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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-08-12 12:09:09 -0700
committerGitHub <noreply@github.com>2018-08-12 12:09:09 -0700
commit6bb761a7115a09a846bec7f97c51e02ebd6dcaa6 (patch)
tree49757c81a1a0678a6b09169eb95778d99b389579 /src
parent26e18f2292a17bb75bc20d924bebafb88077cb54 (diff)
parent1bc93c5a66ebc7ec790e3cb17f246aee75dcc73c (diff)
Merge pull request #277 from atasro2/player_field_avatar
decompile a portion of field_player_avatar.s
Diffstat (limited to 'src')
-rw-r--r--src/field_player_avatar.c581
1 files changed, 581 insertions, 0 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
new file mode 100644
index 000000000..6ab721643
--- /dev/null
+++ b/src/field_player_avatar.c
@@ -0,0 +1,581 @@
+#include "global.h"
+#include "global.fieldmap.h"
+#include "sprite.h"
+#include "event_object_movement.h"
+#include "bike.h"
+#include "metatile_behavior.h"
+#include "metatile_behaviors.h"
+#include "constants/flags.h"
+#include "event_data.h"
+#include "fieldmap.h"
+#include "overworld.h"
+#include "rotating_gate.h"
+#include "constants/event_object_movement_constants.h"
+#include "field_player_avatar.h"
+
+extern void task_add_bump_boulder(u8, u8);
+static bool8 ShouldJumpLedge(s16, s16, u8);
+static bool8 sub_808B1BC(s16, s16, u8);
+static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
+static u8 sub_808B238(s16, s16, u8);
+static void check_acro_bike_metatile(s16, s16, u8, u8 *);
+extern void PlayerNotOnBikeCollide(u8);
+extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
+extern void PlayerRun(u8);
+static void MovePlayerNotOnBike(u8, u16);
+static u8 CheckMovementInputNotOnBike(u8);
+extern void sub_808C5B0(void);
+extern void sub_808C4D8(void);
+static u8 CheckForPlayerAvatarCollision(u8);
+static u8 EventObjectCB2_NoMovement2();
+extern void sub_808C280(struct EventObject *);
+static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8);
+void npc_clear_strange_bits(struct EventObject *);
+extern void DoPlayerAvatarTransition(void);
+static bool8 TryDoMetatileBehaviorForcedMovement();
+static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16);
+static void PlayerAllowForcedMovementIfMovingSameDirection();
+static u8 sub_808B028(u8);
+static u8 GetForcedMovementByMetatileBehavior();
+static void PlayerNotOnBikeNotMoving(u8, u16);
+static void PlayerNotOnBikeTurningInPlace(u8, u16);
+static void PlayerNotOnBikeMoving(u8, u16);
+extern void sub_808C750(u8);
+
+static bool8 (*const gUnknown_084973FC[])(u8) =
+{
+ MetatileBehavior_IsTrickHouseSlipperyFloor,
+ MetatileBehavior_IsIce_2,
+ MetatileBehavior_IsWalkSouth,
+ MetatileBehavior_IsWalkNorth,
+ MetatileBehavior_IsWalkWest,
+ MetatileBehavior_IsWalkEast,
+ MetatileBehavior_IsSouthwardCurrent,
+ MetatileBehavior_IsNorthwardCurrent,
+ MetatileBehavior_IsWestwardCurrent,
+ MetatileBehavior_IsEastwardCurrent,
+ MetatileBehavior_IsSlideSouth,
+ MetatileBehavior_IsSlideNorth,
+ MetatileBehavior_IsSlideWest,
+ MetatileBehavior_IsSlideEast,
+ MetatileBehavior_IsWaterfall,
+ MetatileBehavior_IsSecretBaseJumpMat,
+ MetatileBehavior_IsSecretBaseSpinMat,
+ MetatileBehavior_IsMuddySlope,
+};
+
+static bool8 (*const gUnknown_08497444[])(void) =
+{
+ ForcedMovement_None,
+ ForcedMovement_Slip,
+ ForcedMovement_Slip,
+ ForcedMovement_WalkSouth,
+ ForcedMovement_WalkNorth,
+ ForcedMovement_WalkWest,
+ ForcedMovement_WalkEast,
+ ForcedMovement_PushedSouthByCurrent,
+ ForcedMovement_PushedNorthByCurrent,
+ ForcedMovement_PushedWestByCurrent,
+ ForcedMovement_PushedEastByCurrent,
+ ForcedMovement_SlideSouth,
+ ForcedMovement_SlideNorth,
+ ForcedMovement_SlideWest,
+ ForcedMovement_SlideEast,
+ ForcedMovement_PushedSouthByCurrent,
+ ForcedMovement_0xBB,
+ ForcedMovement_0xBC,
+ ForcedMovement_MuddySlope,
+};
+
+static void (*const gUnknown_08497490[])(u8, u16) =
+{
+ PlayerNotOnBikeNotMoving,
+ PlayerNotOnBikeTurningInPlace,
+ PlayerNotOnBikeMoving,
+};
+
+static bool8 (*const gUnknown_0849749C[])(u8) =
+{
+ MetatileBehavior_IsBumpySlope,
+ MetatileBehavior_IsIsolatedVerticalRail,
+ MetatileBehavior_IsIsolatedHorizontalRail,
+ MetatileBehavior_IsVerticalRail,
+ MetatileBehavior_IsHorizontalRail,
+};
+
+static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0};
+
+void MovementType_Player(struct Sprite *sprite)
+{
+ UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2);
+}
+
+static u8 EventObjectCB2_NoMovement2()
+{
+ return 0;
+}
+
+void player_step(u8 direction, u16 newKeys, u16 heldKeys)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ sub_808C280(playerEventObj);
+ if (gPlayerAvatar.preventStep == FALSE)
+ {
+ Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys);
+ if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0)
+ {
+ npc_clear_strange_bits(playerEventObj);
+ DoPlayerAvatarTransition();
+ if (TryDoMetatileBehaviorForcedMovement() == 0)
+ {
+ MovePlayerAvatarUsingKeypadInput(direction, newKeys, heldKeys);
+ PlayerAllowForcedMovementIfMovingSameDirection();
+ }
+ }
+ }
+}
+
+static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction)
+{
+ #ifdef NONMATCHING
+ u8 r5 = direction;
+ u8 r6 = direction;
+ #else
+ u8 r5 = direction;
+ register u8 r6 asm("r6") = direction;
+ #endif
+ //a very bad HACK
+
+ if (EventObjectIsMovementOverridden(playerEventObj)
+ && !EventObjectClearHeldMovementIfFinished(playerEventObj))
+ {
+ u8 heldMovementActionId = EventObjectGetHeldMovementActionId(playerEventObj);
+ if (heldMovementActionId > MOVEMENT_ACTION_WALK_FAST_RIGHT && heldMovementActionId < MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN)
+ {
+ if (direction == DIR_NONE)
+ {
+ return TRUE;
+ }
+
+ if (playerEventObj->movementDirection != r5)
+ {
+ EventObjectClearHeldMovement(playerEventObj);
+ return FALSE;
+ }
+
+ if (!sub_808B028(r6))
+ {
+ EventObjectClearHeldMovement(playerEventObj);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void npc_clear_strange_bits(struct EventObject *eventObj)
+{
+ eventObj->inanimate = 0;
+ eventObj->disableAnim = 0;
+ eventObj->facingDirectionLocked = 0;
+ gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH;
+}
+
+static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys)
+{
+ if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE)
+ || (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE))
+ MovePlayerOnBike(direction, newKeys, heldKeys);
+ else
+ MovePlayerNotOnBike(direction, heldKeys);
+}
+
+static void PlayerAllowForcedMovementIfMovingSameDirection(void)
+{
+ if (gPlayerAvatar.runningState == MOVING)
+ gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
+}
+
+static bool8 TryDoMetatileBehaviorForcedMovement()
+{
+ return gUnknown_08497444[GetForcedMovementByMetatileBehavior()]();
+}
+
+static u8 GetForcedMovementByMetatileBehavior(void)
+{
+ u8 i;
+
+ if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5))
+ {
+ u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior;
+
+ for (i = 0; i < 18; i++)
+ {
+ if (gUnknown_084973FC[i](metatileBehavior))
+ return i + 1;
+ }
+ }
+ return 0;
+}
+
+bool8 ForcedMovement_None(void)
+{
+ if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6)
+ {
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ playerEventObj->facingDirectionLocked = 0;
+ playerEventObj->enableAnim = 1;
+ SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
+ gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_6;
+ }
+ return FALSE;
+}
+
+static u8 DoForcedMovement(u8 direction, void (*b)(u8))
+{
+ struct PlayerAvatar *playerAvatar = &gPlayerAvatar;
+ u8 collisionType = CheckForPlayerAvatarCollision(direction);
+
+ playerAvatar->flags |= PLAYER_AVATAR_FLAG_6;
+ if (collisionType != 0)
+ {
+ ForcedMovement_None();
+ if (collisionType <= 4)
+ {
+ return 0;
+ }
+ else
+ {
+ if (collisionType == COLLISION_LEDGE_JUMP)
+ PlayerJumpLedge(direction);
+ playerAvatar->flags |= PLAYER_AVATAR_FLAG_6;
+ playerAvatar->runningState = MOVING;
+ return 1;
+ }
+ }
+ else
+ {
+ playerAvatar->runningState = MOVING;
+ b(direction);
+ return 1;
+ }
+}
+
+u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ playerEventObj->disableAnim = 1;
+ return DoForcedMovement(playerEventObj->movementDirection, a);
+}
+
+bool8 ForcedMovement_Slip(void)
+{
+ return DoForcedMovementInCurrentDirection(PlayerGoSpeed2);
+}
+
+bool8 ForcedMovement_WalkSouth(void)
+{
+ return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1);
+}
+
+bool8 ForcedMovement_WalkNorth(void)
+{
+ return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1);
+}
+
+bool8 ForcedMovement_WalkWest(void)
+{
+ return DoForcedMovement(DIR_WEST, PlayerGoSpeed1);
+}
+
+bool8 ForcedMovement_WalkEast(void)
+{
+ return DoForcedMovement(DIR_EAST, PlayerGoSpeed1);
+}
+
+bool8 ForcedMovement_PushedSouthByCurrent(void)
+{
+ return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3);
+}
+
+bool8 ForcedMovement_PushedNorthByCurrent(void)
+{
+ return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3);
+}
+
+bool8 ForcedMovement_PushedWestByCurrent(void)
+{
+ return DoForcedMovement(DIR_WEST, PlayerGoSpeed3);
+}
+
+bool8 ForcedMovement_PushedEastByCurrent(void)
+{
+ return DoForcedMovement(DIR_EAST, PlayerGoSpeed3);
+}
+
+u8 ForcedMovement_Slide(u8 direction, void (*b)(u8))
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ playerEventObj->disableAnim = 1;
+ playerEventObj->facingDirectionLocked = 1;
+ return DoForcedMovement(direction, b);
+}
+
+bool8 ForcedMovement_SlideSouth(void)
+{
+ return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2);
+}
+
+bool8 ForcedMovement_SlideNorth(void)
+{
+ return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2);
+}
+
+bool8 ForcedMovement_SlideWest(void)
+{
+ return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2);
+}
+
+bool8 ForcedMovement_SlideEast(void)
+{
+ return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2);
+}
+
+bool8 ForcedMovement_0xBB(void)
+{
+ sub_808C4D8();
+ return TRUE;
+}
+
+bool8 ForcedMovement_0xBC(void)
+{
+ sub_808C5B0();
+ return TRUE;
+}
+
+bool8 ForcedMovement_MuddySlope(void)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (playerEventObj->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3)
+ {
+ Bike_UpdateBikeCounterSpeed(0);
+ playerEventObj->facingDirectionLocked = 1;
+ return DoForcedMovement(1, PlayerGoSpeed2);
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
+{
+ gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
+}
+
+static u8 CheckMovementInputNotOnBike(u8 direction)
+{
+ if (direction == DIR_NONE)
+ {
+ gPlayerAvatar.runningState = NOT_MOVING;
+ return 0;
+ }
+ else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING)
+ {
+ gPlayerAvatar.runningState = TURN_DIRECTION;
+ return 1;
+ }
+ else
+ {
+ gPlayerAvatar.runningState = MOVING;
+ return 2;
+ }
+}
+
+static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys)
+{
+ PlayerFaceDirection(GetPlayerFacingDirection());
+}
+
+static void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys)
+{
+ PlayerTurnInPlace(direction);
+}
+
+static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
+{
+ u8 r0 = CheckForPlayerAvatarCollision(direction);
+
+ if (r0 != 0)
+ {
+ if (r0 == 6)
+ {
+ PlayerJumpLedge(direction);
+ return;
+ }
+ else if (r0 == 4 && IsPlayerCollidingWithFarawayIslandMew(direction) != 0)
+ {
+ PlayerNotOnBikeCollideWithFarawayIslandMew(direction);
+ return;
+ }
+ else
+ {
+ u8 r4 = r0 - 5;
+
+ if (r4 > 3)
+ {
+ PlayerNotOnBikeCollide(direction);
+ return;
+ }
+ else
+ {
+ return;
+ }
+ }
+ }
+
+ if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
+ {
+ // speed 2 is fast, same speed as running
+ PlayerGoSpeed2(direction);
+ return;
+ }
+
+ if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH)
+ && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0)
+ {
+ PlayerRun(direction);
+ gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_DASH;
+ return;
+ }
+ else
+ {
+ PlayerGoSpeed1(direction);
+ }
+}
+
+static u8 CheckForPlayerAvatarCollision(u8 direction)
+{
+ s16 x, y;
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ x = playerEventObj->currentCoords.x;
+ y = playerEventObj->currentCoords.y;
+ MoveCoords(direction, &x, &y);
+ return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
+}
+
+static u8 sub_808B028(u8 direction)
+{
+ s16 x, y;
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ x = playerEventObj->currentCoords.x;
+ y = playerEventObj->currentCoords.y;
+ MoveCoords(direction, &x, &y);
+ return sub_808B164(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
+}
+
+u8 CheckForEventObjectCollision(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
+{
+ u8 collision;
+
+ collision = GetCollisionAtCoords(a, x, y, direction);
+ if (collision == 3 && sub_808B1BC(x, y, direction))
+ return 5;
+ if (ShouldJumpLedge(x, y, direction))
+ {
+ IncrementGameStat(GAME_STAT_JUMPED_DOWN_LEDGES);
+ return COLLISION_LEDGE_JUMP;
+ }
+ if (collision == 4 && sub_808B238(x, y, direction))
+ return 7;
+
+ if (collision == 0)
+ {
+ if (CheckForRotatingGatePuzzleCollision(direction, x, y))
+ return 8;
+ check_acro_bike_metatile(x, y, e, &collision);
+ }
+ return collision;
+}
+
+static u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e)
+{
+ u8 collision = GetCollisionAtCoords(a, x, y, direction);
+
+ if (collision == 0)
+ {
+ if (CheckForRotatingGatePuzzleCollisionWithoutAnimation(direction, x, y) != 0)
+ return 8;
+ check_acro_bike_metatile(x, y, e, &collision);
+ }
+ return collision;
+}
+
+static bool8 sub_808B1BC(s16 x, s16 y, u8 direction)
+{
+ if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
+ && MapGridGetZCoordAt(x, y) == 3
+ && GetEventObjectIdByXYZ(x, y, 3) == 16)
+ {
+ sub_808C750(direction);
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static bool8 ShouldJumpLedge(s16 x, s16 y, u8 z)
+{
+ if (GetLedgeJumpDirection(x, y, z) != 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static u8 sub_808B238(s16 x, s16 y, u8 direction)
+{
+ if (FlagGet(FLAG_SYS_USE_STRENGTH))
+ {
+ u8 eventObjectId = GetEventObjectIdByXY(x, y);
+
+ if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == 0x57)
+ {
+ x = gEventObjects[eventObjectId].currentCoords.x;
+ y = gEventObjects[eventObjectId].currentCoords.y;
+ MoveCoords(direction, &x, &y);
+ if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0
+ && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0)
+ {
+ task_add_bump_boulder(eventObjectId, direction);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d)
+{
+ u8 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_0849749C[i](c))
+ {
+ *d = gUnknown_084974B0[i];
+ return;
+ }
+ }
+}