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-rw-r--r--src/battle_main.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_main.c b/src/battle_main.c
index 3507ff765..9bb2268a6 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -4087,7 +4087,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CHOSEN: // Try to perform an action.
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]);
gChosenActionByBattler[gActiveBattler] = gBattleBufferB[gActiveBattler][1];
@@ -4266,7 +4266,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CASE_CHOSEN:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
switch (gChosenActionByBattler[gActiveBattler])
{
@@ -4375,7 +4375,7 @@ static void HandleTurnActionSelectionState(void)
break;
case STATE_WAIT_ACTION_CONFIRMED_STANDBY:
if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler])
- | (0xF0000000)
+ | (0xF << 28)
| (gBitTable[gActiveBattler] << 4)
| (gBitTable[gActiveBattler] << 8)
| (gBitTable[gActiveBattler] << 12))))
@@ -4400,7 +4400,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_ACTION_CONFIRMED:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++;
}
@@ -4414,7 +4414,7 @@ static void HandleTurnActionSelectionState(void)
{
gBattlerAttacker = gActiveBattler;
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler];
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
@@ -4422,7 +4422,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case STATE_WAIT_SET_BEFORE_ACTION:
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN;
}
@@ -4446,7 +4446,7 @@ static void HandleTurnActionSelectionState(void)
{
gBattlerAttacker = gActiveBattler;
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler];
- if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC))))
+ if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}