summaryrefslogtreecommitdiff
path: root/src/rock.c
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2020-02-19 20:22:53 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commit208057d7ae3913523f4bfe43623becff38a80e10 (patch)
tree3601bf39376456921194f921893b6b6e9dd309bd /src/rock.c
parent0d651c7c9e2834229e14d60c00c203d7798d3890 (diff)
Document move anims S-Z
Diffstat (limited to 'src/rock.c')
-rw-r--r--src/rock.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/rock.c b/src/rock.c
index ee31beb5c..e2a870a98 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -20,7 +20,7 @@ void sub_81110A4(u8 taskId);
static void AnimRolloutParticle(struct Sprite *);
static void AnimRockTomb(struct Sprite *);
static void AnimRockBlastRock(struct Sprite *);
-void sub_8111444(struct Sprite *);
+static void AnimRockScatter(struct Sprite *);
static void AnimParticleInVortex(struct Sprite *);
static void sub_8110A70(struct Sprite *);
static void sub_8110B80(struct Sprite *sprite);
@@ -280,10 +280,10 @@ const struct SpriteTemplate gRockScatterSpriteTemplate =
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gUnknown_08596C90,
- .callback = sub_8111444,
+ .callback = AnimRockScatter,
};
-const struct SpriteTemplate gUnknown_08596CC8 =
+const struct SpriteTemplate gTwisterRockParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -294,7 +294,7 @@ const struct SpriteTemplate gUnknown_08596CC8 =
.callback = AnimMoveTwisterParticle,
};
-const struct SpriteTemplate gUnknown_08596CE0 =
+const struct SpriteTemplate gWeatherBallRockDownSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -302,7 +302,7 @@ const struct SpriteTemplate gUnknown_08596CE0 =
.anims = gUnknown_08596C00,
.images = NULL,
.affineAnims = gUnknown_08596C90,
- .callback = sub_80A8EE4,
+ .callback = AnimWeatherBallDown,
};
static void AnimFallingRock(struct Sprite *sprite)
@@ -796,7 +796,7 @@ static void AnimRockBlastRock(struct Sprite *sprite)
TranslateAnimSpriteToTargetMonLocation(sprite);
}
-void sub_8111444(struct Sprite *sprite)
+static void AnimRockScatter(struct Sprite *sprite)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);