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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-02 21:27:00 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-02 21:27:00 +0100
commit2fe25da65a07edef2b1beaf895911b18a8c1dbc8 (patch)
tree6f2602c02cf2e77483c0f881ffc584ab35771172 /src
parentc2fdde3a498b6b6bbf8a57784e3208be74bf59f7 (diff)
move pokeball data to rom
Diffstat (limited to 'src')
-rw-r--r--src/pokeball.c412
1 files changed, 340 insertions, 72 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index a9172b7cf..728145791 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -13,6 +13,7 @@
#include "decompress.h"
#include "species.h"
#include "util.h"
+#include "graphics.h"
extern bool8 gDoingBattleAnim;
extern u8 gActiveBank;
@@ -22,38 +23,305 @@ extern u8 gBankSpriteIds[];
extern u8 gHealthBoxesIds[];
extern struct MusicPlayerInfo gMPlay_BGM;
-extern const u32 gOpenPokeballGfx[];
-
// this file's functions
-void Task_DoPokeballSendOutAnim(u8 taskId);
-void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
-void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
-void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
-void sub_80756D4(struct Sprite *sprite);
-void sub_80756E0(struct Sprite *sprite);
-void sub_807574C(struct Sprite *sprite);
-void sub_80757E4(struct Sprite *sprite);
-void sub_8075838(struct Sprite *sprite);
-void sub_8075930(struct Sprite *sprite);
-void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
-void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
-void sub_8075970(struct Sprite *sprite);
-void HandleBallAnimEnd(struct Sprite *sprite);
-void sub_8075FB4(struct Sprite *sprite);
-void sub_80760F8(struct Sprite *sprite);
-void sub_8076524(struct Sprite *sprite);
-void sub_80765E0(struct Sprite *sprite);
-void sub_80767D4(struct Sprite *sprite);
-void sub_807687C(struct Sprite *sprite);
-void sub_80768F0(struct Sprite *sprite);
-void sub_80769A8(struct Sprite *sprite);
-void sub_80769CC(struct Sprite *sprite);
-void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
-u16 GetBankPokeballItemId(u8 bank);
-
-extern const struct CompressedSpriteSheet sBallSpriteSheets[];
-extern const struct CompressedSpritePalette sBallSpritePalettes[];
-extern const struct SpriteTemplate gBallSpriteTemplates[];
+static void Task_DoPokeballSendOutAnim(u8 taskId);
+static void SpriteCB_TestBallThrow(struct Sprite *sprite);
+static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
+static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
+static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
+static void sub_80756D4(struct Sprite *sprite);
+static void sub_80756E0(struct Sprite *sprite);
+static void sub_807574C(struct Sprite *sprite);
+static void sub_80757E4(struct Sprite *sprite);
+static void sub_8075838(struct Sprite *sprite);
+static void sub_8075930(struct Sprite *sprite);
+static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
+static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
+static void sub_8075970(struct Sprite *sprite);
+static void HandleBallAnimEnd(struct Sprite *sprite);
+static void sub_8075FB4(struct Sprite *sprite);
+static void sub_80760F8(struct Sprite *sprite);
+static void sub_8076524(struct Sprite *sprite);
+static void sub_80765E0(struct Sprite *sprite);
+static void sub_80767D4(struct Sprite *sprite);
+static void sub_807687C(struct Sprite *sprite);
+static void sub_80768F0(struct Sprite *sprite);
+static void sub_80769A8(struct Sprite *sprite);
+static void sub_80769CC(struct Sprite *sprite);
+static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
+static u16 GetBankPokeballItemId(u8 bank);
+
+// rom const data
+
+#define GFX_TAG_POKEBALL 55000
+#define GFX_TAG_GREATBALL 55001
+#define GFX_TAG_SAFARIBALL 55002
+#define GFX_TAG_ULTRABALL 55003
+#define GFX_TAG_MASTERBALL 55004
+#define GFX_TAG_NETBALL 55005
+#define GFX_TAG_DIVEBALL 55006
+#define GFX_TAG_NESTBALL 55007
+#define GFX_TAG_REPEATBALL 55008
+#define GFX_TAG_TIMERBALL 55009
+#define GFX_TAG_LUXURYBALL 55010
+#define GFX_TAG_PREMIERBALL 55011
+
+const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] =
+{
+ {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL},
+ {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL},
+ {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL},
+ {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL},
+ {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL},
+ {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL},
+ {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL},
+ {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL},
+ {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL},
+ {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL},
+ {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL},
+ {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL},
+};
+
+const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] =
+{
+ {gInterfacePal_PokeBall, GFX_TAG_POKEBALL},
+ {gInterfacePal_GreatBall, GFX_TAG_GREATBALL},
+ {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL},
+ {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL},
+ {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL},
+ {gInterfacePal_NetBall, GFX_TAG_NETBALL},
+ {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL},
+ {gInterfacePal_NestBall, GFX_TAG_NESTBALL},
+ {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL},
+ {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL},
+ {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL},
+ {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL},
+};
+
+static const struct OamData sBallOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sBallAnimSeq3[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq5[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq4[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq6[] =
+{
+ ANIMCMD_FRAME(12, 1),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq0[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sBallAnimSeq1[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sBallAnimSeq2[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sBallAnimSequences[] =
+{
+ sBallAnimSeq0,
+ sBallAnimSeq1,
+ sBallAnimSeq2,
+
+ // unused?
+ sBallAnimSeq3,
+ sBallAnimSeq4,
+ sBallAnimSeq5,
+ sBallAnimSeq6,
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 0, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq1[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -3, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq2[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 3, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq3[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq4[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 25, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd *const sBallAffineAnimSequences[] =
+{
+ sBallAffineAnimSeq0,
+ sBallAffineAnimSeq1,
+ sBallAffineAnimSeq2,
+ sBallAffineAnimSeq3,
+ sBallAffineAnimSeq4,
+};
+
+const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
+{
+ {
+ .tileTag = GFX_TAG_POKEBALL,
+ .paletteTag = GFX_TAG_POKEBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_GREATBALL,
+ .paletteTag = GFX_TAG_GREATBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_SAFARIBALL,
+ .paletteTag = GFX_TAG_SAFARIBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_ULTRABALL,
+ .paletteTag = GFX_TAG_ULTRABALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_MASTERBALL,
+ .paletteTag = GFX_TAG_MASTERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_NETBALL,
+ .paletteTag = GFX_TAG_NETBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_DIVEBALL,
+ .paletteTag = GFX_TAG_DIVEBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_NESTBALL,
+ .paletteTag = GFX_TAG_NESTBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_REPEATBALL,
+ .paletteTag = GFX_TAG_REPEATBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_TIMERBALL,
+ .paletteTag = GFX_TAG_TIMERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_LUXURYBALL,
+ .paletteTag = GFX_TAG_LUXURYBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_PREMIERBALL,
+ .paletteTag = GFX_TAG_PREMIERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+};
#define tFrames data[0]
#define tPan data[1]
@@ -78,7 +346,7 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
#define sBank data[6]
-void Task_DoPokeballSendOutAnim(u8 taskId)
+static void Task_DoPokeballSendOutAnim(u8 taskId)
{
u16 throwCaseId;
u8 bank;
@@ -147,7 +415,7 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
PlaySE(SE_NAGERU);
}
-void SpriteCB_TestBallThrow(struct Sprite *sprite)
+static void SpriteCB_TestBallThrow(struct Sprite *sprite)
{
if (AnimateBallThrow(sprite))
{
@@ -179,12 +447,12 @@ void SpriteCB_TestBallThrow(struct Sprite *sprite)
#undef tBank
#undef tOpponentBank
-void sub_80756D4(struct Sprite *sprite)
+static void sub_80756D4(struct Sprite *sprite)
{
sprite->callback = sub_80756E0;
}
-void sub_80756E0(struct Sprite *sprite)
+static void sub_80756E0(struct Sprite *sprite)
{
if (++sprite->data[5] == 10)
{
@@ -196,7 +464,7 @@ void sub_80756E0(struct Sprite *sprite)
}
}
-void sub_807574C(struct Sprite *sprite)
+static void sub_807574C(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
@@ -215,7 +483,7 @@ void sub_807574C(struct Sprite *sprite)
}
}
-void sub_80757E4(struct Sprite *sprite)
+static void sub_80757E4(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -232,7 +500,7 @@ void sub_80757E4(struct Sprite *sprite)
}
}
-void sub_8075838(struct Sprite *sprite)
+static void sub_8075838(struct Sprite *sprite)
{
bool8 r5 = FALSE;
@@ -292,7 +560,7 @@ void sub_8075838(struct Sprite *sprite)
}
}
-void sub_8075930(struct Sprite *sprite)
+static void sub_8075930(struct Sprite *sprite)
{
sprite->data[3]++;
if (sprite->data[3] == 31)
@@ -305,7 +573,7 @@ void sub_8075930(struct Sprite *sprite)
}
}
-void sub_8075970(struct Sprite *sprite)
+static void sub_8075970(struct Sprite *sprite)
{
switch (sprite->data[3] & 0xFF)
{
@@ -386,7 +654,7 @@ void sub_8075970(struct Sprite *sprite)
#define tCryTaskFrames data[10]
#define tCryTaskState data[15]
-void Task_PlayCryWhenReleasedFromBall(u8 taskId)
+static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
{
u8 wantedCry = gTasks[taskId].tCryTaskWantedCry;
s8 pan = gTasks[taskId].tCryTaskPan;
@@ -468,7 +736,7 @@ void Task_PlayCryWhenReleasedFromBall(u8 taskId)
}
}
-void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
+static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
u32 ballId;
@@ -554,7 +822,7 @@ void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
#undef tCryTaskFrames
#undef tCryTaskState
-void sub_8075FB4(struct Sprite *sprite)
+static void sub_8075FB4(struct Sprite *sprite)
{
sprite->animPaused = TRUE;
sprite->callback = sub_80760F8;
@@ -563,7 +831,7 @@ void sub_8075FB4(struct Sprite *sprite)
sprite->data[5] = 0;
}
-void HandleBallAnimEnd(struct Sprite *sprite)
+static void HandleBallAnimEnd(struct Sprite *sprite)
{
bool8 affineAnimEnded = FALSE;
u8 bank = sprite->sBank;
@@ -604,7 +872,7 @@ void HandleBallAnimEnd(struct Sprite *sprite)
}
}
-void sub_80760F8(struct Sprite *sprite)
+static void sub_80760F8(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
@@ -629,7 +897,7 @@ void sub_80760F8(struct Sprite *sprite)
}
}
-void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
+static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
{
sprite->data[0] = 25;
sprite->data[2] = GetBankPosition(sprite->sBank, 2);
@@ -642,7 +910,7 @@ void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
#define HIBYTE(x) (((x) >> 8) & 0xFF)
-void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
+static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
{
u32 r6;
u32 r7;
@@ -698,7 +966,7 @@ void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
}
}
-void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
+static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
{
if (sprite->data[0]++ > 24)
{
@@ -707,7 +975,7 @@ void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
}
}
-void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
+static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
{
sprite->data[0]++;
if (sprite->data[0] > 15)
@@ -723,22 +991,22 @@ void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
#undef sBank
-u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
+static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
{
- return LaunchBallStarsTask(x, y, kindOfStars, d, 0);
+ return LaunchBallStarsTask(x, y, kindOfStars, d, BALL_POKE);
}
-u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
+static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
{
- return LaunchBallFadeMonTask(unFadeLater, bank, arg2, 0);
+ return LaunchBallFadeMonTask(unFadeLater, bank, arg2, BALL_POKE);
}
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
{
u8 spriteId;
- LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
- LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
gSprites[spriteId].data[0] = monSpriteId;
@@ -759,7 +1027,7 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oa
gSprites[monSpriteId].invisible = TRUE;
}
-void sub_8076524(struct Sprite *sprite)
+static void sub_8076524(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
@@ -789,7 +1057,7 @@ void sub_8076524(struct Sprite *sprite)
}
}
-void sub_80765E0(struct Sprite *sprite)
+static void sub_80765E0(struct Sprite *sprite)
{
bool8 r12 = FALSE;
bool8 r6 = FALSE;
@@ -839,8 +1107,8 @@ u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32
{
u8 spriteId;
- LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
- LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
gSprites[spriteId].data[0] = a;
gSprites[spriteId].data[1] = g;
@@ -852,7 +1120,7 @@ u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32
return spriteId;
}
-void sub_80767D4(struct Sprite *sprite)
+static void sub_80767D4(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
@@ -880,7 +1148,7 @@ void sub_80767D4(struct Sprite *sprite)
}
}
-void sub_807687C(struct Sprite *sprite)
+static void sub_807687C(struct Sprite *sprite)
{
u8 r1;
@@ -902,7 +1170,7 @@ void sub_807687C(struct Sprite *sprite)
}
}
-void sub_80768F0(struct Sprite *sprite)
+static void sub_80768F0(struct Sprite *sprite)
{
if (sprite->animEnded)
sprite->callback = SpriteCallbackDummy;
@@ -934,7 +1202,7 @@ void sub_8076918(u8 bank)
healthboxSprite->callback = sub_80769A8;
}
-void sub_80769A8(struct Sprite *sprite)
+static void sub_80769A8(struct Sprite *sprite)
{
sprite->data[1]++;
if (sprite->data[1] == 20)
@@ -944,7 +1212,7 @@ void sub_80769A8(struct Sprite *sprite)
}
}
-void sub_80769CC(struct Sprite *sprite)
+static void sub_80769CC(struct Sprite *sprite)
{
sprite->pos2.x -= sprite->data[0];
sprite->pos2.y -= sprite->data[1];
@@ -962,7 +1230,7 @@ void DoHitAnimHealthboxEffect(u8 bank)
gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
}
-void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
+static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
{
u8 r1 = sprite->data[1];
@@ -981,10 +1249,10 @@ void LoadBallGfx(u8 ballId)
{
u16 var;
- if (GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag) == 0xFFFF)
+ if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF)
{
- LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[ballId]);
- LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[ballId]);
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]);
}
switch (ballId)
{
@@ -993,7 +1261,7 @@ void LoadBallGfx(u8 ballId)
case BALL_PREMIER:
break;
default:
- var = GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag);
+ var = GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag);
LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
break;
}
@@ -1001,11 +1269,11 @@ void LoadBallGfx(u8 ballId)
void FreeBallGfx(u8 ballId)
{
- FreeSpriteTilesByTag(sBallSpriteSheets[ballId].tag);
- FreeSpritePaletteByTag(sBallSpritePalettes[ballId].tag);
+ FreeSpriteTilesByTag(gBallSpriteSheets[ballId].tag);
+ FreeSpritePaletteByTag(gBallSpritePalettes[ballId].tag);
}
-u16 GetBankPokeballItemId(u8 bank)
+static u16 GetBankPokeballItemId(u8 bank)
{
if (GetBankSide(bank) == SIDE_PLAYER)
return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);