diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-10-15 05:00:08 -0400 |
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committer | GriffinR <griffin.richards@comcast.net> | 2019-10-15 05:06:13 -0400 |
commit | 90a05cf824b14861b7c1c942aebae31f9cb502ea (patch) | |
tree | b61d6d28722b2f95c0dfc41bb0b9c4283f6f94b8 /src/rotating_tile_puzzle.c | |
parent | 1b41b8b7caf56d34d31137c18055a30258787263 (diff) |
Finish Mossdeep Gym doc, beging documenting rotating tile puzzle
Diffstat (limited to 'src/rotating_tile_puzzle.c')
-rw-r--r-- | src/rotating_tile_puzzle.c | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/src/rotating_tile_puzzle.c b/src/rotating_tile_puzzle.c new file mode 100644 index 000000000..acc1c11cc --- /dev/null +++ b/src/rotating_tile_puzzle.c @@ -0,0 +1,315 @@ +#include "global.h" +#include "event_object_movement.h" +#include "fieldmap.h" +#include "malloc.h" +#include "rotating_tile_puzzle.h" +#include "script_movement.h" +#include "constants/event_object_movement_constants.h" +#include "constants/event_objects.h" +#include "constants/metatile_labels.h" + +// Movement scripts. +extern const u8 gUnknown_08612698[]; +extern const u8 gUnknown_0861269C[]; +extern const u8 gUnknown_086126A0[]; +extern const u8 gUnknown_086126A4[]; +extern const u8 MossdeepGym_Movement_FaceRight[]; +extern const u8 MossdeepGym_Movement_FaceDown[]; +extern const u8 MossdeepGym_Movement_FaceLeft[]; +extern const u8 MossdeepGym_Movement_FaceUp[]; + +struct MossdeepSubStruct +{ + u8 unk0; + u8 eventTemplateId; +}; + +struct RotatingTilePuzzle +{ + struct MossdeepSubStruct objects[EVENT_OBJECTS_COUNT]; + u8 count; + bool8 isTrickHouse; +}; + +// This file's functions. +static void AddEventObject(u8 eventTemplateId, u8 arg1); +static void sub_81A8D94(u8 eventTemplateId, u8 arg1); + +// EWRAM vars +EWRAM_DATA static struct RotatingTilePuzzle *sRotatingTilePuzzle = NULL; + +// code +void InitRotatingTilePuzzle(bool8 isTrickHouse) +{ + if (sRotatingTilePuzzle == NULL) + sRotatingTilePuzzle = AllocZeroed(sizeof(*sRotatingTilePuzzle)); + + sRotatingTilePuzzle->isTrickHouse = isTrickHouse; +} + +void FinishMossdeepGymTiles(void) +{ + u8 id; + + if (sRotatingTilePuzzle != NULL) + FREE_AND_SET_NULL(sRotatingTilePuzzle); + + id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); + EventObjectClearHeldMovementIfFinished(&gEventObjects[id]); + ScriptMovement_UnfreezeEventObjects(); +} + +u16 MossdeepGym_MoveEvents(u8 puzzleNumber) +{ + u8 i; + struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates; + u16 localId = 0; + + for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++) + { + s32 puzzleTileStart; + u8 r5; + s16 x = eventObjects[i].x + 7; + s16 y = eventObjects[i].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + if (!sRotatingTilePuzzle->isTrickHouse) + puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow; + else + puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right; + + if (metatile < METATILE_MossdeepGym_YellowRightArrow) + continue; + + if ((u8)((metatile - puzzleTileStart) / 8) >= 5) + continue; + if ((u8)((metatile - puzzleTileStart) / 8) != puzzleNumber) + continue; + + r5 = (u8)((metatile - puzzleTileStart) % 8); + if (r5 < 4) + { + s8 x = 0; + s8 y = 0; + const u8 *movementScript; + + switch (r5) + { + case 0: + movementScript = gUnknown_08612698; + x = 1; + break; + case 1: + movementScript = gUnknown_0861269C; + y = 1; + break; + case 2: + movementScript = gUnknown_086126A0; + x = -1; + break; + case 3: + movementScript = gUnknown_086126A4; + y = -1; + break; + default: + continue; + } + + eventObjects[i].x += x; + eventObjects[i].y += y; + if (GetEventObjectIdByLocalIdAndMap(eventObjects[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT) + { + AddEventObject(i, r5); + localId = eventObjects[i].localId; + ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); + } + else + { + sub_81A8D94(i, r5); + } + } + } + + return localId; +} + +void MossdeepGym_TurnEvents(void) +{ + u8 i; + s32 puzzleTileStart; + struct EventObjectTemplate *eventObjects; + + if (sRotatingTilePuzzle == NULL) + return; + + if (!sRotatingTilePuzzle->isTrickHouse) + puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow; + else + puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right; + + eventObjects = gSaveBlock1Ptr->eventObjectTemplates; + for (i = 0; i < sRotatingTilePuzzle->count; i++) + { + s32 r6; + s8 r0; + u8 eventObjectId; + s16 x = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7; + s16 y = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + r0 = (u8)((metatile - puzzleTileStart) % 8); + r0 -= (sRotatingTilePuzzle->objects[i].unk0); + if (r0 < 0 || r0 == 3) + { + if (r0 == -3) + r6 = 1; + else + r6 = 0; + } + else + { + if (r0 > 0) + r6 = 1; + else + r6 = 2; + } + + eventObjectId = GetEventObjectIdByLocalIdAndMap(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + if (eventObjectId != EVENT_OBJECTS_COUNT) + { + const u8 *movementScript; + u8 direction = gEventObjects[eventObjectId].facingDirection; + if (r6 == 0) + { + switch (direction) + { + case DIR_EAST: + movementScript = MossdeepGym_Movement_FaceUp; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case DIR_SOUTH: + movementScript = MossdeepGym_Movement_FaceRight; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + case DIR_WEST: + movementScript = MossdeepGym_Movement_FaceDown; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case DIR_NORTH: + movementScript = MossdeepGym_Movement_FaceLeft; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + default: + continue; + } + ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, + gSaveBlock1Ptr->location.mapNum, + gSaveBlock1Ptr->location.mapGroup, + movementScript); + } + else if (r6 == 1) + { + switch (direction) + { + case DIR_EAST: + movementScript = MossdeepGym_Movement_FaceDown; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case DIR_SOUTH: + movementScript = MossdeepGym_Movement_FaceLeft; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + case DIR_WEST: + movementScript = MossdeepGym_Movement_FaceUp; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case DIR_NORTH: + movementScript = MossdeepGym_Movement_FaceRight; + eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + default: + continue; + } + ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, + gSaveBlock1Ptr->location.mapNum, + gSaveBlock1Ptr->location.mapGroup, + movementScript); + } + } + } +} + +static void AddEventObject(u8 eventTemplateId, u8 arg1) +{ + sRotatingTilePuzzle->objects[sRotatingTilePuzzle->count].eventTemplateId = eventTemplateId; + sRotatingTilePuzzle->objects[sRotatingTilePuzzle->count].unk0 = arg1; + sRotatingTilePuzzle->count++; +} + +static void sub_81A8D94(u8 eventTemplateId, u8 arg1) +{ + s8 r0; + s32 r6; + s32 puzzleTileStart; + u16 movementType; + struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates; + s16 x = eventObjects[eventTemplateId].x + 7; + s16 y = eventObjects[eventTemplateId].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + if (!sRotatingTilePuzzle->isTrickHouse) + puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow; + else + puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right; + + r0 = (u8)((metatile - puzzleTileStart) % 8); + r0 -= arg1; + if (r0 < 0 || r0 == 3) + r6 = 0; + else if (r0 > 0 || r0 == -3) + r6 = 1; + else + r6 = 2; + + movementType = eventObjects[eventTemplateId].movementType; + if (r6 == 0) + { + switch (movementType) + { + case MOVEMENT_TYPE_FACE_RIGHT: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case MOVEMENT_TYPE_FACE_DOWN: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + case MOVEMENT_TYPE_FACE_LEFT: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case MOVEMENT_TYPE_FACE_UP: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + default: + break; + } + } + else if (r6 == 1) + { + switch (movementType) + { + case MOVEMENT_TYPE_FACE_RIGHT: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case MOVEMENT_TYPE_FACE_DOWN: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + case MOVEMENT_TYPE_FACE_LEFT: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case MOVEMENT_TYPE_FACE_UP: + eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + default: + break; + } + } +} |