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authorGriffinR <griffin.g.richards@gmail.com>2021-03-31 00:36:20 -0400
committerGitHub <noreply@github.com>2021-03-31 00:36:20 -0400
commit5d7c438efcd341c777c866a7eb3f8401f8548dc5 (patch)
treeea4c848c8239b51efff64c5bc4fccc9517c2722d /src
parente8b6b4b65e3b53f5fcf83035b9f848c5ef6378bd (diff)
parent8c6e89e994b312b3c6d36bcda8636343f80e4801 (diff)
Merge pull request #1391 from GriffinRichards/objvram
Add some uses of OBJ_VRAM/VRAM_SIZE
Diffstat (limited to 'src')
-rw-r--r--src/battle_bg.c2
-rw-r--r--src/battle_interface.c4
-rw-r--r--src/battle_main.c14
-rw-r--r--src/battle_script_commands.c8
-rw-r--r--src/battle_util.c4
-rw-r--r--src/image_processing_effects.c4
-rw-r--r--src/load_save.c2
-rw-r--r--src/menu.c4
-rw-r--r--src/new_game.c2
-rw-r--r--src/overworld.c2
-rw-r--r--src/pokeball.c2
-rw-r--r--src/pokeblock.c4
-rw-r--r--src/pokemon.c6
-rw-r--r--src/pokenav_main_menu.c2
14 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c
index af0e374e2..571080aea 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -1126,7 +1126,7 @@ void DrawBattleEntryBackground(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gVsLettersGfx, (void*)(VRAM + 0x10000));
+ LZDecompressVram(gVsLettersGfx, (void*)OBJ_VRAM0);
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
diff --git a/src/battle_interface.c b/src/battle_interface.c
index df123630c..cccc0b971 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1935,7 +1935,7 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
{
- TextIntoHealthboxObject((void*)(VRAM + 0x10040 + spriteTileNum), windowTileData, 6);
+ TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40 + spriteTileNum), windowTileData, 6);
ptr = (void*)(OBJ_VRAM0);
if (!IsDoubleBattle())
ptr += spriteTileNum + 0x800;
@@ -1945,7 +1945,7 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
}
else
{
- TextIntoHealthboxObject((void*)(VRAM + 0x10020 + spriteTileNum), windowTileData, 7);
+ TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x20 + spriteTileNum), windowTileData, 7);
}
RemoveWindowOnHealthbox(windowId);
diff --git a/src/battle_main.c b/src/battle_main.c
index 3507ff765..9bb2268a6 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -4087,7 +4087,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CHOSEN: // Try to perform an action.
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]);
gChosenActionByBattler[gActiveBattler] = gBattleBufferB[gActiveBattler][1];
@@ -4266,7 +4266,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CASE_CHOSEN:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
switch (gChosenActionByBattler[gActiveBattler])
{
@@ -4375,7 +4375,7 @@ static void HandleTurnActionSelectionState(void)
break;
case STATE_WAIT_ACTION_CONFIRMED_STANDBY:
if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler])
- | (0xF0000000)
+ | (0xF << 28)
| (gBitTable[gActiveBattler] << 4)
| (gBitTable[gActiveBattler] << 8)
| (gBitTable[gActiveBattler] << 12))))
@@ -4400,7 +4400,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CONFIRMED:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++;
}
@@ -4414,7 +4414,7 @@ static void HandleTurnActionSelectionState(void)
{
gBattlerAttacker = gActiveBattler;
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler];
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
@@ -4422,7 +4422,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_SET_BEFORE_ACTION:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN;
}
@@ -4446,7 +4446,7 @@ static void HandleTurnActionSelectionState(void)
{
gBattlerAttacker = gActiveBattler;
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler];
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 96c849cbc..84f8efaa8 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -4855,7 +4855,7 @@ static void Cmd_openpartyscreen(void)
{
u8 flag40_0, flag40_1, flag40_2, flag40_3;
- hitmarkerFaintBits = gHitMarker >> 0x1C;
+ hitmarkerFaintBits = gHitMarker >> 28;
if (gBitTable[0] & hitmarkerFaintBits)
{
@@ -4984,7 +4984,7 @@ static void Cmd_openpartyscreen(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- hitmarkerFaintBits = gHitMarker >> 0x1C;
+ hitmarkerFaintBits = gHitMarker >> 28;
if (gBitTable[2] & hitmarkerFaintBits && gBitTable[0] & hitmarkerFaintBits)
{
gActiveBattler = 2;
@@ -5029,7 +5029,7 @@ static void Cmd_openpartyscreen(void)
gBattlescriptCurrInstr += 6;
}
- hitmarkerFaintBits = gHitMarker >> 0x1C;
+ hitmarkerFaintBits = gHitMarker >> 28;
gBattlerFainted = 0;
while (!(gBitTable[gBattlerFainted] & hitmarkerFaintBits)
@@ -5229,7 +5229,7 @@ static void Cmd_switchineffects(void)
if (gBattlescriptCurrInstr[1] == 5)
{
- u32 hitmarkerFaintBits = gHitMarker >> 0x1C;
+ u32 hitmarkerFaintBits = gHitMarker >> 28;
gBattlerFainted++;
while (1)
diff --git a/src/battle_util.c b/src/battle_util.c
index 6e1202bd1..c0d897707 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -801,7 +801,7 @@ void MarkAllBattlersForControllerExec(void) // unused
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
for (i = 0; i < gBattlersCount; i++)
- gBattleControllerExecFlags |= gBitTable[i] << 0x1C;
+ gBattleControllerExecFlags |= gBitTable[i] << (32 - MAX_BATTLERS_COUNT);
}
else
{
@@ -813,7 +813,7 @@ void MarkAllBattlersForControllerExec(void) // unused
void MarkBattlerForControllerExec(u8 battlerId)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- gBattleControllerExecFlags |= gBitTable[battlerId] << 0x1C;
+ gBattleControllerExecFlags |= gBitTable[battlerId] << (32 - MAX_BATTLERS_COUNT);
else
gBattleControllerExecFlags |= gBitTable[battlerId];
}
diff --git a/src/image_processing_effects.c b/src/image_processing_effects.c
index 4a56871a4..fa6867f2c 100644
--- a/src/image_processing_effects.c
+++ b/src/image_processing_effects.c
@@ -804,8 +804,8 @@ void ConvertImageProcessingToGBA(struct ImageProcessingContext *context)
dest = dest_ + ((i * width + j) << 4) + (k << 1);
src = src_ + ((((i << 3) + k) << 3) * width) + (j << 3);
- dest[0] = src[0] | (src[1] << 4) | (src[2] << 8) | (src[3] << 0xC);
- dest[1] = src[4] | (src[5] << 4) | (src[6] << 8) | (src[7] << 0xC);
+ dest[0] = src[0] | (src[1] << 4) | (src[2] << 8) | (src[3] << 12);
+ dest[1] = src[4] | (src[5] << 4) | (src[6] << 8) | (src[7] << 12);
}
}
}
diff --git a/src/load_save.c b/src/load_save.c
index 8459cd96b..eec8f91ae 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -130,7 +130,7 @@ void MoveSaveBlocks_ResetHeap(void)
gMain.vblankCallback = vblankCB;
// create a new encryption key
- encryptionKey = (Random() << 0x10) + (Random());
+ encryptionKey = (Random() << 16) + (Random());
ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey);
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}
diff --git a/src/menu.c b/src/menu.c
index 86e5caac2..9957f7203 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -2036,8 +2036,8 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src
{
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
{
- pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B);
- pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B);
+ pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 29) >> 27);
+ pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 29) >> 27);
if ((uintptr_t)pixelsDst & 0x1)
{
diff --git a/src/new_game.c b/src/new_game.c
index c43c6ae9f..05d86aa8c 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -87,7 +87,7 @@ void CopyTrainerId(u8 *dst, u8 *src)
static void InitPlayerTrainerId(void)
{
- u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower();
+ u32 trainerId = (Random() << 16) | GetGeneratedTrainerIdLower();
SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId);
}
diff --git a/src/overworld.c b/src/overworld.c
index e7c86b0a4..9d5e40fb3 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -2060,7 +2060,7 @@ static void sub_80867D8(void)
ScanlineEffect_Stop();
DmaClear16(3, PLTT + 2, PLTT_SIZE - 2);
- DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
+ DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
ResetOamRange(0, 128);
LoadOam();
}
diff --git a/src/pokeball.c b/src/pokeball.c
index 503bae2d2..678b9da33 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -1272,7 +1272,7 @@ void LoadBallGfx(u8 ballId)
break;
default:
var = GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag);
- LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
+ LZDecompressVram(gOpenPokeballGfx, (void *)(OBJ_VRAM0 + 0x100 + var * 32));
break;
}
}
diff --git a/src/pokeblock.c b/src/pokeblock.c
index ee546deda..3513e7dd2 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -760,8 +760,8 @@ static void sub_8135FCC(s32 pkblId)
{
if (GetPokeblockData(pokeblock, PBLOCK_SPICY + i) > 0)
{
- rectTilemapSrc[0] = (i << 0xC) + 0x17;
- rectTilemapSrc[1] = (i << 0xC) + 0x18;
+ rectTilemapSrc[0] = (i << 12) + 0x17;
+ rectTilemapSrc[1] = (i << 12) + 0x18;
}
else
{
diff --git a/src/pokemon.c b/src/pokemon.c
index 5b683584b..e28fba1b4 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -6605,12 +6605,12 @@ const u8 *GetTrainerPartnerName(void)
#define READ_PTR_FROM_TASK(taskId, dataId) \
(void*)( \
((u16)(gTasks[taskId].data[dataId]) | \
- ((u16)(gTasks[taskId].data[dataId + 1]) << 0x10)))
+ ((u16)(gTasks[taskId].data[dataId + 1]) << 16)))
#define STORE_PTR_IN_TASK(ptr, taskId, dataId) \
{ \
gTasks[taskId].data[dataId] = (u32)(ptr); \
- gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 0x10; \
+ gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 16; \
}
static void Task_AnimateAfterDelay(u8 taskId)
@@ -6897,7 +6897,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
else
{
for (i = 0; i < structPtr->field_0_0; i++)
- structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
+ structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 13));
}
structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);
diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c
index e8262ad9a..07e5242fe 100644
--- a/src/pokenav_main_menu.c
+++ b/src/pokenav_main_menu.c
@@ -702,7 +702,7 @@ static void LoadLeftHeaderGfxForSubMenu(u32 menuGfxId)
size = GetDecompressedDataSize(sPokenavSubMenuLeftHeaderSpriteSheets[menuGfxId].data);
LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(2) * 16) + 0x100, 0x20);
LZ77UnCompWram(sPokenavSubMenuLeftHeaderSpriteSheets[menuGfxId].data, &gDecompressionBuffer[0x1000]);
- RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)VRAM + 0x10800 + (GetSpriteTileStartByTag(2) * 32), size, 1);
+ RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)OBJ_VRAM0 + 0x800 + (GetSpriteTileStartByTag(2) * 32), size, 1);
}
void ShowLeftHeaderGfx(u32 menuGfxId, bool32 isMain, bool32 isOnRightSide)