diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2018-08-12 12:09:09 -0700 |
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committer | GitHub <noreply@github.com> | 2018-08-12 12:09:09 -0700 |
commit | 6bb761a7115a09a846bec7f97c51e02ebd6dcaa6 (patch) | |
tree | 49757c81a1a0678a6b09169eb95778d99b389579 /src | |
parent | 26e18f2292a17bb75bc20d924bebafb88077cb54 (diff) | |
parent | 1bc93c5a66ebc7ec790e3cb17f246aee75dcc73c (diff) |
Merge pull request #277 from atasro2/player_field_avatar
decompile a portion of field_player_avatar.s
Diffstat (limited to 'src')
-rw-r--r-- | src/field_player_avatar.c | 581 |
1 files changed, 581 insertions, 0 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c new file mode 100644 index 000000000..6ab721643 --- /dev/null +++ b/src/field_player_avatar.c @@ -0,0 +1,581 @@ +#include "global.h" +#include "global.fieldmap.h" +#include "sprite.h" +#include "event_object_movement.h" +#include "bike.h" +#include "metatile_behavior.h" +#include "metatile_behaviors.h" +#include "constants/flags.h" +#include "event_data.h" +#include "fieldmap.h" +#include "overworld.h" +#include "rotating_gate.h" +#include "constants/event_object_movement_constants.h" +#include "field_player_avatar.h" + +extern void task_add_bump_boulder(u8, u8); +static bool8 ShouldJumpLedge(s16, s16, u8); +static bool8 sub_808B1BC(s16, s16, u8); +static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); +static u8 sub_808B238(s16, s16, u8); +static void check_acro_bike_metatile(s16, s16, u8, u8 *); +extern void PlayerNotOnBikeCollide(u8); +extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); +extern void PlayerRun(u8); +static void MovePlayerNotOnBike(u8, u16); +static u8 CheckMovementInputNotOnBike(u8); +extern void sub_808C5B0(void); +extern void sub_808C4D8(void); +static u8 CheckForPlayerAvatarCollision(u8); +static u8 EventObjectCB2_NoMovement2(); +extern void sub_808C280(struct EventObject *); +static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); +void npc_clear_strange_bits(struct EventObject *); +extern void DoPlayerAvatarTransition(void); +static bool8 TryDoMetatileBehaviorForcedMovement(); +static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); +static void PlayerAllowForcedMovementIfMovingSameDirection(); +static u8 sub_808B028(u8); +static u8 GetForcedMovementByMetatileBehavior(); +static void PlayerNotOnBikeNotMoving(u8, u16); +static void PlayerNotOnBikeTurningInPlace(u8, u16); +static void PlayerNotOnBikeMoving(u8, u16); +extern void sub_808C750(u8); + +static bool8 (*const gUnknown_084973FC[])(u8) = +{ + MetatileBehavior_IsTrickHouseSlipperyFloor, + MetatileBehavior_IsIce_2, + MetatileBehavior_IsWalkSouth, + MetatileBehavior_IsWalkNorth, + MetatileBehavior_IsWalkWest, + MetatileBehavior_IsWalkEast, + MetatileBehavior_IsSouthwardCurrent, + MetatileBehavior_IsNorthwardCurrent, + MetatileBehavior_IsWestwardCurrent, + MetatileBehavior_IsEastwardCurrent, + MetatileBehavior_IsSlideSouth, + MetatileBehavior_IsSlideNorth, + MetatileBehavior_IsSlideWest, + MetatileBehavior_IsSlideEast, + MetatileBehavior_IsWaterfall, + MetatileBehavior_IsSecretBaseJumpMat, + MetatileBehavior_IsSecretBaseSpinMat, + MetatileBehavior_IsMuddySlope, +}; + +static bool8 (*const gUnknown_08497444[])(void) = +{ + ForcedMovement_None, + ForcedMovement_Slip, + ForcedMovement_Slip, + ForcedMovement_WalkSouth, + ForcedMovement_WalkNorth, + ForcedMovement_WalkWest, + ForcedMovement_WalkEast, + ForcedMovement_PushedSouthByCurrent, + ForcedMovement_PushedNorthByCurrent, + ForcedMovement_PushedWestByCurrent, + ForcedMovement_PushedEastByCurrent, + ForcedMovement_SlideSouth, + ForcedMovement_SlideNorth, + ForcedMovement_SlideWest, + ForcedMovement_SlideEast, + ForcedMovement_PushedSouthByCurrent, + ForcedMovement_0xBB, + ForcedMovement_0xBC, + ForcedMovement_MuddySlope, +}; + +static void (*const gUnknown_08497490[])(u8, u16) = +{ + PlayerNotOnBikeNotMoving, + PlayerNotOnBikeTurningInPlace, + PlayerNotOnBikeMoving, +}; + +static bool8 (*const gUnknown_0849749C[])(u8) = +{ + MetatileBehavior_IsBumpySlope, + MetatileBehavior_IsIsolatedVerticalRail, + MetatileBehavior_IsIsolatedHorizontalRail, + MetatileBehavior_IsVerticalRail, + MetatileBehavior_IsHorizontalRail, +}; + +static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; + +void MovementType_Player(struct Sprite *sprite) +{ + UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); +} + +static u8 EventObjectCB2_NoMovement2() +{ + return 0; +} + +void player_step(u8 direction, u16 newKeys, u16 heldKeys) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + sub_808C280(playerEventObj); + if (gPlayerAvatar.preventStep == FALSE) + { + Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys); + if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0) + { + npc_clear_strange_bits(playerEventObj); + DoPlayerAvatarTransition(); + if (TryDoMetatileBehaviorForcedMovement() == 0) + { + MovePlayerAvatarUsingKeypadInput(direction, newKeys, heldKeys); + PlayerAllowForcedMovementIfMovingSameDirection(); + } + } + } +} + +static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction) +{ + #ifdef NONMATCHING + u8 r5 = direction; + u8 r6 = direction; + #else + u8 r5 = direction; + register u8 r6 asm("r6") = direction; + #endif + //a very bad HACK + + if (EventObjectIsMovementOverridden(playerEventObj) + && !EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + u8 heldMovementActionId = EventObjectGetHeldMovementActionId(playerEventObj); + if (heldMovementActionId > MOVEMENT_ACTION_WALK_FAST_RIGHT && heldMovementActionId < MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN) + { + if (direction == DIR_NONE) + { + return TRUE; + } + + if (playerEventObj->movementDirection != r5) + { + EventObjectClearHeldMovement(playerEventObj); + return FALSE; + } + + if (!sub_808B028(r6)) + { + EventObjectClearHeldMovement(playerEventObj); + return FALSE; + } + } + + return TRUE; + } + + return FALSE; +} + +void npc_clear_strange_bits(struct EventObject *eventObj) +{ + eventObj->inanimate = 0; + eventObj->disableAnim = 0; + eventObj->facingDirectionLocked = 0; + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH; +} + +static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys) +{ + if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) + || (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)) + MovePlayerOnBike(direction, newKeys, heldKeys); + else + MovePlayerNotOnBike(direction, heldKeys); +} + +static void PlayerAllowForcedMovementIfMovingSameDirection(void) +{ + if (gPlayerAvatar.runningState == MOVING) + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; +} + +static bool8 TryDoMetatileBehaviorForcedMovement() +{ + return gUnknown_08497444[GetForcedMovementByMetatileBehavior()](); +} + +static u8 GetForcedMovementByMetatileBehavior(void) +{ + u8 i; + + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5)) + { + u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior; + + for (i = 0; i < 18; i++) + { + if (gUnknown_084973FC[i](metatileBehavior)) + return i + 1; + } + } + return 0; +} + +bool8 ForcedMovement_None(void) +{ + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->facingDirectionLocked = 0; + playerEventObj->enableAnim = 1; + SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection); + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_6; + } + return FALSE; +} + +static u8 DoForcedMovement(u8 direction, void (*b)(u8)) +{ + struct PlayerAvatar *playerAvatar = &gPlayerAvatar; + u8 collisionType = CheckForPlayerAvatarCollision(direction); + + playerAvatar->flags |= PLAYER_AVATAR_FLAG_6; + if (collisionType != 0) + { + ForcedMovement_None(); + if (collisionType <= 4) + { + return 0; + } + else + { + if (collisionType == COLLISION_LEDGE_JUMP) + PlayerJumpLedge(direction); + playerAvatar->flags |= PLAYER_AVATAR_FLAG_6; + playerAvatar->runningState = MOVING; + return 1; + } + } + else + { + playerAvatar->runningState = MOVING; + b(direction); + return 1; + } +} + +u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->disableAnim = 1; + return DoForcedMovement(playerEventObj->movementDirection, a); +} + +bool8 ForcedMovement_Slip(void) +{ + return DoForcedMovementInCurrentDirection(PlayerGoSpeed2); +} + +bool8 ForcedMovement_WalkSouth(void) +{ + return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkNorth(void) +{ + return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkWest(void) +{ + return DoForcedMovement(DIR_WEST, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkEast(void) +{ + return DoForcedMovement(DIR_EAST, PlayerGoSpeed1); +} + +bool8 ForcedMovement_PushedSouthByCurrent(void) +{ + return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedNorthByCurrent(void) +{ + return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedWestByCurrent(void) +{ + return DoForcedMovement(DIR_WEST, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedEastByCurrent(void) +{ + return DoForcedMovement(DIR_EAST, PlayerGoSpeed3); +} + +u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->disableAnim = 1; + playerEventObj->facingDirectionLocked = 1; + return DoForcedMovement(direction, b); +} + +bool8 ForcedMovement_SlideSouth(void) +{ + return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideNorth(void) +{ + return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideWest(void) +{ + return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideEast(void) +{ + return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); +} + +bool8 ForcedMovement_0xBB(void) +{ + sub_808C4D8(); + return TRUE; +} + +bool8 ForcedMovement_0xBC(void) +{ + sub_808C5B0(); + return TRUE; +} + +bool8 ForcedMovement_MuddySlope(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (playerEventObj->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3) + { + Bike_UpdateBikeCounterSpeed(0); + playerEventObj->facingDirectionLocked = 1; + return DoForcedMovement(1, PlayerGoSpeed2); + } + else + { + return FALSE; + } +} + +static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) +{ + gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys); +} + +static u8 CheckMovementInputNotOnBike(u8 direction) +{ + if (direction == DIR_NONE) + { + gPlayerAvatar.runningState = NOT_MOVING; + return 0; + } + else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING) + { + gPlayerAvatar.runningState = TURN_DIRECTION; + return 1; + } + else + { + gPlayerAvatar.runningState = MOVING; + return 2; + } +} + +static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys) +{ + PlayerFaceDirection(GetPlayerFacingDirection()); +} + +static void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys) +{ + PlayerTurnInPlace(direction); +} + +static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) +{ + u8 r0 = CheckForPlayerAvatarCollision(direction); + + if (r0 != 0) + { + if (r0 == 6) + { + PlayerJumpLedge(direction); + return; + } + else if (r0 == 4 && IsPlayerCollidingWithFarawayIslandMew(direction) != 0) + { + PlayerNotOnBikeCollideWithFarawayIslandMew(direction); + return; + } + else + { + u8 r4 = r0 - 5; + + if (r4 > 3) + { + PlayerNotOnBikeCollide(direction); + return; + } + else + { + return; + } + } + } + + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + { + // speed 2 is fast, same speed as running + PlayerGoSpeed2(direction); + return; + } + + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) + && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0) + { + PlayerRun(direction); + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_DASH; + return; + } + else + { + PlayerGoSpeed1(direction); + } +} + +static u8 CheckForPlayerAvatarCollision(u8 direction) +{ + s16 x, y; + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + x = playerEventObj->currentCoords.x; + y = playerEventObj->currentCoords.y; + MoveCoords(direction, &x, &y); + return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); +} + +static u8 sub_808B028(u8 direction) +{ + s16 x, y; + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + x = playerEventObj->currentCoords.x; + y = playerEventObj->currentCoords.y; + MoveCoords(direction, &x, &y); + return sub_808B164(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); +} + +u8 CheckForEventObjectCollision(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e) +{ + u8 collision; + + collision = GetCollisionAtCoords(a, x, y, direction); + if (collision == 3 && sub_808B1BC(x, y, direction)) + return 5; + if (ShouldJumpLedge(x, y, direction)) + { + IncrementGameStat(GAME_STAT_JUMPED_DOWN_LEDGES); + return COLLISION_LEDGE_JUMP; + } + if (collision == 4 && sub_808B238(x, y, direction)) + return 7; + + if (collision == 0) + { + if (CheckForRotatingGatePuzzleCollision(direction, x, y)) + return 8; + check_acro_bike_metatile(x, y, e, &collision); + } + return collision; +} + +static u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e) +{ + u8 collision = GetCollisionAtCoords(a, x, y, direction); + + if (collision == 0) + { + if (CheckForRotatingGatePuzzleCollisionWithoutAnimation(direction, x, y) != 0) + return 8; + check_acro_bike_metatile(x, y, e, &collision); + } + return collision; +} + +static bool8 sub_808B1BC(s16 x, s16 y, u8 direction) +{ + if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + && MapGridGetZCoordAt(x, y) == 3 + && GetEventObjectIdByXYZ(x, y, 3) == 16) + { + sub_808C750(direction); + return TRUE; + } + else + { + return FALSE; + } +} + +static bool8 ShouldJumpLedge(s16 x, s16 y, u8 z) +{ + if (GetLedgeJumpDirection(x, y, z) != 0) + return TRUE; + else + return FALSE; +} + +static u8 sub_808B238(s16 x, s16 y, u8 direction) +{ + if (FlagGet(FLAG_SYS_USE_STRENGTH)) + { + u8 eventObjectId = GetEventObjectIdByXY(x, y); + + if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == 0x57) + { + x = gEventObjects[eventObjectId].currentCoords.x; + y = gEventObjects[eventObjectId].currentCoords.y; + MoveCoords(direction, &x, &y); + if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 + && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) + { + task_add_bump_boulder(eventObjectId, direction); + return 1; + } + } + } + return 0; +} + +static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d) +{ + u8 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849749C[i](c)) + { + *d = gUnknown_084974B0[i]; + return; + } + } +} |