event_objects/pics/pokemon/deoxys.4bpp"); +const u32 gEventObjectPic_Anabel[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/anabel.4bpp"); +const u32 gEventObjectPic_Tucker[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/tucker.4bpp"); +const u32 gEventObjectPic_Spenser[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/spenser.4bpp"); +const u32 gEventObjectPic_Greta[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/greta.4bpp"); +const u32 gEventObjectPic_Noland[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/noland.4bpp"); +const u32 gEventObjectPic_Lucy[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/lucy.4bpp"); +const u32 gEventObjectPic_Brandon[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/brandon.4bpp"); +const u32 gEventObjectPic_Lugia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/lugia.4bpp"); const u16 gEventObjectPalette32[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_32.gbapal"); -const u32 gEventObjectPic_HoOh_0[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh/0.4bpp"); -const u32 gEventObjectPic_HoOh_1[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh/1.4bpp"); +const u32 gEventObjectPic_HoOh[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh.4bpp"); const u16 gEventObjectPalette31[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_31.gbapal"); #endif //GUARD_EVENT_OBJECT_GFX_H diff --git a/src/data/field_event_obj/event_object_graphics_info.h b/src/data/field_event_obj/event_object_graphics_info.h index 14ef4983d..fd8bb78ce 100755 --- a/src/data/field_event_obj/event_object_graphics_info.h +++ b/src/data/field_event_obj/event_object_graphics_info.h @@ -1,250 +1,250 @@ #ifndef GUARD_EVENT_OBJECT_GRAPHICS_INFO_H #define GUARD_EVENT_OBJECT_GRAPHICS_INFO_H -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal = {0xFFFF, 0x1100, 0x1102, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing = {0xFFFF, 0x1100, 0x11FF, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump = {0xFFFF, 0x110B, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_QuintyPlump, gEventObjectPicTable_QuintyPlump, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy1 = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl1 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2 = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy2 = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl2 = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy4 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy4, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1 = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_FatMan, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan1 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman1 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman4, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5 = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman5, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cook, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman6 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman6, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan2 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman2 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Camper, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Picnicker, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man4, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman7 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman7, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Youngster, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BugCatcher, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PsychicM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SchoolKidM = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SchoolKidM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maniac = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maniac, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HexManiac = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HexManiac, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza1 = {0xFFFF, 0x1105, 0x11FF, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RayquazaStill, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerM = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerF = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BlackBelt = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BlackBelt, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Beauty = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Beauty, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist1 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lass = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lass, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Gentleman = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Gentleman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sailor = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sailor, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fisherman = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Fisherman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteM = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteF = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberF = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberM = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hiker = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Hiker, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteM = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteF = {0xFFFF, 0x1103, 0x11FF, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Nurse = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Nurse, gEventObjectPicTable_Nurse, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ItemBall = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ItemBall, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTree = {0xFFFF, 0x1103, 0x11FF, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, NULL, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, 0x1103, 0x11FF, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ProfBirch, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man5, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man6 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man6, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hipster = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Trader = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Storyteller = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Giddy = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedNatuDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedWooperDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPikachuDoll = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CuttableTree = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_CuttableTree, gEventObjectPicTable_CuttableTree, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MartEmployee = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MartEmployee, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RooftopSaleWoman = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Teala = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Teala, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BreakableRock = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BreakableRock, gEventObjectPicTable_BreakableRock, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PushableBoulder = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PushableBoulder, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MrBrineysBoat = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayNormal = {0xFFFF, 0x1110, 0x1102, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayMachBike = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayAcroBike = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MaySurfing = {0xFFFF, 0x1110, 0x11FF, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFieldMove = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Truck = {0xFFFF, 0x110D, 0x11FF, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_Truck, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Truck, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothCarryingBox = {0xFFFF, 0x110E, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothFacingAway = {0xFFFF, 0x110E, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirchsBag = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirchsBag, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_EnemyZigzagoon = {0xFFFF, 0x110F, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Poochyena = {0xFFFF, 0x111C, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Poochyena, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Artist = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Artist, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanNormal = {0xFFFF, 0x1100, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanMachBike = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanSurfing = {0xFFFF, 0x1100, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayNormal = {0xFFFF, 0x1110, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayMachBike = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayAcroBike = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMaySurfing = {0xFFFF, 0x1110, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayFieldMove = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cameraman = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cameraman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanUnderwater = {0xFFFF, 0x1115, 0x11FF, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater = {0xFFFF, 0x1115, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayUnderwater, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox = {0xFFFF, 0x1112, 0x11FF, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MovingBox, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar = {0xFFFF, 0x1113, 0x11FF, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CableCar, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2 = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man7 = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man7, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberM, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberF = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberF, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sidney = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sidney, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Phoebe = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Phoebe, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Glacia = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Glacia, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Drake = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Drake, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Roxanne = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Roxanne, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brawly = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brawly, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wattson = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wattson, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Flannery = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Flannery, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Norman = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Norman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Winona = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Winona, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Liza = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Liza, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tate = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tate, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wallace = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wallace, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Steven = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Steven, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wally = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wally, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFishing = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_BrendanFishing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFishing = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_MayFishing, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HotSpringsOldWoman = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SSTidal = {0xFFFF, 0x1114, 0x11FF, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SSTidal, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SSTidal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SubmarineShadow = {0xFFFF, 0x111B, 0x11FF, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SubmarineShadow, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SubmarineShadow, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PichuDoll = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PichuDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikachuDoll = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikachuDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MarillDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MarillDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TogepiDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TogepiDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyndaquilDoll = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ChikoritaDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TotodileDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TotodileDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_JigglypuffDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MeowthDoll = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MeowthDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ClefairyDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ClefairyDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DittoDoll = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DittoDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SmoochumDoll = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SmoochumDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TreeckoDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TreeckoDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TorchicDoll = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TorchicDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MudkipDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MudkipDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DuskullDoll = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DuskullDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WynautDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WynautDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BaltoyDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BaltoyDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KecleonDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KecleonDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AzurillDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_AzurillDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SkittyDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SkittyDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwabluDoll = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SwabluDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GulpinDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GulpinDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LotadDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_LotadDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SeedotDoll = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SeedotDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikaCushion = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikaCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RoundCushion = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_RoundCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KissCushion = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KissCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ZigzagCushion = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ZigzagCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SpinCushion = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SpinCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DiamondCushion = {0xFFFF, 0x1106, 0x11FF, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DiamondCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BallCushion = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BallCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GrassCushion = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GrassCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FireCushion = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_FireCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WaterCushion = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WaterCushion, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigSnorlaxDoll = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRhydonDoll = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigLaprasDoll = {0xFFFF, 0x1103, 0x11FF, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigVenusaurDoll = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigCharizardDoll = {0xFFFF, 0x1104, 0x11FF, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigBlastoiseDoll = {0xFFFF, 0x1103, 0x11FF, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigWailmerDoll = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegirockDoll = {0xFFFF, 0x1103, 0x11FF, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias = {0xFFFF, 0x1104, 0x11FF, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios = {0xFFFF, 0x1103, 0x11FF, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy5 = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy5, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestOldMan = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ContestOldMan, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering = {0xFFFF, 0x1100, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanWatering, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering = {0xFFFF, 0x1110, 0x1102, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayWatering, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating = {0xFFFF, 0x1100, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BrendanDecorating, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayDecorating = {0xFFFF, 0x1110, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MayDecorating, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Archie = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Archie, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maxie = {0xFFFF, 0x1104, 0x11FF, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maxie, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre1 = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon1 = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre3 = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreSide, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon3 = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Groudon3, gEventObjectPicTable_GroudonSide, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fossil = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Fossil, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regirock = {0xFFFF, 0x1104, 0x11FF, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regice = {0xFFFF, 0x1105, 0x11FF, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Registeel = {0xFFFF, 0x1106, 0x11FF, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Skitty = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Skitty, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon1 = {0xFFFF, 0x1105, 0x11FF, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre2 = {0xFFFF, 0x1116, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon2 = {0xFFFF, 0x1118, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza2 = {0xFFFF, 0x1105, 0x11FF, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Rayquaza2, gEventObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Zigzagoon = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Zigzagoon, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Pikachu = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Pikachu, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azumarill = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azumarill, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wingull = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wingull, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon2 = {0xFFFF, 0x1105, 0x1102, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberMSwimming = {0xFFFF, 0x1104, 0x11FF, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberMSwimming, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azurill = {0xFFFF, 0x1103, 0x11FF, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azurill, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mom = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mom, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkBrendan = {0xFFFF, 0x1110, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkMay = {0xFFFF, 0x1110, 0x1102, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Juan = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Juan, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scott = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scott, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Statue = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Statue, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kirlia = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kirlia, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Dusclops = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Dusclops, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnionRoomAttendant = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Red = {0xFFFF, 0x111D, 0x11FF, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Red, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Leaf = {0xFFFF, 0x111D, 0x11FF, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Leaf, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sudowoodo = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sudowoodo, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mew = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mew, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Deoxys = {0xFFFF, 0x111E, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Deoxys, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirthIslandStone = {0xFFFF, 0x111F, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirthIslandStone, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Anabel = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Anabel, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tucker = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tucker, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Greta = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Greta, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Spenser = {0xFFFF, 0x1103, 0x11FF, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Spenser, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Noland = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Noland, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lucy = {0xFFFF, 0x1106, 0x11FF, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lucy, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brandon = {0xFFFF, 0x1105, 0x11FF, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brandon, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireBrendan = {0xFFFF, 0x1122, 0x11FF, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireMay = {0xFFFF, 0x1123, 0x11FF, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireMay, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lugia = {0xFFFF, 0x1121, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lugia, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HoOh = {0xFFFF, 0x1120, 0x11FF, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_HoOh, gEventObjectPicTable_HoOh, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump = {0xFFFF, EVENT_OBJ_PAL_TAG_12, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_QuintyPlump, gEventObjectPicTable_QuintyPlump, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy4 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy4, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_FatMan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman4, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman5, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cook, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman6 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman6, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Camper, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Picnicker, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man4, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman7 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman7, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Youngster, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BugCatcher, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PsychicM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SchoolKidM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SchoolKidM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maniac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maniac, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HexManiac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HexManiac, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RayquazaStill, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BlackBelt = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BlackBelt, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Beauty = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Beauty, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lass = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lass, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Gentleman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Gentleman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sailor = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sailor, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fisherman = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Fisherman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hiker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Hiker, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Nurse = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Nurse, gEventObjectPicTable_Nurse, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ItemBall = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ItemBall, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTree = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, NULL, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ProfBirch, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man5, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man6 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man6, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hipster = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Trader = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Storyteller = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Giddy = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedNatuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedWooperDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CuttableTree = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_CuttableTree, gEventObjectPicTable_CuttableTree, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MartEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MartEmployee, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RooftopSaleWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Teala = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Teala, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BreakableRock = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BreakableRock, gEventObjectPicTable_BreakableRock, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PushableBoulder = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PushableBoulder, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MrBrineysBoat = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Truck = {0xFFFF, EVENT_OBJ_PAL_TAG_14, EVENT_OBJ_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_Truck, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Truck, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothCarryingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothFacingAway = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirchsBag = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirchsBag, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_EnemyZigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_16, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Poochyena = {0xFFFF, EVENT_OBJ_PAL_TAG_27, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Poochyena, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Artist = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Artist, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cameraman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cameraman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayUnderwater, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_19, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MovingBox, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar = {0xFFFF, EVENT_OBJ_PAL_TAG_20, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CableCar, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man7 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man7, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberF, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sidney = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sidney, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Phoebe = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Phoebe, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Glacia = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Glacia, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Drake = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Drake, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Roxanne = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Roxanne, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brawly = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brawly, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wattson = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wattson, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Flannery = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Flannery, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Norman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Norman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Winona = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Winona, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Liza = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Liza, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tate = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tate, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wallace = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wallace, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Steven = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Steven, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wally = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wally, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_BrendanFishing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_MayFishing, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HotSpringsOldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SSTidal = {0xFFFF, EVENT_OBJ_PAL_TAG_21, EVENT_OBJ_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SSTidal, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SSTidal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SubmarineShadow = {0xFFFF, EVENT_OBJ_PAL_TAG_26, EVENT_OBJ_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SubmarineShadow, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SubmarineShadow, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PichuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PichuDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikachuDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MarillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MarillDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TogepiDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TogepiDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyndaquilDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ChikoritaDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TotodileDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TotodileDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_JigglypuffDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MeowthDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MeowthDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ClefairyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ClefairyDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DittoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DittoDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SmoochumDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SmoochumDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TreeckoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TreeckoDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TorchicDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TorchicDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MudkipDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MudkipDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DuskullDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DuskullDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WynautDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WynautDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BaltoyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BaltoyDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KecleonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KecleonDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AzurillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_AzurillDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SkittyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SkittyDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwabluDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SwabluDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GulpinDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GulpinDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LotadDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_LotadDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SeedotDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SeedotDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikaCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikaCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RoundCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_RoundCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KissCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KissCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ZigzagCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ZigzagCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SpinCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SpinCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DiamondCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DiamondCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BallCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BallCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GrassCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GrassCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FireCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_FireCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WaterCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WaterCushion, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigSnorlaxDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRhydonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigLaprasDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigVenusaurDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigCharizardDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigBlastoiseDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigWailmerDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegirockDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy5 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy5, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestOldMan = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ContestOldMan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanWatering, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayWatering, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BrendanDecorating, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MayDecorating, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Archie = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Archie, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maxie = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maxie, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreSide, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon3 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Groudon3, gEventObjectPicTable_GroudonSide, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fossil = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Fossil, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regirock = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regice = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Registeel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Skitty = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Skitty, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre2 = {0xFFFF, EVENT_OBJ_PAL_TAG_22, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_24, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Rayquaza2, gEventObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Zigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Zigzagoon, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Pikachu = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Pikachu, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azumarill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azumarill, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wingull = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wingull, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_10, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberMSwimming = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberMSwimming, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azurill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azurill, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mom = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mom, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkMay = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Juan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Juan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scott = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scott, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Statue = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Statue, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kirlia = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kirlia, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Dusclops = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Dusclops, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnionRoomAttendant = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Red = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Red, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Leaf = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Leaf, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sudowoodo = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sudowoodo, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mew = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mew, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Deoxys = {0xFFFF, EVENT_OBJ_PAL_TAG_29, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Deoxys, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirthIslandStone = {0xFFFF, EVENT_OBJ_PAL_TAG_30, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirthIslandStone, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Anabel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Anabel, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tucker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tucker, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Greta = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Greta, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Spenser = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Spenser, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Noland = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Noland, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lucy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lucy, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brandon = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brandon, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_33, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireMay = {0xFFFF, EVENT_OBJ_PAL_TAG_34, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireMay, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lugia = {0xFFFF, EVENT_OBJ_PAL_TAG_32, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lugia, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HoOh = {0xFFFF, EVENT_OBJ_PAL_TAG_31, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_HoOh, gEventObjectPicTable_HoOh, gDummySpriteAffineAnimTable}; #endif //GUARD_EVENT_OBJECT_GRAPHICS_INFO_H diff --git a/src/data/field_event_obj/event_object_pic_tables.h b/src/data/field_event_obj/event_object_pic_tables.h index 892af7e9b..40a6ad61c 100755 --- a/src/data/field_event_obj/event_object_pic_tables.h +++ b/src/data/field_event_obj/event_object_pic_tables.h @@ -2,748 +2,748 @@ #define GUARD_EVENT_OBJECT_PIC_TABLES_H const struct SpriteFrameImage gEventObjectPicTable_BrendanNormal[] = { - obj_frame_tiles(gEventObjectPic_BrendanNormal_0), - obj_frame_tiles(gEventObjectPic_BrendanNormal_1), - obj_frame_tiles(gEventObjectPic_BrendanNormal_2), - obj_frame_tiles(gEventObjectPic_BrendanNormal_3), - obj_frame_tiles(gEventObjectPic_BrendanNormal_4), - obj_frame_tiles(gEventObjectPic_BrendanNormal_5), - obj_frame_tiles(gEventObjectPic_BrendanNormal_6), - obj_frame_tiles(gEventObjectPic_BrendanNormal_7), - obj_frame_tiles(gEventObjectPic_BrendanNormal_8), - obj_frame_tiles(gEventObjectPic_BrendanNormal_9), - obj_frame_tiles(gEventObjectPic_BrendanNormal_10), - obj_frame_tiles(gEventObjectPic_BrendanNormal_11), - obj_frame_tiles(gEventObjectPic_BrendanNormal_12), - obj_frame_tiles(gEventObjectPic_BrendanNormal_13), - obj_frame_tiles(gEventObjectPic_BrendanNormal_14), - obj_frame_tiles(gEventObjectPic_BrendanNormal_15), - obj_frame_tiles(gEventObjectPic_BrendanNormal_16), - obj_frame_tiles(gEventObjectPic_BrendanNormal_17), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 0), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 1), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 2), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 3), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 4), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 5), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 6), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 7), + overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 8), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 0), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 1), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 2), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 3), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 4), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 5), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 6), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 7), + overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanMachBike[] = { - obj_frame_tiles(gEventObjectPic_BrendanMachBike_0), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_1), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_2), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_3), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_4), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_5), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_6), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_7), - obj_frame_tiles(gEventObjectPic_BrendanMachBike_8), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 5), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 6), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 7), + overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanAcroBike[] = { - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_0), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_1), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_2), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_3), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_4), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_5), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_6), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_7), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_8), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_9), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_10), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_11), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_12), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_13), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_14), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_15), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_16), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_17), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_18), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_19), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_20), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_21), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_22), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_23), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_24), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_25), - obj_frame_tiles(gEventObjectPic_BrendanAcroBike_26), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 5), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 6), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 7), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 8), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 9), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 10), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 11), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 12), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 13), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 14), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 15), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 16), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 17), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 18), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 19), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 20), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 21), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 22), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 23), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 24), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 25), + overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 26), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanSurfing[] = { - obj_frame_tiles(gEventObjectPic_BrendanSurfing_0), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_1), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_2), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_0), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_0), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_1), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_1), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_2), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_2), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_3), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_4), - obj_frame_tiles(gEventObjectPic_BrendanSurfing_5), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 5), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanUnderwater[] = { - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_0), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_1), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_2), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_0), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_0), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_1), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_1), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_2), - obj_frame_tiles(gEventObjectPic_BrendanUnderwater_2), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanFieldMove[] = { - obj_frame_tiles(gEventObjectPic_BrendanFieldMove_0), - obj_frame_tiles(gEventObjectPic_BrendanFieldMove_1), - obj_frame_tiles(gEventObjectPic_BrendanFieldMove_2), - obj_frame_tiles(gEventObjectPic_BrendanFieldMove_3), - obj_frame_tiles(gEventObjectPic_BrendanFieldMove_4), + overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 4), }; const struct SpriteFrameImage gEventObjectPicTable_QuintyPlump[] = { - obj_frame_tiles(gEventObjectPic_QuintyPlump_0), - obj_frame_tiles(gEventObjectPic_QuintyPlump_1), - obj_frame_tiles(gEventObjectPic_QuintyPlump_2), - obj_frame_tiles(gEventObjectPic_QuintyPlump_3), - obj_frame_tiles(gEventObjectPic_QuintyPlump_4), - obj_frame_tiles(gEventObjectPic_QuintyPlump_5), - obj_frame_tiles(gEventObjectPic_QuintyPlump_6), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 0), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 1), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 2), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 3), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 4), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 5), + overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 6), }; const struct SpriteFrameImage gEventObjectPicTable_LittleBoy1[] = { - obj_frame_tiles(gEventObjectPic_LittleBoy1_0), - obj_frame_tiles(gEventObjectPic_LittleBoy1_1), - obj_frame_tiles(gEventObjectPic_LittleBoy1_2), - obj_frame_tiles(gEventObjectPic_LittleBoy1_3), - obj_frame_tiles(gEventObjectPic_LittleBoy1_4), - obj_frame_tiles(gEventObjectPic_LittleBoy1_5), - obj_frame_tiles(gEventObjectPic_LittleBoy1_6), - obj_frame_tiles(gEventObjectPic_LittleBoy1_7), - obj_frame_tiles(gEventObjectPic_LittleBoy1_8), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 0), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 1), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 2), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 3), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 4), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 5), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 6), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 7), + overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_LittleGirl1[] = { - obj_frame_tiles(gEventObjectPic_LittleGirl1_0), - obj_frame_tiles(gEventObjectPic_LittleGirl1_1), - obj_frame_tiles(gEventObjectPic_LittleGirl1_2), - obj_frame_tiles(gEventObjectPic_LittleGirl1_3), - obj_frame_tiles(gEventObjectPic_LittleGirl1_4), - obj_frame_tiles(gEventObjectPic_LittleGirl1_5), - obj_frame_tiles(gEventObjectPic_LittleGirl1_6), - obj_frame_tiles(gEventObjectPic_LittleGirl1_7), - obj_frame_tiles(gEventObjectPic_LittleGirl1_8), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 0), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 1), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 2), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 3), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 4), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 5), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 6), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 7), + overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy1[] = { - obj_frame_tiles(gEventObjectPic_Boy1_0), - obj_frame_tiles(gEventObjectPic_Boy1_1), - obj_frame_tiles(gEventObjectPic_Boy1_2), - obj_frame_tiles(gEventObjectPic_Boy1_3), - obj_frame_tiles(gEventObjectPic_Boy1_4), - obj_frame_tiles(gEventObjectPic_Boy1_5), - obj_frame_tiles(gEventObjectPic_Boy1_6), - obj_frame_tiles(gEventObjectPic_Boy1_7), - obj_frame_tiles(gEventObjectPic_Boy1_8), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 3), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 4), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 5), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 6), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 7), + overworld_frame(gEventObjectPic_Boy1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Girl1[] = { - obj_frame_tiles(gEventObjectPic_Girl1_0), - obj_frame_tiles(gEventObjectPic_Girl1_1), - obj_frame_tiles(gEventObjectPic_Girl1_2), - obj_frame_tiles(gEventObjectPic_Girl1_3), - obj_frame_tiles(gEventObjectPic_Girl1_4), - obj_frame_tiles(gEventObjectPic_Girl1_5), - obj_frame_tiles(gEventObjectPic_Girl1_6), - obj_frame_tiles(gEventObjectPic_Girl1_7), - obj_frame_tiles(gEventObjectPic_Girl1_8), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 0), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 1), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 2), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 3), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 4), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 5), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 6), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 7), + overworld_frame(gEventObjectPic_Girl1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy2[] = { - obj_frame_tiles(gEventObjectPic_Boy2_0), - obj_frame_tiles(gEventObjectPic_Boy2_1), - obj_frame_tiles(gEventObjectPic_Boy2_2), - obj_frame_tiles(gEventObjectPic_Boy2_3), - obj_frame_tiles(gEventObjectPic_Boy2_4), - obj_frame_tiles(gEventObjectPic_Boy2_5), - obj_frame_tiles(gEventObjectPic_Boy2_6), - obj_frame_tiles(gEventObjectPic_Boy2_7), - obj_frame_tiles(gEventObjectPic_Boy2_8), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 3), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 4), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 5), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 6), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 7), + overworld_frame(gEventObjectPic_Boy2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Girl2[] = { - obj_frame_tiles(gEventObjectPic_Girl2_0), - obj_frame_tiles(gEventObjectPic_Girl2_1), - obj_frame_tiles(gEventObjectPic_Girl2_2), - obj_frame_tiles(gEventObjectPic_Girl2_3), - obj_frame_tiles(gEventObjectPic_Girl2_4), - obj_frame_tiles(gEventObjectPic_Girl2_5), - obj_frame_tiles(gEventObjectPic_Girl2_6), - obj_frame_tiles(gEventObjectPic_Girl2_7), - obj_frame_tiles(gEventObjectPic_Girl2_8), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 0), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 1), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 2), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 3), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 4), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 5), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 6), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 7), + overworld_frame(gEventObjectPic_Girl2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_LittleBoy2[] = { - obj_frame_tiles(gEventObjectPic_LittleBoy2_0), - obj_frame_tiles(gEventObjectPic_LittleBoy2_1), - obj_frame_tiles(gEventObjectPic_LittleBoy2_2), - obj_frame_tiles(gEventObjectPic_LittleBoy2_3), - obj_frame_tiles(gEventObjectPic_LittleBoy2_4), - obj_frame_tiles(gEventObjectPic_LittleBoy2_5), - obj_frame_tiles(gEventObjectPic_LittleBoy2_6), - obj_frame_tiles(gEventObjectPic_LittleBoy2_7), - obj_frame_tiles(gEventObjectPic_LittleBoy2_8), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 0), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 1), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 2), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 3), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 4), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 5), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 6), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 7), + overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_LittleGirl2[] = { - obj_frame_tiles(gEventObjectPic_LittleGirl2_0), - obj_frame_tiles(gEventObjectPic_LittleGirl2_1), - obj_frame_tiles(gEventObjectPic_LittleGirl2_2), - obj_frame_tiles(gEventObjectPic_LittleGirl2_3), - obj_frame_tiles(gEventObjectPic_LittleGirl2_4), - obj_frame_tiles(gEventObjectPic_LittleGirl2_5), - obj_frame_tiles(gEventObjectPic_LittleGirl2_6), - obj_frame_tiles(gEventObjectPic_LittleGirl2_7), - obj_frame_tiles(gEventObjectPic_LittleGirl2_8), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 0), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 1), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 2), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 3), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 4), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 5), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 6), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 7), + overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy3[] = { - obj_frame_tiles(gEventObjectPic_Boy3_0), - obj_frame_tiles(gEventObjectPic_Boy3_1), - obj_frame_tiles(gEventObjectPic_Boy3_2), - obj_frame_tiles(gEventObjectPic_Boy3_3), - obj_frame_tiles(gEventObjectPic_Boy3_4), - obj_frame_tiles(gEventObjectPic_Boy3_5), - obj_frame_tiles(gEventObjectPic_Boy3_6), - obj_frame_tiles(gEventObjectPic_Boy3_7), - obj_frame_tiles(gEventObjectPic_Boy3_8), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 3), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 4), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 5), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 6), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 7), + overworld_frame(gEventObjectPic_Boy3, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Girl3[] = { - obj_frame_tiles(gEventObjectPic_Girl3_0), - obj_frame_tiles(gEventObjectPic_Girl3_1), - obj_frame_tiles(gEventObjectPic_Girl3_2), - obj_frame_tiles(gEventObjectPic_Girl3_3), - obj_frame_tiles(gEventObjectPic_Girl3_4), - obj_frame_tiles(gEventObjectPic_Girl3_5), - obj_frame_tiles(gEventObjectPic_Girl3_6), - obj_frame_tiles(gEventObjectPic_Girl3_7), - obj_frame_tiles(gEventObjectPic_Girl3_8), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 0), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 1), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 2), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 3), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 4), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 5), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 6), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 7), + overworld_frame(gEventObjectPic_Girl3, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy4[] = { - obj_frame_tiles(gEventObjectPic_Boy4_0), - obj_frame_tiles(gEventObjectPic_Boy4_1), - obj_frame_tiles(gEventObjectPic_Boy4_2), - obj_frame_tiles(gEventObjectPic_Boy4_3), - obj_frame_tiles(gEventObjectPic_Boy4_4), - obj_frame_tiles(gEventObjectPic_Boy4_5), - obj_frame_tiles(gEventObjectPic_Boy4_6), - obj_frame_tiles(gEventObjectPic_Boy4_7), - obj_frame_tiles(gEventObjectPic_Boy4_8), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 3), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 4), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 5), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 6), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 7), + overworld_frame(gEventObjectPic_Boy4, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman1[] = { - obj_frame_tiles(gEventObjectPic_Woman1_0), - obj_frame_tiles(gEventObjectPic_Woman1_1), - obj_frame_tiles(gEventObjectPic_Woman1_2), - obj_frame_tiles(gEventObjectPic_Woman1_3), - obj_frame_tiles(gEventObjectPic_Woman1_4), - obj_frame_tiles(gEventObjectPic_Woman1_5), - obj_frame_tiles(gEventObjectPic_Woman1_6), - obj_frame_tiles(gEventObjectPic_Woman1_7), - obj_frame_tiles(gEventObjectPic_Woman1_8), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_FatMan[] = { - obj_frame_tiles(gEventObjectPic_FatMan_0), - obj_frame_tiles(gEventObjectPic_FatMan_1), - obj_frame_tiles(gEventObjectPic_FatMan_2), - obj_frame_tiles(gEventObjectPic_FatMan_3), - obj_frame_tiles(gEventObjectPic_FatMan_4), - obj_frame_tiles(gEventObjectPic_FatMan_5), - obj_frame_tiles(gEventObjectPic_FatMan_6), - obj_frame_tiles(gEventObjectPic_FatMan_7), - obj_frame_tiles(gEventObjectPic_FatMan_8), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 0), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 1), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 2), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 3), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 4), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 5), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 6), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 7), + overworld_frame(gEventObjectPic_FatMan, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman2[] = { - obj_frame_tiles(gEventObjectPic_Woman2_0), - obj_frame_tiles(gEventObjectPic_Woman2_1), - obj_frame_tiles(gEventObjectPic_Woman2_2), - obj_frame_tiles(gEventObjectPic_Woman2_3), - obj_frame_tiles(gEventObjectPic_Woman2_4), - obj_frame_tiles(gEventObjectPic_Woman2_5), - obj_frame_tiles(gEventObjectPic_Woman2_6), - obj_frame_tiles(gEventObjectPic_Woman2_7), - obj_frame_tiles(gEventObjectPic_Woman2_8), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man1[] = { - obj_frame_tiles(gEventObjectPic_Man1_0), - obj_frame_tiles(gEventObjectPic_Man1_1), - obj_frame_tiles(gEventObjectPic_Man1_2), - obj_frame_tiles(gEventObjectPic_Man1_3), - obj_frame_tiles(gEventObjectPic_Man1_4), - obj_frame_tiles(gEventObjectPic_Man1_5), - obj_frame_tiles(gEventObjectPic_Man1_6), - obj_frame_tiles(gEventObjectPic_Man1_7), - obj_frame_tiles(gEventObjectPic_Man1_8), + overworld_frame(gEventObjectPic_Man1, 2, 4, 0), + overworld_frame(gEventObjectPic_Man1, 2, 4, 1), + overworld_frame(gEventObjectPic_Man1, 2, 4, 2), + overworld_frame(gEventObjectPic_Man1, 2, 4, 3), + overworld_frame(gEventObjectPic_Man1, 2, 4, 4), + overworld_frame(gEventObjectPic_Man1, 2, 4, 5), + overworld_frame(gEventObjectPic_Man1, 2, 4, 6), + overworld_frame(gEventObjectPic_Man1, 2, 4, 7), + overworld_frame(gEventObjectPic_Man1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman3[] = { - obj_frame_tiles(gEventObjectPic_Woman3_0), - obj_frame_tiles(gEventObjectPic_Woman3_1), - obj_frame_tiles(gEventObjectPic_Woman3_2), - obj_frame_tiles(gEventObjectPic_Woman3_3), - obj_frame_tiles(gEventObjectPic_Woman3_4), - obj_frame_tiles(gEventObjectPic_Woman3_5), - obj_frame_tiles(gEventObjectPic_Woman3_6), - obj_frame_tiles(gEventObjectPic_Woman3_7), - obj_frame_tiles(gEventObjectPic_Woman3_8), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_OldMan1[] = { - obj_frame_tiles(gEventObjectPic_OldMan1_0), - obj_frame_tiles(gEventObjectPic_OldMan1_1), - obj_frame_tiles(gEventObjectPic_OldMan1_2), - obj_frame_tiles(gEventObjectPic_OldMan1_3), - obj_frame_tiles(gEventObjectPic_OldMan1_4), - obj_frame_tiles(gEventObjectPic_OldMan1_5), - obj_frame_tiles(gEventObjectPic_OldMan1_6), - obj_frame_tiles(gEventObjectPic_OldMan1_7), - obj_frame_tiles(gEventObjectPic_OldMan1_8), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 2), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 3), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 4), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 5), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 6), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 7), + overworld_frame(gEventObjectPic_OldMan1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_OldWoman1[] = { - obj_frame_tiles(gEventObjectPic_OldWoman1_0), - obj_frame_tiles(gEventObjectPic_OldWoman1_1), - obj_frame_tiles(gEventObjectPic_OldWoman1_2), - obj_frame_tiles(gEventObjectPic_OldWoman1_3), - obj_frame_tiles(gEventObjectPic_OldWoman1_4), - obj_frame_tiles(gEventObjectPic_OldWoman1_5), - obj_frame_tiles(gEventObjectPic_OldWoman1_6), - obj_frame_tiles(gEventObjectPic_OldWoman1_7), - obj_frame_tiles(gEventObjectPic_OldWoman1_8), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 0), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 1), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 2), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 3), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 4), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 5), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 6), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 7), + overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man2[] = { - obj_frame_tiles(gEventObjectPic_Man2_0), - obj_frame_tiles(gEventObjectPic_Man2_1), - obj_frame_tiles(gEventObjectPic_Man2_2), - obj_frame_tiles(gEventObjectPic_Man2_3), - obj_frame_tiles(gEventObjectPic_Man2_4), - obj_frame_tiles(gEventObjectPic_Man2_5), - obj_frame_tiles(gEventObjectPic_Man2_6), - obj_frame_tiles(gEventObjectPic_Man2_7), - obj_frame_tiles(gEventObjectPic_Man2_8), + overworld_frame(gEventObjectPic_Man2, 2, 4, 0), + overworld_frame(gEventObjectPic_Man2, 2, 4, 1), + overworld_frame(gEventObjectPic_Man2, 2, 4, 2), + overworld_frame(gEventObjectPic_Man2, 2, 4, 3), + overworld_frame(gEventObjectPic_Man2, 2, 4, 4), + overworld_frame(gEventObjectPic_Man2, 2, 4, 5), + overworld_frame(gEventObjectPic_Man2, 2, 4, 6), + overworld_frame(gEventObjectPic_Man2, 2, 4, 7), + overworld_frame(gEventObjectPic_Man2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman4[] = { - obj_frame_tiles(gEventObjectPic_Woman4_0), - obj_frame_tiles(gEventObjectPic_Woman4_1), - obj_frame_tiles(gEventObjectPic_Woman4_2), - obj_frame_tiles(gEventObjectPic_Woman4_3), - obj_frame_tiles(gEventObjectPic_Woman4_4), - obj_frame_tiles(gEventObjectPic_Woman4_5), - obj_frame_tiles(gEventObjectPic_Woman4_6), - obj_frame_tiles(gEventObjectPic_Woman4_7), - obj_frame_tiles(gEventObjectPic_Woman4_8), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman4, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man3[] = { - obj_frame_tiles(gEventObjectPic_Man3_0), - obj_frame_tiles(gEventObjectPic_Man3_1), - obj_frame_tiles(gEventObjectPic_Man3_2), - obj_frame_tiles(gEventObjectPic_Man3_3), - obj_frame_tiles(gEventObjectPic_Man3_4), - obj_frame_tiles(gEventObjectPic_Man3_5), - obj_frame_tiles(gEventObjectPic_Man3_6), - obj_frame_tiles(gEventObjectPic_Man3_7), - obj_frame_tiles(gEventObjectPic_Man3_8), + overworld_frame(gEventObjectPic_Man3, 2, 4, 0), + overworld_frame(gEventObjectPic_Man3, 2, 4, 1), + overworld_frame(gEventObjectPic_Man3, 2, 4, 2), + overworld_frame(gEventObjectPic_Man3, 2, 4, 3), + overworld_frame(gEventObjectPic_Man3, 2, 4, 4), + overworld_frame(gEventObjectPic_Man3, 2, 4, 5), + overworld_frame(gEventObjectPic_Man3, 2, 4, 6), + overworld_frame(gEventObjectPic_Man3, 2, 4, 7), + overworld_frame(gEventObjectPic_Man3, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman5[] = { - obj_frame_tiles(gEventObjectPic_Woman5_0), - obj_frame_tiles(gEventObjectPic_Woman5_1), - obj_frame_tiles(gEventObjectPic_Woman5_2), - obj_frame_tiles(gEventObjectPic_Woman5_3), - obj_frame_tiles(gEventObjectPic_Woman5_4), - obj_frame_tiles(gEventObjectPic_Woman5_5), - obj_frame_tiles(gEventObjectPic_Woman5_6), - obj_frame_tiles(gEventObjectPic_Woman5_7), - obj_frame_tiles(gEventObjectPic_Woman5_8), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Cook[] = { - obj_frame_tiles(gEventObjectPic_Cook_0), - obj_frame_tiles(gEventObjectPic_Cook_1), - obj_frame_tiles(gEventObjectPic_Cook_2), - obj_frame_tiles(gEventObjectPic_Cook_0), - obj_frame_tiles(gEventObjectPic_Cook_0), - obj_frame_tiles(gEventObjectPic_Cook_1), - obj_frame_tiles(gEventObjectPic_Cook_1), - obj_frame_tiles(gEventObjectPic_Cook_2), - obj_frame_tiles(gEventObjectPic_Cook_2), + overworld_frame(gEventObjectPic_Cook, 2, 4, 0), + overworld_frame(gEventObjectPic_Cook, 2, 4, 1), + overworld_frame(gEventObjectPic_Cook, 2, 4, 2), + overworld_frame(gEventObjectPic_Cook, 2, 4, 0), + overworld_frame(gEventObjectPic_Cook, 2, 4, 0), + overworld_frame(gEventObjectPic_Cook, 2, 4, 1), + overworld_frame(gEventObjectPic_Cook, 2, 4, 1), + overworld_frame(gEventObjectPic_Cook, 2, 4, 2), + overworld_frame(gEventObjectPic_Cook, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Woman6[] = { - obj_frame_tiles(gEventObjectPic_Woman6_0), - obj_frame_tiles(gEventObjectPic_Woman6_1), - obj_frame_tiles(gEventObjectPic_Woman6_2), - obj_frame_tiles(gEventObjectPic_Woman6_3), - obj_frame_tiles(gEventObjectPic_Woman6_4), - obj_frame_tiles(gEventObjectPic_Woman6_5), - obj_frame_tiles(gEventObjectPic_Woman6_6), - obj_frame_tiles(gEventObjectPic_Woman6_7), - obj_frame_tiles(gEventObjectPic_Woman6_8), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman6, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_OldMan2[] = { - obj_frame_tiles(gEventObjectPic_OldMan2_0), - obj_frame_tiles(gEventObjectPic_OldMan2_1), - obj_frame_tiles(gEventObjectPic_OldMan2_2), - obj_frame_tiles(gEventObjectPic_OldMan2_0), - obj_frame_tiles(gEventObjectPic_OldMan2_0), - obj_frame_tiles(gEventObjectPic_OldMan2_1), - obj_frame_tiles(gEventObjectPic_OldMan2_1), - obj_frame_tiles(gEventObjectPic_OldMan2_2), - obj_frame_tiles(gEventObjectPic_OldMan2_2), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), + overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_OldWoman2[] = { - obj_frame_tiles(gEventObjectPic_OldWoman2_0), - obj_frame_tiles(gEventObjectPic_OldWoman2_1), - obj_frame_tiles(gEventObjectPic_OldWoman2_2), - obj_frame_tiles(gEventObjectPic_OldWoman2_3), - obj_frame_tiles(gEventObjectPic_OldWoman2_4), - obj_frame_tiles(gEventObjectPic_OldWoman2_5), - obj_frame_tiles(gEventObjectPic_OldWoman2_6), - obj_frame_tiles(gEventObjectPic_OldWoman2_7), - obj_frame_tiles(gEventObjectPic_OldWoman2_8), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 0), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 1), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 2), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 3), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 4), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 5), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 6), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 7), + overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Camper[] = { - obj_frame_tiles(gEventObjectPic_Camper_0), - obj_frame_tiles(gEventObjectPic_Camper_1), - obj_frame_tiles(gEventObjectPic_Camper_2), - obj_frame_tiles(gEventObjectPic_Camper_3), - obj_frame_tiles(gEventObjectPic_Camper_4), - obj_frame_tiles(gEventObjectPic_Camper_5), - obj_frame_tiles(gEventObjectPic_Camper_6), - obj_frame_tiles(gEventObjectPic_Camper_7), - obj_frame_tiles(gEventObjectPic_Camper_8), + overworld_frame(gEventObjectPic_Camper, 2, 4, 0), + overworld_frame(gEventObjectPic_Camper, 2, 4, 1), + overworld_frame(gEventObjectPic_Camper, 2, 4, 2), + overworld_frame(gEventObjectPic_Camper, 2, 4, 3), + overworld_frame(gEventObjectPic_Camper, 2, 4, 4), + overworld_frame(gEventObjectPic_Camper, 2, 4, 5), + overworld_frame(gEventObjectPic_Camper, 2, 4, 6), + overworld_frame(gEventObjectPic_Camper, 2, 4, 7), + overworld_frame(gEventObjectPic_Camper, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Picnicker[] = { - obj_frame_tiles(gEventObjectPic_Picnicker_0), - obj_frame_tiles(gEventObjectPic_Picnicker_1), - obj_frame_tiles(gEventObjectPic_Picnicker_2), - obj_frame_tiles(gEventObjectPic_Picnicker_3), - obj_frame_tiles(gEventObjectPic_Picnicker_4), - obj_frame_tiles(gEventObjectPic_Picnicker_5), - obj_frame_tiles(gEventObjectPic_Picnicker_6), - obj_frame_tiles(gEventObjectPic_Picnicker_7), - obj_frame_tiles(gEventObjectPic_Picnicker_8), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 0), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 1), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 2), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 3), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 4), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 5), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 6), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 7), + overworld_frame(gEventObjectPic_Picnicker, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man4[] = { - obj_frame_tiles(gEventObjectPic_Man4_0), - obj_frame_tiles(gEventObjectPic_Man4_1), - obj_frame_tiles(gEventObjectPic_Man4_2), - obj_frame_tiles(gEventObjectPic_Man4_3), - obj_frame_tiles(gEventObjectPic_Man4_4), - obj_frame_tiles(gEventObjectPic_Man4_5), - obj_frame_tiles(gEventObjectPic_Man4_6), - obj_frame_tiles(gEventObjectPic_Man4_7), - obj_frame_tiles(gEventObjectPic_Man4_8), + overworld_frame(gEventObjectPic_Man4, 2, 4, 0), + overworld_frame(gEventObjectPic_Man4, 2, 4, 1), + overworld_frame(gEventObjectPic_Man4, 2, 4, 2), + overworld_frame(gEventObjectPic_Man4, 2, 4, 3), + overworld_frame(gEventObjectPic_Man4, 2, 4, 4), + overworld_frame(gEventObjectPic_Man4, 2, 4, 5), + overworld_frame(gEventObjectPic_Man4, 2, 4, 6), + overworld_frame(gEventObjectPic_Man4, 2, 4, 7), + overworld_frame(gEventObjectPic_Man4, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman7[] = { - obj_frame_tiles(gEventObjectPic_Woman7_0), - obj_frame_tiles(gEventObjectPic_Woman7_1), - obj_frame_tiles(gEventObjectPic_Woman7_2), - obj_frame_tiles(gEventObjectPic_Woman7_3), - obj_frame_tiles(gEventObjectPic_Woman7_4), - obj_frame_tiles(gEventObjectPic_Woman7_5), - obj_frame_tiles(gEventObjectPic_Woman7_6), - obj_frame_tiles(gEventObjectPic_Woman7_7), - obj_frame_tiles(gEventObjectPic_Woman7_8), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman7, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Youngster[] = { - obj_frame_tiles(gEventObjectPic_Youngster_0), - obj_frame_tiles(gEventObjectPic_Youngster_1), - obj_frame_tiles(gEventObjectPic_Youngster_2), - obj_frame_tiles(gEventObjectPic_Youngster_3), - obj_frame_tiles(gEventObjectPic_Youngster_4), - obj_frame_tiles(gEventObjectPic_Youngster_5), - obj_frame_tiles(gEventObjectPic_Youngster_6), - obj_frame_tiles(gEventObjectPic_Youngster_7), - obj_frame_tiles(gEventObjectPic_Youngster_8), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 0), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 1), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 2), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 3), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 4), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 5), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 6), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 7), + overworld_frame(gEventObjectPic_Youngster, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BugCatcher[] = { - obj_frame_tiles(gEventObjectPic_BugCatcher_0), - obj_frame_tiles(gEventObjectPic_BugCatcher_1), - obj_frame_tiles(gEventObjectPic_BugCatcher_2), - obj_frame_tiles(gEventObjectPic_BugCatcher_3), - obj_frame_tiles(gEventObjectPic_BugCatcher_4), - obj_frame_tiles(gEventObjectPic_BugCatcher_5), - obj_frame_tiles(gEventObjectPic_BugCatcher_6), - obj_frame_tiles(gEventObjectPic_BugCatcher_7), - obj_frame_tiles(gEventObjectPic_BugCatcher_8), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 0), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 1), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 2), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 3), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 4), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 5), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 6), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 7), + overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_PsychicM[] = { - obj_frame_tiles(gEventObjectPic_PsychicM_0), - obj_frame_tiles(gEventObjectPic_PsychicM_1), - obj_frame_tiles(gEventObjectPic_PsychicM_2), - obj_frame_tiles(gEventObjectPic_PsychicM_3), - obj_frame_tiles(gEventObjectPic_PsychicM_4), - obj_frame_tiles(gEventObjectPic_PsychicM_5), - obj_frame_tiles(gEventObjectPic_PsychicM_6), - obj_frame_tiles(gEventObjectPic_PsychicM_7), - obj_frame_tiles(gEventObjectPic_PsychicM_8), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 0), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 1), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 2), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 3), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 4), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 5), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 6), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 7), + overworld_frame(gEventObjectPic_PsychicM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_SchoolKidM[] = { - obj_frame_tiles(gEventObjectPic_SchoolKidM_0), - obj_frame_tiles(gEventObjectPic_SchoolKidM_1), - obj_frame_tiles(gEventObjectPic_SchoolKidM_2), - obj_frame_tiles(gEventObjectPic_SchoolKidM_3), - obj_frame_tiles(gEventObjectPic_SchoolKidM_4), - obj_frame_tiles(gEventObjectPic_SchoolKidM_5), - obj_frame_tiles(gEventObjectPic_SchoolKidM_6), - obj_frame_tiles(gEventObjectPic_SchoolKidM_7), - obj_frame_tiles(gEventObjectPic_SchoolKidM_8), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 0), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 1), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 2), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 3), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 4), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 5), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 6), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 7), + overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Maniac[] = { - obj_frame_tiles(gEventObjectPic_Maniac_0), - obj_frame_tiles(gEventObjectPic_Maniac_1), - obj_frame_tiles(gEventObjectPic_Maniac_2), - obj_frame_tiles(gEventObjectPic_Maniac_3), - obj_frame_tiles(gEventObjectPic_Maniac_4), - obj_frame_tiles(gEventObjectPic_Maniac_5), - obj_frame_tiles(gEventObjectPic_Maniac_6), - obj_frame_tiles(gEventObjectPic_Maniac_7), - obj_frame_tiles(gEventObjectPic_Maniac_8), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 0), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 1), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 2), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 3), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 4), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 5), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 6), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 7), + overworld_frame(gEventObjectPic_Maniac, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_HexManiac[] = { - obj_frame_tiles(gEventObjectPic_HexManiac_0), - obj_frame_tiles(gEventObjectPic_HexManiac_1), - obj_frame_tiles(gEventObjectPic_HexManiac_2), - obj_frame_tiles(gEventObjectPic_HexManiac_3), - obj_frame_tiles(gEventObjectPic_HexManiac_4), - obj_frame_tiles(gEventObjectPic_HexManiac_5), - obj_frame_tiles(gEventObjectPic_HexManiac_6), - obj_frame_tiles(gEventObjectPic_HexManiac_7), - obj_frame_tiles(gEventObjectPic_HexManiac_8), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 0), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 1), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 2), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 3), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 4), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 5), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 6), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 7), + overworld_frame(gEventObjectPic_HexManiac, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_SwimmerM[] = { - obj_frame_tiles(gEventObjectPic_SwimmerM_0), - obj_frame_tiles(gEventObjectPic_SwimmerM_1), - obj_frame_tiles(gEventObjectPic_SwimmerM_2), - obj_frame_tiles(gEventObjectPic_SwimmerM_3), - obj_frame_tiles(gEventObjectPic_SwimmerM_4), - obj_frame_tiles(gEventObjectPic_SwimmerM_5), - obj_frame_tiles(gEventObjectPic_SwimmerM_6), - obj_frame_tiles(gEventObjectPic_SwimmerM_7), - obj_frame_tiles(gEventObjectPic_SwimmerM_8), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 0), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 1), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 2), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 3), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 4), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 5), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 6), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 7), + overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_SwimmerF[] = { - obj_frame_tiles(gEventObjectPic_SwimmerF_0), - obj_frame_tiles(gEventObjectPic_SwimmerF_1), - obj_frame_tiles(gEventObjectPic_SwimmerF_2), - obj_frame_tiles(gEventObjectPic_SwimmerF_3), - obj_frame_tiles(gEventObjectPic_SwimmerF_4), - obj_frame_tiles(gEventObjectPic_SwimmerF_5), - obj_frame_tiles(gEventObjectPic_SwimmerF_6), - obj_frame_tiles(gEventObjectPic_SwimmerF_7), - obj_frame_tiles(gEventObjectPic_SwimmerF_8), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 0), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 1), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 2), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 3), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 4), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 5), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 6), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 7), + overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BlackBelt[] = { - obj_frame_tiles(gEventObjectPic_BlackBelt_0), - obj_frame_tiles(gEventObjectPic_BlackBelt_1), - obj_frame_tiles(gEventObjectPic_BlackBelt_2), - obj_frame_tiles(gEventObjectPic_BlackBelt_3), - obj_frame_tiles(gEventObjectPic_BlackBelt_4), - obj_frame_tiles(gEventObjectPic_BlackBelt_5), - obj_frame_tiles(gEventObjectPic_BlackBelt_6), - obj_frame_tiles(gEventObjectPic_BlackBelt_7), - obj_frame_tiles(gEventObjectPic_BlackBelt_8), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 0), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 1), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 2), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 3), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 4), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 5), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 6), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 7), + overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Beauty[] = { - obj_frame_tiles(gEventObjectPic_Beauty_0), - obj_frame_tiles(gEventObjectPic_Beauty_1), - obj_frame_tiles(gEventObjectPic_Beauty_2), - obj_frame_tiles(gEventObjectPic_Beauty_3), - obj_frame_tiles(gEventObjectPic_Beauty_4), - obj_frame_tiles(gEventObjectPic_Beauty_5), - obj_frame_tiles(gEventObjectPic_Beauty_6), - obj_frame_tiles(gEventObjectPic_Beauty_7), - obj_frame_tiles(gEventObjectPic_Beauty_8), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 0), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 1), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 2), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 3), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 4), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 5), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 6), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 7), + overworld_frame(gEventObjectPic_Beauty, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Scientist1[] = { - obj_frame_tiles(gEventObjectPic_Scientist1_0), - obj_frame_tiles(gEventObjectPic_Scientist1_1), - obj_frame_tiles(gEventObjectPic_Scientist1_2), - obj_frame_tiles(gEventObjectPic_Scientist1_3), - obj_frame_tiles(gEventObjectPic_Scientist1_4), - obj_frame_tiles(gEventObjectPic_Scientist1_5), - obj_frame_tiles(gEventObjectPic_Scientist1_6), - obj_frame_tiles(gEventObjectPic_Scientist1_7), - obj_frame_tiles(gEventObjectPic_Scientist1_8), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 0), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 1), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 2), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 3), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 4), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 5), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 6), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 7), + overworld_frame(gEventObjectPic_Scientist1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Lass[] = { - obj_frame_tiles(gEventObjectPic_Lass_0), - obj_frame_tiles(gEventObjectPic_Lass_1), - obj_frame_tiles(gEventObjectPic_Lass_2), - obj_frame_tiles(gEventObjectPic_Lass_3), - obj_frame_tiles(gEventObjectPic_Lass_4), - obj_frame_tiles(gEventObjectPic_Lass_5), - obj_frame_tiles(gEventObjectPic_Lass_6), - obj_frame_tiles(gEventObjectPic_Lass_7), - obj_frame_tiles(gEventObjectPic_Lass_8), + overworld_frame(gEventObjectPic_Lass, 2, 4, 0), + overworld_frame(gEventObjectPic_Lass, 2, 4, 1), + overworld_frame(gEventObjectPic_Lass, 2, 4, 2), + overworld_frame(gEventObjectPic_Lass, 2, 4, 3), + overworld_frame(gEventObjectPic_Lass, 2, 4, 4), + overworld_frame(gEventObjectPic_Lass, 2, 4, 5), + overworld_frame(gEventObjectPic_Lass, 2, 4, 6), + overworld_frame(gEventObjectPic_Lass, 2, 4, 7), + overworld_frame(gEventObjectPic_Lass, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Gentleman[] = { - obj_frame_tiles(gEventObjectPic_Gentleman_0), - obj_frame_tiles(gEventObjectPic_Gentleman_1), - obj_frame_tiles(gEventObjectPic_Gentleman_2), - obj_frame_tiles(gEventObjectPic_Gentleman_3), - obj_frame_tiles(gEventObjectPic_Gentleman_4), - obj_frame_tiles(gEventObjectPic_Gentleman_5), - obj_frame_tiles(gEventObjectPic_Gentleman_6), - obj_frame_tiles(gEventObjectPic_Gentleman_7), - obj_frame_tiles(gEventObjectPic_Gentleman_8), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 0), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 1), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 2), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 3), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 4), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 5), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 6), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 7), + overworld_frame(gEventObjectPic_Gentleman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Sailor[] = { - obj_frame_tiles(gEventObjectPic_Sailor_0), - obj_frame_tiles(gEventObjectPic_Sailor_1), - obj_frame_tiles(gEventObjectPic_Sailor_2), - obj_frame_tiles(gEventObjectPic_Sailor_3), - obj_frame_tiles(gEventObjectPic_Sailor_4), - obj_frame_tiles(gEventObjectPic_Sailor_5), - obj_frame_tiles(gEventObjectPic_Sailor_6), - obj_frame_tiles(gEventObjectPic_Sailor_7), - obj_frame_tiles(gEventObjectPic_Sailor_8), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 0), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 1), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 2), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 3), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 4), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 5), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 6), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 7), + overworld_frame(gEventObjectPic_Sailor, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Fisherman[] = { - obj_frame_tiles(gEventObjectPic_Fisherman_0), - obj_frame_tiles(gEventObjectPic_Fisherman_1), - obj_frame_tiles(gEventObjectPic_Fisherman_2), - obj_frame_tiles(gEventObjectPic_Fisherman_3), - obj_frame_tiles(gEventObjectPic_Fisherman_4), - obj_frame_tiles(gEventObjectPic_Fisherman_5), - obj_frame_tiles(gEventObjectPic_Fisherman_6), - obj_frame_tiles(gEventObjectPic_Fisherman_7), - obj_frame_tiles(gEventObjectPic_Fisherman_8), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 0), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 1), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 2), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 3), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 4), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 5), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 6), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 7), + overworld_frame(gEventObjectPic_Fisherman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_RunningTriathleteM[] = { - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_0), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_1), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_2), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_3), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_4), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_5), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_6), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_7), - obj_frame_tiles(gEventObjectPic_RunningTriathleteM_8), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 0), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 1), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 2), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 3), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 4), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 5), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 6), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 7), + overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_RunningTriathleteF[] = { - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_0), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_1), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_2), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_3), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_4), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_5), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_6), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_7), - obj_frame_tiles(gEventObjectPic_RunningTriathleteF_8), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 0), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 1), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 2), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 3), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 4), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 5), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 6), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 7), + overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_TuberF[] = { - obj_frame_tiles(gEventObjectPic_TuberF_0), - obj_frame_tiles(gEventObjectPic_TuberF_1), - obj_frame_tiles(gEventObjectPic_TuberF_2), - obj_frame_tiles(gEventObjectPic_TuberF_3), - obj_frame_tiles(gEventObjectPic_TuberF_4), - obj_frame_tiles(gEventObjectPic_TuberF_5), - obj_frame_tiles(gEventObjectPic_TuberF_6), - obj_frame_tiles(gEventObjectPic_TuberF_7), - obj_frame_tiles(gEventObjectPic_TuberF_8), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 0), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 1), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 2), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 3), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 4), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 5), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 6), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 7), + overworld_frame(gEventObjectPic_TuberF, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_TuberM[] = { - obj_frame_tiles(gEventObjectPic_TuberM_0), - obj_frame_tiles(gEventObjectPic_TuberM_1), - obj_frame_tiles(gEventObjectPic_TuberM_2), - obj_frame_tiles(gEventObjectPic_TuberM_3), - obj_frame_tiles(gEventObjectPic_TuberM_4), - obj_frame_tiles(gEventObjectPic_TuberM_5), - obj_frame_tiles(gEventObjectPic_TuberM_6), - obj_frame_tiles(gEventObjectPic_TuberM_7), - obj_frame_tiles(gEventObjectPic_TuberM_8), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 0), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 1), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 2), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 3), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 4), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 5), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 6), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 7), + overworld_frame(gEventObjectPic_TuberM, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Hiker[] = { - obj_frame_tiles(gEventObjectPic_Hiker_0), - obj_frame_tiles(gEventObjectPic_Hiker_1), - obj_frame_tiles(gEventObjectPic_Hiker_2), - obj_frame_tiles(gEventObjectPic_Hiker_3), - obj_frame_tiles(gEventObjectPic_Hiker_4), - obj_frame_tiles(gEventObjectPic_Hiker_5), - obj_frame_tiles(gEventObjectPic_Hiker_6), - obj_frame_tiles(gEventObjectPic_Hiker_7), - obj_frame_tiles(gEventObjectPic_Hiker_8), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 0), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 1), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 2), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 3), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 4), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 5), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 6), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 7), + overworld_frame(gEventObjectPic_Hiker, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_CyclingTriathleteM[] = { - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_0), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_1), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_2), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_3), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_4), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_5), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_6), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_7), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteM_8), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 0), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 1), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 2), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 3), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 4), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 5), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 6), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 7), + overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_CyclingTriathleteF[] = { - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_0), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_1), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_2), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_3), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_4), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_5), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_6), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_7), - obj_frame_tiles(gEventObjectPic_CyclingTriathleteF_8), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 0), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 1), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 2), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 3), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 4), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 5), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 6), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 7), + overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Nurse[] = { - obj_frame_tiles(gEventObjectPic_Nurse_0), - obj_frame_tiles(gEventObjectPic_Nurse_1), - obj_frame_tiles(gEventObjectPic_Nurse_2), - obj_frame_tiles(gEventObjectPic_Nurse_0), - obj_frame_tiles(gEventObjectPic_Nurse_0), - obj_frame_tiles(gEventObjectPic_Nurse_1), - obj_frame_tiles(gEventObjectPic_Nurse_1), - obj_frame_tiles(gEventObjectPic_Nurse_2), - obj_frame_tiles(gEventObjectPic_Nurse_2), - obj_frame_tiles(gEventObjectPic_Nurse_3), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 0), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 1), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 2), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 0), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 0), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 1), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 1), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 2), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 2), + overworld_frame(gEventObjectPic_Nurse, 2, 4, 3), }; const struct SpriteFrameImage gEventObjectPicTable_ItemBall[] = { @@ -751,87 +751,87 @@ const struct SpriteFrameImage gEventObjectPicTable_ItemBall[] = { }; const struct SpriteFrameImage gEventObjectPicTable_ProfBirch[] = { - obj_frame_tiles(gEventObjectPic_ProfBirch_0), - obj_frame_tiles(gEventObjectPic_ProfBirch_1), - obj_frame_tiles(gEventObjectPic_ProfBirch_2), - obj_frame_tiles(gEventObjectPic_ProfBirch_3), - obj_frame_tiles(gEventObjectPic_ProfBirch_4), - obj_frame_tiles(gEventObjectPic_ProfBirch_5), - obj_frame_tiles(gEventObjectPic_ProfBirch_6), - obj_frame_tiles(gEventObjectPic_ProfBirch_7), - obj_frame_tiles(gEventObjectPic_ProfBirch_8), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 0), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 1), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 2), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 3), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 4), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 5), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 6), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 7), + overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man5[] = { - obj_frame_tiles(gEventObjectPic_Man5_0), - obj_frame_tiles(gEventObjectPic_Man5_1), - obj_frame_tiles(gEventObjectPic_Man5_2), - obj_frame_tiles(gEventObjectPic_Man5_3), - obj_frame_tiles(gEventObjectPic_Man5_4), - obj_frame_tiles(gEventObjectPic_Man5_5), - obj_frame_tiles(gEventObjectPic_Man5_6), - obj_frame_tiles(gEventObjectPic_Man5_7), - obj_frame_tiles(gEventObjectPic_Man5_8), + overworld_frame(gEventObjectPic_Man5, 2, 4, 0), + overworld_frame(gEventObjectPic_Man5, 2, 4, 1), + overworld_frame(gEventObjectPic_Man5, 2, 4, 2), + overworld_frame(gEventObjectPic_Man5, 2, 4, 3), + overworld_frame(gEventObjectPic_Man5, 2, 4, 4), + overworld_frame(gEventObjectPic_Man5, 2, 4, 5), + overworld_frame(gEventObjectPic_Man5, 2, 4, 6), + overworld_frame(gEventObjectPic_Man5, 2, 4, 7), + overworld_frame(gEventObjectPic_Man5, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man6[] = { - obj_frame_tiles(gEventObjectPic_Man6_0), - obj_frame_tiles(gEventObjectPic_Man6_1), - obj_frame_tiles(gEventObjectPic_Man6_2), - obj_frame_tiles(gEventObjectPic_Man6_3), - obj_frame_tiles(gEventObjectPic_Man6_4), - obj_frame_tiles(gEventObjectPic_Man6_5), - obj_frame_tiles(gEventObjectPic_Man6_6), - obj_frame_tiles(gEventObjectPic_Man6_7), - obj_frame_tiles(gEventObjectPic_Man6_8), + overworld_frame(gEventObjectPic_Man6, 2, 4, 0), + overworld_frame(gEventObjectPic_Man6, 2, 4, 1), + overworld_frame(gEventObjectPic_Man6, 2, 4, 2), + overworld_frame(gEventObjectPic_Man6, 2, 4, 3), + overworld_frame(gEventObjectPic_Man6, 2, 4, 4), + overworld_frame(gEventObjectPic_Man6, 2, 4, 5), + overworld_frame(gEventObjectPic_Man6, 2, 4, 6), + overworld_frame(gEventObjectPic_Man6, 2, 4, 7), + overworld_frame(gEventObjectPic_Man6, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_ReporterM[] = { - obj_frame_tiles(gEventObjectPic_ReporterM_0), - obj_frame_tiles(gEventObjectPic_ReporterM_1), - obj_frame_tiles(gEventObjectPic_ReporterM_2), - obj_frame_tiles(gEventObjectPic_ReporterM_3), - obj_frame_tiles(gEventObjectPic_ReporterM_4), - obj_frame_tiles(gEventObjectPic_ReporterM_5), - obj_frame_tiles(gEventObjectPic_ReporterM_6), - obj_frame_tiles(gEventObjectPic_ReporterM_7), - obj_frame_tiles(gEventObjectPic_ReporterM_8), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 0), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 1), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 2), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 3), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 4), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 5), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 6), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 7), + overworld_frame(gEventObjectPic_ReporterM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_ReporterF[] = { - obj_frame_tiles(gEventObjectPic_ReporterF_0), - obj_frame_tiles(gEventObjectPic_ReporterF_1), - obj_frame_tiles(gEventObjectPic_ReporterF_2), - obj_frame_tiles(gEventObjectPic_ReporterF_3), - obj_frame_tiles(gEventObjectPic_ReporterF_4), - obj_frame_tiles(gEventObjectPic_ReporterF_5), - obj_frame_tiles(gEventObjectPic_ReporterF_6), - obj_frame_tiles(gEventObjectPic_ReporterF_7), - obj_frame_tiles(gEventObjectPic_ReporterF_8), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 0), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 1), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 2), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 3), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 4), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 5), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 6), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 7), + overworld_frame(gEventObjectPic_ReporterF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MauvilleOldMan1[] = { - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_0), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_1), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_2), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_3), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_4), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_5), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_6), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_7), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan1_8), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 0), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 1), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 2), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 3), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 4), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 5), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 6), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 7), + overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MauvilleOldMan2[] = { - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_0), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_1), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_2), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_3), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_4), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_5), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_6), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_7), - obj_frame_tiles(gEventObjectPic_MauvilleOldMan2_8), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 0), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 1), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 2), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 3), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 4), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 5), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 6), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 7), + overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_UnusedNatuDoll[] = { @@ -859,53 +859,53 @@ const struct SpriteFrameImage gEventObjectPicTable_UnusedPorygon2Doll[] = { }; const struct SpriteFrameImage gEventObjectPicTable_CuttableTree[] = { - obj_frame_tiles(gEventObjectPic_CuttableTree_0), - obj_frame_tiles(gEventObjectPic_CuttableTree_1), - obj_frame_tiles(gEventObjectPic_CuttableTree_2), - obj_frame_tiles(gEventObjectPic_CuttableTree_3), + overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 0), + overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 1), + overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 2), + overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 3), }; const struct SpriteFrameImage gEventObjectPicTable_MartEmployee[] = { - obj_frame_tiles(gEventObjectPic_MartEmployee_0), - obj_frame_tiles(gEventObjectPic_MartEmployee_1), - obj_frame_tiles(gEventObjectPic_MartEmployee_2), - obj_frame_tiles(gEventObjectPic_MartEmployee_3), - obj_frame_tiles(gEventObjectPic_MartEmployee_4), - obj_frame_tiles(gEventObjectPic_MartEmployee_5), - obj_frame_tiles(gEventObjectPic_MartEmployee_6), - obj_frame_tiles(gEventObjectPic_MartEmployee_7), - obj_frame_tiles(gEventObjectPic_MartEmployee_8), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 0), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 1), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 2), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 3), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 4), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 5), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 6), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 7), + overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_RooftopSaleWoman[] = { - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_0), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_1), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_2), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_3), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_4), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_5), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_6), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_7), - obj_frame_tiles(gEventObjectPic_RooftopSaleWoman_8), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 0), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 1), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 2), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 3), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 4), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 5), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 6), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 7), + overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Teala[] = { - obj_frame_tiles(gEventObjectPic_Teala_0), - obj_frame_tiles(gEventObjectPic_Teala_1), - obj_frame_tiles(gEventObjectPic_Teala_2), - obj_frame_tiles(gEventObjectPic_Teala_3), - obj_frame_tiles(gEventObjectPic_Teala_4), - obj_frame_tiles(gEventObjectPic_Teala_5), - obj_frame_tiles(gEventObjectPic_Teala_6), - obj_frame_tiles(gEventObjectPic_Teala_7), - obj_frame_tiles(gEventObjectPic_Teala_8), + overworld_frame(gEventObjectPic_Teala, 2, 4, 0), + overworld_frame(gEventObjectPic_Teala, 2, 4, 1), + overworld_frame(gEventObjectPic_Teala, 2, 4, 2), + overworld_frame(gEventObjectPic_Teala, 2, 4, 3), + overworld_frame(gEventObjectPic_Teala, 2, 4, 4), + overworld_frame(gEventObjectPic_Teala, 2, 4, 5), + overworld_frame(gEventObjectPic_Teala, 2, 4, 6), + overworld_frame(gEventObjectPic_Teala, 2, 4, 7), + overworld_frame(gEventObjectPic_Teala, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BreakableRock[] = { - obj_frame_tiles(gEventObjectPic_BreakableRock_0), - obj_frame_tiles(gEventObjectPic_BreakableRock_1), - obj_frame_tiles(gEventObjectPic_BreakableRock_2), - obj_frame_tiles(gEventObjectPic_BreakableRock_3), + overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 0), + overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 1), + overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 2), + overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 3), }; const struct SpriteFrameImage gEventObjectPicTable_PushableBoulder[] = { @@ -913,15 +913,15 @@ const struct SpriteFrameImage gEventObjectPicTable_PushableBoulder[] = { }; const struct SpriteFrameImage gEventObjectPicTable_MrBrineysBoat[] = { - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_0), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_1), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_2), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_0), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_0), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_1), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_1), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_2), - obj_frame_tiles(gEventObjectPic_MrBrineysBoat_2), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2), + overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Truck[] = { @@ -929,27 +929,27 @@ const struct SpriteFrameImage gEventObjectPicTable_Truck[] = { }; const struct SpriteFrameImage gEventObjectPicTable_VigorothCarryingBox[] = { - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_0), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_0), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_0), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_1), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_2), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_1), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_2), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_1), - obj_frame_tiles(gEventObjectPic_VigorothCarryingBox_2), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_VigorothFacingAway[] = { - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_0), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_0), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_0), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), - obj_frame_tiles(gEventObjectPic_VigorothFacingAway_1), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), + overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4), }; const struct SpriteFrameImage gEventObjectPicTable_BirchsBag[] = { @@ -957,149 +957,149 @@ const struct SpriteFrameImage gEventObjectPicTable_BirchsBag[] = { }; const struct SpriteFrameImage gEventObjectPicTable_EnemyZigzagoon[] = { - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_0), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_1), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_2), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_3), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_4), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_5), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_6), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_7), - obj_frame_tiles(gEventObjectPic_EnemyZigzagoon_8), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 0), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 1), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 2), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 3), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 4), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 5), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 6), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 7), + overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Poochyena[] = { - obj_frame_tiles(gEventObjectPic_Poochyena_0), - obj_frame_tiles(gEventObjectPic_Poochyena_1), - obj_frame_tiles(gEventObjectPic_Poochyena_2), - obj_frame_tiles(gEventObjectPic_Poochyena_3), - obj_frame_tiles(gEventObjectPic_Poochyena_4), - obj_frame_tiles(gEventObjectPic_Poochyena_5), - obj_frame_tiles(gEventObjectPic_Poochyena_6), - obj_frame_tiles(gEventObjectPic_Poochyena_7), - obj_frame_tiles(gEventObjectPic_Poochyena_8), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 0), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 1), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 2), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 3), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 4), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 5), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 6), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 7), + overworld_frame(gEventObjectPic_Poochyena, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Artist[] = { - obj_frame_tiles(gEventObjectPic_Artist_0), - obj_frame_tiles(gEventObjectPic_Artist_1), - obj_frame_tiles(gEventObjectPic_Artist_2), - obj_frame_tiles(gEventObjectPic_Artist_3), - obj_frame_tiles(gEventObjectPic_Artist_4), - obj_frame_tiles(gEventObjectPic_Artist_5), - obj_frame_tiles(gEventObjectPic_Artist_6), - obj_frame_tiles(gEventObjectPic_Artist_7), - obj_frame_tiles(gEventObjectPic_Artist_8), + overworld_frame(gEventObjectPic_Artist, 2, 4, 0), + overworld_frame(gEventObjectPic_Artist, 2, 4, 1), + overworld_frame(gEventObjectPic_Artist, 2, 4, 2), + overworld_frame(gEventObjectPic_Artist, 2, 4, 3), + overworld_frame(gEventObjectPic_Artist, 2, 4, 4), + overworld_frame(gEventObjectPic_Artist, 2, 4, 5), + overworld_frame(gEventObjectPic_Artist, 2, 4, 6), + overworld_frame(gEventObjectPic_Artist, 2, 4, 7), + overworld_frame(gEventObjectPic_Artist, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MayNormal[] = { - obj_frame_tiles(gEventObjectPic_MayNormal_0), - obj_frame_tiles(gEventObjectPic_MayNormal_1), - obj_frame_tiles(gEventObjectPic_MayNormal_2), - obj_frame_tiles(gEventObjectPic_MayNormal_3), - obj_frame_tiles(gEventObjectPic_MayNormal_4), - obj_frame_tiles(gEventObjectPic_MayNormal_5), - obj_frame_tiles(gEventObjectPic_MayNormal_6), - obj_frame_tiles(gEventObjectPic_MayNormal_7), - obj_frame_tiles(gEventObjectPic_MayNormal_8), - obj_frame_tiles(gEventObjectPic_MayNormal_9), - obj_frame_tiles(gEventObjectPic_MayNormal_10), - obj_frame_tiles(gEventObjectPic_MayNormal_11), - obj_frame_tiles(gEventObjectPic_MayNormal_12), - obj_frame_tiles(gEventObjectPic_MayNormal_13), - obj_frame_tiles(gEventObjectPic_MayNormal_14), - obj_frame_tiles(gEventObjectPic_MayNormal_15), - obj_frame_tiles(gEventObjectPic_MayNormal_16), - obj_frame_tiles(gEventObjectPic_MayNormal_17), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 0), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 1), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 2), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 3), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 4), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 5), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 6), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 7), + overworld_frame(gEventObjectPic_MayNormal, 2, 4, 8), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 0), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 1), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 2), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 3), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 4), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 5), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 6), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 7), + overworld_frame(gEventObjectPic_MayRunning, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MayMachBike[] = { - obj_frame_tiles(gEventObjectPic_MayMachBike_0), - obj_frame_tiles(gEventObjectPic_MayMachBike_1), - obj_frame_tiles(gEventObjectPic_MayMachBike_2), - obj_frame_tiles(gEventObjectPic_MayMachBike_3), - obj_frame_tiles(gEventObjectPic_MayMachBike_4), - obj_frame_tiles(gEventObjectPic_MayMachBike_5), - obj_frame_tiles(gEventObjectPic_MayMachBike_6), - obj_frame_tiles(gEventObjectPic_MayMachBike_7), - obj_frame_tiles(gEventObjectPic_MayMachBike_8), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 0), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 1), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 2), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 3), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 4), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 5), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 6), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 7), + overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MayAcroBike[] = { - obj_frame_tiles(gEventObjectPic_MayAcroBike_0), - obj_frame_tiles(gEventObjectPic_MayAcroBike_1), - obj_frame_tiles(gEventObjectPic_MayAcroBike_2), - obj_frame_tiles(gEventObjectPic_MayAcroBike_3), - obj_frame_tiles(gEventObjectPic_MayAcroBike_4), - obj_frame_tiles(gEventObjectPic_MayAcroBike_5), - obj_frame_tiles(gEventObjectPic_MayAcroBike_6), - obj_frame_tiles(gEventObjectPic_MayAcroBike_7), - obj_frame_tiles(gEventObjectPic_MayAcroBike_8), - obj_frame_tiles(gEventObjectPic_MayAcroBike_9), - obj_frame_tiles(gEventObjectPic_MayAcroBike_10), - obj_frame_tiles(gEventObjectPic_MayAcroBike_11), - obj_frame_tiles(gEventObjectPic_MayAcroBike_12), - obj_frame_tiles(gEventObjectPic_MayAcroBike_13), - obj_frame_tiles(gEventObjectPic_MayAcroBike_14), - obj_frame_tiles(gEventObjectPic_MayAcroBike_15), - obj_frame_tiles(gEventObjectPic_MayAcroBike_16), - obj_frame_tiles(gEventObjectPic_MayAcroBike_17), - obj_frame_tiles(gEventObjectPic_MayAcroBike_18), - obj_frame_tiles(gEventObjectPic_MayAcroBike_19), - obj_frame_tiles(gEventObjectPic_MayAcroBike_20), - obj_frame_tiles(gEventObjectPic_MayAcroBike_21), - obj_frame_tiles(gEventObjectPic_MayAcroBike_22), - obj_frame_tiles(gEventObjectPic_MayAcroBike_23), - obj_frame_tiles(gEventObjectPic_MayAcroBike_24), - obj_frame_tiles(gEventObjectPic_MayAcroBike_25), - obj_frame_tiles(gEventObjectPic_MayAcroBike_26), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 0), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 1), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 2), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 3), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 4), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 5), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 6), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 7), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 8), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 9), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 10), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 11), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 12), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 13), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 14), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 15), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 16), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 17), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 18), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 19), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 20), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 21), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 22), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 23), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 24), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 25), + overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 26), }; const struct SpriteFrameImage gEventObjectPicTable_MaySurfing[] = { - obj_frame_tiles(gEventObjectPic_MaySurfing_0), - obj_frame_tiles(gEventObjectPic_MaySurfing_1), - obj_frame_tiles(gEventObjectPic_MaySurfing_2), - obj_frame_tiles(gEventObjectPic_MaySurfing_0), - obj_frame_tiles(gEventObjectPic_MaySurfing_0), - obj_frame_tiles(gEventObjectPic_MaySurfing_1), - obj_frame_tiles(gEventObjectPic_MaySurfing_1), - obj_frame_tiles(gEventObjectPic_MaySurfing_2), - obj_frame_tiles(gEventObjectPic_MaySurfing_2), - obj_frame_tiles(gEventObjectPic_MaySurfing_3), - obj_frame_tiles(gEventObjectPic_MaySurfing_4), - obj_frame_tiles(gEventObjectPic_MaySurfing_5), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 1), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 3), + overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 5), }; const struct SpriteFrameImage gEventObjectPicTable_MayUnderwater[] = { - obj_frame_tiles(gEventObjectPic_MayUnderwater_0), - obj_frame_tiles(gEventObjectPic_MayUnderwater_1), - obj_frame_tiles(gEventObjectPic_MayUnderwater_2), - obj_frame_tiles(gEventObjectPic_MayUnderwater_0), - obj_frame_tiles(gEventObjectPic_MayUnderwater_0), - obj_frame_tiles(gEventObjectPic_MayUnderwater_1), - obj_frame_tiles(gEventObjectPic_MayUnderwater_1), - obj_frame_tiles(gEventObjectPic_MayUnderwater_2), - obj_frame_tiles(gEventObjectPic_MayUnderwater_2), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2), + overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_MayFieldMove[] = { - obj_frame_tiles(gEventObjectPic_MayFieldMove_0), - obj_frame_tiles(gEventObjectPic_MayFieldMove_1), - obj_frame_tiles(gEventObjectPic_MayFieldMove_2), - obj_frame_tiles(gEventObjectPic_MayFieldMove_3), - obj_frame_tiles(gEventObjectPic_MayFieldMove_4), + overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 0), + overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 1), + overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 2), + overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 3), + overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 4), }; const struct SpriteFrameImage gEventObjectPicTable_Cameraman[] = { - obj_frame_tiles(gEventObjectPic_Cameraman_0), - obj_frame_tiles(gEventObjectPic_Cameraman_1), - obj_frame_tiles(gEventObjectPic_Cameraman_2), - obj_frame_tiles(gEventObjectPic_Cameraman_3), - obj_frame_tiles(gEventObjectPic_Cameraman_4), - obj_frame_tiles(gEventObjectPic_Cameraman_5), - obj_frame_tiles(gEventObjectPic_Cameraman_6), - obj_frame_tiles(gEventObjectPic_Cameraman_7), - obj_frame_tiles(gEventObjectPic_Cameraman_8), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 0), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 1), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 2), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 3), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 4), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 5), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 6), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 7), + overworld_frame(gEventObjectPic_Cameraman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MovingBox[] = { @@ -1111,309 +1111,309 @@ const struct SpriteFrameImage gEventObjectPicTable_CableCar[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Scientist2[] = { - obj_frame_tiles(gEventObjectPic_Scientist2_0), - obj_frame_tiles(gEventObjectPic_Scientist2_1), - obj_frame_tiles(gEventObjectPic_Scientist2_2), - obj_frame_tiles(gEventObjectPic_Scientist2_3), - obj_frame_tiles(gEventObjectPic_Scientist2_4), - obj_frame_tiles(gEventObjectPic_Scientist2_5), - obj_frame_tiles(gEventObjectPic_Scientist2_6), - obj_frame_tiles(gEventObjectPic_Scientist2_7), - obj_frame_tiles(gEventObjectPic_Scientist2_8), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 0), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 1), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 2), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 3), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 4), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 5), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 6), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 7), + overworld_frame(gEventObjectPic_Scientist2, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man7[] = { - obj_frame_tiles(gEventObjectPic_Man7_0), - obj_frame_tiles(gEventObjectPic_Man7_1), - obj_frame_tiles(gEventObjectPic_Man7_2), - obj_frame_tiles(gEventObjectPic_Man7_3), - obj_frame_tiles(gEventObjectPic_Man7_4), - obj_frame_tiles(gEventObjectPic_Man7_5), - obj_frame_tiles(gEventObjectPic_Man7_6), - obj_frame_tiles(gEventObjectPic_Man7_7), - obj_frame_tiles(gEventObjectPic_Man7_8), + overworld_frame(gEventObjectPic_Man7, 2, 4, 0), + overworld_frame(gEventObjectPic_Man7, 2, 4, 1), + overworld_frame(gEventObjectPic_Man7, 2, 4, 2), + overworld_frame(gEventObjectPic_Man7, 2, 4, 3), + overworld_frame(gEventObjectPic_Man7, 2, 4, 4), + overworld_frame(gEventObjectPic_Man7, 2, 4, 5), + overworld_frame(gEventObjectPic_Man7, 2, 4, 6), + overworld_frame(gEventObjectPic_Man7, 2, 4, 7), + overworld_frame(gEventObjectPic_Man7, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_AquaMemberM[] = { - obj_frame_tiles(gEventObjectPic_AquaMemberM_0), - obj_frame_tiles(gEventObjectPic_AquaMemberM_1), - obj_frame_tiles(gEventObjectPic_AquaMemberM_2), - obj_frame_tiles(gEventObjectPic_AquaMemberM_3), - obj_frame_tiles(gEventObjectPic_AquaMemberM_4), - obj_frame_tiles(gEventObjectPic_AquaMemberM_5), - obj_frame_tiles(gEventObjectPic_AquaMemberM_6), - obj_frame_tiles(gEventObjectPic_AquaMemberM_7), - obj_frame_tiles(gEventObjectPic_AquaMemberM_8), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 0), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 1), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 2), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 3), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 4), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 5), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 6), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 7), + overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_AquaMemberF[] = { - obj_frame_tiles(gEventObjectPic_AquaMemberF_0), - obj_frame_tiles(gEventObjectPic_AquaMemberF_1), - obj_frame_tiles(gEventObjectPic_AquaMemberF_2), - obj_frame_tiles(gEventObjectPic_AquaMemberF_3), - obj_frame_tiles(gEventObjectPic_AquaMemberF_4), - obj_frame_tiles(gEventObjectPic_AquaMemberF_5), - obj_frame_tiles(gEventObjectPic_AquaMemberF_6), - obj_frame_tiles(gEventObjectPic_AquaMemberF_7), - obj_frame_tiles(gEventObjectPic_AquaMemberF_8), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 0), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 1), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 2), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 3), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 4), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 5), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 6), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 7), + overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MagmaMemberM[] = { - obj_frame_tiles(gEventObjectPic_MagmaMemberM_0), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_1), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_2), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_3), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_4), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_5), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_6), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_7), - obj_frame_tiles(gEventObjectPic_MagmaMemberM_8), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 0), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 1), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 2), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 3), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 4), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 5), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 6), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 7), + overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MagmaMemberF[] = { - obj_frame_tiles(gEventObjectPic_MagmaMemberF_0), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_1), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_2), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_3), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_4), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_5), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_6), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_7), - obj_frame_tiles(gEventObjectPic_MagmaMemberF_8), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 0), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 1), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 2), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 3), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 4), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 5), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 6), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 7), + overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Sidney[] = { - obj_frame_tiles(gEventObjectPic_Sidney_0), - obj_frame_tiles(gEventObjectPic_Sidney_1), - obj_frame_tiles(gEventObjectPic_Sidney_2), - obj_frame_tiles(gEventObjectPic_Sidney_0), - obj_frame_tiles(gEventObjectPic_Sidney_0), - obj_frame_tiles(gEventObjectPic_Sidney_1), - obj_frame_tiles(gEventObjectPic_Sidney_1), - obj_frame_tiles(gEventObjectPic_Sidney_2), - obj_frame_tiles(gEventObjectPic_Sidney_2), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 0), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 1), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 2), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 0), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 0), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 1), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 1), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 2), + overworld_frame(gEventObjectPic_Sidney, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Phoebe[] = { - obj_frame_tiles(gEventObjectPic_Phoebe_0), - obj_frame_tiles(gEventObjectPic_Phoebe_1), - obj_frame_tiles(gEventObjectPic_Phoebe_2), - obj_frame_tiles(gEventObjectPic_Phoebe_0), - obj_frame_tiles(gEventObjectPic_Phoebe_0), - obj_frame_tiles(gEventObjectPic_Phoebe_1), - obj_frame_tiles(gEventObjectPic_Phoebe_1), - obj_frame_tiles(gEventObjectPic_Phoebe_2), - obj_frame_tiles(gEventObjectPic_Phoebe_2), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2), + overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Glacia[] = { - obj_frame_tiles(gEventObjectPic_Glacia_0), - obj_frame_tiles(gEventObjectPic_Glacia_1), - obj_frame_tiles(gEventObjectPic_Glacia_2), - obj_frame_tiles(gEventObjectPic_Glacia_0), - obj_frame_tiles(gEventObjectPic_Glacia_0), - obj_frame_tiles(gEventObjectPic_Glacia_1), - obj_frame_tiles(gEventObjectPic_Glacia_1), - obj_frame_tiles(gEventObjectPic_Glacia_2), - obj_frame_tiles(gEventObjectPic_Glacia_2), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 0), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 1), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 2), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 0), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 0), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 1), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 1), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 2), + overworld_frame(gEventObjectPic_Glacia, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Drake[] = { - obj_frame_tiles(gEventObjectPic_Drake_0), - obj_frame_tiles(gEventObjectPic_Drake_1), - obj_frame_tiles(gEventObjectPic_Drake_2), - obj_frame_tiles(gEventObjectPic_Drake_0), - obj_frame_tiles(gEventObjectPic_Drake_0), - obj_frame_tiles(gEventObjectPic_Drake_1), - obj_frame_tiles(gEventObjectPic_Drake_1), - obj_frame_tiles(gEventObjectPic_Drake_2), - obj_frame_tiles(gEventObjectPic_Drake_2), + overworld_frame(gEventObjectPic_Drake, 2, 4, 0), + overworld_frame(gEventObjectPic_Drake, 2, 4, 1), + overworld_frame(gEventObjectPic_Drake, 2, 4, 2), + overworld_frame(gEventObjectPic_Drake, 2, 4, 0), + overworld_frame(gEventObjectPic_Drake, 2, 4, 0), + overworld_frame(gEventObjectPic_Drake, 2, 4, 1), + overworld_frame(gEventObjectPic_Drake, 2, 4, 1), + overworld_frame(gEventObjectPic_Drake, 2, 4, 2), + overworld_frame(gEventObjectPic_Drake, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Roxanne[] = { - obj_frame_tiles(gEventObjectPic_Roxanne_0), - obj_frame_tiles(gEventObjectPic_Roxanne_1), - obj_frame_tiles(gEventObjectPic_Roxanne_2), - obj_frame_tiles(gEventObjectPic_Roxanne_0), - obj_frame_tiles(gEventObjectPic_Roxanne_0), - obj_frame_tiles(gEventObjectPic_Roxanne_1), - obj_frame_tiles(gEventObjectPic_Roxanne_1), - obj_frame_tiles(gEventObjectPic_Roxanne_2), - obj_frame_tiles(gEventObjectPic_Roxanne_2), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2), + overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Brawly[] = { - obj_frame_tiles(gEventObjectPic_Brawly_0), - obj_frame_tiles(gEventObjectPic_Brawly_1), - obj_frame_tiles(gEventObjectPic_Brawly_2), - obj_frame_tiles(gEventObjectPic_Brawly_0), - obj_frame_tiles(gEventObjectPic_Brawly_0), - obj_frame_tiles(gEventObjectPic_Brawly_1), - obj_frame_tiles(gEventObjectPic_Brawly_1), - obj_frame_tiles(gEventObjectPic_Brawly_2), - obj_frame_tiles(gEventObjectPic_Brawly_2), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 0), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 1), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 2), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 0), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 0), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 1), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 1), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 2), + overworld_frame(gEventObjectPic_Brawly, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Wattson[] = { - obj_frame_tiles(gEventObjectPic_Wattson_0), - obj_frame_tiles(gEventObjectPic_Wattson_1), - obj_frame_tiles(gEventObjectPic_Wattson_2), - obj_frame_tiles(gEventObjectPic_Wattson_0), - obj_frame_tiles(gEventObjectPic_Wattson_0), - obj_frame_tiles(gEventObjectPic_Wattson_1), - obj_frame_tiles(gEventObjectPic_Wattson_1), - obj_frame_tiles(gEventObjectPic_Wattson_2), - obj_frame_tiles(gEventObjectPic_Wattson_2), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 0), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 1), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 2), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 0), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 0), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 1), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 1), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 2), + overworld_frame(gEventObjectPic_Wattson, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Flannery[] = { - obj_frame_tiles(gEventObjectPic_Flannery_0), - obj_frame_tiles(gEventObjectPic_Flannery_1), - obj_frame_tiles(gEventObjectPic_Flannery_2), - obj_frame_tiles(gEventObjectPic_Flannery_0), - obj_frame_tiles(gEventObjectPic_Flannery_0), - obj_frame_tiles(gEventObjectPic_Flannery_1), - obj_frame_tiles(gEventObjectPic_Flannery_1), - obj_frame_tiles(gEventObjectPic_Flannery_2), - obj_frame_tiles(gEventObjectPic_Flannery_2), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 0), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 1), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 2), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 0), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 0), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 1), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 1), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 2), + overworld_frame(gEventObjectPic_Flannery, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Norman[] = { - obj_frame_tiles(gEventObjectPic_Norman_0), - obj_frame_tiles(gEventObjectPic_Norman_1), - obj_frame_tiles(gEventObjectPic_Norman_2), - obj_frame_tiles(gEventObjectPic_Norman_3), - obj_frame_tiles(gEventObjectPic_Norman_4), - obj_frame_tiles(gEventObjectPic_Norman_5), - obj_frame_tiles(gEventObjectPic_Norman_6), - obj_frame_tiles(gEventObjectPic_Norman_7), - obj_frame_tiles(gEventObjectPic_Norman_8), + overworld_frame(gEventObjectPic_Norman, 2, 4, 0), + overworld_frame(gEventObjectPic_Norman, 2, 4, 1), + overworld_frame(gEventObjectPic_Norman, 2, 4, 2), + overworld_frame(gEventObjectPic_Norman, 2, 4, 3), + overworld_frame(gEventObjectPic_Norman, 2, 4, 4), + overworld_frame(gEventObjectPic_Norman, 2, 4, 5), + overworld_frame(gEventObjectPic_Norman, 2, 4, 6), + overworld_frame(gEventObjectPic_Norman, 2, 4, 7), + overworld_frame(gEventObjectPic_Norman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Winona[] = { - obj_frame_tiles(gEventObjectPic_Winona_0), - obj_frame_tiles(gEventObjectPic_Winona_1), - obj_frame_tiles(gEventObjectPic_Winona_2), - obj_frame_tiles(gEventObjectPic_Winona_0), - obj_frame_tiles(gEventObjectPic_Winona_0), - obj_frame_tiles(gEventObjectPic_Winona_1), - obj_frame_tiles(gEventObjectPic_Winona_1), - obj_frame_tiles(gEventObjectPic_Winona_2), - obj_frame_tiles(gEventObjectPic_Winona_2), + overworld_frame(gEventObjectPic_Winona, 2, 4, 0), + overworld_frame(gEventObjectPic_Winona, 2, 4, 1), + overworld_frame(gEventObjectPic_Winona, 2, 4, 2), + overworld_frame(gEventObjectPic_Winona, 2, 4, 0), + overworld_frame(gEventObjectPic_Winona, 2, 4, 0), + overworld_frame(gEventObjectPic_Winona, 2, 4, 1), + overworld_frame(gEventObjectPic_Winona, 2, 4, 1), + overworld_frame(gEventObjectPic_Winona, 2, 4, 2), + overworld_frame(gEventObjectPic_Winona, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Liza[] = { - obj_frame_tiles(gEventObjectPic_Liza_0), - obj_frame_tiles(gEventObjectPic_Liza_1), - obj_frame_tiles(gEventObjectPic_Liza_2), - obj_frame_tiles(gEventObjectPic_Liza_0), - obj_frame_tiles(gEventObjectPic_Liza_0), - obj_frame_tiles(gEventObjectPic_Liza_1), - obj_frame_tiles(gEventObjectPic_Liza_1), - obj_frame_tiles(gEventObjectPic_Liza_2), - obj_frame_tiles(gEventObjectPic_Liza_2), + overworld_frame(gEventObjectPic_Liza, 2, 4, 0), + overworld_frame(gEventObjectPic_Liza, 2, 4, 1), + overworld_frame(gEventObjectPic_Liza, 2, 4, 2), + overworld_frame(gEventObjectPic_Liza, 2, 4, 0), + overworld_frame(gEventObjectPic_Liza, 2, 4, 0), + overworld_frame(gEventObjectPic_Liza, 2, 4, 1), + overworld_frame(gEventObjectPic_Liza, 2, 4, 1), + overworld_frame(gEventObjectPic_Liza, 2, 4, 2), + overworld_frame(gEventObjectPic_Liza, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Tate[] = { - obj_frame_tiles(gEventObjectPic_Tate_0), - obj_frame_tiles(gEventObjectPic_Tate_1), - obj_frame_tiles(gEventObjectPic_Tate_2), - obj_frame_tiles(gEventObjectPic_Tate_0), - obj_frame_tiles(gEventObjectPic_Tate_0), - obj_frame_tiles(gEventObjectPic_Tate_1), - obj_frame_tiles(gEventObjectPic_Tate_1), - obj_frame_tiles(gEventObjectPic_Tate_2), - obj_frame_tiles(gEventObjectPic_Tate_2), + overworld_frame(gEventObjectPic_Tate, 2, 4, 0), + overworld_frame(gEventObjectPic_Tate, 2, 4, 1), + overworld_frame(gEventObjectPic_Tate, 2, 4, 2), + overworld_frame(gEventObjectPic_Tate, 2, 4, 0), + overworld_frame(gEventObjectPic_Tate, 2, 4, 0), + overworld_frame(gEventObjectPic_Tate, 2, 4, 1), + overworld_frame(gEventObjectPic_Tate, 2, 4, 1), + overworld_frame(gEventObjectPic_Tate, 2, 4, 2), + overworld_frame(gEventObjectPic_Tate, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Wallace[] = { - obj_frame_tiles(gEventObjectPic_Wallace_0), - obj_frame_tiles(gEventObjectPic_Wallace_1), - obj_frame_tiles(gEventObjectPic_Wallace_2), - obj_frame_tiles(gEventObjectPic_Wallace_3), - obj_frame_tiles(gEventObjectPic_Wallace_4), - obj_frame_tiles(gEventObjectPic_Wallace_5), - obj_frame_tiles(gEventObjectPic_Wallace_6), - obj_frame_tiles(gEventObjectPic_Wallace_7), - obj_frame_tiles(gEventObjectPic_Wallace_8), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 0), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 1), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 2), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 3), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 4), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 5), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 6), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 7), + overworld_frame(gEventObjectPic_Wallace, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Steven[] = { - obj_frame_tiles(gEventObjectPic_Steven_0), - obj_frame_tiles(gEventObjectPic_Steven_1), - obj_frame_tiles(gEventObjectPic_Steven_2), - obj_frame_tiles(gEventObjectPic_Steven_3), - obj_frame_tiles(gEventObjectPic_Steven_4), - obj_frame_tiles(gEventObjectPic_Steven_5), - obj_frame_tiles(gEventObjectPic_Steven_6), - obj_frame_tiles(gEventObjectPic_Steven_7), - obj_frame_tiles(gEventObjectPic_Steven_8), + overworld_frame(gEventObjectPic_Steven, 2, 4, 0), + overworld_frame(gEventObjectPic_Steven, 2, 4, 1), + overworld_frame(gEventObjectPic_Steven, 2, 4, 2), + overworld_frame(gEventObjectPic_Steven, 2, 4, 3), + overworld_frame(gEventObjectPic_Steven, 2, 4, 4), + overworld_frame(gEventObjectPic_Steven, 2, 4, 5), + overworld_frame(gEventObjectPic_Steven, 2, 4, 6), + overworld_frame(gEventObjectPic_Steven, 2, 4, 7), + overworld_frame(gEventObjectPic_Steven, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Wally[] = { - obj_frame_tiles(gEventObjectPic_Wally_0), - obj_frame_tiles(gEventObjectPic_Wally_1), - obj_frame_tiles(gEventObjectPic_Wally_2), - obj_frame_tiles(gEventObjectPic_Wally_3), - obj_frame_tiles(gEventObjectPic_Wally_4), - obj_frame_tiles(gEventObjectPic_Wally_5), - obj_frame_tiles(gEventObjectPic_Wally_6), - obj_frame_tiles(gEventObjectPic_Wally_7), - obj_frame_tiles(gEventObjectPic_Wally_8), + overworld_frame(gEventObjectPic_Wally, 2, 4, 0), + overworld_frame(gEventObjectPic_Wally, 2, 4, 1), + overworld_frame(gEventObjectPic_Wally, 2, 4, 2), + overworld_frame(gEventObjectPic_Wally, 2, 4, 3), + overworld_frame(gEventObjectPic_Wally, 2, 4, 4), + overworld_frame(gEventObjectPic_Wally, 2, 4, 5), + overworld_frame(gEventObjectPic_Wally, 2, 4, 6), + overworld_frame(gEventObjectPic_Wally, 2, 4, 7), + overworld_frame(gEventObjectPic_Wally, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_RubySapphireLittleBoy[] = { - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_0), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_1), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_2), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_3), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_4), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_5), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_6), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_7), - obj_frame_tiles(gEventObjectPic_RubySapphireLittleBoy_8), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 0), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 1), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 2), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 3), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 4), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 5), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 6), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 7), + overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanFishing[] = { - obj_frame_tiles(gEventObjectPic_BrendanFishing_0), - obj_frame_tiles(gEventObjectPic_BrendanFishing_1), - obj_frame_tiles(gEventObjectPic_BrendanFishing_2), - obj_frame_tiles(gEventObjectPic_BrendanFishing_3), - obj_frame_tiles(gEventObjectPic_BrendanFishing_4), - obj_frame_tiles(gEventObjectPic_BrendanFishing_5), - obj_frame_tiles(gEventObjectPic_BrendanFishing_6), - obj_frame_tiles(gEventObjectPic_BrendanFishing_7), - obj_frame_tiles(gEventObjectPic_BrendanFishing_8), - obj_frame_tiles(gEventObjectPic_BrendanFishing_9), - obj_frame_tiles(gEventObjectPic_BrendanFishing_10), - obj_frame_tiles(gEventObjectPic_BrendanFishing_11), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 5), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 6), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 7), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 8), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 9), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 10), + overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 11), }; const struct SpriteFrameImage gEventObjectPicTable_MayFishing[] = { - obj_frame_tiles(gEventObjectPic_MayFishing_0), - obj_frame_tiles(gEventObjectPic_MayFishing_1), - obj_frame_tiles(gEventObjectPic_MayFishing_2), - obj_frame_tiles(gEventObjectPic_MayFishing_3), - obj_frame_tiles(gEventObjectPic_MayFishing_4), - obj_frame_tiles(gEventObjectPic_MayFishing_5), - obj_frame_tiles(gEventObjectPic_MayFishing_6), - obj_frame_tiles(gEventObjectPic_MayFishing_7), - obj_frame_tiles(gEventObjectPic_MayFishing_8), - obj_frame_tiles(gEventObjectPic_MayFishing_9), - obj_frame_tiles(gEventObjectPic_MayFishing_10), - obj_frame_tiles(gEventObjectPic_MayFishing_11), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 0), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 1), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 2), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 3), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 4), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 5), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 6), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 7), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 8), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 9), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 10), + overworld_frame(gEventObjectPic_MayFishing, 4, 4, 11), }; const struct SpriteFrameImage gEventObjectPicTable_HotSpringsOldWoman[] = { - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_0), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_1), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_2), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_3), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_4), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_5), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_6), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_7), - obj_frame_tiles(gEventObjectPic_HotSpringsOldWoman_8), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 0), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 1), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 2), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 3), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 4), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 5), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 6), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 7), + overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_SSTidal[] = { @@ -1621,63 +1621,63 @@ const struct SpriteFrameImage gEventObjectPicTable_BigRegisteelDoll[] = { }; const struct SpriteFrameImage gEventObjectPicTable_LatiasLatios[] = { - obj_frame_tiles(gEventObjectPic_LatiasLatios_0), - obj_frame_tiles(gEventObjectPic_LatiasLatios_0), - obj_frame_tiles(gEventObjectPic_LatiasLatios_0), - obj_frame_tiles(gEventObjectPic_LatiasLatios_1), - obj_frame_tiles(gEventObjectPic_LatiasLatios_2), - obj_frame_tiles(gEventObjectPic_LatiasLatios_1), - obj_frame_tiles(gEventObjectPic_LatiasLatios_2), - obj_frame_tiles(gEventObjectPic_LatiasLatios_1), - obj_frame_tiles(gEventObjectPic_LatiasLatios_2), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1), + overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Boy5[] = { - obj_frame_tiles(gEventObjectPic_Boy5_0), - obj_frame_tiles(gEventObjectPic_Boy5_1), - obj_frame_tiles(gEventObjectPic_Boy5_2), - obj_frame_tiles(gEventObjectPic_Boy5_0), - obj_frame_tiles(gEventObjectPic_Boy5_0), - obj_frame_tiles(gEventObjectPic_Boy5_1), - obj_frame_tiles(gEventObjectPic_Boy5_1), - obj_frame_tiles(gEventObjectPic_Boy5_2), - obj_frame_tiles(gEventObjectPic_Boy5_2), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), + overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_ContestOldMan[] = { - obj_frame_tiles(gEventObjectPic_ContestOldMan_0), - obj_frame_tiles(gEventObjectPic_ContestOldMan_1), - obj_frame_tiles(gEventObjectPic_ContestOldMan_2), - obj_frame_tiles(gEventObjectPic_ContestOldMan_3), - obj_frame_tiles(gEventObjectPic_ContestOldMan_4), - obj_frame_tiles(gEventObjectPic_ContestOldMan_5), - obj_frame_tiles(gEventObjectPic_ContestOldMan_6), - obj_frame_tiles(gEventObjectPic_ContestOldMan_7), - obj_frame_tiles(gEventObjectPic_ContestOldMan_8), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 0), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 1), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 2), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 3), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 4), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 5), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 6), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 7), + overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanWatering[] = { - obj_frame_tiles(gEventObjectPic_BrendanWatering_0), - obj_frame_tiles(gEventObjectPic_BrendanWatering_1), - obj_frame_tiles(gEventObjectPic_BrendanWatering_2), - obj_frame_tiles(gEventObjectPic_BrendanWatering_3), - obj_frame_tiles(gEventObjectPic_BrendanWatering_3), - obj_frame_tiles(gEventObjectPic_BrendanWatering_4), - obj_frame_tiles(gEventObjectPic_BrendanWatering_4), - obj_frame_tiles(gEventObjectPic_BrendanWatering_5), - obj_frame_tiles(gEventObjectPic_BrendanWatering_5), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 0), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 2), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 4), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 1), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 3), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 5), + overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 5), }; const struct SpriteFrameImage gEventObjectPicTable_MayWatering[] = { - obj_frame_tiles(gEventObjectPic_MayWatering_0), - obj_frame_tiles(gEventObjectPic_MayWatering_1), - obj_frame_tiles(gEventObjectPic_MayWatering_2), - obj_frame_tiles(gEventObjectPic_MayWatering_3), - obj_frame_tiles(gEventObjectPic_MayWatering_3), - obj_frame_tiles(gEventObjectPic_MayWatering_4), - obj_frame_tiles(gEventObjectPic_MayWatering_4), - obj_frame_tiles(gEventObjectPic_MayWatering_5), - obj_frame_tiles(gEventObjectPic_MayWatering_5), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 0), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 2), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 4), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 1), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 1), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 3), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 3), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 5), + overworld_frame(gEventObjectPic_MayWatering, 4, 4, 5), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanDecorating[] = { @@ -1689,75 +1689,75 @@ const struct SpriteFrameImage gEventObjectPicTable_MayDecorating[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Archie[] = { - obj_frame_tiles(gEventObjectPic_Archie_0), - obj_frame_tiles(gEventObjectPic_Archie_1), - obj_frame_tiles(gEventObjectPic_Archie_2), - obj_frame_tiles(gEventObjectPic_Archie_3), - obj_frame_tiles(gEventObjectPic_Archie_4), - obj_frame_tiles(gEventObjectPic_Archie_5), - obj_frame_tiles(gEventObjectPic_Archie_6), - obj_frame_tiles(gEventObjectPic_Archie_7), - obj_frame_tiles(gEventObjectPic_Archie_8), + overworld_frame(gEventObjectPic_Archie, 2, 4, 0), + overworld_frame(gEventObjectPic_Archie, 2, 4, 1), + overworld_frame(gEventObjectPic_Archie, 2, 4, 2), + overworld_frame(gEventObjectPic_Archie, 2, 4, 3), + overworld_frame(gEventObjectPic_Archie, 2, 4, 4), + overworld_frame(gEventObjectPic_Archie, 2, 4, 5), + overworld_frame(gEventObjectPic_Archie, 2, 4, 6), + overworld_frame(gEventObjectPic_Archie, 2, 4, 7), + overworld_frame(gEventObjectPic_Archie, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Maxie[] = { - obj_frame_tiles(gEventObjectPic_Maxie_0), - obj_frame_tiles(gEventObjectPic_Maxie_1), - obj_frame_tiles(gEventObjectPic_Maxie_2), - obj_frame_tiles(gEventObjectPic_Maxie_3), - obj_frame_tiles(gEventObjectPic_Maxie_4), - obj_frame_tiles(gEventObjectPic_Maxie_5), - obj_frame_tiles(gEventObjectPic_Maxie_6), - obj_frame_tiles(gEventObjectPic_Maxie_7), - obj_frame_tiles(gEventObjectPic_Maxie_8), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 0), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 1), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 2), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 3), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 4), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 5), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 6), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 7), + overworld_frame(gEventObjectPic_Maxie, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_KyogreFront[] = { - obj_frame_tiles(gEventObjectPic_KyogreFront_0), - obj_frame_tiles(gEventObjectPic_KyogreFront_0), - obj_frame_tiles(gEventObjectPic_KyogreFront_0), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), - obj_frame_tiles(gEventObjectPic_KyogreFront_1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1), }; const struct SpriteFrameImage gEventObjectPicTable_GroudonFront[] = { - obj_frame_tiles(gEventObjectPic_GroudonFront_0), - obj_frame_tiles(gEventObjectPic_GroudonFront_0), - obj_frame_tiles(gEventObjectPic_GroudonFront_0), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), - obj_frame_tiles(gEventObjectPic_GroudonFront_1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 0), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 0), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 0), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 1), }; const struct SpriteFrameImage gEventObjectPicTable_KyogreSide[] = { - obj_frame_tiles(gEventObjectPic_KyogreSide_0), - obj_frame_tiles(gEventObjectPic_KyogreSide_0), - obj_frame_tiles(gEventObjectPic_KyogreSide_0), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), - obj_frame_tiles(gEventObjectPic_KyogreSide_1), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), + overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3), }; const struct SpriteFrameImage gEventObjectPicTable_GroudonSide[] = { - obj_frame_tiles(gEventObjectPic_GroudonSide_0), - obj_frame_tiles(gEventObjectPic_GroudonSide_0), - obj_frame_tiles(gEventObjectPic_GroudonSide_0), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), - obj_frame_tiles(gEventObjectPic_GroudonSide_1), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 2), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 2), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 2), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), + overworld_frame(gEventObjectPic_Groudon, 4, 4, 3), }; const struct SpriteFrameImage gEventObjectPicTable_Fossil[] = { @@ -1777,35 +1777,35 @@ const struct SpriteFrameImage gEventObjectPicTable_Regi[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Skitty[] = { - obj_frame_tiles(gEventObjectPic_Skitty_0), - obj_frame_tiles(gEventObjectPic_Skitty_1), - obj_frame_tiles(gEventObjectPic_Skitty_2), - obj_frame_tiles(gEventObjectPic_Skitty_0), - obj_frame_tiles(gEventObjectPic_Skitty_0), - obj_frame_tiles(gEventObjectPic_Skitty_1), - obj_frame_tiles(gEventObjectPic_Skitty_1), - obj_frame_tiles(gEventObjectPic_Skitty_2), - obj_frame_tiles(gEventObjectPic_Skitty_2), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 0), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 1), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 2), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 0), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 0), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 1), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 1), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 2), + overworld_frame(gEventObjectPic_Skitty, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Kecleon[] = { - obj_frame_tiles(gEventObjectPic_Kecleon_0), - obj_frame_tiles(gEventObjectPic_Kecleon_1), - obj_frame_tiles(gEventObjectPic_Kecleon_2), - obj_frame_tiles(gEventObjectPic_Kecleon_0), - obj_frame_tiles(gEventObjectPic_Kecleon_0), - obj_frame_tiles(gEventObjectPic_Kecleon_1), - obj_frame_tiles(gEventObjectPic_Kecleon_1), - obj_frame_tiles(gEventObjectPic_Kecleon_2), - obj_frame_tiles(gEventObjectPic_Kecleon_2), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2), + overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Rayquaza[] = { - obj_frame_tiles(gEventObjectPic_Rayquaza_0), - obj_frame_tiles(gEventObjectPic_Rayquaza_1), - obj_frame_tiles(gEventObjectPic_Rayquaza_2), - obj_frame_tiles(gEventObjectPic_Rayquaza_3), - obj_frame_tiles(gEventObjectPic_Rayquaza_4), + overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 0), + overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 1), + overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 2), + overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 3), + overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 4), }; const struct SpriteFrameImage gEventObjectPicTable_RayquazaStill[] = { @@ -1821,123 +1821,123 @@ const struct SpriteFrameImage gEventObjectPicTable_RayquazaStill[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Zigzagoon[] = { - obj_frame_tiles(gEventObjectPic_Zigzagoon_0), - obj_frame_tiles(gEventObjectPic_Zigzagoon_1), - obj_frame_tiles(gEventObjectPic_Zigzagoon_2), - obj_frame_tiles(gEventObjectPic_Zigzagoon_0), - obj_frame_tiles(gEventObjectPic_Zigzagoon_0), - obj_frame_tiles(gEventObjectPic_Zigzagoon_1), - obj_frame_tiles(gEventObjectPic_Zigzagoon_1), - obj_frame_tiles(gEventObjectPic_Zigzagoon_2), - obj_frame_tiles(gEventObjectPic_Zigzagoon_2), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2), + overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Pikachu[] = { - obj_frame_tiles(gEventObjectPic_Pikachu_0), - obj_frame_tiles(gEventObjectPic_Pikachu_1), - obj_frame_tiles(gEventObjectPic_Pikachu_2), - obj_frame_tiles(gEventObjectPic_Pikachu_0), - obj_frame_tiles(gEventObjectPic_Pikachu_0), - obj_frame_tiles(gEventObjectPic_Pikachu_1), - obj_frame_tiles(gEventObjectPic_Pikachu_1), - obj_frame_tiles(gEventObjectPic_Pikachu_2), - obj_frame_tiles(gEventObjectPic_Pikachu_2), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2), + overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Azumarill[] = { - obj_frame_tiles(gEventObjectPic_Azumarill_0), - obj_frame_tiles(gEventObjectPic_Azumarill_1), - obj_frame_tiles(gEventObjectPic_Azumarill_2), - obj_frame_tiles(gEventObjectPic_Azumarill_0), - obj_frame_tiles(gEventObjectPic_Azumarill_0), - obj_frame_tiles(gEventObjectPic_Azumarill_1), - obj_frame_tiles(gEventObjectPic_Azumarill_1), - obj_frame_tiles(gEventObjectPic_Azumarill_2), - obj_frame_tiles(gEventObjectPic_Azumarill_2), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2), + overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Wingull[] = { - obj_frame_tiles(gEventObjectPic_Wingull_0), - obj_frame_tiles(gEventObjectPic_Wingull_1), - obj_frame_tiles(gEventObjectPic_Wingull_2), - obj_frame_tiles(gEventObjectPic_Wingull_3), - obj_frame_tiles(gEventObjectPic_Wingull_3), - obj_frame_tiles(gEventObjectPic_Wingull_4), - obj_frame_tiles(gEventObjectPic_Wingull_4), - obj_frame_tiles(gEventObjectPic_Wingull_5), - obj_frame_tiles(gEventObjectPic_Wingull_5), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 0), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 2), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 4), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 1), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 1), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 3), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 3), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 5), + overworld_frame(gEventObjectPic_Wingull, 2, 2, 5), }; const struct SpriteFrameImage gEventObjectPicTable_TuberMSwimming[] = { - obj_frame_tiles(gEventObjectPic_TuberMSwimming_0), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_1), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_2), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_3), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_4), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_5), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_6), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_7), - obj_frame_tiles(gEventObjectPic_TuberMSwimming_8), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 0), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 1), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 2), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 3), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 4), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 5), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 6), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 7), + overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Azurill[] = { - obj_frame_tiles(gEventObjectPic_Azurill_0), - obj_frame_tiles(gEventObjectPic_Azurill_1), - obj_frame_tiles(gEventObjectPic_Azurill_2), - obj_frame_tiles(gEventObjectPic_Azurill_0), - obj_frame_tiles(gEventObjectPic_Azurill_0), - obj_frame_tiles(gEventObjectPic_Azurill_1), - obj_frame_tiles(gEventObjectPic_Azurill_1), - obj_frame_tiles(gEventObjectPic_Azurill_2), - obj_frame_tiles(gEventObjectPic_Azurill_2), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 2), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 0), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 1), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 2), + overworld_frame(gEventObjectPic_Azurill, 2, 2, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Mom[] = { - obj_frame_tiles(gEventObjectPic_Mom_0), - obj_frame_tiles(gEventObjectPic_Mom_1), - obj_frame_tiles(gEventObjectPic_Mom_2), - obj_frame_tiles(gEventObjectPic_Mom_3), - obj_frame_tiles(gEventObjectPic_Mom_4), - obj_frame_tiles(gEventObjectPic_Mom_5), - obj_frame_tiles(gEventObjectPic_Mom_6), - obj_frame_tiles(gEventObjectPic_Mom_7), - obj_frame_tiles(gEventObjectPic_Mom_8), + overworld_frame(gEventObjectPic_Mom, 2, 4, 0), + overworld_frame(gEventObjectPic_Mom, 2, 4, 1), + overworld_frame(gEventObjectPic_Mom, 2, 4, 2), + overworld_frame(gEventObjectPic_Mom, 2, 4, 3), + overworld_frame(gEventObjectPic_Mom, 2, 4, 4), + overworld_frame(gEventObjectPic_Mom, 2, 4, 5), + overworld_frame(gEventObjectPic_Mom, 2, 4, 6), + overworld_frame(gEventObjectPic_Mom, 2, 4, 7), + overworld_frame(gEventObjectPic_Mom, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Scott[] = { - obj_frame_tiles(gEventObjectPic_Scott_0), - obj_frame_tiles(gEventObjectPic_Scott_1), - obj_frame_tiles(gEventObjectPic_Scott_2), - obj_frame_tiles(gEventObjectPic_Scott_3), - obj_frame_tiles(gEventObjectPic_Scott_4), - obj_frame_tiles(gEventObjectPic_Scott_5), - obj_frame_tiles(gEventObjectPic_Scott_6), - obj_frame_tiles(gEventObjectPic_Scott_7), - obj_frame_tiles(gEventObjectPic_Scott_8), + overworld_frame(gEventObjectPic_Scott, 2, 4, 0), + overworld_frame(gEventObjectPic_Scott, 2, 4, 1), + overworld_frame(gEventObjectPic_Scott, 2, 4, 2), + overworld_frame(gEventObjectPic_Scott, 2, 4, 3), + overworld_frame(gEventObjectPic_Scott, 2, 4, 4), + overworld_frame(gEventObjectPic_Scott, 2, 4, 5), + overworld_frame(gEventObjectPic_Scott, 2, 4, 6), + overworld_frame(gEventObjectPic_Scott, 2, 4, 7), + overworld_frame(gEventObjectPic_Scott, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Juan[] = { - obj_frame_tiles(gEventObjectPic_Juan_0), - obj_frame_tiles(gEventObjectPic_Juan_1), - obj_frame_tiles(gEventObjectPic_Juan_2), - obj_frame_tiles(gEventObjectPic_Juan_3), - obj_frame_tiles(gEventObjectPic_Juan_4), - obj_frame_tiles(gEventObjectPic_Juan_5), - obj_frame_tiles(gEventObjectPic_Juan_6), - obj_frame_tiles(gEventObjectPic_Juan_7), - obj_frame_tiles(gEventObjectPic_Juan_8), + overworld_frame(gEventObjectPic_Juan, 2, 4, 0), + overworld_frame(gEventObjectPic_Juan, 2, 4, 1), + overworld_frame(gEventObjectPic_Juan, 2, 4, 2), + overworld_frame(gEventObjectPic_Juan, 2, 4, 3), + overworld_frame(gEventObjectPic_Juan, 2, 4, 4), + overworld_frame(gEventObjectPic_Juan, 2, 4, 5), + overworld_frame(gEventObjectPic_Juan, 2, 4, 6), + overworld_frame(gEventObjectPic_Juan, 2, 4, 7), + overworld_frame(gEventObjectPic_Juan, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_MysteryEventDeliveryman[] = { - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_0), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_1), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_2), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_0), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_0), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_1), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_1), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_2), - obj_frame_tiles(gEventObjectPic_MysteryEventDeliveryman_2), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2), + overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Statue[] = { @@ -1945,99 +1945,99 @@ const struct SpriteFrameImage gEventObjectPicTable_Statue[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Dusclops[] = { - obj_frame_tiles(gEventObjectPic_Dusclops_0), - obj_frame_tiles(gEventObjectPic_Dusclops_1), - obj_frame_tiles(gEventObjectPic_Dusclops_2), - obj_frame_tiles(gEventObjectPic_Dusclops_3), - obj_frame_tiles(gEventObjectPic_Dusclops_4), - obj_frame_tiles(gEventObjectPic_Dusclops_5), - obj_frame_tiles(gEventObjectPic_Dusclops_6), - obj_frame_tiles(gEventObjectPic_Dusclops_7), - obj_frame_tiles(gEventObjectPic_Dusclops_8), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 0), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 1), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 2), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 3), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 4), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 5), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 6), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 7), + overworld_frame(gEventObjectPic_Dusclops, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Kirlia[] = { - obj_frame_tiles(gEventObjectPic_Kirlia_0), - obj_frame_tiles(gEventObjectPic_Kirlia_1), - obj_frame_tiles(gEventObjectPic_Kirlia_2), - obj_frame_tiles(gEventObjectPic_Kirlia_3), - obj_frame_tiles(gEventObjectPic_Kirlia_4), - obj_frame_tiles(gEventObjectPic_Kirlia_5), - obj_frame_tiles(gEventObjectPic_Kirlia_6), - obj_frame_tiles(gEventObjectPic_Kirlia_7), - obj_frame_tiles(gEventObjectPic_Kirlia_8), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 0), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 1), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 2), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 3), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 4), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 5), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 6), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 7), + overworld_frame(gEventObjectPic_Kirlia, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_UnionRoomAttendant[] = { - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_0), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_1), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_2), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_0), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_0), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_1), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_1), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_2), - obj_frame_tiles(gEventObjectPic_UnionRoomAttendant_2), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2), + overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Sudowoodo[] = { - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_1), - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_0), - obj_frame_tiles(gEventObjectPic_Sudowoodo_1), - obj_frame_tiles(gEventObjectPic_Sudowoodo_2), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 1), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 1), + overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 2), }; const struct SpriteFrameImage gEventObjectPicTable_Mew[] = { - obj_frame_tiles(gEventObjectPic_Mew_0), - obj_frame_tiles(gEventObjectPic_Mew_1), - obj_frame_tiles(gEventObjectPic_Mew_2), - obj_frame_tiles(gEventObjectPic_Mew_3), - obj_frame_tiles(gEventObjectPic_Mew_4), - obj_frame_tiles(gEventObjectPic_Mew_5), - obj_frame_tiles(gEventObjectPic_Mew_6), - obj_frame_tiles(gEventObjectPic_Mew_7), - obj_frame_tiles(gEventObjectPic_Mew_8), + overworld_frame(gEventObjectPic_Mew, 2, 4, 0), + overworld_frame(gEventObjectPic_Mew, 2, 4, 1), + overworld_frame(gEventObjectPic_Mew, 2, 4, 2), + overworld_frame(gEventObjectPic_Mew, 2, 4, 3), + overworld_frame(gEventObjectPic_Mew, 2, 4, 4), + overworld_frame(gEventObjectPic_Mew, 2, 4, 5), + overworld_frame(gEventObjectPic_Mew, 2, 4, 6), + overworld_frame(gEventObjectPic_Mew, 2, 4, 7), + overworld_frame(gEventObjectPic_Mew, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Red[] = { - obj_frame_tiles(gEventObjectPic_Red_0), - obj_frame_tiles(gEventObjectPic_Red_1), - obj_frame_tiles(gEventObjectPic_Red_2), - obj_frame_tiles(gEventObjectPic_Red_3), - obj_frame_tiles(gEventObjectPic_Red_4), - obj_frame_tiles(gEventObjectPic_Red_5), - obj_frame_tiles(gEventObjectPic_Red_6), - obj_frame_tiles(gEventObjectPic_Red_7), - obj_frame_tiles(gEventObjectPic_Red_8), + overworld_frame(gEventObjectPic_Red, 2, 4, 0), + overworld_frame(gEventObjectPic_Red, 2, 4, 1), + overworld_frame(gEventObjectPic_Red, 2, 4, 2), + overworld_frame(gEventObjectPic_Red, 2, 4, 3), + overworld_frame(gEventObjectPic_Red, 2, 4, 4), + overworld_frame(gEventObjectPic_Red, 2, 4, 5), + overworld_frame(gEventObjectPic_Red, 2, 4, 6), + overworld_frame(gEventObjectPic_Red, 2, 4, 7), + overworld_frame(gEventObjectPic_Red, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Leaf[] = { - obj_frame_tiles(gEventObjectPic_Leaf_0), - obj_frame_tiles(gEventObjectPic_Leaf_1), - obj_frame_tiles(gEventObjectPic_Leaf_2), - obj_frame_tiles(gEventObjectPic_Leaf_3), - obj_frame_tiles(gEventObjectPic_Leaf_4), - obj_frame_tiles(gEventObjectPic_Leaf_5), - obj_frame_tiles(gEventObjectPic_Leaf_6), - obj_frame_tiles(gEventObjectPic_Leaf_7), - obj_frame_tiles(gEventObjectPic_Leaf_8), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 0), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 1), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 2), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 3), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 4), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 5), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 6), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 7), + overworld_frame(gEventObjectPic_Leaf, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Deoxys[] = { - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_1), - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_1), - obj_frame_tiles(gEventObjectPic_Deoxys_0), - obj_frame_tiles(gEventObjectPic_Deoxys_0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 1), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 1), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), + overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0), }; const struct SpriteFrameImage gEventObjectPicTable_BirthIslandStone[] = { @@ -2045,135 +2045,135 @@ const struct SpriteFrameImage gEventObjectPicTable_BirthIslandStone[] = { }; const struct SpriteFrameImage gEventObjectPicTable_Anabel[] = { - obj_frame_tiles(gEventObjectPic_Anabel_0), - obj_frame_tiles(gEventObjectPic_Anabel_1), - obj_frame_tiles(gEventObjectPic_Anabel_2), - obj_frame_tiles(gEventObjectPic_Anabel_3), - obj_frame_tiles(gEventObjectPic_Anabel_4), - obj_frame_tiles(gEventObjectPic_Anabel_5), - obj_frame_tiles(gEventObjectPic_Anabel_6), - obj_frame_tiles(gEventObjectPic_Anabel_7), - obj_frame_tiles(gEventObjectPic_Anabel_8), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 0), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 1), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 2), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 3), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 4), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 5), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 6), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 7), + overworld_frame(gEventObjectPic_Anabel, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Tucker[] = { - obj_frame_tiles(gEventObjectPic_Tucker_0), - obj_frame_tiles(gEventObjectPic_Tucker_1), - obj_frame_tiles(gEventObjectPic_Tucker_2), - obj_frame_tiles(gEventObjectPic_Tucker_3), - obj_frame_tiles(gEventObjectPic_Tucker_4), - obj_frame_tiles(gEventObjectPic_Tucker_5), - obj_frame_tiles(gEventObjectPic_Tucker_6), - obj_frame_tiles(gEventObjectPic_Tucker_7), - obj_frame_tiles(gEventObjectPic_Tucker_8), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 0), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 1), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 2), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 3), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 4), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 5), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 6), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 7), + overworld_frame(gEventObjectPic_Tucker, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Spenser[] = { - obj_frame_tiles(gEventObjectPic_Spenser_0), - obj_frame_tiles(gEventObjectPic_Spenser_1), - obj_frame_tiles(gEventObjectPic_Spenser_2), - obj_frame_tiles(gEventObjectPic_Spenser_3), - obj_frame_tiles(gEventObjectPic_Spenser_4), - obj_frame_tiles(gEventObjectPic_Spenser_5), - obj_frame_tiles(gEventObjectPic_Spenser_6), - obj_frame_tiles(gEventObjectPic_Spenser_7), - obj_frame_tiles(gEventObjectPic_Spenser_8), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 0), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 1), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 2), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 3), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 4), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 5), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 6), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 7), + overworld_frame(gEventObjectPic_Spenser, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Greta[] = { - obj_frame_tiles(gEventObjectPic_Greta_0), - obj_frame_tiles(gEventObjectPic_Greta_1), - obj_frame_tiles(gEventObjectPic_Greta_2), - obj_frame_tiles(gEventObjectPic_Greta_3), - obj_frame_tiles(gEventObjectPic_Greta_4), - obj_frame_tiles(gEventObjectPic_Greta_5), - obj_frame_tiles(gEventObjectPic_Greta_6), - obj_frame_tiles(gEventObjectPic_Greta_7), - obj_frame_tiles(gEventObjectPic_Greta_8), + overworld_frame(gEventObjectPic_Greta, 2, 4, 0), + overworld_frame(gEventObjectPic_Greta, 2, 4, 1), + overworld_frame(gEventObjectPic_Greta, 2, 4, 2), + overworld_frame(gEventObjectPic_Greta, 2, 4, 3), + overworld_frame(gEventObjectPic_Greta, 2, 4, 4), + overworld_frame(gEventObjectPic_Greta, 2, 4, 5), + overworld_frame(gEventObjectPic_Greta, 2, 4, 6), + overworld_frame(gEventObjectPic_Greta, 2, 4, 7), + overworld_frame(gEventObjectPic_Greta, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Noland[] = { - obj_frame_tiles(gEventObjectPic_Noland_0), - obj_frame_tiles(gEventObjectPic_Noland_1), - obj_frame_tiles(gEventObjectPic_Noland_2), - obj_frame_tiles(gEventObjectPic_Noland_3), - obj_frame_tiles(gEventObjectPic_Noland_4), - obj_frame_tiles(gEventObjectPic_Noland_5), - obj_frame_tiles(gEventObjectPic_Noland_6), - obj_frame_tiles(gEventObjectPic_Noland_7), - obj_frame_tiles(gEventObjectPic_Noland_8), + overworld_frame(gEventObjectPic_Noland, 2, 4, 0), + overworld_frame(gEventObjectPic_Noland, 2, 4, 1), + overworld_frame(gEventObjectPic_Noland, 2, 4, 2), + overworld_frame(gEventObjectPic_Noland, 2, 4, 3), + overworld_frame(gEventObjectPic_Noland, 2, 4, 4), + overworld_frame(gEventObjectPic_Noland, 2, 4, 5), + overworld_frame(gEventObjectPic_Noland, 2, 4, 6), + overworld_frame(gEventObjectPic_Noland, 2, 4, 7), + overworld_frame(gEventObjectPic_Noland, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Lucy[] = { - obj_frame_tiles(gEventObjectPic_Lucy_0), - obj_frame_tiles(gEventObjectPic_Lucy_1), - obj_frame_tiles(gEventObjectPic_Lucy_2), - obj_frame_tiles(gEventObjectPic_Lucy_3), - obj_frame_tiles(gEventObjectPic_Lucy_4), - obj_frame_tiles(gEventObjectPic_Lucy_5), - obj_frame_tiles(gEventObjectPic_Lucy_6), - obj_frame_tiles(gEventObjectPic_Lucy_7), - obj_frame_tiles(gEventObjectPic_Lucy_8), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 0), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 1), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 2), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 3), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 4), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 5), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 6), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 7), + overworld_frame(gEventObjectPic_Lucy, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Brandon[] = { - obj_frame_tiles(gEventObjectPic_Brandon_0), - obj_frame_tiles(gEventObjectPic_Brandon_1), - obj_frame_tiles(gEventObjectPic_Brandon_2), - obj_frame_tiles(gEventObjectPic_Brandon_3), - obj_frame_tiles(gEventObjectPic_Brandon_4), - obj_frame_tiles(gEventObjectPic_Brandon_5), - obj_frame_tiles(gEventObjectPic_Brandon_6), - obj_frame_tiles(gEventObjectPic_Brandon_7), - obj_frame_tiles(gEventObjectPic_Brandon_8), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 0), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 1), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 2), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 3), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 4), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 5), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 6), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 7), + overworld_frame(gEventObjectPic_Brandon, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Lugia[] = { - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_1), - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_1), - obj_frame_tiles(gEventObjectPic_Lugia_0), - obj_frame_tiles(gEventObjectPic_Lugia_1), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 1), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 1), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 0), + overworld_frame(gEventObjectPic_Lugia, 4, 4, 1), }; const struct SpriteFrameImage gEventObjectPicTable_HoOh[] = { - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_1), - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_1), - obj_frame_tiles(gEventObjectPic_HoOh_0), - obj_frame_tiles(gEventObjectPic_HoOh_1), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 1), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 1), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 0), + overworld_frame(gEventObjectPic_HoOh, 4, 4, 1), }; const struct SpriteFrameImage gEventObjectPicTable_RubySapphireBrendan[] = { - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_0), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_1), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_2), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_3), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_4), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_5), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_6), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_7), - obj_frame_tiles(gEventObjectPic_RubySapphireBrendan_8), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 0), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 1), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 2), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 3), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 4), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 5), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 6), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 7), + overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_RubySapphireMay[] = { - obj_frame_tiles(gEventObjectPic_RubySapphireMay_0), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_1), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_2), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_3), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_4), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_5), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_6), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_7), - obj_frame_tiles(gEventObjectPic_RubySapphireMay_8), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 0), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 1), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 2), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 3), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 4), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 5), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 6), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 7), + overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 8), }; #endif //GUARD_EVENT_OBJECT_PIC_TABLES_H diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/field_event_obj/field_effect_objects.h index c8633daa7..15fc73343 100755 --- a/src/data/field_event_obj/field_effect_objects.h +++ b/src/data/field_event_obj/field_effect_objects.h @@ -13,23 +13,23 @@ const union AnimCmd gFieldEffectObjectImageAnim_850C9D0[] = const union AnimCmd *const gFieldEffectObjectImageAnimTable_Shadow[] = { - gFieldEffectObjectImageAnim_850C9D0, + gFieldEffectObjectImageAnim_850C9D0, }; const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowSmall[] = { - obj_frame_tiles(gFieldEffectObjectPic_ShadowSmall), + obj_frame_tiles(gFieldEffectObjectPic_ShadowSmall), }; const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowMedium[] = { - obj_frame_tiles(gFieldEffectObjectPic_ShadowMedium), + obj_frame_tiles(gFieldEffectObjectPic_ShadowMedium), }; const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowLarge[] = { - obj_frame_tiles(gFieldEffectObjectPic_ShadowLarge), + obj_frame_tiles(gFieldEffectObjectPic_ShadowLarge), }; const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowExtraLarge[] = { - obj_frame_tiles(gFieldEffectObjectPic_ShadowExtraLarge), + obj_frame_tiles(gFieldEffectObjectPic_ShadowExtraLarge), }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_8x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, oamc_shadow}; @@ -41,11 +41,11 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = {0xFFFF, 0x const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_64x32, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, oamc_shadow}; const struct SpriteFrameImage gFieldEffectObjectPicTable_TallGrass[] = { - obj_frame_tiles(gFieldEffectObjectPic_TallGrass_0), - obj_frame_tiles(gFieldEffectObjectPic_TallGrass_1), - obj_frame_tiles(gFieldEffectObjectPic_TallGrass_2), - obj_frame_tiles(gFieldEffectObjectPic_TallGrass_3), - obj_frame_tiles(gFieldEffectObjectPic_TallGrass_4), + overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 4), }; const union AnimCmd gFieldEffectObjectImageAnim_850CA84[] = @@ -66,11 +66,11 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TallGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_TallGrass, gFieldEffectObjectPicTable_TallGrass, gDummySpriteAffineAnimTable, unc_grass_normal}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Ripple[] = { - obj_frame_tiles(gFieldEffectObjectPic_Ripple_0), - obj_frame_tiles(gFieldEffectObjectPic_Ripple_1), - obj_frame_tiles(gFieldEffectObjectPic_Ripple_2), - obj_frame_tiles(gFieldEffectObjectPic_Ripple_3), - obj_frame_tiles(gFieldEffectObjectPic_Ripple_4), + overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 4), }; const union AnimCmd gFieldEffectObjectImageAnim_850CAE0[] = @@ -94,11 +94,11 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ripple[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ripple, gFieldEffectObjectPicTable_Ripple, gDummySpriteAffineAnimTable, sub_81561D0}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Ash[] = { - obj_frame_tiles(gFieldEffectObjectPic_Ash_0), - obj_frame_tiles(gFieldEffectObjectPic_Ash_1), - obj_frame_tiles(gFieldEffectObjectPic_Ash_2), - obj_frame_tiles(gFieldEffectObjectPic_Ash_3), - obj_frame_tiles(gFieldEffectObjectPic_Ash_4), + overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 4), }; const union AnimCmd gFieldEffectObjectImageAnim_850CB48[] = @@ -119,9 +119,9 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ash, gFieldEffectObjectPicTable_Ash, gDummySpriteAffineAnimTable, sub_8155460}; const struct SpriteFrameImage gFieldEffectObjectPicTable_SurfBlob[] = { - obj_frame_tiles(gFieldEffectObjectPic_SurfBlob_0), - obj_frame_tiles(gFieldEffectObjectPic_SurfBlob_1), - obj_frame_tiles(gFieldEffectObjectPic_SurfBlob_2), + overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 0), + overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 1), + overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 2), }; const union AnimCmd gFieldEffectObjectImageAnim_850CB94[] = @@ -159,14 +159,14 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SurfBlob[] = const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, sub_8155658}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Arrow[] = { - obj_frame_tiles(gFieldEffectObjectPic_Arrow_0), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_1), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_2), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_3), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_4), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_5), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_6), - obj_frame_tiles(gFieldEffectObjectPic_Arrow_7), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 4), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 5), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 6), + overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 7), }; const union AnimCmd gFieldEffectObjectImageAnim_850CC1C[] = @@ -208,9 +208,9 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Arrow[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Arrow, gFieldEffectObjectPicTable_Arrow, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectObjectPicTable_GroundImpactDust[] = { - obj_frame_tiles(gFieldEffectObjectPic_GroundImpactDust_0), - obj_frame_tiles(gFieldEffectObjectPic_GroundImpactDust_1), - obj_frame_tiles(gFieldEffectObjectPic_GroundImpactDust_2), + overworld_frame(gFieldEffectObjectPic_GroundImpactDust, 2, 1, 0), + overworld_frame(gFieldEffectObjectPic_GroundImpactDust, 2, 1, 1), + overworld_frame(gFieldEffectObjectPic_GroundImpactDust, 2, 1, 2), }; const union AnimCmd gFieldEffectObjectImageAnim_850CC8C[] = @@ -229,10 +229,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_GroundImpactDust[] = const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_GroundImpactDust, gFieldEffectObjectPicTable_GroundImpactDust, gDummySpriteAffineAnimTable, sub_8156194}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopTallGrass[] = { - obj_frame_tiles(gFieldEffectObjectPic_BikeHopTallGrass_0), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopTallGrass_1), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopTallGrass_2), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopTallGrass_3), + overworld_frame(gFieldEffectObjectPic_BikeHopTallGrass, 2, 1, 0), + overworld_frame(gFieldEffectObjectPic_BikeHopTallGrass, 2, 1, 1), + overworld_frame(gFieldEffectObjectPic_BikeHopTallGrass, 2, 1, 2), + overworld_frame(gFieldEffectObjectPic_BikeHopTallGrass, 2, 1, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850CCD8[] = @@ -252,8 +252,8 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopTallGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopTallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopTallGrass, gFieldEffectObjectPicTable_BikeHopTallGrass, gDummySpriteAffineAnimTable, sub_8156194}; const struct SpriteFrameImage gFieldEffectObjectPicTable_SandFootprints[] = { - obj_frame_tiles(gFieldEffectObjectPic_SandFootprints_0), - obj_frame_tiles(gFieldEffectObjectPic_SandFootprints_1), + overworld_frame(gFieldEffectObjectPic_SandFootprints, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_SandFootprints, 2, 2, 1), }; const union AnimCmd gFieldEffectObjectImageAnim_850CD18[] = @@ -292,8 +292,8 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SandFootprints[] = const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_SandFootprints, gFieldEffectObjectPicTable_SandFootprints, gDummySpriteAffineAnimTable, sub_8154C60}; const struct SpriteFrameImage gFieldEffectObjectPicTable_DeepSandFootprints[] = { - obj_frame_tiles(gFieldEffectObjectPic_DeepSandFootprints_0), - obj_frame_tiles(gFieldEffectObjectPic_DeepSandFootprints_1), + overworld_frame(gFieldEffectObjectPic_DeepSandFootprints, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_DeepSandFootprints, 2, 2, 1), }; const union AnimCmd gFieldEffectObjectImageAnim_850CD74[] = @@ -332,10 +332,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_DeepSandFootprints[] const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_DeepSandFootprints, gFieldEffectObjectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, sub_8154C60}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeTireTracks[] = { - obj_frame_tiles(gFieldEffectObjectPic_BikeTireTracks_0), - obj_frame_tiles(gFieldEffectObjectPic_BikeTireTracks_1), - obj_frame_tiles(gFieldEffectObjectPic_BikeTireTracks_2), - obj_frame_tiles(gFieldEffectObjectPic_BikeTireTracks_3), + overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850CDE0[] = @@ -402,10 +402,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeTireTracks[] = const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeTireTracks, gFieldEffectObjectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, sub_8154C60}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopBigSplash[] = { - obj_frame_tiles(gFieldEffectObjectPic_BikeHopBigSplash_0), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopBigSplash_1), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopBigSplash_2), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopBigSplash_3), + overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850CE7C[] = @@ -425,8 +425,8 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopBigSplash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopBigSplash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeHopBigSplash, gFieldEffectObjectPicTable_BikeHopBigSplash, gDummySpriteAffineAnimTable, sub_8156194}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Splash[] = { - obj_frame_tiles(gFieldEffectObjectPic_Splash_0), - obj_frame_tiles(gFieldEffectObjectPic_Splash_1), + overworld_frame(gFieldEffectObjectPic_Splash, 2, 1, 0), + overworld_frame(gFieldEffectObjectPic_Splash, 2, 1, 1), }; const union AnimCmd gFieldEffectObjectImageAnim_850CEBC[] = @@ -458,9 +458,9 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Splash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Splash, gFieldEffectObjectPicTable_Splash, gDummySpriteAffineAnimTable, sub_8154D90}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopSmallSplash[] = { - obj_frame_tiles(gFieldEffectObjectPic_BikeHopSmallSplash_0), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopSmallSplash_1), - obj_frame_tiles(gFieldEffectObjectPic_BikeHopSmallSplash_2), + overworld_frame(gFieldEffectObjectPic_BikeHopSmallSplash, 2, 1, 0), + overworld_frame(gFieldEffectObjectPic_BikeHopSmallSplash, 2, 1, 1), + overworld_frame(gFieldEffectObjectPic_BikeHopSmallSplash, 2, 1, 2), }; const union AnimCmd gFieldEffectObjectImageAnim_850CF24[] = @@ -479,10 +479,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopSmallSplash[] const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopSmallSplash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopSmallSplash, gFieldEffectObjectPicTable_BikeHopSmallSplash, gDummySpriteAffineAnimTable, sub_8156194}; const struct SpriteFrameImage gFieldEffectObjectPicTable_LongGrass[] = { - obj_frame_tiles(gFieldEffectObjectPic_LongGrass_0), - obj_frame_tiles(gFieldEffectObjectPic_LongGrass_1), - obj_frame_tiles(gFieldEffectObjectPic_LongGrass_2), - obj_frame_tiles(gFieldEffectObjectPic_LongGrass_3), + overworld_frame(gFieldEffectObjectPic_LongGrass, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_LongGrass, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_LongGrass, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_LongGrass, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850CF70[] = @@ -505,12 +505,12 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_LongGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_LongGrass, gFieldEffectObjectPicTable_LongGrass, gDummySpriteAffineAnimTable, unc_grass_tall}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown16[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_3), - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_4), - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_5), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 4), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 6), }; const union AnimCmd gFieldEffectObjectImageAnim_850CFDC[] = @@ -532,15 +532,15 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown16[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown16 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown16, gFieldEffectObjectPicTable_Unknown16, gDummySpriteAffineAnimTable, sub_8156194}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown17[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown16_5), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_3), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_4), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_5), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_6), - obj_frame_tiles(gFieldEffectObjectPic_Unknown17_7), + overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 6), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 4), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 5), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 6), + overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 7), }; const union AnimCmd gFieldEffectObjectImageAnim_850D05C[] = @@ -565,10 +565,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown17[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown17, gFieldEffectObjectPicTable_Unknown17, gDummySpriteAffineAnimTable, sub_81561D0}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown18[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown18_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown18_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown18_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown18_3), + overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850D0C0[] = @@ -590,10 +590,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown18[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown18, gFieldEffectObjectPicTable_Unknown18, gDummySpriteAffineAnimTable, sub_81561D0}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown19[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown19_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown19_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown19_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown19_3), + overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850D118[] = @@ -613,9 +613,9 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown19[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown19, gFieldEffectObjectPicTable_Unknown19, gDummySpriteAffineAnimTable, sub_81561D0}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown29[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown29_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown29_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown29_2), + overworld_frame(gFieldEffectObjectPic_Unknown29, 2, 1, 0), + overworld_frame(gFieldEffectObjectPic_Unknown29, 2, 1, 1), + overworld_frame(gFieldEffectObjectPic_Unknown29, 2, 1, 2), }; const union AnimCmd gFieldEffectObjectImageAnim_850D160[] = @@ -634,10 +634,10 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown29[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Unknown29, gFieldEffectObjectPicTable_Unknown29, gDummySpriteAffineAnimTable, sub_81559BC}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown20[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown20_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown20_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown20_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown20_3), + overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 3), }; const union AnimCmd gFieldEffectObjectImageAnim_850D1AC[] = @@ -695,12 +695,12 @@ const union AffineAnimCmd *const gFieldEffectObjectRotScalAnimTable_Unknown21[] const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown21 = {0x0, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gFieldEffectObjectRotScalAnimTable_Unknown21, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BerryTreeGrowthSparkle[] = { - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_0), - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_1), - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_2), - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_3), - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_4), - obj_frame_tiles(gFieldEffectObjectPic_BerryTreeGrowthSparkle_5), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 4), + overworld_frame(gFieldEffectObjectPic_BerryTreeGrowthSparkle, 2, 2, 5), }; const union AnimCmd gFieldEffectObjectImageAnim_850D2D4[] = @@ -736,13 +736,13 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BerryTreeGrowthSpark const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BerryTreeGrowthSparkle, gFieldEffectObjectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, sub_81561D0}; const struct SpriteFrameImage gFieldEffectObjectPicTable_TreeDisguise[] = { - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_0), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_1), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_2), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_3), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_4), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_5), - obj_frame_tiles(gFieldEffectObjectPic_TreeDisguise_6), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 0), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 1), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 2), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 3), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 4), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 5), + overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 6), }; const union AnimCmd gFieldEffectObjectImageAnim_850D37C[] = @@ -772,13 +772,13 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TreeDisguise[] = const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, sub_8155C88}; const struct SpriteFrameImage gFieldEffectObjectPicTable_MountainDisguise[] = { - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_0), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_1), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_2), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_3), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_4), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_5), - obj_frame_tiles(gFieldEffectObjectPic_MountainDisguise_6), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 0), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 1), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 2), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 3), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 4), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 5), + overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 6), }; const union AnimCmd gFieldEffectObjectImageAnim_850D3FC[] = @@ -808,19 +808,19 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_MountainDisguise[] = const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_MountainDisguise, gFieldEffectObjectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, sub_8155C88}; const struct SpriteFrameImage gFieldEffectObjectPicTable_SandDisguisePlaceholder[] = { - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_0), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_1), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_2), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_3), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_4), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_5), - obj_frame_tiles(gFieldEffectObjectPic_SandDisguisePlaceholder_6), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 0), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 1), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 2), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 3), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 4), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 5), + overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 6), }; const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_SandDisguisePlaceholder, gDummySpriteAffineAnimTable, sub_8155C88}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Bird[] = { - obj_frame_tiles(gFieldEffectObjectPic_Bird), + obj_frame_tiles(gFieldEffectObjectPic_Bird), }; const union AnimCmd gFieldEffectObjectImageAnim_850D49C[] = @@ -837,8 +837,8 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Bird[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Bird = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_Bird, gFieldEffectObjectPicTable_Bird, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectObjectPicTable_ShortGrass[] = { - obj_frame_tiles(gFieldEffectObjectPic_ShortGrass_0), - obj_frame_tiles(gFieldEffectObjectPic_ShortGrass_1), + overworld_frame(gFieldEffectObjectPic_ShortGrass, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_ShortGrass, 2, 2, 1), }; const union AnimCmd gFieldEffectObjectImageAnim_850D4D0[] = @@ -856,7 +856,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_ShortGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_ShortGrass, gFieldEffectObjectPicTable_ShortGrass, gDummySpriteAffineAnimTable, sub_8154A10}; const struct SpriteFrameImage gFieldEffectObjectPicTable_HotSpringsWater[] = { - obj_frame_tiles(gFieldEffectObjectPic_HotSpringsWater), + obj_frame_tiles(gFieldEffectObjectPic_HotSpringsWater), }; const union AnimCmd gFieldEffectObjectImageAnim_850D500[] = @@ -873,11 +873,11 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_HotSpringsWater[] = const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_HotSpringsWater, gFieldEffectObjectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, sub_8155158}; const struct SpriteFrameImage gFieldEffectObjectPicTable_JumpOutOfAsh[] = { - obj_frame_tiles(gFieldEffectObjectPic_JumpOutOfAsh_0), - obj_frame_tiles(gFieldEffectObjectPic_JumpOutOfAsh_1), - obj_frame_tiles(gFieldEffectObjectPic_JumpOutOfAsh_2), - obj_frame_tiles(gFieldEffectObjectPic_JumpOutOfAsh_3), - obj_frame_tiles(gFieldEffectObjectPic_JumpOutOfAsh_4), + overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 4), }; const union AnimCmd gFieldEffectObjectImageAnim_850D54C[] = @@ -900,11 +900,11 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_JumpOutOfAsh = {0xFFFF, 0 const struct SpritePalette gFieldEffectObjectPaletteInfo2 = {gFieldEffectObjectPalette2, 0x100D}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown33[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown33_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown33_1), - obj_frame_tiles(gFieldEffectObjectPic_Unknown33_2), - obj_frame_tiles(gFieldEffectObjectPic_Unknown33_3), - obj_frame_tiles(gFieldEffectObjectPic_Unknown33_4), + overworld_frame(gFieldEffectObjectPic_Unknown33, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown33, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_Unknown33, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_Unknown33, 2, 2, 3), + overworld_frame(gFieldEffectObjectPic_Unknown33, 2, 2, 4), }; const union AnimCmd gFieldEffectObjectImageAnim_850D5B0[] = @@ -925,14 +925,14 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown33[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown33 = {0xFFFF, 0x100D, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown33, gFieldEffectObjectPicTable_Unknown33, gDummySpriteAffineAnimTable, sub_80B7A58}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Bubbles[] = { - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_0), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_1), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_2), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_3), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_4), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_5), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_6), - obj_frame_tiles(gFieldEffectObjectPic_Bubbles_7), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 0), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 1), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 2), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 3), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 4), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 5), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 6), + overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 7), }; const union AnimCmd gFieldEffectObjectImageAnim_850D624[] = @@ -956,8 +956,8 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Bubbles[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_Bubbles, gFieldEffectObjectPicTable_Bubbles, gDummySpriteAffineAnimTable, sub_8155AEC}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown35[] = { - obj_frame_tiles(gFieldEffectObjectPic_Unknown35_0), - obj_frame_tiles(gFieldEffectObjectPic_Unknown35_1), + overworld_frame(gFieldEffectObjectPic_Unknown35, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_Unknown35, 2, 2, 1), }; const union AnimCmd gFieldEffectObjectImageAnim_850D674[] = @@ -987,7 +987,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Rayquaza[] = { }; const struct SpriteFrameImage gFieldEffectObjectPicTable_Rayquaza[] = { - {.data = (u8*)gEventObjectPic_Rayquaza_0, .size = (sizeof gEventObjectPic_Rayquaza_0) / 4} + overworld_frame(gEventObjectPic_Rayquaza, 4, 4, 0), }; const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_Rayquaza, gFieldEffectObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable, sub_8155F80}; diff --git a/src/data/graphics/battle_terrain.h b/src/data/graphics/battle_terrain.h new file mode 100644 index 000000000..4ff9883fe --- /dev/null +++ b/src/data/graphics/battle_terrain.h @@ -0,0 +1,88 @@ +const u8 gBattleTerrainTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/map.bin.lz"); + +const u8 gBattleTerrainTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/map.bin.lz"); + +const u8 gBattleTerrainTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/map.bin.lz"); + +const u8 gBattleTerrainTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/map.bin.lz"); + +const u8 gBattleTerrainTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Water[] = INCBIN_U8("graphics/battle_terrain/water/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/map.bin.lz"); + +const u8 gBattleTerrainTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/map.bin.lz"); + +const u8 gBattleTerrainTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/map.bin.lz"); + +const u8 gBattleTerrainTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/palette.gbapal.lz"); +const u16 gBattleTerrainTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/map.bin.lz"); + +const u8 gBattleTerrainPalette_Plain[] = INCBIN_U8("graphics/battle_terrain/plain/palette.gbapal.lz"); + +const u8 gBattleTerrainTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/tiles.4bpp.lz"); +const u8 gBattleTerrainPalette_Frontier[] = INCBIN_U8("graphics/battle_terrain/stadium/battle_frontier.gbapal.lz"); // this is also used for link battles +const u16 gBattleTerrainTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/map.bin.lz"); + +const u8 gBattleTerrainTiles_Stadium[] = INCBIN_U8("graphics/battle_terrain/stadium/tiles.4bpp.lz"); +const u16 gBattleTerrainTilemap_Stadium[] = INCBIN_U16("graphics/battle_terrain/stadium/map.bin.lz"); + +const u8 gBattleTerrainTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/tiles.4bpp.lz"); +const u16 gBattleTerrainTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/map.bin.lz"); + +const u8 gBattleTerrainPalette_Building[] = INCBIN_U8("graphics/battle_terrain/building/palette.gbapal.lz"); + +const u8 gBattleTerrainPalette_Kyogre[] = INCBIN_U8("graphics/battle_terrain/water/kyogre.gbapal.lz"); +const u8 gBattleTerrainPalette_Groudon[] = INCBIN_U8("graphics/battle_terrain/cave/groudon.gbapal.lz"); +const u8 gBattleTerrainPalette_BuildingGym[] = INCBIN_U8("graphics/battle_terrain/building/palette2.gbapal.lz"); +const u8 gBattleTerrainPalette_BuildingLeader[] = INCBIN_U8("graphics/battle_terrain/building/palette3.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumAqua[] = INCBIN_U8("graphics/battle_terrain/stadium/palette1.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumMagma[] = INCBIN_U8("graphics/battle_terrain/stadium/palette2.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumSidney[] = INCBIN_U8("graphics/battle_terrain/stadium/palette3.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumPhoebe[] = INCBIN_U8("graphics/battle_terrain/stadium/palette4.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumGlacia[] = INCBIN_U8("graphics/battle_terrain/stadium/palette5.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumDrake[] = INCBIN_U8("graphics/battle_terrain/stadium/palette6.gbapal.lz"); +const u8 gBattleTerrainPalette_StadiumWallace[] = INCBIN_U8("graphics/battle_terrain/stadium/palette7.gbapal.lz"); +const u8 gBattleTerrainPalette_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/palette.gbapal.lz"); + +const u8 gBattleTerrainAnimTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/anim_map.bin.lz"); + +const u8 gBattleTerrainAnimTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/anim_tiles.4bpp.lz"); +const u16 gBattleTerrainAnimTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/anim_map.bin.lz"); diff --git a/src/data/graphics/berries.h b/src/data/graphics/berries.h new file mode 100644 index 000000000..d843a4f80 --- /dev/null +++ b/src/data/graphics/berries.h @@ -0,0 +1,95 @@ +const u8 gUnknown_08D9BB44[] = INCBIN_U8("graphics/interface/check_berry.4bpp.lz"); +const u8 gUnknown_08D9BEF0[] = INCBIN_U8("graphics/interface/check_berry.gbapal.lz"); + +const u16 gUnknown_08D9BF98[] = INCBIN_U16("graphics/interface/berry_tag.bin.lz"); +const u16 gUnknown_08D9C13C[] = INCBIN_U16("graphics/interface/berry_tag_title.bin.lz"); + +const u8 gBerryCheckCircle_Gfx[] = INCBIN_U8("graphics/interface/check_berry_circle.4bpp.lz"); + +const u8 gBerryPic_Cheri[] = INCBIN_U8("graphics/berries/cheri.4bpp.lz"); +const u8 gBerryPic_Oran[] = INCBIN_U8("graphics/berries/oran.4bpp.lz"); +const u8 gBerryPic_Pecha[] = INCBIN_U8("graphics/berries/pecha.4bpp.lz"); +const u8 gBerryPic_Rawst[] = INCBIN_U8("graphics/berries/rawst.4bpp.lz"); +const u8 gBerryPic_Aspear[] = INCBIN_U8("graphics/berries/aspear.4bpp.lz"); +const u8 gBerryPic_Leppa[] = INCBIN_U8("graphics/berries/leppa.4bpp.lz"); +const u8 gBerryPic_Chesto[] = INCBIN_U8("graphics/berries/chesto.4bpp.lz"); +const u8 gBerryPic_Persim[] = INCBIN_U8("graphics/berries/persim.4bpp.lz"); +const u8 gBerryPic_Lum[] = INCBIN_U8("graphics/berries/lum.4bpp.lz"); +const u8 gBerryPic_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.4bpp.lz"); +const u8 gBerryPic_Figy[] = INCBIN_U8("graphics/berries/figy.4bpp.lz"); +const u8 gBerryPic_Wiki[] = INCBIN_U8("graphics/berries/wiki.4bpp.lz"); +const u8 gBerryPic_Mago[] = INCBIN_U8("graphics/berries/mago.4bpp.lz"); +const u8 gBerryPic_Aguav[] = INCBIN_U8("graphics/berries/aguav.4bpp.lz"); +const u8 gBerryPic_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.4bpp.lz"); +const u8 gBerryPic_Razz[] = INCBIN_U8("graphics/berries/razz.4bpp.lz"); +const u8 gBerryPic_Bluk[] = INCBIN_U8("graphics/berries/bluk.4bpp.lz"); +const u8 gBerryPic_Nanab[] = INCBIN_U8("graphics/berries/nanab.4bpp.lz"); +const u8 gBerryPic_Wepear[] = INCBIN_U8("graphics/berries/wepear.4bpp.lz"); +const u8 gBerryPic_Pinap[] = INCBIN_U8("graphics/berries/pinap.4bpp.lz"); +const u8 gBerryPic_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.4bpp.lz"); +const u8 gBerryPic_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.4bpp.lz"); +const u8 gBerryPic_Qualot[] = INCBIN_U8("graphics/berries/qualot.4bpp.lz"); +const u8 gBerryPic_Hondew[] = INCBIN_U8("graphics/berries/hondew.4bpp.lz"); +const u8 gBerryPic_Grepa[] = INCBIN_U8("graphics/berries/grepa.4bpp.lz"); +const u8 gBerryPic_Tamato[] = INCBIN_U8("graphics/berries/tamato.4bpp.lz"); +const u8 gBerryPic_Cornn[] = INCBIN_U8("graphics/berries/cornn.4bpp.lz"); +const u8 gBerryPic_Magost[] = INCBIN_U8("graphics/berries/magost.4bpp.lz"); +const u8 gBerryPic_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.4bpp.lz"); +const u8 gBerryPic_Nomel[] = INCBIN_U8("graphics/berries/nomel.4bpp.lz"); +const u8 gBerryPic_Spelon[] = INCBIN_U8("graphics/berries/spelon.4bpp.lz"); +const u8 gBerryPic_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.4bpp.lz"); +const u8 gBerryPic_Watmel[] = INCBIN_U8("graphics/berries/watmel.4bpp.lz"); +const u8 gBerryPic_Durin[] = INCBIN_U8("graphics/berries/durin.4bpp.lz"); +const u8 gBerryPic_Belue[] = INCBIN_U8("graphics/berries/belue.4bpp.lz"); +const u8 gBerryPic_Liechi[] = INCBIN_U8("graphics/berries/liechi.4bpp.lz"); +const u8 gBerryPic_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.4bpp.lz"); +const u8 gBerryPic_Salac[] = INCBIN_U8("graphics/berries/salac.4bpp.lz"); +const u8 gBerryPic_Petaya[] = INCBIN_U8("graphics/berries/petaya.4bpp.lz"); +const u8 gBerryPic_Apicot[] = INCBIN_U8("graphics/berries/apicot.4bpp.lz"); +const u8 gBerryPic_Lansat[] = INCBIN_U8("graphics/berries/lansat.4bpp.lz"); +const u8 gBerryPic_Starf[] = INCBIN_U8("graphics/berries/starf.4bpp.lz"); +const u8 gBerryPic_Enigma[] = INCBIN_U8("graphics/berries/enigma.4bpp.lz"); + +const u8 gBerryPalette_Cheri[] = INCBIN_U8("graphics/berries/cheri.gbapal.lz"); +const u8 gBerryPalette_Oran[] = INCBIN_U8("graphics/berries/oran.gbapal.lz"); +const u8 gBerryPalette_Pecha[] = INCBIN_U8("graphics/berries/pecha.gbapal.lz"); +const u8 gBerryPalette_Rawst[] = INCBIN_U8("graphics/berries/rawst.gbapal.lz"); +const u8 gBerryPalette_Aspear[] = INCBIN_U8("graphics/berries/aspear.gbapal.lz"); +const u8 gBerryPalette_Leppa[] = INCBIN_U8("graphics/berries/leppa.gbapal.lz"); +const u8 gBerryPalette_Chesto[] = INCBIN_U8("graphics/berries/chesto.gbapal.lz"); +const u8 gBerryPalette_Persim[] = INCBIN_U8("graphics/berries/persim.gbapal.lz"); +const u8 gBerryPalette_Lum[] = INCBIN_U8("graphics/berries/lum.gbapal.lz"); +const u8 gBerryPalette_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.gbapal.lz"); +const u8 gBerryPalette_Figy[] = INCBIN_U8("graphics/berries/figy.gbapal.lz"); +const u8 gBerryPalette_Wiki[] = INCBIN_U8("graphics/berries/wiki.gbapal.lz"); +const u8 gBerryPalette_Mago[] = INCBIN_U8("graphics/berries/mago.gbapal.lz"); +const u8 gBerryPalette_Aguav[] = INCBIN_U8("graphics/berries/aguav.gbapal.lz"); +const u8 gBerryPalette_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.gbapal.lz"); +const u8 gBerryPalette_Razz[] = INCBIN_U8("graphics/berries/razz.gbapal.lz"); +const u8 gBerryPalette_Bluk[] = INCBIN_U8("graphics/berries/bluk.gbapal.lz"); +const u8 gBerryPalette_Nanab[] = INCBIN_U8("graphics/berries/nanab.gbapal.lz"); +const u8 gBerryPalette_Wepear[] = INCBIN_U8("graphics/berries/wepear.gbapal.lz"); +const u8 gBerryPalette_Pinap[] = INCBIN_U8("graphics/berries/pinap.gbapal.lz"); +const u8 gBerryPalette_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.gbapal.lz"); +const u8 gBerryPalette_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.gbapal.lz"); +const u8 gBerryPalette_Qualot[] = INCBIN_U8("graphics/berries/qualot.gbapal.lz"); +const u8 gBerryPalette_Hondew[] = INCBIN_U8("graphics/berries/hondew.gbapal.lz"); +const u8 gBerryPalette_Grepa[] = INCBIN_U8("graphics/berries/grepa.gbapal.lz"); +const u8 gBerryPalette_Tamato[] = INCBIN_U8("graphics/berries/tamato.gbapal.lz"); +const u8 gBerryPalette_Cornn[] = INCBIN_U8("graphics/berries/cornn.gbapal.lz"); +const u8 gBerryPalette_Magost[] = INCBIN_U8("graphics/berries/magost.gbapal.lz"); +const u8 gBerryPalette_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.gbapal.lz"); +const u8 gBerryPalette_Nomel[] = INCBIN_U8("graphics/berries/nomel.gbapal.lz"); +const u8 gBerryPalette_Spelon[] = INCBIN_U8("graphics/berries/spelon.gbapal.lz"); +const u8 gBerryPalette_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.gbapal.lz"); +const u8 gBerryPalette_Watmel[] = INCBIN_U8("graphics/berries/watmel.gbapal.lz"); +const u8 gBerryPalette_Durin[] = INCBIN_U8("graphics/berries/durin.gbapal.lz"); +const u8 gBerryPalette_Belue[] = INCBIN_U8("graphics/berries/belue.gbapal.lz"); +const u8 gBerryPalette_Liechi[] = INCBIN_U8("graphics/berries/liechi.gbapal.lz"); +const u8 gBerryPalette_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.gbapal.lz"); +const u8 gBerryPalette_Salac[] = INCBIN_U8("graphics/berries/salac.gbapal.lz"); +const u8 gBerryPalette_Petaya[] = INCBIN_U8("graphics/berries/petaya.gbapal.lz"); +const u8 gBerryPalette_Apicot[] = INCBIN_U8("graphics/berries/apicot.gbapal.lz"); +const u8 gBerryPalette_Lansat[] = INCBIN_U8("graphics/berries/lansat.gbapal.lz"); +const u8 gBerryPalette_Starf[] = INCBIN_U8("graphics/berries/starf.gbapal.lz"); +const u8 gBerryPalette_Enigma[] = INCBIN_U8("graphics/berries/enigma.gbapal.lz"); diff --git a/src/data/graphics/berry_fix.h b/src/data/graphics/berry_fix.h new file mode 100644 index 000000000..4012ab5a3 --- /dev/null +++ b/src/data/graphics/berry_fix.h @@ -0,0 +1,23 @@ +const u16 gBerryFixGameboy_Pal[] = INCBIN_U16("graphics/berry_fix/gba_small.gbapal"); +const u8 gBerryFixGameboy_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_small.4bpp.lz"); +const u16 gBerryFixGameboy_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_small.bin.lz"); + +const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal"); +const u8 gBerryFixGameboyLogo_Gfx[] = INCBIN_U8("graphics/berry_fix/logo.4bpp.lz"); +const u16 gBerryFixGameboyLogo_Tilemap[] = INCBIN_U16("graphics/berry_fix/logo.bin.lz"); + +const u16 gBerryFixGbaTransfer_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer.gbapal"); +const u8 gBerryFixGbaTransfer_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer.4bpp.lz"); +const u16 gBerryFixGbaTransfer_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer.bin.lz"); + +const u16 gBerryFixGbaTransferHighlight_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.gbapal"); +const u8 gBerryFixGbaTransferHighlight_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_highlight.4bpp.lz"); +const u16 gBerryFixGbaTransferHighlight_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.bin.lz"); + +const u16 gBerryFixGbaTransferError_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.gbapal"); +const u8 gBerryFixGbaTransferError_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_error.4bpp.lz"); +const u16 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.bin.lz"); + +const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal"); +const u8 gBerryFixWindow_Gfx[] = INCBIN_U8("graphics/berry_fix/window.4bpp.lz"); +const u16 gBerryFixWindow_Tilemap[] = INCBIN_U16("graphics/berry_fix/window.bin.lz");
\ No newline at end of file diff --git a/src/data/graphics/decorations.h b/src/data/graphics/decorations.h new file mode 100644 index 000000000..574ee50b6 --- /dev/null +++ b/src/data/graphics/decorations.h @@ -0,0 +1,125 @@ +const u8 gUnknown_08DB7AA0[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.4bpp.lz"); +const u8 gUnknown_08DB7B34[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.gbapal.lz"); + +const u8 gUnknown_08DB7B5C[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.4bpp.lz"); +const u8 gUnknown_08DB7BEC[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.gbapal.lz"); + +const u8 gUnknown_08DB7C08[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.4bpp.lz"); +const u8 gUnknown_08DB7CE8[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.gbapal.lz"); + +const u8 gUnknown_08DB7D08[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.4bpp.lz"); +const u8 gUnknown_08DB7DCC[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.gbapal.lz"); + +const u8 gUnknown_08DB7DF4[] = INCBIN_U8("graphics/decorations/decor_brick_desk.4bpp.lz"); +const u8 gUnknown_08DB7EA0[] = INCBIN_U8("graphics/decorations/decor_brick_desk.gbapal.lz"); + +const u8 gUnknown_08DB7EC4[] = INCBIN_U8("graphics/decorations/decor_camp_desk.4bpp.lz"); +const u8 gUnknown_08DB7F60[] = INCBIN_U8("graphics/decorations/decor_camp_desk.gbapal.lz"); + +const u8 gUnknown_08DB7F7C[] = INCBIN_U8("graphics/decorations/decor_hard_desk.4bpp.lz"); +const u8 gUnknown_08DB8070[] = INCBIN_U8("graphics/decorations/decor_hard_desk.gbapal.lz"); + +const u8 gUnknown_08DB808C[] = INCBIN_U8("graphics/decorations/decor_red_plant.4bpp.lz"); +const u8 gUnknown_08DB8138[] = INCBIN_U8("graphics/decorations/decor_red_plant.gbapal.lz"); + +const u8 gUnknown_08DB8160[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.4bpp.lz"); +const u8 gUnknown_08DB8218[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.gbapal.lz"); + +const u8 gUnknown_08DB823C[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.4bpp.lz"); +const u8 gUnknown_08DB8300[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.gbapal.lz"); + +const u8 gUnknown_08DB8328[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.4bpp.lz"); +const u8 gUnknown_08DB8430[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.gbapal.lz"); + +const u8 gUnknown_08DB8458[] = INCBIN_U8("graphics/decorations/decor_big_plant.4bpp.lz"); +const u8 gUnknown_08DB8528[] = INCBIN_U8("graphics/decorations/decor_big_plant.gbapal.lz"); + +const u8 gUnknown_08DB854C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.4bpp.lz"); +const u8 gUnknown_08DB862C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.gbapal.lz"); + +const u8 gUnknown_08DB8654[] = INCBIN_U8("graphics/decorations/decor_red_brick.4bpp.lz"); +const u8 gUnknown_08DB86C4[] = INCBIN_U8("graphics/decorations/decor_red_brick.gbapal.lz"); + +const u8 gUnknown_08DB86E0[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.4bpp.lz"); +const u8 gUnknown_08DB8750[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.gbapal.lz"); + +const u8 gUnknown_08DB876C[] = INCBIN_U8("graphics/decorations/decor_blue_brick.4bpp.lz"); +const u8 gUnknown_08DB87DC[] = INCBIN_U8("graphics/decorations/decor_blue_brick.gbapal.lz"); + +const u8 gUnknown_08DB87F8[] = INCBIN_U8("graphics/decorations/decor_red_tent.4bpp.lz"); +const u8 gUnknown_08DB88D8[] = INCBIN_U8("graphics/decorations/decor_red_tent.gbapal.lz"); + +const u8 gUnknown_08DB8900[] = INCBIN_U8("graphics/decorations/decor_blue_tent.4bpp.lz"); +const u8 gUnknown_08DB89E0[] = INCBIN_U8("graphics/decorations/decor_blue_tent.gbapal.lz"); + +const u8 gUnknown_08DB8A08[] = INCBIN_U8("graphics/decorations/decor_solid_board.4bpp.lz"); +const u8 gUnknown_08DB8A68[] = INCBIN_U8("graphics/decorations/decor_solid_board.gbapal.lz"); + +const u8 gUnknown_08DB8A84[] = INCBIN_U8("graphics/decorations/decor_slide.4bpp.lz"); +const u8 gUnknown_08DB8B40[] = INCBIN_U8("graphics/decorations/decor_slide.gbapal.lz"); + +const u8 gUnknown_08DB8B68[] = INCBIN_U8("graphics/decorations/decor_tire.4bpp.lz"); +const u8 gUnknown_08DB8C40[] = INCBIN_U8("graphics/decorations/decor_tire.gbapal.lz"); + +const u8 gUnknown_08DB8C5C[] = INCBIN_U8("graphics/decorations/decor_stand.4bpp.lz"); +const u8 gUnknown_08DB8CF4[] = INCBIN_U8("graphics/decorations/decor_stand.gbapal.lz"); + +const u8 gUnknown_08DB8D18[] = INCBIN_U8("graphics/decorations/decor_breakable_door.4bpp.lz"); +const u8 gUnknown_08DB8DB0[] = INCBIN_U8("graphics/decorations/decor_breakable_door.gbapal.lz"); + +const u8 gUnknown_08DB8DD4[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.4bpp.lz"); +const u8 gUnknown_08DB8E80[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.gbapal.lz"); + +const u8 gUnknown_08DB8EA0[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.4bpp.lz"); +const u8 gUnknown_08DB8F58[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.gbapal.lz"); + +const u8 gUnknown_08DB8F7C[] = INCBIN_U8("graphics/decorations/decor_surf_mat.4bpp.lz"); +const u8 gUnknown_08DB9038[] = INCBIN_U8("graphics/decorations/decor_surf_mat.gbapal.lz"); + +const u8 gUnknown_08DB9058[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.4bpp.lz"); +const u8 gUnknown_08DB9130[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.gbapal.lz"); + +const u8 gUnknown_08DB9154[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.4bpp.lz"); +const u8 gUnknown_08DB9218[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.gbapal.lz"); + +const u8 gUnknown_08DB9234[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.4bpp.lz"); +const u8 gUnknown_08DB92FC[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.gbapal.lz"); + +const u8 gUnknown_08DB931C[] = INCBIN_U8("graphics/decorations/decor_attract_mat.4bpp.lz"); +const u8 gUnknown_08DB93E8[] = INCBIN_U8("graphics/decorations/decor_attract_mat.gbapal.lz"); + +const u8 gUnknown_08DB940C[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.4bpp.lz"); +const u8 gUnknown_08DB94CC[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.gbapal.lz"); + +const u8 gUnknown_08DB94E8[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.4bpp.lz"); +const u8 gUnknown_08DB95AC[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.gbapal.lz"); + +const u8 gUnknown_08DB95D0[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.4bpp.lz"); +const u8 gUnknown_08DB96C4[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.gbapal.lz"); + +const u8 gUnknown_08DB96EC[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.4bpp.lz"); +const u8 gUnknown_08DB97F4[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.gbapal.lz"); + +const u8 gUnknown_08DB981C[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.4bpp.lz"); +const u8 gUnknown_08DB9908[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.gbapal.lz"); + +const u8 gUnknown_08DB9930[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.4bpp.lz"); +const u8 gUnknown_08DB9A54[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.gbapal.lz"); + +const u8 gUnknown_08DB9A7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.4bpp.lz"); +const u8 gUnknown_08DB9B7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.gbapal.lz"); + +const u8 gUnknown_08DB9BA4[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.4bpp.lz"); +const u8 gUnknown_08DB9CB0[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.gbapal.lz"); + +const u8 gUnknown_08DB9CD8[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.4bpp.lz"); +const u8 gUnknown_08DB9DAC[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.gbapal.lz"); + +const u8 gUnknown_08DB9DD4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.4bpp.lz"); +const u8 gUnknown_08DB9EE4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.gbapal.lz"); + +const u8 gUnknown_08DB9F08[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.4bpp.lz"); +const u8 gUnknown_08DB9FFC[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.gbapal.lz"); + +const u8 gUnknown_08DBA020[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.4bpp.lz"); +const u8 gUnknown_08DBA12C[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.gbapal.lz"); diff --git a/src/data/graphics/interface_pokeballs.h b/src/data/graphics/interface_pokeballs.h new file mode 100644 index 000000000..db91283ae --- /dev/null +++ b/src/data/graphics/interface_pokeballs.h @@ -0,0 +1,37 @@ +const u8 gInterfaceGfx_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.4bpp.lz"); +const u8 gInterfacePal_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.gbapal.lz"); + +const u8 gInterfaceGfx_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.4bpp.lz"); +const u8 gInterfacePal_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.gbapal.lz"); + +const u8 gInterfaceGfx_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.4bpp.lz"); +const u8 gInterfacePal_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.gbapal.lz"); + +const u8 gInterfaceGfx_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.4bpp.lz"); +const u8 gInterfacePal_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.gbapal.lz"); + +const u8 gInterfaceGfx_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.4bpp.lz"); +const u8 gInterfacePal_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.gbapal.lz"); + +const u8 gInterfaceGfx_NetBall[] = INCBIN_U8("graphics/interface/ball/net.4bpp.lz"); +const u8 gInterfacePal_NetBall[] = INCBIN_U8("graphics/interface/ball/net.gbapal.lz"); + +const u8 gInterfaceGfx_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.4bpp.lz"); +const u8 gInterfacePal_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.gbapal.lz"); + +const u8 gInterfaceGfx_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.4bpp.lz"); +const u8 gInterfacePal_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.gbapal.lz"); + +const u8 gInterfaceGfx_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.4bpp.lz"); +const u8 gInterfacePal_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.gbapal.lz"); + +const u8 gInterfaceGfx_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.4bpp.lz"); +const u8 gInterfacePal_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.gbapal.lz"); + +const u8 gInterfaceGfx_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.4bpp.lz"); +const u8 gInterfacePal_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.gbapal.lz"); + +const u8 gInterfaceGfx_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.4bpp.lz"); +const u8 gInterfacePal_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.gbapal.lz"); + +const u8 gOpenPokeballGfx[] = INCBIN_U8("graphics/interface/ball_open.4bpp.lz"); diff --git a/src/data/graphics/intro_scene.h b/src/data/graphics/intro_scene.h new file mode 100644 index 000000000..9c049ffb2 --- /dev/null +++ b/src/data/graphics/intro_scene.h @@ -0,0 +1,48 @@ +const u16 gIntro1GameFreakTextFadePal[] = INCBIN_U16("graphics/intro/intro1_text.gbapal"); // game freak text blue fade +const u16 gIntro2BrendanNoTurnPal[] = INCBIN_U16("graphics/intro/intro2_brendan_noturn.gbapal"); +const u16 gIntro3BgPal[] = INCBIN_U16("graphics/intro/intro3.gbapal"); +const u16 gIntro2VolbeatPal[] = INCBIN_U16("graphics/intro/intro2_volbeat.gbapal"); +const u16 gIntro2TorchicPal[] = INCBIN_U16("graphics/intro/intro2_torchic.gbapal"); +const u16 gIntro2ManectricPal[] = INCBIN_U16("graphics/intro/intro2_manectric.gbapal"); +const u16 gIntro2FlygonPal[] = INCBIN_U16("graphics/intro/intro2_flygon.gbapal"); + +const u8 gIntro2VolbeatGfx[] = INCBIN_U8("graphics/intro/intro2_volbeat.4bpp.lz"); +const u8 gIntro2TorchicGfx[] = INCBIN_U8("graphics/intro/intro2_torchic.4bpp.lz"); +const u8 gIntro2ManectricGfx[] = INCBIN_U8("graphics/intro/intro2_manectric.4bpp.lz"); +const u8 gIntro2FlygonGfx[] = INCBIN_U8("graphics/intro/intro2_flygon.4bpp.lz"); +const u8 gIntro2BrendanNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_brendan_noturn.4bpp.lz"); +const u8 gIntro2MayNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_may_noturn.4bpp.lz"); + +const u16 gIntro3GroudonGfx[] = INCBIN_U16("graphics/intro/intro3_groudon.8bpp.lz"); +const u16 gIntro3GroudonTilemap[] = INCBIN_U16("graphics/intro/intro3_groudon.bin.lz"); + +const u16 gIntro3KyogreGfx[] = INCBIN_U16("graphics/intro/intro3_kyogre.8bpp.lz"); +const u16 gIntro3KyogreTilemap[] = INCBIN_U16("graphics/intro/intro3_kyogre.bin.lz"); + +const u8 gIntro3LegendBgGfx[] = INCBIN_U8("graphics/intro/legend_bg.4bpp.lz"); // groudon/kyogre/bg + +const u16 gIntro3GroudonBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg1.bin.lz"); +const u16 gIntro3KyogreBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg2.bin.lz"); + +const u8 gIntro3CloudsGfx[] = INCBIN_U8("graphics/intro/intro3_clouds.4bpp.lz"); +const u16 gIntro3Clouds1Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds1.bin.lz"); +const u16 gIntro3Clouds2Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds2.bin.lz"); +const u16 gIntro3Clouds3Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds3.bin.lz"); + +const u8 gIntro3LightningGfx[] = INCBIN_U8("graphics/intro/intro3_lightning.4bpp.lz"); +const u16 gIntro3LightningPal[] = INCBIN_U16("graphics/intro/intro3_lightning.gbapal"); + +const u8 gIntro3RayquazaGfx[] = INCBIN_U8("graphics/intro/intro3_rayquaza.4bpp.lz"); +const u16 gIntro3RayquazaTilemap[] = INCBIN_U16("graphics/intro/intro3_rayquaza.bin.lz"); + +const u16 gUnknown_D8C374[] = INCBIN_U16("graphics/unknown/unknown_D8C374.bin.lz"); +const u16 gUnknown_D8C5C4[] = INCBIN_U16("graphics/unknown/unknown_D8C5C4.bin.lz"); + +const u8 gIntro3Clouds2Gfx[] = INCBIN_U8("graphics/intro/intro3_clouds2.4bpp.lz"); //clouds 2, during the rayquaza flash +const u16 gIntro3Clouds4Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds4.bin.lz"); + +const u8 gIntro2BubblesGfx[] = INCBIN_U8("graphics/intro/intro2_bubbles.4bpp.lz"); +const u16 gIntro2BubblesPal[] = INCBIN_U16("graphics/intro/intro2_bubbles.gbapal"); + +const u8 gIntro1FlygonGfx[] = INCBIN_U8("graphics/intro/intro1_flygon.4bpp.lz"); +const u8 gIntro1SparkleGfx[] = INCBIN_U8("graphics/intro/intro1_sparkle.4bpp.lz"); diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h new file mode 100644 index 000000000..299e519ca --- /dev/null +++ b/src/data/graphics/items.h @@ -0,0 +1,738 @@ +const u8 gItemIcon_QuestionMark[] = INCBIN_U8("graphics/items/icons/question_mark.4bpp.lz"); +const u8 gItemIconPalette_QuestionMark[] = INCBIN_U8("graphics/items/icon_palettes/question_mark.gbapal.lz"); + +const u8 gItemIcon_ReturnToFieldArrow[] = INCBIN_U8("graphics/items/icons/return_to_field_arrow.4bpp.lz"); +const u8 gItemIconPalette_ReturnToFieldArrow[] = INCBIN_U8("graphics/items/icon_palettes/return_to_field_arrow.gbapal.lz"); + +// Pokeballs + +const u8 gItemIcon_MasterBall[] = INCBIN_U8("graphics/items/icons/master_ball.4bpp.lz"); +const u8 gItemIconPalette_MasterBall[] = INCBIN_U8("graphics/items/icon_palettes/master_ball.gbapal.lz"); + +const u8 gItemIcon_UltraBall[] = INCBIN_U8("graphics/items/icons/ultra_ball.4bpp.lz"); +const u8 gItemIconPalette_UltraBall[] = INCBIN_U8("graphics/items/icon_palettes/ultra_ball.gbapal.lz"); + +const u8 gItemIcon_GreatBall[] = INCBIN_U8("graphics/items/icons/great_ball.4bpp.lz"); +const u8 gItemIconPalette_GreatBall[] = INCBIN_U8("graphics/items/icon_palettes/great_ball.gbapal.lz"); + +const u8 gItemIcon_PokeBall[] = INCBIN_U8("graphics/items/icons/poke_ball.4bpp.lz"); +const u8 gItemIconPalette_PokeBall[] = INCBIN_U8("graphics/items/icon_palettes/poke_ball.gbapal.lz"); + +const u8 gItemIcon_SafariBall[] = INCBIN_U8("graphics/items/icons/safari_ball.4bpp.lz"); +const u8 gItemIconPalette_SafariBall[] = INCBIN_U8("graphics/items/icon_palettes/safari_ball.gbapal.lz"); + +const u8 gItemIcon_NetBall[] = INCBIN_U8("graphics/items/icons/net_ball.4bpp.lz"); +const u8 gItemIconPalette_NetBall[] = INCBIN_U8("graphics/items/icon_palettes/net_ball.gbapal.lz"); + +const u8 gItemIcon_DiveBall[] = INCBIN_U8("graphics/items/icons/dive_ball.4bpp.lz"); +const u8 gItemIconPalette_DiveBall[] = INCBIN_U8("graphics/items/icon_palettes/dive_ball.gbapal.lz"); + +const u8 gItemIcon_NestBall[] = INCBIN_U8("graphics/items/icons/nest_ball.4bpp.lz"); +const u8 gItemIconPalette_NestBall[] = INCBIN_U8("graphics/items/icon_palettes/nest_ball.gbapal.lz"); + +const u8 gItemIcon_RepeatBall[] = INCBIN_U8("graphics/items/icons/repeat_ball.4bpp.lz"); +const u8 gItemIconPalette_RepeatBall[] = INCBIN_U8("graphics/items/icon_palettes/repeat_ball.gbapal.lz"); + +const u8 gItemIcon_TimerBall[] = INCBIN_U8("graphics/items/icons/timer_ball.4bpp.lz"); + +const u8 gItemIcon_LuxuryBall[] = INCBIN_U8("graphics/items/icons/luxury_ball.4bpp.lz"); +const u8 gItemIconPalette_LuxuryBall[] = INCBIN_U8("graphics/items/icon_palettes/luxury_ball.gbapal.lz"); + +const u8 gItemIcon_PremierBall[] = INCBIN_U8("graphics/items/icons/premier_ball.4bpp.lz"); + +// Medicine + +const u8 gItemIcon_Potion[] = INCBIN_U8("graphics/items/icons/potion.4bpp.lz"); +const u8 gItemIconPalette_Potion[] = INCBIN_U8("graphics/items/icon_palettes/potion.gbapal.lz"); + +const u8 gItemIcon_Antidote[] = INCBIN_U8("graphics/items/icons/antidote.4bpp.lz"); +const u8 gItemIconPalette_Antidote[] = INCBIN_U8("graphics/items/icon_palettes/antidote.gbapal.lz"); + +const u8 gItemIconPalette_BurnHeal[] = INCBIN_U8("graphics/items/icon_palettes/burn_heal.gbapal.lz"); +const u8 gItemIconPalette_IceHeal[] = INCBIN_U8("graphics/items/icon_palettes/ice_heal.gbapal.lz"); +const u8 gItemIcon_StatusHeal[] = INCBIN_U8("graphics/items/icons/status_heal.4bpp.lz"); +const u8 gItemIconPalette_Awakening[] = INCBIN_U8("graphics/items/icon_palettes/awakening.gbapal.lz"); +const u8 gItemIconPalette_ParalyzeHeal[] = INCBIN_U8("graphics/items/icon_palettes/paralyze_heal.gbapal.lz"); + +const u8 gItemIcon_LargePotion[] = INCBIN_U8("graphics/items/icons/large_potion.4bpp.lz"); +const u8 gItemIconPalette_FullRestore[] = INCBIN_U8("graphics/items/icon_palettes/full_restore.gbapal.lz"); +const u8 gItemIconPalette_MaxPotion[] = INCBIN_U8("graphics/items/icon_palettes/max_potion.gbapal.lz"); + +const u8 gItemIconPalette_HyperPotion[] = INCBIN_U8("graphics/items/icon_palettes/hyper_potion.gbapal.lz"); + +const u8 gItemIconPalette_SuperPotion[] = INCBIN_U8("graphics/items/icon_palettes/super_potion.gbapal.lz"); + +const u8 gItemIcon_FullHeal[] = INCBIN_U8("graphics/items/icons/full_heal.4bpp.lz"); +const u8 gItemIconPalette_FullHeal[] = INCBIN_U8("graphics/items/icon_palettes/full_heal.gbapal.lz"); + +const u8 gItemIcon_Revive[] = INCBIN_U8("graphics/items/icons/revive.4bpp.lz"); + +const u8 gItemIcon_MaxRevive[] = INCBIN_U8("graphics/items/icons/max_revive.4bpp.lz"); + +const u8 gItemIconPalette_Revive[] = INCBIN_U8("graphics/items/icon_palettes/revive.gbapal.lz"); + +const u8 gItemIcon_FreshWater[] = INCBIN_U8("graphics/items/icons/fresh_water.4bpp.lz"); +const u8 gItemIconPalette_FreshWater[] = INCBIN_U8("graphics/items/icon_palettes/fresh_water.gbapal.lz"); + +const u8 gItemIcon_SodaPop[] = INCBIN_U8("graphics/items/icons/soda_pop.4bpp.lz"); +const u8 gItemIconPalette_SodaPop[] = INCBIN_U8("graphics/items/icon_palettes/soda_pop.gbapal.lz"); + +const u8 gItemIcon_Lemonade[] = INCBIN_U8("graphics/items/icons/lemonade.4bpp.lz"); +const u8 gItemIconPalette_Lemonade[] = INCBIN_U8("graphics/items/icon_palettes/lemonade.gbapal.lz"); + +const u8 gItemIcon_MoomooMilk[] = INCBIN_U8("graphics/items/icons/moomoo_milk.4bpp.lz"); +const u8 gItemIconPalette_MoomooMilk[] = INCBIN_U8("graphics/items/icon_palettes/moomoo_milk.gbapal.lz"); + +const u8 gItemIcon_Powder[] = INCBIN_U8("graphics/items/icons/powder.4bpp.lz"); +const u8 gItemIconPalette_EnergyPowder[] = INCBIN_U8("graphics/items/icon_palettes/energy_powder.gbapal.lz"); + +const u8 gItemIcon_EnergyRoot[] = INCBIN_U8("graphics/items/icons/energy_root.4bpp.lz"); +const u8 gItemIconPalette_EnergyRoot[] = INCBIN_U8("graphics/items/icon_palettes/energy_root.gbapal.lz"); + +const u8 gItemIconPalette_HealPowder[] = INCBIN_U8("graphics/items/icon_palettes/heal_powder.gbapal.lz"); + +const u8 gItemIcon_RevivalHerb[] = INCBIN_U8("graphics/items/icons/revival_herb.4bpp.lz"); +const u8 gItemIconPalette_RevivalHerb[] = INCBIN_U8("graphics/items/icon_palettes/revival_herb.gbapal.lz"); + +const u8 gItemIcon_Ether[] = INCBIN_U8("graphics/items/icons/ether.4bpp.lz"); +const u8 gItemIconPalette_Ether[] = INCBIN_U8("graphics/items/icon_palettes/ether.gbapal.lz"); +const u8 gItemIconPalette_MaxEther[] = INCBIN_U8("graphics/items/icon_palettes/max_ether.gbapal.lz"); +const u8 gItemIconPalette_Elixir[] = INCBIN_U8("graphics/items/icon_palettes/elixir.gbapal.lz"); +const u8 gItemIconPalette_MaxElixir[] = INCBIN_U8("graphics/items/icon_palettes/max_elixir.gbapal.lz"); + +const u8 gItemIcon_LavaCookie[] = INCBIN_U8("graphics/items/icons/lava_cookie.4bpp.lz"); +const u8 gItemIconPalette_LavaCookieAndLetter[] = INCBIN_U8("graphics/items/icon_palettes/lava_cookie_and_letter.gbapal.lz"); + +const u8 gItemIcon_Flute[] = INCBIN_U8("graphics/items/icons/flute.4bpp.lz"); +const u8 gItemIconPalette_BlueFlute[] = INCBIN_U8("graphics/items/icon_palettes/blue_flute.gbapal.lz"); +const u8 gItemIconPalette_YellowFlute[] = INCBIN_U8("graphics/items/icon_palettes/yellow_flute.gbapal.lz"); +const u8 gItemIconPalette_RedFlute[] = INCBIN_U8("graphics/items/icon_palettes/red_flute.gbapal.lz"); +const u8 gItemIconPalette_BlackFlute[] = INCBIN_U8("graphics/items/icon_palettes/black_flute.gbapal.lz"); +const u8 gItemIconPalette_WhiteFlute[] = INCBIN_U8("graphics/items/icon_palettes/white_flute.gbapal.lz"); + +const u8 gItemIcon_BerryJuice[] = INCBIN_U8("graphics/items/icons/berry_juice.4bpp.lz"); +const u8 gItemIconPalette_BerryJuice[] = INCBIN_U8("graphics/items/icon_palettes/berry_juice.gbapal.lz"); + +const u8 gItemIcon_SacredAsh[] = INCBIN_U8("graphics/items/icons/sacred_ash.4bpp.lz"); +const u8 gItemIconPalette_SacredAsh[] = INCBIN_U8("graphics/items/icon_palettes/sacred_ash.gbapal.lz"); + +// Collectibles + +const u8 gItemIconPalette_ShoalSalt[] = INCBIN_U8("graphics/items/icon_palettes/shoal_salt.gbapal.lz"); + +const u8 gItemIcon_ShoalShell[] = INCBIN_U8("graphics/items/icons/shoal_shell.4bpp.lz"); +const u8 gItemIconPalette_Shell[] = INCBIN_U8("graphics/items/icon_palettes/shell.gbapal.lz"); + +const u8 gItemIcon_Shard[] = INCBIN_U8("graphics/items/icons/shard.4bpp.lz"); +const u8 gItemIconPalette_RedShard[] = INCBIN_U8("graphics/items/icon_palettes/red_shard.gbapal.lz"); +const u8 gItemIconPalette_BlueShard[] = INCBIN_U8("graphics/items/icon_palettes/blue_shard.gbapal.lz"); +const u8 gItemIconPalette_YellowShard[] = INCBIN_U8("graphics/items/icon_palettes/yellow_shard.gbapal.lz"); +const u8 gItemIconPalette_GreenShard[] = INCBIN_U8("graphics/items/icon_palettes/green_shard.gbapal.lz"); + +// Vitamins + +const u8 gItemIcon_HPUp[] = INCBIN_U8("graphics/items/icons/hp_up.4bpp.lz"); +const u8 gItemIconPalette_HPUp[] = INCBIN_U8("graphics/items/icon_palettes/hp_up.gbapal.lz"); + +const u8 gItemIcon_Vitamin[] = INCBIN_U8("graphics/items/icons/vitamin.4bpp.lz"); +const u8 gItemIconPalette_Protein[] = INCBIN_U8("graphics/items/icon_palettes/protein.gbapal.lz"); +const u8 gItemIconPalette_Iron[] = INCBIN_U8("graphics/items/icon_palettes/iron.gbapal.lz"); +const u8 gItemIconPalette_Carbos[] = INCBIN_U8("graphics/items/icon_palettes/carbos.gbapal.lz"); +const u8 gItemIconPalette_Calcium[] = INCBIN_U8("graphics/items/icon_palettes/calcium.gbapal.lz"); + +const u8 gItemIcon_RareCandy[] = INCBIN_U8("graphics/items/icons/rare_candy.4bpp.lz"); +const u8 gItemIconPalette_RareCandy[] = INCBIN_U8("graphics/items/icon_palettes/rare_candy.gbapal.lz"); + +const u8 gItemIcon_PPUp[] = INCBIN_U8("graphics/items/icons/pp_up.4bpp.lz"); +const u8 gItemIconPalette_PPUp[] = INCBIN_U8("graphics/items/icon_palettes/pp_up.gbapal.lz"); + +const u8 gItemIconPalette_Zinc[] = INCBIN_U8("graphics/items/icon_palettes/zinc.gbapal.lz"); + +const u8 gItemIcon_PPMax[] = INCBIN_U8("graphics/items/icons/pp_max.4bpp.lz"); +const u8 gItemIconPalette_PPMax[] = INCBIN_U8("graphics/items/icon_palettes/pp_max.gbapal.lz"); + +// Battle items + +const u8 gItemIconPalette_GuardSpec[] = INCBIN_U8("graphics/items/icon_palettes/guard_spec.gbapal.lz"); +const u8 gItemIconPalette_DireHit[] = INCBIN_U8("graphics/items/icon_palettes/dire_hit.gbapal.lz"); +const u8 gItemIconPalette_XAttack[] = INCBIN_U8("graphics/items/icon_palettes/x_attack.gbapal.lz"); +const u8 gItemIcon_BattleStatItem[] = INCBIN_U8("graphics/items/icons/battle_stat_item.4bpp.lz"); +const u8 gItemIconPalette_XDefend[] = INCBIN_U8("graphics/items/icon_palettes/x_defend.gbapal.lz"); +const u8 gItemIconPalette_XSpeed[] = INCBIN_U8("graphics/items/icon_palettes/x_speed.gbapal.lz"); +const u8 gItemIconPalette_XAccuracy[] = INCBIN_U8("graphics/items/icon_palettes/x_accuracy.gbapal.lz"); +const u8 gItemIconPalette_XSpecial[] = INCBIN_U8("graphics/items/icon_palettes/x_special.gbapal.lz"); + +const u8 gItemIcon_PokeDoll[] = INCBIN_U8("graphics/items/icons/poke_doll.4bpp.lz"); +const u8 gItemIconPalette_PokeDoll[] = INCBIN_U8("graphics/items/icon_palettes/poke_doll.gbapal.lz"); + +const u8 gItemIcon_FluffyTail[] = INCBIN_U8("graphics/items/icons/fluffy_tail.4bpp.lz"); +const u8 gItemIconPalette_FluffyTail[] = INCBIN_U8("graphics/items/icon_palettes/fluffy_tail.gbapal.lz"); + +// Field items + +const u8 gItemIcon_Repel[] = INCBIN_U8("graphics/items/icons/repel.4bpp.lz"); +const u8 gItemIconPalette_SuperRepel[] = INCBIN_U8("graphics/items/icon_palettes/super_repel.gbapal.lz"); +const u8 gItemIconPalette_MaxRepel[] = INCBIN_U8("graphics/items/icon_palettes/max_repel.gbapal.lz"); + +const u8 gItemIcon_EscapeRope[] = INCBIN_U8("graphics/items/icons/escape_rope.4bpp.lz"); + +const u8 gItemIconPalette_EscapeRope[] = INCBIN_U8("graphics/items/icon_palettes/escape_rope.gbapal.lz"); + +const u8 gItemIconPalette_Repel[] = INCBIN_U8("graphics/items/icon_palettes/repel.gbapal.lz"); + +// Evolution stones + +const u8 gItemIcon_SunStone[] = INCBIN_U8("graphics/items/icons/sun_stone.4bpp.lz"); +const u8 gItemIconPalette_SunStone[] = INCBIN_U8("graphics/items/icon_palettes/sun_stone.gbapal.lz"); + +const u8 gItemIcon_MoonStone[] = INCBIN_U8("graphics/items/icons/moon_stone.4bpp.lz"); +const u8 gItemIconPalette_MoonStone[] = INCBIN_U8("graphics/items/icon_palettes/moon_stone.gbapal.lz"); + +const u8 gItemIcon_FireStone[] = INCBIN_U8("graphics/items/icons/fire_stone.4bpp.lz"); +const u8 gItemIconPalette_FireStone[] = INCBIN_U8("graphics/items/icon_palettes/fire_stone.gbapal.lz"); + +const u8 gItemIcon_ThunderStone[] = INCBIN_U8("graphics/items/icons/thunder_stone.4bpp.lz"); +const u8 gItemIconPalette_ThunderStone[] = INCBIN_U8("graphics/items/icon_palettes/thunder_stone.gbapal.lz"); + +const u8 gItemIcon_WaterStone[] = INCBIN_U8("graphics/items/icons/water_stone.4bpp.lz"); +const u8 gItemIconPalette_WaterStone[] = INCBIN_U8("graphics/items/icon_palettes/water_stone.gbapal.lz"); + +const u8 gItemIcon_LeafStone[] = INCBIN_U8("graphics/items/icons/leaf_stone.4bpp.lz"); +const u8 gItemIconPalette_LeafStone[] = INCBIN_U8("graphics/items/icon_palettes/leaf_stone.gbapal.lz"); + +// Valuables + +const u8 gItemIcon_TinyMushroom[] = INCBIN_U8("graphics/items/icons/tiny_mushroom.4bpp.lz"); +const u8 gItemIcon_BigMushroom[] = INCBIN_U8("graphics/items/icons/big_mushroom.4bpp.lz"); +const u8 gItemIconPalette_Mushroom[] = INCBIN_U8("graphics/items/icon_palettes/mushroom.gbapal.lz"); + +const u8 gItemIcon_Pearl[] = INCBIN_U8("graphics/items/icons/pearl.4bpp.lz"); +const u8 gItemIconPalette_Pearl[] = INCBIN_U8("graphics/items/icon_palettes/pearl.gbapal.lz"); +const u8 gItemIcon_BigPearl[] = INCBIN_U8("graphics/items/icons/big_pearl.4bpp.lz"); + +const u8 gItemIcon_Stardust[] = INCBIN_U8("graphics/items/icons/stardust.4bpp.lz"); +const u8 gItemIconPalette_Star[] = INCBIN_U8("graphics/items/icon_palettes/star.gbapal.lz"); +const u8 gItemIcon_StarPiece[] = INCBIN_U8("graphics/items/icons/star_piece.4bpp.lz"); + +const u8 gItemIcon_Nugget[] = INCBIN_U8("graphics/items/icons/nugget.4bpp.lz"); +const u8 gItemIconPalette_Nugget[] = INCBIN_U8("graphics/items/icon_palettes/nugget.gbapal.lz"); + +const u8 gItemIcon_HeartScale[] = INCBIN_U8("graphics/items/icons/heart_scale.4bpp.lz"); +const u8 gItemIconPalette_HeartScale[] = INCBIN_U8("graphics/items/icon_palettes/heart_scale.gbapal.lz"); + +// Mail + +const u8 gItemIcon_OrangeMail[] = INCBIN_U8("graphics/items/icons/orange_mail.4bpp.lz"); +const u8 gItemIconPalette_OrangeMail[] = INCBIN_U8("graphics/items/icon_palettes/orange_mail.gbapal.lz"); + +const u8 gItemIcon_HarborMail[] = INCBIN_U8("graphics/items/icons/harbor_mail.4bpp.lz"); +const u8 gItemIconPalette_HarborMail[] = INCBIN_U8("graphics/items/icon_palettes/harbor_mail.gbapal.lz"); + +const u8 gItemIcon_GlitterMail[] = INCBIN_U8("graphics/items/icons/glitter_mail.4bpp.lz"); +const u8 gItemIconPalette_GlitterMail[] = INCBIN_U8("graphics/items/icon_palettes/glitter_mail.gbapal.lz"); + +const u8 gItemIcon_MechMail[] = INCBIN_U8("graphics/items/icons/mech_mail.4bpp.lz"); +const u8 gItemIconPalette_MechMail[] = INCBIN_U8("graphics/items/icon_palettes/mech_mail.gbapal.lz"); + +const u8 gItemIcon_WoodMail[] = INCBIN_U8("graphics/items/icons/wood_mail.4bpp.lz"); +const u8 gItemIconPalette_WoodMail[] = INCBIN_U8("graphics/items/icon_palettes/wood_mail.gbapal.lz"); + +const u8 gItemIcon_WaveMail[] = INCBIN_U8("graphics/items/icons/wave_mail.4bpp.lz"); +const u8 gItemIconPalette_WaveMail[] = INCBIN_U8("graphics/items/icon_palettes/wave_mail.gbapal.lz"); + +const u8 gItemIcon_BeadMail[] = INCBIN_U8("graphics/items/icons/bead_mail.4bpp.lz"); +const u8 gItemIconPalette_BeadMail[] = INCBIN_U8("graphics/items/icon_palettes/bead_mail.gbapal.lz"); + +const u8 gItemIcon_ShadowMail[] = INCBIN_U8("graphics/items/icons/shadow_mail.4bpp.lz"); +const u8 gItemIconPalette_ShadowMail[] = INCBIN_U8("graphics/items/icon_palettes/shadow_mail.gbapal.lz"); + +const u8 gItemIcon_TropicMail[] = INCBIN_U8("graphics/items/icons/tropic_mail.4bpp.lz"); +const u8 gItemIconPalette_TropicMail[] = INCBIN_U8("graphics/items/icon_palettes/tropic_mail.gbapal.lz"); + +const u8 gItemIcon_DreamMail[] = INCBIN_U8("graphics/items/icons/dream_mail.4bpp.lz"); +const u8 gItemIconPalette_DreamMail[] = INCBIN_U8("graphics/items/icon_palettes/dream_mail.gbapal.lz"); + +const u8 gItemIcon_FabMail[] = INCBIN_U8("graphics/items/icons/fab_mail.4bpp.lz"); +const u8 gItemIconPalette_FabMail[] = INCBIN_U8("graphics/items/icon_palettes/fab_mail.gbapal.lz"); + +const u8 gItemIcon_RetroMail[] = INCBIN_U8("graphics/items/icons/retro_mail.4bpp.lz"); +const u8 gItemIconPalette_RetroMail[] = INCBIN_U8("graphics/items/icon_palettes/retro_mail.gbapal.lz"); + +// Berries + +const u8 gItemIcon_CheriBerry[] = INCBIN_U8("graphics/items/icons/cheri_berry.4bpp.lz"); +const u8 gItemIconPalette_CheriBerry[] = INCBIN_U8("graphics/items/icon_palettes/cheri_berry.gbapal.lz"); + +const u8 gItemIcon_ChestoBerry[] = INCBIN_U8("graphics/items/icons/chesto_berry.4bpp.lz"); +const u8 gItemIconPalette_ChestoBerry[] = INCBIN_U8("graphics/items/icon_palettes/chesto_berry.gbapal.lz"); + +const u8 gItemIcon_PechaBerry[] = INCBIN_U8("graphics/items/icons/pecha_berry.4bpp.lz"); +const u8 gItemIconPalette_PechaBerry[] = INCBIN_U8("graphics/items/icon_palettes/pecha_berry.gbapal.lz"); + +const u8 gItemIcon_RawstBerry[] = INCBIN_U8("graphics/items/icons/rawst_berry.4bpp.lz"); +const u8 gItemIconPalette_RawstBerry[] = INCBIN_U8("graphics/items/icon_palettes/rawst_berry.gbapal.lz"); + +const u8 gItemIcon_AspearBerry[] = INCBIN_U8("graphics/items/icons/aspear_berry.4bpp.lz"); +const u8 gItemIconPalette_AspearBerry[] = INCBIN_U8("graphics/items/icon_palettes/aspear_berry.gbapal.lz"); + +const u8 gItemIcon_LeppaBerry[] = INCBIN_U8("graphics/items/icons/leppa_berry.4bpp.lz"); +const u8 gItemIconPalette_LeppaBerry[] = INCBIN_U8("graphics/items/icon_palettes/leppa_berry.gbapal.lz"); + +const u8 gItemIcon_OranBerry[] = INCBIN_U8("graphics/items/icons/oran_berry.4bpp.lz"); +const u8 gItemIconPalette_OranBerry[] = INCBIN_U8("graphics/items/icon_palettes/oran_berry.gbapal.lz"); + +const u8 gItemIcon_PersimBerry[] = INCBIN_U8("graphics/items/icons/persim_berry.4bpp.lz"); +const u8 gItemIconPalette_PersimBerry[] = INCBIN_U8("graphics/items/icon_palettes/persim_berry.gbapal.lz"); + +const u8 gItemIcon_LumBerry[] = INCBIN_U8("graphics/items/icons/lum_berry.4bpp.lz"); +const u8 gItemIconPalette_LumBerry[] = INCBIN_U8("graphics/items/icon_palettes/lum_berry.gbapal.lz"); + +const u8 gItemIcon_SitrusBerry[] = INCBIN_U8("graphics/items/icons/sitrus_berry.4bpp.lz"); +const u8 gItemIconPalette_SitrusBerry[] = INCBIN_U8("graphics/items/icon_palettes/sitrus_berry.gbapal.lz"); + +const u8 gItemIcon_FigyBerry[] = INCBIN_U8("graphics/items/icons/figy_berry.4bpp.lz"); +const u8 gItemIconPalette_FigyBerry[] = INCBIN_U8("graphics/items/icon_palettes/figy_berry.gbapal.lz"); + +const u8 gItemIcon_WikiBerry[] = INCBIN_U8("graphics/items/icons/wiki_berry.4bpp.lz"); +const u8 gItemIconPalette_WikiBerry[] = INCBIN_U8("graphics/items/icon_palettes/wiki_berry.gbapal.lz"); + +const u8 gItemIcon_MagoBerry[] = INCBIN_U8("graphics/items/icons/mago_berry.4bpp.lz"); +const u8 gItemIconPalette_MagoBerry[] = INCBIN_U8("graphics/items/icon_palettes/mago_berry.gbapal.lz"); + +const u8 gItemIcon_AguavBerry[] = INCBIN_U8("graphics/items/icons/aguav_berry.4bpp.lz"); +const u8 gItemIconPalette_AguavBerry[] = INCBIN_U8("graphics/items/icon_palettes/aguav_berry.gbapal.lz"); + +const u8 gItemIcon_IapapaBerry[] = INCBIN_U8("graphics/items/icons/iapapa_berry.4bpp.lz"); +const u8 gItemIconPalette_IapapaBerry[] = INCBIN_U8("graphics/items/icon_palettes/iapapa_berry.gbapal.lz"); + +const u8 gItemIcon_RazzBerry[] = INCBIN_U8("graphics/items/icons/razz_berry.4bpp.lz"); +const u8 gItemIconPalette_RazzBerry[] = INCBIN_U8("graphics/items/icon_palettes/razz_berry.gbapal.lz"); + +const u8 gItemIcon_BlukBerry[] = INCBIN_U8("graphics/items/icons/bluk_berry.4bpp.lz"); +const u8 gItemIconPalette_BlukBerry[] = INCBIN_U8("graphics/items/icon_palettes/bluk_berry.gbapal.lz"); + +const u8 gItemIcon_NanabBerry[] = INCBIN_U8("graphics/items/icons/nanab_berry.4bpp.lz"); +const u8 gItemIconPalette_NanabBerry[] = INCBIN_U8("graphics/items/icon_palettes/nanab_berry.gbapal.lz"); + +const u8 gItemIcon_WepearBerry[] = INCBIN_U8("graphics/items/icons/wepear_berry.4bpp.lz"); +const u8 gItemIconPalette_WepearBerry[] = INCBIN_U8("graphics/items/icon_palettes/wepear_berry.gbapal.lz"); + +const u8 gItemIcon_PinapBerry[] = INCBIN_U8("graphics/items/icons/pinap_berry.4bpp.lz"); +const u8 gItemIconPalette_PinapBerry[] = INCBIN_U8("graphics/items/icon_palettes/pinap_berry.gbapal.lz"); + +const u8 gItemIcon_PomegBerry[] = INCBIN_U8("graphics/items/icons/pomeg_berry.4bpp.lz"); +const u8 gItemIconPalette_PomegBerry[] = INCBIN_U8("graphics/items/icon_palettes/pomeg_berry.gbapal.lz"); + +const u8 gItemIcon_KelpsyBerry[] = INCBIN_U8("graphics/items/icons/kelpsy_berry.4bpp.lz"); +const u8 gItemIconPalette_KelpsyBerry[] = INCBIN_U8("graphics/items/icon_palettes/kelpsy_berry.gbapal.lz"); + +const u8 gItemIcon_QualotBerry[] = INCBIN_U8("graphics/items/icons/qualot_berry.4bpp.lz"); +const u8 gItemIconPalette_QualotBerry[] = INCBIN_U8("graphics/items/icon_palettes/qualot_berry.gbapal.lz"); + +const u8 gItemIcon_HondewBerry[] = INCBIN_U8("graphics/items/icons/hondew_berry.4bpp.lz"); +const u8 gItemIconPalette_HondewBerry[] = INCBIN_U8("graphics/items/icon_palettes/hondew_berry.gbapal.lz"); + +const u8 gItemIcon_GrepaBerry[] = INCBIN_U8("graphics/items/icons/grepa_berry.4bpp.lz"); +const u8 gItemIconPalette_GrepaBerry[] = INCBIN_U8("graphics/items/icon_palettes/grepa_berry.gbapal.lz"); + +const u8 gItemIcon_TamatoBerry[] = INCBIN_U8("graphics/items/icons/tamato_berry.4bpp.lz"); +const u8 gItemIconPalette_TamatoBerry[] = INCBIN_U8("graphics/items/icon_palettes/tamato_berry.gbapal.lz"); + +const u8 gItemIcon_CornnBerry[] = INCBIN_U8("graphics/items/icons/cornn_berry.4bpp.lz"); +const u8 gItemIconPalette_CornnBerry[] = INCBIN_U8("graphics/items/icon_palettes/cornn_berry.gbapal.lz"); + +const u8 gItemIcon_MagostBerry[] = INCBIN_U8("graphics/items/icons/magost_berry.4bpp.lz"); +const u8 gItemIconPalette_MagostBerry[] = INCBIN_U8("graphics/items/icon_palettes/magost_berry.gbapal.lz"); + +const u8 gItemIcon_RabutaBerry[] = INCBIN_U8("graphics/items/icons/rabuta_berry.4bpp.lz"); +const u8 gItemIconPalette_RabutaBerry[] = INCBIN_U8("graphics/items/icon_palettes/rabuta_berry.gbapal.lz"); + +const u8 gItemIcon_NomelBerry[] = INCBIN_U8("graphics/items/icons/nomel_berry.4bpp.lz"); +const u8 gItemIconPalette_NomelBerry[] = INCBIN_U8("graphics/items/icon_palettes/nomel_berry.gbapal.lz"); + +const u8 gItemIcon_SpelonBerry[] = INCBIN_U8("graphics/items/icons/spelon_berry.4bpp.lz"); +const u8 gItemIconPalette_SpelonBerry[] = INCBIN_U8("graphics/items/icon_palettes/spelon_berry.gbapal.lz"); + +const u8 gItemIcon_PamtreBerry[] = INCBIN_U8("graphics/items/icons/pamtre_berry.4bpp.lz"); +const u8 gItemIconPalette_PamtreBerry[] = INCBIN_U8("graphics/items/icon_palettes/pamtre_berry.gbapal.lz"); + +const u8 gItemIcon_WatmelBerry[] = INCBIN_U8("graphics/items/icons/watmel_berry.4bpp.lz"); +const u8 gItemIconPalette_WatmelBerry[] = INCBIN_U8("graphics/items/icon_palettes/watmel_berry.gbapal.lz"); + +const u8 gItemIcon_DurinBerry[] = INCBIN_U8("graphics/items/icons/durin_berry.4bpp.lz"); +const u8 gItemIconPalette_DurinBerry[] = INCBIN_U8("graphics/items/icon_palettes/durin_berry.gbapal.lz"); + +const u8 gItemIcon_BelueBerry[] = INCBIN_U8("graphics/items/icons/belue_berry.4bpp.lz"); +const u8 gItemIconPalette_BelueBerry[] = INCBIN_U8("graphics/items/icon_palettes/belue_berry.gbapal.lz"); + +const u8 gItemIcon_LiechiBerry[] = INCBIN_U8("graphics/items/icons/liechi_berry.4bpp.lz"); +const u8 gItemIconPalette_LiechiBerry[] = INCBIN_U8("graphics/items/icon_palettes/liechi_berry.gbapal.lz"); + +const u8 gItemIcon_GanlonBerry[] = INCBIN_U8("graphics/items/icons/ganlon_berry.4bpp.lz"); +const u8 gItemIconPalette_GanlonBerry[] = INCBIN_U8("graphics/items/icon_palettes/ganlon_berry.gbapal.lz"); + +const u8 gItemIcon_SalacBerry[] = INCBIN_U8("graphics/items/icons/salac_berry.4bpp.lz"); +const u8 gItemIconPalette_SalacBerry[] = INCBIN_U8("graphics/items/icon_palettes/salac_berry.gbapal.lz"); + +const u8 gItemIcon_PetayaBerry[] = INCBIN_U8("graphics/items/icons/petaya_berry.4bpp.lz"); +const u8 gItemIconPalette_PetayaBerry[] = INCBIN_U8("graphics/items/icon_palettes/petaya_berry.gbapal.lz"); + +const u8 gItemIcon_ApicotBerry[] = INCBIN_U8("graphics/items/icons/apicot_berry.4bpp.lz"); +const u8 gItemIconPalette_ApicotBerry[] = INCBIN_U8("graphics/items/icon_palettes/apicot_berry.gbapal.lz"); + +const u8 gItemIcon_LansatBerry[] = INCBIN_U8("graphics/items/icons/lansat_berry.4bpp.lz"); +const u8 gItemIconPalette_LansatBerry[] = INCBIN_U8("graphics/items/icon_palettes/lansat_berry.gbapal.lz"); + +const u8 gItemIcon_StarfBerry[] = INCBIN_U8("graphics/items/icons/starf_berry.4bpp.lz"); +const u8 gItemIconPalette_StarfBerry[] = INCBIN_U8("graphics/items/icon_palettes/starf_berry.gbapal.lz"); + +const u8 gItemIcon_EnigmaBerry[] = INCBIN_U8("graphics/items/icons/enigma_berry.4bpp.lz"); +const u8 gItemIconPalette_EnigmaBerry[] = INCBIN_U8("graphics/items/icon_palettes/enigma_berry.gbapal.lz"); + +// Hold items + +const u8 gItemIcon_BrightPowder[] = INCBIN_U8("graphics/items/icons/bright_powder.4bpp.lz"); +const u8 gItemIconPalette_BrightPowder[] = INCBIN_U8("graphics/items/icon_palettes/bright_powder.gbapal.lz"); + +const u8 gItemIcon_InBattleHerb[] = INCBIN_U8("graphics/items/icons/in_battle_herb.4bpp.lz"); +const u8 gItemIconPalette_WhiteHerb[] = INCBIN_U8("graphics/items/icon_palettes/white_herb.gbapal.lz"); + +const u8 gItemIcon_MachoBrace[] = INCBIN_U8("graphics/items/icons/macho_brace.4bpp.lz"); +const u8 gItemIconPalette_MachoBrace[] = INCBIN_U8("graphics/items/icon_palettes/macho_brace.gbapal.lz"); + +const u8 gItemIcon_ExpShare[] = INCBIN_U8("graphics/items/icons/exp_share.4bpp.lz"); +const u8 gItemIconPalette_ExpShare[] = INCBIN_U8("graphics/items/icon_palettes/exp_share.gbapal.lz"); + +const u8 gItemIcon_QuickClaw[] = INCBIN_U8("graphics/items/icons/quick_claw.4bpp.lz"); +const u8 gItemIconPalette_QuickClaw[] = INCBIN_U8("graphics/items/icon_palettes/quick_claw.gbapal.lz"); + +const u8 gItemIcon_SootheBell[] = INCBIN_U8("graphics/items/icons/soothe_bell.4bpp.lz"); +const u8 gItemIconPalette_SootheBell[] = INCBIN_U8("graphics/items/icon_palettes/soothe_bell.gbapal.lz"); + +const u8 gItemIconPalette_MentalHerb[] = INCBIN_U8("graphics/items/icon_palettes/mental_herb.gbapal.lz"); + +const u8 gItemIcon_ChoiceBand[] = INCBIN_U8("graphics/items/icons/choice_band.4bpp.lz"); +const u8 gItemIconPalette_ChoiceBand[] = INCBIN_U8("graphics/items/icon_palettes/choice_band.gbapal.lz"); + +const u8 gItemIcon_KingsRock[] = INCBIN_U8("graphics/items/icons/kings_rock.4bpp.lz"); +const u8 gItemIconPalette_KingsRock[] = INCBIN_U8("graphics/items/icon_palettes/kings_rock.gbapal.lz"); + +const u8 gItemIcon_SilverPowder[] = INCBIN_U8("graphics/items/icons/silver_powder.4bpp.lz"); +const u8 gItemIconPalette_SilverPowder[] = INCBIN_U8("graphics/items/icon_palettes/silver_powder.gbapal.lz"); + +const u8 gItemIcon_AmuletCoin[] = INCBIN_U8("graphics/items/icons/amulet_coin.4bpp.lz"); +const u8 gItemIconPalette_AmuletCoin[] = INCBIN_U8("graphics/items/icon_palettes/amulet_coin.gbapal.lz"); + +const u8 gItemIcon_CleanseTag[] = INCBIN_U8("graphics/items/icons/cleanse_tag.4bpp.lz"); +const u8 gItemIconPalette_CleanseTag[] = INCBIN_U8("graphics/items/icon_palettes/cleanse_tag.gbapal.lz"); + +const u8 gItemIcon_SoulDew[] = INCBIN_U8("graphics/items/icons/soul_dew.4bpp.lz"); +const u8 gItemIconPalette_SoulDew[] = INCBIN_U8("graphics/items/icon_palettes/soul_dew.gbapal.lz"); + +const u8 gItemIcon_DeepSeaTooth[] = INCBIN_U8("graphics/items/icons/deep_sea_tooth.4bpp.lz"); +const u8 gItemIconPalette_DeepSeaTooth[] = INCBIN_U8("graphics/items/icon_palettes/deep_sea_tooth.gbapal.lz"); + +const u8 gItemIcon_DeepSeaScale[] = INCBIN_U8("graphics/items/icons/deep_sea_scale.4bpp.lz"); +const u8 gItemIconPalette_DeepSeaScale[] = INCBIN_U8("graphics/items/icon_palettes/deep_sea_scale.gbapal.lz"); + +const u8 gItemIcon_SmokeBall[] = INCBIN_U8("graphics/items/icons/smoke_ball.4bpp.lz"); +const u8 gItemIconPalette_SmokeBall[] = INCBIN_U8("graphics/items/icon_palettes/smoke_ball.gbapal.lz"); + +const u8 gItemIcon_Everstone[] = INCBIN_U8("graphics/items/icons/everstone.4bpp.lz"); +const u8 gItemIconPalette_Everstone[] = INCBIN_U8("graphics/items/icon_palettes/everstone.gbapal.lz"); + +const u8 gItemIcon_FocusBand[] = INCBIN_U8("graphics/items/icons/focus_band.4bpp.lz"); +const u8 gItemIconPalette_FocusBand[] = INCBIN_U8("graphics/items/icon_palettes/focus_band.gbapal.lz"); + +const u8 gItemIcon_LuckyEgg[] = INCBIN_U8("graphics/items/icons/lucky_egg.4bpp.lz"); +const u8 gItemIconPalette_LuckyEgg[] = INCBIN_U8("graphics/items/icon_palettes/lucky_egg.gbapal.lz"); + +const u8 gItemIcon_ScopeLens[] = INCBIN_U8("graphics/items/icons/scope_lens.4bpp.lz"); +const u8 gItemIconPalette_ScopeLens[] = INCBIN_U8("graphics/items/icon_palettes/scope_lens.gbapal.lz"); + +const u8 gItemIcon_MetalCoat[] = INCBIN_U8("graphics/items/icons/metal_coat.4bpp.lz"); +const u8 gItemIconPalette_MetalCoat[] = INCBIN_U8("graphics/items/icon_palettes/metal_coat.gbapal.lz"); + +const u8 gItemIcon_Leftovers[] = INCBIN_U8("graphics/items/icons/leftovers.4bpp.lz"); +const u8 gItemIconPalette_Leftovers[] = INCBIN_U8("graphics/items/icon_palettes/leftovers.gbapal.lz"); + +const u8 gItemIcon_DragonScale[] = INCBIN_U8("graphics/items/icons/dragon_scale.4bpp.lz"); +const u8 gItemIconPalette_DragonScale[] = INCBIN_U8("graphics/items/icon_palettes/dragon_scale.gbapal.lz"); + +const u8 gItemIcon_LightBall[] = INCBIN_U8("graphics/items/icons/light_ball.4bpp.lz"); +const u8 gItemIconPalette_LightBall[] = INCBIN_U8("graphics/items/icon_palettes/light_ball.gbapal.lz"); + +const u8 gItemIcon_SoftSand[] = INCBIN_U8("graphics/items/icons/soft_sand.4bpp.lz"); +const u8 gItemIconPalette_SoftSand[] = INCBIN_U8("graphics/items/icon_palettes/soft_sand.gbapal.lz"); + +const u8 gItemIcon_HardStone[] = INCBIN_U8("graphics/items/icons/hard_stone.4bpp.lz"); +const u8 gItemIconPalette_HardStone[] = INCBIN_U8("graphics/items/icon_palettes/hard_stone.gbapal.lz"); + +const u8 gItemIcon_MiracleSeed[] = INCBIN_U8("graphics/items/icons/miracle_seed.4bpp.lz"); +const u8 gItemIconPalette_MiracleSeed[] = INCBIN_U8("graphics/items/icon_palettes/miracle_seed.gbapal.lz"); + +const u8 gItemIcon_BlackGlasses[] = INCBIN_U8("graphics/items/icons/black_glasses.4bpp.lz"); +const u8 gItemIconPalette_BlackTypeEnhancingItem[] = INCBIN_U8("graphics/items/icon_palettes/black_type_enhancing_item.gbapal.lz"); + +const u8 gItemIcon_BlackBelt[] = INCBIN_U8("graphics/items/icons/black_belt.4bpp.lz"); + +const u8 gItemIcon_Magnet[] = INCBIN_U8("graphics/items/icons/magnet.4bpp.lz"); +const u8 gItemIconPalette_Magnet[] = INCBIN_U8("graphics/items/icon_palettes/magnet.gbapal.lz"); + +const u8 gItemIcon_MysticWater[] = INCBIN_U8("graphics/items/icons/mystic_water.4bpp.lz"); +const u8 gItemIconPalette_MysticWater[] = INCBIN_U8("graphics/items/icon_palettes/mystic_water.gbapal.lz"); + +const u8 gItemIcon_SharpBeak[] = INCBIN_U8("graphics/items/icons/sharp_beak.4bpp.lz"); +const u8 gItemIconPalette_SharpBeak[] = INCBIN_U8("graphics/items/icon_palettes/sharp_beak.gbapal.lz"); + +const u8 gItemIcon_PoisonBarb[] = INCBIN_U8("graphics/items/icons/poison_barb.4bpp.lz"); +const u8 gItemIconPalette_PoisonBarb[] = INCBIN_U8("graphics/items/icon_palettes/poison_barb.gbapal.lz"); + +const u8 gItemIcon_NeverMeltIce[] = INCBIN_U8("graphics/items/icons/never_melt_ice.4bpp.lz"); +const u8 gItemIconPalette_NeverMeltIce[] = INCBIN_U8("graphics/items/icon_palettes/never_melt_ice.gbapal.lz"); + +const u8 gItemIcon_SpellTag[] = INCBIN_U8("graphics/items/icons/spell_tag.4bpp.lz"); +const u8 gItemIconPalette_SpellTag[] = INCBIN_U8("graphics/items/icon_palettes/spell_tag.gbapal.lz"); + +const u8 gItemIcon_TwistedSpoon[] = INCBIN_U8("graphics/items/icons/twisted_spoon.4bpp.lz"); +const u8 gItemIconPalette_TwistedSpoon[] = INCBIN_U8("graphics/items/icon_palettes/twisted_spoon.gbapal.lz"); + +const u8 gItemIcon_Charcoal[] = INCBIN_U8("graphics/items/icons/charcoal.4bpp.lz"); +const u8 gItemIconPalette_Charcoal[] = INCBIN_U8("graphics/items/icon_palettes/charcoal.gbapal.lz"); + +const u8 gItemIcon_DragonFang[] = INCBIN_U8("graphics/items/icons/dragon_fang.4bpp.lz"); +const u8 gItemIconPalette_DragonFang[] = INCBIN_U8("graphics/items/icon_palettes/dragon_fang.gbapal.lz"); + +const u8 gItemIcon_SilkScarf[] = INCBIN_U8("graphics/items/icons/silk_scarf.4bpp.lz"); +const u8 gItemIconPalette_SilkScarf[] = INCBIN_U8("graphics/items/icon_palettes/silk_scarf.gbapal.lz"); + +const u8 gItemIcon_UpGrade[] = INCBIN_U8("graphics/items/icons/up_grade.4bpp.lz"); +const u8 gItemIconPalette_UpGrade[] = INCBIN_U8("graphics/items/icon_palettes/up_grade.gbapal.lz"); + +const u8 gItemIcon_ShellBell[] = INCBIN_U8("graphics/items/icons/shell_bell.4bpp.lz"); + +const u8 gItemIcon_SeaIncense[] = INCBIN_U8("graphics/items/icons/sea_incense.4bpp.lz"); +const u8 gItemIconPalette_SeaIncense[] = INCBIN_U8("graphics/items/icon_palettes/sea_incense.gbapal.lz"); + +const u8 gItemIcon_LaxIncense[] = INCBIN_U8("graphics/items/icons/lax_incense.4bpp.lz"); +const u8 gItemIconPalette_LaxIncense[] = INCBIN_U8("graphics/items/icon_palettes/lax_incense.gbapal.lz"); + +const u8 gItemIcon_LuckyPunch[] = INCBIN_U8("graphics/items/icons/lucky_punch.4bpp.lz"); +const u8 gItemIconPalette_LuckyPunch[] = INCBIN_U8("graphics/items/icon_palettes/lucky_punch.gbapal.lz"); + +const u8 gItemIcon_MetalPowder[] = INCBIN_U8("graphics/items/icons/metal_powder.4bpp.lz"); +const u8 gItemIconPalette_MetalPowder[] = INCBIN_U8("graphics/items/icon_palettes/metal_powder.gbapal.lz"); + +const u8 gItemIcon_ThickClub[] = INCBIN_U8("graphics/items/icons/thick_club.4bpp.lz"); +const u8 gItemIconPalette_ThickClub[] = INCBIN_U8("graphics/items/icon_palettes/thick_club.gbapal.lz"); + +const u8 gItemIcon_Stick[] = INCBIN_U8("graphics/items/icons/stick.4bpp.lz"); +const u8 gItemIconPalette_Stick[] = INCBIN_U8("graphics/items/icon_palettes/stick.gbapal.lz"); + +const u8 gItemIcon_Scarf[] = INCBIN_U8("graphics/items/icons/scarf.4bpp.lz"); +const u8 gItemIconPalette_RedScarf[] = INCBIN_U8("graphics/items/icon_palettes/red_scarf.gbapal.lz"); +const u8 gItemIconPalette_BlueScarf[] = INCBIN_U8("graphics/items/icon_palettes/blue_scarf.gbapal.lz"); +const u8 gItemIconPalette_PinkScarf[] = INCBIN_U8("graphics/items/icon_palettes/pink_scarf.gbapal.lz"); +const u8 gItemIconPalette_GreenScarf[] = INCBIN_U8("graphics/items/icon_palettes/green_scarf.gbapal.lz"); +const u8 gItemIconPalette_YellowScarf[] = INCBIN_U8("graphics/items/icon_palettes/yellow_scarf.gbapal.lz"); + +// Key items + +const u8 gItemIcon_MachBike[] = INCBIN_U8("graphics/items/icons/mach_bike.4bpp.lz"); +const u8 gItemIconPalette_MachBike[] = INCBIN_U8("graphics/items/icon_palettes/mach_bike.gbapal.lz"); + +const u8 gItemIcon_CoinCase[] = INCBIN_U8("graphics/items/icons/coin_case.4bpp.lz"); +const u8 gItemIconPalette_CoinCase[] = INCBIN_U8("graphics/items/icon_palettes/coin_case.gbapal.lz"); + +const u8 gItemIcon_Itemfinder[] = INCBIN_U8("graphics/items/icons/itemfinder.4bpp.lz"); +const u8 gItemIconPalette_Itemfinder[] = INCBIN_U8("graphics/items/icon_palettes/itemfinder.gbapal.lz"); + +const u8 gItemIcon_OldRod[] = INCBIN_U8("graphics/items/icons/old_rod.4bpp.lz"); +const u8 gItemIconPalette_OldRod[] = INCBIN_U8("graphics/items/icon_palettes/old_rod.gbapal.lz"); + +const u8 gItemIcon_GoodRod[] = INCBIN_U8("graphics/items/icons/good_rod.4bpp.lz"); +const u8 gItemIconPalette_GoodRod[] = INCBIN_U8("graphics/items/icon_palettes/good_rod.gbapal.lz"); + +const u8 gItemIcon_SuperRod[] = INCBIN_U8("graphics/items/icons/super_rod.4bpp.lz"); +const u8 gItemIconPalette_SuperRod[] = INCBIN_U8("graphics/items/icon_palettes/super_rod.gbapal.lz"); + +const u8 gItemIcon_SSTicket[] = INCBIN_U8("graphics/items/icons/ss_ticket.4bpp.lz"); +const u8 gItemIconPalette_SSTicket[] = INCBIN_U8("graphics/items/icon_palettes/ss_ticket.gbapal.lz"); + +const u8 gItemIcon_ContestPass[] = INCBIN_U8("graphics/items/icons/contest_pass.4bpp.lz"); +const u8 gItemIconPalette_ContestPass[] = INCBIN_U8("graphics/items/icon_palettes/contest_pass.gbapal.lz"); + +const u8 gItemIcon_WailmerPail[] = INCBIN_U8("graphics/items/icons/wailmer_pail.4bpp.lz"); +const u8 gItemIconPalette_WailmerPail[] = INCBIN_U8("graphics/items/icon_palettes/wailmer_pail.gbapal.lz"); + +const u8 gItemIcon_DevonGoods[] = INCBIN_U8("graphics/items/icons/devon_goods.4bpp.lz"); +const u8 gItemIconPalette_DevonGoods[] = INCBIN_U8("graphics/items/icon_palettes/devon_goods.gbapal.lz"); + +const u8 gItemIcon_SootSack[] = INCBIN_U8("graphics/items/icons/soot_sack.4bpp.lz"); +const u8 gItemIconPalette_SootSack[] = INCBIN_U8("graphics/items/icon_palettes/soot_sack.gbapal.lz"); + +const u8 gItemIcon_BasementKey[] = INCBIN_U8("graphics/items/icons/basement_key.4bpp.lz"); +const u8 gItemIconPalette_OldKey[] = INCBIN_U8("graphics/items/icon_palettes/old_key.gbapal.lz"); + +const u8 gItemIcon_AcroBike[] = INCBIN_U8("graphics/items/icons/acro_bike.4bpp.lz"); +const u8 gItemIconPalette_AcroBike[] = INCBIN_U8("graphics/items/icon_palettes/acro_bike.gbapal.lz"); + +const u8 gItemIcon_PokeblockCase[] = INCBIN_U8("graphics/items/icons/pokeblock_case.4bpp.lz"); +const u8 gItemIconPalette_PokeblockCase[] = INCBIN_U8("graphics/items/icon_palettes/pokeblock_case.gbapal.lz"); + +const u8 gItemIcon_Letter[] = INCBIN_U8("graphics/items/icons/letter.4bpp.lz"); +const u8 gItemIcon_EonTicket[] = INCBIN_U8("graphics/items/icons/eon_ticket.4bpp.lz"); + +const u8 gItemIconPalette_EonTicket[] = INCBIN_U8("graphics/items/icon_palettes/eon_ticket.gbapal.lz"); + +const u8 gItemIcon_Orb[] = INCBIN_U8("graphics/items/icons/orb.4bpp.lz"); +const u8 gItemIconPalette_RedOrb[] = INCBIN_U8("graphics/items/icon_palettes/red_orb.gbapal.lz"); +const u8 gItemIconPalette_BlueOrb[] = INCBIN_U8("graphics/items/icon_palettes/blue_orb.gbapal.lz"); + +const u8 gItemIcon_Scanner[] = INCBIN_U8("graphics/items/icons/scanner.4bpp.lz"); +const u8 gItemIconPalette_Scanner[] = INCBIN_U8("graphics/items/icon_palettes/scanner.gbapal.lz"); + +const u8 gItemIcon_GoGoggles[] = INCBIN_U8("graphics/items/icons/go_goggles.4bpp.lz"); +const u8 gItemIconPalette_GoGoggles[] = INCBIN_U8("graphics/items/icon_palettes/go_goggles.gbapal.lz"); + +const u8 gItemIcon_Meteorite[] = INCBIN_U8("graphics/items/icons/meteorite.4bpp.lz"); +const u8 gItemIconPalette_Meteorite[] = INCBIN_U8("graphics/items/icon_palettes/meteorite.gbapal.lz"); + +const u8 gItemIcon_Room1Key[] = INCBIN_U8("graphics/items/icons/room1_key.4bpp.lz"); + +const u8 gItemIcon_Room2Key[] = INCBIN_U8("graphics/items/icons/room2_key.4bpp.lz"); + +const u8 gItemIcon_Room4Key[] = INCBIN_U8("graphics/items/icons/room4_key.4bpp.lz"); + +const u8 gItemIcon_Room6Key[] = INCBIN_U8("graphics/items/icons/room6_key.4bpp.lz"); + +const u8 gItemIcon_StorageKey[] = INCBIN_U8("graphics/items/icons/storage_key.4bpp.lz"); + +const u8 gItemIcon_RootFossil[] = INCBIN_U8("graphics/items/icons/root_fossil.4bpp.lz"); +const u8 gItemIconPalette_HoennFossil[] = INCBIN_U8("graphics/items/icon_palettes/hoenn_fossil.gbapal.lz"); +const u8 gItemIcon_ClawFossil[] = INCBIN_U8("graphics/items/icons/claw_fossil.4bpp.lz"); + +const u8 gItemIcon_DevonScope[] = INCBIN_U8("graphics/items/icons/devon_scope.4bpp.lz"); +const u8 gItemIconPalette_DevonScope[] = INCBIN_U8("graphics/items/icon_palettes/devon_scope.gbapal.lz"); + +// TMs/HMs + +const u8 gItemIcon_TM[] = INCBIN_U8("graphics/items/icons/tm.4bpp.lz"); + +const u8 gItemIconPalette_FightingTMHM[] = INCBIN_U8("graphics/items/icon_palettes/fighting_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_DragonTMHM[] = INCBIN_U8("graphics/items/icon_palettes/dragon_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_WaterTMHM[] = INCBIN_U8("graphics/items/icon_palettes/water_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_PsychicTMHM[] = INCBIN_U8("graphics/items/icon_palettes/psychic_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_NormalTMHM[] = INCBIN_U8("graphics/items/icon_palettes/normal_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_PoisonTMHM[] = INCBIN_U8("graphics/items/icon_palettes/poison_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_IceTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ice_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_GrassTMHM[] = INCBIN_U8("graphics/items/icon_palettes/grass_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_FireTMHM[] = INCBIN_U8("graphics/items/icon_palettes/fire_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_DarkTMHM[] = INCBIN_U8("graphics/items/icon_palettes/dark_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_SteelTMHM[] = INCBIN_U8("graphics/items/icon_palettes/steel_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_ElectricTMHM[] = INCBIN_U8("graphics/items/icon_palettes/electric_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_GroundTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ground_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_GhostTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ghost_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_RockTMHM[] = INCBIN_U8("graphics/items/icon_palettes/rock_tm_hm.gbapal.lz"); + +const u8 gItemIconPalette_FlyingTMHM[] = INCBIN_U8("graphics/items/icon_palettes/flying_tm_hm.gbapal.lz"); + +const u8 gItemIcon_HM[] = INCBIN_U8("graphics/items/icons/hm.4bpp.lz"); + +// FireRed/LeafGreen key items + +const u8 gItemIcon_OaksParcel[] = INCBIN_U8("graphics/items/icons/oaks_parcel.4bpp.lz"); +const u8 gItemIconPalette_OaksParcel[] = INCBIN_U8("graphics/items/icon_palettes/oaks_parcel.gbapal.lz"); + +const u8 gItemIcon_PokeFlute[] = INCBIN_U8("graphics/items/icons/poke_flute.4bpp.lz"); +const u8 gItemIconPalette_PokeFlute[] = INCBIN_U8("graphics/items/icon_palettes/poke_flute.gbapal.lz"); + +const u8 gItemIcon_SecretKey[] = INCBIN_U8("graphics/items/icons/secret_key.4bpp.lz"); +const u8 gItemIconPalette_SecretKey[] = INCBIN_U8("graphics/items/icon_palettes/secret_key.gbapal.lz"); + +const u8 gItemIcon_BikeVoucher[] = INCBIN_U8("graphics/items/icons/bike_voucher.4bpp.lz"); +const u8 gItemIconPalette_BikeVoucher[] = INCBIN_U8("graphics/items/icon_palettes/bike_voucher.gbapal.lz"); + +const u8 gItemIcon_GoldTeeth[] = INCBIN_U8("graphics/items/icons/gold_teeth.4bpp.lz"); +const u8 gItemIconPalette_GoldTeeth[] = INCBIN_U8("graphics/items/icon_palettes/gold_teeth.gbapal.lz"); + +const u8 gItemIcon_OldAmber[] = INCBIN_U8("graphics/items/icons/old_amber.4bpp.lz"); +const u8 gItemIconPalette_OldAmber[] = INCBIN_U8("graphics/items/icon_palettes/old_amber.gbapal.lz"); + +const u8 gItemIcon_CardKey[] = INCBIN_U8("graphics/items/icons/card_key.4bpp.lz"); +const u8 gItemIconPalette_CardKey[] = INCBIN_U8("graphics/items/icon_palettes/card_key.gbapal.lz"); + +const u8 gItemIcon_LiftKey[] = INCBIN_U8("graphics/items/icons/lift_key.4bpp.lz"); +const u8 gItemIconPalette_Key[] = INCBIN_U8("graphics/items/icon_palettes/key.gbapal.lz"); + +const u8 gItemIcon_HelixFossil[] = INCBIN_U8("graphics/items/icons/helix_fossil.4bpp.lz"); +const u8 gItemIconPalette_KantoFossil[] = INCBIN_U8("graphics/items/icon_palettes/kanto_fossil.gbapal.lz"); +const u8 gItemIcon_DomeFossil[] = INCBIN_U8("graphics/items/icons/dome_fossil.4bpp.lz"); + +const u8 gItemIcon_SilphScope[] = INCBIN_U8("graphics/items/icons/silph_scope.4bpp.lz"); +const u8 gItemIconPalette_SilphScope[] = INCBIN_U8("graphics/items/icon_palettes/silph_scope.gbapal.lz"); + +const u8 gItemIcon_Bicycle[] = INCBIN_U8("graphics/items/icons/bicycle.4bpp.lz"); +const u8 gItemIconPalette_Bicycle[] = INCBIN_U8("graphics/items/icon_palettes/bicycle.gbapal.lz"); + +const u8 gItemIcon_TownMap[] = INCBIN_U8("graphics/items/icons/town_map.4bpp.lz"); +const u8 gItemIconPalette_TownMap[] = INCBIN_U8("graphics/items/icon_palettes/town_map.gbapal.lz"); + +const u8 gItemIcon_VSSeeker[] = INCBIN_U8("graphics/items/icons/vs_seeker.4bpp.lz"); +const u8 gItemIconPalette_VSSeeker[] = INCBIN_U8("graphics/items/icon_palettes/vs_seeker.gbapal.lz"); + +const u8 gItemIcon_FameChecker[] = INCBIN_U8("graphics/items/icons/fame_checker.4bpp.lz"); +const u8 gItemIconPalette_FameChecker[] = INCBIN_U8("graphics/items/icon_palettes/fame_checker.gbapal.lz"); + +const u8 gItemIcon_TMCase[] = INCBIN_U8("graphics/items/icons/tm_case.4bpp.lz"); +const u8 gItemIconPalette_TMCase[] = INCBIN_U8("graphics/items/icon_palettes/tm_case.gbapal.lz"); + +const u8 gItemIcon_BerryPouch[] = INCBIN_U8("graphics/items/icons/berry_pouch.4bpp.lz"); +const u8 gItemIconPalette_BerryPouch[] = INCBIN_U8("graphics/items/icon_palettes/berry_pouch.gbapal.lz"); + +const u8 gItemIcon_TeachyTV[] = INCBIN_U8("graphics/items/icons/teachy_tv.4bpp.lz"); +const u8 gItemIconPalette_TeachyTV[] = INCBIN_U8("graphics/items/icon_palettes/teachy_tv.gbapal.lz"); + +const u8 gItemIcon_TriPass[] = INCBIN_U8("graphics/items/icons/tri_pass.4bpp.lz"); +const u8 gItemIconPalette_TriPass[] = INCBIN_U8("graphics/items/icon_palettes/tri_pass.gbapal.lz"); + +const u8 gItemIcon_RainbowPass[] = INCBIN_U8("graphics/items/icons/rainbow_pass.4bpp.lz"); +const u8 gItemIconPalette_RainbowPass[] = INCBIN_U8("graphics/items/icon_palettes/rainbow_pass.gbapal.lz"); + +const u8 gItemIcon_Tea[] = INCBIN_U8("graphics/items/icons/tea.4bpp.lz"); +const u8 gItemIconPalette_Tea[] = INCBIN_U8("graphics/items/icon_palettes/tea.gbapal.lz"); + +const u8 gItemIcon_MysticTicket[] = INCBIN_U8("graphics/items/icons/mystic_ticket.4bpp.lz"); +const u8 gItemIconPalette_MysticTicket[] = INCBIN_U8("graphics/items/icon_palettes/mystic_ticket.gbapal.lz"); + +const u8 gItemIcon_AuroraTicket[] = INCBIN_U8("graphics/items/icons/aurora_ticket.4bpp.lz"); +const u8 gItemIconPalette_AuroraTicket[] = INCBIN_U8("graphics/items/icon_palettes/aurora_ticket.gbapal.lz"); + +const u8 gItemIcon_PowderJar[] = INCBIN_U8("graphics/items/icons/powder_jar.4bpp.lz"); +const u8 gItemIconPalette_PowderJar[] = INCBIN_U8("graphics/items/icon_palettes/powder_jar.gbapal.lz"); + +const u8 gItemIconPalette_Ruby[] = INCBIN_U8("graphics/items/icon_palettes/ruby.gbapal.lz"); +const u8 gItemIcon_Gem[] = INCBIN_U8("graphics/items/icons/gem.4bpp.lz"); +const u8 gItemIconPalette_Sapphire[] = INCBIN_U8("graphics/items/icon_palettes/sapphire.gbapal.lz"); + +// Emerald-only key items + +const u8 gItemIcon_MagmaEmblem[] = INCBIN_U8("graphics/items/icons/magma_emblem.4bpp.lz"); +const u8 gItemIconPalette_MagmaEmblem[] = INCBIN_U8("graphics/items/icon_palettes/magma_emblem.gbapal.lz"); + +const u8 gItemIcon_OldSeaMap[] = INCBIN_U8("graphics/items/icons/old_sea_map.4bpp.lz"); +const u8 gItemIconPalette_OldSeaMap[] = INCBIN_U8("graphics/items/icon_palettes/old_sea_map.gbapal.lz"); diff --git a/src/data/graphics/mail.h b/src/data/graphics/mail.h new file mode 100644 index 000000000..53497347a --- /dev/null +++ b/src/data/graphics/mail.h @@ -0,0 +1,38 @@ +const u16 gMailPalette_Orange[] = INCBIN_U16("graphics/mail/orange/palette.gbapal"); +const u16 gMailPalette_Harbor[] = INCBIN_U16("graphics/mail/harbor/palette.gbapal"); +const u16 gMailPalette_Glitter[] = INCBIN_U16("graphics/mail/glitter/palette.gbapal"); +const u16 gMailPalette_Mech[] = INCBIN_U16("graphics/mail/mech/palette.gbapal"); +const u16 gMailPalette_Wood[] = INCBIN_U16("graphics/mail/wood/palette.gbapal"); +const u16 gMailPalette_Wave[] = INCBIN_U16("graphics/mail/wave/palette.gbapal"); +const u16 gMailPalette_Bead[] = INCBIN_U16("graphics/mail/bead/palette.gbapal"); +const u16 gMailPalette_Shadow[] = INCBIN_U16("graphics/mail/shadow/palette.gbapal"); +const u16 gMailPalette_Tropic[] = INCBIN_U16("graphics/mail/tropic/palette.gbapal"); +const u16 gMailPalette_Dream[] = INCBIN_U16("graphics/mail/dream/palette.gbapal"); +const u16 gMailPalette_Fab[] = INCBIN_U16("graphics/mail/fab/palette.gbapal"); +const u16 gMailPalette_Retro[] = INCBIN_U16("graphics/mail/retro/palette.gbapal"); + +const u8 gMailTiles_Orange[] = INCBIN_U8("graphics/mail/orange/tiles.4bpp.lz"); +const u8 gMailTiles_Harbor[] = INCBIN_U8("graphics/mail/harbor/tiles.4bpp.lz"); +const u8 gMailTiles_Glitter[] = INCBIN_U8("graphics/mail/glitter/tiles.4bpp.lz"); +const u8 gMailTiles_Mech[] = INCBIN_U8("graphics/mail/mech/tiles.4bpp.lz"); +const u8 gMailTiles_Wood[] = INCBIN_U8("graphics/mail/wood/tiles.4bpp.lz"); +const u8 gMailTiles_Wave[] = INCBIN_U8("graphics/mail/wave/tiles.4bpp.lz"); +const u8 gMailTiles_Bead[] = INCBIN_U8("graphics/mail/bead/tiles.4bpp.lz"); +const u8 gMailTiles_Shadow[] = INCBIN_U8("graphics/mail/shadow/tiles.4bpp.lz"); +const u8 gMailTiles_Tropic[] = INCBIN_U8("graphics/mail/tropic/tiles.4bpp.lz"); +const u8 gMailTiles_Dream[] = INCBIN_U8("graphics/mail/dream/tiles.4bpp.lz"); +const u8 gMailTiles_Fab[] = INCBIN_U8("graphics/mail/fab/tiles.4bpp.lz"); +const u8 gMailTiles_Retro[] = INCBIN_U8("graphics/mail/retro/tiles.4bpp.lz"); + +const u16 gMailTilemap_Orange[] = INCBIN_U16("graphics/mail/orange/map.bin.lz"); +const u16 gMailTilemap_Harbor[] = INCBIN_U16("graphics/mail/harbor/map.bin.lz"); +const u16 gMailTilemap_Glitter[] = INCBIN_U16("graphics/mail/glitter/map.bin.lz"); +const u16 gMailTilemap_Mech[] = INCBIN_U16("graphics/mail/mech/map.bin.lz"); +const u16 gMailTilemap_Wood[] = INCBIN_U16("graphics/mail/wood/map.bin.lz"); +const u16 gMailTilemap_Wave[] = INCBIN_U16("graphics/mail/wave/map.bin.lz"); +const u16 gMailTilemap_Bead[] = INCBIN_U16("graphics/mail/bead/map.bin.lz"); +const u16 gMailTilemap_Shadow[] = INCBIN_U16("graphics/mail/shadow/map.bin.lz"); +const u16 gMailTilemap_Tropic[] = INCBIN_U16("graphics/mail/tropic/map.bin.lz"); +const u16 gMailTilemap_Dream[] = INCBIN_U16("graphics/mail/dream/map.bin.lz"); +const u16 gMailTilemap_Fab[] = INCBIN_U16("graphics/mail/fab/map.bin.lz"); +const u16 gMailTilemap_Retro[] = INCBIN_U16("graphics/mail/retro/map.bin.lz"); diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h new file mode 100644 index 000000000..2c0345f59 --- /dev/null +++ b/src/data/graphics/pokemon.h @@ -0,0 +1,2823 @@ +const u8 gMonStillFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/front_pics/bulbasaur_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/palettes/bulbasaur_palette.gbapal.lz"); +const u8 gMonBackPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/back_pics/bulbasaur_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/palettes/bulbasaur_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/icons/bulbasaur_icon.4bpp"); +const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/footprints/bulbasaur_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/front_pics/ivysaur_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/palettes/ivysaur_palette.gbapal.lz"); +const u8 gMonBackPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/back_pics/ivysaur_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/palettes/ivysaur_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/icons/ivysaur_icon.4bpp"); +const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/footprints/ivysaur_footprint.1bpp"); + +const u8 gMonStillFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/front_pics/venusaur_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/palettes/venusaur_palette.gbapal.lz"); +const u8 gMonBackPic_Venusaur[] = INCBIN_U8("graphics/pokemon/back_pics/venusaur_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/palettes/venusaur_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/icons/venusaur_icon.4bpp"); +const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/footprints/venusaur_footprint.1bpp"); + +const u8 gMonStillFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/front_pics/charmander_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Charmander[] = INCBIN_U8("graphics/pokemon/palettes/charmander_palette.gbapal.lz"); +const u8 gMonBackPic_Charmander[] = INCBIN_U8("graphics/pokemon/back_pics/charmander_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Charmander[] = INCBIN_U8("graphics/pokemon/palettes/charmander_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/icons/charmander_icon.4bpp"); +const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/footprints/charmander_footprint.1bpp"); + +const u8 gMonStillFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/front_pics/charmeleon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/palettes/charmeleon_palette.gbapal.lz"); +const u8 gMonBackPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/back_pics/charmeleon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/palettes/charmeleon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/icons/charmeleon_icon.4bpp"); +const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/footprints/charmeleon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/front_pics/charizard_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Charizard[] = INCBIN_U8("graphics/pokemon/palettes/charizard_palette.gbapal.lz"); +const u8 gMonBackPic_Charizard[] = INCBIN_U8("graphics/pokemon/back_pics/charizard_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Charizard[] = INCBIN_U8("graphics/pokemon/palettes/charizard_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/icons/charizard_icon.4bpp"); +const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/footprints/charizard_footprint.1bpp"); + +const u8 gMonStillFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/front_pics/squirtle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/palettes/squirtle_palette.gbapal.lz"); +const u8 gMonBackPic_Squirtle[] = INCBIN_U8("graphics/pokemon/back_pics/squirtle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/palettes/squirtle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/icons/squirtle_icon.4bpp"); +const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/footprints/squirtle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/front_pics/wartortle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/palettes/wartortle_palette.gbapal.lz"); +const u8 gMonBackPic_Wartortle[] = INCBIN_U8("graphics/pokemon/back_pics/wartortle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/palettes/wartortle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/icons/wartortle_icon.4bpp"); +const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/footprints/wartortle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/front_pics/blastoise_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/palettes/blastoise_palette.gbapal.lz"); +const u8 gMonBackPic_Blastoise[] = INCBIN_U8("graphics/pokemon/back_pics/blastoise_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/palettes/blastoise_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/icons/blastoise_icon.4bpp"); +const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/footprints/blastoise_footprint.1bpp"); + +const u8 gMonStillFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/front_pics/caterpie_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/palettes/caterpie_palette.gbapal.lz"); +const u8 gMonBackPic_Caterpie[] = INCBIN_U8("graphics/pokemon/back_pics/caterpie_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/palettes/caterpie_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/icons/caterpie_icon.4bpp"); +const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/footprints/caterpie_footprint.1bpp"); + +const u8 gMonStillFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/front_pics/metapod_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Metapod[] = INCBIN_U8("graphics/pokemon/palettes/metapod_palette.gbapal.lz"); +const u8 gMonBackPic_Metapod[] = INCBIN_U8("graphics/pokemon/back_pics/metapod_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Metapod[] = INCBIN_U8("graphics/pokemon/palettes/metapod_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Metapod[] = INCBIN_U8( "graphics/pokemon/icons/metapod_icon.4bpp"); +const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/footprints/metapod_footprint.1bpp"); + +const u8 gMonStillFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/front_pics/butterfree_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/palettes/butterfree_palette.gbapal.lz"); +const u8 gMonBackPic_Butterfree[] = INCBIN_U8("graphics/pokemon/back_pics/butterfree_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/palettes/butterfree_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/icons/butterfree_icon.4bpp"); +const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/footprints/butterfree_footprint.1bpp"); + +const u8 gMonStillFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/front_pics/weedle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Weedle[] = INCBIN_U8("graphics/pokemon/palettes/weedle_palette.gbapal.lz"); +const u8 gMonBackPic_Weedle[] = INCBIN_U8("graphics/pokemon/back_pics/weedle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Weedle[] = INCBIN_U8("graphics/pokemon/palettes/weedle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/icons/weedle_icon.4bpp"); +const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/footprints/weedle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/front_pics/kakuna_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/palettes/kakuna_palette.gbapal.lz"); +const u8 gMonBackPic_Kakuna[] = INCBIN_U8("graphics/pokemon/back_pics/kakuna_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/palettes/kakuna_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/icons/kakuna_icon.4bpp"); +const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/footprints/kakuna_footprint.1bpp"); + +const u8 gMonStillFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/front_pics/beedrill_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/palettes/beedrill_palette.gbapal.lz"); +const u8 gMonBackPic_Beedrill[] = INCBIN_U8("graphics/pokemon/back_pics/beedrill_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/palettes/beedrill_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/icons/beedrill_icon.4bpp"); +const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/footprints/beedrill_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/front_pics/pidgey_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/palettes/pidgey_palette.gbapal.lz"); +const u8 gMonBackPic_Pidgey[] = INCBIN_U8("graphics/pokemon/back_pics/pidgey_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/palettes/pidgey_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/icons/pidgey_icon.4bpp"); +const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/footprints/pidgey_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/front_pics/pidgeotto_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/palettes/pidgeotto_palette.gbapal.lz"); +const u8 gMonBackPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/back_pics/pidgeotto_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/palettes/pidgeotto_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/icons/pidgeotto_icon.4bpp"); +const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/footprints/pidgeotto_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/front_pics/pidgeot_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/palettes/pidgeot_palette.gbapal.lz"); +const u8 gMonBackPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/back_pics/pidgeot_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/palettes/pidgeot_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/icons/pidgeot_icon.4bpp"); +const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/footprints/pidgeot_footprint.1bpp"); + +const u8 gMonStillFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/front_pics/rattata_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Rattata[] = INCBIN_U8("graphics/pokemon/palettes/rattata_palette.gbapal.lz"); +const u8 gMonBackPic_Rattata[] = INCBIN_U8("graphics/pokemon/back_pics/rattata_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Rattata[] = INCBIN_U8("graphics/pokemon/palettes/rattata_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/icons/rattata_icon.4bpp"); +const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/footprints/rattata_footprint.1bpp"); + +const u8 gMonStillFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/front_pics/raticate_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Raticate[] = INCBIN_U8("graphics/pokemon/palettes/raticate_palette.gbapal.lz"); +const u8 gMonBackPic_Raticate[] = INCBIN_U8("graphics/pokemon/back_pics/raticate_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Raticate[] = INCBIN_U8("graphics/pokemon/palettes/raticate_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/icons/raticate_icon.4bpp"); +const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/footprints/raticate_footprint.1bpp"); + +const u8 gMonStillFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/front_pics/spearow_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Spearow[] = INCBIN_U8("graphics/pokemon/palettes/spearow_palette.gbapal.lz"); +const u8 gMonBackPic_Spearow[] = INCBIN_U8("graphics/pokemon/back_pics/spearow_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Spearow[] = INCBIN_U8("graphics/pokemon/palettes/spearow_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/icons/spearow_icon.4bpp"); +const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/footprints/spearow_footprint.1bpp"); + +const u8 gMonStillFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/front_pics/fearow_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Fearow[] = INCBIN_U8("graphics/pokemon/palettes/fearow_palette.gbapal.lz"); +const u8 gMonBackPic_Fearow[] = INCBIN_U8("graphics/pokemon/back_pics/fearow_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Fearow[] = INCBIN_U8("graphics/pokemon/palettes/fearow_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/icons/fearow_icon.4bpp"); +const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/footprints/fearow_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/front_pics/ekans_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ekans[] = INCBIN_U8("graphics/pokemon/palettes/ekans_palette.gbapal.lz"); +const u8 gMonBackPic_Ekans[] = INCBIN_U8("graphics/pokemon/back_pics/ekans_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ekans[] = INCBIN_U8("graphics/pokemon/palettes/ekans_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/icons/ekans_icon.4bpp"); +const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/footprints/ekans_footprint.1bpp"); + +const u8 gMonStillFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/front_pics/arbok_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Arbok[] = INCBIN_U8("graphics/pokemon/palettes/arbok_palette.gbapal.lz"); +const u8 gMonBackPic_Arbok[] = INCBIN_U8("graphics/pokemon/back_pics/arbok_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Arbok[] = INCBIN_U8("graphics/pokemon/palettes/arbok_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/icons/arbok_icon.4bpp"); +const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/footprints/arbok_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/front_pics/pikachu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/palettes/pikachu_palette.gbapal.lz"); +const u8 gMonBackPic_Pikachu[] = INCBIN_U8("graphics/pokemon/back_pics/pikachu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/palettes/pikachu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/icons/pikachu_icon.4bpp"); +const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/footprints/pikachu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/front_pics/raichu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Raichu[] = INCBIN_U8("graphics/pokemon/palettes/raichu_palette.gbapal.lz"); +const u8 gMonBackPic_Raichu[] = INCBIN_U8("graphics/pokemon/back_pics/raichu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Raichu[] = INCBIN_U8("graphics/pokemon/palettes/raichu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/icons/raichu_icon.4bpp"); +const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/footprints/raichu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/front_pics/sandshrew_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/palettes/sandshrew_palette.gbapal.lz"); +const u8 gMonBackPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/back_pics/sandshrew_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/palettes/sandshrew_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/icons/sandshrew_icon.4bpp"); +const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/footprints/sandshrew_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/front_pics/sandslash_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/palettes/sandslash_palette.gbapal.lz"); +const u8 gMonBackPic_Sandslash[] = INCBIN_U8("graphics/pokemon/back_pics/sandslash_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/palettes/sandslash_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/icons/sandslash_icon.4bpp"); +const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/footprints/sandslash_footprint.1bpp"); + +const u8 gMonStillFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/front_pics/nidoran_f_still_front_pic.4bpp.lz"); +const u8 gMonPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_f_palette.gbapal.lz"); +const u8 gMonBackPic_NidoranF[] = INCBIN_U8("graphics/pokemon/back_pics/nidoran_f_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_f_shiny_palette.gbapal.lz"); +const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/icons/nidoran_f_icon.4bpp"); +const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/footprints/nidoran_f_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/front_pics/nidorina_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/palettes/nidorina_palette.gbapal.lz"); +const u8 gMonBackPic_Nidorina[] = INCBIN_U8("graphics/pokemon/back_pics/nidorina_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/palettes/nidorina_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/icons/nidorina_icon.4bpp"); +const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/footprints/nidorina_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/front_pics/nidoqueen_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/palettes/nidoqueen_palette.gbapal.lz"); +const u8 gMonBackPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/back_pics/nidoqueen_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/palettes/nidoqueen_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/icons/nidoqueen_icon.4bpp"); +const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/footprints/nidoqueen_footprint.1bpp"); + +const u8 gMonStillFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/front_pics/nidoran_m_still_front_pic.4bpp.lz"); +const u8 gMonPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_m_palette.gbapal.lz"); +const u8 gMonBackPic_NidoranM[] = INCBIN_U8("graphics/pokemon/back_pics/nidoran_m_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_m_shiny_palette.gbapal.lz"); +const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/icons/nidoran_m_icon.4bpp"); +const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/footprints/nidoran_m_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/front_pics/nidorino_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/palettes/nidorino_palette.gbapal.lz"); +const u8 gMonBackPic_Nidorino[] = INCBIN_U8("graphics/pokemon/back_pics/nidorino_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/palettes/nidorino_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/icons/nidorino_icon.4bpp"); +const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/footprints/nidorino_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/front_pics/nidoking_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/palettes/nidoking_palette.gbapal.lz"); +const u8 gMonBackPic_Nidoking[] = INCBIN_U8("graphics/pokemon/back_pics/nidoking_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/palettes/nidoking_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/icons/nidoking_icon.4bpp"); +const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/footprints/nidoking_footprint.1bpp"); + +const u8 gMonStillFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/front_pics/clefairy_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/palettes/clefairy_palette.gbapal.lz"); +const u8 gMonBackPic_Clefairy[] = INCBIN_U8("graphics/pokemon/back_pics/clefairy_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/palettes/clefairy_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/icons/clefairy_icon.4bpp"); +const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/footprints/clefairy_footprint.1bpp"); + +const u8 gMonStillFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/front_pics/clefable_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Clefable[] = INCBIN_U8("graphics/pokemon/palettes/clefable_palette.gbapal.lz"); +const u8 gMonBackPic_Clefable[] = INCBIN_U8("graphics/pokemon/back_pics/clefable_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Clefable[] = INCBIN_U8("graphics/pokemon/palettes/clefable_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/icons/clefable_icon.4bpp"); +const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/footprints/clefable_footprint.1bpp"); + +const u8 gMonStillFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/front_pics/vulpix_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/palettes/vulpix_palette.gbapal.lz"); +const u8 gMonBackPic_Vulpix[] = INCBIN_U8("graphics/pokemon/back_pics/vulpix_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/palettes/vulpix_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/icons/vulpix_icon.4bpp"); +const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/footprints/vulpix_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/front_pics/ninetales_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/palettes/ninetales_palette.gbapal.lz"); +const u8 gMonBackPic_Ninetales[] = INCBIN_U8("graphics/pokemon/back_pics/ninetales_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/palettes/ninetales_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/icons/ninetales_icon.4bpp"); +const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/footprints/ninetales_footprint.1bpp"); + +const u8 gMonStillFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/front_pics/jigglypuff_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/palettes/jigglypuff_palette.gbapal.lz"); +const u8 gMonBackPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/back_pics/jigglypuff_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/palettes/jigglypuff_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/icons/jigglypuff_icon.4bpp"); +const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/footprints/jigglypuff_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/front_pics/wigglytuff_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/palettes/wigglytuff_palette.gbapal.lz"); +const u8 gMonBackPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/back_pics/wigglytuff_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/palettes/wigglytuff_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/icons/wigglytuff_icon.4bpp"); +const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/footprints/wigglytuff_footprint.1bpp"); + +const u8 gMonStillFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/front_pics/zubat_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Zubat[] = INCBIN_U8("graphics/pokemon/palettes/zubat_palette.gbapal.lz"); +const u8 gMonBackPic_Zubat[] = INCBIN_U8("graphics/pokemon/back_pics/zubat_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Zubat[] = INCBIN_U8("graphics/pokemon/palettes/zubat_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/icons/zubat_icon.4bpp"); +const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/footprints/zubat_footprint.1bpp"); + +const u8 gMonStillFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/front_pics/golbat_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Golbat[] = INCBIN_U8("graphics/pokemon/palettes/golbat_palette.gbapal.lz"); +const u8 gMonBackPic_Golbat[] = INCBIN_U8("graphics/pokemon/back_pics/golbat_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Golbat[] = INCBIN_U8("graphics/pokemon/palettes/golbat_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/icons/golbat_icon.4bpp"); +const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/footprints/golbat_footprint.1bpp"); + +const u8 gMonStillFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/front_pics/oddish_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Oddish[] = INCBIN_U8("graphics/pokemon/palettes/oddish_palette.gbapal.lz"); +const u8 gMonBackPic_Oddish[] = INCBIN_U8("graphics/pokemon/back_pics/oddish_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Oddish[] = INCBIN_U8("graphics/pokemon/palettes/oddish_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/icons/oddish_icon.4bpp"); +const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/footprints/oddish_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/front_pics/gloom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gloom[] = INCBIN_U8("graphics/pokemon/palettes/gloom_palette.gbapal.lz"); +const u8 gMonBackPic_Gloom[] = INCBIN_U8("graphics/pokemon/back_pics/gloom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gloom[] = INCBIN_U8("graphics/pokemon/palettes/gloom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/icons/gloom_icon.4bpp"); +const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/footprints/gloom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/front_pics/vileplume_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/palettes/vileplume_palette.gbapal.lz"); +const u8 gMonBackPic_Vileplume[] = INCBIN_U8("graphics/pokemon/back_pics/vileplume_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/palettes/vileplume_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/icons/vileplume_icon.4bpp"); +const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/footprints/vileplume_footprint.1bpp"); + +const u8 gMonStillFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/front_pics/paras_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Paras[] = INCBIN_U8("graphics/pokemon/palettes/paras_palette.gbapal.lz"); +const u8 gMonBackPic_Paras[] = INCBIN_U8("graphics/pokemon/back_pics/paras_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Paras[] = INCBIN_U8("graphics/pokemon/palettes/paras_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/icons/paras_icon.4bpp"); +const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/footprints/paras_footprint.1bpp"); + +const u8 gMonStillFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/front_pics/parasect_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Parasect[] = INCBIN_U8("graphics/pokemon/palettes/parasect_palette.gbapal.lz"); +const u8 gMonBackPic_Parasect[] = INCBIN_U8("graphics/pokemon/back_pics/parasect_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Parasect[] = INCBIN_U8("graphics/pokemon/palettes/parasect_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/icons/parasect_icon.4bpp"); +const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/footprints/parasect_footprint.1bpp"); + +const u8 gMonStillFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/front_pics/venonat_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Venonat[] = INCBIN_U8("graphics/pokemon/palettes/venonat_palette.gbapal.lz"); +const u8 gMonBackPic_Venonat[] = INCBIN_U8("graphics/pokemon/back_pics/venonat_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Venonat[] = INCBIN_U8("graphics/pokemon/palettes/venonat_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/icons/venonat_icon.4bpp"); +const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/footprints/venonat_footprint.1bpp"); + +const u8 gMonStillFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/front_pics/venomoth_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/palettes/venomoth_palette.gbapal.lz"); +const u8 gMonBackPic_Venomoth[] = INCBIN_U8("graphics/pokemon/back_pics/venomoth_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/palettes/venomoth_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/icons/venomoth_icon.4bpp"); +const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/footprints/venomoth_footprint.1bpp"); + +const u8 gMonStillFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/front_pics/diglett_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Diglett[] = INCBIN_U8("graphics/pokemon/palettes/diglett_palette.gbapal.lz"); +const u8 gMonBackPic_Diglett[] = INCBIN_U8("graphics/pokemon/back_pics/diglett_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Diglett[] = INCBIN_U8("graphics/pokemon/palettes/diglett_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/icons/diglett_icon.4bpp"); +const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/footprints/diglett_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/front_pics/dugtrio_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/palettes/dugtrio_palette.gbapal.lz"); +const u8 gMonBackPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/back_pics/dugtrio_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/palettes/dugtrio_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/icons/dugtrio_icon.4bpp"); +const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/footprints/dugtrio_footprint.1bpp"); + +const u8 gMonStillFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/front_pics/meowth_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Meowth[] = INCBIN_U8("graphics/pokemon/palettes/meowth_palette.gbapal.lz"); +const u8 gMonBackPic_Meowth[] = INCBIN_U8("graphics/pokemon/back_pics/meowth_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Meowth[] = INCBIN_U8("graphics/pokemon/palettes/meowth_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/icons/meowth_icon.4bpp"); +const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/footprints/meowth_footprint.1bpp"); + +const u8 gMonStillFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/front_pics/persian_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Persian[] = INCBIN_U8("graphics/pokemon/palettes/persian_palette.gbapal.lz"); +const u8 gMonBackPic_Persian[] = INCBIN_U8("graphics/pokemon/back_pics/persian_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Persian[] = INCBIN_U8("graphics/pokemon/palettes/persian_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/icons/persian_icon.4bpp"); +const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/footprints/persian_footprint.1bpp"); + +const u8 gMonStillFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/front_pics/psyduck_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/palettes/psyduck_palette.gbapal.lz"); +const u8 gMonBackPic_Psyduck[] = INCBIN_U8("graphics/pokemon/back_pics/psyduck_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/palettes/psyduck_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/icons/psyduck_icon.4bpp"); +const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/footprints/psyduck_footprint.1bpp"); + +const u8 gMonStillFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/front_pics/golduck_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Golduck[] = INCBIN_U8("graphics/pokemon/palettes/golduck_palette.gbapal.lz"); +const u8 gMonBackPic_Golduck[] = INCBIN_U8("graphics/pokemon/back_pics/golduck_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Golduck[] = INCBIN_U8("graphics/pokemon/palettes/golduck_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/icons/golduck_icon.4bpp"); +const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/footprints/golduck_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/front_pics/mankey_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mankey[] = INCBIN_U8("graphics/pokemon/palettes/mankey_palette.gbapal.lz"); +const u8 gMonBackPic_Mankey[] = INCBIN_U8("graphics/pokemon/back_pics/mankey_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mankey[] = INCBIN_U8("graphics/pokemon/palettes/mankey_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/icons/mankey_icon.4bpp"); +const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/footprints/mankey_footprint.1bpp"); + +const u8 gMonStillFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/front_pics/primeape_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Primeape[] = INCBIN_U8("graphics/pokemon/palettes/primeape_palette.gbapal.lz"); +const u8 gMonBackPic_Primeape[] = INCBIN_U8("graphics/pokemon/back_pics/primeape_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Primeape[] = INCBIN_U8("graphics/pokemon/palettes/primeape_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/icons/primeape_icon.4bpp"); +const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/footprints/primeape_footprint.1bpp"); + +const u8 gMonStillFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/front_pics/growlithe_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/palettes/growlithe_palette.gbapal.lz"); +const u8 gMonBackPic_Growlithe[] = INCBIN_U8("graphics/pokemon/back_pics/growlithe_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/palettes/growlithe_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/icons/growlithe_icon.4bpp"); +const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/footprints/growlithe_footprint.1bpp"); + +const u8 gMonStillFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/front_pics/arcanine_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/palettes/arcanine_palette.gbapal.lz"); +const u8 gMonBackPic_Arcanine[] = INCBIN_U8("graphics/pokemon/back_pics/arcanine_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/palettes/arcanine_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/icons/arcanine_icon.4bpp"); +const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/footprints/arcanine_footprint.1bpp"); + +const u8 gMonStillFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/front_pics/poliwag_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/palettes/poliwag_palette.gbapal.lz"); +const u8 gMonBackPic_Poliwag[] = INCBIN_U8("graphics/pokemon/back_pics/poliwag_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/palettes/poliwag_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/icons/poliwag_icon.4bpp"); +const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/footprints/poliwag_footprint.1bpp"); + +const u8 gMonStillFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/front_pics/poliwhirl_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/palettes/poliwhirl_palette.gbapal.lz"); +const u8 gMonBackPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/back_pics/poliwhirl_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/palettes/poliwhirl_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/icons/poliwhirl_icon.4bpp"); +const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/footprints/poliwhirl_footprint.1bpp"); + +const u8 gMonStillFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/front_pics/poliwrath_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/palettes/poliwrath_palette.gbapal.lz"); +const u8 gMonBackPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/back_pics/poliwrath_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/palettes/poliwrath_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/icons/poliwrath_icon.4bpp"); +const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/footprints/poliwrath_footprint.1bpp"); + +const u8 gMonStillFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/front_pics/abra_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Abra[] = INCBIN_U8("graphics/pokemon/palettes/abra_palette.gbapal.lz"); +const u8 gMonBackPic_Abra[] = INCBIN_U8("graphics/pokemon/back_pics/abra_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Abra[] = INCBIN_U8("graphics/pokemon/palettes/abra_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/icons/abra_icon.4bpp"); +const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/footprints/abra_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/front_pics/kadabra_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/palettes/kadabra_palette.gbapal.lz"); +const u8 gMonBackPic_Kadabra[] = INCBIN_U8("graphics/pokemon/back_pics/kadabra_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/palettes/kadabra_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/icons/kadabra_icon.4bpp"); +const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/footprints/kadabra_footprint.1bpp"); + +const u8 gMonStillFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/front_pics/alakazam_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/palettes/alakazam_palette.gbapal.lz"); +const u8 gMonBackPic_Alakazam[] = INCBIN_U8("graphics/pokemon/back_pics/alakazam_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/palettes/alakazam_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/icons/alakazam_icon.4bpp"); +const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/footprints/alakazam_footprint.1bpp"); + +const u8 gMonStillFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/front_pics/machop_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Machop[] = INCBIN_U8("graphics/pokemon/palettes/machop_palette.gbapal.lz"); +const u8 gMonBackPic_Machop[] = INCBIN_U8("graphics/pokemon/back_pics/machop_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Machop[] = INCBIN_U8("graphics/pokemon/palettes/machop_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/icons/machop_icon.4bpp"); +const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/footprints/machop_footprint.1bpp"); + +const u8 gMonStillFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/front_pics/machoke_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Machoke[] = INCBIN_U8("graphics/pokemon/palettes/machoke_palette.gbapal.lz"); +const u8 gMonBackPic_Machoke[] = INCBIN_U8("graphics/pokemon/back_pics/machoke_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Machoke[] = INCBIN_U8("graphics/pokemon/palettes/machoke_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/icons/machoke_icon.4bpp"); +const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/footprints/machoke_footprint.1bpp"); + +const u8 gMonStillFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/front_pics/machamp_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Machamp[] = INCBIN_U8("graphics/pokemon/palettes/machamp_palette.gbapal.lz"); +const u8 gMonBackPic_Machamp[] = INCBIN_U8("graphics/pokemon/back_pics/machamp_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Machamp[] = INCBIN_U8("graphics/pokemon/palettes/machamp_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/icons/machamp_icon.4bpp"); +const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/footprints/machamp_footprint.1bpp"); + +const u8 gMonStillFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/front_pics/bellsprout_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/palettes/bellsprout_palette.gbapal.lz"); +const u8 gMonBackPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/back_pics/bellsprout_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/palettes/bellsprout_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/icons/bellsprout_icon.4bpp"); +const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/footprints/bellsprout_footprint.1bpp"); + +const u8 gMonStillFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/front_pics/weepinbell_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/palettes/weepinbell_palette.gbapal.lz"); +const u8 gMonBackPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/back_pics/weepinbell_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/palettes/weepinbell_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/icons/weepinbell_icon.4bpp"); +const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/footprints/weepinbell_footprint.1bpp"); + +const u8 gMonStillFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/front_pics/victreebel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/palettes/victreebel_palette.gbapal.lz"); +const u8 gMonBackPic_Victreebel[] = INCBIN_U8("graphics/pokemon/back_pics/victreebel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/palettes/victreebel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/icons/victreebel_icon.4bpp"); +const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/footprints/victreebel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/front_pics/tentacool_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/palettes/tentacool_palette.gbapal.lz"); +const u8 gMonBackPic_Tentacool[] = INCBIN_U8("graphics/pokemon/back_pics/tentacool_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/palettes/tentacool_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/icons/tentacool_icon.4bpp"); +const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/footprints/tentacool_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/front_pics/tentacruel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/palettes/tentacruel_palette.gbapal.lz"); +const u8 gMonBackPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/back_pics/tentacruel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/palettes/tentacruel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/icons/tentacruel_icon.4bpp"); +const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/footprints/tentacruel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/front_pics/geodude_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Geodude[] = INCBIN_U8("graphics/pokemon/palettes/geodude_palette.gbapal.lz"); +const u8 gMonBackPic_Geodude[] = INCBIN_U8("graphics/pokemon/back_pics/geodude_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Geodude[] = INCBIN_U8("graphics/pokemon/palettes/geodude_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/icons/geodude_icon.4bpp"); +const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/footprints/geodude_footprint.1bpp"); + +const u8 gMonStillFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/front_pics/graveler_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Graveler[] = INCBIN_U8("graphics/pokemon/palettes/graveler_palette.gbapal.lz"); +const u8 gMonBackPic_Graveler[] = INCBIN_U8("graphics/pokemon/back_pics/graveler_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Graveler[] = INCBIN_U8("graphics/pokemon/palettes/graveler_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/icons/graveler_icon.4bpp"); +const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/footprints/graveler_footprint.1bpp"); + +const u8 gMonStillFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/front_pics/golem_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Golem[] = INCBIN_U8("graphics/pokemon/palettes/golem_palette.gbapal.lz"); +const u8 gMonBackPic_Golem[] = INCBIN_U8("graphics/pokemon/back_pics/golem_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Golem[] = INCBIN_U8("graphics/pokemon/palettes/golem_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/icons/golem_icon.4bpp"); +const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/footprints/golem_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/front_pics/ponyta_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/palettes/ponyta_palette.gbapal.lz"); +const u8 gMonBackPic_Ponyta[] = INCBIN_U8("graphics/pokemon/back_pics/ponyta_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/palettes/ponyta_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/icons/ponyta_icon.4bpp"); +const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/footprints/ponyta_footprint.1bpp"); + +const u8 gMonStillFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/front_pics/rapidash_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/palettes/rapidash_palette.gbapal.lz"); +const u8 gMonBackPic_Rapidash[] = INCBIN_U8("graphics/pokemon/back_pics/rapidash_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/palettes/rapidash_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/icons/rapidash_icon.4bpp"); +const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/footprints/rapidash_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/front_pics/slowpoke_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/palettes/slowpoke_palette.gbapal.lz"); +const u8 gMonBackPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/back_pics/slowpoke_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/palettes/slowpoke_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/icons/slowpoke_icon.4bpp"); +const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/footprints/slowpoke_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/front_pics/slowbro_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/palettes/slowbro_palette.gbapal.lz"); +const u8 gMonBackPic_Slowbro[] = INCBIN_U8("graphics/pokemon/back_pics/slowbro_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/palettes/slowbro_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/icons/slowbro_icon.4bpp"); +const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/footprints/slowbro_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/front_pics/magnemite_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/palettes/magnemite_palette.gbapal.lz"); +const u8 gMonBackPic_Magnemite[] = INCBIN_U8("graphics/pokemon/back_pics/magnemite_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/palettes/magnemite_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/icons/magnemite_icon.4bpp"); +const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/footprints/magnemite_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/front_pics/magneton_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magneton[] = INCBIN_U8("graphics/pokemon/palettes/magneton_palette.gbapal.lz"); +const u8 gMonBackPic_Magneton[] = INCBIN_U8("graphics/pokemon/back_pics/magneton_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magneton[] = INCBIN_U8("graphics/pokemon/palettes/magneton_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/icons/magneton_icon.4bpp"); +const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/footprints/magneton_footprint.1bpp"); + +const u8 gMonStillFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/front_pics/farfetch_d_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/palettes/farfetch_d_palette.gbapal.lz"); +const u8 gMonBackPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/back_pics/farfetch_d_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/palettes/farfetch_d_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/icons/farfetch_d_icon.4bpp"); +const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/footprints/farfetch_d_footprint.1bpp"); + +const u8 gMonStillFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/front_pics/doduo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Doduo[] = INCBIN_U8("graphics/pokemon/palettes/doduo_palette.gbapal.lz"); +const u8 gMonBackPic_Doduo[] = INCBIN_U8("graphics/pokemon/back_pics/doduo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Doduo[] = INCBIN_U8("graphics/pokemon/palettes/doduo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/icons/doduo_icon.4bpp"); +const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/footprints/doduo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/front_pics/dodrio_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/palettes/dodrio_palette.gbapal.lz"); +const u8 gMonBackPic_Dodrio[] = INCBIN_U8("graphics/pokemon/back_pics/dodrio_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/palettes/dodrio_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/icons/dodrio_icon.4bpp"); +const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/footprints/dodrio_footprint.1bpp"); + +const u8 gMonStillFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/front_pics/seel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Seel[] = INCBIN_U8("graphics/pokemon/palettes/seel_palette.gbapal.lz"); +const u8 gMonBackPic_Seel[] = INCBIN_U8("graphics/pokemon/back_pics/seel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Seel[] = INCBIN_U8("graphics/pokemon/palettes/seel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/icons/seel_icon.4bpp"); +const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/footprints/seel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/front_pics/dewgong_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/palettes/dewgong_palette.gbapal.lz"); +const u8 gMonBackPic_Dewgong[] = INCBIN_U8("graphics/pokemon/back_pics/dewgong_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/palettes/dewgong_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/icons/dewgong_icon.4bpp"); +const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/footprints/dewgong_footprint.1bpp"); + +const u8 gMonStillFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/front_pics/grimer_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Grimer[] = INCBIN_U8("graphics/pokemon/palettes/grimer_palette.gbapal.lz"); +const u8 gMonBackPic_Grimer[] = INCBIN_U8("graphics/pokemon/back_pics/grimer_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Grimer[] = INCBIN_U8("graphics/pokemon/palettes/grimer_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/icons/grimer_icon.4bpp"); +const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/footprints/grimer_footprint.1bpp"); + +const u8 gMonStillFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/front_pics/muk_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Muk[] = INCBIN_U8("graphics/pokemon/palettes/muk_palette.gbapal.lz"); +const u8 gMonBackPic_Muk[] = INCBIN_U8("graphics/pokemon/back_pics/muk_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Muk[] = INCBIN_U8("graphics/pokemon/palettes/muk_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/icons/muk_icon.4bpp"); +const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/footprints/muk_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/front_pics/shellder_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shellder[] = INCBIN_U8("graphics/pokemon/palettes/shellder_palette.gbapal.lz"); +const u8 gMonBackPic_Shellder[] = INCBIN_U8("graphics/pokemon/back_pics/shellder_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shellder[] = INCBIN_U8("graphics/pokemon/palettes/shellder_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/icons/shellder_icon.4bpp"); +const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/footprints/shellder_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/front_pics/cloyster_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/palettes/cloyster_palette.gbapal.lz"); +const u8 gMonBackPic_Cloyster[] = INCBIN_U8("graphics/pokemon/back_pics/cloyster_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/palettes/cloyster_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/icons/cloyster_icon.4bpp"); +const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/footprints/cloyster_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/front_pics/gastly_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gastly[] = INCBIN_U8("graphics/pokemon/palettes/gastly_palette.gbapal.lz"); +const u8 gMonBackPic_Gastly[] = INCBIN_U8("graphics/pokemon/back_pics/gastly_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gastly[] = INCBIN_U8("graphics/pokemon/palettes/gastly_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/icons/gastly_icon.4bpp"); +const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/footprints/gastly_footprint.1bpp"); + +const u8 gMonStillFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/front_pics/haunter_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Haunter[] = INCBIN_U8("graphics/pokemon/palettes/haunter_palette.gbapal.lz"); +const u8 gMonBackPic_Haunter[] = INCBIN_U8("graphics/pokemon/back_pics/haunter_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Haunter[] = INCBIN_U8("graphics/pokemon/palettes/haunter_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/icons/haunter_icon.4bpp"); +const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/footprints/haunter_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/front_pics/gengar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gengar[] = INCBIN_U8("graphics/pokemon/palettes/gengar_palette.gbapal.lz"); +const u8 gMonBackPic_Gengar[] = INCBIN_U8("graphics/pokemon/back_pics/gengar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gengar[] = INCBIN_U8("graphics/pokemon/palettes/gengar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/icons/gengar_icon.4bpp"); +const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/footprints/gengar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/front_pics/onix_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Onix[] = INCBIN_U8("graphics/pokemon/palettes/onix_palette.gbapal.lz"); +const u8 gMonBackPic_Onix[] = INCBIN_U8("graphics/pokemon/back_pics/onix_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Onix[] = INCBIN_U8("graphics/pokemon/palettes/onix_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/icons/onix_icon.4bpp"); +const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/footprints/onix_footprint.1bpp"); + +const u8 gMonStillFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/front_pics/drowzee_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/palettes/drowzee_palette.gbapal.lz"); +const u8 gMonBackPic_Drowzee[] = INCBIN_U8("graphics/pokemon/back_pics/drowzee_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/palettes/drowzee_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/icons/drowzee_icon.4bpp"); +const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/footprints/drowzee_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/front_pics/hypno_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hypno[] = INCBIN_U8("graphics/pokemon/palettes/hypno_palette.gbapal.lz"); +const u8 gMonBackPic_Hypno[] = INCBIN_U8("graphics/pokemon/back_pics/hypno_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hypno[] = INCBIN_U8("graphics/pokemon/palettes/hypno_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/icons/hypno_icon.4bpp"); +const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/footprints/hypno_footprint.1bpp"); + +const u8 gMonStillFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/front_pics/krabby_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Krabby[] = INCBIN_U8("graphics/pokemon/palettes/krabby_palette.gbapal.lz"); +const u8 gMonBackPic_Krabby[] = INCBIN_U8("graphics/pokemon/back_pics/krabby_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Krabby[] = INCBIN_U8("graphics/pokemon/palettes/krabby_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/icons/krabby_icon.4bpp"); +const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/footprints/krabby_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/front_pics/kingler_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kingler[] = INCBIN_U8("graphics/pokemon/palettes/kingler_palette.gbapal.lz"); +const u8 gMonBackPic_Kingler[] = INCBIN_U8("graphics/pokemon/back_pics/kingler_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kingler[] = INCBIN_U8("graphics/pokemon/palettes/kingler_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/icons/kingler_icon.4bpp"); +const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/footprints/kingler_footprint.1bpp"); + +const u8 gMonStillFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/front_pics/voltorb_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/palettes/voltorb_palette.gbapal.lz"); +const u8 gMonBackPic_Voltorb[] = INCBIN_U8("graphics/pokemon/back_pics/voltorb_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/palettes/voltorb_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/icons/voltorb_icon.4bpp"); +const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/footprints/voltorb_footprint.1bpp"); + +const u8 gMonStillFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/front_pics/electrode_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Electrode[] = INCBIN_U8("graphics/pokemon/palettes/electrode_palette.gbapal.lz"); +const u8 gMonBackPic_Electrode[] = INCBIN_U8("graphics/pokemon/back_pics/electrode_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Electrode[] = INCBIN_U8("graphics/pokemon/palettes/electrode_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/icons/electrode_icon.4bpp"); +const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/footprints/electrode_footprint.1bpp"); + +const u8 gMonStillFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/front_pics/exeggcute_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/palettes/exeggcute_palette.gbapal.lz"); +const u8 gMonBackPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/back_pics/exeggcute_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/palettes/exeggcute_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/icons/exeggcute_icon.4bpp"); +const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/footprints/exeggcute_footprint.1bpp"); + +const u8 gMonStillFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/front_pics/exeggutor_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/palettes/exeggutor_palette.gbapal.lz"); +const u8 gMonBackPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/back_pics/exeggutor_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/palettes/exeggutor_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/icons/exeggutor_icon.4bpp"); +const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/footprints/exeggutor_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/front_pics/cubone_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cubone[] = INCBIN_U8("graphics/pokemon/palettes/cubone_palette.gbapal.lz"); +const u8 gMonBackPic_Cubone[] = INCBIN_U8("graphics/pokemon/back_pics/cubone_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cubone[] = INCBIN_U8("graphics/pokemon/palettes/cubone_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/icons/cubone_icon.4bpp"); +const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/footprints/cubone_footprint.1bpp"); + +const u8 gMonStillFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/front_pics/marowak_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Marowak[] = INCBIN_U8("graphics/pokemon/palettes/marowak_palette.gbapal.lz"); +const u8 gMonBackPic_Marowak[] = INCBIN_U8("graphics/pokemon/back_pics/marowak_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Marowak[] = INCBIN_U8("graphics/pokemon/palettes/marowak_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/icons/marowak_icon.4bpp"); +const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/footprints/marowak_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/front_pics/hitmonlee_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/palettes/hitmonlee_palette.gbapal.lz"); +const u8 gMonBackPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/back_pics/hitmonlee_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/palettes/hitmonlee_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/icons/hitmonlee_icon.4bpp"); +const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/footprints/hitmonlee_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/front_pics/hitmonchan_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/palettes/hitmonchan_palette.gbapal.lz"); +const u8 gMonBackPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/back_pics/hitmonchan_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/palettes/hitmonchan_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/icons/hitmonchan_icon.4bpp"); +const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/footprints/hitmonchan_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/front_pics/lickitung_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/palettes/lickitung_palette.gbapal.lz"); +const u8 gMonBackPic_Lickitung[] = INCBIN_U8("graphics/pokemon/back_pics/lickitung_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/palettes/lickitung_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/icons/lickitung_icon.4bpp"); +const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/footprints/lickitung_footprint.1bpp"); + +const u8 gMonStillFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/front_pics/koffing_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Koffing[] = INCBIN_U8("graphics/pokemon/palettes/koffing_palette.gbapal.lz"); +const u8 gMonBackPic_Koffing[] = INCBIN_U8("graphics/pokemon/back_pics/koffing_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Koffing[] = INCBIN_U8("graphics/pokemon/palettes/koffing_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/icons/koffing_icon.4bpp"); +const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/footprints/koffing_footprint.1bpp"); + +const u8 gMonStillFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/front_pics/weezing_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Weezing[] = INCBIN_U8("graphics/pokemon/palettes/weezing_palette.gbapal.lz"); +const u8 gMonBackPic_Weezing[] = INCBIN_U8("graphics/pokemon/back_pics/weezing_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Weezing[] = INCBIN_U8("graphics/pokemon/palettes/weezing_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/icons/weezing_icon.4bpp"); +const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/footprints/weezing_footprint.1bpp"); + +const u8 gMonStillFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/front_pics/rhyhorn_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/palettes/rhyhorn_palette.gbapal.lz"); +const u8 gMonBackPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/back_pics/rhyhorn_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/palettes/rhyhorn_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/icons/rhyhorn_icon.4bpp"); +const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/footprints/rhyhorn_footprint.1bpp"); + +const u8 gMonStillFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/front_pics/rhydon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/palettes/rhydon_palette.gbapal.lz"); +const u8 gMonBackPic_Rhydon[] = INCBIN_U8("graphics/pokemon/back_pics/rhydon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/palettes/rhydon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/icons/rhydon_icon.4bpp"); +const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/footprints/rhydon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/front_pics/chansey_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Chansey[] = INCBIN_U8("graphics/pokemon/palettes/chansey_palette.gbapal.lz"); +const u8 gMonBackPic_Chansey[] = INCBIN_U8("graphics/pokemon/back_pics/chansey_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Chansey[] = INCBIN_U8("graphics/pokemon/palettes/chansey_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/icons/chansey_icon.4bpp"); +const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/footprints/chansey_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/front_pics/tangela_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tangela[] = INCBIN_U8("graphics/pokemon/palettes/tangela_palette.gbapal.lz"); +const u8 gMonBackPic_Tangela[] = INCBIN_U8("graphics/pokemon/back_pics/tangela_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tangela[] = INCBIN_U8("graphics/pokemon/palettes/tangela_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/icons/tangela_icon.4bpp"); +const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/footprints/tangela_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/front_pics/kangaskhan_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/palettes/kangaskhan_palette.gbapal.lz"); +const u8 gMonBackPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/back_pics/kangaskhan_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/palettes/kangaskhan_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/icons/kangaskhan_icon.4bpp"); +const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/footprints/kangaskhan_footprint.1bpp"); + +const u8 gMonStillFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/front_pics/horsea_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Horsea[] = INCBIN_U8("graphics/pokemon/palettes/horsea_palette.gbapal.lz"); +const u8 gMonBackPic_Horsea[] = INCBIN_U8("graphics/pokemon/back_pics/horsea_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Horsea[] = INCBIN_U8("graphics/pokemon/palettes/horsea_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/icons/horsea_icon.4bpp"); +const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/footprints/horsea_footprint.1bpp"); + +const u8 gMonStillFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/front_pics/seadra_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Seadra[] = INCBIN_U8("graphics/pokemon/palettes/seadra_palette.gbapal.lz"); +const u8 gMonBackPic_Seadra[] = INCBIN_U8("graphics/pokemon/back_pics/seadra_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Seadra[] = INCBIN_U8("graphics/pokemon/palettes/seadra_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/icons/seadra_icon.4bpp"); +const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/footprints/seadra_footprint.1bpp"); + +const u8 gMonStillFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/front_pics/goldeen_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/palettes/goldeen_palette.gbapal.lz"); +const u8 gMonBackPic_Goldeen[] = INCBIN_U8("graphics/pokemon/back_pics/goldeen_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/palettes/goldeen_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/icons/goldeen_icon.4bpp"); +const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/footprints/goldeen_footprint.1bpp"); + +const u8 gMonStillFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/front_pics/seaking_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Seaking[] = INCBIN_U8("graphics/pokemon/palettes/seaking_palette.gbapal.lz"); +const u8 gMonBackPic_Seaking[] = INCBIN_U8("graphics/pokemon/back_pics/seaking_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Seaking[] = INCBIN_U8("graphics/pokemon/palettes/seaking_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/icons/seaking_icon.4bpp"); +const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/footprints/seaking_footprint.1bpp"); + +const u8 gMonStillFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/front_pics/staryu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Staryu[] = INCBIN_U8("graphics/pokemon/palettes/staryu_palette.gbapal.lz"); +const u8 gMonBackPic_Staryu[] = INCBIN_U8("graphics/pokemon/back_pics/staryu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Staryu[] = INCBIN_U8("graphics/pokemon/palettes/staryu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/icons/staryu_icon.4bpp"); +const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/footprints/staryu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/front_pics/starmie_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Starmie[] = INCBIN_U8("graphics/pokemon/palettes/starmie_palette.gbapal.lz"); +const u8 gMonBackPic_Starmie[] = INCBIN_U8("graphics/pokemon/back_pics/starmie_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Starmie[] = INCBIN_U8("graphics/pokemon/palettes/starmie_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/icons/starmie_icon.4bpp"); +const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/footprints/starmie_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/front_pics/mr_mime_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/palettes/mr_mime_palette.gbapal.lz"); +const u8 gMonBackPic_Mrmime[] = INCBIN_U8("graphics/pokemon/back_pics/mr_mime_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/palettes/mr_mime_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mrmime[] = INCBIN_U8("graphics/pokemon/icons/mr_mime_icon.4bpp"); +const u8 gMonFootprint_Mrmime[] = INCBIN_U8("graphics/pokemon/footprints/mr_mime_footprint.1bpp"); + +const u8 gMonStillFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/front_pics/scyther_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Scyther[] = INCBIN_U8("graphics/pokemon/palettes/scyther_palette.gbapal.lz"); +const u8 gMonBackPic_Scyther[] = INCBIN_U8("graphics/pokemon/back_pics/scyther_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Scyther[] = INCBIN_U8("graphics/pokemon/palettes/scyther_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/icons/scyther_icon.4bpp"); +const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/footprints/scyther_footprint.1bpp"); + +const u8 gMonStillFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/front_pics/jynx_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Jynx[] = INCBIN_U8("graphics/pokemon/palettes/jynx_palette.gbapal.lz"); +const u8 gMonBackPic_Jynx[] = INCBIN_U8("graphics/pokemon/back_pics/jynx_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Jynx[] = INCBIN_U8("graphics/pokemon/palettes/jynx_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/icons/jynx_icon.4bpp"); +const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/footprints/jynx_footprint.1bpp"); + +const u8 gMonStillFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/front_pics/electabuzz_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/palettes/electabuzz_palette.gbapal.lz"); +const u8 gMonBackPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/back_pics/electabuzz_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/palettes/electabuzz_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/icons/electabuzz_icon.4bpp"); +const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/footprints/electabuzz_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/front_pics/magmar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magmar[] = INCBIN_U8("graphics/pokemon/palettes/magmar_palette.gbapal.lz"); +const u8 gMonBackPic_Magmar[] = INCBIN_U8("graphics/pokemon/back_pics/magmar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magmar[] = INCBIN_U8("graphics/pokemon/palettes/magmar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/icons/magmar_icon.4bpp"); +const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/footprints/magmar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/front_pics/pinsir_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/palettes/pinsir_palette.gbapal.lz"); +const u8 gMonBackPic_Pinsir[] = INCBIN_U8("graphics/pokemon/back_pics/pinsir_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/palettes/pinsir_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/icons/pinsir_icon.4bpp"); +const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/footprints/pinsir_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/front_pics/tauros_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tauros[] = INCBIN_U8("graphics/pokemon/palettes/tauros_palette.gbapal.lz"); +const u8 gMonBackPic_Tauros[] = INCBIN_U8("graphics/pokemon/back_pics/tauros_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tauros[] = INCBIN_U8("graphics/pokemon/palettes/tauros_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/icons/tauros_icon.4bpp"); +const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/footprints/tauros_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/front_pics/magikarp_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/palettes/magikarp_palette.gbapal.lz"); +const u8 gMonBackPic_Magikarp[] = INCBIN_U8("graphics/pokemon/back_pics/magikarp_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/palettes/magikarp_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/icons/magikarp_icon.4bpp"); +const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/footprints/magikarp_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/front_pics/gyarados_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/palettes/gyarados_palette.gbapal.lz"); +const u8 gMonBackPic_Gyarados[] = INCBIN_U8("graphics/pokemon/back_pics/gyarados_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/palettes/gyarados_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/icons/gyarados_icon.4bpp"); +const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/footprints/gyarados_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/front_pics/lapras_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lapras[] = INCBIN_U8("graphics/pokemon/palettes/lapras_palette.gbapal.lz"); +const u8 gMonBackPic_Lapras[] = INCBIN_U8("graphics/pokemon/back_pics/lapras_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lapras[] = INCBIN_U8("graphics/pokemon/palettes/lapras_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/icons/lapras_icon.4bpp"); +const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/footprints/lapras_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/front_pics/ditto_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ditto[] = INCBIN_U8("graphics/pokemon/palettes/ditto_palette.gbapal.lz"); +const u8 gMonBackPic_Ditto[] = INCBIN_U8("graphics/pokemon/back_pics/ditto_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ditto[] = INCBIN_U8("graphics/pokemon/palettes/ditto_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/icons/ditto_icon.4bpp"); +const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/footprints/ditto_footprint.1bpp"); + +const u8 gMonStillFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/front_pics/eevee_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Eevee[] = INCBIN_U8("graphics/pokemon/palettes/eevee_palette.gbapal.lz"); +const u8 gMonBackPic_Eevee[] = INCBIN_U8("graphics/pokemon/back_pics/eevee_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Eevee[] = INCBIN_U8("graphics/pokemon/palettes/eevee_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/icons/eevee_icon.4bpp"); +const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/footprints/eevee_footprint.1bpp"); + +const u8 gMonStillFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/front_pics/vaporeon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/palettes/vaporeon_palette.gbapal.lz"); +const u8 gMonBackPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/back_pics/vaporeon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/palettes/vaporeon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/icons/vaporeon_icon.4bpp"); +const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/footprints/vaporeon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/front_pics/jolteon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/palettes/jolteon_palette.gbapal.lz"); +const u8 gMonBackPic_Jolteon[] = INCBIN_U8("graphics/pokemon/back_pics/jolteon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/palettes/jolteon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/icons/jolteon_icon.4bpp"); +const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/footprints/jolteon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/front_pics/flareon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Flareon[] = INCBIN_U8("graphics/pokemon/palettes/flareon_palette.gbapal.lz"); +const u8 gMonBackPic_Flareon[] = INCBIN_U8("graphics/pokemon/back_pics/flareon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Flareon[] = INCBIN_U8("graphics/pokemon/palettes/flareon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/icons/flareon_icon.4bpp"); +const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/footprints/flareon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/front_pics/porygon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Porygon[] = INCBIN_U8("graphics/pokemon/palettes/porygon_palette.gbapal.lz"); +const u8 gMonBackPic_Porygon[] = INCBIN_U8("graphics/pokemon/back_pics/porygon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Porygon[] = INCBIN_U8("graphics/pokemon/palettes/porygon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/icons/porygon_icon.4bpp"); +const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/footprints/porygon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/front_pics/omanyte_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/palettes/omanyte_palette.gbapal.lz"); +const u8 gMonBackPic_Omanyte[] = INCBIN_U8("graphics/pokemon/back_pics/omanyte_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/palettes/omanyte_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/icons/omanyte_icon.4bpp"); +const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/footprints/omanyte_footprint.1bpp"); + +const u8 gMonStillFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/front_pics/omastar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Omastar[] = INCBIN_U8("graphics/pokemon/palettes/omastar_palette.gbapal.lz"); +const u8 gMonBackPic_Omastar[] = INCBIN_U8("graphics/pokemon/back_pics/omastar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Omastar[] = INCBIN_U8("graphics/pokemon/palettes/omastar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/icons/omastar_icon.4bpp"); +const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/footprints/omastar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/front_pics/kabuto_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/palettes/kabuto_palette.gbapal.lz"); +const u8 gMonBackPic_Kabuto[] = INCBIN_U8("graphics/pokemon/back_pics/kabuto_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/palettes/kabuto_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/icons/kabuto_icon.4bpp"); +const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/footprints/kabuto_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/front_pics/kabutops_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/palettes/kabutops_palette.gbapal.lz"); +const u8 gMonBackPic_Kabutops[] = INCBIN_U8("graphics/pokemon/back_pics/kabutops_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/palettes/kabutops_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/icons/kabutops_icon.4bpp"); +const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/footprints/kabutops_footprint.1bpp"); + +const u8 gMonStillFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/front_pics/aerodactyl_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/palettes/aerodactyl_palette.gbapal.lz"); +const u8 gMonBackPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/back_pics/aerodactyl_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/palettes/aerodactyl_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/icons/aerodactyl_icon.4bpp"); +const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/footprints/aerodactyl_footprint.1bpp"); + +const u8 gMonStillFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/front_pics/snorlax_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/palettes/snorlax_palette.gbapal.lz"); +const u8 gMonBackPic_Snorlax[] = INCBIN_U8("graphics/pokemon/back_pics/snorlax_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/palettes/snorlax_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/icons/snorlax_icon.4bpp"); +const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/footprints/snorlax_footprint.1bpp"); + +const u8 gMonStillFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/front_pics/articuno_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Articuno[] = INCBIN_U8("graphics/pokemon/palettes/articuno_palette.gbapal.lz"); +const u8 gMonBackPic_Articuno[] = INCBIN_U8("graphics/pokemon/back_pics/articuno_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Articuno[] = INCBIN_U8("graphics/pokemon/palettes/articuno_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/icons/articuno_icon.4bpp"); +const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/footprints/articuno_footprint.1bpp"); + +const u8 gMonStillFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/front_pics/zapdos_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/palettes/zapdos_palette.gbapal.lz"); +const u8 gMonBackPic_Zapdos[] = INCBIN_U8("graphics/pokemon/back_pics/zapdos_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/palettes/zapdos_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/icons/zapdos_icon.4bpp"); +const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/footprints/zapdos_footprint.1bpp"); + +const u8 gMonStillFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/front_pics/moltres_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Moltres[] = INCBIN_U8("graphics/pokemon/palettes/moltres_palette.gbapal.lz"); +const u8 gMonBackPic_Moltres[] = INCBIN_U8("graphics/pokemon/back_pics/moltres_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Moltres[] = INCBIN_U8("graphics/pokemon/palettes/moltres_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/icons/moltres_icon.4bpp"); +const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/footprints/moltres_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/front_pics/dratini_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dratini[] = INCBIN_U8("graphics/pokemon/palettes/dratini_palette.gbapal.lz"); +const u8 gMonBackPic_Dratini[] = INCBIN_U8("graphics/pokemon/back_pics/dratini_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dratini[] = INCBIN_U8("graphics/pokemon/palettes/dratini_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/icons/dratini_icon.4bpp"); +const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/footprints/dratini_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/front_pics/dragonair_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/palettes/dragonair_palette.gbapal.lz"); +const u8 gMonBackPic_Dragonair[] = INCBIN_U8("graphics/pokemon/back_pics/dragonair_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/palettes/dragonair_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/icons/dragonair_icon.4bpp"); +const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/footprints/dragonair_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/front_pics/dragonite_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/palettes/dragonite_palette.gbapal.lz"); +const u8 gMonBackPic_Dragonite[] = INCBIN_U8("graphics/pokemon/back_pics/dragonite_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/palettes/dragonite_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/icons/dragonite_icon.4bpp"); +const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/footprints/dragonite_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/front_pics/mewtwo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/palettes/mewtwo_palette.gbapal.lz"); +const u8 gMonBackPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/back_pics/mewtwo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/palettes/mewtwo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/icons/mewtwo_icon.4bpp"); +const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/footprints/mewtwo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/front_pics/mew_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mew[] = INCBIN_U8("graphics/pokemon/palettes/mew_palette.gbapal.lz"); +const u8 gMonBackPic_Mew[] = INCBIN_U8("graphics/pokemon/back_pics/mew_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mew[] = INCBIN_U8("graphics/pokemon/palettes/mew_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/icons/mew_icon.4bpp"); +const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/footprints/mew_footprint.1bpp"); + +const u8 gMonStillFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/front_pics/chikorita_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/palettes/chikorita_palette.gbapal.lz"); +const u8 gMonBackPic_Chikorita[] = INCBIN_U8("graphics/pokemon/back_pics/chikorita_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/palettes/chikorita_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/icons/chikorita_icon.4bpp"); +const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/footprints/chikorita_footprint.1bpp"); + +const u8 gMonStillFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/front_pics/bayleef_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/palettes/bayleef_palette.gbapal.lz"); +const u8 gMonBackPic_Bayleef[] = INCBIN_U8("graphics/pokemon/back_pics/bayleef_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/palettes/bayleef_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/icons/bayleef_icon.4bpp"); +const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/footprints/bayleef_footprint.1bpp"); + +const u8 gMonStillFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/front_pics/meganium_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Meganium[] = INCBIN_U8("graphics/pokemon/palettes/meganium_palette.gbapal.lz"); +const u8 gMonBackPic_Meganium[] = INCBIN_U8("graphics/pokemon/back_pics/meganium_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Meganium[] = INCBIN_U8("graphics/pokemon/palettes/meganium_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/icons/meganium_icon.4bpp"); +const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/footprints/meganium_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/front_pics/cyndaquil_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/palettes/cyndaquil_palette.gbapal.lz"); +const u8 gMonBackPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/back_pics/cyndaquil_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/palettes/cyndaquil_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/icons/cyndaquil_icon.4bpp"); +const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/footprints/cyndaquil_footprint.1bpp"); + +const u8 gMonStillFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/front_pics/quilava_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Quilava[] = INCBIN_U8("graphics/pokemon/palettes/quilava_palette.gbapal.lz"); +const u8 gMonBackPic_Quilava[] = INCBIN_U8("graphics/pokemon/back_pics/quilava_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Quilava[] = INCBIN_U8("graphics/pokemon/palettes/quilava_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/icons/quilava_icon.4bpp"); +const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/footprints/quilava_footprint.1bpp"); + +const u8 gMonStillFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/front_pics/typhlosion_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/palettes/typhlosion_palette.gbapal.lz"); +const u8 gMonBackPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/back_pics/typhlosion_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/palettes/typhlosion_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/icons/typhlosion_icon.4bpp"); +const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/footprints/typhlosion_footprint.1bpp"); + +const u8 gMonStillFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/front_pics/totodile_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Totodile[] = INCBIN_U8("graphics/pokemon/palettes/totodile_palette.gbapal.lz"); +const u8 gMonBackPic_Totodile[] = INCBIN_U8("graphics/pokemon/back_pics/totodile_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Totodile[] = INCBIN_U8("graphics/pokemon/palettes/totodile_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/icons/totodile_icon.4bpp"); +const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/footprints/totodile_footprint.1bpp"); + +const u8 gMonStillFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/front_pics/croconaw_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/palettes/croconaw_palette.gbapal.lz"); +const u8 gMonBackPic_Croconaw[] = INCBIN_U8("graphics/pokemon/back_pics/croconaw_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/palettes/croconaw_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/icons/croconaw_icon.4bpp"); +const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/footprints/croconaw_footprint.1bpp"); + +const u8 gMonStillFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/front_pics/feraligatr_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/palettes/feraligatr_palette.gbapal.lz"); +const u8 gMonBackPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/back_pics/feraligatr_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/palettes/feraligatr_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/icons/feraligatr_icon.4bpp"); +const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/footprints/feraligatr_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/front_pics/sentret_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sentret[] = INCBIN_U8("graphics/pokemon/palettes/sentret_palette.gbapal.lz"); +const u8 gMonBackPic_Sentret[] = INCBIN_U8("graphics/pokemon/back_pics/sentret_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sentret[] = INCBIN_U8("graphics/pokemon/palettes/sentret_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/icons/sentret_icon.4bpp"); +const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/footprints/sentret_footprint.1bpp"); + +const u8 gMonStillFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/front_pics/furret_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Furret[] = INCBIN_U8("graphics/pokemon/palettes/furret_palette.gbapal.lz"); +const u8 gMonBackPic_Furret[] = INCBIN_U8("graphics/pokemon/back_pics/furret_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Furret[] = INCBIN_U8("graphics/pokemon/palettes/furret_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/icons/furret_icon.4bpp"); +const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/footprints/furret_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/front_pics/hoothoot_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/palettes/hoothoot_palette.gbapal.lz"); +const u8 gMonBackPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/back_pics/hoothoot_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/palettes/hoothoot_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/icons/hoothoot_icon.4bpp"); +const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/footprints/hoothoot_footprint.1bpp"); + +const u8 gMonStillFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/front_pics/noctowl_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/palettes/noctowl_palette.gbapal.lz"); +const u8 gMonBackPic_Noctowl[] = INCBIN_U8("graphics/pokemon/back_pics/noctowl_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/palettes/noctowl_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/icons/noctowl_icon.4bpp"); +const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/footprints/noctowl_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/front_pics/ledyba_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/palettes/ledyba_palette.gbapal.lz"); +const u8 gMonBackPic_Ledyba[] = INCBIN_U8("graphics/pokemon/back_pics/ledyba_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/palettes/ledyba_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/icons/ledyba_icon.4bpp"); +const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/footprints/ledyba_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/front_pics/ledian_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ledian[] = INCBIN_U8("graphics/pokemon/palettes/ledian_palette.gbapal.lz"); +const u8 gMonBackPic_Ledian[] = INCBIN_U8("graphics/pokemon/back_pics/ledian_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ledian[] = INCBIN_U8("graphics/pokemon/palettes/ledian_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/icons/ledian_icon.4bpp"); +const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/footprints/ledian_footprint.1bpp"); + +const u8 gMonStillFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/front_pics/spinarak_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/palettes/spinarak_palette.gbapal.lz"); +const u8 gMonBackPic_Spinarak[] = INCBIN_U8("graphics/pokemon/back_pics/spinarak_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/palettes/spinarak_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/icons/spinarak_icon.4bpp"); +const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/footprints/spinarak_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/front_pics/ariados_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ariados[] = INCBIN_U8("graphics/pokemon/palettes/ariados_palette.gbapal.lz"); +const u8 gMonBackPic_Ariados[] = INCBIN_U8("graphics/pokemon/back_pics/ariados_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ariados[] = INCBIN_U8("graphics/pokemon/palettes/ariados_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/icons/ariados_icon.4bpp"); +const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/footprints/ariados_footprint.1bpp"); + +const u8 gMonStillFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/front_pics/crobat_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Crobat[] = INCBIN_U8("graphics/pokemon/palettes/crobat_palette.gbapal.lz"); +const u8 gMonBackPic_Crobat[] = INCBIN_U8("graphics/pokemon/back_pics/crobat_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Crobat[] = INCBIN_U8("graphics/pokemon/palettes/crobat_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/icons/crobat_icon.4bpp"); +const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/footprints/crobat_footprint.1bpp"); + +const u8 gMonStillFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/front_pics/chinchou_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/palettes/chinchou_palette.gbapal.lz"); +const u8 gMonBackPic_Chinchou[] = INCBIN_U8("graphics/pokemon/back_pics/chinchou_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/palettes/chinchou_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/icons/chinchou_icon.4bpp"); +const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/footprints/chinchou_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/front_pics/lanturn_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/palettes/lanturn_palette.gbapal.lz"); +const u8 gMonBackPic_Lanturn[] = INCBIN_U8("graphics/pokemon/back_pics/lanturn_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/palettes/lanturn_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/icons/lanturn_icon.4bpp"); +const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/footprints/lanturn_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/front_pics/pichu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pichu[] = INCBIN_U8("graphics/pokemon/palettes/pichu_palette.gbapal.lz"); +const u8 gMonBackPic_Pichu[] = INCBIN_U8("graphics/pokemon/back_pics/pichu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pichu[] = INCBIN_U8("graphics/pokemon/palettes/pichu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/icons/pichu_icon.4bpp"); +const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/footprints/pichu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/front_pics/cleffa_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/palettes/cleffa_palette.gbapal.lz"); +const u8 gMonBackPic_Cleffa[] = INCBIN_U8("graphics/pokemon/back_pics/cleffa_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/palettes/cleffa_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/icons/cleffa_icon.4bpp"); +const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/footprints/cleffa_footprint.1bpp"); + +const u8 gMonStillFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/front_pics/igglybuff_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/palettes/igglybuff_palette.gbapal.lz"); +const u8 gMonBackPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/back_pics/igglybuff_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/palettes/igglybuff_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/icons/igglybuff_icon.4bpp"); +const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/footprints/igglybuff_footprint.1bpp"); + +const u8 gMonStillFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/front_pics/togepi_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Togepi[] = INCBIN_U8("graphics/pokemon/palettes/togepi_palette.gbapal.lz"); +const u8 gMonBackPic_Togepi[] = INCBIN_U8("graphics/pokemon/back_pics/togepi_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Togepi[] = INCBIN_U8("graphics/pokemon/palettes/togepi_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/icons/togepi_icon.4bpp"); +const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/footprints/togepi_footprint.1bpp"); + +const u8 gMonStillFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/front_pics/togetic_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Togetic[] = INCBIN_U8("graphics/pokemon/palettes/togetic_palette.gbapal.lz"); +const u8 gMonBackPic_Togetic[] = INCBIN_U8("graphics/pokemon/back_pics/togetic_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Togetic[] = INCBIN_U8("graphics/pokemon/palettes/togetic_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/icons/togetic_icon.4bpp"); +const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/footprints/togetic_footprint.1bpp"); + +const u8 gMonStillFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/front_pics/natu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Natu[] = INCBIN_U8("graphics/pokemon/palettes/natu_palette.gbapal.lz"); +const u8 gMonBackPic_Natu[] = INCBIN_U8("graphics/pokemon/back_pics/natu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Natu[] = INCBIN_U8("graphics/pokemon/palettes/natu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/icons/natu_icon.4bpp"); +const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/footprints/natu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/front_pics/xatu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Xatu[] = INCBIN_U8("graphics/pokemon/palettes/xatu_palette.gbapal.lz"); +const u8 gMonBackPic_Xatu[] = INCBIN_U8("graphics/pokemon/back_pics/xatu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Xatu[] = INCBIN_U8("graphics/pokemon/palettes/xatu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/icons/xatu_icon.4bpp"); +const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/footprints/xatu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/front_pics/mareep_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mareep[] = INCBIN_U8("graphics/pokemon/palettes/mareep_palette.gbapal.lz"); +const u8 gMonBackPic_Mareep[] = INCBIN_U8("graphics/pokemon/back_pics/mareep_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mareep[] = INCBIN_U8("graphics/pokemon/palettes/mareep_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/icons/mareep_icon.4bpp"); +const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/footprints/mareep_footprint.1bpp"); + +const u8 gMonStillFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/front_pics/flaaffy_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/palettes/flaaffy_palette.gbapal.lz"); +const u8 gMonBackPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/back_pics/flaaffy_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/palettes/flaaffy_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/icons/flaaffy_icon.4bpp"); +const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/footprints/flaaffy_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/front_pics/ampharos_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/palettes/ampharos_palette.gbapal.lz"); +const u8 gMonBackPic_Ampharos[] = INCBIN_U8("graphics/pokemon/back_pics/ampharos_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/palettes/ampharos_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/icons/ampharos_icon.4bpp"); +const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/footprints/ampharos_footprint.1bpp"); + +const u8 gMonStillFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/front_pics/bellossom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/palettes/bellossom_palette.gbapal.lz"); +const u8 gMonBackPic_Bellossom[] = INCBIN_U8("graphics/pokemon/back_pics/bellossom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/palettes/bellossom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/icons/bellossom_icon.4bpp"); +const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/footprints/bellossom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/front_pics/marill_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Marill[] = INCBIN_U8("graphics/pokemon/palettes/marill_palette.gbapal.lz"); +const u8 gMonBackPic_Marill[] = INCBIN_U8("graphics/pokemon/back_pics/marill_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Marill[] = INCBIN_U8("graphics/pokemon/palettes/marill_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/icons/marill_icon.4bpp"); +const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/footprints/marill_footprint.1bpp"); + +const u8 gMonStillFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/front_pics/azumarill_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/palettes/azumarill_palette.gbapal.lz"); +const u8 gMonBackPic_Azumarill[] = INCBIN_U8("graphics/pokemon/back_pics/azumarill_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/palettes/azumarill_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/icons/azumarill_icon.4bpp"); +const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/footprints/azumarill_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/front_pics/sudowoodo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/palettes/sudowoodo_palette.gbapal.lz"); +const u8 gMonBackPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/back_pics/sudowoodo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/palettes/sudowoodo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/icons/sudowoodo_icon.4bpp"); +const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/footprints/sudowoodo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/front_pics/politoed_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Politoed[] = INCBIN_U8("graphics/pokemon/palettes/politoed_palette.gbapal.lz"); +const u8 gMonBackPic_Politoed[] = INCBIN_U8("graphics/pokemon/back_pics/politoed_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Politoed[] = INCBIN_U8("graphics/pokemon/palettes/politoed_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/icons/politoed_icon.4bpp"); +const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/footprints/politoed_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/front_pics/hoppip_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/palettes/hoppip_palette.gbapal.lz"); +const u8 gMonBackPic_Hoppip[] = INCBIN_U8("graphics/pokemon/back_pics/hoppip_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/palettes/hoppip_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/icons/hoppip_icon.4bpp"); +const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/footprints/hoppip_footprint.1bpp"); + +const u8 gMonStillFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/front_pics/skiploom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/palettes/skiploom_palette.gbapal.lz"); +const u8 gMonBackPic_Skiploom[] = INCBIN_U8("graphics/pokemon/back_pics/skiploom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/palettes/skiploom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/icons/skiploom_icon.4bpp"); +const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/footprints/skiploom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/front_pics/jumpluff_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/palettes/jumpluff_palette.gbapal.lz"); +const u8 gMonBackPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/back_pics/jumpluff_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/palettes/jumpluff_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/icons/jumpluff_icon.4bpp"); +const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/footprints/jumpluff_footprint.1bpp"); + +const u8 gMonStillFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/front_pics/aipom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Aipom[] = INCBIN_U8("graphics/pokemon/palettes/aipom_palette.gbapal.lz"); +const u8 gMonBackPic_Aipom[] = INCBIN_U8("graphics/pokemon/back_pics/aipom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Aipom[] = INCBIN_U8("graphics/pokemon/palettes/aipom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/icons/aipom_icon.4bpp"); +const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/footprints/aipom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/front_pics/sunkern_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/palettes/sunkern_palette.gbapal.lz"); +const u8 gMonBackPic_Sunkern[] = INCBIN_U8("graphics/pokemon/back_pics/sunkern_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/palettes/sunkern_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/icons/sunkern_icon.4bpp"); +const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/footprints/sunkern_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/front_pics/sunflora_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/palettes/sunflora_palette.gbapal.lz"); +const u8 gMonBackPic_Sunflora[] = INCBIN_U8("graphics/pokemon/back_pics/sunflora_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/palettes/sunflora_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/icons/sunflora_icon.4bpp"); +const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/footprints/sunflora_footprint.1bpp"); + +const u8 gMonStillFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/front_pics/yanma_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Yanma[] = INCBIN_U8("graphics/pokemon/palettes/yanma_palette.gbapal.lz"); +const u8 gMonBackPic_Yanma[] = INCBIN_U8("graphics/pokemon/back_pics/yanma_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Yanma[] = INCBIN_U8("graphics/pokemon/palettes/yanma_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/icons/yanma_icon.4bpp"); +const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/footprints/yanma_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/front_pics/wooper_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wooper[] = INCBIN_U8("graphics/pokemon/palettes/wooper_palette.gbapal.lz"); +const u8 gMonBackPic_Wooper[] = INCBIN_U8("graphics/pokemon/back_pics/wooper_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wooper[] = INCBIN_U8("graphics/pokemon/palettes/wooper_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/icons/wooper_icon.4bpp"); +const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/footprints/wooper_footprint.1bpp"); + +const u8 gMonStillFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/front_pics/quagsire_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/palettes/quagsire_palette.gbapal.lz"); +const u8 gMonBackPic_Quagsire[] = INCBIN_U8("graphics/pokemon/back_pics/quagsire_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/palettes/quagsire_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/icons/quagsire_icon.4bpp"); +const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/footprints/quagsire_footprint.1bpp"); + +const u8 gMonStillFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/front_pics/espeon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Espeon[] = INCBIN_U8("graphics/pokemon/palettes/espeon_palette.gbapal.lz"); +const u8 gMonBackPic_Espeon[] = INCBIN_U8("graphics/pokemon/back_pics/espeon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Espeon[] = INCBIN_U8("graphics/pokemon/palettes/espeon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/icons/espeon_icon.4bpp"); +const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/footprints/espeon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/front_pics/umbreon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/palettes/umbreon_palette.gbapal.lz"); +const u8 gMonBackPic_Umbreon[] = INCBIN_U8("graphics/pokemon/back_pics/umbreon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/palettes/umbreon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/icons/umbreon_icon.4bpp"); +const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/footprints/umbreon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/front_pics/murkrow_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/palettes/murkrow_palette.gbapal.lz"); +const u8 gMonBackPic_Murkrow[] = INCBIN_U8("graphics/pokemon/back_pics/murkrow_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/palettes/murkrow_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/icons/murkrow_icon.4bpp"); +const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/footprints/murkrow_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/front_pics/slowking_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slowking[] = INCBIN_U8("graphics/pokemon/palettes/slowking_palette.gbapal.lz"); +const u8 gMonBackPic_Slowking[] = INCBIN_U8("graphics/pokemon/back_pics/slowking_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slowking[] = INCBIN_U8("graphics/pokemon/palettes/slowking_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/icons/slowking_icon.4bpp"); +const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/footprints/slowking_footprint.1bpp"); + +const u8 gMonStillFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/front_pics/misdreavus_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/palettes/misdreavus_palette.gbapal.lz"); +const u8 gMonBackPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/back_pics/misdreavus_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/palettes/misdreavus_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/icons/misdreavus_icon.4bpp"); +const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/footprints/misdreavus_footprint.1bpp"); + +const u8 gMonStillFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/front_pics/unown_a_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Unown[] = INCBIN_U8("graphics/pokemon/palettes/unown_palette.gbapal.lz"); +const u8 gMonBackPic_UnownA[] = INCBIN_U8("graphics/pokemon/back_pics/unown_a_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Unown[] = INCBIN_U8("graphics/pokemon/palettes/unown_shiny_palette.gbapal.lz"); +const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/icons/unown_a_icon.4bpp"); +const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/footprints/unown_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/front_pics/wobbuffet_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/palettes/wobbuffet_palette.gbapal.lz"); +const u8 gMonBackPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/back_pics/wobbuffet_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/palettes/wobbuffet_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/icons/wobbuffet_icon.4bpp"); +const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/footprints/wobbuffet_footprint.1bpp"); + +const u8 gMonStillFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/front_pics/girafarig_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/palettes/girafarig_palette.gbapal.lz"); +const u8 gMonBackPic_Girafarig[] = INCBIN_U8("graphics/pokemon/back_pics/girafarig_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/palettes/girafarig_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/icons/girafarig_icon.4bpp"); +const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/footprints/girafarig_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/front_pics/pineco_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pineco[] = INCBIN_U8("graphics/pokemon/palettes/pineco_palette.gbapal.lz"); +const u8 gMonBackPic_Pineco[] = INCBIN_U8("graphics/pokemon/back_pics/pineco_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pineco[] = INCBIN_U8("graphics/pokemon/palettes/pineco_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/icons/pineco_icon.4bpp"); +const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/footprints/pineco_footprint.1bpp"); + +const u8 gMonStillFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/front_pics/forretress_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Forretress[] = INCBIN_U8("graphics/pokemon/palettes/forretress_palette.gbapal.lz"); +const u8 gMonBackPic_Forretress[] = INCBIN_U8("graphics/pokemon/back_pics/forretress_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Forretress[] = INCBIN_U8("graphics/pokemon/palettes/forretress_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/icons/forretress_icon.4bpp"); +const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/footprints/forretress_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/front_pics/dunsparce_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/palettes/dunsparce_palette.gbapal.lz"); +const u8 gMonBackPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/back_pics/dunsparce_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/palettes/dunsparce_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/icons/dunsparce_icon.4bpp"); +const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/footprints/dunsparce_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/front_pics/gligar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gligar[] = INCBIN_U8("graphics/pokemon/palettes/gligar_palette.gbapal.lz"); +const u8 gMonBackPic_Gligar[] = INCBIN_U8("graphics/pokemon/back_pics/gligar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gligar[] = INCBIN_U8("graphics/pokemon/palettes/gligar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/icons/gligar_icon.4bpp"); +const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/footprints/gligar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/front_pics/steelix_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Steelix[] = INCBIN_U8("graphics/pokemon/palettes/steelix_palette.gbapal.lz"); +const u8 gMonBackPic_Steelix[] = INCBIN_U8("graphics/pokemon/back_pics/steelix_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Steelix[] = INCBIN_U8("graphics/pokemon/palettes/steelix_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/icons/steelix_icon.4bpp"); +const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/footprints/steelix_footprint.1bpp"); + +const u8 gMonStillFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/front_pics/snubbull_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/palettes/snubbull_palette.gbapal.lz"); +const u8 gMonBackPic_Snubbull[] = INCBIN_U8("graphics/pokemon/back_pics/snubbull_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/palettes/snubbull_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/icons/snubbull_icon.4bpp"); +const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/footprints/snubbull_footprint.1bpp"); + +const u8 gMonStillFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/front_pics/granbull_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Granbull[] = INCBIN_U8("graphics/pokemon/palettes/granbull_palette.gbapal.lz"); +const u8 gMonBackPic_Granbull[] = INCBIN_U8("graphics/pokemon/back_pics/granbull_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Granbull[] = INCBIN_U8("graphics/pokemon/palettes/granbull_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/icons/granbull_icon.4bpp"); +const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/footprints/granbull_footprint.1bpp"); + +const u8 gMonStillFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/front_pics/qwilfish_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/palettes/qwilfish_palette.gbapal.lz"); +const u8 gMonBackPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/back_pics/qwilfish_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/palettes/qwilfish_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/icons/qwilfish_icon.4bpp"); +const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/footprints/qwilfish_footprint.1bpp"); + +const u8 gMonStillFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/front_pics/scizor_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Scizor[] = INCBIN_U8("graphics/pokemon/palettes/scizor_palette.gbapal.lz"); +const u8 gMonBackPic_Scizor[] = INCBIN_U8("graphics/pokemon/back_pics/scizor_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Scizor[] = INCBIN_U8("graphics/pokemon/palettes/scizor_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/icons/scizor_icon.4bpp"); +const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/footprints/scizor_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/front_pics/shuckle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/palettes/shuckle_palette.gbapal.lz"); +const u8 gMonBackPic_Shuckle[] = INCBIN_U8("graphics/pokemon/back_pics/shuckle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/palettes/shuckle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/icons/shuckle_icon.4bpp"); +const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/footprints/shuckle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/front_pics/heracross_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Heracross[] = INCBIN_U8("graphics/pokemon/palettes/heracross_palette.gbapal.lz"); +const u8 gMonBackPic_Heracross[] = INCBIN_U8("graphics/pokemon/back_pics/heracross_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Heracross[] = INCBIN_U8("graphics/pokemon/palettes/heracross_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/icons/heracross_icon.4bpp"); +const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/footprints/heracross_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/front_pics/sneasel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/palettes/sneasel_palette.gbapal.lz"); +const u8 gMonBackPic_Sneasel[] = INCBIN_U8("graphics/pokemon/back_pics/sneasel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/palettes/sneasel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/icons/sneasel_icon.4bpp"); +const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/footprints/sneasel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/front_pics/teddiursa_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/palettes/teddiursa_palette.gbapal.lz"); +const u8 gMonBackPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/back_pics/teddiursa_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/palettes/teddiursa_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/icons/teddiursa_icon.4bpp"); +const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/footprints/teddiursa_footprint.1bpp"); +const u8 gMonStillFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/front_pics/ursaring_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/palettes/ursaring_palette.gbapal.lz"); +const u8 gMonBackPic_Ursaring[] = INCBIN_U8("graphics/pokemon/back_pics/ursaring_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/palettes/ursaring_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/icons/ursaring_icon.4bpp"); +const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/footprints/ursaring_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/front_pics/slugma_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slugma[] = INCBIN_U8("graphics/pokemon/palettes/slugma_palette.gbapal.lz"); +const u8 gMonBackPic_Slugma[] = INCBIN_U8("graphics/pokemon/back_pics/slugma_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slugma[] = INCBIN_U8("graphics/pokemon/palettes/slugma_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/icons/slugma_icon.4bpp"); +const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/footprints/slugma_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/front_pics/magcargo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/palettes/magcargo_palette.gbapal.lz"); +const u8 gMonBackPic_Magcargo[] = INCBIN_U8("graphics/pokemon/back_pics/magcargo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/palettes/magcargo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/icons/magcargo_icon.4bpp"); +const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/footprints/magcargo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/front_pics/swinub_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Swinub[] = INCBIN_U8("graphics/pokemon/palettes/swinub_palette.gbapal.lz"); +const u8 gMonBackPic_Swinub[] = INCBIN_U8("graphics/pokemon/back_pics/swinub_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Swinub[] = INCBIN_U8("graphics/pokemon/palettes/swinub_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/icons/swinub_icon.4bpp"); +const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/footprints/swinub_footprint.1bpp"); + +const u8 gMonStillFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/front_pics/piloswine_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/palettes/piloswine_palette.gbapal.lz"); +const u8 gMonBackPic_Piloswine[] = INCBIN_U8("graphics/pokemon/back_pics/piloswine_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/palettes/piloswine_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/icons/piloswine_icon.4bpp"); +const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/footprints/piloswine_footprint.1bpp"); + +const u8 gMonStillFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/front_pics/corsola_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Corsola[] = INCBIN_U8("graphics/pokemon/palettes/corsola_palette.gbapal.lz"); +const u8 gMonBackPic_Corsola[] = INCBIN_U8("graphics/pokemon/back_pics/corsola_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Corsola[] = INCBIN_U8("graphics/pokemon/palettes/corsola_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/icons/corsola_icon.4bpp"); +const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/footprints/corsola_footprint.1bpp"); + +const u8 gMonStillFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/front_pics/remoraid_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/palettes/remoraid_palette.gbapal.lz"); +const u8 gMonBackPic_Remoraid[] = INCBIN_U8("graphics/pokemon/back_pics/remoraid_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/palettes/remoraid_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/icons/remoraid_icon.4bpp"); +const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/footprints/remoraid_footprint.1bpp"); + +const u8 gMonStillFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/front_pics/octillery_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Octillery[] = INCBIN_U8("graphics/pokemon/palettes/octillery_palette.gbapal.lz"); +const u8 gMonBackPic_Octillery[] = INCBIN_U8("graphics/pokemon/back_pics/octillery_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Octillery[] = INCBIN_U8("graphics/pokemon/palettes/octillery_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/icons/octillery_icon.4bpp"); +const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/footprints/octillery_footprint.1bpp"); + +const u8 gMonStillFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/front_pics/delibird_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Delibird[] = INCBIN_U8("graphics/pokemon/palettes/delibird_palette.gbapal.lz"); +const u8 gMonBackPic_Delibird[] = INCBIN_U8("graphics/pokemon/back_pics/delibird_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Delibird[] = INCBIN_U8("graphics/pokemon/palettes/delibird_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/icons/delibird_icon.4bpp"); +const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/footprints/delibird_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/front_pics/mantine_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mantine[] = INCBIN_U8("graphics/pokemon/palettes/mantine_palette.gbapal.lz"); +const u8 gMonBackPic_Mantine[] = INCBIN_U8("graphics/pokemon/back_pics/mantine_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mantine[] = INCBIN_U8("graphics/pokemon/palettes/mantine_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/icons/mantine_icon.4bpp"); +const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/footprints/mantine_footprint.1bpp"); + +const u8 gMonStillFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/front_pics/skarmory_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/palettes/skarmory_palette.gbapal.lz"); +const u8 gMonBackPic_Skarmory[] = INCBIN_U8("graphics/pokemon/back_pics/skarmory_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/palettes/skarmory_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/icons/skarmory_icon.4bpp"); +const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/footprints/skarmory_footprint.1bpp"); + +const u8 gMonStillFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/front_pics/houndour_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Houndour[] = INCBIN_U8("graphics/pokemon/palettes/houndour_palette.gbapal.lz"); +const u8 gMonBackPic_Houndour[] = INCBIN_U8("graphics/pokemon/back_pics/houndour_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Houndour[] = INCBIN_U8("graphics/pokemon/palettes/houndour_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/icons/houndour_icon.4bpp"); +const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/footprints/houndour_footprint.1bpp"); + +const u8 gMonStillFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/front_pics/houndoom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/palettes/houndoom_palette.gbapal.lz"); +const u8 gMonBackPic_Houndoom[] = INCBIN_U8("graphics/pokemon/back_pics/houndoom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/palettes/houndoom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/icons/houndoom_icon.4bpp"); +const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/footprints/houndoom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/front_pics/kingdra_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/palettes/kingdra_palette.gbapal.lz"); +const u8 gMonBackPic_Kingdra[] = INCBIN_U8("graphics/pokemon/back_pics/kingdra_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/palettes/kingdra_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/icons/kingdra_icon.4bpp"); +const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/footprints/kingdra_footprint.1bpp"); + +const u8 gMonStillFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/front_pics/phanpy_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/palettes/phanpy_palette.gbapal.lz"); +const u8 gMonBackPic_Phanpy[] = INCBIN_U8("graphics/pokemon/back_pics/phanpy_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/palettes/phanpy_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/icons/phanpy_icon.4bpp"); +const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/footprints/phanpy_footprint.1bpp"); + +const u8 gMonStillFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/front_pics/donphan_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Donphan[] = INCBIN_U8("graphics/pokemon/palettes/donphan_palette.gbapal.lz"); +const u8 gMonBackPic_Donphan[] = INCBIN_U8("graphics/pokemon/back_pics/donphan_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Donphan[] = INCBIN_U8("graphics/pokemon/palettes/donphan_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/icons/donphan_icon.4bpp"); +const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/footprints/donphan_footprint.1bpp"); + +const u8 gMonStillFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/front_pics/porygon2_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/palettes/porygon2_palette.gbapal.lz"); +const u8 gMonBackPic_Porygon2[] = INCBIN_U8("graphics/pokemon/back_pics/porygon2_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/palettes/porygon2_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/icons/porygon2_icon.4bpp"); +const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/footprints/porygon2_footprint.1bpp"); + +const u8 gMonStillFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/front_pics/stantler_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Stantler[] = INCBIN_U8("graphics/pokemon/palettes/stantler_palette.gbapal.lz"); +const u8 gMonBackPic_Stantler[] = INCBIN_U8("graphics/pokemon/back_pics/stantler_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Stantler[] = INCBIN_U8("graphics/pokemon/palettes/stantler_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/icons/stantler_icon.4bpp"); +const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/footprints/stantler_footprint.1bpp"); + +const u8 gMonStillFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/front_pics/smeargle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/palettes/smeargle_palette.gbapal.lz"); +const u8 gMonBackPic_Smeargle[] = INCBIN_U8("graphics/pokemon/back_pics/smeargle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/palettes/smeargle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/icons/smeargle_icon.4bpp"); +const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/footprints/smeargle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/front_pics/tyrogue_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/palettes/tyrogue_palette.gbapal.lz"); +const u8 gMonBackPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/back_pics/tyrogue_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/palettes/tyrogue_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/icons/tyrogue_icon.4bpp"); +const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/footprints/tyrogue_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/front_pics/hitmontop_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/palettes/hitmontop_palette.gbapal.lz"); +const u8 gMonBackPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/back_pics/hitmontop_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/palettes/hitmontop_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/icons/hitmontop_icon.4bpp"); +const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/footprints/hitmontop_footprint.1bpp"); + +const u8 gMonStillFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/front_pics/smoochum_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/palettes/smoochum_palette.gbapal.lz"); +const u8 gMonBackPic_Smoochum[] = INCBIN_U8("graphics/pokemon/back_pics/smoochum_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/palettes/smoochum_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/icons/smoochum_icon.4bpp"); +const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/footprints/smoochum_footprint.1bpp"); + +const u8 gMonStillFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/front_pics/elekid_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Elekid[] = INCBIN_U8("graphics/pokemon/palettes/elekid_palette.gbapal.lz"); +const u8 gMonBackPic_Elekid[] = INCBIN_U8("graphics/pokemon/back_pics/elekid_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Elekid[] = INCBIN_U8("graphics/pokemon/palettes/elekid_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/icons/elekid_icon.4bpp"); +const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/footprints/elekid_footprint.1bpp"); + +const u8 gMonStillFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/front_pics/magby_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Magby[] = INCBIN_U8("graphics/pokemon/palettes/magby_palette.gbapal.lz"); +const u8 gMonBackPic_Magby[] = INCBIN_U8("graphics/pokemon/back_pics/magby_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Magby[] = INCBIN_U8("graphics/pokemon/palettes/magby_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/icons/magby_icon.4bpp"); +const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/footprints/magby_footprint.1bpp"); + +const u8 gMonStillFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/front_pics/miltank_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Miltank[] = INCBIN_U8("graphics/pokemon/palettes/miltank_palette.gbapal.lz"); +const u8 gMonBackPic_Miltank[] = INCBIN_U8("graphics/pokemon/back_pics/miltank_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Miltank[] = INCBIN_U8("graphics/pokemon/palettes/miltank_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/icons/miltank_icon.4bpp"); +const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/footprints/miltank_footprint.1bpp"); + +const u8 gMonStillFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/front_pics/blissey_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Blissey[] = INCBIN_U8("graphics/pokemon/palettes/blissey_palette.gbapal.lz"); +const u8 gMonBackPic_Blissey[] = INCBIN_U8("graphics/pokemon/back_pics/blissey_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Blissey[] = INCBIN_U8("graphics/pokemon/palettes/blissey_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/icons/blissey_icon.4bpp"); +const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/footprints/blissey_footprint.1bpp"); + +const u8 gMonStillFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/front_pics/raikou_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Raikou[] = INCBIN_U8("graphics/pokemon/palettes/raikou_palette.gbapal.lz"); +const u8 gMonBackPic_Raikou[] = INCBIN_U8("graphics/pokemon/back_pics/raikou_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Raikou[] = INCBIN_U8("graphics/pokemon/palettes/raikou_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/icons/raikou_icon.4bpp"); +const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/footprints/raikou_footprint.1bpp"); + +const u8 gMonStillFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/front_pics/entei_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Entei[] = INCBIN_U8("graphics/pokemon/palettes/entei_palette.gbapal.lz"); +const u8 gMonBackPic_Entei[] = INCBIN_U8("graphics/pokemon/back_pics/entei_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Entei[] = INCBIN_U8("graphics/pokemon/palettes/entei_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/icons/entei_icon.4bpp"); +const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/footprints/entei_footprint.1bpp"); + +const u8 gMonStillFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/front_pics/suicune_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Suicune[] = INCBIN_U8("graphics/pokemon/palettes/suicune_palette.gbapal.lz"); +const u8 gMonBackPic_Suicune[] = INCBIN_U8("graphics/pokemon/back_pics/suicune_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Suicune[] = INCBIN_U8("graphics/pokemon/palettes/suicune_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/icons/suicune_icon.4bpp"); +const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/footprints/suicune_footprint.1bpp"); + +const u8 gMonStillFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/front_pics/larvitar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/palettes/larvitar_palette.gbapal.lz"); +const u8 gMonBackPic_Larvitar[] = INCBIN_U8("graphics/pokemon/back_pics/larvitar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/palettes/larvitar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/icons/larvitar_icon.4bpp"); +const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/footprints/larvitar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/front_pics/pupitar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/palettes/pupitar_palette.gbapal.lz"); +const u8 gMonBackPic_Pupitar[] = INCBIN_U8("graphics/pokemon/back_pics/pupitar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/palettes/pupitar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/icons/pupitar_icon.4bpp"); +const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/footprints/pupitar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/front_pics/tyranitar_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/palettes/tyranitar_palette.gbapal.lz"); +const u8 gMonBackPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/back_pics/tyranitar_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/palettes/tyranitar_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/icons/tyranitar_icon.4bpp"); +const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/footprints/tyranitar_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/front_pics/lugia_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lugia[] = INCBIN_U8("graphics/pokemon/palettes/lugia_palette.gbapal.lz"); +const u8 gMonBackPic_Lugia[] = INCBIN_U8("graphics/pokemon/back_pics/lugia_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lugia[] = INCBIN_U8("graphics/pokemon/palettes/lugia_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/icons/lugia_icon.4bpp"); +const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/footprints/lugia_footprint.1bpp"); + +const u8 gMonStillFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/front_pics/ho_oh_still_front_pic.4bpp.lz"); +const u8 gMonPalette_HoOh[] = INCBIN_U8("graphics/pokemon/palettes/ho_oh_palette.gbapal.lz"); +const u8 gMonBackPic_HoOh[] = INCBIN_U8("graphics/pokemon/back_pics/ho_oh_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_HoOh[] = INCBIN_U8("graphics/pokemon/palettes/ho_oh_shiny_palette.gbapal.lz"); +const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/icons/ho_oh_icon.4bpp"); +const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/footprints/ho_oh_footprint.1bpp"); + +const u8 gMonStillFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/front_pics/celebi_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Celebi[] = INCBIN_U8("graphics/pokemon/palettes/celebi_palette.gbapal.lz"); +const u8 gMonBackPic_Celebi[] = INCBIN_U8("graphics/pokemon/back_pics/celebi_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Celebi[] = INCBIN_U8("graphics/pokemon/palettes/celebi_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/icons/celebi_icon.4bpp"); +const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/footprints/celebi_footprint.1bpp"); + +const u8 gMonStillFrontPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/double_question_mark_still_front_pic.4bpp.lz"); +const u8 gMonPalette_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/double_question_mark_palette.gbapal.lz"); +const u8 gMonBackPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/double_question_mark_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/double_question_mark_shiny_palette.gbapal.lz"); + +const u8 gMonStillFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/front_pics/treecko_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Treecko[] = INCBIN_U8("graphics/pokemon/palettes/treecko_palette.gbapal.lz"); +const u8 gMonBackPic_Treecko[] = INCBIN_U8("graphics/pokemon/back_pics/treecko_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Treecko[] = INCBIN_U8("graphics/pokemon/palettes/treecko_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/icons/treecko_icon.4bpp"); +const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/footprints/treecko_footprint.1bpp"); + +const u8 gMonStillFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/front_pics/grovyle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/palettes/grovyle_palette.gbapal.lz"); +const u8 gMonBackPic_Grovyle[] = INCBIN_U8("graphics/pokemon/back_pics/grovyle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/palettes/grovyle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/icons/grovyle_icon.4bpp"); +const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/footprints/grovyle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/front_pics/sceptile_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/palettes/sceptile_palette.gbapal.lz"); +const u8 gMonBackPic_Sceptile[] = INCBIN_U8("graphics/pokemon/back_pics/sceptile_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/palettes/sceptile_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/icons/sceptile_icon.4bpp"); +const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/footprints/sceptile_footprint.1bpp"); + +const u8 gMonStillFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/front_pics/torchic_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Torchic[] = INCBIN_U8("graphics/pokemon/palettes/torchic_palette.gbapal.lz"); +const u8 gMonBackPic_Torchic[] = INCBIN_U8("graphics/pokemon/back_pics/torchic_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Torchic[] = INCBIN_U8("graphics/pokemon/palettes/torchic_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/icons/torchic_icon.4bpp"); +const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/footprints/torchic_footprint.1bpp"); + +const u8 gMonStillFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/front_pics/combusken_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Combusken[] = INCBIN_U8("graphics/pokemon/palettes/combusken_palette.gbapal.lz"); +const u8 gMonBackPic_Combusken[] = INCBIN_U8("graphics/pokemon/back_pics/combusken_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Combusken[] = INCBIN_U8("graphics/pokemon/palettes/combusken_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/icons/combusken_icon.4bpp"); +const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/footprints/combusken_footprint.1bpp"); + +const u8 gMonStillFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/front_pics/blaziken_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/palettes/blaziken_palette.gbapal.lz"); +const u8 gMonBackPic_Blaziken[] = INCBIN_U8("graphics/pokemon/back_pics/blaziken_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/palettes/blaziken_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/icons/blaziken_icon.4bpp"); +const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/footprints/blaziken_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/front_pics/mudkip_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/palettes/mudkip_palette.gbapal.lz"); +const u8 gMonBackPic_Mudkip[] = INCBIN_U8("graphics/pokemon/back_pics/mudkip_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/palettes/mudkip_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/icons/mudkip_icon.4bpp"); +const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/footprints/mudkip_footprint.1bpp"); + +const u8 gMonStillFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/front_pics/marshtomp_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/palettes/marshtomp_palette.gbapal.lz"); +const u8 gMonBackPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/back_pics/marshtomp_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/palettes/marshtomp_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/icons/marshtomp_icon.4bpp"); +const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/footprints/marshtomp_footprint.1bpp"); + +const u8 gMonStillFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/front_pics/swampert_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Swampert[] = INCBIN_U8("graphics/pokemon/palettes/swampert_palette.gbapal.lz"); +const u8 gMonBackPic_Swampert[] = INCBIN_U8("graphics/pokemon/back_pics/swampert_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Swampert[] = INCBIN_U8("graphics/pokemon/palettes/swampert_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/icons/swampert_icon.4bpp"); +const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/footprints/swampert_footprint.1bpp"); + +const u8 gMonStillFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/front_pics/poochyena_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/palettes/poochyena_palette.gbapal.lz"); +const u8 gMonBackPic_Poochyena[] = INCBIN_U8("graphics/pokemon/back_pics/poochyena_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/palettes/poochyena_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/icons/poochyena_icon.4bpp"); +const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/footprints/poochyena_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/front_pics/mightyena_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/palettes/mightyena_palette.gbapal.lz"); +const u8 gMonBackPic_Mightyena[] = INCBIN_U8("graphics/pokemon/back_pics/mightyena_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/palettes/mightyena_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/icons/mightyena_icon.4bpp"); +const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/footprints/mightyena_footprint.1bpp"); + +const u8 gMonStillFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/front_pics/zigzagoon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/palettes/zigzagoon_palette.gbapal.lz"); +const u8 gMonBackPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/back_pics/zigzagoon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/palettes/zigzagoon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/icons/zigzagoon_icon.4bpp"); +const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/footprints/zigzagoon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/front_pics/linoone_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Linoone[] = INCBIN_U8("graphics/pokemon/palettes/linoone_palette.gbapal.lz"); +const u8 gMonBackPic_Linoone[] = INCBIN_U8("graphics/pokemon/back_pics/linoone_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Linoone[] = INCBIN_U8("graphics/pokemon/palettes/linoone_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/icons/linoone_icon.4bpp"); +const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/footprints/linoone_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/front_pics/wurmple_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/palettes/wurmple_palette.gbapal.lz"); +const u8 gMonBackPic_Wurmple[] = INCBIN_U8("graphics/pokemon/back_pics/wurmple_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/palettes/wurmple_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/icons/wurmple_icon.4bpp"); +const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/footprints/wurmple_footprint.1bpp"); + +const u8 gMonStillFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/front_pics/silcoon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/palettes/silcoon_palette.gbapal.lz"); +const u8 gMonBackPic_Silcoon[] = INCBIN_U8("graphics/pokemon/back_pics/silcoon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/palettes/silcoon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/icons/silcoon_icon.4bpp"); +const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/footprints/silcoon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/front_pics/beautifly_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/palettes/beautifly_palette.gbapal.lz"); +const u8 gMonBackPic_Beautifly[] = INCBIN_U8("graphics/pokemon/back_pics/beautifly_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/palettes/beautifly_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/icons/beautifly_icon.4bpp"); +const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/footprints/beautifly_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/front_pics/cascoon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/palettes/cascoon_palette.gbapal.lz"); +const u8 gMonBackPic_Cascoon[] = INCBIN_U8("graphics/pokemon/back_pics/cascoon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/palettes/cascoon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/icons/cascoon_icon.4bpp"); +const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/footprints/cascoon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/front_pics/dustox_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dustox[] = INCBIN_U8("graphics/pokemon/palettes/dustox_palette.gbapal.lz"); +const u8 gMonBackPic_Dustox[] = INCBIN_U8("graphics/pokemon/back_pics/dustox_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dustox[] = INCBIN_U8("graphics/pokemon/palettes/dustox_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/icons/dustox_icon.4bpp"); +const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/footprints/dustox_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/front_pics/lotad_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lotad[] = INCBIN_U8("graphics/pokemon/palettes/lotad_palette.gbapal.lz"); +const u8 gMonBackPic_Lotad[] = INCBIN_U8("graphics/pokemon/back_pics/lotad_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lotad[] = INCBIN_U8("graphics/pokemon/palettes/lotad_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/icons/lotad_icon.4bpp"); +const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/footprints/lotad_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/front_pics/lombre_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lombre[] = INCBIN_U8("graphics/pokemon/palettes/lombre_palette.gbapal.lz"); +const u8 gMonBackPic_Lombre[] = INCBIN_U8("graphics/pokemon/back_pics/lombre_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lombre[] = INCBIN_U8("graphics/pokemon/palettes/lombre_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/icons/lombre_icon.4bpp"); +const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/footprints/lombre_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/front_pics/ludicolo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/palettes/ludicolo_palette.gbapal.lz"); +const u8 gMonBackPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/back_pics/ludicolo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/palettes/ludicolo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/icons/ludicolo_icon.4bpp"); +const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/footprints/ludicolo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/front_pics/seedot_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Seedot[] = INCBIN_U8("graphics/pokemon/palettes/seedot_palette.gbapal.lz"); +const u8 gMonBackPic_Seedot[] = INCBIN_U8("graphics/pokemon/back_pics/seedot_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Seedot[] = INCBIN_U8("graphics/pokemon/palettes/seedot_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/icons/seedot_icon.4bpp"); +const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/footprints/seedot_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/front_pics/nuzleaf_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/palettes/nuzleaf_palette.gbapal.lz"); +const u8 gMonBackPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/back_pics/nuzleaf_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/palettes/nuzleaf_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/icons/nuzleaf_icon.4bpp"); +const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/footprints/nuzleaf_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/front_pics/shiftry_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/palettes/shiftry_palette.gbapal.lz"); +const u8 gMonBackPic_Shiftry[] = INCBIN_U8("graphics/pokemon/back_pics/shiftry_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/palettes/shiftry_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/icons/shiftry_icon.4bpp"); +const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/footprints/shiftry_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/front_pics/nincada_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nincada[] = INCBIN_U8("graphics/pokemon/palettes/nincada_palette.gbapal.lz"); +const u8 gMonBackPic_Nincada[] = INCBIN_U8("graphics/pokemon/back_pics/nincada_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nincada[] = INCBIN_U8("graphics/pokemon/palettes/nincada_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/icons/nincada_icon.4bpp"); +const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/footprints/nincada_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/front_pics/ninjask_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/palettes/ninjask_palette.gbapal.lz"); +const u8 gMonBackPic_Ninjask[] = INCBIN_U8("graphics/pokemon/back_pics/ninjask_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/palettes/ninjask_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/icons/ninjask_icon.4bpp"); +const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/footprints/ninjask_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/front_pics/shedinja_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/palettes/shedinja_palette.gbapal.lz"); +const u8 gMonBackPic_Shedinja[] = INCBIN_U8("graphics/pokemon/back_pics/shedinja_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/palettes/shedinja_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/icons/shedinja_icon.4bpp"); +const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/footprints/shedinja_footprint.1bpp"); + +const u8 gMonStillFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/front_pics/taillow_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Taillow[] = INCBIN_U8("graphics/pokemon/palettes/taillow_palette.gbapal.lz"); +const u8 gMonBackPic_Taillow[] = INCBIN_U8("graphics/pokemon/back_pics/taillow_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Taillow[] = INCBIN_U8("graphics/pokemon/palettes/taillow_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/icons/taillow_icon.4bpp"); +const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/footprints/taillow_footprint.1bpp"); + +const u8 gMonStillFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/front_pics/swellow_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Swellow[] = INCBIN_U8("graphics/pokemon/palettes/swellow_palette.gbapal.lz"); +const u8 gMonBackPic_Swellow[] = INCBIN_U8("graphics/pokemon/back_pics/swellow_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Swellow[] = INCBIN_U8("graphics/pokemon/palettes/swellow_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/icons/swellow_icon.4bpp"); +const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/footprints/swellow_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/front_pics/shroomish_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/palettes/shroomish_palette.gbapal.lz"); +const u8 gMonBackPic_Shroomish[] = INCBIN_U8("graphics/pokemon/back_pics/shroomish_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/palettes/shroomish_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/icons/shroomish_icon.4bpp"); +const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/footprints/shroomish_footprint.1bpp"); + +const u8 gMonStillFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/front_pics/breloom_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Breloom[] = INCBIN_U8("graphics/pokemon/palettes/breloom_palette.gbapal.lz"); +const u8 gMonBackPic_Breloom[] = INCBIN_U8("graphics/pokemon/back_pics/breloom_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Breloom[] = INCBIN_U8("graphics/pokemon/palettes/breloom_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/icons/breloom_icon.4bpp"); +const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/footprints/breloom_footprint.1bpp"); + +const u8 gMonStillFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/front_pics/spinda_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Spinda[] = INCBIN_U8("graphics/pokemon/palettes/spinda_palette.gbapal.lz"); +const u8 gMonBackPic_Spinda[] = INCBIN_U8("graphics/pokemon/back_pics/spinda_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Spinda[] = INCBIN_U8("graphics/pokemon/palettes/spinda_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/icons/spinda_icon.4bpp"); +const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/footprints/spinda_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/front_pics/wingull_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wingull[] = INCBIN_U8("graphics/pokemon/palettes/wingull_palette.gbapal.lz"); +const u8 gMonBackPic_Wingull[] = INCBIN_U8("graphics/pokemon/back_pics/wingull_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wingull[] = INCBIN_U8("graphics/pokemon/palettes/wingull_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/icons/wingull_icon.4bpp"); +const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/footprints/wingull_footprint.1bpp"); + +const u8 gMonStillFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/front_pics/pelipper_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/palettes/pelipper_palette.gbapal.lz"); +const u8 gMonBackPic_Pelipper[] = INCBIN_U8("graphics/pokemon/back_pics/pelipper_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/palettes/pelipper_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/icons/pelipper_icon.4bpp"); +const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/footprints/pelipper_footprint.1bpp"); + +const u8 gMonStillFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/front_pics/surskit_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Surskit[] = INCBIN_U8("graphics/pokemon/palettes/surskit_palette.gbapal.lz"); +const u8 gMonBackPic_Surskit[] = INCBIN_U8("graphics/pokemon/back_pics/surskit_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Surskit[] = INCBIN_U8("graphics/pokemon/palettes/surskit_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/icons/surskit_icon.4bpp"); +const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/footprints/surskit_footprint.1bpp"); + +const u8 gMonStillFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/front_pics/masquerain_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/palettes/masquerain_palette.gbapal.lz"); +const u8 gMonBackPic_Masquerain[] = INCBIN_U8("graphics/pokemon/back_pics/masquerain_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/palettes/masquerain_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/icons/masquerain_icon.4bpp"); +const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/footprints/masquerain_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/front_pics/wailmer_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/palettes/wailmer_palette.gbapal.lz"); +const u8 gMonBackPic_Wailmer[] = INCBIN_U8("graphics/pokemon/back_pics/wailmer_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/palettes/wailmer_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/icons/wailmer_icon.4bpp"); +const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/footprints/wailmer_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/front_pics/wailord_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wailord[] = INCBIN_U8("graphics/pokemon/palettes/wailord_palette.gbapal.lz"); +const u8 gMonBackPic_Wailord[] = INCBIN_U8("graphics/pokemon/back_pics/wailord_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wailord[] = INCBIN_U8("graphics/pokemon/palettes/wailord_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/icons/wailord_icon.4bpp"); +const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/footprints/wailord_footprint.1bpp"); + +const u8 gMonStillFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/front_pics/skitty_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Skitty[] = INCBIN_U8("graphics/pokemon/palettes/skitty_palette.gbapal.lz"); +const u8 gMonBackPic_Skitty[] = INCBIN_U8("graphics/pokemon/back_pics/skitty_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Skitty[] = INCBIN_U8("graphics/pokemon/palettes/skitty_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/icons/skitty_icon.4bpp"); +const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/footprints/skitty_footprint.1bpp"); + +const u8 gMonStillFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/front_pics/delcatty_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/palettes/delcatty_palette.gbapal.lz"); +const u8 gMonBackPic_Delcatty[] = INCBIN_U8("graphics/pokemon/back_pics/delcatty_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/palettes/delcatty_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/icons/delcatty_icon.4bpp"); +const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/footprints/delcatty_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/front_pics/kecleon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/palettes/kecleon_palette.gbapal.lz"); +const u8 gMonBackPic_Kecleon[] = INCBIN_U8("graphics/pokemon/back_pics/kecleon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/palettes/kecleon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/icons/kecleon_icon.4bpp"); +const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/footprints/kecleon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/front_pics/baltoy_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/palettes/baltoy_palette.gbapal.lz"); +const u8 gMonBackPic_Baltoy[] = INCBIN_U8("graphics/pokemon/back_pics/baltoy_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/palettes/baltoy_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/icons/baltoy_icon.4bpp"); +const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/footprints/baltoy_footprint.1bpp"); + +const u8 gMonStillFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/front_pics/claydol_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Claydol[] = INCBIN_U8("graphics/pokemon/palettes/claydol_palette.gbapal.lz"); +const u8 gMonBackPic_Claydol[] = INCBIN_U8("graphics/pokemon/back_pics/claydol_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Claydol[] = INCBIN_U8("graphics/pokemon/palettes/claydol_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/icons/claydol_icon.4bpp"); +const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/footprints/claydol_footprint.1bpp"); + +const u8 gMonStillFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/front_pics/nosepass_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/palettes/nosepass_palette.gbapal.lz"); +const u8 gMonBackPic_Nosepass[] = INCBIN_U8("graphics/pokemon/back_pics/nosepass_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/palettes/nosepass_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/icons/nosepass_icon.4bpp"); +const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/footprints/nosepass_footprint.1bpp"); + +const u8 gMonStillFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/front_pics/torkoal_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/palettes/torkoal_palette.gbapal.lz"); +const u8 gMonBackPic_Torkoal[] = INCBIN_U8("graphics/pokemon/back_pics/torkoal_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/palettes/torkoal_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/icons/torkoal_icon.4bpp"); +const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/footprints/torkoal_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/front_pics/sableye_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sableye[] = INCBIN_U8("graphics/pokemon/palettes/sableye_palette.gbapal.lz"); +const u8 gMonBackPic_Sableye[] = INCBIN_U8("graphics/pokemon/back_pics/sableye_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sableye[] = INCBIN_U8("graphics/pokemon/palettes/sableye_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/icons/sableye_icon.4bpp"); +const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/footprints/sableye_footprint.1bpp"); + +const u8 gMonStillFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/front_pics/barboach_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Barboach[] = INCBIN_U8("graphics/pokemon/palettes/barboach_palette.gbapal.lz"); +const u8 gMonBackPic_Barboach[] = INCBIN_U8("graphics/pokemon/back_pics/barboach_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Barboach[] = INCBIN_U8("graphics/pokemon/palettes/barboach_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/icons/barboach_icon.4bpp"); +const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/footprints/barboach_footprint.1bpp"); + +const u8 gMonStillFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/front_pics/whiscash_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/palettes/whiscash_palette.gbapal.lz"); +const u8 gMonBackPic_Whiscash[] = INCBIN_U8("graphics/pokemon/back_pics/whiscash_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/palettes/whiscash_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/icons/whiscash_icon.4bpp"); +const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/footprints/whiscash_footprint.1bpp"); + +const u8 gMonStillFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/front_pics/luvdisc_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/palettes/luvdisc_palette.gbapal.lz"); +const u8 gMonBackPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/back_pics/luvdisc_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/palettes/luvdisc_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/icons/luvdisc_icon.4bpp"); +const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/footprints/luvdisc_footprint.1bpp"); + +const u8 gMonStillFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/front_pics/corphish_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Corphish[] = INCBIN_U8("graphics/pokemon/palettes/corphish_palette.gbapal.lz"); +const u8 gMonBackPic_Corphish[] = INCBIN_U8("graphics/pokemon/back_pics/corphish_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Corphish[] = INCBIN_U8("graphics/pokemon/palettes/corphish_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/icons/corphish_icon.4bpp"); +const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/footprints/corphish_footprint.1bpp"); + +const u8 gMonStillFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/front_pics/crawdaunt_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/palettes/crawdaunt_palette.gbapal.lz"); +const u8 gMonBackPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/back_pics/crawdaunt_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/palettes/crawdaunt_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/icons/crawdaunt_icon.4bpp"); +const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/footprints/crawdaunt_footprint.1bpp"); + +const u8 gMonStillFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/front_pics/feebas_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Feebas[] = INCBIN_U8("graphics/pokemon/palettes/feebas_palette.gbapal.lz"); +const u8 gMonBackPic_Feebas[] = INCBIN_U8("graphics/pokemon/back_pics/feebas_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Feebas[] = INCBIN_U8("graphics/pokemon/palettes/feebas_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/icons/feebas_icon.4bpp"); +const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/footprints/feebas_footprint.1bpp"); + +const u8 gMonStillFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/front_pics/milotic_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Milotic[] = INCBIN_U8("graphics/pokemon/palettes/milotic_palette.gbapal.lz"); +const u8 gMonBackPic_Milotic[] = INCBIN_U8("graphics/pokemon/back_pics/milotic_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Milotic[] = INCBIN_U8("graphics/pokemon/palettes/milotic_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/icons/milotic_icon.4bpp"); +const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/footprints/milotic_footprint.1bpp"); + +const u8 gMonStillFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/front_pics/carvanha_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/palettes/carvanha_palette.gbapal.lz"); +const u8 gMonBackPic_Carvanha[] = INCBIN_U8("graphics/pokemon/back_pics/carvanha_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/palettes/carvanha_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/icons/carvanha_icon.4bpp"); +const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/footprints/carvanha_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/front_pics/sharpedo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/palettes/sharpedo_palette.gbapal.lz"); +const u8 gMonBackPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/back_pics/sharpedo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/palettes/sharpedo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/icons/sharpedo_icon.4bpp"); +const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/footprints/sharpedo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/front_pics/trapinch_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/palettes/trapinch_palette.gbapal.lz"); +const u8 gMonBackPic_Trapinch[] = INCBIN_U8("graphics/pokemon/back_pics/trapinch_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/palettes/trapinch_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/icons/trapinch_icon.4bpp"); +const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/footprints/trapinch_footprint.1bpp"); + +const u8 gMonStillFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/front_pics/vibrava_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/palettes/vibrava_palette.gbapal.lz"); +const u8 gMonBackPic_Vibrava[] = INCBIN_U8("graphics/pokemon/back_pics/vibrava_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/palettes/vibrava_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/icons/vibrava_icon.4bpp"); +const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/footprints/vibrava_footprint.1bpp"); + +const u8 gMonStillFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/front_pics/flygon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Flygon[] = INCBIN_U8("graphics/pokemon/palettes/flygon_palette.gbapal.lz"); +const u8 gMonBackPic_Flygon[] = INCBIN_U8("graphics/pokemon/back_pics/flygon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Flygon[] = INCBIN_U8("graphics/pokemon/palettes/flygon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/icons/flygon_icon.4bpp"); +const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/footprints/flygon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/front_pics/makuhita_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/palettes/makuhita_palette.gbapal.lz"); +const u8 gMonBackPic_Makuhita[] = INCBIN_U8("graphics/pokemon/back_pics/makuhita_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/palettes/makuhita_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/icons/makuhita_icon.4bpp"); +const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/footprints/makuhita_footprint.1bpp"); + +const u8 gMonStillFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/front_pics/hariyama_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/palettes/hariyama_palette.gbapal.lz"); +const u8 gMonBackPic_Hariyama[] = INCBIN_U8("graphics/pokemon/back_pics/hariyama_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/palettes/hariyama_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/icons/hariyama_icon.4bpp"); +const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/footprints/hariyama_footprint.1bpp"); + +const u8 gMonStillFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/front_pics/electrike_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Electrike[] = INCBIN_U8("graphics/pokemon/palettes/electrike_palette.gbapal.lz"); +const u8 gMonBackPic_Electrike[] = INCBIN_U8("graphics/pokemon/back_pics/electrike_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Electrike[] = INCBIN_U8("graphics/pokemon/palettes/electrike_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/icons/electrike_icon.4bpp"); +const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/footprints/electrike_footprint.1bpp"); + +const u8 gMonStillFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/front_pics/manectric_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Manectric[] = INCBIN_U8("graphics/pokemon/palettes/manectric_palette.gbapal.lz"); +const u8 gMonBackPic_Manectric[] = INCBIN_U8("graphics/pokemon/back_pics/manectric_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Manectric[] = INCBIN_U8("graphics/pokemon/palettes/manectric_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/icons/manectric_icon.4bpp"); +const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/footprints/manectric_footprint.1bpp"); + +const u8 gMonStillFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/front_pics/numel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Numel[] = INCBIN_U8("graphics/pokemon/palettes/numel_palette.gbapal.lz"); +const u8 gMonBackPic_Numel[] = INCBIN_U8("graphics/pokemon/back_pics/numel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Numel[] = INCBIN_U8("graphics/pokemon/palettes/numel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/icons/numel_icon.4bpp"); +const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/footprints/numel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/front_pics/camerupt_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/palettes/camerupt_palette.gbapal.lz"); +const u8 gMonBackPic_Camerupt[] = INCBIN_U8("graphics/pokemon/back_pics/camerupt_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/palettes/camerupt_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/icons/camerupt_icon.4bpp"); +const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/footprints/camerupt_footprint.1bpp"); + +const u8 gMonStillFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/front_pics/spheal_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Spheal[] = INCBIN_U8("graphics/pokemon/palettes/spheal_palette.gbapal.lz"); +const u8 gMonBackPic_Spheal[] = INCBIN_U8("graphics/pokemon/back_pics/spheal_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Spheal[] = INCBIN_U8("graphics/pokemon/palettes/spheal_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/icons/spheal_icon.4bpp"); +const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/footprints/spheal_footprint.1bpp"); + +const u8 gMonStillFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/front_pics/sealeo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/palettes/sealeo_palette.gbapal.lz"); +const u8 gMonBackPic_Sealeo[] = INCBIN_U8("graphics/pokemon/back_pics/sealeo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/palettes/sealeo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/icons/sealeo_icon.4bpp"); +const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/footprints/sealeo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/front_pics/walrein_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Walrein[] = INCBIN_U8("graphics/pokemon/palettes/walrein_palette.gbapal.lz"); +const u8 gMonBackPic_Walrein[] = INCBIN_U8("graphics/pokemon/back_pics/walrein_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Walrein[] = INCBIN_U8("graphics/pokemon/palettes/walrein_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/icons/walrein_icon.4bpp"); +const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/footprints/walrein_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/front_pics/cacnea_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/palettes/cacnea_palette.gbapal.lz"); +const u8 gMonBackPic_Cacnea[] = INCBIN_U8("graphics/pokemon/back_pics/cacnea_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/palettes/cacnea_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/icons/cacnea_icon.4bpp"); +const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/footprints/cacnea_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/front_pics/cacturne_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/palettes/cacturne_palette.gbapal.lz"); +const u8 gMonBackPic_Cacturne[] = INCBIN_U8("graphics/pokemon/back_pics/cacturne_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/palettes/cacturne_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/icons/cacturne_icon.4bpp"); +const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/footprints/cacturne_footprint.1bpp"); + +const u8 gMonStillFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/front_pics/snorunt_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/palettes/snorunt_palette.gbapal.lz"); +const u8 gMonBackPic_Snorunt[] = INCBIN_U8("graphics/pokemon/back_pics/snorunt_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/palettes/snorunt_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/icons/snorunt_icon.4bpp"); +const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/footprints/snorunt_footprint.1bpp"); + +const u8 gMonStillFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/front_pics/glalie_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Glalie[] = INCBIN_U8("graphics/pokemon/palettes/glalie_palette.gbapal.lz"); +const u8 gMonBackPic_Glalie[] = INCBIN_U8("graphics/pokemon/back_pics/glalie_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Glalie[] = INCBIN_U8("graphics/pokemon/palettes/glalie_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/icons/glalie_icon.4bpp"); +const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/footprints/glalie_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/front_pics/lunatone_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/palettes/lunatone_palette.gbapal.lz"); +const u8 gMonBackPic_Lunatone[] = INCBIN_U8("graphics/pokemon/back_pics/lunatone_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/palettes/lunatone_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/icons/lunatone_icon.4bpp"); +const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/footprints/lunatone_footprint.1bpp"); + +const u8 gMonStillFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/front_pics/solrock_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Solrock[] = INCBIN_U8("graphics/pokemon/palettes/solrock_palette.gbapal.lz"); +const u8 gMonBackPic_Solrock[] = INCBIN_U8("graphics/pokemon/back_pics/solrock_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Solrock[] = INCBIN_U8("graphics/pokemon/palettes/solrock_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/icons/solrock_icon.4bpp"); +const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/footprints/solrock_footprint.1bpp"); + +const u8 gMonStillFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/front_pics/azurill_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Azurill[] = INCBIN_U8("graphics/pokemon/palettes/azurill_palette.gbapal.lz"); +const u8 gMonBackPic_Azurill[] = INCBIN_U8("graphics/pokemon/back_pics/azurill_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Azurill[] = INCBIN_U8("graphics/pokemon/palettes/azurill_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/icons/azurill_icon.4bpp"); +const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/footprints/azurill_footprint.1bpp"); + +const u8 gMonStillFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/front_pics/spoink_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Spoink[] = INCBIN_U8("graphics/pokemon/palettes/spoink_palette.gbapal.lz"); +const u8 gMonBackPic_Spoink[] = INCBIN_U8("graphics/pokemon/back_pics/spoink_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Spoink[] = INCBIN_U8("graphics/pokemon/palettes/spoink_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/icons/spoink_icon.4bpp"); +const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/footprints/spoink_footprint.1bpp"); + +const u8 gMonStillFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/front_pics/grumpig_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/palettes/grumpig_palette.gbapal.lz"); +const u8 gMonBackPic_Grumpig[] = INCBIN_U8("graphics/pokemon/back_pics/grumpig_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/palettes/grumpig_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/icons/grumpig_icon.4bpp"); +const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/footprints/grumpig_footprint.1bpp"); + +const u8 gMonStillFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/front_pics/plusle_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Plusle[] = INCBIN_U8("graphics/pokemon/palettes/plusle_palette.gbapal.lz"); +const u8 gMonBackPic_Plusle[] = INCBIN_U8("graphics/pokemon/back_pics/plusle_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Plusle[] = INCBIN_U8("graphics/pokemon/palettes/plusle_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/icons/plusle_icon.4bpp"); +const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/footprints/plusle_footprint.1bpp"); + +const u8 gMonStillFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/front_pics/minun_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Minun[] = INCBIN_U8("graphics/pokemon/palettes/minun_palette.gbapal.lz"); +const u8 gMonBackPic_Minun[] = INCBIN_U8("graphics/pokemon/back_pics/minun_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Minun[] = INCBIN_U8("graphics/pokemon/palettes/minun_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/icons/minun_icon.4bpp"); +const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/footprints/minun_footprint.1bpp"); + +const u8 gMonStillFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/front_pics/mawile_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Mawile[] = INCBIN_U8("graphics/pokemon/palettes/mawile_palette.gbapal.lz"); +const u8 gMonBackPic_Mawile[] = INCBIN_U8("graphics/pokemon/back_pics/mawile_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Mawile[] = INCBIN_U8("graphics/pokemon/palettes/mawile_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/icons/mawile_icon.4bpp"); +const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/footprints/mawile_footprint.1bpp"); + +const u8 gMonStillFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/front_pics/meditite_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Meditite[] = INCBIN_U8("graphics/pokemon/palettes/meditite_palette.gbapal.lz"); +const u8 gMonBackPic_Meditite[] = INCBIN_U8("graphics/pokemon/back_pics/meditite_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Meditite[] = INCBIN_U8("graphics/pokemon/palettes/meditite_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/icons/meditite_icon.4bpp"); +const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/footprints/meditite_footprint.1bpp"); + +const u8 gMonStillFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/front_pics/medicham_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Medicham[] = INCBIN_U8("graphics/pokemon/palettes/medicham_palette.gbapal.lz"); +const u8 gMonBackPic_Medicham[] = INCBIN_U8("graphics/pokemon/back_pics/medicham_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Medicham[] = INCBIN_U8("graphics/pokemon/palettes/medicham_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/icons/medicham_icon.4bpp"); +const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/footprints/medicham_footprint.1bpp"); + +const u8 gMonStillFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/front_pics/swablu_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Swablu[] = INCBIN_U8("graphics/pokemon/palettes/swablu_palette.gbapal.lz"); +const u8 gMonBackPic_Swablu[] = INCBIN_U8("graphics/pokemon/back_pics/swablu_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Swablu[] = INCBIN_U8("graphics/pokemon/palettes/swablu_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/icons/swablu_icon.4bpp"); +const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/footprints/swablu_footprint.1bpp"); + +const u8 gMonStillFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/front_pics/altaria_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Altaria[] = INCBIN_U8("graphics/pokemon/palettes/altaria_palette.gbapal.lz"); +const u8 gMonBackPic_Altaria[] = INCBIN_U8("graphics/pokemon/back_pics/altaria_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Altaria[] = INCBIN_U8("graphics/pokemon/palettes/altaria_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/icons/altaria_icon.4bpp"); +const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/footprints/altaria_footprint.1bpp"); + +const u8 gMonStillFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/front_pics/wynaut_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/palettes/wynaut_palette.gbapal.lz"); +const u8 gMonBackPic_Wynaut[] = INCBIN_U8("graphics/pokemon/back_pics/wynaut_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/palettes/wynaut_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/icons/wynaut_icon.4bpp"); +const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/footprints/wynaut_footprint.1bpp"); + +const u8 gMonStillFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/front_pics/duskull_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Duskull[] = INCBIN_U8("graphics/pokemon/palettes/duskull_palette.gbapal.lz"); +const u8 gMonBackPic_Duskull[] = INCBIN_U8("graphics/pokemon/back_pics/duskull_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Duskull[] = INCBIN_U8("graphics/pokemon/palettes/duskull_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/icons/duskull_icon.4bpp"); +const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/footprints/duskull_footprint.1bpp"); + +const u8 gMonStillFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/front_pics/dusclops_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/palettes/dusclops_palette.gbapal.lz"); +const u8 gMonBackPic_Dusclops[] = INCBIN_U8("graphics/pokemon/back_pics/dusclops_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/palettes/dusclops_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/icons/dusclops_icon.4bpp"); +const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/footprints/dusclops_footprint.1bpp"); + +const u8 gMonStillFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/front_pics/roselia_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Roselia[] = INCBIN_U8("graphics/pokemon/palettes/roselia_palette.gbapal.lz"); +const u8 gMonBackPic_Roselia[] = INCBIN_U8("graphics/pokemon/back_pics/roselia_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Roselia[] = INCBIN_U8("graphics/pokemon/palettes/roselia_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/icons/roselia_icon.4bpp"); +const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/footprints/roselia_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/front_pics/slakoth_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/palettes/slakoth_palette.gbapal.lz"); +const u8 gMonBackPic_Slakoth[] = INCBIN_U8("graphics/pokemon/back_pics/slakoth_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/palettes/slakoth_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/icons/slakoth_icon.4bpp"); +const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/footprints/slakoth_footprint.1bpp"); + +const u8 gMonStillFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/front_pics/vigoroth_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/palettes/vigoroth_palette.gbapal.lz"); +const u8 gMonBackPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/back_pics/vigoroth_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/palettes/vigoroth_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/icons/vigoroth_icon.4bpp"); +const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/footprints/vigoroth_footprint.1bpp"); + +const u8 gMonStillFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/front_pics/slaking_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Slaking[] = INCBIN_U8("graphics/pokemon/palettes/slaking_palette.gbapal.lz"); +const u8 gMonBackPic_Slaking[] = INCBIN_U8("graphics/pokemon/back_pics/slaking_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Slaking[] = INCBIN_U8("graphics/pokemon/palettes/slaking_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/icons/slaking_icon.4bpp"); +const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/footprints/slaking_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/front_pics/gulpin_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/palettes/gulpin_palette.gbapal.lz"); +const u8 gMonBackPic_Gulpin[] = INCBIN_U8("graphics/pokemon/back_pics/gulpin_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/palettes/gulpin_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/icons/gulpin_icon.4bpp"); +const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/footprints/gulpin_footprint.1bpp"); + +const u8 gMonStillFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/front_pics/swalot_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Swalot[] = INCBIN_U8("graphics/pokemon/palettes/swalot_palette.gbapal.lz"); +const u8 gMonBackPic_Swalot[] = INCBIN_U8("graphics/pokemon/back_pics/swalot_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Swalot[] = INCBIN_U8("graphics/pokemon/palettes/swalot_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/icons/swalot_icon.4bpp"); +const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/footprints/swalot_footprint.1bpp"); + +const u8 gMonStillFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/front_pics/tropius_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Tropius[] = INCBIN_U8("graphics/pokemon/palettes/tropius_palette.gbapal.lz"); +const u8 gMonBackPic_Tropius[] = INCBIN_U8("graphics/pokemon/back_pics/tropius_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Tropius[] = INCBIN_U8("graphics/pokemon/palettes/tropius_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/icons/tropius_icon.4bpp"); +const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/footprints/tropius_footprint.1bpp"); + +const u8 gMonStillFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/front_pics/whismur_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Whismur[] = INCBIN_U8("graphics/pokemon/palettes/whismur_palette.gbapal.lz"); +const u8 gMonBackPic_Whismur[] = INCBIN_U8("graphics/pokemon/back_pics/whismur_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Whismur[] = INCBIN_U8("graphics/pokemon/palettes/whismur_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/icons/whismur_icon.4bpp"); +const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/footprints/whismur_footprint.1bpp"); + +const u8 gMonStillFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/front_pics/loudred_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Loudred[] = INCBIN_U8("graphics/pokemon/palettes/loudred_palette.gbapal.lz"); +const u8 gMonBackPic_Loudred[] = INCBIN_U8("graphics/pokemon/back_pics/loudred_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Loudred[] = INCBIN_U8("graphics/pokemon/palettes/loudred_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/icons/loudred_icon.4bpp"); +const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/footprints/loudred_footprint.1bpp"); + +const u8 gMonStillFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/front_pics/exploud_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Exploud[] = INCBIN_U8("graphics/pokemon/palettes/exploud_palette.gbapal.lz"); +const u8 gMonBackPic_Exploud[] = INCBIN_U8("graphics/pokemon/back_pics/exploud_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Exploud[] = INCBIN_U8("graphics/pokemon/palettes/exploud_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/icons/exploud_icon.4bpp"); +const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/footprints/exploud_footprint.1bpp"); + +const u8 gMonStillFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/front_pics/clamperl_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/palettes/clamperl_palette.gbapal.lz"); +const u8 gMonBackPic_Clamperl[] = INCBIN_U8("graphics/pokemon/back_pics/clamperl_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/palettes/clamperl_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/icons/clamperl_icon.4bpp"); +const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/footprints/clamperl_footprint.1bpp"); + +const u8 gMonStillFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/front_pics/huntail_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Huntail[] = INCBIN_U8("graphics/pokemon/palettes/huntail_palette.gbapal.lz"); +const u8 gMonBackPic_Huntail[] = INCBIN_U8("graphics/pokemon/back_pics/huntail_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Huntail[] = INCBIN_U8("graphics/pokemon/palettes/huntail_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/icons/huntail_icon.4bpp"); +const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/footprints/huntail_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/front_pics/gorebyss_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/palettes/gorebyss_palette.gbapal.lz"); +const u8 gMonBackPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/back_pics/gorebyss_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/palettes/gorebyss_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/icons/gorebyss_icon.4bpp"); +const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/footprints/gorebyss_footprint.1bpp"); + +const u8 gMonStillFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/front_pics/absol_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Absol[] = INCBIN_U8("graphics/pokemon/palettes/absol_palette.gbapal.lz"); +const u8 gMonBackPic_Absol[] = INCBIN_U8("graphics/pokemon/back_pics/absol_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Absol[] = INCBIN_U8("graphics/pokemon/palettes/absol_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/icons/absol_icon.4bpp"); +const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/footprints/absol_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/front_pics/shuppet_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/palettes/shuppet_palette.gbapal.lz"); +const u8 gMonBackPic_Shuppet[] = INCBIN_U8("graphics/pokemon/back_pics/shuppet_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/palettes/shuppet_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/icons/shuppet_icon.4bpp"); +const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/footprints/shuppet_footprint.1bpp"); + +const u8 gMonStillFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/front_pics/banette_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Banette[] = INCBIN_U8("graphics/pokemon/palettes/banette_palette.gbapal.lz"); +const u8 gMonBackPic_Banette[] = INCBIN_U8("graphics/pokemon/back_pics/banette_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Banette[] = INCBIN_U8("graphics/pokemon/palettes/banette_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/icons/banette_icon.4bpp"); +const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/footprints/banette_footprint.1bpp"); + +const u8 gMonStillFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/front_pics/seviper_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Seviper[] = INCBIN_U8("graphics/pokemon/palettes/seviper_palette.gbapal.lz"); +const u8 gMonBackPic_Seviper[] = INCBIN_U8("graphics/pokemon/back_pics/seviper_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Seviper[] = INCBIN_U8("graphics/pokemon/palettes/seviper_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/icons/seviper_icon.4bpp"); +const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/footprints/seviper_footprint.1bpp"); + +const u8 gMonStillFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/front_pics/zangoose_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/palettes/zangoose_palette.gbapal.lz"); +const u8 gMonBackPic_Zangoose[] = INCBIN_U8("graphics/pokemon/back_pics/zangoose_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/palettes/zangoose_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/icons/zangoose_icon.4bpp"); +const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/footprints/zangoose_footprint.1bpp"); + +const u8 gMonStillFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/front_pics/relicanth_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/palettes/relicanth_palette.gbapal.lz"); +const u8 gMonBackPic_Relicanth[] = INCBIN_U8("graphics/pokemon/back_pics/relicanth_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/palettes/relicanth_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/icons/relicanth_icon.4bpp"); +const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/footprints/relicanth_footprint.1bpp"); + +const u8 gMonStillFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/front_pics/aron_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Aron[] = INCBIN_U8("graphics/pokemon/palettes/aron_palette.gbapal.lz"); +const u8 gMonBackPic_Aron[] = INCBIN_U8("graphics/pokemon/back_pics/aron_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Aron[] = INCBIN_U8("graphics/pokemon/palettes/aron_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/icons/aron_icon.4bpp"); +const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/footprints/aron_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/front_pics/lairon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lairon[] = INCBIN_U8("graphics/pokemon/palettes/lairon_palette.gbapal.lz"); +const u8 gMonBackPic_Lairon[] = INCBIN_U8("graphics/pokemon/back_pics/lairon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lairon[] = INCBIN_U8("graphics/pokemon/palettes/lairon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/icons/lairon_icon.4bpp"); +const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/footprints/lairon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/front_pics/aggron_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Aggron[] = INCBIN_U8("graphics/pokemon/palettes/aggron_palette.gbapal.lz"); +const u8 gMonBackPic_Aggron[] = INCBIN_U8("graphics/pokemon/back_pics/aggron_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Aggron[] = INCBIN_U8("graphics/pokemon/palettes/aggron_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/icons/aggron_icon.4bpp"); +const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/footprints/aggron_footprint.1bpp"); + +const u8 gMonStillFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/front_pics/castform_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Castform[] = INCBIN_U8("graphics/pokemon/palettes/castform_palette.gbapal.lz"); +const u8 gMonBackPic_Castform[] = INCBIN_U8("graphics/pokemon/back_pics/castform_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Castform[] = INCBIN_U8("graphics/pokemon/palettes/castform_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Castform[] = INCBIN_U8("graphics/pokemon/icons/castform_icon.4bpp"); +const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/footprints/castform_footprint.1bpp"); + +const u8 gMonStillFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/front_pics/volbeat_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/palettes/volbeat_palette.gbapal.lz"); +const u8 gMonBackPic_Volbeat[] = INCBIN_U8("graphics/pokemon/back_pics/volbeat_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/palettes/volbeat_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/icons/volbeat_icon.4bpp"); +const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/footprints/volbeat_footprint.1bpp"); + +const u8 gMonStillFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/front_pics/illumise_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Illumise[] = INCBIN_U8("graphics/pokemon/palettes/illumise_palette.gbapal.lz"); +const u8 gMonBackPic_Illumise[] = INCBIN_U8("graphics/pokemon/back_pics/illumise_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Illumise[] = INCBIN_U8("graphics/pokemon/palettes/illumise_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/icons/illumise_icon.4bpp"); +const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/footprints/illumise_footprint.1bpp"); + +const u8 gMonStillFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/front_pics/lileep_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Lileep[] = INCBIN_U8("graphics/pokemon/palettes/lileep_palette.gbapal.lz"); +const u8 gMonBackPic_Lileep[] = INCBIN_U8("graphics/pokemon/back_pics/lileep_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Lileep[] = INCBIN_U8("graphics/pokemon/palettes/lileep_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/icons/lileep_icon.4bpp"); +const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/footprints/lileep_footprint.1bpp"); + +const u8 gMonStillFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/front_pics/cradily_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Cradily[] = INCBIN_U8("graphics/pokemon/palettes/cradily_palette.gbapal.lz"); +const u8 gMonBackPic_Cradily[] = INCBIN_U8("graphics/pokemon/back_pics/cradily_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Cradily[] = INCBIN_U8("graphics/pokemon/palettes/cradily_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/icons/cradily_icon.4bpp"); +const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/footprints/cradily_footprint.1bpp"); + +const u8 gMonStillFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/front_pics/anorith_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Anorith[] = INCBIN_U8("graphics/pokemon/palettes/anorith_palette.gbapal.lz"); +const u8 gMonBackPic_Anorith[] = INCBIN_U8("graphics/pokemon/back_pics/anorith_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Anorith[] = INCBIN_U8("graphics/pokemon/palettes/anorith_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/icons/anorith_icon.4bpp"); +const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/footprints/anorith_footprint.1bpp"); + +const u8 gMonStillFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/front_pics/armaldo_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/palettes/armaldo_palette.gbapal.lz"); +const u8 gMonBackPic_Armaldo[] = INCBIN_U8("graphics/pokemon/back_pics/armaldo_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/palettes/armaldo_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/icons/armaldo_icon.4bpp"); +const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/footprints/armaldo_footprint.1bpp"); + +const u8 gMonStillFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/front_pics/ralts_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Ralts[] = INCBIN_U8("graphics/pokemon/palettes/ralts_palette.gbapal.lz"); +const u8 gMonBackPic_Ralts[] = INCBIN_U8("graphics/pokemon/back_pics/ralts_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Ralts[] = INCBIN_U8("graphics/pokemon/palettes/ralts_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/icons/ralts_icon.4bpp"); +const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/footprints/ralts_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/front_pics/kirlia_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/palettes/kirlia_palette.gbapal.lz"); +const u8 gMonBackPic_Kirlia[] = INCBIN_U8("graphics/pokemon/back_pics/kirlia_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/palettes/kirlia_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/icons/kirlia_icon.4bpp"); +const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/footprints/kirlia_footprint.1bpp"); + +const u8 gMonStillFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/front_pics/gardevoir_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/palettes/gardevoir_palette.gbapal.lz"); +const u8 gMonBackPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/back_pics/gardevoir_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/palettes/gardevoir_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/icons/gardevoir_icon.4bpp"); +const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/footprints/gardevoir_footprint.1bpp"); + +const u8 gMonStillFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/front_pics/bagon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Bagon[] = INCBIN_U8("graphics/pokemon/palettes/bagon_palette.gbapal.lz"); +const u8 gMonBackPic_Bagon[] = INCBIN_U8("graphics/pokemon/back_pics/bagon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Bagon[] = INCBIN_U8("graphics/pokemon/palettes/bagon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/icons/bagon_icon.4bpp"); +const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/footprints/bagon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/front_pics/shelgon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/palettes/shelgon_palette.gbapal.lz"); +const u8 gMonBackPic_Shelgon[] = INCBIN_U8("graphics/pokemon/back_pics/shelgon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/palettes/shelgon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/icons/shelgon_icon.4bpp"); +const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/footprints/shelgon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/front_pics/salamence_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Salamence[] = INCBIN_U8("graphics/pokemon/palettes/salamence_palette.gbapal.lz"); +const u8 gMonBackPic_Salamence[] = INCBIN_U8("graphics/pokemon/back_pics/salamence_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Salamence[] = INCBIN_U8("graphics/pokemon/palettes/salamence_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/icons/salamence_icon.4bpp"); +const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/footprints/salamence_footprint.1bpp"); + +const u8 gMonStillFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/front_pics/beldum_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Beldum[] = INCBIN_U8("graphics/pokemon/palettes/beldum_palette.gbapal.lz"); +const u8 gMonBackPic_Beldum[] = INCBIN_U8("graphics/pokemon/back_pics/beldum_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Beldum[] = INCBIN_U8("graphics/pokemon/palettes/beldum_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/icons/beldum_icon.4bpp"); +const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/footprints/beldum_footprint.1bpp"); + +const u8 gMonStillFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/front_pics/metang_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Metang[] = INCBIN_U8("graphics/pokemon/palettes/metang_palette.gbapal.lz"); +const u8 gMonBackPic_Metang[] = INCBIN_U8("graphics/pokemon/back_pics/metang_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Metang[] = INCBIN_U8("graphics/pokemon/palettes/metang_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/icons/metang_icon.4bpp"); +const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/footprints/metang_footprint.1bpp"); + +const u8 gMonStillFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/front_pics/metagross_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Metagross[] = INCBIN_U8("graphics/pokemon/palettes/metagross_palette.gbapal.lz"); +const u8 gMonBackPic_Metagross[] = INCBIN_U8("graphics/pokemon/back_pics/metagross_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Metagross[] = INCBIN_U8("graphics/pokemon/palettes/metagross_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/icons/metagross_icon.4bpp"); +const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/footprints/metagross_footprint.1bpp"); + +const u8 gMonStillFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/front_pics/regirock_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Regirock[] = INCBIN_U8("graphics/pokemon/palettes/regirock_palette.gbapal.lz"); +const u8 gMonBackPic_Regirock[] = INCBIN_U8("graphics/pokemon/back_pics/regirock_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Regirock[] = INCBIN_U8("graphics/pokemon/palettes/regirock_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/icons/regirock_icon.4bpp"); +const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/footprints/regirock_footprint.1bpp"); + +const u8 gMonStillFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/front_pics/regice_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Regice[] = INCBIN_U8("graphics/pokemon/palettes/regice_palette.gbapal.lz"); +const u8 gMonBackPic_Regice[] = INCBIN_U8("graphics/pokemon/back_pics/regice_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Regice[] = INCBIN_U8("graphics/pokemon/palettes/regice_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/icons/regice_icon.4bpp"); +const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/footprints/regice_footprint.1bpp"); + +const u8 gMonStillFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/front_pics/registeel_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Registeel[] = INCBIN_U8("graphics/pokemon/palettes/registeel_palette.gbapal.lz"); +const u8 gMonBackPic_Registeel[] = INCBIN_U8("graphics/pokemon/back_pics/registeel_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Registeel[] = INCBIN_U8("graphics/pokemon/palettes/registeel_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/icons/registeel_icon.4bpp"); +const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/footprints/registeel_footprint.1bpp"); + +const u8 gMonStillFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/front_pics/kyogre_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/palettes/kyogre_palette.gbapal.lz"); +const u8 gMonBackPic_Kyogre[] = INCBIN_U8("graphics/pokemon/back_pics/kyogre_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/palettes/kyogre_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/icons/kyogre_icon.4bpp"); +const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/footprints/kyogre_footprint.1bpp"); + +const u8 gMonStillFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/front_pics/groudon_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Groudon[] = INCBIN_U8("graphics/pokemon/palettes/groudon_palette.gbapal.lz"); +const u8 gMonBackPic_Groudon[] = INCBIN_U8("graphics/pokemon/back_pics/groudon_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Groudon[] = INCBIN_U8("graphics/pokemon/palettes/groudon_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/icons/groudon_icon.4bpp"); +const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/footprints/groudon_footprint.1bpp"); + +const u8 gMonStillFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/front_pics/rayquaza_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/palettes/rayquaza_palette.gbapal.lz"); +const u8 gMonBackPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/back_pics/rayquaza_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/palettes/rayquaza_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/icons/rayquaza_icon.4bpp"); +const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/footprints/rayquaza_footprint.1bpp"); + +const u8 gMonStillFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/front_pics/latias_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Latias[] = INCBIN_U8("graphics/pokemon/palettes/latias_palette.gbapal.lz"); +const u8 gMonBackPic_Latias[] = INCBIN_U8("graphics/pokemon/back_pics/latias_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Latias[] = INCBIN_U8("graphics/pokemon/palettes/latias_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/icons/latias_icon.4bpp"); +const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/footprints/latias_footprint.1bpp"); + +const u8 gMonStillFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/front_pics/latios_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Latios[] = INCBIN_U8("graphics/pokemon/palettes/latios_palette.gbapal.lz"); +const u8 gMonBackPic_Latios[] = INCBIN_U8("graphics/pokemon/back_pics/latios_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Latios[] = INCBIN_U8("graphics/pokemon/palettes/latios_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/icons/latios_icon.4bpp"); +const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/footprints/latios_footprint.1bpp"); + +const u8 gMonStillFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/front_pics/jirachi_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/palettes/jirachi_palette.gbapal.lz"); +const u8 gMonBackPic_Jirachi[] = INCBIN_U8("graphics/pokemon/back_pics/jirachi_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/palettes/jirachi_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/icons/jirachi_icon.4bpp"); +const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/footprints/jirachi_footprint.1bpp"); + +const u8 gMonStillFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/front_pics/deoxys_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/palettes/deoxys_palette.gbapal.lz"); +const u8 gMonBackPic_Deoxys[] = INCBIN_U8("graphics/pokemon/back_pics/deoxys_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/palettes/deoxys_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/icons/deoxys_icon.4bpp"); +const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/icons/deoxys_speed_icon.4bpp"); +const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp"); + +asm(".space 0x6800"); + +const u16 gUnknown_D437F8[] = INCBIN_U16("graphics/unknown/unknown_D437F8.bin"); + +const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/footprints/deoxys_footprint.1bpp"); + +const u8 gMonStillFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/front_pics/chimecho_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/palettes/chimecho_palette.gbapal.lz"); +const u8 gMonBackPic_Chimecho[] = INCBIN_U8("graphics/pokemon/back_pics/chimecho_back_pic.4bpp.lz"); +const u8 gMonShinyPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/palettes/chimecho_shiny_palette.gbapal.lz"); +const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/icons/chimecho_icon.4bpp"); +const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/footprints/chimecho_footprint.1bpp"); + +const u8 gMonStillFrontPic_Egg[] = INCBIN_U8("graphics/pokemon/front_pics/egg_still_front_pic.4bpp.lz"); +const u8 gMonPalette_Egg[] = INCBIN_U8("graphics/pokemon/palettes/egg_palette.gbapal.lz"); + +const u8 gMonStillFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/front_pics/unown_b_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownB[] = INCBIN_U8("graphics/pokemon/back_pics/unown_b_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/icons/unown_B_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/front_pics/unown_c_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownC[] = INCBIN_U8("graphics/pokemon/back_pics/unown_c_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/icons/unown_C_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/front_pics/unown_d_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownD[] = INCBIN_U8("graphics/pokemon/back_pics/unown_d_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/icons/unown_D_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/front_pics/unown_e_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownE[] = INCBIN_U8("graphics/pokemon/back_pics/unown_e_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/icons/unown_E_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/front_pics/unown_f_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownF[] = INCBIN_U8("graphics/pokemon/back_pics/unown_f_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/icons/unown_F_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/front_pics/unown_g_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownG[] = INCBIN_U8("graphics/pokemon/back_pics/unown_g_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/icons/unown_G_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/front_pics/unown_h_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownH[] = INCBIN_U8("graphics/pokemon/back_pics/unown_h_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/icons/unown_H_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/front_pics/unown_i_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownI[] = INCBIN_U8("graphics/pokemon/back_pics/unown_i_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/icons/unown_I_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_j_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownJ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_j_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/icons/unown_J_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/front_pics/unown_k_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownK[] = INCBIN_U8("graphics/pokemon/back_pics/unown_k_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/icons/unown_K_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/front_pics/unown_l_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownL[] = INCBIN_U8("graphics/pokemon/back_pics/unown_l_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/icons/unown_L_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/front_pics/unown_m_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownM[] = INCBIN_U8("graphics/pokemon/back_pics/unown_m_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/icons/unown_M_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/front_pics/unown_n_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownN[] = INCBIN_U8("graphics/pokemon/back_pics/unown_n_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/icons/unown_N_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/front_pics/unown_o_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownO[] = INCBIN_U8("graphics/pokemon/back_pics/unown_o_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/icons/unown_O_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/front_pics/unown_p_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownP[] = INCBIN_U8("graphics/pokemon/back_pics/unown_p_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/icons/unown_P_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_q_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownQ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_q_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/icons/unown_Q_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/front_pics/unown_r_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownR[] = INCBIN_U8("graphics/pokemon/back_pics/unown_r_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/icons/unown_R_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/front_pics/unown_s_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownS[] = INCBIN_U8("graphics/pokemon/back_pics/unown_s_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/icons/unown_S_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/front_pics/unown_t_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownT[] = INCBIN_U8("graphics/pokemon/back_pics/unown_t_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/icons/unown_T_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/front_pics/unown_u_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownU[] = INCBIN_U8("graphics/pokemon/back_pics/unown_u_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/icons/unown_U_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/front_pics/unown_v_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownV[] = INCBIN_U8("graphics/pokemon/back_pics/unown_v_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/icons/unown_V_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/front_pics/unown_w_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownW[] = INCBIN_U8("graphics/pokemon/back_pics/unown_w_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/icons/unown_W_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/front_pics/unown_x_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownX[] = INCBIN_U8("graphics/pokemon/back_pics/unown_x_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/icons/unown_X_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/front_pics/unown_y_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownY[] = INCBIN_U8("graphics/pokemon/back_pics/unown_y_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/icons/unown_Y_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_z_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownZ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_z_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/icons/unown_Z_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/front_pics/unown_exclamation_mark_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/back_pics/unown_exclamation_mark_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/icons/unown_exclamation_mark_icon.4bpp"); + +const u8 gMonStillFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/unown_question_mark_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/unown_question_mark_back_pic.4bpp.lz"); +const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/icons/unown_question_mark_icon.4bpp"); diff --git a/src/data/graphics/rayquaza_scene.h b/src/data/graphics/rayquaza_scene.h new file mode 100644 index 000000000..928a4f6f0 --- /dev/null +++ b/src/data/graphics/rayquaza_scene.h @@ -0,0 +1,73 @@ +const u8 gRaySceneGroudon_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon.4bpp.lz"); +const u8 gRaySceneGroudon2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz"); +const u8 gRaySceneGroudon3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_claw.4bpp.lz"); + +const u8 gRaySceneKyogre_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.4bpp.lz"); +const u8 gRaySceneKyogre2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz"); +const u8 gRaySceneKyogre3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_fin.4bpp.lz"); + +const u8 gRaySceneGroudon_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon.gbapal.lz"); +const u8 gRaySceneKyogre_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.gbapal.lz"); + +const u8 gRaySceneClouds_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/clouds.4bpp.lz"); +const u8 gRaySceneClouds_Pal[] = INCBIN_U8("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain +const u16 gRaySceneClouds1_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds1.bin.lz"); +const u16 gRaySceneClouds2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds2.bin.lz"); +const u16 gRaySceneClouds3_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds3.bin.lz"); + +const u8 gRaySceneSmoke_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/smoke.4bpp.lz"); +const u8 gRaySceneSmoke_Pal[] = INCBIN_U8("graphics/rayquaza_scene/smoke.gbapal.lz"); + +const u16 gRaySceneRayquaza_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.8bpp.lz"); +const u8 gRaySceneRayquaza_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza.gbapal.lz"); +const u16 gRaySceneRayquaza_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.bin.lz"); + +const u8 gRaySceneOvercast_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal +const u16 gRaySceneOvercast_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast.bin.lz"); + +const u8 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz"); +const u8 gRaySceneRayquazaTail_Gfx[] = INCBIN_U8( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software. + +const u8 gRaySceneOvercast2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.4bpp.lz"); + +const u8 gRaySceneRayquazaLight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal + +const u8 gRaySceneOvercast2_Pal[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.gbapal.lz"); +const u16 gRaySceneOvercast2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast2.bin.lz"); + +const u8 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.bin.lz"); + +const u8 gRaySceneChaseBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_bg.4bpp.lz"); +const u16 gRaySceneChaseBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_bg.bin.lz"); + +const u8 gRaySceneChaseStreaks_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_streaks.4bpp.lz"); +const u16 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_streaks.bin.lz"); + +const u8 gRaySceneRayquazaChase_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz"); +const u16 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase.bin.lz"); +const u16 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase2.bin.lz"); + +const u8 gRaySceneChase_Pal[] = INCBIN_U8("graphics/rayquaza_scene/chase.gbapal.lz"); + +const u8 gRaySceneGroudonLeft_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.4bpp.lz"); +const u8 gRaySceneGroudonTail_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_tail.4bpp.lz"); + +const u8 gRaySceneKyogreRight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.4bpp.lz"); + +const u8 gRaySceneRayquazaHover_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz"); +const u8 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz"); + +const u8 gRaySceneSplash_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/splash.4bpp.lz"); + +const u8 gRaySceneGroudonLeft_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.gbapal.lz"); +const u8 gRaySceneKyogreRight_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.gbapal.lz"); +const u8 gRaySceneRayquazaHover_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz"); + +const u8 gRaySceneSplash_Pal[] = INCBIN_U8("graphics/rayquaza_scene/splash.gbapal.lz"); + +const u8 gRaySceneHushBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.4bpp.lz"); +const u16 gRaySceneHushRing_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.8bpp.lz"); +const u16 gRaySceneHushBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_bg.bin.lz"); +const u16 gRaySceneHushRing_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.bin.lz"); +const u16 gRaySceneHushRing_Map[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring_map.bin.lz"); +const u8 gRaySceneHushBg_Pal[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.gbapal.lz"); diff --git a/src/data/graphics/slot_machine.h b/src/data/graphics/slot_machine.h new file mode 100644 index 000000000..f673874e3 --- /dev/null +++ b/src/data/graphics/slot_machine.h @@ -0,0 +1,60 @@ +const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal"); +const u8 gSlotMachineMenu_Gfx[] = INCBIN_U8("graphics/slot_machine/menu.4bpp.lz"); +const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin"); + +const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin"); + +const u16 gUnknown_08DCF170[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal"); + +const u16 gUnknown_08DCF190[] = INCBIN_U16("graphics/slot_machine/reel_pikachu.gbapal"); + +const u16 gUnknown_08DCF1B0[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal"); + +const u16 gSlotMachineReelTime_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time.gbapal"); + +const u16 gUnknown_08DCF1F0[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); // also duck and pika aura + +const u16 gUnknown_08DCF210[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal"); + +const u16 gUnknown_08DCF230[] = INCBIN_U16("graphics/slot_machine/spr6.gbapal"); + +const u8 gSlotMachineReelSymbol1Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/1.4bpp"); +const u8 gSlotMachineReelSymbol2Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/2.4bpp"); +const u8 gSlotMachineReelSymbol3Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/3.4bpp"); +const u8 gSlotMachineReelSymbol4Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/4.4bpp"); +const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/5.4bpp"); +const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp"); +const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp"); + +const u8 gSlotMachineReelTime_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz"); + +const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp"); +const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp"); +const u8 gSlotMachineNumber2Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/2.4bpp"); +const u8 gSlotMachineNumber3Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/3.4bpp"); +const u8 gSlotMachineNumber4Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/4.4bpp"); +const u8 gSlotMachineNumber5Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/5.4bpp"); +const u8 gSlotMachineNumber6Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/6.4bpp"); +const u8 gSlotMachineNumber7Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/7.4bpp"); +const u8 gSlotMachineNumber8Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/8.4bpp"); +const u8 gSlotMachineNumber9Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/9.4bpp"); + +const u8 gSlotMachineReelTimeBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp"); +const u8 gSlotMachineReelTimeDuck[] = INCBIN_U8("graphics/slot_machine/duck.4bpp"); +const u8 gSlotMachineReelTimeSmoke[] = INCBIN_U8("graphics/slot_machine/smoke.4bpp"); + +const u8 gSlotMachineReelTimeNumber0[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/0.4bpp"); +const u8 gSlotMachineReelTimeNumber1[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/1.4bpp"); +const u8 gSlotMachineReelTimeNumber2[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/2.4bpp"); +const u8 gSlotMachineReelTimeNumber3[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/3.4bpp"); +const u8 gSlotMachineReelTimeNumber4[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/4.4bpp"); +const u8 gSlotMachineReelTimeNumber5[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/5.4bpp"); + +const u8 gSlotMachineReelTimeLargeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp"); +const u8 gSlotMachineReelTimeLargeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp"); + +const u8 gSlotMachineReelTimeExplosion0[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/0.4bpp"); +const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/1.4bpp"); + +const u8 gSlotMachineReelTimeShadow[] = INCBIN_U8("graphics/slot_machine/shadow.4bpp"); +const u8 gSlotMachineReelTimePikaAura[] = INCBIN_U8("graphics/slot_machine/pika_aura.4bpp"); diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h new file mode 100644 index 000000000..98a5471ef --- /dev/null +++ b/src/data/graphics/trainers.h @@ -0,0 +1,290 @@ +const u8 gTrainerFrontPic_Hiker[] = INCBIN_U8("graphics/trainers/front_pics/hiker_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Hiker[] = INCBIN_U8("graphics/trainers/palettes/hiker.gbapal.lz"); + +const u8 gTrainerFrontPic_AquaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AquaGruntM[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_m.gbapal.lz"); + +const u8 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PokemonBreederF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz"); + +const u8 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_CoolTrainerM[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_m.gbapal.lz"); + +const u8 gTrainerFrontPic_BirdKeeper[] = INCBIN_U8("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz"); +const u8 gTrainerPalette_BirdKeeper[] = INCBIN_U8("graphics/trainers/palettes/bird_keeper.gbapal.lz"); + +const u8 gTrainerFrontPic_Collector[] = INCBIN_U8("graphics/trainers/front_pics/collector_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Collector[] = INCBIN_U8("graphics/trainers/palettes/collector.gbapal.lz"); + +const u8 gTrainerFrontPic_AquaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AquaGruntF[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_f.gbapal.lz"); + +const u8 gTrainerFrontPic_SwimmerM[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SwimmerM[] = INCBIN_U8("graphics/trainers/palettes/swimmer_m.gbapal.lz"); + +const u8 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_MagmaGruntM[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_m.gbapal.lz"); + +const u8 gTrainerFrontPic_ExpertM[] = INCBIN_U8("graphics/trainers/front_pics/expert_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_ExpertM[] = INCBIN_U8("graphics/trainers/palettes/expert_m.gbapal.lz"); + +const u8 gTrainerFrontPic_AquaAdminM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AquaAdminM[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_m.gbapal.lz"); + +const u8 gTrainerFrontPic_BlackBelt[] = INCBIN_U8("graphics/trainers/front_pics/black_belt_front_pic.4bpp.lz"); +const u8 gTrainerPalette_BlackBelt[] = INCBIN_U8("graphics/trainers/palettes/black_belt.gbapal.lz"); + +const u8 gTrainerFrontPic_AquaAdminF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AquaAdminF[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_f.gbapal.lz"); + +const u8 gTrainerFrontPic_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/front_pics/aqua_leader_archie_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/palettes/aqua_leader_archie.gbapal.lz"); + +const u8 gTrainerFrontPic_HexManiac[] = INCBIN_U8("graphics/trainers/front_pics/hex_maniac_front_pic.4bpp.lz"); +const u8 gTrainerPalette_HexManiac[] = INCBIN_U8("graphics/trainers/palettes/hex_maniac.gbapal.lz"); + +const u8 gTrainerFrontPic_AromaLady[] = INCBIN_U8("graphics/trainers/front_pics/aroma_lady_front_pic.4bpp.lz"); +const u8 gTrainerPalette_AromaLady[] = INCBIN_U8("graphics/trainers/palettes/aroma_lady.gbapal.lz"); + +const u8 gTrainerFrontPic_RuinManiac[] = INCBIN_U8("graphics/trainers/front_pics/ruin_maniac_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RuinManiac[] = INCBIN_U8("graphics/trainers/palettes/ruin_maniac.gbapal.lz"); + +const u8 gTrainerFrontPic_Interviewer[] = INCBIN_U8("graphics/trainers/front_pics/interviewer_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Interviewer[] = INCBIN_U8("graphics/trainers/palettes/interviewer.gbapal.lz"); + +const u8 gTrainerFrontPic_TuberF[] = INCBIN_U8("graphics/trainers/front_pics/tuber_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_TuberF[] = INCBIN_U8("graphics/trainers/palettes/tuber_f.gbapal.lz"); + +const u8 gTrainerFrontPic_TuberM[] = INCBIN_U8("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_TuberM[] = INCBIN_U8("graphics/trainers/palettes/tuber_m.gbapal.lz"); + +const u8 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_CoolTrainerF[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Lady[] = INCBIN_U8("graphics/trainers/front_pics/lady_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Lady[] = INCBIN_U8("graphics/trainers/palettes/lady.gbapal.lz"); + +const u8 gTrainerFrontPic_Beauty[] = INCBIN_U8("graphics/trainers/front_pics/beauty_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Beauty[] = INCBIN_U8("graphics/trainers/palettes/beauty.gbapal.lz"); + +const u8 gTrainerFrontPic_RichBoy[] = INCBIN_U8("graphics/trainers/front_pics/rich_boy_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RichBoy[] = INCBIN_U8("graphics/trainers/palettes/rich_boy.gbapal.lz"); + +const u8 gTrainerFrontPic_ExpertF[] = INCBIN_U8("graphics/trainers/front_pics/expert_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_ExpertF[] = INCBIN_U8("graphics/trainers/palettes/expert_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Pokemaniac[] = INCBIN_U8("graphics/trainers/front_pics/pokemaniac_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Pokemaniac[] = INCBIN_U8("graphics/trainers/palettes/pokemaniac.gbapal.lz"); + +const u8 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_MagmaGruntF[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Guitarist[] = INCBIN_U8("graphics/trainers/front_pics/guitarist_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Guitarist[] = INCBIN_U8("graphics/trainers/palettes/guitarist.gbapal.lz"); + +const u8 gTrainerFrontPic_Kindler[] = INCBIN_U8("graphics/trainers/front_pics/kindler_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Kindler[] = INCBIN_U8("graphics/trainers/palettes/kindler.gbapal.lz"); + +const u8 gTrainerFrontPic_Camper[] = INCBIN_U8("graphics/trainers/front_pics/camper_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Camper[] = INCBIN_U8("graphics/trainers/palettes/camper.gbapal.lz"); + +const u8 gTrainerFrontPic_Picnicker[] = INCBIN_U8("graphics/trainers/front_pics/picnicker_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Picnicker[] = INCBIN_U8("graphics/trainers/palettes/picnicker.gbapal.lz"); + +const u8 gTrainerFrontPic_BugManiac[] = INCBIN_U8("graphics/trainers/front_pics/bug_maniac_front_pic.4bpp.lz"); +const u8 gTrainerPalette_BugManiac[] = INCBIN_U8("graphics/trainers/palettes/bug_maniac.gbapal.lz"); + +const u8 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PokemonBreederM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_m.gbapal.lz"); + +const u8 gTrainerFrontPic_PsychicM[] = INCBIN_U8("graphics/trainers/front_pics/psychic_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PsychicM[] = INCBIN_U8("graphics/trainers/palettes/psychic_m.gbapal.lz"); + +const u8 gTrainerFrontPic_PsychicF[] = INCBIN_U8("graphics/trainers/front_pics/psychic_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PsychicF[] = INCBIN_U8("graphics/trainers/palettes/psychic_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Gentleman[] = INCBIN_U8("graphics/trainers/front_pics/gentleman_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Gentleman[] = INCBIN_U8("graphics/trainers/palettes/gentleman.gbapal.lz"); + +const u8 gTrainerFrontPic_EliteFourSidney[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_sidney_front_pic.4bpp.lz"); +const u8 gTrainerPalette_EliteFourSidney[] = INCBIN_U8("graphics/trainers/palettes/elite_four_sidney.gbapal.lz"); + +const u8 gTrainerFrontPic_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_phoebe_front_pic.4bpp.lz"); +const u8 gTrainerPalette_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/palettes/elite_four_phoebe.gbapal.lz"); + +const u8 gTrainerFrontPic_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_glacia_front_pic.4bpp.lz"); +const u8 gTrainerPalette_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/palettes/elite_four_glacia.gbapal.lz"); + +const u8 gTrainerFrontPic_EliteFourDrake[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_drake_front_pic.4bpp.lz"); +const u8 gTrainerPalette_EliteFourDrake[] = INCBIN_U8("graphics/trainers/palettes/elite_four_drake.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/front_pics/leader_roxanne_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/palettes/leader_roxanne.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderBrawly[] = INCBIN_U8("graphics/trainers/front_pics/leader_brawly_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderBrawly[] = INCBIN_U8("graphics/trainers/palettes/leader_brawly.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderWattson[] = INCBIN_U8("graphics/trainers/front_pics/leader_wattson_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderWattson[] = INCBIN_U8("graphics/trainers/palettes/leader_wattson.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderFlannery[] = INCBIN_U8("graphics/trainers/front_pics/leader_flannery_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderFlannery[] = INCBIN_U8("graphics/trainers/palettes/leader_flannery.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderNorman[] = INCBIN_U8("graphics/trainers/front_pics/leader_norman_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderNorman[] = INCBIN_U8("graphics/trainers/palettes/leader_norman.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderWinona[] = INCBIN_U8("graphics/trainers/front_pics/leader_winona_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderWinona[] = INCBIN_U8("graphics/trainers/palettes/leader_winona.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/front_pics/leader_tate_and_liza_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/palettes/leader_tate_and_liza.gbapal.lz"); + +const u8 gTrainerFrontPic_LeaderJuan[] = INCBIN_U8("graphics/trainers/front_pics/leader_juan_front_pic.4bpp.lz"); +const u8 gTrainerPalette_LeaderJuan[] = INCBIN_U8("graphics/trainers/palettes/leader_juan.gbapal.lz"); + +const u8 gTrainerFrontPic_SchoolKidM[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SchoolKidM[] = INCBIN_U8("graphics/trainers/palettes/school_kid_m.gbapal.lz"); + +const u8 gTrainerFrontPic_SchoolKidF[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SchoolKidF[] = INCBIN_U8("graphics/trainers/palettes/school_kid_f.gbapal.lz"); + +const u8 gTrainerFrontPic_SrAndJr[] = INCBIN_U8("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SrAndJr[] = INCBIN_U8("graphics/trainers/palettes/sr_and_jr.gbapal.lz"); + +const u8 gTrainerFrontPic_WinstrateM[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_WinstrateM[] = INCBIN_U8("graphics/trainers/palettes/winstrate_m.gbapal.lz"); + +const u8 gTrainerFrontPic_WinstrateF[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_WinstrateF[] = INCBIN_U8("graphics/trainers/palettes/winstrate_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Youngster[] = INCBIN_U8("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Youngster[] = INCBIN_U8("graphics/trainers/palettes/youngster.gbapal.lz"); + +const u8 gTrainerFrontPic_ChampionWallace[] = INCBIN_U8("graphics/trainers/front_pics/champion_wallace_front_pic.4bpp.lz"); +const u8 gTrainerPalette_ChampionWallace[] = INCBIN_U8("graphics/trainers/palettes/champion_wallace.gbapal.lz"); + +const u8 gTrainerFrontPic_Fisherman[] = INCBIN_U8("graphics/trainers/front_pics/fisherman_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Fisherman[] = INCBIN_U8("graphics/trainers/palettes/fisherman.gbapal.lz"); + +const u8 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_m.gbapal.lz"); + +const u8 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_f.gbapal.lz"); + +const u8 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_m.gbapal.lz"); + +const u8 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_f.gbapal.lz"); + +const u8 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_m.gbapal.lz"); + +const u8 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_f.gbapal.lz"); + +const u8 gTrainerFrontPic_DragonTamer[] = INCBIN_U8("graphics/trainers/front_pics/dragon_tamer_front_pic.4bpp.lz"); +const u8 gTrainerPalette_DragonTamer[] = INCBIN_U8("graphics/trainers/palettes/dragon_tamer.gbapal.lz"); + +const u8 gTrainerFrontPic_NinjaBoy[] = INCBIN_U8("graphics/trainers/front_pics/ninja_boy_front_pic.4bpp.lz"); +const u8 gTrainerPalette_NinjaBoy[] = INCBIN_U8("graphics/trainers/palettes/ninja_boy.gbapal.lz"); + +const u8 gTrainerFrontPic_BattleGirl[] = INCBIN_U8("graphics/trainers/front_pics/battle_girl_front_pic.4bpp.lz"); +const u8 gTrainerPalette_BattleGirl[] = INCBIN_U8("graphics/trainers/palettes/battle_girl.gbapal.lz"); + +const u8 gTrainerFrontPic_ParasolLady[] = INCBIN_U8("graphics/trainers/front_pics/parasol_lady_front_pic.4bpp.lz"); +const u8 gTrainerPalette_ParasolLady[] = INCBIN_U8("graphics/trainers/palettes/parasol_lady.gbapal.lz"); + +const u8 gTrainerFrontPic_SwimmerF[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SwimmerF[] = INCBIN_U8("graphics/trainers/palettes/swimmer_f.gbapal.lz"); + +const u8 gTrainerFrontPic_Twins[] = INCBIN_U8("graphics/trainers/front_pics/twins_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Twins[] = INCBIN_U8("graphics/trainers/palettes/twins.gbapal.lz"); + +const u8 gTrainerFrontPic_Sailor[] = INCBIN_U8("graphics/trainers/front_pics/sailor_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Sailor[] = INCBIN_U8("graphics/trainers/palettes/sailor.gbapal.lz"); + +const u8 gTrainerFrontPic_MagmaAdmin[] = INCBIN_U8("graphics/trainers/front_pics/magma_admin_front_pic.4bpp.lz"); +const u8 gTrainerPalette_MagmaAdmin[] = INCBIN_U8("graphics/trainers/palettes/magma_admin.gbapal.lz"); + +const u8 gTrainerFrontPic_Wally[] = INCBIN_U8("graphics/trainers/front_pics/wally_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Wally[] = INCBIN_U8("graphics/trainers/palettes/wally.gbapal.lz"); + +const u8 gTrainerFrontPic_Brendan[] = INCBIN_U8("graphics/trainers/front_pics/brendan_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Brendan[] = INCBIN_U8("graphics/trainers/palettes/brendan.gbapal.lz"); + +const u8 gTrainerFrontPic_May[] = INCBIN_U8("graphics/trainers/front_pics/may_front_pic.4bpp.lz"); +const u8 gTrainerPalette_May[] = INCBIN_U8("graphics/trainers/palettes/may.gbapal.lz"); + +const u8 gTrainerFrontPic_BugCatcher[] = INCBIN_U8("graphics/trainers/front_pics/bug_catcher_front_pic.4bpp.lz"); +const u8 gTrainerPalette_BugCatcher[] = INCBIN_U8("graphics/trainers/palettes/bug_catcher.gbapal.lz"); + +const u8 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_m_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PokemonRangerM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_m.gbapal.lz"); + +const u8 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_f_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PokemonRangerF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_f.gbapal.lz"); + +const u8 gTrainerFrontPic_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/front_pics/magma_leader_maxie_front_pic.4bpp.lz"); +const u8 gTrainerPalette_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/palettes/magma_leader_maxie.gbapal.lz"); + +const u8 gTrainerFrontPic_Lass[] = INCBIN_U8("graphics/trainers/front_pics/lass_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Lass[] = INCBIN_U8("graphics/trainers/palettes/lass.gbapal.lz"); + +const u8 gTrainerFrontPic_YoungCouple[] = INCBIN_U8("graphics/trainers/front_pics/young_couple_front_pic.4bpp.lz"); +const u8 gTrainerPalette_YoungCouple[] = INCBIN_U8("graphics/trainers/palettes/young_couple.gbapal.lz"); + +const u8 gTrainerFrontPic_OldCouple[] = INCBIN_U8("graphics/trainers/front_pics/old_couple_front_pic.4bpp.lz"); +const u8 gTrainerPalette_OldCouple[] = INCBIN_U8("graphics/trainers/palettes/old_couple.gbapal.lz"); + +const u8 gTrainerFrontPic_SisAndBro[] = INCBIN_U8("graphics/trainers/front_pics/sis_and_bro_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SisAndBro[] = INCBIN_U8("graphics/trainers/palettes/sis_and_bro.gbapal.lz"); + +const u8 gTrainerFrontPic_Steven[] = INCBIN_U8("graphics/trainers/front_pics/steven_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Steven[] = INCBIN_U8("graphics/trainers/palettes/steven.gbapal.lz"); + +const u8 gTrainerFrontPic_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/front_pics/salon_maiden_anabel_front_pic.4bpp.lz"); +const u8 gTrainerPalette_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/palettes/salon_maiden_anabel.gbapal.lz"); + +const u8 gTrainerFrontPic_DomeAceTucker[] = INCBIN_U8("graphics/trainers/front_pics/dome_ace_tucker_front_pic.4bpp.lz"); +const u8 gTrainerPalette_DomeAceTucker[] = INCBIN_U8("graphics/trainers/palettes/dome_ace_tucker.gbapal.lz"); + +const u8 gTrainerFrontPic_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/front_pics/palace_maven_spenser_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/palettes/palace_maven_spenser.gbapal.lz"); + +const u8 gTrainerFrontPic_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/front_pics/arena_tycoon_greta_front_pic.4bpp.lz"); +const u8 gTrainerPalette_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/palettes/arena_tycoon_greta.gbapal.lz"); + +const u8 gTrainerFrontPic_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/front_pics/factory_head_noland_front_pic.4bpp.lz"); +const u8 gTrainerPalette_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/palettes/factory_head_noland.gbapal.lz"); + +const u8 gTrainerFrontPic_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/front_pics/pike_queen_lucy_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/palettes/pike_queen_lucy.gbapal.lz"); + +const u8 gTrainerFrontPic_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/front_pics/pyramid_king_brandon_front_pic.4bpp.lz"); +const u8 gTrainerPalette_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/palettes/pyramid_king_brandon.gbapal.lz"); + +const u8 gTrainerFrontPic_Red[] = INCBIN_U8("graphics/trainers/front_pics/red_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red.gbapal.lz"); + +const u8 gTrainerFrontPic_Leaf[] = INCBIN_U8("graphics/trainers/front_pics/leaf_front_pic.4bpp.lz"); +const u8 gTrainerPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf.gbapal.lz"); + +const u8 gTrainerFrontPic_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_brendan_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_brendan.gbapal.lz"); + +const u8 gTrainerFrontPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_may_front_pic.4bpp.lz"); +const u8 gTrainerPalette_RubySapphireMay[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_may.gbapal.lz"); + +const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/back_pics/brendan_back_pic.4bpp"); +const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/back_pics/may_back_pic.4bpp"); +const u8 gTrainerBackPic_Red[] = INCBIN_U8("graphics/trainers/back_pics/red_back_pic.4bpp"); +const u8 gTrainerBackPic_Leaf[] = INCBIN_U8("graphics/trainers/back_pics/leaf_back_pic.4bpp"); +const u8 gTrainerBackPic_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/back_pics/ruby_sapphire_brendan_back_pic.4bpp"); +const u8 gTrainerBackPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/back_pics/ruby_sapphire_may_back_pic.4bpp"); +const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/back_pics/wally_back_pic.4bpp"); +const u8 gTrainerBackPic_Steven[] = INCBIN_U8("graphics/trainers/back_pics/steven_back_pic.4bpp"); + +const u8 gTrainerBackPicPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red_back_pic.gbapal.lz"); +const u8 gTrainerBackPicPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf_back_pic.gbapal.lz"); diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index ec4dbf0fb..02b2016c1 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -63,10 +63,10 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_MAY + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_MAY TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index f54b409e4..877bf3475 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,4 +1,4 @@ -const struct MonCoords gUnknown_083021D8[] = +const struct MonCoords gMonBackPicCoords[] = { {0x88, 0x00}, // SPECIES_NONE {0x64, 0x10}, // SPECIES_BULBASAUR diff --git a/src/data/pokemon_graphics/unknown_anims.h b/src/data/pokemon_graphics/unknown_anims.h index a4ae43eb6..313e7ae35 100644 --- a/src/data/pokemon_graphics/unknown_anims.h +++ b/src/data/pokemon_graphics/unknown_anims.h @@ -1902,7 +1902,7 @@ const union AnimCmd *const gUnknown_0830064C[] = {gAnimCmd_General_Frame0}; const union AnimCmd *const gUnknown_08300650[] = {gAnimCmd_General_Frame0}; const union AnimCmd *const gUnknown_08300654[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const *const gUnknownAnimationsSpriteAnimsPtrTable[] = +const union AnimCmd *const *const gUnusedTrainerFrontAnimsPtrTable[] = { gUnknown_082FFDCC, gUnknown_082FFDD0, diff --git a/src/data/text/abilities.h b/src/data/text/abilities.h index 3a1e989d2..97c29f9ee 100644 --- a/src/data/text/abilities.h +++ b/src/data/text/abilities.h @@ -1,247 +1,242 @@ -#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H -#define POKEEMERALD_DATA_TEXT_ABILITIES_H - -static const u8 gNoneAbilityDescription[] = _("No special ability."); -static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); -static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); -static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); -static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); -static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); -static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); -static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); -static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); -static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); -static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); -static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); -static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); -static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); -static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); -static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); -static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); -static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); -static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); -static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); -static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); -static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); -static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); -static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); -static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); -static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); -static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); -static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); -static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); -static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); -static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); -static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); -static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); -static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); -static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); -static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); -static const u8 gTraceAbilityDescription[] = _("Copies special ability."); -static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); -static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); -static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); -static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); -static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); -static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); -static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); -static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); -static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); -static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); -static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); -static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); -static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); -static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); -static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); -static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); -static const u8 gPickupAbilityDescription[] = _("May pick up items."); -static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); -static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); -static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); -static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); -static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); -static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); -static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); -static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); -static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); -static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); -static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); -static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); -static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); -static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); -static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); -static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); -static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); -static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); -static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); -static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); -static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); -static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); -static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); -static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); +static const u8 sNoneDescription[] = _("No special ability."); +static const u8 sStenchDescription[] = _("Helps repel wild POKéMON."); +static const u8 sDrizzleDescription[] = _("Summons rain in battle."); +static const u8 sSpeedBoostDescription[] = _("Gradually boosts SPEED."); +static const u8 sBattleArmorDescription[] = _("Blocks critical hits."); +static const u8 sSturdyDescription[] = _("Negates 1-hit KO attacks."); +static const u8 sDampDescription[] = _("Prevents self-destruction."); +static const u8 sLimberDescription[] = _("Prevents paralysis."); +static const u8 sSandVeilDescription[] = _("Ups evasion in a sandstorm."); +static const u8 sStaticDescription[] = _("Paralyzes on contact."); +static const u8 sVoltAbsorbDescription[] = _("Turns electricity into HP."); +static const u8 sWaterAbsorbDescription[] = _("Changes water into HP."); +static const u8 sObliviousDescription[] = _("Prevents attraction."); +static const u8 sCloudNineDescription[] = _("Negates weather effects."); +static const u8 sCompoundEyesDescription[] = _("Raises accuracy."); +static const u8 sInsomniaDescription[] = _("Prevents sleep."); +static const u8 sColorChangeDescription[] = _("Changes type to foe’s move."); +static const u8 sImmunityDescription[] = _("Prevents poisoning."); +static const u8 sFlashFireDescription[] = _("Powers up if hit by fire."); +static const u8 sShieldDustDescription[] = _("Prevents added effects."); +static const u8 sOwnTempoDescription[] = _("Prevents confusion."); +static const u8 sSuctionCupsDescription[] = _("Firmly anchors the body."); +static const u8 sIntimidateDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 sShadowTagDescription[] = _("Prevents the foe’s escape."); +static const u8 sRoughSkinDescription[] = _("Hurts to touch."); +static const u8 sWonderGuardDescription[] = _("“Super effective” hits."); +static const u8 sLevitateDescription[] = _("Not hit by GROUND attacks."); +static const u8 sEffectSporeDescription[] = _("Leaves spores on contact."); +static const u8 sSynchronizeDescription[] = _("Passes on status problems."); +static const u8 sClearBodyDescription[] = _("Prevents ability reduction."); +static const u8 sNaturalCureDescription[] = _("Heals upon switching out."); +static const u8 sLightningRodDescription[] = _("Draws electrical moves."); +static const u8 sSereneGraceDescription[] = _("Promotes added effects."); +static const u8 sSwiftSwimDescription[] = _("Raises SPEED in rain."); +static const u8 sChlorophyllDescription[] = _("Raises SPEED in sunshine."); +static const u8 sIlluminateDescription[] = _("Encounter rate increases."); +static const u8 sTraceDescription[] = _("Copies special ability."); +static const u8 sHugePowerDescription[] = _("Raises ATTACK."); +static const u8 sPoisonPointDescription[] = _("Poisons foe on contact."); +static const u8 sInnerFocusDescription[] = _("Prevents flinching."); +static const u8 sMagmaArmorDescription[] = _("Prevents freezing."); +static const u8 sWaterVeilDescription[] = _("Prevents burns."); +static const u8 sMagnetPullDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 sSoundproofDescription[] = _("Avoids sound-based moves."); +static const u8 sRainDishDescription[] = _("Slight HP recovery in rain."); +static const u8 sSandStreamDescription[] = _("Summons a sandstorm."); +static const u8 sPressureDescription[] = _("Raises foe’s PP usage."); +static const u8 sThickFatDescription[] = _("Heat-and-cold protection."); +static const u8 sEarlyBirdDescription[] = _("Awakens quickly from sleep."); +static const u8 sFlameBodyDescription[] = _("Burns the foe on contact."); +static const u8 sRunAwayDescription[] = _("Makes escaping easier."); +static const u8 sKeenEyeDescription[] = _("Prevents loss of accuracy."); +static const u8 sHyperCutterDescription[] = _("Prevents ATTACK reduction."); +static const u8 sPickupDescription[] = _("May pick up items."); +static const u8 sTruantDescription[] = _("Moves only every two turns."); +static const u8 sHustleDescription[] = _("Trades accuracy for power."); +static const u8 sCuteCharmDescription[] = _("Infatuates on contact."); +static const u8 sPlusDescription[] = _("Powers up with MINUS."); +static const u8 sMinusDescription[] = _("Powers up with PLUS."); +static const u8 sForecastDescription[] = _("Changes with the weather."); +static const u8 sStickyHoldDescription[] = _("Prevents item theft."); +static const u8 sShedSkinDescription[] = _("Heals the body by shedding."); +static const u8 sGutsDescription[] = _("Ups ATTACK if suffering."); +static const u8 sMarvelScaleDescription[] = _("Ups DEFENSE if suffering."); +static const u8 sLiquidOozeDescription[] = _("Draining causes injury."); +static const u8 sOvergrowDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 sBlazeDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 sTorrentDescription[] = _("Ups WATER moves in a pinch."); +static const u8 sSwarmDescription[] = _("Ups BUG moves in a pinch."); +static const u8 sRockHeadDescription[] = _("Prevents recoil damage."); +static const u8 sDroughtDescription[] = _("Summons sunlight in battle."); +static const u8 sArenaTrapDescription[] = _("Prevents fleeing."); +static const u8 sVitalSpiritDescription[] = _("Prevents sleep."); +static const u8 sWhiteSmokeDescription[] = _("Prevents ability reduction."); +static const u8 sPurePowerDescription[] = _("Raises ATTACK."); +static const u8 sShellArmorDescription[] = _("Blocks critical hits."); +static const u8 sCacophonyDescription[] = _("Avoids sound-based moves."); +static const u8 sAirLockDescription[] = _("Negates weather effects."); const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] = { - _("-------"), - _("STENCH"), - _("DRIZZLE"), - _("SPEED BOOST"), - _("BATTLE ARMOR"), - _("STURDY"), - _("DAMP"), - _("LIMBER"), - _("SAND VEIL"), - _("STATIC"), - _("VOLT ABSORB"), - _("WATER ABSORB"), - _("OBLIVIOUS"), - _("CLOUD NINE"), - _("COMPOUNDEYES"), - _("INSOMNIA"), - _("COLOR CHANGE"), - _("IMMUNITY"), - _("FLASH FIRE"), - _("SHIELD DUST"), - _("OWN TEMPO"), - _("SUCTION CUPS"), - _("INTIMIDATE"), - _("SHADOW TAG"), - _("ROUGH SKIN"), - _("WONDER GUARD"), - _("LEVITATE"), - _("EFFECT SPORE"), - _("SYNCHRONIZE"), - _("CLEAR BODY"), - _("NATURAL CURE"), - _("LIGHTNINGROD"), - _("SERENE GRACE"), - _("SWIFT SWIM"), - _("CHLOROPHYLL"), - _("ILLUMINATE"), - _("TRACE"), - _("HUGE POWER"), - _("POISON POINT"), - _("INNER FOCUS"), - _("MAGMA ARMOR"), - _("WATER VEIL"), - _("MAGNET PULL"), - _("SOUNDPROOF"), - _("RAIN DISH"), - _("SAND STREAM"), - _("PRESSURE"), - _("THICK FAT"), - _("EARLY BIRD"), - _("FLAME BODY"), - _("RUN AWAY"), - _("KEEN EYE"), - _("HYPER CUTTER"), - _("PICKUP"), - _("TRUANT"), - _("HUSTLE"), - _("CUTE CHARM"), - _("PLUS"), - _("MINUS"), - _("FORECAST"), - _("STICKY HOLD"), - _("SHED SKIN"), - _("GUTS"), - _("MARVEL SCALE"), - _("LIQUID OOZE"), - _("OVERGROW"), - _("BLAZE"), - _("TORRENT"), - _("SWARM"), - _("ROCK HEAD"), - _("DROUGHT"), - _("ARENA TRAP"), - _("VITAL SPIRIT"), - _("WHITE SMOKE"), - _("PURE POWER"), - _("SHELL ARMOR"), - _("CACOPHONY"), - _("AIR LOCK"), + [ABILITY_NONE] = _("-------"), + [ABILITY_STENCH] = _("STENCH"), + [ABILITY_DRIZZLE] = _("DRIZZLE"), + [ABILITY_SPEED_BOOST] = _("SPEED BOOST"), + [ABILITY_BATTLE_ARMOR] = _("BATTLE ARMOR"), + [ABILITY_STURDY] = _("STURDY"), + [ABILITY_DAMP] = _("DAMP"), + [ABILITY_LIMBER] = _("LIMBER"), + [ABILITY_SAND_VEIL] = _("SAND VEIL"), + [ABILITY_STATIC] = _("STATIC"), + [ABILITY_VOLT_ABSORB] = _("VOLT ABSORB"), + [ABILITY_WATER_ABSORB] = _("WATER ABSORB"), + [ABILITY_OBLIVIOUS] = _("OBLIVIOUS"), + [ABILITY_CLOUD_NINE] = _("CLOUD NINE"), + [ABILITY_COMPOUND_EYES] = _("COMPOUNDEYES"), + [ABILITY_INSOMNIA] = _("INSOMNIA"), + [ABILITY_COLOR_CHANGE] = _("COLOR CHANGE"), + [ABILITY_IMMUNITY] = _("IMMUNITY"), + [ABILITY_FLASH_FIRE] = _("FLASH FIRE"), + [ABILITY_SHIELD_DUST] = _("SHIELD DUST"), + [ABILITY_OWN_TEMPO] = _("OWN TEMPO"), + [ABILITY_SUCTION_CUPS] = _("SUCTION CUPS"), + [ABILITY_INTIMIDATE] = _("INTIMIDATE"), + [ABILITY_SHADOW_TAG] = _("SHADOW TAG"), + [ABILITY_ROUGH_SKIN] = _("ROUGH SKIN"), + [ABILITY_WONDER_GUARD] = _("WONDER GUARD"), + [ABILITY_LEVITATE] = _("LEVITATE"), + [ABILITY_EFFECT_SPORE] = _("EFFECT SPORE"), + [ABILITY_SYNCHRONIZE] = _("SYNCHRONIZE"), + [ABILITY_CLEAR_BODY] = _("CLEAR BODY"), + [ABILITY_NATURAL_CURE] = _("NATURAL CURE"), + [ABILITY_LIGHTNING_ROD] = _("LIGHTNINGROD"), + [ABILITY_SERENE_GRACE] = _("SERENE GRACE"), + [ABILITY_SWIFT_SWIM] = _("SWIFT SWIM"), + [ABILITY_CHLOROPHYLL] = _("CHLOROPHYLL"), + [ABILITY_ILLUMINATE] = _("ILLUMINATE"), + [ABILITY_TRACE] = _("TRACE"), + [ABILITY_HUGE_POWER] = _("HUGE POWER"), + [ABILITY_POISON_POINT] = _("POISON POINT"), + [ABILITY_INNER_FOCUS] = _("INNER FOCUS"), + [ABILITY_MAGMA_ARMOR] = _("MAGMA ARMOR"), + [ABILITY_WATER_VEIL] = _("WATER VEIL"), + [ABILITY_MAGNET_PULL] = _("MAGNET PULL"), + [ABILITY_SOUNDPROOF] = _("SOUNDPROOF"), + [ABILITY_RAIN_DISH] = _("RAIN DISH"), + [ABILITY_SAND_STREAM] = _("SAND STREAM"), + [ABILITY_PRESSURE] = _("PRESSURE"), + [ABILITY_THICK_FAT] = _("THICK FAT"), + [ABILITY_EARLY_BIRD] = _("EARLY BIRD"), + [ABILITY_FLAME_BODY] = _("FLAME BODY"), + [ABILITY_RUN_AWAY] = _("RUN AWAY"), + [ABILITY_KEEN_EYE] = _("KEEN EYE"), + [ABILITY_HYPER_CUTTER] = _("HYPER CUTTER"), + [ABILITY_PICKUP] = _("PICKUP"), + [ABILITY_TRUANT] = _("TRUANT"), + [ABILITY_HUSTLE] = _("HUSTLE"), + [ABILITY_CUTE_CHARM] = _("CUTE CHARM"), + [ABILITY_PLUS] = _("PLUS"), + [ABILITY_MINUS] = _("MINUS"), + [ABILITY_FORECAST] = _("FORECAST"), + [ABILITY_STICKY_HOLD] = _("STICKY HOLD"), + [ABILITY_SHED_SKIN] = _("SHED SKIN"), + [ABILITY_GUTS] = _("GUTS"), + [ABILITY_MARVEL_SCALE] = _("MARVEL SCALE"), + [ABILITY_LIQUID_OOZE] = _("LIQUID OOZE"), + [ABILITY_OVERGROW] = _("OVERGROW"), + [ABILITY_BLAZE] = _("BLAZE"), + [ABILITY_TORRENT] = _("TORRENT"), + [ABILITY_SWARM] = _("SWARM"), + [ABILITY_ROCK_HEAD] = _("ROCK HEAD"), + [ABILITY_DROUGHT] = _("DROUGHT"), + [ABILITY_ARENA_TRAP] = _("ARENA TRAP"), + [ABILITY_VITAL_SPIRIT] = _("VITAL SPIRIT"), + [ABILITY_WHITE_SMOKE] = _("WHITE SMOKE"), + [ABILITY_PURE_POWER] = _("PURE POWER"), + [ABILITY_SHELL_ARMOR] = _("SHELL ARMOR"), + [ABILITY_CACOPHONY] = _("CACOPHONY"), + [ABILITY_AIR_LOCK] = _("AIR LOCK"), }; const u8 *const gAbilityDescriptionPointers[ABILITIES_COUNT] = { - gNoneAbilityDescription, - gStenchAbilityDescription, - gDrizzleAbilityDescription, - gSpeedBoostAbilityDescription, - gBattleArmorAbilityDescription, - gSturdyAbilityDescription, - gDampAbilityDescription, - gLimberAbilityDescription, - gSandVeilAbilityDescription, - gStaticAbilityDescription, - gVoltAbsorbAbilityDescription, - gWaterAbsorbAbilityDescription, - gObliviousAbilityDescription, - gCloudNineAbilityDescription, - gCompoundEyesAbilityDescription, - gInsomniaAbilityDescription, - gColorChangeAbilityDescription, - gImmunityAbilityDescription, - gFlashFireAbilityDescription, - gShieldDustAbilityDescription, - gOwnTempoAbilityDescription, - gSuctionCupsAbilityDescription, - gIntimidateAbilityDescription, - gShadowTagAbilityDescription, - gRoughSkinAbilityDescription, - gWonderGuardAbilityDescription, - gLevitateAbilityDescription, - gEffectSporeAbilityDescription, - gSynchronizeAbilityDescription, - gClearBodyAbilityDescription, - gNaturalCureAbilityDescription, - gLightningRodAbilityDescription, - gSereneGraceAbilityDescription, - gSwiftSwimAbilityDescription, - gChlorophyllAbilityDescription, - gIlluminateAbilityDescription, - gTraceAbilityDescription, - gHugePowerAbilityDescription, - gPoisonPointAbilityDescription, - gInnerFocusAbilityDescription, - gMagmaArmorAbilityDescription, - gWaterVeilAbilityDescription, - gMagnetPullAbilityDescription, - gSoundproofAbilityDescription, - gRainDishAbilityDescription, - gSandStreamAbilityDescription, - gPressureAbilityDescription, - gThickFatAbilityDescription, - gEarlyBirdAbilityDescription, - gFlameBodyAbilityDescription, - gRunAwayAbilityDescription, - gKeenEyeAbilityDescription, - gHyperCutterAbilityDescription, - gPickupAbilityDescription, - gTruantAbilityDescription, - gHustleAbilityDescription, - gCuteCharmAbilityDescription, - gPlusAbilityDescription, - gMinusAbilityDescription, - gForecastAbilityDescription, - gStickyHoldAbilityDescription, - gShedSkinAbilityDescription, - gGutsAbilityDescription, - gMarvelScaleAbilityDescription, - gLiquidOozeAbilityDescription, - gOvergrowAbilityDescription, - gBlazeAbilityDescription, - gTorrentAbilityDescription, - gSwarmAbilityDescription, - gRockHeadAbilityDescription, - gDroughtAbilityDescription, - gArenaTrapAbilityDescription, - gVitalSpiritAbilityDescription, - gWhiteSmokeAbilityDescription, - gPurePowerAbilityDescription, - gShellArmorAbilityDescription, - gCacophonyAbilityDescription, - gAirLockAbilityDescription, + [ABILITY_NONE] = sNoneDescription, + [ABILITY_STENCH] = sStenchDescription, + [ABILITY_DRIZZLE] = sDrizzleDescription, + [ABILITY_SPEED_BOOST] = sSpeedBoostDescription, + [ABILITY_BATTLE_ARMOR] = sBattleArmorDescription, + [ABILITY_STURDY] = sSturdyDescription, + [ABILITY_DAMP] = sDampDescription, + [ABILITY_LIMBER] = sLimberDescription, + [ABILITY_SAND_VEIL] = sSandVeilDescription, + [ABILITY_STATIC] = sStaticDescription, + [ABILITY_VOLT_ABSORB] = sVoltAbsorbDescription, + [ABILITY_WATER_ABSORB] = sWaterAbsorbDescription, + [ABILITY_OBLIVIOUS] = sObliviousDescription, + [ABILITY_CLOUD_NINE] = sCloudNineDescription, + [ABILITY_COMPOUND_EYES] = sCompoundEyesDescription, + [ABILITY_INSOMNIA] = sInsomniaDescription, + [ABILITY_COLOR_CHANGE] = sColorChangeDescription, + [ABILITY_IMMUNITY] = sImmunityDescription, + [ABILITY_FLASH_FIRE] = sFlashFireDescription, + [ABILITY_SHIELD_DUST] = sShieldDustDescription, + [ABILITY_OWN_TEMPO] = sOwnTempoDescription, + [ABILITY_SUCTION_CUPS] = sSuctionCupsDescription, + [ABILITY_INTIMIDATE] = sIntimidateDescription, + [ABILITY_SHADOW_TAG] = sShadowTagDescription, + [ABILITY_ROUGH_SKIN] = sRoughSkinDescription, + [ABILITY_WONDER_GUARD] = sWonderGuardDescription, + [ABILITY_LEVITATE] = sLevitateDescription, + [ABILITY_EFFECT_SPORE] = sEffectSporeDescription, + [ABILITY_SYNCHRONIZE] = sSynchronizeDescription, + [ABILITY_CLEAR_BODY] = sClearBodyDescription, + [ABILITY_NATURAL_CURE] = sNaturalCureDescription, + [ABILITY_LIGHTNING_ROD] = sLightningRodDescription, + [ABILITY_SERENE_GRACE] = sSereneGraceDescription, + [ABILITY_SWIFT_SWIM] = sSwiftSwimDescription, + [ABILITY_CHLOROPHYLL] = sChlorophyllDescription, + [ABILITY_ILLUMINATE] = sIlluminateDescription, + [ABILITY_TRACE] = sTraceDescription, + [ABILITY_HUGE_POWER] = sHugePowerDescription, + [ABILITY_POISON_POINT] = sPoisonPointDescription, + [ABILITY_INNER_FOCUS] = sInnerFocusDescription, + [ABILITY_MAGMA_ARMOR] = sMagmaArmorDescription, + [ABILITY_WATER_VEIL] = sWaterVeilDescription, + [ABILITY_MAGNET_PULL] = sMagnetPullDescription, + [ABILITY_SOUNDPROOF] = sSoundproofDescription, + [ABILITY_RAIN_DISH] = sRainDishDescription, + [ABILITY_SAND_STREAM] = sSandStreamDescription, + [ABILITY_PRESSURE] = sPressureDescription, + [ABILITY_THICK_FAT] = sThickFatDescription, + [ABILITY_EARLY_BIRD] = sEarlyBirdDescription, + [ABILITY_FLAME_BODY] = sFlameBodyDescription, + [ABILITY_RUN_AWAY] = sRunAwayDescription, + [ABILITY_KEEN_EYE] = sKeenEyeDescription, + [ABILITY_HYPER_CUTTER] = sHyperCutterDescription, + [ABILITY_PICKUP] = sPickupDescription, + [ABILITY_TRUANT] = sTruantDescription, + [ABILITY_HUSTLE] = sHustleDescription, + [ABILITY_CUTE_CHARM] = sCuteCharmDescription, + [ABILITY_PLUS] = sPlusDescription, + [ABILITY_MINUS] = sMinusDescription, + [ABILITY_FORECAST] = sForecastDescription, + [ABILITY_STICKY_HOLD] = sStickyHoldDescription, + [ABILITY_SHED_SKIN] = sShedSkinDescription, + [ABILITY_GUTS] = sGutsDescription, + [ABILITY_MARVEL_SCALE] = sMarvelScaleDescription, + [ABILITY_LIQUID_OOZE] = sLiquidOozeDescription, + [ABILITY_OVERGROW] = sOvergrowDescription, + [ABILITY_BLAZE] = sBlazeDescription, + [ABILITY_TORRENT] = sTorrentDescription, + [ABILITY_SWARM] = sSwarmDescription, + [ABILITY_ROCK_HEAD] = sRockHeadDescription, + [ABILITY_DROUGHT] = sDroughtDescription, + [ABILITY_ARENA_TRAP] = sArenaTrapDescription, + [ABILITY_VITAL_SPIRIT] = sVitalSpiritDescription, + [ABILITY_WHITE_SMOKE] = sWhiteSmokeDescription, + [ABILITY_PURE_POWER] = sPurePowerDescription, + [ABILITY_SHELL_ARMOR] = sShellArmorDescription, + [ABILITY_CACOPHONY] = sCacophonyDescription, + [ABILITY_AIR_LOCK] = sAirLockDescription, }; - -#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index f8830c593..3642f66b1 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -1,714 +1,1777 @@ -static const u8 sNullMoveDescription[] = _(""); -static const u8 sPoundMoveDescription[] = _("Pounds the foe with\nforelegs or tail."); -static const u8 sKarateChopMoveDescription[] = _("A chopping attack with a\nhigh critical-hit ratio."); -static const u8 sDoubleSlapMoveDescription[] = _("Repeatedly slaps the foe\n2 to 5 times."); -static const u8 sCometPunchMoveDescription[] = _("Repeatedly punches the foe\n2 to 5 times."); -static const u8 sMegaPunchMoveDescription[] = _("A strong punch thrown with\nincredible power."); -static const u8 sPayDayMoveDescription[] = _("Throws coins at the foe.\nMoney is recovered after."); -static const u8 sFirePunchMoveDescription[] = _("A fiery punch that may burn\nthe foe."); -static const u8 sIcePunchMoveDescription[] = _("An icy punch that may\nfreeze the foe."); -static const u8 sThunderPunchMoveDescription[] = _("An electrified punch that\nmay paralyze the foe."); -static const u8 sScratchMoveDescription[] = _("Scratches the foe with\nsharp claws."); -static const u8 sViceGripMoveDescription[] = _("Grips the foe with large and\npowerful pincers."); -static const u8 sGuillotineMoveDescription[] = _("A powerful pincer attack\nthat may cause fainting."); -static const u8 sRazorWindMoveDescription[] = _("A 2-turn move that strikes\nthe foe on the 2nd turn."); -static const u8 sSwordsDanceMoveDescription[] = _("A fighting dance that\nsharply raises ATTACK."); -static const u8 sCutMoveDescription[] = _("Cuts the foe with sharp\nscythes, claws, etc."); -static const u8 sGustMoveDescription[] = _("Strikes the foe with a gust\nof wind whipped up by wings."); -static const u8 sWingAttackMoveDescription[] = _("Strikes the foe with wings\nspread wide."); -static const u8 sWhirlwindMoveDescription[] = _("Blows away the foe with\nwind and ends the battle."); -static const u8 sFlyMoveDescription[] = _("Flies up on the first turn,\nthen strikes the next turn."); -static const u8 sBindMoveDescription[] = _("Binds and squeezes the foe\nfor 2 to 5 turns."); -static const u8 sSlamMoveDescription[] = _("Slams the foe with a long\ntail, vine, etc."); -static const u8 sVineWhipMoveDescription[] = _("Strikes the foe with\nslender, whiplike vines."); -static const u8 sStompMoveDescription[] = _("Stomps the enemy with a big\nfoot. May cause flinching."); -static const u8 sDoubleKickMoveDescription[] = _("A double-kicking attack\nthat strikes the foe twice."); -static const u8 sMegaKickMoveDescription[] = _("An extremely powerful kick\nwith intense force."); -static const u8 sJumpKickMoveDescription[] = _("A strong jumping kick. May\nmiss and hurt the kicker."); -static const u8 sRollingKickMoveDescription[] = _("A fast kick delivered from\na rapid spin."); -static const u8 sSandAttackMoveDescription[] = _("Reduces the foe’s accuracy\nby hurling sand in its face."); -static const u8 sHeadbuttMoveDescription[] = _("A ramming attack that may\ncause flinching."); -static const u8 sHornAttackMoveDescription[] = _("Jabs the foe with sharp\nhorns."); -static const u8 sFuryAttackMoveDescription[] = _("Jabs the foe 2 to 5 times\nwith sharp horns, etc."); -static const u8 sHornDrillMoveDescription[] = _("A one-hit KO attack that\nuses a horn like a drill."); -static const u8 sTackleMoveDescription[] = _("Charges the foe with a full-\nbody tackle."); -static const u8 sBodySlamMoveDescription[] = _("A full-body slam that may\ncause paralysis."); -static const u8 sWrapMoveDescription[] = _("Wraps and squeezes the foe\n2 to 5 times with vines, etc."); -static const u8 sTakeDownMoveDescription[] = _("A reckless charge attack\nthat also hurts the user."); -static const u8 sThrashMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); -static const u8 sDoubleEdgeMoveDescription[] = _("A life-risking tackle that\nalso hurts the user."); -static const u8 sTailWhipMoveDescription[] = _("Wags the tail to lower the\nfoe’s DEFENSE."); -static const u8 sPoisonStingMoveDescription[] = _("A toxic attack with barbs,\netc., that may poison."); -static const u8 sTwineedleMoveDescription[] = _("Stingers on the forelegs\njab the foe twice."); -static const u8 sPinMissileMoveDescription[] = _("Sharp pins are fired to\nstrike 2 to 5 times."); -static const u8 sLeerMoveDescription[] = _("Frightens the foe with a\nleer to lower DEFENSE."); -static const u8 sBiteMoveDescription[] = _("Bites with vicious fangs.\nMay cause flinching."); -static const u8 sGrowlMoveDescription[] = _("Growls cutely to reduce the\nfoe’s ATTACK."); -static const u8 sRoarMoveDescription[] = _("Makes the foe flee to end\nthe battle."); -static const u8 sSingMoveDescription[] = _("A soothing song lulls the\nfoe into a deep slumber."); -static const u8 sSupersonicMoveDescription[] = _("Emits bizarre sound waves\nthat may confuse the foe."); -static const u8 sSonicBoomMoveDescription[] = _("Launches shock waves that\nalways inflict 20 HP damage."); -static const u8 sDisableMoveDescription[] = _("Psychically disables one of\nthe foe’s moves."); -static const u8 sAcidMoveDescription[] = _("Sprays a hide-melting acid.\nMay lower DEFENSE."); -static const u8 sEmberMoveDescription[] = _("A weak fire attack that may\ninflict a burn."); -static const u8 sFlamethrowerMoveDescription[] = _("A powerful fire attack that\nmay inflict a burn."); -static const u8 sMistMoveDescription[] = _("Creates a mist that stops\nreduction of abilities."); -static const u8 sWaterGunMoveDescription[] = _("Squirts water to attack\nthe foe."); -static const u8 sHydroPumpMoveDescription[] = _("Blasts water at high power\nto strike the foe."); -static const u8 sSurfMoveDescription[] = _("Creates a huge wave, then\ncrashes it down on the foe."); -static const u8 sIceBeamMoveDescription[] = _("Blasts the foe with an icy\nbeam that may freeze it."); -static const u8 sBlizzardMoveDescription[] = _("Hits the foe with an icy\nstorm that may freeze it."); -static const u8 sPsybeamMoveDescription[] = _("Fires a peculiar ray that\nmay confuse the foe."); -static const u8 sBubbleBeamMoveDescription[] = _("Forcefully sprays bubbles\nthat may lower SPEED."); -static const u8 sAuroraBeamMoveDescription[] = _("Fires a rainbow-colored\nbeam that may lower ATTACK."); -static const u8 sHyperBeamMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); -static const u8 sPeckMoveDescription[] = _("Attacks the foe with a\njabbing beak, etc."); -static const u8 sDrillPeckMoveDescription[] = _("A corkscrewing attack with\nthe beak acting as a drill."); -static const u8 sSubmissionMoveDescription[] = _("A reckless body slam that\nalso hurts the user."); -static const u8 sLowKickMoveDescription[] = _("A kick that inflicts more\ndamage on heavier foes."); -static const u8 sCounterMoveDescription[] = _("Retaliates any physical hit\nwith double the power."); -static const u8 sSeismicTossMoveDescription[] = _("Inflicts damage identical\nto the user’s level."); -static const u8 sStrengthMoveDescription[] = _("Builds enormous power,\nthen slams the foe."); -static const u8 sAbsorbMoveDescription[] = _("An attack that absorbs\nhalf the damage inflicted."); -static const u8 sMegaDrainMoveDescription[] = _("An attack that absorbs\nhalf the damage inflicted."); -static const u8 sLeechSeedMoveDescription[] = _("Plants a seed on the foe to\nsteal HP on every turn."); -static const u8 sGrowthMoveDescription[] = _("Forces the body to grow\nand heightens SP. ATK."); -static const u8 sRazorLeafMoveDescription[] = _("Cuts the enemy with leaves.\nHigh critical-hit ratio."); -static const u8 sSolarBeamMoveDescription[] = _("Absorbs light in one turn,\nthen attacks next turn."); -static const u8 sPoisonPowderMoveDescription[] = _("Scatters a toxic powder\nthat may poison the foe."); -static const u8 sStunSporeMoveDescription[] = _("Scatters a powder that may\nparalyze the foe."); -static const u8 sSleepPowderMoveDescription[] = _("Scatters a powder that may\ncause the foe to sleep."); -static const u8 sPetalDanceMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); -static const u8 sStringShotMoveDescription[] = _("Binds the foe with string\nto reduce its SPEED."); -static const u8 sDragonRageMoveDescription[] = _("Launches shock waves that\nalways inflict 40 HP damage."); -static const u8 sFireSpinMoveDescription[] = _("Traps the foe in a ring of\nfire for 2 to 5 turns."); -static const u8 sThunderShockMoveDescription[] = _("An electrical attack that\nmay paralyze the foe."); -static const u8 sThunderboltMoveDescription[] = _("A strong electrical attack\nthat may paralyze the foe."); -static const u8 sThunderWaveMoveDescription[] = _("A weak jolt of electricity\nthat paralyzes the foe."); -static const u8 sThunderMoveDescription[] = _("A lightning attack that may\ncause paralysis."); -static const u8 sRockThrowMoveDescription[] = _("Throws small rocks to\nstrike the foe."); -static const u8 sEarthquakeMoveDescription[] = _("A powerful quake, but has\nno effect on flying foes."); -static const u8 sFissureMoveDescription[] = _("A one-hit KO move that\ndrops the foe in a fissure."); -static const u8 sDigMoveDescription[] = _("Digs underground the first\nturn and strikes next turn."); -static const u8 sToxicMoveDescription[] = _("Poisons the foe with an\nintensifying toxin."); -static const u8 sConfusionMoveDescription[] = _("A psychic attack that may\ncause confusion."); -static const u8 sPsychicMoveDescription[] = _("A powerful psychic attack\nthat may lower SP. DEF."); -static const u8 sHypnosisMoveDescription[] = _("A hypnotizing move that\nmay induce sleep."); -static const u8 sMeditateMoveDescription[] = _("Meditates in a peaceful\nfashion to raise ATTACK."); -static const u8 sAgilityMoveDescription[] = _("Relaxes the body to sharply\nboost SPEED."); -static const u8 sQuickAttackMoveDescription[] = _("An extremely fast attack\nthat always strikes first."); -static const u8 sRageMoveDescription[] = _("Raises the user’s ATTACK\nevery time it is hit."); -static const u8 sTeleportMoveDescription[] = _("A psychic move for fleeing\nfrom battle instantly."); -static const u8 sNightShadeMoveDescription[] = _("Inflicts damage identical\nto the user’s level."); -static const u8 sMimicMoveDescription[] = _("Copies a move used by the\nfoe during one battle."); -static const u8 sScreechMoveDescription[] = _("Emits a screech to sharply\nreduce the foe’s DEFENSE."); -static const u8 sDoubleTeamMoveDescription[] = _("Creates illusory copies to\nraise evasiveness."); -static const u8 sRecoverMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); -static const u8 sHardenMoveDescription[] = _("Stiffens the body’s \nmuscles to raise DEFENSE."); -static const u8 sMinimizeMoveDescription[] = _("Minimizes the user’s size\nto raise evasiveness."); -static const u8 sSmokescreenMoveDescription[] = _("Lowers the foe’s accuracy\nusing smoke, ink, etc."); -static const u8 sConfuseRayMoveDescription[] = _("A sinister ray that\nconfuses the foe."); -static const u8 sWithdrawMoveDescription[] = _("Withdraws the body into its\nhard shell to raise DEFENSE."); -static const u8 sDefenseCurlMoveDescription[] = _("Curls up to conceal weak\nspots and raise DEFENSE."); -static const u8 sBarrierMoveDescription[] = _("Creates a barrier that\nsharply raises DEFENSE."); -static const u8 sLightScreenMoveDescription[] = _("Creates a wall of light that\nlowers SP. ATK damage."); -static const u8 sHazeMoveDescription[] = _("Creates a black haze that\neliminates all stat changes."); -static const u8 sReflectMoveDescription[] = _("Creates a wall of light that\nweakens physical attacks."); -static const u8 sFocusEnergyMoveDescription[] = _("Focuses power to raise the\ncritical-hit ratio."); -static const u8 sBideMoveDescription[] = _("Endures attack for 2\nturns to retaliate double."); -static const u8 sMetronomeMoveDescription[] = _("Waggles a finger to use any\nPOKéMON move at random."); -static const u8 sMirrorMoveMoveDescription[] = _("Counters the foe’s attack\nwith the same move."); -static const u8 sSelfDestructMoveDescription[] = _("Inflicts severe damage but\nmakes the user faint."); -static const u8 sEggBombMoveDescription[] = _("An egg is forcibly hurled at\nthe foe."); -static const u8 sLickMoveDescription[] = _("Licks with a long tongue to\ninjure. May also paralyze."); -static const u8 sSmogMoveDescription[] = _("An exhaust-gas attack\nthat may also poison."); -static const u8 sSludgeMoveDescription[] = _("Sludge is hurled to inflict\ndamage. May also poison."); -static const u8 sBoneClubMoveDescription[] = _("Clubs the foe with a bone.\nMay cause flinching."); -static const u8 sFireBlastMoveDescription[] = _("Incinerates everything it\nstrikes. May cause a burn."); -static const u8 sWaterfallMoveDescription[] = _("Charges the foe with speed\nto climb waterfalls."); -static const u8 sClampMoveDescription[] = _("Traps and squeezes the\nfoe for 2 to 5 turns."); -static const u8 sSwiftMoveDescription[] = _("Sprays star-shaped rays\nthat never miss."); -static const u8 sSkullBashMoveDescription[] = _("Tucks in the head, then\nattacks on the next turn."); -static const u8 sSpikeCannonMoveDescription[] = _("Launches sharp spikes that\nstrike 2 to 5 times."); -static const u8 sConstrictMoveDescription[] = _("Constricts to inflict pain.\nMay lower SPEED."); -static const u8 sAmnesiaMoveDescription[] = _("Forgets about something\nand sharply raises SP. DEF."); -static const u8 sKinesisMoveDescription[] = _("Distracts the foe.\nMay lower accuracy."); -static const u8 sSoftBoiledMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); -static const u8 sHiJumpKickMoveDescription[] = _("A jumping knee kick. If it\nmisses, the user is hurt."); -static const u8 sGlareMoveDescription[] = _("Intimidates and frightens\nthe foe into paralysis."); -static const u8 sDreamEaterMoveDescription[] = _("Takes one half the damage\ninflicted on a sleeping foe."); -static const u8 sPoisonGasMoveDescription[] = _("Envelops the foe in a toxic\ngas that may poison."); -static const u8 sBarrageMoveDescription[] = _("Hurls round objects at the\nfoe 2 to 5 times."); -static const u8 sLeechLifeMoveDescription[] = _("An attack that steals half\nthe damage inflicted."); -static const u8 sLovelyKissMoveDescription[] = _("Demands a kiss with a scary\nface that induces sleep."); -static const u8 sSkyAttackMoveDescription[] = _("Searches out weak spots,\nthen strikes the next turn."); -static const u8 sTransformMoveDescription[] = _("Alters the user’s cells to\nbecome a copy of the foe."); -static const u8 sBubbleMoveDescription[] = _("An attack using bubbles.\nMay lower the foe’s SPEED."); -static const u8 sDizzyPunchMoveDescription[] = _("A rhythmic punch that may\nconfuse the foe."); -static const u8 sSporeMoveDescription[] = _("Scatters a cloud of spores\nthat always induce sleep."); -static const u8 sFlashMoveDescription[] = _("Looses a powerful blast of\nlight that cuts accuracy."); -static const u8 sPsywaveMoveDescription[] = _("Attacks with a psychic\nwave of varying intensity."); -static const u8 sSplashMoveDescription[] = _("It’s just a splash...\nHas no effect whatsoever."); -static const u8 sAcidArmorMoveDescription[] = _("Liquifies the user’s body\nto sharply raise DEFENSE."); -static const u8 sCrabhammerMoveDescription[] = _("Hammers with a pincer. Has a\nhigh critical-hit ratio."); -static const u8 sExplosionMoveDescription[] = _("Inflicts severe damage but\nmakes the user faint."); -static const u8 sFurySwipesMoveDescription[] = _("Rakes the foe with sharp\nclaws, etc., 2 to 5 times."); -static const u8 sBonemerangMoveDescription[] = _("Throws a bone boomerang\nthat strikes twice."); -static const u8 sRestMoveDescription[] = _("The user sleeps for 2 turns,\nrestoring HP and status."); -static const u8 sRockSlideMoveDescription[] = _("Large boulders are hurled.\nMay cause flinching."); -static const u8 sHyperFangMoveDescription[] = _("Attacks with sharp fangs.\nMay cause flinching."); -static const u8 sSharpenMoveDescription[] = _("Reduces the polygon count\nand raises ATTACK."); -static const u8 sConversionMoveDescription[] = _("Changes the user’s type\ninto a known move’s type."); -static const u8 sTriAttackMoveDescription[] = _("Fires three types of beams\nat the same time."); -static const u8 sSuperFangMoveDescription[] = _("Attacks with sharp fangs\nand cuts half the foe’s HP."); -static const u8 sSlashMoveDescription[] = _("Slashes with claws, etc. Has\na high critical-hit ratio."); -static const u8 sSubstituteMoveDescription[] = _("Creates a decoy using 1/4\nof the user’s maximum HP."); -static const u8 sStruggleMoveDescription[] = _("Used only if all PP are gone.\nAlso hurts the user a little."); -static const u8 sSketchMoveDescription[] = _("Copies the foe’s last move\npermanently."); -static const u8 sTripleKickMoveDescription[] = _("Kicks the foe 3 times in a\nrow with rising intensity."); -static const u8 sThiefMoveDescription[] = _("While attacking, it may\nsteal the foe’s held item."); -static const u8 sSpiderWebMoveDescription[] = _("Ensnares the foe to stop it\nfrom fleeing or switching."); -static const u8 sMindReaderMoveDescription[] = _("Senses the foe’s action to\nensure the next move’s hit."); -static const u8 sNightmareMoveDescription[] = _("Inflicts 1/4 damage on a\nsleeping foe every turn."); -static const u8 sFlameWheelMoveDescription[] = _("A fiery charge attack that\nmay inflict a burn."); -static const u8 sSnoreMoveDescription[] = _("A loud attack that can be\nused only while asleep."); -static const u8 sCurseMoveDescription[] = _("A move that functions\ndifferently for GHOSTS."); -static const u8 sFlailMoveDescription[] = _("Inflicts more damage when\nthe user’s HP is down."); -static const u8 sConversion2MoveDescription[] = _("Makes the user resistant\nto the last attack’s type."); -static const u8 sAeroblastMoveDescription[] = _("Launches a vacuumed blast.\nHigh critical-hit ratio."); -static const u8 sCottonSporeMoveDescription[] = _("Spores cling to the foe,\nsharply reducing SPEED."); -static const u8 sReversalMoveDescription[] = _("Inflicts more damage when\nthe user’s HP is down."); -static const u8 sSpiteMoveDescription[] = _("Spitefully cuts the PP\nof the foe’s last move."); -static const u8 sPowderSnowMoveDescription[] = _("Blasts the foe with a snowy\ngust. May cause freezing."); -static const u8 sProtectMoveDescription[] = _("Evades attack, but may fail\nif used in succession."); -static const u8 sMachPunchMoveDescription[] = _("A punch is thrown at wicked\nspeed to strike first."); -static const u8 sScaryFaceMoveDescription[] = _("Frightens with a scary face\nto sharply reduce SPEED."); -static const u8 sFaintAttackMoveDescription[] = _("Draws the foe close, then\nstrikes without fail."); -static const u8 sSweetKissMoveDescription[] = _("Demands a kiss with a cute\nlook. May cause confusion."); -static const u8 sBellyDrumMoveDescription[] = _("Maximizes ATTACK while\nsacrificing HP."); -static const u8 sSludgeBombMoveDescription[] = _("Sludge is hurled to inflict\ndamage. May also poison."); -static const u8 sMudSlapMoveDescription[] = _("Hurls mud in the foe’s face\nto reduce its accuracy."); -static const u8 sOctazookaMoveDescription[] = _("Fires a lump of ink to\ndamage and cut accuracy."); -static const u8 sSpikesMoveDescription[] = _("Sets spikes that hurt a \nfoe switching in."); -static const u8 sZapCannonMoveDescription[] = _("Powerful and sure to cause\nparalysis, but inaccurate."); -static const u8 sForesightMoveDescription[] = _("Negates the foe’s efforts\nto heighten evasiveness."); -static const u8 sDestinyBondMoveDescription[] = _("If the user faints, the foe\nis also made to faint."); -static const u8 sPerishSongMoveDescription[] = _("Any POKéMON hearing this\nsong faints in 3 turns."); -static const u8 sIcyWindMoveDescription[] = _("A chilling attack that\nlowers the foe’s SPEED."); -static const u8 sDetectMoveDescription[] = _("Evades attack, but may fail\nif used in succession."); -static const u8 sBoneRushMoveDescription[] = _("Strikes the foe with a bone\nin hand 2 to 5 times."); -static const u8 sLockOnMoveDescription[] = _("Locks on to the foe to\nensure the next move hits."); -static const u8 sOutrageMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); -static const u8 sSandstormMoveDescription[] = _("Causes a sandstorm that\nrages for several turns."); -static const u8 sGigaDrainMoveDescription[] = _("An attack that steals half\nthe damage inflicted."); -static const u8 sEndureMoveDescription[] = _("Endures any attack for\n1 turn, leaving at least 1HP."); -static const u8 sCharmMoveDescription[] = _("Charms the foe and sharply\nreduces its ATTACK."); -static const u8 sRolloutMoveDescription[] = _("An attack lasting 5 turns\nwith rising intensity."); -static const u8 sFalseSwipeMoveDescription[] = _("An attack that leaves the\nfoe with at least 1 HP."); -static const u8 sSwaggerMoveDescription[] = _("Confuses the foe, but also\nsharply raises ATTACK."); -static const u8 sMilkDrinkMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); -static const u8 sSparkMoveDescription[] = _("An electrified tackle that\nmay paralyze the foe."); -static const u8 sFuryCutterMoveDescription[] = _("An attack that intensifies\non each successive hit."); -static const u8 sSteelWingMoveDescription[] = _("Strikes the foe with hard\nwings spread wide."); -static const u8 sMeanLookMoveDescription[] = _("Fixes the foe with a mean\nlook that prevents escape."); -static const u8 sAttractMoveDescription[] = _("Makes the opposite gender\nless likely to attack."); -static const u8 sSleepTalkMoveDescription[] = _("Uses an available move\nrandomly while asleep."); -static const u8 sHealBellMoveDescription[] = _("Chimes soothingly to heal\nall status abnormalities."); -static const u8 sReturnMoveDescription[] = _("An attack that increases\nin power with friendship."); -static const u8 sPresentMoveDescription[] = _("A gift in the form of a\nbomb. May restore HP."); -static const u8 sFrustrationMoveDescription[] = _("An attack that is stronger\nif the TRAINER is disliked."); -static const u8 sSafeguardMoveDescription[] = _("A mystical force prevents\nall status problems."); -static const u8 sPainSplitMoveDescription[] = _("Adds the user and foe’s HP,\nthen shares them equally."); -static const u8 sSacredFireMoveDescription[] = _("A mystical fire attack that\nmay inflict a burn."); -static const u8 sMagnitudeMoveDescription[] = _("A ground-shaking attack\nof random intensity."); -static const u8 sDynamicPunchMoveDescription[] = _("Powerful and sure to cause\nconfusion, but inaccurate."); -static const u8 sMegahornMoveDescription[] = _("A brutal ramming attack\nusing out-thrust horns."); -static const u8 sDragonBreathMoveDescription[] = _("Strikes the foe with an\nincredible blast of breath."); -static const u8 sBatonPassMoveDescription[] = _("Switches out the user while\nkeeping effects in play."); -static const u8 sEncoreMoveDescription[] = _("Makes the foe repeat its\nlast move over 2 to 6 turns."); -static const u8 sPursuitMoveDescription[] = _("Inflicts bad damage if used\non a foe switching out."); -static const u8 sRapidSpinMoveDescription[] = _("Spins the body at high\nspeed to strike the foe."); -static const u8 sSweetScentMoveDescription[] = _("Allures the foe to reduce\nevasiveness."); -static const u8 sIronTailMoveDescription[] = _("Attacks with a rock-hard\ntail. May lower DEFENSE."); -static const u8 sMetalClawMoveDescription[] = _("A claw attack that may\nraise the user’s ATTACK."); -static const u8 sVitalThrowMoveDescription[] = _("Makes the user’s move last,\nbut it never misses."); -static const u8 sMorningSunMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); -static const u8 sSynthesisMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); -static const u8 sMoonlightMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); -static const u8 sHiddenPowerMoveDescription[] = _("The effectiveness varies\nwith the user."); -static const u8 sCrossChopMoveDescription[] = _("A double-chopping attack.\nHigh critical-hit ratio."); -static const u8 sTwisterMoveDescription[] = _("Whips up a vicious twister\nto tear at the foe."); -static const u8 sRainDanceMoveDescription[] = _("Boosts the power of WATER-\ntype moves for 5 turns."); -static const u8 sSunnyDayMoveDescription[] = _("Boosts the power of FIRE-\ntype moves for 5 turns."); -static const u8 sCrunchMoveDescription[] = _("Crunches with sharp fangs.\nMay lower SP. DEF."); -static const u8 sMirrorCoatMoveDescription[] = _("Counters the foe’s special\nattack at double the power."); -static const u8 sPsychUpMoveDescription[] = _("Copies the foe’s effect(s)\nand gives to the user."); -static const u8 sExtremeSpeedMoveDescription[] = _("An extremely fast and\npowerful attack."); -static const u8 sAncientPowerMoveDescription[] = _("An attack that may raise\nall stats."); -static const u8 sShadowBallMoveDescription[] = _("Hurls a black blob that may\nlower the foe’s SP. DEF."); -static const u8 sFutureSightMoveDescription[] = _("Heightens inner power to\nstrike 2 turns later."); -static const u8 sRockSmashMoveDescription[] = _("A rock-crushing attack\nthat may lower DEFENSE."); -static const u8 sWhirlpoolMoveDescription[] = _("Traps and hurts the foe in\na whirlpool for 2 to 5 turns."); -static const u8 sBeatUpMoveDescription[] = _("Summons party POKéMON to\njoin in the attack."); -static const u8 sFakeOutMoveDescription[] = _("A 1st-turn, 1st-strike move\nthat causes flinching."); -static const u8 sUproarMoveDescription[] = _("Causes an uproar for 2 to 5\nturns and prevents sleep."); -static const u8 sStockpileMoveDescription[] = _("Charges up power for up to\n3 turns."); -static const u8 sSpitUpMoveDescription[] = _("Releases stockpiled power\n(the more the better)."); -static const u8 sSwallowMoveDescription[] = _("Absorbs stockpiled power\nand restores HP."); -static const u8 sHeatWaveMoveDescription[] = _("Exhales a hot breath on the\nfoe. May inflict a burn."); -static const u8 sHailMoveDescription[] = _("Summons a hailstorm that\nstrikes every turn."); -static const u8 sTormentMoveDescription[] = _("Torments the foe and stops\nsuccessive use of a move."); -static const u8 sFlatterMoveDescription[] = _("Confuses the foe, but\nraises its SP. ATK."); -static const u8 sWillOWispMoveDescription[] = _("Inflicts a burn on the foe\nwith intense fire."); -static const u8 sMementoMoveDescription[] = _("The user faints and lowers\nthe foe’s abilities."); -static const u8 sFacadeMoveDescription[] = _("Boosts ATTACK when burned,\nparalyzed, or poisoned."); -static const u8 sFocusPunchMoveDescription[] = _("A powerful loyalty attack.\nThe user flinches if hit."); -static const u8 sSmellingSaltMoveDescription[] = _("Powerful against paralyzed\nfoes, but also heals them."); -static const u8 sFollowMeMoveDescription[] = _("Draws attention to make\nfoes attack only the user."); -static const u8 sNaturePowerMoveDescription[] = _("The type of attack varies\ndepending on the location."); -static const u8 sChargeMoveDescription[] = _("Charges power to boost the\nelectric move used next."); -static const u8 sTauntMoveDescription[] = _("Taunts the foe into only\nusing attack moves."); -static const u8 sHelpingHandMoveDescription[] = _("Boosts the power of the\nrecipient’s moves."); -static const u8 sTrickMoveDescription[] = _("Tricks the foe into trading\nheld items."); -static const u8 sRolePlayMoveDescription[] = _("Mimics the target and\ncopies its special ability."); -static const u8 sWishMoveDescription[] = _("A wish that restores HP.\nIt takes time to work."); -static const u8 sAssistMoveDescription[] = _("Attacks randomly with one\nof the partner’s moves."); -static const u8 sIngrainMoveDescription[] = _("Lays roots that restore HP.\nThe user can’t switch out."); -static const u8 sSuperpowerMoveDescription[] = _("Boosts strength sharply,\nbut lowers abilities."); -static const u8 sMagicCoatMoveDescription[] = _("Reflects special effects\nback to the attacker."); -static const u8 sRecycleMoveDescription[] = _("Recycles a used item for\none more use."); -static const u8 sRevengeMoveDescription[] = _("An attack that gains power\nif injured by the foe."); -static const u8 sBrickBreakMoveDescription[] = _("Destroys barriers such as\nREFLECT and causes damage."); -static const u8 sYawnMoveDescription[] = _("Lulls the foe into yawning,\nthen sleeping next turn."); -static const u8 sKnockOffMoveDescription[] = _("Knocks down the foe’s held\nitem to prevent its use."); -static const u8 sEndeavorMoveDescription[] = _("Gains power if the user’s HP\nis lower than the foe’s HP."); -static const u8 sEruptionMoveDescription[] = _("The higher the user’s HP,\nthe more damage caused."); -static const u8 sSkillSwapMoveDescription[] = _("The user swaps special\nabilities with the target."); -static const u8 sImprisonMoveDescription[] = _("Prevents foes from using\nmoves known by the user."); -static const u8 sRefreshMoveDescription[] = _("Heals poisoning, paralysis,\nor a burn."); -static const u8 sGrudgeMoveDescription[] = _("If the user faints, deletes\nall PP of foe’s last move."); -static const u8 sSnatchMoveDescription[] = _("Steals the effects of the\nmove the target uses next."); -static const u8 sSecretPowerMoveDescription[] = _("An attack with effects\nthat vary by location."); -static const u8 sDiveMoveDescription[] = _("Dives underwater the first\nturn and strikes next turn."); -static const u8 sArmThrustMoveDescription[] = _("Straight-arm punches that\nstrike the foe 2 to 5 times."); -static const u8 sCamouflageMoveDescription[] = _("Alters the POKéMON’s type\ndepending on the location."); -static const u8 sTailGlowMoveDescription[] = _("Flashes a light that sharply\nraises SP. ATK."); -static const u8 sLusterPurgeMoveDescription[] = _("Attacks with a burst of\nlight. May lower SP. DEF."); -static const u8 sMistBallMoveDescription[] = _("Attacks with a flurry of\ndown. May lower SP. ATK."); -static const u8 sFeatherDanceMoveDescription[] = _("Envelops the foe with down\nto sharply reduce ATTACK."); -static const u8 sTeeterDanceMoveDescription[] = _("Confuses all POKéMON on\nthe scene."); -static const u8 sBlazeKickMoveDescription[] = _("A kick with a high critical-\nhit ratio. May cause a burn."); -static const u8 sMudSportMoveDescription[] = _("Covers the user in mud to\nraise electrical resistance."); -static const u8 sIceBallMoveDescription[] = _("A 5-turn attack that gains\npower on successive hits."); -static const u8 sNeedleArmMoveDescription[] = _("Attacks with thorny arms.\nMay cause flinching."); -static const u8 sSlackOffMoveDescription[] = _("Slacks off and restores\nhalf the maximum HP."); -static const u8 sHyperVoiceMoveDescription[] = _("A loud attack that uses\nsound waves to injure."); -static const u8 sPoisonFangMoveDescription[] = _("A sharp-fanged attack.\nMay badly poison the foe."); -static const u8 sCrushClawMoveDescription[] = _("Tears at the foe with sharp\nclaws. May lower DEFENSE."); -static const u8 sBlastBurnMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); -static const u8 sHydroCannonMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); -static const u8 sMeteorMashMoveDescription[] = _("Fires a meteor-like punch.\nMay raise ATTACK."); -static const u8 sAstonishMoveDescription[] = _("An attack that may shock\nthe foe into flinching."); -static const u8 sWeatherBallMoveDescription[] = _("The move’s type and power\nchange with the weather."); -static const u8 sAromatherapyMoveDescription[] = _("Heals all status problems\nwith a soothing scent."); -static const u8 sFakeTearsMoveDescription[] = _("Feigns crying to sharply\nlower the foe’s SP. DEF."); -static const u8 sAirCutterMoveDescription[] = _("Hacks with razorlike wind.\nHigh critical-hit ratio."); -static const u8 sOverheatMoveDescription[] = _("Allows a full-power attack,\nbut sharply lowers SP. ATK."); -static const u8 sOdorSleuthMoveDescription[] = _("Negates the foe’s efforts\nto heighten evasiveness."); -static const u8 sRockTombMoveDescription[] = _("Stops the foe from moving\nwith rocks and cuts SPEED."); -static const u8 sSilverWindMoveDescription[] = _("A powdery attack that may\nraise abilities."); -static const u8 sMetalSoundMoveDescription[] = _("Emits a horrible screech\nthat sharply lowers SP. DEF."); -static const u8 sGrassWhistleMoveDescription[] = _("Lulls the foe into sleep\nwith a pleasant melody."); -static const u8 sTickleMoveDescription[] = _("Makes the foe laugh to\nlower ATTACK and DEFENSE."); -static const u8 sCosmicPowerMoveDescription[] = _("Raises DEFENSE and SP. DEF\nwith a mystic power."); -static const u8 sWaterSpoutMoveDescription[] = _("Inflicts more damage if the\nuser’s HP is high."); -static const u8 sSignalBeamMoveDescription[] = _("A strange beam attack that\nmay confuse the foe."); -static const u8 sShadowPunchMoveDescription[] = _("An unavoidable punch that\nis thrown from shadows."); -static const u8 sExtrasensoryMoveDescription[] = _("Attacks with a peculiar\npower. May cause flinching."); -static const u8 sSkyUppercutMoveDescription[] = _("An uppercut thrown as if\nleaping into the sky."); -static const u8 sSandTombMoveDescription[] = _("Traps and hurts the foe in\nquicksand for 2 to 5 turns."); -static const u8 sSheerColdMoveDescription[] = _("A chilling attack that\ncauses fainting if it hits."); -static const u8 sMuddyWaterMoveDescription[] = _("Attacks with muddy water.\nMay lower accuracy."); -static const u8 sBulletSeedMoveDescription[] = _("Shoots 2 to 5 seeds in a row\nto strike the foe."); -static const u8 sAerialAceMoveDescription[] = _("An extremely speedy and\nunavoidable attack."); -static const u8 sIcicleSpearMoveDescription[] = _("Attacks the foe by firing\n2 to 5 icicles in a row."); -static const u8 sIronDefenseMoveDescription[] = _("Hardens the body’s surface\nto sharply raise DEFENSE."); -static const u8 sBlockMoveDescription[] = _("Blocks the foe’s way to\nprevent escape."); -static const u8 sHowlMoveDescription[] = _("Howls to raise the spirit\nand boosts ATTACK."); -static const u8 sDragonClawMoveDescription[] = _("Slashes the foe with sharp\nclaws."); -static const u8 sFrenzyPlantMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); -static const u8 sBulkUpMoveDescription[] = _("Bulks up the body to boost\nboth ATTACK and DEFENSE."); -static const u8 sBounceMoveDescription[] = _("Bounces up, then down the\nnext turn. May paralyze."); -static const u8 sMudShotMoveDescription[] = _("Hurls mud at the foe and\nreduces SPEED."); -static const u8 sPoisonTailMoveDescription[] = _("Has a high critical-hit\nratio. May also poison."); -static const u8 sCovetMoveDescription[] = _("Cutely begs to obtain an\nitem held by the foe."); -static const u8 sVoltTackleMoveDescription[] = _("A life-risking tackle that\nslightly hurts the user."); -static const u8 sMagicalLeafMoveDescription[] = _("Attacks with a strange leaf\nthat cannot be evaded."); -static const u8 sWaterSportMoveDescription[] = _("The user becomes soaked to\nraise resistance to fire."); -static const u8 sCalmMindMoveDescription[] = _("Raises SP. ATK and SP. DEF\nby focusing the mind."); -static const u8 sLeafBladeMoveDescription[] = _("Slashes with a sharp leaf.\nHigh critical-hit ratio."); -static const u8 sDragonDanceMoveDescription[] = _("A mystical dance that ups\nATTACK and SPEED."); -static const u8 sRockBlastMoveDescription[] = _("Hurls boulders at the foe\n2 to 5 times in a row."); -static const u8 sShockWaveMoveDescription[] = _("A fast and unavoidable\nelectric attack."); -static const u8 sWaterPulseMoveDescription[] = _("Attacks with ultrasonic\nwaves. May confuse the foe."); -static const u8 sDoomDesireMoveDescription[] = _("Summons strong sunlight to\nattack 2 turns later."); -static const u8 sPsychoBoostMoveDescription[] = _("Allows a full-power attack,\nbut sharply lowers SP. ATK."); +static const u8 sNullDescription[] = _( + ""); + +static const u8 sPoundDescription[] = _( + "Pounds the foe with\n" + "forelegs or tail."); + +static const u8 sKarateChopDescription[] = _( + "A chopping attack with a\n" + "high critical-hit ratio."); + +static const u8 sDoubleSlapDescription[] = _( + "Repeatedly slaps the foe\n" + "2 to 5 times."); + +static const u8 sCometPunchDescription[] = _( + "Repeatedly punches the foe\n" + "2 to 5 times."); + +static const u8 sMegaPunchDescription[] = _( + "A strong punch thrown with\n" + "incredible power."); + +static const u8 sPayDayDescription[] = _( + "Throws coins at the foe.\n" + "Money is recovered after."); + +static const u8 sFirePunchDescription[] = _( + "A fiery punch that may burn\n" + "the foe."); + +static const u8 sIcePunchDescription[] = _( + "An icy punch that may\n" + "freeze the foe."); + +static const u8 sThunderPunchDescription[] = _( + "An electrified punch that\n" + "may paralyze the foe."); + +static const u8 sScratchDescription[] = _( + "Scratches the foe with\n" + "sharp claws."); + +static const u8 sViceGripDescription[] = _( + "Grips the foe with large and\n" + "powerful pincers."); + +static const u8 sGuillotineDescription[] = _( + "A powerful pincer attack\n" + "that may cause fainting."); + +static const u8 sRazorWindDescription[] = _( + "A 2-turn move that strikes\n" + "the foe on the 2nd turn."); + +static const u8 sSwordsDanceDescription[] = _( + "A fighting dance that\n" + "sharply raises ATTACK."); + +static const u8 sCutDescription[] = _( + "Cuts the foe with sharp\n" + "scythes, claws, etc."); + +static const u8 sGustDescription[] = _( + "Strikes the foe with a gust\n" + "of wind whipped up by wings."); + +static const u8 sWingAttackDescription[] = _( + "Strikes the foe with wings\n" + "spread wide."); + +static const u8 sWhirlwindDescription[] = _( + "Blows away the foe with\n" + "wind and ends the battle."); + +static const u8 sFlyDescription[] = _( + "Flies up on the first turn,\n" + "then strikes the next turn."); + +static const u8 sBindDescription[] = _( + "Binds and squeezes the foe\n" + "for 2 to 5 turns."); + +static const u8 sSlamDescription[] = _( + "Slams the foe with a long\n" + "tail, vine, etc."); + +static const u8 sVineWhipDescription[] = _( + "Strikes the foe with\n" + "slender, whiplike vines."); + +static const u8 sStompDescription[] = _( + "Stomps the enemy with a big\n" + "foot. May cause flinching."); + +static const u8 sDoubleKickDescription[] = _( + "A double-kicking attack\n" + "that strikes the foe twice."); + +static const u8 sMegaKickDescription[] = _( + "An extremely powerful kick\n" + "with intense force."); + +static const u8 sJumpKickDescription[] = _( + "A strong jumping kick. May\n" + "miss and hurt the kicker."); + +static const u8 sRollingKickDescription[] = _( + "A fast kick delivered from\n" + "a rapid spin."); + +static const u8 sSandAttackDescription[] = _( + "Reduces the foe’s accuracy\n" + "by hurling sand in its face."); + +static const u8 sHeadbuttDescription[] = _( + "A ramming attack that may\n" + "cause flinching."); + +static const u8 sHornAttackDescription[] = _( + "Jabs the foe with sharp\n" + "horns."); + +static const u8 sFuryAttackDescription[] = _( + "Jabs the foe 2 to 5 times\n" + "with sharp horns, etc."); + +static const u8 sHornDrillDescription[] = _( + "A one-hit KO attack that\n" + "uses a horn like a drill."); + +static const u8 sTackleDescription[] = _( + "Charges the foe with a full-\n" + "body tackle."); + +static const u8 sBodySlamDescription[] = _( + "A full-body slam that may\n" + "cause paralysis."); + +static const u8 sWrapDescription[] = _( + "Wraps and squeezes the foe\n" + "2 to 5 times with vines, etc."); + +static const u8 sTakeDownDescription[] = _( + "A reckless charge attack\n" + "that also hurts the user."); + +static const u8 sThrashDescription[] = _( + "A rampage of 2 to 3 turns\n" + "that confuses the user."); + +static const u8 sDoubleEdgeDescription[] = _( + "A life-risking tackle that\n" + "also hurts the user."); + +static const u8 sTailWhipDescription[] = _( + "Wags the tail to lower the\n" + "foe’s DEFENSE."); + +static const u8 sPoisonStingDescription[] = _( + "A toxic attack with barbs,\n" + "etc., that may poison."); + +static const u8 sTwineedleDescription[] = _( + "Stingers on the forelegs\n" + "jab the foe twice."); + +static const u8 sPinMissileDescription[] = _( + "Sharp pins are fired to\n" + "strike 2 to 5 times."); + +static const u8 sLeerDescription[] = _( + "Frightens the foe with a\n" + "leer to lower DEFENSE."); + +static const u8 sBiteDescription[] = _( + "Bites with vicious fangs.\n" + "May cause flinching."); + +static const u8 sGrowlDescription[] = _( + "Growls cutely to reduce the\n" + "foe’s ATTACK."); + +static const u8 sRoarDescription[] = _( + "Makes the foe flee to end\n" + "the battle."); + +static const u8 sSingDescription[] = _( + "A soothing song lulls the\n" + "foe into a deep slumber."); + +static const u8 sSupersonicDescription[] = _( + "Emits bizarre sound waves\n" + "that may confuse the foe."); + +static const u8 sSonicBoomDescription[] = _( + "Launches shock waves that\n" + "always inflict 20 HP damage."); + +static const u8 sDisableDescription[] = _( + "Psychically disables one of\n" + "the foe’s moves."); + +static const u8 sAcidDescription[] = _( + "Sprays a hide-melting acid.\n" + "May lower DEFENSE."); + +static const u8 sEmberDescription[] = _( + "A weak fire attack that may\n" + "inflict a burn."); + +static const u8 sFlamethrowerDescription[] = _( + "A powerful fire attack that\n" + "may inflict a burn."); + +static const u8 sMistDescription[] = _( + "Creates a mist that stops\n" + "reduction of abilities."); + +static const u8 sWaterGunDescription[] = _( + "Squirts water to attack\n" + "the foe."); + +static const u8 sHydroPumpDescription[] = _( + "Blasts water at high power\n" + "to strike the foe."); + +static const u8 sSurfDescription[] = _( + "Creates a huge wave, then\n" + "crashes it down on the foe."); + +static const u8 sIceBeamDescription[] = _( + "Blasts the foe with an icy\n" + "beam that may freeze it."); + +static const u8 sBlizzardDescription[] = _( + "Hits the foe with an icy\n" + "storm that may freeze it."); + +static const u8 sPsybeamDescription[] = _( + "Fires a peculiar ray that\n" + "may confuse the foe."); + +static const u8 sBubbleBeamDescription[] = _( + "Forcefully sprays bubbles\n" + "that may lower SPEED."); + +static const u8 sAuroraBeamDescription[] = _( + "Fires a rainbow-colored\n" + "beam that may lower ATTACK."); + +static const u8 sHyperBeamDescription[] = _( + "Powerful, but leaves the\n" + "user immobile the next turn."); + +static const u8 sPeckDescription[] = _( + "Attacks the foe with a\n" + "jabbing beak, etc."); + +static const u8 sDrillPeckDescription[] = _( + "A corkscrewing attack with\n" + "the beak acting as a drill."); + +static const u8 sSubmissionDescription[] = _( + "A reckless body slam that\n" + "also hurts the user."); + +static const u8 sLowKickDescription[] = _( + "A kick that inflicts more\n" + "damage on heavier foes."); + +static const u8 sCounterDescription[] = _( + "Retaliates any physical hit\n" + "with double the power."); + +static const u8 sSeismicTossDescription[] = _( + "Inflicts damage identical\n" + "to the user’s level."); + +static const u8 sStrengthDescription[] = _( + "Builds enormous power,\n" + "then slams the foe."); + +static const u8 sAbsorbDescription[] = _( + "An attack that absorbs\n" + "half the damage inflicted."); + +static const u8 sMegaDrainDescription[] = _( + "An attack that absorbs\n" + "half the damage inflicted."); + +static const u8 sLeechSeedDescription[] = _( + "Plants a seed on the foe to\n" + "steal HP on every turn."); + +static const u8 sGrowthDescription[] = _( + "Forces the body to grow\n" + "and heightens SP. ATK."); + +static const u8 sRazorLeafDescription[] = _( + "Cuts the enemy with leaves.\n" + "High critical-hit ratio."); + +static const u8 sSolarBeamDescription[] = _( + "Absorbs light in one turn,\n" + "then attacks next turn."); + +static const u8 sPoisonPowderDescription[] = _( + "Scatters a toxic powder\n" + "that may poison the foe."); + +static const u8 sStunSporeDescription[] = _( + "Scatters a powder that may\n" + "paralyze the foe."); + +static const u8 sSleepPowderDescription[] = _( + "Scatters a powder that may\n" + "cause the foe to sleep."); + +static const u8 sPetalDanceDescription[] = _( + "A rampage of 2 to 3 turns\n" + "that confuses the user."); + +static const u8 sStringShotDescription[] = _( + "Binds the foe with string\n" + "to reduce its SPEED."); + +static const u8 sDragonRageDescription[] = _( + "Launches shock waves that\n" + "always inflict 40 HP damage."); + +static const u8 sFireSpinDescription[] = _( + "Traps the foe in a ring of\n" + "fire for 2 to 5 turns."); + +static const u8 sThunderShockDescription[] = _( + "An electrical attack that\n" + "may paralyze the foe."); + +static const u8 sThunderboltDescription[] = _( + "A strong electrical attack\n" + "that may paralyze the foe."); + +static const u8 sThunderWaveDescription[] = _( + "A weak jolt of electricity\n" + "that paralyzes the foe."); + +static const u8 sThunderDescription[] = _( + "A lightning attack that may\n" + "cause paralysis."); + +static const u8 sRockThrowDescription[] = _( + "Throws small rocks to\n" + "strike the foe."); + +static const u8 sEarthquakeDescription[] = _( + "A powerful quake, but has\n" + "no effect on flying foes."); + +static const u8 sFissureDescription[] = _( + "A one-hit KO move that\n" + "drops the foe in a fissure."); + +static const u8 sDigDescription[] = _( + "Digs underground the first\n" + "turn and strikes next turn."); + +static const u8 sToxicDescription[] = _( + "Poisons the foe with an\n" + "intensifying toxin."); + +static const u8 sConfusionDescription[] = _( + "A psychic attack that may\n" + "cause confusion."); + +static const u8 sPsychicDescription[] = _( + "A powerful psychic attack\n" + "that may lower SP. DEF."); + +static const u8 sHypnosisDescription[] = _( + "A hypnotizing move that\n" + "may induce sleep."); + +static const u8 sMeditateDescription[] = _( + "Meditates in a peaceful\n" + "fashion to raise ATTACK."); + +static const u8 sAgilityDescription[] = _( + "Relaxes the body to sharply\n" + "boost SPEED."); + +static const u8 sQuickAttackDescription[] = _( + "An extremely fast attack\n" + "that always strikes first."); + +static const u8 sRageDescription[] = _( + "Raises the user’s ATTACK\n" + "every time it is hit."); + +static const u8 sTeleportDescription[] = _( + "A psychic move for fleeing\n" + "from battle instantly."); + +static const u8 sNightShadeDescription[] = _( + "Inflicts damage identical\n" + "to the user’s level."); + +static const u8 sMimicDescription[] = _( + "Copies a move used by the\n" + "foe during one battle."); + +static const u8 sScreechDescription[] = _( + "Emits a screech to sharply\n" + "reduce the foe’s DEFENSE."); + +static const u8 sDoubleTeamDescription[] = _( + "Creates illusory copies to\n" + "raise evasiveness."); + +static const u8 sRecoverDescription[] = _( + "Recovers up to half the\n" + "user’s maximum HP."); + +static const u8 sHardenDescription[] = _( + "Stiffens the body’s \n" + "muscles to raise DEFENSE."); + +static const u8 sMinimizeDescription[] = _( + "Minimizes the user’s size\n" + "to raise evasiveness."); + +static const u8 sSmokescreenDescription[] = _( + "Lowers the foe’s accuracy\n" + "using smoke, ink, etc."); + +static const u8 sConfuseRayDescription[] = _( + "A sinister ray that\n" + "confuses the foe."); + +static const u8 sWithdrawDescription[] = _( + "Withdraws the body into its\n" + "hard shell to raise DEFENSE."); + +static const u8 sDefenseCurlDescription[] = _( + "Curls up to conceal weak\n" + "spots and raise DEFENSE."); + +static const u8 sBarrierDescription[] = _( + "Creates a barrier that\n" + "sharply raises DEFENSE."); + +static const u8 sLightScreenDescription[] = _( + "Creates a wall of light that\n" + "lowers SP. ATK damage."); + +static const u8 sHazeDescription[] = _( + "Creates a black haze that\n" + "eliminates all stat changes."); + +static const u8 sReflectDescription[] = _( + "Creates a wall of light that\n" + "weakens physical attacks."); + +static const u8 sFocusEnergyDescription[] = _( + "Focuses power to raise the\n" + "critical-hit ratio."); + +static const u8 sBideDescription[] = _( + "Endures attack for 2\n" + "turns to retaliate double."); + +static const u8 sMetronomeDescription[] = _( + "Waggles a finger to use any\n" + "POKéMON move at random."); + +static const u8 sMirrorMoveDescription[] = _( + "Counters the foe’s attack\n" + "with the same move."); + +static const u8 sSelfDestructDescription[] = _( + "Inflicts severe damage but\n" + "makes the user faint."); + +static const u8 sEggBombDescription[] = _( + "An egg is forcibly hurled at\n" + "the foe."); + +static const u8 sLickDescription[] = _( + "Licks with a long tongue to\n" + "injure. May also paralyze."); + +static const u8 sSmogDescription[] = _( + "An exhaust-gas attack\n" + "that may also poison."); + +static const u8 sSludgeDescription[] = _( + "Sludge is hurled to inflict\n" + "damage. May also poison."); + +static const u8 sBoneClubDescription[] = _( + "Clubs the foe with a bone.\n" + "May cause flinching."); + +static const u8 sFireBlastDescription[] = _( + "Incinerates everything it\n" + "strikes. May cause a burn."); + +static const u8 sWaterfallDescription[] = _( + "Charges the foe with speed\n" + "to climb waterfalls."); + +static const u8 sClampDescription[] = _( + "Traps and squeezes the\n" + "foe for 2 to 5 turns."); + +static const u8 sSwiftDescription[] = _( + "Sprays star-shaped rays\n" + "that never miss."); + +static const u8 sSkullBashDescription[] = _( + "Tucks in the head, then\n" + "attacks on the next turn."); + +static const u8 sSpikeCannonDescription[] = _( + "Launches sharp spikes that\n" + "strike 2 to 5 times."); + +static const u8 sConstrictDescription[] = _( + "Constricts to inflict pain.\n" + "May lower SPEED."); + +static const u8 sAmnesiaDescription[] = _( + "Forgets about something\n" + "and sharply raises SP. DEF."); + +static const u8 sKinesisDescription[] = _( + "Distracts the foe.\n" + "May lower accuracy."); + +static const u8 sSoftBoiledDescription[] = _( + "Recovers up to half the\n" + "user’s maximum HP."); + +static const u8 sHiJumpKickDescription[] = _( + "A jumping knee kick. If it\n" + "misses, the user is hurt."); + +static const u8 sGlareDescription[] = _( + "Intimidates and frightens\n" + "the foe into paralysis."); + +static const u8 sDreamEaterDescription[] = _( + "Takes one half the damage\n" + "inflicted on a sleeping foe."); + +static const u8 sPoisonGasDescription[] = _( + "Envelops the foe in a toxic\n" + "gas that may poison."); + +static const u8 sBarrageDescription[] = _( + "Hurls round objects at the\n" + "foe 2 to 5 times."); + +static const u8 sLeechLifeDescription[] = _( + "An attack that steals half\n" + "the damage inflicted."); + +static const u8 sLovelyKissDescription[] = _( + "Demands a kiss with a scary\n" + "face that induces sleep."); + +static const u8 sSkyAttackDescription[] = _( + "Searches out weak spots,\n" + "then strikes the next turn."); + +static const u8 sTransformDescription[] = _( + "Alters the user’s cells to\n" + "become a copy of the foe."); + +static const u8 sBubbleDescription[] = _( + "An attack using bubbles.\n" + "May lower the foe’s SPEED."); + +static const u8 sDizzyPunchDescription[] = _( + "A rhythmic punch that may\n" + "confuse the foe."); + +static const u8 sSporeDescription[] = _( + "Scatters a cloud of spores\n" + "that always induce sleep."); + +static const u8 sFlashDescription[] = _( + "Looses a powerful blast of\n" + "light that cuts accuracy."); + +static const u8 sPsywaveDescription[] = _( + "Attacks with a psychic\n" + "wave of varying intensity."); + +static const u8 sSplashDescription[] = _( + "It’s just a splash...\n" + "Has no effect whatsoever."); + +static const u8 sAcidArmorDescription[] = _( + "Liquifies the user’s body\n" + "to sharply raise DEFENSE."); + +static const u8 sCrabhammerDescription[] = _( + "Hammers with a pincer. Has a\n" + "high critical-hit ratio."); + +static const u8 sExplosionDescription[] = _( + "Inflicts severe damage but\n" + "makes the user faint."); + +static const u8 sFurySwipesDescription[] = _( + "Rakes the foe with sharp\n" + "claws, etc., 2 to 5 times."); + +static const u8 sBonemerangDescription[] = _( + "Throws a bone boomerang\n" + "that strikes twice."); + +static const u8 sRestDescription[] = _( + "The user sleeps for 2 turns,\n" + "restoring HP and status."); + +static const u8 sRockSlideDescription[] = _( + "Large boulders are hurled.\n" + "May cause flinching."); + +static const u8 sHyperFangDescription[] = _( + "Attacks with sharp fangs.\n" + "May cause flinching."); + +static const u8 sSharpenDescription[] = _( + "Reduces the polygon count\n" + "and raises ATTACK."); + +static const u8 sConversionDescription[] = _( + "Changes the user’s type\n" + "into a known move’s type."); + +static const u8 sTriAttackDescription[] = _( + "Fires three types of beams\n" + "at the same time."); + +static const u8 sSuperFangDescription[] = _( + "Attacks with sharp fangs\n" + "and cuts half the foe’s HP."); + +static const u8 sSlashDescription[] = _( + "Slashes with claws, etc. Has\n" + "a high critical-hit ratio."); + +static const u8 sSubstituteDescription[] = _( + "Creates a decoy using 1/4\n" + "of the user’s maximum HP."); + +static const u8 sStruggleDescription[] = _( + "Used only if all PP are gone.\n" + "Also hurts the user a little."); + +static const u8 sSketchDescription[] = _( + "Copies the foe’s last move\n" + "permanently."); + +static const u8 sTripleKickDescription[] = _( + "Kicks the foe 3 times in a\n" + "row with rising intensity."); + +static const u8 sThiefDescription[] = _( + "While attacking, it may\n" + "steal the foe’s held item."); + +static const u8 sSpiderWebDescription[] = _( + "Ensnares the foe to stop it\n" + "from fleeing or switching."); + +static const u8 sMindReaderDescription[] = _( + "Senses the foe’s action to\n" + "ensure the next move’s hit."); + +static const u8 sNightmareDescription[] = _( + "Inflicts 1/4 damage on a\n" + "sleeping foe every turn."); + +static const u8 sFlameWheelDescription[] = _( + "A fiery charge attack that\n" + "may inflict a burn."); + +static const u8 sSnoreDescription[] = _( + "A loud attack that can be\n" + "used only while asleep."); + +static const u8 sCurseDescription[] = _( + "A move that functions\n" + "differently for GHOSTS."); + +static const u8 sFlailDescription[] = _( + "Inflicts more damage when\n" + "the user’s HP is down."); + +static const u8 sConversion2Description[] = _( + "Makes the user resistant\n" + "to the last attack’s type."); + +static const u8 sAeroblastDescription[] = _( + "Launches a vacuumed blast.\n" + "High critical-hit ratio."); + +static const u8 sCottonSporeDescription[] = _( + "Spores cling to the foe,\n" + "sharply reducing SPEED."); + +static const u8 sReversalDescription[] = _( + "Inflicts more damage when\n" + "the user’s HP is down."); + +static const u8 sSpiteDescription[] = _( + "Spitefully cuts the PP\n" + "of the foe’s last move."); + +static const u8 sPowderSnowDescription[] = _( + "Blasts the foe with a snowy\n" + "gust. May cause freezing."); + +static const u8 sProtectDescription[] = _( + "Evades attack, but may fail\n" + "if used in succession."); + +static const u8 sMachPunchDescription[] = _( + "A punch is thrown at wicked\n" + "speed to strike first."); + +static const u8 sScaryFaceDescription[] = _( + "Frightens with a scary face\n" + "to sharply reduce SPEED."); + +static const u8 sFaintAttackDescription[] = _( + "Draws the foe close, then\n" + "strikes without fail."); + +static const u8 sSweetKissDescription[] = _( + "Demands a kiss with a cute\n" + "look. May cause confusion."); + +static const u8 sBellyDrumDescription[] = _( + "Maximizes ATTACK while\n" + "sacrificing HP."); + +static const u8 sSludgeBombDescription[] = _( + "Sludge is hurled to inflict\n" + "damage. May also poison."); + +static const u8 sMudSlapDescription[] = _( + "Hurls mud in the foe’s face\n" + "to reduce its accuracy."); + +static const u8 sOctazookaDescription[] = _( + "Fires a lump of ink to\n" + "damage and cut accuracy."); + +static const u8 sSpikesDescription[] = _( + "Sets spikes that hurt a \n" + "foe switching in."); + +static const u8 sZapCannonDescription[] = _( + "Powerful and sure to cause\n" + "paralysis, but inaccurate."); + +static const u8 sForesightDescription[] = _( + "Negates the foe’s efforts\n" + "to heighten evasiveness."); + +static const u8 sDestinyBondDescription[] = _( + "If the user faints, the foe\n" + "is also made to faint."); + +static const u8 sPerishSongDescription[] = _( + "Any POKéMON hearing this\n" + "song faints in 3 turns."); + +static const u8 sIcyWindDescription[] = _( + "A chilling attack that\n" + "lowers the foe’s SPEED."); + +static const u8 sDetectDescription[] = _( + "Evades attack, but may fail\n" + "if used in succession."); + +static const u8 sBoneRushDescription[] = _( + "Strikes the foe with a bone\n" + "in hand 2 to 5 times."); + +static const u8 sLockOnDescription[] = _( + "Locks on to the foe to\n" + "ensure the next move hits."); + +static const u8 sOutrageDescription[] = _( + "A rampage of 2 to 3 turns\n" + "that confuses the user."); + +static const u8 sSandstormDescription[] = _( + "Causes a sandstorm that\n" + "rages for several turns."); + +static const u8 sGigaDrainDescription[] = _( + "An attack that steals half\n" + "the damage inflicted."); + +static const u8 sEndureDescription[] = _( + "Endures any attack for\n" + "1 turn, leaving at least 1HP."); + +static const u8 sCharmDescription[] = _( + "Charms the foe and sharply\n" + "reduces its ATTACK."); + +static const u8 sRolloutDescription[] = _( + "An attack lasting 5 turns\n" + "with rising intensity."); + +static const u8 sFalseSwipeDescription[] = _( + "An attack that leaves the\n" + "foe with at least 1 HP."); + +static const u8 sSwaggerDescription[] = _( + "Confuses the foe, but also\n" + "sharply raises ATTACK."); + +static const u8 sMilkDrinkDescription[] = _( + "Recovers up to half the\n" + "user’s maximum HP."); + +static const u8 sSparkDescription[] = _( + "An electrified tackle that\n" + "may paralyze the foe."); + +static const u8 sFuryCutterDescription[] = _( + "An attack that intensifies\n" + "on each successive hit."); + +static const u8 sSteelWingDescription[] = _( + "Strikes the foe with hard\n" + "wings spread wide."); + +static const u8 sMeanLookDescription[] = _( + "Fixes the foe with a mean\n" + "look that prevents escape."); + +static const u8 sAttractDescription[] = _( + "Makes the opposite gender\n" + "less likely to attack."); + +static const u8 sSleepTalkDescription[] = _( + "Uses an available move\n" + "randomly while asleep."); + +static const u8 sHealBellDescription[] = _( + "Chimes soothingly to heal\n" + "all status abnormalities."); + +static const u8 sReturnDescription[] = _( + "An attack that increases\n" + "in power with friendship."); + +static const u8 sPresentDescription[] = _( + "A gift in the form of a\n" + "bomb. May restore HP."); + +static const u8 sFrustrationDescription[] = _( + "An attack that is stronger\n" + "if the TRAINER is disliked."); + +static const u8 sSafeguardDescription[] = _( + "A mystical force prevents\n" + "all status problems."); + +static const u8 sPainSplitDescription[] = _( + "Adds the user and foe’s HP,\n" + "then shares them equally."); + +static const u8 sSacredFireDescription[] = _( + "A mystical fire attack that\n" + "may inflict a burn."); + +static const u8 sMagnitudeDescription[] = _( + "A ground-shaking attack\n" + "of random intensity."); + +static const u8 sDynamicPunchDescription[] = _( + "Powerful and sure to cause\n" + "confusion, but inaccurate."); + +static const u8 sMegahornDescription[] = _( + "A brutal ramming attack\n" + "using out-thrust horns."); + +static const u8 sDragonBreathDescription[] = _( + "Strikes the foe with an\n" + "incredible blast of breath."); + +static const u8 sBatonPassDescription[] = _( + "Switches out the user while\n" + "keeping effects in play."); + +static const u8 sEncoreDescription[] = _( + "Makes the foe repeat its\n" + "last move over 2 to 6 turns."); + +static const u8 sPursuitDescription[] = _( + "Inflicts bad damage if used\n" + "on a foe switching out."); + +static const u8 sRapidSpinDescription[] = _( + "Spins the body at high\n" + "speed to strike the foe."); + +static const u8 sSweetScentDescription[] = _( + "Allures the foe to reduce\n" + "evasiveness."); + +static const u8 sIronTailDescription[] = _( + "Attacks with a rock-hard\n" + "tail. May lower DEFENSE."); + +static const u8 sMetalClawDescription[] = _( + "A claw attack that may\n" + "raise the user’s ATTACK."); + +static const u8 sVitalThrowDescription[] = _( + "Makes the user’s move last,\n" + "but it never misses."); + +static const u8 sMorningSunDescription[] = _( + "Restores HP. The amount\n" + "varies with the weather."); + +static const u8 sSynthesisDescription[] = _( + "Restores HP. The amount\n" + "varies with the weather."); + +static const u8 sMoonlightDescription[] = _( + "Restores HP. The amount\n" + "varies with the weather."); + +static const u8 sHiddenPowerDescription[] = _( + "The effectiveness varies\n" + "with the user."); + +static const u8 sCrossChopDescription[] = _( + "A double-chopping attack.\n" + "High critical-hit ratio."); + +static const u8 sTwisterDescription[] = _( + "Whips up a vicious twister\n" + "to tear at the foe."); + +static const u8 sRainDanceDescription[] = _( + "Boosts the power of WATER-\n" + "type moves for 5 turns."); + +static const u8 sSunnyDayDescription[] = _( + "Boosts the power of FIRE-\n" + "type moves for 5 turns."); + +static const u8 sCrunchDescription[] = _( + "Crunches with sharp fangs.\n" + "May lower SP. DEF."); + +static const u8 sMirrorCoatDescription[] = _( + "Counters the foe’s special\n" + "attack at double the power."); + +static const u8 sPsychUpDescription[] = _( + "Copies the foe’s effect(s)\n" + "and gives to the user."); + +static const u8 sExtremeSpeedDescription[] = _( + "An extremely fast and\n" + "powerful attack."); + +static const u8 sAncientPowerDescription[] = _( + "An attack that may raise\n" + "all stats."); + +static const u8 sShadowBallDescription[] = _( + "Hurls a black blob that may\n" + "lower the foe’s SP. DEF."); + +static const u8 sFutureSightDescription[] = _( + "Heightens inner power to\n" + "strike 2 turns later."); + +static const u8 sRockSmashDescription[] = _( + "A rock-crushing attack\n" + "that may lower DEFENSE."); + +static const u8 sWhirlpoolDescription[] = _( + "Traps and hurts the foe in\n" + "a whirlpool for 2 to 5 turns."); + +static const u8 sBeatUpDescription[] = _( + "Summons party POKéMON to\n" + "join in the attack."); + +static const u8 sFakeOutDescription[] = _( + "A 1st-turn, 1st-strike move\n" + "that causes flinching."); + +static const u8 sUproarDescription[] = _( + "Causes an uproar for 2 to 5\n" + "turns and prevents sleep."); + +static const u8 sStockpileDescription[] = _( + "Charges up power for up to\n" + "3 turns."); + +static const u8 sSpitUpDescription[] = _( + "Releases stockpiled power\n" + "(the more the better)."); + +static const u8 sSwallowDescription[] = _( + "Absorbs stockpiled power\n" + "and restores HP."); + +static const u8 sHeatWaveDescription[] = _( + "Exhales a hot breath on the\n" + "foe. May inflict a burn."); + +static const u8 sHailDescription[] = _( + "Summons a hailstorm that\n" + "strikes every turn."); + +static const u8 sTormentDescription[] = _( + "Torments the foe and stops\n" + "successive use of a move."); + +static const u8 sFlatterDescription[] = _( + "Confuses the foe, but\n" + "raises its SP. ATK."); + +static const u8 sWillOWispDescription[] = _( + "Inflicts a burn on the foe\n" + "with intense fire."); + +static const u8 sMementoDescription[] = _( + "The user faints and lowers\n" + "the foe’s abilities."); + +static const u8 sFacadeDescription[] = _( + "Boosts ATTACK when burned,\n" + "paralyzed, or poisoned."); + +static const u8 sFocusPunchDescription[] = _( + "A powerful loyalty attack.\n" + "The user flinches if hit."); + +static const u8 sSmellingSaltDescription[] = _( + "Powerful against paralyzed\n" + "foes, but also heals them."); + +static const u8 sFollowMeDescription[] = _( + "Draws attention to make\n" + "foes attack only the user."); + +static const u8 sNaturePowerDescription[] = _( + "The type of attack varies\n" + "depending on the location."); + +static const u8 sChargeDescription[] = _( + "Charges power to boost the\n" + "electric move used next."); + +static const u8 sTauntDescription[] = _( + "Taunts the foe into only\n" + "using attack moves."); + +static const u8 sHelpingHandDescription[] = _( + "Boosts the power of the\n" + "recipient’s moves."); + +static const u8 sTrickDescription[] = _( + "Tricks the foe into trading\n" + "held items."); + +static const u8 sRolePlayDescription[] = _( + "Mimics the target and\n" + "copies its special ability."); + +static const u8 sWishDescription[] = _( + "A wish that restores HP.\n" + "It takes time to work."); + +static const u8 sAssistDescription[] = _( + "Attacks randomly with one\n" + "of the partner’s moves."); + +static const u8 sIngrainDescription[] = _( + "Lays roots that restore HP.\n" + "The user can’t switch out."); + +static const u8 sSuperpowerDescription[] = _( + "Boosts strength sharply,\n" + "but lowers abilities."); + +static const u8 sMagicCoatDescription[] = _( + "Reflects special effects\n" + "back to the attacker."); + +static const u8 sRecycleDescription[] = _( + "Recycles a used item for\n" + "one more use."); + +static const u8 sRevengeDescription[] = _( + "An attack that gains power\n" + "if injured by the foe."); + +static const u8 sBrickBreakDescription[] = _( + "Destroys barriers such as\n" + "REFLECT and causes damage."); + +static const u8 sYawnDescription[] = _( + "Lulls the foe into yawning,\n" + "then sleeping next turn."); + +static const u8 sKnockOffDescription[] = _( + "Knocks down the foe’s held\n" + "item to prevent its use."); + +static const u8 sEndeavorDescription[] = _( + "Gains power if the user’s HP\n" + "is lower than the foe’s HP."); + +static const u8 sEruptionDescription[] = _( + "The higher the user’s HP,\n" + "the more damage caused."); + +static const u8 sSkillSwapDescription[] = _( + "The user swaps special\n" + "abilities with the target."); + +static const u8 sImprisonDescription[] = _( + "Prevents foes from using\n" + "moves known by the user."); + +static const u8 sRefreshDescription[] = _( + "Heals poisoning, paralysis,\n" + "or a burn."); + +static const u8 sGrudgeDescription[] = _( + "If the user faints, deletes\n" + "all PP of foe’s last move."); + +static const u8 sSnatchDescription[] = _( + "Steals the effects of the\n" + "move the target uses next."); + +static const u8 sSecretPowerDescription[] = _( + "An attack with effects\n" + "that vary by location."); + +static const u8 sDiveDescription[] = _( + "Dives underwater the first\n" + "turn and strikes next turn."); + +static const u8 sArmThrustDescription[] = _( + "Straight-arm punches that\n" + "strike the foe 2 to 5 times."); + +static const u8 sCamouflageDescription[] = _( + "Alters the POKéMON’s type\n" + "depending on the location."); + +static const u8 sTailGlowDescription[] = _( + "Flashes a light that sharply\n" + "raises SP. ATK."); + +static const u8 sLusterPurgeDescription[] = _( + "Attacks with a burst of\n" + "light. May lower SP. DEF."); + +static const u8 sMistBallDescription[] = _( + "Attacks with a flurry of\n" + "down. May lower SP. ATK."); + +static const u8 sFeatherDanceDescription[] = _( + "Envelops the foe with down\n" + "to sharply reduce ATTACK."); + +static const u8 sTeeterDanceDescription[] = _( + "Confuses all POKéMON on\n" + "the scene."); + +static const u8 sBlazeKickDescription[] = _( + "A kick with a high critical-\n" + "hit ratio. May cause a burn."); + +static const u8 sMudSportDescription[] = _( + "Covers the user in mud to\n" + "raise electrical resistance."); + +static const u8 sIceBallDescription[] = _( + "A 5-turn attack that gains\n" + "power on successive hits."); + +static const u8 sNeedleArmDescription[] = _( + "Attacks with thorny arms.\n" + "May cause flinching."); + +static const u8 sSlackOffDescription[] = _( + "Slacks off and restores\n" + "half the maximum HP."); + +static const u8 sHyperVoiceDescription[] = _( + "A loud attack that uses\n" + "sound waves to injure."); + +static const u8 sPoisonFangDescription[] = _( + "A sharp-fanged attack.\n" + "May badly poison the foe."); + +static const u8 sCrushClawDescription[] = _( + "Tears at the foe with sharp\n" + "claws. May lower DEFENSE."); + +static const u8 sBlastBurnDescription[] = _( + "Powerful, but leaves the\n" + "user immobile the next turn."); + +static const u8 sHydroCannonDescription[] = _( + "Powerful, but leaves the\n" + "user immobile the next turn."); + +static const u8 sMeteorMashDescription[] = _( + "Fires a meteor-like punch.\n" + "May raise ATTACK."); + +static const u8 sAstonishDescription[] = _( + "An attack that may shock\n" + "the foe into flinching."); + +static const u8 sWeatherBallDescription[] = _( + "The move’s type and power\n" + "change with the weather."); + +static const u8 sAromatherapyDescription[] = _( + "Heals all status problems\n" + "with a soothing scent."); + +static const u8 sFakeTearsDescription[] = _( + "Feigns crying to sharply\n" + "lower the foe’s SP. DEF."); + +static const u8 sAirCutterDescription[] = _( + "Hacks with razorlike wind.\n" + "High critical-hit ratio."); + +static const u8 sOverheatDescription[] = _( + "Allows a full-power attack,\n" + "but sharply lowers SP. ATK."); + +static const u8 sOdorSleuthDescription[] = _( + "Negates the foe’s efforts\n" + "to heighten evasiveness."); + +static const u8 sRockTombDescription[] = _( + "Stops the foe from moving\n" + "with rocks and cuts SPEED."); + +static const u8 sSilverWindDescription[] = _( + "A powdery attack that may\n" + "raise abilities."); + +static const u8 sMetalSoundDescription[] = _( + "Emits a horrible screech\n" + "that sharply lowers SP. DEF."); + +static const u8 sGrassWhistleDescription[] = _( + "Lulls the foe into sleep\n" + "with a pleasant melody."); + +static const u8 sTickleDescription[] = _( + "Makes the foe laugh to\n" + "lower ATTACK and DEFENSE."); + +static const u8 sCosmicPowerDescription[] = _( + "Raises DEFENSE and SP. DEF\n" + "with a mystic power."); + +static const u8 sWaterSpoutDescription[] = _( + "Inflicts more damage if the\n" + "user’s HP is high."); + +static const u8 sSignalBeamDescription[] = _( + "A strange beam attack that\n" + "may confuse the foe."); + +static const u8 sShadowPunchDescription[] = _( + "An unavoidable punch that\n" + "is thrown from shadows."); + +static const u8 sExtrasensoryDescription[] = _( + "Attacks with a peculiar\n" + "power. May cause flinching."); + +static const u8 sSkyUppercutDescription[] = _( + "An uppercut thrown as if\n" + "leaping into the sky."); + +static const u8 sSandTombDescription[] = _( + "Traps and hurts the foe in\n" + "quicksand for 2 to 5 turns."); + +static const u8 sSheerColdDescription[] = _( + "A chilling attack that\n" + "causes fainting if it hits."); + +static const u8 sMuddyWaterDescription[] = _( + "Attacks with muddy water.\n" + "May lower accuracy."); + +static const u8 sBulletSeedDescription[] = _( + "Shoots 2 to 5 seeds in a row\n" + "to strike the foe."); + +static const u8 sAerialAceDescription[] = _( + "An extremely speedy and\n" + "unavoidable attack."); + +static const u8 sIcicleSpearDescription[] = _( + "Attacks the foe by firing\n" + "2 to 5 icicles in a row."); + +static const u8 sIronDefenseDescription[] = _( + "Hardens the body’s surface\n" + "to sharply raise DEFENSE."); + +static const u8 sBlockDescription[] = _( + "Blocks the foe’s way to\n" + "prevent escape."); + +static const u8 sHowlDescription[] = _( + "Howls to raise the spirit\n" + "and boosts ATTACK."); + +static const u8 sDragonClawDescription[] = _( + "Slashes the foe with sharp\n" + "claws."); + +static const u8 sFrenzyPlantDescription[] = _( + "Powerful, but leaves the\n" + "user immobile the next turn."); + +static const u8 sBulkUpDescription[] = _( + "Bulks up the body to boost\n" + "both ATTACK and DEFENSE."); + +static const u8 sBounceDescription[] = _( + "Bounces up, then down the\n" + "next turn. May paralyze."); + +static const u8 sMudShotDescription[] = _( + "Hurls mud at the foe and\n" + "reduces SPEED."); + +static const u8 sPoisonTailDescription[] = _( + "Has a high critical-hit\n" + "ratio. May also poison."); + +static const u8 sCovetDescription[] = _( + "Cutely begs to obtain an\n" + "item held by the foe."); + +static const u8 sVoltTackleDescription[] = _( + "A life-risking tackle that\n" + "slightly hurts the user."); + +static const u8 sMagicalLeafDescription[] = _( + "Attacks with a strange leaf\n" + "that cannot be evaded."); + +static const u8 sWaterSportDescription[] = _( + "The user becomes soaked to\n" + "raise resistance to fire."); + +static const u8 sCalmMindDescription[] = _( + "Raises SP. ATK and SP. DEF\n" + "by focusing the mind."); + +static const u8 sLeafBladeDescription[] = _( + "Slashes with a sharp leaf.\n" + "High critical-hit ratio."); + +static const u8 sDragonDanceDescription[] = _( + "A mystical dance that ups\n" + "ATTACK and SPEED."); + +static const u8 sRockBlastDescription[] = _( + "Hurls boulders at the foe\n" + "2 to 5 times in a row."); + +static const u8 sShockWaveDescription[] = _( + "A fast and unavoidable\n" + "electric attack."); + +static const u8 sWaterPulseDescription[] = _( + "Attacks with ultrasonic\n" + "waves. May confuse the foe."); + +static const u8 sDoomDesireDescription[] = _( + "Summons strong sunlight to\n" + "attack 2 turns later."); + +static const u8 sPsychoBoostDescription[] = _( + "Allows a full-power attack,\n" + "but sharply lowers SP. ATK."); // MOVE_NONE is ignored in this table. Make sure to always subtract 1 before getting the right pointer. const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] = { - [MOVE_POUND - 1] = sPoundMoveDescription, - [MOVE_KARATE_CHOP - 1] = sKarateChopMoveDescription, - [MOVE_DOUBLE_SLAP - 1] = sDoubleSlapMoveDescription, - [MOVE_COMET_PUNCH - 1] = sCometPunchMoveDescription, - [MOVE_MEGA_PUNCH - 1] = sMegaPunchMoveDescription, - [MOVE_PAY_DAY - 1] = sPayDayMoveDescription, - [MOVE_FIRE_PUNCH - 1] = sFirePunchMoveDescription, - [MOVE_ICE_PUNCH - 1] = sIcePunchMoveDescription, - [MOVE_THUNDER_PUNCH - 1] = sThunderPunchMoveDescription, - [MOVE_SCRATCH - 1] = sScratchMoveDescription, - [MOVE_VICE_GRIP - 1] = sViceGripMoveDescription, - [MOVE_GUILLOTINE - 1] = sGuillotineMoveDescription, - [MOVE_RAZOR_WIND - 1] = sRazorWindMoveDescription, - [MOVE_SWORDS_DANCE - 1] = sSwordsDanceMoveDescription, - [MOVE_CUT - 1] = sCutMoveDescription, - [MOVE_GUST - 1] = sGustMoveDescription, - [MOVE_WING_ATTACK - 1] = sWingAttackMoveDescription, - [MOVE_WHIRLWIND - 1] = sWhirlwindMoveDescription, - [MOVE_FLY - 1] = sFlyMoveDescription, - [MOVE_BIND - 1] = sBindMoveDescription, - [MOVE_SLAM - 1] = sSlamMoveDescription, - [MOVE_VINE_WHIP - 1] = sVineWhipMoveDescription, - [MOVE_STOMP - 1] = sStompMoveDescription, - [MOVE_DOUBLE_KICK - 1] = sDoubleKickMoveDescription, - [MOVE_MEGA_KICK - 1] = sMegaKickMoveDescription, - [MOVE_JUMP_KICK - 1] = sJumpKickMoveDescription, - [MOVE_ROLLING_KICK - 1] = sRollingKickMoveDescription, - [MOVE_SAND_ATTACK - 1] = sSandAttackMoveDescription, - [MOVE_HEADBUTT - 1] = sHeadbuttMoveDescription, - [MOVE_HORN_ATTACK - 1] = sHornAttackMoveDescription, - [MOVE_FURY_ATTACK - 1] = sFuryAttackMoveDescription, - [MOVE_HORN_DRILL - 1] = sHornDrillMoveDescription, - [MOVE_TACKLE - 1] = sTackleMoveDescription, - [MOVE_BODY_SLAM - 1] = sBodySlamMoveDescription, - [MOVE_WRAP - 1] = sWrapMoveDescription, - [MOVE_TAKE_DOWN - 1] = sTakeDownMoveDescription, - [MOVE_THRASH - 1] = sThrashMoveDescription, - [MOVE_DOUBLE_EDGE - 1] = sDoubleEdgeMoveDescription, - [MOVE_TAIL_WHIP - 1] = sTailWhipMoveDescription, - [MOVE_POISON_STING - 1] = sPoisonStingMoveDescription, - [MOVE_TWINEEDLE - 1] = sTwineedleMoveDescription, - [MOVE_PIN_MISSILE - 1] = sPinMissileMoveDescription, - [MOVE_LEER - 1] = sLeerMoveDescription, - [MOVE_BITE - 1] = sBiteMoveDescription, - [MOVE_GROWL - 1] = sGrowlMoveDescription, - [MOVE_ROAR - 1] = sRoarMoveDescription, - [MOVE_SING - 1] = sSingMoveDescription, - [MOVE_SUPERSONIC - 1] = sSupersonicMoveDescription, - [MOVE_SONIC_BOOM - 1] = sSonicBoomMoveDescription, - [MOVE_DISABLE - 1] = sDisableMoveDescription, - [MOVE_ACID - 1] = sAcidMoveDescription, - [MOVE_EMBER - 1] = sEmberMoveDescription, - [MOVE_FLAMETHROWER - 1] = sFlamethrowerMoveDescription, - [MOVE_MIST - 1] = sMistMoveDescription, - [MOVE_WATER_GUN - 1] = sWaterGunMoveDescription, - [MOVE_HYDRO_PUMP - 1] = sHydroPumpMoveDescription, - [MOVE_SURF - 1] = sSurfMoveDescription, - [MOVE_ICE_BEAM - 1] = sIceBeamMoveDescription, - [MOVE_BLIZZARD - 1] = sBlizzardMoveDescription, - [MOVE_PSYBEAM - 1] = sPsybeamMoveDescription, - [MOVE_BUBBLE_BEAM - 1] = sBubbleBeamMoveDescription, - [MOVE_AURORA_BEAM - 1] = sAuroraBeamMoveDescription, - [MOVE_HYPER_BEAM - 1] = sHyperBeamMoveDescription, - [MOVE_PECK - 1] = sPeckMoveDescription, - [MOVE_DRILL_PECK - 1] = sDrillPeckMoveDescription, - [MOVE_SUBMISSION - 1] = sSubmissionMoveDescription, - [MOVE_LOW_KICK - 1] = sLowKickMoveDescription, - [MOVE_COUNTER - 1] = sCounterMoveDescription, - [MOVE_SEISMIC_TOSS - 1] = sSeismicTossMoveDescription, - [MOVE_STRENGTH - 1] = sStrengthMoveDescription, - [MOVE_ABSORB - 1] = sAbsorbMoveDescription, - [MOVE_MEGA_DRAIN - 1] = sMegaDrainMoveDescription, - [MOVE_LEECH_SEED - 1] = sLeechSeedMoveDescription, - [MOVE_GROWTH - 1] = sGrowthMoveDescription, - [MOVE_RAZOR_LEAF - 1] = sRazorLeafMoveDescription, - [MOVE_SOLAR_BEAM - 1] = sSolarBeamMoveDescription, - [MOVE_POISON_POWDER - 1] = sPoisonPowderMoveDescription, - [MOVE_STUN_SPORE - 1] = sStunSporeMoveDescription, - [MOVE_SLEEP_POWDER - 1] = sSleepPowderMoveDescription, - [MOVE_PETAL_DANCE - 1] = sPetalDanceMoveDescription, - [MOVE_STRING_SHOT - 1] = sStringShotMoveDescription, - [MOVE_DRAGON_RAGE - 1] = sDragonRageMoveDescription, - [MOVE_FIRE_SPIN - 1] = sFireSpinMoveDescription, - [MOVE_THUNDER_SHOCK - 1] = sThunderShockMoveDescription, - [MOVE_THUNDERBOLT - 1] = sThunderboltMoveDescription, - [MOVE_THUNDER_WAVE - 1] = sThunderWaveMoveDescription, - [MOVE_THUNDER - 1] = sThunderMoveDescription, - [MOVE_ROCK_THROW - 1] = sRockThrowMoveDescription, - [MOVE_EARTHQUAKE - 1] = sEarthquakeMoveDescription, - [MOVE_FISSURE - 1] = sFissureMoveDescription, - [MOVE_DIG - 1] = sDigMoveDescription, - [MOVE_TOXIC - 1] = sToxicMoveDescription, - [MOVE_CONFUSION - 1] = sConfusionMoveDescription, - [MOVE_PSYCHIC - 1] = sPsychicMoveDescription, - [MOVE_HYPNOSIS - 1] = sHypnosisMoveDescription, - [MOVE_MEDITATE - 1] = sMeditateMoveDescription, - [MOVE_AGILITY - 1] = sAgilityMoveDescription, - [MOVE_QUICK_ATTACK - 1] = sQuickAttackMoveDescription, - [MOVE_RAGE - 1] = sRageMoveDescription, - [MOVE_TELEPORT - 1] = sTeleportMoveDescription, - [MOVE_NIGHT_SHADE - 1] = sNightShadeMoveDescription, - [MOVE_MIMIC - 1] = sMimicMoveDescription, - [MOVE_SCREECH - 1] = sScreechMoveDescription, - [MOVE_DOUBLE_TEAM - 1] = sDoubleTeamMoveDescription, - [MOVE_RECOVER - 1] = sRecoverMoveDescription, - [MOVE_HARDEN - 1] = sHardenMoveDescription, - [MOVE_MINIMIZE - 1] = sMinimizeMoveDescription, - [MOVE_SMOKESCREEN - 1] = sSmokescreenMoveDescription, - [MOVE_CONFUSE_RAY - 1] = sConfuseRayMoveDescription, - [MOVE_WITHDRAW - 1] = sWithdrawMoveDescription, - [MOVE_DEFENSE_CURL - 1] = sDefenseCurlMoveDescription, - [MOVE_BARRIER - 1] = sBarrierMoveDescription, - [MOVE_LIGHT_SCREEN - 1] = sLightScreenMoveDescription, - [MOVE_HAZE - 1] = sHazeMoveDescription, - [MOVE_REFLECT - 1] = sReflectMoveDescription, - [MOVE_FOCUS_ENERGY - 1] = sFocusEnergyMoveDescription, - [MOVE_BIDE - 1] = sBideMoveDescription, - [MOVE_METRONOME - 1] = sMetronomeMoveDescription, - [MOVE_MIRROR_MOVE - 1] = sMirrorMoveMoveDescription, - [MOVE_SELF_DESTRUCT - 1] = sSelfDestructMoveDescription, - [MOVE_EGG_BOMB - 1] = sEggBombMoveDescription, - [MOVE_LICK - 1] = sLickMoveDescription, - [MOVE_SMOG - 1] = sSmogMoveDescription, - [MOVE_SLUDGE - 1] = sSludgeMoveDescription, - [MOVE_BONE_CLUB - 1] = sBoneClubMoveDescription, - [MOVE_FIRE_BLAST - 1] = sFireBlastMoveDescription, - [MOVE_WATERFALL - 1] = sWaterfallMoveDescription, - [MOVE_CLAMP - 1] = sClampMoveDescription, - [MOVE_SWIFT - 1] = sSwiftMoveDescription, - [MOVE_SKULL_BASH - 1] = sSkullBashMoveDescription, - [MOVE_SPIKE_CANNON - 1] = sSpikeCannonMoveDescription, - [MOVE_CONSTRICT - 1] = sConstrictMoveDescription, - [MOVE_AMNESIA - 1] = sAmnesiaMoveDescription, - [MOVE_KINESIS - 1] = sKinesisMoveDescription, - [MOVE_SOFT_BOILED - 1] = sSoftBoiledMoveDescription, - [MOVE_HI_JUMP_KICK - 1] = sHiJumpKickMoveDescription, - [MOVE_GLARE - 1] = sGlareMoveDescription, - [MOVE_DREAM_EATER - 1] = sDreamEaterMoveDescription, - [MOVE_POISON_GAS - 1] = sPoisonGasMoveDescription, - [MOVE_BARRAGE - 1] = sBarrageMoveDescription, - [MOVE_LEECH_LIFE - 1] = sLeechLifeMoveDescription, - [MOVE_LOVELY_KISS - 1] = sLovelyKissMoveDescription, - [MOVE_SKY_ATTACK - 1] = sSkyAttackMoveDescription, - [MOVE_TRANSFORM - 1] = sTransformMoveDescription, - [MOVE_BUBBLE - 1] = sBubbleMoveDescription, - [MOVE_DIZZY_PUNCH - 1] = sDizzyPunchMoveDescription, - [MOVE_SPORE - 1] = sSporeMoveDescription, - [MOVE_FLASH - 1] = sFlashMoveDescription, - [MOVE_PSYWAVE - 1] = sPsywaveMoveDescription, - [MOVE_SPLASH - 1] = sSplashMoveDescription, - [MOVE_ACID_ARMOR - 1] = sAcidArmorMoveDescription, - [MOVE_CRABHAMMER - 1] = sCrabhammerMoveDescription, - [MOVE_EXPLOSION - 1] = sExplosionMoveDescription, - [MOVE_FURY_SWIPES - 1] = sFurySwipesMoveDescription, - [MOVE_BONEMERANG - 1] = sBonemerangMoveDescription, - [MOVE_REST - 1] = sRestMoveDescription, - [MOVE_ROCK_SLIDE - 1] = sRockSlideMoveDescription, - [MOVE_HYPER_FANG - 1] = sHyperFangMoveDescription, - [MOVE_SHARPEN - 1] = sSharpenMoveDescription, - [MOVE_CONVERSION - 1] = sConversionMoveDescription, - [MOVE_TRI_ATTACK - 1] = sTriAttackMoveDescription, - [MOVE_SUPER_FANG - 1] = sSuperFangMoveDescription, - [MOVE_SLASH - 1] = sSlashMoveDescription, - [MOVE_SUBSTITUTE - 1] = sSubstituteMoveDescription, - [MOVE_STRUGGLE - 1] = sStruggleMoveDescription, - [MOVE_SKETCH - 1] = sSketchMoveDescription, - [MOVE_TRIPLE_KICK - 1] = sTripleKickMoveDescription, - [MOVE_THIEF - 1] = sThiefMoveDescription, - [MOVE_SPIDER_WEB - 1] = sSpiderWebMoveDescription, - [MOVE_MIND_READER - 1] = sMindReaderMoveDescription, - [MOVE_NIGHTMARE - 1] = sNightmareMoveDescription, - [MOVE_FLAME_WHEEL - 1] = sFlameWheelMoveDescription, - [MOVE_SNORE - 1] = sSnoreMoveDescription, - [MOVE_CURSE - 1] = sCurseMoveDescription, - [MOVE_FLAIL - 1] = sFlailMoveDescription, - [MOVE_CONVERSION_2 - 1] = sConversion2MoveDescription, - [MOVE_AEROBLAST - 1] = sAeroblastMoveDescription, - [MOVE_COTTON_SPORE - 1] = sCottonSporeMoveDescription, - [MOVE_REVERSAL - 1] = sReversalMoveDescription, - [MOVE_SPITE - 1] = sSpiteMoveDescription, - [MOVE_POWDER_SNOW - 1] = sPowderSnowMoveDescription, - [MOVE_PROTECT - 1] = sProtectMoveDescription, - [MOVE_MACH_PUNCH - 1] = sMachPunchMoveDescription, - [MOVE_SCARY_FACE - 1] = sScaryFaceMoveDescription, - [MOVE_FAINT_ATTACK - 1] = sFaintAttackMoveDescription, - [MOVE_SWEET_KISS - 1] = sSweetKissMoveDescription, - [MOVE_BELLY_DRUM - 1] = sBellyDrumMoveDescription, - [MOVE_SLUDGE_BOMB - 1] = sSludgeBombMoveDescription, - [MOVE_MUD_SLAP - 1] = sMudSlapMoveDescription, - [MOVE_OCTAZOOKA - 1] = sOctazookaMoveDescription, - [MOVE_SPIKES - 1] = sSpikesMoveDescription, - [MOVE_ZAP_CANNON - 1] = sZapCannonMoveDescription, - [MOVE_FORESIGHT - 1] = sForesightMoveDescription, - [MOVE_DESTINY_BOND - 1] = sDestinyBondMoveDescription, - [MOVE_PERISH_SONG - 1] = sPerishSongMoveDescription, - [MOVE_ICY_WIND - 1] = sIcyWindMoveDescription, - [MOVE_DETECT - 1] = sDetectMoveDescription, - [MOVE_BONE_RUSH - 1] = sBoneRushMoveDescription, - [MOVE_LOCK_ON - 1] = sLockOnMoveDescription, - [MOVE_OUTRAGE - 1] = sOutrageMoveDescription, - [MOVE_SANDSTORM - 1] = sSandstormMoveDescription, - [MOVE_GIGA_DRAIN - 1] = sGigaDrainMoveDescription, - [MOVE_ENDURE - 1] = sEndureMoveDescription, - [MOVE_CHARM - 1] = sCharmMoveDescription, - [MOVE_ROLLOUT - 1] = sRolloutMoveDescription, - [MOVE_FALSE_SWIPE - 1] = sFalseSwipeMoveDescription, - [MOVE_SWAGGER - 1] = sSwaggerMoveDescription, - [MOVE_MILK_DRINK - 1] = sMilkDrinkMoveDescription, - [MOVE_SPARK - 1] = sSparkMoveDescription, - [MOVE_FURY_CUTTER - 1] = sFuryCutterMoveDescription, - [MOVE_STEEL_WING - 1] = sSteelWingMoveDescription, - [MOVE_MEAN_LOOK - 1] = sMeanLookMoveDescription, - [MOVE_ATTRACT - 1] = sAttractMoveDescription, - [MOVE_SLEEP_TALK - 1] = sSleepTalkMoveDescription, - [MOVE_HEAL_BELL - 1] = sHealBellMoveDescription, - [MOVE_RETURN - 1] = sReturnMoveDescription, - [MOVE_PRESENT - 1] = sPresentMoveDescription, - [MOVE_FRUSTRATION - 1] = sFrustrationMoveDescription, - [MOVE_SAFEGUARD - 1] = sSafeguardMoveDescription, - [MOVE_PAIN_SPLIT - 1] = sPainSplitMoveDescription, - [MOVE_SACRED_FIRE - 1] = sSacredFireMoveDescription, - [MOVE_MAGNITUDE - 1] = sMagnitudeMoveDescription, - [MOVE_DYNAMIC_PUNCH - 1] = sDynamicPunchMoveDescription, - [MOVE_MEGAHORN - 1] = sMegahornMoveDescription, - [MOVE_DRAGON_BREATH - 1] = sDragonBreathMoveDescription, - [MOVE_BATON_PASS - 1] = sBatonPassMoveDescription, - [MOVE_ENCORE - 1] = sEncoreMoveDescription, - [MOVE_PURSUIT - 1] = sPursuitMoveDescription, - [MOVE_RAPID_SPIN - 1] = sRapidSpinMoveDescription, - [MOVE_SWEET_SCENT - 1] = sSweetScentMoveDescription, - [MOVE_IRON_TAIL - 1] = sIronTailMoveDescription, - [MOVE_METAL_CLAW - 1] = sMetalClawMoveDescription, - [MOVE_VITAL_THROW - 1] = sVitalThrowMoveDescription, - [MOVE_MORNING_SUN - 1] = sMorningSunMoveDescription, - [MOVE_SYNTHESIS - 1] = sSynthesisMoveDescription, - [MOVE_MOONLIGHT - 1] = sMoonlightMoveDescription, - [MOVE_HIDDEN_POWER - 1] = sHiddenPowerMoveDescription, - [MOVE_CROSS_CHOP - 1] = sCrossChopMoveDescription, - [MOVE_TWISTER - 1] = sTwisterMoveDescription, - [MOVE_RAIN_DANCE - 1] = sRainDanceMoveDescription, - [MOVE_SUNNY_DAY - 1] = sSunnyDayMoveDescription, - [MOVE_CRUNCH - 1] = sCrunchMoveDescription, - [MOVE_MIRROR_COAT - 1] = sMirrorCoatMoveDescription, - [MOVE_PSYCH_UP - 1] = sPsychUpMoveDescription, - [MOVE_EXTREME_SPEED - 1] = sExtremeSpeedMoveDescription, - [MOVE_ANCIENT_POWER - 1] = sAncientPowerMoveDescription, - [MOVE_SHADOW_BALL - 1] = sShadowBallMoveDescription, - [MOVE_FUTURE_SIGHT - 1] = sFutureSightMoveDescription, - [MOVE_ROCK_SMASH - 1] = sRockSmashMoveDescription, - [MOVE_WHIRLPOOL - 1] = sWhirlpoolMoveDescription, - [MOVE_BEAT_UP - 1] = sBeatUpMoveDescription, - [MOVE_FAKE_OUT - 1] = sFakeOutMoveDescription, - [MOVE_UPROAR - 1] = sUproarMoveDescription, - [MOVE_STOCKPILE - 1] = sStockpileMoveDescription, - [MOVE_SPIT_UP - 1] = sSpitUpMoveDescription, - [MOVE_SWALLOW - 1] = sSwallowMoveDescription, - [MOVE_HEAT_WAVE - 1] = sHeatWaveMoveDescription, - [MOVE_HAIL - 1] = sHailMoveDescription, - [MOVE_TORMENT - 1] = sTormentMoveDescription, - [MOVE_FLATTER - 1] = sFlatterMoveDescription, - [MOVE_WILL_O_WISP - 1] = sWillOWispMoveDescription, - [MOVE_MEMENTO - 1] = sMementoMoveDescription, - [MOVE_FACADE - 1] = sFacadeMoveDescription, - [MOVE_FOCUS_PUNCH - 1] = sFocusPunchMoveDescription, - [MOVE_SMELLING_SALT - 1] = sSmellingSaltMoveDescription, - [MOVE_FOLLOW_ME - 1] = sFollowMeMoveDescription, - [MOVE_NATURE_POWER - 1] = sNaturePowerMoveDescription, - [MOVE_CHARGE - 1] = sChargeMoveDescription, - [MOVE_TAUNT - 1] = sTauntMoveDescription, - [MOVE_HELPING_HAND - 1] = sHelpingHandMoveDescription, - [MOVE_TRICK - 1] = sTrickMoveDescription, - [MOVE_ROLE_PLAY - 1] = sRolePlayMoveDescription, - [MOVE_WISH - 1] = sWishMoveDescription, - [MOVE_ASSIST - 1] = sAssistMoveDescription, - [MOVE_INGRAIN - 1] = sIngrainMoveDescription, - [MOVE_SUPERPOWER - 1] = sSuperpowerMoveDescription, - [MOVE_MAGIC_COAT - 1] = sMagicCoatMoveDescription, - [MOVE_RECYCLE - 1] = sRecycleMoveDescription, - [MOVE_REVENGE - 1] = sRevengeMoveDescription, - [MOVE_BRICK_BREAK - 1] = sBrickBreakMoveDescription, - [MOVE_YAWN - 1] = sYawnMoveDescription, - [MOVE_KNOCK_OFF - 1] = sKnockOffMoveDescription, - [MOVE_ENDEAVOR - 1] = sEndeavorMoveDescription, - [MOVE_ERUPTION - 1] = sEruptionMoveDescription, - [MOVE_SKILL_SWAP - 1] = sSkillSwapMoveDescription, - [MOVE_IMPRISON - 1] = sImprisonMoveDescription, - [MOVE_REFRESH - 1] = sRefreshMoveDescription, - [MOVE_GRUDGE - 1] = sGrudgeMoveDescription, - [MOVE_SNATCH - 1] = sSnatchMoveDescription, - [MOVE_SECRET_POWER - 1] = sSecretPowerMoveDescription, - [MOVE_DIVE - 1] = sDiveMoveDescription, - [MOVE_ARM_THRUST - 1] = sArmThrustMoveDescription, - [MOVE_CAMOUFLAGE - 1] = sCamouflageMoveDescription, - [MOVE_TAIL_GLOW - 1] = sTailGlowMoveDescription, - [MOVE_LUSTER_PURGE - 1] = sLusterPurgeMoveDescription, - [MOVE_MIST_BALL - 1] = sMistBallMoveDescription, - [MOVE_FEATHER_DANCE - 1] = sFeatherDanceMoveDescription, - [MOVE_TEETER_DANCE - 1] = sTeeterDanceMoveDescription, - [MOVE_BLAZE_KICK - 1] = sBlazeKickMoveDescription, - [MOVE_MUD_SPORT - 1] = sMudSportMoveDescription, - [MOVE_ICE_BALL - 1] = sIceBallMoveDescription, - [MOVE_NEEDLE_ARM - 1] = sNeedleArmMoveDescription, - [MOVE_SLACK_OFF - 1] = sSlackOffMoveDescription, - [MOVE_HYPER_VOICE - 1] = sHyperVoiceMoveDescription, - [MOVE_POISON_FANG - 1] = sPoisonFangMoveDescription, - [MOVE_CRUSH_CLAW - 1] = sCrushClawMoveDescription, - [MOVE_BLAST_BURN - 1] = sBlastBurnMoveDescription, - [MOVE_HYDRO_CANNON - 1] = sHydroCannonMoveDescription, - [MOVE_METEOR_MASH - 1] = sMeteorMashMoveDescription, - [MOVE_ASTONISH - 1] = sAstonishMoveDescription, - [MOVE_WEATHER_BALL - 1] = sWeatherBallMoveDescription, - [MOVE_AROMATHERAPY - 1] = sAromatherapyMoveDescription, - [MOVE_FAKE_TEARS - 1] = sFakeTearsMoveDescription, - [MOVE_AIR_CUTTER - 1] = sAirCutterMoveDescription, - [MOVE_OVERHEAT - 1] = sOverheatMoveDescription, - [MOVE_ODOR_SLEUTH - 1] = sOdorSleuthMoveDescription, - [MOVE_ROCK_TOMB - 1] = sRockTombMoveDescription, - [MOVE_SILVER_WIND - 1] = sSilverWindMoveDescription, - [MOVE_METAL_SOUND - 1] = sMetalSoundMoveDescription, - [MOVE_GRASS_WHISTLE - 1] = sGrassWhistleMoveDescription, - [MOVE_TICKLE - 1] = sTickleMoveDescription, - [MOVE_COSMIC_POWER - 1] = sCosmicPowerMoveDescription, - [MOVE_WATER_SPOUT - 1] = sWaterSpoutMoveDescription, - [MOVE_SIGNAL_BEAM - 1] = sSignalBeamMoveDescription, - [MOVE_SHADOW_PUNCH - 1] = sShadowPunchMoveDescription, - [MOVE_EXTRASENSORY - 1] = sExtrasensoryMoveDescription, - [MOVE_SKY_UPPERCUT - 1] = sSkyUppercutMoveDescription, - [MOVE_SAND_TOMB - 1] = sSandTombMoveDescription, - [MOVE_SHEER_COLD - 1] = sSheerColdMoveDescription, - [MOVE_MUDDY_WATER - 1] = sMuddyWaterMoveDescription, - [MOVE_BULLET_SEED - 1] = sBulletSeedMoveDescription, - [MOVE_AERIAL_ACE - 1] = sAerialAceMoveDescription, - [MOVE_ICICLE_SPEAR - 1] = sIcicleSpearMoveDescription, - [MOVE_IRON_DEFENSE - 1] = sIronDefenseMoveDescription, - [MOVE_BLOCK - 1] = sBlockMoveDescription, - [MOVE_HOWL - 1] = sHowlMoveDescription, - [MOVE_DRAGON_CLAW - 1] = sDragonClawMoveDescription, - [MOVE_FRENZY_PLANT - 1] = sFrenzyPlantMoveDescription, - [MOVE_BULK_UP - 1] = sBulkUpMoveDescription, - [MOVE_BOUNCE - 1] = sBounceMoveDescription, - [MOVE_MUD_SHOT - 1] = sMudShotMoveDescription, - [MOVE_POISON_TAIL - 1] = sPoisonTailMoveDescription, - [MOVE_COVET - 1] = sCovetMoveDescription, - [MOVE_VOLT_TACKLE - 1] = sVoltTackleMoveDescription, - [MOVE_MAGICAL_LEAF - 1] = sMagicalLeafMoveDescription, - [MOVE_WATER_SPORT - 1] = sWaterSportMoveDescription, - [MOVE_CALM_MIND - 1] = sCalmMindMoveDescription, - [MOVE_LEAF_BLADE - 1] = sLeafBladeMoveDescription, - [MOVE_DRAGON_DANCE - 1] = sDragonDanceMoveDescription, - [MOVE_ROCK_BLAST - 1] = sRockBlastMoveDescription, - [MOVE_SHOCK_WAVE - 1] = sShockWaveMoveDescription, - [MOVE_WATER_PULSE - 1] = sWaterPulseMoveDescription, - [MOVE_DOOM_DESIRE - 1] = sDoomDesireMoveDescription, - [MOVE_PSYCHO_BOOST - 1] = sPsychoBoostMoveDescription, + [MOVE_POUND - 1] = sPoundDescription, + [MOVE_KARATE_CHOP - 1] = sKarateChopDescription, + [MOVE_DOUBLE_SLAP - 1] = sDoubleSlapDescription, + [MOVE_COMET_PUNCH - 1] = sCometPunchDescription, + [MOVE_MEGA_PUNCH - 1] = sMegaPunchDescription, + [MOVE_PAY_DAY - 1] = sPayDayDescription, + [MOVE_FIRE_PUNCH - 1] = sFirePunchDescription, + [MOVE_ICE_PUNCH - 1] = sIcePunchDescription, + [MOVE_THUNDER_PUNCH - 1] = sThunderPunchDescription, + [MOVE_SCRATCH - 1] = sScratchDescription, + [MOVE_VICE_GRIP - 1] = sViceGripDescription, + [MOVE_GUILLOTINE - 1] = sGuillotineDescription, + [MOVE_RAZOR_WIND - 1] = sRazorWindDescription, + [MOVE_SWORDS_DANCE - 1] = sSwordsDanceDescription, + [MOVE_CUT - 1] = sCutDescription, + [MOVE_GUST - 1] = sGustDescription, + [MOVE_WING_ATTACK - 1] = sWingAttackDescription, + [MOVE_WHIRLWIND - 1] = sWhirlwindDescription, + [MOVE_FLY - 1] = sFlyDescription, + [MOVE_BIND - 1] = sBindDescription, + [MOVE_SLAM - 1] = sSlamDescription, + [MOVE_VINE_WHIP - 1] = sVineWhipDescription, + [MOVE_STOMP - 1] = sStompDescription, + [MOVE_DOUBLE_KICK - 1] = sDoubleKickDescription, + [MOVE_MEGA_KICK - 1] = sMegaKickDescription, + [MOVE_JUMP_KICK - 1] = sJumpKickDescription, + [MOVE_ROLLING_KICK - 1] = sRollingKickDescription, + [MOVE_SAND_ATTACK - 1] = sSandAttackDescription, + [MOVE_HEADBUTT - 1] = sHeadbuttDescription, + [MOVE_HORN_ATTACK - 1] = sHornAttackDescription, + [MOVE_FURY_ATTACK - 1] = sFuryAttackDescription, + [MOVE_HORN_DRILL - 1] = sHornDrillDescription, + [MOVE_TACKLE - 1] = sTackleDescription, + [MOVE_BODY_SLAM - 1] = sBodySlamDescription, + [MOVE_WRAP - 1] = sWrapDescription, + [MOVE_TAKE_DOWN - 1] = sTakeDownDescription, + [MOVE_THRASH - 1] = sThrashDescription, + [MOVE_DOUBLE_EDGE - 1] = sDoubleEdgeDescription, + [MOVE_TAIL_WHIP - 1] = sTailWhipDescription, + [MOVE_POISON_STING - 1] = sPoisonStingDescription, + [MOVE_TWINEEDLE - 1] = sTwineedleDescription, + [MOVE_PIN_MISSILE - 1] = sPinMissileDescription, + [MOVE_LEER - 1] = sLeerDescription, + [MOVE_BITE - 1] = sBiteDescription, + [MOVE_GROWL - 1] = sGrowlDescription, + [MOVE_ROAR - 1] = sRoarDescription, + [MOVE_SING - 1] = sSingDescription, + [MOVE_SUPERSONIC - 1] = sSupersonicDescription, + [MOVE_SONIC_BOOM - 1] = sSonicBoomDescription, + [MOVE_DISABLE - 1] = sDisableDescription, + [MOVE_ACID - 1] = sAcidDescription, + [MOVE_EMBER - 1] = sEmberDescription, + [MOVE_FLAMETHROWER - 1] = sFlamethrowerDescription, + [MOVE_MIST - 1] = sMistDescription, + [MOVE_WATER_GUN - 1] = sWaterGunDescription, + [MOVE_HYDRO_PUMP - 1] = sHydroPumpDescription, + [MOVE_SURF - 1] = sSurfDescription, + [MOVE_ICE_BEAM - 1] = sIceBeamDescription, + [MOVE_BLIZZARD - 1] = sBlizzardDescription, + [MOVE_PSYBEAM - 1] = sPsybeamDescription, + [MOVE_BUBBLE_BEAM - 1] = sBubbleBeamDescription, + [MOVE_AURORA_BEAM - 1] = sAuroraBeamDescription, + [MOVE_HYPER_BEAM - 1] = sHyperBeamDescription, + [MOVE_PECK - 1] = sPeckDescription, + [MOVE_DRILL_PECK - 1] = sDrillPeckDescription, + [MOVE_SUBMISSION - 1] = sSubmissionDescription, + [MOVE_LOW_KICK - 1] = sLowKickDescription, + [MOVE_COUNTER - 1] = sCounterDescription, + [MOVE_SEISMIC_TOSS - 1] = sSeismicTossDescription, + [MOVE_STRENGTH - 1] = sStrengthDescription, + [MOVE_ABSORB - 1] = sAbsorbDescription, + [MOVE_MEGA_DRAIN - 1] = sMegaDrainDescription, + [MOVE_LEECH_SEED - 1] = sLeechSeedDescription, + [MOVE_GROWTH - 1] = sGrowthDescription, + [MOVE_RAZOR_LEAF - 1] = sRazorLeafDescription, + [MOVE_SOLAR_BEAM - 1] = sSolarBeamDescription, + [MOVE_POISON_POWDER - 1] = sPoisonPowderDescription, + [MOVE_STUN_SPORE - 1] = sStunSporeDescription, + [MOVE_SLEEP_POWDER - 1] = sSleepPowderDescription, + [MOVE_PETAL_DANCE - 1] = sPetalDanceDescription, + [MOVE_STRING_SHOT - 1] = sStringShotDescription, + [MOVE_DRAGON_RAGE - 1] = sDragonRageDescription, + [MOVE_FIRE_SPIN - 1] = sFireSpinDescription, + [MOVE_THUNDER_SHOCK - 1] = sThunderShockDescription, + [MOVE_THUNDERBOLT - 1] = sThunderboltDescription, + [MOVE_THUNDER_WAVE - 1] = sThunderWaveDescription, + [MOVE_THUNDER - 1] = sThunderDescription, + [MOVE_ROCK_THROW - 1] = sRockThrowDescription, + [MOVE_EARTHQUAKE - 1] = sEarthquakeDescription, + [MOVE_FISSURE - 1] = sFissureDescription, + [MOVE_DIG - 1] = sDigDescription, + [MOVE_TOXIC - 1] = sToxicDescription, + [MOVE_CONFUSION - 1] = sConfusionDescription, + [MOVE_PSYCHIC - 1] = sPsychicDescription, + [MOVE_HYPNOSIS - 1] = sHypnosisDescription, + [MOVE_MEDITATE - 1] = sMeditateDescription, + [MOVE_AGILITY - 1] = sAgilityDescription, + [MOVE_QUICK_ATTACK - 1] = sQuickAttackDescription, + [MOVE_RAGE - 1] = sRageDescription, + [MOVE_TELEPORT - 1] = sTeleportDescription, + [MOVE_NIGHT_SHADE - 1] = sNightShadeDescription, + [MOVE_MIMIC - 1] = sMimicDescription, + [MOVE_SCREECH - 1] = sScreechDescription, + [MOVE_DOUBLE_TEAM - 1] = sDoubleTeamDescription, + [MOVE_RECOVER - 1] = sRecoverDescription, + [MOVE_HARDEN - 1] = sHardenDescription, + [MOVE_MINIMIZE - 1] = sMinimizeDescription, + [MOVE_SMOKESCREEN - 1] = sSmokescreenDescription, + [MOVE_CONFUSE_RAY - 1] = sConfuseRayDescription, + [MOVE_WITHDRAW - 1] = sWithdrawDescription, + [MOVE_DEFENSE_CURL - 1] = sDefenseCurlDescription, + [MOVE_BARRIER - 1] = sBarrierDescription, + [MOVE_LIGHT_SCREEN - 1] = sLightScreenDescription, + [MOVE_HAZE - 1] = sHazeDescription, + [MOVE_REFLECT - 1] = sReflectDescription, + [MOVE_FOCUS_ENERGY - 1] = sFocusEnergyDescription, + [MOVE_BIDE - 1] = sBideDescription, + [MOVE_METRONOME - 1] = sMetronomeDescription, + [MOVE_MIRROR_MOVE - 1] = sMirrorMoveDescription, + [MOVE_SELF_DESTRUCT - 1] = sSelfDestructDescription, + [MOVE_EGG_BOMB - 1] = sEggBombDescription, + [MOVE_LICK - 1] = sLickDescription, + [MOVE_SMOG - 1] = sSmogDescription, + [MOVE_SLUDGE - 1] = sSludgeDescription, + [MOVE_BONE_CLUB - 1] = sBoneClubDescription, + [MOVE_FIRE_BLAST - 1] = sFireBlastDescription, + [MOVE_WATERFALL - 1] = sWaterfallDescription, + [MOVE_CLAMP - 1] = sClampDescription, + [MOVE_SWIFT - 1] = sSwiftDescription, + [MOVE_SKULL_BASH - 1] = sSkullBashDescription, + [MOVE_SPIKE_CANNON - 1] = sSpikeCannonDescription, + [MOVE_CONSTRICT - 1] = sConstrictDescription, + [MOVE_AMNESIA - 1] = sAmnesiaDescription, + [MOVE_KINESIS - 1] = sKinesisDescription, + [MOVE_SOFT_BOILED - 1] = sSoftBoiledDescription, + [MOVE_HI_JUMP_KICK - 1] = sHiJumpKickDescription, + [MOVE_GLARE - 1] = sGlareDescription, + [MOVE_DREAM_EATER - 1] = sDreamEaterDescription, + [MOVE_POISON_GAS - 1] = sPoisonGasDescription, + [MOVE_BARRAGE - 1] = sBarrageDescription, + [MOVE_LEECH_LIFE - 1] = sLeechLifeDescription, + [MOVE_LOVELY_KISS - 1] = sLovelyKissDescription, + [MOVE_SKY_ATTACK - 1] = sSkyAttackDescription, + [MOVE_TRANSFORM - 1] = sTransformDescription, + [MOVE_BUBBLE - 1] = sBubbleDescription, + [MOVE_DIZZY_PUNCH - 1] = sDizzyPunchDescription, + [MOVE_SPORE - 1] = sSporeDescription, + [MOVE_FLASH - 1] = sFlashDescription, + [MOVE_PSYWAVE - 1] = sPsywaveDescription, + [MOVE_SPLASH - 1] = sSplashDescription, + [MOVE_ACID_ARMOR - 1] = sAcidArmorDescription, + [MOVE_CRABHAMMER - 1] = sCrabhammerDescription, + [MOVE_EXPLOSION - 1] = sExplosionDescription, + [MOVE_FURY_SWIPES - 1] = sFurySwipesDescription, + [MOVE_BONEMERANG - 1] = sBonemerangDescription, + [MOVE_REST - 1] = sRestDescription, + [MOVE_ROCK_SLIDE - 1] = sRockSlideDescription, + [MOVE_HYPER_FANG - 1] = sHyperFangDescription, + [MOVE_SHARPEN - 1] = sSharpenDescription, + [MOVE_CONVERSION - 1] = sConversionDescription, + [MOVE_TRI_ATTACK - 1] = sTriAttackDescription, + [MOVE_SUPER_FANG - 1] = sSuperFangDescription, + [MOVE_SLASH - 1] = sSlashDescription, + [MOVE_SUBSTITUTE - 1] = sSubstituteDescription, + [MOVE_STRUGGLE - 1] = sStruggleDescription, + [MOVE_SKETCH - 1] = sSketchDescription, + [MOVE_TRIPLE_KICK - 1] = sTripleKickDescription, + [MOVE_THIEF - 1] = sThiefDescription, + [MOVE_SPIDER_WEB - 1] = sSpiderWebDescription, + [MOVE_MIND_READER - 1] = sMindReaderDescription, + [MOVE_NIGHTMARE - 1] = sNightmareDescription, + [MOVE_FLAME_WHEEL - 1] = sFlameWheelDescription, + [MOVE_SNORE - 1] = sSnoreDescription, + [MOVE_CURSE - 1] = sCurseDescription, + [MOVE_FLAIL - 1] = sFlailDescription, + [MOVE_CONVERSION_2 - 1] = sConversion2Description, + [MOVE_AEROBLAST - 1] = sAeroblastDescription, + [MOVE_COTTON_SPORE - 1] = sCottonSporeDescription, + [MOVE_REVERSAL - 1] = sReversalDescription, + [MOVE_SPITE - 1] = sSpiteDescription, + [MOVE_POWDER_SNOW - 1] = sPowderSnowDescription, + [MOVE_PROTECT - 1] = sProtectDescription, + [MOVE_MACH_PUNCH - 1] = sMachPunchDescription, + [MOVE_SCARY_FACE - 1] = sScaryFaceDescription, + [MOVE_FAINT_ATTACK - 1] = sFaintAttackDescription, + [MOVE_SWEET_KISS - 1] = sSweetKissDescription, + [MOVE_BELLY_DRUM - 1] = sBellyDrumDescription, + [MOVE_SLUDGE_BOMB - 1] = sSludgeBombDescription, + [MOVE_MUD_SLAP - 1] = sMudSlapDescription, + [MOVE_OCTAZOOKA - 1] = sOctazookaDescription, + [MOVE_SPIKES - 1] = sSpikesDescription, + [MOVE_ZAP_CANNON - 1] = sZapCannonDescription, + [MOVE_FORESIGHT - 1] = sForesightDescription, + [MOVE_DESTINY_BOND - 1] = sDestinyBondDescription, + [MOVE_PERISH_SONG - 1] = sPerishSongDescription, + [MOVE_ICY_WIND - 1] = sIcyWindDescription, + [MOVE_DETECT - 1] = sDetectDescription, + [MOVE_BONE_RUSH - 1] = sBoneRushDescription, + [MOVE_LOCK_ON - 1] = sLockOnDescription, + [MOVE_OUTRAGE - 1] = sOutrageDescription, + [MOVE_SANDSTORM - 1] = sSandstormDescription, + [MOVE_GIGA_DRAIN - 1] = sGigaDrainDescription, + [MOVE_ENDURE - 1] = sEndureDescription, + [MOVE_CHARM - 1] = sCharmDescription, + [MOVE_ROLLOUT - 1] = sRolloutDescription, + [MOVE_FALSE_SWIPE - 1] = sFalseSwipeDescription, + [MOVE_SWAGGER - 1] = sSwaggerDescription, + [MOVE_MILK_DRINK - 1] = sMilkDrinkDescription, + [MOVE_SPARK - 1] = sSparkDescription, + [MOVE_FURY_CUTTER - 1] = sFuryCutterDescription, + [MOVE_STEEL_WING - 1] = sSteelWingDescription, + [MOVE_MEAN_LOOK - 1] = sMeanLookDescription, + [MOVE_ATTRACT - 1] = sAttractDescription, + [MOVE_SLEEP_TALK - 1] = sSleepTalkDescription, + [MOVE_HEAL_BELL - 1] = sHealBellDescription, + [MOVE_RETURN - 1] = sReturnDescription, + [MOVE_PRESENT - 1] = sPresentDescription, + [MOVE_FRUSTRATION - 1] = sFrustrationDescription, + [MOVE_SAFEGUARD - 1] = sSafeguardDescription, + [MOVE_PAIN_SPLIT - 1] = sPainSplitDescription, + [MOVE_SACRED_FIRE - 1] = sSacredFireDescription, + [MOVE_MAGNITUDE - 1] = sMagnitudeDescription, + [MOVE_DYNAMIC_PUNCH - 1] = sDynamicPunchDescription, + [MOVE_MEGAHORN - 1] = sMegahornDescription, + [MOVE_DRAGON_BREATH - 1] = sDragonBreathDescription, + [MOVE_BATON_PASS - 1] = sBatonPassDescription, + [MOVE_ENCORE - 1] = sEncoreDescription, + [MOVE_PURSUIT - 1] = sPursuitDescription, + [MOVE_RAPID_SPIN - 1] = sRapidSpinDescription, + [MOVE_SWEET_SCENT - 1] = sSweetScentDescription, + [MOVE_IRON_TAIL - 1] = sIronTailDescription, + [MOVE_METAL_CLAW - 1] = sMetalClawDescription, + [MOVE_VITAL_THROW - 1] = sVitalThrowDescription, + [MOVE_MORNING_SUN - 1] = sMorningSunDescription, + [MOVE_SYNTHESIS - 1] = sSynthesisDescription, + [MOVE_MOONLIGHT - 1] = sMoonlightDescription, + [MOVE_HIDDEN_POWER - 1] = sHiddenPowerDescription, + [MOVE_CROSS_CHOP - 1] = sCrossChopDescription, + [MOVE_TWISTER - 1] = sTwisterDescription, + [MOVE_RAIN_DANCE - 1] = sRainDanceDescription, + [MOVE_SUNNY_DAY - 1] = sSunnyDayDescription, + [MOVE_CRUNCH - 1] = sCrunchDescription, + [MOVE_MIRROR_COAT - 1] = sMirrorCoatDescription, + [MOVE_PSYCH_UP - 1] = sPsychUpDescription, + [MOVE_EXTREME_SPEED - 1] = sExtremeSpeedDescription, + [MOVE_ANCIENT_POWER - 1] = sAncientPowerDescription, + [MOVE_SHADOW_BALL - 1] = sShadowBallDescription, + [MOVE_FUTURE_SIGHT - 1] = sFutureSightDescription, + [MOVE_ROCK_SMASH - 1] = sRockSmashDescription, + [MOVE_WHIRLPOOL - 1] = sWhirlpoolDescription, + [MOVE_BEAT_UP - 1] = sBeatUpDescription, + [MOVE_FAKE_OUT - 1] = sFakeOutDescription, + [MOVE_UPROAR - 1] = sUproarDescription, + [MOVE_STOCKPILE - 1] = sStockpileDescription, + [MOVE_SPIT_UP - 1] = sSpitUpDescription, + [MOVE_SWALLOW - 1] = sSwallowDescription, + [MOVE_HEAT_WAVE - 1] = sHeatWaveDescription, + [MOVE_HAIL - 1] = sHailDescription, + [MOVE_TORMENT - 1] = sTormentDescription, + [MOVE_FLATTER - 1] = sFlatterDescription, + [MOVE_WILL_O_WISP - 1] = sWillOWispDescription, + [MOVE_MEMENTO - 1] = sMementoDescription, + [MOVE_FACADE - 1] = sFacadeDescription, + [MOVE_FOCUS_PUNCH - 1] = sFocusPunchDescription, + [MOVE_SMELLING_SALT - 1] = sSmellingSaltDescription, + [MOVE_FOLLOW_ME - 1] = sFollowMeDescription, + [MOVE_NATURE_POWER - 1] = sNaturePowerDescription, + [MOVE_CHARGE - 1] = sChargeDescription, + [MOVE_TAUNT - 1] = sTauntDescription, + [MOVE_HELPING_HAND - 1] = sHelpingHandDescription, + [MOVE_TRICK - 1] = sTrickDescription, + [MOVE_ROLE_PLAY - 1] = sRolePlayDescription, + [MOVE_WISH - 1] = sWishDescription, + [MOVE_ASSIST - 1] = sAssistDescription, + [MOVE_INGRAIN - 1] = sIngrainDescription, + [MOVE_SUPERPOWER - 1] = sSuperpowerDescription, + [MOVE_MAGIC_COAT - 1] = sMagicCoatDescription, + [MOVE_RECYCLE - 1] = sRecycleDescription, + [MOVE_REVENGE - 1] = sRevengeDescription, + [MOVE_BRICK_BREAK - 1] = sBrickBreakDescription, + [MOVE_YAWN - 1] = sYawnDescription, + [MOVE_KNOCK_OFF - 1] = sKnockOffDescription, + [MOVE_ENDEAVOR - 1] = sEndeavorDescription, + [MOVE_ERUPTION - 1] = sEruptionDescription, + [MOVE_SKILL_SWAP - 1] = sSkillSwapDescription, + [MOVE_IMPRISON - 1] = sImprisonDescription, + [MOVE_REFRESH - 1] = sRefreshDescription, + [MOVE_GRUDGE - 1] = sGrudgeDescription, + [MOVE_SNATCH - 1] = sSnatchDescription, + [MOVE_SECRET_POWER - 1] = sSecretPowerDescription, + [MOVE_DIVE - 1] = sDiveDescription, + [MOVE_ARM_THRUST - 1] = sArmThrustDescription, + [MOVE_CAMOUFLAGE - 1] = sCamouflageDescription, + [MOVE_TAIL_GLOW - 1] = sTailGlowDescription, + [MOVE_LUSTER_PURGE - 1] = sLusterPurgeDescription, + [MOVE_MIST_BALL - 1] = sMistBallDescription, + [MOVE_FEATHER_DANCE - 1] = sFeatherDanceDescription, + [MOVE_TEETER_DANCE - 1] = sTeeterDanceDescription, + [MOVE_BLAZE_KICK - 1] = sBlazeKickDescription, + [MOVE_MUD_SPORT - 1] = sMudSportDescription, + [MOVE_ICE_BALL - 1] = sIceBallDescription, + [MOVE_NEEDLE_ARM - 1] = sNeedleArmDescription, + [MOVE_SLACK_OFF - 1] = sSlackOffDescription, + [MOVE_HYPER_VOICE - 1] = sHyperVoiceDescription, + [MOVE_POISON_FANG - 1] = sPoisonFangDescription, + [MOVE_CRUSH_CLAW - 1] = sCrushClawDescription, + [MOVE_BLAST_BURN - 1] = sBlastBurnDescription, + [MOVE_HYDRO_CANNON - 1] = sHydroCannonDescription, + [MOVE_METEOR_MASH - 1] = sMeteorMashDescription, + [MOVE_ASTONISH - 1] = sAstonishDescription, + [MOVE_WEATHER_BALL - 1] = sWeatherBallDescription, + [MOVE_AROMATHERAPY - 1] = sAromatherapyDescription, + [MOVE_FAKE_TEARS - 1] = sFakeTearsDescription, + [MOVE_AIR_CUTTER - 1] = sAirCutterDescription, + [MOVE_OVERHEAT - 1] = sOverheatDescription, + [MOVE_ODOR_SLEUTH - 1] = sOdorSleuthDescription, + [MOVE_ROCK_TOMB - 1] = sRockTombDescription, + [MOVE_SILVER_WIND - 1] = sSilverWindDescription, + [MOVE_METAL_SOUND - 1] = sMetalSoundDescription, + [MOVE_GRASS_WHISTLE - 1] = sGrassWhistleDescription, + [MOVE_TICKLE - 1] = sTickleDescription, + [MOVE_COSMIC_POWER - 1] = sCosmicPowerDescription, + [MOVE_WATER_SPOUT - 1] = sWaterSpoutDescription, + [MOVE_SIGNAL_BEAM - 1] = sSignalBeamDescription, + [MOVE_SHADOW_PUNCH - 1] = sShadowPunchDescription, + [MOVE_EXTRASENSORY - 1] = sExtrasensoryDescription, + [MOVE_SKY_UPPERCUT - 1] = sSkyUppercutDescription, + [MOVE_SAND_TOMB - 1] = sSandTombDescription, + [MOVE_SHEER_COLD - 1] = sSheerColdDescription, + [MOVE_MUDDY_WATER - 1] = sMuddyWaterDescription, + [MOVE_BULLET_SEED - 1] = sBulletSeedDescription, + [MOVE_AERIAL_ACE - 1] = sAerialAceDescription, + [MOVE_ICICLE_SPEAR - 1] = sIcicleSpearDescription, + [MOVE_IRON_DEFENSE - 1] = sIronDefenseDescription, + [MOVE_BLOCK - 1] = sBlockDescription, + [MOVE_HOWL - 1] = sHowlDescription, + [MOVE_DRAGON_CLAW - 1] = sDragonClawDescription, + [MOVE_FRENZY_PLANT - 1] = sFrenzyPlantDescription, + [MOVE_BULK_UP - 1] = sBulkUpDescription, + [MOVE_BOUNCE - 1] = sBounceDescription, + [MOVE_MUD_SHOT - 1] = sMudShotDescription, + [MOVE_POISON_TAIL - 1] = sPoisonTailDescription, + [MOVE_COVET - 1] = sCovetDescription, + [MOVE_VOLT_TACKLE - 1] = sVoltTackleDescription, + [MOVE_MAGICAL_LEAF - 1] = sMagicalLeafDescription, + [MOVE_WATER_SPORT - 1] = sWaterSportDescription, + [MOVE_CALM_MIND - 1] = sCalmMindDescription, + [MOVE_LEAF_BLADE - 1] = sLeafBladeDescription, + [MOVE_DRAGON_DANCE - 1] = sDragonDanceDescription, + [MOVE_ROCK_BLAST - 1] = sRockBlastDescription, + [MOVE_SHOCK_WAVE - 1] = sShockWaveDescription, + [MOVE_WATER_PULSE - 1] = sWaterPulseDescription, + [MOVE_DOOM_DESIRE - 1] = sDoomDesireDescription, + [MOVE_PSYCHO_BOOST - 1] = sPsychoBoostDescription, }; diff --git a/src/data/trainer_graphics/back_pic_anims.h b/src/data/trainer_graphics/back_pic_anims.h index e2419b6f6..21dbda597 100644 --- a/src/data/trainer_graphics/back_pic_anims.h +++ b/src/data/trainer_graphics/back_pic_anims.h @@ -1,4 +1,4 @@ -const union AnimCmd gUnknown_08305C24[] = +const union AnimCmd gAnimCmd_Brendan_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), @@ -8,7 +8,7 @@ const union AnimCmd gUnknown_08305C24[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305C3C[] = +const union AnimCmd gAnimCmd_May_Steven_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), @@ -18,7 +18,7 @@ const union AnimCmd gUnknown_08305C3C[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305C54[] = +const union AnimCmd gAnimCmd_Wally_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), @@ -28,7 +28,7 @@ const union AnimCmd gUnknown_08305C54[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305C6C[] = +const union AnimCmd gAnimCmd_Red_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(2, 6), @@ -38,7 +38,7 @@ const union AnimCmd gUnknown_08305C6C[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305C84[] = +const union AnimCmd gAnimCmd_Leaf_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(2, 6), @@ -48,7 +48,7 @@ const union AnimCmd gUnknown_08305C84[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305C9C[] = +const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), @@ -58,7 +58,7 @@ const union AnimCmd gUnknown_08305C9C[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08305CB4[] = +const union AnimCmd gAnimCmd_RubySapphireMay_1[] = { ANIMCMD_FRAME(0, 24), ANIMCMD_FRAME(1, 9), @@ -68,62 +68,62 @@ const union AnimCmd gUnknown_08305CB4[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08305CCC[] = +const union AnimCmd *const gTrainerBackAnims_Brendan[] = { AnimCmd_82FF540, - gUnknown_08305C24, + gAnimCmd_Brendan_1, }; -const union AnimCmd *const gUnknown_08305CD4[] = +const union AnimCmd *const gTrainerBackAnims_May[] = { AnimCmd_82FF540, - gUnknown_08305C3C, + gAnimCmd_May_Steven_1, }; -const union AnimCmd *const gUnknown_08305CDC[] = +const union AnimCmd *const gTrainerBackAnims_Red[] = { gAnimCmd_General_Frame0, - gUnknown_08305C6C, + gAnimCmd_Red_1, }; -const union AnimCmd *const gUnknown_08305CE4[] = +const union AnimCmd *const gTrainerBackAnims_Leaf[] = { gAnimCmd_General_Frame0, - gUnknown_08305C84, + gAnimCmd_Leaf_1, }; -const union AnimCmd *const gUnknown_08305CEC[] = +const union AnimCmd *const gTrainerBackAnims_RubySapphireBrendan[] = { AnimCmd_82FF540, - gUnknown_08305C9C, + gAnimCmd_RubySapphireBrendan_1, }; -const union AnimCmd *const gUnknown_08305CF4[] = +const union AnimCmd *const gTrainerBackAnims_RubySapphireMay[] = { AnimCmd_82FF540, - gUnknown_08305CB4, + gAnimCmd_RubySapphireMay_1, }; -const union AnimCmd *const gUnknown_08305CFC[] = +const union AnimCmd *const gTrainerBackAnims_Wally[] = { AnimCmd_82FF540, - gUnknown_08305C54, + gAnimCmd_Wally_1, }; -const union AnimCmd *const gUnknown_08305D04[] = +const union AnimCmd *const gTrainerBackAnims_Steven[] = { AnimCmd_82FF540, - gUnknown_08305C3C, + gAnimCmd_May_Steven_1, }; -const union AnimCmd *const *const gUnknown_08305D0C[] = -{ - gUnknown_08305CCC, - gUnknown_08305CD4, - gUnknown_08305CDC, - gUnknown_08305CE4, - gUnknown_08305CEC, - gUnknown_08305CF4, - gUnknown_08305CFC, - gUnknown_08305D04, +const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] = +{ + gTrainerBackAnims_Brendan, + gTrainerBackAnims_May, + gTrainerBackAnims_Red, + gTrainerBackAnims_Leaf, + gTrainerBackAnims_RubySapphireBrendan, + gTrainerBackAnims_RubySapphireMay, + gTrainerBackAnims_Wally, + gTrainerBackAnims_Steven, }; diff --git a/src/data/trainer_graphics/front_pic_anims.h b/src/data/trainer_graphics/front_pic_anims.h index 423ce33b9..b72726506 100644 --- a/src/data/trainer_graphics/front_pic_anims.h +++ b/src/data/trainer_graphics/front_pic_anims.h @@ -1,190 +1,468 @@ -const union AnimCmd *const gUnknown_083051F8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083051FC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305200[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305204[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305208[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830520C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305210[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305214[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305218[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830521C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305220[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305224[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305228[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830522C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305230[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305234[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305238[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830523C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305240[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305244[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305248[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830524C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305250[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305254[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305258[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830525C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305260[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305264[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305268[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830526C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305270[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305274[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305278[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830527C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305280[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305284[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305288[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830528C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305290[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305294[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305298[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830529C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052A0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052A4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052A8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052AC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052B0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052B4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052B8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052BC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052C0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052C4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052C8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052CC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052D0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052D4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052D8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052DC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052E0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052E4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052E8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052EC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052F0[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052F4[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052F8[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_083052FC[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305300[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305304[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305308[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830530C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305310[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305314[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305318[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830531C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305320[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305324[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305328[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830532C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305330[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305334[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305338[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830533C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305340[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305344[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305348[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830534C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305350[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305354[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305358[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_0830535C[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305360[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305364[] = {gAnimCmd_General_Frame0}; -const union AnimCmd *const gUnknown_08305368[] = {gAnimCmd_General_Frame0}; - -const union AnimCmd *const *const gUnknown_0830536C[] = +const union AnimCmd *const gTrainerFrontAnims_Hiker[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AquaGruntM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PokemonBreederF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_CoolTrainerM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_BirdKeeper[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Collector[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AquaGruntF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SwimmerM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_MagmaGruntM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_ExpertM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AquaAdminM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_BlackBelt[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AquaAdminF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AquaLeaderArchie[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_HexManiac[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_AromaLady[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RuinManiac[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Interviewer[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_TuberF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_TuberM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_CoolTrainerF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Lady[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Beauty[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RichBoy[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_ExpertF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Pokemaniac[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_MagmaGruntF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Guitarist[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Kindler[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Camper[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Picnicker[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_BugManiac[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PokemonBreederM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PsychicM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PsychicF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Gentleman[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_EliteFourSidney[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_EliteFourPhoebe[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_EliteFourGlacia[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_EliteFourDrake[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderRoxanne[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderBrawly[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderWattson[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderFlannery[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderNorman[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderWinona[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderTateAndLiza[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_LeaderJuan[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SchoolKidM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SchoolKidF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SrAndJr[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_WinstrateM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_WinstrateF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Youngster[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_ChampionWallace[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Fisherman[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_CyclingTriathleteM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_CyclingTriathleteF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RunningTriathleteM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RunningTriathleteF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SwimmingTriathleteM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SwimmingTriathleteF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_DragonTamer[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_NinjaBoy[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_BattleGirl[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_ParasolLady[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SwimmerF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Twins[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Sailor[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_MagmaAdmin[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Wally[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Brendan[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_May[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_BugCatcher[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PokemonRangerM[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PokemonRangerF[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_MagmaLeaderMaxie[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Lass[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_YoungCouple[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_OldCouple[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SisAndBro[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Steven[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_SalonMaidenAnabel[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_DomeAceTucker[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PalaceMavenSpenser[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_ArenaTycoonGreta[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_FactoryHeadNoland[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PikeQueenLucy[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_PyramidKingBrandon[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Red[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_Leaf[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RubySapphireBrendan[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const gTrainerFrontAnims_RubySapphireMay[] ={ + gAnimCmd_General_Frame0, +}; + +const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = { - gUnknown_083051F8, - gUnknown_083051FC, - gUnknown_08305200, - gUnknown_08305204, - gUnknown_08305208, - gUnknown_0830520C, - gUnknown_08305210, - gUnknown_08305214, - gUnknown_08305218, - gUnknown_0830521C, - gUnknown_08305220, - gUnknown_08305224, - gUnknown_08305228, - gUnknown_0830522C, - gUnknown_08305230, - gUnknown_08305234, - gUnknown_08305238, - gUnknown_0830523C, - gUnknown_08305240, - gUnknown_08305244, - gUnknown_08305248, - gUnknown_0830524C, - gUnknown_08305250, - gUnknown_08305254, - gUnknown_08305258, - gUnknown_0830525C, - gUnknown_08305260, - gUnknown_08305264, - gUnknown_08305268, - gUnknown_0830526C, - gUnknown_08305270, - gUnknown_08305274, - gUnknown_08305278, - gUnknown_0830527C, - gUnknown_08305280, - gUnknown_08305284, - gUnknown_08305288, - gUnknown_0830528C, - gUnknown_08305290, - gUnknown_08305294, - gUnknown_08305298, - gUnknown_0830529C, - gUnknown_083052A0, - gUnknown_083052A4, - gUnknown_083052A8, - gUnknown_083052AC, - gUnknown_083052B0, - gUnknown_083052B4, - gUnknown_083052B8, - gUnknown_083052BC, - gUnknown_083052C0, - gUnknown_083052C4, - gUnknown_083052C8, - gUnknown_083052CC, - gUnknown_083052D0, - gUnknown_083052D4, - gUnknown_083052D8, - gUnknown_083052DC, - gUnknown_083052E0, - gUnknown_083052E4, - gUnknown_083052E8, - gUnknown_083052EC, - gUnknown_083052F0, - gUnknown_083052F4, - gUnknown_083052F8, - gUnknown_083052FC, - gUnknown_08305300, - gUnknown_08305304, - gUnknown_08305308, - gUnknown_0830530C, - gUnknown_08305310, - gUnknown_08305314, - gUnknown_08305318, - gUnknown_0830531C, - gUnknown_08305320, - gUnknown_08305324, - gUnknown_08305328, - gUnknown_0830532C, - gUnknown_08305330, - gUnknown_08305334, - gUnknown_08305338, - gUnknown_0830533C, - gUnknown_08305340, - gUnknown_08305344, - gUnknown_08305348, - gUnknown_0830534C, - gUnknown_08305350, - gUnknown_08305354, - gUnknown_08305358, - gUnknown_0830535C, - gUnknown_08305360, - gUnknown_08305364, - gUnknown_08305368, + gTrainerFrontAnims_Hiker, // TRAINER_PIC_HIKER + gTrainerFrontAnims_AquaGruntM, // TRAINER_PIC_AQUA_GRUNT_M + gTrainerFrontAnims_PokemonBreederF, // TRAINER_PIC_POKEMON_BREEDER_F + gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOL_TRAINER_M + gTrainerFrontAnims_BirdKeeper, // TRAINER_PIC_BIRD_KEEPER + gTrainerFrontAnims_Collector, // TRAINER_PIC_COLLECTOR + gTrainerFrontAnims_AquaGruntF, // TRAINER_PIC_AQUA_GRUNT_F + gTrainerFrontAnims_SwimmerM, // TRAINER_PIC_SWIMMER_M + gTrainerFrontAnims_MagmaGruntM, // TRAINER_PIC_MAGMA_GRUNT_M + gTrainerFrontAnims_ExpertM, // TRAINER_PIC_EXPERT_M + gTrainerFrontAnims_AquaAdminM, // TRAINER_PIC_AQUA_ADMIN_M + gTrainerFrontAnims_BlackBelt, // TRAINER_PIC_BLACK_BELT + gTrainerFrontAnims_AquaAdminF, // TRAINER_PIC_AQUA_ADMIN_F + gTrainerFrontAnims_AquaLeaderArchie, // TRAINER_PIC_AQUA_LEADER_ARCHIE + gTrainerFrontAnims_HexManiac, // TRAINER_PIC_HEX_MANIAC + gTrainerFrontAnims_AromaLady, // TRAINER_PIC_AROMA_LADY + gTrainerFrontAnims_RuinManiac, // TRAINER_PIC_RUIN_MANIAC + gTrainerFrontAnims_Interviewer, // TRAINER_PIC_INTERVIEWER + gTrainerFrontAnims_TuberF, // TRAINER_PIC_TUBER_F + gTrainerFrontAnims_TuberM, // TRAINER_PIC_TUBER_M + gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOL_TRAINER_F + gTrainerFrontAnims_Lady, // TRAINER_PIC_LADY + gTrainerFrontAnims_Beauty, // TRAINER_PIC_BEAUTY + gTrainerFrontAnims_RichBoy, // TRAINER_PIC_RICH_BOY + gTrainerFrontAnims_ExpertF, // TRAINER_PIC_EXPERT_F + gTrainerFrontAnims_Pokemaniac, // TRAINER_PIC_POKEMANIAC + gTrainerFrontAnims_MagmaGruntF, // TRAINER_PIC_MAGMA_GRUNT_F + gTrainerFrontAnims_Guitarist, // TRAINER_PIC_GUITARIST + gTrainerFrontAnims_Kindler, // TRAINER_PIC_KINDLER + gTrainerFrontAnims_Camper, // TRAINER_PIC_CAMPER + gTrainerFrontAnims_Picnicker, // TRAINER_PIC_PICNICKER + gTrainerFrontAnims_BugManiac, // TRAINER_PIC_BUG_MANIAC + gTrainerFrontAnims_PokemonBreederM, // TRAINER_PIC_POKEMON_BREEDER_M + gTrainerFrontAnims_PsychicM, // TRAINER_PIC_PSYCHIC_M + gTrainerFrontAnims_PsychicF, // TRAINER_PIC_PSYCHIC_F + gTrainerFrontAnims_Gentleman, // TRAINER_PIC_GENTLEMAN + gTrainerFrontAnims_EliteFourSidney, // TRAINER_PIC_ELITE_FOUR_SIDNEY + gTrainerFrontAnims_EliteFourPhoebe, // TRAINER_PIC_ELITE_FOUR_PHOEBE + gTrainerFrontAnims_EliteFourGlacia, // TRAINER_PIC_ELITE_FOUR_GLACIA + gTrainerFrontAnims_EliteFourDrake, // TRAINER_PIC_ELITE_FOUR_DRAKE + gTrainerFrontAnims_LeaderRoxanne, // TRAINER_PIC_LEADER_ROXANNE + gTrainerFrontAnims_LeaderBrawly, // TRAINER_PIC_LEADER_BRAWLY + gTrainerFrontAnims_LeaderWattson, // TRAINER_PIC_LEADER_WATTSON + gTrainerFrontAnims_LeaderFlannery, // TRAINER_PIC_LEADER_FLANNERY + gTrainerFrontAnims_LeaderNorman, // TRAINER_PIC_LEADER_NORMAN + gTrainerFrontAnims_LeaderWinona, // TRAINER_PIC_LEADER_WINONA + gTrainerFrontAnims_LeaderTateAndLiza, // TRAINER_PIC_LEADER_TATE_AND_LIZA + gTrainerFrontAnims_LeaderJuan, // TRAINER_PIC_LEADER_JUAN + gTrainerFrontAnims_SchoolKidM, // TRAINER_PIC_SCHOOL_KID_M + gTrainerFrontAnims_SchoolKidF, // TRAINER_PIC_SCHOOL_KID_F + gTrainerFrontAnims_SrAndJr, // TRAINER_PIC_SR_AND_JR + gTrainerFrontAnims_WinstrateM, // TRAINER_PIC_WINSTRATE_M + gTrainerFrontAnims_WinstrateF, // TRAINER_PIC_WINSTRATE_F + gTrainerFrontAnims_Youngster, // TRAINER_PIC_YOUNGSTER + gTrainerFrontAnims_ChampionWallace, // TRAINER_PIC_CHAMPION_WALLACE + gTrainerFrontAnims_Fisherman, // TRAINER_PIC_FISHERMAN + gTrainerFrontAnims_CyclingTriathleteM, // TRAINER_PIC_CYCLING_TRIATHLETE_M + gTrainerFrontAnims_CyclingTriathleteF, // TRAINER_PIC_CYCLING_TRIATHLETE_F + gTrainerFrontAnims_RunningTriathleteM, // TRAINER_PIC_RUNNING_TRIATHLETE_M + gTrainerFrontAnims_RunningTriathleteF, // TRAINER_PIC_RUNNING_TRIATHLETE_F + gTrainerFrontAnims_SwimmingTriathleteM, // TRAINER_PIC_SWIMMING_TRIATHLETE_M + gTrainerFrontAnims_SwimmingTriathleteF, // TRAINER_PIC_SWIMMING_TRIATHLETE_F + gTrainerFrontAnims_DragonTamer, // TRAINER_PIC_DRAGON_TAMER + gTrainerFrontAnims_NinjaBoy, // TRAINER_PIC_NINJA_BOY + gTrainerFrontAnims_BattleGirl, // TRAINER_PIC_BATTLE_GIRL + gTrainerFrontAnims_ParasolLady, // TRAINER_PIC_PARASOL_LADY + gTrainerFrontAnims_SwimmerF, // TRAINER_PIC_SWIMMER_F + gTrainerFrontAnims_Twins, // TRAINER_PIC_TWINS + gTrainerFrontAnims_Sailor, // TRAINER_PIC_SAILOR + gTrainerFrontAnims_MagmaAdmin, // TRAINER_PIC_MAGMA_ADMIN + gTrainerFrontAnims_Wally, // TRAINER_PIC_WALLY + gTrainerFrontAnims_Brendan, // TRAINER_PIC_BRENDAN + gTrainerFrontAnims_May, // TRAINER_PIC_MAY + gTrainerFrontAnims_BugCatcher, // TRAINER_PIC_BUG_CATCHER + gTrainerFrontAnims_PokemonRangerM, // TRAINER_PIC_POKEMON_RANGER_M + gTrainerFrontAnims_PokemonRangerF, // TRAINER_PIC_POKEMON_RANGER_F + gTrainerFrontAnims_MagmaLeaderMaxie, // TRAINER_PIC_MAGMA_LEADER_MAXIE + gTrainerFrontAnims_Lass, // TRAINER_PIC_LASS + gTrainerFrontAnims_YoungCouple, // TRAINER_PIC_YOUNG_COUPLE + gTrainerFrontAnims_OldCouple, // TRAINER_PIC_OLD_COUPLE + gTrainerFrontAnims_SisAndBro, // TRAINER_PIC_SIS_AND_BRO + gTrainerFrontAnims_Steven, // TRAINER_PIC_STEVEN + gTrainerFrontAnims_SalonMaidenAnabel, // TRAINER_PIC_SALON_MAIDEN_ANABEL + gTrainerFrontAnims_DomeAceTucker, // TRAINER_PIC_DOME_ACE_TUCKER + gTrainerFrontAnims_PalaceMavenSpenser, // TRAINER_PIC_PALACE_MAVEN_SPENSER + gTrainerFrontAnims_ArenaTycoonGreta, // TRAINER_PIC_ARENA_TYCOON_GRETA + gTrainerFrontAnims_FactoryHeadNoland, // TRAINER_PIC_FACTORY_HEAD_NOLAND + gTrainerFrontAnims_PikeQueenLucy, // TRAINER_PIC_PIKE_QUEEN_LUCY + gTrainerFrontAnims_PyramidKingBrandon, // TRAINER_PIC_PYRAMID_KING_BRANDON + gTrainerFrontAnims_Red, // TRAINER_PIC_RED + gTrainerFrontAnims_Leaf, // TRAINER_PIC_LEAF + gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN + gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RUBY_SAPPHIRE_MAY }; diff --git a/src/data/trainers.h b/src/data/trainers.h index 19e210acc..214a72df1 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -6,9 +6,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _(""), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 0, .party = {.NoItemDefaultMoves = NULL } }, @@ -20,9 +20,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("SAWYER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sawyer1 } }, @@ -34,9 +34,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt1 } }, @@ -48,9 +48,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt2 } }, @@ -62,9 +62,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt3 } }, @@ -76,9 +76,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt4 } }, @@ -90,9 +90,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt5 } }, @@ -104,9 +104,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt6 } }, @@ -118,9 +118,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt7 } }, @@ -132,9 +132,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("GABRIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Gabrielle1 } }, @@ -146,9 +146,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt8 } }, @@ -162,7 +162,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MARCEL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Marcel } }, @@ -174,9 +174,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ALBERTO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alberto } }, @@ -188,9 +188,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("ED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ed } }, @@ -202,9 +202,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt9 } }, @@ -216,9 +216,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DECLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Declan } }, @@ -230,9 +230,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt10 } }, @@ -244,9 +244,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt11 } }, @@ -258,9 +258,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt12 } }, @@ -272,9 +272,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt13 } }, @@ -286,9 +286,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt14 } }, @@ -300,9 +300,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt15 } }, @@ -314,9 +314,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt16 } }, @@ -328,9 +328,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt17 } }, @@ -342,9 +342,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt18 } }, @@ -356,9 +356,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt19 } }, @@ -370,9 +370,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt20 } }, @@ -384,9 +384,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt21 } }, @@ -398,9 +398,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt22 } }, @@ -412,9 +412,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("FREDRICK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Fredrick } }, @@ -428,7 +428,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MATT"), .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Matt } }, @@ -440,9 +440,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("ZANDER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Zander } }, @@ -454,9 +454,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_ADMIN_F, .trainerName = _("SHELLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelly1 } }, @@ -468,9 +468,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_ADMIN_F, .trainerName = _("SHELLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelly2 } }, @@ -484,7 +484,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ARCHIE"), .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Archie } }, @@ -496,9 +496,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("LEAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Leah } }, @@ -510,9 +510,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("DAISY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Daisy } }, @@ -524,9 +524,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("ROSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Rose1 } }, @@ -540,7 +540,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FELIX"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Felix } }, @@ -552,9 +552,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("VIOLET"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Violet } }, @@ -566,9 +566,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("ROSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Rose2 } }, @@ -580,9 +580,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("ROSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Rose3 } }, @@ -594,9 +594,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("ROSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Rose4 } }, @@ -608,9 +608,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("ROSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Rose5 } }, @@ -622,9 +622,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("DUSTY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Dusty1 } }, @@ -636,9 +636,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("CHIP"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Chip } }, @@ -650,9 +650,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("FOSTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Foster } }, @@ -664,9 +664,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("DUSTY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Dusty2 } }, @@ -678,9 +678,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("DUSTY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Dusty3 } }, @@ -692,9 +692,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("DUSTY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Dusty4 } }, @@ -706,9 +706,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("DUSTY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Dusty5 } }, @@ -720,9 +720,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GabbyAndTy1 } }, @@ -734,9 +734,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GabbyAndTy2 } }, @@ -748,9 +748,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GabbyAndTy3 } }, @@ -762,9 +762,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GabbyAndTy4 } }, @@ -776,9 +776,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GabbyAndTy5 } }, @@ -790,9 +790,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, .trainerPic = TRAINER_PIC_INTERVIEWER, .trainerName = _("GABBY & TY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_GabbyAndTy6 } }, @@ -804,9 +804,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lola1 } }, @@ -818,9 +818,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("AUSTINA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Austina } }, @@ -832,9 +832,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("GWEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Gwen } }, @@ -846,9 +846,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lola2 } }, @@ -860,9 +860,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lola3 } }, @@ -874,9 +874,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lola4 } }, @@ -888,9 +888,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lola5 } }, @@ -902,9 +902,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Ricky1 } }, @@ -916,9 +916,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("SIMON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Simon } }, @@ -930,9 +930,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("CHARLIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Charlie } }, @@ -944,9 +944,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Ricky2 } }, @@ -958,9 +958,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Ricky3 } }, @@ -972,9 +972,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Ricky4 } }, @@ -986,9 +986,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Ricky5 } }, @@ -1002,7 +1002,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("RANDALL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Randall } }, @@ -1016,7 +1016,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("PARKER"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Parker } }, @@ -1030,7 +1030,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("GEORGE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_George } }, @@ -1044,7 +1044,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BERKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Berke } }, @@ -1058,7 +1058,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAXTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Braxton } }, @@ -1072,7 +1072,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("VINCENT"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Vincent } }, @@ -1086,7 +1086,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("LEROY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Leroy } }, @@ -1100,7 +1100,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WILTON"), .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wilton1 } }, @@ -1114,7 +1114,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("EDGAR"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edgar } }, @@ -1128,7 +1128,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ALBERT"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Albert } }, @@ -1142,7 +1142,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SAMUEL"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Samuel } }, @@ -1156,7 +1156,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("VITO"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Vito } }, @@ -1170,7 +1170,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("OWEN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Owen } }, @@ -1184,7 +1184,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WILTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wilton2 } }, @@ -1198,7 +1198,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WILTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wilton3 } }, @@ -1212,7 +1212,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WILTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wilton4 } }, @@ -1226,7 +1226,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WILTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wilton5 } }, @@ -1240,7 +1240,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WARREN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Warren } }, @@ -1254,7 +1254,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MARY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Mary } }, @@ -1268,7 +1268,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ALEXIA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Alexia } }, @@ -1282,7 +1282,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JODY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Jody } }, @@ -1296,7 +1296,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WENDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Wendy } }, @@ -1310,7 +1310,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("KEIRA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Keira } }, @@ -1324,7 +1324,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BROOKE"), .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brooke1 } }, @@ -1338,7 +1338,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JENNIFER"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jennifer } }, @@ -1352,7 +1352,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("HOPE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Hope } }, @@ -1366,7 +1366,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SHANNON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Shannon } }, @@ -1380,7 +1380,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MICHELLE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Michelle } }, @@ -1394,7 +1394,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CAROLINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Caroline } }, @@ -1408,7 +1408,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JULIE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Julie } }, @@ -1422,7 +1422,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BROOKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brooke2 } }, @@ -1436,7 +1436,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BROOKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brooke3 } }, @@ -1450,7 +1450,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BROOKE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brooke4 } }, @@ -1464,7 +1464,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BROOKE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brooke5 } }, @@ -1476,9 +1476,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("PATRICIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Patricia } }, @@ -1490,9 +1490,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("KINDRA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Kindra } }, @@ -1504,9 +1504,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("TAMMY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tammy } }, @@ -1518,9 +1518,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("VALERIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Valerie1 } }, @@ -1532,9 +1532,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("TASHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tasha } }, @@ -1546,9 +1546,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("VALERIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Valerie2 } }, @@ -1560,9 +1560,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("VALERIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Valerie3 } }, @@ -1574,9 +1574,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("VALERIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Valerie4 } }, @@ -1588,9 +1588,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("VALERIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Valerie5 } }, @@ -1604,7 +1604,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Cindy1 } }, @@ -1618,7 +1618,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("DAPHNE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemCustomMoves = gTrainerParty_Daphne } }, @@ -1630,9 +1630,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt23 } }, @@ -1646,7 +1646,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Cindy2 } }, @@ -1660,7 +1660,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRIANNA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Brianna } }, @@ -1674,7 +1674,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NAOMI"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Naomi } }, @@ -1688,7 +1688,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Cindy3 } }, @@ -1702,7 +1702,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Cindy4 } }, @@ -1716,7 +1716,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Cindy5 } }, @@ -1730,7 +1730,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CINDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Cindy6 } }, @@ -1742,9 +1742,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("MELISSA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Melissa } }, @@ -1756,9 +1756,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("SHEILA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sheila } }, @@ -1770,9 +1770,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("SHIRLEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Shirley } }, @@ -1784,9 +1784,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JESSICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Jessica1 } }, @@ -1798,9 +1798,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("CONNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Connie } }, @@ -1812,9 +1812,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("BRIDGET"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Bridget } }, @@ -1826,9 +1826,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("OLIVIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Olivia } }, @@ -1840,9 +1840,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("TIFFANY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tiffany } }, @@ -1854,9 +1854,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JESSICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Jessica2 } }, @@ -1868,9 +1868,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JESSICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Jessica3 } }, @@ -1882,9 +1882,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JESSICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Jessica4 } }, @@ -1896,9 +1896,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JESSICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Jessica5 } }, @@ -1912,7 +1912,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINSTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Winston1 } }, @@ -1924,9 +1924,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("MOLLIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Mollie } }, @@ -1940,7 +1940,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("GARRET"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Garret } }, @@ -1954,7 +1954,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINSTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Winston2 } }, @@ -1968,7 +1968,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINSTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Winston3 } }, @@ -1982,7 +1982,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINSTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Winston4 } }, @@ -1996,7 +1996,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINSTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Winston5 } }, @@ -2008,9 +2008,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("STEVE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Steve1 } }, @@ -2022,9 +2022,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("THALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Thalia1 } }, @@ -2036,9 +2036,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("MARK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Mark } }, @@ -2050,9 +2050,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt24 } }, @@ -2064,9 +2064,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("STEVE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Steve2 } }, @@ -2078,9 +2078,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("STEVE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Steve3 } }, @@ -2092,9 +2092,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("STEVE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Steve4 } }, @@ -2106,9 +2106,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("STEVE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Steve5 } }, @@ -2120,9 +2120,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("LUIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Luis } }, @@ -2134,9 +2134,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DOMINIK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dominik } }, @@ -2148,9 +2148,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DOUGLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Douglas } }, @@ -2162,9 +2162,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DARRIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Darrin } }, @@ -2176,9 +2176,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("TONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tony1 } }, @@ -2190,9 +2190,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("JEROME"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jerome } }, @@ -2204,9 +2204,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("MATTHEW"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Matthew } }, @@ -2218,9 +2218,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DAVID"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_David } }, @@ -2232,9 +2232,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("SPENCER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Spencer } }, @@ -2246,9 +2246,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("ROLAND"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Roland } }, @@ -2260,9 +2260,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("NOLEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nolen } }, @@ -2274,9 +2274,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("STAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Stan } }, @@ -2288,9 +2288,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("BARRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Barry } }, @@ -2302,9 +2302,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DEAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dean } }, @@ -2316,9 +2316,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("RODNEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Rodney } }, @@ -2330,9 +2330,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("RICHARD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Richard } }, @@ -2344,9 +2344,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("HERMAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Herman } }, @@ -2358,9 +2358,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("SANTIAGO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Santiago } }, @@ -2372,9 +2372,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("GILBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Gilbert } }, @@ -2386,9 +2386,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("FRANKLIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Franklin } }, @@ -2400,9 +2400,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("KEVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kevin } }, @@ -2414,9 +2414,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("JACK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jack } }, @@ -2428,9 +2428,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("DUDLEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dudley } }, @@ -2442,9 +2442,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("CHAD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Chad } }, @@ -2456,9 +2456,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("TONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tony2 } }, @@ -2470,9 +2470,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("TONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tony3 } }, @@ -2484,9 +2484,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("TONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tony4 } }, @@ -2498,9 +2498,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("TONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tony5 } }, @@ -2512,9 +2512,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("TAKAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Takao } }, @@ -2526,9 +2526,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("HITOSHI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Hitoshi } }, @@ -2540,9 +2540,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KIYO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kiyo } }, @@ -2554,9 +2554,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOICHI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Koichi } }, @@ -2568,9 +2568,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("NOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nob1 } }, @@ -2582,9 +2582,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("NOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nob2 } }, @@ -2596,9 +2596,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("NOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nob3 } }, @@ -2610,9 +2610,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("NOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Nob4 } }, @@ -2624,9 +2624,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("NOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.ItemDefaultMoves = gTrainerParty_Nob5 } }, @@ -2638,9 +2638,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("YUJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Yuji } }, @@ -2652,9 +2652,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("DAISUKE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Daisuke } }, @@ -2666,9 +2666,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("ATSUSHI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Atsushi } }, @@ -2680,9 +2680,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("KIRK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Kirk } }, @@ -2694,9 +2694,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt25 } }, @@ -2708,9 +2708,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt26 } }, @@ -2722,9 +2722,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("SHAWN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shawn } }, @@ -2736,9 +2736,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FERNANDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Fernando1 } }, @@ -2750,9 +2750,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("DALTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Dalton1 } }, @@ -2764,9 +2764,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("DALTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dalton2 } }, @@ -2778,9 +2778,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("DALTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dalton3 } }, @@ -2792,9 +2792,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("DALTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dalton4 } }, @@ -2806,9 +2806,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("DALTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dalton5 } }, @@ -2820,9 +2820,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("COLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Cole } }, @@ -2834,9 +2834,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("JEFF"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jeff } }, @@ -2848,9 +2848,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("AXLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Axle } }, @@ -2862,9 +2862,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("JACE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jace } }, @@ -2876,9 +2876,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("KEEGAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Keegan } }, @@ -2890,9 +2890,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BERNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bernie1 } }, @@ -2904,9 +2904,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BERNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bernie2 } }, @@ -2918,9 +2918,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BERNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bernie3 } }, @@ -2932,9 +2932,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BERNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bernie4 } }, @@ -2946,9 +2946,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BERNIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bernie5 } }, @@ -2960,9 +2960,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("DREW"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Drew } }, @@ -2974,9 +2974,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("BEAU"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Beau } }, @@ -2988,9 +2988,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("LARRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Larry } }, @@ -3002,9 +3002,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("SHANE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shane } }, @@ -3016,9 +3016,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("JUSTIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Justin } }, @@ -3030,9 +3030,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("ETHAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ethan1 } }, @@ -3044,9 +3044,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("AUTUMN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Autumn } }, @@ -3058,9 +3058,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("TRAVIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Travis } }, @@ -3072,9 +3072,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("ETHAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ethan2 } }, @@ -3086,9 +3086,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("ETHAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ethan3 } }, @@ -3100,9 +3100,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("ETHAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ethan4 } }, @@ -3114,9 +3114,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("ETHAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ethan5 } }, @@ -3128,9 +3128,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("BRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brent } }, @@ -3142,9 +3142,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("DONALD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Donald } }, @@ -3156,9 +3156,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("TAYLOR"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Taylor } }, @@ -3170,9 +3170,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("JEFFREY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jeffrey1 } }, @@ -3184,9 +3184,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("DEREK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Derek } }, @@ -3198,9 +3198,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("JEFFREY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jeffrey2 } }, @@ -3212,9 +3212,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("JEFFREY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jeffrey3 } }, @@ -3226,9 +3226,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("JEFFREY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Jeffrey4 } }, @@ -3240,9 +3240,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("JEFFREY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 5, .party = {.ItemDefaultMoves = gTrainerParty_Jeffrey5 } }, @@ -3254,9 +3254,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("EDWARD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Edward } }, @@ -3268,9 +3268,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("PRESTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Preston } }, @@ -3282,9 +3282,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("VIRGIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Virgil } }, @@ -3296,9 +3296,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("BLAKE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Blake } }, @@ -3310,9 +3310,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("WILLIAM"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_William } }, @@ -3324,9 +3324,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("JOSHUA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Joshua } }, @@ -3338,9 +3338,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CAMERON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Cameron1 } }, @@ -3352,9 +3352,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CAMERON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cameron2 } }, @@ -3366,9 +3366,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CAMERON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cameron3 } }, @@ -3380,9 +3380,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CAMERON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cameron4 } }, @@ -3394,9 +3394,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CAMERON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cameron5 } }, @@ -3408,9 +3408,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACLYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Jaclyn } }, @@ -3422,9 +3422,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("HANNAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Hannah } }, @@ -3436,9 +3436,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("SAMANTHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Samantha } }, @@ -3450,9 +3450,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("MAURA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maura } }, @@ -3464,9 +3464,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("KAYLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Kayla } }, @@ -3478,9 +3478,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("ALEXIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alexis } }, @@ -3492,9 +3492,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jacki1 } }, @@ -3506,9 +3506,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jacki2 } }, @@ -3520,9 +3520,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jacki3 } }, @@ -3534,9 +3534,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jacki4 } }, @@ -3548,9 +3548,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("JACKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jacki5 } }, @@ -3562,9 +3562,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("WALTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Walter1 } }, @@ -3576,9 +3576,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("MICAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Micah } }, @@ -3590,9 +3590,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("THOMAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Thomas } }, @@ -3604,9 +3604,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("WALTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Walter2 } }, @@ -3618,9 +3618,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("WALTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Walter3 } }, @@ -3632,9 +3632,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("WALTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Walter4 } }, @@ -3646,9 +3646,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("WALTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Walter5 } }, @@ -3662,7 +3662,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SIDNEY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xf, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Sidney } }, @@ -3676,7 +3676,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("PHOEBE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Phoebe } }, @@ -3690,7 +3690,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("GLACIA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Glacia } }, @@ -3704,7 +3704,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("DRAKE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Drake } }, @@ -3718,7 +3718,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_POTION, ITEM_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.ItemCustomMoves = gTrainerParty_Roxanne1 } }, @@ -3732,7 +3732,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAWLY"), .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.ItemCustomMoves = gTrainerParty_Brawly1 } }, @@ -3746,7 +3746,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WATTSON"), .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Wattson1 } }, @@ -3760,7 +3760,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FLANNERY"), .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Flannery1 } }, @@ -3774,7 +3774,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NORMAN"), .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Norman1 } }, @@ -3788,7 +3788,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINONA"), .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x17, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_RISKY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Winona1 } }, @@ -3802,7 +3802,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("TATE&LIZA"), .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_HYPER_POTION}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_TateAndLiza1 } }, @@ -3816,7 +3816,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JUAN"), .items = {ITEM_HYPER_POTION, ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Juan1 } }, @@ -3828,9 +3828,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("JERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jerry1 } }, @@ -3842,9 +3842,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("TED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Ted } }, @@ -3856,9 +3856,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("PAUL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Paul } }, @@ -3870,9 +3870,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("JERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jerry2 } }, @@ -3884,9 +3884,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("JERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jerry3 } }, @@ -3898,9 +3898,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("JERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jerry4 } }, @@ -3912,9 +3912,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SCHOOL_KID_M, .trainerName = _("JERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jerry5 } }, @@ -3926,9 +3926,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("KAREN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Karen1 } }, @@ -3940,9 +3940,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("GEORGIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Georgia } }, @@ -3954,9 +3954,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("KAREN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Karen2 } }, @@ -3968,9 +3968,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("KAREN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Karen3 } }, @@ -3982,9 +3982,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("KAREN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Karen4 } }, @@ -3996,9 +3996,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_SCHOOL_KID_F, .trainerName = _("KAREN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Karen5 } }, @@ -4010,9 +4010,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("KATE & JOY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_KateAndJoy } }, @@ -4024,9 +4024,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("ANNA & MEG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AnnaAndMeg1 } }, @@ -4038,9 +4038,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("ANNA & MEG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AnnaAndMeg2 } }, @@ -4052,9 +4052,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("ANNA & MEG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AnnaAndMeg3 } }, @@ -4066,9 +4066,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("ANNA & MEG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AnnaAndMeg4 } }, @@ -4080,9 +4080,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("ANNA & MEG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AnnaAndMeg5 } }, @@ -4094,9 +4094,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("VICTOR"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Victor } }, @@ -4108,9 +4108,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("MIGUEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Miguel1 } }, @@ -4122,9 +4122,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("COLTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Colton } }, @@ -4136,9 +4136,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("MIGUEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Miguel2 } }, @@ -4150,9 +4150,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("MIGUEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Miguel3 } }, @@ -4164,9 +4164,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("MIGUEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Miguel4 } }, @@ -4178,9 +4178,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("MIGUEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Miguel5 } }, @@ -4192,9 +4192,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("VICTORIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Victoria } }, @@ -4206,9 +4206,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("VANESSA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.ItemDefaultMoves = gTrainerParty_Vanessa } }, @@ -4220,9 +4220,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("BETHANY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.ItemDefaultMoves = gTrainerParty_Bethany } }, @@ -4234,9 +4234,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ISABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Isabel1 } }, @@ -4248,9 +4248,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ISABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Isabel2 } }, @@ -4262,9 +4262,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ISABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Isabel3 } }, @@ -4276,9 +4276,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ISABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Isabel4 } }, @@ -4290,9 +4290,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ISABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Isabel5 } }, @@ -4304,9 +4304,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("TIMOTHY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Timothy1 } }, @@ -4318,9 +4318,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("TIMOTHY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Timothy2 } }, @@ -4332,9 +4332,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("TIMOTHY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Timothy3 } }, @@ -4346,9 +4346,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("TIMOTHY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Timothy4 } }, @@ -4360,9 +4360,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("TIMOTHY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Timothy5 } }, @@ -4374,9 +4374,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("VICKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Vicky } }, @@ -4388,9 +4388,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("SHELBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelby1 } }, @@ -4402,9 +4402,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("SHELBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelby2 } }, @@ -4416,9 +4416,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("SHELBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelby3 } }, @@ -4430,9 +4430,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("SHELBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelby4 } }, @@ -4444,9 +4444,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_F, .trainerName = _("SHELBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shelby5 } }, @@ -4458,9 +4458,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("CALVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Calvin1 } }, @@ -4472,9 +4472,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("BILLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Billy } }, @@ -4486,9 +4486,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("JOSH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Josh } }, @@ -4500,9 +4500,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("TOMMY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tommy } }, @@ -4514,9 +4514,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("JOEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Joey } }, @@ -4528,9 +4528,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("BEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Ben } }, @@ -4544,7 +4544,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("QUINCY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Quincy } }, @@ -4558,7 +4558,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("KATELYNN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Katelynn } }, @@ -4570,9 +4570,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("JAYLEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jaylen } }, @@ -4584,9 +4584,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("DILLON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dillon } }, @@ -4598,9 +4598,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("CALVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Calvin2 } }, @@ -4612,9 +4612,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("CALVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Calvin3 } }, @@ -4626,9 +4626,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("CALVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Calvin4 } }, @@ -4640,9 +4640,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("CALVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Calvin5 } }, @@ -4654,9 +4654,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("EDDIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Eddie } }, @@ -4668,9 +4668,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("ALLEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Allen } }, @@ -4682,9 +4682,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("TIMMY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Timmy } }, @@ -4698,7 +4698,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLACE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Wallace } }, @@ -4710,9 +4710,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ANDREW"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Andrew } }, @@ -4724,9 +4724,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("IVAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ivan } }, @@ -4738,9 +4738,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("CLAUDE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Claude } }, @@ -4752,9 +4752,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ELLIOT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Elliot1 } }, @@ -4766,9 +4766,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("NED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Ned } }, @@ -4780,9 +4780,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("DALE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Dale } }, @@ -4794,9 +4794,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("NOLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nolan } }, @@ -4808,9 +4808,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("BARNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Barny } }, @@ -4822,9 +4822,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("WADE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Wade } }, @@ -4836,9 +4836,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("CARTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Carter } }, @@ -4850,9 +4850,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ELLIOT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Elliot2 } }, @@ -4864,9 +4864,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ELLIOT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Elliot3 } }, @@ -4878,9 +4878,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ELLIOT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Elliot4 } }, @@ -4892,9 +4892,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ELLIOT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Elliot5 } }, @@ -4906,9 +4906,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("RONALD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Ronald } }, @@ -4920,9 +4920,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("JACOB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jacob } }, @@ -4934,9 +4934,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("ANTHONY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Anthony } }, @@ -4948,9 +4948,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("BENJAMIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Benjamin1 } }, @@ -4962,9 +4962,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("BENJAMIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Benjamin2 } }, @@ -4976,9 +4976,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("BENJAMIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Benjamin3 } }, @@ -4990,9 +4990,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("BENJAMIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Benjamin4 } }, @@ -5004,9 +5004,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("BENJAMIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Benjamin5 } }, @@ -5018,9 +5018,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ABIGAIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Abigail1 } }, @@ -5032,9 +5032,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("JASMINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jasmine } }, @@ -5046,9 +5046,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ABIGAIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Abigail2 } }, @@ -5060,9 +5060,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ABIGAIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Abigail3 } }, @@ -5074,9 +5074,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ABIGAIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Abigail4 } }, @@ -5088,9 +5088,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ABIGAIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Abigail5 } }, @@ -5102,9 +5102,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_M, .trainerName = _("DYLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dylan1 } }, @@ -5116,9 +5116,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_M, .trainerName = _("DYLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dylan2 } }, @@ -5130,9 +5130,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_M, .trainerName = _("DYLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dylan3 } }, @@ -5144,9 +5144,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_M, .trainerName = _("DYLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dylan4 } }, @@ -5158,9 +5158,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_M, .trainerName = _("DYLAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dylan5 } }, @@ -5172,9 +5172,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MARIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maria1 } }, @@ -5186,9 +5186,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MARIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maria2 } }, @@ -5200,9 +5200,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MARIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maria3 } }, @@ -5214,9 +5214,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MARIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maria4 } }, @@ -5228,9 +5228,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MARIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Maria5 } }, @@ -5242,9 +5242,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("CAMDEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Camden } }, @@ -5256,9 +5256,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("DEMETRIUS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Demetrius } }, @@ -5270,9 +5270,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("ISAIAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isaiah1 } }, @@ -5284,9 +5284,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("PABLO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Pablo1 } }, @@ -5298,9 +5298,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("CHASE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Chase } }, @@ -5312,9 +5312,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("ISAIAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isaiah2 } }, @@ -5326,9 +5326,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("ISAIAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isaiah3 } }, @@ -5340,9 +5340,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("ISAIAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isaiah4 } }, @@ -5354,9 +5354,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("ISAIAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isaiah5 } }, @@ -5368,9 +5368,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("ISOBEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isobel } }, @@ -5382,9 +5382,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("DONNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Donny } }, @@ -5396,9 +5396,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("TALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Talia } }, @@ -5410,9 +5410,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("KATELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Katelyn1 } }, @@ -5424,9 +5424,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("ALLISON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Allison } }, @@ -5438,9 +5438,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("KATELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Katelyn2 } }, @@ -5452,9 +5452,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("KATELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Katelyn3 } }, @@ -5466,9 +5466,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("KATELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Katelyn4 } }, @@ -5480,9 +5480,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("KATELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Katelyn5 } }, @@ -5494,9 +5494,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("NICOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nicolas1 } }, @@ -5508,9 +5508,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("NICOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nicolas2 } }, @@ -5522,9 +5522,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("NICOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nicolas3 } }, @@ -5536,9 +5536,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("NICOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Nicolas4 } }, @@ -5550,9 +5550,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("NICOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.ItemDefaultMoves = gTrainerParty_Nicolas5 } }, @@ -5564,9 +5564,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_DRAGON_TAMER, .trainerName = _("AARON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Aaron } }, @@ -5578,9 +5578,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("PERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Perry } }, @@ -5592,9 +5592,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("HUGH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Hugh } }, @@ -5606,9 +5606,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("PHIL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Phil } }, @@ -5620,9 +5620,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("JARED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jared } }, @@ -5634,9 +5634,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("HUMBERTO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Humberto } }, @@ -5648,9 +5648,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("PRESLEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Presley } }, @@ -5662,9 +5662,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("EDWARDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwardo } }, @@ -5676,9 +5676,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("COLIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Colin } }, @@ -5690,9 +5690,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ROBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Robert1 } }, @@ -5704,9 +5704,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("BENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Benny } }, @@ -5718,9 +5718,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("CHESTER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Chester } }, @@ -5732,9 +5732,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ROBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Robert2 } }, @@ -5746,9 +5746,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ROBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Robert3 } }, @@ -5760,9 +5760,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ROBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Robert4 } }, @@ -5774,9 +5774,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ROBERT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Robert5 } }, @@ -5788,9 +5788,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ALEX"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alex } }, @@ -5802,9 +5802,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("BECK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Beck } }, @@ -5816,9 +5816,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("YASU"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Yasu } }, @@ -5830,9 +5830,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("TAKASHI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Takashi } }, @@ -5846,7 +5846,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("DIANNE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 2, .party = {.ItemCustomMoves = gTrainerParty_Dianne } }, @@ -5858,9 +5858,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("JANI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jani } }, @@ -5872,9 +5872,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 3, .party = {.NoItemCustomMoves = gTrainerParty_Lao1 } }, @@ -5886,9 +5886,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LUNG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lung } }, @@ -5900,9 +5900,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 4, .party = {.NoItemCustomMoves = gTrainerParty_Lao2 } }, @@ -5914,9 +5914,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 4, .party = {.NoItemCustomMoves = gTrainerParty_Lao3 } }, @@ -5928,9 +5928,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 4, .party = {.NoItemCustomMoves = gTrainerParty_Lao4 } }, @@ -5942,9 +5942,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("LAO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Lao5 } }, @@ -5956,9 +5956,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("JOCELYN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jocelyn } }, @@ -5970,9 +5970,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("LAURA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Laura } }, @@ -5984,9 +5984,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CYNDY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cyndy1 } }, @@ -5998,9 +5998,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CORA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Cora } }, @@ -6012,9 +6012,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("PAULA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Paula } }, @@ -6026,9 +6026,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CYNDY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cyndy2 } }, @@ -6040,9 +6040,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CYNDY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cyndy3 } }, @@ -6054,9 +6054,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CYNDY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cyndy4 } }, @@ -6068,9 +6068,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CYNDY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cyndy5 } }, @@ -6082,9 +6082,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("MADELINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Madeline1 } }, @@ -6096,9 +6096,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("CLARISSA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Clarissa } }, @@ -6110,9 +6110,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("ANGELICA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Angelica } }, @@ -6124,9 +6124,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("MADELINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Madeline2 } }, @@ -6138,9 +6138,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("MADELINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Madeline3 } }, @@ -6152,9 +6152,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("MADELINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Madeline4 } }, @@ -6166,9 +6166,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("MADELINE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Madeline5 } }, @@ -6180,9 +6180,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("BEVERLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Beverly } }, @@ -6194,9 +6194,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("IMANI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Imani } }, @@ -6208,9 +6208,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("KYLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kyla } }, @@ -6222,9 +6222,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("DENISE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Denise } }, @@ -6236,9 +6236,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("BETH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Beth } }, @@ -6250,9 +6250,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("TARA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tara } }, @@ -6264,9 +6264,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("MISSY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Missy } }, @@ -6278,9 +6278,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("ALICE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Alice } }, @@ -6292,9 +6292,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("JENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jenny1 } }, @@ -6306,9 +6306,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("GRACE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grace } }, @@ -6320,9 +6320,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("TANYA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tanya } }, @@ -6334,9 +6334,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("SHARON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sharon } }, @@ -6348,9 +6348,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("NIKKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nikki } }, @@ -6362,9 +6362,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("BRENDA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brenda } }, @@ -6376,9 +6376,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("KATIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Katie } }, @@ -6390,9 +6390,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("SUSIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Susie } }, @@ -6404,9 +6404,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("KARA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kara } }, @@ -6418,9 +6418,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("DANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Dana } }, @@ -6432,9 +6432,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("SIENNA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Sienna } }, @@ -6446,9 +6446,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("DEBRA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Debra } }, @@ -6460,9 +6460,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("LINDA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Linda } }, @@ -6474,9 +6474,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("KAYLEE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Kaylee } }, @@ -6488,9 +6488,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("LAUREL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Laurel } }, @@ -6502,9 +6502,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("CARLEE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Carlee } }, @@ -6516,9 +6516,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("JENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jenny2 } }, @@ -6530,9 +6530,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("JENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jenny3 } }, @@ -6544,9 +6544,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("JENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jenny4 } }, @@ -6558,9 +6558,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("JENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jenny5 } }, @@ -6572,9 +6572,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("HEIDI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Heidi } }, @@ -6586,9 +6586,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("BECKY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Becky } }, @@ -6600,9 +6600,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("CAROL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Carol } }, @@ -6614,9 +6614,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("NANCY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Nancy } }, @@ -6628,9 +6628,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("MARTHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Martha } }, @@ -6642,9 +6642,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("DIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Diana1 } }, @@ -6656,9 +6656,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("CEDRIC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Cedric } }, @@ -6670,9 +6670,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("IRENE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Irene } }, @@ -6684,9 +6684,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("DIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Diana2 } }, @@ -6698,9 +6698,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("DIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Diana3 } }, @@ -6712,9 +6712,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("DIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Diana4 } }, @@ -6726,9 +6726,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("DIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Diana5 } }, @@ -6740,9 +6740,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_AmyAndLiv1 } }, @@ -6754,9 +6754,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_AmyAndLiv2 } }, @@ -6768,9 +6768,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("GINA & MIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_GinaAndMia1 } }, @@ -6782,9 +6782,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("MIU & YUKI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_MiuAndYuki } }, @@ -6796,9 +6796,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_AmyAndLiv3 } }, @@ -6810,9 +6810,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("GINA & MIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_GinaAndMia2 } }, @@ -6824,9 +6824,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_AmyAndLiv4 } }, @@ -6838,9 +6838,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AmyAndLiv5 } }, @@ -6852,9 +6852,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("AMY & LIV"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_AmyAndLiv6 } }, @@ -6866,9 +6866,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("HUEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Huey } }, @@ -6880,9 +6880,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("EDMOND"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Edmond } }, @@ -6894,9 +6894,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("ERNEST"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ernest1 } }, @@ -6908,9 +6908,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("DWAYNE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Dwayne } }, @@ -6922,9 +6922,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("PHILLIP"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Phillip } }, @@ -6936,9 +6936,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("LEONARD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Leonard } }, @@ -6950,9 +6950,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("DUNCAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Duncan } }, @@ -6964,9 +6964,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("ERNEST"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ernest2 } }, @@ -6978,9 +6978,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("ERNEST"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ernest3 } }, @@ -6992,9 +6992,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("ERNEST"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ernest4 } }, @@ -7006,9 +7006,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("ERNEST"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ernest5 } }, @@ -7020,9 +7020,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("ELI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Eli } }, @@ -7034,9 +7034,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_F, .trainerName = _("ANNIKA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemCustomMoves = gTrainerParty_Annika } }, @@ -7050,7 +7050,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JAZMYN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jazmyn } }, @@ -7062,9 +7062,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("JONAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Jonas } }, @@ -7076,9 +7076,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("KAYLEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Kayley } }, @@ -7090,9 +7090,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("AURON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Auron } }, @@ -7104,9 +7104,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("KELVIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Kelvin } }, @@ -7120,7 +7120,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MARLEY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.ItemCustomMoves = gTrainerParty_Marley } }, @@ -7132,9 +7132,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("REYNA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Reyna } }, @@ -7146,9 +7146,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("HUDSON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Hudson } }, @@ -7160,9 +7160,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("CONOR"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Conor } }, @@ -7174,9 +7174,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("EDWIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwin1 } }, @@ -7188,9 +7188,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("HECTOR"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Hector } }, @@ -7202,9 +7202,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_ADMIN, .trainerName = _("TABITHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Tabitha1 } }, @@ -7216,9 +7216,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("EDWIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwin2 } }, @@ -7230,9 +7230,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("EDWIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwin3 } }, @@ -7244,9 +7244,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("EDWIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwin4 } }, @@ -7258,9 +7258,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_COLLECTOR, .trainerName = _("EDWIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Edwin5 } }, @@ -7274,7 +7274,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Wally1 } }, @@ -7286,9 +7286,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan1 } }, @@ -7300,9 +7300,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan2 } }, @@ -7314,9 +7314,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan3 } }, @@ -7328,9 +7328,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan4 } }, @@ -7342,9 +7342,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan5 } }, @@ -7356,9 +7356,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan6 } }, @@ -7370,9 +7370,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan7 } }, @@ -7384,9 +7384,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan8 } }, @@ -7398,9 +7398,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan9 } }, @@ -7412,9 +7412,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_May1 } }, @@ -7426,9 +7426,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May2 } }, @@ -7440,9 +7440,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May3 } }, @@ -7454,9 +7454,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_May4 } }, @@ -7468,9 +7468,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May5 } }, @@ -7482,9 +7482,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May6 } }, @@ -7496,9 +7496,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_May7 } }, @@ -7510,9 +7510,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May8 } }, @@ -7524,9 +7524,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_May9 } }, @@ -7538,9 +7538,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("ISAAC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Isaac1 } }, @@ -7552,9 +7552,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("DAVIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Davis } }, @@ -7566,9 +7566,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_COOL_TRAINER_M, .trainerName = _("MITCHELL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Mitchell } }, @@ -7580,9 +7580,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("ISAAC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Isaac2 } }, @@ -7594,9 +7594,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("ISAAC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Isaac3 } }, @@ -7608,9 +7608,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("ISAAC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Isaac4 } }, @@ -7622,9 +7622,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("ISAAC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Isaac5 } }, @@ -7636,9 +7636,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("LYDIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Lydia1 } }, @@ -7652,7 +7652,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("HALLE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Halle } }, @@ -7664,9 +7664,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("GARRISON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Garrison } }, @@ -7678,9 +7678,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("LYDIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Lydia2 } }, @@ -7692,9 +7692,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("LYDIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Lydia3 } }, @@ -7706,9 +7706,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("LYDIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Lydia4 } }, @@ -7720,9 +7720,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("LYDIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Lydia5 } }, @@ -7736,7 +7736,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JACKSON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jackson1 } }, @@ -7750,7 +7750,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("LORENZO"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Lorenzo } }, @@ -7764,7 +7764,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SEBASTIAN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sebastian } }, @@ -7778,7 +7778,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JACKSON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jackson2 } }, @@ -7792,7 +7792,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JACKSON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jackson3 } }, @@ -7806,7 +7806,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JACKSON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Jackson4 } }, @@ -7820,7 +7820,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JACKSON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jackson5 } }, @@ -7834,7 +7834,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CATHERINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Catherine1 } }, @@ -7848,7 +7848,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JENNA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jenna } }, @@ -7862,7 +7862,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SOPHIA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Sophia } }, @@ -7876,7 +7876,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CATHERINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Catherine2 } }, @@ -7890,7 +7890,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CATHERINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Catherine3 } }, @@ -7904,7 +7904,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CATHERINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Catherine4 } }, @@ -7918,7 +7918,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CATHERINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Catherine5 } }, @@ -7930,9 +7930,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_M, .trainerName = _("JULIO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Julio } }, @@ -7944,9 +7944,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt27 } }, @@ -7958,9 +7958,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt28 } }, @@ -7972,9 +7972,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt29 } }, @@ -7986,9 +7986,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt30 } }, @@ -8000,9 +8000,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("MARC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Marc } }, @@ -8014,9 +8014,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("BRENDEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brenden } }, @@ -8028,9 +8028,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("LILITH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Lilith } }, @@ -8042,9 +8042,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("CRISTIAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Cristian } }, @@ -8056,9 +8056,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("SYLVIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sylvia } }, @@ -8070,9 +8070,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("LEONARDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Leonardo } }, @@ -8086,7 +8086,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ATHENA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.ItemCustomMoves = gTrainerParty_Athena } }, @@ -8098,9 +8098,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("HARRISON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Harrison } }, @@ -8112,9 +8112,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt31 } }, @@ -8126,9 +8126,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("CLARENCE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Clarence } }, @@ -8140,9 +8140,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("TERRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Terry } }, @@ -8154,9 +8154,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("NATE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nate } }, @@ -8168,9 +8168,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_HEX_MANIAC, .trainerName = _("KATHLEEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kathleen } }, @@ -8182,9 +8182,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("CLIFFORD"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Clifford } }, @@ -8196,9 +8196,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("NICHOLAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Nicholas } }, @@ -8210,9 +8210,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt32 } }, @@ -8224,9 +8224,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt33 } }, @@ -8238,9 +8238,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt34 } }, @@ -8252,9 +8252,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt35 } }, @@ -8266,9 +8266,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt36 } }, @@ -8280,9 +8280,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("MACEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Macey } }, @@ -8294,9 +8294,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan10 } }, @@ -8308,9 +8308,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan11 } }, @@ -8322,9 +8322,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_EXPERT_M, .trainerName = _("PAXTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Paxton } }, @@ -8336,9 +8336,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_F, .trainerName = _("ISABELLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isabella } }, @@ -8350,9 +8350,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA, .trainerPic = TRAINER_PIC_AQUA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt37 } }, @@ -8364,9 +8364,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_ADMIN, .trainerName = _("TABITHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Tabitha2 } }, @@ -8380,7 +8380,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JONATHAN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jonathan } }, @@ -8392,9 +8392,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan12 } }, @@ -8406,9 +8406,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_May10 } }, @@ -8422,7 +8422,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MAXIE"), .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Maxie1 } }, @@ -8436,7 +8436,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MAXIE"), .items = {ITEM_SUPER_POTION, ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Maxie2 } }, @@ -8448,9 +8448,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("TIANA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Tiana } }, @@ -8462,9 +8462,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("HALEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Haley1 } }, @@ -8476,9 +8476,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("JANICE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Janice } }, @@ -8490,9 +8490,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("VIVI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Vivi } }, @@ -8504,9 +8504,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("HALEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Haley2 } }, @@ -8518,9 +8518,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("HALEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Haley3 } }, @@ -8532,9 +8532,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("HALEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Haley4 } }, @@ -8546,9 +8546,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("HALEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Haley5 } }, @@ -8560,9 +8560,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("SALLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Sally } }, @@ -8574,9 +8574,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("ROBIN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Robin } }, @@ -8588,9 +8588,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("ANDREA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Andrea } }, @@ -8602,9 +8602,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_LASS, .trainerName = _("CRISSY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Crissy } }, @@ -8616,9 +8616,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("RICK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Rick } }, @@ -8630,9 +8630,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("LYLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Lyle } }, @@ -8644,9 +8644,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JOSE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jose } }, @@ -8658,9 +8658,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("DOUG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Doug } }, @@ -8672,9 +8672,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("GREG"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Greg } }, @@ -8686,9 +8686,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("KENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kent } }, @@ -8700,9 +8700,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JAMES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_James1 } }, @@ -8714,9 +8714,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JAMES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_James2 } }, @@ -8728,9 +8728,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JAMES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_James3 } }, @@ -8742,9 +8742,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JAMES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_James4 } }, @@ -8756,9 +8756,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BUG_CATCHER, .trainerName = _("JAMES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_James5 } }, @@ -8770,9 +8770,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("BRICE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Brice } }, @@ -8784,9 +8784,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("TRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Trent1 } }, @@ -8798,9 +8798,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("LENNY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lenny } }, @@ -8812,9 +8812,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("LUCAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lucas1 } }, @@ -8826,9 +8826,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("ALAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Alan } }, @@ -8840,9 +8840,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("CLARK"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Clark } }, @@ -8854,9 +8854,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("ERIC"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Eric } }, @@ -8868,9 +8868,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("LUCAS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Lucas2 } }, @@ -8882,9 +8882,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("MIKE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Mike1 } }, @@ -8896,9 +8896,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("MIKE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Mike2 } }, @@ -8910,9 +8910,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("TRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Trent2 } }, @@ -8924,9 +8924,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("TRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Trent3 } }, @@ -8938,9 +8938,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("TRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Trent4 } }, @@ -8952,9 +8952,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("TRENT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Trent5 } }, @@ -8966,9 +8966,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("DEZ & LUKE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_DezAndLuke } }, @@ -8980,9 +8980,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("LEA & JED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LeaAndJed } }, @@ -8994,9 +8994,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("KIRA & DAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_KiraAndDan1 } }, @@ -9008,9 +9008,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("KIRA & DAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_KiraAndDan2 } }, @@ -9022,9 +9022,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("KIRA & DAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_KiraAndDan3 } }, @@ -9036,9 +9036,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("KIRA & DAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_KiraAndDan4 } }, @@ -9050,9 +9050,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("KIRA & DAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_KiraAndDan5 } }, @@ -9064,9 +9064,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("JOHANNA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Johanna } }, @@ -9080,7 +9080,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("GERALD"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Gerald } }, @@ -9092,9 +9092,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("VIVIAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Vivian } }, @@ -9106,9 +9106,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("DANIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Danielle } }, @@ -9120,9 +9120,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("HIDEO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Hideo } }, @@ -9134,9 +9134,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("KEIGO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Keigo } }, @@ -9148,9 +9148,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("RILEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x3, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_Riley } }, @@ -9162,9 +9162,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("FLINT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Flint } }, @@ -9176,9 +9176,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("ASHLEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Ashley } }, @@ -9190,9 +9190,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Wally2 } }, @@ -9206,7 +9206,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Wally3 } }, @@ -9220,7 +9220,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Wally4 } }, @@ -9234,7 +9234,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Wally5 } }, @@ -9248,7 +9248,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.NoItemCustomMoves = gTrainerParty_Wally6 } }, @@ -9260,9 +9260,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan13 } }, @@ -9274,9 +9274,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan14 } }, @@ -9288,9 +9288,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan15 } }, @@ -9302,9 +9302,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_May11 } }, @@ -9316,9 +9316,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_May12 } }, @@ -9330,9 +9330,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_May13 } }, @@ -9344,9 +9344,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("JONAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Jonah } }, @@ -9358,9 +9358,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("HENRY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Henry } }, @@ -9372,9 +9372,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("ROGER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Roger } }, @@ -9388,7 +9388,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ALEXA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alexa } }, @@ -9402,7 +9402,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("RUBEN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Ruben } }, @@ -9414,9 +9414,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Koji1 } }, @@ -9428,9 +9428,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("WAYNE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Wayne } }, @@ -9442,9 +9442,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("AIDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Aidan } }, @@ -9456,9 +9456,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("REED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Reed } }, @@ -9470,9 +9470,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("TISHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tisha } }, @@ -9484,9 +9484,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_TWINS, .trainerName = _("TORI & TIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_ToriAndTia } }, @@ -9498,9 +9498,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("KIM & IRIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_KimAndIris } }, @@ -9512,9 +9512,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_SR_AND_JR, .trainerName = _("TYRA & IVY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_TyraAndIvy } }, @@ -9526,9 +9526,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_YOUNG_COUPLE, .trainerName = _("MEL & PAUL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_MelAndPaul } }, @@ -9540,9 +9540,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_OLD_COUPLE, .trainerName = _("JOHN & JAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_JohnAndJay1 } }, @@ -9554,9 +9554,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_OLD_COUPLE, .trainerName = _("JOHN & JAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_JohnAndJay2 } }, @@ -9568,9 +9568,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_OLD_COUPLE, .trainerName = _("JOHN & JAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_JohnAndJay3 } }, @@ -9582,9 +9582,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_OLD_COUPLE, .trainerName = _("JOHN & JAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0xb, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_SETUP_FIRST_TURN, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_JohnAndJay4 } }, @@ -9596,9 +9596,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_OLD_COUPLE, .trainerName = _("JOHN & JAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemCustomMoves = gTrainerParty_JohnAndJay5 } }, @@ -9610,9 +9610,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("RELI & IAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_ReliAndIan } }, @@ -9624,9 +9624,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LILA & ROY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LilaAndRoy1 } }, @@ -9638,9 +9638,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LILA & ROY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LilaAndRoy2 } }, @@ -9652,9 +9652,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LILA & ROY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LilaAndRoy3 } }, @@ -9666,9 +9666,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LILA & ROY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LilaAndRoy4 } }, @@ -9680,9 +9680,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LILA & ROY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LilaAndRoy5 } }, @@ -9694,9 +9694,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SIS_AND_BRO, .trainerName = _("LISA & RAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = TRUE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_LisaAndRay } }, @@ -9708,9 +9708,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("CHRIS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Chris } }, @@ -9722,9 +9722,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_RICH_BOY, .trainerName = _("DAWSON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Dawson } }, @@ -9738,7 +9738,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("SARAH"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Sarah } }, @@ -9750,9 +9750,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("DARIAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Darian } }, @@ -9764,9 +9764,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("HAILEY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Hailey } }, @@ -9778,9 +9778,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("CHANDLER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Chandler } }, @@ -9792,9 +9792,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, .trainerPic = TRAINER_PIC_WINSTRATE_M, .trainerName = _("KALEB"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.ItemDefaultMoves = gTrainerParty_Kaleb } }, @@ -9806,9 +9806,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("JOSEPH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Joseph } }, @@ -9820,9 +9820,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_CYCLING_TRIATHLETE_F, .trainerName = _("ALYSSA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Alyssa } }, @@ -9834,9 +9834,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("MARCOS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Marcos } }, @@ -9848,9 +9848,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("RHETT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Rhett } }, @@ -9862,9 +9862,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("TYRON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tyron } }, @@ -9876,9 +9876,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("CELINA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Celina } }, @@ -9890,9 +9890,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("BIANCA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Bianca } }, @@ -9904,9 +9904,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("HAYDEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Hayden } }, @@ -9918,9 +9918,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("SOPHIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Sophie } }, @@ -9932,9 +9932,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("COBY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Coby } }, @@ -9946,9 +9946,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("LAWRENCE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Lawrence } }, @@ -9960,9 +9960,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_POKEMANIAC, .trainerName = _("WYATT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Wyatt } }, @@ -9974,9 +9974,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("ANGELINA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Angelina } }, @@ -9988,9 +9988,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_FISHERMAN, .trainerName = _("KAI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Kai } }, @@ -10002,9 +10002,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("CHARLOTTE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Charlotte } }, @@ -10016,9 +10016,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("DEANDRE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Deandre } }, @@ -10030,9 +10030,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt38 } }, @@ -10044,9 +10044,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt39 } }, @@ -10058,9 +10058,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt40 } }, @@ -10072,9 +10072,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt41 } }, @@ -10086,9 +10086,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt42 } }, @@ -10100,9 +10100,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt43 } }, @@ -10114,9 +10114,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt44 } }, @@ -10128,9 +10128,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt45 } }, @@ -10142,9 +10142,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt46 } }, @@ -10156,9 +10156,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt47 } }, @@ -10170,9 +10170,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt48 } }, @@ -10184,9 +10184,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt49 } }, @@ -10198,9 +10198,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_M, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt50 } }, @@ -10212,9 +10212,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt51 } }, @@ -10226,9 +10226,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt52 } }, @@ -10240,9 +10240,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_GRUNT_F, .trainerName = _("GRUNT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Grunt53 } }, @@ -10254,9 +10254,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_ADMIN, .trainerName = _("TABITHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 4, .party = {.NoItemDefaultMoves = gTrainerParty_Tabitha3 } }, @@ -10270,7 +10270,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("DARCY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Darcy } }, @@ -10282,9 +10282,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MAGMA, .trainerPic = TRAINER_PIC_MAGMA_LEADER_MAXIE, .trainerName = _("MAXIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Maxie3 } }, @@ -10296,9 +10296,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_M, .trainerName = _("PETE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Pete } }, @@ -10310,9 +10310,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMER_F, .trainerName = _("ISABELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Isabelle } }, @@ -10324,9 +10324,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("ANDRES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Andres1 } }, @@ -10338,9 +10338,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("JOSUE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Josue } }, @@ -10352,9 +10352,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("CAMRON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Camron } }, @@ -10366,9 +10366,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("CORY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cory1 } }, @@ -10382,7 +10382,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CAROLINA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Carolina } }, @@ -10394,9 +10394,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("ELIJAH"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Elijah } }, @@ -10408,9 +10408,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_PICNICKER, .trainerName = _("CELIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Celia } }, @@ -10422,9 +10422,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("BRYAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bryan } }, @@ -10436,9 +10436,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_CAMPER, .trainerName = _("BRANDEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Branden } }, @@ -10450,9 +10450,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("BRYANT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Bryant } }, @@ -10464,9 +10464,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_AROMA_LADY, .trainerName = _("SHAYLA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Shayla } }, @@ -10478,9 +10478,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("KYRA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Kyra } }, @@ -10492,9 +10492,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_NINJA_BOY, .trainerName = _("JAIDEN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Jaiden } }, @@ -10506,9 +10506,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("ALIX"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alix } }, @@ -10520,9 +10520,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("HELENE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Helene } }, @@ -10534,9 +10534,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("MARLENE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Marlene } }, @@ -10548,9 +10548,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("DEVAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Devan } }, @@ -10562,9 +10562,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_YOUNGSTER, .trainerName = _("JOHNSON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Johnson } }, @@ -10576,9 +10576,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_RUNNING_TRIATHLETE_F, .trainerName = _("MELINA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Melina } }, @@ -10590,9 +10590,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("BRANDI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brandi } }, @@ -10604,9 +10604,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("AISHA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Aisha } }, @@ -10620,7 +10620,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("MAKAYLA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Makayla } }, @@ -10632,9 +10632,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FABIAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Fabian } }, @@ -10646,9 +10646,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_KINDLER, .trainerName = _("DAYTON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Dayton } }, @@ -10660,9 +10660,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_PARASOL_LADY, .trainerName = _("RACHEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Rachel } }, @@ -10676,7 +10676,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("LEONEL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemCustomMoves = gTrainerParty_Leonel } }, @@ -10688,9 +10688,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BATTLE_GIRL, .trainerName = _("CALLIE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Callie } }, @@ -10702,9 +10702,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("CALE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cale } }, @@ -10716,9 +10716,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_M, .trainerName = _("MYLES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Myles } }, @@ -10730,9 +10730,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("PAT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Pat } }, @@ -10746,7 +10746,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cristin1 } }, @@ -10758,9 +10758,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_May14 } }, @@ -10772,9 +10772,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_May15 } }, @@ -10788,7 +10788,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Roxanne2 } }, @@ -10802,7 +10802,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Roxanne3 } }, @@ -10816,7 +10816,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Roxanne4 } }, @@ -10830,7 +10830,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("ROXANNE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Roxanne5 } }, @@ -10844,7 +10844,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAWLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Brawly2 } }, @@ -10858,7 +10858,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAWLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Brawly3 } }, @@ -10872,7 +10872,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAWLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Brawly4 } }, @@ -10886,7 +10886,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("BRAWLY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Brawly5 } }, @@ -10900,7 +10900,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WATTSON"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Wattson2 } }, @@ -10914,7 +10914,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WATTSON"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Wattson3 } }, @@ -10928,7 +10928,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WATTSON"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Wattson4 } }, @@ -10942,7 +10942,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WATTSON"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Wattson5 } }, @@ -10956,7 +10956,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FLANNERY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Flannery2 } }, @@ -10970,7 +10970,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FLANNERY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Flannery3 } }, @@ -10984,7 +10984,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FLANNERY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Flannery4 } }, @@ -10998,7 +10998,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("FLANNERY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Flannery5 } }, @@ -11012,7 +11012,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NORMAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 4, .party = {.ItemCustomMoves = gTrainerParty_Norman2 } }, @@ -11026,7 +11026,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NORMAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Norman3 } }, @@ -11040,7 +11040,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NORMAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Norman4 } }, @@ -11054,7 +11054,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("NORMAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Norman5 } }, @@ -11068,7 +11068,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINONA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x17, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_RISKY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Winona2 } }, @@ -11082,7 +11082,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINONA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x17, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_RISKY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Winona3 } }, @@ -11096,7 +11096,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINONA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x17, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_RISKY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Winona4 } }, @@ -11110,7 +11110,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("WINONA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x17, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_RISKY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Winona5 } }, @@ -11124,7 +11124,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("TATE&LIZA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_TateAndLiza2 } }, @@ -11138,7 +11138,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("TATE&LIZA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_TateAndLiza3 } }, @@ -11152,7 +11152,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("TATE&LIZA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_TateAndLiza4 } }, @@ -11166,7 +11166,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("TATE&LIZA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_TateAndLiza5 } }, @@ -11180,7 +11180,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JUAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Juan2 } }, @@ -11194,7 +11194,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JUAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 5, .party = {.ItemCustomMoves = gTrainerParty_Juan3 } }, @@ -11208,7 +11208,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JUAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Juan4 } }, @@ -11222,7 +11222,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("JUAN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE}, .doubleBattle = TRUE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Juan5 } }, @@ -11234,9 +11234,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, .trainerPic = TRAINER_PIC_BUG_MANIAC, .trainerName = _("ANGELO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.ItemCustomMoves = gTrainerParty_Angelo } }, @@ -11248,9 +11248,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, .trainerPic = TRAINER_PIC_BIRD_KEEPER, .trainerName = _("DARIUS"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Darius } }, @@ -11264,7 +11264,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("STEVEN"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 6, .party = {.ItemCustomMoves = gTrainerParty_Steven } }, @@ -11276,9 +11276,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SALON_MAIDEN_ANABEL, .trainerName = _("ANABEL"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Anabel } }, @@ -11290,9 +11290,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_DOME_ACE_TUCKER, .trainerName = _("TUCKER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Tucker } }, @@ -11304,9 +11304,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_PALACE_MAVEN_SPENSER, .trainerName = _("SPENSER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Spenser } }, @@ -11318,9 +11318,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_ARENA_TYCOON_GRETA, .trainerName = _("GRETA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Greta } }, @@ -11332,9 +11332,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_FACTORY_HEAD_NOLAND, .trainerName = _("NOLAND"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Noland } }, @@ -11346,9 +11346,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_PIKE_QUEEN_LUCY, .trainerName = _("LUCY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Lucy } }, @@ -11360,9 +11360,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_PYRAMID_KING_BRANDON, .trainerName = _("BRANDON"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brandon } }, @@ -11374,9 +11374,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("ANDRES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Andres2 } }, @@ -11388,9 +11388,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("ANDRES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Andres3 } }, @@ -11402,9 +11402,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("ANDRES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Andres4 } }, @@ -11416,9 +11416,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_RUIN_MANIAC, .trainerName = _("ANDRES"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Andres5 } }, @@ -11430,9 +11430,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("CORY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cory2 } }, @@ -11444,9 +11444,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("CORY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cory3 } }, @@ -11458,9 +11458,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("CORY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cory4 } }, @@ -11472,9 +11472,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_SAILOR, .trainerName = _("CORY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cory5 } }, @@ -11486,9 +11486,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("PABLO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Pablo2 } }, @@ -11500,9 +11500,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("PABLO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Pablo3 } }, @@ -11514,9 +11514,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("PABLO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Pablo4 } }, @@ -11528,9 +11528,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_SWIMMER, .trainerPic = TRAINER_PIC_SWIMMING_TRIATHLETE_M, .trainerName = _("PABLO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Pablo5 } }, @@ -11542,9 +11542,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Koji2 } }, @@ -11556,9 +11556,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Koji3 } }, @@ -11570,9 +11570,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Koji4 } }, @@ -11584,9 +11584,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_BLACK_BELT, .trainerName = _("KOJI"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Koji5 } }, @@ -11600,7 +11600,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Cristin2 } }, @@ -11614,7 +11614,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cristin3 } }, @@ -11628,7 +11628,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cristin4 } }, @@ -11642,7 +11642,7 @@ const struct Trainer gTrainers[] = { .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Cristin5 } }, @@ -11654,9 +11654,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FERNANDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Fernando2 } }, @@ -11668,9 +11668,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FERNANDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Fernando3 } }, @@ -11682,9 +11682,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FERNANDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Fernando4 } }, @@ -11696,9 +11696,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_GUITARIST, .trainerName = _("FERNANDO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Fernando5 } }, @@ -11710,9 +11710,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("SAWYER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Sawyer2 } }, @@ -11724,9 +11724,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("SAWYER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Sawyer3 } }, @@ -11738,9 +11738,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("SAWYER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Sawyer4 } }, @@ -11752,9 +11752,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_HIKER, .trainerPic = TRAINER_PIC_HIKER, .trainerName = _("SAWYER"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x7, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Sawyer5 } }, @@ -11766,9 +11766,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("GABRIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Gabrielle2 } }, @@ -11780,9 +11780,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("GABRIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Gabrielle3 } }, @@ -11794,9 +11794,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("GABRIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Gabrielle4 } }, @@ -11808,9 +11808,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_POKEMON_BREEDER_F, .trainerName = _("GABRIELLE"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 6, .party = {.NoItemDefaultMoves = gTrainerParty_Gabrielle5 } }, @@ -11822,9 +11822,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("THALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Thalia2 } }, @@ -11836,9 +11836,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("THALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Thalia3 } }, @@ -11850,9 +11850,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("THALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Thalia4 } }, @@ -11864,9 +11864,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_BEAUTY, .trainerName = _("THALIA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x1, + .aiFlags = AI_SCRIPT_CHECK_BAD_MOVE, .partySize = 3, .party = {.NoItemDefaultMoves = gTrainerParty_Thalia5 } }, @@ -11878,9 +11878,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_F, .trainerName = _("MARIELA"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Mariela } }, @@ -11892,9 +11892,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_INTENSE, .trainerPic = TRAINER_PIC_PSYCHIC_M, .trainerName = _("ALVARO"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 2, .party = {.NoItemDefaultMoves = gTrainerParty_Alvaro } }, @@ -11906,9 +11906,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_RICH, .trainerPic = TRAINER_PIC_GENTLEMAN, .trainerName = _("EVERETT"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Everett } }, @@ -11920,9 +11920,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RED, .trainerName = _("RED"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Red } }, @@ -11934,9 +11934,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_LEAF, .trainerName = _("LEAF"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Leaf } }, @@ -11948,9 +11948,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, .trainerName = _("BRENDAN"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_Brendan16 } }, @@ -11962,9 +11962,9 @@ const struct Trainer gTrainers[] = { .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RUBY_SAPPHIRE_MAY, .trainerName = _("MAY"), - .items = {ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, + .items = {}, .doubleBattle = FALSE, - .aiFlags = 0x0, + .aiFlags = 0, .partySize = 1, .party = {.NoItemDefaultMoves = gTrainerParty_May16 } }, diff --git a/src/data2b.c b/src/data2b.c index 46a158e09..50cdee323 100644 --- a/src/data2b.c +++ b/src/data2b.c @@ -1,9 +1,257 @@ #include "global.h" #include "data2.h" #include "graphics.h" +#include "malloc.h" -extern const union AnimCmd gAnimCmd_General_Frame0[]; -extern const union AnimCmd AnimCmd_82FF540[]; +const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal"); +const u8 gUnknown_082FF1F8[] = INCBIN_U8("graphics/link/minigame_digits.4bpp.lz"); +const u8 gUnknown_082FF2B8[] = INCBIN_U8("graphics/link/minigame_digits2.4bpp.lz"); + +const struct SpriteFrameImage gUnknown_082FF3A8[] = +{ + gHeap + 0x8000, 0x800, + gHeap + 0x8800, 0x800, + gHeap + 0x9000, 0x800, + gHeap + 0x9800, 0x800, +}; + +const struct SpriteFrameImage gUnknown_082FF3C8[] = +{ + gHeap + 0xA000, 0x800, + gHeap + 0xA800, 0x800, + gHeap + 0xB000, 0x800, + gHeap + 0xB800, 0x800, +}; + +const struct SpriteFrameImage gUnknown_082FF3E8[] = +{ + gHeap + 0xC000, 0x800, + gHeap + 0xC800, 0x800, + gHeap + 0xD000, 0x800, + gHeap + 0xD800, 0x800, +}; + +const struct SpriteFrameImage gUnknown_082FF408[] = +{ + gHeap + 0xE000, 0x800, + gHeap + 0xE800, 0x800, + gHeap + 0xF000, 0x800, + gHeap + 0xF800, 0x800, +}; + +const struct SpriteFrameImage gUnknown_082FF428[] = +{ + gTrainerBackPic_Brendan, 0x0800, + gTrainerBackPic_Brendan + 0x0800, 0x0800, + gTrainerBackPic_Brendan + 0x1000, 0x0800, + gTrainerBackPic_Brendan + 0x1800, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF448[] = +{ + gTrainerBackPic_May, 0x0800, + gTrainerBackPic_May + 0x0800, 0x0800, + gTrainerBackPic_May + 0x1000, 0x0800, + gTrainerBackPic_May + 0x1800, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF468[] = +{ + gTrainerBackPic_Red, 0x0800, + gTrainerBackPic_Red + 0x0800, 0x0800, + gTrainerBackPic_Red + 0x1000, 0x0800, + gTrainerBackPic_Red + 0x1800, 0x0800, + gTrainerBackPic_Red + 0x2000, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF490[] = +{ + gTrainerBackPic_Leaf, 0x0800, + gTrainerBackPic_Leaf + 0x0800, 0x0800, + gTrainerBackPic_Leaf + 0x1000, 0x0800, + gTrainerBackPic_Leaf + 0x1800, 0x0800, + gTrainerBackPic_Leaf + 0x2000, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF4B8[] = +{ + gTrainerBackPic_RubySapphireBrendan, 0x0800, + gTrainerBackPic_RubySapphireBrendan + 0x0800, 0x0800, + gTrainerBackPic_RubySapphireBrendan + 0x1000, 0x0800, + gTrainerBackPic_RubySapphireBrendan + 0x1800, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF4D8[] = +{ + gTrainerBackPic_RubySapphireMay, 0x0800, + gTrainerBackPic_RubySapphireMay + 0x0800, 0x0800, + gTrainerBackPic_RubySapphireMay + 0x1000, 0x0800, + gTrainerBackPic_RubySapphireMay + 0x1800, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF4F8[] = +{ + gTrainerBackPic_Wally, 0x0800, + gTrainerBackPic_Wally + 0x0800, 0x0800, + gTrainerBackPic_Wally + 0x1000, 0x0800, + gTrainerBackPic_Wally + 0x1800, 0x0800, +}; + +const struct SpriteFrameImage gUnknown_082FF518[] = +{ + gTrainerBackPic_Steven, 0x0800, + gTrainerBackPic_Steven + 0x0800, 0x0800, + gTrainerBackPic_Steven + 0x1000, 0x0800, + gTrainerBackPic_Steven + 0x1800, 0x0800, +}; + +const union AnimCmd gAnimCmd_General_Frame0[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END, +}; + +const union AnimCmd AnimCmd_82FF540[] = +{ + ANIMCMD_FRAME(3, 0), + ANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF548[] = +{ + AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0x00), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF558[] = +{ + AFFINEANIMCMD_FRAME(0xff00, 0x0100, 0x00, 0x00), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF568[] = +{ + AFFINEANIMCMD_FRAME(0x0028, 0x0028, 0x00, 0x00), + AFFINEANIMCMD_FRAME(0x0012, 0x0012, 0x00, 0x0c), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF580[] = +{ + AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x12), + AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x0f), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF598[] = +{ + AFFINEANIMCMD_FRAME(0x00a0, 0x0100, 0x00, 0x00), + AFFINEANIMCMD_FRAME(0x0004, 0x0000, 0x00, 0x08), + AFFINEANIMCMD_FRAME(0xfffc, 0x0000, 0x00, 0x08), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd gUnknown_082FF5B8[] = +{ + AFFINEANIMCMD_FRAME(0x0002, 0x0002, 0x00, 0x14), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF5C8[] = +{ + AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x14), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF5D8[] = +{ + AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0000), + AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x09), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF5F0[] = +{ + AFFINEANIMCMD_FRAME(0x0004, 0x0004, 0x00, 0x3f), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF600[] = +{ + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05), + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd * const gUnknown_082FF618[] = +{ + gUnknown_082FF548, + gUnknown_082FF568, + gUnknown_082FF580, + gUnknown_082FF598, + gUnknown_082FF5B8, + gUnknown_082FF5C8, + gUnknown_082FF5F0, + gUnknown_082FF600, + gUnknown_082FF5D8, +}; + +const union AffineAnimCmd gUnknown_082FF63C[] = +{ + AFFINEANIMCMD_FRAME(0xfffc, 0xfffc, 0x04, 0x3f), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF64C[] = +{ + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05), + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF664[] = +{ + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfb, 0x14), + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x00, 0x14), + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x05, 0x14), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_082FF684[] = +{ + AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x09, 0x6e), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd * const gUnknown_082FF694[] = +{ + gUnknown_082FF548, + gUnknown_082FF568, + gUnknown_082FF580, + gUnknown_082FF598, + gUnknown_082FF5B8, + gUnknown_082FF5C8, + gUnknown_082FF63C, + gUnknown_082FF64C, + gUnknown_082FF664, + gUnknown_082FF5D8, + gUnknown_082FF684, +}; + +const union AffineAnimCmd * const gUnknown_082FF6C0[] = +{ + gUnknown_082FF558, + gUnknown_082FF568, + gUnknown_082FF580, + gUnknown_082FF598, + gUnknown_082FF5B8, + gUnknown_082FF5C8, + gUnknown_082FF63C, + gUnknown_082FF64C, + gUnknown_082FF664, + gUnknown_082FF5D8, + gUnknown_082FF684, +}; #include "data/pokemon_graphics/unknown_anims.h" #include "data/pokemon_graphics/front_pic_coordinates.h" diff --git a/src/daycare.c b/src/daycare.c index c73d91521..934cdea43 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -61,7 +61,16 @@ EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0}; #include "data/pokemon/egg_moves.h" -static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = {0, 0xF, 1, 0xE, 6, 0xF, 8}; +static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = +{ + .priority = 0, + .tilemapLeft = 15, + .tilemapTop = 1, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 8 +}; static const struct ListMenuItem sLevelMenuItems[] = { @@ -368,7 +377,7 @@ static void ClearDaycareMonMail(struct DayCareMail *mail) { s32 i; - for (i = 0; i < OT_NAME_LENGTH + 1; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) mail->OT_name[i] = 0; for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) mail->monName[i] = 0; diff --git a/src/decoration.c b/src/decoration.c index b21d51278..796cc794a 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -214,22 +214,67 @@ void (*const SecretBasePC_SelectedDecorActions[][2])(u8 taskId) = { } }; -const struct WindowTemplate gUnknown_085A6B90[4] = { - { 0, 1, 1, 18, 8, 15, 0x0001 }, - { 0, 1, 1, 13, 18, 13, 0x0091 }, - { 0, 17, 1, 12, 2, 15, 0x017b }, - { 0, 16, 13, 13, 6, 15, 0x0193 } +const struct WindowTemplate gUnknown_085A6B90[4] = +{ + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 18, + .height = 8, + .paletteNum = 15, + .baseBlock = 0x0001 + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 13, + .height = 18, + .paletteNum = 13, + .baseBlock = 0x0091 + }, + { + .priority = 0, + .tilemapLeft = 17, + .tilemapTop = 1, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x017b + }, + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 13, + .width = 13, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x0193 + } }; const u16 gUnknown_085A6BB0[] = INCBIN_U16("graphics/decorations/unk_85a6bb0.gbapal"); -const struct ListMenuTemplate gUnknown_085A6BD0 = { - NULL, - sub_8127480, - sub_81274A0, - 0, 0, - 0, 0, 8, 0, - 9, 2, 1, 3, FALSE, 0, FALSE, 7 +const struct ListMenuTemplate gUnknown_085A6BD0 = +{ + .items = NULL, + .moveCursorFunc = sub_8127480, + .itemPrintFunc = sub_81274A0, + .totalItems = 0, + .maxShowed = 0, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 9, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = FALSE, + .itemVerticalPadding = 0, + .scrollMultiple = FALSE, + .fontId = 7 }; #include "data/decoration/icon.h" @@ -499,7 +544,7 @@ void sub_8126B80(u8 taskId) void sub_8126C08(void) { FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, sSecretBasePCMenuItemDescriptions[sSecretBasePCMenuCursorPos], 0, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, sSecretBasePCMenuItemDescriptions[sSecretBasePCMenuCursorPos], 0, 0, 2, 1, 3); } void SecretBasePC_Decorate(u8 taskId) @@ -622,7 +667,7 @@ void sub_8126E8C(u8 taskId) sub_8126F68(r5, i, 8, i << 4, FALSE, 0xFF); } } - PrintTextOnWindow(r5, 1, gTasks[taskId].data[11] == 2 ? gText_Exit : gText_Cancel, 8, (i << 4) + 1, 0, 0); + AddTextPrinterParameterized(r5, 1, gTasks[taskId].data[11] == 2 ? gText_Exit : gText_Cancel, 8, (i << 4) + 1, 0, 0); schedule_bg_copy_tilemap_to_vram(0); } @@ -636,12 +681,12 @@ void sub_8126F68(u8 winid, u8 decorCat, u8 x, u8 y, bool8 flag, u8 speed) sub_8127058(gStringVar4, flag); strbuf = StringLength(gStringVar4) + gStringVar4; StringCopy(strbuf, sDecorCatNames[decorCat]); - PrintTextOnWindow(winid, 1, gStringVar4, x, y, speed, NULL); + AddTextPrinterParameterized(winid, 1, gStringVar4, x, y, speed, NULL); strbuf = ConvertIntToDecimalStringN(strbuf, CountDecorationCategoryN(decorCat), STR_CONV_MODE_RIGHT_ALIGN, 2); *strbuf++ = CHAR_SLASH; ConvertIntToDecimalStringN(strbuf, gDecorationInventories[decorCat].size, STR_CONV_MODE_RIGHT_ALIGN, 2); x = GetStringRightAlignXOffset(1, gStringVar4, width); - PrintTextOnWindow(winid, 1, gStringVar4, x, y, speed, NULL); + AddTextPrinterParameterized(winid, 1, gStringVar4, x, y, speed, NULL); } void sub_8127058(u8 *str, bool8 flag) @@ -932,7 +977,7 @@ void sub_8127744(u32 a0) { txt = gDecorations[gCurDecorInventoryItems[a0]].description; } - PrintTextOnWindow(winidx, 1, txt, 0, 1, 0, 0); + AddTextPrinterParameterized(winidx, 1, txt, 0, 1, 0, 0); } void sub_81277A8(void) @@ -1087,7 +1132,7 @@ void sub_8127B04(u8 taskId) { DrawWholeMapView(); Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gTasks[taskId].data[3], gTasks[taskId].data[4]); - warp_in(); + WarpIntoMap(); } u16 sub_8127B54(u8 decor, u8 a1) @@ -1126,7 +1171,7 @@ void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor) { decLeft = mapX + j; behavior = GetBehaviorByMetatileId(0x200 + gDecorations[decor].tiles[i * decWidth + j]); - if (MetatileBehavior_IsMB_B9(behavior) == TRUE || (gDecorations[decor].permission != DECORPERM_PASS_FLOOR && (behavior >> 12))) + if (MetatileBehavior_IsSecretBaseImpassable(behavior) == TRUE || (gDecorations[decor].permission != DECORPERM_PASS_FLOOR && (behavior >> 12))) { flags = 0xc00; } @@ -1134,7 +1179,7 @@ void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor) { flags = 0x000; } - if (gDecorations[decor].permission != DECORPERM_NA_WALL && MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(decLeft, decBottom)) == TRUE) + if (gDecorations[decor].permission != DECORPERM_NA_WALL && MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(decLeft, decBottom)) == TRUE) { v0 = 1; } @@ -1401,7 +1446,7 @@ void sub_8128414(u8 taskId) bool8 sub_8128484(u8 behaviorAt, u16 behaviorBy) { - if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE || behaviorBy != 0) + if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE || behaviorBy != 0) { return FALSE; } @@ -1419,9 +1464,9 @@ bool8 sub_81284AC(u8 taskId, s16 x, s16 y, u16 decor) bool8 sub_81284F4(u16 behaviorAt, const struct Decoration *decoration) { - if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE) + if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE) { - if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsMB_C2(behaviorAt) == TRUE) + if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsSecretBaseHole(behaviorAt) == TRUE) { return TRUE; } @@ -1503,7 +1548,7 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) curX = gTasks[taskId].data[0] + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); behaviorBy = GetBehaviorByMetatileId(0x200 + decoration->tiles[j]) & 0xf000; - if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsMB_B7(behaviorAt)) + if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsSecretBaseNorthWall(behaviorAt)) { return FALSE; } @@ -1525,7 +1570,7 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) for (j=0; j<mapX; j++) { curX = gTasks[taskId].data[0] + j; - if (!MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(curX, curY))) + if (!MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(curX, curY))) { return FALSE; } @@ -1544,14 +1589,14 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); if (decoration->shape == DECORSHAPE_1x2) { - if (!MetatileBehavior_IsMB_C3(behaviorAt)) + if (!MetatileBehavior_IsLargeMatCenter(behaviorAt)) { return FALSE; } } - else if (!MetatileBehavior_IsMB_B5(behaviorAt)) + else if (!MetatileBehavior_IsSecretBaseLargeMatEdge(behaviorAt)) { - if (!MetatileBehavior_IsMB_C3(behaviorAt)) + if (!MetatileBehavior_IsLargeMatCenter(behaviorAt)) { return FALSE; } @@ -2340,7 +2385,7 @@ void sub_8129C74(u8 taskId) { data = gTasks[taskId].data; behavior = MapGridGetMetatileBehaviorAt(data[0], data[1]); - if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsMB_C5(behavior) == TRUE) + if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsPlayerRoomPCOn(behavior) == TRUE) { gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE; gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy; diff --git a/src/diploma.c b/src/diploma.c index 599ceec72..8e0b48ed3 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -17,7 +17,7 @@ extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, extern bool8 free_temp_tile_data_buffers_if_possible(void); extern void sub_80861E8(void); // rom4 extern bool16 sub_80C0944(void); -extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str); +extern void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str); extern u16 gUnknown_0860F074[]; @@ -210,5 +210,5 @@ static void PrintDiplomaText(u8 *text, u8 var1, u8 var2) { u8 color[3] = {0, 2, 3}; - AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, color, -1, text); + AddTextPrinterParameterized4(0, 1, var1, var2, 0, 0, color, -1, text); } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 1c626cc86..9f2526295 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -253,13 +253,27 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] = static const struct WindowTemplate sWinTemplates_EggHatch[2] = { - {0, 2, 0xF, 0x1A, 4, 0, 0x40}, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 0, + .baseBlock = 64 + }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate sYesNoWinTemplate = { - 0, 0x15, 9, 5, 4, 0xF, 0x1A8 + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 424 }; static const s16 sEggShardVelocities[][2] = @@ -437,7 +451,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc case 1: SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5); spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6); - gSprites[spriteID].invisible = 1; + gSprites[spriteID].invisible = TRUE; gSprites[spriteID].callback = SpriteCallbackDummy; break; } @@ -794,7 +808,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite) if (!gPaletteFade.active) { PlaySE(SE_TAMAGO); - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = SpriteCB_Egg_5; sprite->data[0] = 0; } @@ -804,7 +818,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite) { if (sprite->data[0] == 0) { - gSprites[sEggHatchData->pokeSpriteID].invisible = 0; + gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE; StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1); } if (sprite->data[0] == 8) @@ -856,7 +870,7 @@ static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed) sEggHatchData->textColor[0] = 0; sEggHatchData->textColor[1] = 5; sEggHatchData->textColor[2] = 6; - AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string); + AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string); } u8 GetEggStepsToSubtract(void) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 5fdceb4c3..0714cf3b0 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -26,9 +26,9 @@ // this file was known as evobjmv.c in Game Freak's original source -extern u8 gUnknown_020375B4; -extern u16 gUnknown_020375B6; -extern struct LockedAnimEventObjects *gLockedAnimEventObjects; +EWRAM_DATA u8 sCurrentReflectionType = 0; +EWRAM_DATA u16 sCurrentSpecialObjectPaletteTag = 0; +EWRAM_DATA struct LockedAnimEventObjects *gLockedAnimEventObjects = {0}; static void MoveCoordsInDirection(u32, s16 *, s16 *, s16, s16); static bool8 EventObjectExecSingleMovementAction(struct EventObject *, struct Sprite *); @@ -102,7 +102,7 @@ static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId, static void ClearEventObjectMovement(struct EventObject *, struct Sprite *); static void EventObjectSetSingleMovement(struct EventObject *, struct Sprite *, u8); -const u8 gUnknown_084975C4[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; +const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; const struct SpriteTemplate gCameraSpriteTemplate = {0, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, ObjectCB_CameraObject}; @@ -368,6 +368,43 @@ const u8 gInitialMovementTypeFacingDirections[] = { DIR_EAST, // MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT }; +#define EVENT_OBJ_PAL_TAG_0 0x1103 +#define EVENT_OBJ_PAL_TAG_1 0x1104 +#define EVENT_OBJ_PAL_TAG_2 0x1105 +#define EVENT_OBJ_PAL_TAG_3 0x1106 +#define EVENT_OBJ_PAL_TAG_4 0x1107 +#define EVENT_OBJ_PAL_TAG_5 0x1108 +#define EVENT_OBJ_PAL_TAG_6 0x1109 +#define EVENT_OBJ_PAL_TAG_7 0x110A +#define EVENT_OBJ_PAL_TAG_8 0x1100 +#define EVENT_OBJ_PAL_TAG_9 0x1101 +#define EVENT_OBJ_PAL_TAG_10 0x1102 +#define EVENT_OBJ_PAL_TAG_11 0x1115 +#define EVENT_OBJ_PAL_TAG_12 0x110B +#define EVENT_OBJ_PAL_TAG_13 0x110C +#define EVENT_OBJ_PAL_TAG_14 0x110D +#define EVENT_OBJ_PAL_TAG_15 0x110E +#define EVENT_OBJ_PAL_TAG_16 0x110F +#define EVENT_OBJ_PAL_TAG_17 0x1110 +#define EVENT_OBJ_PAL_TAG_18 0x1111 +#define EVENT_OBJ_PAL_TAG_19 0x1112 +#define EVENT_OBJ_PAL_TAG_20 0x1113 +#define EVENT_OBJ_PAL_TAG_21 0x1114 +#define EVENT_OBJ_PAL_TAG_22 0x1116 +#define EVENT_OBJ_PAL_TAG_23 0x1117 +#define EVENT_OBJ_PAL_TAG_24 0x1118 +#define EVENT_OBJ_PAL_TAG_25 0x1119 +#define EVENT_OBJ_PAL_TAG_26 0x111B +#define EVENT_OBJ_PAL_TAG_27 0x111C +#define EVENT_OBJ_PAL_TAG_28 0x111D +#define EVENT_OBJ_PAL_TAG_29 0x111E +#define EVENT_OBJ_PAL_TAG_30 0x111F +#define EVENT_OBJ_PAL_TAG_31 0x1120 +#define EVENT_OBJ_PAL_TAG_32 0x1121 +#define EVENT_OBJ_PAL_TAG_33 0x1122 +#define EVENT_OBJ_PAL_TAG_34 0x1123 +#define EVENT_OBJ_PAL_TAG_NONE 0x11FF + #include "data/field_event_obj/event_object_graphics_info_pointers.h" #include "data/field_event_obj/field_effect_object_template_pointers.h" #include "data/field_event_obj/event_object_pic_tables.h" @@ -376,225 +413,225 @@ const u8 gInitialMovementTypeFacingDirections[] = { #include "data/field_event_obj/event_object_subsprites.h" #include "data/field_event_obj/event_object_graphics_info.h" -const struct SpritePalette gUnknown_0850BBC8[] = { - {gEventObjectPalette0, 0x1103}, - {gEventObjectPalette1, 0x1104}, - {gEventObjectPalette2, 0x1105}, - {gEventObjectPalette3, 0x1106}, - {gEventObjectPalette4, 0x1107}, - {gEventObjectPalette5, 0x1108}, - {gEventObjectPalette6, 0x1109}, - {gEventObjectPalette7, 0x110A}, - {gEventObjectPalette8, 0x1100}, - {gEventObjectPalette9, 0x1101}, - {gEventObjectPalette10, 0x1102}, - {gEventObjectPalette11, 0x1115}, - {gEventObjectPalette12, 0x110B}, - {gEventObjectPalette13, 0x110C}, - {gEventObjectPalette14, 0x110D}, - {gEventObjectPalette15, 0x110E}, - {gEventObjectPalette16, 0x110F}, - {gEventObjectPalette17, 0x1110}, - {gEventObjectPalette18, 0x1111}, - {gEventObjectPalette19, 0x1112}, - {gEventObjectPalette20, 0x1113}, - {gEventObjectPalette21, 0x1114}, - {gEventObjectPalette22, 0x1116}, - {gEventObjectPalette23, 0x1117}, - {gEventObjectPalette24, 0x1118}, - {gEventObjectPalette25, 0x1119}, - {gEventObjectPalette26, 0x111B}, - {gEventObjectPalette27, 0x111C}, - {gEventObjectPalette28, 0x111D}, - {gEventObjectPalette29, 0x111E}, - {gEventObjectPalette30, 0x111F}, - {gEventObjectPalette31, 0x1120}, - {gEventObjectPalette32, 0x1121}, - {gEventObjectPalette33, 0x1122}, - {gEventObjectPalette34, 0x1123}, +const struct SpritePalette sEventObjectSpritePalettes[] = { + {gEventObjectPalette0, EVENT_OBJ_PAL_TAG_0}, + {gEventObjectPalette1, EVENT_OBJ_PAL_TAG_1}, + {gEventObjectPalette2, EVENT_OBJ_PAL_TAG_2}, + {gEventObjectPalette3, EVENT_OBJ_PAL_TAG_3}, + {gEventObjectPalette4, EVENT_OBJ_PAL_TAG_4}, + {gEventObjectPalette5, EVENT_OBJ_PAL_TAG_5}, + {gEventObjectPalette6, EVENT_OBJ_PAL_TAG_6}, + {gEventObjectPalette7, EVENT_OBJ_PAL_TAG_7}, + {gEventObjectPalette8, EVENT_OBJ_PAL_TAG_8}, + {gEventObjectPalette9, EVENT_OBJ_PAL_TAG_9}, + {gEventObjectPalette10, EVENT_OBJ_PAL_TAG_10}, + {gEventObjectPalette11, EVENT_OBJ_PAL_TAG_11}, + {gEventObjectPalette12, EVENT_OBJ_PAL_TAG_12}, + {gEventObjectPalette13, EVENT_OBJ_PAL_TAG_13}, + {gEventObjectPalette14, EVENT_OBJ_PAL_TAG_14}, + {gEventObjectPalette15, EVENT_OBJ_PAL_TAG_15}, + {gEventObjectPalette16, EVENT_OBJ_PAL_TAG_16}, + {gEventObjectPalette17, EVENT_OBJ_PAL_TAG_17}, + {gEventObjectPalette18, EVENT_OBJ_PAL_TAG_18}, + {gEventObjectPalette19, EVENT_OBJ_PAL_TAG_19}, + {gEventObjectPalette20, EVENT_OBJ_PAL_TAG_20}, + {gEventObjectPalette21, EVENT_OBJ_PAL_TAG_21}, + {gEventObjectPalette22, EVENT_OBJ_PAL_TAG_22}, + {gEventObjectPalette23, EVENT_OBJ_PAL_TAG_23}, + {gEventObjectPalette24, EVENT_OBJ_PAL_TAG_24}, + {gEventObjectPalette25, EVENT_OBJ_PAL_TAG_25}, + {gEventObjectPalette26, EVENT_OBJ_PAL_TAG_26}, + {gEventObjectPalette27, EVENT_OBJ_PAL_TAG_27}, + {gEventObjectPalette28, EVENT_OBJ_PAL_TAG_28}, + {gEventObjectPalette29, EVENT_OBJ_PAL_TAG_29}, + {gEventObjectPalette30, EVENT_OBJ_PAL_TAG_30}, + {gEventObjectPalette31, EVENT_OBJ_PAL_TAG_31}, + {gEventObjectPalette32, EVENT_OBJ_PAL_TAG_32}, + {gEventObjectPalette33, EVENT_OBJ_PAL_TAG_33}, + {gEventObjectPalette34, EVENT_OBJ_PAL_TAG_34}, {NULL, 0x0000}, }; -const u16 Unknown_0850BCE8[] = { - 0x1101, - 0x1101, - 0x1101, - 0x1101, +const u16 gPlayerReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_9, }; const u16 Unknown_0850BCF0[] = { - 0x1111, - 0x1111, - 0x1111, - 0x1111, + EVENT_OBJ_PAL_TAG_18, + EVENT_OBJ_PAL_TAG_18, + EVENT_OBJ_PAL_TAG_18, + EVENT_OBJ_PAL_TAG_18, }; -const u16 Unknown_0850BCF8[] = { - 0x1115, - 0x1115, - 0x1115, - 0x1115, +const u16 gPlayerUnderwaterReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_11, + EVENT_OBJ_PAL_TAG_11, + EVENT_OBJ_PAL_TAG_11, + EVENT_OBJ_PAL_TAG_11, }; -const struct PairedPalettes gUnknown_0850BD00[] = { - {0x1100, Unknown_0850BCE8}, - {0x1110, Unknown_0850BCF0}, - {0x1115, Unknown_0850BCF8}, - {0x11FF, NULL}, +const struct PairedPalettes gPlayerReflectionPaletteSets[] = { + {EVENT_OBJ_PAL_TAG_8, gPlayerReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_17, Unknown_0850BCF0}, + {EVENT_OBJ_PAL_TAG_11, gPlayerUnderwaterReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_NONE, NULL}, }; -const u16 Unknown_0850BD20[] = { - 0x110C, - 0x110C, - 0x110C, - 0x110C, +const u16 gQuintyPlumpReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_13, + EVENT_OBJ_PAL_TAG_13, + EVENT_OBJ_PAL_TAG_13, + EVENT_OBJ_PAL_TAG_13, }; -const u16 Unknown_0850BD28[] = { - 0x110D, - 0x110D, - 0x110D, - 0x110D, +const u16 gTruckReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_14, + EVENT_OBJ_PAL_TAG_14, + EVENT_OBJ_PAL_TAG_14, + EVENT_OBJ_PAL_TAG_14, }; -const u16 Unknown_0850BD30[] = { - 0x110E, - 0x110E, - 0x110E, - 0x110E, +const u16 gVigorothMoverReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_15, + EVENT_OBJ_PAL_TAG_15, + EVENT_OBJ_PAL_TAG_15, + EVENT_OBJ_PAL_TAG_15, }; -const u16 Unknown_0850BD38[] = { - 0x1112, - 0x1112, - 0x1112, - 0x1112, +const u16 gMovingBoxReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_19, + EVENT_OBJ_PAL_TAG_19, + EVENT_OBJ_PAL_TAG_19, + EVENT_OBJ_PAL_TAG_19, }; -const u16 Unknown_0850BD40[] = { - 0x1113, - 0x1113, - 0x1113, - 0x1113, +const u16 gCableCarReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_20, + EVENT_OBJ_PAL_TAG_20, + EVENT_OBJ_PAL_TAG_20, + EVENT_OBJ_PAL_TAG_20, }; -const u16 Unknown_0850BD48[] = { - 0x1114, - 0x1114, - 0x1114, - 0x1114, +const u16 gSSTidalReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_21, + EVENT_OBJ_PAL_TAG_21, + EVENT_OBJ_PAL_TAG_21, + EVENT_OBJ_PAL_TAG_21, }; -const u16 Unknown_0850BD50[] = { - 0x111B, - 0x111B, - 0x111B, - 0x111B, +const u16 gSubmarineShadowReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_26, + EVENT_OBJ_PAL_TAG_26, + EVENT_OBJ_PAL_TAG_26, + EVENT_OBJ_PAL_TAG_26, }; -const u16 Unknown_0850BD58[] = { - 0x1117, - 0x1117, - 0x1117, - 0x1117, +const u16 Unknown_0850BD58[] = { // Kyogre2? + EVENT_OBJ_PAL_TAG_23, + EVENT_OBJ_PAL_TAG_23, + EVENT_OBJ_PAL_TAG_23, + EVENT_OBJ_PAL_TAG_23, }; -const u16 Unknown_0850BD60[] = { - 0x1119, - 0x1119, - 0x1119, - 0x1119, +const u16 Unknown_0850BD60[] = { // Groudon2? + EVENT_OBJ_PAL_TAG_25, + EVENT_OBJ_PAL_TAG_25, + EVENT_OBJ_PAL_TAG_25, + EVENT_OBJ_PAL_TAG_25, }; -const u16 Unknown_0850BD68[] = { - 0x1109, - 0x1109, - 0x1109, - 0x1109, +const u16 Unknown_0850BD68[] = { // Invisible Keckleon? + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_6, }; -const u16 Unknown_0850BD70[] = { - 0x111D, - 0x111D, - 0x111D, - 0x111D, +const u16 gRedLeafReflectionPaletteTags[] = { + EVENT_OBJ_PAL_TAG_28, + EVENT_OBJ_PAL_TAG_28, + EVENT_OBJ_PAL_TAG_28, + EVENT_OBJ_PAL_TAG_28, }; -const struct PairedPalettes gUnknown_0850BD78[] = { - {4352, Unknown_0850BCE8}, - {4368, Unknown_0850BCF0}, - {4363, Unknown_0850BD20}, - {4365, Unknown_0850BD28}, - {4366, Unknown_0850BD30}, - {4370, Unknown_0850BD38}, - {4371, Unknown_0850BD40}, - {4372, Unknown_0850BD48}, - {4374, Unknown_0850BD58}, - {4376, Unknown_0850BD60}, - {4357, Unknown_0850BD68}, - {4379, Unknown_0850BD50}, - {4381, Unknown_0850BD70}, - {4607, NULL}, +const struct PairedPalettes gSpecialObjectReflectionPaletteSets[] = { + {EVENT_OBJ_PAL_TAG_8, gPlayerReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_17, Unknown_0850BCF0}, + {EVENT_OBJ_PAL_TAG_12, gQuintyPlumpReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_14, gTruckReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_15, gVigorothMoverReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_19, gMovingBoxReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_20, gCableCarReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_21, gSSTidalReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_22, Unknown_0850BD58}, + {EVENT_OBJ_PAL_TAG_24, Unknown_0850BD60}, + {EVENT_OBJ_PAL_TAG_2, Unknown_0850BD68}, + {EVENT_OBJ_PAL_TAG_26, gSubmarineShadowReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_28, gRedLeafReflectionPaletteTags}, + {EVENT_OBJ_PAL_TAG_NONE, NULL}, }; -const u16 gUnknown_0850BDE8[] = { - 0x1100, - 0x1101, - 0x1103, - 0x1104, - 0x1105, - 0x1106, - 0x1107, - 0x1108, - 0x1109, - 0x110A, +const u16 gObjectPaletteTags0[] = { + EVENT_OBJ_PAL_TAG_8, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_0, + EVENT_OBJ_PAL_TAG_1, + EVENT_OBJ_PAL_TAG_2, + EVENT_OBJ_PAL_TAG_3, + EVENT_OBJ_PAL_TAG_4, + EVENT_OBJ_PAL_TAG_5, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_7, }; -const u16 gUnknown_0850BDFC[] = { - 0x1100, - 0x1101, - 0x1103, - 0x1104, - 0x1105, - 0x1106, - 0x1107, - 0x1108, - 0x1109, - 0x110A, +const u16 gObjectPaletteTags1[] = { + EVENT_OBJ_PAL_TAG_8, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_0, + EVENT_OBJ_PAL_TAG_1, + EVENT_OBJ_PAL_TAG_2, + EVENT_OBJ_PAL_TAG_3, + EVENT_OBJ_PAL_TAG_4, + EVENT_OBJ_PAL_TAG_5, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_7, }; -const u16 gUnknown_0850BE10[] = { - 0x1100, - 0x1101, - 0x1103, - 0x1104, - 0x1105, - 0x1106, - 0x1107, - 0x1108, - 0x1109, - 0x110A, +const u16 gObjectPaletteTags2[] = { + EVENT_OBJ_PAL_TAG_8, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_0, + EVENT_OBJ_PAL_TAG_1, + EVENT_OBJ_PAL_TAG_2, + EVENT_OBJ_PAL_TAG_3, + EVENT_OBJ_PAL_TAG_4, + EVENT_OBJ_PAL_TAG_5, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_7, }; -const u16 gUnknown_0850BE24[] = { - 0x1100, - 0x1101, - 0x1103, - 0x1104, - 0x1105, - 0x1106, - 0x1107, - 0x1108, - 0x1109, - 0x110A, +const u16 gObjectPaletteTags3[] = { + EVENT_OBJ_PAL_TAG_8, + EVENT_OBJ_PAL_TAG_9, + EVENT_OBJ_PAL_TAG_0, + EVENT_OBJ_PAL_TAG_1, + EVENT_OBJ_PAL_TAG_2, + EVENT_OBJ_PAL_TAG_3, + EVENT_OBJ_PAL_TAG_4, + EVENT_OBJ_PAL_TAG_5, + EVENT_OBJ_PAL_TAG_6, + EVENT_OBJ_PAL_TAG_7, }; -const u16 *const gUnknown_0850BE38[] = { - gUnknown_0850BDE8, - gUnknown_0850BDFC, - gUnknown_0850BE10, - gUnknown_0850BE24, +const u16 *const gObjectPaletteTagSets[] = { + gObjectPaletteTags0, + gObjectPaletteTags1, + gObjectPaletteTags2, + gObjectPaletteTags3, }; #include "data/field_event_obj/berry_tree_graphics_tables.h" @@ -798,7 +835,7 @@ bool8 (*const gDirectionBlockedMetatileFuncs[])(u8) = { MetatileBehavior_IsWestBlocked }; -const struct Coords16 gDirectionToVectors[] = { +static const struct Coords16 sDirectionToVectors[] = { { 0, 0}, { 0, 1}, { 0, -1}, @@ -1060,13 +1097,13 @@ static void sub_808D450(void) gSprites[spriteId].oam.affineMode = 1; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); gSprites[spriteId].oam.affineMode = 1; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 1); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; } u8 GetFirstInactiveEventObjectId(void) @@ -1461,11 +1498,11 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { - npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, 0); + LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, 0); } else if (paletteSlot == 10) { - npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, 10); + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, 10); } else if (paletteSlot >= 16) { @@ -1653,7 +1690,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction) sprite->data[1] = z; if (graphicsInfo->paletteSlot == 10) { - npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); } else if (graphicsInfo->paletteSlot >= 16) { @@ -1806,11 +1843,11 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { - npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); + LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); } else if (paletteSlot == 10) { - npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); } else if (paletteSlot >= 16) { @@ -1882,11 +1919,11 @@ void EventObjectSetGraphicsId(struct EventObject *eventObject, u8 graphicsId) paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { - pal_patch_for_npc(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); + PatchObjectPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); } else if (paletteSlot == 10) { - npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot); } else if (paletteSlot >= 16) { @@ -1980,14 +2017,14 @@ const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId) { graphicsId = VarGetEventObjectGraphicsId(graphicsId - SPRITE_VAR); } - if (graphicsId == 0x45) + if (graphicsId == EVENT_OBJ_GFX_BARD) { bard = GetCurrentMauvilleOldMan(); return gMauvilleOldManGraphicsInfoPointers[bard]; } if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO) { - graphicsId = 0x05; // LittleBoy1 + graphicsId = EVENT_OBJ_GFX_LITTLE_BOY_1; } return gEventObjectGraphicsInfoPointers[graphicsId]; } @@ -2071,7 +2108,7 @@ void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) } } -void gpu_pal_allocator_reset__manage_upper_four(void) +void FreeAndReserveObjectSpritePalettes(void) { FreeAllSpritePalettes(); gReservedSpritePaletteCount = 12; @@ -2082,9 +2119,9 @@ static void sub_808E894(u16 paletteTag) u16 paletteSlot; paletteSlot = FindEventObjectPaletteIndexByTag(paletteTag); - if (paletteSlot != 0x11ff) // always true + if (paletteSlot != EVENT_OBJ_PAL_TAG_NONE) // always true { - sub_808E8F4(&gUnknown_0850BBC8[paletteSlot]); + sub_808E8F4(&sEventObjectSpritePalettes[paletteSlot]); } } @@ -2092,7 +2129,7 @@ void sub_808E8C0(u16 *paletteTags) { u8 i; - for (i = 0; paletteTags[i] != 0x11ff; i++) + for (i = 0; paletteTags[i] != EVENT_OBJ_PAL_TAG_NONE; i++) { sub_808E894(paletteTags[i]); } @@ -2107,19 +2144,19 @@ static u8 sub_808E8F4(const struct SpritePalette *spritePalette) return LoadSpritePalette(spritePalette); } -void pal_patch_for_npc(u16 paletteTag, u8 paletteSlot) +void PatchObjectPalette(u16 paletteTag, u8 paletteSlot) { u16 paletteIdx; paletteIdx = FindEventObjectPaletteIndexByTag(paletteTag); - LoadPalette(gUnknown_0850BBC8[paletteIdx].data, 16 * paletteSlot + 256, 0x20); + LoadPalette(sEventObjectSpritePalettes[paletteIdx].data, 16 * paletteSlot + 256, 0x20); } -void pal_patch_for_npc_range(const u16 *paletteTags, u8 minSlot, u8 maxSlot) +void PatchObjectPaletteRange(const u16 *paletteTags, u8 minSlot, u8 maxSlot) { while (minSlot < maxSlot) { - pal_patch_for_npc(*paletteTags, minSlot); + PatchObjectPalette(*paletteTags, minSlot); paletteTags++; minSlot++; } @@ -2129,9 +2166,9 @@ static u8 FindEventObjectPaletteIndexByTag(u16 tag) { u8 i; - for (i = 0; gUnknown_0850BBC8[i].tag != 0x11ff; i++) + for (i = 0; sEventObjectSpritePalettes[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++) { - if (gUnknown_0850BBC8[i].tag == tag) + if (sEventObjectSpritePalettes[i].tag == tag) { return i; } @@ -2139,32 +2176,32 @@ static u8 FindEventObjectPaletteIndexByTag(u16 tag) return 0xff; } -void npc_load_two_palettes__no_record(u16 tag, u8 slot) +void LoadPlayerObjectReflectionPalette(u16 tag, u8 slot) { u8 i; - pal_patch_for_npc(tag, slot); - for (i = 0; gUnknown_0850BD00[i].tag != 0x11ff; i++) + PatchObjectPalette(tag, slot); + for (i = 0; gPlayerReflectionPaletteSets[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++) { - if (gUnknown_0850BD00[i].tag == tag) + if (gPlayerReflectionPaletteSets[i].tag == tag) { - pal_patch_for_npc(gUnknown_0850BD00[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]); + PatchObjectPalette(gPlayerReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]); return; } } } -void npc_load_two_palettes__and_record(u16 tag, u8 slot) +void LoadSpecialObjectReflectionPalette(u16 tag, u8 slot) { u8 i; - gUnknown_020375B6 = tag; - pal_patch_for_npc(tag, slot); - for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i++) + sCurrentSpecialObjectPaletteTag = tag; + PatchObjectPalette(tag, slot); + for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++) { - if (gUnknown_0850BD78[i].tag == tag) + if (gSpecialObjectReflectionPaletteSets[i].tag == tag) { - pal_patch_for_npc(gUnknown_0850BD78[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]); + PatchObjectPalette(gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]); return; } } @@ -2172,7 +2209,7 @@ void npc_load_two_palettes__and_record(u16 tag, u8 slot) static void sub_808EAB0(u16 tag, u8 slot) { - pal_patch_for_npc(tag, slot); + PatchObjectPalette(tag, slot); } void unref_sub_808EAC4(struct EventObject *eventObject, s16 x, s16 y) @@ -2191,7 +2228,7 @@ void ShiftEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y) eventObject->currentCoords.y = y; } -/*static*/ void npc_coords_set(struct EventObject *eventObject, s16 x, s16 y) +/*static*/ void SetEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y) { eventObject->previousCoords.x = x; eventObject->previousCoords.y = y; @@ -2206,7 +2243,7 @@ void sub_808EB08(struct EventObject *eventObject, s16 x, s16 y) sprite = &gSprites[eventObject->spriteId]; graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); - npc_coords_set(eventObject, x, y); + SetEventObjectCoords(eventObject, x, y); sub_8093038(eventObject->currentCoords.x, eventObject->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y); sprite->centerToCornerVecX = -(graphicsInfo->width >> 1); sprite->centerToCornerVecY = -(graphicsInfo->height >> 1); @@ -2414,7 +2451,7 @@ u8 CopySprite(struct Sprite *sprite, s16 x, s16 y, u8 subpriority) return i; } -u8 obj_unfreeze(struct Sprite *sprite, s16 x, s16 y, u8 subpriority) +u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority) { s16 i; @@ -2610,38 +2647,38 @@ void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat) } } -void npc_paltag_set_load(u8 palSlot) +void InitEventObjectPalettes(u8 palSlot) { - gpu_pal_allocator_reset__manage_upper_four(); - gUnknown_020375B6 = 0x11ff; - gUnknown_020375B4 = palSlot; + FreeAndReserveObjectSpritePalettes(); + sCurrentSpecialObjectPaletteTag = EVENT_OBJ_PAL_TAG_NONE; + sCurrentReflectionType = palSlot; if (palSlot == 1) { - pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 6); + PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 6); gReservedSpritePaletteCount = 8; } else { - pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 10); + PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 10); } } -u16 npc_paltag_by_palslot(u8 palSlot) +u16 GetObjectPaletteTag(u8 palSlot) { u8 i; if (palSlot < 10) { - return gUnknown_0850BE38[gUnknown_020375B4][palSlot]; + return gObjectPaletteTagSets[sCurrentReflectionType][palSlot]; } - for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i++) + for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++) { - if (gUnknown_0850BD78[i].tag == gUnknown_020375B6) + if (gSpecialObjectReflectionPaletteSets[i].tag == sCurrentSpecialObjectPaletteTag) { - return gUnknown_0850BD78[i].data[gUnknown_020375B4]; + return gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType]; } } - return 0x11ff; + return EVENT_OBJ_PAL_TAG_NONE; } movement_type_empty_callback(MovementType_None) @@ -4957,14 +4994,14 @@ void sub_8092EF0(u8 localId, u8 mapNum, u8 mapGroup) void MoveCoords(u8 direction, s16 *x, s16 *y) { - *x += gDirectionToVectors[direction].x; - *y += gDirectionToVectors[direction].y; + *x += sDirectionToVectors[direction].x; + *y += sDirectionToVectors[direction].y; } void sub_8092F60(u8 direction, s16 *x, s16 *y) { - *x += gDirectionToVectors[direction].x << 4; - *y += gDirectionToVectors[direction].y << 4; + *x += sDirectionToVectors[direction].x << 4; + *y += sDirectionToVectors[direction].y << 4; } static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 deltaY) @@ -4972,13 +5009,13 @@ static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 delta u8 direction = dir; s16 dx2 = (u16)deltaX; s16 dy2 = (u16)deltaY; - if (gDirectionToVectors[direction].x > 0) + if (sDirectionToVectors[direction].x > 0) *x += dx2; - if (gDirectionToVectors[direction].x < 0) + if (sDirectionToVectors[direction].x < 0) *x -= dx2; - if (gDirectionToVectors[direction].y > 0) + if (sDirectionToVectors[direction].y > 0) *y += dy2; - if (gDirectionToVectors[direction].y < 0) + if (sDirectionToVectors[direction].y < 0) *y -= dy2; } @@ -7684,7 +7721,7 @@ static void GetGroundEffectFlags_Tracks(struct EventObject *eventObj, u32 *flags *flags |= GROUND_EFFECT_FLAG_DEEP_SAND; } else if (MetatileBehavior_IsSandOrDeepSand(eventObj->previousMetatileBehavior) - || MetatileBehavior_IsUnusedFootprintMetatile(eventObj->previousMetatileBehavior)) + || MetatileBehavior_IsFootprints(eventObj->previousMetatileBehavior)) { *flags |= GROUND_EFFECT_FLAG_SAND; } @@ -8389,32 +8426,32 @@ void UnfreezeEventObjects(void) void Step1(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += gDirectionToVectors[dir].x; - sprite->pos1.y += gDirectionToVectors[dir].y; + sprite->pos1.x += sDirectionToVectors[dir].x; + sprite->pos1.y += sDirectionToVectors[dir].y; } void Step2(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x; - sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y; + sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x; + sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y; } void Step3(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x + (u16) gDirectionToVectors[dir].x; - sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y + (u16) gDirectionToVectors[dir].y; + sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x + (u16) sDirectionToVectors[dir].x; + sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y + (u16) sDirectionToVectors[dir].y; } void Step4(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 4 * (u16) gDirectionToVectors[dir].x; - sprite->pos1.y += 4 * (u16) gDirectionToVectors[dir].y; + sprite->pos1.x += 4 * (u16) sDirectionToVectors[dir].x; + sprite->pos1.y += 4 * (u16) sDirectionToVectors[dir].y; } void Step8(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 8 * (u16) gDirectionToVectors[dir].x; - sprite->pos1.y += 8 * (u16) gDirectionToVectors[dir].y; + sprite->pos1.x += 8 * (u16) sDirectionToVectors[dir].x; + sprite->pos1.y += 8 * (u16) sDirectionToVectors[dir].y; } void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3) @@ -8761,9 +8798,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible) y2 = y - (sprite->centerToCornerVecY >> 1); if ((s16)x > 255 || x2 < -16) - sprite->invisible = 1; + sprite->invisible = TRUE; if ((s16)y > 175 || y2 < -16) - sprite->invisible = 1; + sprite->invisible = TRUE; } void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *sprite) diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 8d02eef91..77f65289e 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -220,10 +220,10 @@ static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite) sprite->subpriority = 1; else { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->subpriority = 20; if (sprite->data[6] > 112 && sprite->data[6] & 1) - sprite->invisible = 1; + sprite->invisible = TRUE; } if (matrixNum < 20) matrixNum = 20; @@ -498,13 +498,13 @@ u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID) gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; gSprites[preEvoSpriteID].oam.affineMode = 1; gSprites[preEvoSpriteID].oam.matrixNum = 30; - gSprites[preEvoSpriteID].invisible = 0; + gSprites[preEvoSpriteID].invisible = FALSE; CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16); gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; gSprites[postEvoSpriteID].oam.affineMode = 1; gSprites[postEvoSpriteID].oam.matrixNum = 31; - gSprites[postEvoSpriteID].invisible = 0; + gSprites[postEvoSpriteID].invisible = FALSE; CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16); gTasks[taskID].tEvoStopped = FALSE; @@ -588,11 +588,11 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID) { gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; - gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1; + gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; - gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE; DestroyTask(taskID); } @@ -601,11 +601,11 @@ static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID) { gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; - gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; - gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1; + gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE; DestroyTask(taskID); } diff --git a/src/evolution_scene.c b/src/evolution_scene.c index ae15e79fe..91ac90b1b 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -285,7 +285,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 1; - gSprites[ID].invisible = 1; + gSprites[ID].invisible = TRUE; // postEvo sprite DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], @@ -299,7 +299,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 2; - gSprites[ID].invisible = 1; + gSprites[ID].invisible = TRUE; LoadEvoSparkleSpriteAndPal(); @@ -514,7 +514,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 2; - gSprites[ID].invisible = 1; + gSprites[ID].invisible = TRUE; LoadEvoSparkleSpriteAndPal(); @@ -623,7 +623,7 @@ static void Task_EvolutionScene(u8 taskID) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - gSprites[sEvoStructPtr->preEvoSpriteID].invisible = 0; + gSprites[sEvoStructPtr->preEvoSpriteID].invisible = FALSE; gTasks[taskID].tState++; ShowBg(0); ShowBg(1); diff --git a/src/field_camera.c b/src/field_camera.c index 8629bec2b..e8900e06a 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -232,14 +232,14 @@ static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int u16 metatileId = MapGridGetMetatileIdAt(c, d); u16 *metatiles; - if (metatileId > 1024) + if (metatileId > NUM_METATILES_TOTAL) metatileId = 0; - if (metatileId < 512) + if (metatileId < NUM_METATILES_IN_PRIMARY) metatiles = mapLayout->primaryTileset->metatiles; else { metatiles = mapLayout->secondaryTileset->metatiles; - metatileId -= 512; + metatileId -= NUM_METATILES_IN_PRIMARY; } DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b); } diff --git a/src/field_effect.c b/src/field_effect.c index 13de58aa4..e7ecca183 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1078,7 +1078,7 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y) spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C31C, x, y, 0); sprite = &gSprites[spriteIdAtEnd]; sprite->oam.priority = 2; - sprite->invisible = 1; + sprite->invisible = TRUE; SetSubspriteTables(sprite, &gUnknown_0855C2AC); return spriteIdAtEnd; } @@ -1088,7 +1088,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite) if (sprite->data[0] != 0) { sprite->data[0] = 0; - sprite->invisible = 0; + sprite->invisible = FALSE; StartSpriteAnim(sprite, 1); } if (sprite->animEnded) @@ -1108,7 +1108,7 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) { spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C34C, a1, a2, 0); } - gSprites[spriteIdAtEnd].invisible = 1; + gSprites[spriteIdAtEnd].invisible = TRUE; gSprites[spriteIdAtEnd].data[0] = a0; } @@ -1170,7 +1170,7 @@ void task00_8084310(u8 taskId) if (!FieldEffectActiveListContains(FLDEFF_USE_FLY)) { Overworld_ResetStateAfterFly(); - warp_in(); + WarpIntoMap(); SetMainCallback2(CB2_LoadMap); gFieldCallback = mapldr_08084390; DestroyTask(taskId); @@ -1182,7 +1182,7 @@ void mapldr_08084390(void) Overworld_PlaySpecialMapMusic(); pal_fill_black(); CreateTask(c3_080843F8, 0); - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE; if (gPlayerAvatar.flags & 0x08) { EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_WEST); @@ -1242,7 +1242,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] playerObject = &gEventObjects[gPlayerAvatar.eventObjectId]; playerSprite = &gSprites[gPlayerAvatar.spriteId]; CameraObjectReset2(); - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE; gPlayerAvatar.preventStep = TRUE; EventObjectSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection())); task->data[4] = playerSprite->subspriteMode; @@ -1271,7 +1271,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); task->data[1] = 1; task->data[2] = 0; - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE; PlaySE(SE_RU_HYUU); task->data[0]++; return FALSE; @@ -1355,7 +1355,7 @@ void sub_80B6FB8(struct Task *); void sub_80B7004(struct Task *); void sub_80B7050(void); void sub_80B7060(void); -bool8 sub_80859A0(void); +bool8 BGMusicStopped(void); void sub_80B70B4(void); void sub_80E1570(void); void sub_80B70DC(u8); @@ -1476,10 +1476,10 @@ void sub_80B7050(void) void sub_80B7060(void) { - if (!gPaletteFade.active && sub_80859A0() == TRUE) + if (!gPaletteFade.active && BGMusicStopped() == TRUE) { sub_80E1570(); - warp_in(); + WarpIntoMap(); gFieldCallback = sub_80B70B4; SetMainCallback2(CB2_LoadMap); DestroyTask(FindTaskIdByFunc(sub_80B6E88)); @@ -1838,9 +1838,9 @@ bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Spr bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { - if (!gPaletteFade.active && sub_80859A0() == TRUE) + if (!gPaletteFade.active && BGMusicStopped() == TRUE) { - warp_in(); + WarpIntoMap(); gFieldCallback = mapldr_080851BC; SetMainCallback2(CB2_LoadMap); DestroyTask(FindTaskIdByFunc(sub_80B75F0)); @@ -1869,7 +1869,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr CameraObjectReset2(); FreezeEventObjects(); gPlayerAvatar.preventStep = TRUE; - eventObject->invisible = 1; + eventObject->invisible = TRUE; task->data[0]++; return FALSE; } @@ -1894,7 +1894,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr if (sprite->animCmdIndex > 1) { task->data[0]++; - eventObject->invisible = 0; + eventObject->invisible = FALSE; CameraObjectReset1(); PlaySE(SE_W091); EventObjectSetHeldMovement(eventObject, GetJumpMovementAction(DIR_EAST)); @@ -1982,7 +1982,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr { if (gSprites[task->data[1]].animCmdIndex == 2) { - eventObject->invisible = 1; + eventObject->invisible = TRUE; task->data[0]++; } return FALSE; @@ -2004,9 +2004,9 @@ void mapldr_080859D4(void); bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { - if (!gPaletteFade.active && sub_80859A0() == TRUE) + if (!gPaletteFade.active && BGMusicStopped() == TRUE) { - warp_in(); + WarpIntoMap(); gFieldCallback = sub_80B6B68; SetMainCallback2(CB2_LoadMap); DestroyTask(FindTaskIdByFunc(sub_80B7A8C)); @@ -2063,11 +2063,11 @@ void sub_80B7D34(struct Task *task) eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject)) { - if (task->data[14] == 0 && !gPaletteFade.active && sub_80859A0() == TRUE) + if (task->data[14] == 0 && !gPaletteFade.active && BGMusicStopped() == TRUE) { SetEventObjectDirection(eventObject, task->data[15]); sub_8084E14(); - warp_in(); + WarpIntoMap(); gFieldCallback = mapldr_080859D4; SetMainCallback2(CB2_LoadMap); DestroyTask(FindTaskIdByFunc(sub_80B7CE4)); @@ -2097,7 +2097,7 @@ void mapldr_080859D4(void) ScriptContext2_Enable(); FreezeEventObjects(); gFieldCallback = NULL; - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE; CreateTask(sub_80B7E94, 0); } @@ -2127,7 +2127,7 @@ void sub_80B7EE8(struct Task *task) } if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection()) { - eventObject->invisible = 0; + eventObject->invisible = FALSE; ScriptContext2_Disable(); UnfreezeEventObjects(); DestroyTask(FindTaskIdByFunc(sub_80B7E94)); @@ -2234,10 +2234,10 @@ static void TeleportFieldEffectTask4(struct Task *task) task->data[5] = TRUE; } - if (sub_80859A0() == TRUE) + if (BGMusicStopped() == TRUE) { Overworld_SetWarpDestToLastHealLoc(); - warp_in(); + WarpIntoMap(); SetMainCallback2(CB2_LoadMap); gFieldCallback = mapldr_08085D88; DestroyTask(FindTaskIdByFunc(ExecuteTeleportFieldEffectTask)); @@ -2254,7 +2254,7 @@ static void mapldr_08085D88(void) ScriptContext2_Enable(); FreezeEventObjects(); gFieldCallback = NULL; - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE; CameraObjectReset2(); CreateTask(sub_80B8250, 0); } @@ -2279,7 +2279,7 @@ void sub_80B8280(struct Task *task) sprite = &gSprites[gPlayerAvatar.spriteId]; centerToCornerVecY = -(sprite->centerToCornerVecY << 1); sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); - gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0; + gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE; task->data[0]++; task->data[1] = 8; task->data[2] = 1; @@ -3463,7 +3463,7 @@ void sub_80B96B0(struct Sprite *sprite) sprite->data[7]++; sprite->oam.affineMode = 0; FreeOamMatrix(sprite->oam.matrixNum); - sprite->invisible = 1; + sprite->invisible = TRUE; } } } @@ -3516,7 +3516,7 @@ void sub_80B9804(struct Task *task) CameraObjectReset2(); EventObjectTurn(eventObject, DIR_WEST); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); - eventObject->invisible = 0; + eventObject->invisible = FALSE; task->data[1] = sub_80B94C4(); sub_80B9524(task->data[1]); sub_80B9560(task->data[1], eventObject->spriteId); diff --git a/src/field_message_box.c b/src/field_message_box.c index 7ed87e837..19859ec0f 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -37,7 +37,7 @@ void sub_8098154(u8 taskId) task->data[0]++; break; case 2: - if (sub_8197224() != 1) + if (RunTextPrintersAndIsPrinter0Active() != 1) { gUnknown_020375BC = 0; DestroyTask(taskId); diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6ab721643..fd315dd98 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1,17 +1,18 @@ #include "global.h" -#include "global.fieldmap.h" -#include "sprite.h" -#include "event_object_movement.h" #include "bike.h" -#include "metatile_behavior.h" -#include "metatile_behaviors.h" -#include "constants/flags.h" #include "event_data.h" +#include "event_object_movement.h" +#include "field_player_avatar.h" #include "fieldmap.h" +#include "global.fieldmap.h" +#include "metatile_behavior.h" #include "overworld.h" #include "rotating_gate.h" +#include "sprite.h" +#include "task.h" +#include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" -#include "field_player_avatar.h" +#include "constants/flags.h" extern void task_add_bump_boulder(u8, u8); static bool8 ShouldJumpLedge(s16, s16, u8); @@ -42,6 +43,42 @@ static void PlayerNotOnBikeTurningInPlace(u8, u16); static void PlayerNotOnBikeMoving(u8, u16); extern void sub_808C750(u8); +extern void PlayerAvatarTransition_Normal(struct EventObject *a); +extern void PlayerAvatarTransition_MachBike(struct EventObject *a); +extern void PlayerAvatarTransition_AcroBike(struct EventObject *a); +extern void PlayerAvatarTransition_Surfing(struct EventObject *a); +extern void PlayerAvatarTransition_Underwater(struct EventObject *a); +extern void PlayerAvatarTransition_ReturnToField(struct EventObject *a); +extern void PlayerAvatarTransition_Dummy(struct EventObject *a); + +extern u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +extern u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +extern u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); + +extern u8 sub_808C544(struct Task *task, struct EventObject *eventObject); + +extern u8 sub_808C61C(struct Task *task, struct EventObject *eventObject); +extern u8 sub_808C644(struct Task *task, struct EventObject *eventObject); +extern u8 sub_808C6BC(struct Task *task, struct EventObject *eventObject); +extern u8 sub_808C6FC(struct Task *task, struct EventObject *eventObject); + +extern u8 fish0(struct Task *task); +extern u8 fish1(struct Task *task); +extern u8 fish2(struct Task *task); +extern u8 fish3(struct Task *task); +extern u8 fish4(struct Task *task); +extern u8 fish5(struct Task *task); +extern u8 fish6(struct Task *task); +extern u8 fish7(struct Task *task); +extern u8 fish8(struct Task *task); +extern u8 fish9(struct Task *task); +extern u8 fishA_wait_for_a_pressed(struct Task *task); +extern u8 fishB(struct Task *task); +extern u8 fishC(struct Task *task); +extern u8 fishD(struct Task *task); +extern u8 fishE(struct Task *task); +extern u8 fishF(struct Task *task); + static bool8 (*const gUnknown_084973FC[])(u8) = { MetatileBehavior_IsTrickHouseSlipperyFloor, @@ -105,6 +142,144 @@ static bool8 (*const gUnknown_0849749C[])(u8) = static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; +void (*const gUnknown_084974B8[])(struct EventObject *) = +{ + PlayerAvatarTransition_Normal, + PlayerAvatarTransition_MachBike, + PlayerAvatarTransition_AcroBike, + PlayerAvatarTransition_Surfing, + PlayerAvatarTransition_Underwater, + PlayerAvatarTransition_ReturnToField, + PlayerAvatarTransition_Dummy, + PlayerAvatarTransition_Dummy, +}; + +bool8 (*const gUnknown_084974D8[])(u8) = +{ + MetatileBehavior_IsSouthArrowWarp, + MetatileBehavior_IsNorthArrowWarp, + MetatileBehavior_IsWestArrowWarp, + MetatileBehavior_IsEastArrowWarp, +}; + +const u8 gUnknown_084974E8[][2] = +{ + {EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL}, + {EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE}, + {EVENT_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE}, + {EVENT_OBJ_GFX_RIVAL_BRENDAN_SURFING, EVENT_OBJ_GFX_RIVAL_MAY_SURFING}, + {EVENT_OBJ_GFX_BRENDAN_UNDERWATER, EVENT_OBJ_GFX_MAY_UNDERWATER}, + {EVENT_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE, EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE}, + {EVENT_OBJ_GFX_BRENDAN_FISHING, EVENT_OBJ_GFX_MAY_FISHING}, + {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING} +}; + +const u8 gUnknown_084974F8[][2] = +{ + {EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL}, + {EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE}, + {EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE, EVENT_OBJ_GFX_MAY_ACRO_BIKE}, + {EVENT_OBJ_GFX_BRENDAN_SURFING, EVENT_OBJ_GFX_MAY_SURFING}, + {EVENT_OBJ_GFX_BRENDAN_UNDERWATER, EVENT_OBJ_GFX_MAY_UNDERWATER}, + {EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE, EVENT_OBJ_GFX_MAY_FIELD_MOVE}, + {EVENT_OBJ_GFX_BRENDAN_FISHING, EVENT_OBJ_GFX_MAY_FISHING}, + {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING}, +}; + +const u8 gUnknown_08497508[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF}; + +const u8 gUnknown_0849750A[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY}; + +const u8 gUnknown_0849750C[2][5][2] = +{ + //male + { + {EVENT_OBJ_GFX_BRENDAN_NORMAL, 1}, + {EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, 2}, + {EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE, 4}, + {EVENT_OBJ_GFX_BRENDAN_SURFING, 8}, + {EVENT_OBJ_GFX_BRENDAN_UNDERWATER, 16}, + }, + //female + { + {EVENT_OBJ_GFX_MAY_NORMAL, 1}, + {EVENT_OBJ_GFX_MAY_MACH_BIKE, 2}, + {EVENT_OBJ_GFX_MAY_ACRO_BIKE, 4}, + {EVENT_OBJ_GFX_MAY_SURFING, 8}, + {EVENT_OBJ_GFX_MAY_UNDERWATER, 16}, + } +}; + +bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks +{ + MetatileBehavior_IsSouthArrowWarp, + MetatileBehavior_IsNorthArrowWarp, + MetatileBehavior_IsWestArrowWarp, + MetatileBehavior_IsEastArrowWarp, +}; + +u8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) = +{ + sub_808C3A4, + do_boulder_dust, + sub_808C484, +}; + +u8 (*const gUnknown_0849753C[])(struct Task *, struct EventObject *) = +{ + sub_808C544, +}; + +u8 (*const gUnknown_08497540[])(struct Task *, struct EventObject *) = +{ + sub_808C61C, + sub_808C644, + sub_808C6BC, + sub_808C6FC, +}; + +const u8 gUnknown_08497550[] = {3, 4, 2, 1}; + +const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19}; + +u8 (*const gUnknown_0849755C[])(struct Task *) = +{ + fish0, + fish1, + fish2, + fish3, + fish4, + fish5, + fish6, + fish7, + fish8, + fish9, + fishA_wait_for_a_pressed, + fishB, + fishC, + fishD, + fishE, + fishF, +}; + +const u16 gUnknown_0849759C[] = {1, 1, 1}; + +const u16 gUnknown_084975A2[] = {1, 3, 6}; + +const u8 gUnknown_084975A8[] = _("·"); + +const u16 gUnknown_084975AA[] = {36, 33, 30}; + +const u16 gUnknown_084975B0[] = +{ + 0, 0, + 0x28, 10, + 0x46, 30, +}; + +const u8 gUnknown_084975BC[] = {0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00}; + +// .text void MovementType_Player(struct Sprite *sprite) { UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); diff --git a/src/field_region_map.c b/src/field_region_map.c index f56548068..7e8794cab 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -55,9 +55,26 @@ static const struct BgTemplate gUnknown_085E5068[] = { } }; -static const struct WindowTemplate gUnknown_085E5070[] = { - { 0, 17, 17, 12, 2, 15, 0x0001 }, - { 0, 22, 1, 7, 2, 15, 0x0019 }, +static const struct WindowTemplate gUnknown_085E5070[] = +{ + { + .priority = 0, + .tilemapLeft = 17, + .tilemapTop = 17, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 1 + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 1, + .width = 7, + .height = 2, + .paletteNum = 15, + .baseBlock = 25 + }, DUMMY_WIN_TEMPLATE }; @@ -126,7 +143,7 @@ static void FieldUpdateRegionMap(void) case 1: SetWindowBorderStyle(1, 0, 0x27, 0xd); offset = GetStringCenterAlignXOffset(1, gText_Hoenn, 0x38); - PrintTextOnWindow(1, 1, gText_Hoenn, offset, 1, 0, NULL); + AddTextPrinterParameterized(1, 1, gText_Hoenn, offset, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); SetWindowBorderStyle(0, 0, 0x27, 0xd); PrintRegionMapSecName(); @@ -182,7 +199,7 @@ static void PrintRegionMapSecName(void) if (sFieldRegionMapHandler->regionMap.iconDrawType != MAPSECTYPE_NONE) { FillWindowPixelBuffer(0, 0x11); - PrintTextOnWindow(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); } else diff --git a/src/field_special_scene.c b/src/field_special_scene.c index c6cb0741d..1cabf63d6 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -1,22 +1,21 @@ #include "global.h" -#include "task.h" -#include "sprite.h" +#include "event_data.h" #include "event_object_movement.h" -#include "constants/songs.h" -#include "sound.h" +#include "main.h" #include "palette.h" #include "script.h" +#include "script_movement.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "constants/songs.h" #include "constants/vars.h" -#include "event_data.h" -#include "main.h" #define SECONDS(value) ((signed) (60.0 * value + 0.5)) extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8); extern bool32 CountSSTidalStep(u16); -extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *); extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused); extern void sp13E_warp_to_last_warp(void); extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); @@ -38,11 +37,12 @@ extern void pal_fill_black(void); extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); extern void DrawWholeMapView(); -extern s8 gTruckCamera_HorizontalTable[]; - -extern u8 gUnknown_0858E8AB[]; -extern u8 gUnknown_0858E8AD[]; +//. rodata +static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0}; +const u8 gUnknown_0858E8AB[] = {0x18, 0xFE}; +const u8 gUnknown_0858E8AD[] = {0x17, 0xFE}; +// .text void Task_Truck3(u8); s16 GetTruckCameraBobbingY(int a1) diff --git a/src/field_specials.c b/src/field_specials.c index 84852e6b5..113979375 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -269,7 +269,7 @@ u16 GetRecordedCyclingRoadResults(void) { } void UpdateCyclingRoadState(void) { - if (gUnknown_020322DC.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gUnknown_020322DC.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)) + if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)) { return; } @@ -1836,10 +1836,10 @@ void sub_8139B60(void) SetStandardWindowBorderStyle(gUnknown_0203AB5E, 0); xPos = GetStringCenterAlignXOffset(1, gText_ElevatorNowOn, 64); - PrintTextOnWindow(gUnknown_0203AB5E, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gUnknown_0203AB5E, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL); xPos = GetStringCenterAlignXOffset(1, gElevatorFloorsTable[gSpecialVar_0x8005], 64); - PrintTextOnWindow(gUnknown_0203AB5E, 1, gElevatorFloorsTable[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gUnknown_0203AB5E, 1, gElevatorFloorsTable[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL); PutWindowTilemap(gUnknown_0203AB5E); CopyWindowToVram(gUnknown_0203AB5E, 3); @@ -2094,7 +2094,7 @@ bool32 warp0_in_pokecenter(void) static const u16 gUnknown_085B2C2A[] = { 0x0202, 0x0301, 0x0405, 0x0504, 0x0604, 0x0700, 0x0804, 0x090b, 0x0a05, 0x0b05, 0x0c02, 0x0d06, 0x0e03, 0x0f02, 0x100c, 0x100a, 0x1a35, 0x193c, 0xffff }; int i; - u16 map = (gUnknown_020322DC.mapGroup << 8) + gUnknown_020322DC.mapNum; + u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum; for (i = 0; gUnknown_085B2C2A[i] != 0xFFFF; i++) { @@ -2178,13 +2178,13 @@ void sub_8139F20(void) } break; case 5: - if (gSaveBlock2Ptr->frontier.field_DE2[0] >= gSaveBlock2Ptr->frontier.field_DE2[1]) + if (gSaveBlock2Ptr->frontier.field_DE2[0][0] >= gSaveBlock2Ptr->frontier.field_DE2[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_DE2[0]; + unk = gSaveBlock2Ptr->frontier.field_DE2[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DE2[1]; + unk = gSaveBlock2Ptr->frontier.field_DE2[0][1]; } break; case 6: @@ -3063,7 +3063,7 @@ void sub_813A8FC(void) u32 x; StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.frontierBattlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP); x = GetStringRightAlignXOffset(1, string, 48); - PrintTextOnWindow(gUnknown_0203AB6D, 1, string, x, 1, 0, NULL); + AddTextPrinterParameterized(gUnknown_0203AB6D, 1, string, x, 1, 0, NULL); } void sub_813A958(void) @@ -3201,7 +3201,7 @@ static void sub_813AA60(u16 a0, u16 a1) switch (a0) { case 3: - AddTextPrinterParameterized(0, 1, gUnknown_085B3170[a1], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085B3170[a1], 0, NULL, 2, 1, 3); if (gUnknown_085B312C[a1] == 0xFFFF) { sub_813ABD4(gUnknown_085B312C[a1]); @@ -3214,7 +3214,7 @@ static void sub_813AA60(u16 a0, u16 a1) } break; case 4: - AddTextPrinterParameterized(0, 1, gUnknown_085B319C[a1], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085B319C[a1], 0, NULL, 2, 1, 3); if (gUnknown_085B3142[a1] == 0xFFFF) { sub_813ABD4(gUnknown_085B3142[a1]); @@ -3227,11 +3227,11 @@ static void sub_813AA60(u16 a0, u16 a1) } break; case 5: - AddTextPrinterParameterized(0, 1, gUnknown_085B31B4[a1], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085B31B4[a1], 0, NULL, 2, 1, 3); sub_813ABD4(gUnknown_085B314E[a1]); break; case 6: - AddTextPrinterParameterized(0, 1, gUnknown_085B31D0[a1], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085B31D0[a1], 0, NULL, 2, 1, 3); sub_813ABD4(gUnknown_085B315C[a1]); break; } @@ -3339,11 +3339,11 @@ static void sub_813AD34(u8 a0, u16 a1) FillWindowPixelRect(gUnknown_0203AB5E, 0x11, 0, 0, 96, 48); if (a0 == 10) { - PrintTextOnWindow(gUnknown_0203AB5E, 1, gUnknown_085B3254[a1], 0, 1, 0, NULL); + AddTextPrinterParameterized(gUnknown_0203AB5E, 1, gUnknown_085B3254[a1], 0, 1, 0, NULL); } else { - PrintTextOnWindow(gUnknown_0203AB5E, 1, gUnknown_085B3228[a1], 0, 1, 0, NULL); + AddTextPrinterParameterized(gUnknown_0203AB5E, 1, gUnknown_085B3228[a1], 0, 1, 0, NULL); } } } @@ -3367,10 +3367,10 @@ void sub_813ADD4(void) for (i = 0; i < 6; i++) { - sub_8199F74(task->data[13], 1, gUnknown_085B2CF0[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0); + AddTextPrinterParameterized5(task->data[13], 1, gUnknown_085B2CF0[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0); } - PrintTextOnWindow(task->data[13], 1, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(task->data[13], 1, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SPEED_FF, NULL); PutWindowTilemap(task->data[13]); CopyWindowToVram(task->data[13], 3); } diff --git a/src/fieldmap.c b/src/fieldmap.c index 8d1988686..96f5d2b85 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -482,15 +482,15 @@ void MapGridSetMetatileEntryAt(int x, int y, u16 metatile) u16 GetBehaviorByMetatileId(u16 metatile) { u16 *attributes; - if (metatile <= 0x1ff) + if (metatile < NUM_METATILES_IN_PRIMARY) { attributes = gMapHeader.mapLayout->primaryTileset->metatileAttributes; return attributes[metatile]; } - else if (metatile <= 0x3ff) + else if (metatile < NUM_METATILES_TOTAL) { attributes = gMapHeader.mapLayout->secondaryTileset->metatileAttributes; - return attributes[metatile - 0x200]; + return attributes[metatile - NUM_METATILES_IN_PRIMARY]; } else { @@ -712,8 +712,8 @@ int GetPostCameraMoveMapBorderId(int x, int y) int CanCameraMoveInDirection(int direction) { int x, y; - x = gSaveBlock1Ptr->pos.x + 7 + gUnknown_08339D64[direction].x; - y = gSaveBlock1Ptr->pos.y + 7 + gUnknown_08339D64[direction].y; + x = gSaveBlock1Ptr->pos.x + 7 + gDirectionToVectors[direction].x; + y = gSaveBlock1Ptr->pos.y + 7 + gDirectionToVectors[direction].y; if (GetMapBorderIdAt(x, y) == -1) { return 0; @@ -979,7 +979,7 @@ void apply_map_tileset_palette(struct Tileset const *tileset, u16 destOffset, u1 } else if (tileset->isSecondary == TRUE) { - LoadPalette(((u16*)tileset->palettes) + 0x60, destOffset, size); + LoadPalette(((u16*)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size); nullsub_3(destOffset, size >> 1); } else @@ -992,35 +992,35 @@ void apply_map_tileset_palette(struct Tileset const *tileset, u16 destOffset, u1 void copy_map_tileset1_to_vram(struct MapLayout const *mapLayout) { - copy_tileset_patterns_to_vram(mapLayout->primaryTileset, 0x200, 0); + copy_tileset_patterns_to_vram(mapLayout->primaryTileset, NUM_TILES_IN_PRIMARY, 0); } void copy_map_tileset2_to_vram(struct MapLayout const *mapLayout) { - copy_tileset_patterns_to_vram(mapLayout->secondaryTileset, 0x200, 0x200); + copy_tileset_patterns_to_vram(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout) { - copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, 0x200, 0x200); + copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } void apply_map_tileset1_palette(struct MapLayout const *mapLayout) { - apply_map_tileset_palette(mapLayout->primaryTileset, 0, 0xC0); + apply_map_tileset_palette(mapLayout->primaryTileset, 0, NUM_PALS_IN_PRIMARY * 16 * 2); } void apply_map_tileset2_palette(struct MapLayout const *mapLayout) { - apply_map_tileset_palette(mapLayout->secondaryTileset, 0x60, 0xE0); + apply_map_tileset_palette(mapLayout->secondaryTileset, NUM_PALS_IN_PRIMARY * 16, (NUM_PALS_TOTAL - NUM_PALS_IN_PRIMARY) * 16 * 2); } void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout) { if (mapLayout) { - copy_tileset_patterns_to_vram2(mapLayout->primaryTileset, 0x200, 0); - copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, 0x200, 0x200); + copy_tileset_patterns_to_vram2(mapLayout->primaryTileset, NUM_TILES_IN_PRIMARY, 0); + copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } } diff --git a/src/graphics.c b/src/graphics.c new file mode 100644 index 000000000..5debb721a --- /dev/null +++ b/src/graphics.c @@ -0,0 +1,1613 @@ +#include "global.h" + +const u8 gBattleTextboxTiles[] = INCBIN_U8("graphics/interface/menu.4bpp.lz"); +const u8 gBattleTextboxPalette[] = INCBIN_U8("graphics/interface/menu.gbapal.lz"); +const u16 gBattleTextboxTilemap[] = INCBIN_U16("graphics/interface/menu_map.bin.lz"); + +const u8 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz"); +const u8 gMonBackPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz"); +const u8 gMonPalette_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/circled_question_mark_palette.gbapal.lz"); +const u8 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/circled_question_mark_shiny_palette.gbapal.lz"); + +const u8 gUnusedGfx_OldCharmap[] = INCBIN_U8("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff +const u16 gUnusedTimemap_OldCharmap[] = INCBIN_U16("graphics/unused/old_charmap.bin.lz"); +const u8 gUnusedPal_OldCharmap[] = INCBIN_U8("graphics/unused/old_charmap.gbapal.lz"); + +const u8 gSmokescreenImpactTiles[] = INCBIN_U8("graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz"); +const u8 gSmokescreenImpactPalette[] = INCBIN_U8("graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz"); + +#include "data/graphics/interface_pokeballs.h" + +const u8 gBlankGfxCompressed[] = INCBIN_U8("graphics/interface/blank.4bpp.lz"); + +// Battle anims +const u8 gBattleAnimSpriteSheet_146[] = INCBIN_U8("graphics/battle_anims/sprites/146.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_000[] = INCBIN_U8("graphics/battle_anims/sprites/000.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_003[] = INCBIN_U8("graphics/battle_anims/sprites/003.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_004[] = INCBIN_U8("graphics/battle_anims/sprites/004.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_005[] = INCBIN_U8("graphics/battle_anims/sprites/005.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_006[] = INCBIN_U8("graphics/battle_anims/sprites/006.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_115[] = INCBIN_U8("graphics/battle_anims/sprites/115.gbapal.lz"); +const u8 gBattleAnimSpritePalette_000[] = INCBIN_U8("graphics/battle_anims/sprites/000.gbapal.lz"); +const u8 gBattleAnimSpritePalette_003[] = INCBIN_U8("graphics/battle_anims/sprites/003.gbapal.lz"); +const u8 gBattleAnimSpritePalette_004[] = INCBIN_U8("graphics/battle_anims/sprites/004.gbapal.lz"); +const u8 gBattleAnimSpritePalette_005[] = INCBIN_U8("graphics/battle_anims/sprites/005.gbapal.lz"); +const u8 gBattleAnimSpritePalette_006[] = INCBIN_U8("graphics/battle_anims/sprites/006.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_161[] = INCBIN_U8("graphics/battle_anims/sprites/161.4bpp.lz"); +const u8 gBattleAnimSpritePalette_161[] = INCBIN_U8("graphics/battle_anims/sprites/161.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_007[] = INCBIN_U8("graphics/battle_anims/sprites/007.4bpp.lz"); +const u8 gBattleAnimSpritePalette_007[] = INCBIN_U8("graphics/battle_anims/sprites/007.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_008[] = INCBIN_U8("graphics/battle_anims/sprites/008.4bpp.lz"); +const u8 gBattleAnimSpritePalette_008[] = INCBIN_U8("graphics/battle_anims/sprites/008.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_010[] = INCBIN_U8("graphics/battle_anims/sprites/010.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_010[] = INCBIN_U8("graphics/battle_anims/sprites/010.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_009[] = INCBIN_U8("graphics/battle_anims/sprites/009.4bpp.lz"); +const u8 gBattleAnimSpritePalette_009[] = INCBIN_U8("graphics/battle_anims/sprites/009.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_011[] = INCBIN_U8("graphics/battle_anims/sprites/011.4bpp.lz"); +const u8 gBattleAnimSpritePalette_011[] = INCBIN_U8("graphics/battle_anims/sprites/011.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_012[] = INCBIN_U8("graphics/battle_anims/sprites/012.4bpp.lz"); +const u8 gBattleAnimSpritePalette_012[] = INCBIN_U8("graphics/battle_anims/sprites/012.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_152[] = INCBIN_U8("graphics/battle_anims/sprites/152.4bpp.lz"); +const u8 gBattleAnimSpritePalette_152[] = INCBIN_U8("graphics/battle_anims/sprites/152.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_013[] = INCBIN_U8("graphics/battle_anims/sprites/013.4bpp.lz"); +const u8 gBattleAnimSpritePalette_013[] = INCBIN_U8("graphics/battle_anims/sprites/013.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_015[] = INCBIN_U8("graphics/battle_anims/sprites/015.4bpp.lz"); +const u8 gBattleAnimSpritePalette_015[] = INCBIN_U8("graphics/battle_anims/sprites/015.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_016[] = INCBIN_U8("graphics/battle_anims/sprites/016.4bpp.lz"); +const u8 gBattleAnimSpritePalette_016[] = INCBIN_U8("graphics/battle_anims/sprites/016.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_017[] = INCBIN_U8("graphics/battle_anims/sprites/017.4bpp.lz"); + +const u8 gUnknownGfx_C035B8[] = INCBIN_U8("graphics/unknown/unknown_C035B8.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_019[] = INCBIN_U8("graphics/battle_anims/sprites/019.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_019[] = INCBIN_U8("graphics/battle_anims/sprites/019.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_020[] = INCBIN_U8("graphics/battle_anims/sprites/020.4bpp.lz"); +const u8 gBattleAnimSpritePalette_020[] = INCBIN_U8("graphics/battle_anims/sprites/020.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_023[] = INCBIN_U8("graphics/battle_anims/sprites/023.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_023[] = INCBIN_U8("graphics/battle_anims/sprites/023.4bpp.lz"); + +const u8 gUnused_BattleSpritePalette_023[] = INCBIN_U8("graphics/unused/battle_anim_023.gbapal.lz"); + +const u8 gUnusedGfx_MusicNotes[] = INCBIN_U8("graphics/unused/music_notes.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_021[] = INCBIN_U8("graphics/battle_anims/sprites/021.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_021[] = INCBIN_U8("graphics/battle_anims/sprites/021.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_022[] = INCBIN_U8("graphics/battle_anims/sprites/022.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_025[] = INCBIN_U8("graphics/battle_anims/sprites/025.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_025[] = INCBIN_U8("graphics/battle_anims/sprites/025.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_024[] = INCBIN_U8("graphics/battle_anims/sprites/024.4bpp.lz"); +const u8 gBattleAnimSpritePalette_024[] = INCBIN_U8("graphics/battle_anims/sprites/024.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_031[] = INCBIN_U8("graphics/battle_anims/sprites/031.4bpp.lz"); +const u8 gBattleAnimSpritePalette_031[] = INCBIN_U8("graphics/battle_anims/sprites/031.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_032[] = INCBIN_U8("graphics/battle_anims/sprites/032.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_032[] = INCBIN_U8("graphics/battle_anims/sprites/032.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_026[] = INCBIN_U8("graphics/battle_anims/sprites/026.4bpp.lz"); +const u8 gBattleAnimSpritePalette_026[] = INCBIN_U8("graphics/battle_anims/sprites/026.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_027[] = INCBIN_U8("graphics/battle_anims/sprites/027.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_027[] = INCBIN_U8("graphics/battle_anims/sprites/027.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_028[] = INCBIN_U8("graphics/battle_anims/sprites/028.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_028[] = INCBIN_U8("graphics/battle_anims/sprites/028.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_029[] = INCBIN_U8("graphics/battle_anims/sprites/029.4bpp.lz"); +const u8 gBattleAnimSpritePalette_029[] = INCBIN_U8("graphics/battle_anims/sprites/029.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_030[] = INCBIN_U8("graphics/battle_anims/sprites/030.4bpp.lz"); +const u8 gBattleAnimSpritePalette_030[] = INCBIN_U8("graphics/battle_anims/sprites/030.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_033[] = INCBIN_U8("graphics/battle_anims/sprites/033.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_033[] = INCBIN_U8("graphics/battle_anims/sprites/033.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_034[] = INCBIN_U8("graphics/battle_anims/sprites/034.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_035[] = INCBIN_U8("graphics/battle_anims/sprites/035.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_036[] = INCBIN_U8("graphics/battle_anims/sprites/036.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_036[] = INCBIN_U8("graphics/battle_anims/sprites/036.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_037[] = INCBIN_U8("graphics/battle_anims/sprites/037.4bpp.lz"); + +const u8 gUnknownGfx_C06D98[] = INCBIN_U8("graphics/unknown/unknown_C06D98.4bpp.lz"); +const u8 gUnknownPal_C06D98[] = INCBIN_U8("graphics/unknown/unknown_C06D98.gbapal.lz"); +const u8 gUnknownPal_C06D98_2[] = INCBIN_U8("graphics/unknown/unknown_C06D98_2.gbapal.lz"); + +// old battle interface data, unused + +const u8 gOldBattleInterfaceGfx[] = INCBIN_U8("graphics/unused/obi1.4bpp.lz"); +const u8 gOldBattleInterfacePal_1_2_3[] = INCBIN_U8("graphics/unused/obi_palpak1.gbapal.lz"); // palettes 1-3 +const u8 gOldBattleInterfacePal4[] = INCBIN_U8("graphics/unused/old_pal4.gbapal.lz"); // 4 is by itself +const u8 gOldBattleInterfacePal_5_6_7[] = INCBIN_U8("graphics/unused/obi_palpak3.gbapal.lz"); // palettes 5-7 +const u8 gOldBattleInterfaceGfx2[] = INCBIN_U8("graphics/unused/obi2.4bpp.lz"); +const u16 gOldBattleInterfaceTilemap[] = INCBIN_U16("graphics/unused/old_battle_interface_tilemap.bin.lz"); + +const u8 gBattleAnimSpritePalette_038[] = INCBIN_U8("graphics/battle_anims/sprites/038.gbapal.lz"); +const u8 gBattleAnimSpritePalette_039[] = INCBIN_U8("graphics/battle_anims/sprites/039.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_038[] = INCBIN_U8("graphics/battle_anims/sprites/038.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_039[] = INCBIN_U8("graphics/battle_anims/sprites/039.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_040[] = INCBIN_U8("graphics/battle_anims/sprites/040.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_041[] = INCBIN_U8("graphics/battle_anims/sprites/041.4bpp.lz"); + +const u8 gPartyMenuHpBar_Gfx[] = INCBIN_U8("graphics/interface/party_menu_hpbar.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_042[] = INCBIN_U8("graphics/battle_anims/sprites/042.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_042[] = INCBIN_U8("graphics/battle_anims/sprites/042.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_043[] = INCBIN_U8("graphics/battle_anims/sprites/043.4bpp.lz"); +const u8 gBattleAnimSpritePalette_043[] = INCBIN_U8("graphics/battle_anims/sprites/043.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_044[] = INCBIN_U8("graphics/battle_anims/sprites/044.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_044[] = INCBIN_U8("graphics/battle_anims/sprites/044.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_045[] = INCBIN_U8("graphics/battle_anims/sprites/045.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_045[] = INCBIN_U8("graphics/battle_anims/sprites/045.4bpp.lz"); + +const u8 gUnknown_08C08F0C[] = INCBIN_U8("graphics/battle_interface/unused_window.4bpp.lz"); +const u8 gUnknown_08C093C8[] = INCBIN_U8("graphics/battle_interface/unused_window.gbapal.lz"); + +const u8 gUnknown_08C093F0[] = INCBIN_U8("graphics/interface/hp_numbers.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_046[] = INCBIN_U8("graphics/battle_anims/sprites/046.4bpp.lz"); +const u8 gBattleAnimSpritePalette_046[] = INCBIN_U8("graphics/battle_anims/sprites/046.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_047[] = INCBIN_U8("graphics/battle_anims/sprites/047.gbapal.lz"); + +const u8 gUnusedGfx_Window2[] = INCBIN_U8("graphics/battle_interface/unused_window2.4bpp.lz"); +const u8 gUnusedGfx_Window2Bar[] = INCBIN_U8("graphics/battle_interface/unused_window2bar.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_048[] = INCBIN_U8("graphics/battle_anims/sprites/048.4bpp.lz"); +const u8 gBattleAnimSpritePalette_048[] = INCBIN_U8("graphics/battle_anims/sprites/048.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_049[] = INCBIN_U8("graphics/battle_anims/sprites/049.gbapal.lz"); +const u8 gBattleAnimSpritePalette_050[] = INCBIN_U8("graphics/battle_anims/sprites/050.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_050[] = INCBIN_U8("graphics/battle_anims/sprites/050.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_051[] = INCBIN_U8("graphics/battle_anims/sprites/051.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_052[] = INCBIN_U8("graphics/battle_anims/sprites/052.4bpp.lz"); + +const u8 gUnusedGfx_LineSketch[] = INCBIN_U8("graphics/unused/line_sketch.4bpp.lz"); +const u8 gUnusedPal_LineSketch[] = INCBIN_U8("graphics/unused/line_sketch.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_054[] = INCBIN_U8("graphics/battle_anims/sprites/054.4bpp.lz"); +const u8 gBattleAnimSpritePalette_054[] = INCBIN_U8("graphics/battle_anims/sprites/054.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_056[] = INCBIN_U8("graphics/battle_anims/sprites/056.4bpp.lz"); +const u8 gBattleAnimSpritePalette_056[] = INCBIN_U8("graphics/battle_anims/sprites/056.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_055[] = INCBIN_U8("graphics/battle_anims/sprites/055.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_057[] = INCBIN_U8("graphics/battle_anims/sprites/057.4bpp.lz"); +const u8 gBattleAnimSpritePalette_057[] = INCBIN_U8("graphics/battle_anims/sprites/057.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_058[] = INCBIN_U8("graphics/battle_anims/sprites/058.4bpp.lz"); +const u8 gBattleAnimSpritePalette_058[] = INCBIN_U8("graphics/battle_anims/sprites/058.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_059[] = INCBIN_U8("graphics/battle_anims/sprites/059.4bpp.lz"); +const u8 gBattleAnimSpritePalette_059[] = INCBIN_U8("graphics/battle_anims/sprites/059.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_060[] = INCBIN_U8("graphics/battle_anims/sprites/060.4bpp.lz"); +const u8 gBattleAnimSpritePalette_060[] = INCBIN_U8("graphics/battle_anims/sprites/060.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_061[] = INCBIN_U8("graphics/battle_anims/sprites/061.4bpp.lz"); +const u8 gBattleAnimSpritePalette_061[] = INCBIN_U8("graphics/battle_anims/sprites/061.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_062[] = INCBIN_U8("graphics/battle_anims/sprites/062.4bpp.lz"); +const u8 gBattleAnimSpritePalette_062[] = INCBIN_U8("graphics/battle_anims/sprites/062.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_063[] = INCBIN_U8("graphics/battle_anims/sprites/063.4bpp.lz"); +const u8 gBattleAnimSpritePalette_063[] = INCBIN_U8("graphics/battle_anims/sprites/063.gbapal.lz"); + +const u8 gUnusedGfx_Metronome[] = INCBIN_U8("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point + +const u8 gBattleAnimSpritePalette_091[] = INCBIN_U8("graphics/battle_anims/sprites/091.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_065[] = INCBIN_U8("graphics/battle_anims/sprites/065.4bpp.lz"); +const u8 gBattleAnimSpritePalette_065[] = INCBIN_U8("graphics/battle_anims/sprites/065.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_066[] = INCBIN_U8("graphics/battle_anims/sprites/066.4bpp.lz"); +const u8 gBattleAnimSpritePalette_066[] = INCBIN_U8("graphics/battle_anims/sprites/066.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_070[] = INCBIN_U8("graphics/battle_anims/sprites/070.4bpp.lz"); +const u8 gBattleAnimSpritePalette_070[] = INCBIN_U8("graphics/battle_anims/sprites/070.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_071[] = INCBIN_U8("graphics/battle_anims/sprites/071.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_072[] = INCBIN_U8("graphics/battle_anims/sprites/072.4bpp.lz"); +const u8 gBattleAnimSpritePalette_072[] = INCBIN_U8("graphics/battle_anims/sprites/072.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_073[] = INCBIN_U8("graphics/battle_anims/sprites/073.4bpp.lz"); +const u8 gBattleAnimSpritePalette_073[] = INCBIN_U8("graphics/battle_anims/sprites/073.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_075[] = INCBIN_U8("graphics/battle_anims/sprites/075.4bpp.lz"); +const u8 gBattleAnimSpritePalette_075[] = INCBIN_U8("graphics/battle_anims/sprites/075.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_078[] = INCBIN_U8("graphics/battle_anims/sprites/078.4bpp.lz"); +const u8 gBattleAnimSpritePalette_078[] = INCBIN_U8("graphics/battle_anims/sprites/078.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_079[] = INCBIN_U8("graphics/battle_anims/sprites/079.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_080[] = INCBIN_U8("graphics/battle_anims/sprites/080.4bpp.lz"); +const u8 gBattleAnimSpritePalette_080[] = INCBIN_U8("graphics/battle_anims/sprites/080.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_081[] = INCBIN_U8("graphics/battle_anims/sprites/081.4bpp.lz"); +const u8 gBattleAnimSpritePalette_081[] = INCBIN_U8("graphics/battle_anims/sprites/081.gbapal.lz"); + +const u16 gUnknown_C0CA1C[] = INCBIN_U16("graphics/unknown/unknown_C0CA1C.bin"); +const u16 gUnknown_C0CA40[] = INCBIN_U16("graphics/unknown/unknown_C0CA40.bin"); +const u16 gUnknown_C0CA64[] = INCBIN_U16("graphics/unknown/unknown_C0CA64.bin"); +const u16 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U16("graphics/unused/line_sketch_2.8bpp.lz"); +const u16 gUnknown_C0CAE0[] = INCBIN_U16("graphics/unknown/unknown_C0CAE0.bin"); +const u16 gUnusedTilemap_LineSketch2[] = INCBIN_U16("graphics/unused/line_sketch_2.bin.lz"); + +const u8 gBattleAnimSpriteSheet_082[] = INCBIN_U8("graphics/battle_anims/sprites/082.4bpp.lz"); +const u8 gBattleAnimSpritePalette_082[] = INCBIN_U8("graphics/battle_anims/sprites/082.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_083[] = INCBIN_U8("graphics/battle_anims/sprites/083.gbapal.lz"); +const u8 gBattleAnimSpritePalette_084[] = INCBIN_U8("graphics/battle_anims/sprites/084.gbapal.lz"); +const u8 gBattleAnimSpritePalette_085[] = INCBIN_U8("graphics/battle_anims/sprites/085.gbapal.lz"); +const u8 gBattleAnimSpritePalette_086[] = INCBIN_U8("graphics/battle_anims/sprites/086.gbapal.lz"); +const u8 gBattleAnimSpritePalette_088[] = INCBIN_U8("graphics/battle_anims/sprites/088.gbapal.lz"); +const u8 gBattleAnimSpritePalette_089[] = INCBIN_U8("graphics/battle_anims/sprites/089.gbapal.lz"); +const u8 gBattleAnimSpritePalette_090[] = INCBIN_U8("graphics/battle_anims/sprites/090.gbapal.lz"); +const u8 gBattleAnimSpritePalette_092[] = INCBIN_U8("graphics/battle_anims/sprites/092.gbapal.lz"); +const u8 gBattleAnimSpritePalette_093[] = INCBIN_U8("graphics/battle_anims/sprites/093.gbapal.lz"); +const u8 gBattleAnimSpritePalette_094[] = INCBIN_U8("graphics/battle_anims/sprites/094.gbapal.lz"); + +const u16 gUnknown_D0D2B4[] = INCBIN_U16("graphics/unknown/unknown_D0D2B4.bin.lz"); + +const u8 gBattleAnimSpritePalette_095[] = INCBIN_U8("graphics/battle_anims/sprites/095.gbapal.lz"); +const u8 gBattleAnimSpritePalette_096[] = INCBIN_U8("graphics/battle_anims/sprites/096.gbapal.lz"); +const u8 gBattleAnimSpritePalette_097[] = INCBIN_U8("graphics/battle_anims/sprites/097.gbapal.lz"); +const u8 gBattleAnimSpritePalette_100[] = INCBIN_U8("graphics/battle_anims/sprites/100.gbapal.lz"); +const u8 gBattleAnimSpritePalette_101[] = INCBIN_U8("graphics/battle_anims/sprites/101.gbapal.lz"); +const u8 gBattleAnimSpritePalette_103[] = INCBIN_U8("graphics/battle_anims/sprites/103.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_083[] = INCBIN_U8("graphics/battle_anims/sprites/083.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_084[] = INCBIN_U8("graphics/battle_anims/sprites/084.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_085[] = INCBIN_U8("graphics/battle_anims/sprites/085.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_086[] = INCBIN_U8("graphics/battle_anims/sprites/086.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_088[] = INCBIN_U8("graphics/battle_anims/sprites/088.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_089[] = INCBIN_U8("graphics/battle_anims/sprites/089.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_090[] = INCBIN_U8("graphics/battle_anims/sprites/090.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_091[] = INCBIN_U8("graphics/battle_anims/sprites/091.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_092[] = INCBIN_U8("graphics/battle_anims/sprites/092.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_093[] = INCBIN_U8("graphics/battle_anims/sprites/093.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_094[] = INCBIN_U8("graphics/battle_anims/sprites/094.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_095[] = INCBIN_U8("graphics/battle_anims/sprites/095.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_096[] = INCBIN_U8("graphics/battle_anims/sprites/096.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_097[] = INCBIN_U8("graphics/battle_anims/sprites/097.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_098[] = INCBIN_U8("graphics/battle_anims/sprites/098.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_100[] = INCBIN_U8("graphics/battle_anims/sprites/100.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_101[] = INCBIN_U8("graphics/battle_anims/sprites/101.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_102[] = INCBIN_U8("graphics/battle_anims/sprites/102.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_103[] = INCBIN_U8("graphics/battle_anims/sprites/103.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_104[] = INCBIN_U8("graphics/battle_anims/sprites/104.4bpp.lz"); +const u8 gBattleAnimSpritePalette_104[] = INCBIN_U8("graphics/battle_anims/sprites/104.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_105[] = INCBIN_U8("graphics/battle_anims/sprites/105.4bpp.lz"); +const u8 gBattleAnimSpritePalette_105[] = INCBIN_U8("graphics/battle_anims/sprites/105.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_106[] = INCBIN_U8("graphics/battle_anims/sprites/106.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_107[] = INCBIN_U8("graphics/battle_anims/sprites/107.4bpp.lz"); +const u8 gBattleAnimSpritePalette_107[] = INCBIN_U8("graphics/battle_anims/sprites/107.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_108[] = INCBIN_U8("graphics/battle_anims/sprites/108.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_109[] = INCBIN_U8("graphics/battle_anims/sprites/109.4bpp.lz"); +const u8 gBattleAnimSpritePalette_109[] = INCBIN_U8("graphics/battle_anims/sprites/109.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_110[] = INCBIN_U8("graphics/battle_anims/sprites/110.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_111[] = INCBIN_U8("graphics/battle_anims/sprites/111.4bpp.lz"); +const u8 gBattleAnimSpritePalette_111[] = INCBIN_U8("graphics/battle_anims/sprites/111.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_112[] = INCBIN_U8("graphics/battle_anims/sprites/112.4bpp.lz"); +const u8 gBattleAnimSpritePalette_112[] = INCBIN_U8("graphics/battle_anims/sprites/112.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_113[] = INCBIN_U8("graphics/battle_anims/sprites/113.4bpp.lz"); +const u8 gBattleAnimSpritePalette_113[] = INCBIN_U8("graphics/battle_anims/sprites/113.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_114[] = INCBIN_U8("graphics/battle_anims/sprites/114.4bpp.lz"); +const u8 gBattleAnimSpritePalette_114[] = INCBIN_U8("graphics/battle_anims/sprites/114.gbapal.lz"); + +const u16 gUnusedTilemap_BlueFrame[] = INCBIN_U16("graphics/unused/blue_frame.bin.lz"); // P1, P2, P3 and P4 tilemaps? +const u16 gUnusedTilemap_RedYellowGreenFrame[] = INCBIN_U16("graphics/unused/redyellowgreen_frame.bin.lz"); +const u8 gUnusedGfx_ColorFrames[] = INCBIN_U8("graphics/unused/color_frames.4bpp.lz"); +const u16 gUnusedPal_ColorFrames[] = INCBIN_U16("graphics/unused/color_frames.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_115[] = INCBIN_U8("graphics/battle_anims/sprites/115.4bpp.lz"); + +const u16 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U16("graphics/unused/water_splash.8bpp.lz"); +const u16 gUnusedTilemap_WaterSplash[] = INCBIN_U16("graphics/unused/water_splash.bin.lz"); +const u8 gUnusedPalette_WaterSplash[] = INCBIN_U8("graphics/unused/water_splash.gbapal.lz"); + +const u8 gUnusedGfx_BasicFrame[] = INCBIN_U8("graphics/unused/basic_frame.4bpp.lz"); +const u8 gUnusedPal_BasicFrame[] = INCBIN_U8("graphics/unused/basic_frame.gbapal.lz"); +const u16 gUnusedTilemap_BasicFrame[] = INCBIN_U16("graphics/unused/basic_frame.bin.lz"); + +// Battle Interface + +const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_interface/ball_status_bar.gbapal"); + +const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal"); + +//Originally an array? +const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp"); +const u8 gHealthboxElementsGfxTable_ExpBar[] = INCBIN_U8("graphics/battle_interface/expbar.4bpp"); +const u8 gHealthboxElementsGfxTable_StatusPsn[] = INCBIN_U8("graphics/battle_interface/status_psn.4bpp"); +const u8 gHealthboxElementsGfxTable_StatusPar[] = INCBIN_U8("graphics/battle_interface/status_par.4bpp"); +const u8 gHealthboxElementsGfxTable_StatusSlp[] = INCBIN_U8("graphics/battle_interface/status_slp.4bpp"); +const u8 gHealthboxElementsGfxTable_StatusFrz[] = INCBIN_U8("graphics/battle_interface/status_frz.4bpp"); +const u8 gHealthboxElementsGfxTable_StatusBrn[] = INCBIN_U8("graphics/battle_interface/status_brn.4bpp"); +const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interface/misc.4bpp"); +const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hpbar_anim.4bpp"); +const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frameend.4bpp"); + +const u8 gBattleInterface_BallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp"); + +//Originally an array? +const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp"); +const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon +const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so +const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now +const u8 gUnknown_D12FEC[] = INCBIN_U8("graphics/unknown/unknown_D12FEC.4bpp"); +const u8 gUnknown_D1300C[] = INCBIN_U8("graphics/unknown/unknown_D1300C.4bpp"); +const u8 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U8("graphics/battle_interface/unused_window3.4bpp.lz"); +const u8 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U8("graphics/battle_interface/unused_window4.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_116[] = INCBIN_U8("graphics/battle_anims/sprites/116.4bpp.lz"); +const u8 gBattleAnimSpritePalette_116[] = INCBIN_U8("graphics/battle_anims/sprites/116.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_117[] = INCBIN_U8("graphics/battle_anims/sprites/117.4bpp.lz"); +const u8 gBattleAnimSpritePalette_117[] = INCBIN_U8("graphics/battle_anims/sprites/117.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_118[] = INCBIN_U8("graphics/battle_anims/sprites/118.4bpp.lz"); +const u8 gBattleAnimSpritePalette_118[] = INCBIN_U8("graphics/battle_anims/sprites/118.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_119[] = INCBIN_U8("graphics/battle_anims/sprites/119.4bpp.lz"); +const u8 gBattleAnimSpritePalette_119[] = INCBIN_U8("graphics/battle_anims/sprites/119.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_120[] = INCBIN_U8("graphics/battle_anims/sprites/120.4bpp.lz"); +const u8 gBattleAnimSpritePalette_120[] = INCBIN_U8("graphics/battle_anims/sprites/120.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_121[] = INCBIN_U8("graphics/battle_anims/sprites/121.4bpp.lz"); +const u8 gBattleAnimSpritePalette_121[] = INCBIN_U8("graphics/battle_anims/sprites/121.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_122[] = INCBIN_U8("graphics/battle_anims/sprites/122.4bpp.lz"); +const u8 gBattleAnimSpritePalette_122[] = INCBIN_U8("graphics/battle_anims/sprites/122.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_123[] = INCBIN_U8("graphics/battle_anims/sprites/123.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_124[] = INCBIN_U8("graphics/battle_anims/sprites/124.4bpp.lz"); +const u8 gBattleAnimSpritePalette_124[] = INCBIN_U8("graphics/battle_anims/sprites/124.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_125[] = INCBIN_U8("graphics/battle_anims/sprites/125.4bpp.lz"); +const u8 gBattleAnimSpritePalette_125[] = INCBIN_U8("graphics/battle_anims/sprites/125.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_126[] = INCBIN_U8("graphics/battle_anims/sprites/126.4bpp.lz"); +const u8 gBattleAnimSpritePalette_126[] = INCBIN_U8("graphics/battle_anims/sprites/126.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_127[] = INCBIN_U8("graphics/battle_anims/sprites/127.4bpp.lz"); +const u8 gBattleAnimSpritePalette_127[] = INCBIN_U8("graphics/battle_anims/sprites/127.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_128[] = INCBIN_U8("graphics/battle_anims/sprites/128.4bpp.lz"); +const u8 gBattleAnimSpritePalette_128[] = INCBIN_U8("graphics/battle_anims/sprites/128.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_129[] = INCBIN_U8("graphics/battle_anims/sprites/129.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_130[] = INCBIN_U8("graphics/battle_anims/sprites/130.4bpp.lz"); +const u8 gBattleAnimSpritePalette_130[] = INCBIN_U8("graphics/battle_anims/sprites/130.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_131[] = INCBIN_U8("graphics/battle_anims/sprites/131.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_132[] = INCBIN_U8("graphics/battle_anims/sprites/132.4bpp.lz"); +const u8 gBattleAnimSpritePalette_132[] = INCBIN_U8("graphics/battle_anims/sprites/132.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_133[] = INCBIN_U8("graphics/battle_anims/sprites/133.4bpp.lz"); +const u8 gBattleAnimSpritePalette_133[] = INCBIN_U8("graphics/battle_anims/sprites/133.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_134[] = INCBIN_U8("graphics/battle_anims/sprites/134.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_076[] = INCBIN_U8("graphics/battle_anims/sprites/076.4bpp.lz"); +const u8 gBattleAnimSpritePalette_076[] = INCBIN_U8("graphics/battle_anims/sprites/076.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_077[] = INCBIN_U8("graphics/battle_anims/sprites/077.4bpp.lz"); + +// Contest + +const u8 gUnusedGfx_OldContest[] = INCBIN_U8("graphics/unused/old_contest.4bpp.lz"); +const u8 gUnusedPal_OldContest[] = INCBIN_U8("graphics/unused/old_contest.gbapal.lz"); +const u16 gUnusedTilemap_OldContest[] = INCBIN_U16("graphics/unused/old_contest.bin.lz"); + +const u16 gUnknownTilemap_C15BC0[] = INCBIN_U16("graphics/unknown/unknown_C15BC0.bin.lz"); + +const u8 gUnusedGfx_OldContest2[] = INCBIN_U8("graphics/unused/old_contest_2.4bpp.lz"); +const u8 gUnknown_08C16E90[] = INCBIN_U8("graphics/unused/old_contest_2.gbapal.lz"); +const u16 gUnknown_08C16FA8[] = INCBIN_U16("graphics/unused/old_contest_2.bin.lz"); + +const u16 gUnknown_08C17170[] = INCBIN_U16("graphics/unknown/unknown_C17170.bin.lz"); + +const u16 gUnknown_08C17410[] = INCBIN_U16("graphics/unknown/unknown_C17410.bin.lz"); + +const u16 gUnknown_08C1751C[] = INCBIN_U16("graphics/unknown/unknown_C1751C.bin.lz"); + +const u16 gUnknown_08C17980[] = INCBIN_U16("graphics/unknown/unknown_C17980.bin.lz"); + +const u8 gContestMiscGfx[] = INCBIN_U8("graphics/contest/misc.4bpp.lz"); + +const u8 gContestAudienceGfx[] = INCBIN_U8("graphics/contest/audience.4bpp.lz"); + +const u8 gUnknown_08C19168[] = INCBIN_U8("graphics/contest/faces.4bpp.lz"); + +const u8 gContestJudgeSymbolsGfx[] = INCBIN_U8("graphics/contest/judge_symbols.4bpp.lz"); +const u8 gContest3Pal[] = INCBIN_U8("graphics/contest/judge_symbols.gbapal.lz"); + +const u8 gTiles_8C19450[] = INCBIN_U8("graphics/contest/heart.4bpp"); + +const u8 gUnknownGfx_C19470[] = INCBIN_U8("graphics/unknown/unknown_C19470.4bpp.lz"); +const u8 gUnknownPal_C19470[] = INCBIN_U8("graphics/unknown/unknown_C19470.gbapal.lz"); + +const u8 gUnknown_08C19588[] = INCBIN_U8("graphics/contest/misc_2.4bpp.lz"); + +const u16 gUnknown_08C19EEC[] = INCBIN_U16("graphics/contest/misc_2_tilemap_1.bin.lz"); +const u16 gUnknown_08C1A000[] = INCBIN_U16("graphics/contest/misc_2_tilemap_2.bin.lz"); +const u16 gUnknown_08C1A12C[] = INCBIN_U16("graphics/contest/misc_2_tilemap_3.bin.lz"); + +const u8 gUnknown_08C1A2B4[] = INCBIN_U8("graphics/contest/misc_2.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_135[] = INCBIN_U8("graphics/battle_anims/sprites/135.4bpp.lz"); +const u8 gBattleAnimSpritePalette_135[] = INCBIN_U8("graphics/battle_anims/sprites/135.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_Particles[] = INCBIN_U8("graphics/battle_anims/sprites/particles.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_136[] = INCBIN_U8("graphics/battle_anims/sprites/136.4bpp.lz"); +const u8 gBattleAnimSpritePalette_136[] = INCBIN_U8("graphics/battle_anims/sprites/136.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_137[] = INCBIN_U8("graphics/battle_anims/sprites/137.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_139[] = INCBIN_U8("graphics/battle_anims/sprites/139.4bpp.lz"); +const u8 gBattleAnimSpritePalette_139[] = INCBIN_U8("graphics/battle_anims/sprites/139.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_145[] = INCBIN_U8("graphics/battle_anims/sprites/145.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_138[] = INCBIN_U8("graphics/battle_anims/sprites/138.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_140[] = INCBIN_U8("graphics/battle_anims/sprites/140.4bpp.lz"); +const u8 gBattleAnimSpritePalette_140[] = INCBIN_U8("graphics/battle_anims/sprites/140.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_141[] = INCBIN_U8("graphics/battle_anims/sprites/141.4bpp.lz"); +const u8 gBattleAnimSpritePalette_141[] = INCBIN_U8("graphics/battle_anims/sprites/141.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_142[] = INCBIN_U8("graphics/battle_anims/sprites/142.4bpp.lz"); + +const u8 gUnusedGfx_OldBeatUp[] = INCBIN_U8("graphics/unused/old_beatup.4bpp.lz"); +const u8 gUnusedPal_OldBeatUp[] = INCBIN_U8("graphics/unused/old_beatup.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_147[] = INCBIN_U8("graphics/battle_anims/sprites/147.4bpp.lz"); +const u8 gBattleAnimSpritePalette_147[] = INCBIN_U8("graphics/battle_anims/sprites/147.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_149[] = INCBIN_U8("graphics/battle_anims/sprites/149.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_148[] = INCBIN_U8("graphics/battle_anims/sprites/148.4bpp.lz"); +const u8 gBattleAnimSpritePalette_148[] = INCBIN_U8("graphics/battle_anims/sprites/148.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_259[] = INCBIN_U8("graphics/battle_anims/sprites/259.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_074[] = INCBIN_U8("graphics/battle_anims/sprites/074.4bpp.lz"); +const u8 gBattleAnimSpritePalette_074[] = INCBIN_U8("graphics/battle_anims/sprites/074.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_150[] = INCBIN_U8("graphics/battle_anims/sprites/150.4bpp.lz"); +const u8 gBattleAnimSpritePalette_150[] = INCBIN_U8("graphics/battle_anims/sprites/150.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_151[] = INCBIN_U8("graphics/battle_anims/sprites/151.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_153[] = INCBIN_U8("graphics/battle_anims/sprites/153.4bpp.lz"); +const u8 gBattleAnimSpritePalette_153[] = INCBIN_U8("graphics/battle_anims/sprites/153.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_154[] = INCBIN_U8("graphics/battle_anims/sprites/154.4bpp.lz"); +const u8 gBattleAnimSpritePalette_154[] = INCBIN_U8("graphics/battle_anims/sprites/154.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_155[] = INCBIN_U8("graphics/battle_anims/sprites/155.4bpp.lz"); +const u8 gBattleAnimSpritePalette_155[] = INCBIN_U8("graphics/battle_anims/sprites/155.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_156[] = INCBIN_U8("graphics/battle_anims/sprites/156.4bpp.lz"); +const u8 gBattleAnimSpritePalette_156[] = INCBIN_U8("graphics/battle_anims/sprites/156.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_157[] = INCBIN_U8("graphics/battle_anims/sprites/157.4bpp.lz"); +const u8 gBattleAnimSpritePalette_157[] = INCBIN_U8("graphics/battle_anims/sprites/157.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_158[] = INCBIN_U8("graphics/battle_anims/sprites/158.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_158[] = INCBIN_U8("graphics/battle_anims/sprites/158.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_159[] = INCBIN_U8("graphics/battle_anims/sprites/159.4bpp.lz"); +const u8 gBattleAnimSpritePalette_159[] = INCBIN_U8("graphics/battle_anims/sprites/159.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_160[] = INCBIN_U8("graphics/battle_anims/sprites/160.4bpp.lz"); +const u8 gBattleAnimSpritePalette_160[] = INCBIN_U8("graphics/battle_anims/sprites/160.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_144[] = INCBIN_U8("graphics/battle_anims/sprites/144.4bpp.lz"); +const u8 gBattleAnimSpritePalette_144[] = INCBIN_U8("graphics/battle_anims/sprites/144.gbapal.lz"); + +const u8 gUnknownGfx_D1C060[] = INCBIN_U8("graphics/unknown/unknown_D1C060.4bpp.lz"); +const u8 gUnknownPal_D1C060[] = INCBIN_U8("graphics/unknown/unknown_D1C060.gbapal.lz"); +const u16 gUnknownTilemap_D1C060[] = INCBIN_U16("graphics/unknown/unknown_D1C060.bin.lz"); + +const u8 gBattleAnimSpriteSheet_162[] = INCBIN_U8("graphics/battle_anims/sprites/162.4bpp.lz"); +const u8 gBattleAnimSpritePalette_162[] = INCBIN_U8("graphics/battle_anims/sprites/162.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_163[] = INCBIN_U8("graphics/battle_anims/sprites/163.4bpp.lz"); +const u8 gBattleAnimSpritePalette_163[] = INCBIN_U8("graphics/battle_anims/sprites/163.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_288[] = INCBIN_U8("graphics/battle_anims/sprites/288.gbapal.lz"); +const u8 gBattleAnimSpritePalette_164[] = INCBIN_U8("graphics/battle_anims/sprites/164.gbapal.lz"); +const u8 gBattleAnimSpritePalette_165[] = INCBIN_U8("graphics/battle_anims/sprites/165.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_166[] = INCBIN_U8("graphics/battle_anims/sprites/166.4bpp.lz"); +const u8 gBattleAnimSpritePalette_166[] = INCBIN_U8("graphics/battle_anims/sprites/166.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_167[] = INCBIN_U8("graphics/battle_anims/sprites/167.gbapal.lz"); +const u8 gBattleAnimSpritePalette_168[] = INCBIN_U8("graphics/battle_anims/sprites/168.gbapal.lz"); +const u8 gBattleAnimSpritePalette_169[] = INCBIN_U8("graphics/battle_anims/sprites/169.gbapal.lz"); +const u8 gBattleAnimSpritePalette_170[] = INCBIN_U8("graphics/battle_anims/sprites/170.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_171[] = INCBIN_U8("graphics/battle_anims/sprites/171.4bpp.lz"); +const u8 gBattleAnimSpritePalette_171[] = INCBIN_U8("graphics/battle_anims/sprites/171.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_172[] = INCBIN_U8("graphics/battle_anims/sprites/172.gbapal.lz"); + +const u8 gContestJudgeGfx[] = INCBIN_U8("graphics/contest/judge.4bpp.lz"); +const u8 gContest2Pal[] = INCBIN_U8("graphics/contest/judge.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_001[] = INCBIN_U8("graphics/battle_anims/sprites/001.4bpp.lz"); +const u8 gBattleAnimSpritePalette_001[] = INCBIN_U8("graphics/battle_anims/sprites/001.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_173[] = INCBIN_U8("graphics/battle_anims/sprites/173.4bpp.lz"); + +const u8 gBattleAnimBackgroundImage_00[] = INCBIN_U8("graphics/battle_anims/backgrounds/00.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_00[] = INCBIN_U8("graphics/battle_anims/backgrounds/00.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_00[] = INCBIN_U16("graphics/battle_anims/backgrounds/00.bin.lz"); + +const u8 gUnknown_08C1D0AC[] = INCBIN_U8("graphics/battle_anims/masks/metal_shine.4bpp.lz"); +const u8 gUnknown_08C1D1E8[] = INCBIN_U8("graphics/battle_anims/masks/metal_shine.gbapal.lz"); +const u16 gUnknown_08C1D210[] = INCBIN_U16("graphics/battle_anims/masks/metal_shine.bin.lz"); + +const u8 gUnusedGfx_Goosuto[] = INCBIN_U8("graphics/unused/goosuto.4bpp.lz"); // ghost +const u8 gUnusedPal_Goosuto[] = INCBIN_U8("graphics/unused/goosuto.gbapal.lz"); +const u16 gUnusedTilemap_Goosuto[] = INCBIN_U16("graphics/unused/goosuto.bin.lz"); + +const u8 gBattleAnimSpriteSheet_174[] = INCBIN_U8("graphics/battle_anims/sprites/174.4bpp.lz"); +const u8 gBattleAnimSpritePalette_174[] = INCBIN_U8("graphics/battle_anims/sprites/174.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_175[] = INCBIN_U8("graphics/battle_anims/sprites/175.4bpp.lz"); +const u8 gBattleAnimSpritePalette_175[] = INCBIN_U8("graphics/battle_anims/sprites/175.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_176[] = INCBIN_U8("graphics/battle_anims/sprites/176.4bpp.lz"); +const u8 gBattleAnimSpritePalette_176[] = INCBIN_U8("graphics/battle_anims/sprites/176.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_177[] = INCBIN_U8("graphics/battle_anims/sprites/177.4bpp.lz"); +const u8 gBattleAnimSpritePalette_177[] = INCBIN_U8("graphics/battle_anims/sprites/177.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_178[] = INCBIN_U8("graphics/battle_anims/sprites/178.4bpp.lz"); +const u8 gBattleAnimSpritePalette_178[] = INCBIN_U8("graphics/battle_anims/sprites/178.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_179[] = INCBIN_U8("graphics/battle_anims/sprites/179.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_179[] = INCBIN_U8("graphics/battle_anims/sprites/179.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_180[] = INCBIN_U8("graphics/battle_anims/sprites/180.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_181[] = INCBIN_U8("graphics/battle_anims/sprites/181.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_182[] = INCBIN_U8("graphics/battle_anims/sprites/182.4bpp.lz"); +const u8 gBattleAnimSpritePalette_182[] = INCBIN_U8("graphics/battle_anims/sprites/182.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_183[] = INCBIN_U8("graphics/battle_anims/sprites/183.4bpp.lz"); +const u8 gBattleAnimSpritePalette_183[] = INCBIN_U8("graphics/battle_anims/sprites/183.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_184[] = INCBIN_U8("graphics/battle_anims/sprites/184.4bpp.lz"); +const u8 gBattleAnimSpritePalette_184[] = INCBIN_U8("graphics/battle_anims/sprites/184.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_185[] = INCBIN_U8("graphics/battle_anims/sprites/185.4bpp.lz"); +const u8 gBattleAnimSpritePalette_185[] = INCBIN_U8("graphics/battle_anims/sprites/185.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_03[] = INCBIN_U8("graphics/battle_anims/backgrounds/03.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_03[] = INCBIN_U8("graphics/battle_anims/backgrounds/03.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_03[] = INCBIN_U16("graphics/battle_anims/backgrounds/03.bin.lz"); + +const u8 gBattleAnimSpriteSheet_187[] = INCBIN_U8("graphics/battle_anims/sprites/187.4bpp.lz"); +const u8 gBattleAnimSpritePalette_187[] = INCBIN_U8("graphics/battle_anims/sprites/187.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.4bpp.lz"); +const u8 gBattleAnimSpritePalette_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.gbapal.lz"); + +const u8 gHealthboxSinglesPlayerGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_player.4bpp.lz"); +const u8 gHealthboxSinglesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_opponent.4bpp.lz"); +const u8 gHealthboxDoublesPlayerGfx[] = INCBIN_U8( "graphics/battle_interface/healthbox_doubles_player.4bpp.lz"); +const u8 gHealthboxDoublesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_opponent.4bpp.lz"); +const u8 gHealthboxSafariGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_safari.4bpp.lz"); + +const u8 gUnusedGfx_Shadow[] = INCBIN_U8("graphics/unused/shadow.4bpp.lz"); +const u8 gUnusedPal_Shadow[] = INCBIN_U8("graphics/unused/shadow.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_014[] = INCBIN_U8("graphics/battle_anims/sprites/014.4bpp.lz"); +const u8 gBattleAnimSpritePalette_014[] = INCBIN_U8("graphics/battle_anims/sprites/014.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_190[] = INCBIN_U8("graphics/battle_anims/sprites/190.4bpp.lz"); +const u8 gBattleAnimSpritePalette_190[] = INCBIN_U8("graphics/battle_anims/sprites/190.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_191[] = INCBIN_U8("graphics/battle_anims/sprites/191.4bpp.lz"); +const u8 gBattleAnimSpritePalette_191[] = INCBIN_U8("graphics/battle_anims/sprites/191.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_189[] = INCBIN_U8("graphics/battle_anims/sprites/189.4bpp.lz"); +const u8 gBattleAnimSpritePalette_189[] = INCBIN_U8("graphics/battle_anims/sprites/189.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_192[] = INCBIN_U8("graphics/battle_anims/sprites/192.4bpp.lz"); +const u8 gBattleAnimSpritePalette_192[] = INCBIN_U8("graphics/battle_anims/sprites/192.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_193[] = INCBIN_U8("graphics/battle_anims/sprites/193.4bpp.lz"); +const u8 gBattleAnimSpritePalette_193[] = INCBIN_U8("graphics/battle_anims/sprites/193.gbapal.lz"); + +const u8 gUnknown_08C20668[] = INCBIN_U8("graphics/battle_anims/masks/curse.4bpp.lz"); +const u16 gUnknown_08C20684[] = INCBIN_U16("graphics/battle_anims/masks/curse.bin.lz"); + +const u8 gBattleAnimSpriteSheet_002[] = INCBIN_U8("graphics/battle_anims/sprites/002.4bpp.lz"); +const u8 gBattleAnimSpritePalette_002[] = INCBIN_U8("graphics/battle_anims/sprites/002.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_196[] = INCBIN_U8("graphics/battle_anims/sprites/196.4bpp.lz"); +const u8 gBattleAnimSpritePalette_196[] = INCBIN_U8("graphics/battle_anims/sprites/196.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_194[] = INCBIN_U8("graphics/battle_anims/sprites/194.4bpp.lz"); +const u8 gBattleAnimSpritePalette_194[] = INCBIN_U8("graphics/battle_anims/sprites/194.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_195[] = INCBIN_U8("graphics/battle_anims/sprites/195.4bpp.lz"); +const u8 gBattleAnimSpritePalette_195[] = INCBIN_U8("graphics/battle_anims/sprites/195.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_197[] = INCBIN_U8("graphics/battle_anims/sprites/197.4bpp.lz"); +const u8 gBattleAnimSpritePalette_197[] = INCBIN_U8("graphics/battle_anims/sprites/197.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_198[] = INCBIN_U8("graphics/battle_anims/sprites/198.4bpp.lz"); +const u8 gBattleAnimSpritePalette_198[] = INCBIN_U8("graphics/battle_anims/sprites/198.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_199[] = INCBIN_U8("graphics/battle_anims/sprites/199.4bpp.lz"); +const u8 gBattleAnimSpritePalette_199[] = INCBIN_U8("graphics/battle_anims/sprites/199.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_200[] = INCBIN_U8("graphics/battle_anims/sprites/200.4bpp.lz"); +const u8 gBattleAnimSpritePalette_200[] = INCBIN_U8("graphics/battle_anims/sprites/200.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_201[] = INCBIN_U8("graphics/battle_anims/sprites/201.4bpp.lz"); +const u8 gBattleAnimSpritePalette_201[] = INCBIN_U8("graphics/battle_anims/sprites/201.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_204[] = INCBIN_U8("graphics/battle_anims/sprites/204.4bpp.lz"); +const u8 gBattleAnimSpritePalette_204[] = INCBIN_U8("graphics/battle_anims/sprites/204.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_202[] = INCBIN_U8("graphics/battle_anims/sprites/202.4bpp.lz"); +const u8 gBattleAnimSpritePalette_202[] = INCBIN_U8("graphics/battle_anims/sprites/202.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_203[] = INCBIN_U8("graphics/battle_anims/sprites/203.4bpp.lz"); +const u8 gBattleAnimSpritePalette_203[] = INCBIN_U8("graphics/battle_anims/sprites/203.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_206[] = INCBIN_U8("graphics/battle_anims/sprites/206.4bpp.lz"); +const u8 gBattleAnimSpritePalette_206[] = INCBIN_U8("graphics/battle_anims/sprites/206.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_205[] = INCBIN_U8("graphics/battle_anims/sprites/205.4bpp.lz"); +const u8 gBattleAnimSpritePalette_205[] = INCBIN_U8("graphics/battle_anims/sprites/205.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_207[] = INCBIN_U8("graphics/battle_anims/sprites/207.4bpp.lz"); +const u8 gBattleAnimSpritePalette_207[] = INCBIN_U8("graphics/battle_anims/sprites/207.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_208[] = INCBIN_U8("graphics/battle_anims/sprites/208.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_209[] = INCBIN_U8("graphics/battle_anims/sprites/209.4bpp.lz"); +const u8 gBattleAnimSpritePalette_209[] = INCBIN_U8("graphics/battle_anims/sprites/209.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_064[] = INCBIN_U8("graphics/battle_anims/sprites/064.4bpp.lz"); +const u8 gBattleAnimSpritePalette_064[] = INCBIN_U8("graphics/battle_anims/sprites/064.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_210[] = INCBIN_U8("graphics/battle_anims/sprites/210.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_219[] = INCBIN_U8("graphics/battle_anims/sprites/219.gbapal.lz"); +const u8 gBattleAnimSpritePalette_210[] = INCBIN_U8("graphics/battle_anims/sprites/210.gbapal.lz"); +const u8 gBattleAnimSpritePalette_216[] = INCBIN_U8("graphics/battle_anims/sprites/216.gbapal.lz"); + +const u8 gUnknown_08C232E0[] = INCBIN_U8("graphics/battle_anims/backgrounds/attract.4bpp.lz"); +const u8 gUnknown_08C23D50[] = INCBIN_U8("graphics/battle_anims/backgrounds/attract.gbapal.lz"); +const u16 gUnknown_08C23D78[] = INCBIN_U16("graphics/battle_anims/backgrounds/attract.bin.lz"); + +const u8 gBattleAnimSpriteSheet_217[] = INCBIN_U8("graphics/battle_anims/sprites/217.4bpp.lz"); +const u8 gBattleAnimSpritePalette_217[] = INCBIN_U8("graphics/battle_anims/sprites/217.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_212[] = INCBIN_U8("graphics/battle_anims/sprites/212.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_211[] = INCBIN_U8("graphics/battle_anims/sprites/211.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_213[] = INCBIN_U8("graphics/battle_anims/sprites/213.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_211[] = INCBIN_U8("graphics/battle_anims/sprites/211.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_214[] = INCBIN_U8("graphics/battle_anims/sprites/214.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_215[] = INCBIN_U8("graphics/battle_anims/sprites/215.4bpp.lz"); +const u8 gBattleAnimSpritePalette_215[] = INCBIN_U8("graphics/battle_anims/sprites/215.gbapal.lz"); + +const u8 gUnknown_08C249D0[] = INCBIN_U8("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); +const u8 gUnknown_08C249F8[] = INCBIN_U8("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_218[] = INCBIN_U8("graphics/battle_anims/sprites/218.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_218[] = INCBIN_U8("graphics/battle_anims/sprites/218.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_087[] = INCBIN_U8("graphics/battle_anims/sprites/087.4bpp.lz"); +const u8 gBattleAnimSpritePalette_087[] = INCBIN_U8("graphics/battle_anims/sprites/087.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_018[] = INCBIN_U8("graphics/battle_anims/sprites/018.4bpp.lz"); +const u8 gBattleAnimSpritePalette_018[] = INCBIN_U8("graphics/battle_anims/sprites/018.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_220[] = INCBIN_U8("graphics/battle_anims/sprites/220.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_220[] = INCBIN_U8("graphics/battle_anims/sprites/220.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_221[] = INCBIN_U8("graphics/battle_anims/sprites/221.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_221[] = INCBIN_U8("graphics/battle_anims/sprites/221.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_222[] = INCBIN_U8("graphics/battle_anims/sprites/222.4bpp.lz"); +const u8 gBattleAnimSpritePalette_222[] = INCBIN_U8("graphics/battle_anims/sprites/222.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_223[] = INCBIN_U8("graphics/battle_anims/sprites/223.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_223[] = INCBIN_U8("graphics/battle_anims/sprites/223.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_224[] = INCBIN_U8("graphics/battle_anims/sprites/224.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_224[] = INCBIN_U8("graphics/battle_anims/sprites/224.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_230[] = INCBIN_U8("graphics/battle_anims/sprites/230.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_230[] = INCBIN_U8("graphics/battle_anims/sprites/230.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_228[] = INCBIN_U8("graphics/battle_anims/sprites/228.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_228[] = INCBIN_U8("graphics/battle_anims/sprites/228.4bpp.lz"); + +const u8 gBattleAnimBackgroundPalette_04[] = INCBIN_U8("graphics/battle_anims/backgrounds/04.gbapal.lz"); +const u8 gBattleAnimBackgroundImage_04[] = INCBIN_U8("graphics/battle_anims/backgrounds/04.4bpp.lz"); +const u16 gBattleAnimBackgroundTilemap_04[] = INCBIN_U16("graphics/battle_anims/backgrounds/04.bin.lz"); + +const u16 gBattleAnimBackgroundTilemap_05[] = INCBIN_U16("graphics/battle_anims/backgrounds/05.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_06[] = INCBIN_U16("graphics/battle_anims/backgrounds/06.bin.lz"); + +const u8 gBattleAnimSpriteSheet_225[] = INCBIN_U8("graphics/battle_anims/sprites/225.4bpp.lz"); +const u8 gBattleAnimSpritePalette_225[] = INCBIN_U8("graphics/battle_anims/sprites/225.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_227[] = INCBIN_U8("graphics/battle_anims/sprites/227.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_226[] = INCBIN_U8("graphics/battle_anims/sprites/226.4bpp.lz"); +const u8 gBattleAnimSpritePalette_226[] = INCBIN_U8("graphics/battle_anims/sprites/226.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_229[] = INCBIN_U8("graphics/battle_anims/sprites/229.4bpp.lz"); +const u8 gBattleAnimSpritePalette_229[] = INCBIN_U8("graphics/battle_anims/sprites/229.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_099[] = INCBIN_U8("graphics/battle_anims/sprites/099.4bpp.lz"); +const u8 gBattleAnimSpritePalette_099[] = INCBIN_U8("graphics/battle_anims/sprites/099.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_232[] = INCBIN_U8("graphics/battle_anims/sprites/232.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_231[] = INCBIN_U8("graphics/battle_anims/sprites/231.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_231[] = INCBIN_U8("graphics/battle_anims/sprites/231.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_233[] = INCBIN_U8("graphics/battle_anims/sprites/233.4bpp.lz"); +const u8 gBattleAnimSpritePalette_233[] = INCBIN_U8("graphics/battle_anims/sprites/233.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_234[] = INCBIN_U8("graphics/battle_anims/sprites/234.4bpp.lz"); +const u8 gBattleAnimSpritePalette_234[] = INCBIN_U8("graphics/battle_anims/sprites/234.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_238[] = INCBIN_U8("graphics/battle_anims/sprites/238.4bpp.lz"); +const u8 gBattleAnimSpritePalette_238[] = INCBIN_U8("graphics/battle_anims/sprites/238.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_235[] = INCBIN_U8("graphics/battle_anims/sprites/235.4bpp.lz"); +const u8 gBattleAnimSpritePalette_235[] = INCBIN_U8("graphics/battle_anims/sprites/235.gbapal.lz"); + +const u8 gBattleAnimSpritePalette_236[] = INCBIN_U8("graphics/battle_anims/sprites/236.gbapal.lz"); +const u8 gBattleAnimSpritePalette_237[] = INCBIN_U8("graphics/battle_anims/sprites/237.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_07[] = INCBIN_U8("graphics/battle_anims/backgrounds/07.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_07[] = INCBIN_U8("graphics/battle_anims/backgrounds/07.gbapal.lz"); + +const u8 gBattleAnimBackgroundPalette_18[] = INCBIN_U8("graphics/battle_anims/backgrounds/18.gbapal.lz"); + +const u16 gBattleAnimBackgroundTilemap_07[] = INCBIN_U16("graphics/battle_anims/backgrounds/07.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_08[] = INCBIN_U16("graphics/battle_anims/backgrounds/08.bin.lz"); + +const u8 gBattleAnimBackgroundImage_20[] = INCBIN_U8("graphics/battle_anims/backgrounds/20.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_20[] = INCBIN_U8("graphics/battle_anims/backgrounds/20.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_20[] = INCBIN_U16("graphics/battle_anims/backgrounds/20.bin.lz"); + +const u16 gBattleAnimBackgroundTilemap_09[] = INCBIN_U16("graphics/battle_anims/backgrounds/09.bin.lz"); +const u8 gBattleAnimBackgroundPalette_09[] = INCBIN_U8("graphics/battle_anims/backgrounds/09.gbapal.lz"); + +const u8 gBattleAnimBackgroundPalette_22[] = INCBIN_U8("graphics/battle_anims/backgrounds/22.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_09[] = INCBIN_U8("graphics/battle_anims/backgrounds/09.4bpp.lz"); +const u16 gBattleAnimBackgroundTilemap_10[] = INCBIN_U16("graphics/battle_anims/backgrounds/10.bin.lz"); + +const u8 gUnknown_08C2A634[] = INCBIN_U8("graphics/battle_anims/masks/morning_sun.4bpp.lz"); +const u8 gUnknown_08C2A6D4[] = INCBIN_U8("graphics/battle_anims/masks/morning_sun.gbapal.lz"); +const u16 gUnknown_08C2A6EC[] = INCBIN_U16("graphics/battle_anims/masks/morning_sun.bin.lz"); + +const u16 gBattleAnimBackgroundTilemap_12[] = INCBIN_U16("graphics/battle_anims/backgrounds/12.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_13[] = INCBIN_U16("graphics/battle_anims/backgrounds/13.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_14[] = INCBIN_U16("graphics/battle_anims/backgrounds/14.bin.lz"); + +const u8 gBattleAnimBackgroundImage_12[] = INCBIN_U8("graphics/battle_anims/backgrounds/12.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_12[] = INCBIN_U8("graphics/battle_anims/backgrounds/12.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_11[] = INCBIN_U8("graphics/battle_anims/backgrounds/11.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_11[] = INCBIN_U8("graphics/battle_anims/backgrounds/11.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_11[] = INCBIN_U16("graphics/battle_anims/backgrounds/11.bin.lz"); + +const u8 gBattleAnimSpriteSheet_239[] = INCBIN_U8("graphics/battle_anims/sprites/239.4bpp.lz"); +const u8 gBattleAnimSpritePalette_239[] = INCBIN_U8("graphics/battle_anims/sprites/239.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_143[] = INCBIN_U8("graphics/battle_anims/sprites/143.4bpp.lz"); +const u8 gBattleAnimSpritePalette_143[] = INCBIN_U8("graphics/battle_anims/sprites/143.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_240[] = INCBIN_U8("graphics/battle_anims/sprites/240.4bpp.lz"); +const u8 gBattleAnimSpritePalette_240[] = INCBIN_U8("graphics/battle_anims/sprites/240.gbapal.lz"); + +const u8 gSubstituteDollPal[] = INCBIN_U8("graphics/battle_anims/sprites/substitute.gbapal.lz"); +const u8 gSubstituteDollGfx[] = INCBIN_U8("graphics/battle_anims/sprites/substitute.4bpp.lz"); +const u16 gSubstituteDollTilemap[] = INCBIN_U16("graphics/battle_anims/sprites/substitute.bin.lz"); + +const u8 gBattleAnimSpriteSheet_241[] = INCBIN_U8("graphics/battle_anims/sprites/241.4bpp.lz"); +const u8 gBattleAnimSpritePalette_241[] = INCBIN_U8("graphics/battle_anims/sprites/241.gbapal.lz"); + +const u8 gContestConfetti_Gfx[] = INCBIN_U8("graphics/misc/confetti.4bpp.lz"); +const u8 gContestConfetti_Pal[] = INCBIN_U8("graphics/misc/confetti.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_242[] = INCBIN_U8("graphics/battle_anims/sprites/242.4bpp.lz"); +const u8 gBattleAnimSpritePalette_242[] = INCBIN_U8("graphics/battle_anims/sprites/242.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_243[] = INCBIN_U8("graphics/battle_anims/sprites/243.4bpp.lz"); +const u8 gBattleAnimSpritePalette_243[] = INCBIN_U8("graphics/battle_anims/sprites/243.gbapal.lz"); + +const u8 gUnknown_08C2D720[] = INCBIN_U8("graphics/battle_anims/masks/stat.4bpp.lz"); +const u16 gUnknown_08C2D930[] = INCBIN_U16("graphics/battle_anims/masks/stat_tilemap_1.bin.lz"); +const u16 gUnknown_08C2DA4C[] = INCBIN_U16("graphics/battle_anims/masks/stat_tilemap_2.bin.lz"); + +const u8 gUnknown_08C2DB68[] = INCBIN_U8("graphics/battle_anims/masks/stat1.gbapal.lz"); +const u8 gUnknown_08C2DB88[] = INCBIN_U8("graphics/battle_anims/masks/stat2.gbapal.lz"); +const u8 gUnknown_08C2DBA8[] = INCBIN_U8("graphics/battle_anims/masks/stat3.gbapal.lz"); +const u8 gUnknown_08C2DBC8[] = INCBIN_U8("graphics/battle_anims/masks/stat4.gbapal.lz"); +const u8 gUnknown_08C2DBE8[] = INCBIN_U8("graphics/battle_anims/masks/stat5.gbapal.lz"); +const u8 gUnknown_08C2DC08[] = INCBIN_U8("graphics/battle_anims/masks/stat6.gbapal.lz"); +const u8 gUnknown_08C2DC28[] = INCBIN_U8("graphics/battle_anims/masks/stat7.gbapal.lz"); +const u8 gUnknown_08C2DC48[] = INCBIN_U8("graphics/battle_anims/masks/stat8.gbapal.lz"); + +const u8 gUnknown_08C2DC68[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); +const u8 gUnknown_08C2DDA4[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); +const u16 gUnknown_08C2DDC4[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.bin.lz"); + +const u8 gBattleAnimSpritePalette_245[] = INCBIN_U8("graphics/battle_anims/sprites/245.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_245[] = INCBIN_U8("graphics/battle_anims/sprites/245.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_246[] = INCBIN_U8("graphics/battle_anims/sprites/246.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_244[] = INCBIN_U8("graphics/battle_anims/sprites/244.4bpp.lz"); +const u8 gBattleAnimSpritePalette_244[] = INCBIN_U8("graphics/battle_anims/sprites/244.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_247[] = INCBIN_U8("graphics/battle_anims/sprites/247.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_053[] = INCBIN_U8("graphics/battle_anims/sprites/053.4bpp.lz"); + +const u8 gUnknown_08C2EA50[] = INCBIN_U8("graphics/battle_anims/masks/unknown_C2EA50.4bpp.lz"); +const u16 gUnknown_08C2EA9C[] = INCBIN_U16("graphics/battle_anims/masks/unknown_C2EA50.bin.lz"); + +const u8 gBattleAnimSpriteSheet_248[] = INCBIN_U8("graphics/battle_anims/sprites/248.4bpp.lz"); +const u8 gBattleAnimSpritePalette_248[] = INCBIN_U8("graphics/battle_anims/sprites/248.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_249[] = INCBIN_U8("graphics/battle_anims/sprites/249.4bpp.lz"); +const u8 gBattleAnimSpritePalette_249[] = INCBIN_U8("graphics/battle_anims/sprites/249.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_250[] = INCBIN_U8("graphics/battle_anims/sprites/250.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_251[] = INCBIN_U8("graphics/battle_anims/sprites/251.4bpp.lz"); +const u8 gBattleAnimSpritePalette_251[] = INCBIN_U8("graphics/battle_anims/sprites/251.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_252[] = INCBIN_U8("graphics/battle_anims/sprites/252.4bpp.lz"); +const u8 gBattleAnimSpritePalette_252[] = INCBIN_U8("graphics/battle_anims/sprites/252.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_253[] = INCBIN_U8("graphics/battle_anims/sprites/253.4bpp.lz"); +const u8 gBattleAnimSpritePalette_253[] = INCBIN_U8("graphics/battle_anims/sprites/253.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_254[] = INCBIN_U8("graphics/battle_anims/sprites/254.4bpp.lz"); +const u8 gBattleAnimSpritePalette_254[] = INCBIN_U8("graphics/battle_anims/sprites/254.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_255[] = INCBIN_U8("graphics/battle_anims/sprites/255.4bpp.lz"); +const u8 gBattleAnimSpritePalette_255[] = INCBIN_U8("graphics/battle_anims/sprites/255.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_258[] = INCBIN_U8("graphics/battle_anims/sprites/258.4bpp.lz"); +const u8 gBattleAnimSpritePalette_258[] = INCBIN_U8("graphics/battle_anims/sprites/258.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_256[] = INCBIN_U8("graphics/battle_anims/sprites/256.4bpp.lz"); +const u8 gBattleAnimSpritePalette_256[] = INCBIN_U8("graphics/battle_anims/sprites/256.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.4bpp.lz"); +const u8 gBattleAnimSpritePalette_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.gbapal.lz"); + +const u8 gUnknownPal_C2F9E0[] = INCBIN_U8("graphics/unknown/unknown_C2F9E0.gbapal.lz"); + +#include "data/graphics/pokemon.h" +#include "data/graphics/trainers.h" + +const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/icons/question_mark_icon.4bpp"); +const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/footprints/question_mark_footprint.1bpp"); + +const u8 gUnknown_08D778F0[] = INCBIN_U8("graphics/battle_transitions/vs_frame.4bpp.lz"); +const u16 gUnknown_08D779D8[] = INCBIN_U16("graphics/battle_transitions/vs_frame.bin.lz"); +const u8 gUnknown_08D77AE4[] = INCBIN_U8("graphics/battle_transitions/vs_frame.gbapal.lz"); + +const u8 gUnknown_08D77B0C[] = INCBIN_U8("graphics/battle_transitions/vs.4bpp.lz"); + +#include "data/graphics/battle_terrain.h" + +const u8 gUnknown_08D82F10[] = INCBIN_U8("graphics/battle_frontier/tourney_bg.4bpp.lz"); +const u8 gUnknown_08D834FC[] = INCBIN_U8("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines + +const u16 gUnknown_08D83900[] = INCBIN_U16("graphics/unknown/unknown_D83900.bin.lz"); // tilemaps likely + +const u16 gUnknown_08D83B2C[] = INCBIN_U16("graphics/unknown/unknown_D83B2C.bin.lz"); + +const u16 gUnknown_08D83C3C[] = INCBIN_U16("graphics/unknown/unknown_D83C3C.bin.lz"); + +const u8 gUnknown_08D83D50[] = INCBIN_U8("graphics/battle_frontier/misc1.4bpp.lz"); + +const u16 gUnknown_08D84970[] = INCBIN_U16("graphics/unknown/unknown_D84970.bin.lz"); + +const u16 gUnknown_08D84F00[] = INCBIN_U16("graphics/unknown/unknown_D84F00.bin.lz"); + +const u8 gBattleFrontierGfx_DomeOptions[] = INCBIN_U8("graphics/battle_frontier/options.4bpp.lz"); +const u8 gUnknown_08D85358[] = INCBIN_U8("graphics/battle_frontier/options_pal1.gbapal.lz"); +const u8 gUnknown_08D85444[] = INCBIN_U8("graphics/battle_frontier/options_pal2.gbapal.lz"); // pokeball pal +const u8 gUnknown_08D854C8[] = INCBIN_U8("graphics/battle_frontier/options_pal3.gbapal.lz"); // arrow pal + +const u8 gUnknown_08D854E8[] = INCBIN_U8("graphics/battle_frontier/symbols.4bpp.lz"); +const u8 gUnknown_08D855E8[] = INCBIN_U8("graphics/battle_frontier/symbols.gbapal.lz"); + +const u8 gUnknown_08D85600[] = INCBIN_U8("graphics/battle_frontier/text.gbapal.lz"); +const u16 gUnknown_08D85620[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); + +const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal"); +const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal"); +const u16 gTilesetAnims_BattleDomePals0_2[] = INCBIN_U16("graphics/battle_frontier/dome_anim3.gbapal"); +const u16 gTilesetAnims_BattleDomePals0_3[] = INCBIN_U16("graphics/battle_frontier/dome_anim4.gbapal"); + +// 8D856C0 +asm(".2byte 0x013F, 0x0119, 0x0113, 0x010E"); // unused? + +const u16 gUnknown_08D856C8[] = INCBIN_U16("graphics/battle_frontier/pyramid_light.gbapal"); // unfaded pal for the player light in battle pyramid + +const u16 gUnknown_08D857A8[] = INCBIN_U16("graphics/battle_frontier/battle_tilemap1.bin.lz"); +const u16 gUnknown_08D85A1C[] = INCBIN_U16("graphics/battle_frontier/battle_tilemap2.bin.lz"); + +#include "data/graphics/intro_scene.h" + +const u8 gBattleAnimSpriteSheet_261[] = INCBIN_U8("graphics/battle_anims/sprites/261.4bpp.lz"); + +const u16 gUnknown_08D8D410[] = INCBIN_U16("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); +const u8 gUnknown_08D8D58C[] = INCBIN_U8("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_261[] = INCBIN_U8("graphics/battle_anims/sprites/261.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_260[] = INCBIN_U8("graphics/battle_anims/sprites/260.4bpp.lz"); +const u8 gBattleAnimSpritePalette_260[] = INCBIN_U8("graphics/battle_anims/sprites/260.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_15[] = INCBIN_U8("graphics/battle_anims/backgrounds/15.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_15[] = INCBIN_U8("graphics/battle_anims/backgrounds/15.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_15[] = INCBIN_U16("graphics/battle_anims/backgrounds/15.bin.lz"); + +const u8 gBattleAnimSpriteSheet_262[] = INCBIN_U8("graphics/battle_anims/sprites/262.4bpp.lz"); +const u8 gBattleAnimSpritePalette_262[] = INCBIN_U8("graphics/battle_anims/sprites/262.gbapal.lz"); + +const u8 gContestNextTurnGfx[] = INCBIN_U8("graphics/contest/nextturn.4bpp.lz"); +const u8 gUnknown_08D8E9B4[] = INCBIN_U8("graphics/contest/nextturn_numbers.4bpp"); +const u8 gUnknown_08D8EA34[] = INCBIN_U8("graphics/contest/nextturn_random.4bpp"); + +const u8 gBattleAnimSpriteSheet_264[] = INCBIN_U8("graphics/battle_anims/sprites/264.4bpp.lz"); +const u8 gBattleAnimSpritePalette_264[] = INCBIN_U8("graphics/battle_anims/sprites/264.gbapal.lz"); +const u8 gBattleAnimSpritePalette_265[] = INCBIN_U8("graphics/battle_anims/sprites/265.gbapal.lz"); +const u8 gBattleAnimSpritePalette_067[] = INCBIN_U8("graphics/battle_anims/sprites/067.gbapal.lz"); +const u8 gBattleAnimSpritePalette_068[] = INCBIN_U8("graphics/battle_anims/sprites/068.gbapal.lz"); + +const u8 gContestApplauseGfx[] = INCBIN_U8("graphics/contest/applause.4bpp.lz"); +const u8 gContestApplauseMeterGfx[] = INCBIN_U8("graphics/contest/applause_meter.4bpp"); + +const u16 gContestPal[] = INCBIN_U16("graphics/contest/nextturn.gbapal"); + +const u8 gBattleAnimSpriteSheet_272[] = INCBIN_U8("graphics/battle_anims/sprites/272.4bpp.lz"); +const u8 gBattleAnimSpritePalette_272[] = INCBIN_U8("graphics/battle_anims/sprites/272.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_273[] = INCBIN_U8("graphics/battle_anims/sprites/273.4bpp.lz"); + +const u8 gBattleAnimSpriteSheet_269[] = INCBIN_U8("graphics/battle_anims/sprites/269.4bpp.lz"); +const u8 gBattleAnimSpritePalette_269[] = INCBIN_U8("graphics/battle_anims/sprites/269.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_274[] = INCBIN_U8("graphics/battle_anims/sprites/274.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_275[] = INCBIN_U8("graphics/battle_anims/sprites/275.4bpp.lz"); +const u8 gBattleAnimSpriteSheet_276[] = INCBIN_U8("graphics/battle_anims/sprites/276.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_274[] = INCBIN_U8("graphics/battle_anims/sprites/274.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_17[] = INCBIN_U8("graphics/battle_anims/backgrounds/17.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_17[] = INCBIN_U8("graphics/battle_anims/backgrounds/17.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_17[] = INCBIN_U16("graphics/battle_anims/backgrounds/17.bin.lz"); + +const u8 gBattleAnimSpriteSheet_280[] = INCBIN_U8("graphics/battle_anims/sprites/280.4bpp.lz"); +const u8 gBattleAnimSpritePalette_280[] = INCBIN_U8("graphics/battle_anims/sprites/280.gbapal.lz"); + +const u8 gBattleAnimBackgroundImageMuddyWater_Pal[] = INCBIN_U8("graphics/battle_anims/backgrounds/water_muddy.gbapal.lz"); + +const u8 gEnemyMonShadow_Gfx[] = INCBIN_U8("graphics/battle_interface/enemy_mon_shadow.4bpp.lz"); + +const u8 gBattleInterface_BallStatusBarGfx[] = INCBIN_U8("graphics/battle_interface/ball_status_bar.4bpp.lz"); + +const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/icons/egg_icon.4bpp"); + +const u8 gBattleAnimBackgroundImage_02[] = INCBIN_U8("graphics/battle_anims/backgrounds/02.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_02[] = INCBIN_U8("graphics/battle_anims/backgrounds/02.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_02[] = INCBIN_U16("graphics/battle_anims/backgrounds/02.bin.lz"); + +const u8 gBattleAnimSpritePalette_287[] = INCBIN_U8("graphics/battle_anims/sprites/287.gbapal.lz"); + +const u8 gBattleAnimBackgroundPalette_24[] = INCBIN_U8("graphics/battle_anims/backgrounds/24.gbapal.lz"); + +const u16 gUnknown_E6BC04[] = INCBIN_U16("graphics/unknown/unknown_E6BC04.bin.lz"); + +const u16 sBlenderCenterGfx[] = INCBIN_U16("graphics/berry_blender/center.8bpp.lz"); + +const u8 gUnknown_08D91DB8[] = INCBIN_U8("graphics/berry_blender/outer.4bpp.lz"); +const u16 gUnknown_08D927EC[] = INCBIN_U16("graphics/berry_blender/outer_map.bin.lz"); + +const u8 gBattleAnimBackgroundPalette_16[] = INCBIN_U8("graphics/battle_anims/backgrounds/16.gbapal.lz"); +const u8 gBattleAnimBackgroundImage_16[] = INCBIN_U8("graphics/battle_anims/backgrounds/16.4bpp.lz"); +const u16 gBattleAnimBackgroundTilemap_16[] = INCBIN_U16("graphics/battle_anims/backgrounds/16.bin.lz"); + +const u8 gBattleAnimSpritePalette_277[] = INCBIN_U8("graphics/battle_anims/sprites/277.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_277[] = INCBIN_U8("graphics/battle_anims/sprites/277.4bpp.lz"); + +const u16 gBattleAnimFogTilemap[] = INCBIN_U16("graphics/battle_anims/backgrounds/fog.bin.lz"); + +const u8 gBattleAnimSpritePalette_283[] = INCBIN_U8("graphics/battle_anims/sprites/283.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_283[] = INCBIN_U8("graphics/battle_anims/sprites/283.4bpp.lz"); + +const u16 gBattleAnimBackgroundTilemap_ScaryFacePlayer[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_player.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz"); +const u16 gBattleAnimBackgroundTilemap_ScaryFaceContest[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_contest.bin.lz"); + +const u8 gBattleAnimSpriteSheet_263[] = INCBIN_U8("graphics/battle_anims/sprites/263.4bpp.lz"); +const u8 gBattleAnimSpritePalette_263[] = INCBIN_U8("graphics/battle_anims/sprites/263.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_266[] = INCBIN_U8("graphics/battle_anims/sprites/266.4bpp.lz"); +const u8 gBattleAnimSpritePalette_266[] = INCBIN_U8("graphics/battle_anims/sprites/266.gbapal.lz"); +const u8 gBattleAnimSpritePalette_267[] = INCBIN_U8("graphics/battle_anims/sprites/267.gbapal.lz"); +const u8 gBattleAnimSpritePalette_268[] = INCBIN_U8("graphics/battle_anims/sprites/268.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_278[] = INCBIN_U8("graphics/battle_anims/sprites/278.4bpp.lz"); +const u8 gBattleAnimSpritePalette_278[] = INCBIN_U8("graphics/battle_anims/sprites/278.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_279[] = INCBIN_U8("graphics/battle_anims/sprites/279.4bpp.lz"); +const u8 gBattleAnimSpritePalette_279[] = INCBIN_U8("graphics/battle_anims/sprites/279.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_281[] = INCBIN_U8("graphics/battle_anims/sprites/281.4bpp.lz"); +const u8 gBattleAnimSpritePalette_281[] = INCBIN_U8("graphics/battle_anims/sprites/281.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_21[] = INCBIN_U8("graphics/battle_anims/backgrounds/21.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_21[] = INCBIN_U8("graphics/battle_anims/backgrounds/21.gbapal.lz"); +const u16 gBattleAnimBackgroundTilemap_21[] = INCBIN_U16("graphics/battle_anims/backgrounds/21.bin.lz"); + +const u8 gBattleAnimSpriteSheet_284[] = INCBIN_U8("graphics/battle_anims/sprites/284.4bpp.lz"); +const u8 gBattleAnimSpritePalette_284[] = INCBIN_U8("graphics/battle_anims/sprites/284.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_285[] = INCBIN_U8("graphics/battle_anims/sprites/285.4bpp.lz"); +const u8 gBattleAnimSpritePalette_285[] = INCBIN_U8("graphics/battle_anims/sprites/285.gbapal.lz"); + +const u8 gBattleAnimBackgroundImage_Surf[] = INCBIN_U8("graphics/battle_anims/backgrounds/water.4bpp.lz"); +const u8 gBattleAnimBackgroundPalette_Surf[] = INCBIN_U8("graphics/battle_anims/backgrounds/water.gbapal.lz"); + +const u16 gUnknown_08D95E00[] = INCBIN_U16("graphics/unknown/unknown_D95E00.bin.lz"); + +const u16 gUnknown_08D960D0[] = INCBIN_U16("graphics/unknown/unknown_D960D0.bin.lz"); + +const u16 gUnknown_08D963A4[] = INCBIN_U16("graphics/unknown/unknown_D963A4.bin.lz"); + +const u8 gBattleAnimSpritePalette_286[] = INCBIN_U8("graphics/battle_anims/sprites/286.gbapal.lz"); + +const u8 gBattleAnimSpriteSheet_188[] = INCBIN_U8("graphics/battle_anims/sprites/188.4bpp.lz"); +const u8 gBattleAnimSpritePalette_188[] = INCBIN_U8("graphics/battle_anims/sprites/188.gbapal.lz"); + +const u8 gPartyMenuMisc_Gfx[] = INCBIN_U8("graphics/interface/party_menu_misc.4bpp.lz"); +const u8 gPartyMenuMisc_Pal[] = INCBIN_U8("graphics/interface/party_menu_misc.gbapal.lz"); +const u16 gPartyMenuMisc_Tilemap[] = INCBIN_U16("graphics/interface/party_menu_misc.bin.lz"); + +const u8 gPartyMenuPokeball_Gfx[] = INCBIN_U8("graphics/interface/party_menu_pokeball.4bpp.lz"); +const u8 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U8("graphics/interface/party_menu_pokeball_small.4bpp.lz"); //unused +const u8 gPartyMenuPokeball_Pal[] = INCBIN_U8("graphics/interface/party_menu_pokeball.gbapal.lz"); + +const u8 gStatusGfx_Icons[] = INCBIN_U8("graphics/interface/status_icons.4bpp.lz"); +const u8 gStatusPal_Icons[] = INCBIN_U8("graphics/interface/status_icons.gbapal.lz"); + +const u8 gMoveTypes_Gfx[] = INCBIN_U8("graphics/types/move_types.4bpp.lz"); +const u8 gMoveTypes_Pal[] = INCBIN_U8("graphics/types/move_types.gbapal.lz"); + +const u8 gUnknown_08D97BEC[] = INCBIN_U8("graphics/interface/summary_frames.4bpp.lz"); +const u8 gUnknown_08D97CF4[] = INCBIN_U8("graphics/interface/summary_frames.gbapal.lz"); + +const u8 gUnknown_08D97D0C[] = INCBIN_U8("graphics/interface/status_screen.4bpp.lz"); +const u8 gUnknown_08D9853C[] = INCBIN_U8("graphics/interface/status_screen.gbapal.lz"); +const u16 gUnknown_08D9862C[] = INCBIN_U16("graphics/interface/status_screen.bin.lz"); + +const u16 gUnknown_08D987FC[] = INCBIN_U16("graphics/interface/status_tilemap1.bin.lz"); +const u16 gUnknown_08D9898C[] = INCBIN_U16("graphics/interface/status_tilemap2.bin.lz"); +const u16 gUnknown_08D98B28[] = INCBIN_U16("graphics/interface/status_tilemap3.bin.lz"); +const u16 gUnknown_08D98CC8[] = INCBIN_U16("graphics/interface/status_tilemap0.bin.lz"); + +const u8 gBagMaleTiles[] = INCBIN_U8("graphics/misc/bag_male.4bpp.lz"); +const u8 gBagFemaleTiles[] = INCBIN_U8("graphics/misc/bag_female.4bpp.lz"); +const u8 gBagPalette[] = INCBIN_U8("graphics/misc/bag.gbapal.lz"); + +const u8 gBagScreenMale_Pal[] = INCBIN_U8("graphics/interface/bag_screen_male.gbapal.lz"); +const u8 gBagScreenFemale_Pal[] = INCBIN_U8("graphics/interface/bag_screen_female.gbapal.lz"); + +const u8 gBagScreen_Gfx[] = INCBIN_U8("graphics/interface/bag_screen.4bpp.lz"); + +const u16 gUnknown_08D9A88C[] = INCBIN_U16("graphics/unknown/unknown_D9A88C.bin.lz"); + +const u8 gBattleFrontierGfx_PyramidBag[] = INCBIN_U8("graphics/interface/bag_pyramid.4bpp.lz"); +const u16 gUnknown_08D9ADD0[] = INCBIN_U16("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. + +const u16 gUnknown_08D9AE04[] = INCBIN_U16("graphics/unknown/unknown_D9AE04.bin.lz"); + +const u8 gUnknown_08D9AF44[] = INCBIN_U8("graphics/unknown/unknown_D9AF44.gbapal.lz"); + +const u8 gBagSwapLineGfx[] = INCBIN_U8("graphics/interface/bag_swap.4bpp.lz"); +const u8 gBagSwapLinePal[] = INCBIN_U8("graphics/interface/bag_swap.gbapal.lz"); + +const u8 gBuyMenuFrame_Gfx[] = INCBIN_U8("graphics/interface/mart_frame.4bpp.lz"); +const u8 gMenuMoneyPal[] = INCBIN_U8("graphics/interface/mart_frame.gbapal.lz"); +const u16 gBuyMenuFrame_Tilemap[] = INCBIN_U16("graphics/interface/mart_frame.bin.lz"); + +const u8 gMenuMoneyGfx[] = INCBIN_U8("graphics/interface/money.4bpp.lz"); + +// Pokeblock + +const u8 gMenuPokeblock_Gfx[] = INCBIN_U8("graphics/interface/pokeblock_case_frame.4bpp.lz"); +const u8 gMenuPokeblock_Pal[] = INCBIN_U8("graphics/interface/pokeblock_case_frame.gbapal.lz"); + +const u8 gMenuPokeblockDevice_Gfx[] = INCBIN_U8("graphics/interface/pokeblock_device.4bpp.lz"); +const u8 gMenuPokeblockDevice_Pal[] = INCBIN_U8("graphics/interface/pokeblock_device.gbapal.lz"); + +const u16 gMenuPokeblock_Tilemap[] = INCBIN_U16("graphics/interface/pokeblock.bin.lz"); +const u8 gPokeblock_Gfx[] = INCBIN_U8("graphics/pokeblock/pokeblock.4bpp.lz"); +const u8 gPokeblockRed_Pal[] = INCBIN_U8("graphics/pokeblock/red.gbapal.lz"); +const u8 gPokeblockBlue_Pal[] = INCBIN_U8("graphics/pokeblock/blue.gbapal.lz"); +const u8 gPokeblockPink_Pal[] = INCBIN_U8("graphics/pokeblock/pink.gbapal.lz"); +const u8 gPokeblockGreen_Pal[] = INCBIN_U8("graphics/pokeblock/green.gbapal.lz"); +const u8 gPokeblockYellow_Pal[] = INCBIN_U8("graphics/pokeblock/yellow.gbapal.lz"); +const u8 gPokeblockPurple_Pal[] = INCBIN_U8("graphics/pokeblock/purple.gbapal.lz"); +const u8 gPokeblockIndigo_Pal[] = INCBIN_U8("graphics/pokeblock/indigo.gbapal.lz"); +const u8 gPokeblockBrown_Pal[] = INCBIN_U8("graphics/pokeblock/brown.gbapal.lz"); +const u8 gPokeblockLiteBlue_Pal[] = INCBIN_U8("graphics/pokeblock/liteblue.gbapal.lz"); +const u8 gPokeblockOlive_Pal[] = INCBIN_U8("graphics/pokeblock/olive.gbapal.lz"); +const u8 gPokeblockGray_Pal[] = INCBIN_U8("graphics/pokeblock/gray.gbapal.lz"); +const u8 gPokeblockBlack_Pal[] = INCBIN_U8("graphics/pokeblock/black.gbapal.lz"); +const u8 gPokeblockWhite_Pal[] = INCBIN_U8("graphics/pokeblock/white.gbapal.lz"); +const u8 gPokeblockGold_Pal[] = INCBIN_U8("graphics/pokeblock/gold.gbapal.lz"); + +const u16 gUnknown_08D9BA44[] = INCBIN_U16("graphics/interface/pokeblock_feeding_bg_map.bin.lz"); + +#include "data/graphics/berries.h" +#include "data/graphics/rayquaza_scene.h" +#include "data/graphics/items.h" +#include "data/graphics/decorations.h" + +const u8 gBattleAnimSpritePalette_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_270[] = INCBIN_U8("graphics/battle_anims/sprites/270.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_270[] = INCBIN_U8("graphics/battle_anims/sprites/270.4bpp.lz"); + +const u8 gBattleAnimSpritePalette_271[] = INCBIN_U8("graphics/battle_anims/sprites/271.gbapal.lz"); +const u8 gBattleAnimSpriteSheet_271[] = INCBIN_U8("graphics/battle_anims/sprites/271.4bpp.lz"); + +const u16 gUnknown_08DBA518[] = INCBIN_U16("graphics/misc/cable_car_bg.gbapal"); +const u16 gCableCar_Pal[] = INCBIN_U16("graphics/misc/cable_car.gbapal"); + +const u8 gUnknown_08DBA5B8[] = INCBIN_U8("graphics/misc/cable_car_bg.4bpp.lz"); +const u8 gCableCar_Gfx[] = INCBIN_U8("graphics/misc/cable_car.4bpp.lz"); +const u8 gCableCarDoor_Gfx[] = INCBIN_U8("graphics/misc/cable_car_door.4bpp.lz"); +const u8 gCableCarCord_Gfx[] = INCBIN_U8("graphics/misc/cable_car_cord.4bpp.lz"); + +const u8 gRouletteMenuTiles[] = INCBIN_U8("graphics/roulette/window.4bpp.lz"); +const u16 gRouletteWheelTiles[] = INCBIN_U16("graphics/roulette/wheel.8bpp.lz"); +const u8 gRouletteCenter_Gfx[] = INCBIN_U8("graphics/roulette/center.4bpp.lz"); +const u8 gRouletteHeadersTiles[] = INCBIN_U8("graphics/roulette/headers.4bpp.lz"); +const u8 gRouletteCreditTiles[] = INCBIN_U8("graphics/roulette/credit.4bpp.lz"); +const u8 gRouletteNumbersTiles[] = INCBIN_U8("graphics/roulette/numbers.4bpp.lz"); +const u8 gRouletteMultiplierTiles[] = INCBIN_U8("graphics/roulette/multiplier.4bpp.lz"); + +#include "data/graphics/mail.h" + +const u16 gFrontierFactorySelectMenu_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_menu1.gbapal"); +const u16 gFrontierFactorySelectMenu_Pal2[] = INCBIN_U16("graphics/battle_frontier/factory_menu2.gbapal"); + +const u8 gFrontierFactorySelectMenu_Gfx[] = INCBIN_U8("graphics/battle_frontier/factory_menu1.4bpp"); +const u8 gFrontierFactorySelectMenu_Gfx2[] = INCBIN_U8("graphics/battle_frontier/factory_menu2.4bpp"); + +const u16 gFrontierFactorySelectMenu_Tilemap[] = INCBIN_U16("graphics/battle_frontier/factory_menu.bin"); + +const u8 gFrontierPassMedals_Gfx[] = INCBIN_U8("graphics/frontier_pass/medals.4bpp.lz"); + +const u16 gFrontierPassCursor_Pal[] = INCBIN_U16("graphics/frontier_pass/cursor.gbapal"); + +const u16 gFrontierPassMapCursor_Pal[] = INCBIN_U16("graphics/frontier_pass/map_cursor.gbapal"); + +const u16 gFrontierPassMedalsSilver_Pal[] = INCBIN_U16("graphics/frontier_pass/silver.gbapal"); +const u16 gFrontierPassMedalsGold_Pal[] = INCBIN_U16("graphics/frontier_pass/gold.gbapal"); + +const u16 gPokedexText_Pal[] = INCBIN_U16("graphics/pokedex/text.gbapal"); + +const u16 gPokedexCaughtScreenFade_Pal[] = INCBIN_U16("graphics/pokedex/fade.gbapal"); + +const u16 gPokedexHoennBg_Pal[] = INCBIN_U16("graphics/pokedex/hoenn_bg.gbapal"); +const u16 gPokedexNationalBg_Pal[] = INCBIN_U16("graphics/pokedex/national_bg.gbapal"); + +const u8 gPokedexMenu_Gfx[] = INCBIN_U8("graphics/pokedex/menu.4bpp.lz"); +const u8 gPokedexMenu2_Gfx[] = INCBIN_U8("graphics/pokedex/menu2.4bpp.lz"); + +const u8 gUnused_PokedexNoBall[] = INCBIN_U8("graphics/pokedex/noball_unused.4bpp.lz"); + +const u16 gUnknown_08DC2A08[] = INCBIN_U16("graphics/pokedex/tilemap1.bin.lz"); +const u16 gUnknown_08DC2B1C[] = INCBIN_U16("graphics/pokedex/tilemap2.bin.lz"); +const u16 gUnknown_08DC2C5C[] = INCBIN_U16("graphics/pokedex/tilemap3.bin.lz"); +const u16 gUnknown_08DC2DAC[] = INCBIN_U16("graphics/pokedex/tilemap4.bin.lz"); +const u16 gUnknown_08DC2E6C[] = INCBIN_U16("graphics/pokedex/tilemap5.bin.lz"); +const u16 gUnknown_08DC2F5C[] = INCBIN_U16("graphics/pokedex/tilemap6.bin.lz"); +const u16 gUnknown_08DC2FEC[] = INCBIN_U16("graphics/pokedex/tilemap7.bin.lz"); +const u16 gUnknown_08DC3080[] = INCBIN_U16("graphics/pokedex/tilemap8.bin.lz"); +const u16 gUnknown_08DC3198[] = INCBIN_U16("graphics/pokedex/tilemap9.bin.lz"); + +const u16 gPokedexSearchMenu_Pal[] = INCBIN_U16("graphics/pokedex/search_menu.gbapal"); +const u8 gPokedexSearchMenu_Gfx[] = INCBIN_U8("graphics/pokedex/search_menu.4bpp.lz"); +const u16 gPokedexSearch1_Tilemap[] = INCBIN_U16("graphics/pokedex/search1.bin.lz"); +const u16 gPokedexSearch2_Tilemap[] = INCBIN_U16("graphics/pokedex/search2.bin.lz"); + +const u16 gSummaryScreenPowAcc_Tilemap[] = INCBIN_U16("graphics/interface/powacc_tilemap.bin"); + +const u16 gUnknown_08DC3C34[] = INCBIN_U16("graphics/interface/unk_tilemap.bin"); // probably trade summary screen related? + +const u16 gSummaryScreenWindow_Tilemap[] = INCBIN_U16("graphics/interface/summary.bin"); + +const u16 gIntroCopyright_Pal[] = INCBIN_U16("graphics/intro/copyright.gbapal"); +const u8 gIntroCopyright_Gfx[] = INCBIN_U8("graphics/intro/copyright.4bpp.lz"); +const u16 gIntroCopyright_Tilemap[] = INCBIN_U16("graphics/intro/copyright.bin.lz"); + +const u16 gPokedexAreaScreenAreaUnknown_Pal[] = INCBIN_U16("graphics/pokedex/area_unknown.gbapal"); +const u8 gPokedexAreaScreenAreaUnknown_Gfx[] = INCBIN_U8("graphics/pokedex/area_unknown.4bpp.lz"); + +// seems to be fire red leftovers, but the menu elements is reused in the item menu for TM descriptions. + +const u16 gFireRedMenuElements1_Pal[] = INCBIN_U16("graphics/interface_fr/menu1.gbapal"); +const u16 gFireRedMenuElements2_Pal[] = INCBIN_U16("graphics/interface_fr/menu2.gbapal"); +const u16 gFireRedMenuElements3_Pal[] = INCBIN_U16("graphics/interface_fr/menu3.gbapal"); +const u8 gFireRedMenuElements_Gfx[] = INCBIN_U8("graphics/interface_fr/menu.4bpp"); //the types are reused for item menu + +const u8 gBagMenuHMIcon_Gfx[] = INCBIN_U8("graphics/interface/hm.4bpp"); + +// contest link stuff, appears to be a set of tilemaps + +const u16 gUnknown_08DC63F8[] = INCBIN_U16("graphics/contest/clink_tilemap1.bin"); +const u16 gUnknown_08DC6420[] = INCBIN_U16("graphics/contest/clink_tilemap2.bin"); +const u16 gUnknown_08DC6448[] = INCBIN_U16("graphics/contest/clink_tilemap3.bin"); +const u16 gUnknown_08DC6470[] = INCBIN_U16("graphics/contest/clink_tilemap4.bin"); +const u16 gUnknown_08DC6498[] = INCBIN_U16("graphics/contest/clink_tilemap5.bin"); +const u16 gUnknown_08DC64AC[] = INCBIN_U16("graphics/contest/clink_tilemap6.bin"); +const u16 gUnknown_08DC64C0[] = INCBIN_U16("graphics/contest/clink_tilemap7.bin"); +const u16 gUnknown_08DC64D4[] = INCBIN_U16("graphics/contest/clink_tilemap8.bin"); +const u16 gUnknown_08DC64E8[] = INCBIN_U16("graphics/contest/clink_tilemap9.bin"); +const u16 gUnknown_08DC64FC[] = INCBIN_U16("graphics/contest/clink_tilemap10.bin"); +const u16 gUnknown_08DC6510[] = INCBIN_U16("graphics/contest/clink_tilemap11.bin"); + +// pokenav + +const u16 gPokenavCondition_Pal[] = INCBIN_U16("graphics/pokenav/condition.gbapal"); + +const u8 gPokenavCondition_Gfx[] = INCBIN_U8("graphics/pokenav/condition.4bpp.lz"); +const u16 gPokenavCondition_Tilemap[] = INCBIN_U16("graphics/pokenav/condition.bin.lz"); + +const u16 gPokenavOptions_Tilemap[] = INCBIN_U16("graphics/pokenav/options/options.bin"); +const u8 gPokenavOptions_Gfx[] = INCBIN_U8("graphics/pokenav/options/options.4bpp.lz"); +const u16 gPokenavOptions_Pal[] = INCBIN_U16("graphics/pokenav/options/options.gbapal"); + +const u16 gPokenavHeader_Pal[] = INCBIN_U16("graphics/pokenav/header.gbapal"); +const u8 gPokenavHeader_Gfx[] = INCBIN_U8("graphics/pokenav/header.4bpp.lz"); // TODO: use width 9 and makefile rule for cleanliness, make wasnt behaving, didnt want to apply num_tiles to this +const u16 gPokenavHeader_Tilemap[] = INCBIN_U16("graphics/pokenav/header.bin.lz"); + +const u16 gPokenavLeftHeader_Pal[] = INCBIN_U16("graphics/pokenav/left_headers/palette.gbapal"); +const u8 gPokenavLeftHeaderBeauty_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/beauty.4bpp.lz"); +const u8 gPokenavLeftHeaderSmart_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/smart.4bpp.lz"); +const u8 gPokenavLeftHeaderCondition_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/condition.4bpp.lz"); +const u8 gPokenavLeftHeaderCute_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/cute.4bpp.lz"); +const u8 gPokenavLeftHeaderMatchCall_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/match_call.4bpp.lz"); +const u8 gPokenavLeftHeaderMainMenu_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/main_menu.4bpp.lz"); +const u8 gPokenavLeftHeaderHoennMap_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/hoenn_map.4bpp.lz"); +const u8 gPokenavLeftHeaderRibbons_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/ribbons.4bpp.lz"); +const u8 gPokenavLeftHeaderSearch_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/search.4bpp.lz"); +const u8 gPokenavLeftHeaderTough_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/tough.4bpp.lz"); +const u8 gPokenavLeftHeaderCool_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/cool.4bpp.lz"); +const u8 gPokenavLeftHeaderParty_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/party.4bpp.lz"); + +const u16 gPokenavMessageBox_Pal[] = INCBIN_U16("graphics/pokenav/message.gbapal"); +const u8 gPokenavMessageBox_Gfx[] = INCBIN_U8("graphics/pokenav/message.4bpp.lz"); +const u16 gPokenavMessageBox_Tilemap[] = INCBIN_U16("graphics/pokenav/message.bin.lz"); + +const u16 gHoennMapZoomIcons_Pal[] = INCBIN_U16("graphics/pokenav/zoom.gbapal"); +const u8 gHoennMapZoomIcons_Gfx[] = INCBIN_U8("graphics/pokenav/zoom.4bpp.lz"); + +const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/cancel.gbapal"); +const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/cancel.4bpp"); + +const u16 gPokenavConditionMarker_Pal[] = INCBIN_U16("graphics/pokenav/marker.gbapal"); +const u8 gPokenavConditionMarker_Gfx[] = INCBIN_U8("graphics/pokenav/marker.4bpp"); + +const u16 gBerryBlenderMiscPalette[] = INCBIN_U16("graphics/berry_blender/misc.gbapal"); + +const u16 gBerryBlenderArrowPalette[] = INCBIN_U16("graphics/berry_blender/arrow.gbapal"); + +const u8 gBerryBlenderBetaArrow_Gfx[] = INCBIN_U8("graphics/berry_blender/arrow_old.4bpp"); //unused + +const u8 gBerryBlenderMarubatsuTiles[] = INCBIN_U8("graphics/berry_blender/marubatsu.4bpp"); + +const u8 gBerryBlenderParticlesTiles[] = INCBIN_U8("graphics/berry_blender/particles.4bpp"); + +asm(".space 0x120"); + +const u8 gBerryBlenderCountdownNumbersTiles[] = INCBIN_U8("graphics/berry_blender/countdown_numbers.4bpp"); + +const u8 gBerryBlenderStartTiles[] = INCBIN_U8("graphics/berry_blender/start.4bpp"); + +asm(".space 0x200"); + +const u8 gBerryBlenderArrowTiles[] = INCBIN_U8("graphics/berry_blender/arrow.4bpp"); + +asm(".space 0x2C0"); + +const u16 gEasyChatCursor_Pal[] = INCBIN_U16("graphics/easy_chat/cursor.gbapal"); +const u8 gEasyChatCursor_Gfx[] = INCBIN_U8("graphics/easy_chat/cursor.4bpp.lz"); + +const u16 gEasyChatRightWindow_Pal[] = INCBIN_U16("graphics/easy_chat/rwindow.gbapal"); +const u8 gEasyChatRightWindow_Gfx[] = INCBIN_U8("graphics/easy_chat/rwindow.4bpp.lz"); + +const u8 gEasyChatMode_Gfx[] = INCBIN_U8("graphics/easy_chat/mode.4bpp.lz"); +const u16 gEasyChatMode_Pal[] = INCBIN_U16("graphics/easy_chat/mode.gbapal"); + +const u8 gEasyChatWindow_Gfx[] = INCBIN_U8("graphics/easy_chat/window.4bpp.lz"); // uses mode pal +const u16 gEasyChatWindow_Tilemap[] = INCBIN_U16("graphics/easy_chat/window.bin.lz"); + +const u16 gWallclockMale_Pal[] = INCBIN_U16("graphics/interface/wallclock_male.gbapal"); +const u16 gWallclockFemale_Pal[] = INCBIN_U16("graphics/interface/wallclock_female.gbapal"); +const u8 gWallclock_Gfx[] = INCBIN_U8("graphics/interface/wallclock.4bpp.lz"); +const u16 gUnknown_08DCC648[] = INCBIN_U16("graphics/interface/wallclock1.bin.lz"); +const u16 gUnknown_08DCC908[] = INCBIN_U16("graphics/interface/wallclock2.bin.lz"); + +const u16 gUsePokeblockCondition_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/condition.gbapal"); +const u8 gUsePokeblockCondition_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/condition.4bpp.lz"); + +const u16 gUsePokeblockUpDown_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/updown.gbapal"); +const u8 gUsePokeblockUpDown_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/updown.4bpp"); + +const u16 gUsePokeblockGraph_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/graph.gbapal"); +const u8 gUsePokeblockGraph_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/graph.4bpp.lz"); + +const u16 gUsePokeblockGraph_Tilemap[] = INCBIN_U16("graphics/pokeblock/use_screen/graph.bin.lz"); +const u16 gUsePokeblockNatureWin_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/nature.gbapal"); + +#include "data/graphics/slot_machine.h" + +const u16 gUnknown_08DD19F8[] = INCBIN_U16("graphics/unknown/unknown_DD19F8.bin"); + +const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp"); + +// trainer card + +const u16 gEmeraldTrainerCard0Star_Pal[] = INCBIN_U16("graphics/trainer_card/0star.gbapal"); +const u8 gEmeraldTrainerCard_Gfx[] = INCBIN_U8("graphics/trainer_card/card.4bpp.lz"); + +const u16 gUnknown_08DD1F78[] = INCBIN_U16("graphics/unknown/unknown_DD1F78.bin.lz"); +const u16 gUnknown_08DD2010[] = INCBIN_U16("graphics/unknown/unknown_DD2010.bin.lz"); +const u16 gUnknown_08DD21B0[] = INCBIN_U16("graphics/unknown/unknown_DD21B0.bin.lz"); +const u16 gUnknown_08DD228C[] = INCBIN_U16("graphics/unknown/unknown_DD228C.bin.lz"); + +const u16 gFireRedTrainerCard0Star_Pal[] = INCBIN_U16("graphics/trainer_card/0star_fr.gbapal"); +const u8 gFireRedTrainerCard_Gfx[] = INCBIN_U8("graphics/trainer_card/card_fr.4bpp.lz"); + +const u16 gUnknown_08DD2AE0[] = INCBIN_U16("graphics/unknown/unknown_DD2AE0.bin.lz"); +const u16 gUnknown_08DD2B78[] = INCBIN_U16("graphics/unknown/unknown_DD2B78.bin.lz"); +const u16 gUnknown_08DD2D30[] = INCBIN_U16("graphics/unknown/unknown_DD2D30.bin.lz"); +const u16 gUnknown_08DD2E5C[] = INCBIN_U16("graphics/unknown/unknown_DD2E5C.bin.lz"); + +// pokemon storage system + +const u8 gPSSMenu_Gfx[] = INCBIN_U8("graphics/pokemon_storage/menu.4bpp.lz"); +const u16 gPSSMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); +const u16 gUnknown_08DD36C8[] = INCBIN_U16("graphics/unknown/unknown_DD36C8.bin.lz"); + +// naming screen + +const u16 gNamingScreenMenu_Pal[] = INCBIN_U16("graphics/naming_screen/menu.gbapal"); +const u8 gNamingScreenMenu_Gfx[] = INCBIN_U8("graphics/naming_screen/menu.4bpp.lz"); +const u8 gNamingScreenRWindow_Gfx[] = INCBIN_U8("graphics/naming_screen/rwindow.4bpp"); +const u8 gNamingScreenROptions_Gfx[] = INCBIN_U8("graphics/naming_screen/roptions.4bpp"); +const u8 gNamingScreenCursor_Gfx[] = INCBIN_U8("graphics/naming_screen/cursor.4bpp"); +const u8 gNamingScreenKeyboardButton_Gfx[] = INCBIN_U8("graphics/naming_screen/keyboard_button.4bpp"); + +const u8 gNamingScreenRightPointingTriangleTiles[] = INCBIN_U8("graphics/naming_screen/right_pointing_triangle.4bpp"); +const u8 gNamingScreenUnderscoreTiles[] = INCBIN_U8("graphics/naming_screen/underscore.4bpp"); + +const u16 gUnknown_08DD4544[] = INCBIN_U16("graphics/unknown/unknown_DD4544.bin.lz"); +const u16 gUnknown_08DD4620[] = INCBIN_U16("graphics/unknown/unknown_DD4620.bin.lz"); +const u16 gUnknown_08DD46E0[] = INCBIN_U16("graphics/unknown/unknown_DD46E0.bin.lz"); +const u16 gUnknown_08DD47A0[] = INCBIN_U16("graphics/unknown/unknown_DD47A0.bin.lz"); + +// link + +const u16 gLinkMiscMenu_Pal[] = INCBIN_U16("graphics/link/misc.gbapal"); +const u8 gLinkMiscMenu_Gfx[] = INCBIN_U8("graphics/link/misc.4bpp.lz"); +const u16 gLinkMiscMenu_Tilemap[] = INCBIN_U16("graphics/link/misc.bin.lz"); + +const u16 gUnknown_08DD4BB0[] = INCBIN_U16("graphics/link/link1.gbapal"); +const u16 gUnknown_08DD4BD0[] = INCBIN_U16("graphics/link/link2.gbapal"); + +const u8 gUnknown_08DD4BF0[] = INCBIN_U8("graphics/link/link_winedge.4bpp.lz"); +const u16 gUnknown_08DD4C4C[] = INCBIN_U16("graphics/link/link_winedge.bin.lz"); + +const u8 gUnknown_08DD4CF8[] = INCBIN_U8("graphics/interface/unk_change_case.4bpp.lz"); + +const u16 gTilesetPalettes_General[][16] = +{ + INCBIN_U16("data/tilesets/primary/general/palettes/00.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/01.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/02.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/03.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/04.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/05.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/06.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/07.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/08.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/09.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/10.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/11.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/12.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/13.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/14.gbapal"), + INCBIN_U16("data/tilesets/primary/general/palettes/15.gbapal"), +}; + +const u8 gTilesetTiles_General[] = INCBIN_U8("data/tilesets/primary/general/tiles.4bpp.lz"); + +// trade/egg hatch + +const u16 gTradeGba_Pal[] = INCBIN_U16("graphics/link/gba.gbapal"); +const u16 gTradeGba2_Pal[] = INCBIN_U16("graphics/link/gba_pal2.gbapal"); +const u8 gTradeGba_Gfx[] = INCBIN_U8("graphics/link/gba.4bpp"); + +// 8DD8760 +asm(".space 0x20"); //blank palette?? + +#include "data/graphics/berry_fix.h" + +// more trade stuff? + +const u16 gUnknown_08DDB3E4[] = INCBIN_U16("graphics/trade/menu.gbapal"); + +const u16 gUnknown_08DDB444[] = INCBIN_U16("graphics/unknown/unknown_DDB444.gbapal"); + +const u8 gUnknown_08DDB464[] = INCBIN_U8("graphics/trade/menu.4bpp"); + +const u8 gUnknown_08DDC6E4[] = INCBIN_U8("graphics/trade/buttons.4bpp"); + +const u16 gUnused_DDCEE4[] = INCBIN_U16("graphics/unused/unused_DDCEE4.bin"); + +const u16 gUnknown_08DDCF04[] = INCBIN_U16("graphics/unknown/unknown_DDCF04.bin"); + +const u16 gUnknown_08DDD704[] = INCBIN_U16("graphics/unknown/unknown_DDD704.bin"); // textbox tilemap?? + +const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal"); +const u8 gMessageBox_Gfx[] = INCBIN_U8("graphics/text_window/message_box.4bpp"); + +const u8 gWallpaperIcon_Cross[] = INCBIN_U8("graphics/pokemon_storage/cross_icon.4bpp.lz"); +const u8 gWallpaperIcon_Bolt[] = INCBIN_U8("graphics/pokemon_storage/bolt_icon.4bpp.lz"); +const u8 gWallpaperIcon_Plusle[] = INCBIN_U8("graphics/pokemon_storage/plusle_icon.4bpp.lz"); + +const u16 gWallpaperPalettes_Horizontal[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/horizontal_bg.gbapal"), +}; + +const u8 gWallpaperTiles_Horizontal[] = INCBIN_U8("graphics/pokemon_storage/horizontal.4bpp.lz"); +const u16 gWallpaperTilemap_Horizontal[] = INCBIN_U16("graphics/pokemon_storage/horizontal.bin.lz"); + +const u16 gWallpaperPalettes_Ribbon[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/ribbon_frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/ribbon_bg.gbapal"), +}; + +const u8 gWallpaperTiles_Ribbon[] = INCBIN_U8("graphics/pokemon_storage/ribbon.4bpp.lz"); +const u16 gWallpaperTilemap_Ribbon[] = INCBIN_U16("graphics/pokemon_storage/ribbon.bin.lz"); + +// pokenav + +const u16 gUnknown_08DDE010[] = INCBIN_U16("graphics/pokenav/ribbons.gbapal"); +const u8 gUnknown_08DDE030[] = INCBIN_U8("graphics/pokenav/ribbons.4bpp.lz"); +const u16 gUnknown_08DDE12C[] = INCBIN_U16("graphics/pokenav/ribbons.bin.lz"); + +const u16 gMonIconPalettes[][16] = +{ + INCBIN_U16("graphics/pokemon/icon_palettes/icon_palette_0.gbapal"), + INCBIN_U16("graphics/pokemon/icon_palettes/icon_palette_1.gbapal"), + INCBIN_U16("graphics/pokemon/icon_palettes/icon_palette_2.gbapal"), +}; + +const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal"); +const u16 gTitleScreenBgPalettes2[] = INCBIN_U16("graphics/title_screen/rayquaza_and_clouds.gbapal"); + +const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); + +const u16 gUnknown_08DDE458[] = INCBIN_U16("graphics/title_screen/title_screen1.bin.lz"); + +const u16 gTitleScreenPokemonLogoGfx[] = INCBIN_U16("graphics/title_screen/pokemon_logo.8bpp.lz"); + +const u16 gTitleScreenEmeraldVersionGfx[] = INCBIN_U16("graphics/title_screen/emerald_version.8bpp.lz"); + +const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); +const u8 gTitleScreenPressStartGfx[] = INCBIN_U8("graphics/title_screen/press_start.4bpp.lz"); + +const u16 gUnknown_08DE0644[] = INCBIN_U16("graphics/title_screen/title_screen2.bin.lz"); + +// more trainer card stuff + +const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well +const u8 gUnknown_08DE08C8[] = INCBIN_U8("graphics/frontier_pass/tiles.4bpp.lz"); +const u16 gUnknown_08DE2084[] = INCBIN_U16("graphics/frontier_pass/tiles2.8bpp.lz"); +const u16 gUnknown_08DE3060[] = INCBIN_U16("graphics/frontier_pass/tiles.bin.lz"); +const u16 gUnknown_08DE3350[] = INCBIN_U16("graphics/frontier_pass/tilemap1.bin"); +const u16 gUnknown_08DE3374[] = INCBIN_U16("graphics/frontier_pass/tilemap2.bin"); + +// berry crusher + +const u16 gUnknown_08DE3398[] = INCBIN_U16("graphics/berry_crusher/tiles.gbapal"); +const u8 gUnknown_08DE34B8[] = INCBIN_U8("graphics/berry_crusher/tiles.4bpp.lz"); +const u16 gUnknown_08DE3FD4[] = INCBIN_U16("graphics/berry_crusher/tiles.bin.lz"); + +// random garbage at the end. +asm(".space 0x54BAC \n\ + .byte 0x0D, 0x00, 0x58, 0x02 \n\ + .space 0x1145 \n\ + .byte 0x02 \n\ + .space 0x3242 \n\ + .byte 0x40 \n\ + .space 0x13"); diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 33c85d448..2b0904672 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -28,6 +28,8 @@ #include "overworld.h" #include "menu.h" #include "trainer_pokemon_sprites.h" +#include "data2.h" +#include "rom_81520A8.h" struct HallofFameMon { @@ -57,10 +59,6 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL; extern bool8 gHasHallOfFameRecords; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern MainCallback gGameContinueCallback; -extern u32 gDamagedSaveSectors; -extern u8 gReservedSpritePaletteCount; -extern const u8 gSpeciesNames[][11]; #define HALL_OF_FAME_MAX_TEAMS 50 @@ -84,10 +82,6 @@ extern const u8 gContestConfetti_Gfx[]; extern const u8 gContestConfetti_Pal[]; extern void sub_8175620(void); -extern u8 TrySavingData(u8); -extern void sub_8197434(u8, u8); -extern u16 sub_818D97C(u8 playerGender, u8); -extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8); extern bool8 sub_80F9C30(void); extern void sub_8198314(void); extern void ReturnFromHallOfFamePC(void); @@ -98,13 +92,6 @@ extern void sub_80F9BCC(u16, u16, u8); extern bool8 sub_80F9C1C(void); extern void sub_81971D0(void); extern void sub_8197200(void); -extern void sub_8152254(void); -extern void sub_81525D0(u8); -extern void sub_8152438(u8, void*); -extern void sub_8152474(u8, u8, u8); -extern void sub_81522D4(void); -extern bool32 sub_81521C0(u8); -extern u8 sub_81524C4(const struct OamData *arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, u8 arg5, s16 arg6); // this file's functions static void ClearVramOamPltt_LoadHofPal(void); @@ -182,20 +169,18 @@ static const u8 sUnknown_085E5388[] = {0, 1, 2, 0}; static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0}; -static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet = +static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet[] = { - gContestConfetti_Gfx, 0x220, 1001 + {gContestConfetti_Gfx, 0x220, 1001}, + {}, }; -static const u8 sUnused0[8] = {}; - -static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette = +static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette[] = { - gContestConfetti_Pal, 1001 + {gContestConfetti_Pal, 1001}, + {}, }; -static const u8 sUnused1[8] = {}; - static const s16 sHallOfFame_MonFullTeamPositions[6][4] = { {120, 210, 120, 40}, @@ -531,7 +516,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) *lastSavedTeam = *sHofMonPtr; NewMenuHelpers_DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_Hof_TrySaveData; } @@ -610,7 +595,7 @@ static void Task_Hof_DisplayMon(u8 taskId) gSprites[spriteId].tSpecies = currMon->species; gSprites[spriteId].callback = SpriteCB_GetOnScreenAndAnimate; gTasks[taskId].tMonSpriteId(currMonId) = spriteId; - sub_8197434(0, 1); + sub_8197434(0, TRUE); gTasks[taskId].func = Task_Hof_PrintMonInfoAfterAnimating; } @@ -738,7 +723,7 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId) FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); HallOfFame_PrintPlayerInfo(1, 2); NewMenuHelpers_DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_Hof_ExitOnKeyPressed; } @@ -964,9 +949,9 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) StringExpandPlaceholders(gStringVar4, gText_HOFNumber); if (gTasks[taskId].tCurrTeamNo <= 0) - sub_8198204(gStringVar4, gText_PickCancel, 0, 0, 1); + sub_8198204(gStringVar4, gText_PickCancel, 0, 0, TRUE); else - sub_8198204(gStringVar4, gText_PickNextCancel, 0, 0, 1); + sub_8198204(gStringVar4, gText_PickNextCancel, 0, 0, TRUE); gTasks[taskId].func = Task_HofPC_PrintMonInfo; } @@ -1107,7 +1092,7 @@ static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) { sub_8198180(gText_UnkCtrlF800Exit, 8, 1); NewMenuHelpers_DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_HofPC_ExitOnButtonPress; } @@ -1128,7 +1113,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2) { FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); - box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF); + AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF); CopyWindowToVram(0, 3); } @@ -1164,7 +1149,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u *(stringPtr)++ = CHAR_QUESTION_MARK; } stringPtr[0] = EOS; - box_print(0, 1, 0x10, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x10, 1, sUnknown_085E5388, -1, text); } // nick, species names, gender and level @@ -1173,13 +1158,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u if (currMon->species == SPECIES_EGG) { width = GetStringCenterAlignXOffset(1, text, 0xD0); - box_print(0, 1, width, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text); CopyWindowToVram(0, 3); } else { width = GetStringRightAlignXOffset(1, text, 0x80); - box_print(0, 1, width, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text); text[0] = CHAR_SLASH; stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]); @@ -1200,15 +1185,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u } stringPtr[0] = EOS; - box_print(0, 1, 0x80, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x80, 1, sUnknown_085E5388, -1, text); stringPtr = StringCopy(text, gText_Level); ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3); - box_print(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text); stringPtr = StringCopy(text, gText_IDNumber); ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5); - box_print(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text); CopyWindowToVram(0, 3); } @@ -1223,13 +1208,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) FillWindowPixelBuffer(1, 0x11); PutWindowTilemap(1); SetWindowBorderStyle(1, FALSE, 0x21D, 0xD); - box_print(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name); + AddTextPrinterParameterized3(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name); width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70); - box_print(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName); trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8); - box_print(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber); + AddTextPrinterParameterized3(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber); text[0] = (trainerId % 100000) / 10000 + CHAR_0; text[1] = (trainerId % 10000) / 1000 + CHAR_0; text[2] = (trainerId % 1000) / 100 + CHAR_0; @@ -1237,9 +1222,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) text[4] = (trainerId % 10) / 1 + CHAR_0; text[5] = EOS; width = GetStringRightAlignXOffset(1, text, 0x70); - box_print(1, 1, width, 0x11, sUnknown_085E538C, -1, text); + AddTextPrinterParameterized3(1, 1, width, 0x11, sUnknown_085E538C, -1, text); - box_print(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime); + AddTextPrinterParameterized3(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime); text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0; text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0; text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0; @@ -1255,7 +1240,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) text[6] = EOS; width = GetStringRightAlignXOffset(1, text, 0x70); - box_print(1, 1, width, 0x21, sUnknown_085E538C, -1, text); + AddTextPrinterParameterized3(1, 1, width, 0x21, sUnknown_085E538C, -1, text); CopyWindowToVram(1, 3); } @@ -1300,8 +1285,8 @@ static void sub_8174F70(void) ResetAllPicSprites(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; - LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); - LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette); + LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet); + LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette); } static void sub_8174FAC(void) @@ -1453,53 +1438,28 @@ static void sub_81752C0(void) FreeSpritePaletteByTag(0x3E9); } -struct UnknownStruct912B4 -{ - s16 field_0; - s16 field_2; - s16 field_4; - s16 field_6; - s16 field_8; - s16 field_A; - s16 field_C; - s16 field_E; - s16 field_10; - s16 field_12; - s16 field_14; - s16 field_16; - s16 field_18; - s16 field_1A; - s16 field_1C; - s16 field_1E; - s16 field_20; - s16 field_22; - s16 field_24; - s16 field_26; - s16 field_28; -}; - -static void sub_81752F4(struct UnknownStruct912B4 *unkStruct) +static void sub_81752F4(struct UnkStruct_81520A8 *structPtr) { - if (unkStruct->field_E > 110) + if (structPtr->yDelta > 110) { - gTasks[unkStruct->field_28].data[15]--; - sub_81525D0(unkStruct->field_16); + gTasks[structPtr->data[7]].data[15]--; + sub_81525D0(structPtr->id); } else { u8 var; s32 rand; - unkStruct->field_E++; - unkStruct->field_E += unkStruct->field_1C; + structPtr->yDelta++; + structPtr->yDelta += structPtr->data[1]; - var = unkStruct->field_1A; + var = structPtr->data[0]; rand = Random(); rand &= 3; rand += 8; - unkStruct->field_C = (rand) * ((gSineTable[var])) / 256; + structPtr->xDelta = (rand) * ((gSineTable[var])) / 256; - unkStruct->field_1A += 4; + structPtr->data[0] += 4; } } @@ -1517,8 +1477,8 @@ static void sub_8175364(u8 taskId) gSpecialVar_0x8004 = var; gSpecialVar_0x8005 = 0xFFFF; } - LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); - LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette); + LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet); + LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette); data[0]++; break; case 1: diff --git a/src/intro.c b/src/intro.c index f21ad348d..e1d61242c 100644 --- a/src/intro.c +++ b/src/intro.c @@ -25,6 +25,7 @@ #include "blend_palette.h" #include "title_screen.h" #include "constants/rgb.h" +#include "constants/battle_anim.h" extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; @@ -118,7 +119,7 @@ static const struct SpriteTemplate gUnknown_085E4AB8 = }; static const u8 gUnknown_085E4AD0[][2] = { - {0x7C, 0x28}, + {0x7C, 0x28}, {0x66, 0x1E}, {0x4D, 0x1E}, {0x36, 0x0F}, @@ -664,25 +665,25 @@ static const s16 gUnknown_085E4E94[][2] = {5, 20}, {3, 28}, }; -static const union AffineAnimCmd gUnknown_085E4ED8[] = +static const union AffineAnimCmd gUnknown_085E4ED8[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4EE8[] = +static const union AffineAnimCmd gUnknown_085E4EE8[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_FRAME(16, 16, 0, 16), AFFINEANIMCMD_FRAME(-16, -16, 0, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4F08[] = +static const union AffineAnimCmd gUnknown_085E4F08[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 48), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4F20[] = +static const union AffineAnimCmd gUnknown_085E4F20[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(2, 2, 0, 48), @@ -695,7 +696,7 @@ static const union AffineAnimCmd *const gUnknown_085E4F38[] = gUnknown_085E4F08, gUnknown_085E4F20, }; -static const u16 gUnknown_085E4F48[] = +static const u16 gUnknown_085E4F48[] = { 0x100, 0xC0, 0x80, 0x40, 0x00, 0x40, 0x80, 0xC0, 0x100 }; @@ -1086,10 +1087,10 @@ static void Task_IntroWaterDrops(u8 taskId) if (gIntroFrameCounter == 256) CreateTask(Task_IntroWaterDrops_2, 0); - + if (gIntroFrameCounter == 368) CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE); - + if (gIntroFrameCounter == 384) CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE); @@ -1113,7 +1114,7 @@ static void Task_IntroWaterDrops_3(u8 taskId) s16 *data = gTasks[taskId].data; if (++data[2] & 1) data[3]++; - + switch (data[0]) { case 0: @@ -1127,7 +1128,7 @@ static void Task_IntroWaterDrops_3(u8 taskId) data[0] = 0; break; } - + if (data[3] > 0x3C) DestroyTask(taskId); } @@ -1206,25 +1207,25 @@ static void Task_IntroStartBikeRide(u8 taskId) LoadCompressedObjectPic(gIntro2BrendanSpriteSheet); else LoadCompressedObjectPic(gIntro2MaySpriteSheet); - + LoadCompressedObjectPic(gIntro2BicycleSpriteSheet); LoadCompressedObjectPic(gIntro2FlygonSpriteSheet); - + for (spriteId = 0; spriteId < 3; spriteId++) { LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]); } - + LoadSpritePalettes(gUnknown_085F530C); LoadSpritePalettes(gUnknown_085E4B08); CreateSprite(&gUnknown_085E4BDC, 0x110, 0x80, 0); CreateSprite(&gUnknown_085E4BA4, 0x120, 0x6E, 1); - + if (gUnknown_0203BCC8 == 0) spriteId = intro_create_brendan_sprite(0x110, 100); else spriteId = intro_create_may_sprite(0x110, 100); - + gSprites[spriteId].callback = sub_816F9D4; gSprites[spriteId].anims = gUnknown_085E4DC4; gTasks[taskId].data[1] = spriteId; @@ -1243,7 +1244,7 @@ static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId) { s16 a; u16 sine; - + if (gIntroFrameCounter == 1856) { gUnknown_0203BD28 = 2; @@ -1427,7 +1428,7 @@ static void sub_816D9C0(struct Sprite *sprite) case 4: if (sprite->animEnded) sprite->pos1.x += 4; - + if (sprite->pos1.x > 336) { StartSpriteAnim(sprite, 1); @@ -1506,7 +1507,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId) static void Task_IntroSpinAndZoomPokeball(u8 taskId) { gTasks[taskId].data[0] += 0x400; - + if (gTasks[taskId].data[1] <= 0x6BF) { gTasks[taskId].data[1] += gTasks[taskId].data[2]; @@ -1516,9 +1517,9 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId) { gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight; } - + sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]); - + if (gIntroFrameCounter == 28) BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA); } @@ -1531,8 +1532,6 @@ static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId) static void Task_IntroLoadPart1Graphics3(u8 taskId) { - u16 i; - if (!gPaletteFade.active) { intro_reset_and_hide_bgs(); @@ -1543,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId) LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); - LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[0x3A]); - LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[0x3A]); + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); gTasks[taskId].func = Task_IntroLoadPart1Graphics4; } @@ -1584,12 +1583,10 @@ static void Task_IntroLoadPart1Graphics4(u8 taskId) static void Task_IntroLoadPart1Graphics5(u8 taskId) { - u16 foo = gTasks[taskId].data[0]; - if (gTasks[taskId].data[0] != 32) { gTasks[taskId].data[0] += 4; - SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (foo -= 0x9C)); + SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (gTasks[taskId].data[0] - 160)); } else { @@ -1613,7 +1610,7 @@ static void Task_IntroLoadPart1Graphics7(u8 taskId) static void Task_IntroLoadPart1Graphics8(u8 taskId) { s16 *data = gTasks[taskId].data; - + data[5]++; if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0) data[4] ^= 3; @@ -1720,7 +1717,7 @@ static void sub_816E190(u8 a0) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i); @@ -1737,7 +1734,7 @@ static void sub_816E1F8(struct Sprite *sprite) sprite->data[3]++; if (sprite->data[3] % 2 == 0) sprite->pos2.y ^= 3; - + switch(sprite->data[0]) { case 0: @@ -1752,7 +1749,7 @@ static void sub_816E1F8(struct Sprite *sprite) sprite->pos1.x -= 2; else sprite->pos1.x += 2; - + if (sprite->pos1.y < 0x50) sprite->pos1.y -= 2; else @@ -1783,9 +1780,9 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId) static void Task_IntroFadeIn0(u8 taskId) { s16 *data = gTasks[taskId].data; - + sub_816F2A8(data[1], data[2], data[3], 0); - + switch (data[0]) { case 0: @@ -1928,7 +1925,7 @@ static void sub_816E6D4(u8 a0) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i); @@ -1943,7 +1940,7 @@ static void sub_816E74C(void) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i); @@ -1980,7 +1977,7 @@ static void sub_816E7B4(struct Sprite *sprite) sprite->pos1.x -= 3; else sprite->pos1.x += 3; - + if (sprite->pos1.y < 80) sprite->pos1.y -= 3; else @@ -2053,10 +2050,10 @@ static void Task_IntroFadeIn3(u8 taskId) static void Task_IntroFadeIn4(u8 taskId) { s16 *data = gTasks[taskId].data; - + SetGpuReg(REG_OFFSET_BG0HOFS, (data[6] >> 8)); SetGpuReg(REG_OFFSET_BG1HOFS, -(data[6] >> 8)); - + switch (data[0]) { case 0: @@ -2070,7 +2067,7 @@ static void Task_IntroFadeIn4(u8 taskId) case 1: if (data[6] == 0x2800) BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, RGB(9, 10, 10)); - + if (data[6] != 0) data[6] -= 0x80; else if (!gPaletteFade.active) @@ -2103,7 +2100,7 @@ static void Task_IntroFadeIn6(u8 taskId) { s16 *data = gTasks[taskId].data; u8 spriteId; - + switch (data[0]) { case 0: @@ -2141,7 +2138,7 @@ static void sub_816EC6C(struct Sprite *sprite) { if (sprite->animEnded) sprite->invisible = TRUE; - + switch(sprite->data[0]) { case 0: @@ -2171,7 +2168,7 @@ static void sub_816EC6C(struct Sprite *sprite) static void Task_IntroFadeIn7(u8 taskId) { u8 newTaskId; - + LoadCompressedObjectPic(gUnknown_085E5048); LoadSpritePalettes(gUnknown_085E5058); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 @@ -2194,12 +2191,12 @@ static void Task_IntroFadeIn7(u8 taskId) static void Task_IntroFadeIn8(u8 taskId) { s16 *data = gTasks[taskId].data; - + if (data[7] % 2 == 0) data[6] ^= 2; - + data[7]++; - + switch(data[0]) { case 0: @@ -2248,9 +2245,9 @@ static void sub_816EEA8(u8 taskId) { u8 spriteId; s16 *data = gTasks[taskId].data; - + data[2]++; - + switch(data[0]) { case 0: @@ -2377,7 +2374,7 @@ static void Task_IntroWaterDrops_1(u8 taskId) if (gTasks[taskId].data[1] != 0) { u8 tmp; - + gTasks[taskId].data[1]--; tmp = gTasks[taskId].data[1] / 2; SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); @@ -2420,7 +2417,7 @@ static void Task_IntroWaterDrops_2(u8 taskId) if (gTasks[taskId].data[1] < 62) { u8 tmp; - + gTasks[taskId].data[1]++; tmp = gTasks[taskId].data[1] / 2; SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); @@ -2903,7 +2900,7 @@ static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2) { u16 i; u8 spriteId; - + for (i = 0; i < 9; i++) { spriteId = CreateSprite(&gUnknown_085E4F5C, gUnknown_085E4E94[i][1] + a0, a1 - 4, 0); @@ -2926,7 +2923,7 @@ static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2) static void sub_816FEDC(struct Sprite *sprite) { sprite->data[7]++; - + if (sprite->data[0] != 0) { s16 sin1; @@ -2944,7 +2941,7 @@ static void sub_816FEDC(struct Sprite *sprite) SetOamMatrix(1, a, b, c, d); } - + switch (sprite->data[0]) { case 0: diff --git a/src/item_menu.c b/src/item_menu.c index f58c2b8b3..0cdedec97 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -149,14 +149,57 @@ void sub_81AD6FC(u8 taskId); // .rodata -const struct BgTemplate gUnknown_08613F90[3] = { - {0, 0, 31, 0, 0, 1, 0}, - {1, 0, 30, 0, 0, 0, 0}, - {2, 3, 29, 0, 0, 2, 0} +const struct BgTemplate gUnknown_08613F90[3] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0, + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0, + }, + { + .bg = 2, + .charBaseIndex = 3, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0, + }, }; -const struct ListMenuTemplate gUnknown_08613F9C = { - NULL, bag_menu_change_item_callback, sub_81AB520, 0, 0, 0, 0, 8, 0, 1, 1, 0, 3, 0, 0, 0, 7, 0 +const struct ListMenuTemplate gUnknown_08613F9C = +{ + .items = NULL, + .moveCursorFunc = bag_menu_change_item_callback, + .itemPrintFunc = sub_81AB520, + .totalItems = 0, + .maxShowed = 0, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 1, + .fillValue = 0, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 7, + .cursorKind = 0 }; const struct MenuAction gUnknown_08613FB4[] = { @@ -221,27 +264,157 @@ const u8 gUnknown_08614164[][3] = { {0, 14, 10} }; -const struct WindowTemplate gUnknown_08614174[] = { - {0, 14, 2, 15, 16, 1, 0x27}, - {0, 0, 13, 14, 6, 1, 0x117}, - {0, 4, 1, 8, 2, 1, 0x1A1}, - {0, 1, 13, 5, 6, 12, 0x16B}, - {0, 7, 13, 4, 6, 12, 0x189}, - {1, 2, 15, 27, 4, 15, 0x1B1}, - {0xFF, 0, 0, 0, 0, 0, 0} +const struct WindowTemplate gUnknown_08614174[] = +{ + { + .priority = 0, + .tilemapLeft = 14, + .tilemapTop = 2, + .width = 15, + .height = 16, + .paletteNum = 1, + .baseBlock = 0x27, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 1, + .baseBlock = 0x117, + }, + { + .priority = 0, + .tilemapLeft = 4, + .tilemapTop = 1, + .width = 8, + .height = 2, + .paletteNum = 1, + .baseBlock = 0x1A1, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 13, + .width = 5, + .height = 6, + .paletteNum = 12, + .baseBlock = 0x16B, + }, + { + .priority = 0, + .tilemapLeft = 7, + .tilemapTop = 13, + .width = 4, + .height = 6, + .paletteNum = 12, + .baseBlock = 0x189, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x1B1, + }, + DUMMY_WIN_TEMPLATE, }; -const struct WindowTemplate gUnknown_086141AC[] = { - {1, 22, 17, 7, 2, 15, 0x21D}, - {1, 22, 15, 7, 4, 15, 0x21D}, - {1, 15, 15, 14, 4, 15, 0x21D}, - {1, 15, 13, 14, 6, 15, 0x21D}, - {1, 2, 15, 27, 4, 15, 0x1B1}, - {1, 24, 15, 5, 4, 15, 0x21D}, - {1, 21, 9, 5, 4, 15, 0x21D}, - {1, 24, 17, 5, 2, 15, 0x21D}, - {1, 18, 11, 10, 2, 15, 0x245}, - {1, 1, 1, 10, 2, 15, 0x231} +const struct WindowTemplate gUnknown_086141AC[] = +{ + { + .priority = 1, + .tilemapLeft = 22, + .tilemapTop = 17, + .width = 7, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 22, + .tilemapTop = 15, + .width = 7, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 15, + .tilemapTop = 15, + .width = 14, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 15, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x1B1, + }, + { + .priority = 1, + .tilemapLeft = 24, + .tilemapTop = 15, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 24, + .tilemapTop = 17, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x21D, + }, + { + .priority = 1, + .tilemapLeft = 18, + .tilemapTop = 11, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x245, + }, + { + .priority = 1, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x231, + }, }; // .text @@ -675,7 +848,7 @@ void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a) } itemId = BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, item_index_in_pocket); itemQuantity = BagGetQuantityByPocketPosition(gUnknown_0203CE58.pocket + 1, item_index_in_pocket); - if ((u16)(itemId - ITEM_HM01) <= 7) + if (itemId >= ITEM_HM01 && itemId <= ITEM_HM08) BlitBitmapToWindow(rboxId, gBagMenuHMIcon_Gfx, 8, a - 1, 16, 16); if (gUnknown_0203CE58.pocket == 3) { @@ -701,10 +874,10 @@ void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a) void bag_menu_print_description_box_text(int a) { - u8* str; + const u8 *str; if (a != -2) { - str = (u8*)ItemId_GetDescription(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a)); + str = ItemId_GetDescription(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a)); } else { @@ -884,7 +1057,7 @@ void sub_81ABC54(u8 a, s16 b) u8 r3 = (gUnknown_0203CE58.pocket == 3) ? 3 : 2; ConvertIntToDecimalStringN(gStringVar1, b, 2, r3); StringExpandPlaceholders(gStringVar4, gText_xVar1); - PrintTextOnWindow(a, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 0x28), 2, 0, 0); + AddTextPrinterParameterized(a, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 0x28), 2, 0, 0); } void sub_81ABCC0(int a, int b, int c) @@ -892,7 +1065,7 @@ void sub_81ABCC0(int a, int b, int c) u8 r3 = (gUnknown_0203CE58.pocket == 3) ? 3 : 2; ConvertIntToDecimalStringN(gStringVar1, b, 2, r3); StringExpandPlaceholders(gStringVar4, gText_xVar1); - PrintTextOnWindow(a, 1, gStringVar4, 0, 1, -1, 0); + AddTextPrinterParameterized(a, 1, gStringVar4, 0, 1, -1, 0); PrintMoneyAmount(a, 0x26, 1, c, 0); } @@ -1012,7 +1185,7 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3) ClearWindowTilemap(1); DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]); schedule_bg_copy_tilemap_to_vram(0); - gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = 1; + gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = TRUE; sub_81AB824(); } pocketId = gUnknown_0203CE58.pocket; @@ -2103,9 +2276,9 @@ void setup_bag_menu_textboxes(void) InitWindows(gUnknown_08614174); DeactivateAllTextPrinters(); - LoadUserWindowBorderGfx(0, 1, -32); - LoadMessageBoxGfx(0, 10, -48); - sub_819A2BC(-64, 1); + LoadUserWindowBorderGfx(0, 1, 0xE0); + LoadMessageBoxGfx(0, 10, 0xD0); + sub_819A2BC(0xC0, 1); LoadPalette(&gUnknown_0860F074, 0xF0, 0x20); for (i = 0; i < 3; i++) { @@ -2118,7 +2291,7 @@ void setup_bag_menu_textboxes(void) void bag_menu_print(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 h) { - AddTextPrinterParameterized2(windowId, fontId, left, top, letterSpacing, lineSpacing, gUnknown_08614164[h], speed, str); + AddTextPrinterParameterized4(windowId, fontId, left, top, letterSpacing, lineSpacing, gUnknown_08614164[h], speed, str); } u8 sub_81AE124(u8 a) diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index f12bb454e..5dd5fd31d 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -19,10 +19,10 @@ struct CompressedTilesPal const u8 *pal; }; -extern void sub_80D5860(struct Sprite *sprite); -extern void sub_80D58F8(struct Sprite *sprite); -extern void sub_80D5968(struct Sprite *sprite); -extern void sub_80D5A94(struct Sprite *sprite); +extern void DoHorizontalLunge(struct Sprite *sprite); +extern void DoVerticalDip(struct Sprite *sprite); +extern void SlideMonToOriginalPos(struct Sprite *sprite); +extern void SlideMonToOffset(struct Sprite *sprite); extern void sub_80D5B48(struct Sprite *sprite); // this file's functions @@ -414,7 +414,7 @@ static const struct SpriteTemplate gUnknown_0857FE10 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0857FE28 = +const struct SpriteTemplate gHorizontalLungeSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -422,10 +422,10 @@ const struct SpriteTemplate gUnknown_0857FE28 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5860, + .callback = DoHorizontalLunge, }; -const struct SpriteTemplate gUnknown_0857FE40 = +const struct SpriteTemplate gVerticalDipSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -433,10 +433,10 @@ const struct SpriteTemplate gUnknown_0857FE40 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D58F8, + .callback = DoVerticalDip, }; -const struct SpriteTemplate gUnknown_0857FE58 = +const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -444,10 +444,10 @@ const struct SpriteTemplate gUnknown_0857FE58 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5968, + .callback = SlideMonToOriginalPos, }; -const struct SpriteTemplate gUnknown_0857FE70 = +const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -455,7 +455,7 @@ const struct SpriteTemplate gUnknown_0857FE70 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5A94, + .callback = SlideMonToOffset, }; const struct SpriteTemplate gUnknown_0857FE88 = diff --git a/src/item_use.c b/src/item_use.c index bf7c2a386..67bdabd87 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -1,15 +1,10 @@ #include "global.h" #include "item_use.h" #include "battle.h" -#include "main.h" +#include "battle_pyramid_bag.h" #include "berry.h" #include "bike.h" #include "coins.h" -#include "constants/bg_event_constants.h" -#include "constants/flags.h" -#include "constants/items.h" -#include "constants/songs.h" -#include "constants/vars.h" #include "data2.h" #include "event_data.h" #include "fieldmap.h" @@ -18,25 +13,31 @@ #include "field_screen.h" #include "field_weather.h" #include "item.h" +#include "item_menu.h" #include "mail.h" +#include "main.h" +#include "menu.h" +#include "menu_helpers.h" #include "metatile_behavior.h" #include "overworld.h" #include "palette.h" +#include "party_menu.h" +#include "pokeblock.h" #include "pokemon.h" #include "rom_818CFC8.h" #include "script.h" #include "sound.h" +#include "strings.h" #include "string_util.h" #include "task.h" #include "text.h" -#include "strings.h" -#include "pokeblock.h" -#include "menu.h" -#include "item_menu.h" -#include "battle_pyramid_bag.h" +#include "constants/bg_event_constants.h" +#include "constants/flags.h" +#include "constants/items.h" +#include "constants/songs.h" +#include "constants/vars.h" extern void(*gUnknown_0203A0F4)(u8 taskId); -extern void(*gUnknown_085920D8[])(void); extern void (*gUnknown_03006328)(u8, u16, TaskFunc); extern void unknown_ItemMenu_Confirm(u8 taskId); extern void sub_81C5B14(u8 taskId); @@ -45,7 +46,6 @@ extern void ItemUseOutOfBattle_TMHM(u8 a); extern void ItemUseOutOfBattle_EvolutionStone(u8 b); extern bool8 IsPlayerFacingSurfableFishableWater(void); extern bool8 sub_81221AC(void); -extern u8 gUnknown_085920E4[]; extern u8 Route102_EventScript_274482[]; extern u8 Route102_EventScript_2744C0[]; extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[]; @@ -53,16 +53,7 @@ extern int sub_80247BC(void); extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection); extern void SetUpItemUseCallback(u8 taskId); extern void ItemUseCB_Medicine(u8, u16, TaskFunc); -extern void sub_81B67C8(u8, u16, TaskFunc); -extern void sub_81B79E8(u8, u16, TaskFunc); -extern void dp05_ether(u8, u16, TaskFunc); -extern void dp05_pp_up(u8, u16, TaskFunc); -extern void dp05_rare_candy(u8, u16, TaskFunc); -extern void sub_81B6DC4(u8, u16, TaskFunc); -extern void sub_81B7C74(u8, u16, TaskFunc); -extern u16 ItemIdToBattleMoveId(u16); -extern void bag_menu_yes_no(u8, u8, void(**)(u8 taskId)); -extern void (*gUnknown_085920E8[])(u8 taskId); +extern void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*); extern void sub_81C5924(void); extern void sub_81C59BC(void); extern void sub_81AB9A8(u8); @@ -92,6 +83,7 @@ void sub_80FDE7C(u8 taskId); void sub_80FDF90(u8 taskId); void task08_0809AD8C(u8 taskId); void sub_80FE024(u8 taskId); +void sub_80FE03C(u8 taskId); void sub_80FE124(u8 taskId); void sub_80FE164(u8 taskId); @@ -108,6 +100,25 @@ void sub_80FDBEC(void); bool8 sub_80FDE2C(void); void ItemUseOutOfBattle_CannotUse(u8 taskId); +// .rodata + +static const MainCallback gUnknown_085920D8[] = +{ + sub_81B617C, + CB2_ReturnToField, + NULL, +}; + +static const u8 gUnknown_085920E4[] = {DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_WEST}; + +static const struct YesNoFuncTable gUnknown_085920E8 = +{ + .yesFunc = sub_80FE03C, + .noFunc = bag_menu_inits_lists_menu, +}; + +// .text + void SetUpItemUseCallback(u8 taskId) { u8 type; @@ -784,7 +795,7 @@ void task08_0809AD8C(u8 taskId) void sub_80FE024(u8 taskId) { - bag_menu_yes_no(taskId, 6, gUnknown_085920E8); + bag_menu_yes_no(taskId, 6, &gUnknown_085920E8); } void sub_80FE03C(u8 taskId) @@ -878,7 +889,7 @@ void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId) void task08_080A1C44(u8 taskId) { - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); sub_80B7CC8(); DestroyTask(taskId); } diff --git a/src/learn_move.c b/src/learn_move.c index e288a393d..ff23cb3dc 100644 --- a/src/learn_move.c +++ b/src/learn_move.c @@ -632,7 +632,7 @@ static void HideSpritesAndPrintTeachText(bool8 a) { StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn); FillWindowPixelBuffer(3, 0x11); - PrintTextOnWindow(3, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL); } } @@ -696,7 +696,7 @@ static void ShowTeachMoveText(bool8 showContest) { StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn); FillWindowPixelBuffer(3, 0x11); - PrintTextOnWindow(3, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL); } } diff --git a/src/link.c b/src/link.c index 457e44a01..627327181 100644 --- a/src/link.c +++ b/src/link.c @@ -1685,8 +1685,8 @@ static void sub_800B080(void) LoadPalette(gWirelessLinkDisplayPal, 0, 0x20); FillWindowPixelBuffer(0, 0x00); FillWindowPixelBuffer(2, 0x00); - box_print(0, 3, 2, 6, gUnknown_082ED224, 0, gText_CommErrorEllipsis); - box_print(2, 3, 2, 1, gUnknown_082ED224, 0, gText_MoveCloserToLinkPartner); + AddTextPrinterParameterized3(0, 3, 2, 6, gUnknown_082ED224, 0, gText_CommErrorEllipsis); + AddTextPrinterParameterized3(2, 3, 2, 1, gUnknown_082ED224, 0, gText_MoveCloserToLinkPartner); PutWindowTilemap(0); PutWindowTilemap(2); CopyWindowToVram(0, 0); @@ -1698,7 +1698,7 @@ static void sub_800B138(void) LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0); FillWindowPixelBuffer(1, 0x00); FillWindowPixelBuffer(2, 0x00); - box_print(1, 3, 2, 0, gUnknown_082ED224, 0, gText_CommErrorCheckConnections); + AddTextPrinterParameterized3(1, 3, 2, 0, gUnknown_082ED224, 0, gText_CommErrorCheckConnections); PutWindowTilemap(1); PutWindowTilemap(2); CopyWindowToVram(1, 0); @@ -1738,11 +1738,11 @@ static void CB2_PrintErrorMessage(void) case 130: if (gWirelessCommType == 2) { - box_print(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnTitleScreen); + AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnTitleScreen); } else if (gWirelessCommType == 1) { - box_print(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnRegistrationCounter); + AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnRegistrationCounter); } break; } diff --git a/src/list_menu.c b/src/list_menu.c index 6b5c3af94..ec45ba3e4 100644 --- a/src/list_menu.c +++ b/src/list_menu.c @@ -600,7 +600,7 @@ static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) colors[0] = gListMenuOverride.fillValue; colors[1] = gListMenuOverride.cursorPal; colors[2] = gListMenuOverride.cursorShadowPal; - AddTextPrinterParameterized2(list->template.windowId, + AddTextPrinterParameterized4(list->template.windowId, gListMenuOverride.fontId, x, y, gListMenuOverride.lettersSpacing, @@ -613,7 +613,7 @@ static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) colors[0] = list->template.fillValue; colors[1] = list->template.cursorPal; colors[2] = list->template.cursorShadowPal; - AddTextPrinterParameterized2(list->template.windowId, + AddTextPrinterParameterized4(list->template.windowId, list->template.fontId, x, y, list->template.lettersSpacing, diff --git a/src/m4a_tables.c b/src/m4a_tables.c index 91f00a31d..9a4ea32e6 100644 --- a/src/m4a_tables.c +++ b/src/m4a_tables.c @@ -261,7 +261,7 @@ const struct PokemonCrySong gPokemonCrySongTemplate = 0, // block count 255, // priority 0, // reverb - (struct ToneData *)&voicegroup_pokemon_cry, + (struct ToneData *)&voicegroup000, NULL, NULL, 0, diff --git a/src/mail.c b/src/mail.c index 625b52de3..3c12bed3f 100644 --- a/src/mail.c +++ b/src/mail.c @@ -485,14 +485,14 @@ static void sub_8121B1C(void) { continue; } - box_print(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]); + AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]); y += sMailRead->layout->var8[i].lineHeight; } bufptr = StringCopy(strbuf, gText_FromSpace); StringCopy(bufptr, sMailRead->playerName); box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68; box_y = sMailRead->layout->signatureYPos + 0x58; - box_print(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf); + AddTextPrinterParameterized3(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf); CopyWindowToVram(0, 3); CopyWindowToVram(1, 3); } diff --git a/src/mail_data.c b/src/mail_data.c index ebb49febf..809dcc2a8 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -22,7 +22,7 @@ void ClearMailStruct(struct MailStruct *mail) for (i = 0; i < MAIL_WORDS_COUNT; i++) mail->words[i] = 0xFFFF; - for (i = 0; i < PLAYER_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) mail->playerName[i] = EOS; for (i = 0; i < 4; i++) @@ -58,7 +58,7 @@ u8 GiveMailToMon(struct Pokemon *mon, u16 itemId) for (i = 0; i < MAIL_WORDS_COUNT; i++) gSaveBlock1Ptr->mail[id].words[i] = 0xFFFF; - for (i = 0; i < PLAYER_NAME_LENGTH - 1; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1 - 1; i++) gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i]; gSaveBlock1Ptr->mail[id].playerName[i] = EOS; PadNameString(gSaveBlock1Ptr->mail[id].playerName, CHAR_SPACE); diff --git a/src/main.c b/src/main.c index f04f9b61b..4c71ed1f9 100644 --- a/src/main.c +++ b/src/main.c @@ -33,7 +33,7 @@ static void VCountIntr(void); static void SerialIntr(void); static void IntrDummy(void); -const u8 gGameVersion = VERSION_EMERALD; +const u8 gGameVersion = GAME_VERSION; const u8 gGameLanguage = GAME_LANGUAGE; // English diff --git a/src/main_menu.c b/src/main_menu.c index e28faf986..bcc4f9af5 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -5,6 +5,7 @@ #include "constants/rgb.h" #include "constants/songs.h" #include "constants/species.h" +#include "constants/trainers.h" #include "decompress.h" #include "event_data.h" #include "field_effect.h" @@ -45,124 +46,246 @@ static EWRAM_DATA u8 gUnknown_02022D04 = 0; static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0; -static IWRAM_DATA u8 gUnknown_03000DD0; +static IWRAM_DATA u8 sBirchSpeechMainTaskId; // Static ROM declarations -u32 InitMainMenu(bool8); -void Task_MainMenuCheckSaveFile(u8); -void Task_MainMenuCheckBattery(u8); -void Task_WaitForSaveFileErrorWindow(u8); -void CreateMainMenuErrorWindow(const u8*); +static u32 InitMainMenu(bool8); +static void Task_MainMenuCheckSaveFile(u8); +static void Task_MainMenuCheckBattery(u8); +static void Task_WaitForSaveFileErrorWindow(u8); +static void CreateMainMenuErrorWindow(const u8*); static void ClearMainMenuWindowTilemap(const struct WindowTemplate*); -void Task_DisplayMainMenu(u8); -void Task_WaitForBatteryDryErrorWindow(u8); -void fmt_savegame(void); -void HighlightSelectedMainMenuItem(u8, u8, s16); -void Task_HandleMainMenuInput(u8); -void Task_HandleMainMenuAPressed(u8); -void Task_HandleMainMenuBPressed(u8); -void task_new_game_prof_birch_speech_1(u8); -void Task_DisplayMainMenuInvalidActionError(u8); -void AddBirchSpeechObjects(u8); -void task_new_game_prof_birch_speech_2(u8); -void sub_8031BAC(u8, u8); -void sub_8031D34(u8, u8); -void task_new_game_prof_birch_speech_3(u8); -void unknown_rbox_to_vram(u8, u8); -void sub_8032318(u8); -void task_new_game_prof_birch_speech_4(u8); -void task_new_game_prof_birch_speech_5(u8); -void sub_80323A0(struct TextSubPrinter *printer, u16 a); -void task_new_game_prof_birch_speech_6(u8); -void sub_8030B14(u8); -void task_new_game_prof_birch_speech_7(u8); -void sub_8031ACC(u8, u8); -void sub_8031C88(u8, u8); -void task_new_game_prof_birch_speech_8(u8); -void task_new_game_prof_birch_speech_9(u8); -void task_new_game_prof_birch_speech_10(u8); -void task_new_game_prof_birch_speech_11(u8); -void LoadMainMenuWindowFrameTiles(u8, u16); -void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16); -void Task_HighlightSelectedMainMenuItem(u8); -void task_new_game_prof_birch_speech_12(u8); -void task_new_game_prof_birch_speech_13(u8); -void sub_8031D74(void); -s8 sub_8031DB4(void); -void sub_80322E0(u8, u8); -void task_new_game_prof_birch_speech_14(u8); -void sub_8030ED4(u8); -void sub_8030F7C(u8); -void task_new_game_prof_birch_speech_15(u8); -void task_new_game_prof_birch_speech_16(u8); -void task_new_game_prof_birch_speech_17(u8); -void new_game_prof_birch_speech_part2_start(void); -void set_default_player_name(u8); -void task_new_game_prof_birch_speech_part2_3(u8); -void task_new_game_prof_birch_speech_part2_4(u8); -void sub_80323CC(u8, u8, u16, u16, u8, u8); -void task_new_game_prof_birch_speech_part2_5(u8); -void task_new_game_prof_birch_speech_part2_6(u8); -void task_new_game_prof_birch_speech_part2_7(u8); -void task_new_game_prof_birch_speech_part2_8(u8); -void task_new_game_prof_birch_speech_part2_9(u8); -void sub_80318D8(struct Sprite*); -void task_new_game_prof_birch_speech_part2_10(u8); -void task_new_game_prof_birch_speech_part2_11(u8); -void task_new_game_prof_birch_speech_part2_12(u8); -void nullsub_11(); -void task_new_game_prof_birch_speech_part2_1(u8); -void fmt_time(void); -void fmt_pokedex(void); -void fmt_player(void); -void fmt_badges(void); -void sub_8032474(u8, u8, u8, u8, u8, u8); +static void Task_DisplayMainMenu(u8); +static void Task_WaitForBatteryDryErrorWindow(u8); +static void MainMenu_FormatSavegameText(void); +static void HighlightSelectedMainMenuItem(u8, u8, s16); +static void Task_HandleMainMenuInput(u8); +static void Task_HandleMainMenuAPressed(u8); +static void Task_HandleMainMenuBPressed(u8); +static void Task_NewGameBirchSpeech_Init(u8); +static void Task_DisplayMainMenuInvalidActionError(u8); +static void AddBirchSpeechObjects(u8); +static void Task_NewGameBirchSpeech_WaitToShowBirch(u8); +static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8, u8); +static void NewGameBirchSpeech_StartFadePlatformOut(u8, u8); +static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8); +static void NewGameBirchSpeech_ShowDialogueWindow(u8, u8); +static void NewGameBirchSpeech_ClearWindow(u8); +static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8); +static void Task_NewGameBirchSpeech_MainSpeech(u8); +static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a); +static void Task_NewGameBirchSpeech_AndYouAre(u8); +static void Task_NewGameBirchSpeechSub_WaitForLotad(u8); +static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8); +static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8, u8); +static void NewGameBirchSpeech_StartFadePlatformIn(u8, u8); +static void Task_NewGameBirchSpeech_SlidePlatformAway(u8); +static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8); +static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8); +static void Task_NewGameBirchSpeech_BoyOrGirl(u8); +static void LoadMainMenuWindowFrameTiles(u8, u16); +static void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16); +static void Task_HighlightSelectedMainMenuItem(u8); +static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8); +static void Task_NewGameBirchSpeech_ChooseGender(u8); +static void NewGameBirchSpeech_ShowGenderMenu(void); +static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void); +static void NewGameBirchSpeech_ClearGenderWindow(u8, u8); +static void Task_NewGameBirchSpeech_WhatsYourName(u8); +static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8); +static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8); +static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8); +static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8); +static void Task_NewGameBirchSpeech_StartNamingScreen(u8); +static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void); +static void NewGameBirchSpeech_SetDefaultPlayerName(u8); +static void Task_NewGameBirchSpeech_CreateNameYesNo(u8); +static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8); +void CreateYesNoMenuParameterized(u8, u8, u16, u16, u8, u8); +static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8); +static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8); +static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8); +static void Task_NewGameBirchSpeech_AreYouReady(u8); +static void Task_NewGameBirchSpeech_ShrinkPlayer(u8); +static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite*); +static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8); +static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8); +static void Task_NewGameBirchSpeech_Cleanup(u8); +static void nullsub_11(); +static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8); +static void MainMenu_FormatSavegamePlayer(void); +static void MainMenu_FormatSavegamePokedex(void); +static void MainMenu_FormatSavegameTime(void); +static void MainMenu_FormatSavegameBadges(void); +static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8, u8, u8, u8, u8, u8); // .rodata -const u16 gUnknown_082FECFC[][16] = { +static const u16 sBirchSpeechBgPals[][16] = { INCBIN_U16("graphics/birch_speech/bg0.gbapal"), INCBIN_U16("graphics/birch_speech/bg1.gbapal") }; -const u8 gBirchIntroShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz"); -const u8 gUnknown_082FEEF0[] = INCBIN_U8("graphics/birch_speech/map.bin.lz"); -const u16 gUnknown_082FF018[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal"); -const u16 gUnknown_082FF028[] = {0, 0, 0, 0, 0, 0, 0, 0}; - -const struct WindowTemplate sWindowTemplates_NoSavedGame[] = { - {0, 2, 1, 26, 2, 15, 1}, - {0, 2, 5, 26, 2, 15, 0x35} -}; - -const struct WindowTemplate sWindowTemplates_HasSavedGame[] = { - {0, 2, 1, 26, 6, 15, 1}, - {0, 2, 9, 26, 2, 15, 0x9D}, - {0, 2, 13, 26, 2, 15, 0xD1}, - {0, 2, 17, 26, 2, 15, 0x105}, - {0, 2, 21, 26, 2, 15, 0x139} -}; - -const struct WindowTemplate sWindowTemplate_ErrorWindow[] = { - {0, 2, 15, 26, 4, 15, 0x16D}, - {0xFF, 0, 0, 0, 0, 0, 0} +static const u8 sBirchSpeechShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz"); +static const u8 sBirchSpeechBgMap[] = INCBIN_U8("graphics/birch_speech/map.bin.lz"); +static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal"); +static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK}; + +#define MENU_LEFT 2 +#define MENU_TOP_WIN0 1 +#define MENU_TOP_WIN1 5 +#define MENU_TOP_WIN2 1 +#define MENU_TOP_WIN3 9 +#define MENU_TOP_WIN4 13 +#define MENU_TOP_WIN5 17 +#define MENU_TOP_WIN6 21 +#define MENU_WIDTH 26 +#define MENU_HEIGHT_WIN0 2 +#define MENU_HEIGHT_WIN1 2 +#define MENU_HEIGHT_WIN2 6 +#define MENU_HEIGHT_WIN3 2 +#define MENU_HEIGHT_WIN4 2 +#define MENU_HEIGHT_WIN5 2 +#define MENU_HEIGHT_WIN6 2 + +#define MENU_LEFT_ERROR 2 +#define MENU_TOP_ERROR 15 +#define MENU_WIDTH_ERROR 26 +#define MENU_HEIGHT_ERROR 4 + +#define MENU_SHADOW_PADDING 1 + +#define MENU_WIN_HCOORDS WIN_RANGE(((MENU_LEFT - 1) * 8) + MENU_SHADOW_PADDING, (MENU_LEFT + MENU_WIDTH + 1) * 8 - MENU_SHADOW_PADDING) +#define MENU_WIN_VCOORDS(n) WIN_RANGE(((MENU_TOP_WIN##n - 1) * 8) + MENU_SHADOW_PADDING, (MENU_TOP_WIN##n + MENU_HEIGHT_WIN##n + 1) * 8 - MENU_SHADOW_PADDING) +#define MENU_SCROLL_SHIFT WIN_RANGE(32, 32) + +static const struct WindowTemplate sWindowTemplates_MainMenu[] = +{ + // No saved game + // NEW GAME + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN0, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN0, + .paletteNum = 15, + .baseBlock = 1 + }, + // OPTIONS + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN1, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN1, + .paletteNum = 15, + .baseBlock = 0x35 + }, + // Has saved game + // CONTINUE + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN2, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN2, + .paletteNum = 15, + .baseBlock = 1 + }, + // NEW GAME + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN3, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN3, + .paletteNum = 15, + .baseBlock = 0x9D + }, + // OPTION / MYSTERY GIFT + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN4, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN4, + .paletteNum = 15, + .baseBlock = 0xD1 + }, + // OPTION / MYSTERY EVENTS + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN5, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN5, + .paletteNum = 15, + .baseBlock = 0x105 + }, + // OPTION + { + .priority = 0, + .tilemapLeft = MENU_LEFT, + .tilemapTop = MENU_TOP_WIN6, + .width = MENU_WIDTH, + .height = MENU_HEIGHT_WIN6, + .paletteNum = 15, + .baseBlock = 0x139 + }, + // Error message window + { + .priority = 0, + .tilemapLeft = MENU_LEFT_ERROR, + .tilemapTop = MENU_TOP_ERROR, + .width = MENU_WIDTH_ERROR, + .height = MENU_HEIGHT_ERROR, + .paletteNum = 15, + .baseBlock = 0x16D + }, + DUMMY_WIN_TEMPLATE }; -const struct WindowTemplate gUnknown_082FF080[] = { - {0, 2, 15, 27, 4, 15, 1}, - {0, 3, 5, 6, 4, 15, 0x6D}, - {0, 3, 2, 9, 10, 15, 0x85}, - {0xFF, 0, 0, 0, 0, 0, 0} +static const struct WindowTemplate gUnknown_082FF080[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 1 + }, + { + .priority = 0, + .tilemapLeft = 3, + .tilemapTop = 5, + .width = 6, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x6D + }, + { + .priority = 0, + .tilemapLeft = 3, + .tilemapTop = 2, + .width = 9, + .height = 10, + .paletteNum = 15, + .baseBlock = 0x85 + }, + DUMMY_WIN_TEMPLATE }; -const u16 gMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal"); -const u16 gMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal"); +static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal"); +static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal"); -const u8 gTextColor_Headers[] = {10, 11, 12}; -const u8 gUnknown_082FF0E3[] = {10, 1, 12}; +static const u8 sTextColor_Headers[] = {10, 11, 12}; +static const u8 sTextColor_PlayerGenderColor[] = {10, 1, 12}; -const struct BgTemplate gUnknown_082FF0E8[] = { +static const struct BgTemplate sMainMenuBgTemplates[] = { { .bg = 0, .charBaseIndex = 2, @@ -183,7 +306,7 @@ const struct BgTemplate gUnknown_082FF0E8[] = { } }; -const struct BgTemplate gUnknown_082FF0F0 = { +static const struct BgTemplate sBirchBgTemplate = { .bg = 0, .charBaseIndex = 3, .mapBaseIndex = 30, @@ -193,21 +316,24 @@ const struct BgTemplate gUnknown_082FF0F0 = { .baseTile = 0 }; -const struct ScrollArrowsTemplate sScrollArrowsTemplate_MainMenu = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0}; +static const struct ScrollArrowsTemplate sScrollArrowsTemplate_MainMenu = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0}; -const union AffineAnimCmd gUnknown_082FF104[] = { +static const union AffineAnimCmd sSpriteAffineAnim_PlayerShrink[] = { AFFINEANIMCMD_FRAME(-2, -2, 0, 0x30), AFFINEANIMCMD_END }; -const union AffineAnimCmd *const gUnknown_082FF114 = gUnknown_082FF104; +static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerShrink[] = +{ + sSpriteAffineAnim_PlayerShrink +}; -const struct MenuAction gUnknown_082FF118[] = { +static const struct MenuAction sMenuActions_Gender[] = { {gText_BirchBoy, NULL}, {gText_BirchGirl, NULL} }; -const u8 *const gMalePresetNames[] = { +static const u8 *const gMalePresetNames[] = { gText_DefaultNameStu, gText_DefaultNameMilton, gText_DefaultNameTom, @@ -230,7 +356,7 @@ const u8 *const gMalePresetNames[] = { gText_DefaultNameQuincy }; -const u8 *const gFemalePresetNames[] = { +static const u8 *const gFemalePresetNames[] = { gText_DefaultNameKimmy, gText_DefaultNameTiara, gText_DefaultNameBella, @@ -259,14 +385,15 @@ enum { HAS_NO_SAVED_GAME, //NEW GAME, OPTION HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION - HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION - HAS_MYSTERY_EVENTS, + HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY GIFT, OPTION + HAS_MYSTERY_EVENTS, //CONTINUE, NEW GAME, MYSTERY GIFT, MYSTERY EVENTS, OPTION }; -enum { +enum +{ ACTION_NEW_GAME, ACTION_CONTINUE, - ACTION_OPTIONS, + ACTION_OPTION, ACTION_MYSTERY_GIFT, ACTION_MYSTERY_EVENTS, ACTION_UNKNOWN, // TODO: change when rom_8011DC0 decompiled @@ -275,7 +402,7 @@ enum { #define MAIN_MENU_BORDER_TILE 0x1D5 -void CB2_MainMenu(void) +static void CB2_MainMenu(void) { RunTasks(); AnimateSprites(); @@ -283,7 +410,7 @@ void CB2_MainMenu(void) UpdatePaletteFade(); } -void VBlankCB_MainMenu(void) +static void VBlankCB_MainMenu(void) { LoadOam(); ProcessSpriteCopyRequests(); @@ -300,7 +427,7 @@ void CB2_ReinitMainMenu(void) InitMainMenu(TRUE); } -u32 InitMainMenu(bool8 returningFromOptionsMenu) +static u32 InitMainMenu(bool8 returningFromOptionsMenu) { SetVBlankCallback(NULL); @@ -320,8 +447,8 @@ u32 InitMainMenu(bool8 returningFromOptionsMenu) DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); ResetPaletteFade(); - LoadPalette(gMainMenuBgPal, 0, 32); - LoadPalette(gMainMenuTextPal, 0xF0, 32); + LoadPalette(sMainMenuBgPal, 0, 32); + LoadPalette(sMainMenuTextPal, 0xF0, 32); ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); @@ -331,12 +458,12 @@ u32 InitMainMenu(bool8 returningFromOptionsMenu) else BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); // fade to white ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_082FF0E8, 2); + InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates)); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); - InitWindows(sWindowTemplates_NoSavedGame); + InitWindows(sWindowTemplates_MainMenu); DeactivateAllTextPrinters(); LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE); @@ -368,7 +495,7 @@ u32 InitMainMenu(bool8 returningFromOptionsMenu) #define tArrowTaskIsScrolled data[15] // For scroll indicator arrow task -void Task_MainMenuCheckSaveFile(u8 taskId) +static void Task_MainMenuCheckSaveFile(u8 taskId) { s16* data = gTasks[taskId].data; @@ -437,18 +564,18 @@ void Task_MainMenuCheckSaveFile(u8 taskId) } } -void Task_WaitForSaveFileErrorWindow(u8 taskId) +static void Task_WaitForSaveFileErrorWindow(u8 taskId) { RunTextPrinters(); if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON)) { ClearWindowTilemap(7); - ClearMainMenuWindowTilemap(sWindowTemplate_ErrorWindow); + ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]); gTasks[taskId].func = Task_MainMenuCheckBattery; } } -void Task_MainMenuCheckBattery(u8 taskId) +static void Task_MainMenuCheckBattery(u8 taskId) { if (!gPaletteFade.active) { @@ -472,18 +599,18 @@ void Task_MainMenuCheckBattery(u8 taskId) } } -void Task_WaitForBatteryDryErrorWindow(u8 taskId) +static void Task_WaitForBatteryDryErrorWindow(u8 taskId) { RunTextPrinters(); if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON)) { ClearWindowTilemap(7); - ClearMainMenuWindowTilemap(sWindowTemplate_ErrorWindow); + ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]); gTasks[taskId].func = Task_DisplayMainMenu; } } -void Task_DisplayMainMenu(u8 taskId) +static void Task_DisplayMainMenu(u8 taskId) { s16* data = gTasks[taskId].data; u16 palette; @@ -527,43 +654,43 @@ void Task_DisplayMainMenu(u8 taskId) default: FillWindowPixelBuffer(0, 0xAA); FillWindowPixelBuffer(1, 0xAA); - box_print(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(0, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(1, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); PutWindowTilemap(0); PutWindowTilemap(1); CopyWindowToVram(0, 2); CopyWindowToVram(1, 2); - DrawMainMenuWindowBorder(&sWindowTemplates_NoSavedGame[0], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_NoSavedGame[1], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[0], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[1], MAIN_MENU_BORDER_TILE); break; case HAS_SAVED_GAME: FillWindowPixelBuffer(2, 0xAA); FillWindowPixelBuffer(3, 0xAA); FillWindowPixelBuffer(4, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); - fmt_savegame(); + AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); CopyWindowToVram(2, 2); CopyWindowToVram(3, 2); CopyWindowToVram(4, 2); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[0], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); break; case HAS_MYSTERY_GIFT: FillWindowPixelBuffer(2, 0xAA); FillWindowPixelBuffer(3, 0xAA); FillWindowPixelBuffer(4, 0xAA); FillWindowPixelBuffer(5, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift); - box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); - fmt_savegame(); + AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift); + AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); @@ -572,10 +699,10 @@ void Task_DisplayMainMenu(u8 taskId) CopyWindowToVram(3, 2); CopyWindowToVram(4, 2); CopyWindowToVram(5, 2); - DrawMainMenuWindowBorder(sWindowTemplates_HasSavedGame, MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[3], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE); break; case HAS_MYSTERY_EVENTS: FillWindowPixelBuffer(2, 0xAA); @@ -583,12 +710,12 @@ void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(4, 0xAA); FillWindowPixelBuffer(5, 0xAA); FillWindowPixelBuffer(6, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2); - box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents); - box_print(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); - fmt_savegame(); + AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2); + AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents); + AddTextPrinterParameterized3(6, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); @@ -599,11 +726,11 @@ void Task_DisplayMainMenu(u8 taskId) CopyWindowToVram(4, 2); CopyWindowToVram(5, 2); CopyWindowToVram(6, 2); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[0], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[3], MAIN_MENU_BORDER_TILE); - DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[4], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[6], MAIN_MENU_BORDER_TILE); tScrollArrowTaskId = AddScrollIndicatorArrowPair(&sScrollArrowsTemplate_MainMenu, &sCurrItemAndOptionMenuCheck); gTasks[tScrollArrowTaskId].func = Task_ScrollIndicatorArrowPairOnMainMenu; if (sCurrItemAndOptionMenuCheck == 4) @@ -619,13 +746,13 @@ void Task_DisplayMainMenu(u8 taskId) } } -void Task_HighlightSelectedMainMenuItem(u8 taskId) +static void Task_HighlightSelectedMainMenuItem(u8 taskId) { HighlightSelectedMainMenuItem(gTasks[taskId].tMenuType, gTasks[taskId].tCurrItem, gTasks[taskId].tIsScrolled); gTasks[taskId].func = Task_HandleMainMenuInput; } -bool8 HandleMainMenuInput(u8 taskId) +static bool8 HandleMainMenuInput(u8 taskId) { s16* data = gTasks[taskId].data; @@ -640,8 +767,8 @@ bool8 HandleMainMenuInput(u8 taskId) { PlaySE(SE_SELECT); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA); - SetGpuReg(REG_OFFSET_WIN0H, 0xF0); - SetGpuReg(REG_OFFSET_WIN0V, 0xA0); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 240)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 160)); gTasks[taskId].func = Task_HandleMainMenuBPressed; } else if ((gMain.newKeys & DPAD_UP) && tCurrItem > 0) @@ -671,13 +798,13 @@ bool8 HandleMainMenuInput(u8 taskId) return FALSE; } -void Task_HandleMainMenuInput(u8 taskId) +static void Task_HandleMainMenuInput(u8 taskId) { if (HandleMainMenuInput(taskId)) gTasks[taskId].func = Task_HighlightSelectedMainMenuItem; } -void Task_HandleMainMenuAPressed(u8 taskId) +static void Task_HandleMainMenuAPressed(u8 taskId) { bool8 wirelessAdapterConnected; u8 action; @@ -706,7 +833,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) action = ACTION_NEW_GAME; break; case 1: - action = ACTION_OPTIONS; + action = ACTION_OPTION; break; } break; @@ -721,7 +848,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) action = ACTION_NEW_GAME; break; case 2: - action = ACTION_OPTIONS; + action = ACTION_OPTION; break; } break; @@ -740,11 +867,11 @@ void Task_HandleMainMenuAPressed(u8 taskId) if (!wirelessAdapterConnected) { action = ACTION_INVALID; - gTasks[taskId].tMenuType = 0; + gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME; } break; case 3: - action = ACTION_OPTIONS; + action = ACTION_OPTION; break; } break; @@ -765,13 +892,13 @@ void Task_HandleMainMenuAPressed(u8 taskId) if (!wirelessAdapterConnected) { action = ACTION_INVALID; - gTasks[taskId].tMenuType = 0; + gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME; } } else if (wirelessAdapterConnected) { action = ACTION_INVALID; - gTasks[taskId].tMenuType = 1; + gTasks[taskId].tMenuType = HAS_SAVED_GAME; } else { @@ -782,7 +909,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) if (wirelessAdapterConnected) { action = ACTION_INVALID; - gTasks[taskId].tMenuType = 2; + gTasks[taskId].tMenuType = HAS_MYSTERY_GIFT; } else { @@ -790,7 +917,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) } break; case 4: - action = ACTION_OPTIONS; + action = ACTION_OPTION; break; } break; @@ -803,7 +930,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) default: gPlttBufferUnfaded[0] = RGB_BLACK; gPlttBufferFaded[0] = RGB_BLACK; - gTasks[taskId].func = task_new_game_prof_birch_speech_1; + gTasks[taskId].func = Task_NewGameBirchSpeech_Init; break; case ACTION_CONTINUE: gPlttBufferUnfaded[0] = RGB_BLACK; @@ -811,7 +938,7 @@ void Task_HandleMainMenuAPressed(u8 taskId) SetMainCallback2(CB2_ContinueSavedGame); DestroyTask(taskId); break; - case ACTION_OPTIONS: + case ACTION_OPTION: gMain.savedCallback = CB2_ReinitMainMenu; SetMainCallback2(CB2_InitOptionMenu); DestroyTask(taskId); @@ -843,14 +970,14 @@ void Task_HandleMainMenuAPressed(u8 taskId) return; } FreeAllWindowBuffers(); - if (action != ACTION_OPTIONS) + if (action != ACTION_OPTION) sCurrItemAndOptionMenuCheck = 0; else sCurrItemAndOptionMenuCheck |= 0x8000; // entering the options menu } } -void Task_HandleMainMenuBPressed(u8 taskId) +static void Task_HandleMainMenuBPressed(u8 taskId) { if (!gPaletteFade.active) { @@ -863,7 +990,7 @@ void Task_HandleMainMenuBPressed(u8 taskId) } } -void Task_DisplayMainMenuInvalidActionError(u8 taskId) +static void Task_DisplayMainMenuInvalidActionError(u8 taskId) { switch (gTasks[taskId].tCurrItem) { @@ -911,9 +1038,9 @@ void Task_DisplayMainMenuInvalidActionError(u8 taskId) #undef tArrowTaskIsScrolled -void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrolled) +static void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrolled) { - SetGpuReg(REG_OFFSET_WIN0H, WINHV_COORDS(9, 231)); + SetGpuReg(REG_OFFSET_WIN0H, MENU_WIN_HCOORDS); switch (menuType) { @@ -923,10 +1050,10 @@ void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrol { case 0: default: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 31)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(0)); break; case 1: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(33, 63)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(1)); break; } break; @@ -935,13 +1062,13 @@ void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrol { case 0: default: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2)); break; case 1: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3)); break; case 2: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4)); break; } break; @@ -950,16 +1077,16 @@ void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrol { case 0: default: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2)); break; case 1: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3)); break; case 2: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4)); break; case 3: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5)); break; } break; @@ -968,39 +1095,49 @@ void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrol { case 0: default: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2)); break; case 1: if (isScrolled) - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(33, 63)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3) - MENU_SCROLL_SHIFT); else - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3)); break; case 2: if (isScrolled) - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4) - MENU_SCROLL_SHIFT); else - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4)); break; case 3: if (isScrolled) - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5) - MENU_SCROLL_SHIFT); else - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5)); break; case 4: - SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159)); + SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(6) - MENU_SCROLL_SHIFT); break; } break; } } -void task_new_game_prof_birch_speech_1(u8 taskId) +#define tPlayerSpriteId data[2] +#define tBG1HOFS data[4] +#define tIsDoneFadingSprites data[5] +#define tPlayerGender data[6] +#define tTimer data[7] +#define tBirchSpriteId data[8] +#define tLotadSpriteId data[9] +#define tBrendanSpriteId data[10] +#define tMaySpriteId data[11] + +static void Task_NewGameBirchSpeech_Init(u8 taskId) { SetGpuReg(REG_OFFSET_DISPCNT, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - InitBgFromTemplate(&gUnknown_082FF0F0); + InitBgFromTemplate(&sBirchBgTemplate); SetGpuReg(REG_OFFSET_WIN0H, 0); SetGpuReg(REG_OFFSET_WIN0V, 0); SetGpuReg(REG_OFFSET_WININ, 0); @@ -1009,518 +1146,522 @@ void task_new_game_prof_birch_speech_1(u8 taskId) SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); - LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM); - LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800)); - LoadPalette(gUnknown_082FECFC, 0, 64); - LoadPalette(gUnknown_082FF028, 1, 16); + LZ77UnCompVram(sBirchSpeechShadowGfx, (void*)VRAM); + LZ77UnCompVram(sBirchSpeechBgMap, (void*)(VRAM + 0x3800)); + LoadPalette(sBirchSpeechBgPals, 0, 64); + LoadPalette(sBirchSpeechPlatformBlackPal, 1, 16); ScanlineEffect_Stop(); ResetSpriteData(); FreeAllSpritePalettes(); ResetAllPicSprites(); AddBirchSpeechObjects(taskId); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - gTasks[taskId].data[4] = 0; - gTasks[taskId].func = task_new_game_prof_birch_speech_2; - gTasks[taskId].data[2] = 0xFF; + gTasks[taskId].tBG1HOFS = 0; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowBirch; + gTasks[taskId].tPlayerSpriteId = 0xFF; gTasks[taskId].data[3] = 0xFF; - gTasks[taskId].data[7] = 0xD8; + gTasks[taskId].tTimer = 0xD8; PlayBGM(MUS_DOORO_X4); ShowBg(0); ShowBg(1); } -void task_new_game_prof_birch_speech_2(u8 taskId) +static void Task_NewGameBirchSpeech_WaitToShowBirch(u8 taskId) { u8 spriteId; - if (gTasks[taskId].data[7]) + if (gTasks[taskId].tTimer) { - gTasks[taskId].data[7]--; + gTasks[taskId].tTimer--; } else { - spriteId = gTasks[taskId].data[8]; - gSprites[spriteId].pos1.x = 0x88; - gSprites[spriteId].pos1.y = 0x3C; - gSprites[spriteId].invisible = 0; + spriteId = gTasks[taskId].tBirchSpriteId; + gSprites[spriteId].pos1.x = 136; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = 1; - sub_8031BAC(taskId, 10); - sub_8031D34(taskId, 20); - gTasks[taskId].data[7] = 0x50; - gTasks[taskId].func = task_new_game_prof_birch_speech_3; + NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 10); + NewGameBirchSpeech_StartFadePlatformOut(taskId, 20); + gTasks[taskId].tTimer = 80; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome; } } -void task_new_game_prof_birch_speech_3(u8 taskId) +static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId) { - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[8]].oam.objMode = 0; - if (gTasks[taskId].data[7]) + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0; + if (gTasks[taskId].tTimer) { - gTasks[taskId].data[7]--; + gTasks[taskId].tTimer--; } else { InitWindows(gUnknown_082FF080); LoadMainMenuWindowFrameTiles(0, 0xF3); - LoadMessageBoxGfx(0, 0xFC, 0xF0); - unknown_rbox_to_vram(0, 1); + LoadMessageBoxGfx(0, 0xFC, 0xF0); + NewGameBirchSpeech_ShowDialogueWindow(0, 1); PutWindowTilemap(0); CopyWindowToVram(0, 2); - sub_8032318(0); + NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_4; + gTasks[taskId].func = Task_NewGameBirchSpeech_ThisIsAPokemon; } } } -void task_new_game_prof_birch_speech_4(u8 taskId) +static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8 taskId) { - if (!gPaletteFade.active && !sub_8197224()) + if (!gPaletteFade.active && !RunTextPrintersAndIsPrinter0Active()) { - gTasks[taskId].func = task_new_game_prof_birch_speech_5; + gTasks[taskId].func = Task_NewGameBirchSpeech_MainSpeech; StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon); - AddTextPrinterWithCallbackForMessage(1, sub_80323A0); - gUnknown_03000DD0 = taskId; + AddTextPrinterWithCallbackForMessage(1, NewGameBirchSpeech_ShowPokeBallPrinterCallback); + sBirchSpeechMainTaskId = taskId; } } -void task_new_game_prof_birch_speech_5(u8 taskId) +static void Task_NewGameBirchSpeech_MainSpeech(u8 taskId) { - if (!sub_8197224()) + if (!RunTextPrintersAndIsPrinter0Active()) { StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_6; + gTasks[taskId].func = Task_NewGameBirchSpeech_AndYouAre; } } -void sub_8030A70(u8 taskId) +#define tState data[0] + +static void Task_NewGameBirchSpeechSub_InitPokeBall(u8 taskId) { - u8 spriteId = gTasks[gUnknown_03000DD0].data[9]; + u8 spriteId = gTasks[sBirchSpeechMainTaskId].tLotadSpriteId; - gSprites[spriteId].pos1.x = 0x64; - gSprites[spriteId].pos1.y = 0x4B; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].pos1.x = 100; + gSprites[spriteId].pos1.y = 75; + gSprites[spriteId].invisible = FALSE; gSprites[spriteId].data[0] = 0; - CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0xFFFF, SPECIES_LOTAD); - gTasks[taskId].func = sub_8030B14; - gTasks[gUnknown_03000DD0].data[7] = 0; + CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 112, 58, 0, 0, 32, 0x0000FFFF, SPECIES_LOTAD); + gTasks[taskId].func = Task_NewGameBirchSpeechSub_WaitForLotad; + gTasks[sBirchSpeechMainTaskId].tTimer = 0; } -void sub_8030B14(u8 taskId) +static void Task_NewGameBirchSpeechSub_WaitForLotad(u8 taskId) { s16 *data = gTasks[taskId].data; - struct Sprite *sprite = &gSprites[gTasks[gUnknown_03000DD0].data[9]]; + struct Sprite *sprite = &gSprites[gTasks[sBirchSpeechMainTaskId].tLotadSpriteId]; - switch (data[0]) + switch (tState) { case 0: if (sprite->callback == SpriteCallbackDummy) { sprite->oam.affineMode = 0; - goto _08030B98_inc_data0; + goto incrementStateAndTimer; } break; case 1: - if (gTasks[gUnknown_03000DD0].data[7] >= 0x60) + if (gTasks[sBirchSpeechMainTaskId].tTimer >= 96) { DestroyTask(taskId); - if (gTasks[gUnknown_03000DD0].data[7] < 0x4000) - gTasks[gUnknown_03000DD0].data[7]++; + if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000) + gTasks[sBirchSpeechMainTaskId].tTimer++; } break; - _08030B98_inc_data0: + incrementStateAndTimer: default: - data[0]++; - if (gTasks[gUnknown_03000DD0].data[7] < 0x4000) - gTasks[gUnknown_03000DD0].data[7]++; + tState++; + if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000) + gTasks[sBirchSpeechMainTaskId].tTimer++; break; } } -void task_new_game_prof_birch_speech_6(u8 taskId) +#undef tState + +static void Task_NewGameBirchSpeech_AndYouAre(u8 taskId) { - if (!sub_8197224()) + if (!RunTextPrintersAndIsPrinter0Active()) { gUnknown_02022D04 = 0; StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_7; + gTasks[taskId].func = Task_NewGameBirchSpeech_StartBirchLotadPlatformFade; } } -void task_new_game_prof_birch_speech_7(u8 taskId) +static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8 taskId) { - if (!sub_8197224()) + if (!RunTextPrintersAndIsPrinter0Active()) { - gSprites[gTasks[taskId].data[8]].oam.objMode = 1; - gSprites[gTasks[taskId].data[9]].oam.objMode = 1; - sub_8031ACC(taskId, 2); - sub_8031C88(taskId, 1); - gTasks[taskId].data[7] = 0x40; - gTasks[taskId].func = task_new_game_prof_birch_speech_8; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1; + NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); + gTasks[taskId].tTimer = 64; + gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway; } } -void task_new_game_prof_birch_speech_8(u8 taskId) +static void Task_NewGameBirchSpeech_SlidePlatformAway(u8 taskId) { - if (gTasks[taskId].data[4] != -60) + if (gTasks[taskId].tBG1HOFS != -60) { - gTasks[taskId].data[4] -= 2; - SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]); + gTasks[taskId].tBG1HOFS -= 2; + SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS); } else { - gTasks[taskId].data[4] = -60; - gTasks[taskId].func = task_new_game_prof_birch_speech_9; + gTasks[taskId].tBG1HOFS = -60; + gTasks[taskId].func = Task_NewGameBirchSpeech_StartPlayerFadeIn; } } -void task_new_game_prof_birch_speech_9(u8 taskId) +static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8 taskId) { - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[8]].invisible = 1; - gSprites[gTasks[taskId].data[9]].invisible = 1; - if (gTasks[taskId].data[7]) + gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE; + gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE; + if (gTasks[taskId].tTimer) { - gTasks[taskId].data[7]--; + gTasks[taskId].tTimer--; } else { - u8 spriteId = gTasks[taskId].data[10]; + u8 spriteId = gTasks[taskId].tBrendanSpriteId; - gSprites[spriteId].pos1.x = 0xB4; - gSprites[spriteId].pos1.y = 0x3C; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].pos1.x = 180; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = 1; - gTasks[taskId].data[2] = spriteId; - gTasks[taskId].data[6] = 0; - sub_8031BAC(taskId, 2); - sub_8031D34(taskId, 1); - gTasks[taskId].func = task_new_game_prof_birch_speech_10; + gTasks[taskId].tPlayerSpriteId = spriteId; + gTasks[taskId].tPlayerGender = MALE; + NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformOut(taskId, 1); + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerFadeIn; } } } -void task_new_game_prof_birch_speech_10(u8 taskId) +static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8 taskId) { - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[2]].oam.objMode = 0; - gTasks[taskId].func = task_new_game_prof_birch_speech_11; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0; + gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl; } } -void task_new_game_prof_birch_speech_11(u8 taskId) +static void Task_NewGameBirchSpeech_BoyOrGirl(u8 taskId) { - sub_8032318(0); + NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_12; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowGenderMenu; } -void task_new_game_prof_birch_speech_12(u8 taskId) +static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8 taskId) { - if (!sub_8197224()) + if (!RunTextPrintersAndIsPrinter0Active()) { - sub_8031D74(); - gTasks[taskId].func = task_new_game_prof_birch_speech_13; + NewGameBirchSpeech_ShowGenderMenu(); + gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender; } } -void task_new_game_prof_birch_speech_13(u8 taskId) +static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId) { - int gender = sub_8031DB4(); - int r3; + int gender = NewGameBirchSpeech_ProcessGenderMenuInput(); + int gender2; switch (gender) { case MALE: PlaySE(SE_SELECT); gSaveBlock2Ptr->playerGender = gender; - sub_80322E0(1, 1); - gTasks[taskId].func = task_new_game_prof_birch_speech_14; + NewGameBirchSpeech_ClearGenderWindow(1, 1); + gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName; break; case FEMALE: PlaySE(SE_SELECT); gSaveBlock2Ptr->playerGender = gender; - sub_80322E0(1, 1); - gTasks[taskId].func = task_new_game_prof_birch_speech_14; + NewGameBirchSpeech_ClearGenderWindow(1, 1); + gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName; break; } - r3 = GetMenuCursorPos(); - if (r3 != gTasks[taskId].data[6]) + gender2 = GetMenuCursorPos(); + if (gender2 != gTasks[taskId].tPlayerGender) { - gTasks[taskId].data[6] = r3; - gSprites[gTasks[taskId].data[2]].oam.objMode = 1; - sub_8031ACC(taskId, 0); - gTasks[taskId].func = sub_8030ED4; + gTasks[taskId].tPlayerGender = gender2; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1; + NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 0); + gTasks[taskId].func = Task_NewGameBirchSpeech_SlideOutOldGenderSprite; } } -void sub_8030ED4(u8 taskId) +static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8 taskId) { - u8 spriteId = gTasks[taskId].data[2]; - if (gTasks[taskId].data[5] == 0) + u8 spriteId = gTasks[taskId].tPlayerSpriteId; + if (gTasks[taskId].tIsDoneFadingSprites == 0) { gSprites[spriteId].pos1.x += 4; } else { - gSprites[spriteId].invisible = 1; - if (gTasks[taskId].data[6]) - spriteId = gTasks[taskId].data[11]; + gSprites[spriteId].invisible = TRUE; + if (gTasks[taskId].tPlayerGender != MALE) + spriteId = gTasks[taskId].tMaySpriteId; else - spriteId = gTasks[taskId].data[10]; - gSprites[spriteId].pos1.x = 0xF0; - gSprites[spriteId].pos1.y = 0x3C; - gSprites[spriteId].invisible = 0; - gTasks[taskId].data[2] = spriteId; + spriteId = gTasks[taskId].tBrendanSpriteId; + gSprites[spriteId].pos1.x = 240; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = FALSE; + gTasks[taskId].tPlayerSpriteId = spriteId; gSprites[spriteId].oam.objMode = 1; - sub_8031BAC(taskId, 0); - gTasks[taskId].func = sub_8030F7C; + NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 0); + gTasks[taskId].func = Task_NewGameBirchSpeech_SlideInNewGenderSprite; } } -void sub_8030F7C(u8 taskId) +static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8 taskId) { - u8 spriteId = gTasks[taskId].data[2]; + u8 spriteId = gTasks[taskId].tPlayerSpriteId; - if (gSprites[spriteId].pos1.x > 0xB4) + if (gSprites[spriteId].pos1.x > 180) { gSprites[spriteId].pos1.x -= 4; } else { - gSprites[spriteId].pos1.x = 0xB4; - if (gTasks[taskId].data[5]) + gSprites[spriteId].pos1.x = 180; + if (gTasks[taskId].tIsDoneFadingSprites) { gSprites[spriteId].oam.objMode = 0; - gTasks[taskId].func = task_new_game_prof_birch_speech_13; + gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender; } } } -void task_new_game_prof_birch_speech_14(u8 taskId) +static void Task_NewGameBirchSpeech_WhatsYourName(u8 taskId) { - sub_8032318(0); + NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_15; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint; } -void task_new_game_prof_birch_speech_15(u8 taskId) +static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8 taskId) { - if (!sub_8197224()) - gTasks[taskId].func = task_new_game_prof_birch_speech_16; + if (!RunTextPrintersAndIsPrinter0Active()) + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitPressBeforeNameChoice; } -void task_new_game_prof_birch_speech_16(u8 taskId) +static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8 taskId) { if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - gTasks[taskId].func = task_new_game_prof_birch_speech_17; + gTasks[taskId].func = Task_NewGameBirchSpeech_StartNamingScreen; } } -void task_new_game_prof_birch_speech_17(u8 taskId) +static void Task_NewGameBirchSpeech_StartNamingScreen(u8 taskId) { if (!gPaletteFade.active) { FreeAllWindowBuffers(); - FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]); - set_default_player_name(Random() % 20); + FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId); + NewGameBirchSpeech_SetDefaultPlayerName(Random() % 20); DestroyTask(taskId); - DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start); + DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_NewGameBirchSpeech_ReturnFromNamingScreen); } } -void task_new_game_prof_birch_speech_part2_2(u8 taskId) +static void Task_NewGameBirchSpeech_SoItsPlayerName(u8 taskId) { - sub_8032318(0); + NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_3; + gTasks[taskId].func = Task_NewGameBirchSpeech_CreateNameYesNo; } -void task_new_game_prof_birch_speech_part2_3(u8 taskId) +static void Task_NewGameBirchSpeech_CreateNameYesNo(u8 taskId) { - if (!sub_8197224()) + if (!RunTextPrintersAndIsPrinter0Active()) { - sub_80323CC(2, 1, 0xF3, 0xDF, 2, 15); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_4; + CreateYesNoMenuParameterized(2, 1, 0xF3, 0xDF, 2, 15); + gTasks[taskId].func = Task_NewGameBirchSpeech_ProcessNameYesNoMenu; } } -void task_new_game_prof_birch_speech_part2_4(u8 taskId) +static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId) { switch (Menu_ProcessInputNoWrap_()) { case 0: PlaySE(SE_SELECT); - gSprites[gTasks[taskId].data[2]].oam.objMode = 1; - sub_8031ACC(taskId, 2); - sub_8031C88(taskId, 1); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_5; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1; + NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); + gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2; break; case -1: case 1: PlaySE(SE_SELECT); - gTasks[taskId].func = task_new_game_prof_birch_speech_11; + gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl; } } -void task_new_game_prof_birch_speech_part2_5(u8 taskId) +static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8 taskId) { - if (gTasks[taskId].data[4]) + if (gTasks[taskId].tBG1HOFS) { - gTasks[taskId].data[4] += 2; - SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]); + gTasks[taskId].tBG1HOFS += 2; + SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS); } else { - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_6; + gTasks[taskId].func = Task_NewGameBirchSpeech_ReshowBirchLotad; } } -void task_new_game_prof_birch_speech_part2_6(u8 taskId) +static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8 taskId) { u8 spriteId; - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[10]].invisible = TRUE; - gSprites[gTasks[taskId].data[11]].invisible = TRUE; - spriteId = gTasks[taskId].data[8]; - gSprites[spriteId].pos1.x = 0x88; - gSprites[spriteId].pos1.y = 0x3C; + gSprites[gTasks[taskId].tBrendanSpriteId].invisible = TRUE; + gSprites[gTasks[taskId].tMaySpriteId].invisible = TRUE; + spriteId = gTasks[taskId].tBirchSpriteId; + gSprites[spriteId].pos1.x = 136; + gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = 1; - spriteId = gTasks[taskId].data[9]; - gSprites[spriteId].pos1.x = 0x64; - gSprites[spriteId].pos1.y = 0x4B; + spriteId = gTasks[taskId].tLotadSpriteId; + gSprites[spriteId].pos1.x = 100; + gSprites[spriteId].pos1.y = 75; gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = 1; - sub_8031BAC(taskId, 2); - sub_8031D34(taskId, 1); - sub_8032318(0); + NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformOut(taskId, 1); + NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_7; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter; } } -void task_new_game_prof_birch_speech_part2_7(u8 taskId) +static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8 taskId) { - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[8]].oam.objMode = 0; - gSprites[gTasks[taskId].data[9]].oam.objMode = 0; - if (!sub_8197224()) + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 0; + if (!RunTextPrintersAndIsPrinter0Active()) { - gSprites[gTasks[taskId].data[8]].oam.objMode = 1; - gSprites[gTasks[taskId].data[9]].oam.objMode = 1; - sub_8031ACC(taskId, 2); - sub_8031C88(taskId, 1); - gTasks[taskId].data[7] = 64; - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_8; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1; + NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); + gTasks[taskId].tTimer = 64; + gTasks[taskId].func = Task_NewGameBirchSpeech_AreYouReady; } } } -void task_new_game_prof_birch_speech_part2_8(u8 taskId) +static void Task_NewGameBirchSpeech_AreYouReady(u8 taskId) { u8 spriteId; - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[8]].invisible = 1; - gSprites[gTasks[taskId].data[9]].invisible = 1; - if (gTasks[taskId].data[7]) + gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE; + gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE; + if (gTasks[taskId].tTimer) { - gTasks[taskId].data[7]--; + gTasks[taskId].tTimer--; return; } if (gSaveBlock2Ptr->playerGender != MALE) - spriteId = gTasks[taskId].data[11]; + spriteId = gTasks[taskId].tMaySpriteId; else - spriteId = gTasks[taskId].data[10]; - gSprites[spriteId].pos1.x = 0x78; - gSprites[spriteId].pos1.y = 0x3C; - gSprites[spriteId].invisible = 0; + spriteId = gTasks[taskId].tBrendanSpriteId; + gSprites[spriteId].pos1.x = 120; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = 1; - gTasks[taskId].data[2] = spriteId; - sub_8031BAC(taskId, 2); - sub_8031D34(taskId, 1); + gTasks[taskId].tPlayerSpriteId = spriteId; + NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); + NewGameBirchSpeech_StartFadePlatformOut(taskId, 1); StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady); AddTextPrinterForMessage(1); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_9; + gTasks[taskId].func = Task_NewGameBirchSpeech_ShrinkPlayer; } } -void task_new_game_prof_birch_speech_part2_9(u8 taskId) +static void Task_NewGameBirchSpeech_ShrinkPlayer(u8 taskId) { u8 spriteId; - if (gTasks[taskId].data[5]) + if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].data[2]].oam.objMode = 0; - if (!sub_8197224()) + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0; + if (!RunTextPrintersAndIsPrinter0Active()) { - spriteId = gTasks[taskId].data[2]; + spriteId = gTasks[taskId].tPlayerSpriteId; gSprites[spriteId].oam.affineMode = 1; - gSprites[spriteId].affineAnims = &gUnknown_082FF114; + gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_PlayerShrink; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); - gSprites[spriteId].callback = sub_80318D8; + gSprites[spriteId].callback = SpriteCB_MovePlayerDownWhileShrinking; BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK); FadeOutBGM(4); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_10; + gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerShrink; } } } -void task_new_game_prof_birch_speech_part2_10(u8 taskId) +static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8 taskId) { - u8 spriteId = gTasks[taskId].data[2]; + u8 spriteId = gTasks[taskId].tPlayerSpriteId; if (gSprites[spriteId].affineAnimEnded) - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_11; + gTasks[taskId].func = Task_NewGameBirchSpeech_FadePlayerToWhite; } -void task_new_game_prof_birch_speech_part2_11(u8 taskId) +static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8 taskId) { u8 spriteId; if (!gPaletteFade.active) { - spriteId = gTasks[taskId].data[2]; + spriteId = gTasks[taskId].tPlayerSpriteId; gSprites[spriteId].callback = nullsub_11; SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); BeginNormalPaletteFade(0xFFFF0000, 0, 0, 16, RGB_WHITEALPHA); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_12; + gTasks[taskId].func = Task_NewGameBirchSpeech_Cleanup; } } -void task_new_game_prof_birch_speech_part2_12(u8 taskId) +static void Task_NewGameBirchSpeech_Cleanup(u8 taskId) { if (!gPaletteFade.active) { FreeAllWindowBuffers(); - FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]); + FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId); ResetAllPicSprites(); SetMainCallback2(CB2_NewGame); DestroyTask(taskId); } } -void new_game_prof_birch_speech_part2_start(void) +static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void) { u8 taskId; u8 spriteId; @@ -1529,8 +1670,8 @@ void new_game_prof_birch_speech_part2_start(void) ResetBgsAndClearDma3BusyFlags(0); SetGpuReg(REG_OFFSET_DISPCNT, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - InitBgsFromTemplates(0, gUnknown_082FF0E8, 2); - InitBgFromTemplate(&gUnknown_082FF0F0); + InitBgsFromTemplates(0, sMainMenuBgTemplates, 2); + InitBgFromTemplate(&sBirchBgTemplate); SetVBlankCallback(NULL); SetGpuReg(REG_OFFSET_BG2CNT, 0); SetGpuReg(REG_OFFSET_BG1CNT, 0); @@ -1545,14 +1686,14 @@ void new_game_prof_birch_speech_part2_start(void) DmaFill32(3, 0, OAM, OAM_SIZE); DmaFill16(3, 0, PLTT, PLTT_SIZE); ResetPaletteFade(); - LZ77UnCompVram(gBirchIntroShadowGfx, (u8*)VRAM); - LZ77UnCompVram(gUnknown_082FEEF0, (u8*)(VRAM + 0x3800)); - LoadPalette(gUnknown_082FECFC, 0, 64); - LoadPalette(&gUnknown_082FF018[1], 1, 16); + LZ77UnCompVram(sBirchSpeechShadowGfx, (u8*)VRAM); + LZ77UnCompVram(sBirchSpeechBgMap, (u8*)(VRAM + 0x3800)); + LoadPalette(sBirchSpeechBgPals, 0, 64); + LoadPalette(&sBirchSpeechBgGradientPal[1], 1, 16); ResetTasks(); - taskId = CreateTask(task_new_game_prof_birch_speech_part2_1, 0); - gTasks[taskId].data[7] = 5; - gTasks[taskId].data[4] = -60; + taskId = CreateTask(Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox, 0); + gTasks[taskId].tTimer = 5; + gTasks[taskId].tBG1HOFS = -60; ScanlineEffect_Stop(); ResetSpriteData(); FreeAllSpritePalettes(); @@ -1560,18 +1701,18 @@ void new_game_prof_birch_speech_part2_start(void) AddBirchSpeechObjects(taskId); if (gSaveBlock2Ptr->playerGender != MALE) { - gTasks[taskId].data[6] = FEMALE; - spriteId = gTasks[taskId].data[11]; + gTasks[taskId].tPlayerGender = FEMALE; + spriteId = gTasks[taskId].tMaySpriteId; } else { - gTasks[taskId].data[6] = MALE; - spriteId = gTasks[taskId].data[10]; + gTasks[taskId].tPlayerGender = MALE; + spriteId = gTasks[taskId].tBrendanSpriteId; } - gSprites[spriteId].pos1.x = 0xB4; - gSprites[spriteId].pos1.y = 0x3C; - gSprites[spriteId].invisible = 0; - gTasks[taskId].data[2] = spriteId; + gSprites[spriteId].pos1.x = 180; + gSprites[spriteId].pos1.y = 60; + gSprites[spriteId].invisible = FALSE; + gTasks[taskId].tPlayerSpriteId = spriteId; SetGpuReg(REG_OFFSET_BG1HOFS, -60); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); SetGpuReg(REG_OFFSET_WIN0H, 0); @@ -1596,11 +1737,11 @@ void new_game_prof_birch_speech_part2_start(void) CopyWindowToVram(0, 3); } -void nullsub_11(struct Sprite *sprite) +static void nullsub_11(struct Sprite *sprite) { } -void sub_80318D8(struct Sprite *sprite) +static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite *sprite) { u32 y; @@ -1609,201 +1750,236 @@ void sub_80318D8(struct Sprite *sprite) sprite->data[0] = y; } -u8 sub_80318F4(u8 a, u8 b) +static u8 NewGameBirchSpeech_CreateLotadSprite(u8 a, u8 b) { return CreatePicSprite2(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1); } -void AddBirchSpeechObjects(u8 taskId) -{ - u8 spriteId = AddNewGameBirchObject(0x88, 0x3C, 1); - u8 spriteId2; - u8 spriteId3; - u8 spriteId4; - - gSprites[spriteId].callback = nullsub_11; - gSprites[spriteId].oam.priority = 0; - gSprites[spriteId].invisible = TRUE; - gTasks[taskId].data[8] = spriteId; - spriteId2 = sub_80318F4(100, 0x4B); - gSprites[spriteId2].callback = nullsub_11; - gSprites[spriteId2].oam.priority = 0; - gSprites[spriteId2].invisible = TRUE; - gTasks[taskId].data[9] = spriteId2; - spriteId3 = CreateTrainerSprite(FacilityClassToPicIndex(0x3C), 0x78, 0x3C, 0, gDecompressionBuffer); - gSprites[spriteId3].callback = nullsub_11; - gSprites[spriteId3].invisible = TRUE; - gSprites[spriteId3].oam.priority = 0; - gTasks[taskId].data[10] = spriteId3; - spriteId4 = CreateTrainerSprite(FacilityClassToPicIndex(0x3F), 0x78, 0x3C, 0, &gDecompressionBuffer[0x800]); - gSprites[spriteId4].callback = nullsub_11; - gSprites[spriteId4].invisible = TRUE; - gSprites[spriteId4].oam.priority = 0; - gTasks[taskId].data[11] = spriteId4; -} - -void sub_8031A5C(u8 taskId) -{ - int alpha; - - if (gTasks[taskId].data[1] == 0) - { - gTasks[gTasks[taskId].data[0]].data[5] = 1; +static void AddBirchSpeechObjects(u8 taskId) +{ + u8 birchSpriteId; + u8 lotadSpriteId; + u8 brendanSpriteId; + u8 maySpriteId; + + birchSpriteId = AddNewGameBirchObject(0x88, 0x3C, 1); + gSprites[birchSpriteId].callback = nullsub_11; + gSprites[birchSpriteId].oam.priority = 0; + gSprites[birchSpriteId].invisible = TRUE; + gTasks[taskId].tBirchSpriteId = birchSpriteId; + lotadSpriteId = NewGameBirchSpeech_CreateLotadSprite(100, 0x4B); + gSprites[lotadSpriteId].callback = nullsub_11; + gSprites[lotadSpriteId].oam.priority = 0; + gSprites[lotadSpriteId].invisible = TRUE; + gTasks[taskId].tLotadSpriteId = lotadSpriteId; + brendanSpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN), 120, 60, 0, &gDecompressionBuffer[0]); + gSprites[brendanSpriteId].callback = nullsub_11; + gSprites[brendanSpriteId].invisible = TRUE; + gSprites[brendanSpriteId].oam.priority = 0; + gTasks[taskId].tBrendanSpriteId = brendanSpriteId; + maySpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY), 120, 60, 0, &gDecompressionBuffer[0x800]); + gSprites[maySpriteId].callback = nullsub_11; + gSprites[maySpriteId].invisible = TRUE; + gSprites[maySpriteId].oam.priority = 0; + gTasks[taskId].tMaySpriteId = maySpriteId; +} + +#undef tPlayerSpriteId +#undef tBG1HOFS +#undef tPlayerGender +#undef tBirchSpriteId +#undef tLotadSpriteId +#undef tBrendanSpriteId +#undef tMaySpriteId + +#define tMainTask data[0] +#define tAlphaCoeff1 data[1] +#define tAlphaCoeff2 data[2] +#define tDelay data[3] +#define tDelayTimer data[4] + +static void Task_NewGameBirchSpeech_FadeOutTarget1InTarget2(u8 taskId) +{ + int alphaCoeff2; + + if (gTasks[taskId].tAlphaCoeff1 == 0) + { + gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE; DestroyTask(taskId); } - else if (gTasks[taskId].data[4]) + else if (gTasks[taskId].tDelayTimer) { - gTasks[taskId].data[4]--; + gTasks[taskId].tDelayTimer--; } else { - gTasks[taskId].data[4] = gTasks[taskId].data[3]; - gTasks[taskId].data[1]--; - gTasks[taskId].data[2]++; - alpha = gTasks[taskId].data[2] << 8; - SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha); + gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay; + gTasks[taskId].tAlphaCoeff1--; + gTasks[taskId].tAlphaCoeff2++; + alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8; + SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2); } } -void sub_8031ACC(u8 taskId, u8 a) +static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8 taskId, u8 delay) { u8 taskId2; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); SetGpuReg(REG_OFFSET_BLDY, 0); - gTasks[taskId].data[5] = 0; - taskId2 = CreateTask(sub_8031A5C, 0); - gTasks[taskId2].data[0] = taskId; - gTasks[taskId2].data[1] = 16; - gTasks[taskId2].data[2] = 0; - gTasks[taskId2].data[3] = a; - gTasks[taskId2].data[4] = a; + gTasks[taskId].tIsDoneFadingSprites = 0; + taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeOutTarget1InTarget2, 0); + gTasks[taskId2].tMainTask = taskId; + gTasks[taskId2].tAlphaCoeff1 = 16; + gTasks[taskId2].tAlphaCoeff2 = 0; + gTasks[taskId2].tDelay = delay; + gTasks[taskId2].tDelayTimer = delay; } -void sub_8031B3C(u8 taskId) +static void Task_NewGameBirchSpeech_FadeInTarget1OutTarget2(u8 taskId) { - int alpha; + int alphaCoeff2; - if (gTasks[taskId].data[1] == 16) + if (gTasks[taskId].tAlphaCoeff1 == 16) { - gTasks[gTasks[taskId].data[0]].data[5] = 1; + gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE; DestroyTask(taskId); } - else if (gTasks[taskId].data[4]) + else if (gTasks[taskId].tDelayTimer) { - gTasks[taskId].data[4]--; + gTasks[taskId].tDelayTimer--; } else { - gTasks[taskId].data[4] = gTasks[taskId].data[3]; - gTasks[taskId].data[1]++; - gTasks[taskId].data[2]--; - alpha = gTasks[taskId].data[2] << 8; - SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha); + gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay; + gTasks[taskId].tAlphaCoeff1++; + gTasks[taskId].tAlphaCoeff2--; + alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8; + SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2); } } -void sub_8031BAC(u8 taskId, u8 a) +static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8 taskId, u8 delay) { u8 taskId2; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); SetGpuReg(REG_OFFSET_BLDY, 0); - gTasks[taskId].data[5] = 0; - taskId2 = CreateTask(sub_8031B3C, 0); - gTasks[taskId2].data[0] = taskId; - gTasks[taskId2].data[1] = 0; - gTasks[taskId2].data[2] = 16; - gTasks[taskId2].data[3] = a; - gTasks[taskId2].data[4] = a; + gTasks[taskId].tIsDoneFadingSprites = 0; + taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeInTarget1OutTarget2, 0); + gTasks[taskId2].tMainTask = taskId; + gTasks[taskId2].tAlphaCoeff1 = 0; + gTasks[taskId2].tAlphaCoeff2 = 16; + gTasks[taskId2].tDelay = delay; + gTasks[taskId2].tDelayTimer = delay; } -void sub_8031C1C(u8 taskId) +#undef tMainTask +#undef tAlphaCoeff1 +#undef tAlphaCoeff2 +#undef tDelay +#undef tDelayTimer + +#undef tIsDoneFadingSprites + +#define tMainTask data[0] +#define tPalIndex data[1] +#define tDelayBefore data[2] +#define tDelay data[3] +#define tDelayTimer data[4] + +static void Task_NewGameBirchSpeech_FadePlatformIn(u8 taskId) { - if (gTasks[taskId].data[2]) + if (gTasks[taskId].tDelayBefore) { - gTasks[taskId].data[2]--; + gTasks[taskId].tDelayBefore--; } - else if (gTasks[taskId].data[1] == 8) + else if (gTasks[taskId].tPalIndex == 8) { DestroyTask(taskId); } - else if (gTasks[taskId].data[4]) + else if (gTasks[taskId].tDelayTimer) { - gTasks[taskId].data[4]--; + gTasks[taskId].tDelayTimer--; } else { - gTasks[taskId].data[4] = gTasks[taskId].data[3]; - gTasks[taskId].data[1]++; - LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16); + gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay; + gTasks[taskId].tPalIndex++; + LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16); } } -void sub_8031C88(u8 taskId, u8 a) +static void NewGameBirchSpeech_StartFadePlatformIn(u8 taskId, u8 delay) { u8 taskId2; - taskId2 = CreateTask(sub_8031C1C, 0); - gTasks[taskId2].data[0] = taskId; - gTasks[taskId2].data[1] = 0; - gTasks[taskId2].data[2] = 8; - gTasks[taskId2].data[3] = a; - gTasks[taskId2].data[4] = a; + taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformIn, 0); + gTasks[taskId2].tMainTask = taskId; + gTasks[taskId2].tPalIndex = 0; + gTasks[taskId2].tDelayBefore = 8; + gTasks[taskId2].tDelay = delay; + gTasks[taskId2].tDelayTimer = delay; } -void sub_8031CC8(u8 taskId) +static void Task_NewGameBirchSpeech_FadePlatformOut(u8 taskId) { - if (gTasks[taskId].data[2]) + if (gTasks[taskId].tDelayBefore) { - gTasks[taskId].data[2]--; + gTasks[taskId].tDelayBefore--; } - else if (gTasks[taskId].data[1] == 0) + else if (gTasks[taskId].tPalIndex == 0) { DestroyTask(taskId); } - else if (gTasks[taskId].data[4]) + else if (gTasks[taskId].tDelayTimer) { - gTasks[taskId].data[4]--; + gTasks[taskId].tDelayTimer--; } else { - gTasks[taskId].data[4] = gTasks[taskId].data[3]; - gTasks[taskId].data[1]--; - LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16); + gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay; + gTasks[taskId].tPalIndex--; + LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16); } } -void sub_8031D34(u8 taskId, u8 a) +static void NewGameBirchSpeech_StartFadePlatformOut(u8 taskId, u8 delay) { u8 taskId2; - taskId2 = CreateTask(sub_8031CC8, 0); - gTasks[taskId2].data[0] = taskId; - gTasks[taskId2].data[1] = 8; - gTasks[taskId2].data[2] = 8; - gTasks[taskId2].data[3] = a; - gTasks[taskId2].data[4] = a; + taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformOut, 0); + gTasks[taskId2].tMainTask = taskId; + gTasks[taskId2].tPalIndex = 8; + gTasks[taskId2].tDelayBefore = 8; + gTasks[taskId2].tDelay = delay; + gTasks[taskId2].tDelayTimer = delay; } -void sub_8031D74(void) +#undef tMainTask +#undef tPalIndex +#undef tDelayBefore +#undef tDelay +#undef tDelayTimer + +static void NewGameBirchSpeech_ShowGenderMenu(void) { DrawMainMenuWindowBorder(&gUnknown_082FF080[1], 0xF3); FillWindowPixelBuffer(1, 17); - PrintMenuTable(1, 2, gUnknown_082FF118); + PrintMenuTable(1, 2, sMenuActions_Gender); InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0); PutWindowTilemap(1); CopyWindowToVram(1, 3); } -s8 sub_8031DB4(void) +static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void) { return Menu_ProcessInputNoWrapAround(); } -void set_default_player_name(u8 nameId) +static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId) { const u8* name; u8 i; @@ -1817,46 +1993,46 @@ void set_default_player_name(u8 nameId) gSaveBlock2Ptr->playerName[7] = 0xFF; } -void CreateMainMenuErrorWindow(const u8* str) +static void CreateMainMenuErrorWindow(const u8* str) { FillWindowPixelBuffer(7, 17); - PrintTextOnWindow(7, 1, str, 0, 1, 2, 0); + AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0); PutWindowTilemap(7); CopyWindowToVram(7, 2); - DrawMainMenuWindowBorder(sWindowTemplate_ErrorWindow, MAIN_MENU_BORDER_TILE); - SetGpuReg(REG_OFFSET_WIN0H, 0x9E7); - SetGpuReg(REG_OFFSET_WIN0V, 0x719F); + DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(9, 231)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(113, 159)); } -void fmt_savegame(void) +static void MainMenu_FormatSavegameText(void) { - fmt_time(); - fmt_pokedex(); - fmt_player(); - fmt_badges(); + MainMenu_FormatSavegamePlayer(); + MainMenu_FormatSavegamePokedex(); + MainMenu_FormatSavegameTime(); + MainMenu_FormatSavegameBadges(); } -void fmt_time(void) +static void MainMenu_FormatSavegamePlayer(void) { StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer); - box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4); - box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_PlayerGenderColor, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_PlayerGenderColor, -1, gSaveBlock2Ptr->playerName); } -void fmt_player(void) +static void MainMenu_FormatSavegameTime(void) { u8 str[0x20]; u8* ptr; StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime); - box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_PlayerGenderColor, -1, gStringVar4); ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3); *ptr = 0xF0; ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_PlayerGenderColor, -1, str); } -void fmt_pokedex(void) +static void MainMenu_FormatSavegamePokedex(void) { u8 str[0x20]; u16 dexCount; @@ -1868,13 +2044,13 @@ void fmt_pokedex(void) else dexCount = GetHoennPokedexCount(1); StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex); - box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_PlayerGenderColor, -1, gStringVar4); ConvertIntToDecimalStringN(str, dexCount, 0, 3); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_PlayerGenderColor, -1, str); } } -void fmt_badges(void) +static void MainMenu_FormatSavegameBadges(void) { u8 str[0x20]; u8 badgeCount = 0; @@ -1886,18 +2062,18 @@ void fmt_badges(void) badgeCount++; } StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges); - box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_PlayerGenderColor, -1, gStringVar4); ConvertIntToDecimalStringN(str, badgeCount, 2, 1); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_PlayerGenderColor, -1, str); } -void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) +static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) { LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset); LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32); } -void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum) +static void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum) { u16 r9 = 1 + baseTileNum; u16 r10 = 2 + baseTileNum; @@ -1924,42 +2100,42 @@ static void ClearMainMenuWindowTilemap(const struct WindowTemplate *template) CopyBgTilemapBufferToVram(template->priority); } -void sub_8032298(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused) +static void NewGameBirchSpeech_ClearGenderWindowTilemap(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused) { FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2); } -void sub_80322E0(u8 windowId, u8 a) +static void NewGameBirchSpeech_ClearGenderWindow(u8 windowId, u8 a) { - CallWindowFunction(windowId, sub_8032298); + CallWindowFunction(windowId, NewGameBirchSpeech_ClearGenderWindowTilemap); FillWindowPixelBuffer(windowId, 0x11); ClearWindowTilemap(windowId); if (a == 1) CopyWindowToVram(windowId, 3); } -void sub_8032318(u8 a) +static void NewGameBirchSpeech_ClearWindow(u8 windowId) { - u8 fontAttribute = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); - u8 fontAttribute2 = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH); - u8 fontAttribute3 = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT); - u8 windowAttribute = GetWindowAttribute(a, WINDOW_WIDTH); - u8 windowAttribute2 = GetWindowAttribute(a, WINDOW_HEIGHT); + u8 bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); + u8 maxCharWidth = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH); + u8 maxCharHeight = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT); + u8 winWidth = GetWindowAttribute(windowId, WINDOW_WIDTH); + u8 winHeight = GetWindowAttribute(windowId, WINDOW_HEIGHT); - FillWindowPixelRect(a, fontAttribute, 0, 0, fontAttribute2 * windowAttribute, fontAttribute3 * windowAttribute2); - CopyWindowToVram(a, 2); + FillWindowPixelRect(windowId, bgColor, 0, 0, maxCharWidth * winWidth, maxCharHeight * winHeight); + CopyWindowToVram(windowId, 2); } -void sub_80323A0(struct TextSubPrinter *printer, u16 a) +static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a) { if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0) { gUnknown_02022D04 = 1; - CreateTask(sub_8030A70, 0); + CreateTask(Task_NewGameBirchSpeechSub_InitPokeBall, 0); } } -void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) +void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) { struct WindowTemplate sp; @@ -1967,16 +2143,16 @@ void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) CreateYesNoMenu(&sp, c, e, 0); } -void unknown_rbox_to_vram(u8 windowId, u8 a) +static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram) { - CallWindowFunction(windowId, sub_8032474); + CallWindowFunction(windowId, NewGameBirchSpeech_CreateDialogueWindowBorder); FillWindowPixelBuffer(windowId, 17); PutWindowTilemap(windowId); - if (a == 1) + if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } -void sub_8032474 (u8 a, u8 b, u8 c, u8 d, u8 e, u8 f) +static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f) { FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f); FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f); @@ -1993,11 +2169,13 @@ void sub_8032474 (u8 a, u8 b, u8 c, u8 d, u8 e, u8 f) FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x102), b+d, c+e, 1, 1, f); } -void task_new_game_prof_birch_speech_part2_1(u8 taskId) +static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8 taskId) { - if (gTasks[taskId].data[7]-- <= 0) + if (gTasks[taskId].tTimer-- <= 0) { - unknown_rbox_to_vram(0, 1); - gTasks[taskId].func = task_new_game_prof_birch_speech_part2_2; + NewGameBirchSpeech_ShowDialogueWindow(0, 1); + gTasks[taskId].func = Task_NewGameBirchSpeech_SoItsPlayerName; } } + +#undef tTimer diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 578636d40..3feffd70d 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -70,32 +70,110 @@ static const u16 gUnknown_0857F444[16] = INCBIN_U16("graphics/interface/map_popu static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] = { - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_BRICK, - MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK, - MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, - MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_UNDERWATER, - MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, - MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, - MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, - MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_STONE, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_MARBLE, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, - MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, - MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_MARBLE + [MAPSEC_LITTLEROOT_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_OLDALE_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_DEWFORD_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_LAVARIDGE_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_FALLARBOR_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_VERDANTURF_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_PACIFIDLOG_TOWN] = MAPPOPUP_THEME_WOOD, + [MAPSEC_PETALBURG_CITY] = MAPPOPUP_THEME_BRICK, + [MAPSEC_SLATEPORT_CITY] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_MAUVILLE_CITY] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_RUSTBORO_CITY] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_FORTREE_CITY] = MAPPOPUP_THEME_BRICK, + [MAPSEC_LILYCOVE_CITY] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_MOSSDEEP_CITY] = MAPPOPUP_THEME_BRICK, + [MAPSEC_SOOTOPOLIS_CITY] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_EVER_GRANDE_CITY] = MAPPOPUP_THEME_BRICK, + [MAPSEC_ROUTE_101] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_102] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_103] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_104] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_105] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_106] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_107] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_108] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_109] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_110] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_111] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_112] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_113] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_114] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_115] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_116] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_117] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_118] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_119] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_120] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_121] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_122] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_123] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ROUTE_124] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_125] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_126] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_127] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_128] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_129] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_130] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_131] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_132] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_133] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_ROUTE_134] = MAPPOPUP_THEME_UNDERWATER, + [MAPSEC_UNDERWATER_124] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_125] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_126] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_127] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_SOOTOPOLIS] = MAPPOPUP_THEME_STONE2, + [MAPSEC_GRANITE_CAVE] = MAPPOPUP_THEME_STONE, + [MAPSEC_MT_CHIMNEY] = MAPPOPUP_THEME_STONE, + [MAPSEC_SAFARI_ZONE] = MAPPOPUP_THEME_WOOD, + [MAPSEC_BATTLE_FRONTIER] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_PETALBURG_WOODS] = MAPPOPUP_THEME_WOOD, + [MAPSEC_RUSTURF_TUNNEL] = MAPPOPUP_THEME_STONE, + [MAPSEC_ABANDONED_SHIP] = MAPPOPUP_THEME_WOOD, + [MAPSEC_NEW_MAUVILLE] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_METEOR_FALLS] = MAPPOPUP_THEME_STONE, + [MAPSEC_METEOR_FALLS2] = MAPPOPUP_THEME_STONE, + [MAPSEC_MT_PYRE] = MAPPOPUP_THEME_STONE, + [MAPSEC_AQUA_HIDEOUT_OLD] = MAPPOPUP_THEME_STONE, + [MAPSEC_SHOAL_CAVE] = MAPPOPUP_THEME_STONE, + [MAPSEC_SEAFLOOR_CAVERN] = MAPPOPUP_THEME_STONE, + [MAPSEC_UNDERWATER_128] = MAPPOPUP_THEME_STONE2, + [MAPSEC_VICTORY_ROAD] = MAPPOPUP_THEME_STONE, + [MAPSEC_MIRAGE_ISLAND] = MAPPOPUP_THEME_WOOD, + [MAPSEC_CAVE_OF_ORIGIN] = MAPPOPUP_THEME_STONE, + [MAPSEC_SOUTHERN_ISLAND] = MAPPOPUP_THEME_WOOD, + [MAPSEC_FIERY_PATH] = MAPPOPUP_THEME_STONE, + [MAPSEC_FIERY_PATH2] = MAPPOPUP_THEME_STONE, + [MAPSEC_JAGGED_PASS] = MAPPOPUP_THEME_WOOD, + [MAPSEC_JAGGED_PASS2] = MAPPOPUP_THEME_WOOD, + [MAPSEC_SEALED_CHAMBER] = MAPPOPUP_THEME_STONE, + [MAPSEC_UNDERWATER_SEALED_CHAMBER] = MAPPOPUP_THEME_STONE2, + [MAPSEC_SCORCHED_SLAB] = MAPPOPUP_THEME_STONE, + [MAPSEC_ISLAND_CAVE] = MAPPOPUP_THEME_STONE, + [MAPSEC_DESERT_RUINS] = MAPPOPUP_THEME_STONE, + [MAPSEC_ANCIENT_TOMB] = MAPPOPUP_THEME_STONE, + [MAPSEC_INSIDE_OF_TRUCK] = MAPPOPUP_THEME_WOOD, + [MAPSEC_SKY_PILLAR] = MAPPOPUP_THEME_STONE, + [MAPSEC_SECRET_BASE] = MAPPOPUP_THEME_STONE, + [MAPSEC_DYNAMIC] = MAPPOPUP_THEME_MARBLE, + [MAPSEC_AQUA_HIDEOUT - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_MAGMA_HIDEOUT - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_MIRAGE_TOWER - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_BIRTH_ISLAND_2 - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_WOOD, + [MAPSEC_FARAWAY_ISLAND - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_WOOD, + [MAPSEC_ARTISAN_CAVE - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_MARINE_CAVE - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_UNDERWATER_MARINE_CAVE - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE2, + [MAPSEC_TERRA_CAVE - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_UNDERWATER_TERRA_CAVE - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_UNK1 - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE2, + [MAPSEC_UNDERWATER_129 - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE2, + [MAPSEC_DESERT_UNDERPASS - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_ALTERING_CAVE_2 - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_NAVEL_ROCK2 - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_STONE, + [MAPSEC_TRAINER_HILL - MAPSEC_SUBTRACT_KANTO] = MAPPOPUP_THEME_MARBLE }; static const u8 gText_PyramidFloor1[] = _("PYRAMID FLOOR 1"); @@ -251,7 +329,7 @@ static void ShowMapNamePopUpWindow(void) mapDisplayHeader[0] = EXT_CTRL_CODE_BEGIN; mapDisplayHeader[1] = EXT_CTRL_CODE_HIGHLIGHT; mapDisplayHeader[2] = TEXT_COLOR_TRANSPARENT; - PrintTextOnWindow(GetMapNamePopUpWindowId(), 7, mapDisplayHeader, x, 3, 0xFF, NULL); + AddTextPrinterParameterized(GetMapNamePopUpWindowId(), 7, mapDisplayHeader, x, 3, 0xFF, NULL); CopyWindowToVram(GetMapNamePopUpWindowId(), 3); } diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 591e3ad9a..3d3408bbb 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -438,7 +438,7 @@ static void BardSong_TextSubPrinter(struct TextSubPrinter * printer, u16 a1) static void sub_8120708(const u8 * src) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, src, 0, 1, 1, BardSong_TextSubPrinter); + AddTextPrinterParameterized(0, 1, src, 0, 1, 1, BardSong_TextSubPrinter); gUnknown_03002F84 = TRUE; CopyWindowToVram(0, 3); } @@ -668,7 +668,7 @@ static void Task_BardSong(u8 taskId) task->tState = 3; break; } - sub_8197224(); + RunTextPrintersAndIsPrinter0Active(); } void ScrSpecial_SetMauvilleOldManEventObjGfx(void) @@ -1160,9 +1160,9 @@ static void PrintStoryList(void) u16 gameStatID = sStorytellerPtr->gameStatIDs[i]; if (gameStatID == 0) break; - PrintTextOnWindow(sStorytellerWindowId, 1, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, 0xFF, NULL); + AddTextPrinterParameterized(sStorytellerWindowId, 1, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, 0xFF, NULL); } - PrintTextOnWindow(sStorytellerWindowId, 1, gText_Exit, 8, 16 * i + 1, 0xFF, NULL); + AddTextPrinterParameterized(sStorytellerWindowId, 1, gText_Exit, 8, 16 * i + 1, 0xFF, NULL); InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorytellerWindowId, GetFreeStorySlot() + 1, 0); CopyWindowToVram(sStorytellerWindowId, 3); } diff --git a/src/menu.c b/src/menu.c index 8a4b4fce5..0e5d1b856 100644 --- a/src/menu.c +++ b/src/menu.c @@ -65,13 +65,27 @@ static const u8 gUnknown_0860F094[] = { 8, 4, 1 }; static const struct WindowTemplate gUnknown_0860F098[] = { - { 0x00, 0x02, 0x0F, 0x1B, 0x04, 0x0F, 0x194 }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x194 + }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate gUnknown_0860F0A8 = { - 0x00, 0x15, 0x09, 0x05, 0x04, 0x0F, 0x125 + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x125 }; const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); @@ -143,13 +157,13 @@ void sub_8197200(void) sub_81973A4(); } -u16 sub_8197224(void) +u16 RunTextPrintersAndIsPrinter0Active(void) { RunTextPrinters(); return IsTextPrinterActive(0); } -u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) +u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) { struct TextSubPrinter printer; @@ -175,19 +189,19 @@ void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) { void (*callback)(struct TextSubPrinter *, u16) = NULL; gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); } void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress) { gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); } void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) { gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized(0, 1, gStringVar4, speed, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, speed, NULL, 2, 1, 3); } void sub_81973A4(void) @@ -525,7 +539,7 @@ void RemoveMapNamePopUpWindow(void) void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)) { gTextFlags.flag_0 = a1; - AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); } void sub_8197AE8(bool8 copyToVram) @@ -799,7 +813,7 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) PutWindowTilemap(gUnknown_0203CDA0); FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); width = GetStringWidth(0, string, 0); - box_print(gUnknown_0203CDA0, + AddTextPrinterParameterized3(gUnknown_0203CDA0, 0, 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a2 - width, 1, @@ -835,7 +849,7 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo if (string2 != NULL) { width = GetStringWidth(0, string2, 0); - box_print(gUnknown_0203CDA0, + AddTextPrinterParameterized3(gUnknown_0203CDA0, 0, 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width, 1, @@ -843,7 +857,7 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo 0, string2); } - AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, color, 0, string); + AddTextPrinterParameterized4(gUnknown_0203CDA0, 1, 4, 1, 0, 0, color, 0, string); if (copyToVram) CopyWindowToVram(gUnknown_0203CDA0, 3); } @@ -918,7 +932,7 @@ void RedrawMenuCursor(u8 oldPos, u8 newPos) width = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0); height = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1); FillWindowPixelRect(gUnknown_0203CD90.windowId, 0x11, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * oldPos + gUnknown_0203CD90.top, width, height); - PrintTextOnWindow(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0); + AddTextPrinterParameterized(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0); } u8 MoveMenuCursor(s8 cursorDelta) @@ -1079,7 +1093,7 @@ void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 i u8 i; for (i = 0; i < itemCount; i++) { - PrintTextOnWindow(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL); + AddTextPrinterParameterized(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL); } CopyWindowToVram(windowId, 2); } @@ -1089,7 +1103,7 @@ void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 item u8 i; for (i = 0; i < itemCount; i++) { - sub_8199F74(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7); + AddTextPrinterParameterized5(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7); } CopyWindowToVram(windowId, 2); } @@ -1209,7 +1223,7 @@ void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u { for (j = 0; j < a6; j++) { - PrintTextOnWindow(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL); + AddTextPrinterParameterized(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL); } } CopyWindowToVram(windowId, 2); @@ -1303,7 +1317,7 @@ void sub_8199060(u8 oldCursorPos, u8 newCursorPos) cursorHeight); xPos = (newCursorPos % gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionWidth + gUnknown_0203CD90.left; yPos = (newCursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionHeight + gUnknown_0203CD90.top; - PrintTextOnWindow(gUnknown_0203CD90.windowId, + AddTextPrinterParameterized(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, xPos, @@ -1588,7 +1602,7 @@ void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs) for (i = 0; i < itemCount; i++) { - PrintTextOnWindow(windowId, 1, strs[i].text, 8, (i * 16) + 1, 0xFF, NULL); + AddTextPrinterParameterized(windowId, 1, strs[i].text, 8, (i * 16) + 1, 0xFF, NULL); } CopyWindowToVram(windowId, 2); @@ -1654,7 +1668,7 @@ void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs { for (j = 0; j < a6; j++) { - PrintTextOnWindow(windowId, 1, strs[(i * a6) + j].text, (a4 * j) + 8, (i * 16) + 1, 0xFF, NULL); + AddTextPrinterParameterized(windowId, 1, strs[(i * a6) + j].text, (a4 * j) + 8, (i * 16) + 1, 0xFF, NULL); } } CopyWindowToVram(windowId, 2); @@ -1925,7 +1939,7 @@ void sub_8199DF0(u32 bg, u8 a1, int a2, int a3) RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1); } -void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str) +void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str) { struct TextSubPrinter printer; @@ -1946,7 +1960,7 @@ void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 spee AddTextPrinter(&printer, speed, NULL); } -void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str) +void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str) { struct TextSubPrinter printer; @@ -1967,7 +1981,7 @@ void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 le AddTextPrinter(&printer, speed, NULL); } -void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing) +void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing) { struct TextSubPrinter printer; @@ -1997,7 +2011,7 @@ void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y) StringExpandPlaceholders(gStringVar4, src); - PrintTextOnWindow(windowId, 1, gStringVar4, x, y, 0xFF, 0); + AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, 0xFF, 0); } //Screw this function, it's long and unreferenced and ugh diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 217fdabae..8cabbde42 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -137,7 +137,7 @@ void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 StringExpandPlaceholders(gStringVar4, string); gTextFlags.flag_0 = 1; - AddTextPrinterParameterized(windowId, fontId, gStringVar4, textSpeed, NULL, 2, 1, 3); + AddTextPrinterParameterized2(windowId, fontId, gStringVar4, textSpeed, NULL, 2, 1, 3); gUnknown_0300117C = taskFunc; gTasks[taskId].func = Task_ContinueTaskAfterMessagePrints; } @@ -410,7 +410,7 @@ void sub_8122344(u8 *spriteIds, u8 count) if (i != 0) StartSpriteAnim(&gSprites[spriteIds[i]], 1); - gSprites[spriteIds[i]].invisible = 1; + gSprites[spriteIds[i]].invisible = TRUE; } } diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index a5e328e4a..5a7d4ae83 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -1,896 +1,922 @@ #include "global.h" #include "metatile_behavior.h" -#include "metatile_behaviors.h" +#include "constants/metatile_behaviors.h" #define TILE_FLAG_ENCOUNTER_TILE 1 #define TILE_FLAG_SURFABLE 2 -#define TILE_ATTRIBUTES(three, two, one) (((one) ? 1 : 0) | ((two) ? 2 : 0) | ((three) ? 4 : 0)) +#define TILE_ATTRIBUTES(unused, surfable, wildEncounter) (((wildEncounter) ? 1 : 0) | ((surfable) ? 2 : 0) | ((unused) ? 4 : 0)) // wonder what the third flag is supposed to do static const u8 sTileBitAttributes[] = { - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL 0x00 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x01 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS 0x02 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS 0x03 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_04 0x04 - TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_05 0x05 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND 0x06 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS 0x07 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_CAVE 0x08 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE 0x09 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING 0x0A - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_0B 0x0B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP 0x0C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP 0x0D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP 0x0E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE 0x0F - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER 0x10 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER 0x11 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER 0x12 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL 0x13 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER 0x14 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER 0x15 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE 0x16 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER 0x17 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_18 0x18 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING 0x19 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_1A 0x1A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE 0x1C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE 0x20 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND 0x21 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED 0x22 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x23 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS 0x24 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_25 0x25 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE 0x26 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE 0x27 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS 0x28 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP 0x29 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING 0x2A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE 0x2B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST 0x30 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST 0x31 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH 0x32 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH 0x33 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST 0x34 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST 0x35 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST 0x36 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST 0x37 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST 0x38 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST 0x39 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH 0x3A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH 0x3B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST 0x3E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST 0x3F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST 0x40 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST 0x41 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH 0x42 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH 0x43 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST 0x44 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST 0x45 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH 0x46 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH 0x47 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x49 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x4A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4F - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT 0x50 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT 0x51 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT 0x52 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT 0x53 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x54 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x55 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x56 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x57 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x58 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x59 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR 0x60 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER 0x61 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP 0x62 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP 0x63 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP 0x64 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP 0x65 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE 0x66 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP 0x67 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP 0x68 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR 0x69 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR 0x6A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR 0x6B - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR 0x6C - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP 0x6D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP 0x6E - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // ? 0x6F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE 0x70 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_71 0x71 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 0x72 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 0x73 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE 0x78 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x79 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 0x7A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 0x7B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 0x7C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 0x7D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_7E 0x7E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE 0x7F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER 0x80 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x81 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x82 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC 0x83 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 0x84 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP 0x85 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION 0x86 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER 0x87 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x88 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE 0x89 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE 0x8A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_8D 0x8D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION 0x8E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE 0x8F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE 0x90 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT 0x96 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB 0x98 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL 0xA0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA1 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA2 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA4 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAF A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC 0xB0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC 0xB1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B2 0xB2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B3 0xB3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B4 0xB4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B5 0xB5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B6 0xB6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B7 0xB7 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON 0xB8 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B9 0xB9 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT 0xBA - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT 0xBB - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT 0xBC - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT 0xBD - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BE 0xBE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BF 0xBF - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BED 0xC0 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C1 0xC1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C2 0xC2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C3 0xC3 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD 0xC4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C5 0xC5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 0xC6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER 0xC7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C8 0xC8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C9 0xC9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CA 0xCA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CB 0xCB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CC 0xCC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CD 0xCD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CE 0xCE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CF 0xCF - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE 0xD0 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE 0xD1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR 0xD2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL 0xD3 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL 0xD4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL 0xD5 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL 0xD6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDF - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF 0xE0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF 0xE1 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF 0xE2 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE 0xE3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN 0xE4 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF 0xE5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT 0xE6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 0xE7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS 0xE8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER 0xE9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR 0xEA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xED - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEF + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_WALL + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_04 + TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_UNUSED_05 + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_UNUSED_CAVE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_INDOOR_ENCOUNTER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_23 + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_FOOTPRINTS + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_49 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_4A + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4B + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4F + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_54 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_55 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_56 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_57 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_58 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_59 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5A + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5B + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_UNUSED_6F + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_71 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_79 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_7E + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_81 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_82 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_88 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PETALBURG_GYM_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9F + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A1 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A2 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A3 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A4 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A5 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A7 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_UNUSED + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BLOCK_DECORATION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_DECORATION + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_LARGE_MAT_EDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_B6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_NORTH_WALL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_IMPASSABLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BREAKABLE_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SAND_ORNAMENT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH_AND_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST_AND_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_HOLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LARGE_MAT_CENTER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PLAYER_ROOM_PC_ON + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CF + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D7 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_ED + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EF }; -bool8 MetatileBehavior_IsATile(u8 var) +bool8 MetatileBehavior_IsATile(u8 metatileBehavior) { return TRUE; } -bool8 MetatileBehavior_IsEncounterTile(u8 var) +bool8 MetatileBehavior_IsEncounterTile(u8 metatileBehavior) { - if ((sTileBitAttributes[var] & TILE_FLAG_ENCOUNTER_TILE) != 0) + if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_ENCOUNTER_TILE)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpEast(u8 var) +bool8 MetatileBehavior_IsJumpEast(u8 metatileBehavior) { - if (var == MB_JUMP_EAST) + if (metatileBehavior == MB_JUMP_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpWest(u8 var) +bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior) { - if (var == MB_JUMP_WEST) + if (metatileBehavior == MB_JUMP_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpNorth(u8 var) +bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior) { - if (var == MB_JUMP_NORTH) + if (metatileBehavior == MB_JUMP_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpSouth(u8 var) +bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior) { - if (var == MB_JUMP_SOUTH) + if (metatileBehavior == MB_JUMP_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeGrass(u8 var) +bool8 MetatileBehavior_IsPokeGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS || var == MB_LONG_GRASS) + if (metatileBehavior == MB_TALL_GRASS || metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSandOrDeepSand(u8 var) +bool8 MetatileBehavior_IsSandOrDeepSand(u8 metatileBehavior) { - if (var == MB_SAND || var == MB_DEEP_SAND) + if (metatileBehavior == MB_SAND || metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepSand(u8 var) +bool8 MetatileBehavior_IsDeepSand(u8 metatileBehavior) { - if (var == MB_DEEP_SAND) + if (metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsReflective(u8 var) +bool8 MetatileBehavior_IsReflective(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_1A || var == MB_ICE || var == MB_SOOTOPOLIS_DEEP_WATER || var == MB_REFLECTION_UNDER_BRIDGE) + if (metatileBehavior == MB_POND_WATER + || metatileBehavior == MB_PUDDLE + || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 + || metatileBehavior == MB_ICE + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER + || metatileBehavior == MB_REFLECTION_UNDER_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIce(u8 var) +bool8 MetatileBehavior_IsIce(u8 metatileBehavior) { - if (var == MB_ICE) + if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWarpDoor(u8 var) +bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior) { - if (var == MB_ANIMATED_DOOR) + if (metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDoor(u8 var) +bool8 MetatileBehavior_IsDoor(u8 metatileBehavior) { - if (var == MB_8D || var == MB_ANIMATED_DOOR) + if (metatileBehavior == MB_PETALBURG_GYM_DOOR + || metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEscalator(u8 var) +bool8 MetatileBehavior_IsEscalator(u8 metatileBehavior) { - if (var == MB_UP_ESCALATOR || var == MB_DOWN_ESCALATOR) + if (metatileBehavior == MB_UP_ESCALATOR + || metatileBehavior == MB_DOWN_ESCALATOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_04(u8 var) // unused +bool8 Unref_MetatileBehavior_IsUnused04(u8 metatileBehavior) { - if (var == MB_04) + if (metatileBehavior == MB_UNUSED_04) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLadder(u8 var) +bool8 MetatileBehavior_IsLadder(u8 metatileBehavior) { - if (var == MB_LADDER) + if (metatileBehavior == MB_LADDER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNonAnimDoor(u8 var) +bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior) { - if (var == MB_NON_ANIMATED_DOOR || var == MB_WATER_DOOR || var == MB_DEEP_SOUTH_WARP) + if (metatileBehavior == MB_NON_ANIMATED_DOOR + || metatileBehavior == MB_WATER_DOOR + || metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepSouthWarp(u8 var) +bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior) { - if (var == MB_DEEP_SOUTH_WARP) + if (metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 var) +bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 metatileBehavior) { - if ((sTileBitAttributes[var] & TILE_FLAG_SURFABLE) != 0) + if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_SURFABLE)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastArrowWarp(u8 var) +bool8 MetatileBehavior_IsEastArrowWarp(u8 metatileBehavior) { - if (var == MB_EAST_ARROW_WARP) + if (metatileBehavior == MB_EAST_ARROW_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestArrowWarp(u8 var) +bool8 MetatileBehavior_IsWestArrowWarp(u8 metatileBehavior) { - if (var == MB_WEST_ARROW_WARP) + if (metatileBehavior == MB_WEST_ARROW_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthArrowWarp(u8 var) +bool8 MetatileBehavior_IsNorthArrowWarp(u8 metatileBehavior) { - if (var == MB_NORTH_ARROW_WARP || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) + if (metatileBehavior == MB_NORTH_ARROW_WARP + || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthArrowWarp(u8 var) +bool8 MetatileBehavior_IsSouthArrowWarp(u8 metatileBehavior) { - if (var == MB_SOUTH_ARROW_WARP || var == MB_WATER_SOUTH_ARROW_WARP || var == MB_SHOAL_CAVE_ENTRANCE) + if (metatileBehavior == MB_SOUTH_ARROW_WARP + || metatileBehavior == MB_WATER_SOUTH_ARROW_WARP + || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsArrowWarp(u8 var) // unused +bool8 Unref_MetatileBehavior_IsArrowWarp(u8 metatileBehavior) { - u8 ret = FALSE; + u8 isArrowWarp = FALSE; - if (MetatileBehavior_IsEastArrowWarp(var) - || MetatileBehavior_IsWestArrowWarp(var) - || MetatileBehavior_IsNorthArrowWarp(var) - || MetatileBehavior_IsSouthArrowWarp(var)) + if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) + || MetatileBehavior_IsWestArrowWarp(metatileBehavior) + || MetatileBehavior_IsNorthArrowWarp(metatileBehavior) + || MetatileBehavior_IsSouthArrowWarp(metatileBehavior)) { - ret = TRUE; + isArrowWarp = TRUE; } - return ret; + return isArrowWarp; } -bool8 MetatileBehavior_IsMoveTile(u8 var) +bool8 MetatileBehavior_IsForcedMovementTile(u8 metatileBehavior) { - if ((var >= MB_WALK_EAST && var <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) || (var >= MB_EASTWARD_CURRENT && var <= MB_SOUTHWARD_CURRENT) - || var == MB_MUDDY_SLOPE || var == MB_CRACKED_FLOOR || var == MB_WATERFALL || var == MB_ICE || var == MB_SECRET_BASE_JUMP_MAT || var == MB_SECRET_BASE_SPIN_MAT) + if ((metatileBehavior >= MB_WALK_EAST && metatileBehavior <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) + || (metatileBehavior >= MB_EASTWARD_CURRENT && metatileBehavior <= MB_SOUTHWARD_CURRENT) + || metatileBehavior == MB_MUDDY_SLOPE + || metatileBehavior == MB_CRACKED_FLOOR + || metatileBehavior == MB_WATERFALL + || metatileBehavior == MB_ICE + || metatileBehavior == MB_SECRET_BASE_JUMP_MAT + || metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIce_2(u8 var) +bool8 MetatileBehavior_IsIce_2(u8 metatileBehavior) { - if (var == MB_ICE) + if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 var) +bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 metatileBehavior) { - if (var == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) + if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_05(u8 var) +bool8 Unref_MetatileBehavior_IsUnused05(u8 metatileBehavior) { - if (var == MB_05) + if (metatileBehavior == MB_UNUSED_05) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkNorth(u8 var) +bool8 MetatileBehavior_IsWalkNorth(u8 metatileBehavior) { - if (var == MB_WALK_NORTH) + if (metatileBehavior == MB_WALK_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkSouth(u8 var) +bool8 MetatileBehavior_IsWalkSouth(u8 metatileBehavior) { - if (var == MB_WALK_SOUTH) + if (metatileBehavior == MB_WALK_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkWest(u8 var) +bool8 MetatileBehavior_IsWalkWest(u8 metatileBehavior) { - if (var == MB_WALK_WEST) + if (metatileBehavior == MB_WALK_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkEast(u8 var) +bool8 MetatileBehavior_IsWalkEast(u8 metatileBehavior) { - if (var == MB_WALK_EAST) + if (metatileBehavior == MB_WALK_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthwardCurrent(u8 var) +bool8 MetatileBehavior_IsNorthwardCurrent(u8 metatileBehavior) { - if (var == MB_NORTHWARD_CURRENT) + if (metatileBehavior == MB_NORTHWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthwardCurrent(u8 var) +bool8 MetatileBehavior_IsSouthwardCurrent(u8 metatileBehavior) { - if (var == MB_SOUTHWARD_CURRENT) + if (metatileBehavior == MB_SOUTHWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestwardCurrent(u8 var) +bool8 MetatileBehavior_IsWestwardCurrent(u8 metatileBehavior) { - if (var == MB_WESTWARD_CURRENT) + if (metatileBehavior == MB_WESTWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastwardCurrent(u8 var) +bool8 MetatileBehavior_IsEastwardCurrent(u8 metatileBehavior) { - if (var == MB_EASTWARD_CURRENT) + if (metatileBehavior == MB_EASTWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideNorth(u8 var) +bool8 MetatileBehavior_IsSlideNorth(u8 metatileBehavior) { - if (var == MB_SLIDE_NORTH) + if (metatileBehavior == MB_SLIDE_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideSouth(u8 var) +bool8 MetatileBehavior_IsSlideSouth(u8 metatileBehavior) { - if (var == MB_SLIDE_SOUTH) + if (metatileBehavior == MB_SLIDE_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideWest(u8 var) +bool8 MetatileBehavior_IsSlideWest(u8 metatileBehavior) { - if (var == MB_SLIDE_WEST) + if (metatileBehavior == MB_SLIDE_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideEast(u8 var) +bool8 MetatileBehavior_IsSlideEast(u8 metatileBehavior) { - if (var == MB_SLIDE_EAST) + if (metatileBehavior == MB_SLIDE_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCounter(u8 var) +bool8 MetatileBehavior_IsCounter(u8 metatileBehavior) { - if (var == MB_COUNTER) + if (metatileBehavior == MB_COUNTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir) +bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 metatileBehavior, u8 playerDir) { - if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it. + if (playerDir != DIR_NORTH) return FALSE; - else if (tile == MB_TELEVISION) // is the player's north tile a TV? + else if (metatileBehavior == MB_TELEVISION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPC(u8 var) +bool8 MetatileBehavior_IsPC(u8 metatileBehavior) { - if (var == MB_PC) + if (metatileBehavior == MB_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCableBoxResults1(u8 var) +bool8 MetatileBehavior_IsCableBoxResults1(u8 metatileBehavior) { - if (var == MB_CABLE_BOX_RESULTS_1) + if (metatileBehavior == MB_CABLE_BOX_RESULTS_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseOpen(u8 var) +bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN - || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN - || var == MB_SECRET_BASE_SPOT_SHRUB_OPEN || var == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN - || var == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) + if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseCave(u8 var) +bool8 MetatileBehavior_IsSecretBaseCave(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_RED_CAVE || var == MB_SECRET_BASE_SPOT_BROWN_CAVE || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE || var == MB_SECRET_BASE_SPOT_BLUE_CAVE) + if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseTree(u8 var) +bool8 MetatileBehavior_IsSecretBaseTree(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_TREE_LEFT || var == MB_SECRET_BASE_SPOT_TREE_RIGHT) + if (metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseShrub(u8 var) +bool8 MetatileBehavior_IsSecretBaseShrub(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_SHRUB) + if (metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBasePC(u8 var) +bool8 MetatileBehavior_IsSecretBasePC(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_PC) + if (metatileBehavior == MB_SECRET_BASE_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8 var) +bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_REGISTER_PC) + if (metatileBehavior == MB_SECRET_BASE_REGISTER_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B2(u8 var) // unused +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8 metatileBehavior) { - if (var == MB_B2) + if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B3(u8 var) +bool8 MetatileBehavior_IsBlockDecoration(u8 metatileBehavior) { - if (var == MB_B3) + if (metatileBehavior == MB_BLOCK_DECORATION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B9(u8 var) +bool8 MetatileBehavior_IsSecretBaseImpassable(u8 metatileBehavior) { - if (var == MB_B9) + if (metatileBehavior == MB_SECRET_BASE_IMPASSABLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C6(u8 var) +bool8 MetatileBehavior_IsMB_C6(u8 metatileBehavior) { - if (var == MB_C6) + if (metatileBehavior == MB_C6) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBasePoster(u8 var) +bool8 MetatileBehavior_IsSecretBasePoster(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_POSTER) + if (metatileBehavior == MB_SECRET_BASE_POSTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNormal(u8 var) +bool8 MetatileBehavior_IsNormal(u8 metatileBehavior) { - if (var == MB_NORMAL) + if (metatileBehavior == MB_NORMAL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B7(u8 var) +bool8 MetatileBehavior_IsSecretBaseNorthWall(u8 metatileBehavior) { - if (var == MB_B7) + if (metatileBehavior == MB_SECRET_BASE_NORTH_WALL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B2_Duplicate(u8 var) // unused +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8 metatileBehavior) { - if (var == MB_B2) + if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B5(u8 var) +bool8 MetatileBehavior_IsSecretBaseLargeMatEdge(u8 metatileBehavior) { - if (var == MB_B5) + if (metatileBehavior == MB_SECRET_BASE_LARGE_MAT_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C3(u8 var) +bool8 MetatileBehavior_IsLargeMatCenter(u8 metatileBehavior) { - if (var == MB_C3) + if (metatileBehavior == MB_LARGE_MAT_CENTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C2(u8 var) +bool8 MetatileBehavior_IsSecretBaseHole(u8 metatileBehavior) { - if (var == MB_C2) + if (metatileBehavior == MB_SECRET_BASE_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseBalloon(u8 var) +bool8 MetatileBehavior_IsSecretBaseBalloon(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_BALLOON) + if (metatileBehavior == MB_SECRET_BASE_BALLOON) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_BE(u8 var) +bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8 metatileBehavior) { - if (var == MB_BE) + if (metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SOUND_MAT) + if (metatileBehavior == MB_SECRET_BASE_SOUND_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_GLITTER_MAT) + if (metatileBehavior == MB_SECRET_BASE_GLITTER_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_BF(u8 var) +bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8 metatileBehavior) { - if (var == MB_BF) + if (metatileBehavior == MB_SECRET_BASE_SAND_ORNAMENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8 var) +bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_TV_SHIELD) + if (metatileBehavior == MB_SECRET_BASE_TV_SHIELD) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C5(u8 var) +bool8 MetatileBehavior_IsPlayerRoomPCOn(u8 metatileBehavior) { - if (var == MB_C5) + if (metatileBehavior == MB_PLAYER_ROOM_PC_ON) return TRUE; else return FALSE; } -bool8 MetatileBehavior_HasRipples(u8 var) +bool8 MetatileBehavior_HasRipples(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_SOOTOPOLIS_DEEP_WATER) + if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_PUDDLE || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPuddle(u8 var) +bool8 MetatileBehavior_IsPuddle(u8 metatileBehavior) { - if (var == MB_PUDDLE) + if (metatileBehavior == MB_PUDDLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTallGrass(u8 var) +bool8 MetatileBehavior_IsTallGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS) + if (metatileBehavior == MB_TALL_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrass(u8 var) +bool8 MetatileBehavior_IsLongGrass(u8 metatileBehavior) { - if (var == MB_LONG_GRASS) + if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBerryTreeSoil(u8 var) +bool8 MetatileBehavior_IsBerryTreeSoil(u8 metatileBehavior) { - if (var == MB_BERRY_TREE_SOIL) + if (metatileBehavior == MB_BERRY_TREE_SOIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsAshGrass(u8 var) +bool8 MetatileBehavior_IsAshGrass(u8 metatileBehavior) { - if (var == MB_ASHGRASS) + if (metatileBehavior == MB_ASHGRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8 var) +bool8 MetatileBehavior_IsFootprints(u8 metatileBehavior) { - if (var == MB_25) + // MB_FOOTPRINTS is not used by any metatiles. + if (metatileBehavior == MB_FOOTPRINTS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBridge(u8 var) +bool8 MetatileBehavior_IsBridge(u8 metatileBehavior) { - if ((var == MB_WARP_OR_BRIDGE || var == MB_71 || var == MB_ROUTE120_NORTH_BRIDGE_1 || var == MB_ROUTE120_NORTH_BRIDGE_2) - || (var == MB_ROUTE120_NORTH_BRIDGE_3 || var == MB_ROUTE120_NORTH_BRIDGE_4 || var == MB_7E || var == MB_ROUTE110_BRIDGE)) + if ((metatileBehavior == MB_WARP_OR_BRIDGE || metatileBehavior == MB_UNUSED_71 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_1 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_2) + || (metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_3 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_4 || metatileBehavior == MB_UNUSED_7E || metatileBehavior == MB_ROUTE110_BRIDGE)) return TRUE; else return FALSE; } -u8 MetatileBehavior_GetBridgeSth(u8 var) +u8 MetatileBehavior_GetBridgeSth(u8 metatileBehavior) { - u8 result = var - MB_WARP_OR_BRIDGE; + u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; if (result < 4) return result; - result = var - MB_ROUTE120_SOUTH_BRIDGE_1; + result = metatileBehavior - MB_ROUTE120_SOUTH_BRIDGE_1; if (result < 2) return 2; - result = var - MB_ROUTE120_NORTH_BRIDGE_3; + result = metatileBehavior - MB_ROUTE120_NORTH_BRIDGE_3; if (result < 2) return 3; return 0; } -u8 MetatileBehavior_8089510(u8 var) +u8 MetatileBehavior_8089510(u8 metatileBehavior) { - u8 result = var - MB_WARP_OR_BRIDGE; + u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; if (result < 4) return 1; @@ -898,485 +924,514 @@ u8 MetatileBehavior_8089510(u8 var) return 0; } -bool8 MetatileBehavior_IsLandWildEncounter(u8 var) +bool8 MetatileBehavior_IsLandWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == FALSE && MetatileBehavior_IsEncounterTile(var) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == FALSE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWaterWildEncounter(u8 var) +bool8 MetatileBehavior_IsWaterWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == TRUE && MetatileBehavior_IsEncounterTile(var) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_0B(u8 var) +bool8 MetatileBehavior_IsIndoorEncounter(u8 metatileBehavior) { - if (var == MB_0B) + if (metatileBehavior == MB_INDOOR_ENCOUNTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMountain(u8 var) +bool8 MetatileBehavior_IsMountain(u8 metatileBehavior) { - if (var == MB_MOUNTAIN_TOP) + if (metatileBehavior == MB_MOUNTAIN_TOP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDiveable(u8 var) +bool8 MetatileBehavior_IsDiveable(u8 metatileBehavior) { - if (var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER || var == MB_SOOTOPOLIS_DEEP_WATER) + if (metatileBehavior == MB_SEMI_DEEP_WATER + || metatileBehavior == MB_DEEP_WATER + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnableToEmerge(u8 var) +bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior) { - if (var == MB_NO_SURFACING || var == MB_SEAWEED_NO_SURFACING) + if (metatileBehavior == MB_NO_SURFACING + || metatileBehavior == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShallowFlowingWater(u8 var) +bool8 MetatileBehavior_IsShallowFlowingWater(u8 metatileBehavior) { - if (var == MB_SHALLOW_WATER || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP || var == MB_SHOAL_CAVE_ENTRANCE) + if (metatileBehavior == MB_SHALLOW_WATER + || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP + || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsThinIce(u8 var) +bool8 MetatileBehavior_IsThinIce(u8 metatileBehavior) { - if (var == MB_THIN_ICE) + if (metatileBehavior == MB_THIN_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedIce(u8 var) +bool8 MetatileBehavior_IsCrackedIce(u8 metatileBehavior) { - if (var == MB_CRACKED_ICE) + if (metatileBehavior == MB_CRACKED_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepOrOceanWater(u8 var) +bool8 MetatileBehavior_IsDeepOrOceanWater(u8 metatileBehavior) { - if (var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER) + if (metatileBehavior == MB_OCEAN_WATER + || metatileBehavior == MB_SEMI_DEEP_WATER + || metatileBehavior == MB_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8 var) // unused +bool8 Unref_MetatileBehavior_IsUnusedSootopolisWater(u8 metatileBehavior) { - if (var == MB_18 || var == MB_1A) + if (metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER + || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 var) +bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) && MetatileBehavior_IsWaterfall(var) == FALSE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) + && MetatileBehavior_IsWaterfall(metatileBehavior) == FALSE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastBlocked(u8 var) +bool8 MetatileBehavior_IsEastBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_EAST || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_SOUTHEAST || var == MB_C1 || var == MB_BE) + if (metatileBehavior == MB_IMPASSABLE_EAST + || metatileBehavior == MB_IMPASSABLE_NORTHEAST + || metatileBehavior == MB_IMPASSABLE_SOUTHEAST + || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST + || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestBlocked(u8 var) +bool8 MetatileBehavior_IsWestBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_WEST || var == MB_IMPASSABLE_NORTHWEST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_C1 || var == MB_BE) + if (metatileBehavior == MB_IMPASSABLE_WEST + || metatileBehavior == MB_IMPASSABLE_NORTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTHWEST + || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST + || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthBlocked(u8 var) +bool8 MetatileBehavior_IsNorthBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_NORTH || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_NORTHWEST || var == MB_BED) + if (metatileBehavior == MB_IMPASSABLE_NORTH + || metatileBehavior == MB_IMPASSABLE_NORTHEAST + || metatileBehavior == MB_IMPASSABLE_NORTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthBlocked(u8 var) +bool8 MetatileBehavior_IsSouthBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_SOUTH || var == MB_IMPASSABLE_SOUTHEAST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_BED) + if (metatileBehavior == MB_IMPASSABLE_SOUTH + || metatileBehavior == MB_IMPASSABLE_SOUTHEAST + || metatileBehavior == MB_IMPASSABLE_SOUTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShortGrass(u8 var) +bool8 MetatileBehavior_IsShortGrass(u8 metatileBehavior) { - if (var == MB_SHORT_GRASS) + if (metatileBehavior == MB_SHORT_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsHotSprings(u8 var) +bool8 MetatileBehavior_IsHotSprings(u8 metatileBehavior) { - if (var == MB_HOT_SPRINGS) + if (metatileBehavior == MB_HOT_SPRINGS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWaterfall(u8 var) +bool8 MetatileBehavior_IsWaterfall(u8 metatileBehavior) { - if (var == MB_WATERFALL) + if (metatileBehavior == MB_WATERFALL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsFortreeBridge(u8 var) +bool8 MetatileBehavior_IsFortreeBridge(u8 metatileBehavior) { - if (var == MB_FORTREE_BRIDGE) + if (metatileBehavior == MB_FORTREE_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8 var) +bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8 var) +bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8 var) +bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8 var) +bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifidlogLog(u8 var) +bool8 MetatileBehavior_IsPacifidlogLog(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_1 || var == MB_PACIFIDLOG_VERTICAL_LOG_2 - || var == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || var == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2 + || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 var) +bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 metatileBehavior) { - if (var == MB_TRICK_HOUSE_PUZZLE_DOOR) + if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRegionMap(u8 var) +bool8 MetatileBehavior_IsRegionMap(u8 metatileBehavior) { - if (var == MB_REGION_MAP) + if (metatileBehavior == MB_REGION_MAP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8 var) +bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8 metatileBehavior) { - if (var == MB_CLOSED_SOOTOPOLIS_GYM_DOOR) + if (metatileBehavior == MB_CLOSED_SOOTOPOLIS_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnknownClosedDoor(u8 var) +bool8 MetatileBehavior_IsUnknownClosedDoor(u8 metatileBehavior) { - if (var == MB_UNKNOWN_CLOSED_DOOR) + if (metatileBehavior == MB_UNKNOWN_CLOSED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRoulette(u8 var) // unused +bool8 MetatileBehavior_IsRoulette(u8 metatileBehavior) // unused { - if (var == MB_ROULETTE) + if (metatileBehavior == MB_ROULETTE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeblockFeeder(u8 var) +bool8 MetatileBehavior_IsPokeblockFeeder(u8 metatileBehavior) { - if (var == MB_POKEBLOCK_FEEDER) + if (metatileBehavior == MB_POKEBLOCK_FEEDER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_JUMP_MAT) + if (metatileBehavior == MB_SECRET_BASE_JUMP_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPIN_MAT) + if (metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 var) +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 metatileBehavior) { - if (var == MB_LAVARIDGE_GYM_B1F_WARP) + if (metatileBehavior == MB_LAVARIDGE_GYM_B1F_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLavaridge1FWarp(u8 var) +bool8 MetatileBehavior_IsLavaridge1FWarp(u8 metatileBehavior) { - if (var == MB_LAVARIDGE_GYM_1F_WARP) + if (metatileBehavior == MB_LAVARIDGE_GYM_1F_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsAquaHideoutWarp(u8 var) +bool8 MetatileBehavior_IsAquaHideoutWarp(u8 metatileBehavior) { - if (var == MB_AQUA_HIDEOUT_WARP) + if (metatileBehavior == MB_AQUA_HIDEOUT_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWarpOrBridge(u8 var) +bool8 MetatileBehavior_IsWarpOrBridge(u8 metatileBehavior) { - if (var == MB_WARP_OR_BRIDGE) + if (metatileBehavior == MB_WARP_OR_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMossdeepGymWarp(u8 var) +bool8 MetatileBehavior_IsMossdeepGymWarp(u8 metatileBehavior) { - if (var == MB_MOSSDEEP_GYM_WARP) + if (metatileBehavior == MB_MOSSDEEP_GYM_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableFishableWater(u8 var) +bool8 MetatileBehavior_IsSurfableFishableWater(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER - || var == MB_SOOTOPOLIS_DEEP_WATER || (var == MB_EASTWARD_CURRENT || var == MB_WESTWARD_CURRENT - || var == MB_NORTHWARD_CURRENT || var == MB_SOUTHWARD_CURRENT)) + if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_OCEAN_WATER || metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER || (metatileBehavior == MB_EASTWARD_CURRENT || metatileBehavior == MB_WESTWARD_CURRENT + || metatileBehavior == MB_NORTHWARD_CURRENT || metatileBehavior == MB_SOUTHWARD_CURRENT)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMtPyreHole(u8 var) +bool8 MetatileBehavior_IsMtPyreHole(u8 metatileBehavior) { - if (var == MB_MT_PYRE_HOLE) + if (metatileBehavior == MB_MT_PYRE_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedFloorHole(u8 var) +bool8 MetatileBehavior_IsCrackedFloorHole(u8 metatileBehavior) { - if (var == MB_CRACKED_FLOOR_HOLE) + if (metatileBehavior == MB_CRACKED_FLOOR_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedFloor(u8 var) +bool8 MetatileBehavior_IsCrackedFloor(u8 metatileBehavior) { - if (var == MB_CRACKED_FLOOR) + if (metatileBehavior == MB_CRACKED_FLOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMuddySlope(u8 var) +bool8 MetatileBehavior_IsMuddySlope(u8 metatileBehavior) { - if (var == MB_MUDDY_SLOPE) + if (metatileBehavior == MB_MUDDY_SLOPE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBumpySlope(u8 var) +bool8 MetatileBehavior_IsBumpySlope(u8 metatileBehavior) { - if (var == MB_BUMPY_SLOPE) + if (metatileBehavior == MB_BUMPY_SLOPE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 var) +bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 metatileBehavior) { - if (var == MB_ISOLATED_VERTICAL_RAIL) + if (metatileBehavior == MB_ISOLATED_VERTICAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 var) +bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 metatileBehavior) { - if (var == MB_ISOLATED_HORIZONTAL_RAIL) + if (metatileBehavior == MB_ISOLATED_HORIZONTAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsVerticalRail(u8 var) +bool8 MetatileBehavior_IsVerticalRail(u8 metatileBehavior) { - if (var == MB_VERTICAL_RAIL) + if (metatileBehavior == MB_VERTICAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsHorizontalRail(u8 var) +bool8 MetatileBehavior_IsHorizontalRail(u8 metatileBehavior) { - if (var == MB_HORIZONTAL_RAIL) + if (metatileBehavior == MB_HORIZONTAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSeaweed(u8 var) +bool8 MetatileBehavior_IsSeaweed(u8 metatileBehavior) { - if (var == MB_SEAWEED || var == MB_SEAWEED_NO_SURFACING) + if (metatileBehavior == MB_SEAWEED || metatileBehavior == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRunningDisallowed(u8 var) +bool8 MetatileBehavior_IsRunningDisallowed(u8 metatileBehavior) { - if (var == MB_NO_RUNNING || var == MB_LONG_GRASS || var == MB_HOT_SPRINGS || MetatileBehavior_IsPacifidlogLog(var) != FALSE) + if (metatileBehavior == MB_NO_RUNNING + || metatileBehavior == MB_LONG_GRASS + || metatileBehavior == MB_HOT_SPRINGS + || MetatileBehavior_IsPacifidlogLog(metatileBehavior) != FALSE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCuttableGrass(u8 var) +bool8 MetatileBehavior_IsCuttableGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS || var == MB_LONG_GRASS || var == MB_ASHGRASS || var == MB_LONG_GRASS_SOUTH_EDGE) + if (metatileBehavior == MB_TALL_GRASS + || metatileBehavior == MB_LONG_GRASS + || metatileBehavior == MB_ASHGRASS + || metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRunningShoesInstruction(u8 var) +bool8 MetatileBehavior_IsRunningShoesInstruction(u8 metatileBehavior) { - if (var == MB_RUNNING_SHOES_INSTRUCTION) + if (metatileBehavior == MB_RUNNING_SHOES_INSTRUCTION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPictureBookShelf(u8 var) +bool8 MetatileBehavior_IsPictureBookShelf(u8 metatileBehavior) { - if (var == MB_PICTURE_BOOK_SHELF) + if (metatileBehavior == MB_PICTURE_BOOK_SHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBookShelf(u8 var) +bool8 MetatileBehavior_IsBookShelf(u8 metatileBehavior) { - if (var == MB_BOOKSHELF) + if (metatileBehavior == MB_BOOKSHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 var) +bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 metatileBehavior) { - if (var == MB_POKEMON_CENTER_BOOKSHELF) + if (metatileBehavior == MB_POKEMON_CENTER_BOOKSHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsVase(u8 var) +bool8 MetatileBehavior_IsVase(u8 metatileBehavior) { - if (var == MB_VASE) + if (metatileBehavior == MB_VASE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrashCan(u8 var) +bool8 MetatileBehavior_IsTrashCan(u8 metatileBehavior) { - if (var == MB_TRASH_CAN) + if (metatileBehavior == MB_TRASH_CAN) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShopShelf(u8 var) +bool8 MetatileBehavior_IsShopShelf(u8 metatileBehavior) { - if (var == MB_SHOP_SHELF) + if (metatileBehavior == MB_SHOP_SHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBlueprint(u8 var) +bool8 MetatileBehavior_IsBlueprint(u8 metatileBehavior) { - if (var == MB_BLUEPRINT) + if (metatileBehavior == MB_BLUEPRINT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBattlePyramidWarp(u8 var) +bool8 MetatileBehavior_IsBattlePyramidWarp(u8 metatileBehavior) { - if (var == MB_BATTLE_PYRAMID_WARP) + if (metatileBehavior == MB_BATTLE_PYRAMID_WARP) return TRUE; else return FALSE; @@ -1402,33 +1457,33 @@ bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir) return FALSE; } -bool8 MetatileBehavior_IsQuestionnaire(u8 var) +bool8 MetatileBehavior_IsQuestionnaire(u8 metatileBehavior) { - if (var == MB_QUESTIONNAIRE) + if (metatileBehavior == MB_QUESTIONNAIRE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 var) +bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 metatileBehavior) { - if (var == MB_LONG_GRASS) + if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 var) +bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 metatileBehavior) { - if (var == MB_LONG_GRASS_SOUTH_EDGE) + if (metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrainerHillTimer(u8 var) +bool8 MetatileBehavior_IsTrainerHillTimer(u8 metatileBehavior) { - if (var == MB_TRAINER_HILL_TIMER) + if (metatileBehavior == MB_TRAINER_HILL_TIMER) return TRUE; else return FALSE; diff --git a/src/money.c b/src/money.c index 9f2348f18..dcc6afa2c 100644 --- a/src/money.c +++ b/src/money.c @@ -151,7 +151,7 @@ void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed) *(txtPtr++) = 0x77; StringExpandPlaceholders(txtPtr, gText_PokedollarVar1); - PrintTextOnWindow(windowId, 1, gStringVar4, x, y, speed, NULL); + AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, speed, NULL); } void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount) diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 68f31584b..8dcb960b7 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -42,8 +42,24 @@ static const struct BgTemplate sBgTemplates[] = static const struct WindowTemplate sWindowTemplates[] = { - {0, 4, 15, 22, 4, 14, 20}, - {0, 7, 6, 16, 4, 14, 0x6C}, + { + .priority = 0, + .tilemapLeft = 4, + .tilemapTop = 15, + .width = 22, + .height = 4, + .paletteNum = 14, + .baseBlock = 20 + }, + { + .priority = 0, + .tilemapLeft = 7, + .tilemapTop = 6, + .width = 16, + .height = 4, + .paletteNum = 14, + .baseBlock = 0x6C + }, DUMMY_WIN_TEMPLATE }; @@ -298,5 +314,5 @@ static void PrintMysteryMenuText(u8 windowId, const u8 *text, u8 x, u8 y, s32 sp textColor[2] = 3; FillWindowPixelBuffer(windowId, (textColor[0]) | (textColor[0] << 4)); - AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, lineSpacing, textColor, speed, text); + AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, textColor, speed, text); } diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index 8822cd05a..921c8e97c 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -226,9 +226,9 @@ bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx) const u8 *message; bool32 haveBerry = IsEnigmaBerryValid(); u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); - StringCopyN(gStringVar1, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_COUNT); + StringCopyN(gStringVar1, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1); SetEnigmaBerry(berry); - StringCopyN(gStringVar2, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_COUNT); + StringCopyN(gStringVar2, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1); if (!haveBerry) { diff --git a/src/naming_screen.c b/src/naming_screen.c index f99d23bc3..4d4178c7a 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -113,12 +113,53 @@ static const struct BgTemplate gUnknown_0858BE00[] = } }; -static const struct WindowTemplate gUnknown_0858BE10[] = { - { 0x01, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x030 }, - { 0x02, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x0C8 }, - { 0x03, 0x08, 0x06, 0x11, 0x02, 0x0A, 0x030 }, - { 0x03, 0x08, 0x04, 0x11, 0x02, 0x0A, 0x052 }, - { 0x00, 0x00, 0x00, 0x1E, 0x02, 0x0B, 0x074 }, +static const struct WindowTemplate gUnknown_0858BE10[] = +{ + { + .priority = 1, + .tilemapLeft = 3, + .tilemapTop = 10, + .width = 19, + .height = 8, + .paletteNum = 10, + .baseBlock = 0x030 + }, + { + .priority = 2, + .tilemapLeft = 3, + .tilemapTop = 10, + .width = 19, + .height = 8, + .paletteNum = 10, + .baseBlock = 0x0C8 + }, + { + .priority = 3, + .tilemapLeft = 8, + .tilemapTop = 6, + .width = 17, + .height = 2, + .paletteNum = 10, + .baseBlock = 0x030 + }, + { + .priority = 3, + .tilemapLeft = 8, + .tilemapTop = 4, + .width = 17, + .height = 2, + .paletteNum = 10, + .baseBlock = 0x052 + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 30, + .height = 2, + .paletteNum = 11, + .baseBlock = 0x074 + }, DUMMY_WIN_TEMPLATE }; @@ -531,7 +572,7 @@ static void DisplaySentToPCMessage(void) StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]); NewMenuHelpers_DrawDialogueFrame(0, 0); gTextFlags.flag_0 = TRUE; - AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); CopyWindowToVram(0, 3); } @@ -1447,7 +1488,7 @@ static void HandleDpadMovement(struct Task *task) static void sub_80E4894(void) { FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11); - PrintTextOnWindow(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0); + AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0); PutWindowTilemap(gNamingScreenData->windows[3]); } @@ -1458,7 +1499,7 @@ static void sub_80E48E8(void) StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]); StringAppendN(buffer, gNamingScreenData->template->title, 15); FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11); - PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0); + AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0); PutWindowTilemap(gNamingScreenData->windows[3]); } @@ -1515,7 +1556,7 @@ static void sub_80E49BC(void) StringCopy(genderSymbol, gText_FemaleSymbol); isFemale = TRUE; } - box_print(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol); + AddTextPrinterParameterized3(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol); } } @@ -1652,7 +1693,7 @@ static void sub_80E4D10(void) temp[1] = gExpandedPlaceholder_Empty[0]; unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0; - PrintTextOnWindow(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL); + AddTextPrinterParameterized(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL); } sub_80E498C(); @@ -1694,7 +1735,7 @@ static void sub_80E4DE4(u8 window, u8 a1) for (i = 0; i < 4; i++) { - box_print(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]); + AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]); } PutWindowTilemap(window); @@ -1739,7 +1780,7 @@ static void sub_80E4EF0(void) const u8 color[3] = { 15, 1, 2 }; FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF); - box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack); + AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack); PutWindowTilemap(gNamingScreenData->windows[4]); CopyWindowToVram(gNamingScreenData->windows[4], 3); } diff --git a/src/new_game.c b/src/new_game.c index da5e91229..36c028ce8 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -133,7 +133,7 @@ static void ClearFrontierRecord(void) static void WarpToTruck(void) { Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck - warp_in(); + WarpIntoMap(); } void Sav2_ClearSetDefault(void) diff --git a/src/option_menu.c b/src/option_menu.c index fc0c0c24e..6cb208c63 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -91,8 +91,24 @@ static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = static const struct WindowTemplate sOptionMenuWinTemplates[] = { - {1, 2, 1, 0x1A, 2, 1, 2}, - {0, 2, 5, 0x1A, 0xE, 1, 0x36}, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 26, + .height = 2, + .paletteNum = 1, + .baseBlock = 2 + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 5, + .width = 26, + .height = 14, + .paletteNum = 1, + .baseBlock = 0x36 + }, DUMMY_WIN_TEMPLATE }; @@ -379,7 +395,7 @@ static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) } dst[i] = EOS; - PrintTextOnWindow(WIN_OPTIONS, 1, dst, x, y + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_OPTIONS, 1, dst, x, y + 1, TEXT_SPEED_FF, NULL); } static u8 TextSpeed_ProcessInput(u8 selection) @@ -605,7 +621,7 @@ static void ButtonMode_DrawChoices(u8 selection) static void DrawTextOption(void) { FillWindowPixelBuffer(WIN_TEXT_OPTION, 0x11); - PrintTextOnWindow(WIN_TEXT_OPTION, 1, gText_Option, 8, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_TEXT_OPTION, 1, gText_Option, 8, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(WIN_TEXT_OPTION, 3); } @@ -616,7 +632,7 @@ static void DrawOptionMenuTexts(void) FillWindowPixelBuffer(WIN_OPTIONS, 0x11); for (i = 0; i < MENUITEM_COUNT; i++) { - PrintTextOnWindow(WIN_OPTIONS, 1, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_OPTIONS, 1, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); } CopyWindowToVram(WIN_OPTIONS, 3); } diff --git a/src/overworld.c b/src/overworld.c index 1cf830cf7..683679218 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -1,8 +1,8 @@ #include "global.h" #include "overworld.h" -#include "main.h" #include "battle_setup.h" #include "berry.h" +#include "bg.h" // #include "cable_club.h" #include "clock.h" #include "event_data.h" @@ -20,15 +20,18 @@ #include "field_weather.h" #include "fieldmap.h" // #include "fldeff_flash.h" +#include "gpu_regs.h" #include "heal_location.h" #include "link.h" +#include "link_rfu.h" #include "load_save.h" #include "main.h" +#include "malloc.h" #include "m4a.h" -#include "constants/maps.h" #include "map_name_popup.h" #include "menu.h" #include "metatile_behavior.h" +#include "money.h" #include "new_game.h" #include "palette.h" #include "play_time.h" @@ -37,12 +40,11 @@ // #include "rotating_gate.h" #include "safari_zone.h" #include "save.h" +#include "save_location.h" #include "script.h" // #include "script_pokemon_80C4.h" #include "secret_base.h" -#include "constants/songs.h" #include "sound.h" -#include "constants/species.h" #include "start_menu.h" #include "task.h" // #include "tileset_anim.h" @@ -50,14 +52,11 @@ #include "tv.h" #include "scanline_effect.h" #include "wild_encounter.h" -#include "bg.h" -#include "money.h" -#include "save_location.h" #include "constants/abilities.h" -#include "malloc.h" -#include "gpu_regs.h" -#include "link_rfu.h" #include "constants/map_types.h" +#include "constants/maps.h" +#include "constants/songs.h" +#include "constants/species.h" // event scripts extern const u8 EventScript_WhiteOut[]; @@ -159,7 +158,6 @@ extern void sub_80AAFA4(void); extern void ShowStartMenu(void); extern void sub_80AEE84(void); extern void mapldr_default(void); -extern void npc_paltag_set_load(u8); extern void sub_8088B3C(u16, u16); extern bool32 sub_800F0B8(void); extern bool32 sub_8009F3C(void); @@ -185,7 +183,7 @@ static bool32 sub_8086638(u8 *state); static bool32 load_map_stuff(u8 *state, u32); static bool32 map_loading_iteration_2_link(u8 *state); static void mli4_mapscripts_and_other(void); -static void map_loading_lcd_reset(void); +static void InitOverworldGraphicsRegisters(void); static u8 sub_8087858(u8); static u16 sub_80871C0(u32 a1); static void sub_80867C8(void); @@ -246,9 +244,9 @@ static void c1_link_related_func_set(u16 (*func)(u32)); static void SetFieldVBlankCallback(void); static void FieldClearVBlankHBlankCallbacks(void); static void sub_8085810(void); -static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3); -static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4); -static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void); +static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 a2, u8 a3); +static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 a2, u16 a3, u8 a4); +static u16 GetCenterScreenMetatileBehavior(void); // IWRAM bss vars IWRAM_DATA static void *sUnknown_03000E0C; @@ -260,12 +258,12 @@ IWRAM_DATA static u32 sUnusedVar; // EWRAM vars EWRAM_DATA static u8 sUnknown_020322D8 = 0; -EWRAM_DATA struct WarpData gUnknown_020322DC = {0}; +EWRAM_DATA struct WarpData gLastUsedWarp = {0}; EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position -EWRAM_DATA static struct WarpData sUnknown_020322EC = {0}; -EWRAM_DATA static struct WarpData sUnknown_020322F4 = {0}; +EWRAM_DATA static struct WarpData gFixedDiveWarp = {0}; +EWRAM_DATA static struct WarpData gFixedHoleWarp = {0}; EWRAM_DATA static u16 sLastMapSectionId = 0; -EWRAM_DATA static struct UnkPlayerStruct sUnknown_02032300 = {0}; +EWRAM_DATA static struct InitialPlayerAvatarState gInitialPlayerAvatarState = {0}; EWRAM_DATA static u16 sAmbientCrySpecies = 0; EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE; EWRAM_DATA struct LinkPlayerEventObject gLinkPlayerEventObjects[4] = {0}; @@ -292,17 +290,17 @@ static const u8 sUnusedData[] = 0x2C, 0x00, 0x00, 0x00, }; -const struct UCoords32 gUnknown_08339D64[] = -{ - { 0, 0}, - { 0, 1}, - { 0, -1}, - {-1, 0}, - { 1, 0}, - {-1, 1}, - { 1, 1}, - {-1, -1}, - { 1, -1}, +const struct UCoords32 gDirectionToVectors[] = +{ + { 0, 0}, // DIR_NONE + { 0, 1}, // DIR_SOUTH + { 0, -1}, // DIR_NORTH + {-1, 0}, // DIR_WEST + { 1, 0}, // DIR_EAST + {-1, 1}, // DIR_SOUTHWEST + { 1, 1}, // DIR_SOUTHEAST + {-1, -1}, // DIR_NORTHWEST + { 1, -1}, // DIR_NORTHEAST }; static const struct BgTemplate gUnknown_08339DAC[] = @@ -345,7 +343,7 @@ static const struct BgTemplate gUnknown_08339DAC[] = } }; -static const struct ScanlineEffectParams gUnknown_08339DBC = +static const struct ScanlineEffectParams sFlashEffectParams = { (void *)REG_ADDR_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, @@ -400,12 +398,12 @@ void DoWhiteOut(void) HealPlayerParty(); Overworld_ResetStateAfterWhiteOut(); Overworld_SetWarpDestToLastHealLoc(); - warp_in(); + WarpIntoMap(); } void Overworld_ResetStateAfterFly(void) { - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); FlagClear(FLAG_SYS_CYCLING_ROAD); FlagClear(FLAG_SYS_CRUISE_MODE); FlagClear(FLAG_SYS_SAFARI_MODE); @@ -415,7 +413,7 @@ void Overworld_ResetStateAfterFly(void) void Overworld_ResetStateAfterTeleport(void) { - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); FlagClear(FLAG_SYS_CYCLING_ROAD); FlagClear(FLAG_SYS_CRUISE_MODE); FlagClear(FLAG_SYS_SAFARI_MODE); @@ -426,7 +424,7 @@ void Overworld_ResetStateAfterTeleport(void) void Overworld_ResetStateAfterDigEscRope(void) { - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); FlagClear(FLAG_SYS_CYCLING_ROAD); FlagClear(FLAG_SYS_CRUISE_MODE); FlagClear(FLAG_SYS_SAFARI_MODE); @@ -436,7 +434,7 @@ void Overworld_ResetStateAfterDigEscRope(void) static void Overworld_ResetStateAfterWhiteOut(void) { - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); FlagClear(FLAG_SYS_CYCLING_ROAD); FlagClear(FLAG_SYS_CRUISE_MODE); FlagClear(FLAG_SYS_SAFARI_MODE); @@ -575,16 +573,16 @@ const struct MapLayout *GetMapLayout(void) void ApplyCurrentWarp(void) { - gUnknown_020322DC = gSaveBlock1Ptr->location; + gLastUsedWarp = gSaveBlock1Ptr->location; gSaveBlock1Ptr->location = sWarpDestination; - sUnknown_020322EC = sDummyWarpData; - sUnknown_020322F4 = sDummyWarpData; + gFixedDiveWarp = sDummyWarpData; + gFixedHoleWarp = sDummyWarpData; } void set_warp2_warp3_to_neg_1(void) { - sUnknown_020322EC = sDummyWarpData; - sUnknown_020322F4 = sDummyWarpData; + gFixedDiveWarp = sDummyWarpData; + gFixedHoleWarp = sDummyWarpData; } void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) @@ -596,7 +594,7 @@ void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, warp->y = y; } -bool32 warp_data_is_not_neg_1(struct WarpData *warp) +bool32 IsDummyWarp(struct WarpData *warp) { if (warp->mapGroup != -1) return FALSE; @@ -617,12 +615,12 @@ struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u return gMapGroups[mapGroup][mapNum]; } -struct MapHeader const *const warp1_get_mapheader(void) +struct MapHeader const *const GetDestinationWarpMapHeader(void) { return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum); } -void set_current_map_header_from_sav1_save_old_name(void) +void LoadCurrentMapData(void) { sLastMapSectionId = gMapHeader.regionMapSectionId; gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); @@ -636,7 +634,7 @@ void LoadSaveblockMapHeader(void) gMapHeader.mapLayout = GetMapLayout(); } -void update_camera_pos_from_warpid(void) +void SetPlayerCoordsFromWarp(void) { if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount) { @@ -655,11 +653,11 @@ void update_camera_pos_from_warpid(void) } } -void warp_in(void) +void WarpIntoMap(void) { ApplyCurrentWarp(); - set_current_map_header_from_sav1_save_old_name(); - update_camera_pos_from_warpid(); + LoadCurrentMapData(); + SetPlayerCoordsFromWarp(); } void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) @@ -726,27 +724,27 @@ void sub_8084E14(void) sWarpDestination = gSaveBlock1Ptr->warp4; } -void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - SetWarpData(&sUnknown_020322EC, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gFixedDiveWarp, mapGroup, mapNum, warpId, x, y); } -void warp1_set_to_warp2(void) +void SetFixedDiveWarpAsDestination(void) { - sWarpDestination = sUnknown_020322EC; + sWarpDestination = gFixedDiveWarp; } -void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - SetWarpData(&sUnknown_020322F4, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gFixedHoleWarp, mapGroup, mapNum, warpId, x, y); } -void sub_8084EBC(s16 x, s16 y) +void SetFixedHoleWarpAsDestination(s16 x, s16 y) { - if (warp_data_is_not_neg_1(&sUnknown_020322F4) == TRUE) - sWarpDestination = gUnknown_020322DC; + if (IsDummyWarp(&gFixedHoleWarp) == TRUE) + sWarpDestination = gLastUsedWarp; else - Overworld_SetWarpDestination(sUnknown_020322F4.mapGroup, sUnknown_020322F4.mapNum, -1, x, y); + Overworld_SetWarpDestination(gFixedHoleWarp.mapGroup, gFixedHoleWarp.mapNum, -1, x, y); } void warp1_set_to_sav1w(void) @@ -787,7 +785,7 @@ const struct MapConnection *GetMapConnection(u8 dir) return NULL; } -bool8 sub_8084FF8(u8 dir, u16 x, u16 y) +bool8 SetDiveWarp(u8 dir, u16 x, u16 y) { const struct MapConnection *connection = GetMapConnection(dir); @@ -798,21 +796,21 @@ bool8 sub_8084FF8(u8 dir, u16 x, u16 y) else { mapheader_run_script_with_tag_x6(); - if (warp_data_is_not_neg_1(&sUnknown_020322EC)) + if (IsDummyWarp(&gFixedDiveWarp)) return FALSE; - warp1_set_to_warp2(); + SetFixedDiveWarpAsDestination(); } return TRUE; } -bool8 sub_8085058(u16 x, u16 y) +bool8 SetDiveWarpEmerge(u16 x, u16 y) { - return sub_8084FF8(CONNECTION_EMERGE, x, y); + return SetDiveWarp(CONNECTION_EMERGE, x, y); } -bool8 sub_8085078(u16 x, u16 y) +bool8 SetDiveWarpDive(u16 x, u16 y) { - return sub_8084FF8(CONNECTION_DIVE, x, y); + return SetDiveWarp(CONNECTION_DIVE, x, y); } void mliX_load_map(u8 mapGroup, u8 mapNum) @@ -824,7 +822,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum) sub_8085810(); ApplyCurrentWarp(); - set_current_map_header_from_sav1_save_old_name(); + LoadCurrentMapData(); LoadEventObjTemplatesFromHeader(); TrySetMapSaveWarpStatus(); ClearTempFieldEventData(); @@ -860,7 +858,7 @@ static void mli0_load_map(u32 a1) bool8 v2; bool8 indoors; - set_current_map_header_from_sav1_save_old_name(); + LoadCurrentMapData(); if (!(sUnknown_020322D8 & 1)) { if (gMapHeader.mapLayoutId == 0x169) @@ -905,84 +903,84 @@ static void mli0_load_map(u32 a1) } } -void player_avatar_init_params_reset(void) +void ResetInitialPlayerAvatarState(void) { - sUnknown_02032300.player_field_1 = 1; - sUnknown_02032300.player_field_0 = 1; + gInitialPlayerAvatarState.direction = 1; + gInitialPlayerAvatarState.transitionFlags = 1; } -void walkrun_find_lowest_active_bit_in_bitfield(void) +void StoreInitialPlayerAvatarState(void) { - sUnknown_02032300.player_field_1 = GetPlayerFacingDirection(); + gInitialPlayerAvatarState.direction = GetPlayerFacingDirection(); if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE)) - sUnknown_02032300.player_field_0 = 2; + gInitialPlayerAvatarState.transitionFlags = 2; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE)) - sUnknown_02032300.player_field_0 = 4; + gInitialPlayerAvatarState.transitionFlags = 4; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - sUnknown_02032300.player_field_0 = 8; + gInitialPlayerAvatarState.transitionFlags = 8; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) - sUnknown_02032300.player_field_0 = 16; + gInitialPlayerAvatarState.transitionFlags = 16; else - sUnknown_02032300.player_field_0 = 1; + gInitialPlayerAvatarState.transitionFlags = 1; } -static struct UnkPlayerStruct *sub_80852D4(void) +static struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void) { - struct UnkPlayerStruct playerStruct; + struct InitialPlayerAvatarState playerStruct; u8 mapType = Overworld_GetMapTypeOfSaveblockLocation(); - u16 v2 = cur_mapdata_block_role_at_screen_center_acc_to_sav1(); - u8 v4 = sub_808532C(&sUnknown_02032300, v2, mapType); - playerStruct.player_field_0 = v4; - playerStruct.player_field_1 = sub_808538C(&sUnknown_02032300, v4, v2, mapType); - sUnknown_02032300 = playerStruct; - return &sUnknown_02032300; + u16 metatileBehavior = GetCenterScreenMetatileBehavior(); + u8 transitionFlags = GetAdjustedInitialTransitionFlags(&gInitialPlayerAvatarState, metatileBehavior, mapType); + playerStruct.transitionFlags = transitionFlags; + playerStruct.direction = GetAdjustedInitialDirection(&gInitialPlayerAvatarState, transitionFlags, metatileBehavior, mapType); + gInitialPlayerAvatarState = playerStruct; + return &gInitialPlayerAvatarState; } -static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3) +static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType) { - if (a3 != 8 && FlagGet(FLAG_SYS_CRUISE_MODE)) + if (mapType != MAP_TYPE_INDOOR && FlagGet(FLAG_SYS_CRUISE_MODE)) return 1; - else if (a3 == 5) + else if (mapType == MAP_TYPE_UNDERWATER) return 16; - else if (MetatileBehavior_IsSurfableWaterOrUnderwater(a2) == 1) + else if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE) return 8; else if (Overworld_IsBikingAllowed() != TRUE) return 1; - else if (playerStruct->player_field_0 == 2) + else if (playerStruct->transitionFlags == 2) return 2; - else if (playerStruct->player_field_0 != 4) + else if (playerStruct->transitionFlags != 4) return 1; else return 4; } -static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4) +static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType) { - if (FlagGet(FLAG_SYS_CRUISE_MODE) && a4 == 6) + if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6) return 4; - else if (MetatileBehavior_IsDeepSouthWarp(a3) == TRUE) + else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE) return 2; - else if (MetatileBehavior_IsNonAnimDoor(a3) == TRUE || MetatileBehavior_IsDoor(a3) == TRUE) + else if (MetatileBehavior_IsNonAnimDoor(metatileBehavior) == TRUE || MetatileBehavior_IsDoor(metatileBehavior) == TRUE) return 1; - else if (MetatileBehavior_IsSouthArrowWarp(a3) == TRUE) + else if (MetatileBehavior_IsSouthArrowWarp(metatileBehavior) == TRUE) return 2; - else if (MetatileBehavior_IsNorthArrowWarp(a3) == TRUE) + else if (MetatileBehavior_IsNorthArrowWarp(metatileBehavior) == TRUE) return 1; - else if (MetatileBehavior_IsWestArrowWarp(a3) == TRUE) + else if (MetatileBehavior_IsWestArrowWarp(metatileBehavior) == TRUE) return 4; - else if (MetatileBehavior_IsEastArrowWarp(a3) == TRUE) + else if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) == TRUE) return 3; - else if ((playerStruct->player_field_0 == 16 && a2 == 8) - || (playerStruct->player_field_0 == 8 && a2 == 16)) - return playerStruct->player_field_1; - else if (MetatileBehavior_IsLadder(a3) == TRUE) - return playerStruct->player_field_1; + else if ((playerStruct->transitionFlags == 16 && transitionFlags == 8) + || (playerStruct->transitionFlags == 8 && transitionFlags == 16)) + return playerStruct->direction; + else if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE) + return playerStruct->direction; else return 1; } -static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void) +static u16 GetCenterScreenMetatileBehavior(void) { return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7); } @@ -1232,7 +1230,7 @@ void Overworld_ChangeMusicTo(u16 newMusic) u8 GetMapMusicFadeoutSpeed(void) { - const struct MapHeader *mapHeader = warp1_get_mapheader(); + const struct MapHeader *mapHeader = GetDestinationWarpMapHeader(); if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE) return 2; else @@ -1258,7 +1256,7 @@ void music_something(void) } } -bool8 sub_80859A0(void) +bool8 BGMusicStopped(void) { return IsNotWaitingForBGMStop(); } @@ -1361,7 +1359,7 @@ u8 Overworld_GetMapTypeOfSaveblockLocation(void) u8 get_map_light_from_warp0(void) { - return GetMapTypeByWarpData(&gUnknown_020322DC); + return GetMapTypeByWarpData(&gLastUsedWarp); } bool8 is_map_type_1_2_3_5_or_6(u8 mapType) @@ -1550,7 +1548,7 @@ void CB2_NewGame(void) StopMapMusic(); ResetSafariZoneFlag_(); NewGameInitData(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); PlayTimeCounter_Start(); ScriptContext1_Init(); ScriptContext2_Disable(); @@ -1572,7 +1570,7 @@ void CB2_WhiteOut(void) StopMapMusic(); ResetSafariZoneFlag_(); DoWhiteOut(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); ScriptContext1_Init(); ScriptContext2_Disable(); gFieldCallback = sub_80AF3C8; @@ -1755,7 +1753,7 @@ void CB2_ContinueSavedGame(void) { ClearSecretBase2Field_9(); warp1_set_to_sav1w(); - warp_in(); + WarpIntoMap(); sub_80EDB44(); SetMainCallback2(CB2_LoadMap); } @@ -1806,19 +1804,19 @@ static void VBlankCB_Field(void) TransferTilesetAnimsBuffer(); } -static void sub_80863B0(void) +static void InitCurrentFlashLevelScanlineEffect(void) { - u8 val; + u8 flashLevel; if (sub_81A9E6C()) { door_upload_tiles(); - ScanlineEffect_SetParams(gUnknown_08339DBC); + ScanlineEffect_SetParams(sFlashEffectParams); } - else if ((val = Overworld_GetFlashLevel())) + else if ((flashLevel = Overworld_GetFlashLevel())) { - sub_80B00E8(val); - ScanlineEffect_SetParams(gUnknown_08339DBC); + sub_80B00E8(flashLevel); + ScanlineEffect_SetParams(sFlashEffectParams); } } @@ -1850,8 +1848,8 @@ static bool32 map_loading_iteration_3(u8 *state) (*state)++; break; case 4: - sub_80863B0(); - map_loading_lcd_reset(); + InitCurrentFlashLevelScanlineEffect(); + InitOverworldGraphicsRegisters(); sub_8197200(); (*state)++; break; @@ -1925,8 +1923,8 @@ static bool32 load_map_stuff(u8 *state, u32 a2) (*state)++; break; case 4: - sub_80863B0(); - map_loading_lcd_reset(); + InitCurrentFlashLevelScanlineEffect(); + InitOverworldGraphicsRegisters(); sub_8197200(); (*state)++; break; @@ -2022,8 +2020,8 @@ static bool32 map_loading_iteration_2_link(u8 *state) (*state)++; break; case 3: - sub_80863B0(); - map_loading_lcd_reset(); + InitCurrentFlashLevelScanlineEffect(); + InitOverworldGraphicsRegisters(); sub_8197200(); (*state)++; break; @@ -2102,13 +2100,13 @@ static void sub_80867D8(void) static void sub_8086860(void) { - sub_80863B0(); - map_loading_lcd_reset(); + InitCurrentFlashLevelScanlineEffect(); + InitOverworldGraphicsRegisters(); sub_8197200(); mapdata_load_assets_to_gpu_and_full_redraw(); } -static void map_loading_lcd_reset(void) +static void InitOverworldGraphicsRegisters(void) { clear_scheduled_bg_copies_to_vram(); reset_temp_tile_data_buffers(); @@ -2153,9 +2151,9 @@ static void sub_8086988(u32 a1) ResetCameraUpdateInfo(); InstallCameraPanAheadCallback(); if (!a1) - npc_paltag_set_load(0); + InitEventObjectPalettes(0); else - npc_paltag_set_load(1); + InitEventObjectPalettes(1); FieldEffectActiveListClear(); sub_80AAFA4(); @@ -2178,16 +2176,16 @@ static void sub_80869DC(void) static void mli4_mapscripts_and_other(void) { s16 x, y; - struct UnkPlayerStruct *player; + struct InitialPlayerAvatarState *player; gUnknown_03005DEC = 0; gUnknown_03005DE8 = 0; sub_808D438(); sav1_camera_get_focus_coords(&x, &y); - player = sub_80852D4(); - InitPlayerAvatar(x, y, player->player_field_1, gSaveBlock2Ptr->playerGender); - SetPlayerAvatarTransitionFlags(player->player_field_0); - player_avatar_init_params_reset(); + player = GetInitialPlayerAvatarState(); + InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender); + SetPlayerAvatarTransitionFlags(player->transitionFlags); + ResetInitialPlayerAvatarState(); TrySpawnEventObjects(0, 0); mapheader_run_first_tag4_script_list_match(); } @@ -2732,8 +2730,8 @@ static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1) return 0; unkStruct = a1->sub; - unkStruct.x += gUnknown_08339D64[a1->d].x; - unkStruct.y += gUnknown_08339D64[a1->d].y; + unkStruct.x += gDirectionToVectors[a1->d].x; + unkStruct.y += gDirectionToVectors[a1->d].y; unkStruct.height = 0; linkPlayerId = GetLinkPlayerIdAt(unkStruct.x, unkStruct.y); @@ -3166,12 +3164,12 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite) SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1); sprite->oam.priority = ZCoordToPriority(eventObj->previousElevation); - if (!linkPlayerEventObj->mode) + if (!linkPlayerEventObj->mode) StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObj->range.as_byte)); else StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(eventObj->range.as_byte)); - UpdateEventObjectSpriteVisibility(sprite, 0); + UpdateEventObjectSpriteVisibility(sprite, 0); if (eventObj->triggerGroundEffectsOnMove) { sprite->invisible = ((sprite->data[7] & 4) >> 2); diff --git a/src/player_pc.c b/src/player_pc.c index ef00e2e06..bdbef1b43 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -184,9 +184,33 @@ const struct MenuAction gMailboxMailOptions[] = static const struct WindowTemplate gUnknown_085DFF24[3] = { - {0x00, 0x01, 0x01, 0x09, 0x06, 0x0F, 0x0001}, - {0x00, 0x01, 0x01, 0x09, 0x08, 0x0F, 0x0001}, - {0x00, 0x01, 0x01, 0x0A, 0x08, 0x0F, 0x0001} + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 1 + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 9, + .height = 8, + .paletteNum = 15, + .baseBlock = 1 + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 8, + .paletteNum = 15, + .baseBlock = 1 + } }; static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList = // ResumeFromWithdrawYesNoFuncList @@ -195,27 +219,85 @@ static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList = // ResumeFr ItemStorage_ResumeInputFromNoToss }; -static const struct ListMenuTemplate gUnknown_085DFF44 = { - NULL, - ItemStorage_MoveCursor, - fish4_goto_x5_or_x6, - 0, 0, - 0, 0, 8, 0, - 9, 2, 1, 3, FALSE, 0, FALSE, 7 +static const struct ListMenuTemplate gUnknown_085DFF44 = +{ + .items = NULL, + .moveCursorFunc = ItemStorage_MoveCursor, + .itemPrintFunc = fish4_goto_x5_or_x6, + .totalItems = 0, + .maxShowed = 0, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 9, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = FALSE, + .itemVerticalPadding = 0, + .scrollMultiple = FALSE, + .fontId = 7 }; static const struct WindowTemplate gUnknown_085DFF5C[5] = { - {0x00, 0x10, 0x01, 0x0D, 0x12, 0x0F, 0x0001}, - {0x00, 0x01, 0x0D, 0x0D, 0x06, 0x0F, 0x00EB}, - {0x00, 0x01, 0x08, 0x03, 0x03, 0x0F, 0x0153}, - {0x00, 0x01, 0x01, 0x0D, 0x02, 0x0F, 0x0139}, - {0x00, 0x08, 0x09, 0x06, 0x02, 0x0F, 0x015C} + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 1, + .width = 13, + .height = 18, + .paletteNum = 15, + .baseBlock = 0x0001 + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 13, + .width = 13, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x00EB + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 8, + .width = 3, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x0153 + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 13, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0139 + }, + { + .priority = 0, + .tilemapLeft = 8, + .tilemapTop = 9, + .width = 6, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x015C + } }; static const struct WindowTemplate gUnknown_085DFF84 = { - 0x00, 0x09, 0x07, 0x05, 0x04, 0x0F, 0x0168 + .priority = 0, + .tilemapLeft = 9, + .tilemapTop = 7, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x0168 }; static const u8 gUnknown_085DFF8C[] = {0x01, 0x03, 0x02, 0x00}; @@ -371,7 +453,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var) static void ItemStorageMenuPrint(const u8 *textPtr) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, textPtr, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, textPtr, 0, 1, 0, 0); } static void ItemStorageMenuProcessInput(u8 taskId) @@ -476,7 +558,7 @@ static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss) playerPCItemPageInfo.scrollIndicatorId = 0xFF; ItemStorage_SetItemAndMailCount(taskId); sub_816BC14(); - gpu_pal_allocator_reset__manage_upper_four(); + FreeAndReserveObjectSpritePalettes(); LoadListMenuArrowsGfx(); sub_8122344(gUnknown_0203BCC4->spriteIds, 7); sub_8197434(0,0); @@ -544,7 +626,7 @@ static void Mailbox_DrawMailboxMenu(u8 taskId) windowId = sub_81D1C84(0); sub_81D1C84(1); - PrintTextOnWindow(windowId, 1, gText_Mailbox, GetStringCenterAlignXOffset(1, gText_Mailbox, 0x40), 1, 0, NULL); + AddTextPrinterParameterized(windowId, 1, gText_Mailbox, GetStringCenterAlignXOffset(1, gText_Mailbox, 0x40), 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gTasks[taskId].data[5] = sub_81D1DC0(&playerPCItemPageInfo); sub_81D1E90(&playerPCItemPageInfo); @@ -883,7 +965,7 @@ static void fish4_goto_x5_or_x6(u8 windowId, s32 id, u8 yOffset) } ConvertIntToDecimalStringN(gStringVar1, gSaveBlock1Ptr->pcItems[id].quantity, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_xVar1); - PrintTextOnWindow(windowId, 7, gStringVar4, GetStringRightAlignXOffset(7, gStringVar4, 104), yOffset, 0xFF, NULL); + AddTextPrinterParameterized(windowId, 7, gStringVar4, GetStringRightAlignXOffset(7, gStringVar4, 104), yOffset, 0xFF, NULL); } } @@ -897,7 +979,7 @@ static void sub_816BEF0(s32 id) else description = ItemStorage_GetItemPcResponse(ITEMPC_GO_BACK_TO_PREV); FillWindowPixelBuffer(windowId, 17); - PrintTextOnWindow(windowId, 1, description, 0, 1, 0, NULL); + AddTextPrinterParameterized(windowId, 1, description, 0, 1, 0, NULL); } static void ItemStorage_StartScrollIndicator(void) @@ -926,7 +1008,7 @@ static void sub_816BFE0(u8 y, u8 b, u8 speed) if(b == 0xFF) FillWindowPixelRect(windowId, 17, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); else - AddTextPrinterParameterized2(windowId, 1, 0, y, 0, 0, gUnknown_085DFF8C, speed, gText_SelectorArrow2); + AddTextPrinterParameterized4(windowId, 1, 0, y, 0, 0, gUnknown_085DFF8C, speed, gText_SelectorArrow2); } static void sub_816C060(u16 itemId) @@ -988,7 +1070,7 @@ static void ItemStorage_ProcessWithdrawTossInput(u8 taskId) if(!toss) text = gText_WithdrawItem; x = GetStringCenterAlignXOffset(1, text, 104); - PrintTextOnWindow(gUnknown_0203BCC4->windowIds[3], 1, text, x, 1, 0, NULL); + AddTextPrinterParameterized(gUnknown_0203BCC4->windowIds[3], 1, text, x, 1, 0, NULL); CopyWindowToVram(gUnknown_0203BCC4->windowIds[2], 2); sub_816C110(); sub_816C140(); @@ -1044,7 +1126,7 @@ static void ItemStorage_PrintItemPcResponse(const u8 *string) u8 windowId = gUnknown_0203BCC4->windowIds[1]; FillWindowPixelBuffer(windowId, 0x11); StringExpandPlaceholders(gStringVar4, string); - PrintTextOnWindow(windowId, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(windowId, 1, gStringVar4, 0, 1, 0, NULL); } static void ItemStorage_ProcessInput(u8 taskId) @@ -1202,7 +1284,7 @@ static void sub_816C6BC(u8 windowId, u16 value, u32 mode, u8 x, u8 y, u8 n) { ConvertIntToDecimalStringN(gStringVar1, value, mode, n); StringExpandPlaceholders(gStringVar4, gText_xVar1); - PrintTextOnWindow(windowId, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 48), y, 0, NULL); + AddTextPrinterParameterized(windowId, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 48), y, 0, NULL); } static void ItemStorage_DoItemAction(u8 taskId) diff --git a/src/pokeball.c b/src/pokeball.c index 3dbbb2967..bb02a02ba 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -378,8 +378,8 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; break; case POKEBALL_OPPONENT_SENDOUT: - gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BANK_X_POS); - gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BANK_Y_POS) + 24; + gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X); + gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 24; gBattlerTarget = battlerId; gSprites[ballSpriteId].data[0] = 0; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; @@ -399,8 +399,8 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) // this will perform an unused ball throw animation gSprites[ballSpriteId].data[0] = 0x22; - gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BANK_X_POS); - gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BANK_Y_POS) - 16; + gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_X); + gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_Y) - 16; gSprites[ballSpriteId].data[5] = -40; sub_80A68D4(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; @@ -411,7 +411,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) static void SpriteCB_TestBallThrow(struct Sprite *sprite) { - if (AnimateBallThrow(sprite)) + if (TranslateAnimArc(sprite)) { u16 ballId; u8 taskId = sprite->oam.affineParam; @@ -922,7 +922,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 4); } r4 = sprite->data[0]; - sub_80A6F3C(sprite); + TranslateAnimLinear(sprite); sprite->data[7] += sprite->sBattler / 3; sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); sprite->oam.affineParam += 0x100; @@ -940,7 +940,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) } else { - if (AnimateBallThrow(sprite)) + if (TranslateAnimArc(sprite)) { sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; diff --git a/src/pokeblock.c b/src/pokeblock.c index e615693b9..d0a867b3a 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -294,21 +294,118 @@ static const struct Pokeblock sFavoritePokeblocksTable[] = static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = { - {0, 2, 1, 9, 2, 0xF, 0x1E}, - {0, 0xF, 1, 0xE, 0x12, 0xF, 0x30}, - {0, 2, 0xD, 5, 2, 0xF, 0x12C}, - {0, 2, 0xF, 5, 2, 0xF, 0x136}, - {0, 2, 0x11, 5, 2, 0xF, 0x140}, - {0, 8, 0xD, 5, 2, 0xF, 0x14A}, - {0, 8, 0xF, 5, 2, 0xF, 0x154}, - {0, 0xB, 0x11, 2, 2, 0xF, 0x15E}, - {1, 7, 5, 6, 6, 0xF, 0x162}, - {1, 7, 7, 6, 4, 0xF, 0x186}, - {1, 2, 0xF, 0x1B, 4, 0xF, 0x19E}, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 9, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x1E + }, + { + .priority = 0, + .tilemapLeft = 15, + .tilemapTop = 1, + .width = 14, + .height = 18, + .paletteNum = 15, + .baseBlock = 0x30 + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 13, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x12C + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x136 + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 17, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x140 + }, + { + .priority = 0, + .tilemapLeft = 8, + .tilemapTop = 13, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x14A + }, + { + .priority = 0, + .tilemapLeft = 8, + .tilemapTop = 15, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x154 + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 17, + .width = 2, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x15E + }, + { + .priority = 1, + .tilemapLeft = 7, + .tilemapTop = 5, + .width = 6, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x162 + }, + { + .priority = 1, + .tilemapLeft = 7, + .tilemapTop = 7, + .width = 6, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x186 + }, + { + .priority = 1, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x19E + }, DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate sTossPkblockWindowTemplate = {1, 0x15, 9, 5, 4, 0xF, 0x20A}; +static const struct WindowTemplate sTossPkblockWindowTemplate = +{ + .priority = 1, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x20A +}; static const struct ListMenuTemplate sPokeblockListMenuTemplate = { @@ -580,7 +677,7 @@ static void HandleInitWindows(void) static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x) { - AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string); + AddTextPrinterParameterized4(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string); } static void PutPokeblockInfoText(void) diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 5f06ed7e8..1449d4a00 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -789,7 +789,7 @@ static void Task_HandleMonAtePokeblock(u8 taskId) StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2); gTextFlags.flag_0 = 1; - AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); gTasks[taskId].func = Task_WaitForAtePokeblockText; } diff --git a/src/pokedex.c b/src/pokedex.c index 2cb3c153f..d27f0d89c 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1637,7 +1637,7 @@ void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top) color[0] = 0; color[1] = 15; color[2] = 3; - AddTextPrinterParameterized2(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, -1, str); + AddTextPrinterParameterized4(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, -1, str); } void sub_80BCE84(u8 a, u16 b, u16 c) @@ -2450,7 +2450,7 @@ void sub_80BE8DC(const u8* str, u8 left, u8 top) color[1] = 15; color[2] = 3; - AddTextPrinterParameterized2(0, 1, left, top, 0, 0, color, -1, str); + AddTextPrinterParameterized4(0, 1, left, top, 0, 0, color, -1, str); } u8 sub_80BE91C(struct PokedexListItem* item, u8 b) @@ -4065,7 +4065,7 @@ void sub_80C0A88(u8 windowId, const u8 *str, u8 left, u8 top) color[1] = 15; color[2] = 3; - AddTextPrinterParameterized2(windowId, 1, left, top, 0, 0, color, -1, str); + AddTextPrinterParameterized4(windowId, 1, left, top, 0, 0, color, -1, str); } void sub_80C0AC4(u8 windowId, u16 order, u8 left, u8 top) @@ -4368,7 +4368,7 @@ void sub_80C1270(const u8 *str, u32 left, u32 top) color[0] = 0; color[1] = 15; color[2] = 2; - AddTextPrinterParameterized2(0, 1, left, top, 0, 0, color, -1, str); + AddTextPrinterParameterized4(0, 1, left, top, 0, 0, color, -1, str); } void sub_80C12B0(u32 x, u32 y, u32 width, u32 height) diff --git a/src/pokemon.c b/src/pokemon.c index 9022f69ea..8e2e3b764 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -66,8 +66,8 @@ extern const union AffineAnimCmd *const gUnknown_082FF618[]; extern const union AffineAnimCmd *const gUnknown_082FF694[]; extern const union AnimCmd *gPlayerMonSpriteAnimsTable[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; -extern const union AnimCmd *const *const gUnknown_08305D0C[]; -extern const union AnimCmd *const *const gUnknown_0830536C[]; +extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[]; +extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; @@ -3831,7 +3831,7 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT) { gMultiuseSpriteTemplate = gUnknown_08329DF8[trainerSpriteId]; - gMultiuseSpriteTemplate.anims = gUnknown_08305D0C[trainerSpriteId]; + gMultiuseSpriteTemplate.anims = gTrainerBackAnimsPtrTable[trainerSpriteId]; } else { @@ -3839,7 +3839,7 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition]; else gMultiuseSpriteTemplate = gUnknown_08329D98[battlerPosition]; - gMultiuseSpriteTemplate.anims = gUnknown_0830536C[trainerSpriteId]; + gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[trainerSpriteId]; } } @@ -3851,7 +3851,7 @@ void SetMultiuseSpriteTemplateToTrainerFront(u16 arg0, u8 battlerPosition) gMultiuseSpriteTemplate = gUnknown_08329D98[battlerPosition]; gMultiuseSpriteTemplate.paletteTag = arg0; - gMultiuseSpriteTemplate.anims = gUnknown_0830536C[arg0]; + gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[arg0]; } static void EncryptBoxMon(struct BoxPokemon *boxMon) @@ -4112,7 +4112,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) { retVal = 0; - while (retVal < OT_NAME_LENGTH) + while (retVal < PLAYER_NAME_LENGTH) { data[retVal] = boxMon->otName[retVal]; retVal++; @@ -4480,7 +4480,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) case MON_DATA_OT_NAME: { s32 i; - for (i = 0; i < OT_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH; i++) boxMon->otName[i] = data[i]; break; } @@ -5307,7 +5307,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov // I have to re-use this variable to match. r5 = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitGetMonData(0, 0, 0); + BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); MarkBattlerForControllerExec(gActiveBattler); gActiveBattler = r5; } @@ -6621,7 +6621,7 @@ u16 GetBattleBGM(void) if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A); - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) trainerClass = TRAINER_CLASS_EXPERT; else trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass; @@ -6778,7 +6778,7 @@ s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor) bool8 IsTradedMon(struct Pokemon *mon) { - u8 otName[OT_NAME_LENGTH + 1]; + u8 otName[PLAYER_NAME_LENGTH + 1]; u32 otId; GetMonData(mon, MON_DATA_OT_NAME, otName); otId = GetMonData(mon, MON_DATA_OT_ID, 0); diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index c50aa4a75..e75f2eeba 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -938,14 +938,14 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId) void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) { - u8 nature, taskId, animId, bank; + u8 nature, taskId, animId, battlerId; taskId = CreateTask(Task_HandleMonAnimation, 128); gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10; gTasks[taskId].tPtrHI = (u32)(sprite); - bank = sprite->data[0]; - nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[bank]]); + battlerId = sprite->data[0]; + nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[battlerId]]); animId = 3 * backAnimSet + sBackAnimNatureModTable[nature]; gTasks[taskId].tAnimId = sBackAnimationIds[animId]; @@ -2347,7 +2347,7 @@ static void pokemonanimfunc_27(struct Sprite *sprite) sprite->invisible = sprite->data[4]; if (++sprite->data[2] > 19) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->callback = SpriteCB_SetDummyOnAnimEnd; } sprite->data[3] = 2; @@ -3069,17 +3069,17 @@ static void pokemonanimfunc_35(struct Sprite *sprite) { sprite->data[7] = 0; sprite->data[2]++; - sprite->invisible = 0; + sprite->invisible = FALSE; } else { sprite->data[7]++; - sprite->invisible = 1; + sprite->invisible = TRUE; } if (sprite->data[2] > 10) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->callback = SpriteCB_SetDummyOnAnimEnd; } } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 7c622c223..031f704a4 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -258,7 +258,7 @@ void Task_PokemonStorageSystem(u8 taskId) sub_81973A4(); NewMenuHelpers_DrawDialogueFrame(0, 0); FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); CopyWindowToVram(0, 3); CopyWindowToVram(task->data[15], 3); task->data[0]++; @@ -284,7 +284,7 @@ void Task_PokemonStorageSystem(u8 taskId) { task->data[1] = task->data[3]; FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); } break; case -1: @@ -299,13 +299,13 @@ void Task_PokemonStorageSystem(u8 taskId) if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE) { FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3); task->data[0] = 3; } else if (task->data[2] == 1 && CountPartyMons() == 1) { FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3); task->data[0] = 3; } else @@ -320,7 +320,7 @@ void Task_PokemonStorageSystem(u8 taskId) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); task->data[0] = 2; } else if (gMain.newKeys & DPAD_UP) @@ -330,7 +330,7 @@ void Task_PokemonStorageSystem(u8 taskId) MoveMenuCursor(-1); task->data[1] = GetMenuCursorPos(); FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); task->data[0] = 2; } else if (gMain.newKeys & DPAD_DOWN) @@ -340,7 +340,7 @@ void Task_PokemonStorageSystem(u8 taskId) MoveMenuCursor(1); task->data[1] = GetMenuCursorPos(); FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); task->data[0] = 2; } break; @@ -627,12 +627,12 @@ void sub_80C7BE4(void) FillWindowPixelBuffer(windowId, 0x44); center = GetStringCenterAlignXOffset(1, boxName, 0x40); - box_print(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName); + AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName); ConvertIntToDecimalStringN(text, nPokemonInBox, 1, 2); StringAppend(text, gUnknown_08571737); center = GetStringCenterAlignXOffset(1, text, 0x40); - box_print(windowId, 1, center, 0x11, gUnknown_08571734, TEXT_SPEED_FF, text); + AddTextPrinterParameterized3(windowId, 1, center, 0x11, gUnknown_08571734, TEXT_SPEED_FF, text); winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400); diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 1afbaab7a..df596749e 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -172,7 +172,7 @@ static void sub_81C2074(u16 a, s16 b); static void sub_81C20F0(u8 taskId); static void sub_81C2194(u16 *a, u16 b, u8 c); static void sub_81C2228(struct Pokemon* mon); -static void sub_81C22CC(struct Pokemon* mon); +static void DrawExperienceProgressBar(struct Pokemon* mon); static void sub_81C240C(u16 a); static void sub_81C2524(void); static void sub_81C2554(void); @@ -313,48 +313,304 @@ static const struct UnkStruct_61CC04 gUnknown_0861CC10 = static const s8 gUnknown_0861CC1C[] = {0, 2, 3, 1, 4, 5}; static const struct WindowTemplate gUnknown_0861CC24[] = { - { 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0001 }, - { 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0017 }, - { 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x002d }, - { 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0043 }, - { 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0059 }, - { 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0069 }, - { 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0079 }, - { 0x00, 0x0b, 0x04, 0x00, 0x02, 0x06, 0x0089 }, - { 0x00, 0x0b, 0x04, 0x12, 0x02, 0x06, 0x0089 }, - { 0x00, 0x0b, 0x06, 0x12, 0x02, 0x06, 0x00ad }, - { 0x00, 0x0a, 0x07, 0x06, 0x06, 0x06, 0x00d1 }, - { 0x00, 0x16, 0x07, 0x05, 0x06, 0x06, 0x00f5 }, - { 0x00, 0x0a, 0x0e, 0x0b, 0x04, 0x06, 0x0113 }, - { 0x00, 0x00, 0x12, 0x06, 0x02, 0x06, 0x013f }, - { 0x00, 0x01, 0x0f, 0x09, 0x04, 0x06, 0x014b }, - { 0x00, 0x01, 0x0f, 0x05, 0x04, 0x06, 0x016f }, - { 0x00, 0x16, 0x04, 0x00, 0x02, 0x06, 0x0183 }, - { 0x00, 0x01, 0x02, 0x04, 0x02, 0x07, 0x0183 }, - { 0x00, 0x01, 0x0c, 0x09, 0x02, 0x06, 0x018b }, - { 0x00, 0x01, 0x0e, 0x09, 0x04, 0x06, 0x019d }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 11, + .height = 2, + .paletteNum = 6, + .baseBlock = 1, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 11, + .height = 2, + .paletteNum = 6, + .baseBlock = 23, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 11, + .height = 2, + .paletteNum = 6, + .baseBlock = 45, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 11, + .height = 2, + .paletteNum = 6, + .baseBlock = 67, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 7, + .baseBlock = 89, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 7, + .baseBlock = 105, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 7, + .baseBlock = 121, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 4, + .width = 0, + .height = 2, + .paletteNum = 6, + .baseBlock = 137, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 4, + .width = 18, + .height = 2, + .paletteNum = 6, + .baseBlock = 137, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 6, + .width = 18, + .height = 2, + .paletteNum = 6, + .baseBlock = 173, + }, + { + .priority = 0, + .tilemapLeft = 10, + .tilemapTop = 7, + .width = 6, + .height = 6, + .paletteNum = 6, + .baseBlock = 209, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 7, + .width = 5, + .height = 6, + .paletteNum = 6, + .baseBlock = 245, + }, + { + .priority = 0, + .tilemapLeft = 10, + .tilemapTop = 14, + .width = 11, + .height = 4, + .paletteNum = 6, + .baseBlock = 275, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 18, + .width = 6, + .height = 2, + .paletteNum = 6, + .baseBlock = 319, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 9, + .height = 4, + .paletteNum = 6, + .baseBlock = 331, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 5, + .height = 4, + .paletteNum = 6, + .baseBlock = 367, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 4, + .width = 0, + .height = 2, + .paletteNum = 6, + .baseBlock = 387, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 2, + .width = 4, + .height = 2, + .paletteNum = 7, + .baseBlock = 387, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 12, + .width = 9, + .height = 2, + .paletteNum = 6, + .baseBlock = 395, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 14, + .width = 9, + .height = 4, + .paletteNum = 6, + .baseBlock = 413, + }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate gUnknown_0861CCCC[] = { - { 0x00, 0x0b, 0x04, 0x0b, 0x02, 0x06, 0x01c1 }, - { 0x00, 0x16, 0x04, 0x07, 0x02, 0x06, 0x01d7 }, - { 0x00, 0x0b, 0x09, 0x12, 0x04, 0x06, 0x01e5 }, - { 0x00, 0x0b, 0x0e, 0x12, 0x06, 0x06, 0x022d }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 4, + .width = 11, + .height = 2, + .paletteNum = 6, + .baseBlock = 449, + }, + { + .priority = 0, + .tilemapLeft = 22, + .tilemapTop = 4, + .width = 7, + .height = 2, + .paletteNum = 6, + .baseBlock = 471, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 9, + .width = 18, + .height = 4, + .paletteNum = 6, + .baseBlock = 485, + }, + { + .priority = 0, + .tilemapLeft = 11, + .tilemapTop = 14, + .width = 18, + .height = 6, + .paletteNum = 6, + .baseBlock = 557, + }, }; static const struct WindowTemplate gUnknown_0861CCEC[] = { - { 0x00, 0x0a, 0x04, 0x0a, 0x02, 0x06, 0x01c1 }, - { 0x00, 0x14, 0x04, 0x0a, 0x02, 0x06, 0x01d5 }, - { 0x00, 0x10, 0x07, 0x06, 0x06, 0x06, 0x01e9 }, - { 0x00, 0x1b, 0x07, 0x03, 0x06, 0x06, 0x020d }, - { 0x00, 0x18, 0x0e, 0x06, 0x04, 0x06, 0x021f }, + { + .priority = 0, + .tilemapLeft = 10, + .tilemapTop = 4, + .width = 10, + .height = 2, + .paletteNum = 6, + .baseBlock = 449, + }, + { + .priority = 0, + .tilemapLeft = 20, + .tilemapTop = 4, + .width = 10, + .height = 2, + .paletteNum = 6, + .baseBlock = 469, + }, + { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 7, + .width = 6, + .height = 6, + .paletteNum = 6, + .baseBlock = 489, + }, + { + .priority = 0, + .tilemapLeft = 27, + .tilemapTop = 7, + .width = 3, + .height = 6, + .paletteNum = 6, + .baseBlock = 525, + }, + { + .priority = 0, + .tilemapLeft = 24, + .tilemapTop = 14, + .width = 6, + .height = 4, + .paletteNum = 6, + .baseBlock = 543, + }, }; static const struct WindowTemplate gUnknown_0861CD14[] = { - { 0x00, 0x0f, 0x04, 0x09, 0x0a, 0x06, 0x01c1 }, - { 0x00, 0x18, 0x04, 0x06, 0x0a, 0x08, 0x021b }, - { 0x00, 0x0a, 0x0f, 0x14, 0x04, 0x06, 0x0257 }, + { + .priority = 0, + .tilemapLeft = 15, + .tilemapTop = 4, + .width = 9, + .height = 10, + .paletteNum = 6, + .baseBlock = 449, + }, + { + .priority = 0, + .tilemapLeft = 24, + .tilemapTop = 4, + .width = 6, + .height = 10, + .paletteNum = 8, + .baseBlock = 539, + }, + { + .priority = 0, + .tilemapLeft = 10, + .tilemapTop = 15, + .width = 20, + .height = 4, + .paletteNum = 6, + .baseBlock = 599, + }, }; static const u8 sTextColors_861CD2C[][3] = { @@ -393,7 +649,10 @@ static const u8 gUnknown_0861CE7B[] = _("{COLOR WHITE}{SHADOW DARK_GREY}"); static const u8 gUnknown_0861CE82[] = _("{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}\n{SPECIAL_F7 0x03}"); static const u8 gUnknown_0861CE8E[] = _("{SPECIAL_F7 0x00}\n{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}"); static const u8 gUnknown_0861CE97[] = _("{PP}{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}"); -static const struct OamData gOamData_861CEA0 = + +#define TAG_MOVE_TYPES 30002 + +static const struct OamData sOamData_MoveTypes = { .y = 0, .affineMode = 0, @@ -409,140 +668,166 @@ static const struct OamData gOamData_861CEA0 = .paletteNum = 0, .affineParam = 0, }; -static const union AnimCmd gSpriteAnim_861CEA8[] = { - ANIMCMD_FRAME(0, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeNormal[] = { + ANIMCMD_FRAME(TYPE_NORMAL * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEB0[] = { - ANIMCMD_FRAME(8, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeFighting[] = { + ANIMCMD_FRAME(TYPE_FIGHTING * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEB8[] = { - ANIMCMD_FRAME(16, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeFlying[] = { + ANIMCMD_FRAME(TYPE_FLYING * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEC0[] = { - ANIMCMD_FRAME(24, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypePoison[] = { + ANIMCMD_FRAME(TYPE_POISON * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEC8[] = { - ANIMCMD_FRAME(32, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeGround[] = { + ANIMCMD_FRAME(TYPE_GROUND * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CED0[] = { - ANIMCMD_FRAME(40, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeRock[] = { + ANIMCMD_FRAME(TYPE_ROCK * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CED8[] = { - ANIMCMD_FRAME(48, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeBug[] = { + ANIMCMD_FRAME(TYPE_BUG * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEE0[] = { - ANIMCMD_FRAME(56, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeGhost[] = { + ANIMCMD_FRAME(TYPE_GHOST * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEE8[] = { - ANIMCMD_FRAME(64, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeSteel[] = { + ANIMCMD_FRAME(TYPE_STEEL * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEF0[] = { - ANIMCMD_FRAME(72, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeMystery[] = { + ANIMCMD_FRAME(TYPE_MYSTERY * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CEF8[] = { - ANIMCMD_FRAME(80, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeFire[] = { + ANIMCMD_FRAME(TYPE_FIRE * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF00[] = { - ANIMCMD_FRAME(88, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeWater[] = { + ANIMCMD_FRAME(TYPE_WATER * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF08[] = { - ANIMCMD_FRAME(96, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeGrass[] = { + ANIMCMD_FRAME(TYPE_GRASS * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF10[] = { - ANIMCMD_FRAME(104, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeElectric[] = { + ANIMCMD_FRAME(TYPE_ELECTRIC * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF18[] = { - ANIMCMD_FRAME(112, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypePsychic[] = { + ANIMCMD_FRAME(TYPE_PSYCHIC * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF20[] = { - ANIMCMD_FRAME(120, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeIce[] = { + ANIMCMD_FRAME(TYPE_ICE * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF28[] = { - ANIMCMD_FRAME(128, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeDragon[] = { + ANIMCMD_FRAME(TYPE_DRAGON * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF30[] = { - ANIMCMD_FRAME(136, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_TypeDark[] = { + ANIMCMD_FRAME(TYPE_DARK * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF38[] = { - ANIMCMD_FRAME(144, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_CategoryCool[] = { + ANIMCMD_FRAME((CONTEST_CATEGORY_COOL + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF40[] = { - ANIMCMD_FRAME(152, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_CategoryBeauty[] = { + ANIMCMD_FRAME((CONTEST_CATEGORY_BEAUTY + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF48[] = { - ANIMCMD_FRAME(160, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_CategoryCute[] = { + ANIMCMD_FRAME((CONTEST_CATEGORY_CUTE + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF50[] = { - ANIMCMD_FRAME(168, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_CategorySmart[] = { + ANIMCMD_FRAME((CONTEST_CATEGORY_SMART + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861CF58[] = { - ANIMCMD_FRAME(176, 0, FALSE, FALSE), +static const union AnimCmd sSpriteAnim_CategoryTough[] = { + ANIMCMD_FRAME((CONTEST_CATEGORY_TOUGH + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_861CF60[] = { - gSpriteAnim_861CEA8, - gSpriteAnim_861CEB0, - gSpriteAnim_861CEB8, - gSpriteAnim_861CEC0, - gSpriteAnim_861CEC8, - gSpriteAnim_861CED0, - gSpriteAnim_861CED8, - gSpriteAnim_861CEE0, - gSpriteAnim_861CEE8, - gSpriteAnim_861CEF0, - gSpriteAnim_861CEF8, - gSpriteAnim_861CF00, - gSpriteAnim_861CF08, - gSpriteAnim_861CF10, - gSpriteAnim_861CF18, - gSpriteAnim_861CF20, - gSpriteAnim_861CF28, - gSpriteAnim_861CF30, - gSpriteAnim_861CF38, - gSpriteAnim_861CF40, - gSpriteAnim_861CF48, - gSpriteAnim_861CF50, - gSpriteAnim_861CF58, -}; -static const struct CompressedSpriteSheet gUnknown_0861CFBC = +static const union AnimCmd *const sSpriteAnimTable_MoveTypes[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] = { + sSpriteAnim_TypeNormal, + sSpriteAnim_TypeFighting, + sSpriteAnim_TypeFlying, + sSpriteAnim_TypePoison, + sSpriteAnim_TypeGround, + sSpriteAnim_TypeRock, + sSpriteAnim_TypeBug, + sSpriteAnim_TypeGhost, + sSpriteAnim_TypeSteel, + sSpriteAnim_TypeMystery, + sSpriteAnim_TypeFire, + sSpriteAnim_TypeWater, + sSpriteAnim_TypeGrass, + sSpriteAnim_TypeElectric, + sSpriteAnim_TypePsychic, + sSpriteAnim_TypeIce, + sSpriteAnim_TypeDragon, + sSpriteAnim_TypeDark, + sSpriteAnim_CategoryCool, + sSpriteAnim_CategoryBeauty, + sSpriteAnim_CategoryCute, + sSpriteAnim_CategorySmart, + sSpriteAnim_CategoryTough, +}; + +static const struct CompressedSpriteSheet sSpriteSheet_MoveTypes = { .data = gMoveTypes_Gfx, - .size = 0x1700, - .tag = 30002 + .size = (NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT) * 0x100, + .tag = TAG_MOVE_TYPES }; -static const struct SpriteTemplate gUnknown_0861CFC4 = +static const struct SpriteTemplate sSpriteTemplate_MoveTypes = { - .tileTag = 30002, - .paletteTag = 30002, - .oam = &gOamData_861CEA0, - .anims = gSpriteAnimTable_861CF60, + .tileTag = TAG_MOVE_TYPES, + .paletteTag = TAG_MOVE_TYPES, + .oam = &sOamData_MoveTypes, + .anims = sSpriteAnimTable_MoveTypes, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; -static const u8 gUnknown_0861CFDC[] = {13, 13, 14, 14, 13, 13, 15, 14, 13, 15, 13, 14, 15, 13, 14, 14, 15, 13, 13, 14, 14, 15, 13}; +static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] = +{ + [TYPE_NORMAL] = 13, + [TYPE_FIGHTING] = 13, + [TYPE_FLYING] = 14, + [TYPE_POISON] = 14, + [TYPE_GROUND] = 13, + [TYPE_ROCK] = 13, + [TYPE_BUG] = 15, + [TYPE_GHOST] = 14, + [TYPE_STEEL] = 13, + [TYPE_MYSTERY] = 15, + [TYPE_FIRE] = 13, + [TYPE_WATER] = 14, + [TYPE_GRASS] = 15, + [TYPE_ELECTRIC] = 13, + [TYPE_PSYCHIC] = 14, + [TYPE_ICE] = 14, + [TYPE_DRAGON] = 15, + [TYPE_DARK] = 13, + [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_COOL] = 13, + [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_BEAUTY] = 14, + [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_CUTE] = 14, + [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_SMART] = 15, + [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_TOUGH] = 13, +}; static const struct OamData gOamData_861CFF4 = { .y = 0, @@ -632,7 +917,7 @@ static const struct SpriteTemplate gUnknown_0861D084 = .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; -static const struct OamData gOamData_861D09C = +static const struct OamData sOamData_StatusCondition = { .y = 0, .affineMode = 0, @@ -648,42 +933,42 @@ static const struct OamData gOamData_861D09C = .paletteNum = 0, .affineParam = 0, }; -static const union AnimCmd gSpriteAnim_861D0A4[] = { +static const union AnimCmd sSpriteAnim_StatusPoison[] = { ANIMCMD_FRAME(0, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0AC[] = { +static const union AnimCmd sSpriteAnim_StatusParalyzed[] = { ANIMCMD_FRAME(4, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0B4[] = { +static const union AnimCmd sSpriteAnim_StatusSleep[] = { ANIMCMD_FRAME(8, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0BC[] = { +static const union AnimCmd sSpriteAnim_StatusFrozen[] = { ANIMCMD_FRAME(12, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0C4[] = { +static const union AnimCmd sSpriteAnim_StatusBurn[] = { ANIMCMD_FRAME(16, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0CC[] = { +static const union AnimCmd sSpriteAnim_StatusPokerus[] = { ANIMCMD_FRAME(20, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_861D0D4[] = { +static const union AnimCmd sSpriteAnim_StatusFaint[] = { ANIMCMD_FRAME(24, 0, FALSE, FALSE), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_861D0DC[] = { - gSpriteAnim_861D0A4, - gSpriteAnim_861D0AC, - gSpriteAnim_861D0B4, - gSpriteAnim_861D0BC, - gSpriteAnim_861D0C4, - gSpriteAnim_861D0CC, - gSpriteAnim_861D0D4, +static const union AnimCmd *const sSpriteAnimTable_StatusCondition[] = { + sSpriteAnim_StatusPoison, + sSpriteAnim_StatusParalyzed, + sSpriteAnim_StatusSleep, + sSpriteAnim_StatusFrozen, + sSpriteAnim_StatusBurn, + sSpriteAnim_StatusPokerus, + sSpriteAnim_StatusFaint, }; static const struct CompressedSpriteSheet gUnknown_0861D0F8 = { @@ -696,12 +981,12 @@ static const struct CompressedSpritePalette gUnknown_0861D100 = .data = gStatusPal_Icons, .tag = 30001 }; -static const struct SpriteTemplate gUnknown_0861D108 = +static const struct SpriteTemplate sSpriteTemplate_StatusCondition = { .tileTag = 30001, .paletteTag = 30001, - .oam = &gOamData_861D09C, - .anims = gSpriteAnimTable_861D0DC, + .oam = &sOamData_StatusCondition, + .anims = sSpriteAnimTable_StatusCondition, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy @@ -968,7 +1253,7 @@ static bool8 SummaryScreen_DecompressGraphics(void) pssData->unk40F0++; break; case 7: - LoadCompressedObjectPic(&gUnknown_0861CFBC); + LoadCompressedObjectPic(&sSpriteSheet_MoveTypes); pssData->unk40F0++; break; case 8: @@ -1492,7 +1777,7 @@ static void sub_81C0D44(u8 taskId) static void sub_81C0E24(void) { if (pssData->currPageIndex == 1) - sub_81C22CC(&pssData->currentMon); + DrawExperienceProgressBar(&pssData->currentMon); } static void sub_81C0E48(u8 taskId) @@ -2241,37 +2526,40 @@ static void sub_81C228C(bool8 isMonShiny) schedule_bg_copy_tilemap_to_vram(3); } -static void sub_81C22CC(struct Pokemon *unused) +static void DrawExperienceProgressBar(struct Pokemon *unused) { - s64 r6r7; + s64 numExpProgressBarTicks; struct PokeSummary *summary = &pssData->summary; u16 *r9; u8 i; if (summary->level < MAX_MON_LEVEL) { - u32 r1 = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; - u32 r4 = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; + u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; + u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; - r6r7 = r4 * 64 / r1; - if (r6r7 == 0 && r4 != 0) - r6r7 = 1; + // Calculate the number of 1-pixel "ticks" to illuminate in the experience progress bar. + // There are 8 tiles that make up the bar, and each tile has 8 "ticks". Hence, the numerator + // is multiplied by 64. + numExpProgressBarTicks = expSinceLastLevel * 64 / expBetweenLevels; + if (numExpProgressBarTicks == 0 && expSinceLastLevel != 0) + numExpProgressBarTicks = 1; } else { - r6r7 = 0; + numExpProgressBarTicks = 0; } r9 = &pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1][0x255]; for (i = 0; i < 8; i++) { - if (r6r7 > 7) + if (numExpProgressBarTicks > 7) r9[i] = 0x206A; else - r9[i] = 0x2062 + (r6r7 % 8); - r6r7 -= 8; - if (r6r7 < 0) - r6r7 = 0; + r9[i] = 0x2062 + (numExpProgressBarTicks % 8); + numExpProgressBarTicks -= 8; + if (numExpProgressBarTicks < 0) + numExpProgressBarTicks = 0; } if (GetBgTilemapBuffer(1) == pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][0]) @@ -2350,7 +2638,7 @@ static void sub_81C2554(void) static void SummaryScreen_PrintTextOnWindow(u8 windowId, const u8 *string, u8 x, u8 y, u8 lineSpacing, u8 colorId) { - AddTextPrinterParameterized2(windowId, 1, x, y, 0, lineSpacing, sTextColors_861CD2C[colorId], 0, string); + AddTextPrinterParameterized4(windowId, 1, x, y, 0, lineSpacing, sTextColors_861CD2C[colorId], 0, string); } static void sub_81C25E8(void) @@ -3415,7 +3703,7 @@ static void sub_81C42C8(void) for (i = 3; i < 8; i++) { if (pssData->spriteIds[i] == 0xFF) - pssData->spriteIds[i] = CreateSprite(&gUnknown_0861CFC4, 0, 0, 2); + pssData->spriteIds[i] = CreateSprite(&sSpriteTemplate_MoveTypes, 0, 0, 2); sub_81C4204(i, TRUE); } @@ -3425,7 +3713,7 @@ static void SetMoveTypeSpritePosAndType(u8 typeId, u8 x, u8 y, u8 spriteArrayId) { struct Sprite *sprite = &gSprites[pssData->spriteIds[spriteArrayId]]; StartSpriteAnim(sprite, typeId); - sprite->oam.paletteNum = gUnknown_0861CFDC[typeId]; + sprite->oam.paletteNum = sMoveTypeToOamPaletteNum[typeId]; sprite->pos1.x = x + 16; sprite->pos1.y = y + 8; sub_81C4204(spriteArrayId, FALSE); @@ -3706,7 +3994,7 @@ static void CreateSetStatusSprite(void) if (*spriteId == 0xFF) { - *spriteId = CreateSprite(&gUnknown_0861D108, 64, 152, 0); + *spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0); } anim = sub_81B205C(&pssData->currentMon); diff --git a/src/record_mixing.c b/src/record_mixing.c index 552c32d38..6c6f69fa8 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -306,7 +306,7 @@ static void ReceiveExchangePacket(u32 which) static void PrintTextOnRecordMixing(const u8 *src) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, src, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, src, 0, 1, 0, NULL); CopyWindowToVram(0, 3); } diff --git a/src/recorded_battle.c b/src/recorded_battle.c index e19f3047f..355ed5e07 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -19,7 +19,7 @@ #define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \ | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \ | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \ - | BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \ + | BATTLE_TYPE_RECORDED | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE \ | BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA)) extern u8 gUnknown_03001278; @@ -28,7 +28,7 @@ extern u8 gUnknown_03001279; struct PlayerInfo { u32 trainerId; - u8 name[PLAYER_NAME_LENGTH]; + u8 name[PLAYER_NAME_LENGTH + 1]; u8 gender; u16 battlerId; u16 language; @@ -44,7 +44,7 @@ struct RecordedBattleSave { struct Pokemon playerParty[PARTY_SIZE]; struct Pokemon opponentParty[PARTY_SIZE]; - u8 playersName[MAX_BATTLERS_COUNT][PLAYER_NAME_LENGTH]; + u8 playersName[MAX_BATTLERS_COUNT][PLAYER_NAME_LENGTH + 1]; u8 playersGender[MAX_BATTLERS_COUNT]; u32 playersTrainerId[MAX_BATTLERS_COUNT]; u8 playersLanguage[MAX_BATTLERS_COUNT]; @@ -170,7 +170,7 @@ void sub_8184E58(void) } else { - for (j = 0; j < PLAYER_NAME_LENGTH; j++) + for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) sPlayers[i].name[j] = gLinkPlayers[i].name[j]; } } @@ -186,7 +186,7 @@ void sub_8184E58(void) sPlayers[0].battlerId = 0; sPlayers[0].language = gGameLanguage; - for (i = 0; i < PLAYER_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) sPlayers[0].name[i] = gSaveBlock2Ptr->playerName[i]; } } @@ -273,7 +273,7 @@ void sub_81851A8(u8 *arg0) return; } - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { for (var2 = *arg0; var2 != 0;) { @@ -343,7 +343,7 @@ u32 MoveRecordedBattleToSaveData(void) for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - for (j = 0; j < PLAYER_NAME_LENGTH; j++) + for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) { battleSave->playersName[i][j] = sPlayers[i].name[j]; } @@ -360,7 +360,7 @@ u32 MoveRecordedBattleToSaveData(void) battleSave->battleFlags = (sBattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20)); battleSave->battleFlags |= BATTLE_TYPE_x2000000; - if (sBattleFlags & BATTLE_TYPE_WILD) + if (sBattleFlags & BATTLE_TYPE_IS_MASTER) { battleSave->battleFlags |= BATTLE_TYPE_x80000000; } @@ -1332,7 +1332,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - for (var = FALSE, j = 0; j < PLAYER_NAME_LENGTH; j++) + for (var = FALSE, j = 0; j < PLAYER_NAME_LENGTH + 1; j++) { gLinkPlayers[i].name[j] = src->playersName[i][j]; if (src->playersName[i][j] == EOS) diff --git a/src/region_map.c b/src/region_map.c index 3214ae185..e06d121e9 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1631,7 +1631,7 @@ void MCB2_FlyMap(void) LoadPalette(sRegionMapFramePal, 0x10, 0x20); PutWindowTilemap(2); FillWindowPixelBuffer(2, 0x00); - PrintTextOnWindow(2, 1, gText_FlyToWhere, 0, 1, 0, NULL); + AddTextPrinterParameterized(2, 1, gText_FlyToWhere, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gMain.state++; break; @@ -1697,9 +1697,9 @@ static void sub_8124904(void) flag = TRUE; sub_8198070(0, FALSE); SetWindowBorderStyle(1, FALSE, 0x65, 0x0d); - PrintTextOnWindow(1, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); name = gUnknown_085A1EDC[i].name[sFlyMap->regionMap.posWithinMapSec]; - PrintTextOnWindow(1, 1, name, GetStringRightAlignXOffset(1, name, 0x60), 0x11, 0, NULL); + AddTextPrinterParameterized(1, 1, name, GetStringRightAlignXOffset(1, name, 0x60), 0x11, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = TRUE; } @@ -1717,7 +1717,7 @@ static void sub_8124904(void) { FillWindowPixelBuffer(0, 0x11); } - PrintTextOnWindow(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = FALSE; } diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index 416a8da9d..34444cbf4 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -314,14 +314,14 @@ static void PrintTime(u8 windowId, u8 x, u8 y, u16 days, u8 hours, u8 minutes, u ConvertIntToDecimalStringN(gStringVar1, seconds, 2, 2); dest = StringCopy(dest, gStringVar1); - PrintTextOnWindow(windowId, 1, gStringVar4, x, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, TEXT_SPEED_FF, NULL); } static void ShowChooseTimeWindow(u8 windowId, u16 days, u8 hours, u8 minutes, u8 seconds) { SetWindowBorderStyle(windowId, FALSE, 0x214, 0xE); PrintTime(windowId, 0, 1, days, hours, minutes, seconds); - PrintTextOnWindow(windowId, 1, gText_Confirm2, 126, 1, 0, NULL); + AddTextPrinterParameterized(windowId, 1, gText_Confirm2, 126, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); } @@ -496,7 +496,7 @@ static void VBlankCB(void) static void ShowMessage(const u8 *str) { sub_8197B1C(1, FALSE, 0x200, 0xF); - PrintTextOnWindow(1, 1, str, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, 1, str, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); } @@ -508,7 +508,7 @@ static void Task_ShowResetRtcPrompt(u8 taskId) { case 0: SetWindowBorderStyle(0, FALSE, 0x214, 0xE); - PrintTextOnWindow(0, 1, gText_PresentTime, 0, 1, TEXT_SPEED_FF, 0); + AddTextPrinterParameterized(0, 1, gText_PresentTime, 0, 1, TEXT_SPEED_FF, 0); PrintTime( 0, 0, @@ -517,7 +517,7 @@ static void Task_ShowResetRtcPrompt(u8 taskId) gLocalTime.hours, gLocalTime.minutes, gLocalTime.seconds); - PrintTextOnWindow(0, 1, gText_PreviousTime, 0, 33, TEXT_SPEED_FF, 0); + AddTextPrinterParameterized(0, 1, gText_PreviousTime, 0, 33, TEXT_SPEED_FF, 0); PrintTime( 0, 0, diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index 993dc0f4f..56c31f89f 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -40,7 +40,7 @@ struct UnkStruct_Shared { struct UnkLinkRfuStruct_02022B14 field_0; u8 needingPadding[3]; - u8 playerName[PLAYER_NAME_LENGTH]; + u8 playerName[PLAYER_NAME_LENGTH + 1]; }; struct UnkStruct_x1C @@ -1637,7 +1637,7 @@ void sub_8014290(u16 arg0, u16 x, u16 y) VarSet(VAR_0x4087, arg0); Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); saved_warp2_set_2(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); - warp_in(); + WarpIntoMap(); } void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4) @@ -1648,7 +1648,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4) gUnknown_03005DB4 = GetMultiplayerId(); sub_809D2BC(); Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y); - warp_in(); + WarpIntoMap(); } void sub_8014384(void) diff --git a/src/rom_8034C54.c b/src/rom_8034C54.c index 42df51295..1ef223c69 100644 --- a/src/rom_8034C54.c +++ b/src/rom_8034C54.c @@ -431,9 +431,9 @@ static bool32 SharesPalWithAnyActive(u32 id) return FALSE; } -u8 sub_80355F8(u32 arg0, u32 arg1) +u8 sub_80355F8(u32 shape, u32 size) { - return gUnknown_082FF1C8[arg0][arg1]; + return gUnknown_082FF1C8[shape][size]; } static void sub_8035608(void) @@ -442,7 +442,7 @@ static void sub_8035608(void) ResetSpriteData(); spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; SetMainCallback2(sub_8035648); } diff --git a/src/rom_81520A8.c b/src/rom_81520A8.c new file mode 100644 index 000000000..f6d14d49c --- /dev/null +++ b/src/rom_81520A8.c @@ -0,0 +1,218 @@ +#include "global.h" +#include "rom_81520A8.h" +#include "malloc.h" +#include "main.h" +#include "rom_8034C54.h" + +static EWRAM_DATA struct +{ + u8 count; + struct UnkStruct_81520A8 *unk4; +} *sUnknown_0203ABB8 = NULL; + +void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 height) // Unused. +{ + u8 i; + u8 j; + u8 x; + u8 y; + + for (i = 0, y = top; i < height; i++) + { + for (x = left, j = 0; j < width; j++) + { + *(u16 *)((dest) + (y * 64 + x * 2)) = value; + x = (x + 1) % 32; + } + y = (y + 1) % 32; + } +} + +void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused. +{ + u8 i; + u8 j; + u8 x; + u8 y; + const u16 *_src; + + for (i = 0, _src = src, y = top; i < height; i++) + { + for (x = left, j = 0; j < width; j++) + { + *(u16 *)((dest) + (y * 64 + x * 2)) = *(_src++); + x = (x + 1) % 32; + } + y = (y + 1) % 32; + } +} + +bool32 sub_81521C0(u8 count) +{ + u8 i = 0; + + if (count == 0) + return FALSE; + if (count > 64) + count = 64; + + sUnknown_0203ABB8 = AllocZeroed(sizeof(*sUnknown_0203ABB8)); + if (sUnknown_0203ABB8 == NULL) + return FALSE; + sUnknown_0203ABB8->unk4 = AllocZeroed(count * sizeof(struct UnkStruct_81520A8)); + if (sUnknown_0203ABB8->unk4 == NULL) + { + FREE_AND_SET_NULL(sUnknown_0203ABB8); + return FALSE; + } + + sUnknown_0203ABB8->count = count; + for (i = 0; i < count; i++) + { + memcpy(&sUnknown_0203ABB8->unk4[i].oam, &gDummyOamData, sizeof(struct OamData)); + sUnknown_0203ABB8->unk4[i].unk19_2 = TRUE; + } + + return TRUE; +} + +bool32 sub_8152254(void) +{ + u8 i = 0; + + if (sUnknown_0203ABB8 == NULL) + return FALSE; + + for (i = 0; i < sUnknown_0203ABB8->count; i++) + memcpy(&gMain.oamBuffer[i + 64], &gDummyOamData, sizeof(struct OamData)); + + memset(sUnknown_0203ABB8->unk4, 0, sUnknown_0203ABB8->count * sizeof(struct UnkStruct_81520A8)); + FREE_AND_SET_NULL(sUnknown_0203ABB8->unk4); + memset(sUnknown_0203ABB8, 0, sizeof(*sUnknown_0203ABB8)); + FREE_AND_SET_NULL(sUnknown_0203ABB8); + + return TRUE; +} + +bool32 sub_81522D4(void) +{ + u8 i = 0; + + if (sUnknown_0203ABB8 == NULL || sUnknown_0203ABB8->unk4 == NULL) + return FALSE; + + for (i = 0; i < sUnknown_0203ABB8->count; i++) + { + if (sUnknown_0203ABB8->unk4[i].unk19_0 && sUnknown_0203ABB8->unk4[i].unk19_1) + { + if (sUnknown_0203ABB8->unk4[i].callback != NULL) + sUnknown_0203ABB8->unk4[i].callback(&sUnknown_0203ABB8->unk4[i]); + + if (sUnknown_0203ABB8->unk4[i].unk19_2) + { + memcpy(&gMain.oamBuffer[i + 64], &gDummyOamData, sizeof(struct OamData)); + } + else + { + sUnknown_0203ABB8->unk4[i].oam.y = sUnknown_0203ABB8->unk4[i].y + sUnknown_0203ABB8->unk4[i].yDelta; + sUnknown_0203ABB8->unk4[i].oam.x = sUnknown_0203ABB8->unk4[i].x + sUnknown_0203ABB8->unk4[i].xDelta; + sUnknown_0203ABB8->unk4[i].oam.priority = sUnknown_0203ABB8->unk4[i].priority; + sUnknown_0203ABB8->unk4[i].oam.tileNum = sUnknown_0203ABB8->unk4[i].tileNum; + memcpy(&gMain.oamBuffer[i + 64], &sUnknown_0203ABB8->unk4[i], sizeof(struct OamData)); + } + } + } + + return TRUE; +} + +static bool32 sub_81523F4(struct UnkStruct_81520A8 *structPtr, u8 arg1) +{ + u16 tileStart; + + if (structPtr == NULL) + return FALSE; + + tileStart = GetSpriteTileStartByTag(structPtr->tileTag); + if (tileStart == 0xFFFF) + return FALSE; + + structPtr->unk18 = arg1; + structPtr->tileNum = (sub_80355F8(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart; + return TRUE; +} + +u8 sub_8152438(u8 id, void (*func)(struct UnkStruct_81520A8 *)) +{ + if (sUnknown_0203ABB8 == NULL || id >= sUnknown_0203ABB8->count) + return 0xFF; + else if (!sUnknown_0203ABB8->unk4[id].unk19_0) + return 0xFF; + + sUnknown_0203ABB8->unk4[id].callback = func; + return id; +} + +u8 sub_8152474(u8 id, u8 dataArrayId, s16 dataValue) +{ + if (sUnknown_0203ABB8 == NULL || id >= sUnknown_0203ABB8->count) + return 0xFF; + else if (!sUnknown_0203ABB8->unk4[id].unk19_0 || dataArrayId >= ARRAY_COUNT(sUnknown_0203ABB8->unk4[id].data)) + return 0xFF; + + sUnknown_0203ABB8->unk4[id].data[dataArrayId] = dataValue; + return id; +} + +u8 sub_81524C4(const struct OamData *oam, u16 tileTag, u16 palTag, s16 x, s16 y, u8 arg5, u8 priority) +{ + struct UnkStruct_81520A8 *structPtr = NULL; + u8 i; + + if (sUnknown_0203ABB8 == NULL || oam == NULL) + return 0xFF; + + for (i = 0; i < sUnknown_0203ABB8->count; i++) + { + if (!sUnknown_0203ABB8->unk4[i].unk19_0) + { + structPtr = &sUnknown_0203ABB8->unk4[i]; + memset(structPtr, 0, sizeof(*structPtr)); + structPtr->id = i; + structPtr->unk19_0 = TRUE; + structPtr->unk19_1 = TRUE; + break; + } + } + + if (structPtr == NULL) + return 0xFF; + + memcpy(&structPtr->oam, oam, sizeof(*oam)); + structPtr->tileTag = tileTag; + structPtr->palTag = palTag; + structPtr->x = x; + structPtr->y = y; + structPtr->oam.paletteNum = IndexOfSpritePaletteTag(palTag); + if (priority < 4) + { + structPtr->priority = priority; + structPtr->oam.priority = priority; + } + sub_81523F4(structPtr, arg5); + + return structPtr->id; +} + +u8 sub_81525D0(u8 id) +{ + if (sUnknown_0203ABB8 == NULL || !sUnknown_0203ABB8->unk4[id].unk19_0) + return 0xFF; + + memset(&sUnknown_0203ABB8->unk4[id], 0, sizeof(struct UnkStruct_81520A8)); + sUnknown_0203ABB8->unk4[id].oam.y = 160; + sUnknown_0203ABB8->unk4[id].oam.x = 240; + sUnknown_0203ABB8->unk4[id].unk19_2 = TRUE; + memcpy(&gMain.oamBuffer[id + 64], &gDummyOamData, sizeof(struct OamData)); + return id; +} diff --git a/src/safari_zone.c b/src/safari_zone.c index 01d72fa13..427a5ceb8 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -35,7 +35,7 @@ extern void CB2_ReturnToFieldContinueScriptPlayMapMusic(void); extern void CB2_LoadMap(void); extern void sub_80AF6F0(void); extern void ScriptContext1_Stop(void); -extern void warp_in(void); +extern void WarpIntoMap(void); extern void GetXYCoordsOneStepInFrontOfPlayer(s16* x, s16* y); extern void PlayerGetDestCoords(s16* x, s16* y); @@ -117,7 +117,7 @@ void CB2_EndSafariBattle(void) else if (gBattleOutcome == B_OUTCOME_NO_SAFARI_BALLS) { ScriptContext2_RunNewScript(EventScript_2A4B4C); - warp_in(); + WarpIntoMap(); gFieldCallback = sub_80AF6F0; SetMainCallback2(CB2_LoadMap); } diff --git a/src/save.c b/src/save.c index 81731692e..68427c4c3 100644 --- a/src/save.c +++ b/src/save.c @@ -9,8 +9,6 @@ // for the chunk declarations -extern struct SaveSectionLocation gRamSaveSectionLocations[0xE]; -extern u16 gUnknown_03006294; extern bool8 gSoftResetDisabled; extern u32 gUnknown_0203CF5C; @@ -83,6 +81,9 @@ u16 gUnknown_03006208; u16 gSaveUnusedVar; u16 gSaveFileStatus; void (*gGameContinueCallback)(void); +struct SaveSectionLocation gRamSaveSectionLocations[0xE]; +u16 gSaveUnusedVar2; +u16 gUnknown_03006294; EWRAM_DATA struct SaveSection gSaveDataBuffer = {0}; diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index b207d7e74..2587bf10a 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -4,6 +4,7 @@ #include "palette.h" #include "gpu_regs.h" #include "bg.h" +#include "decompress.h" #include "task.h" #include "window.h" #include "menu.h" @@ -14,16 +15,11 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern void (*gGameContinueCallback)(void); - -extern u32 gDamagedSaveSectors; - extern const u8 gBirchHelpGfx[]; extern const u8 gBirchBagTilemap[]; extern const u8 gBirchGrassTilemap[]; extern const u16 gBirchBagGrassPal[]; extern const u16 gUnknown_0860F074[]; -extern struct SaveSection gSaveDataBuffer; extern u8 gText_SaveFailedCheckingBackup[]; extern u8 gText_BackupMemoryDamaged[]; @@ -32,8 +28,6 @@ extern u8 gText_SaveCompleteGameCannotContinue[]; extern u8 gText_SaveCompletePressA[]; extern u8 gText_GamePlayCannotBeContinued[]; -extern u8 gDecompressionBuffer[]; - // gSaveFailedClockInfo enum enum { @@ -173,7 +167,7 @@ static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2) color[0] = 0; color[1] = 15; color[2] = 3; - AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, color, 0, text); + AddTextPrinterParameterized4(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, color, 0, text); } void DoSaveFailedScreen(u8 saveType) diff --git a/src/scrcmd.c b/src/scrcmd.c index 01d04704a..acaf78576 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -750,7 +750,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF734(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -764,7 +764,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sp13E_warp_to_last_warp(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -778,7 +778,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF7D0(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -791,11 +791,11 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) PlayerGetDestCoords(&x, &y); if (mapGroup == 0xFF && mapNum == 0xFF) - sub_8084EBC(x - 7, y - 7); + SetFixedHoleWarpAsDestination(x - 7, y - 7); else Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); sp13F_fall_to_last_warp(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -809,7 +809,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF848(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -823,7 +823,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF87C(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -859,7 +859,7 @@ bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - sub_8084E2C(mapGroup, mapNum, warpId, x, y); + SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } @@ -871,7 +871,7 @@ bool8 ScrCmd_setholewarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - sub_8084E80(mapGroup, mapNum, warpId, x, y); + SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } @@ -1304,7 +1304,7 @@ bool8 ScrCmd_cmdDB(struct ScriptContext *ctx) msg = (const u8 *)ctx->data[0]; sub_81973A4(); NewMenuHelpers_DrawDialogueFrame(0, 1); - PrintTextOnWindow(0, 1, msg, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, msg, 0, 1, 0, 0); return FALSE; } @@ -1521,7 +1521,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0); PutWindowTilemap(gUnknown_03000F30); FillWindowPixelBuffer(gUnknown_03000F30, 0x11); - PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, xText, yText, 0xFF, 0x0); + AddTextPrinterParameterized(gUnknown_03000F30, 6, gStringVar4, xText, yText, 0xFF, 0x0); CopyWindowToVram(gUnknown_03000F30, 3); return FALSE; } @@ -2240,7 +2240,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_808D074(GetPlayerFacingDirection()); sub_80B0244(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } @@ -2293,6 +2293,6 @@ bool8 ScrCmd_warpE0(struct ScriptContext *ctx) Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF79C(); - player_avatar_init_params_reset(); + ResetInitialPlayerAvatarState(); return TRUE; } diff --git a/src/secret_base.c b/src/secret_base.c index b75163200..441bdef04 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -388,7 +388,7 @@ void sub_80E8FD0(u8 taskId) gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 ++; } sub_80E8F9C(); - warp_in(); + WarpIntoMap(); gFieldCallback = sub_80AF168; SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); @@ -446,7 +446,7 @@ void sub_80E916C(u8 taskId) { idx = sCurSecretBaseId / 10 * 4; Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gUnknown_0858CFE8[idx + 2], gUnknown_0858CFE8[idx + 3]); - warp_in(); + WarpIntoMap(); gFieldCallback = sub_80E9108; SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); @@ -548,7 +548,7 @@ void sub_80E933C(void) gSpecialVar_0x8006 = roomDecorPos[decorIdx] >> 4; gSpecialVar_0x8007 = roomDecorPos[decorIdx] & 0xF; metatile = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7); - if (MetatileBehavior_IsMB_B5(metatile) == TRUE || MetatileBehavior_IsMB_C3(metatile) == TRUE) + if (MetatileBehavior_IsSecretBaseLargeMatEdge(metatile) == TRUE || MetatileBehavior_IsLargeMatCenter(metatile) == TRUE) { gSpecialVar_Result = gMapHeader.events->eventObjects[objIdx].graphicsId + VAR_0x3F20; VarSet(gSpecialVar_Result, gDecorations[roomDecor[decorIdx]].tiles[0]); @@ -644,7 +644,7 @@ void sub_80E96A4(u8 taskId) break; case 2: copy_saved_warp2_bank_and_enter_x_to_warp1(0x7e); - warp_in(); + WarpIntoMap(); gFieldCallback = mapldr_default; SetMainCallback2(CB2_LoadMap); ScriptContext2_Disable(); @@ -1271,7 +1271,7 @@ void sub_80EA3E4(u8 taskId) } } } - else if (MetatileBehavior_IsMB_BE(behavior) == TRUE) + else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE) { if (gUnknown_0203A01D == TRUE) { @@ -1354,7 +1354,7 @@ bool8 sub_80EA904(struct SecretBaseRecord *sbr1, struct SecretBaseRecord *sbr2) { u8 i; - for (i = 0; i < OT_NAME_LENGTH && (sbr1->trainerName[i] != EOS || sbr2->trainerName[i] != EOS); i++) + for (i = 0; i < PLAYER_NAME_LENGTH && (sbr1->trainerName[i] != EOS || sbr2->trainerName[i] != EOS); i++) { if (sbr1->trainerName[i] != sbr2->trainerName[i]) { @@ -1509,7 +1509,7 @@ bool8 DoesSecretBaseBelongToPlayer(struct SecretBaseRecord *secretBase) return FALSE; } - for (i = 0; i < OT_NAME_LENGTH && (secretBase->trainerName[i] != EOS || gSaveBlock2Ptr->playerName[i] != EOS); i ++) + for (i = 0; i < PLAYER_NAME_LENGTH && (secretBase->trainerName[i] != EOS || gSaveBlock2Ptr->playerName[i] != EOS); i ++) { if (secretBase->trainerName[i] != gSaveBlock2Ptr->playerName[i]) return FALSE; diff --git a/src/shop.c b/src/shop.c index 2f7126dc6..26151171a 100755 --- a/src/shop.c +++ b/src/shop.c @@ -375,7 +375,7 @@ void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y) StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); x = GetStringRightAlignXOffset(7, gStringVar4, 0x78); - AddTextPrinterParameterized2(windowId, 7, x, y, 0, 0, gUnknown_08589AB0[1], -1, gStringVar4); + AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, gUnknown_08589AB0[1], -1, gStringVar4); } } @@ -490,7 +490,7 @@ void BuyMenuInitWindows(void) void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet) { - AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, gUnknown_08589AB0[colorSet], speed, text); + AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, gUnknown_08589AB0[colorSet], speed, text); } void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) diff --git a/src/slot_machine.c b/src/slot_machine.c index 6b6a46cf8..ef52b7171 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -22,6 +22,20 @@ #include "text_window.h" #include "constants/rgb.h" #include "main_menu.h" +#include "bg.h" +#include "window.h" + +extern u8 gOamLimit; + +// Text +extern const u8 gText_YouDontHaveThreeCoins[]; +extern const u8 gText_QuitTheGame[]; +extern const u8 gText_YouveGot9999Coins[]; +extern const u8 gText_YouveRunOutOfCoins[]; +extern const u8 gText_ReelTimeHelp[]; + +// gfx +extern const u8 gSlotMachineReelTime_Gfx[]; enum { @@ -97,8 +111,6 @@ struct SlotMachineEwramStruct /*0x64*/ MainCallback prevMainCb; }; -extern struct SlotMachineEwramStruct *sSlotMachine; - struct UnkStruct1 { /*0x00*/ u8 unk00; @@ -108,213 +120,543 @@ struct UnkStruct1 #define SLOTMACHINE_GFX_TILES 233 -/*static*/void CB2_SlotMachineSetup(void); -/*static*/void CB2_SlotMachineLoop(void); -/*static*/void PlaySlotMachine_Internal(u8 arg0, MainCallback cb); -/*static*/void SlotMachineDummyTask(u8 taskId); -/*static*/void SlotMachineSetup_0_0(void); -/*static*/void SlotMachineSetup_6_2(void); -/*static*/void SlotMachineSetup_1_0(void); -/*static*/void SlotMachineSetup_2_0(void); -/*static*/void SlotMachineSetup_2_1(void); -/*static*/void SlotMachineSetup_0_1(void); -/*static*/void SlotMachineSetup_3_0(void); -/*static*/void SlotMachineSetup_4_0(void); -/*static*/void SlotMachineSetup_5_0(void); -/*static*/void SlotMachineSetup_6_0(void); -/*static*/void SlotMachineSetup_6_1(void); -/*static*/void SlotMachineSetup_8_0(void); -/*static*/void SlotMachineSetup_9_0(void); -/*static*/void SlotMachineSetup_10_0(void); -/*static*/void SlotMachineSetup_10_1(void); -/*static*/void sub_8101D04(void); -/*static*/void sub_8104DA4(void); -/*static*/void sub_8101D24(u8 taskId); -/*static*/bool8 sub_8101D5C(struct Task *task); -/*static*/bool8 sub_8101D8C(struct Task *task); -/*static*/bool8 sub_8101DB0(struct Task *task); -/*static*/bool8 sub_8101DF4(struct Task *task); -/*static*/bool8 sub_8101E10(struct Task *task); -/*static*/bool8 sub_8101E3C(struct Task *task); -/*static*/bool8 sub_8101F44(struct Task *task); -/*static*/bool8 sub_8101F60(struct Task *task); -/*static*/bool8 sub_8101F88(struct Task *task); -/*static*/bool8 sub_8101FA4(struct Task *task); -/*static*/bool8 sub_8102008(struct Task *task); -/*static*/bool8 sub_8102034(struct Task *task); -/*static*/bool8 sub_8102058(struct Task *task); -/*static*/bool8 sub_8102090(struct Task *task); -bool8 sub_81020C8(struct Task *task); -/*static*/bool8 sub_81021E0(struct Task *task); -/*static*/bool8 sub_81021FC(struct Task *task); -/*static*/bool8 sub_8102264(struct Task *task); -/*static*/bool8 sub_81022A0(struct Task *task); -/*static*/bool8 sub_81022CC(struct Task *task); -/*static*/bool8 sub_81022F0(struct Task *task); -/*static*/bool8 sub_8102318(struct Task *task); -/*static*/bool8 sub_8102344(struct Task *task); -/*static*/bool8 sub_810239C(struct Task *task); -/*static*/bool8 sub_81023B8(struct Task *task); -/*static*/bool8 sub_81023E0_(struct Task *task); -/*static*/bool8 sub_81023FC(struct Task *task); -/*static*/bool8 sub_8102424(struct Task *task); -/*static*/bool8 sub_8102460(struct Task *task); -/*static*/void sub_8102484(void); -/*static*/void sub_81024F0(void); -/*static*/bool8 sub_8102540_(void); -/*static*/u8 sub_8102578(void); -/*static*/u16 dp15_jump_random_unknown(void); -/*static*/u8 sub_81025BC(void); -/*static*/void CheckMatch(void); -/*static*/void CheckMatch_CenterRow(void); -/*static*/void CheckMatch_TopAndBottom(void); -/*static*/void CheckMatch_Diagonals(void); -/*static*/u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3); -/*static*/void sub_8102A24(void); -/*static*/void sub_8102A64(u8 taskId); -/*static*/bool8 sub_8102A44(void); -/*static*/bool8 sub_8102A9C(struct Task *task); -/*static*/bool8 sub_8102AD0(struct Task *task); -/*static*/bool8 sub_8102B80(struct Task *task); -/*static*/u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y); -/*static*/void sub_8102DA8(void); -/*static*/void sub_8102DEC(u8 a0); -/*static*/void sub_8102E1C(u8 a0); -/*static*/bool8 sub_8102E40(u8 a0); -/*static*/void sub_8102E68(u8 taskId); -/*static*/bool8 sub_8102EA0(struct Task *task); -/*static*/bool8 sub_8102EA4(struct Task *task); -/*static*/bool8 sub_8102EC0(struct Task *task); -/*static*/bool8 sub_8102F4C(struct Task *task); -/*static*/bool8 sub_8103008(struct Task *task); -/*static*/bool8 sub_810305C(void); -/*static*/bool8 sub_8103154(u8 a0, u8 a1); -/*static*/bool8 sub_81031B4(u8 a0, u8 a1); -/*static*/bool8 sub_81032C0(void); -/*static*/bool8 sub_81032E8(void); -/*static*/bool8 sub_810333C(void); -/*static*/bool8 sub_81033DC(void); -/*static*/bool8 sub_810341C(u8 a0); -/*static*/bool8 sub_810347C(u8 a0); -/*static*/void sub_81034F4(void); -/*static*/void sub_8103540(void); -/*static*/void sub_8103564(void); -/*static*/void j5_08111E84(void); -/*static*/void sub_8103668(void); -/*static*/void sub_810380C(void); -/*static*/void sub_8103830(void); -/*static*/void sub_8103910(void); -/*static*/void sub_8103A78(void); -/*static*/void sub_8103C14(u8 a0); -/*static*/void sub_8103C48(u8 taskId); -/*static*/void sub_8103D50(u8 a0); -/*static*/void sub_8103C78(struct Task *task, u8 taskId); -/*static*/void sub_8103CAC(struct Task *task, u8 taskId); -/*static*/void sub_8103CC8(struct Task *task, u8 taskId); -/*static*/void sub_8103D8C(u8 a0); -/*static*/void sub_8103DC8(void); -/*static*/void sub_8103E04(u8 a0); -/*static*/bool8 sub_8103E38(void); -/*static*/bool8 sub_8103E7C(void); -/*static*/bool8 sub_8103EAC(u8 spriteId); -/*static*/void sub_8103EE4(struct Sprite *sprite); -/*static*/void sub_8103F70(void); -/*static*/bool8 sub_8103FA0(void); -/*static*/void sub_8103FE8(u8 taskId); -/*static*/void sub_8104048(void); -/*static*/void sub_8104064(u8 pikaPower); -/*static*/bool8 sub_81040C8(void); -/*static*/void sub_81040E8(u8 taskId); -/*static*/void nullsub_68(struct Task *task); -/*static*/void sub_810411C(struct Task *task); -/*static*/void sub_8104144(struct Task *task); -/*static*/void sub_81041AC(struct Task *task); -/*static*/void sub_810421C(struct Task *task); -/*static*/void sub_810423C(u8 pikaPower); -/*static*/void sub_810430C(void); -/*static*/bool8 sub_810432C(void); -/*static*/void sub_810434C(u8 taskId); -/*static*/void sub_810437C(struct Task *task); -/*static*/void sub_81043EC(struct Task *task); -/*static*/void sub_8104468(struct Task *task); -/*static*/void sub_8104498(struct Task *task); -/*static*/void sub_8104548(struct Task *task); -/*static*/void sub_8104598(struct Task *task); -/*static*/void sub_81045CC(struct Task *task); -/*static*/void sub_810463C(struct Task *task); -/*static*/void sub_81046C0(struct Task *task); -/*static*/void sub_8104764(struct Task *task); -/*static*/void sub_8104794(struct Task *task); -/*static*/void sub_81047EC(struct Task *task); -/*static*/void sub_8104860(struct Task *task); -/*static*/void sub_81048A8(struct Task *task); -/*static*/void sub_81048CC(struct Task *task); -/*static*/void sub_8104940(struct Task *task); -/*static*/void sub_81049C8(struct Task *task); -/*static*/void sub_81049F8(struct Task *task); -/*static*/void sub_8104A40(s16 a0, s16 a1); -/*static*/void sub_8104A88(s16 a0); -/*static*/void sub_8104AB8(u8 a0); -/*static*/bool8 sub_8104AEC(void); -/*static*/void sub_8104B0C(u8 taskId); -/*static*/void sub_8104B3C(struct Task *task); -/*static*/void sub_8104B60(struct Task *task); -/*static*/void sub_8104B80(struct Task *task); -/*static*/void sub_8104BC8(struct Task *task); -/*static*/void sub_8104BFC(struct Task *task); -/*static*/void sub_8104C44(struct Task *task); -/*static*/void sub_8104C5C(void); -/*static*/void sub_8104CAC(u8 arg0); -/*static*/bool8 sub_8104E18(void); -/*static*/void nullsub_69(struct Task *task); -/*static*/void sub_8104E74(u8 taskId); -/*static*/void sub_8104EA8(void); -/*static*/void sub_8104F8C(void); -/*static*/void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3); -/*static*/void sub_81050C4(void); -/*static*/void sub_8105100(void); -/*static*/void sub_810514C(void); -/*static*/void sub_81051C0(void); -/*static*/void sub_8105284(void); -/*static*/void sub_81052EC(void); -/*static*/void sub_81053A0(void); -/*static*/void sub_810545C(void); -/*static*/void sub_81054B8(void); -/*static*/void sub_8105524(void); -/*static*/void sub_8105554(void); -/*static*/void sub_8105578(void); -/*static*/void sub_8105688(s16 a0); -/*static*/void sub_81056C0(void); -/*static*/void sub_81056F0(void); -/*static*/void sub_81057E8(s16 a0); -/*static*/void sub_8105804(void); -/*static*/void sub_8105854(void); -/*static*/void sub_81058A0(void); -/*static*/void sub_81058C4(void); -/*static*/void sub_81059B8(void); -/*static*/void sub_81059E8(void); -/*static*/bool8 sub_8105ACC(void); -/*static*/void sub_8105AEC(void); -/*static*/u8 sub_8105B1C(s16 x, s16 y); -/*static*/void sub_8105B88(u8 spriteId); -/*static*/u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4); -/*static*/void sub_81063C0(void); -/*static*/void sub_8106404(void); -/*static*/void sub_8106448(void); -/*static*/void sub_81064B8(void); -/*static*/void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); -/*static*/void sub_81065DC(void); -/*static*/extern const struct UnkStruct1 *const gUnknown_083ED048[]; -/*static*/extern const u16 gPalette_83EDE24[]; -/*static*/extern const u8 gUnknown_083ECD04[][3]; -/*static*/extern const u8 gUnknown_083ECE3A[]; -/*static*/extern const u16 gUnknown_083ECE42[]; -/*static*/extern const u16 gUnknown_083ECE48[]; +/*static */void CB2_SlotMachineSetup(void); +/*static */void CB2_SlotMachineLoop(void); +/*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb); +/*static */void SlotMachineDummyTask(u8 taskId); +/*static */void SlotMachineSetup_0_0(void); +/*static */void SlotMachineSetup_6_2(void); +/*static */void SlotMachineSetup_1_0(void); +/*static */void SlotMachineSetup_2_0(void); +/*static */void SlotMachineSetup_2_1(void); +/*static */void SlotMachineSetup_0_1(void); +/*static */void SlotMachineSetup_3_0(void); +/*static */void SlotMachineSetup_4_0(void); +/*static */void SlotMachineSetup_5_0(void); +/*static */void SlotMachineSetup_6_0(void); +/*static */void SlotMachineSetup_6_1(void); +/*static */void SlotMachineSetup_8_0(void); +/*static */void SlotMachineSetup_9_0(void); +/*static */void SlotMachineSetup_10_0(void); +/*static */void SlotMachineSetup_10_1(void); +/*static */void sub_8101D04(void); +/*static */void sub_8104DA4(void); +/*static */void sub_8101D24(u8 taskId); +/*static */bool8 sub_8101D5C(struct Task *task); +/*static */bool8 sub_8101D8C(struct Task *task); +/*static */bool8 sub_8101DB0(struct Task *task); +/*static */bool8 sub_8101DF4(struct Task *task); +/*static */bool8 sub_8101E10(struct Task *task); +/*static */bool8 sub_8101E3C(struct Task *task); +/*static */bool8 sub_8101F44(struct Task *task); +/*static */bool8 sub_8101F60(struct Task *task); +/*static */bool8 sub_8101F88(struct Task *task); +/*static */bool8 sub_8101FA4(struct Task *task); +/*static */bool8 sub_8102008(struct Task *task); +/*static */bool8 sub_8102034(struct Task *task); +/*static */bool8 sub_8102058(struct Task *task); +/*static */bool8 sub_8102090(struct Task *task); +/*static */bool8 sub_81020C8(struct Task *task); +/*static */bool8 sub_81021E0(struct Task *task); +/*static */bool8 sub_81021FC(struct Task *task); +/*static */bool8 sub_8102264(struct Task *task); +/*static */bool8 sub_81022A0(struct Task *task); +/*static */bool8 sub_81022CC(struct Task *task); +/*static */bool8 sub_81022F0(struct Task *task); +/*static */bool8 sub_8102318(struct Task *task); +/*static */bool8 sub_8102344(struct Task *task); +/*static */bool8 sub_810239C(struct Task *task); +/*static */bool8 sub_81023B8(struct Task *task); +/*static */bool8 sub_81023E0_(struct Task *task); +/*static */bool8 sub_81023FC(struct Task *task); +/*static */bool8 sub_8102424(struct Task *task); +/*static */bool8 sub_8102460(struct Task *task); +/*static */void sub_8102484(void); +/*static */void sub_81024F0(void); +/*static */bool8 sub_8102540_(void); +/*static */u8 sub_8102578(void); +/*static */u16 dp15_jump_random_unknown(void); +/*static */u8 sub_81025BC(void); +/*static */void CheckMatch(void); +/*static */void CheckMatch_CenterRow(void); +/*static */void CheckMatch_TopAndBottom(void); +/*static */void CheckMatch_Diagonals(void); +/*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3); +/*static */void sub_8102A24(void); +/*static */void sub_8102A64(u8 taskId); +/*static */bool8 sub_8102A44(void); +/*static */bool8 sub_8102A9C(struct Task *task); +/*static */bool8 sub_8102AD0(struct Task *task); +/*static */bool8 sub_8102B80(struct Task *task); +/*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y); +/*static */void sub_8102DA8(void); +/*static */void sub_8102DEC(u8 a0); +/*static */void sub_8102E1C(u8 a0); +/*static */bool8 sub_8102E40(u8 a0); +/*static */void sub_8102E68(u8 taskId); +/*static */bool8 sub_8102EA0(struct Task *task); +/*static */bool8 sub_8102EA4(struct Task *task); +/*static */bool8 sub_8102EC0(struct Task *task); +/*static */bool8 sub_8102F4C(struct Task *task); +/*static */bool8 sub_8103008(struct Task *task); +/*static */bool8 sub_810305C(void); +/*static */bool8 sub_8103154(u8 a0, u8 a1); +/*static */bool8 sub_81031B4(u8 a0, u8 a1); +/*static */bool8 sub_81032C0(void); +/*static */bool8 sub_81032E8(void); +/*static */bool8 sub_810333C(void); +/*static */bool8 sub_81033DC(void); +/*static */bool8 sub_810341C(u8 a0); +/*static */bool8 sub_810347C(u8 a0); +/*static */void sub_81034F4(void); +/*static */void sub_8103540(void); +/*static */void sub_8103564(void); +/*static */void j5_08111E84(void); +/*static */void sub_8103668(void); +/*static */void sub_810380C(void); +/*static */void sub_8103830(void); +/*static */void sub_8103910(void); +/*static */void sub_8103A78(void); +/*static */void sub_8103C14(u8 a0); +/*static */void sub_8103C48(u8 taskId); +/*static */void sub_8103D50(u8 a0); +/*static */void sub_8103C78(struct Task *task, u8 taskId); +/*static */void sub_8103CAC(struct Task *task, u8 taskId); +/*static */void sub_8103CC8(struct Task *task, u8 taskId); +/*static */void sub_8103D8C(u8 a0); +/*static */void sub_8103DC8(void); +/*static */void sub_8103E04(u8 a0); +/*static */bool8 sub_8103E38(void); +/*static */bool8 sub_8103E7C(void); +/*static */bool8 sub_8103EAC(u8 spriteId); +/*static */void sub_8103EE4(struct Sprite *sprite); +/*static */void sub_8103F70(void); +/*static */bool8 sub_8103FA0(void); +/*static */void sub_8103FE8_(u8 taskId); +/*static */void sub_8104048(void); +/*static */void sub_8104064(u8 pikaPower); +/*static */bool8 sub_81040C8(void); +/*static */void sub_81040E8(u8 taskId); +/*static */void nullsub_68(struct Task *task); +/*static */void sub_810411C(struct Task *task); +/*static */void sub_8104144(struct Task *task); +/*static */void sub_81041AC(struct Task *task); +/*static */void sub_812D394(struct Task *task); +/*static */void sub_810423C(u8 pikaPower); +/*static */void sub_810430C(void); +/*static */bool8 sub_810432C(void); +/*static */void sub_810434C(u8 taskId); +/*static */void sub_810437C(struct Task *task); +/*static */void sub_81043EC(struct Task *task); +/*static */void sub_8104468(struct Task *task); +/*static */void sub_8104498(struct Task *task); +/*static */void sub_8104548(struct Task *task); +/*static */void sub_8104598(struct Task *task); +/*static */void sub_81045CC(struct Task *task); +/*static */void sub_810463C(struct Task *task); +/*static */void sub_81046C0(struct Task *task); +/*static */void sub_8104764(struct Task *task); +/*static */void sub_8104794(struct Task *task); +/*static */void sub_81047EC(struct Task *task); +/*static */void sub_8104860(struct Task *task); +/*static */void sub_81048A8(struct Task *task); +/*static */void sub_81048CC(struct Task *task); +/*static */void sub_8104940(struct Task *task); +/*static */void sub_81049C8(struct Task *task); +/*static */void sub_81049F8(struct Task *task); +/*static */void sub_8104A40(s16 a0, s16 a1); +/*static */void sub_8104A88(s16 a0); +/*static */void sub_8104AB8(u8 a0); +/*static */bool8 sub_8104AEC(void); +/*static */void sub_8104B0C(u8 taskId); +/*static */void sub_8104B3C(struct Task *task); +/*static */void sub_8104B60(struct Task *task); +/*static */void sub_8104B80(struct Task *task); +/*static */void sub_8104BC8(struct Task *task); +/*static */void sub_812DD78(struct Task *task); +/*static */void sub_8104BFC(struct Task *task); +/*static */void sub_812DE14(struct Task *task); +/*static */void sub_812DE30(struct Task *task); +/*static */void sub_8104C44(struct Task *task); +/*static */void sub_8104C5C(void); +/*static */void sub_8104CAC(u8 arg0); +/*static */bool8 sub_8104E18(void); +/*static */void nullsub_69(struct Task *task); +/*static */void sub_8104E74_(u8 taskId); +/*static */void sub_8104EA8(void); +/*static */void sub_8104F8C(void); +/*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3); +/*static */void sub_81050C4(void); +/*static */void sub_8105100(void); +/*static */void sub_810514C(void); +/*static */void sub_81051C0(void); +/*static */void sub_8105284_(void); +/*static */void sub_81052EC(void); +/*static */void sub_81053A0(void); +/*static */void sub_810545C(void); +/*static */void sub_81054B8(void); +/*static */void sub_8105524(void); +/*static */void sub_8105554(void); +/*static */void sub_8105578(void); +/*static */void sub_8105688(s16 a0); +/*static */void sub_81056C0(void); +/*static */void sub_81056F0(void); +/*static */void sub_81057E8(s16 a0); +/*static */void sub_8105804(void); +/*static */void sub_8105854(void); +/*static */void sub_81058A0(void); +/*static */void sub_81058C4(void); +/*static */void sub_81059B8(void); +/*static */void sub_81059E8(void); +/*static */bool8 sub_8105ACC(void); +/*static */void sub_8105AEC(void); +/*static */u8 sub_8105B1C(s16 x, s16 y); +/*static */void sub_8105B88(u8 spriteId); +/*static */u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4); +/*static */void sub_81063C0(void); +/*static */void sub_8106404(void); +/*static */void sub_8106448(void); +/*static */void sub_81064B8(void); +/*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); +/*static */void sub_81065DC(void); +/*static */void sub_812F958(void); +/*static */void sub_812F968(void); +/*static */void LoadSlotMachineWheelOverlay(void); +/*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2); + +// Ewram variables +static EWRAM_DATA u16 *gUnknown_0203AAC8 = NULL; +static EWRAM_DATA u16 *gUnknown_0203AACC = NULL; +static EWRAM_DATA u16 *gUnknown_0203AAD0 = NULL; +static EWRAM_DATA u8 *gUnknown_0203AAD4 = NULL; +static EWRAM_DATA u8 *gUnknown_0203AAD8 = NULL; +static EWRAM_DATA u16 *gUnknown_0203AADC = NULL; +static EWRAM_DATA u8 *gUnknown_0203AAE0 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE4 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE8 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAEC = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF0 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF4 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF8 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAFC = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB00 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB04 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB08 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB0C = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB10 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB14 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB18 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB1C = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB20 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB24 = NULL; +static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB28 = NULL; +static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB2C = NULL; +static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB30 = NULL; +static EWRAM_DATA struct SlotMachineEwramStruct *sSlotMachine = NULL; + +// IWRAM bss +static IWRAM_DATA struct SpriteFrameImage *gUnknown_03001188[26]; + +// Const rom data. +extern const struct UnkStruct1 *const gUnknown_083ED048[]; +extern const u16 gPalette_83EDE24[]; +extern const u8 gUnknown_083ECD04[][3]; +extern const u8 gUnknown_083ECE3A[]; +extern const u16 gUnknown_083ECE42[]; +extern const u16 gUnknown_083ECE48[]; +extern const s16 gUnknown_083ECE7E[][2]; +extern const SpriteCallback gUnknown_083ECF0C[]; +extern const struct SpriteTemplate *const gUnknown_083EDB5C[]; +extern const struct SubspriteTable *const gUnknown_083EDBC4[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED6CC; +extern const struct SpriteTemplate gSpriteTemplate_83ED564; +extern const struct SpriteTemplate gSpriteTemplate_83ED54C; +extern const struct SpriteTemplate gSpriteTemplate_83ED534; +extern const u8 gUnknown_083ECC58[2]; +extern const struct SpriteTemplate gSpriteTemplate_83ED51C; +extern const u16 gUnknown_083ECE12[]; +extern const u16 *const gUnknown_083EDE10[]; +extern const u16 gUnknown_083ECE1C[][2]; +extern const u16 gUnknown_083ECE30[]; +extern const u16 sSlotMatchFlags[]; +extern const u16 sSlotPayouts[]; +extern const u8 *const gUnknown_083EDCE4; +extern const u8 *const gUnknown_083EDCDC; +extern const u8 sReelTimeGfx[]; +extern const struct SpriteSheet sSlotMachineSpriteSheets[]; +extern const struct SpritePalette gSlotMachineSpritePalettes[]; +extern const u16 *const gUnknown_083EDE20; +extern const s16 gUnknown_083ECCF8[][2]; +extern const struct BgTemplate gUnknown_085A7424[4]; +extern const struct WindowTemplate gUnknown_085A7434[]; +extern const u8 gUnknown_083ECD16[][6]; +extern const u8 gUnknown_083ECD28[][6]; +extern const u8 gUnknown_083ECD46[][17]; +extern const u8 gUnknown_083ECDAC[][17]; +extern const u8 sSym2Match[]; +extern const u8 gUnknown_083ECCF1[]; +extern const u8 sReelSymbols[][21]; +extern const u16 *const gUnknown_083EDD08[]; +extern const u16 *const gUnknown_083EDD1C[]; +extern const u8 gUnknown_083EDD30[]; +extern const u8 gUnknown_083EDD35[][2]; +extern const u8 gUnknown_083EDD3B[]; +extern const u16 *const gUnknown_083EDDA0[]; +extern const u16 *const gUnknown_083EDDAC; +extern const u16 sReelTimeWindowTilemap[]; +extern const u16 gUnknown_085A9898[]; +extern void (*const gUnknown_083ED064[])(void); + +const struct BgTemplate gUnknown_085A7424[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 1, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, +}; + +const struct WindowTemplate gUnknown_085A7434[] = +{ + {0, 2, 15, 0x1B, 4, 15, 0x194}, + DUMMY_WIN_TEMPLATE +}; + +const struct WindowTemplate gUnknown_085A7444 = +{ + 0, 1, 3, 20, 13, 13, 1 +}; + +const u8 gUnknown_085A744C[] = {3, 1, 2, 0}; + +bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = +{ + sub_8101D5C, + sub_8101D8C, + sub_8101DB0, + sub_8101DF4, + sub_8101E10, + sub_8101E3C, + sub_8101F44, + sub_8101F60, + sub_8101F88, + sub_8101FA4, + sub_8102008, + sub_8102034, + sub_8102058, + sub_8102090, + sub_81020C8, + sub_81021E0, + sub_81021FC, + sub_8102264, + sub_81022A0, + sub_81022CC, + sub_81022F0, + sub_8102318, + sub_8102344, + sub_810239C, + sub_81023B8, + sub_81023E0_, + sub_81023FC, + sub_8102424, + sub_8102460, +}; + +bool8 (*const gUnknown_083ECB20[])(struct Task *task) = +{ + sub_8102A9C, + sub_8102AD0, + sub_8102B80 +}; + +bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = +{ + sub_8102EA0, + sub_8102EA4, + sub_8102EC0, + sub_8102F4C, + sub_8103008 +}; + +bool8 (*const gUnknown_083ECB40[])(void) = +{ + sub_810305C, + sub_81032C0, + sub_81033DC +}; + +void (*const gUnknown_083ECB4C[])(void) = +{ + sub_81034F4, + sub_8103540, + sub_810380C +}; + +const u16 gUnknown_085A74FC[] = {2, 4, 4, 4, 8}; + +bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = +{ + sub_8103154, + sub_81031B4, + sub_81031B4 +}; + +bool8 (*const gUnknown_083ECB70[])(void) = +{ + sub_81032E8, + sub_81032E8, + sub_810333C +}; + +bool8 (*const gUnknown_083ECB7C[])(u8 a0) = +{ + sub_810341C, + sub_810341C, + sub_810347C +}; + +void (*const gUnknown_083ECB88[])(void) = +{ + sub_8103564, + j5_08111E84, + sub_8103668 +}; + +void (*const gUnknown_083ECB94[])(void) = +{ + sub_8103830, + sub_8103910, + sub_8103A78 +}; + +void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = +{ + sub_8103C78, + sub_8103CAC, + sub_8103CC8 +}; + +const s16 gUnknown_083ECBAC[] = {5, 10, 15}; + +void (*const gUnknown_083ECBB4[])(struct Task *task) = +{ + nullsub_68, + sub_810411C, + sub_8104144, + sub_81041AC +}; + +const u16 gUnknown_083ECBC4[][2] = +{ + {0x9e, 0x6e}, + {0x9f, 0x6f}, + {0xaf, 0x7f}, +}; + +void (*const gUnknown_083ECBD0[])(struct Task *task) = +{ + sub_810437C, + sub_81043EC, + sub_8104468, + sub_8104498, + sub_8104548, + sub_8104598, + sub_81045CC, + sub_810463C, + sub_81046C0, + sub_8104764, + sub_8104794, + sub_81047EC, + sub_8104860, + sub_81048A8, + sub_81048CC, + sub_8104940, + sub_81049C8, + sub_8104794, + sub_81049F8 +}; + +const u8 gUnknown_085A75C0[] = {1, 1, 2, 2}; +const s16 gUnknown_085A75C4[] = {0x40, 0x30, 0x18, 0x08}; +const s16 gUnknown_085A75CC[] = {10, 8, 6, 4}; + +void (*const gUnknown_083ECC30[])(struct Task *task) = +{ + sub_8104B3C, + sub_8104B60, + sub_8104B80, + sub_8104B60, + sub_812DD78, + sub_8104B60, + sub_8104BC8, + sub_8104B60, + sub_812DE14, + sub_8104B60, + sub_812DE30, + sub_8104B60, + sub_8104BFC, + sub_8104B60, + sub_8104C44, +}; + +void (*const gUnknown_083ECC54[])(struct Task *task) = +{ + nullsub_69, +}; + +extern const struct SpriteTemplate gSpriteTemplate_83ED504; +extern const struct SpriteTemplate gSpriteTemplate_83ED4EC; +extern const struct SubspriteTable gSubspriteTables_83ED7D4[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED4D4; +extern const struct SubspriteTable gSubspriteTables_83ED7B4[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED4BC; +extern const struct SpriteTemplate gSpriteTemplate_83ED4A4; +extern const struct SubspriteTable gSubspriteTables_83ED78C[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED474; +extern const struct SpriteTemplate gSpriteTemplate_83ED48C; +extern const struct SubspriteTable gSubspriteTables_83ED73C[]; +extern const struct SubspriteTable gSubspriteTables_83ED75C[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED444; +extern const struct SubspriteTable gSubspriteTables_83ED704[]; +extern const struct SpriteTemplate gSpriteTemplate_83ED42C; +extern const struct SpriteTemplate gSpriteTemplate_83ED414; +extern const struct SpriteTemplate gSpriteTemplate_83ED45C; // code #define tState data[0] -void Task_FadeToSlotMachine(u8 taskId) +/*static */void Task_FadeToSlotMachine(u8 taskId) { switch (gTasks[taskId].tState) { @@ -344,7 +686,7 @@ void PlaySlotMachine(u8 arg0, MainCallback cb) #undef tState -void CB2_SlotMachineSetup(void) +/*static */void CB2_SlotMachineSetup(void) { switch (gMain.state) { @@ -405,7 +747,7 @@ void CB2_SlotMachineSetup(void) } } -void CB2_SlotMachineLoop(void) +/*static */void CB2_SlotMachineLoop(void) { RunTasks(); AnimateSprites(); @@ -413,7 +755,7 @@ void CB2_SlotMachineLoop(void) UpdatePaletteFade(); } -void SlotMachine_VBlankCallback(void) +/*static */void SlotMachine_VBlankCallback(void) { LoadOam(); ProcessSpriteCopyRequests(); @@ -424,28 +766,25 @@ void SlotMachine_VBlankCallback(void) SetGpuReg(REG_OFFSET_WINOUT, sSlotMachine->winOut); } -void PlaySlotMachine_Internal(u8 arg0, MainCallback cb) +/*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb) { struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF); task->data[0] = arg0; StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb); } -void sub_81019EC(void) +/*static */void sub_81019EC(void) { struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask); sSlotMachine->unk01 = task->data[0]; LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&sSlotMachine->prevMainCb); } -void SlotMachineDummyTask(u8 taskId) +/*static */void SlotMachineDummyTask(u8 taskId) { } -extern const struct BgTemplate gUnknown_085A7424[4]; -extern const struct WindowTemplate gUnknown_085A7434[]; - -void SlotMachineSetup_0_0(void) +/*static */void SlotMachineSetup_0_0(void) { SetVBlankCallback(NULL); SetHBlankCallback(NULL); @@ -456,24 +795,24 @@ void SlotMachineSetup_0_0(void) DeactivateAllTextPrinters(); } -void SlotMachineSetup_6_0(void) +/*static */void SlotMachineSetup_6_0(void) { SetVBlankCallback(SlotMachine_VBlankCallback); EnableInterrupts(INTR_FLAG_VBLANK); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON); } -void SlotMachineSetup_1_0(void) +/*static */void SlotMachineSetup_1_0(void) { DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000); } -void SlotMachineSetup_2_0(void) +/*static */void SlotMachineSetup_2_0(void) { DmaClear16(3, (u16 *)OAM, OAM_SIZE); } -void SlotMachineSetup_2_1(void) +/*static */void SlotMachineSetup_2_1(void) { SetGpuReg(REG_OFFSET_BG0CNT, 0); SetGpuReg(REG_OFFSET_BG1CNT, 0); @@ -493,9 +832,7 @@ void SlotMachineSetup_2_1(void) SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 8)); } -extern const s16 gUnknown_083ECCF8[][2]; - -void SlotMachineSetup_0_1(void) +/*static */void SlotMachineSetup_0_1(void) { u8 i; @@ -528,9 +865,7 @@ void SlotMachineSetup_0_1(void) sub_80EDE70(GetCoins()); } -extern u8 gOamLimit; - -void SlotMachineSetup_3_0(void) +/*static */void SlotMachineSetup_3_0(void) { ResetPaletteFade(); ResetSpriteData(); @@ -539,35 +874,7 @@ void SlotMachineSetup_3_0(void) ResetTasks(); } -extern u16 *gUnknown_0203AAC8; -extern u16 *gUnknown_0203AACC; -extern u16 *gUnknown_0203AAD0; -extern u16 *gUnknown_0203AADC; -extern void *gUnknown_0203AAF4; -extern void *gUnknown_0203AAF8; -extern void *gUnknown_0203AAFC; -extern void *gUnknown_0203AB00; -extern void *gUnknown_0203AB04; -extern void *gUnknown_0203AB08; -extern void *gUnknown_0203AB0C; -extern void *gUnknown_0203AB10; -extern void *gUnknown_0203AB14; -extern void *gUnknown_0203AB18; -extern void *gUnknown_0203AB1C; -extern void *gUnknown_0203AB20; -extern void *gUnknown_0203AB24; -extern void *gUnknown_0203AB28; -extern void *gUnknown_0203AAE4; -extern void *gUnknown_0203AAE8; -extern void *gUnknown_0203AAEC; -extern void *gUnknown_0203AAF0; -extern void *gUnknown_0203AAD4; -extern void *gUnknown_0203AAD8; -extern void *gUnknown_0203AAE0; -extern void *gUnknown_0203AB2C; -extern void *gUnknown_0203AB30; - -void SlotMachineSetup_4_0(void) +/*static */void SlotMachineSetup_4_0(void) { gUnknown_0203AACC = Alloc(8); gUnknown_0203AAD0 = AllocZeroed(0xE); @@ -582,21 +889,17 @@ void SlotMachineSetup_4_0(void) gUnknown_0203AAD0[6] = 0x20BF; } -/*static*/void sub_812F908(void); -/*static*/void sub_812F958(void); -/*static*/void sub_812F7E4(void); - -void SlotMachineSetup_5_0(void) +/*static */void SlotMachineSetup_5_0(void) { - sub_812F908(); - sub_812F958(); - sub_812F7E4(); + sub_8106448(); + sub_81064B8(); + sub_81063C0(); LoadMessageBoxGfx(0, 0x200, 0xF0); LoadUserWindowBorderGfx(0, 0x214, 0xE0); PutWindowTilemap(0); } -void SlotMachineSetup_10_0(void) +/*static */void SlotMachineSetup_10_0(void) { sub_8104EA8(); sub_8104F8C(); @@ -604,7 +907,7 @@ void SlotMachineSetup_10_0(void) sub_81050C4(); } -void SlotMachineSetup_10_1(void) +/*static */void SlotMachineSetup_10_1(void) { sub_8104048(); sub_8102DA8(); @@ -612,20 +915,18 @@ void SlotMachineSetup_10_1(void) sub_8101D04(); } -void sub_8101D04(void) +/*static */void sub_8101D04(void) { sub_8101D24(CreateTask(sub_8101D24, 0)); } -extern bool8 (*const gUnknown_083ECAAC[])(struct Task *task); - -void sub_8101D24(u8 taskId) +/*static */void sub_8101D24(u8 taskId) { while (gUnknown_083ECAAC[sSlotMachine->state](gTasks + taskId)) ; } -bool8 sub_8101D5C(struct Task *task) +/*static */bool8 sub_8101D5C(struct Task *task) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); sub_810423C(sSlotMachine->pikaPower); @@ -633,14 +934,14 @@ bool8 sub_8101D5C(struct Task *task) return FALSE; } -bool8 sub_8101D8C(struct Task *task) +/*static */bool8 sub_8101D8C(struct Task *task) { if (!gPaletteFade.active) sSlotMachine->state++; return FALSE; } -bool8 sub_8101DB0(struct Task *task) +/*static */bool8 sub_8101DB0(struct Task *task) { sSlotMachine->payout = 0; sSlotMachine->bet = 0; @@ -659,14 +960,14 @@ bool8 sub_8101DB0(struct Task *task) return TRUE; } -bool8 sub_8101DF4(struct Task *task) +/*static */bool8 sub_8101DF4(struct Task *task) { if (sub_8104E18()) sSlotMachine->state = 4; return FALSE; } -bool8 sub_8101E10(struct Task *task) +/*static */bool8 sub_8101E10(struct Task *task) { sub_8104CAC(0); sSlotMachine->state = 5; @@ -675,7 +976,7 @@ bool8 sub_8101E10(struct Task *task) return TRUE; } -bool8 sub_8101E3C(struct Task *task) +/*static */bool8 sub_8101E3C(struct Task *task) { s16 i; @@ -717,21 +1018,16 @@ bool8 sub_8101E3C(struct Task *task) return FALSE; } -extern const u8 gText_YouDontHaveThreeCoins[]; -extern const u8 gText_QuitTheGame[]; -extern const u8 gText_YouveGot9999Coins[]; -extern const u8 gText_YouveRunOutOfCoins[]; - -bool8 sub_8101F44(struct Task *task) +/*static */bool8 sub_8101F44(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 7; return FALSE; } -bool8 sub_8101F60(struct Task *task) +/*static */bool8 sub_8101F60(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { @@ -741,14 +1037,14 @@ bool8 sub_8101F60(struct Task *task) return FALSE; } -bool8 sub_8101F88(struct Task *task) +/*static */bool8 sub_8101F88(struct Task *task) { if (sub_8104AEC()) sSlotMachine->state = 5; return FALSE; } -bool8 sub_8101FA4(struct Task *task) +/*static */bool8 sub_8101FA4(struct Task *task) { sub_8102484(); sub_8104DA4(); @@ -773,7 +1069,7 @@ bool8 sub_8101FA4(struct Task *task) return FALSE; } -bool8 sub_8102008(struct Task *task) +/*static */bool8 sub_8102008(struct Task *task) { if (sub_810432C()) { @@ -784,7 +1080,7 @@ bool8 sub_8102008(struct Task *task) return FALSE; } -bool8 sub_8102034(struct Task *task) +/*static */bool8 sub_8102034(struct Task *task) { if (++task->data[0] >= 30) { @@ -794,7 +1090,7 @@ bool8 sub_8102034(struct Task *task) return FALSE; } -bool8 sub_8102058(struct Task *task) +/*static */bool8 sub_8102058(struct Task *task) { if (gMain.newKeys & A_BUTTON) { @@ -806,7 +1102,7 @@ bool8 sub_8102058(struct Task *task) return FALSE; } -bool8 sub_8102090(struct Task *task) +/*static */bool8 sub_8102090(struct Task *task) { if (!sub_8102E40(sSlotMachine->unk18)) { @@ -821,7 +1117,7 @@ bool8 sub_8102090(struct Task *task) return FALSE; } -bool8 sub_81020C8(struct Task *task) +/*static */bool8 sub_81020C8(struct Task *task) { sSlotMachine->unk04 &= 0xc0; CheckMatch(); @@ -883,14 +1179,14 @@ bool8 sub_81020C8(struct Task *task) return FALSE; } -bool8 sub_81021E0(struct Task *task) +/*static */bool8 sub_81021E0(struct Task *task) { if (sub_8102A44()) sSlotMachine->state = 16; return FALSE; } -bool8 sub_81021FC(struct Task *task) +/*static */bool8 sub_81021FC(struct Task *task) { if (sub_8103FA0()) { @@ -913,7 +1209,7 @@ bool8 sub_81021FC(struct Task *task) return FALSE; } -bool8 sub_8102264(struct Task *task) +/*static */bool8 sub_8102264(struct Task *task) { if (!sub_81040C8()) { @@ -931,7 +1227,7 @@ bool8 sub_8102264(struct Task *task) return FALSE; } -bool8 sub_81022A0(struct Task *task) +/*static */bool8 sub_81022A0(struct Task *task) { if (sub_8104E18()) { @@ -944,7 +1240,7 @@ bool8 sub_81022A0(struct Task *task) return FALSE; } -bool8 sub_81022CC(struct Task *task) +/*static */bool8 sub_81022CC(struct Task *task) { sub_8103D8C(0); sub_8103D8C(1); @@ -953,7 +1249,7 @@ bool8 sub_81022CC(struct Task *task) return FALSE; } -bool8 sub_81022F0(struct Task *task) +/*static */bool8 sub_81022F0(struct Task *task) { if (++task->data[1] > 64) { @@ -963,17 +1259,17 @@ bool8 sub_81022F0(struct Task *task) return FALSE; } -bool8 sub_8102318(struct Task *task) +/*static */bool8 sub_8102318(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, gText_QuitTheGame, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0); CopyWindowToVram(0, 3); - sub_80323CC(0x15, 7, 0x214, 0x180, 0xE, 0xF); + CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF); sSlotMachine->state = 22; return FALSE; } -bool8 sub_8102344(struct Task *task) +/*static */bool8 sub_8102344(struct Task *task) { s8 input = Menu_ProcessInputNoWrap_(); if (input == 0) @@ -993,16 +1289,16 @@ bool8 sub_8102344(struct Task *task) return FALSE; } -bool8 sub_810239C(struct Task *task) +/*static */bool8 sub_810239C(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 24; return FALSE; } -bool8 sub_81023B8(struct Task *task) +/*static */bool8 sub_81023B8(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { @@ -1012,16 +1308,16 @@ bool8 sub_81023B8(struct Task *task) return FALSE; } -bool8 sub_81023E0_(struct Task *task) +/*static */bool8 sub_81023E0_(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); - PrintTextOnWindow(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0); + AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 26; return FALSE; } -bool8 sub_81023FC(struct Task *task) +/*static */bool8 sub_81023FC(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { @@ -1031,7 +1327,7 @@ bool8 sub_81023FC(struct Task *task) return FALSE; } -bool8 sub_8102424(struct Task *task) +/*static */bool8 sub_8102424(struct Task *task) { SetCoins(sSlotMachine->coins); sub_80EDD78(GetCoins()); @@ -1040,7 +1336,7 @@ bool8 sub_8102424(struct Task *task) return FALSE; } -bool8 sub_8102460(struct Task *task) +/*static */bool8 sub_8102460(struct Task *task) { if (!gPaletteFade.active) { @@ -1082,7 +1378,7 @@ bool8 sub_8102460(struct Task *task) return FALSE; } -void sub_8102484(void) +/*static */void sub_8102484(void) { u8 r3; @@ -1111,14 +1407,14 @@ void sub_8102484(void) } } -void sub_81024F0(void) +/*static */void sub_81024F0(void) { sSlotMachine->unk06 = 0; if (sSlotMachine->unk04) sSlotMachine->unk06 = 1; } -u8 sub_810250C(u8 a0) +/*static */u8 sub_810250C(u8 a0) { u8 i; @@ -1131,7 +1427,7 @@ u8 sub_810250C(u8 a0) return 0; } -bool8 sub_8102540_(void) +/*static */bool8 sub_8102540_(void) { u8 rval = Random(); if (gUnknown_083ECD04[sSlotMachine->unk01][sSlotMachine->bet - 1] > rval) @@ -1139,12 +1435,7 @@ bool8 sub_8102540_(void) return FALSE; } -extern const u8 gUnknown_083ECD16[][6]; -extern const u8 gUnknown_083ECD28[][6]; -extern const u8 gUnknown_083ECD46[][17]; -extern const u8 gUnknown_083ECDAC[][17]; - -u8 sub_8102578(void) +/*static */u8 sub_8102578(void) { s16 i; @@ -1158,7 +1449,7 @@ u8 sub_8102578(void) return i; } -u8 sub_81025BC(void) +/*static */u8 sub_81025BC(void) { s16 i; @@ -1184,7 +1475,7 @@ u8 sub_81025BC(void) return i; } -u8 sub_810264C(u8 a0) +/*static */u8 sub_810264C(u8 a0) { if (sSlotMachine->unk03 == 0) return gUnknown_083ECD46[a0][sSlotMachine->pikaPower]; @@ -1192,7 +1483,7 @@ u8 sub_810264C(u8 a0) return gUnknown_083ECDAC[a0][sSlotMachine->pikaPower]; } -void sub_8102680(void) +/*static */void sub_8102680(void) { u8 rval; s16 i; @@ -1210,13 +1501,7 @@ void sub_8102680(void) sSlotMachine->unk05 = i; } -extern const u16 gUnknown_083ECE12[]; -extern const u16 gUnknown_083ECE1C[][2]; -extern const u16 gUnknown_083ECE30[]; -extern const u16 sSlotMatchFlags[]; -extern const u16 sSlotPayouts[]; - -bool8 sub_81026DC(u16 a0) +/*static */bool8 sub_81026DC(u16 a0) { u16 rval = Random() & 0xff; if (rval < gUnknown_083ECE12[a0]) @@ -1225,7 +1510,7 @@ bool8 sub_81026DC(u16 a0) return FALSE; } -u16 dp15_jump_random_unknown(void) +/*static */u16 dp15_jump_random_unknown(void) { u8 r4 = 0; u8 rval; @@ -1249,7 +1534,7 @@ u16 dp15_jump_random_unknown(void) return 8; } -void CheckMatch(void) +/*static */void CheckMatch(void) { sSlotMachine->matchedSymbols = 0; CheckMatch_CenterRow(); @@ -1259,7 +1544,7 @@ void CheckMatch(void) CheckMatch_Diagonals(); } -void CheckMatch_CenterRow(void) +/*static */void CheckMatch_CenterRow(void) { u8 c1, c2, c3, match; @@ -1275,7 +1560,7 @@ void CheckMatch_CenterRow(void) } } -void CheckMatch_TopAndBottom(void) +/*static */void CheckMatch_TopAndBottom(void) { u8 c1, c2, c3, match; @@ -1305,7 +1590,7 @@ void CheckMatch_TopAndBottom(void) } } -void CheckMatch_Diagonals(void) +/*static */void CheckMatch_Diagonals(void) { u8 c1, c2, c3, match; @@ -1337,9 +1622,7 @@ void CheckMatch_Diagonals(void) } } -extern const u8 sSym2Match[]; - -u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3) +/*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3) { if (c1 == c2 && c1 == c3) return sSym2Match[c1]; @@ -1352,15 +1635,2982 @@ u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3) return SLOT_MACHINE_MATCHED_NONE; } -void sub_8102A24(void) +/*static */void sub_8102A24(void) { sub_8102A64(CreateTask(sub_8102A64, 4)); } -bool8 sub_8102A44(void) +/*static */bool8 sub_8102A44(void) { if (FindTaskIdByFunc(sub_8102A64) == 0xff) return TRUE; else return FALSE; } + +/*static */void sub_8102A64(u8 taskId) +{ + while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId)) + ; +} + +/*static */bool8 sub_8102A9C(struct Task *task) +{ + if (sub_8103E38()) + { + task->data[0]++; + if (sSlotMachine->payout == 0) + { + task->data[0] = 2; + return TRUE; + } + } + return FALSE; +} + +/*static */bool8 sub_8102AD0(struct Task *task) +{ + if (!task->data[1]--) + { + if (IsFanfareTaskInactive()) + PlaySE(SE_PIN); + sSlotMachine->payout--; + if (sSlotMachine->coins < 9999) + sSlotMachine->coins++; + task->data[1] = 8; + if (gMain.heldKeys & A_BUTTON) + task->data[1] = 4; + } + if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON) + { + PlaySE(SE_PIN); + sSlotMachine->coins += sSlotMachine->payout; + if (sSlotMachine->coins > 9999) + sSlotMachine->coins = 9999; + sSlotMachine->payout = 0; + } + if (sSlotMachine->payout == 0) + task->data[0]++; + return FALSE; +} + +/*static */bool8 sub_8102B80(struct Task *task) +{ + if (sub_8103E7C()) + DestroyTask(FindTaskIdByFunc(sub_8102A64)); + return FALSE; +} + +/*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y) +{ + s16 offset = (sSlotMachine->reelPositions[x] + y) % 21; + if (offset < 0) + offset += 21; + return sReelSymbols[x][offset]; +} + +/*static */u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y) +{ + s16 r6 = 0; + s16 result = sSlotMachine->unk1C[x] % 24; + if (result != 0) + r6 = -1; + return GetTagOfReelSymbolOnScreenAtPos(x, y + r6); +} + +/*static */u8 sub_8102C48(s16 a0) +{ + s16 r1 = (sSlotMachine->unk16 + a0) % 6; + if (r1 < 0) + r1 += 6; + return gUnknown_083ECCF1[r1]; +} + +/*static */void sub_8102C84(u8 a0, s16 a1) +{ + sSlotMachine->unk1C[a0] += a1; + sSlotMachine->unk1C[a0] %= 504; + sSlotMachine->reelPositions[a0] = 21 - sSlotMachine->unk1C[a0] / 24; +} + +s16 sub_8102CCC(u8 a0, s16 a1) +{ + s16 r1 = sSlotMachine->unk1C[a0] % 24; + if (r1 != 0) + { + if (r1 < a1) + a1 = r1; + sub_8102C84(a0, a1); + r1 = sSlotMachine->unk1C[a0] % 24; + } + return r1; +} + +/*static */void sub_8102D28(s16 a0) +{ + sSlotMachine->unk14 += a0; + sSlotMachine->unk14 %= 120; + sSlotMachine->unk16 = 6 - sSlotMachine->unk14 / 20; +} + +s16 sub_8102D5C(s16 a0) +{ + s16 r1 = sSlotMachine->unk14 % 20; + if (r1 != 0) + { + if (r1 < a0) + a0 = r1; + sub_8102D28(a0); + r1 = sSlotMachine->unk14 % 20; + } + return r1; +} + +/*static */void sub_8102DA8(void) +{ + u8 i; + for (i = 0; i < 3; i++) + { + u8 taskId = CreateTask(sub_8102E68, 2); + gTasks[taskId].data[15] = i; + sSlotMachine->reelTasks[i] = taskId; + sub_8102E68(taskId); + } +} + +/*static */void sub_8102DEC(u8 a0) +{ + gTasks[sSlotMachine->reelTasks[a0]].data[0] = 1; + gTasks[sSlotMachine->reelTasks[a0]].data[14] = 1; +} + +/*static */void sub_8102E1C(u8 a0) +{ + gTasks[sSlotMachine->reelTasks[a0]].data[0] = 2; +} + +/*static */bool8 sub_8102E40(u8 a0) +{ + return gTasks[sSlotMachine->reelTasks[a0]].data[14]; +} + +/*static */void sub_8102E68(u8 taskId) +{ + while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId)) + ; +} + +/*static */bool8 sub_8102EA0(struct Task *task) +{ + return FALSE; +} + +/*static */bool8 sub_8102EA4(struct Task *task) +{ + sub_8102C84(task->data[15], sSlotMachine->unk1A); + return FALSE; +} + + +/*static */bool8 sub_8102EC0(struct Task *task) +{ + task->data[0]++; + sSlotMachine->unk34[task->data[15]] = 0; + sSlotMachine->unk2E[task->data[15]] = 0; + if (sSlotMachine->unk0A == 0 && (sSlotMachine->unk04 == 0 || sSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]())) + { + sSlotMachine->unk06 = 0; + gUnknown_083ECB4C[task->data[15]](); + } + task->data[1] = sSlotMachine->unk2E[task->data[15]]; + return TRUE; +} + +/*static */bool8 sub_8102F4C(struct Task *task) +{ + u16 sp[ARRAY_COUNT(gUnknown_085A74FC)]; + s16 r2; + + memcpy(sp, gUnknown_085A74FC, sizeof(gUnknown_085A74FC)); + r2 = sSlotMachine->unk1C[task->data[15]] % 24; + if (r2 != 0) + r2 = sub_8102CCC(task->data[15], sSlotMachine->unk1A); + else if (sSlotMachine->unk2E[task->data[15]]) + { + sSlotMachine->unk2E[task->data[15]]--; + sub_8102C84(task->data[15], sSlotMachine->unk1A); + r2 = sSlotMachine->unk1C[task->data[15]] % 24; + } + if (r2 == 0 && sSlotMachine->unk2E[task->data[15]] == 0) + { + task->data[0]++; + task->data[1] = sp[task->data[1]]; + task->data[2] = 0; + } + return FALSE; +} + +/*static */bool8 sub_8103008(struct Task *task) +{ + sSlotMachine->unk22[task->data[15]] = task->data[1]; + task->data[1] = -task->data[1]; + task->data[2]++; + if ((task->data[2] & 0x3) == 0) + task->data[1] >>= 1; + if (task->data[1] == 0) + { + task->data[0] = 0; + task->data[14] = 0; + sSlotMachine->unk22[task->data[15]] = 0; + } + return FALSE; +} + +/*static */bool8 sub_810305C(void) +{ + u8 r3 = sub_810250C(sSlotMachine->unk04); + u8 r5 = r3; + if (sSlotMachine->unk04 & 0xc0) + { + r5 = 0; + r3 = 1; + } + return gUnknown_083ECB64[sSlotMachine->bet - 1](r5, r3); +} + +/*static */bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2) +{ + u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y); + if (tag == tag1 || tag == tag2) + { + sSlotMachine->unk07 = tag; + return TRUE; + } + return FALSE; +} + +/*static */bool8 sub_81030E0(s16 y) +{ + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4) + return TRUE; + else + return FALSE; +} + +/*static */bool8 sub_8103134(void) +{ + if (sSlotMachine->unk04 & 0xc2) + return TRUE; + else + return FALSE; +} + +/*static */bool8 sub_8103154(u8 a0, u8 a1) +{ + s16 i; + + for (i = 0; i < 5; i++) + { + if (sub_81030A4(2 - i, a0, a1)) + { + sSlotMachine->unk34[0] = 2; + sSlotMachine->unk2E[0] = i; + return TRUE; + } + } + return FALSE; +} + +/*static */bool8 sub_81031B4(u8 tag1, u8 tag2) +{ + s16 i; + bool8 r6 = sub_8103134(); + if (r6 || !sub_81030E0(0)) + { + for (i = 1; i < 4; i++) + { + if (sub_81030A4(i, tag1, tag2)) + { + sSlotMachine->unk34[0] = i; + sSlotMachine->unk2E[0] = 0; + return TRUE; + } + } + } + for (i = 1; i < 5; i++) + { + bool8 r7 = r6; + if (r7 || !sub_81030E0(i)) + { + if (sub_81030A4(1 - i, tag1, tag2)) + { + if (i == 1 && (r7 || !sub_81030E0(3))) + { + sSlotMachine->unk34[0] = 3; + sSlotMachine->unk2E[0] = 3; + return TRUE; + } + if (i < 4 && (r7 || !sub_81030E0(i + 1))) + { + sSlotMachine->unk34[0] = 2; + sSlotMachine->unk2E[0] = i + 1; + return TRUE; + } + sSlotMachine->unk34[0] = 1; + sSlotMachine->unk2E[0] = i; + return TRUE; + } + } + } + return FALSE; +} + +/*static */bool8 sub_81032C0(void) +{ + return gUnknown_083ECB70[sSlotMachine->bet - 1](); +} + +/*static */bool8 sub_81032E8(void) +{ + s16 i; + s16 unk34_0 = sSlotMachine->unk34[0]; + + for (i = 0; i < 5; i++) + { + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == sSlotMachine->unk07) + { + sSlotMachine->unk34[1] = unk34_0; + sSlotMachine->unk2E[1] = i; + return TRUE; + } + } + return FALSE; +} + +/*static */bool8 sub_810333C(void) +{ + s16 i; + if (sub_81032E8()) + { + if (sSlotMachine->unk34[0] != 2 && sSlotMachine->unk2E[1] > 1 && sSlotMachine->unk2E[1] != 4) + { + for (i = 0; i < 5; i++) + { + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07) + { + sSlotMachine->unk34[1] = 2; + sSlotMachine->unk2E[1] = i; + break; + } + } + } + return TRUE; + } + if (sSlotMachine->unk34[0] != 2) + { + for (i = 0; i < 5; i++) + { + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07) + { + sSlotMachine->unk34[1] = 2; + sSlotMachine->unk2E[1] = i; + return TRUE; + } + } + } + return FALSE; +} + +/*static */bool8 sub_81033DC(void) +{ + u8 r3 = sSlotMachine->unk07; + if (sSlotMachine->unk04 & 0x40) + { + r3 = 0; + if (sSlotMachine->unk07 == 0) + { + r3 = 1; + } + } + return gUnknown_083ECB7C[sSlotMachine->bet - 1](r3); +} + +/*static */bool8 sub_810341C(u8 a0) +{ + s16 i; + s16 unk34_1 = sSlotMachine->unk34[1]; + + for (i = 0; i < 5; i++) + { + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0) + { + sSlotMachine->unk34[2] = unk34_1; + sSlotMachine->unk2E[2] = i; + return TRUE; + } + } + return FALSE; +} + +/*static */bool8 sub_810347C(u8 a0) +{ + s16 i; + s16 r8; + if (sSlotMachine->unk34[0] == sSlotMachine->unk34[1]) + return sub_810341C(a0); + if (sSlotMachine->unk34[0] == 1) + r8 = 3; + else + r8 = 1; + for (i = 0; i < 5; i++) + { + if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0) + { + sSlotMachine->unk2E[2] = i; + sSlotMachine->unk34[2] = r8; + return TRUE; + } + } + return FALSE; +} + +/*static */void sub_81034F4(void) +{ + s16 i = 0; + + while (sub_81030E0(i) != 0) + i++; + sSlotMachine->unk2E[0] = i; +} + +/*static */bool8 sub_8103520(u8 *a0) +{ + if (*a0 == 0) + { + *a0 = 1; + return TRUE; + } + if (*a0 == 1) + { + *a0 = 0; + return TRUE; + } + return FALSE; +} + +/*static */void sub_8103540(void) +{ + gUnknown_083ECB88[sSlotMachine->bet - 1](); +} + +/*static */void sub_8103564(void) +{ + if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) + { + u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + s16 i; + for (i = 0; i < 5; i++) + { + if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i)) + { + sSlotMachine->unk34[1] = 2; + sSlotMachine->unk2E[1] = i; + break; + } + } + } + } +} + +/*static */void j5_08111E84(void) +{ + if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) + { + u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + s16 i; + for (i = 0; i < 5; i++) + { + if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - i)) + { + sSlotMachine->unk34[1] = sSlotMachine->unk34[0]; + sSlotMachine->unk2E[1] = i; + break; + } + } + } + } +} + +/*static */void sub_8103668(void) +{ + s16 i; + s16 j; + if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) + { + if (sSlotMachine->unk34[0] == 2) + { + j5_08111E84(); + } + else + { + u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + j = 2; + if (sSlotMachine->unk34[0] == 3) + j = 3; + for (i = 0; i < 2; i++, j--) + { + if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j)) + { + sSlotMachine->unk34[1] = j; + sSlotMachine->unk2E[1] = 0; + return; + } + } + for (j = 1; j < 5; j++) + { + if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - j)) + { + if (sSlotMachine->unk34[0] == 1) + { + if (j < 3) + { + sSlotMachine->unk34[1] = 2; + sSlotMachine->unk2E[1] = j + 1; + } + else + { + sSlotMachine->unk34[1] = 1; + sSlotMachine->unk2E[1] = j; + } + } + else + { + if (j < 3) + { + sSlotMachine->unk34[1] = 3; + sSlotMachine->unk2E[1] = j; + } + else + { + sSlotMachine->unk34[1] = 2; + sSlotMachine->unk2E[1] = j - 1; + } + } + return; + } + } + } + } + } +} + +/*static */bool8 sub_8103764(u8 a0, u8 a1) +{ + if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0)) + return TRUE; + else + return FALSE; +} + +/*static */bool8 sub_810378C(u8 a0, u8 a1, u8 a2) +{ + if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1)) + return TRUE; + else + return FALSE; +} + +/*static */bool8 sub_81037BC(u8 a0, u8 a1, u8 a2) +{ + if ((a0 == 0 && a1 == 1 && a2 == 0) || + (a0 == 1 && a1 == 0 && a2 == 1) || + (a0 == 0 && a1 == 0 && a2 == 1) || + (a0 == 1 && a1 == 1 && a2 == 0) || + (a0 == a1 && a0 == a2)) + { + return FALSE; + } + return TRUE; +} + +/*static */void sub_810380C(void) +{ + gUnknown_083ECB94[sSlotMachine->bet - 1](); +} + +/*static */void sub_8103830(void) +{ + s16 i = 0; + u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]); + u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); + if (r5 == r1) + { + while (1) + { + u8 r0; + if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0))) + break; + i++; + } + } + else if (sub_8103764(r5, r1)) + { + if (sSlotMachine->unk04 & 0x80) + { + for (i = 0; i < 5; i++) + { + if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) + { + sSlotMachine->unk2E[2] = i; + return; + } + } + } + i = 0; + while (1) + { + if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) + break; + i++; + } + } + sSlotMachine->unk2E[2] = i; +} + +/*static */void sub_8103910(void) +{ + s16 sp0 = 0; + s16 i; + u8 r7; + u8 r6; + u8 r4; + + if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] == sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80) + { + r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); + r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]); + if (sub_8103764(r7, r6)) + { + for (i = 0; i < 5; i++) + { + r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, sSlotMachine->unk34[1] - i); + if (r7 == r4) + { + sp0 = i; + break; + } + } + } + } + while (1) + { + s16 r8; + for (i = 1, r8 = 0; i < 4; i++) + { + r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - sSlotMachine->unk2E[0]); + r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - sSlotMachine->unk2E[1]); + r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0); + if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(sSlotMachine->unk04 & 0x80))) + { + r8++; + break; + } + } + if (r8 == 0) + break; + sp0++; + } + sSlotMachine->unk2E[2] = sp0; +} + +/*static */void sub_8103A78(void) +{ + u8 r6; + u8 r5; + u8 r4; + s16 r8; + s16 i; + + sub_8103910(); + if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] != sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80) + { + r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); + r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]); + if (sub_8103764(r6, r5)) + { + r8 = 1; + if (sSlotMachine->unk34[0] == 1) + r8 = 3; + for (i = 0; i < 5; i++) + { + r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (sSlotMachine->unk2E[2] + i)); + if (r6 == r4) + { + sSlotMachine->unk2E[2] += i; + break; + } + } + } + } + while (1) + { + r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - sSlotMachine->unk2E[0]); + r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); + r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - sSlotMachine->unk2E[2]); + if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80)) + break; + sSlotMachine->unk2E[2]++; + } + while (1) + { + r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - sSlotMachine->unk2E[0]); + r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); + r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - sSlotMachine->unk2E[2]); + if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80)) + break; + sSlotMachine->unk2E[2]++; + } +} + +/*static */void sub_8103C14(u8 a0) +{ + u8 taskId = CreateTask(sub_8103C48, 5); + gTasks[taskId].data[15] = a0; + sub_8103C48(taskId); +} + +/*static */void sub_8103C48(u8 taskId) +{ + gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId); +} + +/*static */void sub_8103C78(struct Task *task, u8 taskId) +{ + sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73); + task->data[0]++; +} + +/*static */void sub_8103CAC(struct Task *task, u8 taskId) +{ + if (++task->data[1] > 11) + task->data[0]++; +} + +/*static */void sub_8103CC8(struct Task *task, u8 taskId) +{ + sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53); + DestroyTask(taskId); +} + +/*static */void sub_8103D00(u8 a0) +{ + LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2); +} + +/*static */void sub_8103D28(u8 a0) +{ + LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2); +} + +/*static */void sub_8103D50(u8 a0) +{ + u8 i; + for (i = 0; i < gUnknown_083EDD3B[a0]; i++) + sub_8103D00(gUnknown_083EDD35[a0][i]); +} + +/*static */void sub_8103D8C(u8 a0) +{ + u8 i; + for (i = 0; i < gUnknown_083EDD3B[a0]; i++) + sub_8103D28(gUnknown_083EDD35[a0][i]); +} + +/*static */void sub_8103DC8(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + u8 spriteId = CreateInvisibleSprite(sub_8103EE4); + gSprites[spriteId].data[0] = i; + sSlotMachine->unk44[i] = spriteId; + } +} + +/*static */void sub_8103E04(u8 a0) +{ + struct Sprite *sprite = gSprites + sSlotMachine->unk44[a0]; + sprite->data[1] = 1; + sprite->data[2] = 4; + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = 2; + sprite->data[7] = 0; +} + +/*static */bool8 sub_8103E38(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + struct Sprite *sprite = &gSprites[sSlotMachine->unk44[i]]; + if (sprite->data[1] && sprite->data[2]) + return FALSE; + } + return TRUE; +} + +/*static */bool8 sub_8103E7C(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + if (!sub_8103EAC(sSlotMachine->unk44[i])) + return FALSE; + } + return TRUE; +} + +/*static */bool8 sub_8103EAC(u8 spriteId) +{ + struct Sprite *sprite = gSprites + spriteId; + if (!sprite->data[1]) + return TRUE; + if (sprite->data[7]) + sprite->data[1] = 0; + return sprite->data[7]; +} + +/*static */void sub_8103EE4(struct Sprite *sprite) +{ + s16 r4; + if (sprite->data[1]) + { + if (!sprite->data[3]--) + { + sprite->data[7] = 0; + sprite->data[3] = 1; + sprite->data[4] += sprite->data[5]; + r4 = 4; + if (sprite->data[2]) + r4 = 8; + if (sprite->data[4] <= 0) + { + sprite->data[7] = 1; + sprite->data[5] = -sprite->data[5]; + if (sprite->data[2]) + sprite->data[2]--; + } + else if (sprite->data[4] >= r4) + sprite->data[5] = -sprite->data[5]; + if (sprite->data[2]) + sprite->data[3] <<= 1; + } + MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]); + } +} + +/*static */void sub_8103F70(void) +{ + u8 taskId = CreateTask(sub_8103FE8_, 6); + gTasks[taskId].data[3] = 1; + sub_8103FE8_(taskId); +} + +/*static */bool8 sub_8103FA0(void) +{ + u8 taskId = FindTaskIdByFunc(sub_8103FE8_); + if (!gTasks[taskId].data[2]) + { + DestroyTask(taskId); + LoadPalette(gUnknown_083EDDAC, 0x10, 0x20); + return TRUE; + } + return FALSE; +} + +/*static */void sub_8103FE8_(u8 taskId) +{ + struct Task *task = gTasks + taskId; + if (!task->data[1]--) + { + task->data[1] = 4; + task->data[2] += task->data[3]; + if (task->data[2] == 0 || task->data[2] == 2) + task->data[3] = -task->data[3]; + } + LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20); +} + +/*static */void sub_8104048(void) +{ + sSlotMachine->unk3E = CreateTask(sub_81040E8, 8); +} + +/*static */void sub_8104064(u8 pikaPower) +{ + struct Task *task = gTasks + sSlotMachine->unk3E; + sub_812D394(task); + task->data[0] = 1; + task->data[1]++; + task->data[15] = 1; +} + +/*static */void sub_8104098(void) +{ + struct Task *task = gTasks + sSlotMachine->unk3E; + sub_812D394(task); + task->data[0] = 3; + task->data[15] = 1; +} + +/*static */bool8 sub_81040C8(void) +{ + return gTasks[sSlotMachine->unk3E].data[15]; +} + +/*static */void sub_81040E8(u8 taskId) +{ + gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId); +} + +/*static */void nullsub_68(struct Task *task) +{ +} + +/*static */void sub_810411C(struct Task *task) +{ + task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20); + task->data[0]++; +} + +/*static */void sub_8104144(struct Task *task) +{ + if (gSprites[task->data[2]].data[7]) + { + s16 r5 = task->data[1] + 2; + s16 r3 = 0; + s16 r2 = 0; + if (task->data[1] == 1) + r3 = 1, r2 = 1; + else if (task->data[1] == 16) + r3 = 2, r2 = 2; + gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][0]; + LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40); + sub_8105B88(task->data[2]); + task->data[0] = 0; + task->data[15] = 0; + } +} + +/*static */void sub_81041AC(struct Task *task) +{ + s16 r5 = task->data[1] + 2; + s16 r3 = 0; + s16 r2 = 3; + if (task->data[1] == 1) + r3 = 1, r2 = 1; + else if (task->data[1] == 16) + r3 = 2, r2 = 2; + if (task->data[2] == 0) + { + gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][1]; + LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40); + task->data[1]--; + } + if (++task->data[2] >= 20) + task->data[2] = 0; + if (task->data[1] == 0) + { + task->data[0] = 0; + task->data[15] = 0; + } +} + +/*static */void sub_812D394(struct Task *task) +{ + u8 i; + + for (i = 2; i < 16; i++) + task->data[i] = 0; +} + +/*static */void sub_810423C(u8 pikaPower) +{ + s16 i; + s16 r3 = 0, r1 = 0; + s16 r4 = 3; + for (i = 0; i < pikaPower; i++, r4++) + { + r3 = 0, r1 = 0; + if (i == 0) + r3 = 1, r1 = 1; + else if (i == 15) + r3 = 2, r1 = 2; + gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][0]; + LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40); + } + for (; i < 16; i++, r4++) + { + r3 = 0, r1 = 3; + if (i == 0) + r3 = 1, r1 = 1; + else if (i == 15) + r3 = 2, r1 = 2; + gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][1]; + LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40); + } + gTasks[sSlotMachine->unk3E].data[1] = pikaPower; +} + +/*static */void sub_810430C(void) +{ + u8 taskId = CreateTask(sub_810434C, 7); + sub_810434C(taskId); +} + +/*static */bool8 sub_810432C(void) +{ + if (FindTaskIdByFunc(sub_810434C) == 0xFF) + return TRUE; + return FALSE; +} + +/*static */void sub_810434C(u8 taskId) +{ + gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId); +} + +/*static */void sub_810437C(struct Task *task) +{ + sSlotMachine->unk0A = 0; + sSlotMachine->unk14 = 0; + sSlotMachine->unk16 = 0; + task->data[0]++; + task->data[1] = 0; + task->data[2] = 30; + task->data[4] = 1280; + gSpriteCoordOffsetX = 0; + gSpriteCoordOffsetY = 0; + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + sub_8104A40(REG_OFFSET_BG3VOFS, 0); + sub_81051C0(); + sub_8105100(); + sub_81052EC(); + sub_81053A0(); + sub_810545C(); + sub_8102680(); + StopMapMusic(); + PlayNewMapMusic(MUS_BD_TIME); +} + +/*static */void sub_81043EC(struct Task *task) +{ + s16 r3; + gSpriteCoordOffsetX -= 8; + task->data[1] += 8; + r3 = ((task->data[1] + 240) & 0xff) >> 3; + SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff); + if (r3 != task->data[2] && task->data[3] <= 18) + { + task->data[2] = r3; + task->data[3] = task->data[1] >> 3; + sub_8104A40(r3, task->data[3]); + } + if (task->data[1] >= 200) + { + task->data[0]++; + task->data[3] = 0; + } + sub_8102D28(task->data[4] >> 8); +} + +/*static */void sub_8104468(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + if (++task->data[5] >= 60) + { + task->data[0]++; + sub_8105578(); + sub_81056F0(); + } +} + +/*static */void sub_8104498(struct Task *task) +{ + int r5; + u8 sp0[ARRAY_COUNT(gUnknown_085A75C0)]; + s16 sp4[ARRAY_COUNT(gUnknown_085A75C4)]; + s16 spC[ARRAY_COUNT(gUnknown_085A75CC)]; + + memcpy(sp0, gUnknown_085A75C0, sizeof(gUnknown_085A75C0)); + memcpy(sp4, gUnknown_085A75C4, sizeof(gUnknown_085A75C4)); + memcpy(spC, gUnknown_085A75CC, sizeof(gUnknown_085A75CC)); + + sub_8102D28(task->data[4] >> 8); + task->data[4] -= 4; + r5 = 4 - (task->data[4] >> 8); + sub_8105688(sp4[r5]); + sub_81057E8(spC[r5]); + StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, sp0[r5]); + if (task->data[4] <= 0x100) + { + task->data[0]++; + task->data[4] = 0x100; + task->data[5] = 0; + } +} + +/*static */void sub_8104548(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + if (++task->data[5] >= 80) + { + task->data[0]++; + task->data[5] = 0; + sub_81057E8(2); + StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 3); + } +} + +/*static */void sub_8104598(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x80; + if (++task->data[5] >= 80) + { + task->data[0]++; + task->data[5] = 0; + } +} + +/*static */void sub_81045CC(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x40; + if (++task->data[5] >= 40) + { + task->data[5] = 0; + if (sSlotMachine->unk05) + { + if (sSlotMachine->unk0A <= task->data[6]) + task->data[0]++; + } + else if (task->data[6] > 3) + { + task->data[0]++; + } + else if (sub_81026DC(task->data[6])) + { + task->data[0] = 14; + } + task->data[6]++; + } +} + +/*static */void sub_810463C(struct Task *task) +{ + s16 r5 = sSlotMachine->unk14 % 20; + if (r5) + { + r5 = sub_8102D5C(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x40; + } + else if (sub_8102C48(1) != sSlotMachine->unk05) + { + sub_8102D28(task->data[4] >> 8); + r5 = sSlotMachine->unk14 % 20; + task->data[4] = (u8)task->data[4] + 0x40; + } + if (r5 == 0 && sub_8102C48(1) == sSlotMachine->unk05) + { + task->data[4] = 0; + task->data[0]++; + } +} + +/*static */void sub_81046C0(struct Task *task) +{ + if (++task->data[4] >= 60) + { + StopMapMusic(); + sub_81056C0(); + sub_8105804(); + task->data[0]++; + if(sSlotMachine->unk05 == 0) + { + task->data[4] = 0xa0; + StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5); + PlayFanfare(MUS_ME_ZANNEN); + } + else + { + task->data[4] = 0xc0; + StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 4); + gSprites[sSlotMachine->unk3F].animCmdIndex = 0; + if (sSlotMachine->pikaPower) + { + sub_8104098(); + sSlotMachine->pikaPower = 0; + } + PlayFanfare(MUS_ME_B_SMALL); + } + } +} + +/*static */void sub_8104764(struct Task *task) +{ + if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8()) + task->data[0]++; +} + +/*static */void sub_8104794(struct Task *task) +{ + s16 r4; + gSpriteCoordOffsetX -= 8; + task->data[1] += 8; + task->data[3] += 8; + r4 = ((task->data[1] - 8) & 0xff) >> 3; + SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff); + if (task->data[3] >> 3 <= 25) + sub_8104A88(r4); + else + task->data[0]++; +} + +/*static */void sub_81047EC(struct Task *task) +{ + sSlotMachine->unk0B = 0; + sSlotMachine->unk0A = sSlotMachine->unk05; + gSpriteCoordOffsetX = 0; + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + sSlotMachine->unk1A = 8; + sub_810514C(); + sub_81054B8(); + sub_8105524(); + PlayNewMapMusic(sSlotMachine->backupMapMusic); + if (sSlotMachine->unk0A == 0) + { + DestroyTask(FindTaskIdByFunc(sub_810434C)); + } + else + { + sub_8104CAC(4); + task->data[1] = dp15_jump_random_unknown(); + task->data[2] = 0; + task->data[3] = 0; + task->data[0]++; + } +} + +/*static */void sub_8104860(struct Task *task) +{ + if (sSlotMachine->unk1A == task->data[1]) + task->data[0]++; + else if (sSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0) + sSlotMachine->unk1A >>= 1; +} + +/*static */void sub_81048A8(struct Task *task) +{ + if (sub_8104E18()) + DestroyTask(FindTaskIdByFunc(sub_810434C)); +} + +/*static */void sub_81048CC(struct Task *task) +{ + sub_81054B8(); + sub_81056C0(); + sub_8105804(); + sub_8105854(); + gSprites[sSlotMachine->unk4E[0]].invisible = TRUE; + StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5); + task->data[0]++; + task->data[4] = 4; + task->data[5] = 0; + StopMapMusic(); + PlayFanfare(MUS_ME_ZANNEN); + PlaySE(SE_W153); +} + +/*static */void sub_8104940(struct Task *task) +{ + gSpriteCoordOffsetY = task->data[4]; + SetGpuReg(REG_OFFSET_BG1VOFS, task->data[4]); + if (task->data[5] & 0x01) + task->data[4] = -task->data[4]; + if ((++task->data[5] & 0x1f) == 0) + task->data[4] >>= 1; + if (task->data[4] == 0) + { + sub_81058A0(); + sub_81058C4(); + sub_8105284_(); + sub_81059E8(); + gSprites[sSlotMachine->unk4E[0]].invisible = FALSE; + task->data[0]++; + task->data[5] = 0; + } +} + +/*static */void sub_81049C8(struct Task *task) +{ + gSpriteCoordOffsetY = 0; + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + if (sub_8105ACC()) + { + task->data[0]++; + sub_8105AEC(); + } +} + +/*static */void sub_81049F8(struct Task *task) +{ + gSpriteCoordOffsetX = 0; + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + PlayNewMapMusic(sSlotMachine->backupMapMusic); + sub_810514C(); + sub_8105554(); + sub_8105524(); + sub_81059B8(); + DestroyTask(FindTaskIdByFunc(sub_810434C)); +} + +/*static */void sub_8104A40(s16 a0, s16 a1) +{ + s16 i; + + for (i = 4; i < 15; i++) + { + LoadBgTilemap(1, &sReelTimeWindowTilemap[a1 + (i - 4) * 20], 2, 32 * i + a0); + } +} + +/*static */void sub_8104A88(s16 a0) +{ + u8 i; + + for (i = 4; i < 15; i++) + { + LoadBgTilemap(1, gUnknown_085A9898, 2, 32 * i + a0); + } +} + +/*static */void sub_8104AB8(u8 a0) +{ + u8 taskId = CreateTask(sub_8104B0C, 1); + gTasks[taskId].data[1] = a0; + sub_8104B0C(taskId); +} + +/*static */bool8 sub_8104AEC(void) +{ + if (FindTaskIdByFunc(sub_8104B0C) == 0xFF) + return TRUE; + else + return FALSE; +} + +/*static */void sub_8104B0C(u8 taskId) +{ + gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId); +} + +/*static */void sub_8104B3C(struct Task *task) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + task->data[0]++; +} + +/*static */void sub_8104B60(struct Task *task) +{ + if (!gPaletteFade.active) + task->data[0]++; +} + +/*static */void sub_8104B80(struct Task *task) +{ + sub_8104DA4(); + sub_81065DC(); + AddWindow(&gUnknown_085A7444); + PutWindowTilemap(1); + FillWindowPixelBuffer(1, 0); + task->data[0]++; +} + +/*static */void sub_812DD78(struct Task *task) +{ + AddTextPrinterParameterized3(1, 1, 2, 5, gUnknown_085A744C, 0, gText_ReelTimeHelp); + CopyWindowToVram(1, 3); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); + task->data[0]++; +} + +/*static */void sub_8104BC8(struct Task *task) +{ + if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) + { + FillWindowPixelBuffer(1, 0); + ClearWindowTilemap(1); + CopyWindowToVram(1, 1); + RemoveWindow(1); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + task->data[0]++; + } +} + +/*static */void sub_812DE14(struct Task *task) +{ + sub_812F968(); + ShowBg(3); + task->data[0]++; +} + +/*static */void sub_812DE30(struct Task *task) +{ + sub_8104CAC(task->data[1]); + task->data[0]++; +} + +/*static */void sub_8104BFC(struct Task *task) +{ + sub_810423C(sSlotMachine->pikaPower); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); + task->data[0]++; +} + +/*static */void sub_8104C44(struct Task *task) +{ + DestroyTask(FindTaskIdByFunc(sub_8104B0C)); +} + +/*static */void sub_8104C5C(void) +{ + u8 i; + struct Task *task; + i = CreateTask(sub_8104E74_, 3); + sSlotMachine->unk3D = i; + task = gTasks + i; + task->data[1] = -1; + for (i = 4; i < 16; i++) + task->data[i] = MAX_SPRITES; +} + +/*static */void sub_8104CAC(u8 arg0) +{ + u8 i; + struct Task *task; + + sub_8104DA4(); + + task = gTasks + sSlotMachine->unk3D; + task->data[1] = arg0; + + for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++) + { + u8 spriteId; + spriteId = sub_8105BB4( + gUnknown_083ED048[arg0][i].unk00, + gUnknown_083ED048[arg0][i].unk01, + gUnknown_083ED048[arg0][i].unk02 + ); + task->data[4 + i] = spriteId; + } +} + +/*static */void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4) +{ + u8 i; + struct Task *task = gTasks + sSlotMachine->unk3D; + for (i = 4; i < 16; i++) + { + if (task->data[i] == MAX_SPRITES) + { + task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4); + break; + } + } +} + +/*static */void sub_8104DA4(void) +{ + u8 i; + struct Task *task = gTasks + sSlotMachine->unk3D; + if ((u16)task->data[1] != 0xFFFF) + gUnknown_083ED064[task->data[1]](); + for (i = 4; i < 16; i++) + { + if (task->data[i] != MAX_SPRITES) + { + DestroySprite(gSprites + task->data[i]); + task->data[i] = MAX_SPRITES; + } + } +} + +/*static */bool8 sub_8104E18(void) +{ + u8 i; + struct Task *task = gTasks + sSlotMachine->unk3D; + for (i = 4; i < 16; i++) + { + if (task->data[i] != MAX_SPRITES) + { + if (gSprites[task->data[i]].data[7]) + return FALSE; + } + } + return TRUE; +} + +/*static */void sub_8104E74_(u8 taskId) +{ + gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId); +} + +/*static */void nullsub_69(struct Task *task) +{ +} + +/*static */void sub_8104EA8(void) +{ + s16 i; + s16 j; + s16 x; + for (i = 0, x = 0x30; i < 3; i++, x += 0x28) + { + for (j = 0; j < 120; j += 24) + { + struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14); + sprite->oam.priority = 3; + sprite->data[0] = i; + sprite->data[1] = j; + sprite->data[3] = -1; + } + } +} + +/*static */void sub_8104F18(struct Sprite *sprite) +{ + sprite->data[2] = sSlotMachine->unk1C[sprite->data[0]] + sprite->data[1]; + sprite->data[2] %= 120; + sprite->pos1.y = sSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2]; + sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24)); + SetSpriteSheetFrameTileNum(sprite); +} + +/*static */void sub_8104F8C(void) +{ + s16 i; + s16 x; + + for (x = 203, i = 1; i < 10000; i *= 10, x -= 7) + sub_8104FF4(x, 23, 0, i); + for (x = 235, i = 1; i < 10000; i *= 10, x -= 7) + sub_8104FF4(x, 23, 1, i); +} + +/*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3) +{ + struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13); + sprite->oam.priority = 2; + sprite->data[0] = a2; + sprite->data[1] = a3; + sprite->data[2] = a3 * 10; + sprite->data[3] = -1; +} + +/*static */void sub_810506C(struct Sprite *sprite) +{ + u16 tag = sSlotMachine->coins; + if (sprite->data[0]) + tag = sSlotMachine->payout; + if (sprite->data[3] != tag) + { + sprite->data[3] = tag; + tag %= (u16)sprite->data[2]; + tag /= (u16)sprite->data[1]; + tag += 7; + sprite->sheetTileStart = GetSpriteTileStartByTag(tag); + SetSpriteSheetFrameTileNum(sprite); + } +} + +/*static */void sub_81050C4(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15); + gSprites[spriteId].oam.priority = 3; + SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704); +} + +/*static */void sub_8105100(void) +{ + struct SpriteTemplate spriteTemplate; + u8 spriteId; + if (gUnknown_0203AAE4 == NULL) + gUnknown_0203AAE4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5); + + gUnknown_0203AAE4[0].data = gUnknown_0203AAD8 + (0 * 0x800); + gUnknown_0203AAE4[0].size = 0x800; + gUnknown_0203AAE4[1].data = gUnknown_0203AAD8 + (1 * 0x800); + gUnknown_0203AAE4[1].size = 0x800; + gUnknown_0203AAE4[2].data = gUnknown_0203AAD8 + (2 * 0x800); + gUnknown_0203AAE4[2].size = 0x800; + gUnknown_0203AAE4[3].data = gUnknown_0203AAD8 + (3 * 0x800); + gUnknown_0203AAE4[3].size = 0x800; + gUnknown_0203AAE4[4].data = gUnknown_0203AAD8 + (4 * 0x800); + gUnknown_0203AAE4[4].size = 0x800; + + spriteTemplate = gSpriteTemplate_83ED45C; + spriteTemplate.images = gUnknown_0203AAE4; + spriteId = CreateSprite(&spriteTemplate, 280, 80, 1); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].coordOffsetEnabled = TRUE; + sSlotMachine->unk3F = spriteId; +} + +/*static */void sub_810514C(void) +{ + DestroySprite(gSprites + sSlotMachine->unk3F); + if (gUnknown_0203AAE4 != NULL) + FREE_AND_SET_NULL(gUnknown_0203AAE4); +} + +/*static */void sub_8105170(struct Sprite *sprite) +{ + sprite->pos2.y = sprite->pos2.x = 0; + if (sprite->animNum == 4) + { + sprite->pos2.y = sprite->pos2.x = 8; + if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0)) + sprite->pos2.y = -8; + } +} + +/*static */void sub_81051C0(void) +{ + struct SpriteTemplate spriteTemplate; + u8 spriteId; + struct Sprite *sprite; + + if (gUnknown_0203AAE8 == NULL) + gUnknown_0203AAE8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + + gUnknown_0203AAE8[0].data = gUnknown_0203AAD8 + 0x2800; + gUnknown_0203AAE8[0].size = 0x300; + spriteTemplate = gSpriteTemplate_83ED474; + spriteTemplate.images = gUnknown_0203AAE8; + spriteId = CreateSprite(&spriteTemplate, 368, 52, 7); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED73C); + sSlotMachine->unk49[0] = spriteId; + + if (gUnknown_0203AAEC == NULL) + gUnknown_0203AAEC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + + gUnknown_0203AAEC[0].data = gUnknown_0203AAD8 + 0x2800 + 0x300; + gUnknown_0203AAEC[0].size = 0x500; + spriteTemplate = gSpriteTemplate_83ED48C; + spriteTemplate.images = gUnknown_0203AAEC; + spriteId = CreateSprite(&spriteTemplate, 368, 84, 7); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED75C); + sSlotMachine->unk49[1] = spriteId; +} + +/*static */void sub_8105284_(void) +{ + struct SpriteTemplate spriteTemplate; + u8 spriteId; + struct Sprite *sprite; + + if (gUnknown_0203AAF0 == NULL) + gUnknown_0203AAF0 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + + gUnknown_0203AAF0[0].data = gUnknown_0203AAD8 + 0x3000; + gUnknown_0203AAF0[0].size = 0x600; + spriteTemplate = gSpriteTemplate_83ED4A4; + spriteTemplate.images = gUnknown_0203AAF0; + spriteId = CreateSprite(&spriteTemplate, 0xa8 - gSpriteCoordOffsetX, 0x50, 7); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED78C); + sSlotMachine->unk42 = spriteId; +} + +/*static */void sub_81052EC(void) +{ + u8 i; + s16 r5; + for (i = 0, r5 = 0; i < 3; i++, r5 += 20) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0, 10); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->data[7] = r5; + sSlotMachine->unk4B[i] = spriteId; + } +} + +/*static */void sub_810535C(struct Sprite *sprite) +{ + s16 r0 = (u16)(sSlotMachine->unk14 + sprite->data[7]); + r0 %= 40; + sprite->pos1.y = r0 + 59; + StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20)); +} + +/*static */void sub_81053A0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); + sSlotMachine->unk4E[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); + sSlotMachine->unk4E[1] = spriteId; +} + +/*static */void sub_810545C(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7D4); + sSlotMachine->unk40 = spriteId; +} + +/*static */void sub_81054B8(void) +{ + u8 i; + + DestroySprite(&gSprites[sSlotMachine->unk40]); + for (i = 0; i < 2; i++) + DestroySprite(&gSprites[sSlotMachine->unk49[i]]); + + if (gUnknown_0203AAE8 != NULL) + FREE_AND_SET_NULL(gUnknown_0203AAE8); + if (gUnknown_0203AAEC != NULL) + FREE_AND_SET_NULL(gUnknown_0203AAEC); + + for (i = 0; i < 3; i++) + DestroySprite(&gSprites[sSlotMachine->unk4B[i]]); +} + +/*static */void sub_8105524(void) +{ + u8 i; + + for (i = 0; i < 2; i++) + DestroySprite(&gSprites[sSlotMachine->unk4E[i]]); +} + +/*static */void sub_8105554(void) +{ + DestroySprite(&gSprites[sSlotMachine->unk42]); + if (gUnknown_0203AAF0 != NULL) + FREE_AND_SET_NULL(gUnknown_0203AAF0); +} + +/*static */void sub_8105578(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->hFlip = TRUE; + sSlotMachine->unk50[0] = spriteId; + sprite->data[0] = 8; + sprite->data[1] = -1; + sprite->data[2] = -1; + sprite->data[7] = 0x20; + + spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sSlotMachine->unk50[1] = spriteId; + sprite->data[1] = 1; + sprite->data[2] = -1; + sprite->data[7] = 0x20; +} + +/*static */void sub_810562C(struct Sprite *sprite) +{ + if (sprite->data[0] != 0) + { + sprite->data[0]--; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->invisible = TRUE; + } + else + { + sprite->invisible = FALSE; + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; + if (++sprite->data[3] >= 8) + { + sprite->data[0] = sprite->data[7]; + sprite->data[3] = 0; + } + } +} + +/*static */void sub_8105688(s16 a0) +{ + gSprites[sSlotMachine->unk50[0]].data[7] = a0; + gSprites[sSlotMachine->unk50[1]].data[7] = a0; +} + +/*static */void sub_81056C0(void) +{ + u8 i; + + for (i = 0; i < 2; i++) + DestroySprite(&gSprites[sSlotMachine->unk50[i]]); +} + +/*static */void sub_81056F0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[6] = 16; + gSprites[spriteId].data[7] = 8; + sSlotMachine->unk52[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].hFlip = TRUE; + sSlotMachine->unk52[1] = spriteId; +} + +/*static */void sub_8105784(struct Sprite *sprite) +{ + u8 sp[] = {16, 0}; + if (sprite->data[0] && --sprite->data[6] <= 0) + { + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]); + ++sprite->data[5]; + sprite->data[5] &= 1; + sprite->data[6] = sprite->data[7]; + } +} + +/*static */void sub_81057E8(s16 a0) +{ + gSprites[sSlotMachine->unk52[0]].data[7] = a0; +} + +/*static */void sub_8105804(void) +{ + u8 i; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0); + for (i = 0; i < 2; i++) + DestroySprite(&gSprites[sSlotMachine->unk52[i]]); +} + +/*static */void sub_8105854(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6); + gSprites[spriteId].oam.priority = 1; + sSlotMachine->unk41 = spriteId; +} + +/*static */void sub_8105894(struct Sprite *sprite) +{ + sprite->pos2.y = gSpriteCoordOffsetY; +} + +/*static */void sub_81058A0(void) +{ + DestroySprite(&gSprites[sSlotMachine->unk41]); +} + +/*static */void sub_81058C4(void) +{ + u8 i; + u16 sp[] = {0x0, 0x40, 0x80, 0xC0}; + for (i = 0; i < 4; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->data[0] = sp[i]; + sSlotMachine->unk54[i] = spriteId; + } +} + +/*static */void sub_810594C(struct Sprite *sprite) +{ + sprite->data[0] -= 2; + sprite->data[0] &= 0xff; + sprite->pos2.x = Cos(sprite->data[0], 20); + sprite->pos2.y = Sin(sprite->data[0], 6); + sprite->subpriority = 0; + if (sprite->data[0] >= 0x80) + { + sprite->subpriority = 2; + } + if (++sprite->data[1] >= 16) + { + sprite->hFlip ^= 1; + sprite->data[1] = 0; + } +} + +/*static */void sub_81059B8(void) +{ + u8 i; + for (i = 0; i < 4; i++) + { + DestroySprite(&gSprites[sSlotMachine->unk54[i]]); + } +} + +/*static */void sub_81059E8(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + sSlotMachine->unk43 = spriteId; +} + +/*static */void sub_8105A38(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->affineAnimEnded) + sprite->data[0]++; + } + else if (sprite->data[0] == 1) + { + sprite->invisible ^= 1; + if (++sprite->data[2] >= 24) + { + sprite->data[0]++; + sprite->data[2] = 0; + } + } + else + { + sprite->invisible = TRUE; + if (++sprite->data[2] >= 16) + sprite->data[7] = 1; + } + sprite->data[1] &= 0xff; + sprite->data[1] += 16; + sprite->pos2.y -= (sprite->data[1] >> 8); +} + +/*static */u8 sub_8105ACC(void) +{ + return gSprites[sSlotMachine->unk43].data[7]; +} + +/*static */void sub_8105AEC(void) +{ + struct Sprite *sprite = &gSprites[sSlotMachine->unk43]; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +/*static */u8 sub_8105B1C(s16 x, s16 y) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 2; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + return spriteId; +} + +/*static */void sub_8105B70(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + sprite->data[7] = 1; +} + +/*static */void sub_8105B88(u8 spriteId) +{ + struct Sprite *sprite = &gSprites[spriteId]; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +/*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2) +{ + return sub_8105BF8(templateIdx, gUnknown_083ECF0C[cbAndCoordsIdx], gUnknown_083ECE7E[cbAndCoordsIdx][0], gUnknown_083ECE7E[cbAndCoordsIdx][1], a2); +} + +/*static */u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4) +{ + struct SpriteTemplate spriteTemplate; + u8 spriteId; + struct Sprite *sprite; + + spriteTemplate = *gUnknown_083EDB5C[templateIdx]; + spriteTemplate.images = gUnknown_03001188[templateIdx]; + spriteId = CreateSprite(&spriteTemplate, x, y, 16); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 3; + sprite->callback = callback; + sprite->data[6] = a4; + sprite->data[7] = 1; + if (gUnknown_083EDBC4[templateIdx]) + SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]); + return spriteId; +} + +/*static */void sub_8105C64(struct Sprite *sprite) +{ + sprite->data[7] = 0; +} + +/*static */void sub_8105C6C(struct Sprite *sprite) +{ + s16 sp0[] = {4, -4, 4, -4}; + s16 sp8[] = {4, 4, -4, -4}; + + if (sprite->data[1]++ >= 16) + { + sprite->subspriteTableNum ^= 1; + sprite->data[1] = 0; + } + sprite->pos2.x = 0; + sprite->pos2.y = 0; + if (sprite->subspriteTableNum != 0) + { + sprite->pos2.x = sp0[sprite->data[6]]; + sprite->pos2.y = sp8[sprite->data[6]]; + } +} + +/*static */void sub_8105CF0(struct Sprite *sprite) +{ + sprite->hFlip = TRUE; + sub_8105C6C(sprite); +} + +/*static */void sub_8105D08(struct Sprite *sprite) +{ + sprite->vFlip = TRUE; + sub_8105C6C(sprite); +} + +/*static */void sub_8105D20(struct Sprite *sprite) +{ + sprite->hFlip = TRUE; + sprite->vFlip = TRUE; + sub_8105C6C(sprite); +} + +/*static */void sub_8105D3C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0x110) + sprite->data[0]++; + break; + case 3: + sprite->data[7] = 0; + break; + } +} + +/*static */void sub_8105DA4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 2: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0x90) + sprite->data[0]++; + break; + case 3: + sprite->data[7] = 0; + break; + } +} + +/*static */void sub_8105E08(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + StartSpriteAnim(sprite, sSlotMachine->unk0A - 1); + sprite->data[0]++; + // fallthrough + case 1: + if (++sprite->data[1] >= 4) + { + sprite->data[0]++; + sprite->data[1] = 0; + } + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] > 90) + sprite->data[0]++; + break; + case 4: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xf8) + sprite->data[0]++; + break; + case 5: + sprite->data[7] = 0; + break; + } +} + +/*static */void sub_8105EB4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->animPaused = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->pos1.y += 8; + if (sprite->pos1.y >= 0x70) + { + sprite->pos1.y = 0x70; + sprite->data[1] = 16; + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2] == 0) + { + sprite->pos1.y -= sprite->data[1]; + sprite->data[1] = -sprite->data[1]; + if (++sprite->data[3] >= 2) + { + sprite->data[1] >>= 2; + sprite->data[3] = 0; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->animPaused = FALSE; + } + } + } + sprite->data[2]++; + sprite->data[2] &= 0x07; + break; + } +} + +/*static */void sub_8105F54(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] > 8) + sprite->data[0]++; + break; + case 1: + sprite->pos1.y += 2; + if (sprite->pos1.y >= 0x30) + { + sprite->pos1.y = 0x30; + sprite->data[0]++; + sprite->data[7] = 0; + } + break; + } +} + +/*static */void sub_8105F9C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->invisible = TRUE; + if (++sprite->data[1] > 0x20) + { + sprite->data[0]++; + sprite->data[1] = 5; + sprite->oam.mosaic = TRUE; + sprite->invisible = FALSE; + StartSpriteAnim(sprite, 1); + SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8); + } + break; + case 1: + sprite->data[1] -= (sprite->data[2] >> 8); + if (sprite->data[1] < 0) + sprite->data[1] = 0; + SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8); + sprite->data[2] &= 0xff; + sprite->data[2] += 0x80; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->oam.mosaic = FALSE; + StartSpriteAnim(sprite, 0); + } + break; + } +} + +/*static */void sub_8106058(struct Sprite *sprite) +{ + if (sprite->data[1] < 3) + { + LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); + if (++sprite->data[2] >= 4) + { + sprite->data[1]++; + sprite->data[2] = 0; + } + } + else + { + LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); + if (++sprite->data[2] >= 25) + { + sprite->data[1] = 0; + sprite->data[2] = 0; + } + } + StartSpriteAnimIfDifferent(sprite, 1); + sprite->data[7] = 0; +} + +/*static */void sub_81060FC(struct Sprite *sprite) +{ + s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0}; + s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48}; + s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8}; + + switch (sprite->data[0]) + { + case 0: + sprite->pos2.x = sp00[sprite->data[6]]; + sprite->pos2.y = sp10[sprite->data[6]]; + sprite->data[1] = sp20[sprite->data[6]]; + sprite->data[0]++; + // fallthrough + case 1: + if (sprite->data[1]-- == 0) + sprite->data[0]++; + break; + case 2: + if (sprite->pos2.x > 0) + sprite->pos2.x -= 4; + else if (sprite->pos2.x < 0) + sprite->pos2.x += 4; + + if (sprite->pos2.y > 0) + sprite->pos2.y -= 4; + else if (sprite->pos2.y < 0) + sprite->pos2.y += 4; + + if (sprite->pos2.x == 0 && sprite->pos2.y == 0) + sprite->data[0]++; + break; + } +} + +/*static */void sub_81061C8(struct Sprite *sprite) +{ + s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24}; + + if (sprite->data[0] == 0) + { + sprite->data[0]++; + sprite->data[1] = 12; + } + sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]); + sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]); + if (sprite->data[1] != 0) + sprite->data[1]--; +} + +/*static */void sub_8106230(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sSlotMachine->winIn = 0x2f; + sSlotMachine->winOut = 0x3f; + sSlotMachine->win0v = 0x2088; + sprite->invisible = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->data[1] += 2; + sprite->data[2] = sprite->data[1] + 0xb0; + sprite->data[3] = 0xf0 - sprite->data[1]; + if (sprite->data[2] > 0xd0) + sprite->data[2] = 0xd0; + if (sprite->data[3] < 0xd0) + sprite->data[3] = 0xd0; + sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; + if (sprite->data[1] > 0x33) + { + sprite->data[0]++; + sSlotMachine->winIn = 0x3f; + } + break; + case 2: + if (sSlotMachine->bet == 0) + break; + sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0); + sSlotMachine->win0h = 0xc0e0; + sSlotMachine->win0v = 0x6880; + sSlotMachine->winIn = 0x2f; + sprite->data[0]++; + sprite->data[1] = 0; + // fallthrough + case 3: + sprite->data[1] += 2; + sprite->data[2] = sprite->data[1] + 0xc0; + sprite->data[3] = 0xe0 - sprite->data[1]; + if (sprite->data[2] > 0xd0) + sprite->data[2] = 0xd0; + if (sprite->data[3] < 0xd0) + sprite->data[3] = 0xd0; + sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; + if (sprite->data[1] > 0x0f) + { + sprite->data[0]++; + sSlotMachine->winIn = 0x3f; + } + break; + } +} + +/*static */void nullsub_70(void) +{ +} + +/*static */void sub_8106364(void) +{ + SetGpuReg(REG_OFFSET_MOSAIC, 0); +} + +/*static */void sub_8106370(void) +{ + LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); +} + +/*static */void sub_810639C(void) +{ + sSlotMachine->win0h = 0xf0; + sSlotMachine->win0v = 0xa0; + sSlotMachine->winIn = 0x3f; + sSlotMachine->winOut = 0x3f; +} + +/*static */void sub_81063C0(void) +{ + u8 i; + + sub_8106404(); + gUnknown_0203AAD4 = Alloc(0x3200); + LZDecompressWram(gSlotMachineReelTime_Gfx, gUnknown_0203AAD4); + gUnknown_0203AAD8 = Alloc(0x3600); + LZDecompressWram(sReelTimeGfx, gUnknown_0203AAD8); + gUnknown_0203AB30 = AllocZeroed(sizeof(struct SpriteSheet) * 22); + for (i = 0; i < 22; i++) + { + gUnknown_0203AB30[i].data = sSlotMachineSpriteSheets[i].data; + gUnknown_0203AB30[i].size = sSlotMachineSpriteSheets[i].size; + gUnknown_0203AB30[i].tag = sSlotMachineSpriteSheets[i].tag; + } + gUnknown_0203AB30[17].data = gUnknown_0203AAD4 + 0xA00; + gUnknown_0203AB30[18].data = gUnknown_0203AAD4 + 0x1400; + gUnknown_0203AB30[19].data = gUnknown_0203AAD4 + 0x1600; + gUnknown_0203AB30[20].data = gUnknown_0203AAD4 + 0x1900; + LoadSpriteSheets(gUnknown_0203AB30); + LoadSpritePalettes(gSlotMachineSpritePalettes); +} + +/*static */void sub_8106404(void) +{ + u8 *dest; + u8 i, j; + + gUnknown_0203AB2C = AllocZeroed(sizeof(struct SpriteSheet)); + gUnknown_0203AAE0 = AllocZeroed(0x2000); + dest = gUnknown_0203AAE0; + for (i = 0; i < 0x40; i++) + { + for (j = 0; j < 0x20; j++, dest++) + *dest = gUnknown_083EDCDC[j]; + } + gUnknown_0203AB2C->data = gUnknown_0203AAE0; + gUnknown_0203AB2C->size = 0x800; + gUnknown_0203AB2C->tag = 0x11; + LoadSpriteSheet(gUnknown_0203AB2C); +} + +extern const u8 gSlotMachineMenu_Gfx[]; +extern const u8 gSlotMachineMenu_Tilemap[]; +extern const u8 gUnknown_08DCEC70[]; +extern const u16 gSlotMachineMenu_Pal[]; + +/*static */void sub_8106448(void) +{ + gUnknown_0203AAC8 = Alloc(0x2200); + LZDecompressWram(gSlotMachineMenu_Gfx, gUnknown_0203AAC8); + LoadBgTiles(2, gUnknown_0203AAC8, 0x2200, 0); + LoadPalette(gSlotMachineMenu_Pal, 0, 160); + LoadPalette(gPalette_83EDE24, 208, 32); +} + +/*static */void sub_81064B8(void) +{ + sub_812F968(); + LoadSlotMachineWheelOverlay(); +} + +/*static */void sub_812F968(void) +{ + LoadBgTilemap(2, gSlotMachineMenu_Tilemap, 0x500, 0); +} + +/*static */void LoadSlotMachineWheelOverlay(void) +{ + s16 x, y, dx; + + for (x = 4; x < 18; x += 5) + { + for (dx = 0; dx < 4; dx++) + { + LoadBgTilemap(3, gUnknown_0203AAD0, 2, x + dx + 5 * 32); + LoadBgTilemap(3, gUnknown_0203AAD0 + 1, 2, x + dx + 13 * 32); + LoadBgTilemap(3, gUnknown_0203AAD0 + 2, 2, x + dx + 6 * 32); + LoadBgTilemap(3, gUnknown_0203AAD0 + 3, 2, x + dx + 12 * 32); + } + + LoadBgTilemap(3, gUnknown_0203AAD0 + 4, 2, x + 6 * 32); + LoadBgTilemap(3, gUnknown_0203AAD0 + 5, 2, x + 12 * 32); + + for (y = 7; y <= 11; y++) + LoadBgTilemap(3, gUnknown_0203AAD0 + 6, 2, x + y * 32); + } +} + +/*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) +{ + gUnknown_0203AADC[0] = arg1; + gUnknown_0203AADC[1] = arg2; + gUnknown_0203AADC[2] = arg3; + gUnknown_0203AADC[3] = arg4; + + LoadBgTilemap(2, gUnknown_0203AADC, 2, 15 * 32 + arg0); + LoadBgTilemap(2, gUnknown_0203AADC + 1, 2, 15 * 32 + 1 + arg0); + LoadBgTilemap(2, gUnknown_0203AADC + 2, 2, 16 * 32 + arg0); + LoadBgTilemap(2, gUnknown_0203AADC + 3, 2, 16 * 32 + 1 + arg0); +} + +/*static */void sub_81065DC(void) +{ + LoadBgTilemap(2, gUnknown_08DCEC70, 0x500, 0); + HideBg(3); +} + +/*static */void SlotMachineSetup_9_0(void) +{ + gUnknown_03001188[0] = gUnknown_0203AAF4; + gUnknown_03001188[1] = gUnknown_0203AAF8; + gUnknown_03001188[2] = gUnknown_0203AAFC; + gUnknown_03001188[3] = gUnknown_0203AB04; + gUnknown_03001188[4] = gUnknown_0203AB08; + gUnknown_03001188[5] = gUnknown_0203AB18; + gUnknown_03001188[6] = gUnknown_0203AB1C; + gUnknown_03001188[7] = gUnknown_0203AB20; + gUnknown_03001188[8] = gUnknown_0203AB24; + gUnknown_03001188[9] = gUnknown_0203AB28; + gUnknown_03001188[10] = gUnknown_0203AB00; + gUnknown_03001188[11] = gUnknown_0203AB00; + gUnknown_03001188[12] = gUnknown_0203AB00; + gUnknown_03001188[13] = gUnknown_0203AB00; + gUnknown_03001188[14] = gUnknown_0203AB0C; + gUnknown_03001188[15] = gUnknown_0203AB0C; + gUnknown_03001188[16] = gUnknown_0203AB0C; + gUnknown_03001188[17] = gUnknown_0203AB0C; + gUnknown_03001188[18] = gUnknown_0203AB0C; + gUnknown_03001188[19] = gUnknown_0203AB10; + gUnknown_03001188[20] = gUnknown_0203AB10; + gUnknown_03001188[21] = gUnknown_0203AB10; + gUnknown_03001188[22] = gUnknown_0203AB14; + gUnknown_03001188[23] = gUnknown_0203AB14; + gUnknown_03001188[24] = gUnknown_0203AB14; + gUnknown_03001188[25] = NULL; +} + +/*static */void SlotMachineSetup_8_0(void) +{ + gUnknown_0203AAF4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AAF4[0].data = gUnknown_0203AAD4; + gUnknown_0203AAF4[0].size = 0x600; + + gUnknown_0203AAF8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AAF8[0].data = gUnknown_0203AAD4 + 0x600; + gUnknown_0203AAF8[0].size = 0x200; + + gUnknown_0203AAFC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AAFC[0].data = gUnknown_0203AAD4 + 0x800; + gUnknown_0203AAFC[0].size = 0x200; + + gUnknown_0203AB00 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB00[0].data = gUnknown_0203AAD4 + 0xA00; + gUnknown_0203AB00[0].size = 0x200; + + gUnknown_0203AB04 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB04[0].data = gUnknown_0203AAD4 + 0xC00; + gUnknown_0203AB04[0].size = 0x300; + + gUnknown_0203AB08 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB08[0].data = gUnknown_0203AAD4 + 0x1000; + gUnknown_0203AB08[0].size = 0x400; + + gUnknown_0203AB0C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB0C[0].data = gUnknown_0203AAD4 + 0x1400; + gUnknown_0203AB0C[0].size = 0x200; + + gUnknown_0203AB10 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB10[0].data = gUnknown_0203AAD4 + 0x1600; + gUnknown_0203AB10[0].size = 0x300; + + gUnknown_0203AB14 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB14[0].data = gUnknown_0203AAD4 + 0x1900; + gUnknown_0203AB14[0].size = 0x300; + + gUnknown_0203AB18 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); + gUnknown_0203AB18[0].data = gUnknown_0203AAD4 + 0x1C00; + gUnknown_0203AB18[0].size = 0x200; + gUnknown_0203AB18[1].data = gUnknown_0203AAD4 + 0x1E00; + gUnknown_0203AB18[1].size = 0x200; + + gUnknown_0203AB1C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); + gUnknown_0203AB1C[0].data = gUnknown_0203AAD4 + 0x2000; + gUnknown_0203AB1C[0].size = 640; + + gUnknown_0203AB20 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5); + gUnknown_0203AB20[0].data = gUnknown_0203AAD4 + 0x2280; + gUnknown_0203AB20[0].size = 0x80; + gUnknown_0203AB20[1].data = gUnknown_0203AAD4 + 0x2300; + gUnknown_0203AB20[1].size = 0x80; + gUnknown_0203AB20[2].data = gUnknown_0203AAD4 + 0x2380; + gUnknown_0203AB20[2].size = 0x80; + gUnknown_0203AB20[3].data = gUnknown_0203AAD4 + 0x2400; + gUnknown_0203AB20[3].size = 0x80; + gUnknown_0203AB20[4].data = gUnknown_0203AAD4 + 0x2480; + gUnknown_0203AB20[4].size = 0x80; + + gUnknown_0203AB24 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); + gUnknown_0203AB24[0].data = gUnknown_0203AAD4 + 0x2600; + gUnknown_0203AB24[0].size = 0x480; + gUnknown_0203AB24[1].data = gUnknown_0203AAD4 + 10880; + gUnknown_0203AB24[1].size = 0x480; + + gUnknown_0203AB28 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); + gUnknown_0203AB28[0].data = gUnknown_0203AAD4 + 0x2F00; + gUnknown_0203AB28[0].size = 0x180; + gUnknown_0203AB28[1].data = gUnknown_0203AAD4 + 0x3080; + gUnknown_0203AB28[1].size = 0x180; +} + +const u8 sReelSymbols[][21] = +{ + { + SLOT_MACHINE_TAG_7_RED, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_7_BLUE, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_7_RED, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_7_BLUE, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_REPLAY + }, + { + SLOT_MACHINE_TAG_7_RED, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_7_BLUE, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_CHERRY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_CHERRY + }, + { + SLOT_MACHINE_TAG_7_RED, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_7_BLUE, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_AZURILL, + SLOT_MACHINE_TAG_POWER, + SLOT_MACHINE_TAG_REPLAY, + SLOT_MACHINE_TAG_LOTAD, + SLOT_MACHINE_TAG_CHERRY + }, +}; + +const u8 gUnknown_083ECCF1[] = { + 1, 0, 5, 4, 3, 2 +}; + +const s16 gUnknown_083ECCF8[][2] = { + {0, 6}, + {0, 10}, + {0, 2} +}; + +const u8 gUnknown_083ECD04[][3] = { + {1, 1, 12}, + {1, 1, 14}, + {2, 2, 14}, + {2, 2, 14}, + {2, 3, 16}, + {3, 3, 16} +}; + +const u8 gUnknown_083ECD16[][6] = { + {25, 25, 30, 40, 40, 50}, + {25, 25, 30, 30, 35, 35}, + {25, 25, 30, 25, 25, 30} +}; + +const u8 gUnknown_083ECD28[][6] = { + {20, 25, 25, 20, 25, 25}, + {12, 15, 15, 18, 19, 22}, + {25, 25, 25, 30, 30, 40}, + {25, 25, 20, 20, 15, 15}, + {40, 40, 35, 35, 40, 40} +}; + +const u8 gUnknown_083ECD46[][17] = { + {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5}, + { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5}, + { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40}, + { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100}, + { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6} +}; + +const u8 gUnknown_083ECDAC[][17] = { + { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5}, + { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6}, + { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35}, + { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50}, + { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60} +}; + +const u16 gUnknown_083ECE12[] = { + 0x80, 0xaf, 0xc8, 0xe1, 0x100 +}; + +const u16 gUnknown_083ECE1C[][2] = { + {10, 5}, + {10, 10}, + {10, 15}, + {10, 25}, + {10, 35} +}; + +const u16 gUnknown_083ECE30[] = { + 0, 5, 10, 15, 20 +}; + +const u8 gUnknown_083ECE3A[] = { + 6, 4, 3, 2, 5, 0, 0, 0 +}; + +const u16 gUnknown_083ECE42[] = { + 0x80, 0x20, 0x40 +}; + +const u16 gUnknown_083ECE48[] = { + 0x10, 0x08, 0x04, 0x02, 0x01 +}; + +const u8 sSym2Match[] = { + SLOT_MACHINE_MATCHED_777_RED, + SLOT_MACHINE_MATCHED_777_BLUE, + SLOT_MACHINE_MATCHED_AZURILL, + SLOT_MACHINE_MATCHED_LOTAD, + SLOT_MACHINE_MATCHED_1CHERRY, + SLOT_MACHINE_MATCHED_POWER, + SLOT_MACHINE_MATCHED_REPLAY +}; + +const u16 sSlotMatchFlags[] = { + 1 << SLOT_MACHINE_MATCHED_1CHERRY, + 1 << SLOT_MACHINE_MATCHED_2CHERRY, + 1 << SLOT_MACHINE_MATCHED_REPLAY, + 1 << SLOT_MACHINE_MATCHED_LOTAD, + 1 << SLOT_MACHINE_MATCHED_AZURILL, + 1 << SLOT_MACHINE_MATCHED_POWER, + 1 << SLOT_MACHINE_MATCHED_777_MIXED, + 1 << SLOT_MACHINE_MATCHED_777_RED, + 1 << SLOT_MACHINE_MATCHED_777_BLUE +}; + +const u16 sSlotPayouts[] = { + 2, 4, 0, 6, 12, 3, 90, 300, 300 +}; + +const s16 gUnknown_083ECE7E[][2] = { + { 0xd0, 0x38}, + { 0xb8, 0x00}, + { 0xc8, 0x08}, + { 0xd8, 0x10}, + { 0xe8, 0x18}, + { 0xd0, 0x48}, + { 0xd0, 0x08}, + { 0xd0, 0x40}, + { 0xd0, 0x38}, + { 0xc0, 0x58}, + { 0xe0, 0x58}, + { 0xc0, 0x78}, + { 0xe0, 0x78}, + { 0x90, 0x38}, + {0x110, 0x58}, + { 0xa8, 0x70}, + { 0xd0, 0x54}, + { 0xd0, 0x70}, + { 0xbc, 0x34}, + { 0xd0, 0x34}, + { 0xe4, 0x34}, + { 0xb8, 0x48}, + { 0xc4, 0x48}, + { 0xd0, 0x48}, + { 0xdc, 0x48}, + { 0xe8, 0x48}, + { 0xbc, 0x34}, + { 0xd0, 0x34}, + { 0xe4, 0x34}, + { 0xb8, 0x48}, + { 0xc4, 0x48}, + { 0xd0, 0x48}, + { 0xdc, 0x48}, + { 0xe8, 0x48}, + { 0x00, 0x00} +}; + +const SpriteCallback gUnknown_083ECF0C[] = { + sub_8105C64, + sub_8105F54, + sub_8105F54, + sub_8105F54, + sub_8105F54, + sub_8105F9C, + sub_8105EB4, + sub_8105C64, + sub_8105C64, + sub_8105C6C, + sub_8105CF0, + sub_8105D08, + sub_8105D20, + sub_8105D3C, + sub_8105DA4, + sub_8105E08, + sub_8105C64, + sub_8106058, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_8106230 +}; + +const struct UnkStruct1 Unknown_83ECF98[] = { + {25, 34, 0}, + {2, 0, 0}, + {9, 16, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ECFA8[] = { + {10, 1, 0}, + {11, 2, 0}, + {12, 3, 0}, + {13, 4, 0}, + {5, 5, 0}, + {8, 6, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ECFC4[] = { + {3, 7, 0}, + {8, 17, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ECFD0[] = { + {4, 8, 0}, + {6, 9, 0}, + {6, 10, 1}, + {6, 11, 2}, + {6, 12, 3}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ECFE8[] = { + {0, 13, 0}, + {1, 14, 0}, + {7, 15, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ECFF8[] = { + {19, 26, 0}, + {20, 27, 1}, + {21, 28, 2}, + {14, 29, 3}, + {15, 30, 4}, + {16, 31, 5}, + {17, 32, 6}, + {18, 33, 7}, + {8, 17, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 Unknown_83ED020[] = { + {22, 18, 0}, + {23, 19, 1}, + {24, 20, 2}, + {14, 21, 3}, + {15, 22, 4}, + {16, 23, 5}, + {17, 24, 6}, + {18, 25, 7}, + {8, 17, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 *const gUnknown_083ED048[] = { + Unknown_83ECF98, + Unknown_83ECFA8, + Unknown_83ECFC4, + Unknown_83ECFD0, + Unknown_83ECFE8, + Unknown_83ED020, + Unknown_83ECFF8 +}; + +void (*const gUnknown_083ED064[])(void) = { + sub_810639C, + sub_8106364, + sub_8106370, + nullsub_70, + nullsub_70, + sub_8106370, + sub_8106370 +}; diff --git a/src/sprite.c b/src/sprite.c index 8a4729b27..c133dc73e 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -171,7 +171,7 @@ static const struct Sprite sDummySprite = .data = {0, 0, 0, 0, 0, 0, 0}, .inUse = 0, .coordOffsetEnabled = 0, - .invisible = 0, + .invisible = FALSE, .flags_3 = 0, .flags_4 = 0, .flags_5 = 0, diff --git a/src/start_menu.c b/src/start_menu.c index 4a58c146e..9d10aeaa4 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -377,7 +377,7 @@ static void ShowSafariBallsWindow(void) NewMenuHelpers_DrawStdWindowFrame(sSafariBallsWindowId, FALSE); ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_SafariBallStock); - PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); + AddTextPrinterParameterized(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sSafariBallsWindowId, 2); } @@ -392,7 +392,7 @@ static void ShowPyramidFloorWindow(void) NewMenuHelpers_DrawStdWindowFrame(sBattlePyramidFloorWindowId, FALSE); StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->frontier.field_CB2]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); - PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); + AddTextPrinterParameterized(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sBattlePyramidFloorWindowId, 2); } @@ -422,7 +422,7 @@ static bool32 PrintStartMenuActions(s8 *pIndex, u32 count) } else { StringExpandPlaceholders(gStringVar4, sStartMenuItems[sCurrentStartMenuActions[index]].text); - PrintTextOnWindow(GetStartMenuWindowId(), 1, gStringVar4, 8, (index << 4) + 9, 0xFF, NULL); + AddTextPrinterParameterized(GetStartMenuWindowId(), 1, gStringVar4, 8, (index << 4) + 9, 0xFF, NULL); } index++; @@ -866,7 +866,7 @@ static void InitSave(void) static u8 RunSaveCallback(void) { // True if text is still printing - if (sub_8197224() == TRUE) + if (RunTextPrintersAndIsPrinter0Active() == TRUE) { return SAVE_IN_PROGRESS; } @@ -1249,7 +1249,7 @@ static void sub_80A0550(u8 taskId) { case 0: FillWindowPixelBuffer(0, 17); - AddTextPrinterParameterized(0, + AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 255, @@ -1342,38 +1342,38 @@ static void ShowSaveInfoWindow(void) // Print region name yOffset = 1; sub_819A344(3, gStringVar4, TEXT_COLOR_GREEN); - PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, 0, yOffset, 0xFF, NULL); // Print player name yOffset = 0x11; - PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingPlayer, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingPlayer, 0, yOffset, 0xFF, NULL); sub_819A344(0, gStringVar4, color); xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); PrintPlayerNameOnWindow(sSaveInfoWindowId, gStringVar4, xOffset, yOffset); // Print badge count yOffset = 0x21; - PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingBadges, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingBadges, 0, yOffset, 0xFF, NULL); sub_819A344(4, gStringVar4, color); xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE) { // Print pokedex count yOffset = 0x31; - PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingPokedex, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingPokedex, 0, yOffset, 0xFF, NULL); sub_819A344(1, gStringVar4, color); xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); } // Print play time yOffset += 0x10; - PrintTextOnWindow(sSaveInfoWindowId, 1, gText_SavingTime, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingTime, 0, yOffset, 0xFF, NULL); sub_819A344(2, gStringVar4, color); xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - PrintTextOnWindow(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); CopyWindowToVram(sSaveInfoWindowId, 2); } diff --git a/src/starter_choose.c b/src/starter_choose.c index c1e7eea40..179d9a05a 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -1,26 +1,27 @@ #include "global.h" -#include "starter_choose.h" -#include "palette.h" -#include "sprite.h" -#include "pokemon.h" -#include "task.h" #include "bg.h" +#include "data2.h" +#include "decompress.h" +#include "event_data.h" #include "gpu_regs.h" +#include "international_string_util.h" #include "main.h" -#include "window.h" -#include "text.h" -#include "text_window.h" -#include "decompress.h" #include "menu.h" -#include "sound.h" -#include "constants/songs.h" -#include "event_data.h" +#include "palette.h" #include "pokedex.h" -#include "data2.h" -#include "international_string_util.h" -#include "trig.h" +#include "pokemon.h" #include "scanline_effect.h" +#include "sound.h" +#include "sprite.h" +#include "starter_choose.h" +#include "task.h" +#include "text.h" +#include "text_window.h" #include "trainer_pokemon_sprites.h" +#include "trig.h" +#include "window.h" +#include "constants/songs.h" +#include "constants/species.h" #define STARTER_MON_COUNT 3 @@ -32,23 +33,6 @@ extern const u8 gText_BirchInTrouble[]; extern const u8 gText_ConfirmStarterChoice[]; -extern const u16 sStarterMon[STARTER_MON_COUNT]; -extern const struct BgTemplate gUnknown_085B1E00[3]; -extern const struct WindowTemplate gUnknown_085B1DCC[]; -extern const struct WindowTemplate gUnknown_085B1DDC; -extern const struct CompressedSpriteSheet gUnknown_085B1ED8[]; -extern const struct CompressedSpriteSheet gUnknown_085B1EE8[]; -extern const struct SpritePalette gUnknown_085B1EF8[]; -extern const struct SpriteTemplate sSpriteTemplate_PokeBall; -extern const struct SpriteTemplate sSpriteTemplate_Hand; -extern const struct SpriteTemplate gUnknown_085B1F40; -extern const union AffineAnimCmd *const gUnknown_085B1ED0; -extern const u8 sPokeballCoords[STARTER_MON_COUNT][2]; -extern const struct WindowTemplate gUnknown_085B1DE4; -extern const u8 gStarterChoose_LabelCoords[][2]; -extern const u8 gUnknown_085B1E0C[]; -extern const u8 gUnknown_085B1E28[][2]; - // this file's functions static void MainCallback2_StarterChoose(void); static void sub_8134604(void); @@ -62,10 +46,307 @@ static void Task_MoveStarterChooseCursor(u8 taskId); static void sub_8134668(u8 taskId); static void CreateStarterPokemonLabel(u8 selection); static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y); +void sub_81346DC(struct Sprite *sprite); +void sub_813473C(struct Sprite *sprite); void StarterPokemonSpriteCallback(struct Sprite *sprite); static IWRAM_DATA u16 sStarterChooseWindowId; +// .rodata +const u16 gBirchBagGrassPal[][16] = +{ + INCBIN_U16("graphics/misc/birch_bag.gbapal"), + INCBIN_U16("graphics/misc/birch_grass.gbapal"), +}; + +const u16 gBirchBallarrow_Pal[] = INCBIN_U16("graphics/misc/birch_ballarrow.gbapal"); + +const u16 gBirchCircle_Pal[] = INCBIN_U16("graphics/misc/birch_circle.gbapal"); + +const u8 gBirchBagTilemap[] = INCBIN_U8("graphics/misc/birch_bag_map.bin.lz"); + +const u8 gBirchGrassTilemap[] = INCBIN_U8("graphics/misc/birch_grass_map.bin.lz"); + +const u8 gBirchHelpGfx[] = INCBIN_U8("graphics/misc/birch_help.4bpp.lz"); + +const u8 gUnknown_085B18AC[] = INCBIN_U8("graphics/misc/birch_ballarrow.4bpp.lz"); + +const u8 gUnknown_085B1BCC[] = INCBIN_U8("graphics/misc/birch_circle.4bpp.lz"); + +static const struct WindowTemplate gUnknown_085B1DCC[] = +{ + { + .priority = 0, + .tilemapLeft = 3, + .tilemapTop = 15, + .width = 24, + .height = 4, + .paletteNum = 14, + .baseBlock = 0x0200 + }, + DUMMY_WIN_TEMPLATE, +}; + +static const struct WindowTemplate gUnknown_085B1DDC = +{ + .priority = 0, + .tilemapLeft = 24, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 14, + .baseBlock = 0x0260 +}; + +static const struct WindowTemplate gUnknown_085B1DE4 = +{ + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 13, + .height = 4, + .paletteNum = 14, + .baseBlock = 0x0274 +}; + +static const u8 sPokeballCoords[STARTER_MON_COUNT][2] = +{ + {0x3c, 0x40}, + {0x78, 0x58}, + {0xb4, 0x40}, +}; + +static const u8 gStarterChoose_LabelCoords[][2] = +{ + {0x00, 0x09}, + {0x10, 0x0a}, + {0x08, 0x04}, +}; + +static const u16 sStarterMon[STARTER_MON_COUNT] = +{ + SPECIES_TREECKO, + SPECIES_TORCHIC, + SPECIES_MUDKIP, +}; + +static const struct BgTemplate gUnknown_085B1E00[3] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 7, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 6, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, +}; + +static const u8 gUnknown_085B1E0C[] = {0x00, 0x01, 0x03}; + +static const struct OamData gOamData_85B1E10 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gOamData_85B1E18 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gOamData_85B1E20 = +{ + .y = 160, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const u8 gUnknown_085B1E28[][2] = +{ + {0x3c, 0x20}, + {0x78, 0x38}, + {0xb4, 0x20}, +}; + +static const union AnimCmd gSpriteAnim_85B1E30[] = +{ + ANIMCMD_FRAME(48, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_85B1E38[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_85B1E40[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gSpriteAnim_85B1E88[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gSpriteAnimTable_85B1E90[] = +{ + gSpriteAnim_85B1E30, +}; + +static const union AnimCmd * const gSpriteAnimTable_85B1E94[] = +{ + gSpriteAnim_85B1E38, + gSpriteAnim_85B1E40, +}; + +static const union AnimCmd * const gSpriteAnimTable_85B1E9C[] = +{ + gSpriteAnim_85B1E88, +}; + +static const union AffineAnimCmd gSpriteAffineAnim_85B1EA0[] = +{ + AFFINEANIMCMD_FRAME(16, 16, 0, 0), + AFFINEANIMCMD_FRAME(16, 16, 0, 15), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gSpriteAffineAnim_85B1EB8[] = +{ + AFFINEANIMCMD_FRAME(20, 20, 0, 0), + AFFINEANIMCMD_FRAME(20, 20, 0, 15), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_085B1ED0 = {gSpriteAffineAnim_85B1EA0}; +static const union AffineAnimCmd * const gSpriteAffineAnimTable_85B1ED4[] = {gSpriteAffineAnim_85B1EB8}; + +static const struct CompressedSpriteSheet gUnknown_085B1ED8[] = +{ + gUnknown_085B18AC, 0x0800, 0x1000, + NULL, +}; + +static const struct CompressedSpriteSheet gUnknown_085B1EE8[] = +{ + gUnknown_085B1BCC, 0x0800, 0x1001, + NULL, +}; + +static const struct SpritePalette gUnknown_085B1EF8[] = +{ + gBirchBallarrow_Pal, 0x1000, + gBirchCircle_Pal, 0x1001, + NULL, +}; + +static const struct SpriteTemplate sSpriteTemplate_Hand = +{ + .tileTag = 0x1000, + .paletteTag = 0x1000, + .oam = &gOamData_85B1E10, + .anims = gSpriteAnimTable_85B1E90, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81346DC +}; + +static const struct SpriteTemplate sSpriteTemplate_PokeBall = +{ + .tileTag = 0x1000, + .paletteTag = 0x1000, + .oam = &gOamData_85B1E18, + .anims = gSpriteAnimTable_85B1E94, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_813473C +}; + +static const struct SpriteTemplate gUnknown_085B1F40 = +{ + .tileTag = 0x1001, + .paletteTag = 0x1001, + .oam = &gOamData_85B1E20, + .anims = gSpriteAnimTable_85B1E9C, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_85B1ED4, + .callback = StarterPokemonSpriteCallback +}; + +// .text u16 GetStarterPokemon(u16 chosenStarterId) { if (chosenStarterId > STARTER_MON_COUNT) @@ -189,7 +470,7 @@ static void Task_StarterChoose1(u8 taskId) { CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection); SetWindowBorderStyle(0, FALSE, 0x2A8, 0xD); - PrintTextOnWindow(0, 1, gText_BirchInTrouble, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, gText_BirchInTrouble, 0, 1, 0, NULL); PutWindowTilemap(0); schedule_bg_copy_tilemap_to_vram(0); gTasks[taskId].func = Task_StarterChoose2; @@ -243,7 +524,7 @@ static void Task_StarterChoose4(u8 taskId) { PlayCry1(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0); FillWindowPixelBuffer(0, 0x11); - PrintTextOnWindow(0, 1, gText_ConfirmStarterChoice, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, gText_ConfirmStarterChoice, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); CreateYesNoMenu(&gUnknown_085B1DDC, 0x2A8, 0xD, 0); gTasks[taskId].func = Task_StarterChoose5; @@ -301,10 +582,10 @@ static void CreateStarterPokemonLabel(u8 selection) FillWindowPixelBuffer(sStarterChooseWindowId, 0); width = GetStringCenterAlignXOffset(7, text, 0x68); - box_print(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text); + AddTextPrinterParameterized3(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text); width = GetStringCenterAlignXOffset(1, speciesName, 0x68); - box_print(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName); + AddTextPrinterParameterized3(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName); PutWindowTilemap(sStarterChooseWindowId); schedule_bg_copy_tilemap_to_vram(0); diff --git a/src/text.c b/src/text.c index ed70f767b..e5a9feed8 100644 --- a/src/text.c +++ b/src/text.c @@ -139,14 +139,14 @@ void SetFontsPointer(const struct FontInfo *fonts) gFonts = fonts; } -void DeactivateAllTextPrinters (void) +void DeactivateAllTextPrinters(void) { int printer; for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer) gTextPrinters[printer].sub_union.sub.active = 0; } -u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) { struct TextSubPrinter subPrinter; diff --git a/src/tileset_anims.c b/src/tileset_anims.c index d05931dba..454a2e435 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -1,4 +1,3 @@ - // Includes #include "global.h" #include "palette.h" @@ -6,6 +5,7 @@ #include "battle_transition.h" #include "task.h" #include "battle_transition.h" +#include "fieldmap.h" // Static type declarations @@ -223,25 +223,25 @@ const u16 gTilesetAnims_Mauville1b_Frame1[] = INCBIN_U16("data/tilesets/secondar const u16 tileset_anims_space_1[16] = {}; u16 *const gTilesetAnims_MauvilleVDests0[] = { - (u16 *)(BG_VRAM + 0x4c00), - (u16 *)(BG_VRAM + 0x4c80), - (u16 *)(BG_VRAM + 0x4d00), - (u16 *)(BG_VRAM + 0x4d80), - (u16 *)(BG_VRAM + 0x4e00), - (u16 *)(BG_VRAM + 0x4e80), - (u16 *)(BG_VRAM + 0x4f00), - (u16 *)(BG_VRAM + 0x4f80) + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 96)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 100)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 104)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 108)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 112)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 116)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 120)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 124)) }; u16 *const gTilesetAnims_MauvilleVDests1[] = { - (u16 *)(BG_VRAM + 0x5000), - (u16 *)(BG_VRAM + 0x5080), - (u16 *)(BG_VRAM + 0x5100), - (u16 *)(BG_VRAM + 0x5180), - (u16 *)(BG_VRAM + 0x5200), - (u16 *)(BG_VRAM + 0x5280), - (u16 *)(BG_VRAM + 0x5300), - (u16 *)(BG_VRAM + 0x5380) + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 128)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 132)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 136)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 140)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 148)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 152)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 156)) }; const u16 *const gTilesetAnims_Mauville0a[] = { @@ -305,14 +305,14 @@ const u16 gTilesetAnims_Rustboro0_Frame6[] = INCBIN_U16("data/tilesets/secondary const u16 gTilesetAnims_Rustboro0_Frame7[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/7.4bpp"); u16 *const gTilesetAnims_RustboroVDests0[] = { - (u16 *)(BG_VRAM + 0x5000), - (u16 *)(BG_VRAM + 0x5080), - (u16 *)(BG_VRAM + 0x5100), - (u16 *)(BG_VRAM + 0x5180), - (u16 *)(BG_VRAM + 0x5200), - (u16 *)(BG_VRAM + 0x5280), - (u16 *)(BG_VRAM + 0x5300), - (u16 *)(BG_VRAM + 0x5380) + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 128)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 132)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 136)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 140)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 148)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 152)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 156)) }; const u16 *const gTilesetAnims_Rustboro0[] = { @@ -381,14 +381,14 @@ const u16 gTilesetAnims_EverGrande0_Frame7[] = INCBIN_U16("data/tilesets/seconda const u16 tileset_anims_space_4[16] = {}; u16 *const gTilesetAnims_EverGrandeVDests0[] = { - (u16 *)(BG_VRAM + 0x5c00), - (u16 *)(BG_VRAM + 0x5c80), - (u16 *)(BG_VRAM + 0x5d00), - (u16 *)(BG_VRAM + 0x5d80), - (u16 *)(BG_VRAM + 0x5e00), - (u16 *)(BG_VRAM + 0x5e80), - (u16 *)(BG_VRAM + 0x5f00), - (u16 *)(BG_VRAM + 0x5f80) + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 224)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 228)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 232)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 236)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 240)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 244)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 248)), + (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 252)) }; const u16 *const gTilesetAnims_EverGrande0[] = { @@ -719,22 +719,22 @@ void TilesetCb_InsideBuilding(void) static void sub_80A0B70(u16 timer) { - static void sub_80A0BCC(u16); - static void sub_80A0BF4(u16); - static void sub_80A0C1C(u16); - static void sub_80A0C44(u16); - static void sub_80A12AC(u16); + static void gTilesetAnims_Flower(u16); + static void gTilesetAnims_Water(u16); + static void gTilesetAnims_SandWaterEdge(u16); + static void gTilesetAnims_Waterfall(u16); + static void gTilesetAnims_LandWaterEdge (u16); if ((timer & 0x0F) == 0) - sub_80A0BCC(timer >> 4); + gTilesetAnims_Flower(timer >> 4); if ((timer & 0x0F) == 1) - sub_80A0BF4(timer >> 4); + gTilesetAnims_Water(timer >> 4); if ((timer & 0x0F) == 2) - sub_80A0C1C(timer >> 4); + gTilesetAnims_SandWaterEdge(timer >> 4); if ((timer & 0x0F) == 3) - sub_80A0C44(timer >> 4); + gTilesetAnims_Waterfall(timer >> 4); if ((timer & 0x0F) == 4) - sub_80A12AC(timer >> 4); + gTilesetAnims_LandWaterEdge (timer >> 4); } static void sub_80A0BB4(u16 timer) @@ -745,36 +745,36 @@ static void sub_80A0BB4(u16 timer) sub_80A1688(timer >> 3); } -static void sub_80A0BCC(u16 timer) +static void gTilesetAnims_Flower(u16 timer) { u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General0[idx], (u16 *)(BG_VRAM + 0x3F80), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_General0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(508)), 0x80); } -static void sub_80A0BF4(u16 timer) +static void gTilesetAnims_Water(u16 timer) { u8 idx; idx = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_General1[idx], (u16 *)(BG_VRAM + 0x3600), 0x3C0); + AppendTilesetAnimToBuffer(gTilesetAnims_General1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(432)), 0x3C0); } -static void sub_80A0C1C(u16 timer) +static void gTilesetAnims_SandWaterEdge(u16 timer) { u16 idx; idx = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_General2[idx], (u16 *)(BG_VRAM + 0x3a00), 0x140); + AppendTilesetAnimToBuffer(gTilesetAnims_General2[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(464)), 0x140); } -static void sub_80A0C44(u16 timer) +static void gTilesetAnims_Waterfall(u16 timer) { u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General3[idx], (u16 *)(BG_VRAM + 0x3e00), 0xc0); + AppendTilesetAnimToBuffer(gTilesetAnims_General3[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 0xc0); } void TilesetCb_Petalburg(void) @@ -1122,12 +1122,12 @@ static void sub_80A1294(u16 timer) sub_80A1570(timer >> 3); } -static void sub_80A12AC(u16 timer) +static void gTilesetAnims_LandWaterEdge (u16 timer) { u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_General4[idx], (u16 *)(BG_VRAM + 0x3c00), 0x140); + AppendTilesetAnimToBuffer(gTilesetAnims_General4[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(480)), 0x140); } static void sub_80A12D4(u8 timer) @@ -1135,10 +1135,10 @@ static void sub_80A12D4(u8 timer) u8 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + 0x6400), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 288)), 0x80); idx = (timer + 2) % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + 0x6480), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 292)), 0x80); } static void sub_80A131C(u8 timer) @@ -1146,7 +1146,7 @@ static void sub_80A131C(u8 timer) u8 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog0[idx], (u16 *)(BG_VRAM + 0x7a00), 0x3C0); + AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 0x3C0); } static void sub_80A1344(u8 timer) @@ -1154,7 +1154,7 @@ static void sub_80A1344(u8 timer) u8 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Underwater0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Underwater0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x80); } static void sub_80A136C(u8 timer) @@ -1162,7 +1162,7 @@ static void sub_80A136C(u8 timer) u8 idx; idx = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog1[idx], (u16 *)(BG_VRAM + 0x7e00), 0x100); + AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x100); } static void sub_80A1394(u16 timer_div, u8 timer_mod) @@ -1195,7 +1195,7 @@ static void sub_80A1470(u16 timer) u16 idx; idx = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro1[idx], (u16 *)(BG_VRAM + 0x7800), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 448)), 0x80); } static void sub_80A1498(u16 timer) @@ -1203,7 +1203,7 @@ static void sub_80A1498(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + 0x5400), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 160)), 0x80); } static void sub_80A14C0(u16 timer_div, u8 timer_mod) @@ -1219,7 +1219,7 @@ static void sub_80A14F8(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + 0x7400), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 416)), 0x80); } static void sub_80A1520(u16 timer) @@ -1227,7 +1227,7 @@ static void sub_80A1520(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Dewford0[idx], (u16 *)(BG_VRAM + 0x5540), 0xC0); + AppendTilesetAnimToBuffer(gTilesetAnims_Dewford0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 170)), 0xC0); } static void sub_80A1548(u16 timer) @@ -1235,7 +1235,7 @@ static void sub_80A1548(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideWest0[idx], (u16 *)(BG_VRAM + 0x5b40), 0xC0); + AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideWest0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 0xC0); } static void sub_80A1570(u16 timer) @@ -1243,7 +1243,7 @@ static void sub_80A1570(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideEast0[idx], (u16 *)(BG_VRAM + 0x5b40), 0xC0); + AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideEast0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 218)), 0xC0); } static void sub_80A1598(u16 timer) @@ -1251,7 +1251,7 @@ static void sub_80A1598(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_Slateport0[idx], (u16 *)(BG_VRAM + 0x5c00), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_Slateport0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 224)), 0x80); } static void sub_80A15C0(u16 timer) @@ -1321,7 +1321,7 @@ static void sub_80A1688(u16 timer) u16 idx; idx = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_InsideBuilding0[idx], (u16 *)(BG_VRAM + 0x3e00), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_InsideBuilding0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(496)), 0x80); } static void sub_80A16B0(u16 timer) @@ -1329,8 +1329,8 @@ static void sub_80A16B0(u16 timer) u16 idx; idx = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x180); - AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym1[idx], (u16 *)(BG_VRAM + 0x7a00), 0x280); + AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x180); + AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 464)), 0x280); } static void sub_80A16F8(u16 timer) @@ -1338,7 +1338,7 @@ static void sub_80A16F8(u16 timer) u16 idx; idx = timer % 4; - AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour1[idx], (u16 *)(BG_VRAM + 0x7f00), 0x20); + AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 504)), 0x20); } static void sub_80A1720(u16 timer) @@ -1346,7 +1346,7 @@ static void sub_80A1720(u16 timer) u16 idx; idx = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour0[idx], (u16 *)(BG_VRAM + 0x7c00), 0x80); + AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 480)), 0x80); } static void sub_80A1748(u16 timer) @@ -1354,7 +1354,7 @@ static void sub_80A1748(u16 timer) u16 idx; idx = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_MauvilleGym0[idx], (u16 *)(BG_VRAM + 0x5200), 0x200); + AppendTilesetAnimToBuffer(gTilesetAnims_MauvilleGym0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 144)), 0x200); } static void sub_80A1770(u16 timer) @@ -1362,7 +1362,7 @@ static void sub_80A1770(u16 timer) u16 idx; idx = timer % 2; - AppendTilesetAnimToBuffer(gTilesetAnims_BikeShop0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x120); + AppendTilesetAnimToBuffer(gTilesetAnims_BikeShop0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 496)), 0x120); } static void sub_80A1798(u16 timer) @@ -1370,7 +1370,7 @@ static void sub_80A1798(u16 timer) u16 idx; idx = timer % 8; - AppendTilesetAnimToBuffer(gTilesetAnims_Sootopolis0[idx], (u16 *)(BG_VRAM + 0x5e00), 0xc00); + AppendTilesetAnimToBuffer(gTilesetAnims_Sootopolis0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 240)), 0xc00); } static void sub_80A17C0(u16 timer) @@ -1378,7 +1378,7 @@ static void sub_80A17C0(u16 timer) u16 idx; idx = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid0[idx], (u16 *)(BG_VRAM + 0x52e0), 0x100); + AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid0[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 151)), 0x100); } static void sub_80A17EC(u16 timer) @@ -1386,7 +1386,7 @@ static void sub_80A17EC(u16 timer) u16 idx; idx = timer % 3; - AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid1[idx], (u16 *)(BG_VRAM + 0x50e0), 0x100); + AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid1[idx], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(NUM_TILES_IN_PRIMARY + 135)), 0x100); } static void sub_80A1818(u16 a1) diff --git a/src/trader.c b/src/trader.c index c4d70ac9a..f081d7e95 100644 --- a/src/trader.c +++ b/src/trader.c @@ -77,11 +77,11 @@ void CreateAvailableDecorationsMenu(u8 taskId) for (i = 0; i < 4; i++) { if (trader->decorIds[i] > NUM_DECORATIONS) - PrintTextOnWindow(data[3], 1, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], 1, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); else - PrintTextOnWindow(data[3], 1, gDecorations[trader->decorIds[i]].name, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], 1, gDecorations[trader->decorIds[i]].name, 8, 16 * i + 1, 255, NULL); } - PrintTextOnWindow(data[3], 1, gText_Exit, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], 1, gText_Exit, 8, 16 * i + 1, 255, NULL); InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[3], 5, 0); schedule_bg_copy_tilemap_to_vram(0); } diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c index 085e66214..18c02350f 100644 --- a/src/trainer_pokemon_sprites.c +++ b/src/trainer_pokemon_sprites.c @@ -19,7 +19,7 @@ extern const union AffineAnimCmd *const gUnknown_082FF618[]; extern const union AffineAnimCmd *const gUnknown_082FF694[]; extern const union AnimCmd *const gPlayerMonSpriteAnimsTable[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; -extern const union AnimCmd *const *const gUnknown_0830536C[]; +extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[]; // Static type declarations @@ -146,7 +146,7 @@ static void AssignSpriteAnimsTable(bool8 isTrainer) if (!isTrainer) sCreatingSpriteTemplate.anims = gPlayerMonSpriteAnimsTable; else - sCreatingSpriteTemplate.anims = gUnknown_0830536C[0]; + sCreatingSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[0]; } static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys) diff --git a/src/util.c b/src/util.c index 88be4e4a1..9c8766a97 100644 --- a/src/util.c +++ b/src/util.c @@ -152,10 +152,6 @@ void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s BgAffineSet(&src, dest, 1); } -#ifdef NONMATCHING - -// Functionally equivalent. -// Only the two yflip loops don't match. void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { u8 x, y; @@ -166,32 +162,18 @@ void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) for (y = 0; y < h; y++) { - int filler = 32 - w; - for (x = 0; x < w; x++) { int tile = (*tilemap & 0x3ff) * 32; - int attr = *tilemap & 0xc00; - if (attr == 0) + if ((*tilemap & 0xc00) == 0) { - void *src = tiles + tile; - void *dest = output; - int length = 32; - DmaCopy32(3, src, dest, length); + CpuCopy32(tiles + tile, output, 32); } - else if (attr == 0x800) // yflip + else if ((*tilemap & 0xc00) == 0x800) // yflip { for (i = 0; i < 8; i++) - { - void *src = tiles; - void *dest = output; - int length = 4; - // this is likely wrong, but makes it closer to matching - src += tile + (7 - i) * 4; - dest += i * 4; - DmaCopy32(3, src, dest, length); - } + CpuCopy32(tiles + (tile + (7 - i) * 4), output + i * 4, 4); } else // xflip { @@ -207,245 +189,20 @@ void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) if (*tilemap & 0x800) // yflip { for (i = 0; i < 8; i++) - { - void *src = xflip + (7-i) * 4; - void *dest = output + i*4; - int length = 4; - DmaCopy32(3, src, dest, length); - } + CpuCopy32(xflip + (7 - i) * 4, output + i * 4, 4); } else { - void *src = xflip; - void *dest = output; - int length = 32; - DmaCopy32(3, src, dest, length); + CpuCopy32(xflip, output, 32); } } tilemap++; output += 32; } - tilemap += filler; + tilemap += (32 - w); } } -#else -NAKED void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x38\n\ - str r2, [sp, 0x20]\n\ - adds r4, r3, 0\n\ - ldr r7, [sp, 0x58]\n\ - lsls r0, 24\n\ - lsls r1, 24\n\ - ldr r2, =sSpriteDimensions\n\ - lsrs r1, 23\n\ - lsrs r0, 21\n\ - adds r1, r0\n\ - adds r0, r2, 0x1\n\ - adds r0, r1, r0\n\ - ldrb r0, [r0]\n\ - str r0, [sp, 0x24]\n\ - adds r1, r2\n\ - ldrb r1, [r1]\n\ - str r1, [sp, 0x28]\n\ - movs r0, 0\n\ - b _0806F88C\n\ - .pool\n\ - _0806F740:\n\ - movs r5, 0\n\ - adds r0, 0x1\n\ - str r0, [sp, 0x30]\n\ - b _0806F874\n\ - _0806F748:\n\ - ldrh r0, [r4]\n\ - ldr r2, =0x000003ff\n\ - adds r1, r2, 0\n\ - ands r1, r0\n\ - lsls r1, 5\n\ - mov r8, r1\n\ - movs r2, 0xC0\n\ - lsls r2, 4\n\ - adds r1, r2, 0\n\ - ands r1, r0\n\ - mov r2, sp\n\ - strh r0, [r2, 0x34]\n\ - cmp r1, 0\n\ - bne _0806F788\n\ - ldr r0, [sp, 0x20]\n\ - add r0, r8\n\ - adds r1, r7, 0\n\ - ldr r2, =0x04000008\n\ - bl CpuSet\n\ - adds r4, 0x2\n\ - str r4, [sp, 0x2C]\n\ - adds r7, 0x20\n\ - mov r10, r7\n\ - adds r5, 0x1\n\ - mov r9, r5\n\ - b _0806F86A\n\ - .pool\n\ - _0806F788:\n\ - movs r0, 0x80\n\ - lsls r0, 4\n\ - cmp r1, r0\n\ - bne _0806F7CC\n\ - movs r1, 0\n\ - adds r4, 0x2\n\ - str r4, [sp, 0x2C]\n\ - movs r2, 0x20\n\ - adds r2, r7\n\ - mov r10, r2\n\ - adds r5, 0x1\n\ - mov r9, r5\n\ - _0806F7A0:\n\ - lsls r4, r1, 24\n\ - asrs r4, 24\n\ - movs r0, 0x7\n\ - subs r0, r4\n\ - lsls r0, 2\n\ - add r0, r8\n\ - ldr r1, [sp, 0x20]\n\ - adds r0, r1, r0\n\ - lsls r1, r4, 2\n\ - adds r1, r7, r1\n\ - ldr r2, =0x04000001\n\ - bl CpuSet\n\ - adds r4, 0x1\n\ - lsls r4, 24\n\ - lsrs r1, r4, 24\n\ - asrs r4, 24\n\ - cmp r4, 0x7\n\ - ble _0806F7A0\n\ - b _0806F86A\n\ - .pool\n\ - _0806F7CC:\n\ - movs r1, 0\n\ - adds r4, 0x2\n\ - str r4, [sp, 0x2C]\n\ - movs r2, 0x20\n\ - adds r2, r7\n\ - mov r10, r2\n\ - adds r5, 0x1\n\ - mov r9, r5\n\ - movs r0, 0xF\n\ - mov r12, r0\n\ - _0806F7E0:\n\ - movs r2, 0\n\ - lsls r4, r1, 24\n\ - lsls r0, r4, 2\n\ - lsrs r0, 24\n\ - adds r6, r0, 0x3\n\ - mov r1, r8\n\ - adds r5, r1, r0\n\ - _0806F7EE:\n\ - lsls r1, r2, 24\n\ - asrs r1, 24\n\ - subs r0, r6, r1\n\ - mov r2, sp\n\ - adds r3, r2, r0\n\ - adds r0, r5, r1\n\ - ldr r2, [sp, 0x20]\n\ - adds r0, r2, r0\n\ - ldrb r2, [r0]\n\ - mov r0, r12\n\ - ands r0, r2\n\ - lsls r0, 4\n\ - lsrs r2, 4\n\ - orrs r0, r2\n\ - strb r0, [r3]\n\ - adds r1, 0x1\n\ - lsls r1, 24\n\ - lsrs r2, r1, 24\n\ - asrs r1, 24\n\ - cmp r1, 0x3\n\ - ble _0806F7EE\n\ - movs r1, 0x80\n\ - lsls r1, 17\n\ - adds r0, r4, r1\n\ - lsrs r1, r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0x7\n\ - ble _0806F7E0\n\ - mov r2, sp\n\ - ldrh r0, [r2, 0x34]\n\ - movs r2, 0x80\n\ - lsls r2, 4\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _0806F860\n\ - movs r1, 0\n\ - _0806F836:\n\ - lsls r4, r1, 24\n\ - asrs r4, 24\n\ - movs r0, 0x7\n\ - subs r0, r4\n\ - lsls r0, 2\n\ - add r0, sp\n\ - lsls r1, r4, 2\n\ - adds r1, r7, r1\n\ - ldr r2, =0x04000001\n\ - bl CpuSet\n\ - adds r4, 0x1\n\ - lsls r4, 24\n\ - lsrs r1, r4, 24\n\ - asrs r4, 24\n\ - cmp r4, 0x7\n\ - ble _0806F836\n\ - b _0806F86A\n\ - .pool\n\ - _0806F860:\n\ - mov r0, sp\n\ - adds r1, r7, 0\n\ - ldr r2, =0x04000008\n\ - bl CpuSet\n\ - _0806F86A:\n\ - ldr r4, [sp, 0x2C]\n\ - mov r7, r10\n\ - mov r1, r9\n\ - lsls r0, r1, 24\n\ - lsrs r5, r0, 24\n\ - _0806F874:\n\ - ldr r2, [sp, 0x28]\n\ - cmp r5, r2\n\ - bcs _0806F87C\n\ - b _0806F748\n\ - _0806F87C:\n\ - movs r0, 0x20\n\ - ldr r1, [sp, 0x28]\n\ - subs r0, r1\n\ - lsls r0, 1\n\ - adds r4, r0\n\ - ldr r2, [sp, 0x30]\n\ - lsls r0, r2, 24\n\ - lsrs r0, 24\n\ - _0806F88C:\n\ - ldr r1, [sp, 0x24]\n\ - cmp r0, r1\n\ - bcs _0806F894\n\ - b _0806F740\n\ - _0806F894:\n\ - add sp, 0x38\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} - -#endif // NONMATCHING - int CountTrailingZeroBits(u32 value) { u8 i; diff --git a/src/wallclock.c b/src/wallclock.c index 5be20d5c9..6bcfa1717 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -59,13 +59,38 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite); static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz"); static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal"); -static const struct WindowTemplate gUnknown_085B21DC[] = { - { 0x00, 0x03, 0x11, 0x18, 0x02, 0x0e, 0x200 }, - { 0x02, 0x18, 0x10, 0x06, 0x02, 0x0c, 0x230 }, + +static const struct WindowTemplate gUnknown_085B21DC[] = +{ + { + .priority = 0, + .tilemapLeft = 3, + .tilemapTop = 17, + .width = 24, + .height = 2, + .paletteNum = 14, + .baseBlock = 512 + }, + { + .priority = 2, + .tilemapLeft = 24, + .tilemapTop = 16, + .width = 6, + .height = 2, + .paletteNum = 12, + .baseBlock = 560 + }, DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate gUnknown_085B21F4 = { - 0x00, 0x18, 0x09, 0x05, 0x04, 0x0e, 0x23c +static const struct WindowTemplate gUnknown_085B21F4 = +{ + .priority = 0, + .tilemapLeft = 24, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 14, + .baseBlock = 572 }; static const struct BgTemplate gUnknown_085B21FC[] = { { @@ -115,23 +140,25 @@ static const union AnimCmd *const gUnknown_085B2248[] = { static const union AnimCmd *const gUnknown_085B224C[] = { Unknown_085B2240 }; -static const struct SpriteTemplate gUnknown_085B2250 = { - TAG_GFX_WALL_CLOCK_HAND, - TAG_PAL_WALL_CLOCK_HAND, - &Unknown_085B2230, - gUnknown_085B2248, - NULL, - gDummySpriteAffineAnimTable, - SpriteCB_MinuteHand +static const struct SpriteTemplate gUnknown_085B2250 = +{ + .tileTag = TAG_GFX_WALL_CLOCK_HAND, + .paletteTag = TAG_PAL_WALL_CLOCK_HAND, + .oam = &Unknown_085B2230, + .anims = gUnknown_085B2248, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_MinuteHand }; -static const struct SpriteTemplate gUnknown_085B2268 = { - TAG_GFX_WALL_CLOCK_HAND, - TAG_PAL_WALL_CLOCK_HAND, - &Unknown_085B2230, - gUnknown_085B224C, - NULL, - gDummySpriteAffineAnimTable, - SpriteCB_HourHand +static const struct SpriteTemplate gUnknown_085B2268 = +{ + .tileTag = TAG_GFX_WALL_CLOCK_HAND, + .paletteTag = TAG_PAL_WALL_CLOCK_HAND, + .oam = &Unknown_085B2230, + .anims = gUnknown_085B224C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HourHand }; static const struct OamData Unknown_085B2280 = { .y = 0xa0, @@ -152,23 +179,25 @@ static const union AnimCmd *const gUnknown_085B2298[] = { static const union AnimCmd *const gUnknown_085B229C[] = { Unknown_085B2290 }; -static const struct SpriteTemplate gUnknown_085B22A0 = { - TAG_GFX_WALL_CLOCK_HAND, - TAG_PAL_WALL_CLOCK_HAND, - &Unknown_085B2280, - gUnknown_085B2298, - NULL, - gDummySpriteAffineAnimTable, - SpriteCB_AMIndicator +static const struct SpriteTemplate gUnknown_085B22A0 = +{ + .tileTag = TAG_GFX_WALL_CLOCK_HAND, + .paletteTag = TAG_PAL_WALL_CLOCK_HAND, + .oam = &Unknown_085B2280, + .anims = gUnknown_085B2298, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_AMIndicator }; -static const struct SpriteTemplate gUnknown_085B22B8 = { - TAG_GFX_WALL_CLOCK_HAND, - TAG_PAL_WALL_CLOCK_HAND, - &Unknown_085B2280, - gUnknown_085B229C, - NULL, - gDummySpriteAffineAnimTable, - SpriteCB_PMIndicator +static const struct SpriteTemplate gUnknown_085B22B8 = +{ + .tileTag = TAG_GFX_WALL_CLOCK_HAND, + .paletteTag = TAG_PAL_WALL_CLOCK_HAND, + .oam = &Unknown_085B2280, + .anims = gUnknown_085B229C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PMIndicator }; static const s8 sClockHandCoords[][2] = { { 0x00, -0x18}, @@ -639,7 +668,7 @@ void CB2_StartWallClock(void) WallClockInit(); - PrintTextOnWindow(1, 1, gText_Confirm3, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, 1, gText_Confirm3, 0, 1, 0, NULL); PutWindowTilemap(1); schedule_bg_copy_tilemap_to_vram(2); } @@ -687,7 +716,7 @@ void CB2_ViewWallClock(void) WallClockInit(); - PrintTextOnWindow(1, 1, gText_Cancel4, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, 1, gText_Cancel4, 0, 1, 0, NULL); PutWindowTilemap(1); schedule_bg_copy_tilemap_to_vram(2); } @@ -754,7 +783,7 @@ static void Task_SetClock2(u8 taskId) static void Task_SetClock3(u8 taskId) { SetWindowBorderStyle(0, FALSE, 0x250, 0x0d); - PrintTextOnWindow(0, 1, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, 1, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); PutWindowTilemap(0); schedule_bg_copy_tilemap_to_vram(0); CreateYesNoMenu(&gUnknown_085B21F4, 0x250, 0x0d, 1); |