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authorgolem galvanize <golemgalvanize@github.com>2018-03-30 16:49:08 -0400
committergolem galvanize <golemgalvanize@github.com>2018-03-30 16:49:08 -0400
commit069a7e71fc8bd0886fe2d5c39bb96d8fee0d798b (patch)
tree191d39f28270fb43feaca1d128274ef317968869 /src/text.c
parent3006ff177b1020c0270ff33f48b3216c9d5381b1 (diff)
parenta5cd6e8ef4717aad4a055d5acb6ef250e359fc45 (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex
Diffstat (limited to 'src/text.c')
-rw-r--r--src/text.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/text.c b/src/text.c
index a2495d068..eacfd2a1f 100644
--- a/src/text.c
+++ b/src/text.c
@@ -4,18 +4,15 @@
#include "m4a.h"
#include "palette.h"
#include "sound.h"
+#include "constants/songs.h"
#include "string_util.h"
#include "window.h"
#include "text.h"
+#include "blit.h"
-extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
-extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
-extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
extern u8 GetKeypadIconWidth(u8 keypadIconId);
-extern void CopyWindowToVram(u8 windowId, u8 mode);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
-extern void PlaySE(u16 songNum);
extern u8* UnkTextUtil_GetPtrI(u8 a1);
extern int sub_8197964();
@@ -27,7 +24,6 @@ static u16 gLastTextBgColor;
static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
-extern struct Main gMain;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
const struct FontInfo *gFonts;
@@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
- PlaySE(5);
+ PlaySE(SE_SELECT);
}
}
return result;
@@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter)
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
- PlaySE(5);
+ PlaySE(SE_SELECT);
}
}
return result;