diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-27 11:57:46 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-27 11:57:46 +0100 |
commit | 95827ab64bc2fe148a3c52b0c341002deec72b0e (patch) | |
tree | d2abb2762960414fcf9f8451e968901e25cd03c0 /src | |
parent | 4e43a251b002c91074ae066849437700b4f724e9 (diff) |
more pokemon anim functions decompiled
Diffstat (limited to 'src')
-rw-r--r-- | src/pokemon_animation.c | 1310 |
1 files changed, 1307 insertions, 3 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 1cac2c473..87949e88b 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -592,7 +592,23 @@ static const u8 sSpeciesToBackAnimId[] = 0x11, // SPECIES_CHIMECHO }; -const u8 gUnknown_0860AA64[] = {0x00, 0x05, 0x01, 0x01, 0x00, 0x0f, 0x01, 0x04, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x00, 0xff}; +const u8 gUnknown_0860AA64[][2] = +{ + {0, 5}, + {1, 1}, + {0, 15}, + {1, 4}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {0, 0xFF} +}; const u8 gUnknown_0860AA80[][2] = { @@ -834,8 +850,6 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_860AD68[] = gSpriteAffineAnim_860AD58 }; -extern const s8 gUnknown_0860AD70[][3]; - // code void MonAnimDummySpriteCallback(struct Sprite *sprite) { @@ -1301,6 +1315,20 @@ void pokemonanimfunc_09(struct Sprite *sprite) sprite->data[2]++; } +static const s8 gUnknown_0860AD70[][3] = +{ + {-1, -1, 6}, + {2, 0, 6}, + {-2, 2, 6}, + {2, 0, 6}, + {-2, -2, 6}, + {2, 0, 6}, + {-2, 2, 6}, + {2, 0, 6}, + {-1, -1, 6}, + {0, 0, 0}, +}; + void sub_817FC20(struct Sprite *sprite) { sub_817F70C(sprite); @@ -1828,3 +1856,1279 @@ void pokemonanimfunc_1D(struct Sprite *sprite) sprite->data[2]++; sub_817F70C(sprite); } + +void sub_8180714(struct Sprite *sprite) +{ + s16 posY = 0; + + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + } + + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0] * 3) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale = Sin(sprite->data[4], 32) + 256; + + if (sprite->data[2] > sprite->data[0] && sprite->data[2] < sprite->data[0] * 2) + sprite->data[3] += (128 / sprite->data[0]); + if (yScale > 256) + posY = (256 - yScale) / 8; + + sprite->pos2.y = -(Sin(sprite->data[3], 10)) - posY; + HandleSetAffineData(sprite, 0x100 - Sin(sprite->data[4], 32), yScale, 0); + sprite->data[2]++; + sprite->data[4] = (sprite->data[4] + 128 / sprite->data[0]) & 0xFF; + } + + sub_817F70C(sprite); +} + +void pokemonanimfunc_00(struct Sprite *sprite) +{ + sprite->data[0] = 16; + sub_8180714(sprite); + sprite->callback = sub_8180714; +} + +void sub_8180828(struct Sprite *sprite) +{ + s16 posY = 0; + + if (sprite->data[2] > (128 / sprite->data[6]) * sprite->data[7]) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale = Sin(sprite->data[4], 32) + 256; + + if (yScale > 256) + posY = (256 - yScale) / 8; + + sprite->pos2.y = -(posY); + HandleSetAffineData(sprite, Sin(sprite->data[4], 48) + 256, yScale, 0); + sprite->data[2]++; + sprite->data[4] = (sprite->data[4] + sprite->data[6]) & 0xFF; + } +} + +void pokemonanimfunc_13(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 3; + sprite->data[6] = 8; + } + + sub_8180828(sprite); +} + +static const s8 gUnknown_0860AD8E[][8][3] = +{ + { + {0, 8, 8}, + {8, -8, 12}, + {-8, 8, 12}, + {8, -8, 12}, + {-8, 8, 12}, + {8, -8, 12}, + {-8, 0, 12}, + {0, 0, 0} + }, + { + {0, 8, 16}, + {8, -8, 24}, + {-8, 8, 24}, + {8, -8, 24}, + {-8, 8, 24}, + {8, -8, 24}, + {-8, 0, 24}, + {0, 0, 0} + }, +}; + +void sub_8180900(struct Sprite *sprite) +{ + s16 var; + u8 structId; + s8 r9; + s16 r10; + s16 r7; + u32 arrId; + + sub_817F70C(sprite); + structId = sprite->data[0]; + var = gUnknown_03001240[structId].field_6; + r9 = gUnknown_0860AD8E[gUnknown_03001240[structId].field_8][sprite->data[4]][0]; + r10 = gUnknown_0860AD8E[gUnknown_03001240[structId].field_8][sprite->data[4]][1] - r9; + arrId = gUnknown_03001240[structId].field_8; + r7 = sprite->data[3]; + + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + if (gUnknown_0860AD8E[arrId][sprite->data[4]][2] == 0) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + u16 rotation; + + sprite->pos2.y = -(Sin(r7 * 128 / gUnknown_0860AD8E[arrId][sprite->data[4]][2], 10)); + sprite->pos2.x = (r10 * r7 / gUnknown_0860AD8E[arrId][sprite->data[4]][2]) + r9; + + rotation = -(var * sprite->pos2.x) / 8; + HandleSetAffineData(sprite, 0x100, 0x100, rotation); + + if (r7 == gUnknown_0860AD8E[arrId][sprite->data[4]][2]) + { + sprite->data[4]++; + sprite->data[3] = 0; + } + else + { + sprite->data[3]++; + } + } + + sub_817F70C(sprite); +} + +void pokemonanimfunc_05(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_6 = 4096; + gUnknown_03001240[id].field_8 = sprite->data[6]; + sub_8180900(sprite); + sprite->callback = sub_8180900; +} + +const u8 gUnknown_0860ADBE[] = {0x01, 0x01, 0x0c, 0xfe, 0x00, 0x0c, 0x01, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00}; + +void pokemonanimfunc_20(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0x2DF); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x2DF); + } + + sprite->data[2] += 2; +} + +void pokemonanimfunc_21(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0x1F); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x1F); + } + + sprite->data[2] += 2; +} + +void pokemonanimfunc_22(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0x7C00); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x7C00); + } + + sprite->data[2] += 2; +} + +void pokemonanimfunc_23(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0x3FF); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x3FF); + } + + sprite->data[2] += 2; +} + +void pokemonanimfunc_24(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0x6018); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x6018); + } + + sprite->data[2] += 2; +} + +void sub_8180CB4(struct Sprite *sprite); +void sub_8180CE8(struct Sprite *sprite); +void sub_8180D44(struct Sprite *sprite); +void sub_8180DC0(struct Sprite *sprite); +void sub_8180E28(struct Sprite *sprite); + +void pokemonanimfunc_25(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8180CB4; +} + +void sub_8180CB4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (++sprite->pos2.x > 7) + { + sprite->pos2.x = 8; + sprite->data[7] = 2; + sprite->callback = sub_8180CE8; + } + sub_817F70C(sprite); +} + +void sub_8180CE8(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + sprite->pos2.x -= sprite->data[7]; + sprite->data[7]++; + if (sprite->pos2.x <= 0) + { + s16 subResult; + u8 var = sprite->data[7]; + sprite->data[6] = 0; + subResult = sprite->pos2.x; + + do + { + subResult -= var; + sprite->data[6]++; + var++; + } + while (subResult > -8); + + sprite->data[5] = 1; + sprite->callback = sub_8180D44; + } + + sub_817F70C(sprite); +} + +void sub_8180D44(struct Sprite *sprite) +{ + u8 rotation; + + sub_817F70C(sprite); + sprite->pos2.x -= sprite->data[7]; + sprite->data[7]++; + rotation = (sprite->data[5] * 6) / sprite->data[6]; + + if (++sprite->data[5] > sprite->data[6]) + sprite->data[5] = sprite->data[6]; + + HandleSetAffineData(sprite, 0x100, 0x100, rotation * 256); + + if (sprite->pos2.x < -8) + { + sprite->pos2.x = -8; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[2] = rotation; + sprite->callback = sub_8180DC0; + } + + sub_817F70C(sprite); +} + +void sub_8180DC0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[3] > 11) + { + sprite->data[2] -= 2; + if (sprite->data[2] < 0) + sprite->data[2] = 0; + + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[2] << 8); + if (sprite->data[2] == 0) + sprite->callback = sub_8180E28; + } + else + { + sprite->pos2.x += sprite->data[4]; + sprite->data[4] *= -1; + sprite->data[3]++; + } + + sub_817F70C(sprite); +} + +void sub_8180E28(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + sprite->pos2.x += 2; + if (sprite->pos2.x > 0) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +void sub_8180E78(struct Sprite *sprite); +void sub_8180ED0(struct Sprite *sprite); +void sub_8180F2C(struct Sprite *sprite); + +void pokemonanimfunc_26(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + sprite->callback = sub_8180E78; +} + +void sub_8180E78(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--; + + if (sprite->pos2.x % 2 == 0 && sprite->data[3] <= 0) + sprite->data[3] = 10; + if (sprite->pos2.x > 7) + { + sprite->pos2.x = 8; + sprite->pos2.y = -8; + sprite->data[4] = 0; + sprite->callback = sub_8180ED0; + } + + sub_817F70C(sprite); +} + +void sub_8180ED0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x = Cos(sprite->data[4], 16) - 8; + sprite->pos2.y = Sin(sprite->data[4], 16) - 8; + + if (sprite->data[4] > 63) + { + sprite->data[2] = 160; + sprite->data[3] = 10; + sprite->callback = sub_8180F2C; + } + sprite->data[4] += 8; + if (sprite->data[4] > 64) + sprite->data[4] = 64; + + sub_817F70C(sprite); +} + +void sub_8180F2C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[3] > 0) + { + sprite->data[3]--; + } + else + { + u32 rotation; + + sprite->pos2.x = Cos(sprite->data[2], 5) - 4; + sprite->pos2.y = -(Sin(sprite->data[2], 5)) + 4; + sprite->data[2] -= 4; + rotation = sprite->data[2] - 32; + HandleSetAffineData(sprite, 0x100, 0x100, rotation * 512); + + if (sprite->data[2] <= 32) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + + sub_817F70C(sprite); +} + +void pokemonanimfunc_27(struct Sprite *sprite) +{ + if (sprite->data[3] > 0) + { + sprite->data[3]--; + } + else + { + sprite->data[4] = (sprite->data[4] == 0) ? 1 : 0; + sprite->invisible = sprite->data[4]; + if (++sprite->data[2] > 19) + { + sprite->invisible = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + sprite->data[3] = 2; + } +} + +void sub_8181024(struct Sprite *sprite); +void sub_8181068(struct Sprite *sprite); +void sub_81810C4(struct Sprite *sprite); + +void pokemonanimfunc_28(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8181024; +} + +void sub_8181024(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x--; + sprite->pos2.y++; + + if (sprite->pos2.x <= -16) + { + sprite->pos2.x = -16; + sprite->pos2.y = 16; + sprite->callback = sub_8181068; + sprite->data[2] = 160; + } + + sub_817F70C(sprite); +} + +void sub_8181068(struct Sprite *sprite) +{ + u32 rotation; + + sub_817F70C(sprite); + sprite->data[2] -= 4; + sprite->pos2.x = Cos(sprite->data[2], 22); + sprite->pos2.y = -(Sin(sprite->data[2], 22)); + rotation = sprite->data[2] - 32; + HandleSetAffineData(sprite, 0x100, 0x100, rotation * 512); + + if (sprite->data[2] <= 32) + sprite->callback = sub_81810C4; + + sub_817F70C(sprite); +} + +void sub_81810C4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x--; + sprite->pos2.y++; + + if (sprite->pos2.x <= 0) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +void sub_8181110(struct Sprite *sprite); +void sub_8181144(struct Sprite *sprite); +void sub_81811A4(struct Sprite *sprite); + +void pokemonanimfunc_29(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8181110; +} + +void sub_8181110(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--; + + if (sprite->pos2.x > 15) + { + sprite->data[2] = 0; + sprite->callback = sub_8181144; + } + + sub_817F70C(sprite); +} + +void sub_8181144(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[2] += 16; + + if (sprite->pos2.x <= -16) + { + sprite->pos2.x = -16; + sprite->pos2.y = 16; + sprite->data[2] = 0; + sprite->callback = sub_81811A4; + } + else + { + sprite->pos2.x -= 2; + sprite->pos2.y += 2; + } + + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[2] << 8); + sub_817F70C(sprite); +} + +void sub_81811A4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--;; + + if (sprite->pos2.x >= 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +void sub_8181214(struct Sprite *sprite); + +void pokemonanimfunc_2A(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_2 = 2; + sub_8181214(sprite); + sprite->callback = sub_8181214; +} + +void sub_8181214(struct Sprite *sprite) +{ + if (gUnknown_03001240[sprite->data[0]].field_0 != 0) + { + gUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + sprite->data[2]++; + HandleStartAffineAnim(sprite); + sprite->data[7] = gUnknown_03001240[sprite->data[0]].field_2; + sprite->data[3] = -1; + sprite->data[4] = -1; + sprite->data[5] = 0; + sprite->data[6] = 0; + } + + sprite->pos2.x += (sprite->data[7] * 2 * sprite->data[3]); + sprite->pos2.y += (sprite->data[7] * sprite->data[4]); + sprite->data[6] += 8; + if (sprite->pos2.x <= -16 || sprite->pos2.x >= 16) + { + sprite->pos2.x = sprite->data[3] * 16; + sprite->data[3] *= -1; + sprite->data[5]++; + } + else if (sprite->pos2.y <= -16 || sprite->pos2.y >= 16) + { + sprite->pos2.y = sprite->data[4] * 16; + sprite->data[4] *= -1; + sprite->data[5]++; + } + + if (sprite->data[5] > 5 && sprite->pos2.x <= 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[5] = 0; + sprite->data[6] = 0; + gUnknown_03001240[sprite->data[0]].field_0 = 10; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[6] << 8); + sub_817F70C(sprite); + } +} + +void sub_8181370(struct Sprite *sprite); + +void pokemonanimfunc_2B(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[6] = 0; + sprite->data[7] = 0; + sprite->callback = sub_8181370; +} + +void sub_8181370(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[6] += 4; + sprite->pos2.x = -(Sin(sprite->data[6], 16)); + sprite->pos2.y = -(Sin((sprite->data[6] * 2) & 0xFF, 8)); + if (sprite->data[6] > 192 && sprite->data[7] == 1) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->data[7]++; + } + else if (sprite->data[6] > 64 && sprite->data[7] == 0) + { + HandleSetAffineData(sprite, -0x100, 0x100, 0); + sprite->data[7]++; + } + + if (sprite->data[6] > 255) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + sub_817F70C(sprite); +} + +void pokemonanimfunc_2C(struct Sprite *sprite) +{ + if (++sprite->data[2] == 1) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[6] = 0; + sprite->data[5] = 0; + sprite->data[4] = 0; + } + + if (gUnknown_0860AA64[sprite->data[6]][1] == 0xFF) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + if (sprite->data[4] == 1) + { + if (gUnknown_0860AA64[sprite->data[6]][0] != 0) + BlendPalette(sprite->data[7], 0x10, 0x10, 0x3FF); + else + BlendPalette(sprite->data[7], 0x10, 0, 0x3FF); + + sprite->data[4] = 0; + } + + if (gUnknown_0860AA64[sprite->data[6]][1] == sprite->data[5]) + { + sprite->data[4] = 1; + sprite->data[5] = 0; + sprite->data[6]++; + } + else + { + sprite->data[5]++; + } + } +} + +void sub_81814D4(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + sub_817F70C(sprite); + if (sprite->data[2] > gUnknown_03001240[sprite->data[0]].field_8) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.x = 0; + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + s16 index = (sprite->data[2] * 256) / gUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = -(Sin(index, 10)); + HandleSetAffineData(sprite, 0x100, 0x100, Sin(index, 3276)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +void pokemonanimfunc_2D(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_8 = 50; + sub_81814D4(sprite); + sprite->callback = sub_81814D4; +} + +void sub_81815D4(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + sub_817F70C(sprite); + if (sprite->data[2] > gUnknown_03001240[sprite->data[0]].field_8) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.x = 0; + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + s16 index = (sprite->data[2] * 256) / gUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = -(Sin(index, 10)); + HandleSetAffineData(sprite, 0x100, 0x100, -(Sin(index, 3276))); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +void pokemonanimfunc_2E(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_8 = 50; + sub_81815D4(sprite); + sprite->callback = sub_81815D4; +} + +void sub_8181708(struct Sprite *sprite); +void sub_8181770(struct Sprite *sprite); +void sub_8181794(struct Sprite *sprite); + +void pokemonanimfunc_2F(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[6] = -(14 * sprite->centerToCornerVecX / 10); + sprite->data[7] = 128; + sprite->callback = sub_8181708; +} + +void sub_8181708(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7]--; + sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; + + sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match + + HandleSetAffineData(sprite, 0x100, 0x100, (sprite->data[7] - 128) << 8); + if (sprite->data[7] <= 120) + { + sprite->data[7] = 120; + sprite->data[3] = 0; + sprite->callback = sub_8181770; + } + + sub_817F70C(sprite); +} + +void sub_8181770(struct Sprite *sprite) +{ + if (sprite->data[3] == 20) + { + sprite->callback = sub_8181794; + sprite->data[3] = 0; + } + + sprite->data[3]++; +} + +void sub_8181794(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7] += 2; + sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; + + sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match + + HandleSetAffineData(sprite, 0x100, 0x100, (sprite->data[7] - 128) << 8); + if (sprite->data[7] >= 128) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->data[2] = 0; + sub_817F77C(sprite); + sprite->callback = pokemonanimfunc_10; + } + + sub_817F70C(sprite); +} + +void sub_8181810(struct Sprite *sprite) +{ + if (gUnknown_03001240[sprite->data[0]].field_0 != 0) + { + gUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[4] = 0; + sprite->data[5] = 0; + sprite->data[2] = 1; + } + + if (sprite->data[5] == 0) + { + sprite->data[7] = Sin(sprite->data[4], 256); + sprite->pos2.y = Sin(sprite->data[4], 16); + sprite->data[6] = Sin(sprite->data[4], 32); + HandleSetAffineData(sprite, 0x100 - sprite->data[6], 0x100 + sprite->data[7], 0); + if (sprite->data[4] == 128) + { + sprite->data[4] = 0; + sprite->data[5] = 1; + } + } + else if (sprite->data[5] == 1) + { + sprite->data[7] = Sin(sprite->data[4], 32); + sprite->pos2.y = -(Sin(sprite->data[4], 8)); + sprite->data[6] = Sin(sprite->data[4], 128); + HandleSetAffineData(sprite, 0x100 + sprite->data[6], 0x100 - sprite->data[7], 0); + if (sprite->data[4] == 128) + { + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + gUnknown_03001240[sprite->data[0]].field_0 = 10; + sprite->data[4] = 0; + sprite->data[5] = 0; + } + else + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + } + + sprite->data[4] += gUnknown_03001240[sprite->data[0]].field_6; + } +} + +void pokemonanimfunc_30(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_6 = 4; + sub_8181810(sprite); + sprite->callback = sub_8181810; +} + +void pokemonanimfunc_31(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + sub_817F70C(sprite); + if (counter > 512) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + switch (sprite->data[2] / 128) + { + case 0: + sprite->pos2.x = -(counter % 128 * 8) / 128; + break; + case 1: + sprite->pos2.x = (counter % 128 / 16) - 8; + break; + case 2: + sprite->pos2.x = (counter % 128 / 16); + break; + case 3: + sprite->pos2.x = -(counter % 128 * 8) / 128 + 8; + break; + } + + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; + sub_817F70C(sprite); +} + +void sub_8181ABC(struct Sprite *sprite); +void sub_8181B4C(struct Sprite *sprite); +void sub_8181C2C(struct Sprite *sprite); + +void pokemonanimfunc_32(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_8 = -1; + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + sub_8181ABC(sprite); + sprite->callback = sub_8181ABC; +} + +void sub_8181ABC(struct Sprite *sprite) +{ + if (gUnknown_03001240[sprite->data[0]].field_0 != 0) + { + gUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + s32 counter; + + sub_817F70C(sprite); + counter = sprite->data[2]; + if (sprite->data[2] > 128) + { + sprite->data[2] = 0; + sprite->callback = sub_8181B4C; + } + else + { + s32 var = 8 * gUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = var * (counter % 128) / 128; + sprite->pos2.y = -(Sin(counter % 128, 8)); + sprite->data[2] += 12; + } + + sub_817F70C(sprite); + } +} + +void sub_8181B4C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 48) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sprite->data[2] = 0; + sprite->callback = sub_8181C2C; + } + else + { + s16 yDelta; + s16 yScale = Sin(sprite->data[4], 64) + 256; + if (sprite->data[2] >= 16 && sprite->data[2] <= 31) + { + sprite->data[3] += 8; + sprite->pos2.x -= gUnknown_03001240[sprite->data[0]].field_8; + } + + yDelta = 0; + if (yScale > 256) + yDelta = (256 - yScale) / 8; + + sprite->pos2.y = -(Sin(sprite->data[3], 20)) - yDelta; + HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0); + sprite->data[2]++; + sprite->data[4] += 8; + sprite->data[4] &= 0xFF; + } + + sub_817F70C(sprite); +} + +void sub_8181C2C(struct Sprite *sprite) +{ + s32 counter; + + sub_817F70C(sprite); + counter = sprite->data[2]; + if (counter > 128) + { + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + gUnknown_03001240[sprite->data[0]].field_0 = 10; + sprite->data[3] = 0; + sprite->data[2] = 0; + sprite->data[4] = 0; + sprite->callback = sub_8181ABC; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + register s32 var asm("r4") = gUnknown_03001240[sprite->data[0]].field_8; + + sprite->pos2.x = (var << 3) * (counter % 128) / 128 - (gUnknown_03001240[sprite->data[0]].field_8 * 8); + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; + sub_817F70C(sprite); +} + +void sub_8181CE8(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + sub_817F70C(sprite); + if (sprite->data[7] > 254) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + if (gUnknown_03001240[sprite->data[0]].field_4 > 1) + { + gUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + sprite->data[7] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); + } + else + { + u16 rotation; + + sprite->pos2.x = -(Sin(sprite->data[7], 16)); + rotation = Sin(sprite->data[7], 32); + HandleSetAffineData(sprite, 0x100, 0x100, rotation << 8); + sprite->data[7] += gUnknown_03001240[sprite->data[0]].field_6; + sub_817F70C(sprite); + } +} + +void pokemonanimfunc_33(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + gUnknown_03001240[id].field_6 = 4; + sub_8181CE8(sprite); + sprite->callback = sub_8181CE8; +} + +void pokemonanimfunc_34(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + sub_817F70C(sprite); + if (sprite->data[7] > 254) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sub_817F70C(sprite); + } + else + { + u16 rotation; + + sprite->pos2.x = -(Sin(sprite->data[7], 16)); + sprite->pos2.y = -(Sin(sprite->data[7] % 128, 16)); + rotation = Sin(sprite->data[7], 32); + HandleSetAffineData(sprite, 0x100, 0x100, rotation << 8); + sprite->data[7] += 8; + sub_817F70C(sprite); + } +} + +void pokemonanimfunc_35(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = 0; + + if (sprite->data[2] == sprite->data[7]) + { + sprite->data[7] = 0; + sprite->data[2]++; + sprite->invisible = 0; + } + else + { + sprite->data[7]++; + sprite->invisible = 1; + } + + if (sprite->data[2] > 10) + { + sprite->invisible = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } +} + +void sub_8181F14(struct Sprite *sprite); +void sub_8181F50(struct Sprite *sprite); +void sub_8181FC0(struct Sprite *sprite); + +void pokemonanimfunc_36(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 0; + sprite->callback = sub_8181F14; +} + +void sub_8181F14(struct Sprite *sprite) +{ + if (sprite->data[7] > 31) + { + sprite->data[7] = 32; + sprite->data[2] = 0; + sprite->callback = sub_8181F50; + } + else + { + sprite->data[7] += 4; + } + + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[7] << 8); +} + +void sub_8181F50(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 512) + { + sprite->callback = sub_8181FC0; + sprite->data[6] = 0; + } + else + { + sprite->pos2.x = -(sprite->data[2] * 16) / 512; + sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4)); + sprite->data[2] += 12; + } + + sub_817F70C(sprite); +} + +void sub_8181FC0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7] -= 2; + if (sprite->data[7] < 0) + { + sprite->data[7] = 0; + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->pos2.x = -(Sin(sprite->data[7] * 2, 16)); + } + + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[7] << 8); + sub_817F70C(sprite); +} |