summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-02-11 22:13:15 -0600
committerGitHub <noreply@github.com>2018-02-11 22:13:15 -0600
commita4787bc06a323071d32d3e0705e9cd39d9221452 (patch)
tree2d28f4c71469281f6c1edbeb14205551642b25bd /src
parent98860220e9317a86b9171677086c9dc7cbeaf0f0 (diff)
parent1bb05809d21fc86017e49e722e9d22a2f0c111fc (diff)
Merge pull request #207 from DizzyEggg/decompile_pokemon_123
Decompile and clean pokemon files
Diffstat (limited to 'src')
-rw-r--r--src/battle_ai_switch_items.c1
-rw-r--r--src/battle_controller_link_opponent.c24
-rw-r--r--src/battle_controller_link_partner.c1
-rw-r--r--src/battle_controller_opponent.c1
-rw-r--r--src/battle_controller_player_partner.c1
-rw-r--r--src/battle_controller_recorded_opponent.c1
-rw-r--r--src/battle_controller_recorded_player.c1
-rw-r--r--src/battle_controller_safari.c1
-rw-r--r--src/battle_controller_wally.c2
-rw-r--r--src/battle_gfx_sfx_util.c1
-rw-r--r--src/battle_main.c21
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_script_commands.c5
-rw-r--r--src/battle_setup.c1
-rw-r--r--src/battle_util.c1
-rw-r--r--src/calculate_base_damage.c275
-rw-r--r--src/egg_hatch.c5
-rw-r--r--src/evolution_scene.c1
-rwxr-xr-xsrc/item_use.c3
-rw-r--r--src/pokeblock_feed.c3
-rw-r--r--src/pokemon.c6094
-rw-r--r--src/pokemon_1.c457
-rw-r--r--src/pokemon_2.c1365
-rw-r--r--src/pokemon_3.c1749
-rw-r--r--src/pokemon_summary_screen.c24
-rw-r--r--src/recorded_battle.c1
-rw-r--r--src/reshow_battle_screen.c1
-rw-r--r--src/scrcmd.c1
28 files changed, 6126 insertions, 3917 deletions
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index b0fcc2e29..c3bb0d422 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -8,7 +8,6 @@
#include "random.h"
#include "util.h"
#include "constants/items.h"
-#include "pokemon_item_effects.h"
extern const struct BattleMove gBattleMoves[];
extern const u8 gTypeEffectiveness[];
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 290236f4a..a399adf25 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -26,7 +26,6 @@
#include "data2.h"
#include "battle_setup.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
@@ -34,7 +33,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
-extern const u8 gFacilityClassToPicIndex[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
@@ -1246,7 +1244,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
{
- if (gActiveBattler == 1)
+ if (gActiveBattler == B_POSITION_OPPONENT_LEFT)
trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A);
else
trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B);
@@ -1256,18 +1254,18 @@ static void LinkOpponentHandleDrawTrainerPic(void)
if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED
|| (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN)
{
- if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_10];
+ if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE)
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_9];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED];
}
else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE)
{
- if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_12];
+ if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE)
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_11];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN];
}
else
{
@@ -1286,17 +1284,17 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_10];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_9];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED];
}
else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_12];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_11];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN];
}
else
{
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 9d2c79922..1734abe62 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -25,7 +25,6 @@
#include "data2.h"
#include "battle_setup.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct UnusedControllerStruct gUnknown_02022D0C;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 5a3732f8b..26e0191cb 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -29,7 +29,6 @@
#include "data2.h"
#include "battle_setup.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 159fdb2ff..d2f85f85e 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -25,7 +25,6 @@
#include "battle_setup.h"
#include "item_use.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct UnusedControllerStruct gUnknown_02022D0C;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 855dfc554..2295c4a75 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -27,7 +27,6 @@
#include "item_use.h"
#include "battle_setup.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 4efe5babf..0d06e26eb 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -25,7 +25,6 @@
#include "data2.h"
#include "item_use.h"
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index f65d11a84..39eab24ee 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -24,7 +24,6 @@
#include "item_use.h"
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index ad028b719..445feaf7a 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -30,8 +30,6 @@
#include "battle_setup.h"
#include "item_use.h"
-extern struct MusicPlayerInfo gMPlayInfo_BGM;
-extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern s32 gUnknown_0203CD70;
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 803b3eeab..4dc88ab6a 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -39,7 +39,6 @@ extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
-extern const struct SpriteTemplate gUnknown_08329D98[4];
extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
extern const u8 gEnemyMonElevation[];
diff --git a/src/battle_main.c b/src/battle_main.c
index 27a4bb314..78b69212d 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -51,7 +51,7 @@
#include "international_string_util.h"
#include "pokeball.h"
-struct UnknownPokemonStruct2
+struct UnknownPokemonStruct4
{
/*0x00*/ u16 species;
/*0x02*/ u16 heldItem;
@@ -86,7 +86,6 @@ extern const u16 gBattleTextboxPalette[]; // battle textbox palette
extern const struct BgTemplate gUnknown_0831AA08[];
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
extern const u8 gUnknown_0831ACE0[];
-extern const u8 gStatStageRatios[][2];
extern const u8 * const gBattleScriptsForMoveEffects[];
extern const u8 * const gBattlescriptsForBallThrow[];
extern const u8 * const gBattlescriptsForRunningByItem[];
@@ -199,8 +198,8 @@ EWRAM_DATA static u32 sUnusedUnknownArray[25] = {0};
EWRAM_DATA u32 gBattleTypeFlags = 0;
EWRAM_DATA u8 gBattleTerrain = 0;
EWRAM_DATA u32 gUnknown_02022FF4 = 0;
-EWRAM_DATA struct UnknownPokemonStruct2 gUnknown_02022FF8[3] = {0}; // what is it used for?
-EWRAM_DATA struct UnknownPokemonStruct2* gUnknown_02023058 = NULL; // what is it used for?
+EWRAM_DATA struct UnknownPokemonStruct4 gUnknown_02022FF8[3] = {0}; // what is it used for?
+EWRAM_DATA struct UnknownPokemonStruct4* gUnknown_02023058 = NULL; // what is it used for?
EWRAM_DATA u8 *gUnknown_0202305C = NULL;
EWRAM_DATA u8 *gUnknown_02023060 = NULL;
EWRAM_DATA u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200] = {0};
@@ -791,7 +790,7 @@ static void CB2_HandleStartBattle(void)
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1];
sub_8185F90(gBlockRecvBuffer[playerMultiplayerId][1]);
sub_8185F90(gBlockRecvBuffer[enemyMultiplayerId][1]);
- sub_8068AA4();
+ SetDeoxysStats();
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -1203,9 +1202,9 @@ static void CB2_PreInitMultiBattle(void)
case 0:
if (gReceivedRemoteLinkPlayers != 0 && sub_800A520())
{
- gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct2) * 3);
+ gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct4) * 3);
sub_80379F8(0);
- SendBlock(bitmask_all_link_players_but_self(), gUnknown_02023058, sizeof(struct UnknownPokemonStruct2) * 3);
+ SendBlock(bitmask_all_link_players_but_self(), gUnknown_02023058, sizeof(struct UnknownPokemonStruct4) * 3);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -1223,12 +1222,12 @@ static void CB2_PreInitMultiBattle(void)
if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplierId].lp_field_18 & 1))
|| (gLinkPlayers[i].lp_field_18 & 1 && gLinkPlayers[playerMultiplierId].lp_field_18 & 1))
{
- memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct2) * 3);
+ memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct4) * 3);
}
}
else
{
- memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct2) * 3);
+ memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct4) * 3);
}
}
gBattleCommunication[MULTIUSE_STATE]++;
@@ -1287,7 +1286,7 @@ static void CB2_PreInitIngamePlayerPartnerBattle(void)
switch (gBattleCommunication[MULTIUSE_STATE])
{
case 0:
- gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct2) * 3);
+ gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct4) * 3);
sub_80379F8(3);
gBattleCommunication[MULTIUSE_STATE]++;
*savedCallback = gMain.savedCallback;
@@ -1370,7 +1369,7 @@ static void CB2_HandleStartMultiBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(4, playerMultiplayerId);
SetAllPlayersBerryData();
- sub_8068AA4();
+ SetDeoxysStats();
var = CreateTask(sub_8035D74, 0);
gTasks[var].data[1] = 0x10E;
gTasks[var].data[2] = 0x5A;
diff --git a/src/battle_message.c b/src/battle_message.c
index 2b9783f1a..9a4a062ad 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1968,7 +1968,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
break;
case B_TXT_TRAINER1_CLASS: // trainer class name
if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
- toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerClass()];
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
toCpy = gTrainerClassNames[sub_8068BB0()];
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 906253016..75f05e86f 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -12,7 +12,6 @@
#include "constants/hold_effects.h"
#include "util.h"
#include "pokemon.h"
-#include "calculate_base_damage.h"
#include "random.h"
#include "battle_controllers.h"
#include "battle_interface.h"
@@ -32,7 +31,6 @@
#include "bg.h"
#include "string_util.h"
#include "pokemon_icon.h"
-#include "pokemon_item_effects.h"
#include "m4a.h"
#include "mail.h"
#include "event_data.h"
@@ -6882,8 +6880,7 @@ static void atk74_hpthresholds2(void)
static void atk75_useitemonopponent(void)
{
gBattlerInMenuId = gBattlerAttacker;
- ExecuteTableBasedItemEffect(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]], gLastUsedItem, gBattlerPartyIndexes[gBattlerAttacker], 0, 1);
-
+ PokemonUseItemEffects(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]], gLastUsedItem, gBattlerPartyIndexes[gBattlerAttacker], 0, 1);
gBattlescriptCurrInstr += 1;
}
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 52ed99b21..fdf6e77b6 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -5,7 +5,6 @@
#include "battle_transition.h"
#include "main.h"
#include "task.h"
-#include "pokemon_3.h"
#include "safari_zone.h"
#include "script.h"
#include "constants/game_stat.h"
diff --git a/src/battle_util.c b/src/battle_util.c
index ddd61ae19..a457ce15d 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -20,7 +20,6 @@
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
#include "event_data.h"
-#include "calculate_base_damage.h"
#include "link.h"
#include "berry.h"
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
deleted file mode 100644
index 98468caa2..000000000
--- a/src/calculate_base_damage.c
+++ /dev/null
@@ -1,275 +0,0 @@
-#include "global.h"
-#include "constants/abilities.h"
-#include "battle.h"
-#include "battle_setup.h"
-#include "constants/hold_effects.h"
-#include "event_data.h"
-#include "item.h"
-#include "constants/items.h"
-#include "pokemon.h"
-#include "constants/species.h"
-#include "constants/moves.h"
-#include "constants/battle_move_effects.h"
-
-bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
-
-extern const struct BattleMove gBattleMoves[];
-extern const u8 gHoldEffectToType[][2];
-extern const u8 gStatStageRatios[][2];
-
-#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
-{ \
- (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)]][0]; \
- (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
-}
-
-s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
-{
- u32 i;
- s32 damage = 0;
- s32 damageHelper;
- u8 type;
- u16 attack, defense;
- u16 spAttack, spDefense;
- u8 defenderHoldEffect;
- u8 defenderHoldEffectParam;
- u8 attackerHoldEffect;
- u8 attackerHoldEffectParam;
-
- if (!powerOverride)
- gBattleMovePower = gBattleMoves[move].power;
- else
- gBattleMovePower = powerOverride;
-
- if (!typeOverride)
- type = gBattleMoves[move].type;
- else
- type = typeOverride & 0x3F;
-
- attack = attacker->attack;
- defense = defender->defense;
- spAttack = attacker->spAttack;
- spDefense = defender->spDefense;
-
- if (attacker->item == ITEM_ENIGMA_BERRY)
- {
- attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
- attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
- }
- else
- {
- attackerHoldEffect = ItemId_GetHoldEffect(attacker->item);
- attackerHoldEffectParam = ItemId_GetHoldEffectParam(attacker->item);
- }
-
- if (defender->item == ITEM_ENIGMA_BERRY)
- {
- defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
- defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
- }
- else
- {
- defenderHoldEffect = ItemId_GetHoldEffect(defender->item);
- defenderHoldEffectParam = ItemId_GetHoldEffectParam(defender->item);
- }
-
- if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER)
- attack *= 2;
-
- if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk))
- attack = (110 * attack) / 100;
- if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef))
- defense = (110 * defense) / 100;
- if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk))
- spAttack = (110 * spAttack) / 100;
- if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef))
- spDefense = (110 * spDefense) / 100;
-
- for (i = 0; i < 17; i++)
- {
- if (attackerHoldEffect == gHoldEffectToType[i][0]
- && type == gHoldEffectToType[i][1])
- {
- if (type <= 8)
- attack = (attack * (attackerHoldEffectParam + 100)) / 100;
- else
- spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100;
- break;
- }
- }
-
- if (attackerHoldEffect == HOLD_EFFECT_CHOICE_BAND)
- attack = (150 * attack) / 100;
- if (attackerHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER)) && (attacker->species == SPECIES_LATIAS || attacker->species == SPECIES_LATIOS))
- spAttack = (150 * spAttack) / 100;
- if (defenderHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER)) && (defender->species == SPECIES_LATIAS || defender->species == SPECIES_LATIOS))
- spDefense = (150 * spDefense) / 100;
- if (attackerHoldEffect == HOLD_EFFECT_DEEP_SEA_TOOTH && attacker->species == SPECIES_CLAMPERL)
- spAttack *= 2;
- if (defenderHoldEffect == HOLD_EFFECT_DEEP_SEA_SCALE && defender->species == SPECIES_CLAMPERL)
- spDefense *= 2;
- if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU)
- spAttack *= 2;
- if (defenderHoldEffect == HOLD_EFFECT_METAL_POWDER && defender->species == SPECIES_DITTO)
- defense *= 2;
- if (attackerHoldEffect == HOLD_EFFECT_THICK_CLUB && (attacker->species == SPECIES_CUBONE || attacker->species == SPECIES_MAROWAK))
- attack *= 2;
- if (defender->ability == ABILITY_THICK_FAT && (type == TYPE_FIRE || type == TYPE_ICE))
- spAttack /= 2;
- if (attacker->ability == ABILITY_HUSTLE)
- attack = (150 * attack) / 100;
- if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0))
- spAttack = (150 * spAttack) / 100;
- if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0))
- spAttack = (150 * spAttack) / 100;
- if (attacker->ability == ABILITY_GUTS && attacker->status1)
- attack = (150 * attack) / 100;
- if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1)
- defense = (150 * defense) / 100;
- if (type == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFD, 0))
- gBattleMovePower /= 2;
- if (type == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFE, 0))
- gBattleMovePower /= 2;
- if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3))
- gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (type == TYPE_FIRE && attacker->ability == ABILITY_BLAZE && attacker->hp <= (attacker->maxHP / 3))
- gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (type == TYPE_WATER && attacker->ability == ABILITY_TORRENT && attacker->hp <= (attacker->maxHP / 3))
- gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3))
- gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION)
- defense /= 2;
-
- if (IS_MOVE_PHYSICAL(type))
- {
- if (gCritMultiplier == 2)
- {
- if (attacker->statStages[STAT_ATK] > 6)
- APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK)
- else
- damage = attack;
- }
- else
- APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK)
-
- damage = damage * gBattleMovePower;
- damage *= (2 * attacker->level / 5 + 2);
-
- if (gCritMultiplier == 2)
- {
- if (defender->statStages[STAT_DEF] < 6)
- APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF)
- else
- damageHelper = defense;
- }
- else
- APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF)
-
- damage = damage / damageHelper;
- damage /= 50;
-
- if ((attacker->status1 & STATUS1_BURN) && attacker->ability != ABILITY_GUTS)
- damage /= 2;
-
- if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2)
- damage = 2 * (damage / 3);
- else
- damage /= 2;
- }
-
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2)
- damage /= 2;
-
- // moves always do at least 1 damage.
- if (damage == 0)
- damage = 1;
- }
-
- if (type == TYPE_MYSTERY)
- damage = 0; // is ??? type. does 0 damage.
-
- if (IS_MOVE_SPECIAL(type))
- {
- if (gCritMultiplier == 2)
- {
- if (attacker->statStages[STAT_SPATK] > 6)
- APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK)
- else
- damage = spAttack;
- }
- else
- APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK)
-
- damage = damage * gBattleMovePower;
- damage *= (2 * attacker->level / 5 + 2);
-
- if (gCritMultiplier == 2)
- {
- if (defender->statStages[STAT_SPDEF] < 6)
- APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF)
- else
- damageHelper = spDefense;
- }
- else
- APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF)
-
- damage = (damage / damageHelper);
- damage /= 50;
-
- if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1)
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2)
- damage = 2 * (damage / 3);
- else
- damage /= 2;
- }
-
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2)
- damage /= 2;
-
- // are effects of weather negated with cloud nine or air lock
- if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0)
- && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0))
- {
- if (gBattleWeather & WEATHER_RAIN_TEMPORARY)
- {
- switch (type)
- {
- case TYPE_FIRE:
- damage /= 2;
- break;
- case TYPE_WATER:
- damage = (15 * damage) / 10;
- break;
- }
- }
-
- // any weather except sun weakens solar beam
- if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
- damage /= 2;
-
- // sunny
- if (gBattleWeather & WEATHER_SUN_ANY)
- {
- switch (type)
- {
- case TYPE_FIRE:
- damage = (15 * damage) / 10;
- break;
- case TYPE_WATER:
- damage /= 2;
- break;
- }
- }
- }
-
- // flash fire triggered
- if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
- damage = (15 * damage) / 10;
- }
-
- return damage + 2;
-}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index fbbc8428a..b78b9433e 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -44,7 +44,6 @@ struct EggHatchData
u8 textColor[3];
};
-extern struct SpriteTemplate gUnknown_0202499C;
extern void (*gFieldCallback)(void);
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
@@ -434,12 +433,12 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid);
- LoadCompressedObjectPalette(sub_806E794(mon));
+ LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
*speciesLoc = species;
}
break;
case 1:
- sub_806A068(sub_806E794(mon)->tag, r5);
+ sub_806A068(GetMonSpritePalStruct(mon)->tag, r5);
spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
gSprites[spriteID].invisible = 1;
gSprites[spriteID].callback = SpriteCallbackDummy;
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 79eea0ed6..1b929c9bd 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -48,7 +48,6 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern struct SpriteTemplate gUnknown_0202499C;
extern bool8 gAffineAnimsDisabled;
extern u16 gMoveToLearn;
extern const u8 gSpeciesNames[][11];
diff --git a/src/item_use.c b/src/item_use.c
index 1fdd925ac..bcd453660 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -87,7 +87,6 @@ extern void sub_81ABA88(u8);
extern void sub_80B7CC8(void);
extern void flagmods_08054D70(void);
extern u8* sub_806CF78(u16);
-extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
extern struct MapConnection *sub_8088A8C(s16, s16);
@@ -984,7 +983,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId)
{
u16 partyId = gBattlerPartyIndexes[gBattlerInMenuId];
- if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
+ if (ExecuteTableBasedItemEffect(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
{
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gText_WontHaveEffect, bag_menu_inits_lists_menu);
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
index 2039808cb..db92d56a8 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokeblock_feed.c
@@ -50,7 +50,6 @@ struct PokeblockFeedStruct
extern u16 gSpecialVar_ItemId;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-extern struct SpriteTemplate gUnknown_0202499C;
extern const u8 gBattleTerrainPalette_Frontier[];
extern const u8 gBattleTerrainTiles_Building[];
@@ -837,7 +836,7 @@ static u8 CreateMonSprite(struct Pokemon* mon)
gSprites[spriteId].callback = SpriteCallbackDummy;
sPokeblockFeed->noMonFlip = TRUE;
- if (!IsPokeSpriteNotFlipped(species))
+ if (!IsMonSpriteNotFlipped(species))
{
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
gSprites[spriteId].oam.affineMode = 3;
diff --git a/src/pokemon.c b/src/pokemon.c
new file mode 100644
index 000000000..25d532204
--- /dev/null
+++ b/src/pokemon.c
@@ -0,0 +1,6094 @@
+#include "global.h"
+#include "pokemon.h"
+#include "battle.h"
+#include "battle_setup.h"
+#include "battle_message.h"
+#include "random.h"
+#include "main.h"
+#include "constants/species.h"
+#include "constants/abilities.h"
+#include "constants/items.h"
+#include "constants/trainers.h"
+#include "constants/moves.h"
+#include "constants/hold_effects.h"
+#include "constants/battle_move_effects.h"
+#include "constants/songs.h"
+#include "string_util.h"
+#include "text.h"
+#include "link.h"
+#include "event_data.h"
+#include "item.h"
+#include "battle_controllers.h"
+#include "battle_message.h"
+#include "evolution_scene.h"
+#include "pokemon_animation.h"
+#include "pokedex.h"
+#include "pokeblock.h"
+#include "sound.h"
+#include "task.h"
+#include "rtc.h"
+#include "m4a.h"
+#include "malloc.h"
+#include "util.h"
+#include "strings.h"
+#include "pokenav.h"
+#include "pokemon_storage_system.h"
+#include "recorded_battle.h"
+
+struct SpeciesItem
+{
+ u16 species;
+ u16 item;
+};
+
+// Extracts the upper 16 bits of a 32-bit number
+#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
+
+// Extracts the lower 16 bits of a 32-bit number
+#define LOHALF(n) ((n) & 0xFFFF)
+
+extern const struct OamData gUnknown_0831ACB0;
+extern const struct OamData gUnknown_0831ACA8;
+extern const struct SpriteFrameImage gUnknown_082FF3A8[];
+extern const struct SpriteFrameImage gUnknown_082FF3C8[];
+extern const struct SpriteFrameImage gUnknown_082FF3E8[];
+extern const struct SpriteFrameImage gUnknown_082FF408[];
+extern const struct SpriteFrameImage gUnknown_082FF428[];
+extern const struct SpriteFrameImage gUnknown_082FF448[];
+extern const struct SpriteFrameImage gUnknown_082FF468[];
+extern const struct SpriteFrameImage gUnknown_082FF490[];
+extern const struct SpriteFrameImage gUnknown_082FF4B8[];
+extern const struct SpriteFrameImage gUnknown_082FF4D8[];
+extern const struct SpriteFrameImage gUnknown_082FF4F8[];
+extern const struct SpriteFrameImage gUnknown_082FF518[];
+extern const union AffineAnimCmd *const gUnknown_082FF618[];
+extern const union AffineAnimCmd *const gUnknown_082FF694[];
+extern const union AnimCmd *gUnknown_082FF70C[];
+extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
+extern const union AnimCmd *const *const gUnknown_08305D0C[];
+extern const union AnimCmd *const *const gUnknown_0830536C[];
+extern const struct BattleMove gBattleMoves[];
+extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
+extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
+extern const struct CompressedSpritePalette gMonPaletteTable[];
+extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
+extern const u8 gTrainerClassNames[][13];
+
+extern u8 pokemon_order_func(u8);
+extern u16 get_unknown_box_id(void);
+extern u8 StorageGetCurrentBox(void);
+extern void set_unknown_box_id(u8);
+extern void sub_803FA70(u8 battlerId);
+extern u8 sav1_map_get_name(void);
+extern const u8 *sub_81A1650(u8, u8 language);
+extern u8 BattleFrontierGetOpponentLvl(u8);
+extern u16 FacilityClassToPicIndex(u16);
+extern bool8 InBattlePyramid(void);
+extern bool8 InBattlePike(void);
+extern bool8 sub_806F104(void);
+extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId);
+extern u8 sub_81D63C8(u16 trainerOpponentId);
+extern u8 GetFrontierOpponentClass(u16 trainerId);
+extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
+extern void sub_81C488C(u8);
+
+// this file's functions
+static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
+static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType);
+static void EncryptBoxMon(struct BoxPokemon *boxMon);
+static void DecryptBoxMon(struct BoxPokemon *boxMon);
+static void sub_806E6CC(u8 taskId);
+static bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 battlerId);
+
+// EWRAM vars
+EWRAM_DATA static u8 sLearningMoveTableID = 0;
+EWRAM_DATA u8 gPlayerPartyCount = 0;
+EWRAM_DATA u8 gEnemyPartyCount = 0;
+EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
+EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
+EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0};
+EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
+
+// const rom data
+const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
+const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
+const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
+
+const struct SpindaSpot gSpindaSpotGraphics[] =
+{
+ {16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
+ {40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
+ {22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
+ {34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
+};
+
+#include "data/pokemon/item_effects.h"
+
+const s8 gNatureStatTable[][5] =
+{
+ // Atk Def Spd Sp.Atk Sp.Def
+ { 0, 0, 0, 0, 0}, // Hardy
+ { +1, -1, 0, 0, 0}, // Lonely
+ { +1, 0, -1, 0, 0}, // Brave
+ { +1, 0, 0, -1, 0}, // Adamant
+ { +1, 0, 0, 0, -1}, // Naughty
+ { -1, +1, 0, 0, 0}, // Bold
+ { 0, 0, 0, 0, 0}, // Docile
+ { 0, +1, -1, 0, 0}, // Relaxed
+ { 0, +1, 0, -1, 0}, // Impish
+ { 0, +1, 0, 0, -1}, // Lax
+ { -1, 0, +1, 0, 0}, // Timid
+ { 0, -1, +1, 0, 0}, // Hasty
+ { 0, 0, 0, 0, 0}, // Serious
+ { 0, 0, +1, -1, 0}, // Jolly
+ { 0, 0, +1, 0, -1}, // Naive
+ { -1, 0, 0, +1, 0}, // Modest
+ { 0, -1, 0, +1, 0}, // Mild
+ { 0, 0, -1, +1, 0}, // Quiet
+ { 0, 0, 0, 0, 0}, // Bashful
+ { 0, 0, 0, +1, -1}, // Rash
+ { -1, 0, 0, 0, +1}, // Calm
+ { 0, -1, 0, 0, +1}, // Gentle
+ { 0, 0, -1, 0, +1}, // Sassy
+ { 0, 0, 0, -1, +1}, // Careful
+ { 0, 0, 0, 0, 0}, // Quirky
+};
+
+#include "data/pokemon/tmhm_learnsets.h"
+#include "data/pokemon/trainer_class_lookups.h"
+#include "data/pokemon/cry_ids.h"
+#include "data/pokemon/experience_tables.h"
+#include "data/pokemon/base_stats.h"
+#include "data/pokemon/level_up_learnsets.h"
+#include "data/pokemon/evolution.h"
+#include "data/pokemon/level_up_learnset_pointers.h"
+
+static const u8 sMonFrontAnimIdsTable[] =
+{
+ 0x06, // SPECIES_BULBASAUR
+ 0x17, // SPECIES_IVYSAUR
+ 0x2f, // SPECIES_VENUSAUR
+ 0x52, // SPECIES_CHARMANDER
+ 0x25, // SPECIES_CHARMELEON
+ 0x10, // SPECIES_CHARIZARD
+ 0x0b, // SPECIES_SQUIRTLE
+ 0x13, // SPECIES_WARTORTLE
+ 0x19, // SPECIES_BLASTOISE
+ 0x0b, // SPECIES_CATERPIE
+ 0x0b, // SPECIES_METAPOD
+ 0x1d, // SPECIES_BUTTERFREE
+ 0x46, // SPECIES_WEEDLE
+ 0x20, // SPECIES_KAKUNA
+ 0x02, // SPECIES_BEEDRILL
+ 0x47, // SPECIES_PIDGEY
+ 0x17, // SPECIES_PIDGEOTTO
+ 0x29, // SPECIES_PIDGEOT
+ 0x43, // SPECIES_RATTATA
+ 0x2b, // SPECIES_RATICATE
+ 0x18, // SPECIES_SPEAROW
+ 0x2b, // SPECIES_FEAROW
+ 0x16, // SPECIES_EKANS
+ 0x17, // SPECIES_ARBOK
+ 0x2c, // SPECIES_PIKACHU
+ 0x17, // SPECIES_RAICHU
+ 0x2d, // SPECIES_SANDSHREW
+ 0x17, // SPECIES_SANDSLASH
+ 0x00, // SPECIES_NIDORAN_F
+ 0x17, // SPECIES_NIDORINA
+ 0x0f, // SPECIES_NIDOQUEEN
+ 0x09, // SPECIES_NIDORAN_M
+ 0x13, // SPECIES_NIDORINO
+ 0x0f, // SPECIES_NIDOKING
+ 0x00, // SPECIES_CLEFAIRY
+ 0x4a, // SPECIES_CLEFABLE
+ 0x17, // SPECIES_VULPIX
+ 0x10, // SPECIES_NINETALES
+ 0x48, // SPECIES_JIGGLYPUFF
+ 0x31, // SPECIES_WIGGLYTUFF
+ 0x00, // SPECIES_ZUBAT
+ 0x1d, // SPECIES_GOLBAT
+ 0x00, // SPECIES_ODDISH
+ 0x45, // SPECIES_GLOOM
+ 0x49, // SPECIES_VILEPLUME
+ 0x46, // SPECIES_PARAS
+ 0x0f, // SPECIES_PARASECT
+ 0x06, // SPECIES_VENONAT
+ 0x4b, // SPECIES_VENOMOTH
+ 0x10, // SPECIES_DIGLETT
+ 0x4c, // SPECIES_DUGTRIO
+ 0x52, // SPECIES_MEOWTH
+ 0x17, // SPECIES_PERSIAN
+ 0x06, // SPECIES_PSYDUCK
+ 0x4c, // SPECIES_GOLDUCK
+ 0x32, // SPECIES_MANKEY
+ 0x48, // SPECIES_PRIMEAPE
+ 0x25, // SPECIES_GROWLITHE
+ 0x02, // SPECIES_ARCANINE
+ 0x00, // SPECIES_POLIWAG
+ 0x32, // SPECIES_POLIWHIRL
+ 0x19, // SPECIES_POLIWRATH
+ 0x31, // SPECIES_ABRA
+ 0x09, // SPECIES_KADABRA
+ 0x17, // SPECIES_ALAKAZAM
+ 0x00, // SPECIES_MACHOP
+ 0x10, // SPECIES_MACHOKE
+ 0x31, // SPECIES_MACHAMP
+ 0x17, // SPECIES_BELLSPROUT
+ 0x0d, // SPECIES_WEEPINBELL
+ 0x32, // SPECIES_VICTREEBEL
+ 0x00, // SPECIES_TENTACOOL
+ 0x00, // SPECIES_TENTACRUEL
+ 0x48, // SPECIES_GEODUDE
+ 0x48, // SPECIES_GRAVELER
+ 0x2f, // SPECIES_GOLEM
+ 0x20, // SPECIES_PONYTA
+ 0x11, // SPECIES_RAPIDASH
+ 0x45, // SPECIES_SLOWPOKE
+ 0x0b, // SPECIES_SLOWBRO
+ 0x54, // SPECIES_MAGNEMITE
+ 0x2c, // SPECIES_MAGNETON
+ 0x48, // SPECIES_FARFETCHD
+ 0x4c, // SPECIES_DODUO
+ 0x41, // SPECIES_DODRIO
+ 0x0b, // SPECIES_SEEL
+ 0x45, // SPECIES_DEWGONG
+ 0x46, // SPECIES_GRIMER
+ 0x30, // SPECIES_MUK
+ 0x12, // SPECIES_SHELLDER
+ 0x1d, // SPECIES_CLOYSTER
+ 0x15, // SPECIES_GASTLY
+ 0x35, // SPECIES_HAUNTER
+ 0x3a, // SPECIES_GENGAR
+ 0x43, // SPECIES_ONIX
+ 0x4f, // SPECIES_DROWZEE
+ 0x09, // SPECIES_HYPNO
+ 0x03, // SPECIES_KRABBY
+ 0x4b, // SPECIES_KINGLER
+ 0x00, // SPECIES_VOLTORB
+ 0x00, // SPECIES_ELECTRODE
+ 0x46, // SPECIES_EXEGGCUTE
+ 0x32, // SPECIES_EXEGGUTOR
+ 0x48, // SPECIES_CUBONE
+ 0x05, // SPECIES_MAROWAK
+ 0x16, // SPECIES_HITMONLEE
+ 0x09, // SPECIES_HITMONCHAN
+ 0x45, // SPECIES_LICKITUNG
+ 0x13, // SPECIES_KOFFING
+ 0x04, // SPECIES_WEEZING
+ 0x10, // SPECIES_RHYHORN
+ 0x13, // SPECIES_RHYDON
+ 0x45, // SPECIES_CHANSEY
+ 0x48, // SPECIES_TANGELA
+ 0x17, // SPECIES_KANGASKHAN
+ 0x12, // SPECIES_HORSEA
+ 0x04, // SPECIES_SEADRA
+ 0x0d, // SPECIES_GOLDEEN
+ 0x1c, // SPECIES_SEAKING
+ 0x4e, // SPECIES_STARYU
+ 0x12, // SPECIES_STARMIE
+ 0x46, // SPECIES_MR_MIME
+ 0x02, // SPECIES_SCYTHER
+ 0x17, // SPECIES_JYNX
+ 0x2c, // SPECIES_ELECTABUZZ
+ 0x0f, // SPECIES_MAGMAR
+ 0x09, // SPECIES_PINSIR
+ 0x19, // SPECIES_TAUROS
+ 0x05, // SPECIES_MAGIKARP
+ 0x48, // SPECIES_GYARADOS
+ 0x17, // SPECIES_LAPRAS
+ 0x01, // SPECIES_DITTO
+ 0x17, // SPECIES_EEVEE
+ 0x17, // SPECIES_VAPOREON
+ 0x00, // SPECIES_JOLTEON
+ 0x17, // SPECIES_FLAREON
+ 0x52, // SPECIES_PORYGON
+ 0x51, // SPECIES_OMANYTE
+ 0x09, // SPECIES_OMASTAR
+ 0x1d, // SPECIES_KABUTO
+ 0x0f, // SPECIES_KABUTOPS
+ 0x47, // SPECIES_AERODACTYL
+ 0x0b, // SPECIES_SNORLAX
+ 0x09, // SPECIES_ARTICUNO
+ 0x2c, // SPECIES_ZAPDOS
+ 0x45, // SPECIES_MOLTRES
+ 0x00, // SPECIES_DRATINI
+ 0x10, // SPECIES_DRAGONAIR
+ 0x47, // SPECIES_DRAGONITE
+ 0x09, // SPECIES_MEWTWO
+ 0x0d, // SPECIES_MEW
+ 0x00, // SPECIES_CHIKORITA
+ 0x00, // SPECIES_BAYLEEF
+ 0x17, // SPECIES_MEGANIUM
+ 0x52, // SPECIES_CYNDAQUIL
+ 0x17, // SPECIES_QUILAVA
+ 0x10, // SPECIES_TYPHLOSION
+ 0x31, // SPECIES_TOTODILE
+ 0x0f, // SPECIES_CROCONAW
+ 0x0f, // SPECIES_FERALIGATR
+ 0x00, // SPECIES_SENTRET
+ 0x32, // SPECIES_FURRET
+ 0x47, // SPECIES_HOOTHOOT
+ 0x17, // SPECIES_NOCTOWL
+ 0x52, // SPECIES_LEDYBA
+ 0x47, // SPECIES_LEDIAN
+ 0x4f, // SPECIES_SPINARAK
+ 0x0f, // SPECIES_ARIADOS
+ 0x00, // SPECIES_CROBAT
+ 0x45, // SPECIES_CHINCHOU
+ 0x51, // SPECIES_LANTURN
+ 0x1e, // SPECIES_PICHU
+ 0x52, // SPECIES_CLEFFA
+ 0x0c, // SPECIES_IGGLYBUFF
+ 0x0b, // SPECIES_TOGEPI
+ 0x00, // SPECIES_TOGETIC
+ 0x31, // SPECIES_NATU
+ 0x09, // SPECIES_XATU
+ 0x00, // SPECIES_MAREEP
+ 0x1e, // SPECIES_FLAAFFY
+ 0x2c, // SPECIES_AMPHAROS
+ 0x0b, // SPECIES_BELLOSSOM
+ 0x00, // SPECIES_MARILL
+ 0x4a, // SPECIES_AZUMARILL
+ 0x46, // SPECIES_SUDOWOODO
+ 0x32, // SPECIES_POLITOED
+ 0x1c, // SPECIES_HOPPIP
+ 0x18, // SPECIES_SKIPLOOM
+ 0x51, // SPECIES_JUMPLUFF
+ 0x32, // SPECIES_AIPOM
+ 0x52, // SPECIES_SUNKERN
+ 0x00, // SPECIES_SUNFLORA
+ 0x2b, // SPECIES_YANMA
+ 0x00, // SPECIES_WOOPER
+ 0x16, // SPECIES_QUAGSIRE
+ 0x09, // SPECIES_ESPEON
+ 0x10, // SPECIES_UMBREON
+ 0x00, // SPECIES_MURKROW
+ 0x13, // SPECIES_SLOWKING
+ 0x1c, // SPECIES_MISDREAVUS
+ 0x0a, // SPECIES_UNOWN
+ 0x30, // SPECIES_WOBBUFFET
+ 0x1e, // SPECIES_GIRAFARIG
+ 0x0b, // SPECIES_PINECO
+ 0x10, // SPECIES_FORRETRESS
+ 0x00, // SPECIES_DUNSPARCE
+ 0x13, // SPECIES_GLIGAR
+ 0x0f, // SPECIES_STEELIX
+ 0x17, // SPECIES_SNUBBULL
+ 0x10, // SPECIES_GRANBULL
+ 0x3a, // SPECIES_QWILFISH
+ 0x02, // SPECIES_SCIZOR
+ 0x0b, // SPECIES_SHUCKLE
+ 0x41, // SPECIES_HERACROSS
+ 0x16, // SPECIES_SNEASEL
+ 0x17, // SPECIES_TEDDIURSA
+ 0x10, // SPECIES_URSARING
+ 0x17, // SPECIES_SLUGMA
+ 0x17, // SPECIES_MAGCARGO
+ 0x00, // SPECIES_SWINUB
+ 0x0f, // SPECIES_PILOSWINE
+ 0x03, // SPECIES_CORSOLA
+ 0x52, // SPECIES_REMORAID
+ 0x17, // SPECIES_OCTILLERY
+ 0x52, // SPECIES_DELIBIRD
+ 0x0d, // SPECIES_MANTINE
+ 0x17, // SPECIES_SKARMORY
+ 0x17, // SPECIES_HOUNDOUR
+ 0x10, // SPECIES_HOUNDOOM
+ 0x42, // SPECIES_KINGDRA
+ 0x32, // SPECIES_PHANPY
+ 0x19, // SPECIES_DONPHAN
+ 0x00, // SPECIES_PORYGON2
+ 0x00, // SPECIES_STANTLER
+ 0x31, // SPECIES_SMEARGLE
+ 0x16, // SPECIES_TYROGUE
+ 0x02, // SPECIES_HITMONTOP
+ 0x09, // SPECIES_SMOOCHUM
+ 0x2c, // SPECIES_ELEKID
+ 0x00, // SPECIES_MAGBY
+ 0x45, // SPECIES_MILTANK
+ 0x00, // SPECIES_BLISSEY
+ 0x2c, // SPECIES_RAIKOU
+ 0x09, // SPECIES_ENTEI
+ 0x10, // SPECIES_SUICUNE
+ 0x52, // SPECIES_LARVITAR
+ 0x10, // SPECIES_PUPITAR
+ 0x0f, // SPECIES_TYRANITAR
+ 0x3a, // SPECIES_LUGIA
+ 0x09, // SPECIES_HO_OH
+ 0x18, // SPECIES_CELEBI
+ 0x00, // 252
+ 0x00, // 253
+ 0x00, // 254
+ 0x00, // 255
+ 0x00, // 256
+ 0x00, // 257
+ 0x00, // 258
+ 0x00, // 259
+ 0x00, // 260
+ 0x00, // 261
+ 0x00, // 262
+ 0x00, // 263
+ 0x00, // 264
+ 0x00, // 265
+ 0x00, // 266
+ 0x00, // 267
+ 0x00, // 268
+ 0x00, // 269
+ 0x00, // 270
+ 0x00, // 271
+ 0x00, // 272
+ 0x00, // 273
+ 0x00, // 274
+ 0x00, // 275
+ 0x00, // 276
+ 0x00, // SPECIES_TREECKO
+ 0x17, // SPECIES_GROVYLE
+ 0x10, // SPECIES_SCEPTILE
+ 0x16, // SPECIES_TORCHIC
+ 0x06, // SPECIES_COMBUSKEN
+ 0x0f, // SPECIES_BLAZIKEN
+ 0x01, // SPECIES_MUDKIP
+ 0x04, // SPECIES_MARSHTOMP
+ 0x1e, // SPECIES_SWAMPERT
+ 0x10, // SPECIES_POOCHYENA
+ 0x10, // SPECIES_MIGHTYENA
+ 0x03, // SPECIES_ZIGZAGOON
+ 0x09, // SPECIES_LINOONE
+ 0x00, // SPECIES_WURMPLE
+ 0x00, // SPECIES_SILCOON
+ 0x04, // SPECIES_BEAUTIFLY
+ 0x04, // SPECIES_CASCOON
+ 0x06, // SPECIES_DUSTOX
+ 0x00, // SPECIES_LOTAD
+ 0x00, // SPECIES_LOMBRE
+ 0x49, // SPECIES_LUDICOLO
+ 0x05, // SPECIES_SEEDOT
+ 0x00, // SPECIES_NUZLEAF
+ 0x02, // SPECIES_SHIFTRY
+ 0x00, // SPECIES_NINCADA
+ 0x46, // SPECIES_NINJASK
+ 0x1c, // SPECIES_SHEDINJA
+ 0x1e, // SPECIES_TAILLOW
+ 0x01, // SPECIES_SWELLOW
+ 0x00, // SPECIES_SHROOMISH
+ 0x00, // SPECIES_BRELOOM
+ 0x31, // SPECIES_SPINDA
+ 0x1b, // SPECIES_WINGULL
+ 0x1c, // SPECIES_PELIPPER
+ 0x00, // SPECIES_SURSKIT
+ 0x00, // SPECIES_MASQUERAIN
+ 0x01, // SPECIES_WAILMER
+ 0x1c, // SPECIES_WAILORD
+ 0x00, // SPECIES_SKITTY
+ 0x17, // SPECIES_DELCATTY
+ 0x35, // SPECIES_KECLEON
+ 0x1d, // SPECIES_BALTOY
+ 0x51, // SPECIES_CLAYDOL
+ 0x49, // SPECIES_NOSEPASS
+ 0x17, // SPECIES_TORKOAL
+ 0x15, // SPECIES_SABLEYE
+ 0x49, // SPECIES_BARBOACH
+ 0x49, // SPECIES_WHISCASH
+ 0x1d, // SPECIES_LUVDISC
+ 0x10, // SPECIES_CORPHISH
+ 0x09, // SPECIES_CRAWDAUNT
+ 0x49, // SPECIES_FEEBAS
+ 0x22, // SPECIES_MILOTIC
+ 0x49, // SPECIES_CARVANHA
+ 0x56, // SPECIES_SHARPEDO
+ 0x10, // SPECIES_TRAPINCH
+ 0x0f, // SPECIES_VIBRAVA
+ 0x4b, // SPECIES_FLYGON
+ 0x0b, // SPECIES_MAKUHITA
+ 0x34, // SPECIES_HARIYAMA
+ 0x00, // SPECIES_ELECTRIKE
+ 0x00, // SPECIES_MANECTRIC
+ 0x04, // SPECIES_NUMEL
+ 0x10, // SPECIES_CAMERUPT
+ 0x53, // SPECIES_SPHEAL
+ 0x17, // SPECIES_SEALEO
+ 0x0f, // SPECIES_WALREIN
+ 0x49, // SPECIES_CACNEA
+ 0x04, // SPECIES_CACTURNE
+ 0x45, // SPECIES_SNORUNT
+ 0x0a, // SPECIES_GLALIE
+ 0x0e, // SPECIES_LUNATONE
+ 0x08, // SPECIES_SOLROCK
+ 0x00, // SPECIES_AZURILL
+ 0x56, // SPECIES_SPOINK
+ 0x32, // SPECIES_GRUMPIG
+ 0x00, // SPECIES_PLUSLE
+ 0x01, // SPECIES_MINUN
+ 0x00, // SPECIES_MAWILE
+ 0x05, // SPECIES_MEDITITE
+ 0x45, // SPECIES_MEDICHAM
+ 0x04, // SPECIES_SWABLU
+ 0x16, // SPECIES_ALTARIA
+ 0x32, // SPECIES_WYNAUT
+ 0x0a, // SPECIES_DUSKULL
+ 0x02, // SPECIES_DUSCLOPS
+ 0x45, // SPECIES_ROSELIA
+ 0x45, // SPECIES_SLAKOTH
+ 0x31, // SPECIES_VIGOROTH
+ 0x45, // SPECIES_SLAKING
+ 0x00, // SPECIES_GULPIN
+ 0x45, // SPECIES_SWALOT
+ 0x10, // SPECIES_TROPIUS
+ 0x03, // SPECIES_WHISMUR
+ 0x49, // SPECIES_LOUDRED
+ 0x19, // SPECIES_EXPLOUD
+ 0x12, // SPECIES_CLAMPERL
+ 0x09, // SPECIES_HUNTAIL
+ 0x1c, // SPECIES_GOREBYSS
+ 0x11, // SPECIES_ABSOL
+ 0x1c, // SPECIES_SHUPPET
+ 0x0d, // SPECIES_BANETTE
+ 0x17, // SPECIES_SEVIPER
+ 0x09, // SPECIES_ZANGOOSE
+ 0x1a, // SPECIES_RELICANTH
+ 0x45, // SPECIES_ARON
+ 0x00, // SPECIES_LAIRON
+ 0x19, // SPECIES_AGGRON
+ 0x1d, // SPECIES_CASTFORM
+ 0x00, // SPECIES_VOLBEAT
+ 0x05, // SPECIES_ILLUMISE
+ 0x17, // SPECIES_LILEEP
+ 0x19, // SPECIES_CRADILY
+ 0x12, // SPECIES_ANORITH
+ 0x10, // SPECIES_ARMALDO
+ 0x45, // SPECIES_RALTS
+ 0x00, // SPECIES_KIRLIA
+ 0x00, // SPECIES_GARDEVOIR
+ 0x19, // SPECIES_BAGON
+ 0x04, // SPECIES_SHELGON
+ 0x0f, // SPECIES_SALAMENCE
+ 0x0f, // SPECIES_BELDUM
+ 0x04, // SPECIES_METANG
+ 0x10, // SPECIES_METAGROSS
+ 0x01, // SPECIES_REGIROCK
+ 0x44, // SPECIES_REGICE
+ 0x09, // SPECIES_REGISTEEL
+ 0x2d, // SPECIES_KYOGRE
+ 0x10, // SPECIES_GROUDON
+ 0x0f, // SPECIES_RAYQUAZA
+ 0x2d, // SPECIES_LATIAS
+ 0x10, // SPECIES_LATIOS
+ 0x0d, // SPECIES_JIRACHI
+ 0x1b, // SPECIES_DEOXYS
+ 0x1d, // SPECIES_CHIMECHO
+};
+
+static const u8 sMonAnimationDelayTable[] =
+{
+ 0x00, // SPECIES_BULBASAUR
+ 0x00, // SPECIES_IVYSAUR
+ 0x00, // SPECIES_VENUSAUR
+ 0x00, // SPECIES_CHARMANDER
+ 0x00, // SPECIES_CHARMELEON
+ 0x00, // SPECIES_CHARIZARD
+ 0x00, // SPECIES_SQUIRTLE
+ 0x00, // SPECIES_WARTORTLE
+ 0x32, // SPECIES_BLASTOISE
+ 0x00, // SPECIES_CATERPIE
+ 0x00, // SPECIES_METAPOD
+ 0x00, // SPECIES_BUTTERFREE
+ 0x0a, // SPECIES_WEEDLE
+ 0x14, // SPECIES_KAKUNA
+ 0x23, // SPECIES_BEEDRILL
+ 0x00, // SPECIES_PIDGEY
+ 0x19, // SPECIES_PIDGEOTTO
+ 0x00, // SPECIES_PIDGEOT
+ 0x00, // SPECIES_RATTATA
+ 0x00, // SPECIES_RATICATE
+ 0x00, // SPECIES_SPEAROW
+ 0x02, // SPECIES_FEAROW
+ 0x1e, // SPECIES_EKANS
+ 0x00, // SPECIES_ARBOK
+ 0x00, // SPECIES_PIKACHU
+ 0x00, // SPECIES_RAICHU
+ 0x00, // SPECIES_SANDSHREW
+ 0x00, // SPECIES_SANDSLASH
+ 0x1c, // SPECIES_NIDORAN_F
+ 0x00, // SPECIES_NIDORINA
+ 0x00, // SPECIES_NIDOQUEEN
+ 0x00, // SPECIES_NIDORAN_M
+ 0x00, // SPECIES_NIDORINO
+ 0x19, // SPECIES_NIDOKING
+ 0x00, // SPECIES_CLEFAIRY
+ 0x00, // SPECIES_CLEFABLE
+ 0x00, // SPECIES_VULPIX
+ 0x00, // SPECIES_NINETALES
+ 0x00, // SPECIES_JIGGLYPUFF
+ 0x00, // SPECIES_WIGGLYTUFF
+ 0x00, // SPECIES_ZUBAT
+ 0x00, // SPECIES_GOLBAT
+ 0x00, // SPECIES_ODDISH
+ 0x00, // SPECIES_GLOOM
+ 0x00, // SPECIES_VILEPLUME
+ 0x0a, // SPECIES_PARAS
+ 0x2d, // SPECIES_PARASECT
+ 0x14, // SPECIES_VENONAT
+ 0x00, // SPECIES_VENOMOTH
+ 0x19, // SPECIES_DIGLETT
+ 0x23, // SPECIES_DUGTRIO
+ 0x28, // SPECIES_MEOWTH
+ 0x14, // SPECIES_PERSIAN
+ 0x00, // SPECIES_PSYDUCK
+ 0x00, // SPECIES_GOLDUCK
+ 0x14, // SPECIES_MANKEY
+ 0x00, // SPECIES_PRIMEAPE
+ 0x1e, // SPECIES_GROWLITHE
+ 0x28, // SPECIES_ARCANINE
+ 0x00, // SPECIES_POLIWAG
+ 0x05, // SPECIES_POLIWHIRL
+ 0x00, // SPECIES_POLIWRATH
+ 0x00, // SPECIES_ABRA
+ 0x00, // SPECIES_KADABRA
+ 0x00, // SPECIES_ALAKAZAM
+ 0x00, // SPECIES_MACHOP
+ 0x00, // SPECIES_MACHOKE
+ 0x00, // SPECIES_MACHAMP
+ 0x00, // SPECIES_BELLSPROUT
+ 0x03, // SPECIES_WEEPINBELL
+ 0x00, // SPECIES_VICTREEBEL
+ 0x00, // SPECIES_TENTACOOL
+ 0x00, // SPECIES_TENTACRUEL
+ 0x00, // SPECIES_GEODUDE
+ 0x00, // SPECIES_GRAVELER
+ 0x00, // SPECIES_GOLEM
+ 0x00, // SPECIES_PONYTA
+ 0x00, // SPECIES_RAPIDASH
+ 0x00, // SPECIES_SLOWPOKE
+ 0x00, // SPECIES_SLOWBRO
+ 0x00, // SPECIES_MAGNEMITE
+ 0x00, // SPECIES_MAGNETON
+ 0x00, // SPECIES_FARFETCHD
+ 0x00, // SPECIES_DODUO
+ 0x00, // SPECIES_DODRIO
+ 0x00, // SPECIES_SEEL
+ 0x00, // SPECIES_DEWGONG
+ 0x00, // SPECIES_GRIMER
+ 0x2d, // SPECIES_MUK
+ 0x14, // SPECIES_SHELLDER
+ 0x00, // SPECIES_CLOYSTER
+ 0x00, // SPECIES_GASTLY
+ 0x17, // SPECIES_HAUNTER
+ 0x00, // SPECIES_GENGAR
+ 0x00, // SPECIES_ONIX
+ 0x30, // SPECIES_DROWZEE
+ 0x28, // SPECIES_HYPNO
+ 0x00, // SPECIES_KRABBY
+ 0x00, // SPECIES_KINGLER
+ 0x00, // SPECIES_VOLTORB
+ 0x00, // SPECIES_ELECTRODE
+ 0x00, // SPECIES_EXEGGCUTE
+ 0x00, // SPECIES_EXEGGUTOR
+ 0x00, // SPECIES_CUBONE
+ 0x00, // SPECIES_MAROWAK
+ 0x00, // SPECIES_HITMONLEE
+ 0x19, // SPECIES_HITMONCHAN
+ 0x00, // SPECIES_LICKITUNG
+ 0x00, // SPECIES_KOFFING
+ 0x00, // SPECIES_WEEZING
+ 0x00, // SPECIES_RHYHORN
+ 0x00, // SPECIES_RHYDON
+ 0x00, // SPECIES_CHANSEY
+ 0x00, // SPECIES_TANGELA
+ 0x00, // SPECIES_KANGASKHAN
+ 0x00, // SPECIES_HORSEA
+ 0x00, // SPECIES_SEADRA
+ 0x00, // SPECIES_GOLDEEN
+ 0x00, // SPECIES_SEAKING
+ 0x00, // SPECIES_STARYU
+ 0x00, // SPECIES_STARMIE
+ 0x00, // SPECIES_MR_MIME
+ 0x0a, // SPECIES_SCYTHER
+ 0x00, // SPECIES_JYNX
+ 0x00, // SPECIES_ELECTABUZZ
+ 0x00, // SPECIES_MAGMAR
+ 0x00, // SPECIES_PINSIR
+ 0x0a, // SPECIES_TAUROS
+ 0x00, // SPECIES_MAGIKARP
+ 0x00, // SPECIES_GYARADOS
+ 0x00, // SPECIES_LAPRAS
+ 0x00, // SPECIES_DITTO
+ 0x00, // SPECIES_EEVEE
+ 0x00, // SPECIES_VAPOREON
+ 0x00, // SPECIES_JOLTEON
+ 0x00, // SPECIES_FLAREON
+ 0x00, // SPECIES_PORYGON
+ 0x00, // SPECIES_OMANYTE
+ 0x00, // SPECIES_OMASTAR
+ 0x00, // SPECIES_KABUTO
+ 0x00, // SPECIES_KABUTOPS
+ 0x00, // SPECIES_AERODACTYL
+ 0x00, // SPECIES_SNORLAX
+ 0x00, // SPECIES_ARTICUNO
+ 0x00, // SPECIES_ZAPDOS
+ 0x00, // SPECIES_MOLTRES
+ 0x00, // SPECIES_DRATINI
+ 0x00, // SPECIES_DRAGONAIR
+ 0x00, // SPECIES_DRAGONITE
+ 0x00, // SPECIES_MEWTWO
+ 0x00, // SPECIES_MEW
+ 0x00, // SPECIES_CHIKORITA
+ 0x00, // SPECIES_BAYLEEF
+ 0x00, // SPECIES_MEGANIUM
+ 0x00, // SPECIES_CYNDAQUIL
+ 0x00, // SPECIES_QUILAVA
+ 0x14, // SPECIES_TYPHLOSION
+ 0x00, // SPECIES_TOTODILE
+ 0x00, // SPECIES_CROCONAW
+ 0x05, // SPECIES_FERALIGATR
+ 0x00, // SPECIES_SENTRET
+ 0x00, // SPECIES_FURRET
+ 0x00, // SPECIES_HOOTHOOT
+ 0x00, // SPECIES_NOCTOWL
+ 0x00, // SPECIES_LEDYBA
+ 0x00, // SPECIES_LEDIAN
+ 0x00, // SPECIES_SPINARAK
+ 0x00, // SPECIES_ARIADOS
+ 0x00, // SPECIES_CROBAT
+ 0x00, // SPECIES_CHINCHOU
+ 0x00, // SPECIES_LANTURN
+ 0x00, // SPECIES_PICHU
+ 0x00, // SPECIES_CLEFFA
+ 0x00, // SPECIES_IGGLYBUFF
+ 0x00, // SPECIES_TOGEPI
+ 0x00, // SPECIES_TOGETIC
+ 0x1e, // SPECIES_NATU
+ 0x00, // SPECIES_XATU
+ 0x32, // SPECIES_MAREEP
+ 0x00, // SPECIES_FLAAFFY
+ 0x0a, // SPECIES_AMPHAROS
+ 0x00, // SPECIES_BELLOSSOM
+ 0x00, // SPECIES_MARILL
+ 0x00, // SPECIES_AZUMARILL
+ 0x00, // SPECIES_SUDOWOODO
+ 0x28, // SPECIES_POLITOED
+ 0x00, // SPECIES_HOPPIP
+ 0x00, // SPECIES_SKIPLOOM
+ 0x00, // SPECIES_JUMPLUFF
+ 0x00, // SPECIES_AIPOM
+ 0x00, // SPECIES_SUNKERN
+ 0x00, // SPECIES_SUNFLORA
+ 0x00, // SPECIES_YANMA
+ 0x00, // SPECIES_WOOPER
+ 0x00, // SPECIES_QUAGSIRE
+ 0x00, // SPECIES_ESPEON
+ 0x00, // SPECIES_UMBREON
+ 0x00, // SPECIES_MURKROW
+ 0x00, // SPECIES_SLOWKING
+ 0x00, // SPECIES_MISDREAVUS
+ 0x00, // SPECIES_UNOWN
+ 0x00, // SPECIES_WOBBUFFET
+ 0x00, // SPECIES_GIRAFARIG
+ 0x00, // SPECIES_PINECO
+ 0x00, // SPECIES_FORRETRESS
+ 0x0a, // SPECIES_DUNSPARCE
+ 0x00, // SPECIES_GLIGAR
+ 0x2d, // SPECIES_STEELIX
+ 0x00, // SPECIES_SNUBBULL
+ 0x00, // SPECIES_GRANBULL
+ 0x27, // SPECIES_QWILFISH
+ 0x13, // SPECIES_SCIZOR
+ 0x00, // SPECIES_SHUCKLE
+ 0x00, // SPECIES_HERACROSS
+ 0x00, // SPECIES_SNEASEL
+ 0x00, // SPECIES_TEDDIURSA
+ 0x00, // SPECIES_URSARING
+ 0x00, // SPECIES_SLUGMA
+ 0x00, // SPECIES_MAGCARGO
+ 0x00, // SPECIES_SWINUB
+ 0x00, // SPECIES_PILOSWINE
+ 0x00, // SPECIES_CORSOLA
+ 0x00, // SPECIES_REMORAID
+ 0x14, // SPECIES_OCTILLERY
+ 0x00, // SPECIES_DELIBIRD
+ 0x00, // SPECIES_MANTINE
+ 0x00, // SPECIES_SKARMORY
+ 0x00, // SPECIES_HOUNDOUR
+ 0x00, // SPECIES_HOUNDOOM
+ 0x00, // SPECIES_KINGDRA
+ 0x00, // SPECIES_PHANPY
+ 0x00, // SPECIES_DONPHAN
+ 0x00, // SPECIES_PORYGON2
+ 0x00, // SPECIES_STANTLER
+ 0x00, // SPECIES_SMEARGLE
+ 0x00, // SPECIES_TYROGUE
+ 0x00, // SPECIES_HITMONTOP
+ 0x28, // SPECIES_SMOOCHUM
+ 0x00, // SPECIES_ELEKID
+ 0x00, // SPECIES_MAGBY
+ 0x00, // SPECIES_MILTANK
+ 0x00, // SPECIES_BLISSEY
+ 0x00, // SPECIES_RAIKOU
+ 0x00, // SPECIES_ENTEI
+ 0x00, // SPECIES_SUICUNE
+ 0x00, // SPECIES_LARVITAR
+ 0x00, // SPECIES_PUPITAR
+ 0x0a, // SPECIES_TYRANITAR
+ 0x14, // SPECIES_LUGIA
+ 0x00, // SPECIES_HO_OH
+ 0x00, // SPECIES_CELEBI
+ 0x00, // 252
+ 0x00, // 253
+ 0x00, // 254
+ 0x00, // 255
+ 0x00, // 256
+ 0x00, // 257
+ 0x00, // 258
+ 0x00, // 259
+ 0x00, // 260
+ 0x00, // 261
+ 0x00, // 262
+ 0x00, // 263
+ 0x00, // 264
+ 0x00, // 265
+ 0x00, // 266
+ 0x00, // 267
+ 0x00, // 268
+ 0x00, // 269
+ 0x00, // 270
+ 0x00, // 271
+ 0x00, // 272
+ 0x00, // 273
+ 0x00, // 274
+ 0x00, // 275
+ 0x00, // 276
+ 0x00, // SPECIES_TREECKO
+ 0x00, // SPECIES_GROVYLE
+ 0x00, // SPECIES_SCEPTILE
+ 0x00, // SPECIES_TORCHIC
+ 0x00, // SPECIES_COMBUSKEN
+ 0x00, // SPECIES_BLAZIKEN
+ 0x00, // SPECIES_MUDKIP
+ 0x00, // SPECIES_MARSHTOMP
+ 0x00, // SPECIES_SWAMPERT
+ 0x00, // SPECIES_POOCHYENA
+ 0x00, // SPECIES_MIGHTYENA
+ 0x00, // SPECIES_ZIGZAGOON
+ 0x00, // SPECIES_LINOONE
+ 0x00, // SPECIES_WURMPLE
+ 0x00, // SPECIES_SILCOON
+ 0x00, // SPECIES_BEAUTIFLY
+ 0x00, // SPECIES_CASCOON
+ 0x00, // SPECIES_DUSTOX
+ 0x00, // SPECIES_LOTAD
+ 0x00, // SPECIES_LOMBRE
+ 0x00, // SPECIES_LUDICOLO
+ 0x00, // SPECIES_SEEDOT
+ 0x00, // SPECIES_NUZLEAF
+ 0x00, // SPECIES_SHIFTRY
+ 0x00, // SPECIES_NINCADA
+ 0x00, // SPECIES_NINJASK
+ 0x00, // SPECIES_SHEDINJA
+ 0x00, // SPECIES_TAILLOW
+ 0x00, // SPECIES_SWELLOW
+ 0x00, // SPECIES_SHROOMISH
+ 0x00, // SPECIES_BRELOOM
+ 0x00, // SPECIES_SPINDA
+ 0x00, // SPECIES_WINGULL
+ 0x00, // SPECIES_PELIPPER
+ 0x00, // SPECIES_SURSKIT
+ 0x00, // SPECIES_MASQUERAIN
+ 0x00, // SPECIES_WAILMER
+ 0x0a, // SPECIES_WAILORD
+ 0x00, // SPECIES_SKITTY
+ 0x00, // SPECIES_DELCATTY
+ 0x1e, // SPECIES_KECLEON
+ 0x00, // SPECIES_BALTOY
+ 0x00, // SPECIES_CLAYDOL
+ 0x00, // SPECIES_NOSEPASS
+ 0x00, // SPECIES_TORKOAL
+ 0x00, // SPECIES_SABLEYE
+ 0x00, // SPECIES_BARBOACH
+ 0x00, // SPECIES_WHISCASH
+ 0x00, // SPECIES_LUVDISC
+ 0x00, // SPECIES_CORPHISH
+ 0x00, // SPECIES_CRAWDAUNT
+ 0x00, // SPECIES_FEEBAS
+ 0x2d, // SPECIES_MILOTIC
+ 0x00, // SPECIES_CARVANHA
+ 0x00, // SPECIES_SHARPEDO
+ 0x00, // SPECIES_TRAPINCH
+ 0x00, // SPECIES_VIBRAVA
+ 0x00, // SPECIES_FLYGON
+ 0x00, // SPECIES_MAKUHITA
+ 0x00, // SPECIES_HARIYAMA
+ 0x00, // SPECIES_ELECTRIKE
+ 0x00, // SPECIES_MANECTRIC
+ 0x00, // SPECIES_NUMEL
+ 0x00, // SPECIES_CAMERUPT
+ 0x0f, // SPECIES_SPHEAL
+ 0x00, // SPECIES_SEALEO
+ 0x00, // SPECIES_WALREIN
+ 0x00, // SPECIES_CACNEA
+ 0x00, // SPECIES_CACTURNE
+ 0x14, // SPECIES_SNORUNT
+ 0x00, // SPECIES_GLALIE
+ 0x00, // SPECIES_LUNATONE
+ 0x00, // SPECIES_SOLROCK
+ 0x00, // SPECIES_AZURILL
+ 0x00, // SPECIES_SPOINK
+ 0x0f, // SPECIES_GRUMPIG
+ 0x00, // SPECIES_PLUSLE
+ 0x00, // SPECIES_MINUN
+ 0x00, // SPECIES_MAWILE
+ 0x00, // SPECIES_MEDITITE
+ 0x00, // SPECIES_MEDICHAM
+ 0x00, // SPECIES_SWABLU
+ 0x00, // SPECIES_ALTARIA
+ 0x0f, // SPECIES_WYNAUT
+ 0x00, // SPECIES_DUSKULL
+ 0x1e, // SPECIES_DUSCLOPS
+ 0x00, // SPECIES_ROSELIA
+ 0x00, // SPECIES_SLAKOTH
+ 0x00, // SPECIES_VIGOROTH
+ 0x00, // SPECIES_SLAKING
+ 0x00, // SPECIES_GULPIN
+ 0x00, // SPECIES_SWALOT
+ 0x00, // SPECIES_TROPIUS
+ 0x00, // SPECIES_WHISMUR
+ 0x00, // SPECIES_LOUDRED
+ 0x00, // SPECIES_EXPLOUD
+ 0x00, // SPECIES_CLAMPERL
+ 0x00, // SPECIES_HUNTAIL
+ 0x00, // SPECIES_GOREBYSS
+ 0x2d, // SPECIES_ABSOL
+ 0x00, // SPECIES_SHUPPET
+ 0x00, // SPECIES_BANETTE
+ 0x00, // SPECIES_SEVIPER
+ 0x00, // SPECIES_ZANGOOSE
+ 0x00, // SPECIES_RELICANTH
+ 0x00, // SPECIES_ARON
+ 0x00, // SPECIES_LAIRON
+ 0x00, // SPECIES_AGGRON
+ 0x00, // SPECIES_CASTFORM
+ 0x00, // SPECIES_VOLBEAT
+ 0x00, // SPECIES_ILLUMISE
+ 0x00, // SPECIES_LILEEP
+ 0x00, // SPECIES_CRADILY
+ 0x00, // SPECIES_ANORITH
+ 0x00, // SPECIES_ARMALDO
+ 0x00, // SPECIES_RALTS
+ 0x00, // SPECIES_KIRLIA
+ 0x00, // SPECIES_GARDEVOIR
+ 0x00, // SPECIES_BAGON
+ 0x00, // SPECIES_SHELGON
+ 0x46, // SPECIES_SALAMENCE
+ 0x00, // SPECIES_BELDUM
+ 0x00, // SPECIES_METANG
+ 0x00, // SPECIES_METAGROSS
+ 0x00, // SPECIES_REGIROCK
+ 0x00, // SPECIES_REGICE
+ 0x00, // SPECIES_REGISTEEL
+ 0x3c, // SPECIES_KYOGRE
+ 0x00, // SPECIES_GROUDON
+ 0x3c, // SPECIES_RAYQUAZA
+ 0x00, // SPECIES_LATIAS
+ 0x00, // SPECIES_LATIOS
+ 0x00, // SPECIES_JIRACHI
+ 0x00, // SPECIES_DEOXYS
+ 0x00, // SPECIES_CHIMECHO
+};
+
+const u8 gUnknown_08329D22[] = {0x03, 0x0c, 0x30, 0xc0}; // Masks for getting PP Up count, also PP Max values
+const u8 gUnknown_08329D26[] = {0xfc, 0xf3, 0xcf, 0x3f}; // Masks for setting PP Up count
+const u8 gUnknown_08329D2A[] = {0x01, 0x04, 0x10, 0x40}; // Values added to PP Up count
+
+const u8 gStatStageRatios[][2] =
+{
+ {10, 40}, // -6
+ {10, 35}, // -5
+ {10, 30}, // -4
+ {10, 25}, // -3
+ {10, 20}, // -2
+ {10, 15}, // -1
+ {10, 10}, // 0
+ {15, 10}, // +1
+ {20, 10}, // +2
+ {25, 10}, // +3
+ {30, 10}, // +4
+ {35, 10}, // +5
+ {40, 10}, // +6
+};
+
+static const u16 sDeoxysBaseStats[] =
+{
+ 50, // Hp
+ 95, // Attack
+ 90, // Defense
+ 180, // Speed
+ 95, // Sp.Attack
+ 90, // Sp.Defense
+};
+
+const u16 gUnknown_08329D54[] =
+{
+ FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_CAMPER,
+ FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_BUG_CATCHER,
+ FACILITY_CLASS_PKMN_BREEDER_2, FACILITY_CLASS_GUITARIST, FACILITY_CLASS_COOLTRAINER_F,
+ FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_LASS,
+ FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_PKMN_BREEDER_1,
+ FACILITY_CLASS_BEAUTY
+};
+
+static const u8 sHoldEffectToType[][2] =
+{
+ {HOLD_EFFECT_BUG_POWER, TYPE_BUG},
+ {HOLD_EFFECT_STEEL_POWER, TYPE_STEEL},
+ {HOLD_EFFECT_GROUND_POWER, TYPE_GROUND},
+ {HOLD_EFFECT_ROCK_POWER, TYPE_ROCK},
+ {HOLD_EFFECT_GRASS_POWER, TYPE_GRASS},
+ {HOLD_EFFECT_DARK_POWER, TYPE_DARK},
+ {HOLD_EFFECT_FIGHTING_POWER, TYPE_FIGHTING},
+ {HOLD_EFFECT_ELECTRIC_POWER, TYPE_ELECTRIC},
+ {HOLD_EFFECT_WATER_POWER, TYPE_WATER},
+ {HOLD_EFFECT_FLYING_POWER, TYPE_FLYING},
+ {HOLD_EFFECT_POISON_POWER, TYPE_POISON},
+ {HOLD_EFFECT_ICE_POWER, TYPE_ICE},
+ {HOLD_EFFECT_GHOST_POWER, TYPE_GHOST},
+ {HOLD_EFFECT_PSYCHIC_POWER, TYPE_PSYCHIC},
+ {HOLD_EFFECT_FIRE_POWER, TYPE_FIRE},
+ {HOLD_EFFECT_DRAGON_POWER, TYPE_DRAGON},
+ {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL},
+};
+
+const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
+{
+ { // B_POSITION_PLAYER_LEFT
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF3A8,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ { // B_POSITION_OPPONENT_LEFT
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACA8,
+ .anims = NULL,
+ .images = gUnknown_082FF3C8,
+ .affineAnims = gUnknown_082FF694,
+ .callback = oac_poke_opponent,
+ },
+ { // B_POSITION_PLAYER_RIGHT
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF3E8,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ { // B_POSITION_OPPONENT_RIGHT
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACA8,
+ .anims = NULL,
+ .images = gUnknown_082FF408,
+ .affineAnims = gUnknown_082FF694,
+ .callback = oac_poke_opponent
+ },
+};
+
+static const struct SpriteTemplate gUnknown_08329DF8[] =
+{
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF428,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF448,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF468,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF490,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF4B8,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF4D8,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF4F8,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0,
+ .oam = &gUnknown_0831ACB0,
+ .anims = NULL,
+ .images = gUnknown_082FF518,
+ .affineAnims = gUnknown_082FF618,
+ .callback = sub_8039BB4,
+ },
+};
+
+static const u8 sSecretBaseFacilityClasses[2][5] =
+{
+ {FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_CAMPER, FACILITY_CLASS_COOLTRAINER_M},
+ {FACILITY_CLASS_LASS, FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_LADY, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_COOLTRAINER_F}
+};
+
+static const u8 sGetMonDataEVConstants[] =
+{
+ MON_DATA_HP_EV,
+ MON_DATA_ATK_EV,
+ MON_DATA_DEF_EV,
+ MON_DATA_SPEED_EV,
+ MON_DATA_SPDEF_EV,
+ MON_DATA_SPATK_EV
+};
+
+static const u8 gUnknown_08329EC8[] =
+{
+ STAT_ATK, STAT_ATK, STAT_SPEED, STAT_DEF, STAT_SPATK, STAT_ACC
+};
+
+static const s8 gUnknown_08329ECE[][3] =
+{
+ { 5, 3, 2},
+ { 5, 3, 2},
+ { 1, 1, 0},
+ { 3, 2, 1},
+ { 1, 1, 0},
+ { 1, 1, 1},
+ {-1, -1, -1},
+ {-5, -5, -10},
+ {-5, -5, -10},
+};
+
+static const u16 sHMMoves[] =
+{
+ MOVE_CUT, MOVE_FLY, MOVE_SURF, MOVE_STRENGTH, MOVE_FLASH,
+ MOVE_ROCK_SMASH, MOVE_WATERFALL, MOVE_DIVE, 0xFFFF
+};
+
+static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] =
+{
+ {SPECIES_NONE, ITEM_NONE},
+ {SPECIES_MAREEP, ITEM_GANLON_BERRY},
+ {SPECIES_PINECO, ITEM_APICOT_BERRY},
+ {SPECIES_HOUNDOUR, ITEM_BIG_MUSHROOM},
+ {SPECIES_TEDDIURSA, ITEM_PETAYA_BERRY},
+ {SPECIES_AIPOM, ITEM_BERRY_JUICE},
+ {SPECIES_SHUCKLE, ITEM_BERRY_JUICE},
+ {SPECIES_STANTLER, ITEM_PETAYA_BERRY},
+ {SPECIES_SMEARGLE, ITEM_SALAC_BERRY},
+};
+
+static const struct OamData sOamData_8329F20 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct SpriteTemplate gUnknown_08329F28 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0xFFFF,
+ .oam = &sOamData_8329F20,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+// code
+void ZeroBoxMonData(struct BoxPokemon *boxMon)
+{
+ u8 *raw = (u8 *)boxMon;
+ u32 i;
+ for (i = 0; i < sizeof(struct BoxPokemon); i++)
+ raw[i] = 0;
+}
+
+void ZeroMonData(struct Pokemon *mon)
+{
+ u32 arg;
+ ZeroBoxMonData(&mon->box);
+ arg = 0;
+ SetMonData(mon, MON_DATA_STATUS, &arg);
+ SetMonData(mon, MON_DATA_LEVEL, &arg);
+ SetMonData(mon, MON_DATA_HP, &arg);
+ SetMonData(mon, MON_DATA_MAX_HP, &arg);
+ SetMonData(mon, MON_DATA_ATK, &arg);
+ SetMonData(mon, MON_DATA_DEF, &arg);
+ SetMonData(mon, MON_DATA_SPEED, &arg);
+ SetMonData(mon, MON_DATA_SPATK, &arg);
+ SetMonData(mon, MON_DATA_SPDEF, &arg);
+ arg = 255;
+ SetMonData(mon, MON_DATA_MAIL, &arg);
+}
+
+void ZeroPlayerPartyMons(void)
+{
+ s32 i;
+ for (i = 0; i < PARTY_SIZE; i++)
+ ZeroMonData(&gPlayerParty[i]);
+}
+
+void ZeroEnemyPartyMons(void)
+{
+ s32 i;
+ for (i = 0; i < PARTY_SIZE; i++)
+ ZeroMonData(&gEnemyParty[i]);
+}
+
+void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
+{
+ u32 arg;
+ ZeroMonData(mon);
+ CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId);
+ SetMonData(mon, MON_DATA_LEVEL, &level);
+ arg = 255;
+ SetMonData(mon, MON_DATA_MAIL, &arg);
+ CalculateMonStats(mon);
+}
+
+void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
+{
+ u8 speciesName[POKEMON_NAME_LENGTH + 1];
+ u32 personality;
+ u32 value;
+ u16 checksum;
+
+ ZeroBoxMonData(boxMon);
+
+ if (hasFixedPersonality)
+ personality = fixedPersonality;
+ else
+ personality = Random32();
+
+ SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality);
+
+ //Determine original trainer ID
+ if (otIdType == OT_ID_RANDOM_NO_SHINY) //Pokemon cannot be shiny
+ {
+ u32 shinyValue;
+ do
+ {
+ value = Random32();
+ shinyValue = HIHALF(value) ^ LOHALF(value) ^ HIHALF(personality) ^ LOHALF(personality);
+ } while (shinyValue < 8);
+ }
+ else if (otIdType == OT_ID_PRESET) //Pokemon has a preset OT ID
+ {
+ value = fixedOtId;
+ }
+ else //Player is the OT
+ {
+ value = gSaveBlock2Ptr->playerTrainerId[0]
+ | (gSaveBlock2Ptr->playerTrainerId[1] << 8)
+ | (gSaveBlock2Ptr->playerTrainerId[2] << 16)
+ | (gSaveBlock2Ptr->playerTrainerId[3] << 24);
+ }
+
+ SetBoxMonData(boxMon, MON_DATA_OT_ID, &value);
+
+ checksum = CalculateBoxMonChecksum(boxMon);
+ SetBoxMonData(boxMon, MON_DATA_CHECKSUM, &checksum);
+ EncryptBoxMon(boxMon);
+ GetSpeciesName(speciesName, species);
+ SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName);
+ SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage);
+ SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
+ SetBoxMonData(boxMon, MON_DATA_SPECIES, &species);
+ SetBoxMonData(boxMon, MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][level]);
+ SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship);
+ value = sav1_map_get_name();
+ SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, &value);
+ SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level);
+ SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion);
+ value = ITEM_POKE_BALL;
+ SetBoxMonData(boxMon, MON_DATA_POKEBALL, &value);
+ SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
+
+ if (fixedIV < 32)
+ {
+ SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV);
+ }
+ else
+ {
+ u32 iv;
+ value = Random();
+
+ iv = value & 0x1F;
+ SetBoxMonData(boxMon, MON_DATA_HP_IV, &iv);
+ iv = (value & 0x3E0) >> 5;
+ SetBoxMonData(boxMon, MON_DATA_ATK_IV, &iv);
+ iv = (value & 0x7C00) >> 10;
+ SetBoxMonData(boxMon, MON_DATA_DEF_IV, &iv);
+
+ value = Random();
+
+ iv = value & 0x1F;
+ SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv);
+ iv = (value & 0x3E0) >> 5;
+ SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv);
+ iv = (value & 0x7C00) >> 10;
+ SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv);
+ }
+
+ if (gBaseStats[species].ability2)
+ {
+ value = personality & 1;
+ SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, &value);
+ }
+
+ GiveBoxMonInitialMoveset(boxMon);
+}
+
+void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature)
+{
+ u32 personality;
+
+ do
+ {
+ personality = Random32();
+ }
+ while (nature != GetNatureFromPersonality(personality));
+
+ CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0);
+}
+
+void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter)
+{
+ u32 personality;
+
+ if ((u8)(unownLetter - 1) < 28)
+ {
+ u16 actualLetter;
+
+ do
+ {
+ personality = Random32();
+ actualLetter = ((((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 28);
+ }
+ while (nature != GetNatureFromPersonality(personality)
+ || gender != GetGenderFromSpeciesAndPersonality(species, personality)
+ || actualLetter != unownLetter - 1);
+ }
+ else
+ {
+ do
+ {
+ personality = Random32();
+ }
+ while (nature != GetNatureFromPersonality(personality)
+ || gender != GetGenderFromSpeciesAndPersonality(species, personality));
+ }
+
+ CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0);
+}
+
+// This is only used to create Wally's Ralts.
+void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level)
+{
+ u32 personality;
+ u32 otId;
+
+ do
+ {
+ otId = Random32();
+ personality = Random32();
+ }
+ while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE);
+ CreateMon(mon, species, level, 32, 1, personality, OT_ID_PRESET, otId);
+}
+
+void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality)
+{
+ CreateMon(mon, species, level, 0, 1, personality, OT_ID_PLAYER_ID, 0);
+ SetMonData(mon, MON_DATA_IVS, &ivs);
+ CalculateMonStats(mon);
+}
+
+void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId)
+{
+ CreateMon(mon, species, level, 0, 0, 0, OT_ID_PRESET, otId);
+ SetMonData(mon, MON_DATA_HP_IV, &ivs[0]);
+ SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]);
+ SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]);
+ SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]);
+ SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]);
+ SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]);
+ CalculateMonStats(mon);
+}
+
+void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread)
+{
+ s32 i;
+ s32 statCount = 0;
+ u16 evAmount;
+ u8 evsBits;
+
+ CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0);
+
+ evsBits = evSpread;
+
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ if (evsBits & 1)
+ statCount++;
+ evsBits >>= 1;
+ }
+
+ evAmount = MAX_TOTAL_EVS / statCount;
+
+ evsBits = 1;
+
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ if (evSpread & evsBits)
+ SetMonData(mon, MON_DATA_HP_EV + i, &evAmount);
+ evsBits <<= 1;
+ }
+
+ CalculateMonStats(mon);
+}
+
+void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
+{
+ s32 i;
+ u8 nickname[30];
+ u8 language;
+ u8 value;
+
+ CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId);
+
+ for (i = 0; i < 4; i++)
+ SetMonMoveSlot(mon, src->moves[i], i);
+
+ SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship);
+
+ StringCopy(nickname, src->nickname);
+
+ if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN)
+ {
+ language = LANGUAGE_JAPANESE;
+ StripExtCtrlCodes(nickname);
+ }
+ else
+ {
+ language = GAME_LANGUAGE;
+ }
+
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+ SetMonData(mon, MON_DATA_NICKNAME, nickname);
+ SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
+ SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
+ SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
+ SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
+ value = src->altAbility;
+ SetMonData(mon, MON_DATA_ALT_ABILITY, &value);
+ value = src->hpIV;
+ SetMonData(mon, MON_DATA_HP_IV, &value);
+ value = src->attackIV;
+ SetMonData(mon, MON_DATA_ATK_IV, &value);
+ value = src->defenseIV;
+ SetMonData(mon, MON_DATA_DEF_IV, &value);
+ value = src->speedIV;
+ SetMonData(mon, MON_DATA_SPEED_IV, &value);
+ value = src->spAttackIV;
+ SetMonData(mon, MON_DATA_SPATK_IV, &value);
+ value = src->spDefenseIV;
+ SetMonData(mon, MON_DATA_SPDEF_IV, &value);
+ MonRestorePP(mon);
+ CalculateMonStats(mon);
+}
+
+void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50)
+{
+ s32 i;
+ u8 nickname[30];
+ u8 level;
+ u8 language;
+ u8 value;
+
+ if (gSaveBlock2Ptr->frontierChosenLvl != 0)
+ level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontierChosenLvl);
+ else if (lvl50)
+ level = 50;
+ else
+ level = src->level;
+
+ CreateMon(mon, src->species, level, 0, 1, src->personality, 1, src->otId);
+
+ for (i = 0; i < 4; i++)
+ SetMonMoveSlot(mon, src->moves[i], i);
+
+ SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship);
+
+ StringCopy(nickname, src->nickname);
+
+ if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN)
+ {
+ language = LANGUAGE_JAPANESE;
+ StripExtCtrlCodes(nickname);
+ }
+ else
+ {
+ language = GAME_LANGUAGE;
+ }
+
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+ SetMonData(mon, MON_DATA_NICKNAME, nickname);
+ SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
+ SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
+ SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
+ SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
+ value = src->altAbility;
+ SetMonData(mon, MON_DATA_ALT_ABILITY, &value);
+ value = src->hpIV;
+ SetMonData(mon, MON_DATA_HP_IV, &value);
+ value = src->attackIV;
+ SetMonData(mon, MON_DATA_ATK_IV, &value);
+ value = src->defenseIV;
+ SetMonData(mon, MON_DATA_DEF_IV, &value);
+ value = src->speedIV;
+ SetMonData(mon, MON_DATA_SPEED_IV, &value);
+ value = src->spAttackIV;
+ SetMonData(mon, MON_DATA_SPATK_IV, &value);
+ value = src->spDefenseIV;
+ SetMonData(mon, MON_DATA_SPDEF_IV, &value);
+ MonRestorePP(mon);
+ CalculateMonStats(mon);
+}
+
+void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId)
+{
+ s32 i;
+ u16 evAmount;
+ u8 language;
+ u32 otId = gUnknown_08610970[src->field_0_0].field_30;
+ u32 personality = ((gUnknown_08610970[src->field_0_0].field_30 >> 8) | ((gUnknown_08610970[src->field_0_0].field_30 & 0xFF) << 8))
+ + src->mons[monId].species + src->field_2;
+
+ CreateMon(mon,
+ src->mons[monId].species,
+ BattleFrontierGetOpponentLvl(src->field_0_1 - 1),
+ 0x1F,
+ TRUE,
+ personality,
+ TRUE,
+ otId);
+
+ SetMonData(mon, MON_DATA_HELD_ITEM, &src->mons[monId].item);
+ for (i = 0; i < 4; i++)
+ SetMonMoveSlot(mon, src->mons[monId].moves[i], i);
+
+ evAmount = MAX_TOTAL_EVS / NUM_STATS;
+ for (i = 0; i < NUM_STATS; i++)
+ SetMonData(mon, MON_DATA_HP_EV + i, &evAmount);
+
+ language = src->language;
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+ SetMonData(mon, MON_DATA_OT_NAME, sub_81A1650(src->field_0_0, language));
+ CalculateMonStats(mon);
+}
+
+void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId)
+{
+ s32 i;
+ s32 statCount = 0;
+ u8 evsBits;
+ u16 evAmount;
+
+ // i is reused as personality value
+ do
+ {
+ i = Random32();
+ } while (nature != GetNatureFromPersonality(i));
+
+ CreateMon(mon, species, level, fixedIV, TRUE, i, TRUE, otId);
+ evsBits = evSpread;
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ if (evsBits & 1)
+ statCount++;
+ evsBits >>= 1;
+ }
+
+ evAmount = MAX_TOTAL_EVS / statCount;
+ evsBits = 1;
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ if (evSpread & evsBits)
+ SetMonData(mon, MON_DATA_HP_EV + i, &evAmount);
+ evsBits <<= 1;
+ }
+
+ CalculateMonStats(mon);
+}
+
+void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest)
+{
+ s32 i;
+ u16 heldItem;
+
+ dest->species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
+
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ heldItem = 0;
+
+ dest->heldItem = heldItem;
+
+ for (i = 0; i < 4; i++)
+ dest->moves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, NULL);
+
+ dest->level = GetMonData(mon, MON_DATA_LEVEL, NULL);
+ dest->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
+ dest->otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
+ dest->hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL);
+ dest->attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL);
+ dest->defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL);
+ dest->speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL);
+ dest->spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL);
+ dest->spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL);
+ dest->friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
+ dest->hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL);
+ dest->attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL);
+ dest->defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL);
+ dest->speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL);
+ dest->spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL);
+ dest->spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL);
+ dest->altAbility = GetMonData(mon, MON_DATA_ALT_ABILITY, NULL);
+ dest->personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
+ GetMonData(mon, MON_DATA_NICKNAME, dest->nickname);
+}
+
+void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
+{
+ bool32 obedient = TRUE;
+
+ CreateMon(mon, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId);
+ SetMonData(mon, MON_DATA_OBEDIENCE, &obedient);
+}
+
+bool8 sub_80688F8(u8 caseId, u8 battlerId)
+{
+ switch (caseId)
+ {
+ case 0:
+ default:
+ return FALSE;
+ case 1:
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ return FALSE;
+ if (!gMain.inBattle)
+ return FALSE;
+ if (gLinkPlayers[GetMultiplayerId()].lp_field_18 == battlerId)
+ return FALSE;
+ break;
+ case 2:
+ break;
+ case 3:
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ return FALSE;
+ if (!gMain.inBattle)
+ return FALSE;
+ if (battlerId == 1 || battlerId == 4 || battlerId == 5)
+ return TRUE;
+ return FALSE;
+ case 4:
+ break;
+ case 5:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (!gMain.inBattle)
+ return FALSE;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gLinkPlayers[GetMultiplayerId()].lp_field_18 == battlerId)
+ return FALSE;
+ }
+ else
+ {
+ if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
+ return FALSE;
+ }
+ }
+ else
+ {
+ if (!gMain.inBattle)
+ return FALSE;
+ if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
+ return FALSE;
+ }
+ break;
+ }
+
+ return TRUE;
+}
+
+static s32 GetDeoxysStat(struct Pokemon *mon, s32 statId)
+{
+ s32 ivVal, evVal;
+ s32 statValue;
+ u8 nature, statId_;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_20)
+ return 0;
+ if (GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS)
+ return 0;
+
+ ivVal = GetMonData(mon, MON_DATA_HP_IV + statId, NULL);
+ evVal = GetMonData(mon, MON_DATA_HP_EV + statId, NULL);
+ statValue = (u16)(((sDeoxysBaseStats[statId] * 2 + ivVal + evVal / 4) * mon->level) / 100 + 5);
+
+ nature = GetNature(mon);
+ statId_ = statId; // needed to match
+ statValue = ModifyStatByNature(nature, statValue, statId_);
+
+ return statValue;
+}
+
+void SetDeoxysStats(void)
+{
+ s32 i, value;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ struct Pokemon *mon = &gPlayerParty[i];
+
+ if (GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS)
+ continue;
+
+ value = GetMonData(mon, MON_DATA_ATK, NULL);
+ SetMonData(mon, MON_DATA_ATK, &value);
+
+ value = GetMonData(mon, MON_DATA_DEF, NULL);
+ SetMonData(mon, MON_DATA_DEF, &value);
+
+ value = GetMonData(mon, MON_DATA_SPEED, NULL);
+ SetMonData(mon, MON_DATA_SPEED, &value);
+
+ value = GetMonData(mon, MON_DATA_SPATK, NULL);
+ SetMonData(mon, MON_DATA_SPATK, &value);
+
+ value = GetMonData(mon, MON_DATA_SPDEF, NULL);
+ SetMonData(mon, MON_DATA_SPDEF, &value);
+ }
+}
+
+u16 sub_8068B48(void)
+{
+ u8 linkId;
+ u32 arrId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ linkId = gUnknown_0203C7B4 ^ 1;
+ else
+ linkId = GetMultiplayerId() ^ 1;
+
+ arrId = gLinkPlayers[linkId].trainerId & 7;
+ arrId |= gLinkPlayers[linkId].gender << 3;
+ return FacilityClassToPicIndex(gUnknown_08329D54[arrId]);
+}
+
+u16 sub_8068BB0(void)
+{
+ u8 linkId;
+ u32 arrId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ linkId = gUnknown_0203C7B4 ^ 1;
+ else
+ linkId = GetMultiplayerId() ^ 1;
+
+ arrId = gLinkPlayers[linkId].trainerId & 7;
+ arrId |= gLinkPlayers[linkId].gender << 3;
+ return gFacilityClassToTrainerClass[gUnknown_08329D54[arrId]];
+}
+
+void CreateObedientEnemyMon(void)
+{
+ s32 species = gSpecialVar_0x8004;
+ s32 level = gSpecialVar_0x8005;
+ s32 itemId = gSpecialVar_0x8006;
+
+ ZeroEnemyPartyMons();
+ CreateObedientMon(&gEnemyParty[0], species, level, 32, 0, 0, 0, 0);
+ if (itemId)
+ {
+ u8 heldItem[2];
+ heldItem[0] = itemId;
+ heldItem[1] = itemId >> 8;
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem);
+ }
+}
+
+static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon)
+{
+ u16 checksum = 0;
+ union PokemonSubstruct *substruct0 = GetSubstruct(boxMon, boxMon->personality, 0);
+ union PokemonSubstruct *substruct1 = GetSubstruct(boxMon, boxMon->personality, 1);
+ union PokemonSubstruct *substruct2 = GetSubstruct(boxMon, boxMon->personality, 2);
+ union PokemonSubstruct *substruct3 = GetSubstruct(boxMon, boxMon->personality, 3);
+ s32 i;
+
+ for (i = 0; i < 6; i++)
+ checksum += substruct0->raw[i];
+
+ for (i = 0; i < 6; i++)
+ checksum += substruct1->raw[i];
+
+ for (i = 0; i < 6; i++)
+ checksum += substruct2->raw[i];
+
+ for (i = 0; i < 6; i++)
+ checksum += substruct3->raw[i];
+
+ return checksum;
+}
+
+#define CALC_STAT(base, iv, ev, statIndex, field) \
+{ \
+ u8 baseStat = gBaseStats[species].base; \
+ s32 n = (((2 * baseStat + iv + ev / 4) * level) / 100) + 5; \
+ u8 nature = GetNature(mon); \
+ n = ModifyStatByNature(nature, n, statIndex); \
+ SetMonData(mon, field, &n); \
+}
+
+void CalculateMonStats(struct Pokemon *mon)
+{
+ s32 oldMaxHP = GetMonData(mon, MON_DATA_MAX_HP, NULL);
+ s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL);
+ s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL);
+ s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL);
+ s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL);
+ s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL);
+ s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL);
+ s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL);
+ s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL);
+ s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL);
+ s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL);
+ s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL);
+ s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL);
+ s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL);
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ s32 level = GetLevelFromMonExp(mon);
+ s32 newMaxHP;
+
+ SetMonData(mon, MON_DATA_LEVEL, &level);
+
+ if (species == SPECIES_SHEDINJA)
+ {
+ newMaxHP = 1;
+ }
+ else
+ {
+ s32 n = 2 * gBaseStats[species].baseHP + hpIV;
+ newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10;
+ }
+
+ gBattleScripting.field_23 = newMaxHP - oldMaxHP;
+ if (gBattleScripting.field_23 == 0)
+ gBattleScripting.field_23 = 1;
+
+ SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP);
+
+ CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK)
+ CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF)
+ CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED)
+ CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK)
+ CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF)
+
+ if (species == SPECIES_SHEDINJA)
+ {
+ if (currentHP != 0 || oldMaxHP == 0)
+ currentHP = 1;
+ else
+ return;
+ }
+ else
+ {
+ if (currentHP == 0 && oldMaxHP == 0)
+ currentHP = newMaxHP;
+ else if (currentHP != 0)
+ currentHP += newMaxHP - oldMaxHP;
+ else
+ return;
+ }
+
+ SetMonData(mon, MON_DATA_HP, &currentHP);
+}
+
+void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest)
+{
+ u32 value = 0;
+ dest->box = *src;
+ SetMonData(dest, MON_DATA_STATUS, &value);
+ SetMonData(dest, MON_DATA_HP, &value);
+ SetMonData(dest, MON_DATA_MAX_HP, &value);
+ value = 255;
+ SetMonData(dest, MON_DATA_MAIL, &value);
+ CalculateMonStats(dest);
+}
+
+u8 GetLevelFromMonExp(struct Pokemon *mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ u32 exp = GetMonData(mon, MON_DATA_EXP, NULL);
+ s32 level = 1;
+
+ while (level <= MAX_MON_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp)
+ level++;
+
+ return level - 1;
+}
+
+u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon)
+{
+ u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL);
+ u32 exp = GetBoxMonData(boxMon, MON_DATA_EXP, NULL);
+ s32 level = 1;
+
+ while (level <= MAX_MON_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp)
+ level++;
+
+ return level - 1;
+}
+
+u16 GiveMoveToMon(struct Pokemon *mon, u16 move)
+{
+ return GiveMoveToBoxMon(&mon->box, move);
+}
+
+u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ u16 existingMove = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, NULL);
+ if (!existingMove)
+ {
+ SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &move);
+ SetBoxMonData(boxMon, MON_DATA_PP1 + i, &gBattleMoves[move].pp);
+ return move;
+ }
+ if (existingMove == move)
+ return -2;
+ }
+ return -1;
+}
+
+u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move)
+{
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (!mon->moves[i])
+ {
+ mon->moves[i] = move;
+ mon->pp[i] = gBattleMoves[move].pp;
+ return move;
+ }
+ }
+
+ return -1;
+}
+
+void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot)
+{
+ SetMonData(mon, MON_DATA_MOVE1 + slot, &move);
+ SetMonData(mon, MON_DATA_PP1 + slot, &gBattleMoves[move].pp);
+}
+
+void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot)
+{
+ mon->moves[slot] = move;
+ mon->pp[slot] = gBattleMoves[move].pp;
+}
+
+void GiveMonInitialMoveset(struct Pokemon *mon)
+{
+ GiveBoxMonInitialMoveset(&mon->box);
+}
+
+void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
+{
+ u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL);
+ s32 level = GetLevelFromBoxMonExp(boxMon);
+ s32 i;
+
+ for (i = 0; gLevelUpLearnsets[species][i] != (u16)-1; i++)
+ {
+ u16 moveLevel;
+ u16 move;
+
+ moveLevel = (gLevelUpLearnsets[species][i] & 0xFE00);
+
+ if (moveLevel > (level << 9))
+ break;
+
+ move = (gLevelUpLearnsets[species][i] & 0x1FF);
+
+ if (GiveMoveToBoxMon(boxMon, move) == (u16)-1)
+ DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move);
+ }
+}
+
+u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
+{
+ u32 retVal = 0;
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
+
+ // since you can learn more than one move per level
+ // the game needs to know whether you decided to
+ // learn it or keep the old set to avoid asking
+ // you to learn the same move over and over again
+ if (firstMove)
+ {
+ sLearningMoveTableID = 0;
+
+ while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9))
+ {
+ sLearningMoveTableID++;
+ if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF)
+ return 0;
+ }
+ }
+
+ if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9))
+ {
+ gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF);
+ sLearningMoveTableID++;
+ retVal = GiveMoveToMon(mon, gMoveToLearn);
+ }
+
+ return retVal;
+}
+
+void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move)
+{
+ s32 i;
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+
+ for (i = 0; i < 3; i++)
+ {
+ moves[i] = GetMonData(mon, MON_DATA_MOVE2 + i, NULL);
+ pp[i] = GetMonData(mon, MON_DATA_PP2 + i, NULL);
+ }
+
+ ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
+ ppBonuses >>= 2;
+ moves[3] = move;
+ pp[3] = gBattleMoves[move].pp;
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(mon, MON_DATA_MOVE1 + i, &moves[i]);
+ SetMonData(mon, MON_DATA_PP1 + i, &pp[i]);
+ }
+
+ SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
+}
+
+void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
+{
+ s32 i;
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+
+ for (i = 0; i < 3; i++)
+ {
+ moves[i] = GetBoxMonData(boxMon, MON_DATA_MOVE2 + i, NULL);
+ pp[i] = GetBoxMonData(boxMon, MON_DATA_PP2 + i, NULL);
+ }
+
+ ppBonuses = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, NULL);
+ ppBonuses >>= 2;
+ moves[3] = move;
+ pp[3] = gBattleMoves[move].pp;
+
+ for (i = 0; i < 4; i++)
+ {
+ SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &moves[i]);
+ SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp[i]);
+ }
+
+ SetBoxMonData(boxMon, MON_DATA_PP_BONUSES, &ppBonuses);
+}
+
+#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
+{ \
+ (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)]][0]; \
+ (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
+}
+
+s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
+{
+ u32 i;
+ s32 damage = 0;
+ s32 damageHelper;
+ u8 type;
+ u16 attack, defense;
+ u16 spAttack, spDefense;
+ u8 defenderHoldEffect;
+ u8 defenderHoldEffectParam;
+ u8 attackerHoldEffect;
+ u8 attackerHoldEffectParam;
+
+ if (!powerOverride)
+ gBattleMovePower = gBattleMoves[move].power;
+ else
+ gBattleMovePower = powerOverride;
+
+ if (!typeOverride)
+ type = gBattleMoves[move].type;
+ else
+ type = typeOverride & 0x3F;
+
+ attack = attacker->attack;
+ defense = defender->defense;
+ spAttack = attacker->spAttack;
+ spDefense = defender->spDefense;
+
+ if (attacker->item == ITEM_ENIGMA_BERRY)
+ {
+ attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
+ attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
+ }
+ else
+ {
+ attackerHoldEffect = ItemId_GetHoldEffect(attacker->item);
+ attackerHoldEffectParam = ItemId_GetHoldEffectParam(attacker->item);
+ }
+
+ if (defender->item == ITEM_ENIGMA_BERRY)
+ {
+ defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
+ defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
+ }
+ else
+ {
+ defenderHoldEffect = ItemId_GetHoldEffect(defender->item);
+ defenderHoldEffectParam = ItemId_GetHoldEffectParam(defender->item);
+ }
+
+ if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER)
+ attack *= 2;
+
+ if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk))
+ attack = (110 * attack) / 100;
+ if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef))
+ defense = (110 * defense) / 100;
+ if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk))
+ spAttack = (110 * spAttack) / 100;
+ if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef))
+ spDefense = (110 * spDefense) / 100;
+
+ for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++)
+ {
+ if (attackerHoldEffect == sHoldEffectToType[i][0]
+ && type == sHoldEffectToType[i][1])
+ {
+ if (type <= 8)
+ attack = (attack * (attackerHoldEffectParam + 100)) / 100;
+ else
+ spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100;
+ break;
+ }
+ }
+
+ if (attackerHoldEffect == HOLD_EFFECT_CHOICE_BAND)
+ attack = (150 * attack) / 100;
+ if (attackerHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER)) && (attacker->species == SPECIES_LATIAS || attacker->species == SPECIES_LATIOS))
+ spAttack = (150 * spAttack) / 100;
+ if (defenderHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER)) && (defender->species == SPECIES_LATIAS || defender->species == SPECIES_LATIOS))
+ spDefense = (150 * spDefense) / 100;
+ if (attackerHoldEffect == HOLD_EFFECT_DEEP_SEA_TOOTH && attacker->species == SPECIES_CLAMPERL)
+ spAttack *= 2;
+ if (defenderHoldEffect == HOLD_EFFECT_DEEP_SEA_SCALE && defender->species == SPECIES_CLAMPERL)
+ spDefense *= 2;
+ if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU)
+ spAttack *= 2;
+ if (defenderHoldEffect == HOLD_EFFECT_METAL_POWDER && defender->species == SPECIES_DITTO)
+ defense *= 2;
+ if (attackerHoldEffect == HOLD_EFFECT_THICK_CLUB && (attacker->species == SPECIES_CUBONE || attacker->species == SPECIES_MAROWAK))
+ attack *= 2;
+ if (defender->ability == ABILITY_THICK_FAT && (type == TYPE_FIRE || type == TYPE_ICE))
+ spAttack /= 2;
+ if (attacker->ability == ABILITY_HUSTLE)
+ attack = (150 * attack) / 100;
+ if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0))
+ spAttack = (150 * spAttack) / 100;
+ if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0))
+ spAttack = (150 * spAttack) / 100;
+ if (attacker->ability == ABILITY_GUTS && attacker->status1)
+ attack = (150 * attack) / 100;
+ if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1)
+ defense = (150 * defense) / 100;
+ if (type == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFD, 0))
+ gBattleMovePower /= 2;
+ if (type == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFE, 0))
+ gBattleMovePower /= 2;
+ if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3))
+ gBattleMovePower = (150 * gBattleMovePower) / 100;
+ if (type == TYPE_FIRE && attacker->ability == ABILITY_BLAZE && attacker->hp <= (attacker->maxHP / 3))
+ gBattleMovePower = (150 * gBattleMovePower) / 100;
+ if (type == TYPE_WATER && attacker->ability == ABILITY_TORRENT && attacker->hp <= (attacker->maxHP / 3))
+ gBattleMovePower = (150 * gBattleMovePower) / 100;
+ if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3))
+ gBattleMovePower = (150 * gBattleMovePower) / 100;
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION)
+ defense /= 2;
+
+ if (type < TYPE_MYSTERY) // is physical
+ {
+ if (gCritMultiplier == 2)
+ {
+ if (attacker->statStages[STAT_ATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK)
+ else
+ damage = attack;
+ }
+ else
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK)
+
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
+
+ if (gCritMultiplier == 2)
+ {
+ if (defender->statStages[STAT_DEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF)
+ else
+ damageHelper = defense;
+ }
+ else
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF)
+
+ damage = damage / damageHelper;
+ damage /= 50;
+
+ if ((attacker->status1 & STATUS1_BURN) && attacker->ability != ABILITY_GUTS)
+ damage /= 2;
+
+ if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2)
+ damage = 2 * (damage / 3);
+ else
+ damage /= 2;
+ }
+
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2)
+ damage /= 2;
+
+ // moves always do at least 1 damage.
+ if (damage == 0)
+ damage = 1;
+ }
+
+ if (type == TYPE_MYSTERY)
+ damage = 0; // is ??? type. does 0 damage.
+
+ if (type > TYPE_MYSTERY) // is special?
+ {
+ if (gCritMultiplier == 2)
+ {
+ if (attacker->statStages[STAT_SPATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK)
+ else
+ damage = spAttack;
+ }
+ else
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK)
+
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
+
+ if (gCritMultiplier == 2)
+ {
+ if (defender->statStages[STAT_SPDEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF)
+ else
+ damageHelper = spDefense;
+ }
+ else
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF)
+
+ damage = (damage / damageHelper);
+ damage /= 50;
+
+ if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2)
+ damage = 2 * (damage / 3);
+ else
+ damage /= 2;
+ }
+
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2)
+ damage /= 2;
+
+ // are effects of weather negated with cloud nine or air lock
+ if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0)
+ && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0))
+ {
+ if (gBattleWeather & WEATHER_RAIN_TEMPORARY)
+ {
+ switch (type)
+ {
+ case TYPE_FIRE:
+ damage /= 2;
+ break;
+ case TYPE_WATER:
+ damage = (15 * damage) / 10;
+ break;
+ }
+ }
+
+ // any weather except sun weakens solar beam
+ if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
+ damage /= 2;
+
+ // sunny
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ switch (type)
+ {
+ case TYPE_FIRE:
+ damage = (15 * damage) / 10;
+ break;
+ case TYPE_WATER:
+ damage /= 2;
+ break;
+ }
+ }
+ }
+
+ // flash fire triggered
+ if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
+ damage = (15 * damage) / 10;
+ }
+
+ return damage + 2;
+}
+
+u8 CountAliveMonsInBattle(u8 caseId)
+{
+ s32 i;
+ u8 retVal = 0;
+
+ switch (caseId)
+ {
+ case BATTLE_ALIVE_EXCEPT_ACTIVE:
+ for (i = 0; i < 4; i++)
+ {
+ if (i != gActiveBattler && !(gAbsentBattlerFlags & gBitTable[i]))
+ retVal++;
+ }
+ break;
+ case BATTLE_ALIVE_ATK_SIDE:
+ for (i = 0; i < 4; i++)
+ {
+ if (GetBattlerSide(i) == GetBattlerSide(gBattlerAttacker) && !(gAbsentBattlerFlags & gBitTable[i]))
+ retVal++;
+ }
+ break;
+ case BATTLE_ALIVE_DEF_SIDE:
+ for (i = 0; i < 4; i++)
+ {
+ if (GetBattlerSide(i) == GetBattlerSide(gBattlerTarget) && !(gAbsentBattlerFlags & gBitTable[i]))
+ retVal++;
+ }
+ break;
+ }
+
+ return retVal;
+}
+
+static bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 battlerId)
+{
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
+ return FALSE;
+ if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
+ return FALSE;
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT)
+ return FALSE;
+ if (FlagGet(badgeFlag))
+ return TRUE;
+ return FALSE;
+}
+
+u8 GetDefaultMoveTarget(u8 battlerId)
+{
+ u8 opposing = BATTLE_OPPOSITE(GetBattlerPosition(battlerId) & BIT_SIDE);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return GetBattlerAtPosition(opposing);
+ if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1)
+ {
+ u8 position;
+
+ if ((Random() & 1) == 0)
+ position = BATTLE_PARTNER(opposing);
+ else
+ position = opposing;
+
+ return GetBattlerAtPosition(position);
+ }
+ else
+ {
+ if ((gAbsentBattlerFlags & gBitTable[opposing]))
+ return GetBattlerAtPosition(BATTLE_PARTNER(opposing));
+ else
+ return GetBattlerAtPosition(opposing);
+ }
+}
+
+u8 GetMonGender(struct Pokemon *mon)
+{
+ return GetBoxMonGender(&mon->box);
+}
+
+u8 GetBoxMonGender(struct BoxPokemon *boxMon)
+{
+ u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL);
+ u32 personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY, NULL);
+
+ switch (gBaseStats[species].genderRatio)
+ {
+ case MON_MALE:
+ case MON_FEMALE:
+ case MON_GENDERLESS:
+ return gBaseStats[species].genderRatio;
+ }
+
+ if (gBaseStats[species].genderRatio > (personality & 0xFF))
+ return MON_FEMALE;
+ else
+ return MON_MALE;
+}
+
+u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
+{
+ switch (gBaseStats[species].genderRatio)
+ {
+ case MON_MALE:
+ case MON_FEMALE:
+ case MON_GENDERLESS:
+ return gBaseStats[species].genderRatio;
+ }
+
+ if (gBaseStats[species].genderRatio > (personality & 0xFF))
+ return MON_FEMALE;
+ else
+ return MON_MALE;
+}
+
+void sub_806A068(u16 species, u8 battlerPosition)
+{
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
+ else if (gUnknown_020249B4[0])
+ gUnknown_0202499C = gUnknown_020249B4[0]->templates[battlerPosition];
+ else if (gUnknown_020249B4[1])
+ gUnknown_0202499C = gUnknown_020249B4[1]->templates[battlerPosition];
+ else
+ gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
+
+ gUnknown_0202499C.paletteTag = species;
+ if (battlerPosition == 0 || battlerPosition == 2)
+ gUnknown_0202499C.anims = gUnknown_082FF70C;
+ else if (species > 500)
+ gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500];
+ else
+ gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species];
+}
+
+void sub_806A12C(u16 trainerSpriteId, u8 battlerPosition)
+{
+ gUnknown_0202499C.paletteTag = trainerSpriteId;
+ if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT)
+ {
+ gUnknown_0202499C = gUnknown_08329DF8[trainerSpriteId];
+ gUnknown_0202499C.anims = gUnknown_08305D0C[trainerSpriteId];
+ }
+ else
+ {
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
+ else
+ gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
+ gUnknown_0202499C.anims = gUnknown_0830536C[trainerSpriteId];
+ }
+}
+
+void sub_806A1C0(u16 arg0, u8 battlerPosition)
+{
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
+ else
+ gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
+
+ gUnknown_0202499C.paletteTag = arg0;
+ gUnknown_0202499C.anims = gUnknown_0830536C[arg0];
+}
+
+static void EncryptBoxMon(struct BoxPokemon *boxMon)
+{
+ u32 i;
+ for (i = 0; i < 12; i++)
+ {
+ boxMon->secure.raw[i] ^= boxMon->personality;
+ boxMon->secure.raw[i] ^= boxMon->otId;
+ }
+}
+
+static void DecryptBoxMon(struct BoxPokemon *boxMon)
+{
+ u32 i;
+ for (i = 0; i < 12; i++)
+ {
+ boxMon->secure.raw[i] ^= boxMon->otId;
+ boxMon->secure.raw[i] ^= boxMon->personality;
+ }
+}
+
+#define SUBSTRUCT_CASE(n, v1, v2, v3, v4) \
+case n: \
+ { \
+ union PokemonSubstruct *substructs0 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs1 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs2 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs3 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs4 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs5 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs6 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs7 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs8 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs9 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs10 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs11 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs12 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs13 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs14 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs15 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs16 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs17 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs18 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs19 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs20 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs21 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs22 = boxMon->secure.substructs; \
+ union PokemonSubstruct *substructs23 = boxMon->secure.substructs; \
+ \
+ switch (substructType) \
+ { \
+ case 0: \
+ substruct = &substructs ## n [v1]; \
+ break; \
+ case 1: \
+ substruct = &substructs ## n [v2]; \
+ break; \
+ case 2: \
+ substruct = &substructs ## n [v3]; \
+ break; \
+ case 3: \
+ substruct = &substructs ## n [v4]; \
+ break; \
+ } \
+ break; \
+ } \
+
+
+static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType)
+{
+ union PokemonSubstruct *substruct = NULL;
+
+ switch (personality % 24)
+ {
+ SUBSTRUCT_CASE( 0,0,1,2,3)
+ SUBSTRUCT_CASE( 1,0,1,3,2)
+ SUBSTRUCT_CASE( 2,0,2,1,3)
+ SUBSTRUCT_CASE( 3,0,3,1,2)
+ SUBSTRUCT_CASE( 4,0,2,3,1)
+ SUBSTRUCT_CASE( 5,0,3,2,1)
+ SUBSTRUCT_CASE( 6,1,0,2,3)
+ SUBSTRUCT_CASE( 7,1,0,3,2)
+ SUBSTRUCT_CASE( 8,2,0,1,3)
+ SUBSTRUCT_CASE( 9,3,0,1,2)
+ SUBSTRUCT_CASE(10,2,0,3,1)
+ SUBSTRUCT_CASE(11,3,0,2,1)
+ SUBSTRUCT_CASE(12,1,2,0,3)
+ SUBSTRUCT_CASE(13,1,3,0,2)
+ SUBSTRUCT_CASE(14,2,1,0,3)
+ SUBSTRUCT_CASE(15,3,1,0,2)
+ SUBSTRUCT_CASE(16,2,3,0,1)
+ SUBSTRUCT_CASE(17,3,2,0,1)
+ SUBSTRUCT_CASE(18,1,2,3,0)
+ SUBSTRUCT_CASE(19,1,3,2,0)
+ SUBSTRUCT_CASE(20,2,1,3,0)
+ SUBSTRUCT_CASE(21,3,1,2,0)
+ SUBSTRUCT_CASE(22,2,3,1,0)
+ SUBSTRUCT_CASE(23,3,2,1,0)
+ }
+
+ return substruct;
+}
+
+u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
+{
+ u32 ret;
+
+ switch (field)
+ {
+ case MON_DATA_STATUS:
+ ret = mon->status;
+ break;
+ case MON_DATA_LEVEL:
+ ret = mon->level;
+ break;
+ case MON_DATA_HP:
+ ret = mon->hp;
+ break;
+ case MON_DATA_MAX_HP:
+ ret = mon->maxHP;
+ break;
+ case MON_DATA_ATK:
+ ret = (u16)GetDeoxysStat(mon, STAT_ATK);
+ if (!ret)
+ ret = mon->attack;
+ break;
+ case MON_DATA_DEF:
+ ret = (u16)GetDeoxysStat(mon, STAT_DEF);
+ if (!ret)
+ ret = mon->defense;
+ break;
+ case MON_DATA_SPEED:
+ ret = (u16)GetDeoxysStat(mon, STAT_SPEED);
+ if (!ret)
+ ret = mon->speed;
+ break;
+ case MON_DATA_SPATK:
+ ret = (u16)GetDeoxysStat(mon, STAT_SPATK);
+ if (!ret)
+ ret = mon->spAttack;
+ break;
+ case MON_DATA_SPDEF:
+ ret = (u16)GetDeoxysStat(mon, STAT_SPDEF);
+ if (!ret)
+ ret = mon->spDefense;
+ break;
+ case MON_DATA_ATK2:
+ ret = mon->attack;
+ break;
+ case MON_DATA_DEF2:
+ ret = mon->defense;
+ break;
+ case MON_DATA_SPEED2:
+ ret = mon->speed;
+ break;
+ case MON_DATA_SPATK2:
+ ret = mon->spAttack;
+ break;
+ case MON_DATA_SPDEF2:
+ ret = mon->spDefense;
+ break;
+ case MON_DATA_MAIL:
+ ret = mon->mail;
+ break;
+ default:
+ ret = GetBoxMonData(&mon->box, field, data);
+ break;
+ }
+ return ret;
+}
+
+u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
+{
+ s32 i;
+ u32 retVal = 0;
+ struct PokemonSubstruct0 *substruct0 = NULL;
+ struct PokemonSubstruct1 *substruct1 = NULL;
+ struct PokemonSubstruct2 *substruct2 = NULL;
+ struct PokemonSubstruct3 *substruct3 = NULL;
+
+ if (field > MON_DATA_10)
+ {
+ substruct0 = &(GetSubstruct(boxMon, boxMon->personality, 0)->type0);
+ substruct1 = &(GetSubstruct(boxMon, boxMon->personality, 1)->type1);
+ substruct2 = &(GetSubstruct(boxMon, boxMon->personality, 2)->type2);
+ substruct3 = &(GetSubstruct(boxMon, boxMon->personality, 3)->type3);
+
+ DecryptBoxMon(boxMon);
+
+ if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum)
+ {
+ boxMon->isBadEgg = 1;
+ boxMon->isEgg = 1;
+ substruct3->isEgg = 1;
+ }
+ }
+
+ switch (field)
+ {
+ case MON_DATA_PERSONALITY:
+ retVal = boxMon->personality;
+ break;
+ case MON_DATA_OT_ID:
+ retVal = boxMon->otId;
+ break;
+ case MON_DATA_NICKNAME:
+ {
+ if (boxMon->isBadEgg)
+ {
+ for (retVal = 0;
+ retVal < POKEMON_NAME_LENGTH && gText_BadEgg[retVal] != EOS;
+ data[retVal] = gText_BadEgg[retVal], retVal++) {}
+
+ data[retVal] = EOS;
+ }
+ else if (boxMon->isEgg)
+ {
+ StringCopy(data, gText_EggNickname);
+ retVal = StringLength(data);
+ }
+ else if (boxMon->language == LANGUAGE_JAPANESE)
+ {
+ data[0] = EXT_CTRL_CODE_BEGIN;
+ data[1] = EXT_CTRL_CODE_JPN;
+
+ for (retVal = 2, i = 0;
+ i < 5 && boxMon->nickname[i] != EOS;
+ data[retVal] = boxMon->nickname[i], retVal++, i++) {}
+
+ data[retVal++] = EXT_CTRL_CODE_BEGIN;
+ data[retVal++] = EXT_CTRL_CODE_ENG;
+ data[retVal] = EOS;
+ }
+ else
+ {
+ for (retVal = 0;
+ retVal < POKEMON_NAME_LENGTH;
+ data[retVal] = boxMon->nickname[retVal], retVal++){}
+
+ data[retVal] = EOS;
+ }
+ break;
+ }
+ case MON_DATA_LANGUAGE:
+ retVal = boxMon->language;
+ break;
+ case MON_DATA_SANITY_BIT1:
+ retVal = boxMon->isBadEgg;
+ break;
+ case MON_DATA_SANITY_BIT2:
+ retVal = boxMon->hasSpecies;
+ break;
+ case MON_DATA_SANITY_BIT3:
+ retVal = boxMon->isEgg;
+ break;
+ case MON_DATA_OT_NAME:
+ {
+ retVal = 0;
+
+ while (retVal < OT_NAME_LENGTH)
+ {
+ data[retVal] = boxMon->otName[retVal];
+ retVal++;
+ }
+
+ data[retVal] = EOS;
+ break;
+ }
+ case MON_DATA_MARKINGS:
+ retVal = boxMon->markings;
+ break;
+ case MON_DATA_CHECKSUM:
+ retVal = boxMon->checksum;
+ break;
+ case MON_DATA_10:
+ retVal = boxMon->unknown;
+ break;
+ case MON_DATA_SPECIES:
+ retVal = boxMon->isBadEgg ? SPECIES_EGG : substruct0->species;
+ break;
+ case MON_DATA_HELD_ITEM:
+ retVal = substruct0->heldItem;
+ break;
+ case MON_DATA_EXP:
+ retVal = substruct0->experience;
+ break;
+ case MON_DATA_PP_BONUSES:
+ retVal = substruct0->ppBonuses;
+ break;
+ case MON_DATA_FRIENDSHIP:
+ retVal = substruct0->friendship;
+ break;
+ case MON_DATA_MOVE1:
+ case MON_DATA_MOVE2:
+ case MON_DATA_MOVE3:
+ case MON_DATA_MOVE4:
+ retVal = substruct1->moves[field - MON_DATA_MOVE1];
+ break;
+ case MON_DATA_PP1:
+ case MON_DATA_PP2:
+ case MON_DATA_PP3:
+ case MON_DATA_PP4:
+ retVal = substruct1->pp[field - MON_DATA_PP1];
+ break;
+ case MON_DATA_HP_EV:
+ retVal = substruct2->hpEV;
+ break;
+ case MON_DATA_ATK_EV:
+ retVal = substruct2->attackEV;
+ break;
+ case MON_DATA_DEF_EV:
+ retVal = substruct2->defenseEV;
+ break;
+ case MON_DATA_SPEED_EV:
+ retVal = substruct2->speedEV;
+ break;
+ case MON_DATA_SPATK_EV:
+ retVal = substruct2->spAttackEV;
+ break;
+ case MON_DATA_SPDEF_EV:
+ retVal = substruct2->spDefenseEV;
+ break;
+ case MON_DATA_COOL:
+ retVal = substruct2->cool;
+ break;
+ case MON_DATA_BEAUTY:
+ retVal = substruct2->beauty;
+ break;
+ case MON_DATA_CUTE:
+ retVal = substruct2->cute;
+ break;
+ case MON_DATA_SMART:
+ retVal = substruct2->smart;
+ break;
+ case MON_DATA_TOUGH:
+ retVal = substruct2->tough;
+ break;
+ case MON_DATA_SHEEN:
+ retVal = substruct2->sheen;
+ break;
+ case MON_DATA_POKERUS:
+ retVal = substruct3->pokerus;
+ break;
+ case MON_DATA_MET_LOCATION:
+ retVal = substruct3->metLocation;
+ break;
+ case MON_DATA_MET_LEVEL:
+ retVal = substruct3->metLevel;
+ break;
+ case MON_DATA_MET_GAME:
+ retVal = substruct3->metGame;
+ break;
+ case MON_DATA_POKEBALL:
+ retVal = substruct3->pokeball;
+ break;
+ case MON_DATA_OT_GENDER:
+ retVal = substruct3->otGender;
+ break;
+ case MON_DATA_HP_IV:
+ retVal = substruct3->hpIV;
+ break;
+ case MON_DATA_ATK_IV:
+ retVal = substruct3->attackIV;
+ break;
+ case MON_DATA_DEF_IV:
+ retVal = substruct3->defenseIV;
+ break;
+ case MON_DATA_SPEED_IV:
+ retVal = substruct3->speedIV;
+ break;
+ case MON_DATA_SPATK_IV:
+ retVal = substruct3->spAttackIV;
+ break;
+ case MON_DATA_SPDEF_IV:
+ retVal = substruct3->spDefenseIV;
+ break;
+ case MON_DATA_IS_EGG:
+ retVal = substruct3->isEgg;
+ break;
+ case MON_DATA_ALT_ABILITY:
+ retVal = substruct3->altAbility;
+ break;
+ case MON_DATA_COOL_RIBBON:
+ retVal = substruct3->coolRibbon;
+ break;
+ case MON_DATA_BEAUTY_RIBBON:
+ retVal = substruct3->beautyRibbon;
+ break;
+ case MON_DATA_CUTE_RIBBON:
+ retVal = substruct3->cuteRibbon;
+ break;
+ case MON_DATA_SMART_RIBBON:
+ retVal = substruct3->smartRibbon;
+ break;
+ case MON_DATA_TOUGH_RIBBON:
+ retVal = substruct3->toughRibbon;
+ break;
+ case MON_DATA_CHAMPION_RIBBON:
+ retVal = substruct3->championRibbon;
+ break;
+ case MON_DATA_WINNING_RIBBON:
+ retVal = substruct3->winningRibbon;
+ break;
+ case MON_DATA_VICTORY_RIBBON:
+ retVal = substruct3->victoryRibbon;
+ break;
+ case MON_DATA_ARTIST_RIBBON:
+ retVal = substruct3->artistRibbon;
+ break;
+ case MON_DATA_EFFORT_RIBBON:
+ retVal = substruct3->effortRibbon;
+ break;
+ case MON_DATA_GIFT_RIBBON_1:
+ retVal = substruct3->giftRibbon1;
+ break;
+ case MON_DATA_GIFT_RIBBON_2:
+ retVal = substruct3->giftRibbon2;
+ break;
+ case MON_DATA_GIFT_RIBBON_3:
+ retVal = substruct3->giftRibbon3;
+ break;
+ case MON_DATA_GIFT_RIBBON_4:
+ retVal = substruct3->giftRibbon4;
+ break;
+ case MON_DATA_GIFT_RIBBON_5:
+ retVal = substruct3->giftRibbon5;
+ break;
+ case MON_DATA_GIFT_RIBBON_6:
+ retVal = substruct3->giftRibbon6;
+ break;
+ case MON_DATA_GIFT_RIBBON_7:
+ retVal = substruct3->giftRibbon7;
+ break;
+ case MON_DATA_FATEFUL_ENCOUNTER:
+ retVal = substruct3->fatefulEncounter;
+ break;
+ case MON_DATA_OBEDIENCE:
+ retVal = substruct3->obedient;
+ break;
+ case MON_DATA_SPECIES2:
+ retVal = substruct0->species;
+ if (substruct0->species && (substruct3->isEgg || boxMon->isBadEgg))
+ retVal = SPECIES_EGG;
+ break;
+ case MON_DATA_IVS:
+ retVal = substruct3->hpIV | (substruct3->attackIV << 5) | (substruct3->defenseIV << 10) | (substruct3->speedIV << 15) | (substruct3->spAttackIV << 20) | (substruct3->spDefenseIV << 25);
+ break;
+ case MON_DATA_KNOWN_MOVES:
+ if (substruct0->species && !substruct3->isEgg)
+ {
+ u16 *moves = (u16 *)data;
+ s32 i = 0;
+
+ while (moves[i] != 355)
+ {
+ u16 move = moves[i];
+ if (substruct1->moves[0] == move
+ || substruct1->moves[1] == move
+ || substruct1->moves[2] == move
+ || substruct1->moves[3] == move)
+ retVal |= gBitTable[i];
+ i++;
+ }
+ }
+ break;
+ case MON_DATA_RIBBON_COUNT:
+ retVal = 0;
+ if (substruct0->species && !substruct3->isEgg)
+ {
+ retVal += substruct3->coolRibbon;
+ retVal += substruct3->beautyRibbon;
+ retVal += substruct3->cuteRibbon;
+ retVal += substruct3->smartRibbon;
+ retVal += substruct3->toughRibbon;
+ retVal += substruct3->championRibbon;
+ retVal += substruct3->winningRibbon;
+ retVal += substruct3->victoryRibbon;
+ retVal += substruct3->artistRibbon;
+ retVal += substruct3->effortRibbon;
+ retVal += substruct3->giftRibbon1;
+ retVal += substruct3->giftRibbon2;
+ retVal += substruct3->giftRibbon3;
+ retVal += substruct3->giftRibbon4;
+ retVal += substruct3->giftRibbon5;
+ retVal += substruct3->giftRibbon6;
+ retVal += substruct3->giftRibbon7;
+ }
+ break;
+ case MON_DATA_RIBBONS:
+ retVal = 0;
+ if (substruct0->species && !substruct3->isEgg)
+ {
+ retVal = substruct3->championRibbon
+ | (substruct3->coolRibbon << 1)
+ | (substruct3->beautyRibbon << 4)
+ | (substruct3->cuteRibbon << 7)
+ | (substruct3->smartRibbon << 10)
+ | (substruct3->toughRibbon << 13)
+ | (substruct3->winningRibbon << 16)
+ | (substruct3->victoryRibbon << 17)
+ | (substruct3->artistRibbon << 18)
+ | (substruct3->effortRibbon << 19)
+ | (substruct3->giftRibbon1 << 20)
+ | (substruct3->giftRibbon2 << 21)
+ | (substruct3->giftRibbon3 << 22)
+ | (substruct3->giftRibbon4 << 23)
+ | (substruct3->giftRibbon5 << 24)
+ | (substruct3->giftRibbon6 << 25)
+ | (substruct3->giftRibbon7 << 26);
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (field > MON_DATA_10)
+ EncryptBoxMon(boxMon);
+
+ return retVal;
+}
+
+#define SET8(lhs) (lhs) = *data
+#define SET16(lhs) (lhs) = data[0] + (data[1] << 8)
+#define SET32(lhs) (lhs) = data[0] + (data[1] << 8) + (data[2] << 16) + (data[3] << 24)
+
+void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
+{
+ const u8* data = dataArg;
+ switch (field)
+ {
+ case MON_DATA_STATUS:
+ SET32(mon->status);
+ break;
+ case MON_DATA_LEVEL:
+ SET8(mon->level);
+ break;
+ case MON_DATA_HP:
+ SET16(mon->hp);
+ break;
+ case MON_DATA_MAX_HP:
+ SET16(mon->maxHP);
+ break;
+ case MON_DATA_ATK:
+ SET16(mon->attack);
+ break;
+ case MON_DATA_DEF:
+ SET16(mon->defense);
+ break;
+ case MON_DATA_SPEED:
+ SET16(mon->speed);
+ break;
+ case MON_DATA_SPATK:
+ SET16(mon->spAttack);
+ break;
+ case MON_DATA_SPDEF:
+ SET16(mon->spDefense);
+ break;
+ case MON_DATA_MAIL:
+ SET8(mon->mail);
+ break;
+ case MON_DATA_SPECIES2:
+ break;
+ default:
+ SetBoxMonData(&mon->box, field, data);
+ break;
+ }
+}
+
+void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
+{
+ const u8* data = dataArg;
+
+ struct PokemonSubstruct0 *substruct0 = NULL;
+ struct PokemonSubstruct1 *substruct1 = NULL;
+ struct PokemonSubstruct2 *substruct2 = NULL;
+ struct PokemonSubstruct3 *substruct3 = NULL;
+
+ if (field > MON_DATA_10)
+ {
+ substruct0 = &(GetSubstruct(boxMon, boxMon->personality, 0)->type0);
+ substruct1 = &(GetSubstruct(boxMon, boxMon->personality, 1)->type1);
+ substruct2 = &(GetSubstruct(boxMon, boxMon->personality, 2)->type2);
+ substruct3 = &(GetSubstruct(boxMon, boxMon->personality, 3)->type3);
+
+ DecryptBoxMon(boxMon);
+
+ if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum)
+ {
+ boxMon->isBadEgg = 1;
+ boxMon->isEgg = 1;
+ substruct3->isEgg = 1;
+ EncryptBoxMon(boxMon);
+ return;
+ }
+ }
+
+ switch (field)
+ {
+ case MON_DATA_PERSONALITY:
+ SET32(boxMon->personality);
+ break;
+ case MON_DATA_OT_ID:
+ SET32(boxMon->otId);
+ break;
+ case MON_DATA_NICKNAME:
+ {
+ s32 i;
+ for (i = 0; i < POKEMON_NAME_LENGTH; i++)
+ boxMon->nickname[i] = data[i];
+ break;
+ }
+ case MON_DATA_LANGUAGE:
+ SET8(boxMon->language);
+ break;
+ case MON_DATA_SANITY_BIT1:
+ SET8(boxMon->isBadEgg);
+ break;
+ case MON_DATA_SANITY_BIT2:
+ SET8(boxMon->hasSpecies);
+ break;
+ case MON_DATA_SANITY_BIT3:
+ SET8(boxMon->isEgg);
+ break;
+ case MON_DATA_OT_NAME:
+ {
+ s32 i;
+ for (i = 0; i < OT_NAME_LENGTH; i++)
+ boxMon->otName[i] = data[i];
+ break;
+ }
+ case MON_DATA_MARKINGS:
+ SET8(boxMon->markings);
+ break;
+ case MON_DATA_CHECKSUM:
+ SET16(boxMon->checksum);
+ break;
+ case MON_DATA_10:
+ SET16(boxMon->unknown);
+ break;
+ case MON_DATA_SPECIES:
+ {
+ SET16(substruct0->species);
+ if (substruct0->species)
+ boxMon->hasSpecies = 1;
+ else
+ boxMon->hasSpecies = 0;
+ break;
+ }
+ case MON_DATA_HELD_ITEM:
+ SET16(substruct0->heldItem);
+ break;
+ case MON_DATA_EXP:
+ SET32(substruct0->experience);
+ break;
+ case MON_DATA_PP_BONUSES:
+ SET8(substruct0->ppBonuses);
+ break;
+ case MON_DATA_FRIENDSHIP:
+ SET8(substruct0->friendship);
+ break;
+ case MON_DATA_MOVE1:
+ case MON_DATA_MOVE2:
+ case MON_DATA_MOVE3:
+ case MON_DATA_MOVE4:
+ SET16(substruct1->moves[field - MON_DATA_MOVE1]);
+ break;
+ case MON_DATA_PP1:
+ case MON_DATA_PP2:
+ case MON_DATA_PP3:
+ case MON_DATA_PP4:
+ SET8(substruct1->pp[field - MON_DATA_PP1]);
+ break;
+ case MON_DATA_HP_EV:
+ SET8(substruct2->hpEV);
+ break;
+ case MON_DATA_ATK_EV:
+ SET8(substruct2->attackEV);
+ break;
+ case MON_DATA_DEF_EV:
+ SET8(substruct2->defenseEV);
+ break;
+ case MON_DATA_SPEED_EV:
+ SET8(substruct2->speedEV);
+ break;
+ case MON_DATA_SPATK_EV:
+ SET8(substruct2->spAttackEV);
+ break;
+ case MON_DATA_SPDEF_EV:
+ SET8(substruct2->spDefenseEV);
+ break;
+ case MON_DATA_COOL:
+ SET8(substruct2->cool);
+ break;
+ case MON_DATA_BEAUTY:
+ SET8(substruct2->beauty);
+ break;
+ case MON_DATA_CUTE:
+ SET8(substruct2->cute);
+ break;
+ case MON_DATA_SMART:
+ SET8(substruct2->smart);
+ break;
+ case MON_DATA_TOUGH:
+ SET8(substruct2->tough);
+ break;
+ case MON_DATA_SHEEN:
+ SET8(substruct2->sheen);
+ break;
+ case MON_DATA_POKERUS:
+ SET8(substruct3->pokerus);
+ break;
+ case MON_DATA_MET_LOCATION:
+ SET8(substruct3->metLocation);
+ break;
+ case MON_DATA_MET_LEVEL:
+ {
+ u8 metLevel = *data;
+ substruct3->metLevel = metLevel;
+ break;
+ }
+ case MON_DATA_MET_GAME:
+ SET8(substruct3->metGame);
+ break;
+ case MON_DATA_POKEBALL:
+ {
+ u8 pokeball = *data;
+ substruct3->pokeball = pokeball;
+ break;
+ }
+ case MON_DATA_OT_GENDER:
+ SET8(substruct3->otGender);
+ break;
+ case MON_DATA_HP_IV:
+ SET8(substruct3->hpIV);
+ break;
+ case MON_DATA_ATK_IV:
+ SET8(substruct3->attackIV);
+ break;
+ case MON_DATA_DEF_IV:
+ SET8(substruct3->defenseIV);
+ break;
+ case MON_DATA_SPEED_IV:
+ SET8(substruct3->speedIV);
+ break;
+ case MON_DATA_SPATK_IV:
+ SET8(substruct3->spAttackIV);
+ break;
+ case MON_DATA_SPDEF_IV:
+ SET8(substruct3->spDefenseIV);
+ break;
+ case MON_DATA_IS_EGG:
+ SET8(substruct3->isEgg);
+ if (substruct3->isEgg)
+ boxMon->isEgg = 1;
+ else
+ boxMon->isEgg = 0;
+ break;
+ case MON_DATA_ALT_ABILITY:
+ SET8(substruct3->altAbility);
+ break;
+ case MON_DATA_COOL_RIBBON:
+ SET8(substruct3->coolRibbon);
+ break;
+ case MON_DATA_BEAUTY_RIBBON:
+ SET8(substruct3->beautyRibbon);
+ break;
+ case MON_DATA_CUTE_RIBBON:
+ SET8(substruct3->cuteRibbon);
+ break;
+ case MON_DATA_SMART_RIBBON:
+ SET8(substruct3->smartRibbon);
+ break;
+ case MON_DATA_TOUGH_RIBBON:
+ SET8(substruct3->toughRibbon);
+ break;
+ case MON_DATA_CHAMPION_RIBBON:
+ SET8(substruct3->championRibbon);
+ break;
+ case MON_DATA_WINNING_RIBBON:
+ SET8(substruct3->winningRibbon);
+ break;
+ case MON_DATA_VICTORY_RIBBON:
+ SET8(substruct3->victoryRibbon);
+ break;
+ case MON_DATA_ARTIST_RIBBON:
+ SET8(substruct3->artistRibbon);
+ break;
+ case MON_DATA_EFFORT_RIBBON:
+ SET8(substruct3->effortRibbon);
+ break;
+ case MON_DATA_GIFT_RIBBON_1:
+ SET8(substruct3->giftRibbon1);
+ break;
+ case MON_DATA_GIFT_RIBBON_2:
+ SET8(substruct3->giftRibbon2);
+ break;
+ case MON_DATA_GIFT_RIBBON_3:
+ SET8(substruct3->giftRibbon3);
+ break;
+ case MON_DATA_GIFT_RIBBON_4:
+ SET8(substruct3->giftRibbon4);
+ break;
+ case MON_DATA_GIFT_RIBBON_5:
+ SET8(substruct3->giftRibbon5);
+ break;
+ case MON_DATA_GIFT_RIBBON_6:
+ SET8(substruct3->giftRibbon6);
+ break;
+ case MON_DATA_GIFT_RIBBON_7:
+ SET8(substruct3->giftRibbon7);
+ break;
+ case MON_DATA_FATEFUL_ENCOUNTER:
+ SET8(substruct3->fatefulEncounter);
+ break;
+ case MON_DATA_OBEDIENCE:
+ SET8(substruct3->obedient);
+ break;
+ case MON_DATA_IVS:
+ {
+ u32 ivs = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
+ substruct3->hpIV = ivs & 0x1F;
+ substruct3->attackIV = (ivs >> 5) & 0x1F;
+ substruct3->defenseIV = (ivs >> 10) & 0x1F;
+ substruct3->speedIV = (ivs >> 15) & 0x1F;
+ substruct3->spAttackIV = (ivs >> 20) & 0x1F;
+ substruct3->spDefenseIV = (ivs >> 25) & 0x1F;
+ break;
+ }
+ default:
+ break;
+ }
+
+ if (field > MON_DATA_10)
+ {
+ boxMon->checksum = CalculateBoxMonChecksum(boxMon);
+ EncryptBoxMon(boxMon);
+ }
+}
+
+void CopyMon(void *dest, void *src, size_t size)
+{
+ memcpy(dest, src, size);
+}
+
+u8 GiveMonToPlayer(struct Pokemon *mon)
+{
+ s32 i;
+
+ SetMonData(mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
+ SetMonData(mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
+ SetMonData(mon, MON_DATA_OT_ID, gSaveBlock2Ptr->playerTrainerId);
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
+ break;
+ }
+
+ if (i >= PARTY_SIZE)
+ return SendMonToPC(mon);
+
+ CopyMon(&gPlayerParty[i], mon, sizeof(*mon));
+ gPlayerPartyCount = i + 1;
+ return MON_GIVEN_TO_PARTY;
+}
+
+u8 SendMonToPC(struct Pokemon* mon)
+{
+ s32 boxNo, boxPos;
+
+ set_unknown_box_id(VarGet(VAR_STORAGE_UNKNOWN));
+
+ boxNo = StorageGetCurrentBox();
+
+ do
+ {
+ for (boxPos = 0; boxPos < 30; boxPos++)
+ {
+ struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos);
+ if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE)
+ {
+ MonRestorePP(mon);
+ CopyMon(checkingMon, &mon->box, sizeof(mon->box));
+ gSpecialVar_MonBoxId = boxNo;
+ gSpecialVar_MonBoxPos = boxPos;
+ if (get_unknown_box_id() != boxNo)
+ FlagClear(FLAG_SYS_STORAGE_UNKNOWN_FLAG);
+ VarSet(VAR_STORAGE_UNKNOWN, boxNo);
+ return MON_GIVEN_TO_PC;
+ }
+ }
+
+ boxNo++;
+ if (boxNo == 14)
+ boxNo = 0;
+ } while (boxNo != StorageGetCurrentBox());
+
+ return MON_CANT_GIVE;
+}
+
+u8 CalculatePlayerPartyCount(void)
+{
+ gPlayerPartyCount = 0;
+
+ while (gPlayerPartyCount < 6
+ && GetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
+ {
+ gPlayerPartyCount++;
+ }
+
+ return gPlayerPartyCount;
+}
+
+u8 CalculateEnemyPartyCount(void)
+{
+ gEnemyPartyCount = 0;
+
+ while (gEnemyPartyCount < 6
+ && GetMonData(&gEnemyParty[gEnemyPartyCount], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
+ {
+ gEnemyPartyCount++;
+ }
+
+ return gEnemyPartyCount;
+}
+
+u8 GetMonsStateToDoubles(void)
+{
+ s32 aliveCount = 0;
+ s32 i;
+ CalculatePlayerPartyCount();
+
+ if (gPlayerPartyCount == 1)
+ return gPlayerPartyCount; // PLAYER_HAS_ONE_MON
+
+ for (i = 0; i < gPlayerPartyCount; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG
+ && GetMonData(&gPlayerParty[i], MON_DATA_HP, NULL) != 0
+ && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_NONE)
+ aliveCount++;
+ }
+
+ return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON;
+}
+
+u8 GetMonsStateToDoubles_2(void)
+{
+ s32 aliveCount = 0;
+ s32 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL);
+ if (species != SPECIES_EGG && species != SPECIES_NONE
+ && GetMonData(&gPlayerParty[i], MON_DATA_HP, NULL) != 0)
+ aliveCount++;
+ }
+
+ if (aliveCount == 1)
+ return PLAYER_HAS_ONE_MON; // may have more than one, but only one is alive
+
+ return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON;
+}
+
+u8 GetAbilityBySpecies(u16 species, bool8 altAbility)
+{
+ if (altAbility)
+ gLastUsedAbility = gBaseStats[species].ability2;
+ else
+ gLastUsedAbility = gBaseStats[species].ability1;
+
+ return gLastUsedAbility;
+}
+
+u8 GetMonAbility(struct Pokemon *mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ u8 altAbility = GetMonData(mon, MON_DATA_ALT_ABILITY, NULL);
+ return GetAbilityBySpecies(species, altAbility);
+}
+
+void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord)
+{
+ s32 i, j;
+
+ ZeroEnemyPartyMons();
+ *gBattleResources->secretBase = *secretBaseRecord;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (gBattleResources->secretBase->party.species[i])
+ {
+ CreateMon(&gEnemyParty[i],
+ gBattleResources->secretBase->party.species[i],
+ gBattleResources->secretBase->party.levels[i],
+ 15,
+ 1,
+ gBattleResources->secretBase->party.personality[i],
+ 2,
+ 0);
+
+ SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]);
+
+ for (j = 0; j < 6; j++)
+ SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &gBattleResources->secretBase->party.EVs[i]);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, &gBattleResources->secretBase->party.moves[i * 4 + j]);
+ SetMonData(&gEnemyParty[i], MON_DATA_PP1 + j, &gBattleMoves[gBattleResources->secretBase->party.moves[i * 4 + j]].pp);
+ }
+ }
+ }
+}
+
+u8 GetSecretBaseTrainerPicIndex(void)
+{
+ u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
+ return gFacilityClassToPicIndex[facilityClass];
+}
+
+u8 GetSecretBaseTrainerClass(void)
+{
+ u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
+ return gFacilityClassToTrainerClass[facilityClass];
+}
+
+bool8 IsPlayerPartyAndPokemonStorageFull(void)
+{
+ s32 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
+ return FALSE;
+
+ return IsPokemonStorageFull();
+}
+
+bool8 IsPokemonStorageFull(void)
+{
+ s32 i, j;
+
+ for (i = 0; i < 14; i++)
+ for (j = 0; j < 30; j++)
+ if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SPECIES) == SPECIES_NONE)
+ return FALSE;
+
+ return TRUE;
+}
+
+void GetSpeciesName(u8 *name, u16 species)
+{
+ s32 i;
+
+ for (i = 0; i <= POKEMON_NAME_LENGTH; i++)
+ {
+ if (species > NUM_SPECIES)
+ name[i] = gSpeciesNames[0][i];
+ else
+ name[i] = gSpeciesNames[species][i];
+
+ if (name[i] == EOS)
+ break;
+ }
+
+ name[i] = EOS;
+}
+
+u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex)
+{
+ u8 basePP = gBattleMoves[move].pp;
+ return basePP + ((basePP * 20 * ((gUnknown_08329D22[moveIndex] & ppBonuses) >> (2 * moveIndex))) / 100);
+}
+
+void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex)
+{
+ u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
+ ppBonuses &= gUnknown_08329D26[moveIndex];
+ SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
+}
+
+void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex)
+{
+ mon->ppBonuses &= gUnknown_08329D26[moveIndex];
+}
+
+void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex)
+{
+ u16* hpSwitchout;
+ s32 i;
+ u8 nickname[POKEMON_NAME_LENGTH * 2];
+
+ gBattleMons[battlerId].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
+ gBattleMons[battlerId].item = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM, NULL);
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[battlerId].moves[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1 + i, NULL);
+ gBattleMons[battlerId].pp[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP1 + i, NULL);
+ }
+
+ gBattleMons[battlerId].ppBonuses = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP_BONUSES, NULL);
+ gBattleMons[battlerId].friendship = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FRIENDSHIP, NULL);
+ gBattleMons[battlerId].experience = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EXP, NULL);
+ gBattleMons[battlerId].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
+ gBattleMons[battlerId].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
+ gBattleMons[battlerId].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
+ gBattleMons[battlerId].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
+ gBattleMons[battlerId].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
+ gBattleMons[battlerId].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
+ gBattleMons[battlerId].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
+ gBattleMons[battlerId].status1 = GetMonData(&gPlayerParty[partyIndex], MON_DATA_STATUS, NULL);
+ gBattleMons[battlerId].level = GetMonData(&gPlayerParty[partyIndex], MON_DATA_LEVEL, NULL);
+ gBattleMons[battlerId].hp = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP, NULL);
+ gBattleMons[battlerId].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
+ gBattleMons[battlerId].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
+ gBattleMons[battlerId].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
+ gBattleMons[battlerId].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
+ gBattleMons[battlerId].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
+ gBattleMons[battlerId].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
+ gBattleMons[battlerId].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
+ gBattleMons[battlerId].altAbility = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ALT_ABILITY, NULL);
+ gBattleMons[battlerId].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
+ gBattleMons[battlerId].type1 = gBaseStats[gBattleMons[battlerId].species].type1;
+ gBattleMons[battlerId].type2 = gBaseStats[gBattleMons[battlerId].species].type2;
+ gBattleMons[battlerId].ability = GetAbilityBySpecies(gBattleMons[battlerId].species, gBattleMons[battlerId].altAbility);
+ GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
+ StringCopy10(gBattleMons[battlerId].nickname, nickname);
+ GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[battlerId].otName);
+
+ hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(battlerId)];
+ *hpSwitchout = gBattleMons[battlerId].hp;
+
+ for (i = 0; i < 8; i++)
+ gBattleMons[battlerId].statStages[i] = 6;
+
+ gBattleMons[battlerId].status2 = 0;
+ sub_803FA70(battlerId);
+ ClearTemporarySpeciesSpriteData(battlerId, FALSE);
+}
+
+bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex)
+{
+ return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
+}
+
+bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
+{
+ u32 dataUnsigned;
+ s32 dataSigned;
+ s32 friendship;
+ s32 cmdIndex;
+ bool8 retVal = TRUE;
+ const u8 *itemEffect;
+ u8 var_3C = 6;
+ u32 var_38;
+ s8 var_34 = 0;
+ u8 holdEffect;
+ u8 battlerId = 4;
+ u32 var_28 = 0;
+ u16 heldItem;
+ u8 r10;
+ u32 r4;
+ u32 r5;
+ s8 r2;
+ u16 evCount;
+
+ heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ holdEffect = gEnigmaBerries[gBattlerInMenuId].holdEffect;
+ else
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+ }
+
+ gPotentialItemEffectBattler = gBattlerInMenuId;
+ if (gMain.inBattle)
+ {
+ gActiveBattler = gBattlerInMenuId;
+ cmdIndex = (GetBattlerSide(gActiveBattler) != B_SIDE_PLAYER);
+ while (cmdIndex < gBattlersCount)
+ {
+ if (gBattlerPartyIndexes[cmdIndex] == partyIndex)
+ {
+ battlerId = cmdIndex;
+ break;
+ }
+ cmdIndex += 2;
+ }
+ }
+ else
+ {
+ gActiveBattler = 0;
+ battlerId = MAX_BATTLERS_COUNT;
+ }
+
+ if (!IS_POKEMON_ITEM(item))
+ return TRUE;
+ if (gItemEffectTable[item - 13] == NULL && item != ITEM_ENIGMA_BERRY)
+ return TRUE;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ itemEffect = gEnigmaBerries[gActiveBattler].itemEffect;
+ else
+ itemEffect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ }
+ else
+ {
+ itemEffect = gItemEffectTable[item - 13];
+ }
+
+ for (cmdIndex = 0; cmdIndex < 6; cmdIndex++)
+ {
+ switch (cmdIndex)
+ {
+ // status healing effects
+ case 0:
+ if ((itemEffect[cmdIndex] & 0x80)
+ && gMain.inBattle && battlerId != 4 && (gBattleMons[battlerId].status2 & STATUS2_INFATUATION))
+ {
+ gBattleMons[battlerId].status2 &= ~STATUS2_INFATUATION;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x30)
+ && !(gBattleMons[gActiveBattler].status2 & STATUS2_FOCUS_ENERGY))
+ {
+ gBattleMons[gActiveBattler].status2 |= STATUS2_FOCUS_ENERGY;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBattler].statStages[STAT_ATK] < 12)
+ {
+ gBattleMons[gActiveBattler].statStages[STAT_ATK] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBattler].statStages[STAT_ATK] > 12)
+ gBattleMons[gActiveBattler].statStages[STAT_ATK] = 12;
+ retVal = FALSE;
+ }
+ break;
+ // in-battle stat boosting effects?
+ case 1:
+ if ((itemEffect[cmdIndex] & 0xF0)
+ && gBattleMons[gActiveBattler].statStages[STAT_DEF] < 12)
+ {
+ gBattleMons[gActiveBattler].statStages[STAT_DEF] += (itemEffect[cmdIndex] & 0xF0) >> 4;
+ if (gBattleMons[gActiveBattler].statStages[STAT_DEF] > 12)
+ gBattleMons[gActiveBattler].statStages[STAT_DEF] = 12;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBattler].statStages[STAT_SPEED] < 12)
+ {
+ gBattleMons[gActiveBattler].statStages[STAT_SPEED] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBattler].statStages[STAT_SPEED] > 12)
+ gBattleMons[gActiveBattler].statStages[STAT_SPEED] = 12;
+ retVal = FALSE;
+ }
+ break;
+ // more stat boosting effects?
+ case 2:
+ if ((itemEffect[cmdIndex] & 0xF0)
+ && gBattleMons[gActiveBattler].statStages[STAT_ACC] < 12)
+ {
+ gBattleMons[gActiveBattler].statStages[STAT_ACC] += (itemEffect[cmdIndex] & 0xF0) >> 4;
+ if (gBattleMons[gActiveBattler].statStages[STAT_ACC] > 12)
+ gBattleMons[gActiveBattler].statStages[STAT_ACC] = 12;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBattler].statStages[STAT_SPATK] < 12)
+ {
+ gBattleMons[gActiveBattler].statStages[STAT_SPATK] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBattler].statStages[STAT_SPATK] > 12)
+ gBattleMons[gActiveBattler].statStages[STAT_SPATK] = 12;
+ retVal = FALSE;
+ }
+ break;
+ case 3:
+ if ((itemEffect[cmdIndex] & 0x80)
+ && gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer == 0)
+ {
+ gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer = 5;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x40) // raise level
+ && GetMonData(mon, MON_DATA_LEVEL, NULL) != MAX_MON_LEVEL)
+ {
+ dataUnsigned = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1];
+ SetMonData(mon, MON_DATA_EXP, &dataUnsigned);
+ CalculateMonStats(mon);
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x20)
+ && HealStatusConditions(mon, partyIndex, 7, battlerId) == 0)
+ {
+ if (battlerId != 4)
+ gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(mon, partyIndex, STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER, battlerId) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(mon, partyIndex, STATUS1_BURN, battlerId) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(mon, partyIndex, STATUS1_FREEZE, battlerId) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(mon, partyIndex, STATUS1_PARALYSIS, battlerId) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 1) // heal confusion
+ && gMain.inBattle && battlerId != 4 && (gBattleMons[battlerId].status2 & STATUS2_CONFUSION))
+ {
+ gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION;
+ retVal = FALSE;
+ }
+ break;
+ // EV, HP, and PP raising effects
+ case 4:
+ r10 = itemEffect[cmdIndex];
+ if (r10 & 0x20)
+ {
+ r10 &= ~0x20;
+ dataUnsigned = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gUnknown_08329D22[moveIndex]) >> (moveIndex * 2);
+ var_38 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ if (dataUnsigned <= 2 && var_38 > 4)
+ {
+ dataUnsigned = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gUnknown_08329D2A[moveIndex];
+ SetMonData(mon, MON_DATA_PP_BONUSES, &dataUnsigned);
+
+ dataUnsigned = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), dataUnsigned, moveIndex) - var_38;
+ dataUnsigned = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + dataUnsigned;
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &dataUnsigned);
+ retVal = FALSE;
+ }
+ }
+ var_38 = 0;
+ while (r10 != 0)
+ {
+ if (r10 & 1)
+ {
+ switch (var_38)
+ {
+ case 0:
+ case 1:
+ evCount = GetMonEVCount(mon);
+ r5 = itemEffect[var_3C];
+ dataSigned = GetMonData(mon, sGetMonDataEVConstants[var_38], NULL);
+ r2 = r5;
+ if (r2 > 0)
+ {
+ if (evCount >= MAX_TOTAL_EVS)
+ return TRUE;
+ if (dataSigned >= 100)
+ break;
+
+ if (dataSigned + r2 > 100)
+ r5 = 100 - (dataSigned + r2) + r2;
+ else
+ r5 = r2;
+
+ if (evCount + r5 > MAX_TOTAL_EVS)
+ r5 += MAX_TOTAL_EVS - (evCount + r5);
+ dataSigned += r5;
+ }
+ else
+ {
+ if (dataSigned == 0)
+ {
+ var_28 = 1;
+ var_3C++;
+ break;
+ }
+ dataSigned += r2;
+ if (dataSigned < 0)
+ dataSigned = 0;
+ }
+ SetMonData(mon, sGetMonDataEVConstants[var_38], &dataSigned);
+ CalculateMonStats(mon);
+ var_3C++;
+ retVal = FALSE;
+ break;
+ case 2:
+ // revive?
+ if (r10 & 0x10)
+ {
+ if (GetMonData(mon, MON_DATA_HP, NULL) != 0)
+ {
+ var_3C++;
+ break;
+ }
+ if (gMain.inBattle)
+ {
+ if (battlerId != 4)
+ {
+ gAbsentBattlerFlags &= ~gBitTable[battlerId];
+ CopyPlayerPartyMonToBattleData(battlerId, pokemon_order_func(gBattlerPartyIndexes[battlerId]));
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleResults.unk4 < 255)
+ gBattleResults.unk4++;
+ }
+ else
+ {
+ gAbsentBattlerFlags &= ~gBitTable[gActiveBattler ^ 2];
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleResults.unk4 < 255)
+ gBattleResults.unk4++;
+ }
+ }
+ }
+ else
+ {
+ if (GetMonData(mon, MON_DATA_HP, NULL) == 0)
+ {
+ var_3C++;
+ break;
+ }
+ }
+ dataUnsigned = itemEffect[var_3C++];
+ switch (dataUnsigned)
+ {
+ case 0xFF:
+ dataUnsigned = GetMonData(mon, MON_DATA_MAX_HP, NULL) - GetMonData(mon, MON_DATA_HP, NULL);
+ break;
+ case 0xFE:
+ dataUnsigned = GetMonData(mon, MON_DATA_MAX_HP, NULL) / 2;
+ if (dataUnsigned == 0)
+ dataUnsigned = 1;
+ break;
+ case 0xFD:
+ dataUnsigned = gBattleScripting.field_23;
+ break;
+ }
+ if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL))
+ {
+ if (e == 0)
+ {
+ dataUnsigned = GetMonData(mon, MON_DATA_HP, NULL) + dataUnsigned;
+ if (dataUnsigned > GetMonData(mon, MON_DATA_MAX_HP, NULL))
+ dataUnsigned = GetMonData(mon, MON_DATA_MAX_HP, NULL);
+ SetMonData(mon, MON_DATA_HP, &dataUnsigned);
+ if (gMain.inBattle && battlerId != 4)
+ {
+ gBattleMons[battlerId].hp = dataUnsigned;
+ if (!(r10 & 0x10) && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ if (gBattleResults.unk3 < 255)
+ gBattleResults.unk3++;
+ // I have to re-use this variable to match.
+ r5 = gActiveBattler;
+ gActiveBattler = battlerId;
+ BtlController_EmitGetMonData(0, 0, 0);
+ MarkBattlerForControllerExec(gActiveBattler);
+ gActiveBattler = r5;
+ }
+ }
+ }
+ else
+ {
+ gBattleMoveDamage = -dataUnsigned;
+ }
+ retVal = FALSE;
+ }
+ r10 &= 0xEF;
+ break;
+ case 3:
+ if (!(r10 & 2))
+ {
+ for (r5 = 0; (signed)(r5) < (signed)(4); r5++)
+ {
+ u16 moveId;
+
+ dataUnsigned = GetMonData(mon, MON_DATA_PP1 + r5, NULL);
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ if (dataUnsigned != CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
+ {
+ dataUnsigned += itemEffect[var_3C];
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ if (dataUnsigned > CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
+ {
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ dataUnsigned = CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5);
+ }
+ SetMonData(mon, MON_DATA_PP1 + r5, &dataUnsigned);
+ if (gMain.inBattle
+ && battlerId != 4 && !(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[battlerId].unk18_b & gBitTable[r5]))
+ gBattleMons[battlerId].pp[r5] = dataUnsigned;
+ retVal = FALSE;
+ }
+ }
+ var_3C++;
+ }
+ else
+ {
+ u16 moveId;
+
+ dataUnsigned = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL);
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (dataUnsigned != CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ {
+ dataUnsigned += itemEffect[var_3C++];
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (dataUnsigned > CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ {
+ moveId = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ dataUnsigned = CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ }
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &dataUnsigned);
+ if (gMain.inBattle
+ && battlerId != 4 && !(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[battlerId].unk18_b & gBitTable[moveIndex]))
+ gBattleMons[battlerId].pp[moveIndex] = dataUnsigned;
+ retVal = FALSE;
+ }
+ }
+ break;
+ case 7:
+ {
+ u16 targetSpecies = GetEvolutionTargetSpecies(mon, 2, item);
+
+ if (targetSpecies != SPECIES_NONE)
+ {
+ BeginEvolutionScene(mon, targetSpecies, 0, partyIndex);
+ return FALSE;
+ }
+ }
+ break;
+ }
+ }
+ var_38++;
+ r10 >>= 1;
+ }
+ break;
+ case 5:
+ r10 = itemEffect[cmdIndex];
+ var_38 = 0;
+ while (r10 != 0)
+ {
+ if (r10 & 1)
+ {
+ switch (var_38)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ evCount = GetMonEVCount(mon);
+ r5 = itemEffect[var_3C];
+ dataSigned = GetMonData(mon, sGetMonDataEVConstants[var_38 + 2], NULL);
+ r2 = r5;
+ if (r2 > 0)
+ {
+ if (evCount >= MAX_TOTAL_EVS)
+ return TRUE;
+ if (dataSigned >= 100)
+ break;
+
+ if (dataSigned + r2 > 100)
+ r5 = 100 - (dataSigned + r2) + r2;
+ else
+ r5 = r2;
+
+ if (evCount + r5 > MAX_TOTAL_EVS)
+ r5 += MAX_TOTAL_EVS - (evCount + r5);
+ dataSigned += r5;
+ }
+ else
+ {
+ if (dataSigned == 0)
+ {
+ var_28 = 1;
+ var_3C++;
+ break;
+ }
+ dataSigned += r2;
+ if (dataSigned < 0)
+ dataSigned = 0;
+ }
+ SetMonData(mon, sGetMonDataEVConstants[var_38 + 2], &dataSigned);
+ CalculateMonStats(mon);
+ retVal = FALSE;
+ var_3C++;
+ break;
+ case 4:
+ dataUnsigned = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gUnknown_08329D22[moveIndex]) >> (moveIndex * 2);
+ r5 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ if (dataUnsigned < 3 && r5 > 4)
+ {
+ dataUnsigned = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
+ dataUnsigned &= gUnknown_08329D26[moveIndex];
+ dataUnsigned += gUnknown_08329D2A[moveIndex] * 3;
+
+ SetMonData(mon, MON_DATA_PP_BONUSES, &dataUnsigned);
+ dataUnsigned = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), dataUnsigned, moveIndex) - r5;
+ dataUnsigned = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + dataUnsigned;
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &dataUnsigned);
+ retVal = FALSE;
+ }
+ break;
+ case 5:
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
+ {
+ var_34 = itemEffect[var_3C];
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
+ if (var_34 > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * var_34 / 100;
+ else
+ friendship += var_34;
+ if (var_34 > 0)
+ {
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
+ retVal = FALSE;
+ }
+ var_3C++;
+ break;
+ case 6:
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200
+ && (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
+ {
+ var_34 = itemEffect[var_3C];
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
+ if ((s8)(var_34) > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * var_34 / 100;
+ else
+ friendship += var_34;
+ if (var_34 > 0)
+ {
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
+ retVal = FALSE;
+ }
+ var_3C++;
+ break;
+ case 7:
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && (retVal == 0 || var_28 != 0) && !sub_806F104() && var_34 == 0)
+ {
+ var_34 = itemEffect[var_3C];
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
+ if ((s8)(var_34) > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * var_34 / 100;
+ else
+ friendship += var_34;
+ if (var_34 > 0)
+ {
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
+ retVal = FALSE;
+ }
+ var_3C++;
+ break;
+ }
+ }
+ var_38++;
+ r10 >>= 1;
+ }
+ break;
+ }
+ }
+ return retVal;
+}
+
+bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId)
+{
+ u32 status = GetMonData(mon, MON_DATA_STATUS, 0);
+
+ if (status & healMask)
+ {
+ status &= ~healMask;
+ SetMonData(mon, MON_DATA_STATUS, &status);
+ if (gMain.inBattle && battlerId != MAX_BATTLERS_COUNT)
+ gBattleMons[battlerId].status1 &= ~healMask;
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
+{
+ const u8 *temp;
+ const u8 *itemEffect;
+ u8 offset;
+ int i;
+ u8 j;
+ u8 val;
+
+ offset = 6;
+
+ temp = gItemEffectTable[itemId - 13];
+
+ if (!temp && itemId != ITEM_ENIGMA_BERRY)
+ return 0;
+
+ if (itemId == ITEM_ENIGMA_BERRY)
+ {
+ temp = gEnigmaBerries[gActiveBattler].itemEffect;
+ }
+
+ itemEffect = temp;
+
+ for (i = 0; i < 6; i++)
+ {
+ switch (i)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ if (i == effectByte)
+ return 0;
+ break;
+ case 4:
+ val = itemEffect[4];
+ if (val & 0x20)
+ val &= 0xDF;
+ j = 0;
+ while (val)
+ {
+ if (val & 1)
+ {
+ switch (j)
+ {
+ case 2:
+ if (val & 0x10)
+ val &= 0xEF;
+ case 0:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 1:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 3:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
+ }
+ }
+ j++;
+ val >>= 1;
+ if (i == effectByte)
+ effectBit >>= 1;
+ }
+ break;
+ case 5:
+ val = itemEffect[5];
+ j = 0;
+ while (val)
+ {
+ if (val & 1)
+ {
+ switch (j)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
+ }
+ }
+ j++;
+ val >>= 1;
+ if (i == effectByte)
+ effectBit >>= 1;
+ }
+ break;
+ }
+ }
+
+ return offset;
+}
+
+static void sub_806CF24(s32 arg0)
+{
+ gBattlerTarget = gBattlerInMenuId;
+ StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[arg0]]);
+ StringCopy(gBattleTextBuff2, gText_StatRose);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
+}
+
+u8 *sub_806CF78(u16 itemId)
+{
+ int i;
+ const u8 *itemEffect;
+
+ if (itemId == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ itemEffect = gEnigmaBerries[gBattlerInMenuId].itemEffect;
+ else
+ itemEffect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ }
+ else
+ {
+ itemEffect = gItemEffectTable[itemId - 13];
+ }
+
+ gPotentialItemEffectBattler = gBattlerInMenuId;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (itemEffect[i] & 0xF)
+ sub_806CF24(i * 2);
+ if (itemEffect[i] & 0xF0)
+ {
+ if (i)
+ {
+ sub_806CF24(i * 2 + 1);
+ }
+ else
+ {
+ gBattlerAttacker = gBattlerInMenuId;
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnGettingPumped);
+ }
+ }
+ }
+
+ if (itemEffect[3] & 0x80)
+ {
+ gBattlerAttacker = gBattlerInMenuId;
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist);
+ }
+
+ return gDisplayedStringBattle;
+}
+
+u8 GetNature(struct Pokemon *mon)
+{
+ return GetMonData(mon, MON_DATA_PERSONALITY, 0) % 25;
+}
+
+u8 GetNatureFromPersonality(u32 personality)
+{
+ return personality % 25;
+}
+
+u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
+{
+ int i;
+ u16 targetSpecies = 0;
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
+ u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
+ u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
+ u8 level;
+ u16 friendship;
+ u8 beauty = GetMonData(mon, MON_DATA_BEAUTY, 0);
+ u16 upperPersonality = personality >> 16;
+ u8 holdEffect;
+
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+
+ if (holdEffect == 38 && type != 3)
+ return 0;
+
+ switch (type)
+ {
+ case 0:
+ level = GetMonData(mon, MON_DATA_LEVEL, 0);
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
+
+ for (i = 0; i < 5; i++)
+ {
+ switch (gEvolutionTable[species][i].method)
+ {
+ case EVO_FRIENDSHIP:
+ if (friendship >= 220)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_FRIENDSHIP_DAY:
+ RtcCalcLocalTime();
+ if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_FRIENDSHIP_NIGHT:
+ RtcCalcLocalTime();
+ if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL:
+ if (gEvolutionTable[species][i].param <= level)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_GT_DEF:
+ if (gEvolutionTable[species][i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) > GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_EQ_DEF:
+ if (gEvolutionTable[species][i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) == GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_LT_DEF:
+ if (gEvolutionTable[species][i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) < GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_SILCOON:
+ if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) <= 4)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_CASCOON:
+ if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) > 4)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_LEVEL_NINJASK:
+ if (gEvolutionTable[species][i].param <= level)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_BEAUTY:
+ if (gEvolutionTable[species][i].param <= beauty)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ }
+ }
+ break;
+ case 1:
+ for (i = 0; i < 5; i++)
+ {
+ switch (gEvolutionTable[species][i].method)
+ {
+ case EVO_TRADE:
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ case EVO_TRADE_ITEM:
+ if (gEvolutionTable[species][i].param == heldItem)
+ {
+ heldItem = 0;
+ SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem);
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ }
+ break;
+ }
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 5; i++)
+ {
+ if (gEvolutionTable[species][i].method == EVO_ITEM
+ && gEvolutionTable[species][i].param == evolutionItem)
+ {
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
+ break;
+ }
+ }
+ break;
+ }
+
+ return targetSpecies;
+}
+
+u16 HoennPokedexNumToSpecies(u16 hoennNum)
+{
+ u16 species;
+
+ if (!hoennNum)
+ return 0;
+
+ species = 0;
+
+ while (species < 411 && gSpeciesToHoennPokedexNum[species] != hoennNum)
+ species++;
+
+ if (species == 411)
+ return 0;
+
+ return species + 1;
+}
+
+u16 NationalPokedexNumToSpecies(u16 nationalNum)
+{
+ u16 species;
+
+ if (!nationalNum)
+ return 0;
+
+ species = 0;
+
+ while (species < 411 && gSpeciesToNationalPokedexNum[species] != nationalNum)
+ species++;
+
+ if (species == 411)
+ return 0;
+
+ return species + 1;
+}
+
+u16 NationalToHoennOrder(u16 nationalNum)
+{
+ u16 hoennNum;
+
+ if (!nationalNum)
+ return 0;
+
+ hoennNum = 0;
+
+ while (hoennNum < 411 && gHoennToNationalOrder[hoennNum] != nationalNum)
+ hoennNum++;
+
+ if (hoennNum == 411)
+ return 0;
+
+ return hoennNum + 1;
+}
+
+u16 SpeciesToNationalPokedexNum(u16 species)
+{
+ if (!species)
+ return 0;
+
+ return gSpeciesToNationalPokedexNum[species - 1];
+}
+
+u16 SpeciesToHoennPokedexNum(u16 species)
+{
+ if (!species)
+ return 0;
+
+ return gSpeciesToHoennPokedexNum[species - 1];
+}
+
+u16 HoennToNationalOrder(u16 hoennNum)
+{
+ if (!hoennNum)
+ return 0;
+
+ return gHoennToNationalOrder[hoennNum - 1];
+}
+
+u16 SpeciesToCryId(u16 species)
+{
+ if (species <= 250)
+ return species;
+
+ if (species < 276)
+ return 200;
+
+ return gSpeciesIdToCryId[species - 276];
+}
+
+void sub_806D544(u16 species, u32 personality, u8 *dest)
+{
+ if (species == SPECIES_SPINDA
+ && dest != gMonSpritesGfxPtr->sprites[0]
+ && dest != gMonSpritesGfxPtr->sprites[2])
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ int j;
+ u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
+ u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
+
+ for (j = 0; j < 16; j++)
+ {
+ int k;
+ s32 row = gSpindaSpotGraphics[i].image[j];
+
+ for (k = x; k < x + 16; k++)
+ {
+ u8 *val = dest + ((k / 8) * 32) + ((k % 8) / 2) + ((y >> 3) << 8) + ((y & 7) << 2);
+
+ if (row & 1)
+ {
+ if (k & 1)
+ {
+ if ((u8)((*val & 0xF0) - 0x10) <= 0x20)
+ *val += 0x40;
+ }
+ else
+ {
+ if ((u8)((*val & 0xF) - 0x01) <= 0x02)
+ *val += 0x04;
+ }
+ }
+
+ row >>= 1;
+ }
+
+ y++;
+ }
+
+ personality >>= 8;
+ }
+ }
+}
+
+void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4)
+{
+ if (species == SPECIES_SPINDA && a4)
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ int j;
+ u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
+ u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
+
+ for (j = 0; j < 16; j++)
+ {
+ int k;
+ s32 row = gSpindaSpotGraphics[i].image[j];
+
+ for (k = x; k < x + 16; k++)
+ {
+ u8 *val = dest + ((k / 8) * 32) + ((k % 8) / 2) + ((y >> 3) << 8) + ((y & 7) << 2);
+
+ if (row & 1)
+ {
+ if (k & 1)
+ {
+ if ((u8)((*val & 0xF0) - 0x10) <= 0x20)
+ *val += 0x40;
+ }
+ else
+ {
+ if ((u8)((*val & 0xF) - 0x01) <= 0x02)
+ *val += 0x04;
+ }
+ }
+
+ row >>= 1;
+ }
+
+ y++;
+ }
+
+ personality >>= 8;
+ }
+ }
+}
+
+void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies)
+{
+ u8 language;
+ GetMonData(mon, MON_DATA_NICKNAME, gStringVar1);
+ language = GetMonData(mon, MON_DATA_LANGUAGE, &language);
+ if (language == GAME_LANGUAGE && !StringCompare(gSpeciesNames[oldSpecies], gStringVar1))
+ SetMonData(mon, MON_DATA_NICKNAME, gSpeciesNames[newSpecies]);
+}
+
+bool8 sub_806D7EC(void)
+{
+ bool8 retVal = FALSE;
+ switch (gLinkPlayers[GetMultiplayerId()].lp_field_18)
+ {
+ case 0:
+ case 3:
+ retVal = FALSE;
+ break;
+ case 1:
+ case 2:
+ retVal = TRUE;
+ break;
+ }
+ return retVal;
+}
+
+bool16 sub_806D82C(u8 id)
+{
+ bool16 retVal = FALSE;
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ retVal = FALSE;
+ break;
+ case 1:
+ case 2:
+ retVal = TRUE;
+ break;
+ }
+ return retVal;
+}
+
+s32 GetBattlerMultiplayerId(u16 a1)
+{
+ s32 id;
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ if (gLinkPlayers[id].lp_field_18 == a1)
+ break;
+ return id;
+}
+
+u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
+{
+ if (InBattlePyramid())
+ return GetTrainerEncounterMusicIdInBattlePyramind(trainerOpponentId);
+ if (sub_81D5C18())
+ return sub_81D63C8(trainerOpponentId);
+ return TRAINER_ENCOUNTER_MUSIC(trainerOpponentId);
+}
+
+u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
+{
+ if (statIndex < 1 || statIndex > 5)
+ {
+ // should just be "return n", but it wouldn't match without this
+ u16 retVal = n;
+ retVal++;
+ retVal--;
+ return retVal;
+ }
+
+ switch (gNatureStatTable[nature][statIndex - 1])
+ {
+ case 1:
+ return (u16)(n * 110) / 100;
+ case -1:
+ return (u16)(n * 90) / 100;
+ }
+
+ return n;
+}
+
+void AdjustFriendship(struct Pokemon *mon, u8 event)
+{
+ u16 species, heldItem;
+ u8 holdEffect;
+
+ if (sub_806F104())
+ return;
+
+ species = GetMonData(mon, MON_DATA_SPECIES2, 0);
+ heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
+
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ holdEffect = gEnigmaBerries[0].holdEffect;
+ else
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+ }
+
+ if (species && species != SPECIES_EGG)
+ {
+ u8 friendshipLevel = 0;
+ s16 friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
+ if (friendship > 99)
+ friendshipLevel++;
+ if (friendship > 199)
+ friendshipLevel++;
+ if ((event != 5 || !(Random() & 1))
+ && (event != 3
+ || ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
+ || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
+ || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
+ {
+ s8 mod = gUnknown_08329ECE[event][friendshipLevel];
+ if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ mod = (150 * mod) / 100;
+ friendship += mod;
+ if (mod > 0)
+ {
+ if (GetMonData(mon, MON_DATA_POKEBALL, 0) == ITEM_LUXURY_BALL)
+ friendship++;
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, 0) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
+ }
+ }
+}
+
+void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies)
+{
+ u8 evs[NUM_STATS];
+ u16 evIncrease = 0;
+ u16 totalEVs = 0;
+ u16 heldItem;
+ u8 holdEffect;
+ int i;
+
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ evs[i] = GetMonData(mon, MON_DATA_HP_EV + i, 0);
+ totalEVs += evs[i];
+ }
+
+ for (i = 0; i < NUM_STATS; i++)
+ {
+ u8 hasHadPokerus;
+ int multiplier;
+
+ if (totalEVs >= MAX_TOTAL_EVS)
+ break;
+
+ hasHadPokerus = CheckPartyHasHadPokerus(mon, 0);
+
+ if (hasHadPokerus)
+ multiplier = 2;
+ else
+ multiplier = 1;
+
+ switch (i)
+ {
+ case 0:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_HP * multiplier;
+ break;
+ case 1:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_Attack * multiplier;
+ break;
+ case 2:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_Defense * multiplier;
+ break;
+ case 3:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_Speed * multiplier;
+ break;
+ case 4:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_SpAttack * multiplier;
+ break;
+ case 5:
+ evIncrease = gBaseStats[defeatedSpecies].evYield_SpDefense * multiplier;
+ break;
+ }
+
+ heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
+
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ holdEffect = gEnigmaBerries[0].holdEffect;
+ else
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+ }
+
+ if (holdEffect == HOLD_EFFECT_MACHO_BRACE)
+ evIncrease *= 2;
+
+ if (totalEVs + (s16)evIncrease > MAX_TOTAL_EVS)
+ evIncrease = ((s16)evIncrease + MAX_TOTAL_EVS) - (totalEVs + evIncrease);
+
+ if (evs[i] + (s16)evIncrease > 255)
+ {
+ int val1 = (s16)evIncrease + 255;
+ int val2 = evs[i] + evIncrease;
+ evIncrease = val1 - val2;
+ }
+
+ evs[i] += evIncrease;
+ totalEVs += evIncrease;
+ SetMonData(mon, MON_DATA_HP_EV + i, &evs[i]);
+ }
+}
+
+u16 GetMonEVCount(struct Pokemon *mon)
+{
+ int i;
+ u16 count = 0;
+
+ for (i = 0; i < NUM_STATS; i++)
+ count += GetMonData(mon, MON_DATA_HP_EV + i, 0);
+
+ return count;
+}
+
+void RandomlyGivePartyPokerus(struct Pokemon *party)
+{
+ u16 rnd = Random();
+ if (rnd == 0x4000 || rnd == 0x8000 || rnd == 0xC000)
+ {
+ struct Pokemon *mon;
+
+ do
+ {
+ do
+ {
+ rnd = Random() % PARTY_SIZE;
+ mon = &party[rnd];
+ }
+ while (!GetMonData(mon, MON_DATA_SPECIES, 0));
+ }
+ while (GetMonData(mon, MON_DATA_IS_EGG, 0));
+
+ if (!(CheckPartyHasHadPokerus(party, gBitTable[rnd])))
+ {
+ u8 rnd2;
+
+ do
+ {
+ rnd2 = Random();
+ }
+ while ((rnd2 & 0x7) == 0);
+
+ if (rnd2 & 0xF0)
+ rnd2 &= 0x7;
+
+ rnd2 |= (rnd2 << 4);
+ rnd2 &= 0xF3;
+ rnd2++;
+
+ SetMonData(&party[rnd], MON_DATA_POKERUS, &rnd2);
+ }
+ }
+}
+
+u8 CheckPartyPokerus(struct Pokemon *party, u8 selection)
+{
+ u8 retVal;
+
+ int partyIndex = 0;
+ unsigned curBit = 1;
+ retVal = 0;
+
+ if (selection)
+ {
+ do
+ {
+ if ((selection & 1) && (GetMonData(&party[partyIndex], MON_DATA_POKERUS, 0) & 0xF))
+ retVal |= curBit;
+ partyIndex++;
+ curBit <<= 1;
+ selection >>= 1;
+ }
+ while (selection);
+ }
+ else if (GetMonData(&party[0], MON_DATA_POKERUS, 0) & 0xF)
+ {
+ retVal = 1;
+ }
+
+ return retVal;
+}
+
+u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection)
+{
+ u8 retVal;
+
+ int partyIndex = 0;
+ unsigned curBit = 1;
+ retVal = 0;
+
+ if (selection)
+ {
+ do
+ {
+ if ((selection & 1) && GetMonData(&party[partyIndex], MON_DATA_POKERUS, 0))
+ retVal |= curBit;
+ partyIndex++;
+ curBit <<= 1;
+ selection >>= 1;
+ }
+ while (selection);
+ }
+ else if (GetMonData(&party[0], MON_DATA_POKERUS, 0))
+ {
+ retVal = 1;
+ }
+
+ return retVal;
+}
+
+void UpdatePartyPokerusTime(u16 days)
+{
+ int i;
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, 0))
+ {
+ u8 pokerus = GetMonData(&gPlayerParty[i], MON_DATA_POKERUS, 0);
+ if (pokerus & 0xF)
+ {
+ if ((pokerus & 0xF) < days || days > 4)
+ pokerus &= 0xF0;
+ else
+ pokerus -= days;
+
+ if (pokerus == 0)
+ pokerus = 0x10;
+
+ SetMonData(&gPlayerParty[i], MON_DATA_POKERUS, &pokerus);
+ }
+ }
+ }
+}
+
+void PartySpreadPokerus(struct Pokemon *party)
+{
+ if ((Random() % 3) == 0)
+ {
+ int i;
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_SPECIES, 0))
+ {
+ u8 pokerus = GetMonData(&party[i], MON_DATA_POKERUS, 0);
+ u8 curPokerus = pokerus;
+ if (pokerus)
+ {
+ if (pokerus & 0xF)
+ {
+ // spread to adjacent party members
+ if (i != 0 && !(GetMonData(&party[i - 1], MON_DATA_POKERUS, 0) & 0xF0))
+ SetMonData(&party[i - 1], MON_DATA_POKERUS, &curPokerus);
+ if (i != (PARTY_SIZE - 1) && !(GetMonData(&party[i + 1], MON_DATA_POKERUS, 0) & 0xF0))
+ {
+ SetMonData(&party[i + 1], MON_DATA_POKERUS, &curPokerus);
+ i++;
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+bool8 TryIncrementMonLevel(struct Pokemon *mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
+ u8 nextLevel = GetMonData(mon, MON_DATA_LEVEL, 0) + 1;
+ u32 expPoints = GetMonData(mon, MON_DATA_EXP, 0);
+ if (expPoints > gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL])
+ {
+ expPoints = gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL];
+ SetMonData(mon, MON_DATA_EXP, &expPoints);
+ }
+ if (nextLevel > MAX_MON_LEVEL || expPoints < gExperienceTables[gBaseStats[species].growthRate][nextLevel])
+ {
+ return FALSE;
+ }
+ else
+ {
+ SetMonData(mon, MON_DATA_LEVEL, &nextLevel);
+ return TRUE;
+ }
+}
+
+u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
+ if (species == SPECIES_EGG)
+ {
+ return 0;
+ }
+ else if (tm < 32)
+ {
+ u32 mask = 1 << tm;
+ return gTMHMLearnsets[species][0] & mask;
+ }
+ else
+ {
+ u32 mask = 1 << (tm - 32);
+ return gTMHMLearnsets[species][1] & mask;
+ }
+}
+
+u32 CanSpeciesLearnTMHM(u16 species, u8 tm)
+{
+ if (species == SPECIES_EGG)
+ {
+ return 0;
+ }
+ else if (tm < 32)
+ {
+ u32 mask = 1 << tm;
+ return gTMHMLearnsets[species][0] & mask;
+ }
+ else
+ {
+ u32 mask = 1 << (tm - 32);
+ return gTMHMLearnsets[species][1] & mask;
+ }
+}
+
+u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
+{
+ u16 learnedMoves[4];
+ u8 numMoves = 0;
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
+ u8 level = GetMonData(mon, MON_DATA_LEVEL, 0);
+ int i, j, k;
+
+ for (i = 0; i < 4; i++)
+ learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
+
+ for (i = 0; i < 20; i++)
+ {
+ u16 moveLevel;
+
+ if (gLevelUpLearnsets[species][i] == 0xFFFF)
+ break;
+
+ moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
+
+ if (moveLevel <= (level << 9))
+ {
+ for (j = 0; j < 4 && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
+ ;
+
+ if (j == 4)
+ {
+ for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
+ ;
+
+ if (k == numMoves)
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+ }
+ }
+ }
+
+ return numMoves;
+}
+
+u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
+{
+ u8 numMoves = 0;
+ int i;
+
+ for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+
+ return numMoves;
+}
+
+u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
+{
+ u16 learnedMoves[4];
+ u16 moves[20];
+ u8 numMoves = 0;
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
+ u8 level = GetMonData(mon, MON_DATA_LEVEL, 0);
+ int i, j, k;
+
+ if (species == SPECIES_EGG)
+ return 0;
+
+ for (i = 0; i < 4; i++)
+ learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
+
+ for (i = 0; i < 20; i++)
+ {
+ u16 moveLevel;
+
+ if (gLevelUpLearnsets[species][i] == 0xFFFF)
+ break;
+
+ moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
+
+ if (moveLevel <= (level << 9))
+ {
+ for (j = 0; j < 4 && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
+ ;
+
+ if (j == 4)
+ {
+ for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
+ ;
+
+ if (k == numMoves)
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+ }
+ }
+ }
+
+ return numMoves;
+}
+
+u16 SpeciesToPokedexNum(u16 species)
+{
+ if (IsNationalPokedexEnabled())
+ {
+ return SpeciesToNationalPokedexNum(species);
+ }
+ else
+ {
+ species = SpeciesToHoennPokedexNum(species);
+ if (species <= 202)
+ return species;
+ return 0xFFFF;
+ }
+}
+
+bool32 sub_806E3F8(u16 species)
+{
+ if (SpeciesToHoennPokedexNum(species) > 202)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+void ClearBattleMonForms(void)
+{
+ int i;
+ for (i = 0; i < MAX_BATTLERS_COUNT; i++)
+ gBattleMonForms[i] = 0;
+}
+
+u16 GetBattleBGM(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
+ return MUS_BATTLE34;
+ if (gBattleTypeFlags & BATTLE_TYPE_REGI)
+ return MUS_BATTLE36;
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ return MUS_BATTLE20;
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ trainerClass = TRAINER_CLASS_EXPERT;
+ else
+ trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+
+ switch (trainerClass)
+ {
+ case TRAINER_CLASS_AQUA_LEADER:
+ case TRAINER_CLASS_MAGMA_LEADER:
+ return MUS_BATTLE30;
+ case TRAINER_CLASS_TEAM_AQUA:
+ case TRAINER_CLASS_TEAM_MAGMA:
+ case TRAINER_CLASS_AQUA_ADMIN:
+ case TRAINER_CLASS_MAGMA_ADMIN:
+ return MUS_BATTLE31;
+ case TRAINER_CLASS_LEADER:
+ return MUS_BATTLE32;
+ case TRAINER_CLASS_CHAMPION:
+ return MUS_BATTLE33;
+ case TRAINER_CLASS_PKMN_TRAINER_3:
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ return MUS_BATTLE35;
+ if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
+ return MUS_BATTLE20;
+ return MUS_BATTLE35;
+ case TRAINER_CLASS_ELITE_FOUR:
+ return MUS_BATTLE38;
+ case TRAINER_CLASS_SALON_MAIDEN:
+ case TRAINER_CLASS_DOME_ACE:
+ case TRAINER_CLASS_PALACE_MAVEN:
+ case TRAINER_CLASS_ARENA_TYCOON:
+ case TRAINER_CLASS_FACTORY_HEAD:
+ case TRAINER_CLASS_PIKE_QUEEN:
+ case TRAINER_CLASS_PYRAMID_KING:
+ return MUS_VS_FRONT;
+ default:
+ return MUS_BATTLE20;
+ }
+ }
+ return MUS_BATTLE27;
+}
+
+void PlayBattleBGM(void)
+{
+ ResetMapMusic();
+ m4aMPlayAllStop();
+ PlayBGM(GetBattleBGM());
+}
+
+void PlayMapChosenOrBattleBGM(u16 songId)
+{
+ ResetMapMusic();
+ m4aMPlayAllStop();
+ if (songId)
+ PlayNewMapMusic(songId);
+ else
+ PlayNewMapMusic(GetBattleBGM());
+}
+
+void sub_806E694(u16 songId)
+{
+ u8 taskId;
+
+ ResetMapMusic();
+ m4aMPlayAllStop();
+
+ taskId = CreateTask(sub_806E6CC, 0);
+ gTasks[taskId].data[0] = songId;
+}
+
+static void sub_806E6CC(u8 taskId)
+{
+ if (gTasks[taskId].data[0])
+ PlayNewMapMusic(gTasks[taskId].data[0]);
+ else
+ PlayNewMapMusic(GetBattleBGM());
+ DestroyTask(taskId);
+}
+
+const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
+ u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
+ u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
+ return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
+}
+
+// Extracts the upper 16 bits of a 32-bit number
+#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
+
+// Extracts the lower 16 bits of a 32-bit number
+#define LOHALF(n) ((n) & 0xFFFF)
+
+const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
+{
+ u32 shinyValue;
+
+ if (species > SPECIES_EGG)
+ return gMonPaletteTable[0].data;
+
+ shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
+ if (shinyValue < 8)
+ return gMonShinyPaletteTable[species].data;
+ else
+ return gMonPaletteTable[species].data;
+}
+
+const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
+ u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
+ u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
+ return GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
+}
+
+const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality)
+{
+ u32 shinyValue;
+
+ shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
+ if (shinyValue < 8)
+ return &gMonShinyPaletteTable[species];
+ else
+ return &gMonPaletteTable[species];
+}
+
+bool32 IsHMMove2(u16 move)
+{
+ int i = 0;
+ while (sHMMoves[i] != 0xFFFF)
+ {
+ if (sHMMoves[i++] == move)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 IsMonSpriteNotFlipped(u16 species)
+{
+ return gBaseStats[species].noFlip;
+}
+
+s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor)
+{
+ u8 nature = GetNature(mon);
+ return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
+}
+
+s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor)
+{
+ u8 nature = GetNatureFromPersonality(personality);
+ return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
+}
+
+bool8 IsTradedMon(struct Pokemon *mon)
+{
+ u8 otName[OT_NAME_LENGTH + 1];
+ u32 otId;
+ GetMonData(mon, MON_DATA_OT_NAME, otName);
+ otId = GetMonData(mon, MON_DATA_OT_ID, 0);
+ return IsOtherTrainer(otId, otName);
+}
+
+bool8 IsOtherTrainer(u32 otId, u8 *otName)
+{
+ if (otId ==
+ (gSaveBlock2Ptr->playerTrainerId[0]
+ | (gSaveBlock2Ptr->playerTrainerId[1] << 8)
+ | (gSaveBlock2Ptr->playerTrainerId[2] << 16)
+ | (gSaveBlock2Ptr->playerTrainerId[3] << 24)))
+ {
+ int i;
+
+ for (i = 0; otName[i] != EOS; i++)
+ if (otName[i] != gSaveBlock2Ptr->playerName[i])
+ return TRUE;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void MonRestorePP(struct Pokemon *mon)
+{
+ BoxMonRestorePP(&mon->box);
+}
+
+void BoxMonRestorePP(struct BoxPokemon *boxMon)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, 0))
+ {
+ u16 move = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, 0);
+ u16 bonus = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, 0);
+ u8 pp = CalculatePPWithBonus(move, bonus, i);
+ SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp);
+ }
+ }
+}
+
+void sub_806E994(void)
+{
+ gLastUsedAbility = gBattleStruct->field_B0;
+
+ gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = B_BUFF_MON_NICK_WITH_PREFIX;
+ gBattleTextBuff1[2] = gBattleStruct->field_49;
+ gBattleTextBuff1[4] = B_BUFF_EOS;
+
+ if (!GetBattlerSide(gBattleStruct->field_49))
+ gBattleTextBuff1[3] = pokemon_order_func(gBattlerPartyIndexes[gBattleStruct->field_49]);
+ else
+ gBattleTextBuff1[3] = gBattlerPartyIndexes[gBattleStruct->field_49];
+
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBattlerInMenuId, pokemon_order_func(gBattlerPartyIndexes[gBattlerInMenuId]))
+
+ BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4);
+}
+
+static s32 GetWildMonTableIdInAlteringCave(u16 species)
+{
+ s32 i;
+ for (i = 0; i < (s32) ARRAY_COUNT(sAlteringCaveWildMonHeldItems); i++)
+ if (sAlteringCaveWildMonHeldItems[i].species == species)
+ return i;
+ return 0;
+}
+
+void SetWildMonHeldItem(void)
+{
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
+ {
+ u16 rnd = Random() % 100;
+ u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
+ u16 var1 = 45;
+ u16 var2 = 95;
+ if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3, 0)
+ && GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES)
+ {
+ var1 = 20;
+ var2 = 80;
+ }
+ if (gMapHeader.mapDataId == 0x1A4)
+ {
+ s32 alteringCaveId = GetWildMonTableIdInAlteringCave(species);
+ if (alteringCaveId != 0)
+ {
+ if (rnd < var2)
+ return;
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &sAlteringCaveWildMonHeldItems[alteringCaveId].item);
+ }
+ else
+ {
+ if (rnd < var1)
+ return;
+ if (rnd < var2)
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
+ else
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item2);
+ }
+ }
+ else
+ {
+ if (gBaseStats[species].item1 == gBaseStats[species].item2 && gBaseStats[species].item1 != 0)
+ {
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
+ }
+ else
+ {
+ if (rnd < var1)
+ return;
+ if (rnd < var2)
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
+ else
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item2);
+ }
+ }
+ }
+}
+
+bool8 IsMonShiny(struct Pokemon *mon)
+{
+ u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
+ u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
+ return IsShinyOtIdPersonality(otId, personality);
+}
+
+bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
+{
+ bool8 retVal = FALSE;
+ u32 shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
+ if (shinyValue < 8)
+ retVal = TRUE;
+ return retVal;
+}
+
+const u8 *GetTrainerPartnerName(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ if (gPartnerTrainerId == STEVEN_PARTNER_ID)
+ {
+ return gTrainers[TRAINER_STEVEN].trainerName;
+ }
+ else
+ {
+ GetFrontierTrainerName(gStringVar1, gPartnerTrainerId);
+ return gStringVar1;
+ }
+ }
+ else
+ {
+ u8 id = GetMultiplayerId();
+ return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name;
+ }
+}
+
+#define READ_PTR_FROM_TASK(taskId, dataId) \
+ (void*)( \
+ ((u16)(gTasks[taskId].data[dataId]) | \
+ ((u16)(gTasks[taskId].data[dataId + 1]) << 0x10)))
+
+#define STORE_PTR_IN_TASK(ptr, taskId, dataId) \
+{ \
+ gTasks[taskId].data[dataId] = (u32)(ptr); \
+ gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 0x10; \
+}
+
+static void Task_AnimateAfterDelay(u8 taskId)
+{
+ if (--gTasks[taskId].data[3] == 0)
+ {
+ LaunchAnimationTaskForFrontSprite(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
+ DestroyTask(taskId);
+ }
+}
+
+static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
+{
+ if (--gTasks[taskId].data[3] == 0)
+ {
+ StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
+ sub_81C488C(0xFF);
+ DestroyTask(taskId);
+ }
+}
+
+void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
+{
+ if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
+ DoMonFrontSpriteAnimation(sprite, species, noCry, arg3 | 0x80);
+ else
+ DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
+}
+
+void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
+{
+ s8 pan;
+ switch (arg3 & 0x7F)
+ {
+ case 0:
+ pan = -25;
+ break;
+ case 1:
+ pan = 25;
+ break;
+ default:
+ pan = 0;
+ break;
+ }
+ if (arg3 & 0x80)
+ {
+ if (!noCry)
+ PlayCry1(species, pan);
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ if (!noCry)
+ {
+ PlayCry1(species, pan);
+ if (HasTwoFramesAnimation(species))
+ StartSpriteAnim(sprite, 1);
+ }
+ if (sMonAnimationDelayTable[species - 1] != 0)
+ {
+ u8 taskId = CreateTask(Task_AnimateAfterDelay, 0);
+ STORE_PTR_IN_TASK(sprite, taskId, 0);
+ gTasks[taskId].data[2] = sMonFrontAnimIdsTable[species - 1];
+ gTasks[taskId].data[3] = sMonAnimationDelayTable[species - 1];
+ }
+ else
+ {
+ LaunchAnimationTaskForFrontSprite(sprite, sMonFrontAnimIdsTable[species - 1]);
+ }
+ sprite->callback = SpriteCallbackDummy_2;
+ }
+}
+
+void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame)
+{
+ if (!oneFrame && HasTwoFramesAnimation(species))
+ StartSpriteAnim(sprite, 1);
+ if (sMonAnimationDelayTable[species - 1] != 0)
+ {
+ u8 taskId = CreateTask(Task_PokemonSummaryAnimateAfterDelay, 0);
+ STORE_PTR_IN_TASK(sprite, taskId, 0);
+ gTasks[taskId].data[2] = sMonFrontAnimIdsTable[species - 1];
+ gTasks[taskId].data[3] = sMonAnimationDelayTable[species - 1];
+ sub_81C488C(taskId);
+ SetSpriteCB_MonAnimDummy(sprite);
+ }
+ else
+ {
+ StartMonSummaryAnimation(sprite, sMonFrontAnimIdsTable[species - 1]);
+ }
+}
+
+void sub_806EE98(void)
+{
+ u8 delayTaskId = FindTaskIdByFunc(Task_PokemonSummaryAnimateAfterDelay);
+ if (delayTaskId != 0xFF)
+ DestroyTask(delayTaskId);
+}
+
+void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
+{
+ if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
+ {
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimSet(species));
+ sprite->callback = SpriteCallbackDummy_2;
+ }
+}
+
+u8 sub_806EF08(u8 arg0)
+{
+ s32 i;
+ s32 var = 0;
+ u8 multiplayerId = GetMultiplayerId();
+ switch (gLinkPlayers[multiplayerId].lp_field_18)
+ {
+ case 0:
+ case 2:
+ var = (arg0 != 0) ? 1 : 3;
+ break;
+ case 1:
+ case 3:
+ var = (arg0 != 0) ? 2 : 0;
+ break;
+ }
+ for (i = 0; i < 4; i++)
+ {
+ if (gLinkPlayers[i].lp_field_18 == (s16)(var))
+ break;
+ }
+ return i;
+}
+
+u8 sub_806EF84(u8 arg0, u8 arg1)
+{
+ s32 i;
+ s32 var = 0;
+ switch (gLinkPlayers[arg1].lp_field_18)
+ {
+ case 0:
+ case 2:
+ var = (arg0 != 0) ? 1 : 3;
+ break;
+ case 1:
+ case 3:
+ var = (arg0 != 0) ? 2 : 0;
+ break;
+ }
+ for (i = 0; i < 4; i++)
+ {
+ if (gLinkPlayers[i].lp_field_18 == (s16)(var))
+ break;
+ }
+ return i;
+}
+
+u16 FacilityClassToPicIndex(u16 facilityClass)
+{
+ return gFacilityClassToPicIndex[facilityClass];
+}
+
+u16 PlayerGenderToFrontTrainerPicId(u8 playerGender)
+{
+ if (playerGender != MALE)
+ return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN);
+ else
+ return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY);
+}
+
+void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
+{
+ u8 getFlagCaseId = (caseId == FLAG_SET_SEEN) ? FLAG_GET_SEEN : FLAG_GET_CAUGHT;
+ if (!GetSetPokedexFlag(nationalNum, getFlagCaseId)) // don't set if it's already set
+ {
+ GetSetPokedexFlag(nationalNum, caseId);
+ if (NationalPokedexNumToSpecies(nationalNum) == SPECIES_UNOWN)
+ gSaveBlock2Ptr->pokedex.unownPersonality = personality;
+ if (NationalPokedexNumToSpecies(nationalNum) == SPECIES_SPINDA)
+ gSaveBlock2Ptr->pokedex.spindaPersonality = personality;
+ }
+}
+
+const u8 *GetTrainerClassNameFromId(u16 trainerId)
+{
+ if (trainerId > NO_OF_TRAINERS)
+ trainerId = 0;
+ return gTrainerClassNames[gTrainers[trainerId].trainerClass];
+}
+
+const u8 *GetTrainerNameFromId(u16 trainerId)
+{
+ if (trainerId > NO_OF_TRAINERS)
+ trainerId = 0;
+ return gTrainers[trainerId].trainerName;
+}
+
+bool8 HasTwoFramesAnimation(u16 species)
+{
+ return (species != SPECIES_CASTFORM
+ && species != SPECIES_DEOXYS
+ && species != SPECIES_SPINDA
+ && species != SPECIES_UNOWN);
+}
+
+bool8 sub_806F104(void)
+{
+ if (gMain.inBattle && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER))
+ return TRUE;
+ if (!gMain.inBattle && (InBattlePike() || InBattlePyramid()))
+ return TRUE;
+ return FALSE;
+}
+
+#define FORCE_SIGNED(x)(-(x * (-1)))
+
+static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
+{
+ u16 i, j;
+ for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
+ {
+ structPtr->templates[i] = gUnknown_08329D98[i];
+ for (j = 0; j < structPtr->field_1; j++)
+ {
+ asm("");
+ structPtr->frameImages[i * structPtr->field_1 + j].data = &structPtr->byteArrays[i][j * 0x800];
+ }
+ structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_1];
+ }
+}
+
+static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
+{
+ u16 i, j;
+ for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
+ {
+ structPtr->templates[i] = gUnknown_08329F28;
+ for (j = 0; j < structPtr->field_1; j++)
+ {
+ structPtr->frameImages[i * structPtr->field_0_0 + j].data = &structPtr->byteArrays[i][j * 0x800];
+ }
+ structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_0_0];
+ structPtr->templates[i].anims = gUnknown_082FF70C;
+ structPtr->templates[i].paletteTag = i;
+ }
+}
+
+struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
+{
+ u8 i;
+ u8 flags;
+ struct Unknown_806F160_Struct *structPtr;
+
+ flags = 0;
+ id %= 2;
+ structPtr = AllocZeroed(sizeof(*structPtr));
+ if (structPtr == NULL)
+ return NULL;
+
+ switch (arg1)
+ {
+ case 2:
+ structPtr->field_0_0 = 7;
+ structPtr->field_0_1 = 7;
+ structPtr->field_1 = 4;
+ structPtr->field_3_0 = 1;
+ structPtr->field_3_1 = 2;
+ break;
+ case 0:
+ default:
+ structPtr->field_0_0 = 4;
+ structPtr->field_0_1 = 4;
+ structPtr->field_1 = 4;
+ structPtr->field_3_0 = 1;
+ structPtr->field_3_1 = 0;
+ break;
+ }
+
+ structPtr->bytes = AllocZeroed(structPtr->field_3_0 * 0x800 * 4 * structPtr->field_0_0);
+ structPtr->byteArrays = AllocZeroed(structPtr->field_0_0 * 32);
+ if (structPtr->bytes == NULL || structPtr->byteArrays == NULL)
+ {
+ flags |= 1;
+ }
+ else
+ {
+ for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
+ structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
+ }
+
+ structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);
+ structPtr->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * structPtr->field_0_0 * structPtr->field_1);
+ if (structPtr->templates == NULL || structPtr->frameImages == NULL)
+ {
+ flags |= 2;
+ }
+ else
+ {
+ for (i = 0; i < structPtr->field_1 * structPtr->field_0_0; i++)
+ structPtr->frameImages[i].size = 0x800;
+
+ switch (structPtr->field_3_1)
+ {
+ case 2:
+ sub_806F1FC(structPtr);
+ break;
+ case 0:
+ case 1:
+ default:
+ sub_806F160(structPtr);
+ break;
+ }
+ }
+
+ if (flags & 2)
+ {
+ if (structPtr->frameImages != NULL)
+ FREE_AND_SET_NULL(structPtr->frameImages);
+ if (structPtr->templates != NULL)
+ FREE_AND_SET_NULL(structPtr->templates);
+ }
+ if (flags & 1)
+ {
+ if (structPtr->byteArrays != NULL)
+ FREE_AND_SET_NULL(structPtr->byteArrays);
+ if (structPtr->bytes != NULL)
+ FREE_AND_SET_NULL(structPtr->bytes);
+ }
+
+ if (flags)
+ {
+ memset(structPtr, 0, sizeof(*structPtr));
+ Free(structPtr);
+ }
+ else
+ {
+ structPtr->magic = 0xA3;
+ gUnknown_020249B4[id] = structPtr;
+ }
+
+ return gUnknown_020249B4[id];
+}
+
+void sub_806F47C(u8 id)
+{
+ struct Unknown_806F160_Struct *structPtr;
+
+ id %= 2;
+ structPtr = gUnknown_020249B4[id];
+ if (structPtr == NULL)
+ return;
+
+ if (structPtr->magic != 0xA3)
+ {
+ memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
+ }
+ else
+ {
+
+ if (structPtr->frameImages != NULL)
+ FREE_AND_SET_NULL(structPtr->frameImages);
+ if (structPtr->templates != NULL)
+ FREE_AND_SET_NULL(structPtr->templates);
+ if (structPtr->byteArrays != NULL)
+ FREE_AND_SET_NULL(structPtr->byteArrays);
+ if (structPtr->bytes != NULL)
+ FREE_AND_SET_NULL(structPtr->bytes);
+
+ memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
+ Free(structPtr);
+ }
+}
+
+u8 *sub_806F4F8(u8 id, u8 arg1)
+{
+ struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2];
+ if (structPtr->magic != 0xA3)
+ {
+ return NULL;
+ }
+ else
+ {
+ if (arg1 >= FORCE_SIGNED(structPtr->field_0_0))
+ arg1 = 0;
+
+ return structPtr->byteArrays[arg1];
+ }
+}
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
deleted file mode 100644
index cafd86c07..000000000
--- a/src/pokemon_1.c
+++ /dev/null
@@ -1,457 +0,0 @@
-#include "global.h"
-#include "pokemon.h"
-#include "random.h"
-#include "main.h"
-#include "constants/species.h"
-#include "constants/abilities.h"
-#include "constants/items.h"
-#include "constants/trainers.h"
-#include "constants/moves.h"
-#include "string_util.h"
-#include "text.h"
-
-//Extracts the upper 16 bits of a 32-bit number
-#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
-
-//Extracts the lower 16 bits of a 32-bit number
-#define LOHALF(n) ((n) & 0xFFFF)
-
-extern u8 sav1_map_get_name(void);
-
-// EWRAM vars
-EWRAM_DATA u8 sLearningMoveTableID = 0;
-EWRAM_DATA u8 gPlayerPartyCount = 0;
-EWRAM_DATA u8 gEnemyPartyCount = 0;
-EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
-EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
-
-// const rom data
-const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
-const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
-const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
-
-const struct SpindaSpot gSpindaSpotGraphics[] =
-{
- {16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
- {40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
- {22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
- {34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
-};
-
-#include "data/pokemon/item_effects.h"
-
-const s8 gNatureStatTable[][5] =
-{
- // Atk Def Spd Sp.Atk Sp.Def
- { 0, 0, 0, 0, 0}, // Hardy
- { +1, -1, 0, 0, 0}, // Lonely
- { +1, 0, -1, 0, 0}, // Brave
- { +1, 0, 0, -1, 0}, // Adamant
- { +1, 0, 0, 0, -1}, // Naughty
- { -1, +1, 0, 0, 0}, // Bold
- { 0, 0, 0, 0, 0}, // Docile
- { 0, +1, -1, 0, 0}, // Relaxed
- { 0, +1, 0, -1, 0}, // Impish
- { 0, +1, 0, 0, -1}, // Lax
- { -1, 0, +1, 0, 0}, // Timid
- { 0, -1, +1, 0, 0}, // Hasty
- { 0, 0, 0, 0, 0}, // Serious
- { 0, 0, +1, -1, 0}, // Jolly
- { 0, 0, +1, 0, -1}, // Naive
- { -1, 0, 0, +1, 0}, // Modest
- { 0, -1, 0, +1, 0}, // Mild
- { 0, 0, -1, +1, 0}, // Quiet
- { 0, 0, 0, 0, 0}, // Bashful
- { 0, 0, 0, +1, -1}, // Rash
- { -1, 0, 0, 0, +1}, // Calm
- { 0, -1, 0, 0, +1}, // Gentle
- { 0, 0, -1, 0, +1}, // Sassy
- { 0, 0, 0, -1, +1}, // Careful
- { 0, 0, 0, 0, 0}, // Quirky
-};
-
-#include "data/pokemon/tmhm_learnsets.h"
-#include "data/pokemon/trainer_class_lookups.h"
-#include "data/pokemon/cry_ids.h"
-#include "data/pokemon/experience_tables.h"
-#include "data/pokemon/base_stats.h"
-#include "data/pokemon/level_up_learnsets.h"
-#include "data/pokemon/evolution.h"
-#include "data/pokemon/level_up_learnset_pointers.h"
-
-// code
-void ZeroBoxMonData(struct BoxPokemon *boxMon)
-{
- u8 *raw = (u8 *)boxMon;
- u32 i;
- for (i = 0; i < sizeof(struct BoxPokemon); i++)
- raw[i] = 0;
-}
-
-void ZeroMonData(struct Pokemon *mon)
-{
- u32 arg;
- ZeroBoxMonData(&mon->box);
- arg = 0;
- SetMonData(mon, MON_DATA_STATUS, &arg);
- SetMonData(mon, MON_DATA_LEVEL, &arg);
- SetMonData(mon, MON_DATA_HP, &arg);
- SetMonData(mon, MON_DATA_MAX_HP, &arg);
- SetMonData(mon, MON_DATA_ATK, &arg);
- SetMonData(mon, MON_DATA_DEF, &arg);
- SetMonData(mon, MON_DATA_SPEED, &arg);
- SetMonData(mon, MON_DATA_SPATK, &arg);
- SetMonData(mon, MON_DATA_SPDEF, &arg);
- arg = 255;
- SetMonData(mon, MON_DATA_MAIL, &arg);
-}
-
-void ZeroPlayerPartyMons(void)
-{
- s32 i;
- for (i = 0; i < PARTY_SIZE; i++)
- ZeroMonData(&gPlayerParty[i]);
-}
-
-void ZeroEnemyPartyMons(void)
-{
- s32 i;
- for (i = 0; i < PARTY_SIZE; i++)
- ZeroMonData(&gEnemyParty[i]);
-}
-
-void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
-{
- u32 arg;
- ZeroMonData(mon);
- CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId);
- SetMonData(mon, MON_DATA_LEVEL, &level);
- arg = 255;
- SetMonData(mon, MON_DATA_MAIL, &arg);
- CalculateMonStats(mon);
-}
-
-void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
-{
- u8 speciesName[POKEMON_NAME_LENGTH + 1];
- u32 personality;
- u32 value;
- u16 checksum;
-
- ZeroBoxMonData(boxMon);
-
- if (hasFixedPersonality)
- personality = fixedPersonality;
- else
- personality = Random32();
-
- SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality);
-
- //Determine original trainer ID
- if (otIdType == OT_ID_RANDOM_NO_SHINY) //Pokemon cannot be shiny
- {
- u32 shinyValue;
- do
- {
- value = Random32();
- shinyValue = HIHALF(value) ^ LOHALF(value) ^ HIHALF(personality) ^ LOHALF(personality);
- } while (shinyValue < 8);
- }
- else if (otIdType == OT_ID_PRESET) //Pokemon has a preset OT ID
- {
- value = fixedOtId;
- }
- else //Player is the OT
- {
- value = gSaveBlock2Ptr->playerTrainerId[0]
- | (gSaveBlock2Ptr->playerTrainerId[1] << 8)
- | (gSaveBlock2Ptr->playerTrainerId[2] << 16)
- | (gSaveBlock2Ptr->playerTrainerId[3] << 24);
- }
-
- SetBoxMonData(boxMon, MON_DATA_OT_ID, &value);
-
- checksum = CalculateBoxMonChecksum(boxMon);
- SetBoxMonData(boxMon, MON_DATA_CHECKSUM, &checksum);
- EncryptBoxMon(boxMon);
- GetSpeciesName(speciesName, species);
- SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName);
- SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage);
- SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
- SetBoxMonData(boxMon, MON_DATA_SPECIES, &species);
- SetBoxMonData(boxMon, MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][level]);
- SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship);
- value = sav1_map_get_name();
- SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, &value);
- SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level);
- SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion);
- value = ITEM_POKE_BALL;
- SetBoxMonData(boxMon, MON_DATA_POKEBALL, &value);
- SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
-
- if (fixedIV < 32)
- {
- SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV);
- }
- else
- {
- u32 iv;
- value = Random();
-
- iv = value & 0x1F;
- SetBoxMonData(boxMon, MON_DATA_HP_IV, &iv);
- iv = (value & 0x3E0) >> 5;
- SetBoxMonData(boxMon, MON_DATA_ATK_IV, &iv);
- iv = (value & 0x7C00) >> 10;
- SetBoxMonData(boxMon, MON_DATA_DEF_IV, &iv);
-
- value = Random();
-
- iv = value & 0x1F;
- SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv);
- iv = (value & 0x3E0) >> 5;
- SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv);
- iv = (value & 0x7C00) >> 10;
- SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv);
- }
-
- if (gBaseStats[species].ability2)
- {
- value = personality & 1;
- SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, &value);
- }
-
- GiveBoxMonInitialMoveset(boxMon);
-}
-
-void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature)
-{
- u32 personality;
-
- do
- {
- personality = Random32();
- }
- while (nature != GetNatureFromPersonality(personality));
-
- CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0);
-}
-
-void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter)
-{
- u32 personality;
-
- if ((u8)(unownLetter - 1) < 28)
- {
- u16 actualLetter;
-
- do
- {
- personality = Random32();
- actualLetter = ((((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 28);
- }
- while (nature != GetNatureFromPersonality(personality)
- || gender != GetGenderFromSpeciesAndPersonality(species, personality)
- || actualLetter != unownLetter - 1);
- }
- else
- {
- do
- {
- personality = Random32();
- }
- while (nature != GetNatureFromPersonality(personality)
- || gender != GetGenderFromSpeciesAndPersonality(species, personality));
- }
-
- CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0);
-}
-
-// This is only used to create Wally's Ralts.
-void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level)
-{
- u32 personality;
- u32 otId;
-
- do
- {
- otId = Random32();
- personality = Random32();
- }
- while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE);
- CreateMon(mon, species, level, 32, 1, personality, OT_ID_PRESET, otId);
-}
-
-void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality)
-{
- CreateMon(mon, species, level, 0, 1, personality, OT_ID_PLAYER_ID, 0);
- SetMonData(mon, MON_DATA_IVS, &ivs);
- CalculateMonStats(mon);
-}
-
-void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId)
-{
- CreateMon(mon, species, level, 0, 0, 0, OT_ID_PRESET, otId);
- SetMonData(mon, MON_DATA_HP_IV, &ivs[0]);
- SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]);
- SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]);
- SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]);
- SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]);
- SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]);
- CalculateMonStats(mon);
-}
-
-void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread)
-{
- s32 i;
- s32 statCount = 0;
- u16 evAmount;
- u8 temp;
-
- CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0);
-
- temp = evSpread;
-
- for (i = 0; i < 6; i++)
- {
- if (temp & 1)
- statCount++;
- temp >>= 1;
- }
-
- evAmount = 510 / statCount;
-
- temp = 1;
-
- for (i = 0; i < 6; i++)
- {
- if (evSpread & temp)
- SetMonData(mon, MON_DATA_HP_EV + i, &evAmount);
- temp <<= 1;
- }
-
- CalculateMonStats(mon);
-}
-
-void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
-{
- s32 i;
- u8 nickname[30];
- u8 language;
- u8 value;
-
- CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId);
-
- for (i = 0; i < 4; i++)
- SetMonMoveSlot(mon, src->moves[i], i);
-
- SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses);
- SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem);
- SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship);
-
- StringCopy(nickname, src->nickname);
-
- if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN)
- {
- language = LANGUAGE_JAPANESE;
- StripExtCtrlCodes(nickname);
- }
- else
- {
- language = GAME_LANGUAGE;
- }
-
- SetMonData(mon, MON_DATA_LANGUAGE, &language);
- SetMonData(mon, MON_DATA_NICKNAME, nickname);
- SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
- SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
- SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
- SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
- SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
- value = src->altAbility;
- SetMonData(mon, MON_DATA_ALT_ABILITY, &value);
- value = src->hpIV;
- SetMonData(mon, MON_DATA_HP_IV, &value);
- value = src->attackIV;
- SetMonData(mon, MON_DATA_ATK_IV, &value);
- value = src->defenseIV;
- SetMonData(mon, MON_DATA_DEF_IV, &value);
- value = src->speedIV;
- SetMonData(mon, MON_DATA_SPEED_IV, &value);
- value = src->spAttackIV;
- SetMonData(mon, MON_DATA_SPATK_IV, &value);
- value = src->spDefenseIV;
- SetMonData(mon, MON_DATA_SPDEF_IV, &value);
- MonRestorePP(mon);
- CalculateMonStats(mon);
-}
-
-u8 BattleFrontierGetOpponentLvl(u8);
-
-void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50)
-{
- s32 i;
- u8 nickname[30];
- u8 level;
- u8 language;
- u8 value;
-
- if (gSaveBlock2Ptr->frontierChosenLvl != 0)
- level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontierChosenLvl);
- else if (lvl50)
- level = 50;
- else
- level = src->level;
-
- CreateMon(mon, src->species, level, 0, 1, src->personality, 1, src->otId);
-
- for (i = 0; i < 4; i++)
- SetMonMoveSlot(mon, src->moves[i], i);
-
- SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses);
- SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem);
- SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship);
-
- StringCopy(nickname, src->nickname);
-
- if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN)
- {
- language = LANGUAGE_JAPANESE;
- StripExtCtrlCodes(nickname);
- }
- else
- {
- language = GAME_LANGUAGE;
- }
-
- SetMonData(mon, MON_DATA_LANGUAGE, &language);
- SetMonData(mon, MON_DATA_NICKNAME, nickname);
- SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
- SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
- SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
- SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
- SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
- value = src->altAbility;
- SetMonData(mon, MON_DATA_ALT_ABILITY, &value);
- value = src->hpIV;
- SetMonData(mon, MON_DATA_HP_IV, &value);
- value = src->attackIV;
- SetMonData(mon, MON_DATA_ATK_IV, &value);
- value = src->defenseIV;
- SetMonData(mon, MON_DATA_DEF_IV, &value);
- value = src->speedIV;
- SetMonData(mon, MON_DATA_SPEED_IV, &value);
- value = src->spAttackIV;
- SetMonData(mon, MON_DATA_SPATK_IV, &value);
- value = src->spDefenseIV;
- SetMonData(mon, MON_DATA_SPDEF_IV, &value);
- MonRestorePP(mon);
- CalculateMonStats(mon);
-}
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
deleted file mode 100644
index 3f37381c3..000000000
--- a/src/pokemon_2.c
+++ /dev/null
@@ -1,1365 +0,0 @@
-#include "global.h"
-#include "pokemon.h"
-#include "battle.h"
-#include "event_data.h"
-#include "random.h"
-#include "sprite.h"
-#include "constants/species.h"
-#include "text.h"
-#include "string_util.h"
-
-struct Unknown_020249B4
-{
- u8 unk0[0xC];
- struct SpriteTemplate* templates;
-};
-
-extern u8 gAbsentBattlerFlags;
-extern u8 gActiveBattler;
-extern u8 gBattlerAttacker;
-extern u8 gBattlerTarget;
-extern u8 gLastUsedAbility;
-extern u16 gTrainerBattleOpponent_A;
-extern u32 gBattleTypeFlags;
-extern struct SpriteTemplate gUnknown_0202499C;
-extern struct Unknown_020249B4* gUnknown_020249B4[2];
-
-extern const u32 gBitTable[];
-extern const struct SpriteTemplate gUnknown_08329D98[];
-extern const struct SpriteTemplate gUnknown_08329DF8[];
-extern const union AnimCmd* gUnknown_082FF70C[];
-extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
-extern const union AnimCmd* const * const gUnknown_08305D0C[];
-extern const union AnimCmd* const * const gUnknown_0830536C[];
-extern const u8 gText_BadEgg[];
-extern const u8 gText_EggNickname[];
-
-extern u8 GetBattlerSide(u8 bank);
-extern u8 GetBattlerAtPosition(u8 bank);
-extern u8 GetBattlerPosition(u8 bank);
-
-u8 CountAliveMonsInBattle(u8 caseId)
-{
- s32 i;
- u8 retVal = 0;
-
- switch (caseId)
- {
- case BATTLE_ALIVE_EXCEPT_ACTIVE:
- for (i = 0; i < 4; i++)
- {
- if (i != gActiveBattler && !(gAbsentBattlerFlags & gBitTable[i]))
- retVal++;
- }
- break;
- case BATTLE_ALIVE_ATK_SIDE:
- for (i = 0; i < 4; i++)
- {
- if (GetBattlerSide(i) == GetBattlerSide(gBattlerAttacker) && !(gAbsentBattlerFlags & gBitTable[i]))
- retVal++;
- }
- break;
- case BATTLE_ALIVE_DEF_SIDE:
- for (i = 0; i < 4; i++)
- {
- if (GetBattlerSide(i) == GetBattlerSide(gBattlerTarget) && !(gAbsentBattlerFlags & gBitTable[i]))
- retVal++;
- }
- break;
- }
-
- return retVal;
-}
-
-bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 bank)
-{
- if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
- return FALSE;
- if (GetBattlerSide(bank) != B_SIDE_PLAYER)
- return FALSE;
- if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT)
- return FALSE;
- if (FlagGet(badgeFlag))
- return TRUE;
- return FALSE;
-}
-
-u8 GetDefaultMoveTarget(u8 bank)
-{
- u8 status = GetBattlerPosition(bank) & 1;
-
- status ^= 1;
- if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
- return GetBattlerAtPosition(status);
- if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1)
- {
- u8 val;
-
- if ((Random() & 1) == 0)
- val = status ^ 2;
- else
- val = status;
- return GetBattlerAtPosition(val);
- }
- else
- {
- if ((gAbsentBattlerFlags & gBitTable[status]))
- return GetBattlerAtPosition(status ^ 2);
- else
- return GetBattlerAtPosition(status);
- }
-}
-
-u8 GetMonGender(struct Pokemon *mon)
-{
- return GetBoxMonGender(&mon->box);
-}
-
-u8 GetBoxMonGender(struct BoxPokemon *boxMon)
-{
- u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL);
- u32 personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY, NULL);
-
- switch (gBaseStats[species].genderRatio)
- {
- case MON_MALE:
- case MON_FEMALE:
- case MON_GENDERLESS:
- return gBaseStats[species].genderRatio;
- }
-
- if (gBaseStats[species].genderRatio > (personality & 0xFF))
- return MON_FEMALE;
- else
- return MON_MALE;
-}
-
-u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
-{
- switch (gBaseStats[species].genderRatio)
- {
- case MON_MALE:
- case MON_FEMALE:
- case MON_GENDERLESS:
- return gBaseStats[species].genderRatio;
- }
-
- if (gBaseStats[species].genderRatio > (personality & 0xFF))
- return MON_FEMALE;
- else
- return MON_MALE;
-}
-
-void sub_806A068(u16 species, u8 bankIdentity)
-{
- if (gMonSpritesGfxPtr != NULL)
- gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
- else if (gUnknown_020249B4[0])
- gUnknown_0202499C = gUnknown_020249B4[0]->templates[bankIdentity];
- else if (gUnknown_020249B4[1])
- gUnknown_0202499C = gUnknown_020249B4[1]->templates[bankIdentity];
- else
- gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
-
- gUnknown_0202499C.paletteTag = species;
- if (bankIdentity == 0 || bankIdentity == 2)
- gUnknown_0202499C.anims = gUnknown_082FF70C;
- else if (species > 500)
- gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500];
- else
- gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species];
-}
-
-void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
-{
- gUnknown_0202499C.paletteTag = trainerSpriteId;
- if (bankIdentity == 0 || bankIdentity == 2)
- {
- gUnknown_0202499C = gUnknown_08329DF8[trainerSpriteId];
- gUnknown_0202499C.anims = gUnknown_08305D0C[trainerSpriteId];
- }
- else
- {
- if (gMonSpritesGfxPtr != NULL)
- gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
- else
- gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
- gUnknown_0202499C.anims = gUnknown_0830536C[trainerSpriteId];
- }
-}
-
-void sub_806A1C0(u16 arg0, u8 bankIdentity)
-{
- if (gMonSpritesGfxPtr != NULL)
- gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
- else
- gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
-
- gUnknown_0202499C.paletteTag = arg0;
- gUnknown_0202499C.anims = gUnknown_0830536C[arg0];
-}
-
-void EncryptBoxMon(struct BoxPokemon *boxMon)
-{
- u32 i;
- for (i = 0; i < 12; i++)
- {
- boxMon->secure.raw[i] ^= boxMon->personality;
- boxMon->secure.raw[i] ^= boxMon->otId;
- }
-}
-
-void DecryptBoxMon(struct BoxPokemon *boxMon)
-{
- u32 i;
- for (i = 0; i < 12; i++)
- {
- boxMon->secure.raw[i] ^= boxMon->otId;
- boxMon->secure.raw[i] ^= boxMon->personality;
- }
-}
-
-#define SUBSTRUCT_CASE(n, v1, v2, v3, v4) \
-case n: \
- { \
- union PokemonSubstruct *substructs0 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs1 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs2 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs3 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs4 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs5 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs6 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs7 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs8 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs9 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs10 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs11 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs12 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs13 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs14 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs15 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs16 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs17 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs18 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs19 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs20 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs21 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs22 = boxMon->secure.substructs; \
- union PokemonSubstruct *substructs23 = boxMon->secure.substructs; \
- \
- switch (substructType) \
- { \
- case 0: \
- substruct = &substructs ## n [v1]; \
- break; \
- case 1: \
- substruct = &substructs ## n [v2]; \
- break; \
- case 2: \
- substruct = &substructs ## n [v3]; \
- break; \
- case 3: \
- substruct = &substructs ## n [v4]; \
- break; \
- } \
- break; \
- } \
-
-
-union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType)
-{
- union PokemonSubstruct *substruct = NULL;
-
- switch (personality % 24)
- {
- SUBSTRUCT_CASE( 0,0,1,2,3)
- SUBSTRUCT_CASE( 1,0,1,3,2)
- SUBSTRUCT_CASE( 2,0,2,1,3)
- SUBSTRUCT_CASE( 3,0,3,1,2)
- SUBSTRUCT_CASE( 4,0,2,3,1)
- SUBSTRUCT_CASE( 5,0,3,2,1)
- SUBSTRUCT_CASE( 6,1,0,2,3)
- SUBSTRUCT_CASE( 7,1,0,3,2)
- SUBSTRUCT_CASE( 8,2,0,1,3)
- SUBSTRUCT_CASE( 9,3,0,1,2)
- SUBSTRUCT_CASE(10,2,0,3,1)
- SUBSTRUCT_CASE(11,3,0,2,1)
- SUBSTRUCT_CASE(12,1,2,0,3)
- SUBSTRUCT_CASE(13,1,3,0,2)
- SUBSTRUCT_CASE(14,2,1,0,3)
- SUBSTRUCT_CASE(15,3,1,0,2)
- SUBSTRUCT_CASE(16,2,3,0,1)
- SUBSTRUCT_CASE(17,3,2,0,1)
- SUBSTRUCT_CASE(18,1,2,3,0)
- SUBSTRUCT_CASE(19,1,3,2,0)
- SUBSTRUCT_CASE(20,2,1,3,0)
- SUBSTRUCT_CASE(21,3,1,2,0)
- SUBSTRUCT_CASE(22,2,3,1,0)
- SUBSTRUCT_CASE(23,3,2,1,0)
- }
-
- return substruct;
-}
-
-extern u16 GetDeoxysStat(struct Pokemon *mon, s32 statId);
-
-u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
-{
- u32 ret;
-
- switch (field)
- {
- case MON_DATA_STATUS:
- ret = mon->status;
- break;
- case MON_DATA_LEVEL:
- ret = mon->level;
- break;
- case MON_DATA_HP:
- ret = mon->hp;
- break;
- case MON_DATA_MAX_HP:
- ret = mon->maxHP;
- break;
- case MON_DATA_ATK:
- ret = GetDeoxysStat(mon, STAT_ATK);
- if (!ret)
- ret = mon->attack;
- break;
- case MON_DATA_DEF:
- ret = GetDeoxysStat(mon, STAT_DEF);
- if (!ret)
- ret = mon->defense;
- break;
- case MON_DATA_SPEED:
- ret = GetDeoxysStat(mon, STAT_SPEED);
- if (!ret)
- ret = mon->speed;
- break;
- case MON_DATA_SPATK:
- ret = GetDeoxysStat(mon, STAT_SPATK);
- if (!ret)
- ret = mon->spAttack;
- break;
- case MON_DATA_SPDEF:
- ret = GetDeoxysStat(mon, STAT_SPDEF);
- if (!ret)
- ret = mon->spDefense;
- break;
- case MON_DATA_ATK2:
- ret = mon->attack;
- break;
- case MON_DATA_DEF2:
- ret = mon->defense;
- break;
- case MON_DATA_SPEED2:
- ret = mon->speed;
- break;
- case MON_DATA_SPATK2:
- ret = mon->spAttack;
- break;
- case MON_DATA_SPDEF2:
- ret = mon->spDefense;
- break;
- case MON_DATA_MAIL:
- ret = mon->mail;
- break;
- default:
- ret = GetBoxMonData(&mon->box, field, data);
- break;
- }
- return ret;
-}
-
-u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
-{
- s32 i;
- u32 retVal = 0;
- struct PokemonSubstruct0 *substruct0 = NULL;
- struct PokemonSubstruct1 *substruct1 = NULL;
- struct PokemonSubstruct2 *substruct2 = NULL;
- struct PokemonSubstruct3 *substruct3 = NULL;
-
- if (field > MON_DATA_10)
- {
- substruct0 = &(GetSubstruct(boxMon, boxMon->personality, 0)->type0);
- substruct1 = &(GetSubstruct(boxMon, boxMon->personality, 1)->type1);
- substruct2 = &(GetSubstruct(boxMon, boxMon->personality, 2)->type2);
- substruct3 = &(GetSubstruct(boxMon, boxMon->personality, 3)->type3);
-
- DecryptBoxMon(boxMon);
-
- if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum)
- {
- boxMon->isBadEgg = 1;
- boxMon->isEgg = 1;
- substruct3->isEgg = 1;
- }
- }
-
- switch (field)
- {
- case MON_DATA_PERSONALITY:
- retVal = boxMon->personality;
- break;
- case MON_DATA_OT_ID:
- retVal = boxMon->otId;
- break;
- case MON_DATA_NICKNAME:
- {
- if (boxMon->isBadEgg)
- {
- for (retVal = 0;
- retVal < POKEMON_NAME_LENGTH && gText_BadEgg[retVal] != EOS;
- data[retVal] = gText_BadEgg[retVal], retVal++) {}
-
- data[retVal] = EOS;
- }
- else if (boxMon->isEgg)
- {
- StringCopy(data, gText_EggNickname);
- retVal = StringLength(data);
- }
- else if (boxMon->language == LANGUAGE_JAPANESE)
- {
- data[0] = EXT_CTRL_CODE_BEGIN;
- data[1] = EXT_CTRL_CODE_JPN;
-
- for (retVal = 2, i = 0;
- i < 5 && boxMon->nickname[i] != EOS;
- data[retVal] = boxMon->nickname[i], retVal++, i++) {}
-
- data[retVal++] = EXT_CTRL_CODE_BEGIN;
- data[retVal++] = EXT_CTRL_CODE_ENG;
- data[retVal] = EOS;
- }
- else
- {
- for (retVal = 0;
- retVal < POKEMON_NAME_LENGTH;
- data[retVal] = boxMon->nickname[retVal], retVal++){}
-
- data[retVal] = EOS;
- }
- break;
- }
- case MON_DATA_LANGUAGE:
- retVal = boxMon->language;
- break;
- case MON_DATA_SANITY_BIT1:
- retVal = boxMon->isBadEgg;
- break;
- case MON_DATA_SANITY_BIT2:
- retVal = boxMon->hasSpecies;
- break;
- case MON_DATA_SANITY_BIT3:
- retVal = boxMon->isEgg;
- break;
- case MON_DATA_OT_NAME:
- {
- retVal = 0;
-
- while (retVal < OT_NAME_LENGTH)
- {
- data[retVal] = boxMon->otName[retVal];
- retVal++;
- }
-
- data[retVal] = EOS;
- break;
- }
- case MON_DATA_MARKINGS:
- retVal = boxMon->markings;
- break;
- case MON_DATA_CHECKSUM:
- retVal = boxMon->checksum;
- break;
- case MON_DATA_10:
- retVal = boxMon->unknown;
- break;
- case MON_DATA_SPECIES:
- retVal = boxMon->isBadEgg ? SPECIES_EGG : substruct0->species;
- break;
- case MON_DATA_HELD_ITEM:
- retVal = substruct0->heldItem;
- break;
- case MON_DATA_EXP:
- retVal = substruct0->experience;
- break;
- case MON_DATA_PP_BONUSES:
- retVal = substruct0->ppBonuses;
- break;
- case MON_DATA_FRIENDSHIP:
- retVal = substruct0->friendship;
- break;
- case MON_DATA_MOVE1:
- case MON_DATA_MOVE2:
- case MON_DATA_MOVE3:
- case MON_DATA_MOVE4:
- retVal = substruct1->moves[field - MON_DATA_MOVE1];
- break;
- case MON_DATA_PP1:
- case MON_DATA_PP2:
- case MON_DATA_PP3:
- case MON_DATA_PP4:
- retVal = substruct1->pp[field - MON_DATA_PP1];
- break;
- case MON_DATA_HP_EV:
- retVal = substruct2->hpEV;
- break;
- case MON_DATA_ATK_EV:
- retVal = substruct2->attackEV;
- break;
- case MON_DATA_DEF_EV:
- retVal = substruct2->defenseEV;
- break;
- case MON_DATA_SPEED_EV:
- retVal = substruct2->speedEV;
- break;
- case MON_DATA_SPATK_EV:
- retVal = substruct2->spAttackEV;
- break;
- case MON_DATA_SPDEF_EV:
- retVal = substruct2->spDefenseEV;
- break;
- case MON_DATA_COOL:
- retVal = substruct2->cool;
- break;
- case MON_DATA_BEAUTY:
- retVal = substruct2->beauty;
- break;
- case MON_DATA_CUTE:
- retVal = substruct2->cute;
- break;
- case MON_DATA_SMART:
- retVal = substruct2->smart;
- break;
- case MON_DATA_TOUGH:
- retVal = substruct2->tough;
- break;
- case MON_DATA_SHEEN:
- retVal = substruct2->sheen;
- break;
- case MON_DATA_POKERUS:
- retVal = substruct3->pokerus;
- break;
- case MON_DATA_MET_LOCATION:
- retVal = substruct3->metLocation;
- break;
- case MON_DATA_MET_LEVEL:
- retVal = substruct3->metLevel;
- break;
- case MON_DATA_MET_GAME:
- retVal = substruct3->metGame;
- break;
- case MON_DATA_POKEBALL:
- retVal = substruct3->pokeball;
- break;
- case MON_DATA_OT_GENDER:
- retVal = substruct3->otGender;
- break;
- case MON_DATA_HP_IV:
- retVal = substruct3->hpIV;
- break;
- case MON_DATA_ATK_IV:
- retVal = substruct3->attackIV;
- break;
- case MON_DATA_DEF_IV:
- retVal = substruct3->defenseIV;
- break;
- case MON_DATA_SPEED_IV:
- retVal = substruct3->speedIV;
- break;
- case MON_DATA_SPATK_IV:
- retVal = substruct3->spAttackIV;
- break;
- case MON_DATA_SPDEF_IV:
- retVal = substruct3->spDefenseIV;
- break;
- case MON_DATA_IS_EGG:
- retVal = substruct3->isEgg;
- break;
- case MON_DATA_ALT_ABILITY:
- retVal = substruct3->altAbility;
- break;
- case MON_DATA_COOL_RIBBON:
- retVal = substruct3->coolRibbon;
- break;
- case MON_DATA_BEAUTY_RIBBON:
- retVal = substruct3->beautyRibbon;
- break;
- case MON_DATA_CUTE_RIBBON:
- retVal = substruct3->cuteRibbon;
- break;
- case MON_DATA_SMART_RIBBON:
- retVal = substruct3->smartRibbon;
- break;
- case MON_DATA_TOUGH_RIBBON:
- retVal = substruct3->toughRibbon;
- break;
- case MON_DATA_CHAMPION_RIBBON:
- retVal = substruct3->championRibbon;
- break;
- case MON_DATA_WINNING_RIBBON:
- retVal = substruct3->winningRibbon;
- break;
- case MON_DATA_VICTORY_RIBBON:
- retVal = substruct3->victoryRibbon;
- break;
- case MON_DATA_ARTIST_RIBBON:
- retVal = substruct3->artistRibbon;
- break;
- case MON_DATA_EFFORT_RIBBON:
- retVal = substruct3->effortRibbon;
- break;
- case MON_DATA_GIFT_RIBBON_1:
- retVal = substruct3->giftRibbon1;
- break;
- case MON_DATA_GIFT_RIBBON_2:
- retVal = substruct3->giftRibbon2;
- break;
- case MON_DATA_GIFT_RIBBON_3:
- retVal = substruct3->giftRibbon3;
- break;
- case MON_DATA_GIFT_RIBBON_4:
- retVal = substruct3->giftRibbon4;
- break;
- case MON_DATA_GIFT_RIBBON_5:
- retVal = substruct3->giftRibbon5;
- break;
- case MON_DATA_GIFT_RIBBON_6:
- retVal = substruct3->giftRibbon6;
- break;
- case MON_DATA_GIFT_RIBBON_7:
- retVal = substruct3->giftRibbon7;
- break;
- case MON_DATA_FATEFUL_ENCOUNTER:
- retVal = substruct3->fatefulEncounter;
- break;
- case MON_DATA_OBEDIENCE:
- retVal = substruct3->obedient;
- break;
- case MON_DATA_SPECIES2:
- retVal = substruct0->species;
- if (substruct0->species && (substruct3->isEgg || boxMon->isBadEgg))
- retVal = SPECIES_EGG;
- break;
- case MON_DATA_IVS:
- retVal = substruct3->hpIV | (substruct3->attackIV << 5) | (substruct3->defenseIV << 10) | (substruct3->speedIV << 15) | (substruct3->spAttackIV << 20) | (substruct3->spDefenseIV << 25);
- break;
- case MON_DATA_KNOWN_MOVES:
- if (substruct0->species && !substruct3->isEgg)
- {
- u16 *moves = (u16 *)data;
- s32 i = 0;
-
- while (moves[i] != 355)
- {
- u16 move = moves[i];
- if (substruct1->moves[0] == move
- || substruct1->moves[1] == move
- || substruct1->moves[2] == move
- || substruct1->moves[3] == move)
- retVal |= gBitTable[i];
- i++;
- }
- }
- break;
- case MON_DATA_RIBBON_COUNT:
- retVal = 0;
- if (substruct0->species && !substruct3->isEgg)
- {
- retVal += substruct3->coolRibbon;
- retVal += substruct3->beautyRibbon;
- retVal += substruct3->cuteRibbon;
- retVal += substruct3->smartRibbon;
- retVal += substruct3->toughRibbon;
- retVal += substruct3->championRibbon;
- retVal += substruct3->winningRibbon;
- retVal += substruct3->victoryRibbon;
- retVal += substruct3->artistRibbon;
- retVal += substruct3->effortRibbon;
- retVal += substruct3->giftRibbon1;
- retVal += substruct3->giftRibbon2;
- retVal += substruct3->giftRibbon3;
- retVal += substruct3->giftRibbon4;
- retVal += substruct3->giftRibbon5;
- retVal += substruct3->giftRibbon6;
- retVal += substruct3->giftRibbon7;
- }
- break;
- case MON_DATA_RIBBONS:
- retVal = 0;
- if (substruct0->species && !substruct3->isEgg)
- {
- retVal = substruct3->championRibbon
- | (substruct3->coolRibbon << 1)
- | (substruct3->beautyRibbon << 4)
- | (substruct3->cuteRibbon << 7)
- | (substruct3->smartRibbon << 10)
- | (substruct3->toughRibbon << 13)
- | (substruct3->winningRibbon << 16)
- | (substruct3->victoryRibbon << 17)
- | (substruct3->artistRibbon << 18)
- | (substruct3->effortRibbon << 19)
- | (substruct3->giftRibbon1 << 20)
- | (substruct3->giftRibbon2 << 21)
- | (substruct3->giftRibbon3 << 22)
- | (substruct3->giftRibbon4 << 23)
- | (substruct3->giftRibbon5 << 24)
- | (substruct3->giftRibbon6 << 25)
- | (substruct3->giftRibbon7 << 26);
- }
- break;
- default:
- break;
- }
-
- if (field > MON_DATA_10)
- EncryptBoxMon(boxMon);
-
- return retVal;
-}
-
-#define SET8(lhs) (lhs) = *data
-#define SET16(lhs) (lhs) = data[0] + (data[1] << 8)
-#define SET32(lhs) (lhs) = data[0] + (data[1] << 8) + (data[2] << 16) + (data[3] << 24)
-
-void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
-{
- const u8* data = dataArg;
- switch (field)
- {
- case MON_DATA_STATUS:
- SET32(mon->status);
- break;
- case MON_DATA_LEVEL:
- SET8(mon->level);
- break;
- case MON_DATA_HP:
- SET16(mon->hp);
- break;
- case MON_DATA_MAX_HP:
- SET16(mon->maxHP);
- break;
- case MON_DATA_ATK:
- SET16(mon->attack);
- break;
- case MON_DATA_DEF:
- SET16(mon->defense);
- break;
- case MON_DATA_SPEED:
- SET16(mon->speed);
- break;
- case MON_DATA_SPATK:
- SET16(mon->spAttack);
- break;
- case MON_DATA_SPDEF:
- SET16(mon->spDefense);
- break;
- case MON_DATA_MAIL:
- SET8(mon->mail);
- break;
- case MON_DATA_SPECIES2:
- break;
- default:
- SetBoxMonData(&mon->box, field, data);
- break;
- }
-}
-
-void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
-{
- const u8* data = dataArg;
-
- struct PokemonSubstruct0 *substruct0 = NULL;
- struct PokemonSubstruct1 *substruct1 = NULL;
- struct PokemonSubstruct2 *substruct2 = NULL;
- struct PokemonSubstruct3 *substruct3 = NULL;
-
- if (field > MON_DATA_10)
- {
- substruct0 = &(GetSubstruct(boxMon, boxMon->personality, 0)->type0);
- substruct1 = &(GetSubstruct(boxMon, boxMon->personality, 1)->type1);
- substruct2 = &(GetSubstruct(boxMon, boxMon->personality, 2)->type2);
- substruct3 = &(GetSubstruct(boxMon, boxMon->personality, 3)->type3);
-
- DecryptBoxMon(boxMon);
-
- if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum)
- {
- boxMon->isBadEgg = 1;
- boxMon->isEgg = 1;
- substruct3->isEgg = 1;
- EncryptBoxMon(boxMon);
- return;
- }
- }
-
- switch (field)
- {
- case MON_DATA_PERSONALITY:
- SET32(boxMon->personality);
- break;
- case MON_DATA_OT_ID:
- SET32(boxMon->otId);
- break;
- case MON_DATA_NICKNAME:
- {
- s32 i;
- for (i = 0; i < POKEMON_NAME_LENGTH; i++)
- boxMon->nickname[i] = data[i];
- break;
- }
- case MON_DATA_LANGUAGE:
- SET8(boxMon->language);
- break;
- case MON_DATA_SANITY_BIT1:
- SET8(boxMon->isBadEgg);
- break;
- case MON_DATA_SANITY_BIT2:
- SET8(boxMon->hasSpecies);
- break;
- case MON_DATA_SANITY_BIT3:
- SET8(boxMon->isEgg);
- break;
- case MON_DATA_OT_NAME:
- {
- s32 i;
- for (i = 0; i < OT_NAME_LENGTH; i++)
- boxMon->otName[i] = data[i];
- break;
- }
- case MON_DATA_MARKINGS:
- SET8(boxMon->markings);
- break;
- case MON_DATA_CHECKSUM:
- SET16(boxMon->checksum);
- break;
- case MON_DATA_10:
- SET16(boxMon->unknown);
- break;
- case MON_DATA_SPECIES:
- {
- SET16(substruct0->species);
- if (substruct0->species)
- boxMon->hasSpecies = 1;
- else
- boxMon->hasSpecies = 0;
- break;
- }
- case MON_DATA_HELD_ITEM:
- SET16(substruct0->heldItem);
- break;
- case MON_DATA_EXP:
- SET32(substruct0->experience);
- break;
- case MON_DATA_PP_BONUSES:
- SET8(substruct0->ppBonuses);
- break;
- case MON_DATA_FRIENDSHIP:
- SET8(substruct0->friendship);
- break;
- case MON_DATA_MOVE1:
- case MON_DATA_MOVE2:
- case MON_DATA_MOVE3:
- case MON_DATA_MOVE4:
- SET16(substruct1->moves[field - MON_DATA_MOVE1]);
- break;
- case MON_DATA_PP1:
- case MON_DATA_PP2:
- case MON_DATA_PP3:
- case MON_DATA_PP4:
- SET8(substruct1->pp[field - MON_DATA_PP1]);
- break;
- case MON_DATA_HP_EV:
- SET8(substruct2->hpEV);
- break;
- case MON_DATA_ATK_EV:
- SET8(substruct2->attackEV);
- break;
- case MON_DATA_DEF_EV:
- SET8(substruct2->defenseEV);
- break;
- case MON_DATA_SPEED_EV:
- SET8(substruct2->speedEV);
- break;
- case MON_DATA_SPATK_EV:
- SET8(substruct2->spAttackEV);
- break;
- case MON_DATA_SPDEF_EV:
- SET8(substruct2->spDefenseEV);
- break;
- case MON_DATA_COOL:
- SET8(substruct2->cool);
- break;
- case MON_DATA_BEAUTY:
- SET8(substruct2->beauty);
- break;
- case MON_DATA_CUTE:
- SET8(substruct2->cute);
- break;
- case MON_DATA_SMART:
- SET8(substruct2->smart);
- break;
- case MON_DATA_TOUGH:
- SET8(substruct2->tough);
- break;
- case MON_DATA_SHEEN:
- SET8(substruct2->sheen);
- break;
- case MON_DATA_POKERUS:
- SET8(substruct3->pokerus);
- break;
- case MON_DATA_MET_LOCATION:
- SET8(substruct3->metLocation);
- break;
- case MON_DATA_MET_LEVEL:
- {
- u8 metLevel = *data;
- substruct3->metLevel = metLevel;
- break;
- }
- case MON_DATA_MET_GAME:
- SET8(substruct3->metGame);
- break;
- case MON_DATA_POKEBALL:
- {
- u8 pokeball = *data;
- substruct3->pokeball = pokeball;
- break;
- }
- case MON_DATA_OT_GENDER:
- SET8(substruct3->otGender);
- break;
- case MON_DATA_HP_IV:
- SET8(substruct3->hpIV);
- break;
- case MON_DATA_ATK_IV:
- SET8(substruct3->attackIV);
- break;
- case MON_DATA_DEF_IV:
- SET8(substruct3->defenseIV);
- break;
- case MON_DATA_SPEED_IV:
- SET8(substruct3->speedIV);
- break;
- case MON_DATA_SPATK_IV:
- SET8(substruct3->spAttackIV);
- break;
- case MON_DATA_SPDEF_IV:
- SET8(substruct3->spDefenseIV);
- break;
- case MON_DATA_IS_EGG:
- SET8(substruct3->isEgg);
- if (substruct3->isEgg)
- boxMon->isEgg = 1;
- else
- boxMon->isEgg = 0;
- break;
- case MON_DATA_ALT_ABILITY:
- SET8(substruct3->altAbility);
- break;
- case MON_DATA_COOL_RIBBON:
- SET8(substruct3->coolRibbon);
- break;
- case MON_DATA_BEAUTY_RIBBON:
- SET8(substruct3->beautyRibbon);
- break;
- case MON_DATA_CUTE_RIBBON:
- SET8(substruct3->cuteRibbon);
- break;
- case MON_DATA_SMART_RIBBON:
- SET8(substruct3->smartRibbon);
- break;
- case MON_DATA_TOUGH_RIBBON:
- SET8(substruct3->toughRibbon);
- break;
- case MON_DATA_CHAMPION_RIBBON:
- SET8(substruct3->championRibbon);
- break;
- case MON_DATA_WINNING_RIBBON:
- SET8(substruct3->winningRibbon);
- break;
- case MON_DATA_VICTORY_RIBBON:
- SET8(substruct3->victoryRibbon);
- break;
- case MON_DATA_ARTIST_RIBBON:
- SET8(substruct3->artistRibbon);
- break;
- case MON_DATA_EFFORT_RIBBON:
- SET8(substruct3->effortRibbon);
- break;
- case MON_DATA_GIFT_RIBBON_1:
- SET8(substruct3->giftRibbon1);
- break;
- case MON_DATA_GIFT_RIBBON_2:
- SET8(substruct3->giftRibbon2);
- break;
- case MON_DATA_GIFT_RIBBON_3:
- SET8(substruct3->giftRibbon3);
- break;
- case MON_DATA_GIFT_RIBBON_4:
- SET8(substruct3->giftRibbon4);
- break;
- case MON_DATA_GIFT_RIBBON_5:
- SET8(substruct3->giftRibbon5);
- break;
- case MON_DATA_GIFT_RIBBON_6:
- SET8(substruct3->giftRibbon6);
- break;
- case MON_DATA_GIFT_RIBBON_7:
- SET8(substruct3->giftRibbon7);
- break;
- case MON_DATA_FATEFUL_ENCOUNTER:
- SET8(substruct3->fatefulEncounter);
- break;
- case MON_DATA_OBEDIENCE:
- SET8(substruct3->obedient);
- break;
- case MON_DATA_IVS:
- {
- u32 ivs = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
- substruct3->hpIV = ivs & 0x1F;
- substruct3->attackIV = (ivs >> 5) & 0x1F;
- substruct3->defenseIV = (ivs >> 10) & 0x1F;
- substruct3->speedIV = (ivs >> 15) & 0x1F;
- substruct3->spAttackIV = (ivs >> 20) & 0x1F;
- substruct3->spDefenseIV = (ivs >> 25) & 0x1F;
- break;
- }
- default:
- break;
- }
-
- if (field > MON_DATA_10)
- {
- boxMon->checksum = CalculateBoxMonChecksum(boxMon);
- EncryptBoxMon(boxMon);
- }
-}
-
-void CopyMon(void *dest, void *src, size_t size)
-{
- memcpy(dest, src, size);
-}
-
-u8 GiveMonToPlayer(struct Pokemon *mon)
-{
- s32 i;
-
- SetMonData(mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
- SetMonData(mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
- SetMonData(mon, MON_DATA_OT_ID, gSaveBlock2Ptr->playerTrainerId);
-
- i = 0;
-
- while (i < 6 && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
- i++;
-
- if (i >= 6)
- return SendMonToPC(mon);
-
- CopyMon(&gPlayerParty[i], mon, sizeof(*mon));
- gPlayerPartyCount = i + 1;
- return MON_GIVEN_TO_PARTY;
-}
-
-extern u16 get_unknown_box_id(void);
-extern u8 StorageGetCurrentBox(void);
-extern void set_unknown_box_id(u8);
-extern struct BoxPokemon* GetBoxedMonPtr(u8 boxNumber, u8 boxPosition);
-
-u8 SendMonToPC(struct Pokemon* mon)
-{
- s32 boxNo, boxPos;
-
- set_unknown_box_id(VarGet(VAR_STORAGE_UNKNOWN));
-
- boxNo = StorageGetCurrentBox();
-
- do
- {
- for (boxPos = 0; boxPos < 30; boxPos++)
- {
- struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos);
- if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE)
- {
- MonRestorePP(mon);
- CopyMon(checkingMon, &mon->box, sizeof(mon->box));
- gSpecialVar_MonBoxId = boxNo;
- gSpecialVar_MonBoxPos = boxPos;
- if (get_unknown_box_id() != boxNo)
- FlagClear(FLAG_SYS_STORAGE_UNKNOWN_FLAG);
- VarSet(VAR_STORAGE_UNKNOWN, boxNo);
- return MON_GIVEN_TO_PC;
- }
- }
-
- boxNo++;
- if (boxNo == 14)
- boxNo = 0;
- } while (boxNo != StorageGetCurrentBox());
-
- return MON_CANT_GIVE;
-}
-
-u8 CalculatePlayerPartyCount(void)
-{
- gPlayerPartyCount = 0;
-
- while (gPlayerPartyCount < 6
- && GetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
- {
- gPlayerPartyCount++;
- }
-
- return gPlayerPartyCount;
-}
-
-u8 CalculateEnemyPartyCount(void)
-{
- gEnemyPartyCount = 0;
-
- while (gEnemyPartyCount < 6
- && GetMonData(&gEnemyParty[gEnemyPartyCount], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
- {
- gEnemyPartyCount++;
- }
-
- return gEnemyPartyCount;
-}
-
-u8 GetMonsStateToDoubles(void)
-{
- s32 aliveCount = 0;
- s32 i;
- CalculatePlayerPartyCount();
-
- if (gPlayerPartyCount == 1)
- return gPlayerPartyCount; // PLAYER_HAS_ONE_MON
-
- for (i = 0; i < gPlayerPartyCount; i++)
- {
- if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG
- && GetMonData(&gPlayerParty[i], MON_DATA_HP, NULL) != 0
- && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_NONE)
- aliveCount++;
- }
-
- return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON;
-}
-
-u8 GetMonsStateToDoubles_2(void)
-{
- s32 aliveCount = 0;
- s32 i;
-
- for (i = 0; i < PARTY_SIZE; i++)
- {
- u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL);
- if (species != SPECIES_EGG && species != SPECIES_NONE
- && GetMonData(&gPlayerParty[i], MON_DATA_HP, NULL) != 0)
- aliveCount++;
- }
-
- if (aliveCount == 1)
- return PLAYER_HAS_ONE_MON; // may have more than one, but only one is alive
-
- return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON;
-}
-
-u8 GetAbilityBySpecies(u16 species, bool8 altAbility)
-{
- if (altAbility)
- gLastUsedAbility = gBaseStats[species].ability2;
- else
- gLastUsedAbility = gBaseStats[species].ability1;
-
- return gLastUsedAbility;
-}
-
-u8 GetMonAbility(struct Pokemon *mon)
-{
- u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
- u8 altAbility = GetMonData(mon, MON_DATA_ALT_ABILITY, NULL);
- return GetAbilityBySpecies(species, altAbility);
-}
-
-extern const struct BattleMove gBattleMoves[];
-
-void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord)
-{
- s32 i, j;
-
- ZeroEnemyPartyMons();
- *gBattleResources->secretBase = *secretBaseRecord;
-
- for (i = 0; i < PARTY_SIZE; i++)
- {
- if (gBattleResources->secretBase->party.species[i])
- {
- CreateMon(&gEnemyParty[i],
- gBattleResources->secretBase->party.species[i],
- gBattleResources->secretBase->party.levels[i],
- 15,
- 1,
- gBattleResources->secretBase->party.personality[i],
- 2,
- 0);
-
- SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]);
-
- for (j = 0; j < 6; j++)
- SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &gBattleResources->secretBase->party.EVs[i]);
-
- for (j = 0; j < 4; j++)
- {
- SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, &gBattleResources->secretBase->party.moves[i * 4 + j]);
- SetMonData(&gEnemyParty[i], MON_DATA_PP1 + j, &gBattleMoves[gBattleResources->secretBase->party.moves[i * 4 + j]].pp);
- }
- }
- }
-}
-
-extern const u8 gFacilityClassToPicIndex[];
-extern const u8 gFacilityClassToTrainerClass[];
-extern const u8 gSecretBaseTrainerClasses[][5];
-
-u8 GetSecretBaseTrainerPicIndex(void)
-{
- u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
- return gFacilityClassToPicIndex[trainerClass];
-}
-
-u8 GetSecretBaseTrainerNameIndex(void)
-{
- u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
- return gFacilityClassToTrainerClass[trainerClass];
-}
-
-bool8 IsPlayerPartyAndPokemonStorageFull(void)
-{
- s32 i;
-
- for (i = 0; i < 6; i++)
- if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
- return FALSE;
-
- return IsPokemonStorageFull();
-}
-
-extern u32 GetBoxMonDataFromAnyBox(u8 boxNo, u8 boxPos, s32 field);
-
-bool8 IsPokemonStorageFull(void)
-{
- s32 i, j;
-
- for (i = 0; i < 14; i++)
- for (j = 0; j < 30; j++)
- if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SPECIES) == SPECIES_NONE)
- return FALSE;
-
- return TRUE;
-}
-
-extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
-
-void GetSpeciesName(u8 *name, u16 species)
-{
- s32 i;
-
- for (i = 0; i <= POKEMON_NAME_LENGTH; i++)
- {
- if (species > NUM_SPECIES)
- name[i] = gSpeciesNames[0][i];
- else
- name[i] = gSpeciesNames[species][i];
-
- if (name[i] == EOS)
- break;
- }
-
- name[i] = EOS;
-}
-
-extern const u8 gUnknown_08329D22[];
-extern const u8 gUnknown_08329D26[];
-
-u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex)
-{
- u8 basePP = gBattleMoves[move].pp;
- return basePP + ((basePP * 20 * ((gUnknown_08329D22[moveIndex] & ppBonuses) >> (2 * moveIndex))) / 100);
-}
-
-void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex)
-{
- u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
- ppBonuses &= gUnknown_08329D26[moveIndex];
- SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
-}
-
-void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex)
-{
- mon->ppBonuses &= gUnknown_08329D26[moveIndex];
-}
-
-void sub_803FA70(u8 bank);
-void ClearTemporarySpeciesSpriteData(u8 bank, bool8);
-
-extern struct BattlePokemon gBattleMons[4];
-
-void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
-{
- u16* hpSwitchout;
- s32 i;
- u8 nickname[POKEMON_NAME_LENGTH * 2];
-
- gBattleMons[bank].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
- gBattleMons[bank].item = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM, NULL);
-
- for (i = 0; i < 4; i++)
- {
- gBattleMons[bank].moves[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1 + i, NULL);
- gBattleMons[bank].pp[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP1 + i, NULL);
- }
-
- gBattleMons[bank].ppBonuses = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP_BONUSES, NULL);
- gBattleMons[bank].friendship = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FRIENDSHIP, NULL);
- gBattleMons[bank].experience = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EXP, NULL);
- gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
- gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
- gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
- gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
- gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
- gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
- gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
- gBattleMons[bank].status1 = GetMonData(&gPlayerParty[partyIndex], MON_DATA_STATUS, NULL);
- gBattleMons[bank].level = GetMonData(&gPlayerParty[partyIndex], MON_DATA_LEVEL, NULL);
- gBattleMons[bank].hp = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP, NULL);
- gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
- gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
- gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
- gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
- gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
- gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
- gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
- gBattleMons[bank].altAbility = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ALT_ABILITY, NULL);
- gBattleMons[bank].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
- gBattleMons[bank].type1 = gBaseStats[gBattleMons[bank].species].type1;
- gBattleMons[bank].type2 = gBaseStats[gBattleMons[bank].species].type2;
- gBattleMons[bank].ability = GetAbilityBySpecies(gBattleMons[bank].species, gBattleMons[bank].altAbility);
- GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
- StringCopy10(gBattleMons[bank].nickname, nickname);
- GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[bank].otName);
-
- hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(bank)];
- *hpSwitchout = gBattleMons[bank].hp;
-
- for (i = 0; i < 8; i++)
- gBattleMons[bank].statStages[i] = 6;
-
- gBattleMons[bank].status2 = 0;
- sub_803FA70(bank);
- ClearTemporarySpeciesSpriteData(bank, FALSE);
-}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
deleted file mode 100644
index 0dd1131de..000000000
--- a/src/pokemon_3.c
+++ /dev/null
@@ -1,1749 +0,0 @@
-#include "global.h"
-#include "pokemon.h"
-#include "main.h"
-#include "constants/items.h"
-#include "string_util.h"
-#include "battle_message.h"
-#include "rtc.h"
-#include "item.h"
-#include "battle.h"
-#include "constants/species.h"
-#include "link.h"
-#include "constants/hold_effects.h"
-#include "random.h"
-#include "constants/trainers.h"
-#include "constants/songs.h"
-#include "sound.h"
-#include "m4a.h"
-#include "task.h"
-#include "sprite.h"
-#include "text.h"
-#include "constants/abilities.h"
-#include "pokemon_animation.h"
-#include "pokedex.h"
-#include "pokeblock.h"
-
-extern struct BattlePokemon gBattleMons[4];
-extern struct BattleEnigmaBerry gEnigmaBerries[4];
-extern u8 gActiveBattler;
-extern u8 gBattlerInMenuId;
-extern u8 gBattlerTarget;
-extern u8 gBattlerAttacker;
-extern u8 gPotentialItemEffectBattler;
-extern u16 gTrainerBattleOpponent_A;
-extern u32 gBattleTypeFlags;
-extern u8 gBattleMonForms[4];
-extern u16 gBattlerPartyIndexes[4];
-extern u8 gLastUsedAbility;
-extern u16 gPartnerTrainerId;
-extern u32 gHitMarker;
-
-extern const u16 gSpeciesToHoennPokedexNum[];
-extern const u16 gSpeciesToNationalPokedexNum[];
-extern const u16 gHoennToNationalOrder[];
-extern const u16 gSpeciesIdToCryId[];
-extern const struct SpindaSpot gSpindaSpotGraphics[];
-extern const u8* const gStatNamesTable[];
-extern const u8 gSpeciesNames[][11];
-extern const u8 gUnknown_08329EC8[];
-extern const u8 gText_StatRose[];
-extern const u8 gText_PkmnsStatChanged2[];
-extern const u8 gText_PkmnGettingPumped[];
-extern const u8 gText_PkmnShroudedInMist[];
-extern const s8 gNatureStatTable[][5];
-extern const s8 gUnknown_08329ECE[][3];
-extern const u32 gBitTable[];
-extern const u32 gTMHMLearnsets[][2];
-extern const u8 gText_BattleWallyName[];
-extern const u8 gText_PkmnsXPreventsSwitching[];
-extern const struct CompressedSpritePalette gMonPaletteTable[];
-extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
-extern const u16 gHMMoves[];
-extern const u8 gMonAnimationDelayTable[];
-extern const u8 gMonFrontAnimIdsTable[];
-
-extern bool8 InBattlePyramid(void);
-extern bool8 InBattlePike(void);
-extern bool8 sub_81D5C18(void);
-extern bool8 sub_806F104(void);
-extern bool32 IsNationalPokedexEnabled(void);
-extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId);
-extern u8 sub_81D63C8(u16 trainerOpponentId);
-extern u8 sav1_map_get_name(void);
-extern u8 GetFrontierOpponentClass(u16 trainerId);
-extern u8 pokemon_order_func(u8 bankPartyId);
-extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
-extern void sub_81C488C(u8);
-
-static void sub_806E6CC(u8 taskId);
-
-bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battleBank)
-{
- u32 status = GetMonData(mon, MON_DATA_STATUS, 0);
-
- if (status & healMask)
- {
- status &= ~healMask;
- SetMonData(mon, MON_DATA_STATUS, (u8 *)&status);
- if (gMain.inBattle && battleBank != 4)
- gBattleMons[battleBank].status1 &= ~healMask;
- return FALSE;
- }
- else
- {
- return TRUE;
- }
-}
-
-u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
-{
- const u8 *temp;
- const u8 *itemEffect;
- u8 offset;
- int i;
- u8 j;
- u8 val;
-
- offset = 6;
-
- temp = gItemEffectTable[itemId - 13];
-
- if (!temp && itemId != ITEM_ENIGMA_BERRY)
- return 0;
-
- if (itemId == ITEM_ENIGMA_BERRY)
- {
- temp = gEnigmaBerries[gActiveBattler].itemEffect;
- }
-
- itemEffect = temp;
-
- for (i = 0; i < 6; i++)
- {
- switch (i)
- {
- case 0:
- case 1:
- case 2:
- case 3:
- if (i == effectByte)
- return 0;
- break;
- case 4:
- val = itemEffect[4];
- if (val & 0x20)
- val &= 0xDF;
- j = 0;
- while (val)
- {
- if (val & 1)
- {
- switch (j)
- {
- case 2:
- if (val & 0x10)
- val &= 0xEF;
- case 0:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 1:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 3:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 7:
- if (i == effectByte)
- return 0;
- break;
- }
- }
- j++;
- val >>= 1;
- if (i == effectByte)
- effectBit >>= 1;
- }
- break;
- case 5:
- val = itemEffect[5];
- j = 0;
- while (val)
- {
- if (val & 1)
- {
- switch (j)
- {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 7:
- if (i == effectByte)
- return 0;
- break;
- }
- }
- j++;
- val >>= 1;
- if (i == effectByte)
- effectBit >>= 1;
- }
- break;
- }
- }
-
- return offset;
-}
-
-void sub_806CF24(s32 stat)
-{
- gBattlerTarget = gBattlerInMenuId;
- StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[stat]]);
- StringCopy(gBattleTextBuff2, gText_StatRose);
- BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
-}
-
-u8 *sub_806CF78(u16 itemId)
-{
- int i;
- const u8 *itemEffect;
-
- if (itemId == ITEM_ENIGMA_BERRY)
- {
- if (gMain.inBattle)
- itemEffect = gEnigmaBerries[gBattlerInMenuId].itemEffect;
- else
- itemEffect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
- }
- else
- {
- itemEffect = gItemEffectTable[itemId - 13];
- }
-
- gPotentialItemEffectBattler = gBattlerInMenuId;
-
- for (i = 0; i < 3; i++)
- {
- if (itemEffect[i] & 0xF)
- sub_806CF24(i * 2);
- if (itemEffect[i] & 0xF0)
- {
- if (i)
- {
- sub_806CF24(i * 2 + 1);
- }
- else
- {
- gBattlerAttacker = gBattlerInMenuId;
- BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnGettingPumped);
- }
- }
- }
-
- if (itemEffect[3] & 0x80)
- {
- gBattlerAttacker = gBattlerInMenuId;
- BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist);
- }
-
- return gDisplayedStringBattle;
-}
-
-u8 GetNature(struct Pokemon *mon)
-{
- return GetMonData(mon, MON_DATA_PERSONALITY, 0) % 25;
-}
-
-u8 GetNatureFromPersonality(u32 personality)
-{
- return personality % 25;
-}
-
-u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
-{
- int i;
- u16 targetSpecies = 0;
- u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
- u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
- u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- u8 level;
- u16 friendship;
- u8 beauty = GetMonData(mon, MON_DATA_BEAUTY, 0);
- u16 upperPersonality = personality >> 16;
- u8 holdEffect;
-
- if (heldItem == ITEM_ENIGMA_BERRY)
- holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
- else
- holdEffect = ItemId_GetHoldEffect(heldItem);
-
- if (holdEffect == 38 && type != 3)
- return 0;
-
- switch (type)
- {
- case 0:
- level = GetMonData(mon, MON_DATA_LEVEL, 0);
- friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
-
- for (i = 0; i < 5; i++)
- {
- switch (gEvolutionTable[species][i].method)
- {
- case EVO_FRIENDSHIP:
- if (friendship >= 220)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_FRIENDSHIP_DAY:
- RtcCalcLocalTime();
- if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_FRIENDSHIP_NIGHT:
- RtcCalcLocalTime();
- if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL:
- if (gEvolutionTable[species][i].param <= level)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_ATK_GT_DEF:
- if (gEvolutionTable[species][i].param <= level)
- if (GetMonData(mon, MON_DATA_ATK, 0) > GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_ATK_EQ_DEF:
- if (gEvolutionTable[species][i].param <= level)
- if (GetMonData(mon, MON_DATA_ATK, 0) == GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_ATK_LT_DEF:
- if (gEvolutionTable[species][i].param <= level)
- if (GetMonData(mon, MON_DATA_ATK, 0) < GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_SILCOON:
- if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) <= 4)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_CASCOON:
- if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) > 4)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_LEVEL_NINJASK:
- if (gEvolutionTable[species][i].param <= level)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_BEAUTY:
- if (gEvolutionTable[species][i].param <= beauty)
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- }
- }
- break;
- case 1:
- for (i = 0; i < 5; i++)
- {
- switch (gEvolutionTable[species][i].method)
- {
- case EVO_TRADE:
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- case EVO_TRADE_ITEM:
- if (gEvolutionTable[species][i].param == heldItem)
- {
- heldItem = 0;
- SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem);
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- }
- break;
- }
- }
- break;
- case 2:
- case 3:
- for (i = 0; i < 5; i++)
- {
- if (gEvolutionTable[species][i].method == EVO_ITEM
- && gEvolutionTable[species][i].param == evolutionItem)
- {
- targetSpecies = gEvolutionTable[species][i].targetSpecies;
- break;
- }
- }
- break;
- }
-
- return targetSpecies;
-}
-
-u16 HoennPokedexNumToSpecies(u16 hoennNum)
-{
- u16 species;
-
- if (!hoennNum)
- return 0;
-
- species = 0;
-
- while (species < 411 && gSpeciesToHoennPokedexNum[species] != hoennNum)
- species++;
-
- if (species == 411)
- return 0;
-
- return species + 1;
-}
-
-u16 NationalPokedexNumToSpecies(u16 nationalNum)
-{
- u16 species;
-
- if (!nationalNum)
- return 0;
-
- species = 0;
-
- while (species < 411 && gSpeciesToNationalPokedexNum[species] != nationalNum)
- species++;
-
- if (species == 411)
- return 0;
-
- return species + 1;
-}
-
-u16 NationalToHoennOrder(u16 nationalNum)
-{
- u16 hoennNum;
-
- if (!nationalNum)
- return 0;
-
- hoennNum = 0;
-
- while (hoennNum < 411 && gHoennToNationalOrder[hoennNum] != nationalNum)
- hoennNum++;
-
- if (hoennNum == 411)
- return 0;
-
- return hoennNum + 1;
-}
-
-u16 SpeciesToNationalPokedexNum(u16 species)
-{
- if (!species)
- return 0;
-
- return gSpeciesToNationalPokedexNum[species - 1];
-}
-
-u16 SpeciesToHoennPokedexNum(u16 species)
-{
- if (!species)
- return 0;
-
- return gSpeciesToHoennPokedexNum[species - 1];
-}
-
-u16 HoennToNationalOrder(u16 hoennNum)
-{
- if (!hoennNum)
- return 0;
-
- return gHoennToNationalOrder[hoennNum - 1];
-}
-
-u16 SpeciesToCryId(u16 species)
-{
- if (species <= 250)
- return species;
-
- if (species < 276)
- return 200;
-
- return gSpeciesIdToCryId[species - 276];
-}
-
-void sub_806D544(u16 species, u32 personality, u8 *dest)
-{
- if (species == SPECIES_SPINDA
- && dest != gMonSpritesGfxPtr->sprites[0]
- && dest != gMonSpritesGfxPtr->sprites[2])
- {
- int i;
- for (i = 0; i < 4; i++)
- {
- int j;
- u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
- u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
-
- for (j = 0; j < 16; j++)
- {
- int k;
- s32 row = gSpindaSpotGraphics[i].image[j];
-
- for (k = x; k < x + 16; k++)
- {
- u8 *val = dest + ((k / 8) * 32) + ((k % 8) / 2) + ((y >> 3) << 8) + ((y & 7) << 2);
-
- if (row & 1)
- {
- if (k & 1)
- {
- if ((u8)((*val & 0xF0) - 0x10) <= 0x20)
- *val += 0x40;
- }
- else
- {
- if ((u8)((*val & 0xF) - 0x01) <= 0x02)
- *val += 0x04;
- }
- }
-
- row >>= 1;
- }
-
- y++;
- }
-
- personality >>= 8;
- }
- }
-}
-
-void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4)
-{
- if (species == SPECIES_SPINDA && a4)
- {
- int i;
- for (i = 0; i < 4; i++)
- {
- int j;
- u8 x = gSpindaSpotGraphics[i].x + ((personality & 0x0F) - 8);
- u8 y = gSpindaSpotGraphics[i].y + (((personality & 0xF0) >> 4) - 8);
-
- for (j = 0; j < 16; j++)
- {
- int k;
- s32 row = gSpindaSpotGraphics[i].image[j];
-
- for (k = x; k < x + 16; k++)
- {
- u8 *val = dest + ((k / 8) * 32) + ((k % 8) / 2) + ((y >> 3) << 8) + ((y & 7) << 2);
-
- if (row & 1)
- {
- if (k & 1)
- {
- if ((u8)((*val & 0xF0) - 0x10) <= 0x20)
- *val += 0x40;
- }
- else
- {
- if ((u8)((*val & 0xF) - 0x01) <= 0x02)
- *val += 0x04;
- }
- }
-
- row >>= 1;
- }
-
- y++;
- }
-
- personality >>= 8;
- }
- }
-}
-
-void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies)
-{
- u8 language;
- GetMonData(mon, MON_DATA_NICKNAME, gStringVar1);
- language = GetMonData(mon, MON_DATA_LANGUAGE, &language);
- if (language == GAME_LANGUAGE && !StringCompare(gSpeciesNames[oldSpecies], gStringVar1))
- SetMonData(mon, MON_DATA_NICKNAME, gSpeciesNames[newSpecies]);
-}
-
-bool8 sub_806D7EC(void)
-{
- bool8 retVal = FALSE;
- switch (gLinkPlayers[GetMultiplayerId()].lp_field_18)
- {
- case 0:
- case 3:
- retVal = FALSE;
- break;
- case 1:
- case 2:
- retVal = TRUE;
- break;
- }
- return retVal;
-}
-
-bool16 sub_806D82C(u8 id)
-{
- bool16 retVal = FALSE;
- switch (gLinkPlayers[id].lp_field_18)
- {
- case 0:
- case 3:
- retVal = FALSE;
- break;
- case 1:
- case 2:
- retVal = TRUE;
- break;
- }
- return retVal;
-}
-
-s32 GetBattlerMultiplayerId(u16 a1)
-{
- s32 id;
- for (id = 0; id < MAX_LINK_PLAYERS; id++)
- if (gLinkPlayers[id].lp_field_18 == a1)
- break;
- return id;
-}
-
-u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
-{
- if (InBattlePyramid())
- return GetTrainerEncounterMusicIdInBattlePyramind(trainerOpponentId);
- if (sub_81D5C18())
- return sub_81D63C8(trainerOpponentId);
- return TRAINER_ENCOUNTER_MUSIC(trainerOpponentId);
-}
-
-u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex)
-{
- if (statIndex < 1 || statIndex > 5)
- {
- // should just be "return n", but it wouldn't match without this
- u16 retVal = n;
- retVal++;
- retVal--;
- return retVal;
- }
-
- switch (gNatureStatTable[nature][statIndex - 1])
- {
- case 1:
- return (u16)(n * 110) / 100;
- case -1:
- return (u16)(n * 90) / 100;
- }
-
- return n;
-}
-
-void AdjustFriendship(struct Pokemon *mon, u8 event)
-{
- u16 species, heldItem;
- u8 holdEffect;
-
- if (sub_806F104())
- return;
-
- species = GetMonData(mon, MON_DATA_SPECIES2, 0);
- heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
-
- if (heldItem == ITEM_ENIGMA_BERRY)
- {
- if (gMain.inBattle)
- holdEffect = gEnigmaBerries[0].holdEffect;
- else
- holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
- }
- else
- {
- holdEffect = ItemId_GetHoldEffect(heldItem);
- }
-
- if (species && species != SPECIES_EGG)
- {
- u8 friendshipLevel = 0;
- s16 friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
- if (friendship > 99)
- friendshipLevel++;
- if (friendship > 199)
- friendshipLevel++;
- if ((event != 5 || !(Random() & 1))
- && (event != 3
- || ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
- || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
- || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
- {
- s8 mod = gUnknown_08329ECE[event][friendshipLevel];
- if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
- mod = (150 * mod) / 100;
- friendship += mod;
- if (mod > 0)
- {
- if (GetMonData(mon, MON_DATA_POKEBALL, 0) == ITEM_LUXURY_BALL)
- friendship++;
- if (GetMonData(mon, MON_DATA_MET_LOCATION, 0) == sav1_map_get_name())
- friendship++;
- }
- if (friendship < 0)
- friendship = 0;
- if (friendship > 255)
- friendship = 255;
- SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
- }
- }
-}
-
-void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies)
-{
- u8 evs[NUM_STATS];
- u16 evIncrease = 0;
- u16 totalEVs = 0;
- u16 heldItem;
- u8 holdEffect;
- int i;
-
- for (i = 0; i < NUM_STATS; i++)
- {
- evs[i] = GetMonData(mon, MON_DATA_HP_EV + i, 0);
- totalEVs += evs[i];
- }
-
- for (i = 0; i < NUM_STATS; i++)
- {
- u8 hasHadPokerus;
- int multiplier;
-
- if (totalEVs >= MAX_TOTAL_EVS)
- break;
-
- hasHadPokerus = CheckPartyHasHadPokerus(mon, 0);
-
- if (hasHadPokerus)
- multiplier = 2;
- else
- multiplier = 1;
-
- switch (i)
- {
- case 0:
- evIncrease = gBaseStats[defeatedSpecies].evYield_HP * multiplier;
- break;
- case 1:
- evIncrease = gBaseStats[defeatedSpecies].evYield_Attack * multiplier;
- break;
- case 2:
- evIncrease = gBaseStats[defeatedSpecies].evYield_Defense * multiplier;
- break;
- case 3:
- evIncrease = gBaseStats[defeatedSpecies].evYield_Speed * multiplier;
- break;
- case 4:
- evIncrease = gBaseStats[defeatedSpecies].evYield_SpAttack * multiplier;
- break;
- case 5:
- evIncrease = gBaseStats[defeatedSpecies].evYield_SpDefense * multiplier;
- break;
- }
-
- heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
-
- if (heldItem == ITEM_ENIGMA_BERRY)
- {
- if (gMain.inBattle)
- holdEffect = gEnigmaBerries[0].holdEffect;
- else
- holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
- }
- else
- {
- holdEffect = ItemId_GetHoldEffect(heldItem);
- }
-
- if (holdEffect == HOLD_EFFECT_MACHO_BRACE)
- evIncrease *= 2;
-
- if (totalEVs + (s16)evIncrease > MAX_TOTAL_EVS)
- evIncrease = ((s16)evIncrease + MAX_TOTAL_EVS) - (totalEVs + evIncrease);
-
- if (evs[i] + (s16)evIncrease > 255)
- {
- int val1 = (s16)evIncrease + 255;
- int val2 = evs[i] + evIncrease;
- evIncrease = val1 - val2;
- }
-
- evs[i] += evIncrease;
- totalEVs += evIncrease;
- SetMonData(mon, MON_DATA_HP_EV + i, &evs[i]);
- }
-}
-
-u16 GetMonEVCount(struct Pokemon *mon)
-{
- int i;
- u16 count = 0;
-
- for (i = 0; i < NUM_STATS; i++)
- count += GetMonData(mon, MON_DATA_HP_EV + i, 0);
-
- return count;
-}
-
-void RandomlyGivePartyPokerus(struct Pokemon *party)
-{
- u16 rnd = Random();
- if (rnd == 0x4000 || rnd == 0x8000 || rnd == 0xC000)
- {
- struct Pokemon *mon;
-
- do
- {
- do
- {
- rnd = Random() % PARTY_SIZE;
- mon = &party[rnd];
- }
- while (!GetMonData(mon, MON_DATA_SPECIES, 0));
- }
- while (GetMonData(mon, MON_DATA_IS_EGG, 0));
-
- if (!(CheckPartyHasHadPokerus(party, gBitTable[rnd])))
- {
- u8 rnd2;
-
- do
- {
- rnd2 = Random();
- }
- while ((rnd2 & 0x7) == 0);
-
- if (rnd2 & 0xF0)
- rnd2 &= 0x7;
-
- rnd2 |= (rnd2 << 4);
- rnd2 &= 0xF3;
- rnd2++;
-
- SetMonData(&party[rnd], MON_DATA_POKERUS, &rnd2);
- }
- }
-}
-
-u8 CheckPartyPokerus(struct Pokemon *party, u8 selection)
-{
- u8 retVal;
-
- int partyIndex = 0;
- unsigned curBit = 1;
- retVal = 0;
-
- if (selection)
- {
- do
- {
- if ((selection & 1) && (GetMonData(&party[partyIndex], MON_DATA_POKERUS, 0) & 0xF))
- retVal |= curBit;
- partyIndex++;
- curBit <<= 1;
- selection >>= 1;
- }
- while (selection);
- }
- else if (GetMonData(&party[0], MON_DATA_POKERUS, 0) & 0xF)
- {
- retVal = 1;
- }
-
- return retVal;
-}
-
-u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection)
-{
- u8 retVal;
-
- int partyIndex = 0;
- unsigned curBit = 1;
- retVal = 0;
-
- if (selection)
- {
- do
- {
- if ((selection & 1) && GetMonData(&party[partyIndex], MON_DATA_POKERUS, 0))
- retVal |= curBit;
- partyIndex++;
- curBit <<= 1;
- selection >>= 1;
- }
- while (selection);
- }
- else if (GetMonData(&party[0], MON_DATA_POKERUS, 0))
- {
- retVal = 1;
- }
-
- return retVal;
-}
-
-void UpdatePartyPokerusTime(u16 days)
-{
- int i;
- for (i = 0; i < PARTY_SIZE; i++)
- {
- if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, 0))
- {
- u8 pokerus = GetMonData(&gPlayerParty[i], MON_DATA_POKERUS, 0);
- if (pokerus & 0xF)
- {
- if ((pokerus & 0xF) < days || days > 4)
- pokerus &= 0xF0;
- else
- pokerus -= days;
-
- if (pokerus == 0)
- pokerus = 0x10;
-
- SetMonData(&gPlayerParty[i], MON_DATA_POKERUS, &pokerus);
- }
- }
- }
-}
-
-void PartySpreadPokerus(struct Pokemon *party)
-{
- if ((Random() % 3) == 0)
- {
- int i;
- for (i = 0; i < PARTY_SIZE; i++)
- {
- if (GetMonData(&party[i], MON_DATA_SPECIES, 0))
- {
- u8 pokerus = GetMonData(&party[i], MON_DATA_POKERUS, 0);
- u8 curPokerus = pokerus;
- if (pokerus)
- {
- if (pokerus & 0xF)
- {
- // spread to adjacent party members
- if (i != 0 && !(GetMonData(&party[i - 1], MON_DATA_POKERUS, 0) & 0xF0))
- SetMonData(&party[i - 1], MON_DATA_POKERUS, &curPokerus);
- if (i != (PARTY_SIZE - 1) && !(GetMonData(&party[i + 1], MON_DATA_POKERUS, 0) & 0xF0))
- {
- SetMonData(&party[i + 1], MON_DATA_POKERUS, &curPokerus);
- i++;
- }
- }
- }
- }
- }
- }
-}
-
-bool8 TryIncrementMonLevel(struct Pokemon *mon)
-{
- u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
- u8 nextLevel = GetMonData(mon, MON_DATA_LEVEL, 0) + 1;
- u32 expPoints = GetMonData(mon, MON_DATA_EXP, 0);
- if (expPoints > gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL])
- {
- expPoints = gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL];
- SetMonData(mon, MON_DATA_EXP, &expPoints);
- }
- if (nextLevel > MAX_MON_LEVEL || expPoints < gExperienceTables[gBaseStats[species].growthRate][nextLevel])
- {
- return FALSE;
- }
- else
- {
- SetMonData(mon, MON_DATA_LEVEL, &nextLevel);
- return TRUE;
- }
-}
-
-u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm)
-{
- u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
- if (species == SPECIES_EGG)
- {
- return 0;
- }
- else if (tm < 32)
- {
- u32 mask = 1 << tm;
- return gTMHMLearnsets[species][0] & mask;
- }
- else
- {
- u32 mask = 1 << (tm - 32);
- return gTMHMLearnsets[species][1] & mask;
- }
-}
-
-u32 CanSpeciesLearnTMHM(u16 species, u8 tm)
-{
- if (species == SPECIES_EGG)
- {
- return 0;
- }
- else if (tm < 32)
- {
- u32 mask = 1 << tm;
- return gTMHMLearnsets[species][0] & mask;
- }
- else
- {
- u32 mask = 1 << (tm - 32);
- return gTMHMLearnsets[species][1] & mask;
- }
-}
-
-u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
-{
- u16 learnedMoves[4];
- u8 numMoves = 0;
- u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
- u8 level = GetMonData(mon, MON_DATA_LEVEL, 0);
- int i, j, k;
-
- for (i = 0; i < 4; i++)
- learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
-
- for (i = 0; i < 20; i++)
- {
- u16 moveLevel;
-
- if (gLevelUpLearnsets[species][i] == 0xFFFF)
- break;
-
- moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
-
- if (moveLevel <= (level << 9))
- {
- for (j = 0; j < 4 && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
- ;
-
- if (j == 4)
- {
- for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
- ;
-
- if (k == numMoves)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
- }
- }
- }
-
- return numMoves;
-}
-
-u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
-{
- u8 numMoves = 0;
- int i;
-
- for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
-
- return numMoves;
-}
-
-u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
-{
- u16 learnedMoves[4];
- u16 moves[20];
- u8 numMoves = 0;
- u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
- u8 level = GetMonData(mon, MON_DATA_LEVEL, 0);
- int i, j, k;
-
- if (species == SPECIES_EGG)
- return 0;
-
- for (i = 0; i < 4; i++)
- learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
-
- for (i = 0; i < 20; i++)
- {
- u16 moveLevel;
-
- if (gLevelUpLearnsets[species][i] == 0xFFFF)
- break;
-
- moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
-
- if (moveLevel <= (level << 9))
- {
- for (j = 0; j < 4 && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
- ;
-
- if (j == 4)
- {
- for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
- ;
-
- if (k == numMoves)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
- }
- }
- }
-
- return numMoves;
-}
-
-u16 SpeciesToPokedexNum(u16 species)
-{
- if (IsNationalPokedexEnabled())
- {
- return SpeciesToNationalPokedexNum(species);
- }
- else
- {
- species = SpeciesToHoennPokedexNum(species);
- if (species <= 202)
- return species;
- return 0xFFFF;
- }
-}
-
-bool32 sub_806E3F8(u16 species)
-{
- if (SpeciesToHoennPokedexNum(species) > 202)
- return FALSE;
- else
- return TRUE;
-}
-
-void ClearBattleMonForms(void)
-{
- int i;
- for (i = 0; i < 4; i++)
- gBattleMonForms[i] = 0;
-}
-
-u16 GetBattleBGM(void)
-{
- if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
- return MUS_BATTLE34;
- if (gBattleTypeFlags & BATTLE_TYPE_REGI)
- return MUS_BATTLE36;
- if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
- return MUS_BATTLE20;
- if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- {
- u8 trainerClass;
-
- if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
- trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
- else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
- trainerClass = TRAINER_CLASS_EXPERT;
- else
- trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
-
- switch (trainerClass)
- {
- case TRAINER_CLASS_AQUA_LEADER:
- case TRAINER_CLASS_MAGMA_LEADER:
- return MUS_BATTLE30;
- case TRAINER_CLASS_TEAM_AQUA:
- case TRAINER_CLASS_TEAM_MAGMA:
- case TRAINER_CLASS_AQUA_ADMIN:
- case TRAINER_CLASS_MAGMA_ADMIN:
- return MUS_BATTLE31;
- case TRAINER_CLASS_LEADER:
- return MUS_BATTLE32;
- case TRAINER_CLASS_CHAMPION:
- return MUS_BATTLE33;
- case TRAINER_CLASS_PKMN_TRAINER_3:
- if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
- return MUS_BATTLE35;
- if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
- return MUS_BATTLE20;
- return MUS_BATTLE35;
- case TRAINER_CLASS_ELITE_FOUR:
- return MUS_BATTLE38;
- case TRAINER_CLASS_SALON_MAIDEN:
- case TRAINER_CLASS_DOME_ACE:
- case TRAINER_CLASS_PALACE_MAVEN:
- case TRAINER_CLASS_ARENA_TYCOON:
- case TRAINER_CLASS_FACTORY_HEAD:
- case TRAINER_CLASS_PIKE_QUEEN:
- case TRAINER_CLASS_PYRAMID_KING:
- return MUS_VS_FRONT;
- default:
- return MUS_BATTLE20;
- }
- }
- return MUS_BATTLE27;
-}
-
-void PlayBattleBGM(void)
-{
- ResetMapMusic();
- m4aMPlayAllStop();
- PlayBGM(GetBattleBGM());
-}
-
-void PlayMapChosenOrBattleBGM(u16 songId)
-{
- ResetMapMusic();
- m4aMPlayAllStop();
- if (songId)
- PlayNewMapMusic(songId);
- else
- PlayNewMapMusic(GetBattleBGM());
-}
-
-void sub_806E694(u16 songId)
-{
- u8 taskId;
-
- ResetMapMusic();
- m4aMPlayAllStop();
-
- taskId = CreateTask(sub_806E6CC, 0);
- gTasks[taskId].data[0] = songId;
-}
-
-static void sub_806E6CC(u8 taskId)
-{
- if (gTasks[taskId].data[0])
- PlayNewMapMusic(gTasks[taskId].data[0]);
- else
- PlayNewMapMusic(GetBattleBGM());
- DestroyTask(taskId);
-}
-
-const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
-{
- u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
- u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
- u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
-}
-
-// Extracts the upper 16 bits of a 32-bit number
-#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
-
-// Extracts the lower 16 bits of a 32-bit number
-#define LOHALF(n) ((n) & 0xFFFF)
-
-const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
-{
- u32 shinyValue;
-
- if (species > SPECIES_EGG)
- return gMonPaletteTable[0].data;
-
- shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
- if (shinyValue < 8)
- return gMonShinyPaletteTable[species].data;
- else
- return gMonPaletteTable[species].data;
-}
-
-const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon)
-{
- u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
- u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
- u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
-}
-
-const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality)
-{
- u32 shinyValue;
-
- shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
- if (shinyValue < 8)
- return &gMonShinyPaletteTable[species];
- else
- return &gMonPaletteTable[species];
-}
-
-bool32 IsHMMove2(u16 move)
-{
- int i = 0;
- while (gHMMoves[i] != 0xFFFF)
- {
- if (gHMMoves[i++] == move)
- return TRUE;
- }
- return FALSE;
-}
-
-bool8 IsPokeSpriteNotFlipped(u16 species)
-{
- return gBaseStats[species].noFlip;
-}
-
-s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor)
-{
- u8 nature = GetNature(mon);
- return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
-}
-
-s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor)
-{
- u8 nature = GetNatureFromPersonality(personality);
- return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
-}
-
-bool8 IsTradedMon(struct Pokemon *mon)
-{
- u8 otName[OT_NAME_LENGTH + 1];
- u32 otId;
- GetMonData(mon, MON_DATA_OT_NAME, otName);
- otId = GetMonData(mon, MON_DATA_OT_ID, 0);
- return IsOtherTrainer(otId, otName);
-}
-
-bool8 IsOtherTrainer(u32 otId, u8 *otName)
-{
- if (otId ==
- (gSaveBlock2Ptr->playerTrainerId[0]
- | (gSaveBlock2Ptr->playerTrainerId[1] << 8)
- | (gSaveBlock2Ptr->playerTrainerId[2] << 16)
- | (gSaveBlock2Ptr->playerTrainerId[3] << 24)))
- {
- int i;
-
- for (i = 0; otName[i] != EOS; i++)
- if (otName[i] != gSaveBlock2Ptr->playerName[i])
- return TRUE;
- return FALSE;
- }
-
- return TRUE;
-}
-
-void MonRestorePP(struct Pokemon *mon)
-{
- BoxMonRestorePP(&mon->box);
-}
-
-void BoxMonRestorePP(struct BoxPokemon *boxMon)
-{
- int i;
-
- for (i = 0; i < 4; i++)
- {
- if (GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, 0))
- {
- u16 move = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, 0);
- u16 bonus = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, 0);
- u8 pp = CalculatePPWithBonus(move, bonus, i);
- SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp);
- }
- }
-}
-
-void sub_806E994(void)
-{
- gLastUsedAbility = gBattleStruct->field_B0;
-
- gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
- gBattleTextBuff1[1] = B_BUFF_MON_NICK_WITH_PREFIX;
- gBattleTextBuff1[2] = gBattleStruct->field_49;
- gBattleTextBuff1[4] = B_BUFF_EOS;
-
- if (!GetBattlerSide(gBattleStruct->field_49))
- gBattleTextBuff1[3] = pokemon_order_func(gBattlerPartyIndexes[gBattleStruct->field_49]);
- else
- gBattleTextBuff1[3] = gBattlerPartyIndexes[gBattleStruct->field_49];
-
- PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBattlerInMenuId, pokemon_order_func(gBattlerPartyIndexes[gBattlerInMenuId]))
-
- BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4);
-}
-
-struct PokeItem
-{
- u16 species;
- u16 item;
-};
-
-extern const struct PokeItem gAlteringCaveWildMonHeldItems[9];
-
-static s32 GetWildMonTableIdInAlteringCave(u16 species)
-{
- s32 i;
- for (i = 0; i < (s32) ARRAY_COUNT(gAlteringCaveWildMonHeldItems); i++)
- if (gAlteringCaveWildMonHeldItems[i].species == species)
- return i;
- return 0;
-}
-
-void SetWildMonHeldItem(void)
-{
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
- {
- u16 rnd = Random() % 100;
- u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
- u16 var1 = 45;
- u16 var2 = 95;
- if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3, 0)
- && GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES)
- {
- var1 = 20;
- var2 = 80;
- }
- if (gMapHeader.mapDataId == 0x1A4)
- {
- s32 alteringCaveId = GetWildMonTableIdInAlteringCave(species);
- if (alteringCaveId != 0)
- {
- if (rnd < var2)
- return;
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gAlteringCaveWildMonHeldItems[alteringCaveId].item);
- }
- else
- {
- if (rnd < var1)
- return;
- if (rnd < var2)
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
- else
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item2);
- }
- }
- else
- {
- if (gBaseStats[species].item1 == gBaseStats[species].item2 && gBaseStats[species].item1 != 0)
- {
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
- }
- else
- {
- if (rnd < var1)
- return;
- if (rnd < var2)
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1);
- else
- SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item2);
- }
- }
- }
-}
-
-bool8 IsMonShiny(struct Pokemon *mon)
-{
- u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
- u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return IsShinyOtIdPersonality(otId, personality);
-}
-
-bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
-{
- bool8 retVal = FALSE;
- u32 shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
- if (shinyValue < 8)
- retVal = TRUE;
- return retVal;
-}
-
-const u8 *GetTrainerPartnerName(void)
-{
- if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
- {
- if (gPartnerTrainerId == STEVEN_PARTNER_ID)
- {
- return gTrainers[TRAINER_STEVEN].trainerName;
- }
- else
- {
- GetFrontierTrainerName(gStringVar1, gPartnerTrainerId);
- return gStringVar1;
- }
- }
- else
- {
- u8 id = GetMultiplayerId();
- return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name;
- }
-}
-
-#define READ_PTR_FROM_TASK(taskId, dataId) \
- (void*)( \
- ((u16)(gTasks[taskId].data[dataId]) | \
- ((u16)(gTasks[taskId].data[dataId + 1]) << 0x10)))
-
-#define STORE_PTR_IN_TASK(ptr, taskId, dataId) \
-{ \
- gTasks[taskId].data[dataId] = (u32)(ptr); \
- gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 0x10; \
-}
-
-static void Task_AnimateAfterDelay(u8 taskId)
-{
- if (--gTasks[taskId].data[3] == 0)
- {
- LaunchAnimationTaskForFrontSprite(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
- DestroyTask(taskId);
- }
-}
-
-static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
-{
- if (--gTasks[taskId].data[3] == 0)
- {
- StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
- sub_81C488C(0xFF);
- DestroyTask(taskId);
- }
-}
-
-void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
-{
- if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
- DoMonFrontSpriteAnimation(sprite, species, noCry, arg3 | 0x80);
- else
- DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
-}
-
-extern void SpriteCallbackDummy_2(struct Sprite*);
-
-void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
-{
- s8 pan;
- switch (arg3 & 0x7F)
- {
- case 0:
- pan = -25;
- break;
- case 1:
- pan = 25;
- break;
- default:
- pan = 0;
- break;
- }
- if (arg3 & 0x80)
- {
- if (!noCry)
- PlayCry1(species, pan);
- sprite->callback = SpriteCallbackDummy;
- }
- else
- {
- if (!noCry)
- {
- PlayCry1(species, pan);
- if (HasTwoFramesAnimation(species))
- StartSpriteAnim(sprite, 1);
- }
- if (gMonAnimationDelayTable[species - 1] != 0)
- {
- u8 taskId = CreateTask(Task_AnimateAfterDelay, 0);
- STORE_PTR_IN_TASK(sprite, taskId, 0);
- gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
- gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
- }
- else
- {
- LaunchAnimationTaskForFrontSprite(sprite, gMonFrontAnimIdsTable[species - 1]);
- }
- sprite->callback = SpriteCallbackDummy_2;
- }
-}
-
-void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame)
-{
- if (!oneFrame && HasTwoFramesAnimation(species))
- StartSpriteAnim(sprite, 1);
- if (gMonAnimationDelayTable[species - 1] != 0)
- {
- u8 taskId = CreateTask(Task_PokemonSummaryAnimateAfterDelay, 0);
- STORE_PTR_IN_TASK(sprite, taskId, 0);
- gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
- gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
- sub_81C488C(taskId);
- SetSpriteCB_MonAnimDummy(sprite);
- }
- else
- {
- StartMonSummaryAnimation(sprite, gMonFrontAnimIdsTable[species - 1]);
- }
-}
-
-void sub_806EE98(void)
-{
- u8 delayTaskId = FindTaskIdByFunc(Task_PokemonSummaryAnimateAfterDelay);
- if (delayTaskId != 0xFF)
- DestroyTask(delayTaskId);
-}
-
-void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
-{
- if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
- {
- sprite->callback = SpriteCallbackDummy;
- }
- else
- {
- LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimSet(species));
- sprite->callback = SpriteCallbackDummy_2;
- }
-}
-
-u8 sub_806EF08(u8 arg0)
-{
- s32 i;
- s32 var = 0;
- u8 multiplayerId = GetMultiplayerId();
- switch (gLinkPlayers[multiplayerId].lp_field_18)
- {
- case 0:
- case 2:
- var = (arg0 != 0) ? 1 : 3;
- break;
- case 1:
- case 3:
- var = (arg0 != 0) ? 2 : 0;
- break;
- }
- for (i = 0; i < 4; i++)
- {
- if (gLinkPlayers[i].lp_field_18 == (s16)(var))
- break;
- }
- return i;
-}
-
-u8 sub_806EF84(u8 arg0, u8 arg1)
-{
- s32 i;
- s32 var = 0;
- switch (gLinkPlayers[arg1].lp_field_18)
- {
- case 0:
- case 2:
- var = (arg0 != 0) ? 1 : 3;
- break;
- case 1:
- case 3:
- var = (arg0 != 0) ? 2 : 0;
- break;
- }
- for (i = 0; i < 4; i++)
- {
- if (gLinkPlayers[i].lp_field_18 == (s16)(var))
- break;
- }
- return i;
-}
-
-extern const u8 gFacilityClassToPicIndex[];
-
-u16 sub_806EFF0(u16 arg0)
-{
- return gFacilityClassToPicIndex[arg0];
-}
-
-u16 PlayerGenderToFrontTrainerPicId(u8 playerGender)
-{
- if (playerGender)
- return sub_806EFF0(0x3F);
- else
- return sub_806EFF0(0x3C);
-}
-
-extern const u8 gTrainerClassNames[][13];
-
-void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
-{
- u8 getFlagCaseId = (caseId == FLAG_SET_SEEN) ? FLAG_GET_SEEN : FLAG_GET_CAUGHT;
- if (!GetSetPokedexFlag(nationalNum, getFlagCaseId)) // don't set if it's already set
- {
- GetSetPokedexFlag(nationalNum, caseId);
- if (NationalPokedexNumToSpecies(nationalNum) == SPECIES_UNOWN)
- gSaveBlock2Ptr->pokedex.unownPersonality = personality;
- if (NationalPokedexNumToSpecies(nationalNum) == SPECIES_SPINDA)
- gSaveBlock2Ptr->pokedex.spindaPersonality = personality;
- }
-}
-
-const u8 *GetTrainerClassNameFromId(u16 trainerId)
-{
- if (trainerId > NO_OF_TRAINERS)
- trainerId = 0;
- return gTrainerClassNames[gTrainers[trainerId].trainerClass];
-}
-
-const u8 *GetTrainerNameFromId(u16 trainerId)
-{
- if (trainerId > NO_OF_TRAINERS)
- trainerId = 0;
- return gTrainers[trainerId].trainerName;
-}
-
-bool8 HasTwoFramesAnimation(u16 species)
-{
- return (species != SPECIES_CASTFORM
- && species != SPECIES_DEOXYS
- && species != SPECIES_SPINDA
- && species != SPECIES_UNOWN);
-}
-
-bool8 sub_806F104(void)
-{
- if (gMain.inBattle && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER))
- return TRUE;
- if (!gMain.inBattle && (InBattlePike() || InBattlePyramid()))
- return TRUE;
- return FALSE;
-}
-
-/*
-
-extern const struct SpriteTemplate gUnknown_08329D98[];
-
-struct Unknown_806F160_Struct
-{
- u8 field_0;
- u8 field_1;
- u8 field_2;
- u8 field_3;
- u8 field_4;
- u8 field_5;
- u8 field_6;
- u8 field_7;
- u8 field_8;
- u8 field_9;
- u8 field_A;
- u8 field_B;
- struct SpriteTemplate* templates;
-};
-
-void sub_806F160(struct Unknown_806F160_Struct* structPtr)
-{
- u16 i, j;
- for (i = 0; i < structPtr->field_0; i++)
- {
- structPtr->templates[i] = gUnknown_08329D98[i];
- for (j = 0; j < structPtr->field_1)
- {
- // no clue what the pointer in the struct point to :/
- }
- }
-} */
-
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 523ee1a1f..1e5245d70 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -21,6 +21,11 @@
#include "text.h"
#include "window.h"
#include "event_data.h"
+#include "gpu_regs.h"
+#include "menu.h"
+#include "international_string_util.h"
+#include "scanline_effect.h"
+#include "menu_helpers.h"
struct ContestMove
{
@@ -42,7 +47,6 @@ extern struct BgTemplate gUnknown_0861CBB4;
extern u8 gUnknown_0203CF20;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern s8 gUnknown_0861CC1C[];
-extern u8 gUnknown_08329D22[];
extern u8 gUnknown_0203CF21;
extern struct UnkStruct_61CC04 gUnknown_0861CC04;
extern struct UnkStruct_61CC04 gUnknown_0861CC10;
@@ -65,20 +69,9 @@ extern u8 gUnknown_0861CE7B[];
extern struct WindowTemplate gUnknown_0861CCEC;
extern struct WindowTemplate gUnknown_0861CD14;
-extern void sub_806F2AC(u8 a, u8 b);
void sub_81C488C(u8 a);
-extern void do_scheduled_bg_tilemap_copies_to_vram(void);
extern u8 sub_81221EC();
extern u8 sub_81221AC();
-extern void SetVBlankHBlankCallbacksToNull();
-extern void ResetVramOamAndBgCntRegs();
-extern void clear_scheduled_bg_copies_to_vram();
-extern void ScanlineEffect_Stop();
-extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
-extern void ShowBg(u8 a);
-extern void SetGpuReg(u8 regOffset, u16 value);
-extern void schedule_bg_copy_tilemap_to_vram(u8 a);
-extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
extern u8 gUnknown_08D9862C;
extern u8 gUnknown_08D98CC8;
extern u8 gUnknown_08D987FC;
@@ -93,9 +86,6 @@ extern struct CompressedSpritePalette gUnknown_0861D100;
extern struct CompressedSpritePalette gUnknown_0861D07C;
extern u8 gMoveTypes_Pal;
extern u8 gUnknown_08D97D0C;
-extern void reset_temp_tile_data_buffers();
-extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d);
-extern u8 free_temp_tile_data_buffers_if_possible();
extern void sub_81C1E20(u8 taskId);
extern u8 *GetMonNickname(struct Pokemon *mon, u8 *dest);
extern u16 SpeciesToPokedexNum(u16 species);
@@ -158,11 +148,7 @@ extern u8 gText_ThreeDashes[];
extern u8 gUnknown_0861CE97[];
extern struct BattleMove gBattleMoves[];
-extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
-extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8* colors, s8 speed, u8 *str);
-extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
-extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
extern bool8 sub_81A6BF4();
extern bool8 sub_81B9E94();
extern void UnkTextUtil_Reset();
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
index 4ace5b3e5..4cb2eab49 100644
--- a/src/recorded_battle.c
+++ b/src/recorded_battle.c
@@ -100,7 +100,6 @@ EWRAM_DATA static u16 sUnknown_0203CCDC[6] = {0};
EWRAM_DATA static u8 sUnknown_0203CCE8 = 0;
extern u32 sub_81A513C(void);
-extern void PlayMapChosenOrBattleBGM(bool8);
// this file's functions
static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2);
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 8cd9b1f1a..cedd3aee4 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -22,7 +22,6 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 9394af1cd..deb170c68 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -31,7 +31,6 @@
#include "mystery_event_script.h"
#include "palette.h"
#include "party_menu.h"
-#include "pokemon_3.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "overworld.h"