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author | Sierra A <6080951+Sierraffinity@users.noreply.github.com> | 2020-05-03 11:40:32 -0700 |
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committer | GitHub <noreply@github.com> | 2020-05-03 11:40:32 -0700 |
commit | b398ef344f4a8b1c147c76cfa0655c2a932fa15b (patch) | |
tree | 2d7904db8d4c6d76a746ebda96c6476c947fb2d6 /src | |
parent | 8778aec7d6c042bd9c87a227a30410fe5dad8211 (diff) | |
parent | 7c4c1d3a5cb193aaff03f93bc7cc98bf3edd04d7 (diff) |
Merge pull request #1030 from SBird1337/gfx/fix-hp-anim
gfx: fix hpbar_anim.png visual palette
Diffstat (limited to 'src')
-rw-r--r-- | src/graphics.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/graphics.c b/src/graphics.c index 83fab7dee..daae1d896 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -356,16 +356,16 @@ const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_inte const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal"); //Originally an array? -const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp"); -const u8 gHealthboxElementsGfxTable_ExpBar[] = INCBIN_U8("graphics/battle_interface/expbar.4bpp"); -const u8 gHealthboxElementsGfxTable_StatusPsn[] = INCBIN_U8("graphics/battle_interface/status_psn.4bpp"); -const u8 gHealthboxElementsGfxTable_StatusPar[] = INCBIN_U8("graphics/battle_interface/status_par.4bpp"); -const u8 gHealthboxElementsGfxTable_StatusSlp[] = INCBIN_U8("graphics/battle_interface/status_slp.4bpp"); -const u8 gHealthboxElementsGfxTable_StatusFrz[] = INCBIN_U8("graphics/battle_interface/status_frz.4bpp"); -const u8 gHealthboxElementsGfxTable_StatusBrn[] = INCBIN_U8("graphics/battle_interface/status_brn.4bpp"); -const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interface/misc.4bpp"); -const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hpbar_anim.4bpp"); -const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frameend.4bpp"); +const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp", + "graphics/battle_interface/expbar.4bpp", + "graphics/battle_interface/status_psn.4bpp", + "graphics/battle_interface/status_par.4bpp", + "graphics/battle_interface/status_slp.4bpp", + "graphics/battle_interface/status_frz.4bpp", + "graphics/battle_interface/status_brn.4bpp", + "graphics/battle_interface/misc.4bpp", + "graphics/battle_interface/hpbar_anim.4bpp", + "graphics/battle_interface/misc_frameend.4bpp"); const u8 gBattleInterface_BallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp"); |