diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2022-01-11 10:42:00 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2022-01-11 10:42:00 -0500 |
commit | fde18b47746b577c4d2037ab065ce66062da2a67 (patch) | |
tree | f864ca1623489fced841745e1da5c83fe82e89b8 /src | |
parent | 0a78cb5c9edf7d6b39297a5b4c874d59c6a69b39 (diff) |
Fix berry crusher graphics name
Diffstat (limited to 'src')
-rwxr-xr-x | src/berry_crush.c | 8 | ||||
-rw-r--r-- | src/graphics.c | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/berry_crush.c b/src/berry_crush.c index 9b8323e2d..e7a5df951 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -1947,15 +1947,15 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game) static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame *game) { u8 i = 0; - u8 * crusherGfx; + u8 * windowGfx; - LZ77UnCompWram(gBerryCrush_Crusher_Tilemap, gDecompressionBuffer); + LZ77UnCompWram(gBerryCrush_TextWindows_Tilemap, gDecompressionBuffer); - for (crusherGfx = gDecompressionBuffer; i < game->playerCount; i++) + for (windowGfx = gDecompressionBuffer; i < game->playerCount; i++) { CopyToBgTilemapBufferRect( 3, - &crusherGfx[game->gfx.playerCoords[i]->playerId * 40], + &windowGfx[game->gfx.playerCoords[i]->playerId * 40], game->gfx.playerCoords[i]->windowGfxX, game->gfx.playerCoords[i]->windowGfxY, 10, diff --git a/src/graphics.c b/src/graphics.c index b79d449ae..d1a3654ea 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1523,7 +1523,7 @@ const u16 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U16("graphics/ // Berry Crush const u16 gBerryCrush_Crusher_Pal[] = INCBIN_U16("graphics/berry_crush/crusher.gbapal"); const u32 gBerryCrush_Crusher_Gfx[] = INCBIN_U32("graphics/berry_crush/crusher.4bpp.lz"); -const u32 gBerryCrush_Crusher_Tilemap[] = INCBIN_U32("graphics/berry_crush/crusher.bin.lz"); +const u32 gBerryCrush_TextWindows_Tilemap[] = INCBIN_U32("graphics/berry_crush/text_windows.bin.lz"); // random garbage at the end. static const u8 sEmpty3[0x54BAC] = {0}; |