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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-02 20:38:26 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-02 20:38:26 +0100
commitc2fdde3a498b6b6bbf8a57784e3208be74bf59f7 (patch)
tree99a4b46338472e77268ce009469d8a8712ccafe8 /src
parentc27f7a8131d4ebf9e01d7f4fecaf5cc5616866d8 (diff)
pokeball file is decompiled
Diffstat (limited to 'src')
-rw-r--r--src/pokeball.c429
1 files changed, 403 insertions, 26 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index 93ef60c9f..a9172b7cf 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "pokemon.h"
#include "sprite.h"
#include "pokeball.h"
#include "battle.h"
@@ -9,14 +10,20 @@
#include "trig.h"
#include "main.h"
#include "m4a.h"
+#include "decompress.h"
+#include "species.h"
+#include "util.h"
extern bool8 gDoingBattleAnim;
extern u8 gActiveBank;
extern u8 gBankTarget;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
+extern u8 gHealthBoxesIds[];
extern struct MusicPlayerInfo gMPlay_BGM;
+extern const u32 gOpenPokeballGfx[];
+
// this file's functions
void Task_DoPokeballSendOutAnim(u8 taskId);
void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
@@ -29,12 +36,23 @@ void sub_80757E4(struct Sprite *sprite);
void sub_8075838(struct Sprite *sprite);
void sub_8075930(struct Sprite *sprite);
void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
+void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
void sub_8075970(struct Sprite *sprite);
void HandleBallAnimEnd(struct Sprite *sprite);
void sub_8075FB4(struct Sprite *sprite);
void sub_80760F8(struct Sprite *sprite);
+void sub_8076524(struct Sprite *sprite);
+void sub_80765E0(struct Sprite *sprite);
+void sub_80767D4(struct Sprite *sprite);
+void sub_807687C(struct Sprite *sprite);
+void sub_80768F0(struct Sprite *sprite);
+void sub_80769A8(struct Sprite *sprite);
+void sub_80769CC(struct Sprite *sprite);
+void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
u16 GetBankPokeballItemId(u8 bank);
+extern const struct CompressedSpriteSheet sBallSpriteSheets[];
+extern const struct CompressedSpritePalette sBallSpritePalettes[];
extern const struct SpriteTemplate gBallSpriteTemplates[];
#define tFrames data[0]
@@ -58,12 +76,6 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
return 0;
}
-#define sData0 data[0]
-#define sData1 data[1]
-#define sData2 data[2]
-#define sData3 data[3]
-#define sData4 data[4]
-#define sData5 data[5]
#define sBank data[6]
void Task_DoPokeballSendOutAnim(u8 taskId)
@@ -107,7 +119,7 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
gBankTarget = bank;
- gSprites[ballSpriteId].sData0 = 0;
+ gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
@@ -124,10 +136,10 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
}
// this will perform an unused ball throw animation
- gSprites[ballSpriteId].sData0 = 0x22;
- gSprites[ballSpriteId].sData2 = GetBankPosition(gBankTarget, BANK_X_POS);
- gSprites[ballSpriteId].sData4 = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
- gSprites[ballSpriteId].sData5 = -40;
+ gSprites[ballSpriteId].data[0] = 0x22;
+ gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS);
+ gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
+ gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBankTarget;
@@ -150,10 +162,10 @@ void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
- sprite->sData5 = 0;
+ sprite->data[5] = 0;
ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
- sprite->sData0 = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
sprite->sBank = opponentBank;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
@@ -174,9 +186,9 @@ void sub_80756D4(struct Sprite *sprite)
void sub_80756E0(struct Sprite *sprite)
{
- if (++sprite->sData5 == 10)
+ if (++sprite->data[5] == 10)
{
- sprite->sData5 = 0;
+ sprite->data[5] = 0;
sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
@@ -189,17 +201,17 @@ void sub_807574C(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
- if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded)
+ if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
- gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE;
+ gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80757E4;
}
else
{
- gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60;
- gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8;
+ gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60;
+ gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8;
}
}
@@ -464,7 +476,7 @@ void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
- sprite->sData0 = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle)
@@ -628,10 +640,375 @@ void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
sprite->callback = SpriteCB_PlayerMonSendOut_2;
}
-#undef sData0
-#undef sData1
-#undef sData2
-#undef sData3
-#undef sData4
-#undef sData5
+#define HIBYTE(x) (((x) >> 8) & 0xFF)
+
+void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
+{
+ u32 r6;
+ u32 r7;
+
+ if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80)
+ {
+ s16 r4;
+
+ if ((sprite->oam.affineParam & 0xFF00) == 0)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7;
+ StartSpriteAffineAnim(sprite, 4);
+ }
+ r4 = sprite->data[0];
+ sub_80A6F3C(sprite);
+ sprite->data[7] += sprite->sBank / 3;
+ sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
+ sprite->oam.affineParam += 0x100;
+ if ((sprite->oam.affineParam >> 8) % 3 != 0)
+ sprite->data[0] = r4;
+ else
+ sprite->data[0] = r4 - 1;
+ if (HIBYTE(sprite->data[7]) >= 80)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7;
+ }
+ }
+ else
+ {
+ if (AnimateBallThrow(sprite))
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->sBank = sprite->oam.affineParam & 0xFF;
+ sprite->data[0] = 0;
+
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+
+ StartSpriteAffineAnim(sprite, 0);
+ }
+ }
+}
+
+void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
+{
+ if (sprite->data[0]++ > 24)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
+void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+ if (sprite->data[0] > 15)
+ {
+ sprite->data[0] = 0;
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
#undef sBank
+
+u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
+{
+ return LaunchBallStarsTask(x, y, kindOfStars, d, 0);
+}
+
+u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
+{
+ return LaunchBallFadeMonTask(unFadeLater, bank, arg2, 0);
+}
+
+void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
+
+ gSprites[spriteId].data[0] = monSpriteId;
+ gSprites[spriteId].data[5] = gSprites[monSpriteId].pos1.x;
+ gSprites[spriteId].data[6] = gSprites[monSpriteId].pos1.y;
+
+ gSprites[monSpriteId].pos1.x = x;
+ gSprites[monSpriteId].pos1.y = y;
+ gSprites[monSpriteId].data[7] = species;
+
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = bank;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 0x10;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_8076524;
+
+ gSprites[monSpriteId].invisible = TRUE;
+}
+
+void sub_8076524(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r5;
+ u8 r7 = sprite->data[0];
+ u8 bank = sprite->data[2];
+ u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r5 = sprite->subpriority - 1;
+ else
+ r5 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4);
+ sprite->callback = sub_80765E0;
+ gSprites[r7].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[r7], 1);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0x1000;
+ sprite->data[7] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+void sub_80765E0(struct Sprite *sprite)
+{
+ bool8 r12 = FALSE;
+ bool8 r6 = FALSE;
+ u8 monSpriteId = sprite->data[0];
+ u16 var1;
+ u16 var2;
+
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+ if (gSprites[monSpriteId].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
+ r12 = TRUE;
+ }
+ var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
+ var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y;
+ gSprites[monSpriteId].pos1.x = var1;
+ gSprites[monSpriteId].pos1.y = var2;
+ if (sprite->data[7] < 128)
+ {
+ s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8);
+
+ sprite->data[7] += 4;
+ gSprites[monSpriteId].pos2.x = sine;
+ gSprites[monSpriteId].pos2.y = sine;
+ }
+ else
+ {
+ gSprites[monSpriteId].pos1.x = sprite->data[5];
+ gSprites[monSpriteId].pos1.y = sprite->data[6];
+ gSprites[monSpriteId].pos2.x = 0;
+ gSprites[monSpriteId].pos2.y = 0;
+ r6 = TRUE;
+ }
+ if (sprite->animEnded && r12 && r6)
+ {
+ if (gSprites[monSpriteId].data[7] == SPECIES_EGG)
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], TRUE, 0);
+ else
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], FALSE, 0);
+
+ DestroySpriteAndFreeResources(sprite);
+ }
+}
+
+u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
+ gSprites[spriteId].data[0] = a;
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = b;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 16;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_80767D4;
+ return spriteId;
+}
+
+void sub_80767D4(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r6;
+ u8 r7 = sprite->data[0];
+ u8 r8 = sprite->data[2];
+ u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r6 = sprite->subpriority - 1;
+ else
+ r6 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5);
+ sprite->callback = sub_807687C;
+ StartSpriteAffineAnim(&gSprites[r7], 2);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+void sub_807687C(struct Sprite *sprite)
+{
+ u8 r1;
+
+ sprite->data[5]++;
+ if (sprite->data[5] == 11)
+ PlaySE(SE_SUIKOMU);
+ r1 = sprite->data[0];
+ if (gSprites[r1].affineAnimEnded)
+ {
+ StartSpriteAnim(sprite, 2);
+ gSprites[r1].invisible = TRUE;
+ sprite->data[5] = 0;
+ sprite->callback = sub_80768F0;
+ }
+ else
+ {
+ gSprites[r1].data[1] += 96;
+ gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8;
+ }
+}
+
+void sub_80768F0(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
+{
+ DestroySpriteAndFreeResources(sprite);
+}
+
+void sub_8076918(u8 bank)
+{
+ struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]];
+
+ healthboxSprite->data[0] = 5;
+ healthboxSprite->data[1] = 0;
+ healthboxSprite->pos2.x = 0x73;
+ healthboxSprite->pos2.y = 0;
+ healthboxSprite->callback = sub_80769CC;
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ healthboxSprite->data[0] = -healthboxSprite->data[0];
+ healthboxSprite->data[1] = -healthboxSprite->data[1];
+ healthboxSprite->pos2.x = -healthboxSprite->pos2.x;
+ healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
+ }
+ gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
+ if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ healthboxSprite->callback = sub_80769A8;
+}
+
+void sub_80769A8(struct Sprite *sprite)
+{
+ sprite->data[1]++;
+ if (sprite->data[1] == 20)
+ {
+ sprite->data[1] = 0;
+ sprite->callback = sub_80769CC;
+ }
+}
+
+void sub_80769CC(struct Sprite *sprite)
+{
+ sprite->pos2.x -= sprite->data[0];
+ sprite->pos2.y -= sprite->data[1];
+ if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void DoHitAnimHealthboxEffect(u8 bank)
+{
+ u8 spriteId;
+
+ spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
+ gSprites[spriteId].data[0] = 1;
+ gSprites[spriteId].data[1] = gHealthBoxesIds[bank];
+ gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
+}
+
+void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
+{
+ u8 r1 = sprite->data[1];
+
+ gSprites[r1].pos2.y = sprite->data[0];
+ sprite->data[0] = -sprite->data[0];
+ sprite->data[2]++;
+ if (sprite->data[2] == 21)
+ {
+ gSprites[r1].pos2.x = 0;
+ gSprites[r1].pos2.y = 0;
+ DestroySprite(sprite);
+ }
+}
+
+void LoadBallGfx(u8 ballId)
+{
+ u16 var;
+
+ if (GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag) == 0xFFFF)
+ {
+ LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[ballId]);
+ LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[ballId]);
+ }
+ switch (ballId)
+ {
+ case BALL_DIVE:
+ case BALL_LUXURY:
+ case BALL_PREMIER:
+ break;
+ default:
+ var = GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag);
+ LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
+ break;
+ }
+}
+
+void FreeBallGfx(u8 ballId)
+{
+ FreeSpriteTilesByTag(sBallSpriteSheets[ballId].tag);
+ FreeSpritePaletteByTag(sBallSpritePalettes[ballId].tag);
+}
+
+u16 GetBankPokeballItemId(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+ else
+ return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+}