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authorgarak <garakmon@gmail.com>2018-11-13 15:35:46 -0500
committergarak <garakmon@gmail.com>2018-11-13 15:35:46 -0500
commit269aebaca762b91f7b455dba2534d26b54187ec5 (patch)
tree247d3b0bc8ef978e21c2ea92d52f37723ad03994 /src
parent65f053fd89e09b13e407ac53488043b728660e6e (diff)
update createsprite macro and rename BANK to BATTLER
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim.c48
-rw-r--r--src/battle_anim_80A5C6C.c10
-rw-r--r--src/battle_anim_sound_tasks.c20
3 files changed, 39 insertions, 39 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index aa9637889..d9eefd510 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1862,7 +1862,7 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBattler = sBattleAnimScriptPtr[0];
- if (animBattler & ANIM_TARGET)
+ if (animBattler & ANIM_BATTLER_TARGET)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -2119,12 +2119,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_ATTACKER)
- animBattlerId = ANIM_ATK_PARTNER;
- else if (animBattlerId == ANIM_TARGET)
- animBattlerId = ANIM_DEF_PARTNER;
+ if (animBattlerId == ANIM_BATTLER_ATTACKER)
+ animBattlerId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBattlerId == ANIM_BATTLER_TARGET)
+ animBattlerId = ANIM_BATTLER_DEF_PARTNER;
- if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
+ if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2181,12 +2181,12 @@ static void ScriptCmd_monbg_22(void)
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_ATTACKER)
- animBattlerId = ANIM_ATK_PARTNER;
- else if (animBattlerId == ANIM_TARGET)
- animBattlerId = ANIM_DEF_PARTNER;
+ if (animBattlerId == ANIM_BATTLER_ATTACKER)
+ animBattlerId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBattlerId == ANIM_BATTLER_TARGET)
+ animBattlerId = ANIM_BATTLER_DEF_PARTNER;
- if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
+ if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2226,12 +2226,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBattlerId = sBattleAnimScriptPtr[0];
- if (animBattlerId == ANIM_ATTACKER)
- animBattlerId = ANIM_ATK_PARTNER;
- else if (animBattlerId == ANIM_TARGET)
- animBattlerId = ANIM_DEF_PARTNER;
+ if (animBattlerId == ANIM_BATTLER_ATTACKER)
+ animBattlerId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBattlerId == ANIM_BATTLER_TARGET)
+ animBattlerId = ANIM_BATTLER_DEF_PARTNER;
- if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER)
+ if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER)
battlerId = gBattleAnimAttacker;
else
battlerId = gBattleAnimTarget;
@@ -2956,7 +2956,7 @@ static void ScriptCmd_monbgprio_28(void)
wantedBattler = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
- if (wantedBattler != ANIM_ATTACKER)
+ if (wantedBattler != ANIM_BATTLER_ATTACKER)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -2989,7 +2989,7 @@ static void ScriptCmd_monbgprio_2A(void)
sBattleAnimScriptPtr += 2;
if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler != ANIM_ATTACKER)
+ if (wantedBattler != ANIM_BATTLER_ATTACKER)
battlerId = gBattleAnimTarget;
else
battlerId = gBattleAnimAttacker;
@@ -3036,15 +3036,15 @@ static void ScriptCmd_doublebattle_2D(void)
if (!IsContest() && IsDoubleBattle()
&& GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler == ANIM_ATTACKER)
+ if (wantedBattler == ANIM_BATTLER_ATTACKER)
{
r4 = sub_80A8364(gBattleAnimAttacker);
- spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER);
}
else
{
r4 = sub_80A8364(gBattleAnimTarget);
- spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
+ spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET);
}
if (spriteId != 0xFF)
{
@@ -3071,15 +3071,15 @@ static void ScriptCmd_doublebattle_2E(void)
if (!IsContest() && IsDoubleBattle()
&& GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
{
- if (wantedBattler == ANIM_ATTACKER)
+ if (wantedBattler == ANIM_BATTLER_ATTACKER)
{
r4 = sub_80A8364(gBattleAnimAttacker);
- spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER);
}
else
{
r4 = sub_80A8364(gBattleAnimTarget);
- spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
+ spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET);
}
if (spriteId != 0xFF && r4 == 2)
diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c
index ebe1718b7..351a5c20d 100644
--- a/src/battle_anim_80A5C6C.c
+++ b/src/battle_anim_80A5C6C.c
@@ -395,7 +395,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
{
u8 *sprites;
- if (which == ANIM_ATTACKER)
+ if (which == ANIM_BATTLER_ATTACKER)
{
if (IsBattlerSpritePresent(gBattleAnimAttacker))
{
@@ -407,7 +407,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
return 0xff;
}
}
- else if (which == ANIM_TARGET)
+ else if (which == ANIM_BATTLER_TARGET)
{
if (IsBattlerSpritePresent(gBattleAnimTarget))
{
@@ -419,7 +419,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
return 0xff;
}
}
- else if (which == ANIM_ATK_PARTNER)
+ else if (which == ANIM_BATTLER_ATK_PARTNER)
{
if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
return 0xff;
@@ -1236,7 +1236,7 @@ bool8 sub_80A7238(void)
{
if (IsContest())
{
- if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN)
+ if (gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER)].data[2] == SPECIES_UNOWN)
return FALSE;
else
return TRUE;
@@ -2334,7 +2334,7 @@ void sub_80A8BC4(u8 taskId)
u16 dest;
struct Task *task = &gTasks[taskId];
- task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[0] = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER);
task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8;
task->data[2] = 0;
task->data[3] = 0;
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
index 7b8eb4ed7..c178a57dc 100644
--- a/src/battle_anim_sound_tasks.c
+++ b/src/battle_anim_sound_tasks.c
@@ -130,7 +130,7 @@ void sub_8158D8C(u8 taskId)
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
- if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER)
species = gContestResources->field_18->unk0;
else
DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
@@ -140,17 +140,17 @@ void sub_8158D8C(u8 taskId)
u8 battlerId;
// Get wanted battler.
- if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER)
battlerId = gBattleAnimAttacker;
- else if (gBattleAnimArgs[0] == ANIM_TARGET)
+ else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET)
battlerId = gBattleAnimTarget;
- else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
+ else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER)
battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
// Check if battler is visible.
- if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
+ if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
return;
@@ -176,7 +176,7 @@ void sub_8158E9C(u8 taskId)
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
- if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER)
species = gContestResources->field_18->unk0;
else
DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
@@ -186,17 +186,17 @@ void sub_8158E9C(u8 taskId)
u8 battlerId;
// Get wanted battler.
- if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER)
battlerId = gBattleAnimAttacker;
- else if (gBattleAnimArgs[0] == ANIM_TARGET)
+ else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET)
battlerId = gBattleAnimTarget;
- else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
+ else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER)
battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
// Check if battler is visible.
- if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
+ if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
return;