diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-02-10 20:42:50 -0500 |
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committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-02-10 20:42:50 -0500 |
commit | e75f45dbcfcd65901035fbc7e3793332670eb306 (patch) | |
tree | 68b8a0144067b5da0d057094e14b9ae7827357df /src/start_menu.c | |
parent | f2f1b1978ba3423a519df66d4f382dd68ac8b185 (diff) |
Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
Diffstat (limited to 'src/start_menu.c')
-rw-r--r-- | src/start_menu.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/start_menu.c b/src/start_menu.c index 4b41933ae..dfe3b08be 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -1265,11 +1265,11 @@ static void sub_80A0550(u8 taskId) break; case 1: SetContinueGameWarpStatusToDynamicWarp(); - sub_8153430(); + FullSaveGame(); *step = 2; break; case 2: - if (sub_8153474()) + if (CheckSaveFile()) { ClearContinueGameWarpStatus2(); *step = 3; |