diff options
author | garak <garakmon@gmail.com> | 2018-11-13 16:19:52 -0500 |
---|---|---|
committer | garak <garakmon@gmail.com> | 2018-11-13 16:19:52 -0500 |
commit | c6833c903ca3fafbf3b8d5afd19a53785b1633e3 (patch) | |
tree | 4bf59dabe0c1ec84d0e4ce72e54656bf457bc950 /src | |
parent | 269aebaca762b91f7b455dba2534d26b54187ec5 (diff) |
remove extra macro and shorten names
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_anim.c | 48 | ||||
-rw-r--r-- | src/battle_anim_80A5C6C.c | 10 | ||||
-rw-r--r-- | src/battle_anim_sound_tasks.c | 20 |
3 files changed, 39 insertions, 39 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index d9eefd510..aa9637889 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1862,7 +1862,7 @@ static void ScriptCmd_monbg(void) sBattleAnimScriptPtr++; animBattler = sBattleAnimScriptPtr[0]; - if (animBattler & ANIM_BATTLER_TARGET) + if (animBattler & ANIM_TARGET) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2119,12 +2119,12 @@ static void ScriptCmd_clearmonbg(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2181,12 +2181,12 @@ static void ScriptCmd_monbg_22(void) animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2226,12 +2226,12 @@ static void ScriptCmd_clearmonbg_23(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2956,7 +2956,7 @@ static void ScriptCmd_monbgprio_28(void) wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; - if (wantedBattler != ANIM_BATTLER_ATTACKER) + if (wantedBattler != ANIM_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2989,7 +2989,7 @@ static void ScriptCmd_monbgprio_2A(void) sBattleAnimScriptPtr += 2; if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler != ANIM_BATTLER_ATTACKER) + if (wantedBattler != ANIM_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -3036,15 +3036,15 @@ static void ScriptCmd_doublebattle_2D(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_BATTLER_ATTACKER) + if (wantedBattler == ANIM_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF) { @@ -3071,15 +3071,15 @@ static void ScriptCmd_doublebattle_2E(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_BATTLER_ATTACKER) + if (wantedBattler == ANIM_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF && r4 == 2) diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index 351a5c20d..ebe1718b7 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -395,7 +395,7 @@ u8 GetAnimBattlerSpriteId(u8 which) { u8 *sprites; - if (which == ANIM_BATTLER_ATTACKER) + if (which == ANIM_ATTACKER) { if (IsBattlerSpritePresent(gBattleAnimAttacker)) { @@ -407,7 +407,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_BATTLER_TARGET) + else if (which == ANIM_TARGET) { if (IsBattlerSpritePresent(gBattleAnimTarget)) { @@ -419,7 +419,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_BATTLER_ATK_PARTNER) + else if (which == ANIM_ATK_PARTNER) { if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) return 0xff; @@ -1236,7 +1236,7 @@ bool8 sub_80A7238(void) { if (IsContest()) { - if (gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER)].data[2] == SPECIES_UNOWN) + if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN) return FALSE; else return TRUE; @@ -2334,7 +2334,7 @@ void sub_80A8BC4(u8 taskId) u16 dest; struct Task *task = &gTasks[taskId]; - task->data[0] = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; task->data[2] = 0; task->data[3] = 0; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index c178a57dc..7b8eb4ed7 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -130,7 +130,7 @@ void sub_8158D8C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -140,17 +140,17 @@ void sub_8158D8C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) + else if (gBattleAnimArgs[0] == ANIM_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; @@ -176,7 +176,7 @@ void sub_8158E9C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -186,17 +186,17 @@ void sub_8158E9C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) + else if (gBattleAnimArgs[0] == ANIM_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; |