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-rw-r--r--asm/battle_1.s8
-rw-r--r--asm/battle_5.s8
-rw-r--r--asm/battle_7.s18
-rw-r--r--asm/battle_anim.s4205
-rw-r--r--asm/battle_anim_80A9C70.s16
-rwxr-xr-xasm/battle_anim_80D51AC.s90
-rw-r--r--asm/battle_anim_80FE840.s1818
-rwxr-xr-xasm/battle_anim_815A0D4.s426
-rw-r--r--asm/battle_anim_8170478.s126
-rw-r--r--asm/battle_anim_sound_tasks.s92
-rw-r--r--asm/battle_controller_linkopponent.s18
-rw-r--r--asm/battle_controller_linkpartner.s16
-rw-r--r--asm/battle_controller_opponent.s32
-rw-r--r--asm/battle_controller_player.s52
-rw-r--r--asm/battle_controller_player_partner.s24
-rw-r--r--asm/battle_controller_recorded_opponent.s24
-rw-r--r--asm/battle_controller_recorded_player.s26
-rw-r--r--asm/battle_controller_safari.s6
-rw-r--r--asm/battle_controller_wally.s22
-rw-r--r--asm/cable_club.s2
-rw-r--r--asm/contest.s350
-rw-r--r--asm/contest_ai.s298
-rw-r--r--asm/contest_effect.s148
-rw-r--r--asm/contest_link_80FC4F4.s18
-rw-r--r--asm/intro.s4
-rw-r--r--asm/link.s22
-rw-r--r--asm/macros/event.s4
-rw-r--r--asm/record_mixing.s2
-rw-r--r--asm/rom3.s3775
-rw-r--r--asm/rom6.s4
-rw-r--r--asm/rom_80A5C6C.s166
-rw-r--r--asm/trade.s6
-rw-r--r--data/battle_anim_scripts.s2
-rw-r--r--data/battle_anims.s132
-rw-r--r--data/event_scripts.s3
-rw-r--r--data/rom_8525F58.s57
-rw-r--r--data/specials.inc537
-rw-r--r--include/battle.h14
-rw-r--r--include/battle_2.h2
-rw-r--r--include/battle_anim.h79
-rw-r--r--include/battle_controller_player.h7
-rw-r--r--include/battle_controllers.h182
-rw-r--r--include/battle_interface.h2
-rw-r--r--include/battle_util.h1
-rw-r--r--include/contest.h31
-rw-r--r--include/gba/io_reg.h2
-rw-r--r--include/link.h7
-rw-r--r--include/recorded_battle.h3
-rw-r--r--include/sprite.h2
-rw-r--r--ld_script.txt6
-rw-r--r--src/battle_2.c7
-rw-r--r--src/battle_ai_switch_items.c18
-rw-r--r--src/battle_anim.c1850
-rw-r--r--src/battle_controllers.c1551
-rw-r--r--src/battle_script_commands.c34
-rw-r--r--src/decompress.c2
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/safari_zone.c2
-rw-r--r--src/sprite.c2
-rw-r--r--sym_ewram.txt80
60 files changed, 6252 insertions, 10191 deletions
diff --git a/asm/battle_1.s b/asm/battle_1.s
index 416fd87ec..9a981e222 100644
--- a/asm/battle_1.s
+++ b/asm/battle_1.s
@@ -1424,8 +1424,8 @@ _0803575A:
.pool
thumb_func_end ApplyPlayerChosenFrameToBattleMenu
- thumb_func_start load_battle_oval_graphics
-load_battle_oval_graphics: @ 8035770
+ thumb_func_start DrawMainBattleBackground
+DrawMainBattleBackground: @ 8035770
push {r4,r5,lr}
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
@@ -1665,7 +1665,7 @@ _08035A8A:
pop {r0}
bx r0
.pool
- thumb_func_end load_battle_oval_graphics
+ thumb_func_end DrawMainBattleBackground
thumb_func_start LoadBattleTextboxAndBackground
LoadBattleTextboxAndBackground: @ 8035AA4
@@ -1686,7 +1686,7 @@ LoadBattleTextboxAndBackground: @ 8035AA4
movs r2, 0x40
bl LoadCompressedPalette
bl ApplyPlayerChosenFrameToBattleMenu
- bl load_battle_oval_graphics
+ bl DrawMainBattleBackground
pop {r0}
bx r0
.pool
diff --git a/asm/battle_5.s b/asm/battle_5.s
index 4d02a5942..f2d6797f9 100644
--- a/asm/battle_5.s
+++ b/asm/battle_5.s
@@ -59,13 +59,13 @@ _08056F3E:
bl AllocZeroed
ldr r1, [r5]
str r0, [r1, 0x1C]
- ldr r4, =gUnknown_020244A0
+ ldr r4, =gLinkBattleSendBuffer
movs r5, 0x80
lsls r5, 5
adds r0, r5, 0
bl AllocZeroed
str r0, [r4]
- ldr r4, =gUnknown_020244A4
+ ldr r4, =gLinkBattleRecvBuffer
adds r0, r5, 0
bl AllocZeroed
str r0, [r4]
@@ -160,11 +160,11 @@ _0805703C:
str r5, [r0, 0x1C]
bl Free
str r5, [r6]
- ldr r4, =gUnknown_020244A0
+ ldr r4, =gLinkBattleSendBuffer
ldr r0, [r4]
bl Free
str r5, [r4]
- ldr r4, =gUnknown_020244A4
+ ldr r4, =gLinkBattleRecvBuffer
ldr r0, [r4]
bl Free
str r5, [r4]
diff --git a/asm/battle_7.s b/asm/battle_7.s
index 8a65dad35..ea6fc40b3 100644
--- a/asm/battle_7.s
+++ b/asm/battle_7.s
@@ -1056,10 +1056,10 @@ _0805D980:
b _0805DA1E
.pool
_0805D9CC:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r2, r10
strb r2, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
mov r1, sp
ldrb r1, [r1]
strb r1, [r0]
@@ -1070,7 +1070,7 @@ _0805D9CC:
ldr r0, =gUnknown_082C9320
adds r1, r5, 0
movs r2, 0
- bl move_something
+ bl DoBattleAnim
ldr r0, =task0A_0803415C
movs r1, 0xA
bl CreateTask
@@ -1180,14 +1180,14 @@ move_anim_start_t4: @ 805DAC4
lsrs r4, 24
lsls r3, 24
lsrs r3, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
strb r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
strb r2, [r0]
ldr r0, =gUnknown_082C937C
adds r1, r3, 0
movs r2, 0
- bl move_something
+ bl DoBattleAnim
ldr r0, =task0A_08034248
movs r1, 0xA
bl CreateTask
@@ -2353,7 +2353,7 @@ _0805E51C:
beq _0805E558
movs r0, 0
mov r10, r0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x18]
ldrh r1, [r2, 0x2]
@@ -3111,7 +3111,7 @@ sub_805EB9C: @ 805EB9C
_0805EBC8:
lsls r0, r5, 24
lsrs r0, 24
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _0805EC60
@@ -3329,7 +3329,7 @@ sub_805ED70: @ 805ED70
cmp r0, 0
beq _0805EDAC
adds r0, r4, 0
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
bne _0805EDC0
diff --git a/asm/battle_anim.s b/asm/battle_anim.s
deleted file mode 100644
index effd6024e..000000000
--- a/asm/battle_anim.s
+++ /dev/null
@@ -1,4205 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80A3934
-sub_80A3934: @ 80A3934
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r0, =gAnimFramesToWait
- movs r1, 0
- strb r1, [r0]
- ldr r0, =gAnimScriptActive
- strb r1, [r0]
- ldr r0, =gAnimVisualTaskCount
- strb r1, [r0]
- ldr r0, =gAnimSoundTaskCount
- strb r1, [r0]
- ldr r0, =gDisableStructMoveAnim
- movs r1, 0
- str r1, [r0]
- ldr r0, =gMoveDmgMoveAnim
- str r1, [r0]
- ldr r0, =gMovePowerMoveAnim
- movs r2, 0
- strh r1, [r0]
- ldr r0, =gHappinessMoveAnim
- strb r2, [r0]
- ldr r4, =gUnknown_02038430
- ldr r5, =gUnknown_02038432
- ldr r6, =gUnknown_02038433
- ldr r7, =gAnimMoveIndex
- ldr r0, =gAnimationBankAttacker
- mov r12, r0
- ldr r1, =gAnimationBankTarget
- mov r8, r1
- ldr r0, =gUnknown_02038440
- mov r9, r0
- ldr r1, =0x0000ffff
- adds r3, r1, 0
- ldr r1, =gAnimSpriteIndexArray
- movs r2, 0x7
-_080A397E:
- ldrh r0, [r1]
- orrs r0, r3
- strh r0, [r1]
- adds r1, 0x2
- subs r2, 0x1
- cmp r2, 0
- bge _080A397E
- ldr r1, =gBattleAnimArgs
- movs r2, 0
- adds r0, r1, 0
- adds r0, 0xE
-_080A3994:
- strh r2, [r0]
- subs r0, 0x2
- cmp r0, r1
- bge _080A3994
- movs r1, 0
- movs r0, 0xFF
- strb r0, [r4]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r4, 0x1]
- strb r1, [r5]
- strb r1, [r6]
- movs r0, 0
- strh r1, [r7]
- mov r1, r12
- strb r0, [r1]
- mov r1, r8
- strb r0, [r1]
- mov r1, r9
- strb r0, [r1]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A3934
-
- thumb_func_start move_anim_start_t1
-move_anim_start_t1: @ 80A3A10
- push {lr}
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- ldr r2, =gAnimationBankAttacker
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r2, =gAnimationBankTarget
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r0, =gUnknown_082C8D6C
- movs r2, 0x1
- bl move_something
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_anim_start_t1
-
- thumb_func_start move_something
-move_something: @ 80A3A48
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- str r0, [sp]
- lsls r1, 16
- lsrs r1, 16
- mov r8, r1
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A3AE8
- bl sub_80A8278
- movs r0, 0
- bl UpdateOamPriorityInAllHealthboxes
- movs r4, 0
- mov r0, r8
- lsls r0, 2
- mov r10, r0
- ldr r6, =gBattlePartyID
- movs r7, 0x64
- ldr r5, =gUnknown_02038438
-_080A3A84:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080A3AA8
- ldrh r0, [r6]
- muls r0, r7
- ldr r1, =gEnemyParty
- b _080A3AAE
- .pool
-_080A3AA8:
- ldrh r0, [r6]
- muls r0, r7
- ldr r1, =gPlayerParty
-_080A3AAE:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- strh r0, [r5]
- adds r6, 0x2
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _080A3A84
- ldr r3, =gAnimMoveIndex
- ldr r5, =gUnknown_02038430
- ldr r1, =gAnimScriptActive
- mov r12, r1
- ldr r7, =gAnimScriptCallback
- ldr r6, =move_anim_execute
- b _080A3B10
- .pool
-_080A3AE8:
- ldr r3, =gAnimMoveIndex
- ldr r5, =gUnknown_02038430
- mov r0, r8
- lsls r0, 2
- mov r10, r0
- ldr r1, =gAnimScriptActive
- mov r12, r1
- ldr r7, =gAnimScriptCallback
- ldr r6, =move_anim_execute
- ldr r2, =gUnknown_02039F34
- ldr r1, =gUnknown_02038438
- movs r4, 0x3
-_080A3B00:
- ldr r0, [r2]
- ldr r0, [r0, 0x18]
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _080A3B00
-_080A3B10:
- mov r0, r9
- cmp r0, 0
- bne _080A3B38
- strh r0, [r3]
- b _080A3B3C
- .pool
-_080A3B38:
- mov r1, r8
- strh r1, [r3]
-_080A3B3C:
- ldr r1, =gBattleAnimArgs
- movs r2, 0
- adds r0, r1, 0
- adds r0, 0xE
-_080A3B44:
- strh r2, [r0]
- subs r0, 0x2
- cmp r0, r1
- bge _080A3B44
- movs r0, 0xFF
- strb r0, [r5]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r5, 0x1]
- ldr r0, [sp]
- add r0, r10
- ldr r0, [r0]
- ldr r1, =gBattleAnimScriptPtr
- str r0, [r1]
- movs r0, 0x1
- mov r1, r12
- strb r0, [r1]
- movs r0, 0
- ldr r1, =gAnimFramesToWait
- strb r0, [r1]
- str r6, [r7]
- ldr r0, =0x0000ffff
- adds r2, r0, 0
- ldr r1, =gAnimSpriteIndexArray
- movs r4, 0x7
-_080A3B76:
- ldrh r0, [r1]
- orrs r0, r2
- strh r0, [r1]
- adds r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _080A3B76
- mov r1, r9
- cmp r1, 0
- beq _080A3BC2
- movs r4, 0
- ldr r2, =gUnknown_082C8D64
- b _080A3BAA
- .pool
-_080A3BA8:
- adds r4, 0x1
-_080A3BAA:
- lsls r0, r4, 1
- adds r0, r2
- ldrh r0, [r0]
- ldr r1, =0x0000ffff
- cmp r0, r1
- beq _080A3BC2
- cmp r8, r0
- bne _080A3BA8
- ldr r0, =gMPlay_BGM
- movs r2, 0x80
- bl m4aMPlayVolumeControl
-_080A3BC2:
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r0, =gBattle_WIN1H
- strh r1, [r0]
- ldr r0, =gBattle_WIN1V
- strh r1, [r0]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_something
-
- thumb_func_start move_anim_8072740
-move_anim_8072740: @ 80A3BFC
- push {r4,lr}
- adds r4, r0, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_anim_8072740
-
- thumb_func_start move_anim_task_del
-move_anim_task_del: @ 80A3C1C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_anim_task_del
-
- thumb_func_start move_anim_related_task_del
-move_anim_related_task_del: @ 80A3C38
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_anim_related_task_del
-
- thumb_func_start sub_80A3C54
-sub_80A3C54: @ 80A3C54
- push {r4,lr}
- lsls r0, 16
- lsrs r3, r0, 16
- movs r2, 0
- ldr r4, =0x0000ffff
- ldr r1, =gAnimSpriteIndexArray
-_080A3C60:
- ldrh r0, [r1]
- cmp r0, r4
- bne _080A3C74
- strh r3, [r1]
- b _080A3C7C
- .pool
-_080A3C74:
- adds r1, 0x2
- adds r2, 0x1
- cmp r2, 0x7
- ble _080A3C60
-_080A3C7C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80A3C54
-
- thumb_func_start sub_80A3C84
-sub_80A3C84: @ 80A3C84
- push {r4,lr}
- lsls r0, 16
- lsrs r3, r0, 16
- movs r2, 0
- ldr r0, =0x0000ffff
- adds r4, r0, 0
- ldr r1, =gAnimSpriteIndexArray
-_080A3C92:
- ldrh r0, [r1]
- cmp r0, r3
- bne _080A3CA8
- orrs r0, r4
- strh r0, [r1]
- b _080A3CB0
- .pool
-_080A3CA8:
- adds r1, 0x2
- adds r2, 0x1
- cmp r2, 0x7
- ble _080A3C92
-_080A3CB0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80A3C84
-
- thumb_func_start move_anim_waiter
-move_anim_waiter: @ 80A3CB8
- push {lr}
- ldr r2, =gAnimFramesToWait
- ldrb r1, [r2]
- movs r0, 0
- ldrsb r0, [r2, r0]
- cmp r0, 0
- bgt _080A3CDC
- ldr r0, =gAnimScriptCallback
- ldr r1, =move_anim_execute
- str r1, [r0]
- movs r0, 0
- b _080A3CDE
- .pool
-_080A3CDC:
- subs r0, r1, 0x1
-_080A3CDE:
- strb r0, [r2]
- pop {r0}
- bx r0
- thumb_func_end move_anim_waiter
-
- thumb_func_start move_anim_execute
-move_anim_execute: @ 80A3CE4
- push {r4,lr}
- ldr r4, =gUnknown_08525E98
-_080A3CE8:
- ldr r0, =gBattleAnimScriptPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, =gAnimFramesToWait
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0
- bne _080A3D0C
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _080A3CE8
-_080A3D0C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end move_anim_execute
-
- thumb_func_start ma00_load_graphics
-ma00_load_graphics: @ 80A3D24
- push {r4-r6,lr}
- ldr r6, =gBattleAnimScriptPtr
- ldr r0, [r6]
- adds r1, r0, 0x1
- str r1, [r6]
- ldrb r4, [r0, 0x1]
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- orrs r4, r0
- lsls r5, r4, 3
- ldr r0, =gUnknown_085112B4 + 0x10
- adds r0, r5, r0
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_08511A34 + 0x198
- adds r5, r0
- adds r0, r5, 0
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r0, [r6]
- adds r0, 0x2
- str r0, [r6]
- ldr r0, =0xffffd8f0
- adds r4, r0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r4, 0
- bl sub_80A3C54
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
- ldr r1, =gAnimScriptCallback
- ldr r0, =move_anim_waiter
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma00_load_graphics
-
- thumb_func_start ma01_080728D0
-@ void ma01_080728D0()
-ma01_080728D0: @ 80A3D8C
- push {r4-r6,lr}
- ldr r6, =gBattleAnimScriptPtr
- ldr r0, [r6]
- adds r1, r0, 0x1
- str r1, [r6]
- ldrb r4, [r0, 0x1]
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- orrs r4, r0
- ldr r1, =gUnknown_08524B44
- ldr r0, =0xffffd8f0
- adds r4, r0
- lsls r0, r4, 3
- adds r0, r1
- ldrh r5, [r0, 0x6]
- adds r0, r5, 0
- bl FreeSpriteTilesByTag
- adds r0, r5, 0
- bl FreeSpritePaletteByTag
- ldr r0, [r6]
- adds r0, 0x2
- str r0, [r6]
- lsls r4, 16
- lsrs r4, 16
- adds r0, r4, 0
- bl sub_80A3C84
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma01_080728D0
-
- thumb_func_start ma02_instanciate_template
-ma02_instanciate_template: @ 80A3DD8
- push {r4-r7,lr}
- ldr r5, =gBattleAnimScriptPtr
- ldr r1, [r5]
- adds r3, r1, 0x1
- str r3, [r5]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r3, 0x2]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 24
- adds r7, r2, r0
- adds r0, r1, 0x5
- str r0, [r5]
- ldrb r4, [r1, 0x5]
- adds r0, r1, 0x6
- str r0, [r5]
- ldrb r0, [r1, 0x6]
- adds r1, 0x7
- str r1, [r5]
- cmp r0, 0
- beq _080A3E28
- adds r6, r5, 0
- ldr r5, =gBattleAnimArgs
- adds r3, r0, 0
-_080A3E10:
- ldr r2, [r6]
- ldrb r1, [r2]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- orrs r1, r0
- strh r1, [r5]
- adds r2, 0x2
- str r2, [r6]
- adds r5, 0x2
- subs r3, 0x1
- cmp r3, 0
- bne _080A3E10
-_080A3E28:
- movs r0, 0x80
- ands r0, r4
- cmp r0, 0
- beq _080A3E58
- movs r0, 0x80
- eors r4, r0
- cmp r4, 0x3F
- bls _080A3E48
- adds r0, r4, 0
- subs r0, 0x40
- b _080A3E4A
- .pool
-_080A3E48:
- negs r0, r4
-_080A3E4A:
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gAnimationBankTarget
- b _080A3E6A
- .pool
-_080A3E58:
- cmp r4, 0x3F
- bls _080A3E62
- adds r0, r4, 0
- subs r0, 0x40
- b _080A3E64
-_080A3E62:
- negs r0, r4
-_080A3E64:
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gAnimationBankAttacker
-_080A3E6A:
- ldrb r0, [r0]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r4, 24
- asrs r1, 24
- adds r0, r1
- lsls r0, 16
- lsrs r6, r0, 16
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, 0x2
- bgt _080A3E88
- movs r6, 0x3
-_080A3E88:
- ldr r5, =gAnimationBankTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl sub_80A5C6C
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r5]
- movs r1, 0x3
- bl sub_80A5C6C
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- lsls r3, r6, 24
- lsrs r3, 24
- adds r0, r7, 0
- adds r1, r4, 0
- bl CreateSpriteAndAnimate
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma02_instanciate_template
-
- thumb_func_start sub_80A3ECC
-sub_80A3ECC: @ 80A3ECC
- push {r4-r7,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r1, [r4]
- adds r3, r1, 0x1
- str r3, [r4]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r3, 0x2]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 24
- adds r6, r2, r0
- adds r0, r1, 0x5
- str r0, [r4]
- ldrb r7, [r1, 0x5]
- adds r0, r1, 0x6
- str r0, [r4]
- ldrb r0, [r1, 0x6]
- adds r1, 0x7
- str r1, [r4]
- cmp r0, 0
- beq _080A3F1C
- adds r5, r4, 0
- ldr r4, =gBattleAnimArgs
- adds r3, r0, 0
-_080A3F04:
- ldr r2, [r5]
- ldrb r1, [r2]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- orrs r1, r0
- strh r1, [r4]
- adds r2, 0x2
- str r2, [r5]
- adds r4, 0x2
- subs r3, 0x1
- cmp r3, 0
- bne _080A3F04
-_080A3F1C:
- adds r0, r6, 0
- adds r1, r7, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r6
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A3ECC
-
- thumb_func_start ma04_wait_countdown
-ma04_wait_countdown: @ 80A3F48
- push {r4,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r2, r0, 0x1
- str r2, [r1]
- ldr r3, =gAnimFramesToWait
- ldrb r0, [r0, 0x1]
- strb r0, [r3]
- lsls r0, 24
- cmp r0, 0
- bne _080A3F66
- movs r4, 0x1
- negs r4, r4
- adds r0, r4, 0
- strb r0, [r3]
-_080A3F66:
- adds r0, r2, 0x1
- str r0, [r1]
- ldr r1, =gAnimScriptCallback
- ldr r0, =move_anim_waiter
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma04_wait_countdown
-
- thumb_func_start sub_80A3F88
-sub_80A3F88: @ 80A3F88
- push {lr}
- ldr r0, =gAnimVisualTaskCount
- ldrb r2, [r0]
- cmp r2, 0
- bne _080A3FAC
- ldr r0, =gBattleAnimScriptPtr
- ldr r1, [r0]
- adds r1, 0x1
- str r1, [r0]
- ldr r0, =gAnimFramesToWait
- strb r2, [r0]
- b _080A3FB2
- .pool
-_080A3FAC:
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
-_080A3FB2:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A3F88
-
- thumb_func_start nullsub_6
-nullsub_6: @ 80A3FBC
- bx lr
- thumb_func_end nullsub_6
-
- thumb_func_start nullsub_7
-nullsub_7: @ 80A3FC0
- bx lr
- thumb_func_end nullsub_7
-
- thumb_func_start sub_80A3FC4
-sub_80A3FC4: @ 80A3FC4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r0, 0
- mov r8, r0
- ldr r0, =gAnimVisualTaskCount
- ldrb r0, [r0]
- cmp r0, 0
- bne _080A3FEC
- ldr r0, =gAnimSoundTaskCount
- ldrb r0, [r0]
- cmp r0, 0
- bne _080A3FEC
- ldr r1, =gUnknown_02038430
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _080A3FEC
- ldrb r0, [r1, 0x1]
- cmp r0, 0xFF
- beq _080A4004
-_080A3FEC:
- ldr r1, =gSoundAnimFramesToWait
- movs r0, 0
- strh r0, [r1]
- b _080A401E
- .pool
-_080A4004:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _080A403C
- ldr r1, =gSoundAnimFramesToWait
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x5A
- bhi _080A4030
-_080A401E:
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
- b _080A40A2
- .pool
-_080A4030:
- ldr r0, =gMPlay_SE1
- bl m4aMPlayStop
- ldr r0, =gMPlay_SE2
- bl m4aMPlayStop
-_080A403C:
- ldr r1, =gSoundAnimFramesToWait
- movs r0, 0
- strh r0, [r1]
- movs r5, 0
- ldr r7, =0x0000ffff
- ldr r6, =gUnknown_08524B44
- ldr r4, =gAnimSpriteIndexArray
-_080A404A:
- ldrh r0, [r4]
- cmp r0, r7
- beq _080A406E
- lsls r0, 3
- adds r0, r6
- ldrh r0, [r0, 0x6]
- bl FreeSpriteTilesByTag
- ldrh r0, [r4]
- lsls r0, 3
- adds r0, r6
- ldrh r0, [r0, 0x6]
- bl FreeSpritePaletteByTag
- ldrh r1, [r4]
- adds r0, r7, 0
- orrs r0, r1
- strh r0, [r4]
-_080A406E:
- adds r4, 0x2
- adds r5, 0x1
- cmp r5, 0x7
- ble _080A404A
- mov r1, r8
- cmp r1, 0
- bne _080A40A2
- ldr r0, =gMPlay_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A409C
- bl sub_80A8278
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
-_080A409C:
- ldr r0, =gAnimScriptActive
- mov r1, r8
- strb r1, [r0]
-_080A40A2:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A3FC4
-
- thumb_func_start ma09_play_sound
-ma09_play_sound: @ 80A40CC
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r0, [r4]
- adds r1, r0, 0x1
- str r1, [r4]
- ldrb r0, [r0, 0x1]
- ldrb r1, [r1, 0x1]
- lsls r1, 8
- orrs r0, r1
- bl PlaySE
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma09_play_sound
-
- thumb_func_start sub_80A40F4
-sub_80A40F4: @ 80A40F4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- mov r8, r1
- adds r6, r0, r1
- ldr r1, =gBankSpriteIds
- movs r2, 0
- ldrsh r0, [r6, r2]
- adds r0, r1
- ldrb r5, [r0]
- ldr r1, =gSprites
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r4, r0, r1
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r3, 0x4
- ldrsh r0, [r6, r3]
- cmp r0, 0
- bne _080A4148
- adds r0, r7, 0
- bl move_anim_task_del
- b _080A41BE
- .pool
-_080A4148:
- ldr r0, =task_pA_ma0A_obj_to_bg_pal
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- mov r1, r8
- subs r1, 0x8
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0, r1
- strh r5, [r1, 0x8]
- ldrh r0, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r0, r3
- strh r0, [r1, 0xA]
- ldrh r0, [r4, 0x26]
- ldrh r4, [r4, 0x22]
- adds r0, r4
- strh r0, [r1, 0xC]
- movs r3, 0x2
- ldrsh r0, [r6, r3]
- cmp r0, 0
- bne _080A4190
- ldr r0, =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r1, 0xE]
- ldr r0, =gBattle_BG1_Y
- b _080A4198
- .pool
-_080A4190:
- ldr r0, =gBattle_BG2_X
- ldrh r0, [r0]
- strh r0, [r1, 0xE]
- ldr r0, =gBattle_BG2_Y
-_080A4198:
- ldrh r0, [r0]
- strh r0, [r1, 0x10]
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r6, 0x2]
- strh r1, [r0, 0x12]
- ldrh r1, [r6]
- strh r1, [r0, 0x14]
- ldr r1, =gUnknown_02038430
- movs r3, 0x6
- ldrsh r0, [r6, r3]
- adds r0, r1
- strb r2, [r0]
- adds r0, r7, 0
- bl move_anim_task_del
-_080A41BE:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A40F4
-
- thumb_func_start sub_80A41D8
-sub_80A41D8: @ 80A41D8
- push {r4,r5,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r2, [r1]
- adds r0, r2, 0x1
- str r0, [r1]
- ldrb r0, [r2, 0x1]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080A41F8
- ldr r0, =gAnimationBankTarget
- b _080A41FA
- .pool
-_080A41F8:
- ldr r0, =gAnimationBankAttacker
-_080A41FA:
- ldrb r4, [r0]
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4266
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A4226
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4230
-_080A4226:
- movs r5, 0
- b _080A4232
- .pool
-_080A4230:
- movs r5, 0x1
-_080A4232:
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0
- bl sub_80A438C
- ldr r0, =sub_80A40F4
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- strh r4, [r0, 0x8]
- strh r5, [r0, 0xA]
- movs r1, 0x1
- strh r1, [r0, 0xC]
- strh r2, [r0, 0xE]
-_080A4266:
- movs r0, 0x2
- eors r4, r0
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A42D8
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A4294
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A42A4
-_080A4294:
- movs r5, 0
- b _080A42A6
- .pool
-_080A42A4:
- movs r5, 0x1
-_080A42A6:
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0
- bl sub_80A438C
- ldr r0, =sub_80A40F4
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x8]
- strh r5, [r0, 0xA]
- movs r1, 0x1
- strh r1, [r0, 0xC]
- strh r1, [r0, 0xE]
-_080A42D8:
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
- ldr r1, =gAnimScriptCallback
- ldr r0, =move_anim_waiter
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A41D8
-
- thumb_func_start b_side_obj__get_some_boolean
-b_side_obj__get_some_boolean: @ 80A4310
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4330
- ldr r0, =gAnimationBankAttacker
- ldrb r0, [r0]
- cmp r4, r0
- beq _080A4374
- b _080A4384
- .pool
-_080A4330:
- adds r0, r4, 0
- bl sub_80A6A90
- lsls r0, 24
- cmp r0, 0
- beq _080A4384
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A4374
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0]
- lsls r0, r5, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080A4374
- ldr r2, =gSprites
- ldr r0, =gBankSpriteIds
- adds r0, r5, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- blt _080A4384
-_080A4374:
- movs r0, 0x1
- b _080A4386
- .pool
-_080A4384:
- movs r0, 0
-_080A4386:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end b_side_obj__get_some_boolean
-
- thumb_func_start sub_80A438C
-sub_80A438C: @ 80A438C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x28
- lsls r0, 24
- lsrs r5, r0, 24
- adds r6, r5, 0
- lsls r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- cmp r1, 0
- beq _080A43AA
- b _080A455E
-_080A43AA:
- bl IsContest
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080A43DC
- ldr r1, =0x06008000
- movs r2, 0x80
- lsls r2, 6
- movs r0, 0
- movs r3, 0x1
- bl RequestDma3Fill
- ldr r1, =0x0600f000
- movs r2, 0x80
- lsls r2, 5
- movs r0, 0xFF
- movs r3, 0
- bl RequestDma3Fill
- b _080A43F8
- .pool
-_080A43DC:
- ldr r1, =0x06004000
- movs r2, 0x80
- lsls r2, 6
- movs r0, 0
- movs r3, 0x1
- bl RequestDma3Fill
- ldr r1, =0x0600e000
- movs r2, 0x80
- lsls r2, 5
- movs r0, 0xFF
- movs r3, 0
- bl RequestDma3Fill
-_080A43F8:
- add r0, sp, 0x10
- bl sub_80A6B30
- add r0, sp, 0x20
- movs r1, 0
- strh r1, [r0]
- ldr r1, [sp, 0x10]
- ldr r2, =0x01000800
- bl CpuSet
- mov r0, sp
- adds r0, 0x22
- movs r1, 0xFF
- strh r1, [r0]
- ldr r1, [sp, 0x14]
- ldr r2, =0x01000400
- bl CpuSet
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x2
- bl lcd_bg_operations
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x1
- bl lcd_bg_operations
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl lcd_bg_operations
- ldr r0, =gBankSpriteIds
- adds r0, r6, r0
- ldrb r4, [r0]
- ldr r5, =gBattle_BG1_X
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x24]
- ldrh r1, [r1, 0x20]
- adds r0, r1
- negs r0, r0
- adds r0, 0x20
- strh r0, [r5]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A447A
- ldr r0, =gUnknown_02039F34
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r0, [r0]
- bl sub_80DB2A8
- lsls r0, 24
- cmp r0, 0
- beq _080A447A
- ldrh r0, [r5]
- subs r0, 0x1
- strh r0, [r5]
-_080A447A:
- ldr r5, =gBattle_BG1_Y
- ldr r2, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x26]
- ldrh r1, [r1, 0x22]
- adds r0, r1
- negs r0, r0
- adds r0, 0x20
- strh r0, [r5]
- mov r0, r9
- cmp r0, 0
- beq _080A44B0
- ldr r0, =gBankSpriteIds
- adds r0, r6, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_080A44B0:
- ldr r0, =gBattle_BG1_X
- ldrh r1, [r0]
- movs r0, 0x14
- bl SetGpuReg
- ldrh r1, [r5]
- movs r0, 0x16
- bl SetGpuReg
- lsls r4, r6, 5
- ldr r0, =gPlttBufferUnfaded + 0x200
- adds r4, r0
- add r0, sp, 0x10
- ldrb r1, [r0, 0x8]
- lsls r1, 4
- adds r0, r4, 0
- movs r2, 0x20
- bl LoadPalette
- add r0, sp, 0x10
- ldrb r1, [r0, 0x8]
- lsls r1, 5
- movs r0, 0xA0
- lsls r0, 19
- adds r1, r0
- ldr r2, =0x04000008
- adds r0, r4, 0
- bl CpuSet
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4524
- movs r3, 0
- b _080A452E
- .pool
-_080A4524:
- adds r0, r6, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r3, r0, 24
-_080A452E:
- add r0, sp, 0x10
- ldrb r0, [r0, 0x8]
- str r0, [sp]
- ldr r0, [sp, 0x10]
- str r0, [sp, 0x4]
- ldr r0, [sp, 0x14]
- str r0, [sp, 0x8]
- add r0, sp, 0x10
- ldrh r0, [r0, 0xA]
- str r0, [sp, 0xC]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl sub_8118FBC
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A4558
- b _080A4666
-_080A4558:
- bl sub_80A46A0
- b _080A4666
-_080A455E:
- ldr r1, =0x06006000
- movs r2, 0x80
- lsls r2, 6
- movs r0, 0
- movs r3, 0x1
- bl RequestDma3Fill
- ldr r1, =0x0600f000
- movs r7, 0x80
- lsls r7, 5
- movs r0, 0
- adds r2, r7, 0
- movs r3, 0x1
- bl RequestDma3Fill
- add r0, sp, 0x10
- movs r1, 0x2
- bl sub_80A6B90
- add r0, sp, 0x24
- movs r4, 0
- strh r4, [r0]
- ldr r1, [sp, 0x10]
- adds r1, r7
- ldr r2, =0x01000800
- bl CpuSet
- mov r0, sp
- adds r0, 0x26
- strh r4, [r0]
- ldr r1, [sp, 0x14]
- movs r2, 0x80
- lsls r2, 4
- mov r8, r2
- add r1, r8
- ldr r2, =0x01000400
- bl CpuSet
- movs r0, 0x2
- movs r1, 0x4
- movs r2, 0x2
- bl lcd_bg_operations
- movs r0, 0x2
- movs r1, 0
- movs r2, 0x1
- bl lcd_bg_operations
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl lcd_bg_operations
- ldr r0, =gBankSpriteIds
- adds r2, r5, r0
- ldrb r4, [r2]
- ldr r5, =gBattle_BG2_X
- ldr r3, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r3
- ldrh r0, [r1, 0x24]
- ldrh r4, [r1, 0x20]
- adds r0, r4
- negs r0, r0
- adds r0, 0x20
- strh r0, [r5]
- ldr r4, =gBattle_BG2_Y
- ldrh r0, [r1, 0x26]
- ldrh r1, [r1, 0x22]
- adds r0, r1
- negs r0, r0
- adds r0, 0x20
- strh r0, [r4]
- mov r0, r9
- cmp r0, 0
- beq _080A460E
- ldrb r1, [r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_080A460E:
- ldrh r1, [r5]
- movs r0, 0x18
- bl SetGpuReg
- ldrh r1, [r4]
- movs r0, 0x1A
- bl SetGpuReg
- lsls r4, r6, 5
- ldr r0, =gPlttBufferUnfaded + 0x200
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x90
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =0x05000120
- ldr r2, =0x04000008
- adds r0, r4, 0
- bl CpuSet
- adds r0, r6, 0
- bl GetBankIdentity
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- add r0, sp, 0x10
- ldrb r0, [r0, 0x8]
- str r0, [sp]
- ldr r0, [sp, 0x10]
- adds r0, r7
- str r0, [sp, 0x4]
- ldr r0, [sp, 0x14]
- add r0, r8
- str r0, [sp, 0x8]
- add r0, sp, 0x10
- ldrh r0, [r0, 0xA]
- str r0, [sp, 0xC]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- bl sub_8118FBC
-_080A4666:
- add sp, 0x28
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A438C
-
- thumb_func_start sub_80A46A0
-sub_80A46A0: @ 80A46A0
- push {r4-r7,lr}
- sub sp, 0x10
- ldr r0, =gUnknown_02039F34
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r0, [r0]
- bl sub_80DB2A8
- lsls r0, 24
- cmp r0, 0
- beq _080A4712
- mov r0, sp
- bl sub_80A6B30
- ldr r6, [sp, 0x4]
- movs r5, 0
- movs r0, 0x7
- mov r12, r0
- movs r7, 0
-_080A46C6:
- movs r4, 0
- adds r3, r7, r6
- mov r1, r12
- lsls r0, r1, 1
- adds r2, r0, r6
-_080A46D0:
- ldrh r1, [r3]
- ldrh r0, [r2]
- strh r0, [r3]
- strh r1, [r2]
- adds r3, 0x2
- subs r2, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _080A46D0
- movs r0, 0x20
- add r12, r0
- adds r7, 0x40
- adds r5, 0x1
- cmp r5, 0x7
- ble _080A46C6
- movs r5, 0
- movs r1, 0x80
- lsls r1, 3
- adds r3, r1, 0
-_080A46F6:
- adds r2, r5, 0x1
- lsls r0, r5, 6
- adds r1, r0, r6
- movs r4, 0x7
-_080A46FE:
- ldrh r0, [r1]
- eors r0, r3
- strh r0, [r1]
- adds r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _080A46FE
- adds r5, r2, 0
- cmp r5, 0x7
- ble _080A46F6
-_080A4712:
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A46A0
-
- thumb_func_start sub_80A4720
-sub_80A4720: @ 80A4720
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- mov r8, r1
- adds r6, r2, 0
- lsls r0, 16
- lsrs r5, r0, 16
- lsls r3, 24
- movs r0, 0x40
- mov r12, r0
- cmp r3, 0
- bne _080A473C
- movs r1, 0x20
- mov r12, r1
-_080A473C:
- lsls r0, r5, 28
- lsrs r5, r0, 16
- movs r0, 0
- cmp r0, r12
- bge _080A476C
- ldr r7, =0x00000fff
-_080A4748:
- adds r4, r0, 0x1
- lsls r0, 6
- mov r1, r8
- adds r3, r0, r1
- movs r2, 0x1F
-_080A4752:
- ldrh r1, [r3]
- adds r0, r7, 0
- ands r0, r1
- orrs r0, r5
- adds r0, r6
- strh r0, [r3]
- adds r3, 0x2
- subs r2, 0x1
- cmp r2, 0
- bge _080A4752
- adds r0, r4, 0
- cmp r0, r12
- blt _080A4748
-_080A476C:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4720
-
- thumb_func_start sub_80A477C
-sub_80A477C: @ 80A477C
- push {r4,lr}
- sub sp, 0x10
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- mov r0, sp
- bl sub_80A6B30
- cmp r4, 0
- beq _080A479C
- bl IsContest
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _080A47B8
-_080A479C:
- movs r0, 0x1
- bl sub_80A6C68
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r1, [r0]
- b _080A47C6
- .pool
-_080A47B8:
- movs r0, 0x2
- bl sub_80A6C68
- ldr r0, =gBattle_BG2_X
- strh r4, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r4, [r0]
-_080A47C6:
- add sp, 0x10
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A477C
-
- thumb_func_start task_pA_ma0A_obj_to_bg_pal
-@ void task_pA_ma0A_obj_to_bg_pal(int task_id)
-task_pA_ma0A_obj_to_bg_pal: @ 80A47D8
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrb r4, [r5, 0x8]
- ldrb r6, [r5, 0x14]
- mov r0, sp
- bl sub_80A6B30
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrh r2, [r1, 0x24]
- ldrh r0, [r1, 0x20]
- adds r2, r0
- ldrh r0, [r5, 0xA]
- subs r0, r2
- lsls r0, 16
- lsrs r3, r0, 16
- ldrh r2, [r1, 0x26]
- ldrh r1, [r1, 0x22]
- adds r2, r1
- ldrh r0, [r5, 0xC]
- subs r0, r2
- lsls r0, 16
- lsrs r2, r0, 16
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _080A4870
- ldr r1, =gBattle_BG1_X
- lsls r0, r3, 16
- asrs r0, 16
- ldrh r3, [r5, 0xE]
- adds r0, r3
- strh r0, [r1]
- ldr r1, =gBattle_BG1_Y
- lsls r0, r2, 16
- asrs r0, 16
- ldrh r5, [r5, 0x10]
- adds r0, r5
- strh r0, [r1]
- lsls r0, r6, 5
- ldr r2, =gPlttBufferFaded + 0x200
- adds r0, r2
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 5
- ldr r3, =0xfffffe00
- adds r2, r3
- adds r1, r2
- ldr r2, =0x04000008
- bl CpuSet
- b _080A4896
- .pool
-_080A4870:
- ldr r1, =gBattle_BG2_X
- lsls r0, r3, 16
- asrs r0, 16
- ldrh r3, [r5, 0xE]
- adds r0, r3
- strh r0, [r1]
- ldr r1, =gBattle_BG2_Y
- lsls r0, r2, 16
- asrs r0, 16
- ldrh r5, [r5, 0x10]
- adds r0, r5
- strh r0, [r1]
- lsls r0, r6, 5
- ldr r1, =gPlttBufferFaded + 0x200
- adds r0, r1
- subs r1, 0xE0
- ldr r2, =0x04000008
- bl CpuSet
-_080A4896:
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_pA_ma0A_obj_to_bg_pal
-
- thumb_func_start ma0B_0807324C
-ma0B_0807324C: @ 80A48B0
- push {r4,r5,lr}
- ldr r0, =gBattleAnimScriptPtr
- ldr r2, [r0]
- adds r1, r2, 0x1
- str r1, [r0]
- ldrb r4, [r2, 0x1]
- cmp r4, 0
- bne _080A48C8
- movs r4, 0x2
- b _080A48D2
- .pool
-_080A48C8:
- cmp r4, 0x1
- bne _080A48CE
- movs r4, 0x3
-_080A48CE:
- cmp r4, 0
- beq _080A48D6
-_080A48D2:
- cmp r4, 0x2
- bne _080A48E0
-_080A48D6:
- ldr r0, =gAnimationBankAttacker
- b _080A48E2
- .pool
-_080A48E0:
- ldr r0, =gAnimationBankTarget
-_080A48E2:
- ldrb r5, [r0]
- ldr r3, =gUnknown_02038430
- ldrb r0, [r3]
- cmp r0, 0xFF
- beq _080A4908
- ldr r2, =gSprites
- ldr r0, =gBankSpriteIds
- adds r0, r5, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_080A4908:
- cmp r4, 0x1
- bls _080A4948
- ldrb r0, [r3, 0x1]
- cmp r0, 0xFF
- beq _080A4948
- ldr r3, =gSprites
- ldr r2, =gBankSpriteIds
- movs r1, 0x2
- adds r0, r5, 0
- eors r0, r1
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _080A494A
- .pool
-_080A4948:
- movs r4, 0
-_080A494A:
- ldr r0, =sub_80A4980
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- strh r5, [r1, 0xC]
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma0B_0807324C
-
- thumb_func_start sub_80A4980
-sub_80A4980: @ 80A4980
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- beq _080A4A0A
- ldrb r0, [r1, 0xC]
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A49BC
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A49C4
-_080A49BC:
- movs r4, 0
- b _080A49C6
- .pool
-_080A49C4:
- movs r4, 0x1
-_080A49C6:
- ldr r6, =gUnknown_02038430
- ldrb r0, [r6]
- cmp r0, 0xFF
- beq _080A49DE
- adds r0, r4, 0
- bl sub_80A477C
- ldrb r0, [r6]
- bl DestroyTask
- movs r0, 0xFF
- strb r0, [r6]
-_080A49DE:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- ble _080A4A04
- movs r0, 0x1
- eors r4, r0
- adds r0, r4, 0
- bl sub_80A477C
- ldrb r0, [r6, 0x1]
- bl DestroyTask
- movs r0, 0xFF
- strb r0, [r6, 0x1]
-_080A4A04:
- adds r0, r5, 0
- bl DestroyTask
-_080A4A0A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4980
-
- thumb_func_start sub_80A4A18
-sub_80A4A18: @ 80A4A18
- push {r4,r5,lr}
- ldr r0, =gBattleAnimScriptPtr
- ldr r2, [r0]
- adds r1, r2, 0x1
- str r1, [r0]
- ldrb r5, [r2, 0x1]
- cmp r5, 0
- bne _080A4A30
- movs r5, 0x2
- b _080A4A3A
- .pool
-_080A4A30:
- cmp r5, 0x1
- bne _080A4A36
- movs r5, 0x3
-_080A4A36:
- cmp r5, 0
- beq _080A4A3E
-_080A4A3A:
- cmp r5, 0x2
- bne _080A4A48
-_080A4A3E:
- ldr r0, =gAnimationBankAttacker
- b _080A4A4A
- .pool
-_080A4A48:
- ldr r0, =gAnimationBankTarget
-_080A4A4A:
- ldrb r4, [r0]
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4A8A
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A4A76
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4A80
-_080A4A76:
- movs r1, 0
- b _080A4A82
- .pool
-_080A4A80:
- movs r1, 0x1
-_080A4A82:
- adds r0, r4, 0
- movs r2, 0
- bl sub_80A438C
-_080A4A8A:
- movs r0, 0x2
- eors r4, r0
- cmp r5, 0x1
- bls _080A4ACA
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4ACA
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A4ABC
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4AC0
-_080A4ABC:
- movs r1, 0
- b _080A4AC2
-_080A4AC0:
- movs r1, 0x1
-_080A4AC2:
- adds r0, r4, 0
- movs r2, 0
- bl sub_80A438C
-_080A4ACA:
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4A18
-
- thumb_func_start ma23_8073484
-ma23_8073484: @ 80A4ADC
- push {r4-r6,lr}
- ldr r0, =gBattleAnimScriptPtr
- ldr r2, [r0]
- adds r1, r2, 0x1
- str r1, [r0]
- ldrb r5, [r2, 0x1]
- cmp r5, 0
- bne _080A4AF4
- movs r5, 0x2
- b _080A4AFE
- .pool
-_080A4AF4:
- cmp r5, 0x1
- bne _080A4AFA
- movs r5, 0x3
-_080A4AFA:
- cmp r5, 0
- beq _080A4B02
-_080A4AFE:
- cmp r5, 0x2
- bne _080A4B0C
-_080A4B02:
- ldr r0, =gAnimationBankAttacker
- b _080A4B0E
- .pool
-_080A4B0C:
- ldr r0, =gAnimationBankTarget
-_080A4B0E:
- ldrb r6, [r0]
- adds r0, r6, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4B38
- ldr r2, =gSprites
- ldr r0, =gBankSpriteIds
- adds r0, r6, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_080A4B38:
- cmp r5, 0x1
- bls _080A4B78
- movs r0, 0x2
- adds r4, r6, 0
- eors r4, r0
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4B78
- ldr r2, =gSprites
- ldr r0, =gBankSpriteIds
- adds r0, r4, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _080A4B7A
- .pool
-_080A4B78:
- movs r5, 0
-_080A4B7A:
- ldr r0, =sub_80A4BB0
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r5, [r1, 0x8]
- strh r6, [r1, 0xC]
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma23_8073484
-
- thumb_func_start sub_80A4BB0
-sub_80A4BB0: @ 80A4BB0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- beq _080A4C3E
- ldrb r4, [r1, 0xC]
- adds r0, r4, 0
- bl GetBankIdentity
- lsls r0, 24
- movs r1, 0xFF
- lsls r1, 24
- adds r0, r1
- lsrs r0, 24
- cmp r0, 0x1
- bls _080A4BEE
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4BF8
-_080A4BEE:
- movs r5, 0
- b _080A4BFA
- .pool
-_080A4BF8:
- movs r5, 0x1
-_080A4BFA:
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4C0C
- adds r0, r5, 0
- bl sub_80A477C
-_080A4C0C:
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- ble _080A4C38
- movs r0, 0x2
- eors r4, r0
- adds r0, r4, 0
- bl b_side_obj__get_some_boolean
- lsls r0, 24
- cmp r0, 0
- beq _080A4C38
- movs r0, 0x1
- eors r5, r0
- adds r0, r5, 0
- bl sub_80A477C
-_080A4C38:
- adds r0, r6, 0
- bl DestroyTask
-_080A4C3E:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4BB0
-
- thumb_func_start ma0C_set_BLDCNT_to_x3F40_and_BLDALPHA_to_argument
-ma0C_set_BLDCNT_to_x3F40_and_BLDALPHA_to_argument: @ 80A4C48
- push {r4,r5,lr}
- ldr r2, =gBattleAnimScriptPtr
- ldr r0, [r2]
- adds r1, r0, 0x1
- str r1, [r2]
- ldrb r5, [r0, 0x1]
- adds r0, r1, 0x1
- str r0, [r2]
- ldrb r4, [r1, 0x1]
- lsls r4, 8
- adds r0, 0x1
- str r0, [r2]
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- orrs r5, r4
- movs r0, 0x52
- adds r1, r5, 0
- bl SetGpuReg
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma0C_set_BLDCNT_to_x3F40_and_BLDALPHA_to_argument
-
- thumb_func_start ma1E_set_BLDCNT
-ma1E_set_BLDCNT: @ 80A4C80
- push {lr}
- ldr r3, =gBattleAnimScriptPtr
- ldr r0, [r3]
- adds r2, r0, 0x1
- str r2, [r3]
- ldrb r1, [r0, 0x1]
- adds r0, r2, 0x1
- str r0, [r3]
- ldrb r2, [r2, 0x1]
- lsls r2, 8
- adds r0, 0x1
- str r0, [r3]
- orrs r1, r2
- movs r0, 0x50
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma1E_set_BLDCNT
-
- thumb_func_start ma0D_reset_BLDCNT_and_BLDALPHA
-ma0D_reset_BLDCNT_and_BLDALPHA: @ 80A4CA8
- push {lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma0D_reset_BLDCNT_and_BLDALPHA
-
- thumb_func_start ma0E_call
-ma0E_call: @ 80A4CCC
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r1, [r4]
- adds r3, r1, 0x1
- str r3, [r4]
- ldr r2, =gBattleAnimScriptRetAddr
- adds r0, r1, 0x5
- str r0, [r2]
- ldrb r1, [r1, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x2]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 24
- adds r1, r0
- str r1, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma0E_call
-
- thumb_func_start sub_80A4D00
-sub_80A4D00: @ 80A4D00
- ldr r0, =gBattleAnimScriptPtr
- ldr r1, =gBattleAnimScriptRetAddr
- ldr r1, [r1]
- str r1, [r0]
- bx lr
- .pool
- thumb_func_end sub_80A4D00
-
- thumb_func_start ma10_080736AC
-ma10_080736AC: @ 80A4D14
- push {r4,r5,lr}
- ldr r5, =gBattleAnimScriptPtr
- ldr r1, [r5]
- adds r0, r1, 0x1
- str r0, [r5]
- ldrb r2, [r1, 0x1]
- adds r3, r0, 0x1
- str r3, [r5]
- ldrb r4, [r0, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- orrs r4, r0
- adds r1, 0x4
- str r1, [r5]
- ldr r0, =gBattleAnimArgs
- lsls r2, 1
- adds r2, r0
- strh r4, [r2]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma10_080736AC
-
- thumb_func_start ma11_if_else
-ma11_if_else: @ 80A4D48
- push {lr}
- ldr r3, =gBattleAnimScriptPtr
- ldr r2, [r3]
- adds r0, r2, 0x1
- str r0, [r3]
- ldr r0, =gUnknown_02038432
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080A4D62
- adds r0, r2, 0x5
- str r0, [r3]
-_080A4D62:
- ldr r2, [r3]
- ldrb r1, [r2]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x2]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 24
- adds r1, r0
- str r1, [r3]
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma11_if_else
-
- thumb_func_start ma12_cond_if
-ma12_cond_if: @ 80A4D88
- push {r4,r5,lr}
- ldr r5, =gBattleAnimScriptPtr
- ldr r4, [r5]
- adds r2, r4, 0x1
- str r2, [r5]
- ldrb r1, [r4, 0x1]
- adds r3, r2, 0x1
- str r3, [r5]
- ldr r0, =gUnknown_02038432
- ldrb r0, [r0]
- cmp r1, r0
- bne _080A4DC0
- ldrb r1, [r2, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x2]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 24
- adds r1, r0
- str r1, [r5]
- b _080A4DC4
- .pool
-_080A4DC0:
- adds r0, r4, 0x6
- str r0, [r5]
-_080A4DC4:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end ma12_cond_if
-
- thumb_func_start ma13_goto
-ma13_goto: @ 80A4DCC
- ldr r3, =gBattleAnimScriptPtr
- ldr r0, [r3]
- adds r2, r0, 0x1
- str r2, [r3]
- ldrb r1, [r0, 0x1]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x2]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 24
- adds r1, r0
- str r1, [r3]
- bx lr
- .pool
- thumb_func_end ma13_goto
-
- thumb_func_start IsContest
-IsContest: @ 80A4DF0
- push {lr}
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080A4E10
- movs r0, 0
- b _080A4E12
- .pool
-_080A4E10:
- movs r0, 0x1
-_080A4E12:
- pop {r1}
- bx r1
- thumb_func_end IsContest
-
- thumb_func_start ma14_load_background
-ma14_load_background: @ 80A4E18
- push {r4,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r2, [r1]
- adds r0, r2, 0x1
- str r0, [r1]
- ldrb r4, [r2, 0x1]
- adds r0, 0x1
- str r0, [r1]
- ldr r0, =task_p5_load_battle_screen_elements
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- ldr r1, =gUnknown_02038433
- movs r0, 0x1
- strb r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma14_load_background
-
- thumb_func_start sub_80A4E5C
-sub_80A4E5C: @ 80A4E5C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r2, =gBattleAnimScriptPtr
- ldr r1, [r2]
- adds r0, r1, 0x1
- str r0, [r2]
- ldrb r3, [r1, 0x1]
- mov r8, r3
- ldrb r7, [r0, 0x1]
- ldrb r6, [r0, 0x2]
- adds r1, 0x4
- str r1, [r2]
- ldr r0, =task_p5_load_battle_screen_elements
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A4EA8
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- strh r6, [r0, 0x8]
- b _080A4EDA
- .pool
-_080A4EA8:
- ldr r0, =gAnimationBankTarget
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080A4ECC
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- strh r7, [r0, 0x8]
- b _080A4EDA
- .pool
-_080A4ECC:
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- mov r1, r8
- strh r1, [r0, 0x8]
-_080A4EDA:
- ldr r1, =gUnknown_02038433
- movs r0, 0x1
- strb r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4E5C
-
- thumb_func_start task_p5_load_battle_screen_elements
-task_p5_load_battle_screen_elements: @ 80A4EF4
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r6, [r4, 0x1C]
- movs r0, 0x1C
- ldrsh r3, [r4, r0]
- adds r7, r1, 0
- cmp r3, 0
- bne _080A4F2C
- str r3, [sp]
- movs r0, 0xE8
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginHardwarePaletteFade
- ldrh r0, [r4, 0x1C]
- adds r0, 0x1
- strh r0, [r4, 0x1C]
- b _080A4FBC
- .pool
-_080A4F2C:
- ldr r2, =gPaletteFade
- ldrb r1, [r2, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080A4FBC
- cmp r3, 0x1
- bne _080A4F50
- adds r0, r6, 0x1
- strh r0, [r4, 0x1C]
- ldr r1, =gUnknown_02038433
- movs r0, 0x2
- strb r0, [r1]
- b _080A4F94
- .pool
-_080A4F50:
- cmp r3, 0x2
- bne _080A4F94
- ldrh r0, [r4, 0x8]
- lsls r2, r0, 16
- asrs r1, r2, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _080A4F68
- bl dp01t_11_3_message_for_player_only
- b _080A4F6E
-_080A4F68:
- lsrs r0, r2, 16
- bl sub_80A4FC8
-_080A4F6E:
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0xE8
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginHardwarePaletteFade
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x1C]
- adds r1, 0x1
- strh r1, [r0, 0x1C]
- b _080A4FBC
- .pool
-_080A4F94:
- ldrb r1, [r2, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _080A4FBC
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r7
- movs r1, 0x1C
- ldrsh r0, [r0, r1]
- cmp r0, 0x3
- bne _080A4FBC
- adds r0, r5, 0
- bl DestroyTask
- ldr r0, =gUnknown_02038433
- strb r4, [r0]
-_080A4FBC:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_p5_load_battle_screen_elements
-
- thumb_func_start sub_80A4FC8
-sub_80A4FC8: @ 80A4FC8
- push {r4-r7,lr}
- lsls r0, 16
- lsrs r7, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A5050
- ldr r6, =gUnknown_08525D54
- lsls r4, r7, 1
- adds r4, r7
- lsls r4, 2
- adds r0, r6, 0
- adds r0, 0x8
- adds r0, r4, r0
- ldr r0, [r0]
- ldr r5, =0x0201c000
- adds r1, r5, 0
- bl LZDecompressWram
- bl sub_80A6D94
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- adds r1, r5, 0
- movs r3, 0
- bl sub_80A4720
- ldr r1, =0x0600d000
- ldr r0, =0x040000d4
- str r5, [r0]
- str r1, [r0, 0x4]
- ldr r1, =0x84000200
- str r1, [r0, 0x8]
- ldr r0, [r0, 0x8]
- adds r0, r4, r6
- ldr r0, [r0]
- ldr r1, =0x06002000
- bl LZDecompressVram
- adds r6, 0x4
- adds r4, r6
- ldr r4, [r4]
- bl sub_80A6D94
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 20
- adds r0, r4, 0
- movs r2, 0x20
- bl LoadCompressedPalette
- b _080A507E
- .pool
-_080A5050:
- ldr r5, =gUnknown_08525D54
- lsls r4, r7, 1
- adds r4, r7
- lsls r4, 2
- adds r0, r5, 0
- adds r0, 0x8
- adds r0, r4, r0
- ldr r0, [r0]
- ldr r1, =0x0600d000
- bl LZDecompressVram
- adds r0, r4, r5
- ldr r0, [r0]
- ldr r1, =0x06008000
- bl LZDecompressVram
- adds r5, 0x4
- adds r4, r5
- ldr r0, [r4]
- movs r1, 0x20
- movs r2, 0x20
- bl LoadCompressedPalette
-_080A507E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A4FC8
-
- thumb_func_start dp01t_11_3_message_for_player_only
-dp01t_11_3_message_for_player_only: @ 80A5090
- push {lr}
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A50A2
- bl sub_80D7724
- b _080A50A6
-_080A50A2:
- bl load_battle_oval_graphics
-_080A50A6:
- pop {r0}
- bx r0
- thumb_func_end dp01t_11_3_message_for_player_only
-
- thumb_func_start ma15_load_battle_screen_elements
-ma15_load_battle_screen_elements: @ 80A50AC
- push {lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r0, =task_p5_load_battle_screen_elements
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, =0x0000ffff
- strh r0, [r1, 0x8]
- ldr r1, =gUnknown_02038433
- movs r0, 0x1
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma15_load_battle_screen_elements
-
- thumb_func_start ma16_wait_for_battle_screen_elements_s2
-ma16_wait_for_battle_screen_elements_s2: @ 80A50F0
- push {lr}
- ldr r0, =gUnknown_02038433
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080A5114
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r1, =gAnimFramesToWait
- movs r0, 0
- b _080A5118
- .pool
-_080A5114:
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
-_080A5118:
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma16_wait_for_battle_screen_elements_s2
-
- thumb_func_start sub_80A5124
-sub_80A5124: @ 80A5124
- push {lr}
- ldr r0, =gUnknown_02038433
- ldrb r2, [r0]
- cmp r2, 0
- bne _080A5148
- ldr r0, =gBattleAnimScriptPtr
- ldr r1, [r0]
- adds r1, 0x1
- str r1, [r0]
- ldr r0, =gAnimFramesToWait
- strb r2, [r0]
- b _080A514E
- .pool
-_080A5148:
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
-_080A514E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A5124
-
- thumb_func_start ma18_load_background_probably
-ma18_load_background_probably: @ 80A5158
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r1, [r4]
- adds r0, r1, 0x1
- str r0, [r4]
- ldrb r0, [r1, 0x1]
- bl sub_80A4FC8
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma18_load_background_probably
-
- thumb_func_start BattleAnimGetPanControl
-BattleAnimGetPanControl: @ 80A5178
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A51C0
- ldr r0, =gBattleSpritesDataPtr
- ldr r1, [r0]
- ldr r0, =gAnimationBankAttacker
- ldrb r2, [r0]
- ldr r1, [r1, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080A51C0
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- movs r4, 0xC0
- cmp r0, 0
- beq _080A5252
- movs r4, 0x3F
- b _080A5252
- .pool
-_080A51C0:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A51E8
- ldr r0, =gAnimationBankAttacker
- ldr r1, =gAnimationBankTarget
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bne _080A524C
- cmp r0, 0x2
- bne _080A524C
- cmp r4, 0x3F
- beq _080A525E
- b _080A524C
- .pool
-_080A51E8:
- ldr r0, =gAnimationBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080A5226
- ldr r0, =gAnimationBankTarget
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080A5252
- lsls r0, r4, 24
- asrs r1, r0, 24
- cmp r1, 0x3F
- bne _080A5218
- movs r4, 0xC0
- b _080A5252
- .pool
-_080A5218:
- movs r0, 0x40
- negs r0, r0
- cmp r1, r0
- beq _080A5252
- negs r0, r1
- lsls r0, 24
- b _080A5250
-_080A5226:
- ldr r0, =gAnimationBankTarget
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080A524C
- lsls r0, r4, 24
- asrs r0, 24
- movs r1, 0x40
- negs r1, r1
- cmp r0, r1
- bne _080A5252
- movs r4, 0x3F
- b _080A5252
- .pool
-_080A524C:
- lsls r0, r4, 24
- negs r0, r0
-_080A5250:
- lsrs r4, r0, 24
-_080A5252:
- lsls r0, r4, 24
- asrs r0, 24
- cmp r0, 0x3F
- ble _080A525E
- movs r4, 0x3F
- b _080A526C
-_080A525E:
- lsls r0, r4, 24
- asrs r0, 24
- movs r1, 0x40
- negs r1, r1
- cmp r0, r1
- bge _080A526C
- movs r4, 0xC0
-_080A526C:
- lsls r0, r4, 24
- asrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end BattleAnimGetPanControl
-
- thumb_func_start sub_80A5278
-sub_80A5278: @ 80A5278
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A52C0
- ldr r0, =gBattleSpritesDataPtr
- ldr r1, [r0]
- ldr r0, =gAnimationBankAttacker
- ldrb r2, [r0]
- ldr r1, [r1, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080A52C0
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- movs r4, 0xC0
- cmp r0, 0
- beq _080A52DE
- movs r4, 0x3F
- b _080A52DE
- .pool
-_080A52C0:
- ldr r0, =gAnimationBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080A52D8
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A52DE
-_080A52D8:
- lsls r0, r4, 24
- negs r0, r0
- lsrs r4, r0, 24
-_080A52DE:
- lsls r0, r4, 24
- asrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80A5278
-
- thumb_func_start sub_80A52EC
-sub_80A52EC: @ 80A52EC
- push {lr}
- lsls r0, 16
- lsrs r1, r0, 16
- asrs r2, r0, 16
- cmp r2, 0x3F
- ble _080A52FC
- movs r1, 0x3F
- b _080A5306
-_080A52FC:
- movs r0, 0x40
- negs r0, r0
- cmp r2, r0
- bge _080A5306
- ldr r1, =0x0000ffc0
-_080A5306:
- lsls r0, r1, 16
- asrs r0, 16
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80A52EC
-
- thumb_func_start sub_80A5314
-sub_80A5314: @ 80A5314
- push {lr}
- lsls r2, 16
- lsrs r2, 16
- adds r3, r2, 0
- lsls r0, 16
- asrs r0, 16
- lsls r1, 16
- asrs r1, 16
- cmp r0, r1
- bge _080A5332
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0
- bge _080A5342
- b _080A5340
-_080A5332:
- cmp r0, r1
- ble _080A5348
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0
- bge _080A5340
- negs r0, r0
-_080A5340:
- negs r0, r0
-_080A5342:
- lsls r0, 16
- lsrs r0, 16
- b _080A534A
-_080A5348:
- movs r0, 0
-_080A534A:
- lsls r0, 16
- asrs r0, 16
- pop {r1}
- bx r1
- thumb_func_end sub_80A5314
-
- thumb_func_start ma19_08073BC8
-ma19_08073BC8: @ 80A5354
- push {r4,r5,lr}
- ldr r5, =gBattleAnimScriptPtr
- ldr r0, [r5]
- adds r1, r0, 0x1
- str r1, [r5]
- ldrb r4, [r0, 0x1]
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- orrs r4, r0
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- bl BattleAnimGetPanControl
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- adds r0, r4, 0
- bl PlaySE12WithPanning
- ldr r0, [r5]
- adds r0, 0x3
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma19_08073BC8
-
- thumb_func_start ma1A_8073C00
-ma1A_8073C00: @ 80A538C
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r1, [r4]
- adds r0, r1, 0x1
- str r0, [r4]
- movs r0, 0x1
- ldrsb r0, [r1, r0]
- bl BattleAnimGetPanControl
- lsls r0, 24
- asrs r0, 24
- bl SE12PanpotControl
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma1A_8073C00
-
- thumb_func_start ma1B_8073C2C
-ma1B_8073C2C: @ 80A53B8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gBattleAnimScriptPtr
- mov r10, r0
- ldr r0, [r0]
- adds r1, r0, 0x1
- mov r2, r10
- str r1, [r2]
- ldrb r0, [r0, 0x1]
- mov r9, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- mov r2, r9
- orrs r2, r0
- mov r9, r2
- ldrb r4, [r1, 0x3]
- ldrb r6, [r1, 0x4]
- ldrb r7, [r1, 0x5]
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- bl BattleAnimGetPanControl
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- lsls r4, 24
- asrs r4, 24
- adds r0, r4, 0
- bl BattleAnimGetPanControl
- mov r8, r0
- lsls r5, 24
- asrs r5, 24
- mov r0, r8
- lsls r0, 24
- asrs r0, 24
- mov r8, r0
- lsls r6, 24
- asrs r6, 24
- adds r0, r5, 0
- mov r1, r8
- adds r2, r6, 0
- bl sub_80A5314
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =c3_08073CEC
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r5, [r1, 0x8]
- mov r2, r8
- strh r2, [r1, 0xA]
- lsls r4, 24
- asrs r4, 24
- strh r4, [r1, 0xC]
- strh r7, [r1, 0xE]
- strh r5, [r1, 0x10]
- mov r0, r9
- adds r1, r5, 0
- bl PlaySE12WithPanning
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r1, r10
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma1B_8073C2C
-
- thumb_func_start c3_08073CEC
-c3_08073CEC: @ 80A5478
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r7, 0
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0x18]
- adds r1, r0, 0x1
- strh r1, [r2, 0x18]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0xE
- ldrsh r1, [r2, r3]
- cmp r0, r1
- blt _080A54FC
- strh r7, [r2, 0x18]
- ldrh r6, [r2, 0x8]
- ldrh r3, [r2, 0xA]
- movs r4, 0x10
- ldrsh r0, [r2, r4]
- movs r4, 0xC
- ldrsh r1, [r2, r4]
- adds r0, r1
- lsls r0, 16
- lsrs r4, r0, 16
- strh r4, [r2, 0x10]
- cmp r1, 0
- bne _080A54C0
- lsls r2, r3, 16
- b _080A54E4
- .pool
-_080A54C0:
- lsls r1, r6, 16
- lsls r0, r3, 16
- asrs r3, r0, 16
- adds r2, r0, 0
- cmp r1, r2
- bge _080A54D6
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, r3
- blt _080A54E0
- b _080A54E4
-_080A54D6:
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, r3
- bgt _080A54E0
- movs r7, 0x1
-_080A54E0:
- cmp r7, 0
- beq _080A54F4
-_080A54E4:
- lsrs r4, r2, 16
- adds r0, r5, 0
- bl DestroyTask
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
-_080A54F4:
- lsls r0, r4, 24
- asrs r0, 24
- bl SE12PanpotControl
-_080A54FC:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end c3_08073CEC
-
- thumb_func_start sub_80A5508
-sub_80A5508: @ 80A5508
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- ldr r0, =gBattleAnimScriptPtr
- mov r9, r0
- ldr r0, [r0]
- adds r1, r0, 0x1
- mov r2, r9
- str r1, [r2]
- ldrb r0, [r0, 0x1]
- mov r8, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- mov r2, r8
- orrs r2, r0
- mov r8, r2
- ldrb r4, [r1, 0x2]
- ldrb r5, [r1, 0x3]
- ldrb r6, [r1, 0x4]
- ldrb r1, [r1, 0x5]
- mov r10, r1
- ldr r0, =c3_08073CEC
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- lsls r4, 24
- asrs r4, 24
- strh r4, [r1, 0x8]
- lsls r5, 24
- asrs r5, 24
- strh r5, [r1, 0xA]
- lsls r6, 24
- asrs r6, 24
- strh r6, [r1, 0xC]
- mov r0, r10
- strh r0, [r1, 0xE]
- strh r4, [r1, 0x10]
- mov r0, r8
- adds r1, r4, 0
- bl PlaySE12WithPanning
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r1, r9
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A5508
-
- thumb_func_start sub_80A559C
-sub_80A559C: @ 80A559C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gBattleAnimScriptPtr
- mov r10, r0
- ldr r0, [r0]
- adds r1, r0, 0x1
- mov r2, r10
- str r1, [r2]
- ldrb r0, [r0, 0x1]
- mov r9, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- mov r2, r9
- orrs r2, r0
- mov r9, r2
- ldrb r4, [r1, 0x3]
- ldrb r0, [r1, 0x4]
- mov r8, r0
- ldrb r7, [r1, 0x5]
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- bl sub_80A5278
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- lsls r4, 24
- asrs r4, 24
- adds r0, r4, 0
- bl sub_80A5278
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- mov r1, r8
- lsls r1, 24
- asrs r1, 24
- mov r8, r1
- mov r0, r8
- bl sub_80A5278
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =c3_08073CEC
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- lsls r6, 24
- asrs r6, 24
- strh r6, [r1, 0x8]
- lsls r5, 24
- asrs r5, 24
- strh r5, [r1, 0xA]
- lsls r4, 24
- asrs r4, 24
- strh r4, [r1, 0xC]
- strh r7, [r1, 0xE]
- strh r6, [r1, 0x10]
- mov r0, r9
- adds r1, r6, 0
- bl PlaySE12WithPanning
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r2, r10
- ldr r0, [r2]
- adds r0, 0x6
- str r0, [r2]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A559C
-
- thumb_func_start ma1C_8073ED0
-ma1C_8073ED0: @ 80A565C
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- ldr r6, =gBattleAnimScriptPtr
- ldr r0, [r6]
- adds r1, r0, 0x1
- str r1, [r6]
- ldrb r5, [r0, 0x1]
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- orrs r5, r0
- ldrb r0, [r1, 0x3]
- mov r8, r0
- ldrb r2, [r1, 0x4]
- mov r9, r2
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- bl BattleAnimGetPanControl
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =sub_80A56E4
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r5, [r1, 0x8]
- lsls r4, 24
- asrs r4, 24
- strh r4, [r1, 0xA]
- mov r2, r8
- strh r2, [r1, 0xC]
- mov r2, r9
- strh r2, [r1, 0xE]
- mov r2, r8
- strh r2, [r1, 0x18]
- ldr r1, [r1]
- bl _call_via_r1
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r0, [r6]
- adds r0, 0x5
- str r0, [r6]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma1C_8073ED0
-
- thumb_func_start sub_80A56E4
-sub_80A56E4: @ 80A56E4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0x18]
- adds r1, r0, 0x1
- strh r1, [r2, 0x18]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0xC
- ldrsh r1, [r2, r3]
- cmp r0, r1
- blt _080A5732
- movs r0, 0
- strh r0, [r2, 0x18]
- ldrh r0, [r2, 0x8]
- ldrb r1, [r2, 0xA]
- ldrh r4, [r2, 0xE]
- subs r4, 0x1
- strh r4, [r2, 0xE]
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- asrs r1, 24
- bl PlaySE12WithPanning
- cmp r4, 0
- bne _080A5732
- adds r0, r5, 0
- bl DestroyTask
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
-_080A5732:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A56E4
-
- thumb_func_start ma1D_08073FB4
-ma1D_08073FB4: @ 80A5740
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r6, =gBattleAnimScriptPtr
- ldr r0, [r6]
- adds r1, r0, 0x1
- str r1, [r6]
- ldrb r5, [r0, 0x1]
- ldrb r0, [r1, 0x1]
- lsls r0, 8
- orrs r5, r0
- ldrb r0, [r1, 0x3]
- mov r8, r0
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- bl BattleAnimGetPanControl
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =sub_80A57B4
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r5, [r1, 0x8]
- lsls r4, 24
- asrs r4, 24
- strh r4, [r1, 0xA]
- mov r0, r8
- strh r0, [r1, 0xC]
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r0, [r6]
- adds r0, 0x4
- str r0, [r6]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma1D_08073FB4
-
- thumb_func_start sub_80A57B4
-sub_80A57B4: @ 80A57B4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0xC]
- subs r1, r0, 0x1
- strh r1, [r2, 0xC]
- lsls r0, 16
- cmp r0, 0
- bgt _080A57E8
- ldrh r0, [r2, 0x8]
- movs r1, 0xA
- ldrsb r1, [r2, r1]
- bl PlaySE12WithPanning
- adds r0, r4, 0
- bl DestroyTask
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
-_080A57E8:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A57B4
-
- thumb_func_start sub_80A57F8
-sub_80A57F8: @ 80A57F8
- push {r4-r6,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r1, [r4]
- adds r3, r1, 0x1
- str r3, [r4]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r3, 0x1]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r3, 0x2]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 24
- adds r6, r2, r0
- adds r0, r1, 0x5
- str r0, [r4]
- ldrb r0, [r1, 0x5]
- adds r1, 0x6
- str r1, [r4]
- cmp r0, 0
- beq _080A5842
- adds r5, r4, 0
- ldr r4, =gBattleAnimArgs
- adds r3, r0, 0
-_080A582A:
- ldr r2, [r5]
- ldrb r1, [r2]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- orrs r1, r0
- strh r1, [r4]
- adds r2, 0x2
- str r2, [r5]
- adds r4, 0x2
- subs r3, 0x1
- cmp r3, 0
- bne _080A582A
-_080A5842:
- adds r0, r6, 0
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r6
- ldr r1, =gAnimSoundTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A57F8
-
- thumb_func_start ma20_wait_for_something
-ma20_wait_for_something: @ 80A586C
- push {r4,r5,lr}
- ldr r0, =gAnimSoundTaskCount
- ldrb r5, [r0]
- cmp r5, 0
- bne _080A58B4
- bl IsSEPlaying
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _080A58CC
- ldr r4, =gSoundAnimFramesToWait
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x5A
- bls _080A58BA
- ldr r0, =gMPlay_SE1
- bl m4aMPlayStop
- ldr r0, =gMPlay_SE2
- bl m4aMPlayStop
- strh r5, [r4]
- b _080A58DE
- .pool
-_080A58B4:
- ldr r1, =gSoundAnimFramesToWait
- movs r0, 0
- strh r0, [r1]
-_080A58BA:
- ldr r1, =gAnimFramesToWait
- movs r0, 0x1
- strb r0, [r1]
- b _080A58DE
- .pool
-_080A58CC:
- ldr r0, =gSoundAnimFramesToWait
- movs r2, 0
- strh r1, [r0]
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r0, =gAnimFramesToWait
- strb r2, [r0]
-_080A58DE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma20_wait_for_something
-
- thumb_func_start ma21_08074164
-ma21_08074164: @ 80A58F0
- push {r4-r6,lr}
- ldr r5, =gBattleAnimScriptPtr
- ldr r4, [r5]
- adds r3, r4, 0x1
- str r3, [r5]
- ldrb r2, [r4, 0x1]
- ldrb r1, [r3, 0x1]
- ldrb r0, [r3, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r0, =gBattleAnimArgs
- lsls r2, 1
- adds r2, r0
- lsls r1, 16
- asrs r1, 16
- movs r6, 0
- ldrsh r0, [r2, r6]
- cmp r1, r0
- bne _080A5938
- ldrb r1, [r3, 0x3]
- ldrb r0, [r3, 0x4]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x5]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x6]
- lsls r0, 24
- adds r1, r0
- str r1, [r5]
- b _080A593E
- .pool
-_080A5938:
- adds r0, r4, 0
- adds r0, 0x8
- str r0, [r5]
-_080A593E:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end ma21_08074164
-
- thumb_func_start sub_80A5944
-sub_80A5944: @ 80A5944
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A5978
- ldr r2, [r4]
- ldrb r1, [r2]
- ldrb r0, [r2, 0x1]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x2]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 24
- adds r1, r0
- str r1, [r4]
- b _080A597E
- .pool
-_080A5978:
- ldr r0, [r4]
- adds r0, 0x4
- str r0, [r4]
-_080A597E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80A5944
-
- thumb_func_start sub_80A5984
-sub_80A5984: @ 80A5984
- push {r4,lr}
- ldr r0, =gBattleAnimScriptPtr
- ldr r1, [r0]
- ldrb r2, [r1, 0x1]
- adds r1, 0x2
- str r1, [r0]
- cmp r2, 0
- beq _080A59A0
- ldr r0, =gAnimationBankTarget
- b _080A59A2
- .pool
-_080A59A0:
- ldr r0, =gAnimationBankAttacker
-_080A59A2:
- ldrb r0, [r0]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A59D2
- cmp r4, 0
- beq _080A59BE
- cmp r4, 0x3
- bne _080A59D2
-_080A59BE:
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl lcd_bg_operations
- movs r0, 0x2
- movs r1, 0x4
- movs r2, 0x2
- bl lcd_bg_operations
-_080A59D2:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A5984
-
- thumb_func_start sub_80A59DC
-sub_80A59DC: @ 80A59DC
- push {lr}
- ldr r0, =gBattleAnimScriptPtr
- ldr r1, [r0]
- adds r1, 0x1
- str r1, [r0]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A5A04
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl lcd_bg_operations
- movs r0, 0x2
- movs r1, 0x4
- movs r2, 0x2
- bl lcd_bg_operations
-_080A5A04:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A59DC
-
- thumb_func_start sub_80A5A0C
-sub_80A5A0C: @ 80A5A0C
- push {r4-r7,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- ldrb r6, [r0, 0x1]
- adds r0, 0x2
- str r0, [r1]
- ldr r7, =gAnimationBankAttacker
- ldrb r0, [r7]
- bl GetBankSide
- adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _080A5A78
- cmp r6, 0
- beq _080A5A48
- ldrb r0, [r5]
- b _080A5A4A
- .pool
-_080A5A48:
- ldrb r0, [r7]
-_080A5A4A:
- bl GetBankIdentity
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A5A78
- cmp r4, 0
- beq _080A5A64
- cmp r4, 0x3
- bne _080A5A78
-_080A5A64:
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl lcd_bg_operations
- movs r0, 0x2
- movs r1, 0x4
- movs r2, 0x2
- bl lcd_bg_operations
-_080A5A78:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80A5A0C
-
- thumb_func_start ma2B_make_side_invisible
-ma2B_make_side_invisible: @ 80A5A80
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- beq _080A5AA8
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_080A5AA8:
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma2B_make_side_invisible
-
- thumb_func_start ma2C_make_side_visible
-ma2C_make_side_visible: @ 80A5ABC
- push {r4,lr}
- ldr r4, =gBattleAnimScriptPtr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- beq _080A5AE6
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_080A5AE6:
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma2C_make_side_visible
-
- thumb_func_start sub_80A5AFC
-sub_80A5AFC: @ 80A5AFC
- push {r4-r7,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- ldrb r7, [r0, 0x1]
- adds r0, 0x2
- str r0, [r1]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A5BA6
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080A5BA6
- ldr r6, =gAnimationBankAttacker
- ldrb r0, [r6]
- bl GetBankSide
- adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080A5BA6
- cmp r7, 0
- bne _080A5B54
- ldrb r0, [r6]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0
- b _080A5B60
- .pool
-_080A5B54:
- ldrb r0, [r5]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0x1
-_080A5B60:
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- beq _080A5BA6
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r2, r0, r1
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- cmp r4, 0x2
- bne _080A5B90
- ldrb r0, [r2, 0x5]
- movs r1, 0xC
- orrs r0, r1
- strb r0, [r2, 0x5]
-_080A5B90:
- cmp r4, 0x1
- bne _080A5BA0
- movs r0, 0
- bl sub_80A477C
- b _080A5BA6
- .pool
-_080A5BA0:
- movs r0, 0x1
- bl sub_80A477C
-_080A5BA6:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80A5AFC
-
- thumb_func_start sub_80A5BAC
-sub_80A5BAC: @ 80A5BAC
- push {r4-r7,lr}
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- ldrb r7, [r0, 0x1]
- adds r0, 0x2
- str r0, [r1]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080A5C38
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080A5C38
- ldr r6, =gAnimationBankAttacker
- ldrb r0, [r6]
- bl GetBankSide
- adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080A5C38
- cmp r7, 0
- bne _080A5C04
- ldrb r0, [r6]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0
- b _080A5C10
- .pool
-_080A5C04:
- ldrb r0, [r5]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0x1
-_080A5C10:
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- beq _080A5C38
- cmp r4, 0x2
- bne _080A5C38
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r2, [r0, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0, 0x5]
-_080A5C38:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A5BAC
-
- thumb_func_start ma2F_stop_music
-ma2F_stop_music: @ 80A5C44
- push {lr}
- ldr r0, =gMPlay_SE1
- bl m4aMPlayStop
- ldr r0, =gMPlay_SE2
- bl m4aMPlayStop
- ldr r1, =gBattleAnimScriptPtr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end ma2F_stop_music
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s
index ca6572e1a..9b2939673 100644
--- a/asm/battle_anim_80A9C70.s
+++ b/asm/battle_anim_80A9C70.s
@@ -26,9 +26,9 @@ sub_80A9C70: @ 80A9C70
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, =gUnknown_08524F84
+ ldr r0, =gBattleAnimPicTable + 0x440
bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_0852588C
+ ldr r0, =gBattleAnimPaletteTable + 0x440
bl LoadCompressedObjectPaletteUsingHeap
ldr r1, =gTasks
mov r2, r8
@@ -331,7 +331,7 @@ sub_80A9EF4: @ 80A9EF4
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -616,7 +616,7 @@ _080AA16C:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080AA186:
pop {r4}
pop {r0}
@@ -829,7 +829,7 @@ _080AA322:
b _080AA330
_080AA328:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080AA352
_080AA330:
ldr r0, =gBattleAnimArgs
@@ -863,13 +863,13 @@ move_anim_start_t2: @ 80AA364
lsrs r4, 24
lsls r1, 24
lsrs r1, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
strb r4, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
strb r4, [r0]
ldr r0, =gUnknown_082C92FC
movs r2, 0
- bl move_something
+ bl DoBattleAnim
ldr r0, =task0A_80788BC
movs r1, 0xA
bl CreateTask
diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s
index 52b599c4c..3ee1786ad 100755
--- a/asm/battle_anim_80D51AC.s
+++ b/asm/battle_anim_80D51AC.s
@@ -18,7 +18,7 @@ sub_80D51AC: @ 80D51AC
cmp r2, 0xFF
bne _080D51D0
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D520C
.pool
_080D51D0:
@@ -140,7 +140,7 @@ _080D5288:
adds r0, r6
strh r3, [r0, 0x26]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D52CA
_080D52C6:
subs r0, 0x1
@@ -204,7 +204,7 @@ _080D5326:
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _080D533C
@@ -216,7 +216,7 @@ _080D533C:
.pool
_080D5348:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
_080D5350:
@@ -226,7 +226,7 @@ _080D5352:
beq _080D5368
_080D5356:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D53A6
.pool
_080D5368:
@@ -359,7 +359,7 @@ _080D5436:
adds r0, r7
strh r2, [r0, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D5478
_080D5474:
subs r0, r2, 0x1
@@ -385,7 +385,7 @@ sub_80D5484: @ 80D5484
cmp r3, 0xFF
bne _080D54A8
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D54F6
.pool
_080D54A8:
@@ -584,7 +584,7 @@ _080D55F8:
strh r0, [r2, 0x26]
_080D5630:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D563C
_080D5638:
subs r0, r2, 0x1
@@ -705,7 +705,7 @@ _080D56F6:
cmp r0, 0
bne _080D5728
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D5728:
pop {r4-r7}
pop {r0}
@@ -829,7 +829,7 @@ _080D5810:
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D5822:
pop {r4-r6}
pop {r0}
@@ -842,7 +842,7 @@ sub_80D5830: @ 80D5830
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -871,7 +871,7 @@ sub_80D5860: @ 80D5860
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -892,7 +892,7 @@ _080D5894:
strh r2, [r4, 0x2E]
strh r0, [r4, 0x32]
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -919,7 +919,7 @@ sub_80D58D4: @ 80D58D4
strh r1, [r0, 0x30]
ldr r1, =sub_80A6630
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -970,7 +970,7 @@ sub_80D5944: @ 80D5944
strh r1, [r0, 0x32]
ldr r1, =sub_80A6630
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -988,12 +988,12 @@ sub_80D5968: @ 80D5968
cmp r0, 0
bne _080D598C
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080D5990
.pool
_080D598C:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080D5990:
ldrb r0, [r0]
adds r0, r1
@@ -1093,7 +1093,7 @@ _080D5A56:
strh r1, [r3, 0x26]
_080D5A58:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _080D5A8E
.pool
_080D5A64:
@@ -1133,11 +1133,11 @@ sub_80D5A94: @ 80D5A94
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D5AB0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080D5AB2
.pool
_080D5AB0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080D5AB2:
ldrb r2, [r0]
ldr r0, =gBankSpriteIds
@@ -1192,7 +1192,7 @@ _080D5ADC:
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A6680
@@ -1218,11 +1218,11 @@ sub_80D5B48: @ 80D5B48
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D5B70
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080D5B72
.pool
_080D5B70:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080D5B72:
ldrb r1, [r0]
ldr r0, =gBankSpriteIds
@@ -1281,7 +1281,7 @@ _080D5B9C:
lsls r0, 16
cmp r0, 0
bne _080D5C04
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
b _080D5C0C
@@ -1318,7 +1318,7 @@ sub_80D5C20: @ 80D5C20
lsls r1, 2
adds r1, r4
strh r3, [r1, 0x26]
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -1338,7 +1338,7 @@ sub_80D5C50: @ 80D5C50
bl __divsi3
lsls r0, 16
lsrs r7, r0, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1485,7 +1485,7 @@ _080D5D70:
cmp r0, 0
bne _080D5DA4
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D5DA4:
pop {r4,r5}
pop {r0}
@@ -1518,16 +1518,16 @@ _080D5DD8:
beq _080D5DE8
b _080D5E10
_080D5DDE:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
b _080D5DEA
.pool
_080D5DE8:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
_080D5DEA:
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080D5E10
@@ -1540,7 +1540,7 @@ _080D5DEA:
.pool
_080D5E10:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D5E58
_080D5E18:
ldr r1, =gTasks
@@ -1549,7 +1549,7 @@ _080D5E18:
lsls r0, 3
adds r5, r0, r1
strh r2, [r5, 0x8]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1609,7 +1609,7 @@ sub_80D5E6C: @ 80D5E6C
cmp r1, r0
bls _080D5EAA
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D5EAA:
pop {r4}
pop {r0}
@@ -1622,7 +1622,7 @@ sub_80D5EB8: @ 80D5EB8
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -1660,7 +1660,7 @@ _080D5ED4:
b _080D5F18
.pool
_080D5F14:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
_080D5F18:
strh r0, [r2, 0x12]
@@ -1817,7 +1817,7 @@ _080D601E:
strh r3, [r0, 0x24]
strh r3, [r0, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D6050:
pop {r3,r4}
mov r8, r3
@@ -1923,7 +1923,7 @@ _080D6120:
adds r0, r6, 0
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D612C:
pop {r4-r6}
pop {r0}
@@ -1995,11 +1995,11 @@ _080D61B8:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080D61C8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080D61CA
.pool
_080D61C8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080D61CA:
ldrb r0, [r0]
bl GetBankSide
@@ -2076,11 +2076,11 @@ sub_80D622C: @ 80D622C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _080D6274
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080D6276
.pool
_080D6274:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080D6276:
ldrb r0, [r0]
bl GetBankSide
@@ -2201,7 +2201,7 @@ _080D6364:
bl sub_80A7344
_080D636A:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080D6382
_080D6372:
movs r0, 0
@@ -2236,7 +2236,7 @@ sub_80D6388: @ 80D6388
adds r0, r5, r7
lsls r0, 3
adds r6, r0, r4
- ldr r0, =gMovePowerMoveAnim
+ ldr r0, =gAnimMovePower
ldrh r0, [r0]
movs r1, 0xC
bl __udivsi3
@@ -2248,7 +2248,7 @@ _080D63C0:
adds r0, r5, r7
lsls r0, 3
adds r6, r0, r4
- ldr r0, =gMoveDmgMoveAnim
+ ldr r0, =gAnimMoveDmg
ldr r0, [r0]
movs r1, 0xC
bl __divsi3
@@ -2435,7 +2435,7 @@ _080D6518:
adds r0, r2
strh r4, [r0, 0x26]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080D654A:
pop {r4,r5}
pop {r0}
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index eacc71eba..dc927cacc 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -22,7 +22,7 @@ sub_80FE840: @ 80FE840
strh r0, [r4, 0x2E]
ldrh r0, [r5, 0x6]
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -80,7 +80,7 @@ sub_80FE898: @ 80FE898
b _080FE8DA
_080FE8D4:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FE8DA:
pop {r4}
pop {r0}
@@ -96,7 +96,7 @@ sub_80FE8E0: @ 80FE8E0
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x4]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -132,7 +132,7 @@ sub_80FE930: @ 80FE930
bl StartSpriteAnim
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -147,7 +147,7 @@ sub_80FE930: @ 80FE930
strh r0, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -167,7 +167,7 @@ sub_80FE988: @ 80FE988
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -212,14 +212,14 @@ _080FE9FA:
ldrsh r0, [r4, r1]
cmp r0, 0x7F
ble _080FEA14
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
b _080FEA1E
.pool
_080FEA14:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x6
@@ -287,7 +287,7 @@ sub_80FEA58: @ 80FEA58
strh r0, [r1, 0x4]
strh r2, [r1, 0x6]
ldr r4, =gUnknown_08592210
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r3, r0, 0
@@ -304,7 +304,7 @@ _080FEAB2:
cmp r0, 0xF
bne _080FEAC0
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FEAC0:
pop {r4-r6}
pop {r0}
@@ -321,7 +321,7 @@ sub_80FEAD8: @ 80FEAD8
ldr r6, =gBattleAnimArgs
ldrh r0, [r6, 0x6]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -355,7 +355,7 @@ sub_80FEB28: @ 80FEB28
cmp r0, 0
beq _080FEB3C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEB3C:
pop {r4}
pop {r0}
@@ -374,7 +374,7 @@ sub_80FEB44: @ 80FEB44
ands r1, r0
adds r0, r5, 0
bl StartSpriteAnim
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -410,7 +410,7 @@ _080FEB94:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -454,7 +454,7 @@ sub_80FEBFC: @ 80FEBFC
cmp r0, 0
beq _080FEC12
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _080FEC42
_080FEC12:
movs r1, 0x38
@@ -494,7 +494,7 @@ sub_80FEC48: @ 80FEC48
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -508,7 +508,7 @@ _080FEC68:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -583,7 +583,7 @@ sub_80FECF0: @ 80FECF0
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -655,7 +655,7 @@ sub_80FED74: @ 80FED74
lsrs r0, 16
cmp r0, 0x7F
bhi _080FEDC8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -669,7 +669,7 @@ sub_80FED74: @ 80FED74
b _080FEDEC
.pool
_080FEDC8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
adds r0, 0x1
@@ -704,7 +704,7 @@ _080FEDEC:
cmp r0, r1
bne _080FEE10
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEE10:
pop {r4}
pop {r0}
@@ -727,12 +727,12 @@ sub_80FEE1C: @ 80FEE1C
bne _080FEE3E
_080FEE36:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080FEE70
_080FEE3E:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -740,17 +740,17 @@ _080FEE3E:
movs r0, 0x2
movs r1, 0x4
movs r2, 0x3
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _080FEE6A
.pool
_080FEE60:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_080FEE6A:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FEE70:
pop {r4}
pop {r0}
@@ -771,7 +771,7 @@ sub_80FEE78: @ 80FEE78
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x22]
strh r0, [r4, 0x34]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -823,14 +823,14 @@ sub_80FEECC: @ 80FEECC
lsrs r0, 16
cmp r0, 0x7F
bhi _080FEF18
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
b _080FEF22
.pool
_080FEF18:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
@@ -847,7 +847,7 @@ _080FEF22:
.pool
_080FEF38:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEF3E:
pop {r4}
pop {r0}
@@ -868,7 +868,7 @@ sub_80FEF44: @ 80FEF44
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x22]
strh r0, [r4, 0x34]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -939,7 +939,7 @@ _080FEFE4:
b _080FEFF6
_080FEFF0:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEFF6:
pop {r4}
pop {r0}
@@ -950,7 +950,7 @@ _080FEFF6:
sub_80FEFFC: @ 80FEFFC
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -1026,7 +1026,7 @@ _080FF08C:
sub_80FF090: @ 80FF090
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1067,7 +1067,7 @@ _080FF0DE:
cmp r0, 0x50
ble _080FF0EC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF0EC:
pop {r4}
pop {r0}
@@ -1080,7 +1080,7 @@ sub_80FF0F4: @ 80FF0F4
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1098,7 +1098,7 @@ _080FF114:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080FF154
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1117,7 +1117,7 @@ _080FF114:
b _080FF174
.pool
_080FF154:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -1139,11 +1139,11 @@ _080FF174:
strh r0, [r5, 0x38]
adds r0, r5, 0
bl sub_80A68D4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -1249,7 +1249,7 @@ _080FF256:
cmp r7, 0
beq _080FF260
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF260:
pop {r4-r7}
pop {r0}
@@ -1265,7 +1265,7 @@ sub_80FF268: @ 80FF268
lsrs r0, 24
cmp r0, 0x1
bne _080FF28A
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -1350,7 +1350,7 @@ _080FF2F8:
ldrsh r0, [r4, r1]
cmp r0, 0x7F
bgt _080FF338
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -1359,7 +1359,7 @@ _080FF2F8:
b _080FF346
.pool
_080FF338:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -1382,7 +1382,7 @@ _080FF346:
cmp r0, 0
bne _080FF36A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF36A:
pop {r4,r5}
pop {r0}
@@ -1500,7 +1500,7 @@ _080FF424:
b _080FF452
_080FF44C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF452:
pop {r4}
pop {r0}
@@ -1534,7 +1534,7 @@ sub_80FF458: @ 80FF458
cmp r0, 0
bge _080FF498
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080FF51C
.pool
_080FF498:
@@ -1550,7 +1550,7 @@ _080FF498:
lsls r0, 28
lsrs r0, 30
strh r0, [r6, 0x24]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
mov r9, r0
ldrb r0, [r0]
bl sub_80A8328
@@ -1639,7 +1639,7 @@ sub_80FF53C: @ 80FF53C
lsls r1, 16
asrs r1, 24
strh r1, [r5, 0x24]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1765,7 +1765,7 @@ _080FF674:
cmp r0, 0x3
bne _080FF68E
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FF68E:
pop {r4-r7}
pop {r0}
@@ -1785,7 +1785,7 @@ sub_80FF698: @ 80FF698
beq _080FF704
b _080FF756
_080FF6AA:
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -1845,7 +1845,7 @@ _080FF704:
bl ChangeSpriteAffineAnim
movs r0, 0x19
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1860,7 +1860,7 @@ _080FF704:
strh r0, [r5, 0x36]
ldr r0, =sub_80A70C0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_080FF756:
@@ -1878,7 +1878,7 @@ sub_80FF768: @ 80FF768
ldrsh r0, [r5, r1]
cmp r0, 0
bne _080FF7D4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1941,7 +1941,7 @@ sub_80FF7EC: @ 80FF7EC
push {r4-r6}
sub sp, 0x4
mov r9, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1956,7 +1956,7 @@ sub_80FF7EC: @ 80FF7EC
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -2081,7 +2081,7 @@ _080FF91C:
cmp r1, r0
ble _080FF92E
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF92E:
pop {r0}
bx r0
@@ -2095,7 +2095,7 @@ sub_80FF934: @ 80FF934
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080FF974
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -2144,7 +2144,7 @@ _080FF974:
cmp r1, r0
ble _080FF9AA
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF9AA:
pop {r4-r6}
pop {r0}
@@ -2284,7 +2284,7 @@ _080FFA98:
cmp r0, 0x32
ble _080FFAAC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFAAC:
pop {r4}
pop {r0}
@@ -2349,7 +2349,7 @@ sub_80FFB18: @ 80FFB18
adds r5, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -2360,7 +2360,7 @@ sub_80FFB18: @ 80FFB18
bl sub_80A5C6C
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -2442,7 +2442,7 @@ _080FFBBA:
strh r5, [r4, 0x26]
strh r5, [r4, 0x2E]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFBEC:
pop {r4,r5}
pop {r0}
@@ -2453,7 +2453,7 @@ _080FFBEC:
sub_80FFBF4: @ 80FFBF4
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -2537,7 +2537,7 @@ _080FFC8A:
cmp r0, 0
beq _080FFCAA
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFCAA:
pop {r4}
pop {r0}
@@ -2551,7 +2551,7 @@ sub_80FFCB4: @ 80FFCB4
adds r5, r0, 0
movs r1, 0
bl sub_80A6980
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -2562,7 +2562,7 @@ sub_80FFCB4: @ 80FFCB4
bl sub_80A5C6C
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -2640,7 +2640,7 @@ _080FFD56:
cmp r0, 0
bne _080FFD8A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2658,7 +2658,7 @@ _080FFD8A:
str r0, [r4, 0x1C]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2915,7 +2915,7 @@ sub_80FFF7C: @ 80FFF7C
cmp r0, 0x14
ble _080FFF8E
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFF8E:
movs r0, 0x2E
ldrsh r1, [r4, r0]
@@ -2954,7 +2954,7 @@ sub_80FFFC0: @ 80FFFC0
lsls r0, 3
ldr r1, =gTasks
adds r5, r0, r1
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl sub_80A82E4
lsls r0, 24
@@ -3017,7 +3017,7 @@ _08100028:
cmp r0, 0x40
bne _08100060
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08100060:
ldr r4, =gSprites
movs r0, 0xC
@@ -3581,7 +3581,7 @@ _081004D6:
cmp r0, 0
bne _081004FC
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081004FC
_081004E6:
ldrh r0, [r6, 0xA]
@@ -3772,11 +3772,11 @@ sub_8100640: @ 8100640
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810065C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810065E
.pool
_0810065C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810065E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -3857,7 +3857,7 @@ _081006E4:
strb r0, [r4, 0x5]
b _08100738
_08100700:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -4047,7 +4047,7 @@ _08100876:
cmp r1, r0
bne _0810088A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810088A:
pop {r4-r7}
pop {r0}
@@ -4066,7 +4066,7 @@ sub_8100898: @ 8100898
cmp r0, 0
bne _081008B4
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810098E
.pool
_081008B4:
@@ -4074,11 +4074,11 @@ _081008B4:
ldrsh r0, [r1, r3]
cmp r0, 0
bne _081008C4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081008C6
.pool
_081008C4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081008C6:
ldrb r0, [r4]
movs r1, 0x2
@@ -4227,7 +4227,7 @@ sub_81009DC: @ 81009DC
cmp r0, 0
beq _081009F2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081009F2:
pop {r0}
bx r0
@@ -4237,7 +4237,7 @@ _081009F2:
sub_81009F8: @ 81009F8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4264,7 +4264,7 @@ _08100A2C:
strh r0, [r4, 0x22]
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -4277,7 +4277,7 @@ _08100A2C:
sub_8100A50: @ 8100A50
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4343,7 +4343,7 @@ sub_8100A94: @ 8100A94
sub_8100AE0: @ 8100AE0
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -4439,7 +4439,7 @@ sub_8100B88: @ 8100B88
b _08100C24
.pool
_08100BA8:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
@@ -4453,7 +4453,7 @@ _08100BA8:
b _08100C34
.pool
_08100BC8:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -4469,7 +4469,7 @@ _08100BC8:
mov r8, r2
mov r1, r8
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08100C3E
@@ -4494,7 +4494,7 @@ _08100BC8:
b _08100C3E
.pool
_08100C24:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -4509,7 +4509,7 @@ _08100C34:
_08100C3E:
strh r7, [r6, 0x20]
strh r4, [r6, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4619,7 +4619,7 @@ _08100CF2:
asrs r0, 16
cmp r0, 0x14
bne _08100D28
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
movs r0, 0x3
@@ -4739,7 +4739,7 @@ _08100DE0:
adds r0, r4
bl DestroySprite
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08100E10:
pop {r4,r5}
pop {r0}
@@ -4754,7 +4754,7 @@ sub_8100E1C: @ 8100E1C
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4846,7 +4846,7 @@ _08100EB2:
cmp r0, r1
bne _08100EE8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08100EE8:
pop {r4}
pop {r0}
@@ -4866,7 +4866,7 @@ sub_8100EF0: @ 8100EF0
adds r0, 0x8
strh r0, [r1, 0x2]
_08100F06:
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0
bl sub_80A60AC
@@ -5090,7 +5090,7 @@ _081010C2:
sub_81010CC: @ 81010CC
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -5309,7 +5309,7 @@ _0810127A:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101290:
pop {r4}
pop {r0}
@@ -5406,7 +5406,7 @@ _08101320:
strh r0, [r4, 0x30]
ldrh r0, [r5, 0x8]
strh r0, [r4, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -5426,11 +5426,11 @@ sub_810135C: @ 810135C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08101378
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810137A
.pool
_08101378:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810137A:
ldrb r6, [r0]
bl IsDoubleBattle
@@ -5440,7 +5440,7 @@ _0810137A:
movs r1, 0x2
adds r0, r6, 0
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081013C4
@@ -5507,7 +5507,7 @@ _08101414:
strh r0, [r5, 0x30]
ldrh r0, [r1, 0x8]
strh r0, [r5, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -5523,7 +5523,7 @@ sub_8101440: @ 8101440
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5599,7 +5599,7 @@ _081014D8:
cmp r0, 0
beq _081014EC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081014EC:
pop {r4}
pop {r0}
@@ -5611,7 +5611,7 @@ sub_81014F4: @ 81014F4
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5778,7 +5778,7 @@ _08101604:
adds r0, r1
strh r0, [r5, 0x38]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -5885,7 +5885,7 @@ _08101718:
strh r1, [r5, 0x24]
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -5975,7 +5975,7 @@ _081017A4:
movs r2, 0x4
bl LoadPalette
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -6052,7 +6052,7 @@ _0810187C:
cmp r0, 0x8
bne _08101890
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101890:
pop {r4}
pop {r0}
@@ -6199,7 +6199,7 @@ sub_8101998: @ 8101998
adds r4, r0, 0
movs r0, 0x6
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -6238,7 +6238,7 @@ sub_81019E8: @ 81019E8
cmp r6, 0
bne _08101A24
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -6301,7 +6301,7 @@ sub_8101A74: @ 8101A74
adds r4, r0, 0
movs r0, 0x4
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -6361,7 +6361,7 @@ sub_8101AE8: @ 8101AE8
cmp r0, 0
bne _08101B38
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -6431,7 +6431,7 @@ _08101B78:
thumb_func_start sub_8101B84
sub_8101B84: @ 8101B84
push {lr}
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r0}
bx r0
thumb_func_end sub_8101B84
@@ -6466,7 +6466,7 @@ _08101BB6:
_08101BBC:
strh r5, [r4, 0x30]
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -6558,7 +6558,7 @@ _08101C4C:
lsrs r0, 24
bl sub_80A7344
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101C8E:
pop {r4,r5}
pop {r0}
@@ -6576,7 +6576,7 @@ sub_8101C94: @ 8101C94
lsls r0, 3
adds r5, r0, r1
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -6596,7 +6596,7 @@ sub_8101C94: @ 8101C94
cmp r1, 0x1
beq _08101D04
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08101D22
.pool
_08101CE8:
@@ -6864,7 +6864,7 @@ _08101ED4:
.pool
_08101EE0:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08101EE6:
pop {r4}
pop {r0}
@@ -6906,7 +6906,7 @@ _08101F2C:
ldrb r0, [r4, 0x8]
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08101F38:
pop {r4,r5}
pop {r0}
@@ -6922,11 +6922,11 @@ sub_8101F40: @ 8101F40
ldrsh r0, [r6, r1]
cmp r0, 0
bne _08101F5C
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _08101F5E
.pool
_08101F5C:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_08101F5E:
ldrb r0, [r4]
movs r1, 0x2
@@ -6962,7 +6962,7 @@ _08101F5E:
sub_8101FA8: @ 8101FA8
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -6992,7 +6992,7 @@ sub_8101FA8: @ 8101FA8
sub_8101FF0: @ 8101FF0
push {r4-r6,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -7100,7 +7100,7 @@ sub_810208C: @ 810208C
cmp r0, 0x8
ble _081020D4
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081020D4:
pop {r0}
bx r0
@@ -7115,11 +7115,11 @@ sub_81020D8: @ 81020D8
ldrsh r0, [r6, r1]
cmp r0, 0
bne _081020F4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081020F6
.pool
_081020F4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081020F6:
ldrb r0, [r4]
movs r1, 0
@@ -7181,7 +7181,7 @@ _0810215C:
cmp r0, 0
beq _08102178
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08102178:
pop {r0}
bx r0
@@ -7191,7 +7191,7 @@ _08102178:
sub_810217C: @ 810217C
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -7213,7 +7213,7 @@ sub_810217C: @ 810217C
strh r5, [r4, 0x34]
strh r5, [r4, 0x36]
subs r0, 0x42
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r4, 0x38]
@@ -7301,7 +7301,7 @@ _08102238:
cmp r0, 0
beq _08102262
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08102262:
pop {r4}
pop {r0}
@@ -7316,7 +7316,7 @@ sub_8102268: @ 8102268
ldrsh r0, [r6, r1]
cmp r0, 0
bne _081022B2
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -7352,7 +7352,7 @@ _081022B2:
cmp r1, r0
bne _081022C2
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081022C2:
pop {r4-r6}
pop {r0}
@@ -7383,7 +7383,7 @@ _08102300:
cmp r0, 0x2
bne _0810230C
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08102344
_0810230C:
ldrh r0, [r4, 0x8]
@@ -7465,7 +7465,7 @@ _08102390:
strb r0, [r2]
movs r0, 0x1E
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -7480,7 +7480,7 @@ _08102390:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_081023CC:
@@ -7525,7 +7525,7 @@ sub_81023E0: @ 81023E0
cmp r0, 0x10
bne _08102428
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102428:
pop {r4,r5}
pop {r0}
@@ -7582,7 +7582,7 @@ _08102482:
bcc _08102448
_08102490:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -7610,7 +7610,7 @@ _081024C2:
cmp r4, r0
bcc _081024B2
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -7663,7 +7663,7 @@ sub_8102528: @ 8102528
cmp r0, 0
beq _0810253A
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810253A:
pop {r0}
bx r0
@@ -7673,7 +7673,7 @@ _0810253A:
sub_8102540: @ 8102540
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
@@ -7729,7 +7729,7 @@ _081025AE:
cmp r0, 0
beq _081025BC
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081025BC:
pop {r0}
bx r0
@@ -8034,7 +8034,7 @@ _08102820:
cmp r0, 0
bne _08102832
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102832:
add sp, 0x4
pop {r3}
@@ -8068,7 +8068,7 @@ _08102862:
strh r0, [r5, 0x2E]
ldrh r0, [r6, 0x4]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8113,7 +8113,7 @@ _08102862:
b _081028FA
.pool
_081028D4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -8216,7 +8216,7 @@ _081029A2:
cmp r0, 0
bne _081029B0
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081029B0:
pop {r0}
bx r0
@@ -8333,9 +8333,9 @@ _08102A88:
_08102A9A:
ldr r0, =sub_8102AE0
str r0, [r6]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -8374,9 +8374,9 @@ sub_8102AE0: @ 8102AE0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08102B32
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -8396,7 +8396,7 @@ _08102B26:
ldr r0, =0x00002771
bl FreeSpritePaletteByTag
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102B32:
pop {r4}
pop {r0}
@@ -8481,7 +8481,7 @@ _08102BC2:
sub_8102BCC: @ 8102BCC
push {r4,lr}
adds r4, r0, 0
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
@@ -8575,7 +8575,7 @@ _08102C7A:
cmp r4, 0x3
bls _08102C32
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r3,r4}
mov r8, r3
mov r9, r4
@@ -8605,7 +8605,7 @@ _08102CAA:
cmp r4, 0x3
bls _08102CAA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -8657,7 +8657,7 @@ _08102D10:
b _08102D4E
.pool
_08102D34:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8855,7 +8855,7 @@ _08102EA6:
sub_8102EB0: @ 8102EB0
push {r4-r7,lr}
adds r6, r0, 0
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
bl GetBankSide
lsls r0, 24
@@ -9002,7 +9002,7 @@ sub_8102FB8: @ 8102FB8
_08102FDC:
ldr r6, =0x0000fff0
_08102FDE:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -9021,7 +9021,7 @@ _08102FDE:
strh r0, [r5, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -9135,7 +9135,7 @@ _081030DC:
b _08103106
_08103100:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103106:
pop {r4}
pop {r0}
@@ -9197,11 +9197,11 @@ sub_8103164: @ 8103164
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08103180
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08103182
.pool
_08103180:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08103182:
ldrb r4, [r0]
adds r0, r4, 0
@@ -9242,7 +9242,7 @@ sub_81031D0: @ 81031D0
lsls r0, 16
cmp r0, 0
bne _081031F8
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldrh r1, [r4, 0x30]
@@ -9268,11 +9268,11 @@ sub_8103208: @ 8103208
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08103224
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08103226
.pool
_08103224:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08103226:
ldrb r0, [r0]
adds r1, r4, 0
@@ -9325,11 +9325,11 @@ sub_8103284: @ 8103284
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081032A0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081032A2
.pool
_081032A0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081032A2:
ldrb r5, [r0]
adds r0, r5, 0
@@ -9463,11 +9463,11 @@ sub_8103390: @ 8103390
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081033AC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081033AE
.pool
_081033AC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081033AE:
ldrb r4, [r0]
adds r0, r4, 0
@@ -9541,7 +9541,7 @@ sub_810342C: @ 810342C
cmp r0, 0x5
ble _08103444
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103444:
pop {r0}
bx r0
@@ -9591,11 +9591,11 @@ sub_8103498: @ 8103498
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081034B4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081034B6
.pool
_081034B4:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081034B6:
ldrb r0, [r0]
adds r1, r4, 0
@@ -9664,7 +9664,7 @@ _08103524:
cmp r0, 0x40
bne _08103538
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103538:
pop {r0}
bx r0
@@ -9716,7 +9716,7 @@ _0810357A:
sub_810358C: @ 810358C
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -9730,7 +9730,7 @@ sub_810358C: @ 810358C
lsrs r0, 24
strh r0, [r5, 0x22]
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r6, [r0]
@@ -9830,7 +9830,7 @@ sub_8103680: @ 8103680
cmp r0, 0
bne _08103696
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810369A
_08103696:
subs r0, r2, 0x1
@@ -9847,7 +9847,7 @@ sub_81036A0: @ 81036A0
lsls r4, 24
lsrs r4, 24
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -9872,7 +9872,7 @@ sub_81036DC: @ 81036DC
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r0, r1
ldrb r4, [r1]
@@ -9974,7 +9974,7 @@ _081037AA:
adds r0, r4, 0
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081037D0
.pool
_081037CC:
@@ -9992,7 +9992,7 @@ sub_81037D8: @ 81037D8
push {r4,r5,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10018,7 +10018,7 @@ _08103810:
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10054,7 +10054,7 @@ _0810384C:
_08103860:
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -10092,7 +10092,7 @@ sub_81038A0: @ 81038A0
strh r1, [r0, 0x36]
ldr r1, =sub_80A6EEC
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -10117,7 +10117,7 @@ sub_81038C8: @ 81038C8
b _0810390E
.pool
_081038EC:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10137,7 +10137,7 @@ _0810390E:
adds r0, r5, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -10201,7 +10201,7 @@ _08103980:
strh r7, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -10507,7 +10507,7 @@ sub_8103BE4: @ 8103BE4
cmp r0, 0
bne _08103C02
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08103C02:
pop {r0}
bx r0
@@ -10604,7 +10604,7 @@ _08103C90:
strh r0, [r4, 0xA]
movs r0, 0x3F
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10677,7 +10677,7 @@ _08103D54:
b _08103DB6
_08103D5C:
ldr r1, =gBanksByIdentity
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -10716,7 +10716,7 @@ _08103DB0:
_08103DB4:
strh r0, [r2, 0x4]
_08103DB6:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -10742,11 +10742,11 @@ _08103DB6:
ands r0, r1
cmp r0, 0
beq _08103E20
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08103E20
@@ -10759,7 +10759,7 @@ _08103DB6:
.pool
_08103E20:
mov r5, sp
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -10897,7 +10897,7 @@ _08103F28:
asrs r0, 16
cmp r0, 0x3F
ble _08103FA0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -10914,7 +10914,7 @@ _08103F78:
asrs r0, 16
cmp r0, 0x3F
ble _08103FA0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -10927,7 +10927,7 @@ _08103F78:
b _08103FB0
.pool
_08103FA0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11035,7 +11035,7 @@ _08104050:
cmp r0, 0x18
bne _0810407C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810407C:
pop {r4-r7}
pop {r0}
@@ -11050,7 +11050,7 @@ sub_8104088: @ 8104088
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11066,7 +11066,7 @@ sub_8104088: @ 8104088
adds r0, r1
lsls r0, 16
lsrs r7, r0, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11112,7 +11112,7 @@ _081040CC:
strh r7, [r5, 0x36]
ldr r0, =sub_80A7000
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -11145,7 +11145,7 @@ sub_8104154: @ 8104154
lsls r0, 16
asrs r0, 24
strh r0, [r4, 0x24]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11184,7 +11184,7 @@ _08104178:
cmp r0, 0x2
bne _081041B8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081041B8:
pop {r4}
pop {r0}
@@ -11200,7 +11200,7 @@ sub_81041C4: @ 81041C4
bl sub_80A69CC
movs r0, 0x14
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -11235,7 +11235,7 @@ sub_810421C: @ 810421C
push {r4,lr}
adds r4, r0, 0
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -11339,7 +11339,7 @@ _081042BE:
cmp r0, 0x1
bne _081042FE
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081042FE:
pop {r4}
pop {r0}
@@ -11352,7 +11352,7 @@ sub_8104304: @ 8104304
adds r4, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11375,7 +11375,7 @@ _08104322:
strh r0, [r4, 0x36]
ldr r0, =sub_80A62EC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, [r4, 0x1C]
@@ -11423,7 +11423,7 @@ _08104390:
strh r0, [r5, 0x22]
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11462,7 +11462,7 @@ sub_81043F8: @ 81043F8
cmp r0, 0
beq _0810440E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810440E:
pop {r0}
bx r0
@@ -11510,7 +11510,7 @@ _08104448:
movs r0, 0x6
strh r0, [r5, 0x2E]
strh r1, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11664,7 +11664,7 @@ sub_8104594: @ 8104594
cmp r0, 0
beq _081045A8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081045A8:
pop {r4}
pop {r0}
@@ -11752,7 +11752,7 @@ sub_8104614: @ 8104614
movs r1, 0x1
bl sub_80A750C
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104664:
pop {r4,r5}
pop {r0}
@@ -11786,7 +11786,7 @@ sub_8104674: @ 8104674
strh r0, [r4, 0x10]
strh r5, [r4, 0x12]
strh r5, [r4, 0x14]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11946,7 +11946,7 @@ _081047D8:
movs r1, 0
strh r1, [r0, 0x26]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081047F6:
pop {r4,r5}
pop {r0}
@@ -12124,7 +12124,7 @@ sub_8104938: @ 8104938
cmp r0, 0
bne _08104964
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810498A
.pool
_08104964:
@@ -12276,7 +12276,7 @@ _08104A64:
adds r0, r2
strh r5, [r0, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08104AA8
.pool
_08104A9C:
@@ -12333,7 +12333,7 @@ sub_8104AF0: @ 8104AF0
cmp r0, 0
bne _08104B10
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104B10:
pop {r4}
pop {r0}
@@ -12345,7 +12345,7 @@ _08104B10:
sub_8104B1C: @ 8104B1C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -12378,7 +12378,7 @@ _08104B50:
ldr r0, =0x0000ffc0
_08104B6A:
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -12391,7 +12391,7 @@ _08104B6A:
strh r1, [r4, 0x32]
strh r1, [r4, 0x34]
strh r1, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -12411,11 +12411,11 @@ sub_8104BAC: @ 8104BAC
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08104BC8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08104BCA
.pool
_08104BC8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08104BCA:
ldrb r5, [r0]
adds r0, r5, 0
@@ -12509,7 +12509,7 @@ sub_8104C78: @ 8104C78
cmp r0, 0
bne _08104C98
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104C98:
pop {r4}
pop {r0}
@@ -12559,7 +12559,7 @@ sub_8104CA4: @ 8104CA4
strh r2, [r4, 0x18]
movs r0, 0x2
strh r0, [r4, 0x1A]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12741,7 +12741,7 @@ _08104E48:
strh r1, [r0, 0x22]
_08104E66:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104E6C:
pop {r4,r5}
pop {r0}
@@ -12759,7 +12759,7 @@ sub_8104E74: @ 8104E74
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl sub_80A6190
lsls r0, 24
@@ -12777,7 +12777,7 @@ sub_8104E74: @ 8104E74
bl sub_80A861C
strh r0, [r5, 0x26]
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -12947,7 +12947,7 @@ _08104FF0:
movs r0, 0x3
strb r0, [r1, 0x15]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810500E:
pop {r4}
pop {r0}
@@ -12959,7 +12959,7 @@ _0810500E:
sub_810501C: @ 810501C
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -12986,7 +12986,7 @@ sub_810501C: @ 810501C
adds r0, 0x2
strh r0, [r4, 0x38]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r4, 0x3A]
@@ -13169,7 +13169,7 @@ _0810519A:
ands r0, r1
strb r0, [r2]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081051BC:
pop {r4}
pop {r0}
@@ -13194,11 +13194,11 @@ sub_81051C4: @ 81051C4
adds r1, r0, 0
cmp r2, 0
bne _081051F0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081051F2
.pool
_081051F0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081051F2:
ldrb r5, [r0]
ldrb r1, [r1, 0x6]
@@ -13212,7 +13212,7 @@ _081051F2:
movs r1, 0x2
adds r0, r5, 0
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810526A
@@ -13278,7 +13278,7 @@ sub_8105284: @ 8105284
adds r0, r4, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810529E:
pop {r4}
pop {r0}
@@ -13305,15 +13305,15 @@ sub_81052A4: @ 81052A4
ldrsh r0, [r0, r2]
cmp r0, 0
bne _081052DC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r7, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _081052E2
.pool
_081052DC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r7, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_081052E2:
ldrb r0, [r0]
mov r8, r0
@@ -13354,7 +13354,7 @@ _08105310:
mov r4, r8
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810535C
@@ -13389,7 +13389,7 @@ _0810536C:
adds r4, r7, 0
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081053E4
@@ -13457,7 +13457,7 @@ _081053FA:
movs r1, 0x2
mov r0, r8
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810544C
@@ -13581,7 +13581,7 @@ sub_8105538: @ 8105538
adds r4, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -13622,7 +13622,7 @@ sub_810557C: @ 810557C
strh r0, [r4, 0x24]
subs r2, 0x20
strh r2, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -13836,7 +13836,7 @@ sub_810571C: @ 810571C
b _08105752
.pool
_08105750:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
_08105752:
str r0, [r3, 0x1C]
_08105754:
@@ -13856,7 +13856,7 @@ sub_810575C: @ 810575C
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -13925,7 +13925,7 @@ sub_81057B8: @ 81057B8
orrs r1, r2
strb r1, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105802:
pop {r4,r5}
pop {r0}
@@ -13950,7 +13950,7 @@ sub_8105810: @ 8105810
strh r0, [r4, 0xE]
movs r0, 0x3
strh r0, [r4, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -14124,7 +14124,7 @@ _08105962:
cmp r0, 0
bne _08105992
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105992:
pop {r4,r5}
pop {r0}
@@ -14263,7 +14263,7 @@ _08105A88:
ands r1, r2
strb r1, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105AA6:
pop {r4-r6}
pop {r0}
@@ -14292,7 +14292,7 @@ sub_8105AAC: @ 8105AAC
strh r0, [r4, 0x16]
strh r0, [r4, 0x18]
strh r0, [r4, 0x22]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -14469,7 +14469,7 @@ _08105C34:
cmp r0, 0
bne _08105C42
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105C42:
pop {r4-r6}
pop {r0}
@@ -14603,7 +14603,7 @@ _08105D00:
movs r1, 0
str r1, [r0]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0x4
pop {r4-r6}
pop {r0}
@@ -14626,7 +14626,7 @@ _08105D6A:
cmp r4, 0
bge _08105D6A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -14684,7 +14684,7 @@ sub_8105DE8: @ 8105DE8
adds r5, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -14716,7 +14716,7 @@ _08105E08:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrb r1, [r4, 0xA]
@@ -14765,7 +14765,7 @@ _08105E7A:
cmp r0, 0x3C
bne _08105EAA
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08105EAA:
pop {r4}
pop {r0}
@@ -14923,7 +14923,7 @@ _08105FD8:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810600C:
add sp, 0xC
pop {r4,r5}
@@ -14989,7 +14989,7 @@ _0810607C:
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081060A4:
pop {r4-r6}
pop {r0}
@@ -15054,7 +15054,7 @@ _0810610C:
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106134:
pop {r4-r6}
pop {r0}
@@ -15072,7 +15072,7 @@ sub_8106140: @ 8106140
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -15120,7 +15120,7 @@ sub_810618C: @ 810618C
b _081061BC
_081061B6:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081061BC:
pop {r4}
pop {r0}
@@ -15190,7 +15190,7 @@ _08106236:
cmp r0, 0x78
ble _08106244
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106244:
pop {r4}
pop {r0}
@@ -15268,7 +15268,7 @@ sub_810627C: @ 810627C
cmp r5, 0x40
bgt _081062E2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081062E2:
pop {r4,r5}
pop {r0}
@@ -15291,11 +15291,11 @@ sub_81062E8: @ 81062E8
movs r0, 0x1
movs r1, 0x4
movs r2, 0x3
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -15303,7 +15303,7 @@ sub_81062E8: @ 81062E8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810632A:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -15489,7 +15489,7 @@ _081064BC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_081064D0:
movs r0, 0x50
movs r1, 0
@@ -15500,9 +15500,9 @@ _081064D0:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081064F0:
add sp, 0x10
pop {r4,r5}
@@ -15526,11 +15526,11 @@ sub_81064F8: @ 81064F8
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -15538,7 +15538,7 @@ sub_81064F8: @ 81064F8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810653A:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -15561,7 +15561,7 @@ _0810653A:
b _0810658A
.pool
_08106578:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -15747,7 +15747,7 @@ _081066FC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08106710:
movs r0, 0x50
movs r1, 0
@@ -15758,9 +15758,9 @@ _08106710:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106730:
add sp, 0x10
pop {r4,r5}
@@ -15773,7 +15773,7 @@ _08106730:
sub_810673C: @ 810673C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -15912,7 +15912,7 @@ _08106858:
cmp r1, r0
bne _08106868
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106868:
pop {r4}
pop {r0}
@@ -15924,7 +15924,7 @@ _08106868:
sub_8106878: @ 8106878
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -15991,7 +15991,7 @@ sub_81068CC: @ 81068CC
bge _08106910
_0810690A:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106910:
pop {r0}
bx r0
@@ -16019,7 +16019,7 @@ sub_8106914: @ 8106914
cmp r0, r1
blt _08106940
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106940:
pop {r0}
bx r0
@@ -16029,7 +16029,7 @@ _08106940:
sub_8106944: @ 8106944
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -16074,7 +16074,7 @@ sub_810699C: @ 810699C
cmp r0, 0
beq _081069B2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081069B2:
pop {r0}
bx r0
@@ -16164,7 +16164,7 @@ _08106A50:
cmp r2, 0x64
ble _08106A5A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106A5A:
pop {r4,r5}
pop {r0}
@@ -16222,7 +16222,7 @@ _08106ABA:
cmp r0, 0x1E
ble _08106AC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106AC8:
pop {r4}
pop {r0}
@@ -16314,7 +16314,7 @@ sub_8106B54: @ 8106B54
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnim
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -16439,7 +16439,7 @@ _08106C6A:
cmp r0, 0x5A
ble _08106C78
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106C78:
pop {r4}
pop {r0}
@@ -16480,7 +16480,7 @@ _08106CB4:
cmp r0, 0
beq _08106CC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106CC8:
pop {r4}
pop {r0}
@@ -16497,7 +16497,7 @@ sub_8106CD0: @ 8106CD0
cmp r0, 0
bne _08106CEC
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08106D50
.pool
_08106CEC:
@@ -16505,11 +16505,11 @@ _08106CEC:
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08106CFC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _08106CFE
.pool
_08106CFC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_08106CFE:
ldrb r0, [r4]
movs r1, 0x2
@@ -16579,7 +16579,7 @@ sub_8106D5C: @ 8106D5C
b _08106D8C
_08106D86:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106D8C:
pop {r0}
bx r0
@@ -16628,7 +16628,7 @@ sub_8106DD4: @ 8106DD4
cmp r0, 0
bne _08106DF4
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106DF4:
pop {r4}
pop {r0}
@@ -16645,11 +16645,11 @@ sub_8106E00: @ 8106E00
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08106E1C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08106E1E
.pool
_08106E1C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08106E1E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -16754,7 +16754,7 @@ sub_8106EC8: @ 8106EC8
cmp r0, 0x10
ble _08106EFC
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106EFC:
pop {r0}
bx r0
@@ -16803,7 +16803,7 @@ _08106F40:
cmp r1, r0
bne _08106F54
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106F54:
pop {r4}
pop {r0}
@@ -16968,14 +16968,14 @@ _08107066:
orrs r0, r1
strb r0, [r3]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107098:
movs r1, 0x36
ldrsh r0, [r4, r1]
cmp r0, 0x4
bne _081070A6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081070A6:
pop {r4}
pop {r0}
@@ -16992,11 +16992,11 @@ sub_81070AC: @ 81070AC
ands r0, r1
cmp r0, 0
beq _081070F8
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081070F8
@@ -17016,7 +17016,7 @@ sub_81070AC: @ 81070AC
b _08107118
.pool
_081070F8:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -17040,7 +17040,7 @@ _08107118:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -17055,13 +17055,13 @@ sub_8107144: @ 8107144
lsls r0, 24
lsrs r0, 24
ldr r3, =gBattleAnimArgs
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r2, [r1, 0x10]
movs r1, 0x1
ands r1, r2
strh r1, [r3, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -17073,11 +17073,11 @@ update_fury_cutter_counter_copy: @ 8107168
lsls r0, 24
lsrs r0, 24
ldr r2, =gBattleAnimArgs
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r1, [r1, 0x10]
strh r1, [r2, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -17144,7 +17144,7 @@ _081071F8:
cmp r1, r0
bne _0810720A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810720A:
pop {r4-r6}
pop {r0}
@@ -17196,7 +17196,7 @@ _0810725A:
sub_8107260: @ 8107260
push {r4-r6,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -17237,7 +17237,7 @@ _081072A2:
movs r1, 0x40
orrs r0, r1
strb r0, [r2]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17253,7 +17253,7 @@ _081072D8:
strh r0, [r6, 0x2E]
ldrh r0, [r6, 0x20]
strh r0, [r6, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17422,7 +17422,7 @@ sub_810744C: @ 810744C
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17445,7 +17445,7 @@ _08107482:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17507,7 +17507,7 @@ _08107506:
cmp r0, 0
beq _08107518
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107518:
pop {r4}
pop {r0}
@@ -17603,7 +17603,7 @@ _081075BE:
cmp r1, r0
bne _081075DE
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081075DE:
pop {r4-r7}
pop {r0}
@@ -17621,7 +17621,7 @@ sub_81075EC: @ 81075EC
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17683,7 +17683,7 @@ sub_8107674: @ 8107674
cmp r0, 0
beq _08107688
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107688:
ldrh r0, [r4, 0x3A]
lsls r0, 16
@@ -17762,7 +17762,7 @@ sub_81076F4: @ 81076F4
cmp r1, 0
bne _08107722
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08107722:
pop {r0}
bx r0
@@ -17773,7 +17773,7 @@ _08107722:
sub_8107730: @ 8107730
push {r4-r7,lr}
adds r4, r0, 0
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
movs r1, 0
bl sub_80A5C6C
@@ -17836,7 +17836,7 @@ sub_81077A4: @ 81077A4
cmp r0, 0
beq _081077BA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081077BA:
pop {r0}
bx r0
@@ -17846,11 +17846,11 @@ _081077BA:
sub_81077C0: @ 81077C0
push {r4-r7,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -17898,7 +17898,7 @@ _0810781E:
_08107828:
adds r0, r6, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17910,7 +17910,7 @@ _08107828:
_08107842:
ldrh r0, [r5, 0x8]
strh r0, [r6, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17929,7 +17929,7 @@ _08107842:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r7}
@@ -17956,7 +17956,7 @@ sub_8107894: @ 8107894
strh r1, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -18026,7 +18026,7 @@ sub_810790C: @ 810790C
cmp r0, r1
bne _0810794C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810794C:
pop {r4}
pop {r0}
@@ -18054,11 +18054,11 @@ sub_8107954: @ 8107954
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
mov r0, sp
bl sub_80A6B30
bl IsContest
@@ -18068,8 +18068,8 @@ sub_8107954: @ 8107954
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
- ldr r0, =gAnimationBankAttacker
+ bl SetAnimBgAttribute
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -18174,7 +18174,7 @@ _08107A32:
b _08107B0E
.pool
_08107AB4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -18454,7 +18454,7 @@ _08107D08:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08107D1C:
movs r0, 0
strh r0, [r7]
@@ -18475,7 +18475,7 @@ _08107D1C:
ldr r1, =0x0000ffff
strh r1, [r0, 0x26]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08107D4A:
pop {r3}
mov r8, r3
@@ -18945,7 +18945,7 @@ _081080C0:
cmp r0, 0x15
bne _081080DE
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081080DE:
pop {r4}
pop {r0}
@@ -19267,7 +19267,7 @@ _0810836C:
cmp r0, 0
bne _0810837A
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810837A:
add sp, 0xC
pop {r4-r6}
@@ -19278,7 +19278,7 @@ _0810837A:
thumb_func_start sub_8108384
sub_8108384: @ 8108384
push {r4,r5,lr}
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -19350,7 +19350,7 @@ sub_8108408: @ 8108408
lsls r1, 24
lsrs r1, 24
str r1, [sp]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -19576,7 +19576,7 @@ sub_81085C8: @ 81085C8
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -19721,7 +19721,7 @@ _08108704:
cmp r0, 0
bne _08108712
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08108712:
pop {r3}
mov r8, r3
@@ -19956,7 +19956,7 @@ sub_81088E4: @ 81088E4
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -20171,7 +20171,7 @@ _08108AAA:
b _08108AB8
_08108AB2:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08108AB8:
pop {r4}
pop {r0}
@@ -20371,7 +20371,7 @@ sub_8108C08: @ 8108C08
cmp r0, 0
bne _08108C4C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08108C4C:
pop {r4}
pop {r0}
@@ -20418,7 +20418,7 @@ sub_8108C94: @ 8108C94
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -20495,7 +20495,7 @@ _08108D34:
cmp r1, r0
bne _08108D46
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08108D46:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
@@ -20593,7 +20593,7 @@ _08108DE2:
strh r0, [r4, 0x2E]
mov r0, r9
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -20648,7 +20648,7 @@ _08108E58:
strh r0, [r4, 0x2E]
mov r0, r9
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -20698,7 +20698,7 @@ sub_8108EC8: @ 8108EC8
movs r0, 0xFE
lsls r0, 8
strh r0, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, =sub_80A634C
@@ -20732,7 +20732,7 @@ sub_8108F08: @ 8108F08
strh r0, [r4, 0x32]
ldr r0, =sub_80A656C
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -20746,7 +20746,7 @@ sub_8108F4C: @ 8108F4C
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -20798,7 +20798,7 @@ _08108F9E:
sub_8108FBC: @ 8108FBC
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -20886,7 +20886,7 @@ sub_8109064: @ 8109064
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21026,7 +21026,7 @@ sub_810916C: @ 810916C
strh r1, [r0, 0x36]
ldr r1, =sub_80A6EEC
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -21037,11 +21037,11 @@ sub_810916C: @ 810916C
sub_8109198: @ 8109198
push {r4-r6,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -21128,7 +21128,7 @@ sub_8109244: @ 8109244
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -21164,7 +21164,7 @@ sub_810929C: @ 810929C
beq _081092E4
movs r4, 0
strh r4, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -21224,7 +21224,7 @@ sub_8109314: @ 8109314
cmp r0, 0x1F
bne _08109330
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109330:
pop {r4}
pop {r0}
@@ -21274,7 +21274,7 @@ sub_8109364: @ 8109364
strh r0, [r4, 0x30]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A653C
@@ -21371,7 +21371,7 @@ sub_810940C: @ 810940C
cmp r0, r1
bne _08109458
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109458:
pop {r4}
pop {r0}
@@ -21407,7 +21407,7 @@ sub_8109460: @ 8109460
adds r0, r2
ldrh r0, [r0, 0x22]
strh r0, [r4, 0x10]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21785,7 +21785,7 @@ _0810979C:
cmp r0, 0
bne _081097AA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081097AA:
add sp, 0xC
pop {r4,r5}
@@ -21820,7 +21820,7 @@ sub_81097B4: @ 81097B4
lsls r0, 2
adds r0, r1
ldrh r4, [r0, 0x20]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21992,7 +21992,7 @@ sub_8109930: @ 8109930
adds r0, r2
lsls r0, 16
lsrs r4, r0, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22214,7 +22214,7 @@ _08109AE0:
cmp r0, 0x10
ble _08109AF4
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109AF4:
pop {r4}
pop {r0}
@@ -22248,7 +22248,7 @@ _08109B18:
bl StartSpriteAnim
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x3C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22261,7 +22261,7 @@ _08109B48:
ldr r0, =0x0000fffc
_08109B4A:
strh r0, [r5, 0x36]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -22279,7 +22279,7 @@ _08109B70:
ldrh r0, [r5, 0x30]
adds r0, 0xC0
strh r0, [r5, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22356,7 +22356,7 @@ _08109BCE:
lsls r0, 1
strh r0, [r5, 0x2E]
strh r1, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -22426,7 +22426,7 @@ _08109C82:
.pool
_08109CA4:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109CAA:
pop {r4}
pop {r0}
@@ -22485,7 +22485,7 @@ _08109CC8:
lsrs r0, 16
cmp r0, 0x83
bls _08109D3C
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -22500,7 +22500,7 @@ _08109CC8:
b _08109D80
.pool
_08109D3C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -22561,7 +22561,7 @@ _08109DA8:
cmp r0, 0x1E
bne _08109DB6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109DB6:
pop {r4}
pop {r0}
@@ -22578,7 +22578,7 @@ sub_8109DBC: @ 8109DBC
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22590,11 +22590,11 @@ sub_8109DBC: @ 8109DBC
movs r1, 0x1
_08109DE2:
strh r1, [r4, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
adds r0, 0x1
@@ -22906,7 +22906,7 @@ _0810A024:
blt _0810A024
_0810A04E:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810A054:
pop {r4-r7}
pop {r0}
@@ -22932,7 +22932,7 @@ sub_810A060: @ 810A060
movs r1, 0x10
bl BlendPalette
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0x10
pop {r4}
pop {r0}
@@ -22974,7 +22974,7 @@ _0810A0CA:
adds r0, 0x1
strh r0, [r2, 0x8]
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r6, [r0]
@@ -23059,7 +23059,7 @@ _0810A16E:
strh r1, [r0, 0x24]
strh r1, [r0, 0x26]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810A194:
pop {r3-r5}
mov r8, r3
@@ -23075,7 +23075,7 @@ _0810A194:
sub_810A1A8: @ 810A1A8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23119,7 +23119,7 @@ sub_810A1F8: @ 810A1F8
cmp r0, 0
beq _0810A20E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A20E:
pop {r0}
bx r0
@@ -23129,7 +23129,7 @@ _0810A20E:
sub_810A214: @ 810A214
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23178,7 +23178,7 @@ _0810A26E:
sub_810A274: @ 810A274
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -23191,7 +23191,7 @@ sub_810A274: @ 810A274
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23261,15 +23261,15 @@ _0810A324:
beq _0810A35C
b _0810A380
_0810A32E:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810A382
.pool
_0810A338:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r6, 0x2
eors r0, r6
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _0810A354
@@ -23282,21 +23282,21 @@ _0810A354:
eors r4, r0
b _0810A384
_0810A35C:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r4, 0x2
eors r0, r4
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810A380
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
eors r4, r0
b _0810A384
.pool
_0810A380:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810A382:
ldrb r4, [r0]
_0810A384:
@@ -23417,7 +23417,7 @@ sub_810A46C: @ 810A46C
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -23517,7 +23517,7 @@ sub_810A4F4: @ 810A4F4
b _0810A564
_0810A55E:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A564:
pop {r4}
pop {r0}
@@ -23562,7 +23562,7 @@ _0810A5A4:
cmp r0, 0
bgt _0810A5B6
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A5B6:
pop {r0}
bx r0
@@ -23576,7 +23576,7 @@ sub_810A5BC: @ 810A5BC
lsls r0, 24
cmp r0, 0
bne _0810A5D8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23588,7 +23588,7 @@ _0810A5D8:
negs r0, r0
strh r0, [r1, 0x2]
_0810A5E0:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -23633,11 +23633,11 @@ sub_810A628: @ 810A628
ands r0, r1
cmp r0, 0
beq _0810A64C
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0810A64E
.pool
_0810A64C:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0810A64E:
ldrb r6, [r0]
bl IsContest
@@ -23756,7 +23756,7 @@ _0810A742:
cmp r0, 0
bgt _0810A754
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A754:
pop {r4}
pop {r0}
@@ -23812,7 +23812,7 @@ _0810A7B6:
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -23827,7 +23827,7 @@ sub_810A7DC: @ 810A7DC
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -24012,7 +24012,7 @@ _0810A952:
.pool
_0810A970:
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810A9BC
_0810A978:
cmp r7, 0
@@ -24199,7 +24199,7 @@ _0810AAE4:
cmp r0, 0x33
bne _0810AAF8
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810AAF8:
pop {r0}
bx r0
@@ -24220,11 +24220,11 @@ sub_810AAFC: @ 810AAFC
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810AB28
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810AB2A
.pool
_0810AB28:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810AB2A:
ldrb r0, [r4]
movs r1, 0x2
@@ -24383,7 +24383,7 @@ _0810AC78:
cmp r0, 0
bne _0810AC86
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810AC86:
pop {r4-r7}
pop {r0}
@@ -24440,11 +24440,11 @@ sub_810ACD8: @ 810ACD8
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810ACF4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810ACF6
.pool
_0810ACF4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810ACF6:
ldrb r0, [r4]
movs r1, 0x2
@@ -24478,11 +24478,11 @@ sub_810AD30: @ 810AD30
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810AD4C
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810AD4E
.pool
_0810AD4C:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810AD4E:
ldrb r0, [r4]
movs r1, 0x2
@@ -24501,7 +24501,7 @@ _0810AD4E:
strh r0, [r5, 0x24]
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x26]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
@@ -24518,7 +24518,7 @@ sub_810AD98: @ 810AD98
adds r5, r0, 0
movs r1, 0x1
bl StartSpriteAffineAnim
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -24646,7 +24646,7 @@ _0810AE90:
lsrs r0, 24
movs r6, 0
strh r0, [r5, 0x26]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -24783,7 +24783,7 @@ _0810AFA0:
ands r1, r2
strb r1, [r0]
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810AFC0:
pop {r4-r6}
pop {r0}
@@ -24820,7 +24820,7 @@ _0810AFF4:
_0810AFFA:
b _0810B14E
_0810AFFC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -24878,7 +24878,7 @@ _0810B070:
movs r0, 0x78
subs r0, r1
strh r0, [r5, 0xE]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x3
bl sub_80A5C6C
@@ -24981,7 +24981,7 @@ _0810B140:
cmp r0, 0
bne _0810B14E
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810B14E:
pop {r4-r6}
pop {r0}
@@ -25124,7 +25124,7 @@ sub_810B23C: @ 810B23C
beq _0810B280
b _0810B294
_0810B24E:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25191,7 +25191,7 @@ _0810B2C8:
.4byte _0810B404
.4byte _0810B414
_0810B2DC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25206,7 +25206,7 @@ _0810B2DC:
strh r0, [r5, 0x16]
movs r0, 0x4
strh r0, [r5, 0x18]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
@@ -25228,12 +25228,12 @@ _0810B2DC:
movs r0, 0xC
strh r0, [r5, 0x1E]
subs r0, 0x4C
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0x20]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0x22]
@@ -25338,7 +25338,7 @@ _0810B404:
cmp r0, 0
bne _0810B428
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810B428
_0810B414:
ldrh r1, [r5, 0x1E]
@@ -25539,7 +25539,7 @@ _0810B584:
beq _0810B600
b _0810B60E
_0810B58A:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -25561,7 +25561,7 @@ _0810B5A4:
bgt _0810B5A4
strh r1, [r5, 0x24]
_0810B5B4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25603,7 +25603,7 @@ _0810B600:
cmp r0, 0
bne _0810B60E
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810B60E:
pop {r4,r5}
pop {r0}
@@ -25721,7 +25721,7 @@ sub_810B6C4: @ 810B6C4
ands r0, r2
orrs r0, r1
strh r0, [r5, 0x4]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25734,7 +25734,7 @@ sub_810B6C4: @ 810B6C4
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25934,7 +25934,7 @@ sub_810B848: @ 810B848
b _0810B8A6
_0810B8A0:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810B8A6:
pop {r4}
pop {r0}
@@ -25957,7 +25957,7 @@ sub_810B8AC: @ 810B8AC
movs r0, 0xFE
lsls r0, 8
strh r0, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, =sub_80A634C
@@ -25976,14 +25976,14 @@ sub_810B8EC: @ 810B8EC
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26003,7 +26003,7 @@ _0810B92C:
adds r0, r1
strh r0, [r4, 0x32]
_0810B936:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -26015,7 +26015,7 @@ _0810B936:
strh r0, [r4, 0x36]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A6EEC
@@ -26041,7 +26041,7 @@ sub_810B974: @ 810B974
b _0810B9C6
.pool
_0810B990:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -26049,7 +26049,7 @@ _0810B990:
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26130,7 +26130,7 @@ sub_810BA24: @ 810BA24
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810BA74
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -26148,7 +26148,7 @@ sub_810BA24: @ 810BA24
b _0810BA86
.pool
_0810BA74:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -26157,7 +26157,7 @@ _0810BA74:
movs r1, 0x1
bl sub_80A8924
_0810BA86:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26277,7 +26277,7 @@ sub_810BB60: @ 810BB60
strh r5, [r4, 0x24]
movs r0, 0x80
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26312,7 +26312,7 @@ _0810BB90:
sub_810BBC8: @ 810BBC8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26406,7 +26406,7 @@ sub_810BC4C: @ 810BC4C
bge _0810BC8E
_0810BC88:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BC8E:
pop {r4}
pop {r0}
@@ -26431,7 +26431,7 @@ sub_810BC94: @ 810BC94
ldrsh r0, [r1, r2]
cmp r0, 0
bne _0810BCE0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -26447,7 +26447,7 @@ sub_810BC94: @ 810BC94
b _0810BCF2
.pool
_0810BCE0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -26456,7 +26456,7 @@ _0810BCE0:
movs r1, 0x1
bl sub_80A8924
_0810BCF2:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26619,7 +26619,7 @@ _0810BDEC:
bge _0810BE42
_0810BE3C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BE42:
pop {r4}
pop {r0}
@@ -26645,7 +26645,7 @@ sub_810BE48: @ 810BE48
b _0810BEA2
.pool
_0810BE6C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -26653,7 +26653,7 @@ _0810BE6C:
adds r3, 0x22
movs r1, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26686,7 +26686,7 @@ _0810BEB4:
cmp r0, 0
beq _0810BEC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BEC8:
pop {r4,r5}
pop {r0}
@@ -26712,7 +26712,7 @@ sub_810BED0: @ 810BED0
b _0810BF32
.pool
_0810BEF4:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r2, r5, 0
adds r2, 0x20
@@ -26742,7 +26742,7 @@ _0810BF26:
adds r0, r1
strh r0, [r5, 0x22]
_0810BF32:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810BF90
.pool
_0810BF40:
@@ -26755,7 +26755,7 @@ _0810BF40:
bl sub_80A6980
b _0810BF8E
_0810BF52:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
adds r2, r5, 0
adds r2, 0x20
@@ -26785,7 +26785,7 @@ _0810BF82:
adds r0, r1
strh r0, [r5, 0x22]
_0810BF8E:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810BF90:
ldrb r0, [r0]
strh r0, [r5, 0x3C]
@@ -26806,7 +26806,7 @@ _0810BFB4:
movs r0, 0x40
_0810BFB6:
strh r0, [r5, 0x3A]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26911,7 +26911,7 @@ _0810C086:
b _0810C098
_0810C092:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810C098:
pop {r4}
pop {r0}
@@ -26934,11 +26934,11 @@ sub_810C0A0: @ 810C0A0
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -26946,7 +26946,7 @@ sub_810C0A0: @ 810C0A0
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C0E2:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27148,7 +27148,7 @@ _0810C29C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C2B0:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27164,9 +27164,9 @@ _0810C2B0:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C2DA:
add sp, 0x10
pop {r4,r5}
@@ -27179,7 +27179,7 @@ _0810C2DA:
sub_810C2F0: @ 810C2F0
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -27216,11 +27216,11 @@ sub_810C324: @ 810C324
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -27228,7 +27228,7 @@ sub_810C324: @ 810C324
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C366:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27420,7 +27420,7 @@ _0810C50C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C520:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27436,9 +27436,9 @@ _0810C520:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C54A:
add sp, 0x10
pop {r4,r5}
@@ -27456,13 +27456,13 @@ sub_810C560: @ 810C560
ldr r6, =gBattleAnimArgs
ldrh r0, [r6]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
adds r4, r0, 0
- ldr r7, =gAnimationBankTarget
+ ldr r7, =gAnimBankTarget
ldrb r0, [r7]
movs r1, 0x2
bl sub_80A5C6C
@@ -27523,7 +27523,7 @@ _0810C5F0:
movs r0, 0x1
strh r0, [r5, 0x3A]
_0810C5F4:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -27545,7 +27545,7 @@ _0810C5F4:
ldrh r1, [r5, 0x20]
adds r0, r1
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -27567,7 +27567,7 @@ _0810C65C:
ldrh r1, [r5, 0x20]
adds r0, r1
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -27676,7 +27676,7 @@ _0810C728:
_0810C736:
movs r5, 0x50
strh r5, [r4, 0x2E]
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -27844,7 +27844,7 @@ _0810C85A:
cmp r0, 0
bne _0810C8B4
ldr r1, =gBanksByIdentity
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -28011,7 +28011,7 @@ _0810C9CE:
cmp r0, 0
bne _0810C9DC
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C9DC:
pop {r4,r5}
pop {r0}
@@ -28054,7 +28054,7 @@ sub_810C9E4: @ 810C9E4
lsls r0, 24
lsrs r5, r0, 24
adds r0, r5, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810CAD0
@@ -28349,7 +28349,7 @@ _0810CC7C:
unc_080B06FC: @ 810CC88
push {r4-r6,lr}
adds r5, r0, 0
- ldr r0, =gDisableStructMoveAnim
+ ldr r0, =gAnimDisableStructPtr
ldr r0, [r0]
ldrb r1, [r0, 0x11]
lsrs r0, r1, 4
@@ -28371,7 +28371,7 @@ _0810CCA6:
ldr r6, =gBattleAnimArgs
ldrh r0, [r6, 0x8]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -28381,7 +28381,7 @@ _0810CCA6:
negs r0, r0
strh r0, [r6, 0x4]
_0810CCCE:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -28423,7 +28423,7 @@ sub_810CD1C: @ 810CD1C
bl StartSpriteAnim
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
_0810CD3E:
@@ -28515,7 +28515,7 @@ _0810CDD8:
cmp r0, 0x15
bne _0810CDF6
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810CDF6:
pop {r4}
pop {r0}
@@ -28531,7 +28531,7 @@ sub_810CDFC: @ 810CDFC
ldrb r3, [r1]
lsls r3, 1
adds r3, r1
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r1, [r1, 0x11]
lsrs r2, r1, 4
@@ -28540,7 +28540,7 @@ sub_810CDFC: @ 810CDFC
subs r2, r1
subs r2, 0x1
strh r2, [r3]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -28563,7 +28563,7 @@ unc_080B08A0: @ 810CE2C
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -28581,7 +28581,7 @@ sub_810CE68: @ 810CE68
ldrsh r0, [r4, r1]
cmp r0, 0x1
bne _0810CE90
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -28658,7 +28658,7 @@ _0810CF0C:
strh r0, [r5, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -28680,11 +28680,11 @@ sub_810CF30: @ 810CF30
mov r9, r0
cmp r1, 0
bne _0810CF54
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810CF56
.pool
_0810CF54:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810CF56:
ldrb r0, [r0]
mov r8, r0
@@ -28875,7 +28875,7 @@ sub_810D0B8: @ 810D0B8
bl DestroySprite
_0810D0F4:
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D104
.pool
_0810D100:
@@ -28960,7 +28960,7 @@ sub_810D164: @ 810D164
strh r6, [r5, 0x24]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_0810D1A4:
@@ -28974,10 +28974,10 @@ _0810D1A4:
sub_810D1B4: @ 810D1B4
push {r4-r6,lr}
adds r6, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
eors r0, r1
ldrb r1, [r2]
cmp r0, r1
@@ -28997,7 +28997,7 @@ _0810D1E0:
adds r0, r6, 0
movs r1, 0x1
bl sub_80A6980
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -29059,7 +29059,7 @@ sub_810D240: @ 810D240
b _0810D272
_0810D26C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D272:
pop {r4}
pop {r0}
@@ -29105,7 +29105,7 @@ sub_810D2B0: @ 810D2B0
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -29146,7 +29146,7 @@ sub_810D308: @ 810D308
bne _0810D34C
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29178,7 +29178,7 @@ sub_810D360: @ 810D360
strh r1, [r0, 0x2E]
ldr r1, =sub_80A64B0
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -29251,7 +29251,7 @@ _0810D3F6:
cmp r0, 0x78
ble _0810D404
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D404:
pop {r4}
pop {r0}
@@ -29267,11 +29267,11 @@ sub_810D40C: @ 810D40C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810D428
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810D42A
.pool
_0810D428:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810D42A:
ldrb r0, [r4]
movs r1, 0
@@ -29332,7 +29332,7 @@ _0810D48E:
cmp r0, 0
bne _0810D4AA
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D4EC
_0810D4AA:
ldrh r0, [r1, 0x2E]
@@ -29370,7 +29370,7 @@ _0810D4DA:
cmp r0, 0
bne _0810D4EC
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D4EC:
pop {r0}
bx r0
@@ -29386,7 +29386,7 @@ sub_810D4F4: @ 810D4F4
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810D520
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -29397,7 +29397,7 @@ sub_810D4F4: @ 810D4F4
b _0810D532
.pool
_0810D520:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -29473,7 +29473,7 @@ _0810D5C0:
b _0810D5CE
_0810D5C6:
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D5D2
_0810D5CE:
ldr r0, =sub_810D5DC
@@ -29505,7 +29505,7 @@ sub_810D5DC: @ 810D5DC
cmp r0, 0x28
ble _0810D604
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D604:
pop {r0}
bx r0
@@ -29533,7 +29533,7 @@ sub_810D608: @ 810D608
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -29545,11 +29545,11 @@ sub_810D608: @ 810D608
ands r0, r2
orrs r0, r1
strb r0, [r5, 0x5]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0810D680
.pool
_0810D664:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -29561,7 +29561,7 @@ _0810D664:
ands r0, r2
orrs r0, r1
strb r0, [r5, 0x5]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0810D680:
ldrb r0, [r0]
strh r0, [r5, 0x3C]
@@ -29704,7 +29704,7 @@ sub_810D770: @ 810D770
cmp r4, r0
bge _0810D7BA
adds r0, r7, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D818
_0810D7BA:
ldrh r0, [r7, 0x2E]
@@ -29712,7 +29712,7 @@ _0810D7BA:
strh r0, [r7, 0x2E]
b _0810D818
_0810D7C2:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29725,7 +29725,7 @@ _0810D7C2:
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
mov r8, r2
ldrb r0, [r2]
movs r1, 0x2
@@ -29793,7 +29793,7 @@ sub_810D830: @ 810D830
ble _0810D870
_0810D86A:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D870:
pop {r0}
bx r0
@@ -29821,15 +29821,15 @@ sub_810D874: @ 810D874
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r4, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810D8BE
.pool
_0810D8B8:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810D8BE:
ldrb r0, [r0]
bl sub_80A8328
@@ -29893,7 +29893,7 @@ _0810D918:
strh r0, [r5, 0x36]
adds r0, r5, 0
bl obj_translate_based_on_private_1_2_3_4
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A6F98
@@ -29915,7 +29915,7 @@ sub_810D960: @ 810D960
cmp r1, r0
bne _0810D976
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D976:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
@@ -29929,7 +29929,7 @@ _0810D976:
sub_810D984: @ 810D984
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29951,7 +29951,7 @@ sub_810D984: @ 810D984
strh r0, [r5, 0x34]
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x36]
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
ldrb r6, [r0]
ldrb r0, [r4]
bl GetBankSide
@@ -30018,7 +30018,7 @@ _0810DA34:
bl StartSpriteAnim
b _0810DA5E
_0810DA48:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30030,7 +30030,7 @@ _0810DA48:
_0810DA5E:
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -30067,7 +30067,7 @@ sub_810DA7C: @ 810DA7C
cmp r0, 0x28
ble _0810DAB6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DAB6:
pop {r4}
pop {r0}
@@ -30128,7 +30128,7 @@ _0810DB1A:
ldrh r1, [r4, 0x1C]
adds r0, r1
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30179,7 +30179,7 @@ _0810DB60:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810DB98:
pop {r4-r7}
pop {r0}
@@ -30205,7 +30205,7 @@ _0810DBC2:
bl sub_80A69CC
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -30239,7 +30239,7 @@ sub_810DC10: @ 810DC10
cmp r0, 0
beq _0810DC24
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DC24:
pop {r4}
pop {r0}
@@ -30263,7 +30263,7 @@ _0810DC44:
adds r0, r4, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r6, sp
adds r6, 0x2
@@ -30271,7 +30271,7 @@ _0810DC44:
mov r2, sp
adds r3, r6, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30314,7 +30314,7 @@ sub_810DCB4: @ 810DCB4
cmp r0, 0
beq _0810DCC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DCC8:
pop {r4}
pop {r0}
@@ -30378,7 +30378,7 @@ sub_810DD24: @ 810DD24
cmp r0, 0
bne _0810DD4A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DD4A:
pop {r4}
pop {r0}
@@ -30389,7 +30389,7 @@ _0810DD4A:
sub_810DD50: @ 810DD50
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -30397,7 +30397,7 @@ sub_810DD50: @ 810DD50
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30426,7 +30426,7 @@ _0810DD7C:
strh r1, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -30450,7 +30450,7 @@ sub_810DDC4: @ 810DDC4
b _0810DE16
.pool
_0810DDE0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -30458,7 +30458,7 @@ _0810DDE0:
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30514,7 +30514,7 @@ sub_810DE2C: @ 810DE2C
cmp r0, 0
beq _0810DE68
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DE68:
pop {r4}
pop {r0}
@@ -30569,7 +30569,7 @@ sub_810DE98: @ 810DE98
cmp r0, 0x47
bne _0810DED2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DED2:
pop {r4}
pop {r0}
@@ -30666,7 +30666,7 @@ _0810DF76:
cmp r1, 0
bne _0810DF90
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810DF90:
pop {r4-r7}
pop {r0}
@@ -30680,7 +30680,7 @@ sub_810DFA8: @ 810DFA8
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30696,7 +30696,7 @@ _0810DFC8:
strh r0, [r6, 0x2E]
ldrh r0, [r6, 0x20]
strh r0, [r6, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -30737,7 +30737,7 @@ sub_810E028: @ 810E028
cmp r0, 0
beq _0810E03C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E03C:
pop {r4}
pop {r0}
@@ -30748,7 +30748,7 @@ _0810E03C:
sub_810E044: @ 810E044
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -30805,7 +30805,7 @@ _0810E088:
ldrsh r0, [r2, r3]
cmp r0, 0
bne _0810E0EC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -30821,7 +30821,7 @@ _0810E088:
b _0810E0FE
.pool
_0810E0EC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -30841,7 +30841,7 @@ _0810E0FE:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrb r1, [r4, 0xA]
@@ -30919,7 +30919,7 @@ _0810E1AA:
cmp r0, r1
bge _0810E1C2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E1C2:
pop {r0}
bx r0
@@ -30929,7 +30929,7 @@ _0810E1C2:
sub_810E1C8: @ 810E1C8
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30955,7 +30955,7 @@ _0810E1FE:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -31036,7 +31036,7 @@ _0810E296:
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E2BC:
pop {r4}
pop {r0}
@@ -31099,11 +31099,11 @@ sub_810E314: @ 810E314
ands r0, r1
cmp r0, 0
beq _0810E33C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810E33E
.pool
_0810E33C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810E33E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -32049,7 +32049,7 @@ _0810EA36:
sub_810EA4C: @ 810EA4C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -32061,7 +32061,7 @@ sub_810EA4C: @ 810EA4C
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x5]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -32106,7 +32106,7 @@ _0810EAC4:
ldrsh r0, [r4, r2]
cmp r0, 0
bne _0810EADC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -32117,7 +32117,7 @@ _0810EADC:
ldrsh r0, [r4, r1]
cmp r0, 0x1
bne _0810EAF8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -32189,7 +32189,7 @@ _0810EB6A:
cmp r0, r1
bne _0810EB82
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EB82:
pop {r4}
pop {r0}
@@ -32237,7 +32237,7 @@ sub_810EB88: @ 810EB88
strh r0, [r4, 0x6]
ldr r0, =gUnknown_085973E8
mov r8, r0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -32263,7 +32263,7 @@ _0810EC02:
cmp r0, 0xFF
ble _0810EC16
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810EC16:
pop {r3}
mov r8, r3
@@ -32316,7 +32316,7 @@ _0810EC78:
cmp r0, 0
beq _0810EC8C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EC8C:
pop {r4}
pop {r0}
@@ -32341,7 +32341,7 @@ _0810ECAA:
beq _0810ECE0
b _0810ED1E
_0810ECB0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -32394,7 +32394,7 @@ _0810ECE0:
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810ED1E:
pop {r4}
pop {r0}
@@ -32521,7 +32521,7 @@ _0810EE00:
cmp r0, 0
ble _0810EE0E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EE0E:
pop {r0}
bx r0
@@ -32545,11 +32545,11 @@ _0810EE28:
ldrsh r0, [r0, r2]
cmp r0, 0
bne _0810EE40
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810EE42
.pool
_0810EE40:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810EE42:
ldrb r0, [r4]
movs r1, 0
@@ -32631,7 +32631,7 @@ _0810EECC:
adds r0, r5, 0
bl sub_80A749C
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EEEC:
add sp, 0x4
pop {r4,r5}
@@ -32700,11 +32700,11 @@ _0810EF60:
ldrsh r0, [r2, r1]
cmp r0, 0
bne _0810EF74
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810EF76
.pool
_0810EF74:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810EF76:
ldrb r0, [r4]
movs r1, 0
@@ -32773,7 +32773,7 @@ _0810EFEA:
cmp r0, 0x1F
bne _0810EFFE
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EFFE:
pop {r4}
pop {r0}
@@ -32845,7 +32845,7 @@ _0810F02A:
b _0810F07E
_0810F078:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810F07E:
pop {r0}
bx r0
@@ -32861,7 +32861,7 @@ sub_810F084: @ 810F084
mov r8, r0
ldrh r4, [r0, 0x20]
ldrh r5, [r0, 0x22]
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -33021,7 +33021,7 @@ _0810F1BC:
_0810F1DA:
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -33038,7 +33038,7 @@ sub_810F1EC: @ 810F1EC
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33069,7 +33069,7 @@ _0810F22E:
lsrs r4, r0, 24
adds r7, r4, 0
adds r0, r4, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -33078,7 +33078,7 @@ _0810F22E:
orrs r1, r0
lsrs r6, r1, 31
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F264
@@ -33091,7 +33091,7 @@ _0810F264:
adds r4, r0, 0
eors r4, r7
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F284
@@ -33109,7 +33109,7 @@ _0810F284:
lsls r0, 24
cmp r0, 0
beq _0810F2B8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33126,7 +33126,7 @@ _0810F2B0:
movs r0, 0x28
b _0810F2F2
_0810F2B8:
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -33205,7 +33205,7 @@ sub_810F340: @ 810F340
b _0810F3B6
_0810F35C:
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F382
@@ -33226,7 +33226,7 @@ _0810F382:
movs r0, 0x2
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F3AC
@@ -33375,7 +33375,7 @@ sub_810F46C: @ 810F46C
lsrs r4, r0, 24
adds r6, r4, 0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F4D4
@@ -33398,7 +33398,7 @@ _0810F4D4:
adds r4, r0, 0
eors r4, r6
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F502
@@ -33445,7 +33445,7 @@ sub_810F524: @ 810F524
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -33454,7 +33454,7 @@ sub_810F524: @ 810F524
orrs r1, r0
lsrs r5, r1, 31
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F562
@@ -33464,7 +33464,7 @@ _0810F562:
movs r0, 0x2
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F57C
@@ -33473,7 +33473,7 @@ _0810F562:
adds r0, r5, 0
bl sub_80A477C
_0810F57C:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
str r0, [r6, 0x1C]
pop {r4-r6}
pop {r0}
@@ -33505,7 +33505,7 @@ _0810F5A6:
lsls r0, 24
cmp r0, 0
beq _0810F5EE
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33568,7 +33568,7 @@ _0810F62C:
sub_810F634: @ 810F634
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -33608,7 +33608,7 @@ _0810F684:
movs r0, 0x1
_0810F692:
strh r0, [r5, 0x30]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
@@ -33623,7 +33623,7 @@ _0810F692:
sub_810F6B0: @ 810F6B0
push {r4-r7,lr}
adds r5, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x1
bl sub_80A861C
@@ -33756,7 +33756,7 @@ _0810F7B4:
cmp r0, r1
bne _0810F7CC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810F7CC:
pop {r4}
pop {r0}
@@ -33805,7 +33805,7 @@ sub_810F810: @ 810F810
cmp r0, 0
bne _0810F830
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810F830:
pop {r4}
pop {r0}
@@ -33831,7 +33831,7 @@ sub_810F83C: @ 810F83C
strh r0, [r4, 0x8]
strh r1, [r4, 0xA]
strh r1, [r4, 0xC]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33930,7 +33930,7 @@ _0810F900:
ldrb r0, [r4, 0x8]
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810F936:
pop {r4,r5}
pop {r0}
@@ -33952,7 +33952,7 @@ sub_810F940: @ 810F940
movs r0, 0x10
strh r0, [r5, 0xE]
strh r1, [r5, 0x10]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -34203,7 +34203,7 @@ _0810FB44:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810FB5A:
pop {r4-r6}
pop {r0}
@@ -34241,7 +34241,7 @@ _0810FB8A:
cmp r1, r0
bne _0810FB9C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810FB9C:
ldrh r0, [r4, 0x30]
adds r0, 0x1
@@ -34260,7 +34260,7 @@ sub_810FBA8: @ 810FBA8
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810FBD4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -34305,7 +34305,7 @@ sub_810FBF0: @ 810FBF0
bne _0810FC60
ldr r0, =0x0000fff6
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34316,7 +34316,7 @@ sub_810FBF0: @ 810FBF0
bl sub_80A861C
adds r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34331,7 +34331,7 @@ sub_810FBF0: @ 810FBF0
_0810FC60:
movs r0, 0xA
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34342,7 +34342,7 @@ _0810FC60:
bl sub_80A861C
subs r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34357,7 +34357,7 @@ _0810FC94:
bne _0810FCE8
ldr r0, =0x0000fff6
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34368,7 +34368,7 @@ _0810FC94:
bl sub_80A861C
adds r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34383,7 +34383,7 @@ _0810FC94:
_0810FCE8:
movs r0, 0xA
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34394,7 +34394,7 @@ _0810FCE8:
bl sub_80A861C
subs r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34497,7 +34497,7 @@ _0810FDD4:
cmp r0, 0x11
ble _0810FDE8
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810FDE8:
pop {r4,r5}
pop {r0}
@@ -34535,7 +34535,7 @@ sub_810FE14: @ 810FE14
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -34590,9 +34590,9 @@ _0810FE86:
movs r0, 0
strh r0, [r4, 0x24]
_0810FE92:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -34786,7 +34786,7 @@ _08110014:
.pool
_08110020:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110026:
pop {r3,r4}
mov r8, r3
@@ -34819,7 +34819,7 @@ sub_8110034: @ 8110034
cmp r6, 0xFF
bne _0811006C
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08110116
.pool
_0811006C:
@@ -34835,7 +34835,7 @@ _0811006C:
adds r0, r5, 0
bl FreeOamMatrix
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08110116
.pool
_08110094:
@@ -35035,7 +35035,7 @@ _08110228:
lsrs r0, 24
bl FreeOamMatrix
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110238:
pop {r4,r5}
pop {r0}
@@ -35062,7 +35062,7 @@ _08110256:
beq _0811034A
b _08110360
_08110260:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -35110,7 +35110,7 @@ _081102B8:
beq _08110360
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -35181,7 +35181,7 @@ _0811034A:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110360:
pop {r4,r5}
pop {r0}
@@ -35209,7 +35209,7 @@ sub_8110368: @ 8110368
b _081103C4
.pool
_08110394:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35232,7 +35232,7 @@ _08110394:
negs r0, r0
strh r0, [r1]
_081103C4:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A60AC
@@ -35270,7 +35270,7 @@ _081103C4:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -35297,7 +35297,7 @@ sub_8110438: @ 8110438
b _08110478
.pool
_0811045C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35311,7 +35311,7 @@ _0811045C:
negs r1, r1
strh r1, [r0]
_08110478:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A60AC
@@ -35345,7 +35345,7 @@ _08110478:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -35384,7 +35384,7 @@ _08110500:
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08110548
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -35400,7 +35400,7 @@ _08110500:
b _0811055A
.pool
_08110548:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -35431,7 +35431,7 @@ sub_811057C: @ 811057C
cmp r0, 0
beq _08110592
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _081105AE
_08110592:
movs r1, 0x3A
@@ -35457,7 +35457,7 @@ _081105AE:
sub_81105B4: @ 81105B4
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -35465,7 +35465,7 @@ sub_81105B4: @ 81105B4
adds r3, 0x22
movs r1, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35490,7 +35490,7 @@ _081105FC:
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35545,7 +35545,7 @@ _08110664:
cmp r0, 0x33
bne _08110678
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110678:
pop {r0}
bx r0
@@ -35633,7 +35633,7 @@ sub_8110700: @ 8110700
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -35655,7 +35655,7 @@ sub_8110720: @ 8110720
b _08110762
.pool
_08110740:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35676,11 +35676,11 @@ _08110762:
lsls r0, 24
cmp r0, 0
bne _081107B2
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
bl GetBankSide
lsls r4, 24
@@ -35712,7 +35712,7 @@ _081107B2:
adds r0, r7, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -35764,7 +35764,7 @@ _081107B2:
strh r5, [r7, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r7, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r7, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -35780,7 +35780,7 @@ sub_8110850: @ 8110850
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35794,7 +35794,7 @@ _08110870:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -35849,7 +35849,7 @@ sub_81108CC: @ 81108CC
cmp r0, 0
beq _081108F8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08110988
_081108F8:
movs r0, 0x2E
@@ -35941,11 +35941,11 @@ sub_8110994: @ 8110994
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081109B0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081109B2
.pool
_081109B0:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081109B2:
ldrb r0, [r4]
movs r1, 0x2
@@ -35980,7 +35980,7 @@ sub_81109F0: @ 81109F0
ldrsh r0, [r6, r1]
cmp r0, 0
beq _08110A10
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x20
@@ -36064,7 +36064,7 @@ sub_8110AB4: @ 8110AB4
bl StartSpriteAnim
adds r0, r5, 0
bl AnimateSprite
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36183,7 +36183,7 @@ sub_8110B80: @ 8110B80
cmp r0, r1
bne _08110BC6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110BC6:
pop {r4}
pop {r0}
@@ -36207,11 +36207,11 @@ sub_8110BCC: @ 8110BCC
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -36219,7 +36219,7 @@ sub_8110BCC: @ 8110BCC
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08110C10:
ldr r0, =gBattle_BG1_X
strh r5, [r0]
@@ -36254,7 +36254,7 @@ _08110C10:
ldrsh r0, [r0, r1]
cmp r0, 0
beq _08110C6E
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36440,7 +36440,7 @@ _08110DFC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08110E10:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -36456,9 +36456,9 @@ _08110E10:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110E3A:
add sp, 0x10
pop {r4,r5}
@@ -36480,7 +36480,7 @@ sub_8110E4C: @ 8110E4C
ldrsh r0, [r4, r2]
cmp r0, 0
beq _08110E98
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36568,7 +36568,7 @@ _08110F0E:
cmp r0, r1
bge _08110F24
_08110F20:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
str r0, [r5, 0x1C]
_08110F24:
pop {r4,r5}
@@ -36597,7 +36597,7 @@ sub_8110F30: @ 8110F30
strh r0, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -36620,7 +36620,7 @@ sub_8110F74: @ 8110F74
lsls r1, 3
ldr r0, =gTasks
adds r6, r1, r0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -36636,7 +36636,7 @@ sub_8110F74: @ 8110F74
lsls r1, 13
adds r0, r1
lsrs r7, r0, 16
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -36713,13 +36713,13 @@ _0811101E:
strh r4, [r6, 0x16]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
asrs r4, 8
lsrs r4, 16
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
strh r4, [r6, 0x22]
asrs r0, 24
@@ -36926,7 +36926,7 @@ _081111FE:
cmp r0, 0
bne _0811120C
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811120C:
pop {r4}
pop {r0}
@@ -37090,7 +37090,7 @@ _0811134E:
thumb_func_start sub_811135C
sub_811135C: @ 811135C
push {lr}
- ldr r0, =gDisableStructMoveAnim
+ ldr r0, =gAnimDisableStructPtr
ldr r0, [r0]
ldrb r1, [r0, 0x11]
lsrs r0, r1, 4
@@ -37183,7 +37183,7 @@ _08111400:
cmp r0, 0
bne _08111412
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08111412:
pop {r0}
bx r0
@@ -37193,7 +37193,7 @@ _08111412:
sub_8111418: @ 8111418
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -37216,7 +37216,7 @@ _08111434:
sub_8111444: @ 8111444
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -37286,7 +37286,7 @@ sub_811149C: @ 811149C
cmp r0, 0x8C
ble _081114E6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081114E6:
pop {r4}
pop {r0}
@@ -37298,7 +37298,7 @@ sub_81114EC: @ 81114EC
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gMoveDmgMoveAnim
+ ldr r2, =gAnimMoveDmg
ldr r0, [r2]
cmp r0, 0x20
bgt _08111500
@@ -37322,7 +37322,7 @@ _08111510:
strh r0, [r1, 0xE]
_0811151A:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -37365,7 +37365,7 @@ _0811154E:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811157A:
ldrh r0, [r5, 0x8]
adds r0, 0x1
@@ -37424,7 +37424,7 @@ _081115BC:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081115F4:
pop {r4-r6}
pop {r0}
@@ -37443,7 +37443,7 @@ sub_811160C: @ 811160C
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -37748,7 +37748,7 @@ _08111852:
cmp r0, 0x3D
bne _08111884
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08111884:
pop {r4}
pop {r0}
@@ -37902,7 +37902,7 @@ _081119BC:
adds r0, r1, 0
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
movs r0, 0x50
movs r1, 0
bl SetGpuReg
@@ -37925,7 +37925,7 @@ sub_81119E0: @ 81119E0
adds r4, r0, 0
ldrh r5, [r4, 0x20]
ldrh r6, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -38042,7 +38042,7 @@ _08111AD2:
lsls r0, 16
cmp r0, 0
bgt _08111B96
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -38104,7 +38104,7 @@ _08111B3C:
lsls r0, 16
cmp r0, 0
bgt _08111B96
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -38223,7 +38223,7 @@ _08111C38:
cmp r6, 0
beq _08111C44
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08111C4A
_08111C44:
ldrh r0, [r3, 0x30]
@@ -38254,7 +38254,7 @@ sub_8111C50: @ 8111C50
cmp r0, 0
bge _08111C80
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08111D5C
.pool
_08111C80:
@@ -38285,7 +38285,7 @@ _08111C80:
adds r0, r4
movs r1, 0x50
strh r1, [r0, 0x2E]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -38470,7 +38470,7 @@ _08111E1C:
b _08111E48
_08111E42:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08111E48:
pop {r4}
pop {r0}
@@ -38510,9 +38510,9 @@ sub_8111E78: @ 8111E78
lsls r0, 3
ldr r1, =gTasks
adds r5, r0, r1
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r6, r0, 24
movs r1, 0x26
@@ -38557,7 +38557,7 @@ _08111ED0:
bl FreeSpritePaletteByTag
_08111EFE:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081120CC
.pool
_08111F0C:
@@ -38604,7 +38604,7 @@ _08111F0C:
adds r2, r4
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -38864,9 +38864,9 @@ sub_8112170: @ 8112170
lsls r0, 3
ldr r1, =gTasks
adds r4, r0, r1
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r6, r0, 24
movs r1, 0x26
@@ -38956,7 +38956,7 @@ _08112248:
bl SetGpuRegBits
_08112252:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112258:
ldrh r0, [r4, 0x26]
adds r0, 0x1
@@ -38979,7 +38979,7 @@ sub_8112264: @ 8112264
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081122AC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -38994,11 +38994,11 @@ sub_8112264: @ 8112264
lsls r2, 13
adds r0, r2
lsrs r5, r0, 16
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
b _081122D0
.pool
_081122AC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -39013,7 +39013,7 @@ _081122AC:
lsls r2, 13
adds r0, r2
lsrs r5, r0, 16
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
_081122D0:
ldrb r0, [r4]
movs r1, 0
@@ -39166,7 +39166,7 @@ sub_81123C4: @ 81123C4
ldr r2, =gBattleAnimArgs
ldrh r0, [r2]
strh r0, [r1, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -39189,7 +39189,7 @@ _08112434:
_08112436:
lsls r1, r4, 16
asrs r3, r1, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r2, [r0]
str r1, [sp, 0x10]
cmp r3, r2
@@ -39201,7 +39201,7 @@ _08112436:
lsls r0, r4, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08112502
@@ -39565,7 +39565,7 @@ _0811273C:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112752:
pop {r4,r5}
pop {r0}
@@ -39594,7 +39594,7 @@ sub_8112758: @ 8112758
movs r0, 0x54
movs r1, 0x10
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -39855,7 +39855,7 @@ sub_8112994: @ 8112994
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081129DA:
pop {r4,r5}
pop {r0}
@@ -39869,7 +39869,7 @@ sub_81129F0: @ 81129F0
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40048,7 +40048,7 @@ sub_8112B44: @ 8112B44
ldr r0, =gBattle_WIN0V
strh r1, [r0]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -40064,7 +40064,7 @@ sub_8112B78: @ 8112B78
movs r1, 0xC
bl Sin
strh r0, [r5, 0x24]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40171,7 +40171,7 @@ sub_8112C4C: @ 8112C4C
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -40195,7 +40195,7 @@ sub_8112C6C: @ 8112C6C
mov r8, r0
mov r0, r8
strh r0, [r4, 0xA]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -40301,7 +40301,7 @@ _08112D56:
lsls r0, 2
adds r5, r0, r1
strh r7, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
movs r1, 0
@@ -40445,7 +40445,7 @@ _08112E80:
movs r1, 0
bl SetGpuReg
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112E96:
pop {r4-r7}
pop {r0}
@@ -40562,7 +40562,7 @@ sub_8112F60: @ 8112F60
orrs r1, r2
strb r1, [r3]
ldr r2, =gBankSpriteIds
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r1, [r1]
adds r1, r2
ldrb r1, [r1]
@@ -40679,7 +40679,7 @@ _08113054:
sub_8113064: @ 8113064
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -40752,7 +40752,7 @@ sub_8113100: @ 8113100
push {r4,r5,lr}
adds r5, r0, 0
bl sub_80A6838
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -40765,7 +40765,7 @@ sub_8113100: @ 8113100
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40834,11 +40834,11 @@ sub_81131B4: @ 81131B4
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081131D0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081131D2
.pool
_081131D0:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081131D2:
ldrb r0, [r4]
movs r1, 0
@@ -40876,7 +40876,7 @@ _081131D2:
sub_8113224: @ 8113224
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40898,7 +40898,7 @@ _0811323E:
sub_8113250: @ 8113250
push {r4-r7,lr}
adds r6, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -41088,7 +41088,7 @@ _081133CE:
cmp r0, 0x14
ble _081133E2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081133E2:
pop {r4,r5}
pop {r0}
@@ -41106,9 +41106,9 @@ sub_81133E8: @ 81133E8
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41133,7 +41133,7 @@ _0811342A:
strb r0, [r1, 0x8]
mov r0, sp
strb r5, [r0, 0x9]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -41274,7 +41274,7 @@ _08113556:
.pool
_08113568:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811356E:
pop {r0}
bx r0
@@ -41354,7 +41354,7 @@ sub_81135EC: @ 81135EC
movs r1, 0x5
bl __divsi3
adds r6, r0, 0
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
mov r8, r1
ldrb r0, [r1]
movs r1, 0x2
@@ -41453,7 +41453,7 @@ sub_811369C: @ 811369C
cmp r0, r1
ble _081136E0
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081136E0:
pop {r4}
pop {r0}
@@ -41473,14 +41473,14 @@ sub_81136E8: @ 81136E8
ldr r1, =gBattleAnimArgs
ldrh r1, [r1]
strh r1, [r0, 0x8]
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r4, [r1]
movs r1, 0x10
strh r1, [r0, 0xA]
movs r0, 0x52
bl SetGpuReg
adds r0, r4, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41545,7 +41545,7 @@ sub_811375C: @ 811375C
bne _081137DE
ldr r2, =gSprites
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -41559,7 +41559,7 @@ sub_811375C: @ 811375C
orrs r1, r2
strb r1, [r0]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081137DE
.pool
_081137D8:
@@ -41639,7 +41639,7 @@ sub_811381C: @ 811381C
movs r1, 0
bl SetGpuReg
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08113882
.pool
_0811387C:
@@ -41661,9 +41661,9 @@ sub_8113888: @ 8113888
lsls r1, 5
movs r0, 0x52
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41679,7 +41679,7 @@ _081138BC:
bl SetGpuReg
_081138C4:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -41690,14 +41690,14 @@ _081138C4:
sub_81138D4: @ 81138D4
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -41805,7 +41805,7 @@ _081139C2:
cmp r0, 0
bne _081139D4
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081139D4:
pop {r4-r6}
pop {r0}
@@ -41918,11 +41918,11 @@ sub_8113A90: @ 8113A90
adds r3, r0, 0
cmp r1, 0
bne _08113AAC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08113AAE
.pool
_08113AAC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08113AAE:
ldrb r5, [r0]
movs r6, 0x14
@@ -42054,7 +42054,7 @@ sub_8113BAC: @ 8113BAC
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -42096,9 +42096,9 @@ _08113C1C:
ldr r0, =0x0000ffc0
_08113C1E:
strh r0, [r5, 0x18]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xE]
@@ -42355,7 +42355,7 @@ _08113E5E:
.pool
_08113E6C:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08113E72:
pop {r4}
pop {r0}
@@ -42411,13 +42411,13 @@ _08113EBC:
adds r1, r4, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081140A6
.pool
_08113EF8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xE]
@@ -42472,7 +42472,7 @@ _08113F78:
b _08114044
.pool
_08113F84:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -42795,7 +42795,7 @@ _08114210:
adds r1, r4, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114232:
pop {r4,r5}
pop {r0}
@@ -43014,9 +43014,9 @@ sub_81143C0: @ 81143C0
lsls r0, 24
lsrs r0, 24
mov r10, r0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -43049,7 +43049,7 @@ sub_81143C0: @ 81143C0
ldrb r0, [r6]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811444E
@@ -43075,7 +43075,7 @@ sub_81143C0: @ 81143C0
strb r1, [r0]
_0811444E:
mov r0, r10
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r3-r5}
mov r8, r3
mov r9, r4
@@ -43091,9 +43091,9 @@ sub_8114470: @ 8114470
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -43106,7 +43106,7 @@ sub_8114470: @ 8114470
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081144AC
@@ -43116,7 +43116,7 @@ sub_8114470: @ 8114470
bl sub_80A477C
_081144AC:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -43141,7 +43141,7 @@ sub_81144BC: @ 81144BC
bl StartSpriteAnim
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -43180,11 +43180,11 @@ sub_81144F8: @ 81144F8
movs r0, 0x1
movs r1, 0x4
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -43192,7 +43192,7 @@ sub_81144F8: @ 81144F8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0811455C:
bl IsDoubleBattle
lsls r0, 24
@@ -43202,7 +43202,7 @@ _0811455C:
lsls r0, 24
cmp r0, 0
bne _081145D6
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankIdentity
lsls r0, 24
@@ -43218,7 +43218,7 @@ _0811458C:
ldrb r0, [r4]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -43248,21 +43248,21 @@ _0811458C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r6, 0x1
_081145D6:
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08114614
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r5, [r0]
b _0811465C
.pool
_08114614:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -43299,7 +43299,7 @@ _0811465C:
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r4, 0
adds r2, r5, 0
@@ -43458,7 +43458,7 @@ _081147B8:
cmp r0, 0x1
bne _08114886
ldr r2, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -43503,7 +43503,7 @@ _08114824:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08114856:
movs r0, 0
bl GetGpuReg
@@ -43523,7 +43523,7 @@ _08114856:
movs r1, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114886:
add sp, 0x10
pop {r4-r6}
@@ -43590,7 +43590,7 @@ _08114908:
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811492C
@@ -43617,7 +43617,7 @@ _0811492E:
bl sub_80A750C
_0811494A:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -43629,7 +43629,7 @@ sub_8114960: @ 8114960
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gUnknown_02038432
+ ldr r2, =gAnimMoveTurn
ldrb r0, [r2]
cmp r0, 0x1
bhi _08114974
@@ -43645,7 +43645,7 @@ _08114974:
strh r0, [r1, 0xE]
_08114980:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -43655,7 +43655,7 @@ _08114980:
sub_8114994: @ 8114994
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43670,7 +43670,7 @@ sub_8114994: @ 8114994
strh r0, [r4, 0x22]
movs r0, 0x14
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43716,7 +43716,7 @@ sub_81149FC: @ 81149FC
strh r1, [r5, 0x24]
movs r0, 0x14
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -43751,7 +43751,7 @@ sub_8114A60: @ 8114A60
cmp r0, 0
beq _08114A74
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114A74:
pop {r4}
pop {r0}
@@ -43764,7 +43764,7 @@ sub_8114A7C: @ 8114A7C
adds r6, r0, 0
movs r1, 0x1
bl sub_80A6980
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -43778,7 +43778,7 @@ _08114A9C:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43797,7 +43797,7 @@ _08114A9C:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -43814,7 +43814,7 @@ sub_8114AF0: @ 8114AF0
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A60AC
@@ -43890,7 +43890,7 @@ sub_8114B80: @ 8114B80
ldrsh r0, [r6, r1]
cmp r0, 0
bne _08114BF4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -43964,7 +43964,7 @@ _08114C2E:
cmp r0, r1
bge _08114C46
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114C46:
pop {r0}
bx r0
@@ -44025,7 +44025,7 @@ _08114C74:
cmp r0, 0xA
bne _08114CB6
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114CB6:
pop {r0}
bx r0
@@ -44096,9 +44096,9 @@ _08114D3C:
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1E]
@@ -44118,7 +44118,7 @@ _08114D70:
_08114D78:
ldrh r0, [r0]
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -44246,7 +44246,7 @@ _08114E7E:
.pool
_08114E8C:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
ldr r2, =gSprites
movs r0, 0x1C
ldrsh r1, [r4, r0]
@@ -44289,9 +44289,9 @@ sub_8114EB4: @ 8114EB4
movs r4, 0
strh r4, [r1, 0x24]
strh r4, [r1, 0x26]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -44304,7 +44304,7 @@ _08114F00:
_08114F02:
strh r4, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -44402,7 +44402,7 @@ _08114F78:
.pool
_08114FCC:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114FD2:
pop {r4,r5}
pop {r0}
@@ -44442,9 +44442,9 @@ _08115018:
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1E]
@@ -44458,7 +44458,7 @@ _08115044:
_08115046:
ldrh r0, [r0]
strh r0, [r4, 0x20]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -44521,7 +44521,7 @@ _081150C2:
.pool
_081150D4:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081150DA:
pop {r4}
pop {r0}
@@ -44634,11 +44634,11 @@ sub_81151A0: @ 81151A0
adds r7, r0, 0
cmp r1, 0
bne _081151BC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081151BE
.pool
_081151BC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081151BE:
ldrb r4, [r0]
movs r6, 0x18
@@ -44698,7 +44698,7 @@ sub_8115228: @ 8115228
cmp r0, 0
beq _0811523C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811523C:
pop {r4}
pop {r0}
@@ -44714,11 +44714,11 @@ sub_8115244: @ 8115244
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08115260
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08115262
.pool
_08115260:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08115262:
ldrb r5, [r0]
adds r0, r5, 0
@@ -44754,7 +44754,7 @@ _08115262:
ands r0, r2
orrs r0, r1
strh r0, [r6, 0x4]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
ldrh r0, [r4, 0x4]
@@ -44788,7 +44788,7 @@ sub_81152DC: @ 81152DC
b _08115314
.pool
_08115308:
- ldr r0, =gMovePowerMoveAnim
+ ldr r0, =gAnimMovePower
ldrh r0, [r0]
movs r1, 0xA
bl __udivsi3
@@ -44818,7 +44818,7 @@ _08115340:
_08115346:
lsls r0, r5, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08115370
@@ -44853,7 +44853,7 @@ _08115380:
cmp r0, 0xFF
bne _08115398
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081153A0
_08115398:
movs r0, 0x1
@@ -44991,7 +44991,7 @@ _08115490:
ldrh r0, [r3, 0x22]
strh r0, [r1]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811549C:
pop {r0}
bx r0
@@ -45110,7 +45110,7 @@ _08115554:
blt _08115554
_08115578:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811557E:
pop {r4-r7}
pop {r0}
@@ -45191,7 +45191,7 @@ sub_8115600: @ 8115600
lsrs r1, r0, 24
ldr r3, =gBattleAnimArgs
movs r2, 0
- ldr r0, =gMovePowerMoveAnim
+ ldr r0, =gAnimMovePower
ldrh r0, [r0]
cmp r0, 0x63
bls _08115614
@@ -45199,7 +45199,7 @@ sub_8115600: @ 8115600
_08115614:
strh r2, [r3, 0x1E]
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -45217,11 +45217,11 @@ sub_8115628: @ 8115628
adds r6, r2, 0
cmp r0, 0
beq _08115648
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0811564A
.pool
_08115648:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0811564A:
ldrb r0, [r0]
adds r5, r0, 0
@@ -45271,7 +45271,7 @@ _0811565A:
ldrh r0, [r6, 0x4]
strh r0, [r4, 0xE]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -45333,7 +45333,7 @@ sub_811572C: @ 811572C
strh r0, [r4, 0x22]
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -45415,7 +45415,7 @@ _081157D2:
cmp r0, r1
bne _081157F6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081157F6:
pop {r4}
pop {r0}
@@ -45503,7 +45503,7 @@ sub_8115884: @ 8115884
cmp r0, 0
bne _0811589A
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811589A:
pop {r0}
bx r0
@@ -45638,7 +45638,7 @@ sub_8115984: @ 8115984
movs r2, 0
bl BlendPalettes
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081159AA:
pop {r4}
pop {r0}
@@ -45810,7 +45810,7 @@ _08115AF8:
b _08115B06
_08115B00:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115B06:
pop {r4-r6}
pop {r0}
@@ -45852,9 +45852,9 @@ sub_8115B0C: @ 8115B0C
mov r8, r2
cmp r5, r1
bge _08115B74
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
- ldr r7, =gAnimationBankTarget
+ ldr r7, =gAnimBankTarget
movs r0, 0x1
mov r12, r0
adds r2, r1, 0
@@ -45996,7 +45996,7 @@ _08115C6C:
b _08115C7A
_08115C74:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115C7A:
pop {r4-r6}
pop {r0}
@@ -46135,7 +46135,7 @@ _08115D80:
b _08115D8E
_08115D88:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115D8E:
pop {r4-r6}
pop {r0}
@@ -46317,7 +46317,7 @@ sub_8115EB8: @ 8115EB8
movs r3, 0
bl BeginNormalPaletteFade
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115EFE:
add sp, 0x4
pop {r4,r5}
@@ -46336,9 +46336,9 @@ sub_8115F10: @ 8115F10
lsrs r0, 24
mov r8, r0
movs r2, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r6, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r7, [r0]
ldr r4, =gBattleAnimArgs
ldrh r1, [r4]
@@ -46380,7 +46380,7 @@ _08115F6E:
adds r0, r2, 0
bl InvertPlttBuffer
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r3}
mov r8, r3
@@ -46429,10 +46429,10 @@ _08115FD6:
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
mov r9, r0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r10, r0
ldrh r1, [r4, 0xC]
@@ -46507,7 +46507,7 @@ _08116050:
adds r0, r5, 0
bl UnfadePlttBuffer
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811607A:
pop {r3-r5}
mov r8, r3
@@ -46679,7 +46679,7 @@ _081161BA:
bcc _081161BA
_081161DC:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081161E2:
pop {r4-r7}
pop {r0}
@@ -46692,7 +46692,7 @@ sub_81161F4: @ 81161F4
push {r4-r6,lr}
ldr r6, =gSprites
ldr r4, =gBankSpriteIds
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
@@ -46707,7 +46707,7 @@ sub_81161F4: @ 81161F4
adds r0, r2, 0
ands r0, r3
strb r0, [r1]
- ldr r3, =gAnimationBankTarget
+ ldr r3, =gAnimBankTarget
ldrb r0, [r3]
adds r0, r4
ldrb r1, [r0]
@@ -46873,7 +46873,7 @@ _08116358:
strh r1, [r6]
strh r1, [r2]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08116382
_0811637E:
subs r0, r2, 0x1
@@ -46907,7 +46907,7 @@ _081163AC:
_081163B4:
ldr r0, =sub_80A67BC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -46955,7 +46955,7 @@ _081163FC:
sub_8116420: @ 8116420
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -47113,7 +47113,7 @@ _08116584:
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x6]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A64B0
@@ -47180,7 +47180,7 @@ sub_81165E4: @ 81165E4
cmp r0, 0xC
ble _0811661A
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811661A:
pop {r0}
bx r0
@@ -47256,14 +47256,14 @@ _081166B8:
movs r5, 0
_081166BA:
mov r0, sp
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
b _081166CA
.pool
_081166C4:
movs r5, 0
_081166C6:
mov r0, sp
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
_081166CA:
ldrb r1, [r1]
strb r1, [r0]
@@ -47271,10 +47271,10 @@ _081166CA:
.pool
_081166D4:
mov r1, sp
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
strb r0, [r1, 0x1]
b _0811670E
@@ -47287,13 +47287,13 @@ _081166EC:
_081166F4:
movs r5, 0
mov r2, sp
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08116706
.pool
_08116700:
movs r5, 0
mov r2, sp
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08116706:
ldrb r0, [r0]
movs r1, 0x2
@@ -47310,7 +47310,7 @@ _08116712:
cmp r4, r0
beq _0811673C
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811673C
@@ -47558,7 +47558,7 @@ _0811693C:
b _08116954
_08116946:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08116954
_0811694E:
mov r0, r8
@@ -47614,7 +47614,7 @@ sub_81169A0: @ 81169A0
cmp r0, 0
bne _081169B8
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081169B8:
pop {r0}
bx r0
@@ -47750,7 +47750,7 @@ _08116ABC:
cmp r0, 0
bne _08116ACA
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08116ACA:
pop {r4-r6}
pop {r0}
@@ -47867,7 +47867,7 @@ _08116BA2:
lsls r0, 24
cmp r0, 0
bne _08116C26
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankIdentity
lsls r0, 24
@@ -47883,7 +47883,7 @@ _08116BD2:
ldrb r0, [r5]
movs r6, 0x2
eors r0, r6
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -47925,14 +47925,14 @@ _08116C26:
lsls r0, 24
cmp r0, 0
beq _08116C64
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r5, [r0]
b _08116CAC
.pool
_08116C64:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -47969,7 +47969,7 @@ _08116CAC:
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r4, 0
adds r2, r5, 0
@@ -48138,7 +48138,7 @@ _08116DF6:
cmp r0, 0x1
bne _08116E7C
ldr r2, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -48164,7 +48164,7 @@ _08116E7C:
mov r2, r8
strh r2, [r7]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08116E86:
add sp, 0x14
pop {r3}
@@ -48223,11 +48223,11 @@ sub_8116F04: @ 8116F04
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08116F24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08116F26
.pool
_08116F24:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08116F26:
ldrb r0, [r0]
strb r0, [r1]
@@ -48247,7 +48247,7 @@ _08116F26:
cmp r0, 0
beq _08116F5C
ldrb r0, [r1, 0x1]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08116F5C
@@ -48281,11 +48281,11 @@ _08116F5C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -48293,7 +48293,7 @@ _08116F5C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08116FBA:
bl IsDoubleBattle
lsls r0, 24
@@ -48320,7 +48320,7 @@ _08116FBA:
_08116FEC:
ldr r0, [r4]
ldrb r0, [r0, 0x1]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x1
@@ -48350,7 +48350,7 @@ _08116FEC:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, [r4]
strb r5, [r0, 0x2]
_08117036:
@@ -48360,7 +48360,7 @@ _08117036:
beq _08117078
ldr r0, =gUnknown_0203A110
ldr r1, [r0]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r0, [r0]
@@ -48614,7 +48614,7 @@ _08117280:
bne _081172CC
movs r0, 0x40
negs r0, r0
- bl sub_80A5278
+ bl BattleAnimAdjustPanning2
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -48625,7 +48625,7 @@ _08117280:
_081172CC:
movs r0, 0x40
negs r0, r0
- bl sub_80A5278
+ bl BattleAnimAdjustPanning2
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -48765,7 +48765,7 @@ _081173B6:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_081173E6:
movs r0, 0
bl GetGpuReg
@@ -48833,7 +48833,7 @@ _08117466:
movs r0, 0
str r0, [r4]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08117478:
pop {r4-r6}
pop {r0}
@@ -48987,7 +48987,7 @@ _081175AC:
.pool
_081175B8:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081175BE:
pop {r4-r6}
pop {r0}
@@ -49044,7 +49044,7 @@ sub_8117610: @ 8117610
lsrs r6, r0, 24
movs r4, 0
movs r2, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
movs r5, 0x1
_08117620:
@@ -49096,7 +49096,7 @@ sub_8117660: @ 8117660
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0811769C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -49125,7 +49125,7 @@ _0811769C:
adds r0, 0x1
strh r0, [r1, 0x8]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -49196,7 +49196,7 @@ sub_8117754: @ 8117754
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
ldr r1, =gBattleAnimArgs
@@ -49204,7 +49204,7 @@ sub_8117754: @ 8117754
lsrs r0, 24
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49217,7 +49217,7 @@ sub_8117780: @ 8117780
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
ldr r1, =gBattleAnimArgs
@@ -49225,7 +49225,7 @@ sub_8117780: @ 8117780
lsrs r0, 24
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49239,10 +49239,10 @@ sub_81177AC: @ 81177AC
lsrs r3, r0, 24
ldr r5, =gBattleAnimArgs
movs r4, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r2, [r0]
movs r0, 0x2
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
eors r0, r2
ldrb r1, [r1]
cmp r0, r1
@@ -49251,7 +49251,7 @@ sub_81177AC: @ 81177AC
_081177C8:
strh r4, [r5, 0xE]
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -49266,13 +49266,13 @@ sub_81177E4: @ 81177E4
movs r4, 0
ldr r6, =gSprites
_081177EE:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
cmp r4, r0
beq _0811782C
lsls r0, r4, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811782C
@@ -49303,7 +49303,7 @@ _0811782C:
cmp r4, 0x3
bls _081177EE
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -49355,7 +49355,7 @@ sub_8117854: @ 8117854
cmp r1, 0
beq _081178BA
adds r0, r6, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _081178BA
@@ -49423,7 +49423,7 @@ _08117930:
lsls r0, 24
cmp r0, 0
beq _08117964
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
@@ -49744,7 +49744,7 @@ _08117BB2:
bl DestroySprite
_08117C06:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08117C0C:
add sp, 0x4
pop {r4-r6}
@@ -49762,7 +49762,7 @@ sub_8117C24: @ 8117C24
ldr r1, =gBattleTerrain
ldrb r1, [r1]
strh r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -49784,7 +49784,7 @@ sub_8117C44: @ 8117C44
adds r1, r2
str r0, [r1]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49809,7 +49809,7 @@ sub_8117C70: @ 8117C70
movs r1, 0
str r1, [r0]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -49854,13 +49854,13 @@ _08117CD2:
_08117CE4:
cmp r0, 0x1
bne _08117CF0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117CF6
.pool
_08117CF0:
cmp r0, 0x2
bne _08117CFC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117CF6:
ldrb r0, [r0]
adds r4, r0, 0
@@ -49883,7 +49883,7 @@ _08117CFC:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -49929,13 +49929,13 @@ _08117D6E:
_08117D80:
cmp r0, 0x1
bne _08117D8C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117D92
.pool
_08117D8C:
cmp r0, 0x2
bne _08117D98
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117D92:
ldrb r0, [r0]
adds r4, r0, 0
@@ -49958,7 +49958,7 @@ _08117D98:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -50004,13 +50004,13 @@ _08117E0A:
_08117E1C:
cmp r0, 0x1
bne _08117E28
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117E2E
.pool
_08117E28:
cmp r0, 0x2
bne _08117E34
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117E2E:
ldrb r0, [r0]
adds r4, r0, 0
@@ -50024,7 +50024,7 @@ _08117E34:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -50052,7 +50052,7 @@ _08117E80:
strh r1, [r0, 0xE]
_08117E84:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -50064,15 +50064,15 @@ sub_8117E94: @ 8117E94
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldr r1, =gBankTarget
ldrb r1, [r1]
strb r1, [r2]
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50083,11 +50083,11 @@ sub_8117EC4: @ 8117EC4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -50104,7 +50104,7 @@ _08117EF8:
_08117EFC:
strh r0, [r1, 0xE]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -50116,11 +50116,11 @@ sub_8117F10: @ 8117F10
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gBankTarget
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50131,15 +50131,15 @@ sub_8117F30: @ 8117F30
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldr r1, =gBankAttacker
ldrb r1, [r1]
strb r1, [r2]
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50155,7 +50155,7 @@ sub_8117F60: @ 8117F60
cmp r0, 0
beq _08117F78
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08117FB4
_08117F78:
ldr r0, =gTasks
@@ -50165,7 +50165,7 @@ _08117F78:
adds r3, r0
ldr r0, =gBattleSpritesDataPtr
ldr r4, [r0]
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
ldr r1, [r4]
lsls r0, 2
@@ -50209,7 +50209,7 @@ sub_8117FD0: @ 8117FD0
bne _08118014
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
ldr r0, [r1]
lsls r3, 2
@@ -50237,8 +50237,8 @@ _08118014:
.pool
thumb_func_end sub_8117FD0
- thumb_func_start lcd_bg_operations
-lcd_bg_operations: @ 811802C
+ thumb_func_start SetAnimBgAttribute
+SetAnimBgAttribute: @ 811802C
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
@@ -50364,7 +50364,7 @@ _08118132:
pop {r0}
bx r0
.pool
- thumb_func_end lcd_bg_operations
+ thumb_func_end SetAnimBgAttribute
thumb_func_start sub_8118140
sub_8118140: @ 8118140
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index fc21f001f..69835bf4e 100755
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -75,7 +75,7 @@ sub_815A114: @ 815A114
b _0815A15A
_0815A154:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A15A:
pop {r0}
bx r0
@@ -87,7 +87,7 @@ sub_815A160: @ 815A160
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -112,7 +112,7 @@ sub_815A160: @ 815A160
movs r2, 0
bl sub_807521C
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -196,7 +196,7 @@ sub_815A234: @ 815A234
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -207,7 +207,7 @@ sub_815A254: @ 815A254
push {r4-r7,lr}
sub sp, 0x4
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -261,7 +261,7 @@ _0815A2B2:
strh r6, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -537,7 +537,7 @@ _0815A4E0:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A4FE:
pop {r4}
pop {r0}
@@ -768,7 +768,7 @@ sub_815A6C4: @ 815A6C4
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r5, sp
adds r5, 0x2
@@ -776,7 +776,7 @@ sub_815A6C4: @ 815A6C4
mov r2, sp
adds r3, r5, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -869,7 +869,7 @@ _0815A798:
cmp r0, 0x10
bne _0815A7AC
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A7AC:
pop {r0}
bx r0
@@ -891,7 +891,7 @@ sub_815A7B0: @ 815A7B0
strh r0, [r4, 0x22]
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -919,7 +919,7 @@ sub_815A7EC: @ 815A7EC
lsls r0, 24
cmp r0, 0
bne _0815A840
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -988,7 +988,7 @@ _0815A84C:
cmp r0, 0xF0
bls _0815A8A4
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A8A4:
pop {r4,r5}
pop {r0}
@@ -1006,7 +1006,7 @@ sub_815A8AC: @ 815A8AC
cmp r0, 0
beq _0815A8C2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A8C2:
pop {r0}
bx r0
@@ -1017,7 +1017,7 @@ sub_815A8C8: @ 815A8C8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1034,7 +1034,7 @@ _0815A8EC:
_0815A8F0:
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1046,7 +1046,7 @@ sub_815A904: @ 815A904
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gMoveDmgMoveAnim
+ ldr r0, =gAnimMoveDmg
ldr r0, [r0]
cmp r0, 0
ble _0815A920
@@ -1060,7 +1060,7 @@ _0815A920:
_0815A924:
strh r0, [r1, 0xE]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -1235,7 +1235,7 @@ sub_815AA6C: @ 815AA6C
movs r0, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -1251,7 +1251,7 @@ sub_815AAA4: @ 815AAA4
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815AAD0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -1349,7 +1349,7 @@ sub_815AB5C: @ 815AB5C
bne _0815ABBA
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -1380,7 +1380,7 @@ _0815ABBA:
cmp r0, 0
bne _0815ABC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815ABC8:
pop {r4}
pop {r0}
@@ -1456,7 +1456,7 @@ _0815AC40:
bl SetGpuRegBits
_0815AC70:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -1486,7 +1486,7 @@ sub_815AC8C: @ 815AC8C
bl ClearGpuRegBits
_0815ACB8:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1502,11 +1502,11 @@ sub_815ACD0: @ 815ACD0
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815ACEC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815ACEE
.pool
_0815ACEC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815ACEE:
ldrb r0, [r4]
movs r1, 0
@@ -1585,7 +1585,7 @@ sub_815AD4C: @ 815AD4C
cmp r0, r1
bge _0815ADAA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0815ADAA
.pool
_0815AD98:
@@ -1596,7 +1596,7 @@ _0815AD98:
cmp r0, r1
ble _0815ADAA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815ADAA:
pop {r0}
bx r0
@@ -1618,18 +1618,18 @@ sub_815ADB0: @ 815ADB0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815ADDC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815ADDE
.pool
_0815ADDC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815ADDE:
ldrb r0, [r4]
bl sub_80A6190
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r7, r0, 24
adds r0, r6, 0
@@ -1882,7 +1882,7 @@ _0815AFC4:
strb r0, [r1, 0x15]
_0815AFDA:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815AFE0:
pop {r4-r7}
pop {r0}
@@ -1903,7 +1903,7 @@ sub_815AFF0: @ 815AFF0
movs r5, 0
strh r5, [r4, 0x8]
strh r5, [r4, 0xA]
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -2004,7 +2004,7 @@ _0815B0BC:
lsrs r4, r0, 24
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2162,7 +2162,7 @@ _0815B220:
cmp r0, 0
bne _0815B22E
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B22E:
add sp, 0x8
pop {r3}
@@ -2262,7 +2262,7 @@ _0815B2D8:
ldrsh r0, [r5, r1]
cmp r0, 0x3D
bne _0815B324
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrh r0, [r5, 0x24]
@@ -2278,7 +2278,7 @@ _0815B2D8:
strh r1, [r5, 0x26]
movs r0, 0x14
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -2339,7 +2339,7 @@ _0815B37C:
cmp r0, 0
bne _0815B38E
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B38E:
pop {r4,r5}
pop {r0}
@@ -2370,7 +2370,7 @@ _0815B3B4:
beq _0815B478
b _0815B496
_0815B3BE:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -2471,7 +2471,7 @@ _0815B478:
cmp r0, r1
bge _0815B496
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B496:
pop {r4-r6}
pop {r0}
@@ -2482,7 +2482,7 @@ _0815B496:
sub_815B49C: @ 815B49C
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -2513,7 +2513,7 @@ sub_815B4D4: @ 815B4D4
ldrh r0, [r4, 0x2E]
adds r0, 0x48
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -2578,7 +2578,7 @@ _0815B54C:
cmp r0, r1
bls _0815B566
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B566:
pop {r4,r5}
pop {r0}
@@ -2747,7 +2747,7 @@ _0815B69C:
cmp r0, 0
bne _0815B6AE
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B6AE:
pop {r4,r5}
pop {r0}
@@ -2789,7 +2789,7 @@ _0815B6F4:
cmp r0, 0
bne _0815B706
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B706:
pop {r4,r5}
pop {r0}
@@ -2814,7 +2814,7 @@ _0815B71E:
movs r0, 0x90
lsls r0, 4
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -2845,7 +2845,7 @@ _0815B748:
cmp r0, r1
ble _0815B770
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B770:
pop {r4}
pop {r0}
@@ -2887,7 +2887,7 @@ _0815B7B8:
cmp r0, 0
bne _0815B7CA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B7CA:
pop {r4,r5}
pop {r0}
@@ -2933,9 +2933,9 @@ _0815B81C:
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -2943,14 +2943,14 @@ _0815B81C:
movs r0, 0x1
movs r1, 0x2
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _0815B84E
.pool
_0815B844:
movs r0, 0x2
movs r1, 0x2
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815B84E:
ldr r0, =gTasks
mov r6, r8
@@ -2996,9 +2996,9 @@ _0815B886:
_0815B8A6:
b _0815BA7A
_0815B8A8:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
ldrb r1, [r1]
mov r2, r8
lsls r4, r2, 2
@@ -3030,7 +3030,7 @@ _0815B8EA:
adds r2, 0x4
adds r2, r0
ldr r1, =gBattleMonForms
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -3051,16 +3051,16 @@ _0815B8EA:
lsls r0, 24
cmp r0, 0
beq _0815BA1C
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0, 0x18]
ldrh r0, [r0]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
adds r4, r0, 0
ldr r0, [r5]
ldr r0, [r0, 0x18]
ldrh r0, [r0, 0x2]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
lsls r4, 24
lsls r0, 24
cmp r4, r0
@@ -3113,17 +3113,17 @@ _0815B988:
cmp r5, 0x7
ble _0815B980
_0815B99C:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r0, [r0, 0x2]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
lsls r0, 24
cmp r0, 0
beq _0815B9EC
ldr r3, =gSprites
ldr r4, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r4
ldrb r1, [r0]
@@ -3139,7 +3139,7 @@ _0815B99C:
_0815B9EC:
ldr r3, =gSprites
ldr r4, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r4
ldrb r1, [r0]
@@ -3209,9 +3209,9 @@ _0815BA82:
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -3219,20 +3219,20 @@ _0815BA82:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _0815BAB6
.pool
_0815BAAC:
movs r0, 0x2
movs r1, 0x2
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BAB6:
bl IsContest
lsls r0, 24
cmp r0, 0
bne _0815BAF6
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -3259,7 +3259,7 @@ _0815BAB6:
bl SetBankEnemyShadowSpriteCallback
_0815BAF6:
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815BAFC:
add sp, 0x10
pop {r3,r4}
@@ -3279,7 +3279,7 @@ c3_80DFBE4: @ 815BB18
ldr r4, =gBattleAnimArgs
ldr r3, =gSprites
ldr r2, =gBankSpriteIds
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r1, [r1]
adds r1, r2
ldrb r2, [r1]
@@ -3292,7 +3292,7 @@ c3_80DFBE4: @ 815BB18
lsls r1, 29
lsrs r1, 31
strh r1, [r4, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -3305,14 +3305,14 @@ sub_815BB58: @ 815BB58
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
ldrb r1, [r1]
movs r2, 0x1
bl sub_805E448
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -3361,11 +3361,11 @@ _0815BBC8:
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -3373,7 +3373,7 @@ _0815BBC8:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BC02:
mov r0, sp
bl sub_80A6B30
@@ -3390,7 +3390,7 @@ _0815BC02:
b _0815BC5C
.pool
_0815BC34:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -3551,7 +3551,7 @@ _0815BD8E:
strh r0, [r1, 0x8]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -3571,12 +3571,12 @@ _0815BDA6:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BDC8:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
@@ -3589,7 +3589,7 @@ _0815BDC8:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815BDF2:
add sp, 0x10
pop {r4}
@@ -3621,7 +3621,7 @@ sub_815BE04: @ 815BE04
lsls r0, 16
lsrs r5, r0, 16
_0815BE2E:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -3870,7 +3870,7 @@ sub_815BFF4: @ 815BFF4
adds r0, r5
bl DestroySprite
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C040:
pop {r4-r6}
pop {r0}
@@ -3966,11 +3966,11 @@ _0815C0EC:
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -3978,7 +3978,7 @@ _0815C0EC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815C124:
mov r0, sp
bl sub_80A6B30
@@ -3996,7 +3996,7 @@ _0815C124:
b _0815C1CA
.pool
_0815C15C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankIdentity
lsls r0, 24
@@ -4085,7 +4085,7 @@ _0815C224:
adds r5, r0, r1
movs r0, 0
strh r0, [r5, 0xE]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4229,12 +4229,12 @@ _0815C34A:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815C36C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
@@ -4247,7 +4247,7 @@ _0815C36C:
movs r1, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C396:
add sp, 0x10
pop {r4-r6}
@@ -4291,7 +4291,7 @@ _0815C3E8:
cmp r0, 0
bne _0815C3FA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C3FA:
pop {r4,r5}
pop {r0}
@@ -4325,7 +4325,7 @@ _0815C41E:
ldrh r0, [r4, 0x32]
adds r0, 0x80
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4354,7 +4354,7 @@ _0815C456:
cmp r0, 0x40
ble _0815C472
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C472:
pop {r4}
pop {r0}
@@ -4377,7 +4377,7 @@ sub_815C478: @ 815C478
cmp r0, 0
bne _0815C4A4
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815C538
.pool
_0815C4A4:
@@ -4427,11 +4427,11 @@ _0815C4BC:
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0815C508
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815C50A
.pool
_0815C508:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815C50A:
ldrb r0, [r0]
bl GetBankSide
@@ -4632,7 +4632,7 @@ _0815C698:
lsrs r0, 24
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C6A8:
pop {r4-r6}
pop {r0}
@@ -4643,7 +4643,7 @@ _0815C6A8:
sub_815C6B0: @ 815C6B0
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4683,7 +4683,7 @@ sub_815C700: @ 815C700
ldrh r0, [r4, 0x2E]
adds r0, 0x3
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4700,7 +4700,7 @@ sub_815C700: @ 815C700
cmp r1, 0xF0
ble _0815C732
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C732:
ldrh r1, [r4, 0x2E]
movs r0, 0xFF
@@ -4720,7 +4720,7 @@ _0815C744:
cmp r1, 0
bge _0815C75C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C75C:
ldrh r1, [r4, 0x2E]
movs r0, 0xFF
@@ -4909,7 +4909,7 @@ _0815C8C8:
lsrs r0, 24
bl sub_80A7344
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815C950
_0815C8DA:
ldrh r0, [r7, 0x26]
@@ -4991,7 +4991,7 @@ sub_815C95C: @ 815C95C
ldrsh r0, [r6, r2]
cmp r0, 0
bne _0815C990
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -5070,7 +5070,7 @@ _0815C9FA:
cmp r0, 0
beq _0815CA1A
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CA1A:
pop {r4-r6}
pop {r0}
@@ -5100,11 +5100,11 @@ sub_815CA20: @ 815CA20
mov r8, r0
cmp r1, 0
bne _0815CA5C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815CA5E
.pool
_0815CA5C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815CA5E:
ldrb r0, [r0]
strh r0, [r2, 0x1E]
@@ -5239,7 +5239,7 @@ _0815CB50:
strh r4, [r0, 0x24]
strh r4, [r0, 0x26]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815CB78:
pop {r3}
mov r8, r3
@@ -5379,7 +5379,7 @@ _0815CC7A:
cmp r0, 0x1F
bne _0815CC8E
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CC8E:
pop {r4}
pop {r0}
@@ -5516,7 +5516,7 @@ _0815CD82:
movs r0, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CDAA:
pop {r4}
pop {r0}
@@ -5528,7 +5528,7 @@ _0815CDAA:
sub_815CDB4: @ 815CDB4
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -5586,14 +5586,14 @@ sub_815CDFC: @ 815CDFC
cmp r0, 0xC3
ble _0815CE48
_0815CE36:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
b _0815CE52
.pool
_0815CE48:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
@@ -5654,7 +5654,7 @@ _0815CE98:
cmp r0, r1
bne _0815CEC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CEC8:
pop {r4}
pop {r0}
@@ -5681,7 +5681,7 @@ sub_815CED8: @ 815CED8
beq _0815CF18
movs r0, 0x1
str r0, [sp, 0x1C]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldr r1, [r0, 0x10]
@@ -5693,7 +5693,7 @@ sub_815CED8: @ 815CED8
b _0815D058
.pool
_0815CF18:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5702,7 +5702,7 @@ _0815CF18:
movs r0, 0
str r0, [sp, 0x1C]
ldr r6, =gBattlePartyID
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
lsls r0, 1
adds r0, r6
@@ -5770,7 +5770,7 @@ _0815CFC4:
movs r2, 0x1
str r2, [sp, 0x1C]
ldr r6, =gBattlePartyID
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
lsls r0, 1
adds r0, r6
@@ -5834,12 +5834,12 @@ _0815D056:
_0815D058:
mov r10, r3
_0815D05A:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
lsrs r7, r0, 24
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -5864,7 +5864,7 @@ _0815D05A:
str r3, [sp, 0x8]
mov r0, r8
str r0, [sp, 0xC]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
str r0, [sp, 0x10]
movs r0, 0x1
@@ -6072,11 +6072,11 @@ sub_815D240: @ 815D240
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815D26C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815D26E
.pool
_0815D26C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815D26E:
ldrb r5, [r0]
movs r6, 0
@@ -6123,7 +6123,7 @@ _0815D2B4:
lsrs r0, 24
strh r0, [r4, 0x26]
adds r0, r5, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -6218,7 +6218,7 @@ sub_815D398: @ 815D398
ldr r1, =gTasks
adds r6, r0, r1
ldrb r0, [r6, 0x12]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -6536,7 +6536,7 @@ _0815D62E:
b _0815D63C
_0815D636:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815D63C:
add sp, 0x14
pop {r3-r5}
@@ -6643,7 +6643,7 @@ _0815D708:
cmp r0, 0
bne _0815D720
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815D720:
pop {r4-r6}
pop {r0}
@@ -6827,7 +6827,7 @@ sub_815D870: @ 815D870
ldrb r1, [r6]
adds r0, r5, 0
bl StartSpriteAffineAnim
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -6837,7 +6837,7 @@ sub_815D870: @ 815D870
negs r0, r0
strh r0, [r6, 0x2]
_0815D896:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -7238,7 +7238,7 @@ sub_815DB90: @ 815DB90
mov r1, r8
adds r4, r0, r1
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -7361,7 +7361,7 @@ sub_815DCA4: @ 815DCA4
cmp r0, 0
bne _0815DCC4
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DCC4:
movs r0, 0
strh r0, [r5, 0x8]
@@ -7373,11 +7373,11 @@ _0815DCC4:
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0815DCE8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815DCEA
.pool
_0815DCE8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815DCEA:
ldrb r4, [r0]
adds r0, r4, 0
@@ -7485,7 +7485,7 @@ _0815DDCC:
cmp r0, 0
bne _0815DDDA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DDDA:
pop {r4,r5}
pop {r0}
@@ -7731,7 +7731,7 @@ _0815DFB4:
movs r3, 0
bl BlendPalette
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DFC6:
pop {r4,r5}
pop {r0}
@@ -7746,7 +7746,7 @@ sub_815DFCC: @ 815DFCC
lsrs r0, 24
movs r2, 0xD0
lsls r2, 1
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r3, [r1]
ldr r1, =gBattleAnimArgs
ldrb r1, [r1]
@@ -7775,7 +7775,7 @@ sub_815DFCC: @ 815DFCC
sub_815E01C: @ 815E01C
push {r4-r6,lr}
adds r5, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -7837,7 +7837,7 @@ _0815E09A:
lsls r0, 2
strh r0, [r5, 0x2E]
_0815E0A8:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -7887,7 +7887,7 @@ sub_815E0DC: @ 815E0DC
cmp r0, 0xE
bne _0815E110
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815E110:
pop {r0}
bx r0
@@ -7923,7 +7923,7 @@ _0815E144:
strh r0, [r6, 0x14]
strh r1, [r6, 0x16]
_0815E14E:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -7968,7 +7968,7 @@ _0815E1A8:
subs r0, r4, r0
_0815E1AC:
strh r0, [r6, 0x1E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x3
bl sub_80A5C6C
@@ -7987,7 +7987,7 @@ _0815E1D0:
asrs r0, 2
subs r0, r4, r0
strh r0, [r6, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8163,7 +8163,7 @@ _0815E330:
cmp r0, 0
bne _0815E33E
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E33E:
add sp, 0x14
pop {r3}
@@ -8319,7 +8319,7 @@ sub_815E444: @ 815E444
strh r0, [r4, 0x36]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A70C0
@@ -8345,7 +8345,7 @@ sub_815E47C: @ 815E47C
lsls r0, 3
ldr r1, =gTasks
adds r7, r0, r1
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r10, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -8360,7 +8360,7 @@ sub_815E47C: @ 815E47C
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -8471,7 +8471,7 @@ _0815E596:
.pool
_0815E5B8:
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E5BE:
pop {r3-r5}
mov r8, r3
@@ -8609,7 +8609,7 @@ _0815E6BE:
.pool
_0815E6CC:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E6D2:
pop {r4,r5}
pop {r0}
@@ -8626,11 +8626,11 @@ sub_815E6D8: @ 815E6D8
adds r6, r0, 0
cmp r1, 0
bne _0815E6F4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815E6F6
.pool
_0815E6F4:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815E6F6:
ldrb r5, [r0]
ldrh r2, [r4, 0x4]
@@ -8798,7 +8798,7 @@ _0815E802:
b _0815E83C
_0815E836:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815E83C:
pop {r0}
bx r0
@@ -8815,7 +8815,7 @@ sub_815E840: @ 815E840
cmp r0, 0
bne _0815E85C
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815E884
.pool
_0815E85C:
@@ -8926,7 +8926,7 @@ _0815E8F2:
.pool
_0815E948:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E94E:
pop {r4-r6}
pop {r0}
@@ -8942,11 +8942,11 @@ sub_815E954: @ 815E954
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815E970
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815E972
.pool
_0815E970:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815E972:
ldrb r0, [r4]
movs r1, 0x2
@@ -9023,7 +9023,7 @@ sub_815E9BC: @ 815E9BC
cmp r0, 0
bne _0815EA10
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815EA10:
pop {r0}
bx r0
@@ -9308,7 +9308,7 @@ _0815EC1E:
cmp r0, 0x5
bne _0815EC40
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815EC40:
pop {r4}
pop {r0}
@@ -9339,7 +9339,7 @@ sub_815EC48: @ 815EC48
lsrs r7, r0, 24
cmp r7, 0x1
bne _0815ECB4
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -9363,7 +9363,7 @@ _0815ECAC:
b _0815ECD2
.pool
_0815ECB4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -9586,7 +9586,7 @@ _0815EE60:
movs r1, 0
strh r1, [r0, 0x24]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815EE78:
pop {r4}
pop {r0}
@@ -9606,11 +9606,11 @@ sub_815EE84: @ 815EE84
adds r0, r4, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815EEAA
.pool
_0815EEA8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815EEAA:
ldrb r0, [r0]
strh r0, [r4, 0x3C]
@@ -9915,7 +9915,7 @@ _0815F0F8:
b _0815F106
_0815F100:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F106:
pop {r4,r5}
pop {r0}
@@ -9976,7 +9976,7 @@ _0815F16A:
cmp r1, r0
bne _0815F17C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F17C:
ldrh r0, [r4, 0x38]
adds r0, 0x1
@@ -9991,7 +9991,7 @@ _0815F17C:
sub_815F18C: @ 815F18C
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -10126,7 +10126,7 @@ _0815F2A0:
b _0815F310
.pool
_0815F2AC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl refresh_graphics_maybe
@@ -10271,7 +10271,7 @@ _0815F3CE:
bne _0815F482
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10341,14 +10341,14 @@ _0815F460:
bne _0815F482
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
movs r0, 0x7D
bl PlaySE12WithPanning
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815F482:
pop {r4-r6}
pop {r0}
@@ -10360,7 +10360,7 @@ _0815F482:
sub_815F48C: @ 815F48C
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -10384,7 +10384,7 @@ _0815F4B8:
strb r0, [r1]
ldr r4, =0x0000ffa0
_0815F4C8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -10431,7 +10431,7 @@ _0815F520:
cmp r0, 0
blt _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10460,7 +10460,7 @@ _0815F544:
cmp r1, 0x7F
ble _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10502,7 +10502,7 @@ _0815F5B4:
cmp r0, 0x8
ble _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10543,7 +10543,7 @@ _0815F5E0:
cmp r0, 0x7
bne _0815F61A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F61A:
pop {r4,r5}
pop {r0}
@@ -10589,7 +10589,7 @@ sub_815F620: @ 815F620
bl obj_delete_but_dont_free_vram
_0815F66E:
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815F780
.pool
_0815F67C:
@@ -10639,7 +10639,7 @@ _0815F67C:
strh r1, [r0, 0x8]
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -10742,7 +10742,7 @@ sub_815F79C: @ 815F79C
cmp r0, 0
bne _0815F7BA
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815F7BA:
pop {r0}
bx r0
@@ -10764,7 +10764,7 @@ sub_815F7C4: @ 815F7C4
strh r0, [r4, 0x30]
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -10869,7 +10869,7 @@ sub_815F8A0: @ 815F8A0
ldr r3, =gBattleAnimArgs
movs r2, 0
strh r2, [r3, 0xE]
- ldr r1, =gHappinessMoveAnim
+ ldr r1, =gAnimFriendship
ldrb r0, [r1]
ldrb r1, [r1]
adds r0, r1, 0
@@ -10899,7 +10899,7 @@ _0815F8D4:
strh r0, [r3, 0xE]
_0815F8E0:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -10958,7 +10958,7 @@ _0815F940:
ldrh r1, [r6, 0xA]
adds r0, r1
strh r0, [r6, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11028,7 +11028,7 @@ _0815F9F4:
lsls r0, 24
cmp r0, 0
beq _0815FA28
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldr r2, [r0, 0x8]
@@ -11036,7 +11036,7 @@ _0815F9F4:
ldr r3, [r0, 0xC]
mov r9, r3
ldrh r6, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11045,7 +11045,7 @@ _0815F9F4:
b _0815FB4E
.pool
_0815FA28:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -11177,7 +11177,7 @@ _0815FB2E:
_0815FB4E:
ldr r5, =0x0000ffe0
_0815FB50:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -11191,7 +11191,7 @@ _0815FB50:
str r4, [sp, 0x8]
mov r0, r9
str r0, [sp, 0xC]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
str r0, [sp, 0x10]
movs r0, 0
@@ -11253,7 +11253,7 @@ _0815FBE8:
ldrh r2, [r6, 0xA]
adds r0, r2
strh r0, [r6, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11307,7 +11307,7 @@ _0815FC56:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815FCD6
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11315,7 +11315,7 @@ _0815FC56:
bne _0815FCB4
lsls r4, r5, 16
asrs r4, 16
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11328,7 +11328,7 @@ _0815FC56:
_0815FCB4:
lsls r4, r5, 16
asrs r4, 16
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11383,7 +11383,7 @@ _0815FD08:
ldr r5, =gSprites
adds r0, r5
bl sub_80A8610
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11440,7 +11440,7 @@ _0815FD8C:
ldrh r3, [r2, 0xA]
adds r0, r3
strh r0, [r2, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r10, r0
ldrb r0, [r0]
str r2, [sp, 0x18]
@@ -11524,7 +11524,7 @@ _0815FE44:
cmp r0, 0
bne _0815FE68
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815FE68:
add sp, 0x1C
pop {r3-r5}
@@ -11557,13 +11557,13 @@ _0815FE92:
cmp r1, r0
bne _0815FF2C
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
movs r0, 0x7A
bl PlaySE12WithPanning
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -11583,7 +11583,7 @@ _0815FE92:
negs r0, r0
ands r0, r1
strb r0, [r2]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11652,7 +11652,7 @@ _0815FF6E:
ldrh r1, [r4, 0x32]
adds r0, r1
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11683,7 +11683,7 @@ _0815FFA8:
cmp r0, 0x2
bne _0815FFBC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815FFBC:
pop {r4}
pop {r0}
@@ -11721,14 +11721,14 @@ _0815FFF4:
.4byte _081600CC
.4byte _08160132
_08160008:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11756,7 +11756,7 @@ _0816003E:
.pool
_08160058:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11812,7 +11812,7 @@ _081600B4:
b _08160150
_081600CC:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11862,7 +11862,7 @@ _0816012A:
b _08160150
_08160132:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11874,7 +11874,7 @@ _08160132:
movs r1, 0
strh r1, [r0, 0x24]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08160150:
pop {r4,r5}
pop {r0}
@@ -11898,7 +11898,7 @@ sub_8160164: @ 8160164
lsrs r0, 24
movs r5, 0
strh r0, [r4, 0xE]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12061,7 +12061,7 @@ _081602C4:
.pool
_081602D4:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081602DA:
pop {r4-r6}
pop {r0}
@@ -12072,7 +12072,7 @@ _081602DA:
sub_81602E0: @ 81602E0
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12100,7 +12100,7 @@ sub_81602E0: @ 81602E0
cmp r0, 0
beq _08160326
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08160326:
ldrh r0, [r4, 0x32]
adds r0, 0x1
@@ -12115,7 +12115,7 @@ _08160326:
sub_8160338: @ 8160338
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12166,7 +12166,7 @@ _08160396:
sub_81603A8: @ 81603A8
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -12377,7 +12377,7 @@ _08160536:
strh r0, [r2, 0xE]
_08160538:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
thumb_func_end sub_81604F0
@@ -12477,7 +12477,7 @@ _08160600:
cmp r0, 0
bne _08160618
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08160618:
pop {r4-r6}
pop {r0}
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
index 9c59120e9..8de82c629 100644
--- a/asm/battle_anim_8170478.s
+++ b/asm/battle_anim_8170478.s
@@ -16,7 +16,7 @@ sub_8170478: @ 8170478
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x10]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
ldr r0, =gBattle_WIN0H
movs r1, 0
@@ -43,19 +43,19 @@ sub_8170478: @ 8170478
movs r0, 0x1
movs r1, 0x4
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x1
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gHealthBoxesIds
adds r4, r0
ldrb r0, [r4]
@@ -212,7 +212,7 @@ sub_8170660: @ 8170660
push {r7}
lsls r0, 24
lsrs r7, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
mov r8, r0
ldr r1, =gTasks
@@ -335,7 +335,7 @@ _08170708:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0817076C:
movs r0, 0
bl GetGpuReg
@@ -372,7 +372,7 @@ _0817076C:
movs r0, 0x1
movs r1, 0x1
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gHealthBoxesIds
add r0, r8
ldrb r0, [r0]
@@ -412,7 +412,7 @@ _0817076C:
orrs r2, r5
strb r2, [r0, 0x5]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08170814:
pop {r3}
mov r8, r3
@@ -540,12 +540,12 @@ sub_8170920: @ 8170920
lsrs r4, 24
mov r1, sp
adds r1, 0x1
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r2, [r0]
mov r0, sp
bl sub_8170834
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0x4
pop {r4}
pop {r0}
@@ -628,11 +628,11 @@ sub_81709EC: @ 81709EC
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_817094C
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -752,7 +752,7 @@ _08170AD6:
cmp r0, 0
bne _08170AF8
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08170AF8:
pop {r4-r6}
pop {r0}
@@ -766,7 +766,7 @@ sub_8170B04: @ 8170B04
lsls r0, 24
lsrs r6, r0, 24
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r5, [r0]
@@ -834,7 +834,7 @@ _08170B84:
orrs r1, r2
strb r1, [r0]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08170BA4:
pop {r4-r6}
pop {r0}
@@ -852,7 +852,7 @@ sub_8170BB0: @ 8170BB0
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r1, r0, r1
ldrb r1, [r1]
@@ -904,7 +904,7 @@ _08170C08:
b _08170CEE
.pool
_08170C44:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -979,7 +979,7 @@ _08170CC4:
cmp r0, 0
bne _08170CEE
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08170CEE:
add sp, 0xC
pop {r3,r4}
@@ -1003,7 +1003,7 @@ sub_8170CFC: @ 8170CFC
lsrs r0, 24
bl sub_8076A78
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1023,7 +1023,7 @@ sub_8170D24: @ 8170D24
lsrs r0, 24
bl sub_8076AE8
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1051,7 +1051,7 @@ _08170D70:
_08170D74:
strh r0, [r1, 0xE]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -1162,7 +1162,7 @@ sub_8170E04: @ 8170E04
adds r6, r4, r1
movs r0, 0x22
strh r0, [r6, 0x2E]
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
mov r8, r2
ldrb r0, [r2]
movs r1, 0
@@ -1246,7 +1246,7 @@ sub_8170EF0: @ 8170EF0
cmp r1, r0
bne _08170F1A
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08170F1A:
pop {r0}
bx r0
@@ -1313,7 +1313,7 @@ _08170F54:
adds r6, r4, r0
movs r0, 0x22
strh r0, [r6, 0x2E]
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
mov r8, r1
ldrb r0, [r1]
movs r1, 0
@@ -1550,7 +1550,7 @@ _08171188:
movs r2, 0x1
movs r3, 0x1C
bl sub_8171D98
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0
movs r2, 0xE
@@ -1585,7 +1585,7 @@ sub_81711E8: @ 81711E8
str r0, [r4, 0x1C]
ldr r2, =gSprites
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -1607,7 +1607,7 @@ sub_8171240: @ 8171240
push {r4-r7,lr}
adds r7, r0, 0
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r4, [r0]
@@ -2333,7 +2333,7 @@ sub_81717F8: @ 81717F8
push {r7}
sub sp, 0x4
adds r6, r0, 0
- ldr r7, =gAnimationBankTarget
+ ldr r7, =gAnimBankTarget
ldrh r0, [r6, 0x36]
adds r0, 0x1
movs r1, 0
@@ -2715,7 +2715,7 @@ sub_8171AE4: @ 8171AE4
movs r2, 0x1
movs r3, 0x1C
bl sub_8171D98
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0x1
movs r2, 0xE
@@ -2724,7 +2724,7 @@ sub_8171AE4: @ 8171AE4
_08171B36:
ldr r6, =gSprites
ldr r5, =gBankSpriteIds
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
adds r0, r5
ldrb r1, [r0]
@@ -2792,7 +2792,7 @@ sub_8171BAC: @ 8171BAC
_08171BCA:
ldr r4, =gSprites
ldr r3, =gBankSpriteIds
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldrb r0, [r2]
adds r0, r3
ldrb r1, [r0]
@@ -2841,7 +2841,7 @@ _08171C24:
beq _08171C8A
ldr r4, =gSprites
ldr r3, =gBankSpriteIds
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldrb r0, [r2]
adds r0, r3
ldrb r1, [r0]
@@ -4730,7 +4730,7 @@ sub_8172BF0: @ 8172BF0
movs r0, 0
mov r8, r0
ldr r0, =gBankSpriteIds
- ldr r3, =gAnimationBankAttacker
+ ldr r3, =gAnimBankAttacker
ldrb r2, [r3]
adds r0, r2, r0
ldrb r6, [r0]
@@ -4877,7 +4877,7 @@ _08172D28:
adds r0, r1
ldrb r1, [r0, 0x8]
strh r1, [r0, 0x8]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4914,7 +4914,7 @@ _08172D7E:
beq _08172D8A
_08172D84:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08172D8A:
pop {r3}
mov r8, r3
@@ -4949,9 +4949,9 @@ _08172DC0:
beq _08172E4E
b _08172E84
_08172DC6:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -5010,7 +5010,7 @@ _08172E14:
b _08172E84
_08172E4E:
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r0, r1
ldrb r1, [r0]
@@ -5032,7 +5032,7 @@ _08172E4E:
ldrb r0, [r4]
bl sub_805E974
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08172E84:
pop {r4,r5}
pop {r0}
@@ -5048,7 +5048,7 @@ sub_8172E9C: @ 8172E9C
ldr r3, =gBattleAnimArgs
ldr r1, =gBattleSpritesDataPtr
ldr r2, [r1]
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r1, [r1]
ldr r2, [r2]
lsls r1, 2
@@ -5057,7 +5057,7 @@ sub_8172E9C: @ 8172E9C
lsls r1, 29
lsrs r1, 31
strh r1, [r3, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -5068,11 +5068,11 @@ sub_8172ED0: @ 8172ED0
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -5108,7 +5108,7 @@ sub_8172EF0: @ 8172EF0
bl GetMonData
adds r4, r0, 0
adds r0, r6, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08172FC8
@@ -5134,9 +5134,9 @@ _08172F4E:
lsrs r0, 16
cmp r0, r7
bne _08172F6E
- ldr r0, =gUnknown_0852528C
+ ldr r0, =gBattleAnimPicTable + 0x748
bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_08525B94
+ ldr r0, =gBattleAnimPaletteTable + 0x748
bl LoadCompressedObjectPaletteUsingHeap
_08172F6E:
ldr r5, =sub_8172FEC
@@ -5533,14 +5533,14 @@ sub_81732B0: @ 81732B0
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gUnknown_085253AC
+ ldr r0, =gBattleAnimPicTable + 0x868
bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_08525CB4
+ ldr r0, =gBattleAnimPaletteTable + 0x868
bl LoadCompressedObjectPaletteUsingHeap
ldr r0, =0x0000281d
bl IndexOfSpritePaletteTag
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -5559,7 +5559,7 @@ sub_81732E4: @ 81732E4
adds r0, r5, 0
bl FreeSpritePaletteByTag
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -5603,7 +5603,7 @@ sub_817330C: @ 817330C
bl sub_80A68D4
ldr r2, =gSprites
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -5628,7 +5628,7 @@ sub_817339C: @ 817339C
adds r3, r0, 0
ldr r2, =gSprites
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -5679,7 +5679,7 @@ sub_8173400: @ 8173400
adds r4, r0, 0
ldr r5, =gSprites
ldr r3, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r3
ldrb r1, [r0]
@@ -5708,7 +5708,7 @@ sub_8173400: @ 8173400
movs r1, 0
bl StartSpriteAnim
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08173448:
pop {r4,r5}
pop {r0}
@@ -5733,7 +5733,7 @@ sub_817345C: @ 817345C
_08173478:
movs r0, 0
bl GetBankByIdentity
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
strb r0, [r1]
movs r0, 0x1
b _08173498
@@ -5741,16 +5741,16 @@ _08173478:
_0817348C:
movs r0, 0x1
bl GetBankByIdentity
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
strb r0, [r1]
movs r0, 0
_08173498:
bl GetBankByIdentity
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
strb r0, [r1]
_081734A0:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -5801,7 +5801,7 @@ _08173508:
_0817350C:
strh r0, [r1]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -5812,18 +5812,18 @@ sub_817351C: @ 817351C
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r3, =gAnimationBankAttacker
+ ldr r3, =gAnimBankAttacker
ldr r1, =gBattleSpritesDataPtr
ldr r2, [r1]
ldr r1, [r2, 0x8]
ldrh r1, [r1]
strb r1, [r3]
- ldr r3, =gAnimationBankTarget
+ ldr r3, =gAnimBankTarget
ldr r1, [r2, 0x8]
ldrh r1, [r1]
lsrs r1, 8
strb r1, [r3]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s
index 698230802..4bfd7ae68 100644
--- a/asm/battle_anim_sound_tasks.s
+++ b/asm/battle_anim_sound_tasks.s
@@ -22,12 +22,12 @@ sub_8158B30: @ 8158B30
strh r0, [r6, 0xA]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
@@ -36,7 +36,7 @@ sub_8158B30: @ 8158B30
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
- bl sub_80A5314
+ bl CalculatePanIncrement
strh r4, [r6, 0xC]
strh r5, [r6, 0xE]
lsls r0, 24
@@ -128,7 +128,7 @@ sub_8158C04: @ 8158C04
movs r0, 0
strh r0, [r4, 0x1C]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
ldrh r0, [r4, 0xA]
lsls r1, 24
@@ -142,7 +142,7 @@ sub_8158C04: @ 8158C04
cmp r0, 0x2
bne _08158C4C
adds r0, r5, 0
- bl move_anim_related_task_del
+ bl DestroyAnimSoundTask
_08158C4C:
pop {r4,r5}
pop {r0}
@@ -175,14 +175,14 @@ mas_80DCF38: @ 8158C58
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
@@ -193,7 +193,7 @@ mas_80DCF38: @ 8158C58
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
- bl sub_80A5314
+ bl CalculatePanIncrement
ldr r2, =gTasks
mov r3, r8
lsls r1, r3, 2
@@ -264,7 +264,7 @@ sub_8158D08: @ 8158D08
cmp r0, 0
bne _08158D50
adds r0, r5, 0
- bl move_anim_related_task_del
+ bl DestroyAnimSoundTask
b _08158D82
.pool
_08158D50:
@@ -307,7 +307,7 @@ sub_8158D8C: @ 8158D8C
movs r4, 0
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r6, r0, 24
bl IsContest
@@ -319,7 +319,7 @@ sub_8158D8C: @ 8158D8C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158DC8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
@@ -327,7 +327,7 @@ sub_8158D8C: @ 8158D8C
.pool
_08158DC8:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08158E76
_08158DD0:
ldr r0, =gBattleAnimArgs
@@ -336,25 +336,25 @@ _08158DD0:
adds r2, r0, 0
cmp r1, 0
bne _08158DEC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
b _08158E12
.pool
_08158DEC:
cmp r1, 0x1
bne _08158DFC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r4, [r0]
b _08158E12
.pool
_08158DFC:
cmp r1, 0x2
bne _08158E08
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08158E0A
.pool
_08158E08:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08158E0A:
ldrb r1, [r0]
movs r0, 0x2
@@ -369,12 +369,12 @@ _08158E12:
bne _08158E38
_08158E1E:
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08158E38
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08158E8C
.pool
_08158E38:
@@ -416,7 +416,7 @@ _08158E76:
bl PlayCry3
_08158E86:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08158E8C:
pop {r4-r6}
pop {r0}
@@ -432,7 +432,7 @@ sub_8158E9C: @ 8158E9C
movs r4, 0
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r5, r0, 24
bl IsContest
@@ -444,7 +444,7 @@ sub_8158E9C: @ 8158E9C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158ED8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
@@ -452,7 +452,7 @@ sub_8158E9C: @ 8158E9C
.pool
_08158ED8:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08158F86
_08158EE0:
ldr r0, =gBattleAnimArgs
@@ -461,25 +461,25 @@ _08158EE0:
adds r2, r0, 0
cmp r1, 0
bne _08158EFC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
b _08158F22
.pool
_08158EFC:
cmp r1, 0x1
bne _08158F0C
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r4, [r0]
b _08158F22
.pool
_08158F0C:
cmp r1, 0x2
bne _08158F18
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08158F1A
.pool
_08158F18:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08158F1A:
ldrb r1, [r0]
movs r0, 0x2
@@ -494,12 +494,12 @@ _08158F22:
bne _08158F48
_08158F2E:
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08158F48
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08158FEE
.pool
_08158F48:
@@ -571,7 +571,7 @@ _08158FD0:
.pool
_08158FE8:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08158FEE:
pop {r4-r6}
pop {r0}
@@ -620,7 +620,7 @@ _08159028:
movs r2, 0xA
bl PlayCry3
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815906A
_0815904E:
bl IsCryPlaying
@@ -633,7 +633,7 @@ _0815904E:
movs r2, 0x8
bl PlayCry3
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815906A:
pop {r3,r4}
mov r8, r3
@@ -669,7 +669,7 @@ _081590A0:
cmp r0, 0
bne _081590B0
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081590B0:
pop {r4}
pop {r0}
@@ -691,21 +691,21 @@ sub_81590B8: @ 81590B8
strh r1, [r0, 0x1C]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r5, r0, 24
bl IsContest
lsls r0, 24
cmp r0, 0
beq _081590F8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
b _08159102
.pool
_081590F8:
- ldr r1, =gUnknown_02038438
- ldr r0, =gAnimationBankAttacker
+ ldr r1, =gAnimSpeciesByBanks
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -728,7 +728,7 @@ _08159102:
.pool
_08159130:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08159136:
pop {r4,r5}
pop {r0}
@@ -829,7 +829,7 @@ _081591F2:
bl PlayCry3
_081591FE:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08159204:
pop {r3}
mov r8, r3
@@ -849,14 +849,14 @@ sub_8159210: @ 8159210
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
bl PlaySE1WithPanning
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -874,14 +874,14 @@ sub_8159244: @ 8159244
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
bl PlaySE2WithPanning
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -906,14 +906,14 @@ sub_8159278: @ 8159278
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
@@ -924,7 +924,7 @@ sub_8159278: @ 8159278
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
- bl sub_80A5314
+ bl CalculatePanIncrement
ldr r2, =gTasks
mov r3, r8
lsls r1, r3, 2
@@ -995,7 +995,7 @@ _08159342:
cmp r1, r0
bne _0815935A
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815935A:
pop {r4,r5}
pop {r0}
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s
index cf35aba94..d4e248d8c 100644
--- a/asm/battle_controller_linkopponent.s
+++ b/asm/battle_controller_linkopponent.s
@@ -276,7 +276,7 @@ _080645CA:
ldrb r1, [r7]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _0806469C
@@ -1572,7 +1572,7 @@ _0806513A:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl LinkOpponentBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4721,7 +4721,7 @@ _08066D32:
ldrb r0, [r0]
lsls r0, 8
orrs r6, r0
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
mov r8, r0
mov r0, r12
adds r0, 0x3
@@ -4729,7 +4729,7 @@ _08066D32:
ldrb r0, [r1]
mov r1, r8
strb r0, [r1]
- ldr r3, =gMovePowerMoveAnim
+ ldr r3, =gAnimMovePower
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4743,7 +4743,7 @@ _08066D32:
lsls r0, 8
orrs r2, r0
strh r2, [r3]
- ldr r3, =gMoveDmgMoveAnim
+ ldr r3, =gAnimMoveDmg
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4769,7 +4769,7 @@ _08066D32:
lsls r0, 24
orrs r2, r0
str r2, [r3]
- ldr r2, =gHappinessMoveAnim
+ ldr r2, =gAnimFriendship
ldrb r0, [r5]
lsls r0, 9
mov r1, r12
@@ -4791,7 +4791,7 @@ _08066D32:
lsls r0, 8
orrs r2, r0
strh r2, [r4]
- ldr r7, =gDisableStructMoveAnim
+ ldr r7, =gAnimDisableStructPtr
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4928,7 +4928,7 @@ _08066F08:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -6080,7 +6080,7 @@ sub_80678D0: @ 80678D0
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _08067916
diff --git a/asm/battle_controller_linkpartner.s b/asm/battle_controller_linkpartner.s
index aec563024..adc5cdb84 100644
--- a/asm/battle_controller_linkpartner.s
+++ b/asm/battle_controller_linkpartner.s
@@ -1113,7 +1113,7 @@ _0814B872:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl LinkPartnerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4030,7 +4030,7 @@ _0814D2CE:
ldrb r0, [r0]
lsls r0, 8
orrs r6, r0
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
mov r8, r0
mov r0, r12
adds r0, 0x3
@@ -4038,7 +4038,7 @@ _0814D2CE:
ldrb r0, [r1]
mov r1, r8
strb r0, [r1]
- ldr r3, =gMovePowerMoveAnim
+ ldr r3, =gAnimMovePower
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4052,7 +4052,7 @@ _0814D2CE:
lsls r0, 8
orrs r2, r0
strh r2, [r3]
- ldr r3, =gMoveDmgMoveAnim
+ ldr r3, =gAnimMoveDmg
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4078,7 +4078,7 @@ _0814D2CE:
lsls r0, 24
orrs r2, r0
str r2, [r3]
- ldr r2, =gHappinessMoveAnim
+ ldr r2, =gAnimFriendship
ldrb r0, [r5]
lsls r0, 9
mov r1, r12
@@ -4100,7 +4100,7 @@ _0814D2CE:
lsls r0, 8
orrs r2, r0
strh r2, [r4]
- ldr r7, =gDisableStructMoveAnim
+ ldr r7, =gAnimDisableStructPtr
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4237,7 +4237,7 @@ _0814D4A4:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -5474,7 +5474,7 @@ sub_814DF40: @ 814DF40
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _0814DF86
diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s
index a9900a2a2..b66e373ca 100644
--- a/asm/battle_controller_opponent.s
+++ b/asm/battle_controller_opponent.s
@@ -1666,7 +1666,7 @@ _0805FFEA:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl OpponentBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -2607,7 +2607,7 @@ _08060806:
ldrb r1, [r0]
movs r0, 0x1
adds r2, r4, 0
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl OpponentBufferExecCompleted
add sp, 0x58
pop {r4-r7}
@@ -4871,13 +4871,13 @@ _08061C8A:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
- ldr r5, =gUnknown_02038432
+ ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, =gMovePowerMoveAnim
+ ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4891,7 +4891,7 @@ _08061C8A:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, =gMoveDmgMoveAnim
+ ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4917,7 +4917,7 @@ _08061C8A:
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, =gHappinessMoveAnim
+ ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4939,7 +4939,7 @@ _08061C8A:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r3, =gDisableStructMoveAnim
+ ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -5068,7 +5068,7 @@ _08061E48:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -5243,7 +5243,7 @@ sub_8061FB8: @ 8061FB8
movs r0, 0x1
movs r1, 0xA
_08061FD6:
- bl EmitCmd_x21
+ bl EmitCmd33
_08061FDA:
bl OpponentBufferExecCompleted
b _08062156
@@ -5347,7 +5347,7 @@ _0806209C:
movs r0, 0x1
movs r1, 0xA
adds r2, r4, 0
- bl EmitCmd_x21
+ bl EmitCmd33
b _08061FDA
.pool
_080620C4:
@@ -5378,7 +5378,7 @@ _080620C6:
movs r0, 0x1
movs r1, 0xA
adds r2, r4, 0
- bl EmitCmd_x21
+ bl EmitCmd33
b _08062152
.pool
_08062108:
@@ -5401,7 +5401,7 @@ _08062108:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
b _08062152
.pool
_0806213C:
@@ -5413,7 +5413,7 @@ _0806213C:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
_08062152:
bl OpponentBufferExecCompleted
_08062156:
@@ -5435,7 +5435,7 @@ sub_806215C: @ 806215C
adds r0, 0xC0
ldrb r1, [r0]
movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
+ bl EmitCmd35
bl OpponentBufferExecCompleted
pop {r0}
bx r0
@@ -5550,7 +5550,7 @@ _0806225A:
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl OpponentBufferExecCompleted
pop {r4-r7}
pop {r0}
@@ -6535,7 +6535,7 @@ sub_8062AD0: @ 8062AD0
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _08062B16
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
index d3a396461..10b675714 100644
--- a/asm/battle_controller_player.s
+++ b/asm/battle_controller_player.s
@@ -226,7 +226,7 @@ _0805764C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
b _080577C2
_08057658:
movs r0, 0x20
@@ -393,7 +393,7 @@ _080577B2:
movs r1, 0xC
_080577BC:
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
_080577C2:
bl PlayerBufferExecCompleted
b _080577E8
@@ -518,7 +518,7 @@ _080578A0:
orrs r2, r0
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
ldrb r0, [r4]
movs r1, 0x1
bl dp11b_obj_free
@@ -1086,7 +1086,7 @@ _08057E14:
_08057E1C:
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
bl PlayerBufferExecCompleted
b _08057F9E
.pool
@@ -3413,7 +3413,7 @@ _080591FE:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitCmd_x21
+ bl EmitCmd33
strb r5, [r4]
bl IsDoubleBattle
lsls r0, 24
@@ -3686,7 +3686,7 @@ _08059430:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitCmd_x21
+ bl EmitCmd33
strb r5, [r4]
ldr r0, =sub_8059544
str r0, [r6]
@@ -4059,14 +4059,14 @@ sub_8059828: @ 8059828
ldrb r1, [r0]
ldr r2, =gUnknown_0203CF00
movs r0, 0x1
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
b _0805987A
.pool
_08059870:
movs r0, 0x1
movs r1, 0x6
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
_0805987A:
ldr r1, =gBattleBufferA
ldr r0, =gActiveBank
@@ -4130,7 +4130,7 @@ sub_80598E0: @ 80598E0
ldr r0, =gScriptItemId
ldrh r1, [r0]
movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
+ bl EmitCmd35
bl PlayerBufferExecCompleted
_08059906:
pop {r0}
@@ -4291,14 +4291,14 @@ _08059A2C:
movs r0, 0x1
movs r1, 0xE
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
b _08059A76
.pool
_08059A6C:
movs r0, 0x1
movs r1, 0xD
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
_08059A76:
bl PlayerBufferExecCompleted
_08059A7A:
@@ -4772,7 +4772,7 @@ _08059E4E:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl PlayerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -5713,7 +5713,7 @@ _0805A66A:
ldrb r1, [r0]
movs r0, 0x1
adds r2, r4, 0
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl PlayerBufferExecCompleted
add sp, 0x58
pop {r4-r7}
@@ -8134,7 +8134,7 @@ _0805BCBE:
ldrb r0, [r0]
lsls r0, 8
orrs r6, r0
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
mov r8, r0
mov r0, r12
adds r0, 0x3
@@ -8142,7 +8142,7 @@ _0805BCBE:
ldrb r0, [r1]
mov r1, r8
strb r0, [r1]
- ldr r3, =gMovePowerMoveAnim
+ ldr r3, =gAnimMovePower
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -8156,7 +8156,7 @@ _0805BCBE:
lsls r0, 8
orrs r2, r0
strh r2, [r3]
- ldr r3, =gMoveDmgMoveAnim
+ ldr r3, =gAnimMoveDmg
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -8182,7 +8182,7 @@ _0805BCBE:
lsls r0, 24
orrs r2, r0
str r2, [r3]
- ldr r2, =gHappinessMoveAnim
+ ldr r2, =gAnimFriendship
ldrb r0, [r5]
lsls r0, 9
mov r1, r12
@@ -8204,7 +8204,7 @@ _0805BCBE:
lsls r0, 8
orrs r2, r0
strh r2, [r4]
- ldr r7, =gDisableStructMoveAnim
+ ldr r7, =gAnimDisableStructPtr
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -8341,7 +8341,7 @@ _0805BE94:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -8658,7 +8658,7 @@ sub_805C158: @ 805C158
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
bl PlayerBufferExecCompleted
_0805C194:
pop {r0}
@@ -8826,7 +8826,7 @@ _0805C2C8:
lsrs r1, 24
movs r0, 0x1
mov r2, r12
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl PlayerBufferExecCompleted
b _0805C3BC
.pool
@@ -9378,7 +9378,7 @@ sub_805C80C: @ 805C80C
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@@ -9390,7 +9390,7 @@ sub_805C820: @ 805C820
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@@ -9401,7 +9401,7 @@ sub_805C834: @ 805C834
push {lr}
movs r0, 0x1
movs r1, 0
- bl dp01_build_cmdbuf_x23_aa_0
+ bl EmitCmd35
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@@ -9412,7 +9412,7 @@ sub_805C848: @ 805C848
push {lr}
movs r0, 0x1
movs r1, 0
- bl dp01_build_cmdbuf_x24_aa_0
+ bl EmitCmd36
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@@ -10172,7 +10172,7 @@ dp01t_33_1_enemy_move: @ 805CEF4
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _0805CF3A
diff --git a/asm/battle_controller_player_partner.s b/asm/battle_controller_player_partner.s
index f9ab56fdb..f82e1c3c3 100644
--- a/asm/battle_controller_player_partner.s
+++ b/asm/battle_controller_player_partner.s
@@ -645,7 +645,7 @@ _081BB2E2:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitCmd_x21
+ bl EmitCmd33
strb r5, [r4]
bl IsDoubleBattle
lsls r0, 24
@@ -918,7 +918,7 @@ _081BB514:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitCmd_x21
+ bl EmitCmd33
strb r5, [r4]
ldr r0, =sub_81BB628
str r0, [r6]
@@ -1688,7 +1688,7 @@ _081BBCBE:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl PlayerPartnerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4652,13 +4652,13 @@ _081BD7A2:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
- ldr r5, =gUnknown_02038432
+ ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, =gMovePowerMoveAnim
+ ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4672,7 +4672,7 @@ _081BD7A2:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, =gMoveDmgMoveAnim
+ ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4698,7 +4698,7 @@ _081BD7A2:
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, =gHappinessMoveAnim
+ ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4720,7 +4720,7 @@ _081BD7A2:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r3, =gDisableStructMoveAnim
+ ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4849,7 +4849,7 @@ _081BD960:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -5068,7 +5068,7 @@ _081BDB3C:
orrs r2, r5
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
bl PlayerPartnerBufferExecCompleted
pop {r4-r6}
pop {r0}
@@ -5138,7 +5138,7 @@ _081BDBD0:
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl PlayerPartnerBufferExecCompleted
pop {r4-r6}
pop {r0}
@@ -6207,7 +6207,7 @@ sub_81BE53C: @ 81BE53C
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _081BE582
diff --git a/asm/battle_controller_recorded_opponent.s b/asm/battle_controller_recorded_opponent.s
index c37d50cd5..f98c10a6c 100644
--- a/asm/battle_controller_recorded_opponent.s
+++ b/asm/battle_controller_recorded_opponent.s
@@ -1553,7 +1553,7 @@ _0818727E:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl RecordedOpponentBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4408,13 +4408,13 @@ _08188BE6:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
- ldr r5, =gUnknown_02038432
+ ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, =gMovePowerMoveAnim
+ ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4428,7 +4428,7 @@ _08188BE6:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, =gMoveDmgMoveAnim
+ ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4454,7 +4454,7 @@ _08188BE6:
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, =gHappinessMoveAnim
+ ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4476,7 +4476,7 @@ _08188BE6:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r3, =gDisableStructMoveAnim
+ ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4605,7 +4605,7 @@ _08188DA4:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -4754,7 +4754,7 @@ sub_8188EF0: @ 8188EF0
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
@@ -4785,7 +4785,7 @@ sub_8188F20: @ 8188F20
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
b _08188F6C
.pool
_08188F48:
@@ -4803,7 +4803,7 @@ _08188F48:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
_08188F6C:
bl RecordedOpponentBufferExecCompleted
pop {r4,r5}
@@ -4839,7 +4839,7 @@ sub_8188F88: @ 8188F88
ldrb r1, [r0]
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl RecordedOpponentBufferExecCompleted
pop {r4}
pop {r0}
@@ -5819,7 +5819,7 @@ sub_8189800: @ 8189800
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _08189846
diff --git a/asm/battle_controller_recorded_player.s b/asm/battle_controller_recorded_player.s
index 4e388f8d5..6f3976205 100644
--- a/asm/battle_controller_recorded_player.s
+++ b/asm/battle_controller_recorded_player.s
@@ -1489,7 +1489,7 @@ _0818A646:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl RecordedPlayerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -4508,13 +4508,13 @@ _0818C192:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
- ldr r5, =gUnknown_02038432
+ ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, =gMovePowerMoveAnim
+ ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4528,7 +4528,7 @@ _0818C192:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, =gMoveDmgMoveAnim
+ ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4554,7 +4554,7 @@ _0818C192:
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, =gHappinessMoveAnim
+ ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4576,7 +4576,7 @@ _0818C192:
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r3, =gDisableStructMoveAnim
+ ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4705,7 +4705,7 @@ _0818C350:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -4861,7 +4861,7 @@ sub_818C49C: @ 818C49C
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl RecordedPlayerBufferExecCompleted
_0818C4C6:
pop {r0}
@@ -4897,7 +4897,7 @@ _0818C508:
lsrs r1, 24
movs r0, 0x1
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl RecordedPlayerBufferExecCompleted
_0818C522:
pop {r0}
@@ -4929,7 +4929,7 @@ sub_818C538: @ 818C538
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
b _0818C584
.pool
_0818C560:
@@ -4947,7 +4947,7 @@ _0818C560:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
_0818C584:
bl RecordedPlayerBufferExecCompleted
pop {r4,r5}
@@ -4983,7 +4983,7 @@ sub_818C5A0: @ 818C5A0
ldrb r1, [r0]
movs r0, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl EmitCmd34
bl RecordedPlayerBufferExecCompleted
pop {r4}
pop {r0}
@@ -6003,7 +6003,7 @@ sub_818CE98: @ 818CE98
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _0818CEDE
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s
index a45ae6cee..d7efd69fe 100644
--- a/asm/battle_controller_safari.s
+++ b/asm/battle_controller_safari.s
@@ -103,13 +103,13 @@ _0815942A:
movs r1, 0x7
_0815942E:
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
b _08159440
_08159436:
movs r0, 0x1
movs r1, 0x8
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
_08159440:
bl SafariBufferExecCompleted
b _0815954E
@@ -399,7 +399,7 @@ sub_8159698: @ 8159698
ldr r0, =gScriptItemId
ldrh r1, [r0]
movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
+ bl EmitCmd35
bl SafariBufferExecCompleted
_081596BE:
pop {r0}
diff --git a/asm/battle_controller_wally.s b/asm/battle_controller_wally.s
index 9aabc856e..e1d92de0d 100644
--- a/asm/battle_controller_wally.s
+++ b/asm/battle_controller_wally.s
@@ -153,7 +153,7 @@ _081684CE:
movs r1, 0x9
_081684E4:
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl WallyBufferExecCompleted
ldr r1, [r4]
adds r1, 0x94
@@ -208,7 +208,7 @@ _08168540:
movs r0, 0x1
movs r1, 0x1
movs r2, 0
- bl EmitCmd_x21
+ bl EmitCmd33
bl WallyBufferExecCompleted
_08168564:
pop {r4,r5}
@@ -311,7 +311,7 @@ sub_8168610: @ 8168610
ldr r0, =gScriptItemId
ldrh r1, [r0]
movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
+ bl EmitCmd35
bl WallyBufferExecCompleted
_08168636:
pop {r0}
@@ -975,7 +975,7 @@ _08168BFA:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl WallyBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -3316,13 +3316,13 @@ sub_816A144: @ 816A144
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
- ldr r5, =gUnknown_02038432
+ ldr r5, =gAnimMoveTurn
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, =gMovePowerMoveAnim
+ ldr r4, =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -3336,7 +3336,7 @@ sub_816A144: @ 816A144
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, =gMoveDmgMoveAnim
+ ldr r4, =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -3362,7 +3362,7 @@ sub_816A144: @ 816A144
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, =gHappinessMoveAnim
+ ldr r3, =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -3384,7 +3384,7 @@ sub_816A144: @ 816A144
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r3, =gDisableStructMoveAnim
+ ldr r3, =gAnimDisableStructPtr
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -3505,7 +3505,7 @@ _0816A2F6:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -3777,7 +3777,7 @@ _0816A550:
lsls r2, 1
movs r0, 0x1
movs r1, 0xA
- bl EmitCmd_x21
+ bl EmitCmd33
bl WallyBufferExecCompleted
_0816A574:
pop {r4}
diff --git a/asm/cable_club.s b/asm/cable_club.s
index 74016152f..15ba76e9c 100644
--- a/asm/cable_club.s
+++ b/asm/cable_club.s
@@ -1980,7 +1980,7 @@ _080B3474:
bl sub_800B524
lsls r0, r4, 24
lsrs r0, 24
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
adds r5, 0x1C
adds r4, 0x1
_080B349A:
diff --git a/asm/contest.s b/asm/contest.s
index b56e4b3cc..9c0684663 100644
--- a/asm/contest.s
+++ b/asm/contest.s
@@ -76,8 +76,8 @@ sub_80D7678: @ 80D7678
.pool
thumb_func_end sub_80D7678
- thumb_func_start sub_80D7724
-sub_80D7724: @ 80D7724
+ thumb_func_start LoadContestBgAfterMoveAnim
+LoadContestBgAfterMoveAnim: @ 80D7724
push {r4,r5,lr}
ldr r0, =gUnknown_08C17AB0
movs r1, 0xC0
@@ -119,7 +119,7 @@ _080D775E:
pop {r0}
bx r0
.pool
- thumb_func_end sub_80D7724
+ thumb_func_end LoadContestBgAfterMoveAnim
thumb_func_start sub_80D779C
sub_80D779C: @ 80D779C
@@ -138,7 +138,7 @@ sub_80D779C: @ 80D779C
_080D77BA:
lsls r0, r4, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
lsls r2, r4, 2
adds r1, 0x24
@@ -224,7 +224,7 @@ _080D7848:
thumb_func_start sub_80D787C
sub_80D787C: @ 80D787C
push {r4-r7,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
movs r1, 0
@@ -244,7 +244,7 @@ _080D7890:
cmp r5, 0x3
ble _080D7890
movs r4, 0
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
movs r5, 0x3
_080D78AA:
ldr r0, [r6]
@@ -257,7 +257,7 @@ _080D78AA:
subs r5, 0x1
cmp r5, 0
bge _080D78AA
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
movs r7, 0x4
negs r7, r7
movs r6, 0xFF
@@ -287,7 +287,7 @@ _080D78CC:
subs r5, 0x1
cmp r5, 0
bge _080D78CC
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x8]
movs r1, 0
@@ -339,7 +339,7 @@ _080D7942:
cmp r5, 0x3
ble _080D7942
bl sub_80DD590
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x1C]
movs r1, 0
@@ -354,7 +354,7 @@ _080D7942:
thumb_func_start sub_80D7988
sub_80D7988: @ 80D7988
push {r4,r5,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
movs r0, 0x40
bl AllocZeroed
str r0, [r4]
@@ -441,7 +441,7 @@ sub_80D7988: @ 80D7988
thumb_func_start sub_80D7A5C
sub_80D7A5C: @ 80D7A5C
push {r4,r5,lr}
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0]
bl Free
@@ -590,7 +590,7 @@ _080D7BD4:
strb r0, [r6]
b _080D7C56
_080D7BDA:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
adds r0, 0x59
@@ -628,7 +628,7 @@ _080D7C04:
ldr r0, =sub_80D7C7C
movs r1, 0xA
bl CreateTask
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
strb r0, [r1, 0x8]
@@ -840,7 +840,7 @@ sub_80D7DE8: @ 80D7DE8
bl GetMultiplayerId
adds r0, r4, 0
bl DestroyTask
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x8]
@@ -973,7 +973,7 @@ _080D7F40:
bl CopyToBgTilemapBuffer
movs r0, 0x2
bl CopyBgTilemapBufferToVram
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x2C]
ldr r2, =0x0201aa04
@@ -1038,7 +1038,7 @@ _080D8004:
bl sub_80DBF90
bl sub_80DB2BC
bl sub_80DB120
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
movs r4, 0
@@ -1256,7 +1256,7 @@ _080D81FA:
b _080D822C
.pool
_080D8208:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x6]
@@ -1401,7 +1401,7 @@ sub_80D833C: @ 80D833C
str r1, [r0, 0x8]
ldr r0, [r0, 0x8]
ldr r0, =gStringVar1
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
ldrb r1, [r1, 0x1]
@@ -1527,7 +1527,7 @@ sub_80D8490: @ 80D8490
mov r8, r0
ldr r2, =gUnknown_02039E00 + 30
mov r10, r2
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
_080D84B8:
lsls r1, r6, 1
mov r0, r8
@@ -1632,7 +1632,7 @@ _080D856C:
lsrs r6, r0, 24
cmp r6, 0x3
bls _080D84B8
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
ldrb r0, [r0]
@@ -1738,7 +1738,7 @@ _080D868E:
movs r0, 0
bl sub_80DC490
ldr r0, =gStringVar1
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
ldrb r1, [r1, 0x1]
@@ -1785,7 +1785,7 @@ _080D86E4:
b _080D87FA
.pool
_080D8730:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
ldrb r0, [r0]
@@ -1804,7 +1804,7 @@ _080D8754:
subs r0, 0x1
_080D8756:
strb r0, [r1]
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
ldrb r0, [r0]
@@ -1831,7 +1831,7 @@ _080D8756:
b _080D87FA
.pool
_080D879C:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
ldrb r0, [r0]
@@ -1851,7 +1851,7 @@ _080D87C0:
adds r0, r2, 0x1
strb r0, [r1]
_080D87C4:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
ldrb r0, [r0]
@@ -1967,7 +1967,7 @@ sub_80D8894: @ 80D8894
ldr r4, =gUnknown_02039F25
ldrb r0, [r4]
bl sub_80DB8B8
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldrb r2, [r4]
ldr r3, [r1, 0x4]
@@ -2020,7 +2020,7 @@ sub_80D892C: @ 80D892C
lsrs r0, 24
bl DestroyTask
ldr r2, =gTasks
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x8]
@@ -2145,7 +2145,7 @@ sub_80D8A50: @ 80D8A50
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrh r1, [r0, 0x6]
@@ -2184,7 +2184,7 @@ sub_80D8A88: @ 80D8A88
asrs r0, 16
cmp r0, 0x13
ble _080D8B18
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r1, [r0]
movs r0, 0
@@ -2217,7 +2217,7 @@ _080D8ADE:
lsls r0, 24
lsrs r0, 24
bl sub_80DB8B8
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldrb r2, [r5]
adds r2, r4
@@ -2259,7 +2259,7 @@ sub_80D8B38: @ 80D8B38
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0]
ldrb r6, [r0, 0x11]
@@ -2348,7 +2348,7 @@ _080D8B84:
_080D8C74:
bl sub_80DCD48
movs r7, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0]
ldr r0, [r0, 0x8]
@@ -2367,7 +2367,7 @@ _080D8C92:
cmp r1, r0
bne _080D8C92
_080D8C9C:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
strb r7, [r0, 0x11]
@@ -2447,7 +2447,7 @@ _080D8D56:
adds r0, r6, 0
bl sub_80DF080
bl sub_80DF750
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r6, 3
@@ -2678,7 +2678,7 @@ _080D8F84:
beq _080D8F92
bl _080DA100
_080D8F92:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
adds r0, 0x5A
@@ -2719,7 +2719,7 @@ _080D8FB8:
adds r0, r4, 0
bl sub_80DEAA8
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r1, =gTasks
mov r2, r8
lsls r0, r2, 2
@@ -2742,7 +2742,7 @@ _080D9010:
_080D9024:
adds r0, r6, 0
bl sub_80DE9B0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1]
adds r0, 0x5A
@@ -3173,7 +3173,7 @@ _080D939E:
cmp r7, 0x3
bgt _080D9418
ldr r5, =gUnknown_02039F26
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
_080D93BC:
movs r3, 0
str r3, [sp]
@@ -3488,7 +3488,7 @@ _080D963C:
movs r0, 0x64
bl PlaySE
_080D9642:
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
lsls r0, r7, 3
@@ -3588,7 +3588,7 @@ _080D971C:
beq _080D9728
bl _080DA100
_080D9728:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r6, 3
@@ -3739,7 +3739,7 @@ _080D9870:
bgt _080D988E
bl _080DA100
_080D988E:
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
ldr r0, [r7]
ldr r1, [r0, 0x4]
lsls r0, r6, 3
@@ -3866,7 +3866,7 @@ _080D999E:
beq _080D99A8
b _080DA100
_080D99A8:
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
lsls r4, r6, 3
@@ -3898,7 +3898,7 @@ _080D99A8:
.pool
_080D99EC:
bl sub_80DCD48
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x14]
lsls r0, r6, 2
@@ -3992,7 +3992,7 @@ _080D9AAE:
lsls r0, r5, 24
cmp r0, 0
ble _080D9AD2
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
ldr r2, [sp, 0x4]
@@ -4013,7 +4013,7 @@ _080D9AD2:
ldr r2, =gUnknown_02039E00 + 2
adds r1, r2
bl StringCopy
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r1, [r0]
ldrb r0, [r1, 0x13]
@@ -4374,7 +4374,7 @@ _080D9DC2:
_080D9DD4:
bl sub_80DB89C
ldr r0, =gStringVar3
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r1, [r5]
ldr r1, [r1, 0x10]
ldr r1, [r1]
@@ -4725,7 +4725,7 @@ sub_80DA110: @ 80DA110
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r3, [r1]
ldrb r2, [r3, 0x7]
@@ -4829,7 +4829,7 @@ _080DA1C6:
ands r0, r1
cmp r0, 0
beq _080DA224
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x7]
@@ -4861,7 +4861,7 @@ _080DA224:
bl sub_80DBA18
b _080DA23E
_080DA22E:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x7]
@@ -4947,7 +4947,7 @@ _080DA2BA:
strh r5, [r4, 0xA]
b _080DA2F6
_080DA2D2:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x7]
@@ -5082,7 +5082,7 @@ sub_80DA3CC: @ 80DA3CC
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080DA448
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r5, =gUnknown_02039F25
ldrb r1, [r5]
@@ -5255,7 +5255,7 @@ sub_80DA51C: @ 80DA51C
ldrh r1, [r4]
movs r0, 0xC
bl SetGpuReg
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r1, [r0]
ldrb r0, [r1, 0x1]
@@ -5296,7 +5296,7 @@ sub_80DA5B4: @ 80DA5B4
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x6]
@@ -5327,7 +5327,7 @@ sub_80DA5E8: @ 80DA5E8
strh r1, [r0]
ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
movs r3, 0
ldr r2, =gUnknown_02039F10
movs r1, 0x3
@@ -5350,7 +5350,7 @@ _080DA600:
ands r0, r1
cmp r0, 0
bne _080DA65C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r0, =gUnknown_02039F25
ldrb r1, [r0]
@@ -5553,7 +5553,7 @@ sub_80DA7EC: @ 80DA7EC
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r2, =gTasks
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x8]
@@ -6818,7 +6818,7 @@ _080DB1CC:
strh r0, [r4, 0x2E]
strh r5, [r4, 0x32]
adds r0, r5, 0
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
lsls r0, 24
cmp r0, 0
beq _080DB278
@@ -6851,8 +6851,8 @@ _080DB280:
.pool
thumb_func_end sub_80DB174
- thumb_func_start sub_80DB2A8
-sub_80DB2A8: @ 80DB2A8
+ thumb_func_start IsSpeciesNotUnown
+IsSpeciesNotUnown: @ 80DB2A8
push {lr}
lsls r0, 16
lsrs r0, 16
@@ -6865,12 +6865,12 @@ _080DB2B6:
_080DB2B8:
pop {r1}
bx r1
- thumb_func_end sub_80DB2A8
+ thumb_func_end IsSpeciesNotUnown
thumb_func_start sub_80DB2BC
sub_80DB2BC: @ 80DB2BC
push {r4-r6,lr}
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0, 0x24]
movs r4, 0xA0
@@ -7199,7 +7199,7 @@ sub_80DB584: @ 80DB584
movs r4, 0
movs r5, 0
_080DB58A:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x4]
adds r0, r5, r0
@@ -7238,7 +7238,7 @@ sub_80DB5B8: @ 80DB5B8
lsrs r1, 24
mov r8, r1
mov r10, r8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
mov r9, r0
ldr r0, [r0]
ldr r1, [r0, 0x4]
@@ -7365,7 +7365,7 @@ _080DB6B6:
adds r5, r0, 0
lsls r5, 16
lsrs r5, 16
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x4]
add r0, r8
@@ -7486,7 +7486,7 @@ sub_80DB798: @ 80DB798
adds r1, 0x2
lsls r1, 24
lsrs r7, r1, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x4]
lsls r1, r0, 3
@@ -7647,7 +7647,7 @@ _080DB8D0:
.pool
_080DB8F4:
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r0, [r0]
@@ -7674,7 +7674,7 @@ _080DB91E:
lsls r0, r4, 24
lsrs r0, 24
bl sub_80DB8B8
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1, 0x4]
adds r1, r5, r1
@@ -7696,7 +7696,7 @@ sub_80DB944: @ 80DB944
mov r6, r8
push {r6,r7}
sub sp, 0x8
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
mov r4, sp
movs r3, 0
movs r6, 0x3
@@ -7751,7 +7751,7 @@ _080DB9A4:
movs r0, 0x4
negs r0, r0
mov r9, r0
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
mov r8, r1
movs r7, 0x3
mov r12, r7
@@ -7806,7 +7806,7 @@ _080DB9F8:
thumb_func_start sub_80DBA18
sub_80DBA18: @ 80DBA18
push {r4,r5,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
movs r2, 0
movs r3, 0x3
_080DBA20:
@@ -7854,7 +7854,7 @@ sub_80DBA68: @ 80DBA68
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x4]
lsls r1, r0, 3
@@ -7889,7 +7889,7 @@ sub_80DBAA0: @ 80DBAA0
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
movs r0, 0
mov r8, r0
movs r1, 0x7
@@ -8092,7 +8092,7 @@ _080DBC1A:
b _080DBAC0
_080DBC34:
movs r6, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
movs r7, 0
movs r4, 0
_080DBC3C:
@@ -8132,7 +8132,7 @@ _080DBC3C:
adds r6, 0x1
cmp r6, 0x3
ble _080DBC3C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x10]
ldrb r1, [r2, 0x1]
@@ -8155,7 +8155,7 @@ sub_80DBCA8: @ 80DBCA8
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x4]
lsls r1, r0, 3
@@ -8626,7 +8626,7 @@ sub_80DC028: @ 80DC028
lsls r2, 24
lsrs r2, 24
mov r8, r2
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x14]
lsls r1, r2, 2
@@ -8746,7 +8746,7 @@ _080DC126:
bne _080DC15C
adds r0, r7, 0
bl DestroyTask
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x14]
mov r2, r9
@@ -8950,7 +8950,7 @@ _080DC2C8:
movs r1, 0xB4
movs r3, 0x1
bl CreateSprite
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x14]
lsls r1, r4, 2
@@ -8970,7 +8970,7 @@ sub_80DC308: @ 80DC308
push {r4-r7,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r2, [r0, 0x14]
lsls r3, r6, 2
@@ -9067,7 +9067,7 @@ _080DC3B0:
sub_80DC3C4: @ 80DC3C4
push {r4,lr}
movs r2, 0
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r0, [r0, 0x14]
ldrb r1, [r0, 0x2]
@@ -9114,7 +9114,7 @@ sub_80DC408: @ 80DC408
ldrsh r0, [r3, r4]
cmp r1, r0
bne _080DC440
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
movs r2, 0x2E
ldrsh r1, [r3, r2]
@@ -9145,7 +9145,7 @@ sub_80DC44C: @ 80DC44C
push {r4-r6,lr}
movs r2, 0
ldr r6, =gSprites
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r4, =gUnknown_08587A6C
ldr r3, =gUnknown_02039F26
_080DC458:
@@ -9180,7 +9180,7 @@ sub_80DC490: @ 80DC490
movs r3, 0
ldr r7, =gUnknown_02039F26
ldr r5, =gSprites
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
movs r2, 0
_080DC4A0:
adds r0, r3, r7
@@ -9231,7 +9231,7 @@ sub_80DC4F0: @ 80DC4F0
ldr r0, =gUnknown_08587B08
bl LoadSpritePalette
movs r5, 0
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
ldr r0, =gSprites
mov r8, r0
movs r6, 0
@@ -9315,7 +9315,7 @@ sub_80DC594: @ 80DC594
movs r3, 0x4
orrs r2, r3
strb r2, [r1]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
adds r1, 0x58
@@ -9333,7 +9333,7 @@ sub_80DC5E8: @ 80DC5E8
bl CreateTask
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
strb r0, [r1, 0xD]
@@ -9365,7 +9365,7 @@ sub_80DC630: @ 80DC630
lsls r0, 24
lsrs r0, 24
ldr r3, =gTasks
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r5, [r1]
ldr r1, [r5]
ldrb r2, [r1, 0xD]
@@ -9430,7 +9430,7 @@ sub_80DC6A4: @ 80DC6A4
adds r0, r2
ldrb r0, [r0, 0x8]
adds r5, r0, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r0, [r4]
ldrb r1, [r0, 0xD]
@@ -9553,7 +9553,7 @@ _080DC79C:
eors r1, r2
strh r1, [r0]
_080DC7AA:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
adds r0, 0x14
@@ -9590,7 +9590,7 @@ sub_80DC7EC: @ 80DC7EC
ldr r0, =sub_80DC8D0
movs r1, 0x1E
bl CreateTask
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
strb r0, [r1, 0xE]
@@ -9614,7 +9614,7 @@ sub_80DC81C: @ 80DC81C
lsls r0, 24
lsrs r0, 24
ldr r3, =gTasks
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r4, [r1]
ldr r1, [r4]
ldrb r2, [r1, 0xE]
@@ -9819,7 +9819,7 @@ sub_80DC9B4: @ 80DC9B4
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r2, 3
@@ -9923,7 +9923,7 @@ sub_80DC9EC: @ 80DC9EC
lsls r3, 6
ldr r0, =0x0600e026
adds r3, r0
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
ldr r0, [r7]
ldr r0, [r0, 0x34]
str r0, [sp]
@@ -10083,7 +10083,7 @@ sub_80DCBE8: @ 80DCBE8
lsrs r0, 24
mov r9, r0
bl sub_80DCBB4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r2, =gSprites
mov r8, r2
@@ -10186,7 +10186,7 @@ _080DCCCC:
thumb_func_start sub_80DCCD8
sub_80DCCD8: @ 80DCCD8
push {lr}
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
movs r3, 0x30
ldrsh r2, [r0, r3]
@@ -10279,7 +10279,7 @@ _080DCD7E:
bls _080DCD7E
movs r5, 0
_080DCD92:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r5, 3
@@ -10322,7 +10322,7 @@ _080DCDBC:
bls _080DCD92
movs r5, 0
_080DCDEA:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r5, 3
@@ -10536,7 +10536,7 @@ _080DCF80:
ldr r3, =gUnknown_02039F26
movs r6, 0
_080DCF90:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x4]
adds r0, r6, r0
@@ -10577,7 +10577,7 @@ _080DCFCC:
add r3, sp, 0x4
mov r12, r3
_080DCFE0:
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r0, r4, 3
@@ -10667,7 +10667,7 @@ sub_80DD080: @ 80DD080
push {r6,r7}
lsls r0, 24
lsrs r6, r0, 24
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r3, [r4]
ldr r1, [r3, 0x4]
lsls r7, r6, 3
@@ -10731,7 +10731,7 @@ _080DD0B4:
b _080DD12C
.pool
_080DD110:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x4]
lsls r3, r6, 3
@@ -10789,7 +10789,7 @@ _080DD166:
adds r2, 0x1
cmp r2, 0x3
ble _080DD166
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -10819,7 +10819,7 @@ _080DD1B4:
add r0, r9
ldr r0, [r0]
bl _call_via_r0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -10855,7 +10855,7 @@ _080DD204:
_080DD206:
adds r0, r1
strh r0, [r2, 0x2]
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -10927,7 +10927,7 @@ _080DD206:
.pool
_080DD29C:
ldr r2, =gContestMoves
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -10960,7 +10960,7 @@ _080DD2D8:
ands r0, r1
strb r0, [r3, 0x15]
_080DD2E2:
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -11071,7 +11071,7 @@ _080DD3AE:
cmp r0, 0
bne _080DD3A2
_080DD3B6:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
subs r0, r7, r6
@@ -11092,7 +11092,7 @@ _080DD3C4:
sub_80DD3D4: @ 80DD3D4
lsls r0, 24
lsrs r0, 24
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r2, [r2]
ldr r3, [r2, 0x4]
lsls r2, r0, 3
@@ -11108,7 +11108,7 @@ sub_80DD3D4: @ 80DD3D4
sub_80DD3F0: @ 80DD3F0
lsls r0, 24
lsrs r0, 24
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r2, [r2]
ldr r3, [r2, 0x4]
lsls r2, r0, 3
@@ -11177,7 +11177,7 @@ sub_80DD45C: @ 80DD45C
adds r1, r2
bl StringCopy
ldr r0, =gStringVar2
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r1, [r5]
ldr r2, [r1, 0x4]
lsls r1, r4, 3
@@ -11265,7 +11265,7 @@ sub_80DD560: @ 80DD560
push {r4,lr}
lsls r0, 24
lsrs r0, 24
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r3, [r1, 0x4]
lsls r1, r0, 3
@@ -11315,7 +11315,7 @@ _080DD5AC:
cmp r4, 0x3
ble _080DD5AC
movs r4, 0
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
ldr r1, [r7]
mov r8, r1
adds r5, r2, 0
@@ -11422,7 +11422,7 @@ _080DD684:
cmp r4, 0x3
ble _080DD5CA
movs r4, 0
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
movs r5, 0
_080DD690:
ldr r0, [r6]
@@ -11483,7 +11483,7 @@ sub_80DD6DC: @ 80DD6DC
strb r0, [r3]
ldr r0, =SpriteCallbackDummy
str r0, [r2, 0x1C]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r1, [r2, 0x6]
@@ -11502,7 +11502,7 @@ sub_80DD720: @ 80DD720
push {r4,r5,lr}
lsls r0, 24
lsrs r1, r0, 24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r5, [r0, 0x12]
@@ -11700,7 +11700,7 @@ _080DD8F8:
adds r2, r4
ldr r0, =sub_80DD6DC
str r0, [r2]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x6]
@@ -11720,7 +11720,7 @@ sub_80DD940: @ 80DD940
mov r6, r8
push {r6,r7}
movs r5, 0
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, =gSprites
mov r9, r0
ldr r0, =0x06010000
@@ -11905,7 +11905,7 @@ _080DDACA:
movs r1, 0x1
eors r0, r1
strh r0, [r4, 0xE]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r0, [r0, 0x13]
@@ -11939,7 +11939,7 @@ sub_80DDB0C: @ 80DDB0C
movs r1, 0xA
bl CreateTask
ldr r3, =gSprites
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r2, [r4]
ldr r0, [r2]
adds r0, 0x58
@@ -11981,7 +11981,7 @@ sub_80DDB6C: @ 80DDB6C
lsls r0, 24
lsrs r0, 24
adds r3, r0, 0
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0]
adds r0, 0x58
@@ -12040,7 +12040,7 @@ _080DDBD4:
sub_80DDBE8: @ 80DDBE8
push {r4,r5,lr}
ldr r5, =gSprites
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r2, [r0]
adds r0, r2, 0
@@ -12093,7 +12093,7 @@ task08_080CD1CC: @ 80DDC4C
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0]
adds r0, 0x58
@@ -12175,7 +12175,7 @@ sub_80DDCDC: @ 80DDCDC
lsls r4, 24
asrs r4, 24
strh r4, [r1, 0x8]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x6]
@@ -12216,7 +12216,7 @@ _080DDD4E:
bl sub_80DDB0C
b _080DDD64
_080DDD54:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x6]
@@ -12241,7 +12241,7 @@ _080DDD70:
movs r0, 0
strh r0, [r4, 0x1E]
bl sub_80DD940
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r1, [r2, 0x6]
@@ -12261,7 +12261,7 @@ _080DDD9C:
thumb_func_start sub_80DDDA8
sub_80DDDA8: @ 80DDDA8
ldr r3, =gSprites
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r0, [r2]
adds r0, 0x58
@@ -12292,7 +12292,7 @@ sub_80DDDA8: @ 80DDDA8
thumb_func_start sub_80DDDE4
sub_80DDDE4: @ 80DDDE4
ldr r2, =gSprites
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
adds r0, 0x58
@@ -12316,7 +12316,7 @@ sub_80DDE0C: @ 80DDE0C
ldr r0, =sub_80DDE30
movs r1, 0xF
bl CreateTask
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x6]
@@ -12383,7 +12383,7 @@ _080DDE8C:
ldrsh r0, [r0, r1]
cmp r0, 0x9
bne _080DDEBA
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r1, [r2, 0x6]
@@ -12421,7 +12421,7 @@ sub_80DDED0: @ 80DDED0
cmp r4, 0
ble _080DDF1C
movs r5, 0
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0]
movs r1, 0x13
@@ -12433,7 +12433,7 @@ sub_80DDED0: @ 80DDED0
b _080DDF4E
.pool
_080DDF1C:
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0]
movs r1, 0x13
@@ -12458,7 +12458,7 @@ _080DDF48:
movs r5, 0xC
movs r3, 0
_080DDF4C:
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
_080DDF4E:
ldr r1, =gTasks
lsls r0, r6, 2
@@ -12536,7 +12536,7 @@ _080DDFB8:
bne _080DDFFC
adds r0, r5, 0
bl DestroyTask
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r1, [r2, 0x7]
@@ -12562,7 +12562,7 @@ sub_80DE008: @ 80DE008
lsrs r0, 24
mov r10, r0
movs r5, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
mov r9, r0
mov r8, r9
ldr r6, =gSprites
@@ -12666,7 +12666,7 @@ sub_80DE0F0: @ 80DE0F0
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x4]
lsls r1, r0, 3
@@ -12708,7 +12708,7 @@ sub_80DE12C: @ 80DE12C
movs r0, 0x11
mov r9, r0
_080DE146:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
adds r0, 0xD
@@ -12789,7 +12789,7 @@ sub_80DE1E8: @ 80DE1E8
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r2, [r1, 0x4]
lsls r1, r0, 3
@@ -12896,7 +12896,7 @@ sub_80DE224: @ 80DE224
movs r0, 0
str r0, [sp, 0x8]
add r0, sp, 0x8
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r1, [r1, 0x28]
ldr r2, =0x05000400
@@ -12963,7 +12963,7 @@ sub_80DE350: @ 80DE350
bl RequestDma3Fill
movs r5, 0
str r5, [sp]
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r1, [r0, 0x28]
ldr r2, =0x05000400
@@ -13136,7 +13136,7 @@ _080DE4D0:
_080DE4DA:
movs r2, 0
adds r6, r3, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r3, =gUnknown_02039F26
_080DE4E2:
ldr r0, [r5]
@@ -13170,7 +13170,7 @@ _080DE52C:
ands r1, r0
cmp r1, 0
beq _080DE584
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x7]
@@ -13201,7 +13201,7 @@ _080DE584:
bl sub_80DBAA0
b _080DE59A
_080DE58A:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x7]
@@ -13356,7 +13356,7 @@ sub_80DE69C: @ 80DE69C
mov r8, r0
movs r7, 0
ldr r6, =gSprites
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
_080DE6AE:
bl AllocOamMatrix
ldr r1, [r5]
@@ -13450,7 +13450,7 @@ _080DE74C:
adds r1, r2
mov r0, r8
strh r0, [r1, 0x8]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0]
ldrb r0, [r2, 0x7]
@@ -13471,7 +13471,7 @@ sub_80DE794: @ 80DE794
lsls r0, 24
lsrs r6, r0, 24
ldr r2, =gSprites
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r0, [r0, 0x14]
ldrb r1, [r0]
@@ -13515,7 +13515,7 @@ _080DE7CC:
_080DE7EC:
movs r4, 0
_080DE7EE:
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x14]
lsls r0, r4, 2
@@ -13583,7 +13583,7 @@ sub_80DE864: @ 80DE864
push {r4-r7,lr}
lsls r0, 24
lsrs r7, r0, 24
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r1, [r0, 0x4]
lsls r0, r7, 3
@@ -13606,7 +13606,7 @@ sub_80DE864: @ 80DE864
movs r1, 0
movs r2, 0x14
bl memset
- bl sub_80A3934
+ bl ClearBattleAnimationVars
ldr r1, =gBattleMonForms
movs r2, 0
adds r0, r1, 0x3
@@ -13662,12 +13662,12 @@ _080DE8FA:
cmp r0, 0x7
bne _080DE99C
_080DE910:
- ldr r1, =gUnknown_02038432
+ ldr r1, =gAnimMoveTurn
movs r0, 0
b _080DE9A0
.pool
_080DE920:
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r0, r7, 3
@@ -13695,17 +13695,17 @@ _080DE920:
b _080DE9A2
.pool
_080DE960:
- ldr r1, =gHappinessMoveAnim
+ ldr r1, =gAnimFriendship
movs r0, 0xFF
b _080DE9A0
.pool
_080DE96C:
- ldr r1, =gHappinessMoveAnim
+ ldr r1, =gAnimFriendship
movs r0, 0
b _080DE9A0
.pool
_080DE978:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
adds r2, r0, 0
@@ -13715,12 +13715,12 @@ _080DE978:
bne _080DE99C
movs r0, 0x2
strb r0, [r2]
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
strb r1, [r0]
b _080DE9A2
.pool
_080DE99C:
- ldr r1, =gUnknown_02038432
+ ldr r1, =gAnimMoveTurn
movs r0, 0x1
_080DE9A0:
strb r0, [r1]
@@ -13735,7 +13735,7 @@ _080DE9A2:
thumb_func_start sub_80DE9B0
sub_80DE9B0: @ 80DE9B0
push {r4,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x18]
movs r1, 0
@@ -13763,7 +13763,7 @@ sub_80DE9DC: @ 80DE9DC
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r0, [r0, 0x18]
strb r4, [r0, 0x5]
@@ -14558,7 +14558,7 @@ sub_80DF080: @ 80DF080
push {r4-r7,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r3, [r2]
ldr r5, [r3, 0x10]
ldrb r1, [r5, 0x1]
@@ -14810,7 +14810,7 @@ sub_80DF250: @ 80DF250
movs r0, 0
str r0, [sp, 0x20]
movs r4, 0
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
mov r2, sp
adds r2, 0xC
str r2, [sp, 0x28]
@@ -14871,7 +14871,7 @@ _080DF2C2:
subs r2, r0
cmp r2, 0x32
bgt _080DF2EE
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
ldr r0, [r7]
ldr r2, [r0, 0x1C]
add r2, r9
@@ -14880,7 +14880,7 @@ _080DF2C2:
orrs r0, r1
strb r0, [r2, 0xD]
_080DF2EE:
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x1C]
mov r3, r9
@@ -14926,7 +14926,7 @@ _080DF336:
ldrb r0, [r0]
cmp r0, 0
beq _080DF354
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r2, [r0, 0x1C]
add r2, r9
@@ -14978,7 +14978,7 @@ _080DF38E:
mov r2, r8
cmp r2, 0
bne _080DF3B4
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r2, [r0, 0x1C]
add r2, r9
@@ -14987,7 +14987,7 @@ _080DF38E:
orrs r0, r1
strb r0, [r2, 0xD]
_080DF3B4:
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r0, [r0, 0x1C]
mov r7, r9
@@ -15031,7 +15031,7 @@ _080DF3EA:
ldr r2, [sp, 0x28]
strb r0, [r2, 0x5]
movs r4, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
mov r8, r0
ldr r7, [sp, 0x30]
@@ -15046,7 +15046,7 @@ _080DF40E:
mov r12, r4
cmp r0, 0
beq _080DF450
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r6, [r0]
ldr r3, [sp, 0x28]
mov r4, sp
@@ -15123,7 +15123,7 @@ _080DF4B6:
bne _080DF478
_080DF4C0:
bl Random
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r4, [r1, 0x1C]
ldr r1, [sp, 0x30]
@@ -15167,7 +15167,7 @@ sub_80DF4F8: @ 80DF4F8
_080DF514:
movs r7, 0
movs r3, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
mov r12, r0
_080DF51C:
adds r0, r3, r1
@@ -15253,7 +15253,7 @@ _080DF5A0:
bl __modsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x1C]
add r0, r8
@@ -15295,7 +15295,7 @@ _080DF5F6:
bne _080DF628
mov r0, sp
strb r1, [r0]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x1C]
ldrb r4, [r0, 0x1D]
@@ -15306,7 +15306,7 @@ _080DF628:
mov r1, sp
movs r0, 0
strb r0, [r1]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x1C]
ldrb r4, [r0, 0xD]
@@ -15360,7 +15360,7 @@ _080DF682:
ldrb r6, [r0]
movs r2, 0x80
movs r3, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0, 0x1C]
lsls r1, r6, 4
@@ -15391,7 +15391,7 @@ _080DF6C4:
ldr r5, [sp, 0x4]
lsrs r0, r5, 24
bl ContestLiveUpdates_BeforeInterview_3
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x1C]
add r0, r8
@@ -15519,7 +15519,7 @@ _080DF7AE:
movs r2, 0x5
movs r3, 0x1
bl sub_80DEBD0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x1C]
lsls r0, r7, 4
@@ -15606,7 +15606,7 @@ _080DF884:
add r0, sp, 0x4
ldr r1, =gText_BDot
bl StringCopy
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x1C]
lsls r0, r7, 4
diff --git a/asm/contest_ai.s b/asm/contest_ai.s
index f937633da..a213c393c 100644
--- a/asm/contest_ai.s
+++ b/asm/contest_ai.s
@@ -10,7 +10,7 @@ sub_81562C4: @ 81562C4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0xC]
movs r1, 0
@@ -57,7 +57,7 @@ _081562DE:
thumb_func_start sub_8156324
sub_8156324: @ 8156324
push {r4-r6,lr}
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0xC]
ldr r0, [r0, 0x14]
@@ -98,7 +98,7 @@ _0815636C:
bl Random
adds r5, r0, 0
ands r5, r6
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r1, [r0, 0xC]
adds r0, r1, 0x5
@@ -135,7 +135,7 @@ sub_81563B0: @ 81563B0
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0, 0xC]
ldrb r0, [r0]
@@ -211,7 +211,7 @@ _08156444:
orrs r0, r1
strb r0, [r2, 0x9]
_08156458:
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r3, [r0, 0xC]
ldrb r1, [r3, 0x9]
@@ -263,7 +263,7 @@ sub_81564AC: @ 81564AC
lsls r0, 24
lsrs r2, r0, 24
movs r1, 0
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r0, [r0, 0x8]
b _081564CC
@@ -289,7 +289,7 @@ _081564D2:
thumb_func_start sub_81564DC
sub_81564DC: @ 81564DC
push {r4,lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r0, [r0, 0xC]
adds r1, r0, 0x5
@@ -331,7 +331,7 @@ _08156516:
thumb_func_start sub_8156530
sub_8156530: @ 8156530
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r0, [r0]
@@ -349,7 +349,7 @@ sub_8156530: @ 8156530
sub_8156550: @ 8156550
push {lr}
bl sub_8156530
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -384,7 +384,7 @@ _08156590:
sub_8156594: @ 8156594
push {lr}
bl sub_8156530
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -419,7 +419,7 @@ _081565D4:
sub_81565D8: @ 81565D8
push {lr}
bl sub_8156530
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -454,7 +454,7 @@ _08156618:
sub_815661C: @ 815661C
push {lr}
bl sub_8156530
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -487,7 +487,7 @@ _0815665C:
thumb_func_start sub_8156660
sub_8156660: @ 8156660
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r0, [r0]
@@ -507,7 +507,7 @@ sub_8156660: @ 8156660
sub_8156684: @ 8156684
push {lr}
bl sub_8156660
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -542,7 +542,7 @@ _081566C4:
sub_81566C8: @ 81566C8
push {lr}
bl sub_8156660
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -577,7 +577,7 @@ _08156708:
sub_815670C: @ 815670C
push {lr}
bl sub_8156660
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -612,7 +612,7 @@ _0815674C:
sub_8156750: @ 8156750
push {lr}
bl sub_8156660
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -645,7 +645,7 @@ _08156790:
thumb_func_start sub_8156794
sub_8156794: @ 8156794
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r0, [r0, 0x8]
@@ -667,7 +667,7 @@ sub_8156794: @ 8156794
sub_81567BC: @ 81567BC
push {lr}
bl sub_8156794
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -702,7 +702,7 @@ _081567FC:
sub_8156800: @ 8156800
push {lr}
bl sub_8156794
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -737,7 +737,7 @@ _08156840:
sub_8156844: @ 8156844
push {lr}
bl sub_8156794
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -772,7 +772,7 @@ _08156884:
sub_8156888: @ 8156888
push {lr}
bl sub_8156794
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -806,7 +806,7 @@ _081568C8:
thumb_func_start sub_81568CC
sub_81568CC: @ 81568CC
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r4, [r0, 0xC]
adds r1, r4, 0
@@ -839,7 +839,7 @@ sub_81568CC: @ 81568CC
sub_815690C: @ 815690C
push {lr}
bl sub_81568CC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -874,7 +874,7 @@ _0815694C:
sub_8156950: @ 8156950
push {lr}
bl sub_81568CC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -909,7 +909,7 @@ _08156990:
sub_8156994: @ 8156994
push {lr}
bl sub_81568CC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -944,7 +944,7 @@ _081569D4:
sub_81569D8: @ 81569D8
push {lr}
bl sub_81568CC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -977,7 +977,7 @@ _08156A18:
thumb_func_start sub_8156A1C
sub_8156A1C: @ 8156A1C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r3, [r0, 0xC]
adds r1, r3, 0
@@ -1002,7 +1002,7 @@ sub_8156A1C: @ 8156A1C
sub_8156A48: @ 8156A48
push {r4,r5,lr}
bl sub_8156A1C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1043,7 +1043,7 @@ _08156A90:
sub_8156A98: @ 8156A98
push {r4,r5,lr}
bl sub_8156A1C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1084,7 +1084,7 @@ _08156AE0:
sub_8156AE8: @ 8156AE8
push {r4,r5,lr}
bl sub_8156A1C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1125,7 +1125,7 @@ _08156B30:
sub_8156B38: @ 8156B38
push {r4,r5,lr}
bl sub_8156A1C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1164,7 +1164,7 @@ _08156B80:
thumb_func_start sub_8156B88
sub_8156B88: @ 8156B88
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r1, =gUnknown_02039F00
@@ -1187,7 +1187,7 @@ sub_8156B88: @ 8156B88
sub_8156BB4: @ 8156BB4
push {r4,r5,lr}
bl sub_8156B88
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1228,7 +1228,7 @@ _08156BFC:
sub_8156C04: @ 8156C04
push {r4,r5,lr}
bl sub_8156B88
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1269,7 +1269,7 @@ _08156C4C:
sub_8156C54: @ 8156C54
push {r4,r5,lr}
bl sub_8156B88
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1310,7 +1310,7 @@ _08156C9C:
sub_8156CA4: @ 8156CA4
push {r4,r5,lr}
bl sub_8156B88
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -1349,7 +1349,7 @@ _08156CEC:
thumb_func_start sub_8156CF4
sub_8156CF4: @ 8156CF4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r0, =gScriptContestCategory
@@ -1367,7 +1367,7 @@ sub_8156CF4: @ 8156CF4
sub_8156D18: @ 8156D18
push {lr}
bl sub_8156CF4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1402,7 +1402,7 @@ _08156D58:
sub_8156D5C: @ 8156D5C
push {lr}
bl sub_8156CF4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1437,7 +1437,7 @@ _08156D9C:
sub_8156DA0: @ 8156DA0
push {r4,lr}
ldr r2, =gUnknown_02039E00
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0xC]
ldrb r1, [r0, 0x4]
@@ -1469,7 +1469,7 @@ sub_8156DA0: @ 8156DA0
sub_8156DE4: @ 8156DE4
push {r4,lr}
bl sub_8156DA0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldr r3, =gAIScriptPtr
@@ -1506,7 +1506,7 @@ _08156E24:
sub_8156E2C: @ 8156E2C
push {r4,lr}
bl sub_8156DA0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldr r3, =gAIScriptPtr
@@ -1543,7 +1543,7 @@ _08156E6C:
sub_8156E74: @ 8156E74
push {r4,lr}
bl sub_8156DA0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldr r3, =gAIScriptPtr
@@ -1580,7 +1580,7 @@ _08156EB4:
sub_8156EBC: @ 8156EBC
push {r4,lr}
bl sub_8156DA0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldr r3, =gAIScriptPtr
@@ -1616,7 +1616,7 @@ _08156EFC:
thumb_func_start sub_8156F04
sub_8156F04: @ 8156F04
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r3, [r0, 0xC]
ldrb r1, [r3, 0x4]
@@ -1646,7 +1646,7 @@ sub_8156F04: @ 8156F04
sub_8156F44: @ 8156F44
push {lr}
bl sub_8156F04
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1681,7 +1681,7 @@ _08156F84:
sub_8156F88: @ 8156F88
push {lr}
bl sub_8156F04
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1715,7 +1715,7 @@ _08156FC8:
thumb_func_start sub_8156FCC
sub_8156FCC: @ 8156FCC
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r3, [r0, 0xC]
ldrb r1, [r3, 0x4]
@@ -1749,7 +1749,7 @@ sub_8156FCC: @ 8156FCC
sub_8157018: @ 8157018
push {lr}
bl sub_8156FCC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1784,7 +1784,7 @@ _08157058:
sub_815705C: @ 815705C
push {lr}
bl sub_8156FCC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1819,7 +1819,7 @@ _0815709C:
sub_81570A0: @ 81570A0
push {r4-r7,lr}
ldr r2, =gUnknown_02039E00
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0xC]
ldrb r0, [r1, 0x4]
@@ -1887,7 +1887,7 @@ _0815711A:
sub_815712C: @ 815712C
push {lr}
bl sub_81570A0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -1924,7 +1924,7 @@ _0815716C:
sub_8157174: @ 8157174
push {r4-r7,lr}
ldr r2, =gUnknown_02039E00
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0xC]
ldrb r0, [r1, 0x4]
@@ -1992,7 +1992,7 @@ _081571EE:
sub_8157200: @ 8157200
push {lr}
bl sub_8157174
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2029,7 +2029,7 @@ _08157240:
sub_8157248: @ 8157248
push {r4,lr}
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r4, [r0, 0xC]
ldrb r1, [r4, 0x4]
@@ -2069,7 +2069,7 @@ sub_8157248: @ 8157248
sub_81572A4: @ 81572A4
push {lr}
bl sub_8157248
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2104,7 +2104,7 @@ _081572E4:
sub_81572E8: @ 81572E8
push {lr}
bl sub_8157248
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2139,7 +2139,7 @@ _08157328:
sub_815732C: @ 815732C
push {lr}
bl sub_8157248
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2174,7 +2174,7 @@ _0815736C:
sub_8157370: @ 8157370
push {lr}
bl sub_8157248
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2209,7 +2209,7 @@ _081573B0:
sub_81573B4: @ 81573B4
push {r4,lr}
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r4, [r0, 0xC]
ldrb r1, [r4, 0x4]
@@ -2249,7 +2249,7 @@ sub_81573B4: @ 81573B4
sub_8157410: @ 8157410
push {lr}
bl sub_81573B4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2284,7 +2284,7 @@ _08157450:
sub_8157454: @ 8157454
push {lr}
bl sub_81573B4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2319,7 +2319,7 @@ _08157494:
sub_8157498: @ 8157498
push {lr}
bl sub_81573B4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2354,7 +2354,7 @@ _081574D8:
sub_81574DC: @ 81574DC
push {lr}
bl sub_81573B4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2389,7 +2389,7 @@ _0815751C:
sub_8157520: @ 8157520
push {r4,r5,lr}
ldr r3, =gUnknown_02039E00
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r4, [r5]
ldr r1, [r4, 0xC]
ldrb r0, [r1, 0x4]
@@ -2435,7 +2435,7 @@ _08157560:
sub_8157578: @ 8157578
push {lr}
bl sub_8157520
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2470,7 +2470,7 @@ _081575B8:
sub_81575BC: @ 81575BC
push {lr}
bl sub_8157520
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2505,7 +2505,7 @@ _081575FC:
sub_8157600: @ 8157600
push {lr}
bl sub_8157520
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2540,7 +2540,7 @@ _08157640:
sub_8157644: @ 8157644
push {lr}
bl sub_8157520
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2576,7 +2576,7 @@ sub_8157688: @ 8157688
push {r4-r6,lr}
movs r3, 0
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldrb r1, [r0, 0x4]
@@ -2592,7 +2592,7 @@ sub_8157688: @ 8157688
adds r6, r2, 0
_081576AA:
lsls r1, r4, 1
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
adds r0, 0x41
@@ -2619,7 +2619,7 @@ _081576D2:
_081576DC:
movs r3, 0x1
_081576DE:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
strh r3, [r0, 0x18]
@@ -2637,7 +2637,7 @@ _081576DE:
sub_8157700: @ 8157700
push {lr}
bl sub_8157688
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2674,7 +2674,7 @@ _08157740:
sub_8157748: @ 8157748
push {lr}
bl sub_8157688
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2712,7 +2712,7 @@ sub_8157790: @ 8157790
push {r4-r6,lr}
movs r3, 0
ldr r2, =gUnknown_02039E00
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
ldrb r1, [r0, 0x4]
@@ -2728,7 +2728,7 @@ sub_8157790: @ 8157790
adds r6, r2, 0
_081577B2:
lsls r1, r4, 1
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
adds r0, 0x41
@@ -2754,7 +2754,7 @@ _081577D8:
_081577E2:
movs r3, 0x1
_081577E4:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
strh r3, [r0, 0x18]
@@ -2772,7 +2772,7 @@ _081577E4:
sub_8157808: @ 8157808
push {lr}
bl sub_8157790
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2809,7 +2809,7 @@ _08157848:
sub_8157850: @ 8157850
push {lr}
bl sub_8157790
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2847,7 +2847,7 @@ sub_8157898: @ 8157898
push {r4-r6,lr}
movs r5, 0
ldr r3, =gUnknown_02039E00
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r4, [r6]
ldr r1, [r4, 0xC]
ldrb r0, [r1, 0x4]
@@ -2893,7 +2893,7 @@ _081578D6:
sub_81578F8: @ 81578F8
push {lr}
bl sub_8157898
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2930,7 +2930,7 @@ _08157938:
sub_8157940: @ 8157940
push {lr}
bl sub_8157898
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -2972,7 +2972,7 @@ sub_8157988: @ 8157988
bl sub_81564AC
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r5, [r1, 0xC]
ldr r2, [r1, 0x4]
@@ -3000,7 +3000,7 @@ sub_8157988: @ 8157988
sub_81579CC: @ 81579CC
push {lr}
bl sub_8157988
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3035,7 +3035,7 @@ _08157A0C:
sub_8157A10: @ 8157A10
push {lr}
bl sub_8157988
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3070,7 +3070,7 @@ _08157A50:
sub_8157A54: @ 8157A54
push {lr}
bl sub_8157988
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3105,7 +3105,7 @@ _08157A94:
sub_8157A98: @ 8157A98
push {lr}
bl sub_8157988
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3152,7 +3152,7 @@ sub_8157ADC: @ 8157ADC
cmp r0, 0
beq _08157B18
ldr r2, =gContestMoves
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r4, 3
@@ -3167,7 +3167,7 @@ sub_8157ADC: @ 8157ADC
orrs r0, r1
lsrs r6, r0, 31
_08157B18:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
strh r6, [r0, 0x18]
@@ -3184,7 +3184,7 @@ _08157B18:
sub_8157B38: @ 8157B38
push {lr}
bl sub_8157ADC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3219,7 +3219,7 @@ _08157B78:
sub_8157B7C: @ 8157B7C
push {lr}
bl sub_8157ADC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3254,7 +3254,7 @@ _08157BBC:
sub_8157BC0: @ 8157BC0
push {lr}
bl sub_8157ADC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3289,7 +3289,7 @@ _08157C00:
sub_8157C04: @ 8157C04
push {lr}
bl sub_8157ADC
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3333,14 +3333,14 @@ sub_8157C48: @ 8157C48
lsls r0, 24
cmp r0, 0
beq _08157C74
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
movs r0, 0
b _08157C7C
.pool
_08157C74:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
movs r0, 0x1
@@ -3359,7 +3359,7 @@ _08157C7C:
sub_8157C94: @ 8157C94
push {lr}
bl sub_8157C48
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3396,7 +3396,7 @@ _08157CD4:
sub_8157CDC: @ 8157CDC
push {lr}
bl sub_8157C48
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3438,7 +3438,7 @@ sub_8157D24: @ 8157D24
bl sub_81564AC
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r3, [r1, 0xC]
ldr r2, [r1, 0x4]
@@ -3463,7 +3463,7 @@ sub_8157D24: @ 8157D24
sub_8157D60: @ 8157D60
push {lr}
bl sub_8157D24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3500,7 +3500,7 @@ _08157DA0:
sub_8157DA8: @ 8157DA8
push {lr}
bl sub_8157D24
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3542,7 +3542,7 @@ sub_8157DF0: @ 8157DF0
bl sub_81564AC
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r5, [r1, 0xC]
ldr r3, [r1, 0x4]
@@ -3574,7 +3574,7 @@ sub_8157DF0: @ 8157DF0
sub_8157E3C: @ 8157E3C
push {lr}
bl sub_8157DF0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3611,7 +3611,7 @@ _08157E7C:
sub_8157E84: @ 8157E84
push {lr}
bl sub_8157DF0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3648,7 +3648,7 @@ _08157EC4:
sub_8157ECC: @ 8157ECC
push {lr}
bl sub_8157DF0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3685,7 +3685,7 @@ _08157F0C:
sub_8157F14: @ 8157F14
push {lr}
bl sub_8157DF0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3726,7 +3726,7 @@ sub_8157F5C: @ 8157F5C
ldrb r0, [r0, 0x1]
bl sub_81564AC
lsls r0, 24
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r3, [r1, 0xC]
ldr r2, =gUnknown_02039F00
@@ -3754,7 +3754,7 @@ sub_8157F5C: @ 8157F5C
sub_8157FA0: @ 8157FA0
push {lr}
bl sub_8157F5C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3791,7 +3791,7 @@ _08157FE0:
sub_8157FE8: @ 8157FE8
push {lr}
bl sub_8157F5C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3828,7 +3828,7 @@ _08158028:
sub_8158030: @ 8158030
push {lr}
bl sub_8157F5C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3865,7 +3865,7 @@ _08158070:
sub_8158078: @ 8158078
push {lr}
bl sub_8157F5C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3908,7 +3908,7 @@ sub_81580C0: @ 81580C0
lsls r0, 24
ldr r3, [r5]
ldrb r2, [r3, 0x2]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r4, [r1]
ldr r1, [r4]
lsrs r0, 23
@@ -3935,7 +3935,7 @@ sub_81580C0: @ 81580C0
sub_8158108: @ 8158108
push {lr}
bl sub_81580C0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -3970,7 +3970,7 @@ _08158148:
sub_815814C: @ 815814C
push {lr}
bl sub_81580C0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4005,7 +4005,7 @@ _0815818C:
sub_8158190: @ 8158190
push {lr}
bl sub_81580C0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4040,7 +4040,7 @@ _081581D0:
sub_81581D4: @ 81581D4
push {lr}
bl sub_81580C0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4082,7 +4082,7 @@ sub_8158218: @ 8158218
lsrs r0, 24
ldr r3, [r5]
ldrb r2, [r3, 0x2]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r4, [r1]
ldr r1, [r4]
lsls r2, 2
@@ -4105,7 +4105,7 @@ sub_8158218: @ 8158218
sub_8158254: @ 8158254
push {lr}
bl sub_8158218
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4140,7 +4140,7 @@ _08158294:
sub_8158298: @ 8158298
push {lr}
bl sub_8158218
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4175,7 +4175,7 @@ _081582D8:
sub_81582DC: @ 81582DC
push {lr}
bl sub_8158218
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4210,7 +4210,7 @@ _0815831C:
sub_8158320: @ 8158320
push {lr}
bl sub_8158218
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4251,7 +4251,7 @@ sub_8158364: @ 8158364
lsls r0, 24
ldr r3, [r5]
ldrb r2, [r3, 0x2]
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r4, [r1]
ldr r1, [r4]
lsrs r0, 23
@@ -4282,7 +4282,7 @@ sub_8158364: @ 8158364
sub_81583B8: @ 81583B8
push {lr}
bl sub_8158364
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4317,7 +4317,7 @@ _081583F8:
sub_81583FC: @ 81583FC
push {lr}
bl sub_8158364
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -4351,7 +4351,7 @@ _0815843C:
thumb_func_start sub_8158440
sub_8158440: @ 8158440
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r3, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4374,7 +4374,7 @@ sub_8158440: @ 8158440
thumb_func_start sub_815846C
sub_815846C: @ 815846C
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r3, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4399,7 +4399,7 @@ sub_815846C: @ 815846C
thumb_func_start sub_815849C
sub_815849C: @ 815849C
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4427,7 +4427,7 @@ sub_815849C: @ 815849C
thumb_func_start sub_81584D4
sub_81584D4: @ 81584D4
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4454,7 +4454,7 @@ sub_81584D4: @ 81584D4
thumb_func_start sub_8158508
sub_8158508: @ 8158508
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4481,7 +4481,7 @@ sub_8158508: @ 8158508
thumb_func_start sub_815853C
sub_815853C: @ 815853C
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4524,7 +4524,7 @@ _08158586:
thumb_func_start sub_815858C
sub_815858C: @ 815858C
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4567,7 +4567,7 @@ _081585D6:
thumb_func_start sub_81585DC
sub_81585DC: @ 81585DC
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4610,7 +4610,7 @@ _08158626:
thumb_func_start sub_815862C
sub_815862C: @ 815862C
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4653,7 +4653,7 @@ _08158676:
thumb_func_start sub_815867C
sub_815867C: @ 815867C
push {r4,r5,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4696,7 +4696,7 @@ _081586C8:
thumb_func_start sub_81586D0
sub_81586D0: @ 81586D0
push {r4,r5,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4739,7 +4739,7 @@ _0815871C:
thumb_func_start sub_8158724
sub_8158724: @ 8158724
push {r4,r5,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4782,7 +4782,7 @@ _08158770:
thumb_func_start sub_8158778
sub_8158778: @ 8158778
push {r4,r5,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4828,7 +4828,7 @@ sub_81587CC: @ 81587CC
bl Random
movs r2, 0xFF
ands r2, r0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4869,7 +4869,7 @@ sub_815881C: @ 815881C
bl Random
movs r2, 0xFF
ands r2, r0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0xC]
ldr r4, =gAIScriptPtr
@@ -4955,7 +4955,7 @@ sub_81588BC: @ 81588BC
lsls r0, 24
cmp r0, 0
bne _081588D6
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
ldrb r1, [r2, 0x9]
@@ -4971,7 +4971,7 @@ _081588D6:
thumb_func_start sub_81588E0
sub_81588E0: @ 81588E0
push {r4,lr}
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r1, [r1]
ldr r3, [r1, 0xC]
adds r4, r3, 0
@@ -4993,7 +4993,7 @@ sub_81588E0: @ 81588E0
thumb_func_start sub_8158908
sub_8158908: @ 8158908
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r0, [r3]
ldr r0, [r0, 0xC]
adds r1, r0, 0
@@ -5033,7 +5033,7 @@ sub_8158948: @ 8158948
ldr r6, =gUnknown_02039E00 + 30
_08158950:
lsls r1, r4, 1
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
adds r0, 0x41
@@ -5057,7 +5057,7 @@ _08158980:
cmp r4, 0x3
ble _08158950
_08158986:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
strh r5, [r0, 0x18]
@@ -5075,7 +5075,7 @@ _08158986:
sub_81589A4: @ 81589A4
push {lr}
bl sub_8158948
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -5112,7 +5112,7 @@ _081589E4:
sub_81589EC: @ 81589EC
push {lr}
bl sub_8158948
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -5158,7 +5158,7 @@ sub_8158A34: @ 8158A34
movs r4, 0
ldr r0, =gUnknown_02039E00
mov r12, r0
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0, 0xC]
adds r0, 0x41
@@ -5205,7 +5205,7 @@ _08158A8E:
sub_8158AA0: @ 8158AA0
push {lr}
bl sub_8158A34
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
@@ -5242,7 +5242,7 @@ _08158AE0:
sub_8158AE8: @ 8158AE8
push {lr}
bl sub_8158A34
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0xC]
movs r1, 0x18
diff --git a/asm/contest_effect.s b/asm/contest_effect.s
index 3b88e16e0..f3c234503 100644
--- a/asm/contest_effect.s
+++ b/asm/contest_effect.s
@@ -68,7 +68,7 @@ ContestEffectFunc_080E547C: @ 80E547C
thumb_func_start ContestEffectFunc_080E5480
ContestEffectFunc_080E5480: @ 80E5480
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -94,7 +94,7 @@ ContestEffectFunc_080E5480: @ 80E5480
thumb_func_start ContestEffectFunc_080E54B0
ContestEffectFunc_080E54B0: @ 80E54B0
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -119,7 +119,7 @@ ContestEffectFunc_080E54B0: @ 80E54B0
thumb_func_start ContestEffectFunc_080E54E0
ContestEffectFunc_080E54E0: @ 80E54E0
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -165,7 +165,7 @@ ContestEffectFunc_080E54E0: @ 80E54E0
thumb_func_start ContestEffectFunc_080E5534
ContestEffectFunc_080E5534: @ 80E5534
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -189,7 +189,7 @@ ContestEffectFunc_080E5534: @ 80E5534
thumb_func_start ContestEffectFunc_080E5560
ContestEffectFunc_080E5560: @ 80E5560
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -215,7 +215,7 @@ ContestEffectFunc_080E5560: @ 80E5560
thumb_func_start ContestEffectFunc_080E5590
ContestEffectFunc_080E5590: @ 80E5590
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -239,7 +239,7 @@ ContestEffectFunc_080E5590: @ 80E5590
thumb_func_start ContestEffectFunc_080E55BC
ContestEffectFunc_080E55BC: @ 80E55BC
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -266,7 +266,7 @@ ContestEffectFunc_080E55BC: @ 80E55BC
ContestEffectFunc_080E55EC: @ 80E55EC
push {r4,r5,lr}
movs r2, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r1, [r0, 0x8]
ldrb r4, [r1, 0x11]
@@ -293,7 +293,7 @@ _080E560A:
cmp r0, r1
bne _080E560A
_080E5622:
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x8]
strb r2, [r0, 0x8]
@@ -307,14 +307,14 @@ _080E5622:
_080E563A:
cmp r2, 0
bne _080E564C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
movs r1, 0x36
bl sub_80DD3F0
_080E564C:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -330,7 +330,7 @@ _080E564C:
ContestEffectFunc_080E5664: @ 80E5664
push {r4-r6,lr}
movs r1, 0
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0, 0x8]
ldrb r5, [r0, 0x11]
@@ -359,7 +359,7 @@ _080E5698:
adds r3, 0x1
cmp r3, 0x3
ble _080E567E
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
adds r0, 0x8
@@ -372,14 +372,14 @@ _080E5698:
_080E56B4:
cmp r1, 0
bne _080E56C6
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
movs r1, 0x36
bl sub_80DD3F0
_080E56C6:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -409,7 +409,7 @@ ContestEffectFunc_080E56E0: @ 80E56E0
bhi _080E5702
movs r1, 0x28
_080E5702:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
strh r1, [r0, 0x4]
@@ -425,7 +425,7 @@ ContestEffectFunc_080E5718: @ 80E5718
mov r7, r8
push {r7}
movs r7, 0
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x8]
ldrb r5, [r0, 0x11]
@@ -521,7 +521,7 @@ ContestEffectFunc_080E57CC: @ 80E57CC
push {r5-r7}
movs r0, 0
mov r9, r0
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x8]
ldrb r2, [r0, 0x11]
@@ -619,7 +619,7 @@ ContestEffectFunc_080E588C: @ 80E588C
push {r6,r7}
movs r0, 0
mov r9, r0
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r0, [r1]
ldr r0, [r0, 0x8]
ldrb r7, [r0, 0x11]
@@ -674,7 +674,7 @@ _080E58DA:
_080E5900:
adds r6, 0x1C
adds r5, 0x1
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
cmp r5, 0x3
ble _080E58B0
_080E590A:
@@ -704,7 +704,7 @@ _080E5928:
thumb_func_start ContestEffectFunc_080E5938
ContestEffectFunc_080E5938: @ 80E5938
push {r4,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -732,7 +732,7 @@ ContestEffectFunc_080E5938: @ 80E5938
thumb_func_start ContestEffectFunc_080E5970
ContestEffectFunc_080E5970: @ 80E5970
push {r4,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -765,7 +765,7 @@ ContestEffectFunc_080E59B0: @ 80E59B0
push {lr}
movs r0, 0
bl sub_80E6934
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -781,7 +781,7 @@ ContestEffectFunc_080E59D0: @ 80E59D0
push {lr}
movs r0, 0x1
bl sub_80E6934
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -797,7 +797,7 @@ ContestEffectFunc_080E59F0: @ 80E59F0
push {lr}
movs r0, 0x2
bl sub_80E6934
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -813,7 +813,7 @@ ContestEffectFunc_080E5A10: @ 80E5A10
push {lr}
movs r0, 0x3
bl sub_80E6934
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -829,7 +829,7 @@ ContestEffectFunc_080E5A30: @ 80E5A30
push {lr}
movs r0, 0x4
bl sub_80E6934
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -844,7 +844,7 @@ ContestEffectFunc_080E5A30: @ 80E5A30
ContestEffectFunc_080E5A50: @ 80E5A50
push {r4-r6,lr}
movs r4, 0
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0, 0x8]
ldrb r1, [r0, 0x11]
@@ -855,7 +855,7 @@ ContestEffectFunc_080E5A50: @ 80E5A50
beq _080E5AB0
movs r5, 0
_080E5A68:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x8]
ldrb r0, [r1, 0x11]
@@ -932,7 +932,7 @@ ContestEffectFunc_080E5AD4: @ 80E5AD4
mov r10, r3
movs r6, 0
_080E5B00:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r1, [r2, 0x8]
ldrb r0, [r1, 0x11]
@@ -1000,7 +1000,7 @@ _080E5B76:
bge _080E5B76
_080E5B7E:
movs r5, 0
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
movs r6, 0
mov r4, r10
_080E5B86:
@@ -1125,7 +1125,7 @@ _080E5C70:
lsrs r0, 24
mov r9, r0
_080E5C86:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
adds r0, 0xD
@@ -1139,7 +1139,7 @@ _080E5C86:
cmp r0, 0xFF
bne _080E5C16
_080E5CA0:
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, [r6]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1173,7 +1173,7 @@ ContestEffectFunc_080E5CD4: @ 80E5CD4
movs r0, 0
mov r8, r0
movs r6, 0
- ldr r7, =gUnknown_02039F34
+ ldr r7, =gContestResources
movs r5, 0
_080E5CE4:
ldr r2, [r7]
@@ -1228,7 +1228,7 @@ _080E5D46:
adds r6, 0x1
cmp r6, 0x3
ble _080E5CE4
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1256,7 +1256,7 @@ ContestEffectFunc_080E5D7C: @ 80E5D7C
push {r4-r7,lr}
movs r7, 0
movs r4, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
movs r6, 0
_080E5D86:
ldr r3, [r5]
@@ -1301,7 +1301,7 @@ _080E5DD2:
adds r4, 0x1
cmp r4, 0x3
ble _080E5D86
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1325,7 +1325,7 @@ _080E5DF8:
ContestEffectFunc_080E5E04: @ 80E5E04
push {r4,lr}
ldr r1, =gUnknown_02039F26
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r0, [r4, 0x8]
ldrb r2, [r0, 0x11]
@@ -1366,7 +1366,7 @@ _080E5E46:
ContestEffectFunc_080E5E5C: @ 80E5E5C
push {r4,lr}
ldr r1, =gUnknown_02039F26
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r0, [r4, 0x8]
ldrb r2, [r0, 0x11]
@@ -1408,7 +1408,7 @@ ContestEffectFunc_080E5EB4: @ 80E5EB4
push {r4-r7,lr}
movs r1, 0
movs r5, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r2, [r4, 0x8]
ldrb r0, [r2, 0x11]
@@ -1434,7 +1434,7 @@ _080E5EDA:
bge _080E5EE8
movs r5, 0
_080E5EE8:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r3, [r0]
ldr r0, [r3, 0x8]
ldrb r2, [r0, 0x11]
@@ -1467,7 +1467,7 @@ _080E5F0C:
movs r1, 0x11
bl sub_80DD3D4
_080E5F2C:
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -1498,7 +1498,7 @@ _080E5F2C:
ContestEffectFunc_080E5F64: @ 80E5F64
push {r4-r7,lr}
movs r6, 0
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r2, [r4, 0x8]
ldrb r1, [r2, 0x11]
@@ -1567,7 +1567,7 @@ _080E5FDE:
thumb_func_start ContestEffectFunc_080E5FE4
ContestEffectFunc_080E5FE4: @ 80E5FE4
push {r4,r5,lr}
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
ldr r3, [r1]
ldr r0, [r3, 0x8]
ldrb r2, [r0, 0x11]
@@ -1647,7 +1647,7 @@ ContestEffectFunc_080E6068: @ 80E6068
cmp r0, 0x2
bhi _080E6098
movs r4, 0xA
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1659,7 +1659,7 @@ _080E6098:
cmp r0, 0x5
bhi _080E60B4
movs r4, 0x14
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1671,7 +1671,7 @@ _080E60B4:
cmp r0, 0x7
bhi _080E60D0
movs r4, 0x28
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1683,7 +1683,7 @@ _080E60D0:
cmp r1, 0x8
bhi _080E60EC
movs r4, 0x3C
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -1693,14 +1693,14 @@ _080E60D0:
.pool
_080E60EC:
movs r4, 0x50
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
movs r1, 0x1E
bl sub_80DD3D4
_080E60FC:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -1721,7 +1721,7 @@ ContestEffectFunc_080E611C: @ 80E611C
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r3, [r0, 0x8]
ldrb r0, [r3, 0x11]
@@ -1743,7 +1743,7 @@ _080E6140:
adds r5, r0, 0
cmp r6, r1
beq _080E616A
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
_080E614E:
lsls r0, r2, 24
movs r2, 0x80
@@ -1845,7 +1845,7 @@ ContestEffectFunc_080E620C: @ 80E620C
mov r7, r9
mov r6, r8
push {r6,r7}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r3, [r0]
ldr r1, [r3, 0x8]
ldrb r2, [r1, 0x11]
@@ -1928,7 +1928,7 @@ _080E62AC:
thumb_func_start ContestEffectFunc_080E62B8
ContestEffectFunc_080E62B8: @ 80E62B8
push {r4-r7,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r1, [r0, 0x11]
@@ -1939,7 +1939,7 @@ ContestEffectFunc_080E62B8: @ 80E62B8
movs r5, 0
movs r6, 0
_080E62CE:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r4, [r0]
ldr r1, [r4, 0x8]
ldrb r2, [r1, 0x11]
@@ -1994,7 +1994,7 @@ _080E632E:
thumb_func_start ContestEffectFunc_080E6334
ContestEffectFunc_080E6334: @ 80E6334
push {r4,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r1, [r4]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -2046,7 +2046,7 @@ _080E6390:
thumb_func_start ContestEffectFunc_080E6398
ContestEffectFunc_080E6398: @ 80E6398
push {lr}
- ldr r3, =gUnknown_02039F34
+ ldr r3, =gContestResources
ldr r1, [r3]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -2090,7 +2090,7 @@ _080E63E4:
ContestEffectFunc_080E63E8: @ 80E63E8
push {r4-r7,lr}
sub sp, 0x4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r1, [r2]
ldrb r1, [r1, 0x1]
@@ -2258,7 +2258,7 @@ ContestEffectFunc_080E6520: @ 80E6520
mov r7, r8
push {r7}
sub sp, 0x4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r1, [r2]
ldrb r1, [r1, 0x1]
@@ -2434,7 +2434,7 @@ ContestEffectFunc_080E6664: @ 80E6664
ContestEffectFunc_080E6668: @ 80E6668
push {r4-r7,lr}
sub sp, 0x8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1]
ldrb r0, [r0, 0x1]
@@ -2517,7 +2517,7 @@ _080E66FC:
cmp r0, 0x3
ble _080E66AA
movs r6, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
adds r4, r5, 0
_080E6712:
ldr r0, [r4]
@@ -2576,7 +2576,7 @@ _080E676C:
ContestEffectFunc_080E6778: @ 80E6778
push {lr}
ldr r3, =gContestMoves
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -2613,7 +2613,7 @@ ContestEffectFunc_080E67BC: @ 80E67BC
movs r0, 0
mov r8, r0
movs r4, 0
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
movs r6, 0
_080E67CC:
ldr r3, [r5]
@@ -2672,14 +2672,14 @@ _080E682E:
mov r7, r8
cmp r7, 0
bne _080E684A
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
movs r1, 0x36
bl sub_80DD3F0
_080E684A:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -2696,7 +2696,7 @@ _080E684A:
thumb_func_start ContestEffectFunc_080E6868
ContestEffectFunc_080E6868: @ 80E6868
push {r4,lr}
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1]
ldrb r0, [r0, 0x13]
@@ -2745,7 +2745,7 @@ _080E68C2:
movs r1, 0x1E
bl sub_80DD3D4
_080E68CE:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r1, [r0]
ldr r0, [r1, 0x8]
ldrb r2, [r0, 0x11]
@@ -2764,7 +2764,7 @@ _080E68CE:
thumb_func_start ContestEffectFunc_080E68EC
ContestEffectFunc_080E68EC: @ 80E68EC
push {r4,lr}
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r2, [r0, 0x10]
ldrb r1, [r2, 0x1]
@@ -2811,7 +2811,7 @@ sub_80E6934: @ 80E6934
mov r8, r0
movs r7, 0
movs r4, 0
- ldr r6, =gUnknown_02039F34
+ ldr r6, =gContestResources
ldr r0, =gContestMoves
mov r9, r0
movs r5, 0
@@ -2861,7 +2861,7 @@ _080E699E:
ble _080E694E
cmp r7, 0
bne _080E69B8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x11]
@@ -2882,7 +2882,7 @@ sub_80E69C8: @ 80E69C8
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r0, [r2]
ldr r0, [r0, 0x8]
adds r0, 0xD
@@ -2945,7 +2945,7 @@ sub_80E6A2C: @ 80E6A2C
movs r2, 0x8
bl memset
movs r7, 0
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x8]
ldrb r0, [r0, 0x8]
@@ -3040,7 +3040,7 @@ _080E6AD6:
strh r0, [r1]
_080E6AFE:
adds r7, 0x1
- ldr r4, =gUnknown_02039F34
+ ldr r4, =gContestResources
ldr r0, [r4]
ldr r0, [r0, 0x8]
adds r0, 0x8
@@ -3081,7 +3081,7 @@ sub_80E6B3C: @ 80E6B3C
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
- ldr r2, =gUnknown_02039F34
+ ldr r2, =gContestResources
ldr r4, [r2]
ldr r3, [r4, 0x4]
lsls r2, r0, 3
diff --git a/asm/contest_link_80FC4F4.s b/asm/contest_link_80FC4F4.s
index 4565c75aa..f1e2019da 100644
--- a/asm/contest_link_80FC4F4.s
+++ b/asm/contest_link_80FC4F4.s
@@ -50,7 +50,7 @@ sub_80FC530: @ 80FC530
cmp r4, 0
beq _080FC552
adds r0, r5, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
movs r0, 0x1
b _080FC554
_080FC552:
@@ -657,7 +657,7 @@ _080FCA30:
lsls r0, 24
cmp r0, 0
beq _080FCAB2
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r2, [r0]
ldr r0, =gUnknown_02039F25
ldrb r0, [r0]
@@ -688,7 +688,7 @@ _080FCA68:
ldrb r0, [r6]
cmp r2, r0
bge _080FCAA4
- ldr r1, =gUnknown_02039F34
+ ldr r1, =gContestResources
mov r8, r1
ldr r4, =gBlockRecvBuffer
movs r3, 0
@@ -955,7 +955,7 @@ _080FCCE8:
bne _080FCCF4
b _080FCE42
_080FCCF4:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x4]
movs r1, 0x70
@@ -968,7 +968,7 @@ _080FCD04:
bne _080FCD10
b _080FCE42
_080FCD10:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x4]
ldr r1, =gUnknown_02039F2B
@@ -1004,7 +1004,7 @@ _080FCD54:
lsls r0, 24
cmp r0, 0
beq _080FCE42
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
movs r1, 0x14
@@ -1015,7 +1015,7 @@ _080FCD6C:
lsls r0, 24
cmp r0, 0
beq _080FCE42
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldr r1, =gUnknown_02039F2B
@@ -1031,7 +1031,7 @@ _080FCD98:
lsls r0, 24
cmp r0, 0
beq _080FCE42
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x10]
b _080FCDD4
@@ -1041,7 +1041,7 @@ _080FCDB0:
lsls r0, 24
cmp r0, 0
beq _080FCE42
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x10]
b _080FCE04
diff --git a/asm/intro.s b/asm/intro.s
index cd8f7c2d8..32b52ed06 100644
--- a/asm/intro.s
+++ b/asm/intro.s
@@ -1958,9 +1958,9 @@ task_intro_13: @ 816DD28
ldr r0, =gUnknown_08D8A818
ldr r1, =0x0600e000
bl LZDecompressVram
- ldr r0, =gUnknown_08524D14
+ ldr r0, =gBattleAnimPicTable + 0x1D0
bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_0852561C
+ ldr r0, =gBattleAnimPaletteTable + 0x1D0
bl LoadCompressedObjectPaletteUsingHeap
ldr r0, =gUnknown_08D85CD0
ldr r1, =gPlttBufferUnfaded
diff --git a/asm/link.s b/asm/link.s
index 91f5076b6..291f71a57 100644
--- a/asm/link.s
+++ b/asm/link.s
@@ -545,7 +545,7 @@ _08009888:
movs r6, 0
strh r0, [r4]
adds r0, r5, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
ldrh r0, [r4]
cmp r0, r8
beq _080098C4
@@ -2181,8 +2181,8 @@ _0800A5E2:
.pool
thumb_func_end ResetBlockReceivedFlags
- thumb_func_start sub_800A5EC
-sub_800A5EC: @ 800A5EC
+ thumb_func_start ResetBlockReceivedFlag
+ResetBlockReceivedFlag: @ 800A5EC
push {lr}
lsls r0, 24
lsrs r1, r0, 24
@@ -2206,7 +2206,7 @@ _0800A616:
pop {r0}
bx r0
.pool
- thumb_func_end sub_800A5EC
+ thumb_func_end ResetBlockReceivedFlag
thumb_func_start sub_800A620
sub_800A620: @ 800A620
@@ -14607,7 +14607,7 @@ sub_8010A70: @ 8010A70
adds r1, r4, 0
bl CpuSet
movs r0, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
_08010A9C:
add sp, 0x4
pop {r4,r5}
@@ -14683,7 +14683,7 @@ _08010B40:
b _08010CF0
_08010B4A:
adds r0, r4, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
movs r0, 0xF0
lsls r0, 7
bl sub_800FD14
@@ -14713,7 +14713,7 @@ _08010B78:
b _08010CF0
_08010B8C:
adds r0, r4, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
lsls r2, r4, 8
ldr r0, =gBlockRecvBuffer
adds r2, r0
@@ -14845,7 +14845,7 @@ _08010C94:
ldr r2, =0x0100007e
bl CpuSet
movs r0, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
ldr r1, =gUnknown_03005000
ldr r5, =0x00000ce8
adds r0, r1, r5
@@ -14947,7 +14947,7 @@ _08010D82:
ldr r0, =gBlockRecvBuffer
bl sub_8010A14
movs r0, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
ldr r0, =gReceivedRemoteLinkPlayers
strb r4, [r0]
adds r0, r5, 0
@@ -39108,7 +39108,7 @@ sub_801D978: @ 801D978
push {lr}
lsls r0, 24
lsrs r0, 24
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
pop {r0}
bx r0
thumb_func_end sub_801D978
@@ -42361,7 +42361,7 @@ _0801F3A2:
strh r1, [r4, 0x4]
lsls r0, r1, 24
lsrs r0, 24
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
movs r1, 0x2
ldrsh r0, [r4, r1]
lsls r0, 8
diff --git a/asm/macros/event.s b/asm/macros/event.s
index ee9c42c97..b5fefb925 100644
--- a/asm/macros/event.s
+++ b/asm/macros/event.s
@@ -241,14 +241,14 @@
@ Calls a special function; that is, a piece of ASM code designed for use by scripts and listed in a table of pointers.
.macro special function
.byte 0x25
- .2byte \function
+ .2byte SPECIAL_\function
.endm
@ Calls a special function. That function's output (if any) will be written to the variable you specify.
.macro specialval output, function
.byte 0x26
.2byte \output
- .2byte \function
+ .2byte SPECIAL_\function
.endm
@ Blocks script execution until a command or ASM code manually unblocks it. Generally used with specific commands and specials. If this command runs, and a subsequent command or piece of ASM does not unblock state, the script will remain blocked indefinitely (essentially a hang).
diff --git a/asm/record_mixing.s b/asm/record_mixing.s
index 31d8d55e9..7e9ea30d1 100644
--- a/asm/record_mixing.s
+++ b/asm/record_mixing.s
@@ -1135,7 +1135,7 @@ _080E76DC:
bl memcpy
_080E76E4:
mov r0, r8
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
mov r0, r9
lsls r1, r0, 1
adds r1, r5, r1
diff --git a/asm/rom3.s b/asm/rom3.s
deleted file mode 100644
index 5d38ae06d..000000000
--- a/asm/rom3.s
+++ /dev/null
@@ -1,3775 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start HandleLinkBattleSetup
-HandleLinkBattleSetup: @ 8032654
- push {lr}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08032686
- ldr r0, =gLinkVSyncDisabled
- ldrb r0, [r0]
- cmp r0, 0
- beq _0803266E
- bl sub_800B488
-_0803266E:
- ldr r0, =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _0803267A
- bl sub_8009734
-_0803267A:
- ldr r0, =task00_08081A90
- movs r1, 0
- bl CreateTask
- bl sub_8033244
-_08032686:
- pop {r0}
- bx r0
- .pool
- thumb_func_end HandleLinkBattleSetup
-
- thumb_func_start SetUpBattleVarsAndBirchZigzagoon
-SetUpBattleVarsAndBirchZigzagoon: @ 803269C
- push {r4-r7,lr}
- sub sp, 0x14
- ldr r0, =gBattleMainFunc
- ldr r1, =nullsub_20
- str r1, [r0]
- movs r0, 0
- str r0, [sp, 0x10]
- movs r1, 0
- ldr r7, =gBattleBankFunc
- ldr r6, =gActionSelectionCursor
- movs r2, 0
- ldr r5, =gMoveSelectionCursor
- ldr r4, =nullsub_21
- ldr r3, =gBanksByIdentity
-_080326B8:
- lsls r0, r1, 2
- adds r0, r7
- str r4, [r0]
- adds r1, r3
- movs r0, 0xFF
- strb r0, [r1]
- ldr r0, [sp, 0x10]
- adds r0, r6
- strb r2, [r0]
- ldr r0, [sp, 0x10]
- adds r0, r5
- strb r2, [r0]
- ldr r0, [sp, 0x10]
- adds r0, 0x1
- str r0, [sp, 0x10]
- adds r1, r0, 0
- cmp r1, 0x3
- ble _080326B8
- bl HandleLinkBattleSetup
- ldr r0, =gBattleExecBuffer
- movs r5, 0
- str r5, [r0]
- bl sub_80A3934
- bl ClearBattleMonForms
- movs r0, 0xF
- bl BattleAI_HandleItemUseBeforeAISetup
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08032728
- bl ZeroEnemyPartyMons
- ldr r4, =gEnemyParty
- movs r1, 0x90
- lsls r1, 1
- str r5, [sp]
- str r5, [sp, 0x4]
- str r5, [sp, 0x8]
- str r5, [sp, 0xC]
- adds r0, r4, 0
- movs r2, 0x2
- movs r3, 0x20
- bl CreateMon
- str r5, [sp, 0x10]
- adds r0, r4, 0
- movs r1, 0xC
- add r2, sp, 0x10
- bl SetMonData
-_08032728:
- ldr r0, =gUnknown_02022FF4
- str r5, [r0]
- ldr r0, =gUnknown_0202428C
- strb r5, [r0]
- add sp, 0x14
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SetUpBattleVarsAndBirchZigzagoon
-
- thumb_func_start sub_8032768
-sub_8032768: @ 8032768
- push {r4,r5,lr}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- bne _08032784
- movs r0, 0x1
- bl sub_8184DA4
- b _0803278A
- .pool
-_08032784:
- movs r0, 0x2
- bl sub_8184DA4
-_0803278A:
- ldr r4, =gBattleTypeFlags
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- bne _0803279C
- bl sub_8185EB8
-_0803279C:
- ldr r0, [r4]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080327B0
- bl b_setup_bx_link
- b _080327B4
- .pool
-_080327B0:
- bl b_setup_bx
-_080327B4:
- bl sub_8033050
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- bne _080327E2
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- bge _080327E2
- adds r5, r0, 0
-_080327D0:
- lsls r0, r4, 24
- lsrs r0, 24
- movs r1, 0
- bl sub_81B8D64
- adds r4, 0x1
- ldrb r0, [r5]
- cmp r4, r0
- blt _080327D0
-_080327E2:
- movs r4, 0
- ldr r3, =gBattleStruct
- movs r2, 0xD2
- lsls r2, 1
- movs r1, 0
-_080327EC:
- ldr r0, [r3]
- adds r0, r4, r0
- adds r0, r2
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0x5F
- bls _080327EC
- movs r4, 0
- ldr r3, =gBattleStruct
- movs r2, 0x81
- lsls r2, 2
- movs r1, 0
-_08032804:
- ldr r0, [r3]
- adds r0, r4, r0
- adds r0, r2
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0x67
- bls _08032804
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8032768
-
- thumb_func_start b_setup_bx
-b_setup_bx: @ 8032824
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gBattleTypeFlags
- ldr r3, [r0]
- movs r5, 0x80
- lsls r5, 15
- ands r5, r3
- cmp r5, 0
- beq _080328E4
- ldr r1, =gBattleMainFunc
- ldr r0, =BeginBattleIntro
- str r0, [r1]
- movs r4, 0x80
- lsls r4, 17
- ands r4, r3
- cmp r4, 0
- beq _08032874
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r2]
- ldr r1, =gBanksByIdentity
- movs r0, 0
- strb r0, [r1]
- b _0803287E
- .pool
-_08032874:
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2]
- ldr r1, =gBanksByIdentity
- strb r4, [r1]
-_0803287E:
- ldr r3, =SetBankFuncToOpponentBufferRunCommand
- str r3, [r2, 0x4]
- movs r0, 0x1
- strb r0, [r1, 0x1]
- ldr r0, =SetBankFuncToPlayerPartnerBufferRunCommand
- str r0, [r2, 0x8]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- str r3, [r2, 0xC]
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r1, =gNoOfAllBanks
- movs r0, 0x4
- strb r0, [r1]
- movs r0, 0
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x1
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x2
- movs r1, 0x1
- bl sub_81B8D64
- movs r0, 0x3
- movs r1, 0x1
- bl sub_81B8D64
- ldr r0, =gBattlePartyID
- movs r1, 0
- strh r1, [r0]
- strh r1, [r0, 0x2]
- movs r1, 0x3
- b _08032A76
- .pool
-_080328E4:
- movs r7, 0x1
- adds r0, r3, 0
- ands r0, r7
- cmp r0, 0
- beq _080328F0
- b _080329E0
-_080328F0:
- ldr r0, =gBattleMainFunc
- ldr r2, =BeginBattleIntro
- str r2, [r0]
- movs r1, 0x80
- ands r1, r3
- mov r12, r2
- cmp r1, 0
- beq _08032918
- ldr r1, =gBattleBankFunc
- ldr r0, =SetBankFuncToSafariBufferRunCommand
- b _08032934
- .pool
-_08032918:
- movs r0, 0x80
- lsls r0, 2
- ands r3, r0
- cmp r3, 0
- beq _08032930
- ldr r1, =gBattleBankFunc
- ldr r0, =SetBankFuncToWallyBufferRunCommand
- b _08032934
- .pool
-_08032930:
- ldr r1, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
-_08032934:
- str r0, [r1]
- mov r10, r1
- ldr r4, =gBanksByIdentity
- movs r0, 0
- mov r9, r0
- mov r1, r9
- strb r1, [r4]
- mov r5, r10
- ldr r2, =SetBankFuncToOpponentBufferRunCommand
- mov r8, r2
- str r2, [r5, 0x4]
- movs r6, 0x1
- strb r6, [r4, 0x1]
- ldr r2, =gNoOfAllBanks
- movs r7, 0x2
- strb r7, [r2]
- ldr r0, =gBattleTypeFlags
- ldr r3, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r0, r3
- cmp r0, 0
- bne _08032964
- b _08032CB2
-_08032964:
- movs r1, 0x80
- lsls r1, 18
- ands r1, r3
- cmp r1, 0
- beq _080329CC
- movs r1, 0x80
- lsls r1, 24
- ands r1, r3
- cmp r1, 0
- beq _080329B4
- mov r1, r12
- ldr r0, =gBattleMainFunc
- str r1, [r0]
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r5]
- mov r1, r9
- strb r1, [r4]
- ldr r0, =SetBankFuncToRecordedOpponentBufferRunCommand
- str r0, [r5, 0x4]
- strb r6, [r4, 0x1]
- strb r7, [r2]
- b _08032CB2
- .pool
-_080329B4:
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r5, 0x4]
- strb r1, [r4, 0x1]
- ldr r0, =SetBankFuncToRecordedOpponentBufferRunCommand
- str r0, [r5]
- strb r6, [r4]
- strb r7, [r2]
- b _08032CB2
- .pool
-_080329CC:
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- mov r2, r10
- str r0, [r2]
- strb r1, [r4]
- mov r0, r8
- str r0, [r2, 0x4]
- strb r6, [r4, 0x1]
- b _08032CB2
- .pool
-_080329E0:
- ldr r1, =BeginBattleIntro
- ldr r2, =gBattleMainFunc
- str r1, [r2]
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2]
- ldr r4, =gBanksByIdentity
- strb r5, [r4]
- ldr r6, =SetBankFuncToOpponentBufferRunCommand
- str r6, [r2, 0x4]
- strb r7, [r4, 0x1]
- str r0, [r2, 0x8]
- movs r0, 0x2
- mov r12, r0
- mov r1, r12
- strb r1, [r4, 0x2]
- str r6, [r2, 0xC]
- movs r0, 0x3
- mov r8, r0
- mov r1, r8
- strb r1, [r4, 0x3]
- ldr r0, =gNoOfAllBanks
- mov r10, r0
- movs r1, 0x4
- mov r9, r1
- strb r1, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r0, r3
- cmp r0, 0
- bne _08032A20
- b _08032CB2
-_08032A20:
- movs r1, 0xA0
- lsls r1, 1
- adds r0, r3, 0
- ands r0, r1
- cmp r0, r1
- bne _08032AA0
- ldr r0, =BeginBattleIntro
- ldr r1, =gBattleMainFunc
- str r0, [r1]
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r2]
- strb r5, [r4]
- str r6, [r2, 0x4]
- strb r7, [r4, 0x1]
- str r0, [r2, 0x8]
- mov r0, r12
- strb r0, [r4, 0x2]
- str r6, [r2, 0xC]
- mov r1, r8
- strb r1, [r4, 0x3]
- mov r0, r9
- mov r2, r10
- strb r0, [r2]
- movs r0, 0
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x1
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x2
- movs r1, 0x1
- bl sub_81B8D64
- movs r0, 0x3
- movs r1, 0x1
- bl sub_81B8D64
- ldr r0, =gBattlePartyID
- strh r5, [r0]
- strh r5, [r0, 0x2]
- mov r1, r8
-_08032A76:
- strh r1, [r0, 0x4]
- strh r1, [r0, 0x6]
- b _08032CB2
- .pool
-_08032AA0:
- movs r5, 0x40
- ands r5, r3
- cmp r5, 0
- bne _08032AAA
- b _08032C3C
-_08032AAA:
- ldr r0, =gUnknown_0203C7B4
- ldrb r5, [r0]
- movs r0, 0
- mov r10, r0
- ldr r1, =gLinkPlayers
- mov r12, r1
- adds r7, r4, 0
- mov r8, r0
- ldr r6, =gBattlePartyID
- movs r4, 0
- movs r2, 0x3
- mov r9, r2
-_08032AC2:
- mov r1, r12
- adds r0, r4, r1
- ldrh r0, [r0, 0x18]
- cmp r0, 0x2
- bgt _08032AE4
- cmp r0, 0x1
- bge _08032AFC
- cmp r0, 0
- beq _08032AE8
- b _08032B06
- .pool
-_08032AE4:
- cmp r0, 0x3
- bne _08032B06
-_08032AE8:
- ldr r0, =gLinkPlayers
- adds r0, r4, r0
- ldrb r0, [r0, 0x18]
- movs r1, 0
- bl sub_81B8D64
- b _08032B06
- .pool
-_08032AFC:
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- bl sub_81B8D64
-_08032B06:
- cmp r10, r5
- bne _08032B56
- ldr r0, =gLinkPlayers
- adds r3, r4, r0
- ldrh r1, [r3, 0x18]
- lsls r1, 2
- ldr r2, =gBattleBankFunc
- adds r1, r2
- ldr r2, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r2, [r1]
- ldrh r1, [r3, 0x18]
- mov r12, r0
- cmp r1, 0x2
- bgt _08032B38
- cmp r1, 0x1
- bge _08032B4C
- cmp r1, 0
- beq _08032B3C
- b _08032C2C
- .pool
-_08032B38:
- cmp r1, 0x3
- bne _08032C2C
-_08032B3C:
- mov r1, r12
- adds r0, r4, r1
- ldrh r1, [r0, 0x18]
- adds r1, r7
- mov r2, r8
- strb r2, [r1]
- ldrh r0, [r0, 0x18]
- b _08032C12
-_08032B4C:
- adds r1, r7
- movs r0, 0x2
- strb r0, [r1]
- ldrh r0, [r3, 0x18]
- b _08032C24
-_08032B56:
- ldr r2, =gLinkPlayers
- adds r0, r4, r2
- ldrh r1, [r0, 0x18]
- movs r3, 0x1
- adds r0, r3, 0
- ands r0, r1
- mov r12, r2
- cmp r0, 0
- bne _08032B80
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r12
- ldrh r1, [r0, 0x18]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08032B92
- b _08032BD8
- .pool
-_08032B80:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r12
- ldrh r1, [r0, 0x18]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08032BD8
-_08032B92:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- lsls r0, 2
- ldr r1, =gBattleBankFunc
- adds r0, r1
- ldr r1, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r1, [r0]
- ldrh r1, [r2, 0x18]
- cmp r1, 0x2
- bgt _08032BBC
- cmp r1, 0x1
- bge _08032BD0
- cmp r1, 0
- beq _08032BC0
- b _08032C2C
- .pool
-_08032BBC:
- cmp r1, 0x3
- bne _08032C2C
-_08032BC0:
- mov r2, r12
- adds r0, r4, r2
- ldrh r1, [r0, 0x18]
- adds r1, r7
- mov r2, r8
- strb r2, [r1]
- ldrh r0, [r0, 0x18]
- b _08032C12
-_08032BD0:
- adds r1, r7
- movs r0, 0x2
- strb r0, [r1]
- b _08032C22
-_08032BD8:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- lsls r0, 2
- ldr r1, =gBattleBankFunc
- adds r0, r1
- ldr r1, =SetBankFuncToRecordedOpponentBufferRunCommand
- str r1, [r0]
- ldrh r0, [r2, 0x18]
- cmp r0, 0x2
- bgt _08032C00
- cmp r0, 0x1
- bge _08032C1C
- cmp r0, 0
- beq _08032C04
- b _08032C2C
- .pool
-_08032C00:
- cmp r0, 0x3
- bne _08032C2C
-_08032C04:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- adds r0, r7
- movs r1, 0x1
- strb r1, [r0]
- ldrh r0, [r2, 0x18]
-_08032C12:
- lsls r0, 1
- adds r0, r6
- mov r1, r8
- strh r1, [r0]
- b _08032C2C
-_08032C1C:
- adds r0, r7
- mov r1, r9
- strb r1, [r0]
-_08032C22:
- ldrh r0, [r2, 0x18]
-_08032C24:
- lsls r0, 1
- adds r0, r6
- mov r2, r9
- strh r2, [r0]
-_08032C2C:
- adds r4, 0x1C
- movs r0, 0x1
- add r10, r0
- mov r1, r10
- cmp r1, 0x3
- bgt _08032C3A
- b _08032AC2
-_08032C3A:
- b _08032CB2
-_08032C3C:
- movs r1, 0x4
- ands r1, r3
- cmp r1, 0
- beq _08032C7C
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r2]
- strb r5, [r4]
- str r0, [r2, 0x8]
- mov r0, r12
- strb r0, [r4, 0x2]
- movs r0, 0x80
- lsls r0, 18
- ands r3, r0
- cmp r3, 0
- beq _08032C70
- ldr r0, =SetBankFuncToRecordedOpponentBufferRunCommand
- str r0, [r2, 0x4]
- strb r7, [r4, 0x1]
- str r0, [r2, 0xC]
- mov r1, r8
- strb r1, [r4, 0x3]
- b _08032CB2
- .pool
-_08032C70:
- str r6, [r2, 0x4]
- strb r7, [r4, 0x1]
- str r6, [r2, 0xC]
- mov r2, r8
- strb r2, [r4, 0x3]
- b _08032CB2
-_08032C7C:
- ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
- str r0, [r2, 0x4]
- strb r1, [r4, 0x1]
- str r0, [r2, 0xC]
- mov r0, r12
- strb r0, [r4, 0x3]
- movs r0, 0x80
- lsls r0, 18
- ands r3, r0
- cmp r3, 0
- beq _08032CA8
- ldr r0, =SetBankFuncToRecordedOpponentBufferRunCommand
- str r0, [r2]
- strb r7, [r4]
- str r0, [r2, 0x8]
- mov r1, r8
- strb r1, [r4, 0x2]
- b _08032CB2
- .pool
-_08032CA8:
- str r6, [r2]
- strb r7, [r4]
- str r6, [r2, 0x8]
- mov r2, r8
- strb r2, [r4, 0x2]
-_08032CB2:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end b_setup_bx
-
- thumb_func_start b_setup_bx_link
-b_setup_bx_link: @ 8032CC0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r4, =gBattleTypeFlags
- ldr r1, [r4]
- movs r5, 0x1
- adds r3, r1, 0
- ands r3, r5
- cmp r3, 0
- bne _08032D48
- movs r4, 0x4
- ands r4, r1
- cmp r4, 0
- beq _08032D1C
- ldr r1, =gBattleMainFunc
- ldr r0, =BeginBattleIntro
- str r0, [r1]
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2]
- ldr r1, =gBanksByIdentity
- strb r3, [r1]
- ldr r0, =SetBankFuncToLinkOpponentBufferRunCommand
- str r0, [r2, 0x4]
- strb r5, [r1, 0x1]
- ldr r1, =gNoOfAllBanks
- movs r0, 0x2
- b _0803303A
- .pool
-_08032D1C:
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2, 0x4]
- ldr r1, =gBanksByIdentity
- strb r4, [r1, 0x1]
- ldr r0, =SetBankFuncToLinkOpponentBufferRunCommand
- str r0, [r2]
- strb r5, [r1]
- ldr r1, =gNoOfAllBanks
- movs r0, 0x2
- b _0803303A
- .pool
-_08032D48:
- movs r0, 0x41
- ands r0, r1
- cmp r0, 0x1
- bne _08032DD0
- movs r6, 0x4
- adds r3, r6, 0
- ands r3, r1
- cmp r3, 0
- beq _08032D98
- ldr r1, =gBattleMainFunc
- ldr r0, =BeginBattleIntro
- str r0, [r1]
- ldr r2, =gBattleBankFunc
- ldr r4, =SetBankFuncToPlayerBufferRunCommand
- str r4, [r2]
- ldr r1, =gBanksByIdentity
- movs r0, 0
- strb r0, [r1]
- ldr r3, =SetBankFuncToLinkOpponentBufferRunCommand
- str r3, [r2, 0x4]
- strb r5, [r1, 0x1]
- str r4, [r2, 0x8]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- str r3, [r2, 0xC]
- movs r0, 0x3
- strb r0, [r1, 0x3]
- b _08032DB4
- .pool
-_08032D98:
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2, 0x4]
- ldr r1, =gBanksByIdentity
- strb r3, [r1, 0x1]
- ldr r3, =SetBankFuncToLinkOpponentBufferRunCommand
- str r3, [r2]
- strb r5, [r1]
- str r0, [r2, 0xC]
- movs r0, 0x2
- strb r0, [r1, 0x3]
- str r3, [r2, 0x8]
- movs r0, 0x3
- strb r0, [r1, 0x2]
-_08032DB4:
- ldr r0, =gNoOfAllBanks
- strb r6, [r0]
- b _0803303C
- .pool
-_08032DD0:
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08032E8C
- movs r4, 0x4
- adds r3, r4, 0
- ands r3, r1
- cmp r3, 0
- beq _08032E1C
- ldr r1, =gBattleMainFunc
- ldr r0, =BeginBattleIntro
- str r0, [r1]
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
- str r0, [r2]
- ldr r1, =gBanksByIdentity
- movs r0, 0
- strb r0, [r1]
- ldr r3, =SetBankFuncToOpponentBufferRunCommand
- str r3, [r2, 0x4]
- strb r5, [r1, 0x1]
- ldr r0, =SetBankFuncToLinkPartnerBufferRunCommand
- b _08032E2E
- .pool
-_08032E1C:
- ldr r2, =gBattleBankFunc
- ldr r0, =SetBankFuncToLinkPartnerBufferRunCommand
- str r0, [r2]
- ldr r1, =gBanksByIdentity
- strb r3, [r1]
- ldr r3, =SetBankFuncToLinkOpponentBufferRunCommand
- str r3, [r2, 0x4]
- strb r5, [r1, 0x1]
- ldr r0, =SetBankFuncToPlayerBufferRunCommand
-_08032E2E:
- str r0, [r2, 0x8]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- str r3, [r2, 0xC]
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, =gNoOfAllBanks
- strb r4, [r0]
- movs r0, 0
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x1
- movs r1, 0
- bl sub_81B8D64
- movs r0, 0x2
- movs r1, 0x1
- bl sub_81B8D64
- movs r0, 0x3
- movs r1, 0x1
- bl sub_81B8D64
- ldr r0, =gBattlePartyID
- movs r1, 0
- strh r1, [r0]
- strh r1, [r0, 0x2]
- movs r1, 0x3
- strh r1, [r0, 0x4]
- strh r1, [r0, 0x6]
- b _0803303C
- .pool
-_08032E8C:
- bl GetMultiplayerId
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, [r4]
- movs r1, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08032EA4
- ldr r1, =gBattleMainFunc
- ldr r0, =BeginBattleIntro
- str r0, [r1]
-_08032EA4:
- movs r0, 0
- mov r10, r0
- ldr r1, =gLinkPlayers
- mov r12, r1
- ldr r7, =gBanksByIdentity
- mov r8, r0
- ldr r6, =gBattlePartyID
- movs r4, 0
- movs r2, 0x3
- mov r9, r2
-_08032EB8:
- mov r1, r12
- adds r0, r4, r1
- ldrh r0, [r0, 0x18]
- cmp r0, 0x2
- bgt _08032EE0
- cmp r0, 0x1
- bge _08032EF8
- cmp r0, 0
- beq _08032EE4
- b _08032F02
- .pool
-_08032EE0:
- cmp r0, 0x3
- bne _08032F02
-_08032EE4:
- ldr r0, =gLinkPlayers
- adds r0, r4, r0
- ldrb r0, [r0, 0x18]
- movs r1, 0
- bl sub_81B8D64
- b _08032F02
- .pool
-_08032EF8:
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- bl sub_81B8D64
-_08032F02:
- cmp r10, r5
- bne _08032F52
- ldr r0, =gLinkPlayers
- adds r3, r4, r0
- ldrh r1, [r3, 0x18]
- lsls r1, 2
- ldr r2, =gBattleBankFunc
- adds r1, r2
- ldr r2, =SetBankFuncToPlayerBufferRunCommand
- str r2, [r1]
- ldrh r1, [r3, 0x18]
- mov r12, r0
- cmp r1, 0x2
- bgt _08032F34
- cmp r1, 0x1
- bge _08032F48
- cmp r1, 0
- beq _08032F38
- b _08033028
- .pool
-_08032F34:
- cmp r1, 0x3
- bne _08033028
-_08032F38:
- mov r1, r12
- adds r0, r4, r1
- ldrh r1, [r0, 0x18]
- adds r1, r7
- mov r2, r8
- strb r2, [r1]
- ldrh r0, [r0, 0x18]
- b _0803300E
-_08032F48:
- adds r1, r7
- movs r0, 0x2
- strb r0, [r1]
- ldrh r0, [r3, 0x18]
- b _08033020
-_08032F52:
- ldr r2, =gLinkPlayers
- adds r0, r4, r2
- ldrh r1, [r0, 0x18]
- movs r3, 0x1
- adds r0, r3, 0
- ands r0, r1
- mov r12, r2
- cmp r0, 0
- bne _08032F7C
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r12
- ldrh r1, [r0, 0x18]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08032F8E
- b _08032FD4
- .pool
-_08032F7C:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r12
- ldrh r1, [r0, 0x18]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08032FD4
-_08032F8E:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- lsls r0, 2
- ldr r1, =gBattleBankFunc
- adds r0, r1
- ldr r1, =SetBankFuncToLinkPartnerBufferRunCommand
- str r1, [r0]
- ldrh r1, [r2, 0x18]
- cmp r1, 0x2
- bgt _08032FB8
- cmp r1, 0x1
- bge _08032FCC
- cmp r1, 0
- beq _08032FBC
- b _08033028
- .pool
-_08032FB8:
- cmp r1, 0x3
- bne _08033028
-_08032FBC:
- mov r2, r12
- adds r0, r4, r2
- ldrh r1, [r0, 0x18]
- adds r1, r7
- mov r2, r8
- strb r2, [r1]
- ldrh r0, [r0, 0x18]
- b _0803300E
-_08032FCC:
- adds r1, r7
- movs r0, 0x2
- strb r0, [r1]
- b _0803301E
-_08032FD4:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- lsls r0, 2
- ldr r1, =gBattleBankFunc
- adds r0, r1
- ldr r1, =SetBankFuncToLinkOpponentBufferRunCommand
- str r1, [r0]
- ldrh r0, [r2, 0x18]
- cmp r0, 0x2
- bgt _08032FFC
- cmp r0, 0x1
- bge _08033018
- cmp r0, 0
- beq _08033000
- b _08033028
- .pool
-_08032FFC:
- cmp r0, 0x3
- bne _08033028
-_08033000:
- mov r0, r12
- adds r2, r4, r0
- ldrh r0, [r2, 0x18]
- adds r0, r7
- movs r1, 0x1
- strb r1, [r0]
- ldrh r0, [r2, 0x18]
-_0803300E:
- lsls r0, 1
- adds r0, r6
- mov r1, r8
- strh r1, [r0]
- b _08033028
-_08033018:
- adds r0, r7
- mov r1, r9
- strb r1, [r0]
-_0803301E:
- ldrh r0, [r2, 0x18]
-_08033020:
- lsls r0, 1
- adds r0, r6
- mov r2, r9
- strh r2, [r0]
-_08033028:
- adds r4, 0x1C
- movs r0, 0x1
- add r10, r0
- mov r1, r10
- cmp r1, 0x3
- bgt _08033036
- b _08032EB8
-_08033036:
- ldr r1, =gNoOfAllBanks
- movs r0, 0x4
-_0803303A:
- strb r0, [r1]
-_0803303C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_setup_bx_link
-
- thumb_func_start sub_8033050
-sub_8033050: @ 8033050
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08033068
- b _0803319C
-_08033068:
- movs r0, 0
- mov r8, r0
- b _0803317A
- .pool
-_08033074:
- movs r5, 0
- movs r0, 0x1
- add r0, r8
- mov r10, r0
- ldr r0, =gBanksByIdentity
- add r0, r8
- mov r9, r0
- mov r0, r8
- lsls r6, r0, 1
- movs r7, 0
-_08033088:
- mov r0, r8
- cmp r0, 0x1
- bgt _080330F0
- mov r0, r9
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080330A8
- ldr r0, =gPlayerParty
- b _080330AA
- .pool
-_080330A8:
- ldr r0, =gEnemyParty
-_080330AA:
- adds r4, r7, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _08033170
- ldr r0, =gBattlePartyID
- adds r0, r6, r0
- strh r5, [r0]
- b _08033178
- .pool
-_080330F0:
- mov r0, r9
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08033118
- ldr r0, =gPlayerParty
- adds r4, r7, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08033170
- adds r0, r4, 0
- movs r1, 0xB
- b _0803312C
- .pool
-_08033118:
- ldr r0, =gEnemyParty
- adds r4, r7, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x41
-_0803312C:
- bl GetMonData
- cmp r0, 0
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08033170
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _08033170
- ldr r1, =gBattlePartyID
- mov r0, r8
- subs r0, 0x2
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r5
- beq _08033170
- adds r0, r6, r1
- strh r5, [r0]
- b _08033178
- .pool
-_08033170:
- adds r7, 0x64
- adds r5, 0x1
- cmp r5, 0x5
- ble _08033088
-_08033178:
- mov r8, r10
-_0803317A:
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r8, r0
- bge _08033184
- b _08033074
-_08033184:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _0803319C
- ldr r0, =gBattlePartyID
- movs r1, 0
- strh r1, [r0, 0x2]
- movs r1, 0x3
- strh r1, [r0, 0x6]
-_0803319C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8033050
-
- thumb_func_start dp01_prepare_buffer
-dp01_prepare_buffer: @ 80331B8
- push {r4-r6,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r3, r0, 24
- adds r5, r3, 0
- lsls r2, 16
- lsrs r2, 16
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080331E4
- adds r0, r3, 0
- adds r1, r2, 0
- adds r2, r4, 0
- bl PrepareBufferDataTransferLink
- b _08033236
- .pool
-_080331E4:
- cmp r5, 0
- beq _080331EE
- cmp r5, 0x1
- beq _08033218
- b _08033236
-_080331EE:
- movs r3, 0
- cmp r3, r2
- bge _08033236
- ldr r6, =gBattleBufferA
- ldr r5, =gActiveBank
-_080331F8:
- ldrb r0, [r5]
- lsls r0, 9
- adds r0, r3, r0
- adds r0, r6
- ldrb r1, [r4]
- strb r1, [r0]
- adds r4, 0x1
- adds r3, 0x1
- cmp r3, r2
- blt _080331F8
- b _08033236
- .pool
-_08033218:
- movs r3, 0
- cmp r3, r2
- bge _08033236
- ldr r6, =gBattleBufferB
- ldr r5, =gActiveBank
-_08033222:
- ldrb r0, [r5]
- lsls r0, 9
- adds r0, r3, r0
- adds r0, r6
- ldrb r1, [r4]
- strb r1, [r0]
- adds r4, 0x1
- adds r3, 0x1
- cmp r3, r2
- blt _08033222
-_08033236:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_prepare_buffer
-
- thumb_func_start sub_8033244
-sub_8033244: @ 8033244
- push {r4-r6,lr}
- ldr r0, =task00_wireless_something
- movs r1, 0
- bl CreateTask
- ldr r2, =gUnknown_02022D08
- strb r0, [r2]
- ldr r5, =gTasks
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r6, 0
- movs r4, 0
- strh r4, [r0, 0x1E]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x20]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x22]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x24]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x26]
- ldr r0, =sub_803375C
- movs r1, 0
- bl CreateTask
- ldr r2, =gUnknown_02022D09
- strb r0, [r2]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x20]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x22]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x24]
- ldrb r1, [r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r4, [r0, 0x26]
- ldr r0, =gUnknown_02022D0A
- strb r6, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8033244
-
- thumb_func_start PrepareBufferDataTransferLink
-PrepareBufferDataTransferLink: @ 80332F4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r9, r2
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 16
- lsrs r1, 16
- mov r12, r1
- movs r1, 0x3
- mov r0, r12
- bics r0, r1
- adds r0, 0x4
- mov r8, r0
- ldr r2, =gTasks
- ldr r3, =gUnknown_02022D08
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r4, r0, r2
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- add r0, r8
- adds r0, 0x9
- movs r1, 0x80
- lsls r1, 5
- adds r5, r2, 0
- cmp r0, r1
- ble _08033346
- ldrh r0, [r4, 0x24]
- movs r2, 0
- strh r0, [r4, 0x20]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r2, [r0, 0x24]
-_08033346:
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r2, 0x24
- ldrsh r1, [r0, r2]
- ldr r4, =gUnknown_020244A0
- ldr r0, [r4]
- adds r0, r1
- strb r6, [r0]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r7, 0x24
- ldrsh r1, [r0, r7]
- ldr r0, [r4]
- adds r1, r0
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- strb r0, [r1, 0x1]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r2, 0x24
- ldrsh r1, [r0, r2]
- ldr r0, [r4]
- adds r1, r0
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r7, 0x24
- ldrsh r1, [r0, r7]
- ldr r0, [r4]
- adds r1, r0
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r1, 0x3]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r1, 0x24
- ldrsh r0, [r0, r1]
- ldr r1, [r4]
- adds r0, r1
- mov r2, r8
- strb r2, [r0, 0x4]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r7, 0x24
- ldrsh r1, [r0, r7]
- ldr r0, [r4]
- adds r1, r0
- movs r0, 0xFF
- lsls r0, 8
- mov r2, r8
- ands r0, r2
- asrs r0, 8
- strb r0, [r1, 0x5]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r7, 0x24
- ldrsh r1, [r0, r7]
- ldr r0, [r4]
- adds r1, r0
- ldr r0, =gAbsentBankFlags
- ldrb r0, [r0]
- strb r0, [r1, 0x6]
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- movs r2, 0x24
- ldrsh r1, [r0, r2]
- ldr r0, [r4]
- adds r1, r0
- ldr r0, =gEffectBank
- ldrb r0, [r0]
- strb r0, [r1, 0x7]
- movs r2, 0
- cmp r2, r12
- bge _08033434
- mov r10, r5
- adds r6, r3, 0
-_08033412:
- ldrb r1, [r6]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- add r0, r10
- movs r7, 0x24
- ldrsh r1, [r0, r7]
- ldr r0, [r4]
- adds r1, r2, r1
- adds r1, r0
- mov r7, r9
- adds r0, r7, r2
- ldrb r0, [r0]
- strb r0, [r1, 0x8]
- adds r2, 0x1
- cmp r2, r12
- blt _08033412
-_08033434:
- ldrb r0, [r3]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrh r0, [r1, 0x24]
- add r0, r8
- adds r0, 0x8
- strh r0, [r1, 0x24]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end PrepareBufferDataTransferLink
-
- thumb_func_start task00_wireless_something
-task00_wireless_something: @ 8033474
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0x1E
- ldrsh r0, [r0, r2]
- adds r7, r1, 0
- cmp r0, 0x5
- bls _08033490
- b _08033640
-_08033490:
- lsls r0, 2
- ldr r1, =_080334A4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080334A4:
- .4byte _080334BC
- .4byte _080334CA
- .4byte _080334E6
- .4byte _08033570
- .4byte _080335E6
- .4byte _08033624
-_080334BC:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r7
- movs r1, 0x64
- strh r1, [r0, 0x1C]
- b _080334F6
-_080334CA:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r7
- ldrh r0, [r1, 0x1C]
- subs r0, 0x1
- strh r0, [r1, 0x1C]
- lsls r0, 16
- cmp r0, 0
- beq _080334E0
- b _08033640
-_080334E0:
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- b _0803363E
-_080334E6:
- ldr r0, =gLinkVSyncDisabled
- ldrb r0, [r0]
- cmp r0, 0
- beq _08033504
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r7
-_080334F6:
- ldrh r1, [r0, 0x1E]
- adds r1, 0x1
- strh r1, [r0, 0x1E]
- b _08033640
- .pool
-_08033504:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _0803351C
- movs r5, 0x2
- b _0803352A
- .pool
-_0803351C:
- movs r0, 0x40
- ands r1, r0
- movs r0, 0x2
- cmp r1, 0
- beq _08033528
- movs r0, 0x4
-_08033528:
- adds r5, r0, 0
-_0803352A:
- bl sub_800ABAC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- bcs _08033538
- b _08033640
-_08033538:
- bl sub_800ABBC
- lsls r0, 24
- cmp r0, 0
- beq _0803355C
- bl sub_800A620
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- b _0803363E
- .pool
-_0803355C:
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- b _0803363E
- .pool
-_08033570:
- lsls r1, r4, 2
- adds r0, r1, r4
- lsls r0, 3
- adds r2, r0, r7
- movs r3, 0x26
- ldrsh r5, [r2, r3]
- movs r0, 0x24
- ldrsh r6, [r2, r0]
- mov r12, r6
- cmp r5, r12
- beq _08033640
- ldrh r0, [r2, 0x22]
- movs r6, 0x22
- ldrsh r3, [r2, r6]
- cmp r3, 0
- bne _080335E0
- cmp r5, r12
- ble _080335A0
- movs r6, 0x20
- ldrsh r0, [r2, r6]
- cmp r5, r0
- bne _080335A0
- strh r3, [r2, 0x20]
- strh r3, [r2, 0x26]
-_080335A0:
- adds r4, r1, r4
- lsls r4, 3
- adds r4, r7
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- ldr r5, =gUnknown_020244A0
- ldr r0, [r5]
- adds r1, r0
- ldrb r0, [r1, 0x4]
- ldrb r1, [r1, 0x5]
- lsls r1, 8
- orrs r0, r1
- adds r0, 0x8
- lsls r0, 16
- lsrs r6, r0, 16
- bl bitmask_all_link_players_but_self
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x26
- ldrsh r2, [r4, r1]
- ldr r1, [r5]
- adds r1, r2
- adds r2, r6, 0
- bl SendBlock
- ldrh r0, [r4, 0x1E]
- adds r0, 0x1
- strh r0, [r4, 0x1E]
- b _08033640
- .pool
-_080335E0:
- subs r0, 0x1
- strh r0, [r2, 0x22]
- b _08033640
-_080335E6:
- bl sub_800A520
- lsls r0, 24
- cmp r0, 0
- beq _08033640
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- movs r3, 0x26
- ldrsh r2, [r1, r3]
- ldr r0, =gUnknown_020244A0
- ldr r0, [r0]
- adds r2, r0
- ldrb r0, [r2, 0x4]
- ldrb r2, [r2, 0x5]
- lsls r2, 8
- movs r3, 0x1
- strh r3, [r1, 0x22]
- orrs r0, r2
- ldrh r6, [r1, 0x26]
- adds r0, r6
- adds r0, 0x8
- strh r0, [r1, 0x26]
- b _0803363C
- .pool
-_08033624:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r7
- ldrh r0, [r1, 0x22]
- subs r0, 0x1
- strh r0, [r1, 0x22]
- lsls r0, 16
- cmp r0, 0
- bne _08033640
- movs r0, 0x1
- strh r0, [r1, 0x22]
-_0803363C:
- movs r0, 0x3
-_0803363E:
- strh r0, [r1, 0x1E]
-_08033640:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end task00_wireless_something
-
- thumb_func_start sub_8033648
-sub_8033648: @ 8033648
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- beq _08033738
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08033738
- bl sub_8011BD0
- movs r4, 0
- ldr r0, =gBlockRecvBuffer
- mov r10, r0
- b _0803372C
- .pool
-_08033680:
- bl GetBlockReceivedStatus
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBitTable
- lsls r1, r4, 2
- adds r1, r2
- ldr r1, [r1]
- ands r0, r1
- adds r1, r4, 0x1
- mov r9, r1
- cmp r0, 0
- beq _08033726
- adds r0, r4, 0
- bl sub_800A5EC
- lsls r0, r4, 8
- mov r4, r10
- adds r3, r0, r4
- ldr r1, =gBlockRecvBuffer + 4
- adds r0, r1
- ldrh r6, [r0]
- ldr r7, =gTasks
- ldr r4, =gUnknown_02022D09
- mov r12, r4
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r2, r0, r7
- movs r0, 0x24
- ldrsh r1, [r2, r0]
- adds r0, r6, 0
- adds r0, 0x9
- adds r1, r0
- movs r0, 0x80
- lsls r0, 5
- cmp r1, r0
- ble _080336E0
- ldrh r0, [r2, 0x24]
- strh r0, [r2, 0x20]
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r7
- movs r1, 0
- strh r1, [r0, 0x24]
-_080336E0:
- ldr r2, =gUnknown_020244A4
- mov r4, r12
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r7
- movs r4, 0x24
- ldrsh r1, [r0, r4]
- ldr r0, [r2]
- adds r5, r0, r1
- adds r4, r3, 0
- movs r2, 0
- adds r3, r6, 0
- adds r3, 0x8
- mov r8, r7
- mov r7, r12
- cmp r2, r3
- bge _08033714
-_08033706:
- adds r0, r5, r2
- adds r1, r4, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, r3
- blt _08033706
-_08033714:
- ldrb r0, [r7]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- add r1, r8
- ldrh r0, [r1, 0x24]
- adds r0, r6, r0
- adds r0, 0x8
- strh r0, [r1, 0x24]
-_08033726:
- mov r1, r9
- lsls r0, r1, 24
- lsrs r4, r0, 24
-_0803372C:
- bl GetLinkPlayerCount
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bcc _08033680
-_08033738:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8033648
-
- thumb_func_start sub_803375C
-sub_803375C: @ 803375C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r1
- movs r0, 0x26
- ldrsh r2, [r3, r0]
- movs r4, 0x24
- ldrsh r0, [r3, r4]
- cmp r2, r0
- bne _08033780
- b _0803389C
-_08033780:
- cmp r2, r0
- ble _08033792
- movs r4, 0x20
- ldrsh r0, [r3, r4]
- cmp r2, r0
- bne _08033792
- movs r0, 0
- strh r0, [r3, 0x20]
- strh r0, [r3, 0x26]
-_08033792:
- lsls r2, r7, 2
- adds r0, r2, r7
- lsls r0, 3
- adds r5, r0, r1
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- ldr r3, =gUnknown_020244A4
- mov r8, r3
- ldr r0, [r3]
- adds r3, r1, r0
- ldrb r4, [r3, 0x1]
- ldrb r6, [r3, 0x4]
- ldrb r0, [r3, 0x5]
- lsls r0, 8
- orrs r6, r0
- ldrb r0, [r3]
- mov r9, r2
- cmp r0, 0x1
- beq _0803385C
- cmp r0, 0x1
- bgt _080337CC
- cmp r0, 0
- beq _080337D2
- b _0803388A
- .pool
-_080337CC:
- cmp r0, 0x2
- beq _08033874
- b _0803388A
-_080337D2:
- ldr r2, =gBattleExecBuffer
- ldr r1, =gBitTable
- lsls r0, r4, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0803389C
- lsls r0, r4, 9
- ldr r1, =gBattleBufferA
- adds r0, r1
- adds r1, r3, 0
- adds r1, 0x8
- adds r2, r6, 0
- bl memcpy
- adds r0, r4, 0
- bl sub_803F850
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0803388A
- ldr r2, =gBankAttacker
- movs r4, 0x26
- ldrsh r0, [r5, r4]
- mov r3, r8
- ldr r1, [r3]
- adds r0, r1
- ldrb r0, [r0, 0x2]
- strb r0, [r2]
- ldr r2, =gBankTarget
- movs r4, 0x26
- ldrsh r0, [r5, r4]
- adds r0, r1
- ldrb r0, [r0, 0x3]
- strb r0, [r2]
- ldr r2, =gAbsentBankFlags
- movs r3, 0x26
- ldrsh r0, [r5, r3]
- adds r0, r1
- ldrb r0, [r0, 0x6]
- strb r0, [r2]
- ldr r2, =gEffectBank
- movs r4, 0x26
- ldrsh r0, [r5, r4]
- adds r0, r1
- ldrb r0, [r0, 0x7]
- strb r0, [r2]
- b _0803388A
- .pool
-_0803385C:
- lsls r0, r4, 9
- ldr r1, =gBattleBufferB
- adds r0, r1
- adds r1, r3, 0
- adds r1, 0x8
- adds r2, r6, 0
- bl memcpy
- b _0803388A
- .pool
-_08033874:
- ldrb r2, [r3, 0x8]
- ldr r3, =gBattleExecBuffer
- ldr r1, =gBitTable
- lsls r0, r4, 2
- adds r0, r1
- lsls r2, 2
- ldr r1, [r0]
- lsls r1, r2
- ldr r0, [r3]
- bics r0, r1
- str r0, [r3]
-_0803388A:
- ldr r0, =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, r6, r0
- adds r0, 0x8
- strh r0, [r1, 0x26]
-_0803389C:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_803375C
-
- thumb_func_start EmitGetMonData
-EmitGetMonData: @ 80338B4
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r3, 0
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r3, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitGetMonData
-
- thumb_func_start dp01_build_cmdbuf_x01_a_b_0
-dp01_build_cmdbuf_x01_a_b_0: @ 80338D8
- push {r4,r5,lr}
- adds r5, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r4, 0
- movs r3, 0x1
- strb r3, [r1]
- strb r5, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r4, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x01_a_b_0
-
- thumb_func_start EmitSetMonData
-EmitSetMonData: @ 8033900
- push {r4-r6,lr}
- ldr r4, [sp, 0x10]
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r3, 24
- lsrs r5, r3, 24
- ldr r0, =gUnknown_02022D10
- movs r3, 0x2
- strb r3, [r0]
- strb r1, [r0, 0x1]
- strb r2, [r0, 0x2]
- adds r1, r0, 0
- cmp r5, 0
- beq _0803392E
- adds r3, r1, 0x3
- adds r2, r5, 0
-_08033920:
- ldrb r0, [r4]
- strb r0, [r3]
- adds r4, 0x1
- adds r3, 0x1
- subs r2, 0x1
- cmp r2, 0
- bne _08033920
-_0803392E:
- adds r2, r5, 0x3
- adds r0, r6, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitSetMonData
-
- thumb_func_start sub_8033940
-sub_8033940: @ 8033940
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r2, 24
- lsrs r4, r2, 24
- ldr r0, =gUnknown_02022D10
- movs r2, 0x3
- strb r2, [r0]
- strb r1, [r0, 0x1]
- strb r4, [r0, 0x2]
- adds r5, r0, 0
- cmp r4, 0
- beq _0803396C
- adds r1, r5, 0x3
- adds r2, r4, 0
-_0803395E:
- ldrb r0, [r3]
- strb r0, [r1]
- adds r3, 0x1
- adds r1, 0x1
- subs r2, 0x1
- cmp r2, 0
- bne _0803395E
-_0803396C:
- adds r2, r4, 0x3
- adds r0, r6, 0
- adds r1, r5, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8033940
-
- thumb_func_start EmitLoadMonSprite
-EmitLoadMonSprite: @ 8033980
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x4
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitLoadMonSprite
-
- thumb_func_start EmitSwitchInAnim
-EmitSwitchInAnim: @ 80339A0
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r3, 0x5
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r3, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitSwitchInAnim
-
- thumb_func_start EmitReturnPokeToBall
-EmitReturnPokeToBall: @ 80339C4
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x6
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitReturnPokeToBall
-
- thumb_func_start EmitDrawTrainerPic
-EmitDrawTrainerPic: @ 80339E4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x7
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitDrawTrainerPic
-
- thumb_func_start EmitTrainerSlide
-EmitTrainerSlide: @ 8033A04
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x8
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitTrainerSlide
-
- thumb_func_start EmitTrainerSlideBack
-EmitTrainerSlideBack: @ 8033A24
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x9
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitTrainerSlideBack
-
- thumb_func_start EmitFaintAnimation
-EmitFaintAnimation: @ 8033A44
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0xA
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitFaintAnimation
-
- thumb_func_start dp01_build_cmdbuf_x0B_B_B_B
-dp01_build_cmdbuf_x0B_B_B_B: @ 8033A64
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0xB
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x0B_B_B_B
-
- thumb_func_start dp01_build_cmdbuf_x0C_C_C_C
-dp01_build_cmdbuf_x0C_C_C_C: @ 8033A84
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0xC
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x0C_C_C_C
-
- thumb_func_start EmitBallThrow
-EmitBallThrow: @ 8033AA4
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0xD
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitBallThrow
-
- thumb_func_start sub_8033AC4
-sub_8033AC4: @ 8033AC4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- ldr r1, =gUnknown_02022D10
- movs r0, 0xE
- strb r0, [r1]
- strb r4, [r1, 0x1]
- lsls r0, r4, 1
- adds r0, r4
- adds r5, r1, 0
- cmp r0, 0
- beq _08033AF2
- adds r1, r5, 0x2
- adds r3, r0, 0
-_08033AE4:
- ldrb r0, [r2]
- strb r0, [r1]
- adds r2, 0x1
- adds r1, 0x1
- subs r3, 0x1
- cmp r3, 0
- bne _08033AE4
-_08033AF2:
- lsls r2, r4, 1
- adds r2, r4
- adds r2, 0x2
- adds r0, r6, 0
- adds r1, r5, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8033AC4
-
- thumb_func_start EmitMoveAnimation
-EmitMoveAnimation: @ 8033B0C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- ldr r4, [sp, 0x20]
- ldr r5, [sp, 0x24]
- ldr r6, [sp, 0x2C]
- mov r8, r6
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- lsls r1, 16
- lsrs r1, 16
- lsls r3, 16
- lsrs r3, 16
- ldr r7, =gUnknown_02022D10
- movs r0, 0
- mov r12, r0
- movs r0, 0xF
- strb r0, [r7]
- strb r1, [r7, 0x1]
- lsrs r1, 8
- strb r1, [r7, 0x2]
- strb r2, [r7, 0x3]
- strb r3, [r7, 0x4]
- movs r6, 0xFF
- lsls r6, 8
- lsrs r3, 8
- strb r3, [r7, 0x5]
- strb r4, [r7, 0x6]
- adds r0, r4, 0
- ands r0, r6
- asrs r0, 8
- strb r0, [r7, 0x7]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r4
- asrs r0, 16
- strb r0, [r7, 0x8]
- lsrs r4, 24
- strb r4, [r7, 0x9]
- strb r5, [r7, 0xA]
- mov r0, r8
- strb r0, [r7, 0xB]
- mov r0, r12
- str r0, [sp]
- movs r0, 0xE
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08033BAC
- str r0, [sp]
- movs r0, 0xE
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08033BAC
- ldr r0, =gBattleWeather
- ldrh r0, [r0]
- strb r0, [r7, 0xC]
- ands r6, r0
- lsrs r0, r6, 8
- strb r0, [r7, 0xD]
- adds r4, r7, 0
- b _08033BB6
- .pool
-_08033BAC:
- ldr r0, =gUnknown_02022D10
- movs r1, 0
- strb r1, [r0, 0xC]
- strb r1, [r0, 0xD]
- adds r4, r0, 0
-_08033BB6:
- movs r0, 0
- strb r0, [r4, 0xE]
- strb r0, [r4, 0xF]
- adds r0, r4, 0
- adds r0, 0x10
- ldr r1, [sp, 0x28]
- movs r2, 0x1C
- bl memcpy
- mov r0, r9
- adds r1, r4, 0
- movs r2, 0x2C
- bl dp01_prepare_buffer
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitMoveAnimation
-
- thumb_func_start EmitPrintString
-EmitPrintString: @ 8033BE4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r1, 16
- lsrs r1, 16
- ldr r2, =gUnknown_02022D10
- movs r0, 0x10
- strb r0, [r2]
- ldr r0, =gBattleOutcome
- ldrb r0, [r0]
- strb r0, [r2, 0x1]
- strb r1, [r2, 0x2]
- lsrs r1, 8
- strb r1, [r2, 0x3]
- adds r0, r2, 0x4
- mov r12, r0
- ldr r4, =gCurrentMove
- ldrh r0, [r4]
- strh r0, [r2, 0x4]
- ldr r0, =gLastUsedMove
- ldrh r0, [r0]
- mov r1, r12
- strh r0, [r1, 0x2]
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- strh r0, [r1, 0x4]
- ldr r0, =gLastUsedAbility
- ldrb r0, [r0]
- strb r0, [r1, 0x6]
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x17]
- strb r0, [r1, 0x7]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r1, r0, 0
- adds r1, 0x52
- ldrb r1, [r1]
- mov r3, r12
- strb r1, [r3, 0x8]
- adds r0, 0xB1
- ldrb r0, [r0]
- strb r0, [r3, 0x9]
- ldr r0, =gStringBank
- ldrb r0, [r0]
- strb r0, [r3, 0xA]
- ldr r3, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0, 0x2]
- mov r7, r12
- strb r0, [r7, 0xB]
- movs r3, 0
- mov r9, r2
- ldr r0, =gBattleTextBuff3
- mov r8, r0
- adds r2, 0x10
- ldr r0, =gBattleMons
- adds r4, r0, 0
- adds r4, 0x20
-_08033C6A:
- adds r1, r2, r3
- ldrb r0, [r4]
- strb r0, [r1]
- adds r4, 0x58
- adds r3, 0x1
- cmp r3, 0x3
- ble _08033C6A
- movs r3, 0
- mov r5, r12
- adds r5, 0x10
- mov r4, r12
- adds r4, 0x20
- ldr r6, =gBattleTextBuff2
- mov r2, r12
- adds r2, 0x30
-_08033C88:
- adds r1, r5, r3
- ldr r7, =gBattleTextBuff1
- adds r0, r3, r7
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r4, r3
- adds r0, r3, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r3
- mov r7, r8
- adds r0, r3, r7
- ldrb r0, [r0]
- strb r0, [r1]
- adds r3, 0x1
- cmp r3, 0xF
- ble _08033C88
- mov r0, r10
- mov r1, r9
- movs r2, 0x44
- bl dp01_prepare_buffer
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitPrintString
-
- thumb_func_start EmitPrintStringPlayerOnly
-EmitPrintStringPlayerOnly: @ 8033CFC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r1, 16
- lsrs r1, 16
- ldr r2, =gUnknown_02022D10
- movs r0, 0x11
- strb r0, [r2]
- strb r0, [r2, 0x1]
- strb r1, [r2, 0x2]
- lsrs r1, 8
- strb r1, [r2, 0x3]
- adds r0, r2, 0x4
- mov r12, r0
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- strh r0, [r2, 0x4]
- ldr r0, =gLastUsedMove
- ldrh r0, [r0]
- mov r1, r12
- strh r0, [r1, 0x2]
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- strh r0, [r1, 0x4]
- ldr r0, =gLastUsedAbility
- ldrb r0, [r0]
- strb r0, [r1, 0x6]
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x17]
- strb r0, [r1, 0x7]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x52
- ldrb r0, [r0]
- strb r0, [r1, 0x8]
- movs r3, 0
- mov r9, r2
- ldr r7, =gBattleTextBuff3
- mov r8, r7
- mov r4, r9
- adds r4, 0x10
- ldr r0, =gBattleMons
- adds r2, r0, 0
- adds r2, 0x20
-_08033D5E:
- adds r1, r4, r3
- ldrb r0, [r2]
- strb r0, [r1]
- adds r2, 0x58
- adds r3, 0x1
- cmp r3, 0x3
- ble _08033D5E
- movs r3, 0
- mov r5, r12
- adds r5, 0x10
- mov r4, r12
- adds r4, 0x20
- ldr r6, =gBattleTextBuff2
- mov r2, r12
- adds r2, 0x30
-_08033D7C:
- adds r1, r5, r3
- ldr r7, =gBattleTextBuff1
- adds r0, r3, r7
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r4, r3
- adds r0, r3, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r3
- mov r7, r8
- adds r0, r3, r7
- ldrb r0, [r0]
- strb r0, [r1]
- adds r3, 0x1
- cmp r3, 0xF
- ble _08033D7C
- mov r0, r10
- mov r1, r9
- movs r2, 0x44
- bl dp01_prepare_buffer
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitPrintStringPlayerOnly
-
- thumb_func_start EmitChooseAction
-EmitChooseAction: @ 8033DE4
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- lsls r2, 16
- lsrs r2, 16
- ldr r1, =gUnknown_02022D10
- movs r3, 0x12
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- lsrs r2, 8
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitChooseAction
-
- thumb_func_start EmitCmd13
-EmitCmd13: @ 8033E10
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x13
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitCmd13
-
- thumb_func_start EmitChooseMove
-EmitChooseMove: @ 8033E30
- push {r4-r6,lr}
- adds r5, r3, 0
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r3, =gUnknown_02022D10
- movs r4, 0
- movs r0, 0x14
- strb r0, [r3]
- strb r1, [r3, 0x1]
- strb r2, [r3, 0x2]
- strb r4, [r3, 0x3]
- movs r2, 0
- adds r1, r3, 0
- adds r4, r1, 0x4
-_08033E4C:
- adds r0, r5, r2
- ldrb r0, [r0]
- strb r0, [r4]
- adds r4, 0x1
- adds r2, 0x1
- cmp r2, 0x13
- bls _08033E4C
- adds r0, r6, 0
- movs r2, 0x18
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitChooseMove
-
- thumb_func_start EmitOpenBag
-EmitOpenBag: @ 8033E6C
- push {r4,r5,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gUnknown_02022D10
- movs r0, 0x15
- strb r0, [r1]
- movs r2, 0
- adds r3, r1, 0x1
-_08033E7E:
- adds r0, r4, r2
- ldrb r0, [r0]
- strb r0, [r3]
- adds r3, 0x1
- adds r2, 0x1
- cmp r2, 0x2
- ble _08033E7E
- adds r0, r5, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitOpenBag
-
- thumb_func_start EmitChoosePokemon
-EmitChoosePokemon: @ 8033EA0
- push {r4-r6,lr}
- ldr r6, [sp, 0x10]
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gUnknown_02022D10
- movs r0, 0x16
- strb r0, [r4]
- strb r1, [r4, 0x1]
- strb r2, [r4, 0x2]
- strb r3, [r4, 0x3]
- movs r2, 0
- adds r1, r4, 0
- adds r3, r1, 0x4
-_08033EBA:
- adds r0, r6, r2
- ldrb r0, [r0]
- strb r0, [r3]
- adds r3, 0x1
- adds r2, 0x1
- cmp r2, 0x2
- ble _08033EBA
- adds r0, r5, 0
- movs r2, 0x8
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitChoosePokemon
-
- thumb_func_start dp01_build_cmdbuf_x17_17_17_17
-dp01_build_cmdbuf_x17_17_17_17: @ 8033EDC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x17
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x17_17_17_17
-
- thumb_func_start EmitHealthBarUpdate
-EmitHealthBarUpdate: @ 8033EFC
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- ldr r3, =gUnknown_02022D10
- movs r4, 0
- movs r2, 0x18
- strb r2, [r3]
- strb r4, [r3, 0x1]
- strb r1, [r3, 0x2]
- lsls r1, 16
- asrs r1, 16
- movs r2, 0xFF
- lsls r2, 8
- ands r1, r2
- asrs r1, 8
- strb r1, [r3, 0x3]
- adds r1, r3, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitHealthBarUpdate
-
- thumb_func_start EmitExpUpdate
-EmitExpUpdate: @ 8033F34
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- lsls r2, 16
- lsrs r2, 16
- ldr r1, =gUnknown_02022D10
- movs r3, 0x19
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- lsls r2, 16
- asrs r2, 16
- movs r3, 0xFF
- lsls r3, 8
- ands r2, r3
- asrs r2, 8
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitExpUpdate
-
- thumb_func_start EmitStatusIconUpdate
-EmitStatusIconUpdate: @ 8033F68
- push {r4-r6,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r3, 0x1A
- strb r3, [r1]
- strb r4, [r1, 0x1]
- movs r6, 0xFF
- lsls r6, 8
- adds r3, r4, 0
- ands r3, r6
- lsrs r3, 8
- strb r3, [r1, 0x2]
- movs r5, 0xFF
- lsls r5, 16
- adds r3, r4, 0
- ands r3, r5
- lsrs r3, 16
- strb r3, [r1, 0x3]
- lsrs r4, 24
- strb r4, [r1, 0x4]
- strb r2, [r1, 0x5]
- adds r3, r2, 0
- ands r3, r6
- lsrs r3, 8
- strb r3, [r1, 0x6]
- adds r3, r2, 0
- ands r3, r5
- lsrs r3, 16
- strb r3, [r1, 0x7]
- lsrs r2, 24
- strb r2, [r1, 0x8]
- movs r2, 0x9
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitStatusIconUpdate
-
- thumb_func_start EmitStatusAnimation
-EmitStatusAnimation: @ 8033FBC
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r3, 0x1B
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- movs r3, 0xFF
- lsls r3, 8
- ands r3, r2
- lsrs r3, 8
- strb r3, [r1, 0x3]
- movs r3, 0xFF
- lsls r3, 16
- ands r3, r2
- lsrs r3, 16
- strb r3, [r1, 0x4]
- lsrs r2, 24
- strb r2, [r1, 0x5]
- movs r2, 0x6
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitStatusAnimation
-
- thumb_func_start dp01_build_cmdbuf_x1C_a
-dp01_build_cmdbuf_x1C_a: @ 8033FF8
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x1C
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x1C_a
-
- thumb_func_start dp01_build_cmdbuf_x1D_1D_numargs_varargs
-dp01_build_cmdbuf_x1D_1D_numargs_varargs: @ 8034018
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 16
- lsrs r4, r1, 16
- ldr r1, =gUnknown_02022D10
- movs r0, 0x1D
- strb r0, [r1]
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- adds r5, r1, 0
- cmp r4, 0
- beq _08034048
- adds r1, r5, 0x4
- adds r3, r4, 0
-_0803403A:
- ldrb r0, [r2]
- strb r0, [r1]
- adds r2, 0x1
- adds r1, 0x1
- subs r3, 0x1
- cmp r3, 0
- bne _0803403A
-_08034048:
- adds r2, r4, 0x4
- lsls r2, 16
- lsrs r2, 16
- adds r0, r6, 0
- adds r1, r5, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x1D_1D_numargs_varargs
-
- thumb_func_start sub_8034060
-sub_8034060: @ 8034060
- push {r4-r6,lr}
- adds r4, r3, 0
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r2, 16
- lsrs r5, r2, 16
- ldr r2, =gUnknown_02022D10
- movs r0, 0x1E
- strb r0, [r2]
- strb r1, [r2, 0x1]
- movs r3, 0xFF
- lsls r3, 8
- adds r0, r1, 0
- ands r0, r3
- lsrs r0, 8
- strb r0, [r2, 0x2]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r2, 0x3]
- lsrs r1, 24
- strb r1, [r2, 0x4]
- strb r5, [r2, 0x5]
- adds r0, r5, 0
- ands r0, r3
- lsrs r0, 8
- strb r0, [r2, 0x6]
- adds r1, r2, 0
- cmp r5, 0
- beq _080340B0
- adds r3, r1, 0x7
- adds r2, r5, 0
-_080340A2:
- ldrb r0, [r4]
- strb r0, [r3]
- adds r4, 0x1
- adds r3, 0x1
- subs r2, 0x1
- cmp r2, 0
- bne _080340A2
-_080340B0:
- adds r2, r5, 0x7
- lsls r2, 16
- lsrs r2, 16
- adds r0, r6, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034060
-
- thumb_func_start sub_80340C8
-sub_80340C8: @ 80340C8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 16
- lsrs r4, r1, 16
- ldr r1, =gUnknown_02022D10
- movs r0, 0x1F
- strb r0, [r1]
- strb r4, [r1, 0x1]
- lsrs r0, r4, 8
- strb r0, [r1, 0x2]
- adds r5, r1, 0
- cmp r4, 0
- beq _080340F6
- adds r1, r5, 0x3
- adds r3, r4, 0
-_080340E8:
- ldrb r0, [r2]
- strb r0, [r1]
- adds r2, 0x1
- adds r1, 0x1
- subs r3, 0x1
- cmp r3, 0
- bne _080340E8
-_080340F6:
- adds r2, r4, 0x3
- lsls r2, 16
- lsrs r2, 16
- adds r0, r6, 0
- adds r1, r5, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80340C8
-
- thumb_func_start sub_8034110
-sub_8034110: @ 8034110
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 16
- lsrs r4, r1, 16
- ldr r1, =gUnknown_02022D10
- movs r0, 0x20
- strb r0, [r1]
- strb r4, [r1, 0x1]
- lsrs r0, r4, 8
- strb r0, [r1, 0x2]
- adds r5, r1, 0
- cmp r4, 0
- beq _0803413E
- adds r1, r5, 0x3
- adds r3, r4, 0
-_08034130:
- ldrb r0, [r2]
- strb r0, [r1]
- adds r2, 0x1
- adds r1, 0x1
- subs r3, 0x1
- cmp r3, 0
- bne _08034130
-_0803413E:
- adds r2, r4, 0x3
- lsls r2, 16
- lsrs r2, 16
- adds r0, r6, 0
- adds r1, r5, 0
- bl dp01_prepare_buffer
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034110
-
- thumb_func_start EmitCmd_x21
-EmitCmd_x21: @ 8034158
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- lsls r2, 16
- lsrs r2, 16
- ldr r1, =gUnknown_02022D10
- movs r3, 0x21
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- lsrs r2, 8
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitCmd_x21
-
- thumb_func_start dp01_build_cmdbuf_x22_a_three_bytes
-dp01_build_cmdbuf_x22_a_three_bytes: @ 8034184
- push {r4,r5,lr}
- adds r4, r2, 0
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r2, =gUnknown_02022D10
- movs r0, 0x22
- strb r0, [r2]
- strb r1, [r2, 0x1]
- movs r3, 0
- adds r1, r2, 0x2
-_08034198:
- adds r0, r4, r3
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, 0x1
- adds r3, 0x1
- cmp r3, 0x2
- ble _08034198
- adds r0, r5, 0
- adds r1, r2, 0
- movs r2, 0x5
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x22_a_three_bytes
-
- thumb_func_start dp01_build_cmdbuf_x23_aa_0
-dp01_build_cmdbuf_x23_aa_0: @ 80341BC
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- ldr r3, =gUnknown_02022D10
- movs r4, 0
- movs r2, 0x23
- strb r2, [r3]
- strb r1, [r3, 0x1]
- lsrs r1, 8
- strb r1, [r3, 0x2]
- strb r4, [r3, 0x3]
- adds r1, r3, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x23_aa_0
-
- thumb_func_start dp01_build_cmdbuf_x24_aa_0
-dp01_build_cmdbuf_x24_aa_0: @ 80341E8
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- ldr r3, =gUnknown_02022D10
- movs r4, 0
- movs r2, 0x24
- strb r2, [r3]
- strb r1, [r3, 0x1]
- lsrs r1, 8
- strb r1, [r3, 0x2]
- strb r4, [r3, 0x3]
- adds r1, r3, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x24_aa_0
-
- thumb_func_start dp01_build_cmdbuf_x25_25_25_25
-dp01_build_cmdbuf_x25_25_25_25: @ 8034214
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x25
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x25_25_25_25
-
- thumb_func_start dp01_build_cmdbuf_x26_a
-dp01_build_cmdbuf_x26_a: @ 8034234
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x26
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x26_a
-
- thumb_func_start dp01_build_cmdbuf_x27_27_27_27
-dp01_build_cmdbuf_x27_27_27_27: @ 8034254
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x27
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x27_27_27_27
-
- thumb_func_start dp01_build_cmdbuf_x28_28_28_28
-dp01_build_cmdbuf_x28_28_28_28: @ 8034274
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x28
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end dp01_build_cmdbuf_x28_28_28_28
-
- thumb_func_start EmitHitAnimation
-EmitHitAnimation: @ 8034294
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x29
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitHitAnimation
-
- thumb_func_start Emit_x2A
-Emit_x2A: @ 80342B4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x2A
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end Emit_x2A
-
- thumb_func_start EmitEffectivenessSound
-EmitEffectivenessSound: @ 80342D4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- ldr r3, =gUnknown_02022D10
- movs r4, 0
- movs r2, 0x2B
- strb r2, [r3]
- strb r1, [r3, 0x1]
- lsrs r1, 8
- strb r1, [r3, 0x2]
- strb r4, [r3, 0x3]
- adds r1, r3, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitEffectivenessSound
-
- thumb_func_start EmitPlaySound
-EmitPlaySound: @ 8034300
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- ldr r4, =gUnknown_02022D10
- movs r3, 0x2C
- strb r3, [r4]
- strb r1, [r4, 0x1]
- lsrs r1, 8
- strb r1, [r4, 0x2]
- strb r2, [r4, 0x3]
- adds r1, r4, 0
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitPlaySound
-
- thumb_func_start EmitFaintingCry
-EmitFaintingCry: @ 803432C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x2D
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitFaintingCry
-
- thumb_func_start EmitIntroSlide
-EmitIntroSlide: @ 803434C
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x2E
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitIntroSlide
-
- thumb_func_start EmitIntroTrainerBallThrow
-EmitIntroTrainerBallThrow: @ 803436C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x2F
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitIntroTrainerBallThrow
-
- thumb_func_start EmitDrawPartyStatusSummary
-EmitDrawPartyStatusSummary: @ 803438C
- push {r4,r5,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r2, 24
- lsrs r2, 24
- ldr r1, =gUnknown_02022D10
- movs r3, 0x30
- strb r3, [r1]
- movs r0, 0x7F
- ands r0, r2
- strb r0, [r1, 0x1]
- movs r0, 0x80
- ands r0, r2
- lsls r0, 24
- lsrs r0, 31
- strb r0, [r1, 0x2]
- strb r3, [r1, 0x3]
- movs r2, 0
- adds r3, r1, 0x4
-_080343B4:
- adds r0, r4, r2
- ldrb r0, [r0]
- strb r0, [r3]
- adds r3, 0x1
- adds r2, 0x1
- cmp r2, 0x2F
- ble _080343B4
- adds r0, r5, 0
- movs r2, 0x34
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitDrawPartyStatusSummary
-
- thumb_func_start EmitCmd49
-EmitCmd49: @ 80343D4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x31
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitCmd49
-
- thumb_func_start Emit_x32
-Emit_x32: @ 80343F4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x32
- strb r2, [r1]
- strb r2, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end Emit_x32
-
- thumb_func_start EmitSpriteInvisibility
-EmitSpriteInvisibility: @ 8034414
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x33
- strb r2, [r1]
- strb r3, [r1, 0x1]
- strb r2, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitSpriteInvisibility
-
- thumb_func_start EmitBattleAnimation
-EmitBattleAnimation: @ 8034438
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- lsls r2, 16
- lsrs r2, 16
- ldr r1, =gUnknown_02022D10
- movs r3, 0x34
- strb r3, [r1]
- strb r4, [r1, 0x1]
- strb r2, [r1, 0x2]
- lsrs r2, 8
- strb r2, [r1, 0x3]
- movs r2, 0x4
- bl dp01_prepare_buffer
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitBattleAnimation
-
- thumb_func_start EmitLinkStandbyMsg
-EmitLinkStandbyMsg: @ 8034464
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r2, 24
- lsrs r2, 24
- ldr r4, =gUnknown_02022D10
- movs r0, 0x35
- strb r0, [r4]
- strb r1, [r4, 0x1]
- cmp r2, 0
- beq _0803448C
- adds r0, r4, 0x4
- bl sub_81850DC
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- b _08034490
- .pool
-_0803448C:
- strb r2, [r4, 0x2]
- strb r2, [r4, 0x3]
-_08034490:
- ldr r1, =gUnknown_02022D10
- ldrb r2, [r1, 0x2]
- adds r2, 0x4
- adds r0, r5, 0
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitLinkStandbyMsg
-
- thumb_func_start EmitResetActionMoveSelection
-EmitResetActionMoveSelection: @ 80344A8
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_02022D10
- movs r2, 0x36
- strb r2, [r1]
- strb r3, [r1, 0x1]
- movs r2, 0x2
- bl dp01_prepare_buffer
- pop {r0}
- bx r0
- .pool
- thumb_func_end EmitResetActionMoveSelection
-
- thumb_func_start Emit_x37
-Emit_x37: @ 80344C8
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r4, =gUnknown_02022D10
- movs r0, 0x37
- strb r0, [r4]
- strb r1, [r4, 0x1]
- ldr r0, =gSaveBlock2Ptr
- ldr r1, [r0]
- ldr r0, =0x00000ca9
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 28
- lsrs r0, 31
- strb r0, [r4, 0x2]
- ldrb r0, [r1]
- lsls r0, 28
- lsrs r0, 31
- strb r0, [r4, 0x3]
- adds r0, r4, 0x6
- bl sub_81850DC
- strb r0, [r4, 0x4]
- strb r0, [r4, 0x5]
- ldrb r2, [r4, 0x4]
- adds r2, 0x6
- adds r0, r5, 0
- adds r1, r4, 0
- bl dp01_prepare_buffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end Emit_x37
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/rom6.s b/asm/rom6.s
index 5a2584edd..b729369c8 100644
--- a/asm/rom6.s
+++ b/asm/rom6.s
@@ -11676,7 +11676,7 @@ _0813B62E:
ldrh r0, [r0]
strh r0, [r5]
movs r0, 0x1
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
ldr r0, =gSpecialVar_0x8004
ldrh r0, [r0]
cmp r0, 0x1
@@ -11756,7 +11756,7 @@ _0813B6E4:
ldrh r0, [r0]
strh r0, [r1]
movs r0, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
_0813B708:
ldr r1, =gTasks
lsls r0, r4, 2
diff --git a/asm/rom_80A5C6C.s b/asm/rom_80A5C6C.s
index 132b18c06..bf273ac53 100644
--- a/asm/rom_80A5C6C.s
+++ b/asm/rom_80A5C6C.s
@@ -74,7 +74,7 @@ _080A5D00:
lsls r0, 24
cmp r0, 0
beq _080A5D28
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x18]
ldrb r1, [r2, 0x4]
@@ -180,7 +180,7 @@ _080A5DDA:
lsls r0, 24
cmp r0, 0
beq _080A5E04
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x18]
ldrb r1, [r2, 0x4]
@@ -531,7 +531,7 @@ sub_80A60AC: @ 80A60AC
lsls r0, 24
cmp r0, 0
beq _080A60E8
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x18]
ldrb r1, [r2, 0x4]
@@ -554,7 +554,7 @@ _080A60E8:
ldrh r0, [r1, 0x2]
cmp r0, 0
bne _080A610C
- ldr r1, =gUnknown_02038438
+ ldr r1, =gAnimSpeciesByBanks
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
@@ -724,9 +724,9 @@ GetAnimBankSpriteId: @ 80A6240
adds r1, r0, 0
cmp r0, 0
bne _080A6268
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _080A62B6
@@ -737,9 +737,9 @@ GetAnimBankSpriteId: @ 80A6240
_080A6268:
cmp r0, 0x1
bne _080A6288
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _080A62B6
@@ -750,22 +750,22 @@ _080A6268:
_080A6288:
cmp r1, 0x2
bne _080A62A4
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A62B6
b _080A62C0
.pool
_080A62A4:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _080A62C0
@@ -1242,7 +1242,7 @@ sub_80A65EC: @ 80A65EC
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x34]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -1421,7 +1421,7 @@ move_anim_8074EE0: @ 80A674C
adds r4, r0, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -1439,7 +1439,7 @@ sub_80A6760: @ 80A6760
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x34]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -1518,7 +1518,7 @@ sub_80A67F4: @ 80A67F4
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -1537,7 +1537,7 @@ sub_80A6814: @ 80A6814
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1547,7 +1547,7 @@ sub_80A6814: @ 80A6814
sub_80A6838: @ 80A6838
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1575,13 +1575,13 @@ sub_80A6864: @ 80A6864
lsls r1, 16
lsrs r5, r1, 16
mov r8, r5
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
movs r1, 0
bl sub_80A5C6C
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -1729,7 +1729,7 @@ sub_80A6980: @ 80A6980
lsls r1, 24
cmp r1, 0
bne _080A69A8
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A60AC
@@ -1765,7 +1765,7 @@ sub_80A69CC: @ 80A69CC
lsls r1, 24
cmp r1, 0
bne _080A69F0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A60AC
@@ -1777,7 +1777,7 @@ sub_80A69CC: @ 80A69CC
b _080A6A04
.pool
_080A69F0:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A60AC
@@ -1862,8 +1862,8 @@ _080A6A7E:
.pool
thumb_func_end GetBankByIdentity
- thumb_func_start sub_80A6A90
-sub_80A6A90: @ 80A6A90
+ thumb_func_start AnimBankSpriteExists
+AnimBankSpriteExists: @ 80A6A90
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -1872,11 +1872,11 @@ sub_80A6A90: @ 80A6A90
lsls r0, 24
cmp r0, 0
beq _080A6ABC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
cmp r0, r4
beq _080A6B0A
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
cmp r0, r4
beq _080A6B0A
@@ -1926,7 +1926,7 @@ _080A6B1A:
pop {r4,r5}
pop {r1}
bx r1
- thumb_func_end sub_80A6A90
+ thumb_func_end AnimBankSpriteExists
thumb_func_start IsDoubleBattle
IsDoubleBattle: @ 80A6B20
@@ -2061,9 +2061,9 @@ sub_80A6BFC: @ 80A6BFC
b _080A6C60
.pool
_080A6C30:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x1
@@ -2271,21 +2271,21 @@ _080A6DBE:
movs r0, 0x3
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x3
movs r1, 0x1
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _080A6DE8
_080A6DD4:
movs r0, 0x3
movs r1, 0
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x3
movs r1, 0x1
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_080A6DE8:
pop {r0}
bx r0
@@ -2934,7 +2934,7 @@ sub_80A7270: @ 80A7270
cmp r0, 0
bne _080A72A6
adds r0, r7, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A72B4
@@ -3372,7 +3372,7 @@ _080A75F6:
_080A7602:
cmp r7, 0
beq _080A7614
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r0, 0
adds r1, 0x10
@@ -3383,7 +3383,7 @@ _080A7614:
mov r0, r8
cmp r0, 0
beq _080A7628
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r1, r0, 0
adds r1, 0x10
@@ -3394,11 +3394,11 @@ _080A7628:
mov r0, r9
cmp r0, 0
beq _080A764E
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A764E
@@ -3413,11 +3413,11 @@ _080A764E:
mov r0, r10
cmp r0, 0
beq _080A7674
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A7674
@@ -3499,7 +3499,7 @@ _080A76F2:
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A771A
@@ -3517,7 +3517,7 @@ _080A771A:
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A7746
@@ -3537,7 +3537,7 @@ _080A7746:
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A7772
@@ -3558,7 +3558,7 @@ _080A7772:
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A77A0
@@ -3670,7 +3670,7 @@ _080A7838:
_080A7842:
adds r0, r5, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -3682,7 +3682,7 @@ _080A7842:
_080A785C:
ldrh r0, [r6, 0x8]
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -3701,7 +3701,7 @@ _080A785C:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4-r7}
@@ -3716,7 +3716,7 @@ sub_80A78AC: @ 80A78AC
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -3730,7 +3730,7 @@ _080A78CC:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -3768,7 +3768,7 @@ sub_80A791C: @ 80A791C
cmp r0, 0
beq _080A7930
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080A7930:
pop {r4}
pop {r0}
@@ -3799,17 +3799,17 @@ _080A7954:
adds r0, r5, 0
adds r1, r4, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _080A7976
.pool
_080A796C:
adds r0, r5, 0
adds r1, r4, 0
bl sub_80A6980
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_080A7976:
ldrb r6, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -3844,7 +3844,7 @@ _080A798E:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4-r7}
@@ -4070,7 +4070,7 @@ _080A7B60:
cmp r1, r0
bne _080A7B90
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080A7B90:
pop {r4,r5}
pop {r0}
@@ -4090,7 +4090,7 @@ sub_80A7B98: @ 80A7B98
cmp r3, 0xFF
bne _080A7BBC
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080A7BE2
.pool
_080A7BBC:
@@ -4210,7 +4210,7 @@ _080A7C78:
b _080A7CAC
_080A7CA6:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080A7CAC:
pop {r4,r5}
pop {r0}
@@ -4230,7 +4230,7 @@ sub_80A7CB4: @ 80A7CB4
cmp r2, 0xFF
bne _080A7CD8
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080A7CEE
.pool
_080A7CD8:
@@ -4554,7 +4554,7 @@ _080A7F42:
lsls r0, 24
cmp r0, 0
beq _080A7F78
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r2, [r0]
@@ -4807,7 +4807,7 @@ sub_80A8140: @ 80A8140
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gHappinessMoveAnim
+ ldr r0, =gAnimFriendship
ldrb r0, [r0]
movs r1, 0
cmp r0, 0x1E
@@ -4823,7 +4823,7 @@ _080A815E:
ldr r0, =gBattleAnimArgs
strh r1, [r0, 0xE]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -4837,9 +4837,9 @@ sub_80A8174: @ 80A8174
lsls r0, 24
lsrs r4, r0, 24
adds r7, r4, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A81B4
@@ -4863,10 +4863,10 @@ sub_80A8174: @ 80A8174
orrs r0, r2
strb r0, [r1, 0x5]
_080A81B4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r8, r0
ldrb r0, [r0]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A81EC
@@ -4894,7 +4894,7 @@ _080A81EC:
ldrb r0, [r6]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A8224
@@ -4922,7 +4922,7 @@ _080A8224:
mov r1, r8
ldrb r0, [r1]
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A825C
@@ -4968,7 +4968,7 @@ _080A8286:
lsls r0, r5, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080A82C8
@@ -5083,8 +5083,8 @@ _080A835C:
bx r1
thumb_func_end sub_80A8328
- thumb_func_start GetBankIdentity_permutated
-GetBankIdentity_permutated: @ 80A8364
+ thumb_func_start sub_80A8364
+sub_80A8364: @ 80A8364
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -5109,7 +5109,7 @@ _080A838C:
pop {r4}
pop {r1}
bx r1
- thumb_func_end GetBankIdentity_permutated
+ thumb_func_end sub_80A8364
thumb_func_start sub_80A8394
sub_80A8394: @ 80A8394
@@ -5416,7 +5416,7 @@ sub_80A861C: @ 80A861C
lsls r0, 24
cmp r0, 0
beq _080A86C4
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r2, [r0, 0x18]
ldrb r1, [r2, 0x4]
@@ -5941,7 +5941,7 @@ sub_80A8A6C: @ 80A8A6C
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5998,7 +5998,7 @@ _080A8AB6:
sub_80A8AEC: @ 80A8AEC
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -6054,7 +6054,7 @@ sub_80A8B64: @ 80A8B64
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -6081,7 +6081,7 @@ _080A8B9C:
strh r0, [r4, 0x22]
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -6106,7 +6106,7 @@ sub_80A8BC4: @ 80A8BC4
lsrs r0, 24
movs r6, 0
strh r0, [r5, 0x8]
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
bl GetBankSide
lsls r0, 24
@@ -6283,7 +6283,7 @@ _080A8D58:
ldr r0, =0x00002771
bl FreeSpritePaletteByTag
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080A8D6C:
pop {r4,r5}
pop {r0}
@@ -6389,7 +6389,7 @@ _080A8E26:
sub_80A8E30: @ 80A8E30
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -6465,7 +6465,7 @@ _080A8EC4:
cmp r0, r1
bge _080A8EDC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080A8EDC:
pop {r4,r5}
pop {r0}
@@ -6487,7 +6487,7 @@ sub_80A8EE4: @ 80A8EE4
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x36]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -6514,7 +6514,7 @@ _080A8F32:
strh r0, [r4, 0x22]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
diff --git a/asm/trade.s b/asm/trade.s
index e8b897797..51b517a0b 100644
--- a/asm/trade.s
+++ b/asm/trade.s
@@ -125,7 +125,7 @@ sub_8077234: @ 8077234
_08077250:
lsls r0, r4, 24
lsrs r0, 24
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
_08077258:
pop {r4}
pop {r0}
@@ -12903,7 +12903,7 @@ _0807E504:
strb r6, [r0]
_0807E514:
movs r0, 0
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
_0807E51A:
movs r0, 0x2
ands r0, r5
@@ -12924,7 +12924,7 @@ _0807E51A:
strb r1, [r0]
_0807E53C:
movs r0, 0x1
- bl sub_800A5EC
+ bl ResetBlockReceivedFlag
_0807E542:
pop {r4-r6}
pop {r0}
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index b657ae179..e97943840 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -6,7 +6,7 @@
gUnknown_082C8D64:: @ 82C8D64
.incbin "baserom.gba", 0x2c8d64, 0x8
-gUnknown_082C8D6C:: @ 82C8D6C
+gBattleAnims_Moves:: @ 82C8D6C
.incbin "baserom.gba", 0x2c8d6c, 0x590
gUnknown_082C92FC:: @ 82C92FC
diff --git a/data/battle_anims.s b/data/battle_anims.s
index 13e1bdc2f..082a86fa1 100644
--- a/data/battle_anims.s
+++ b/data/battle_anims.s
@@ -294,7 +294,7 @@ gUnknown_08524B3C:: @ 8524B3C
.byte 0x00, 0x87, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00
.align 2
-gUnknown_08524B44:: @ 8524B44
+gBattleAnimPicTable:: @ 8524B44
obj_tiles 0x08c02538, 0x0200, 0x2710
obj_tiles 0x08c1c6e0, 0x0300, 0x2711
obj_tiles 0x08c20784, 0x0200, 0x2712
@@ -353,9 +353,6 @@ gUnknown_08524B44:: @ 8524B44
obj_tiles 0x08c0a8bc, 0x0200, 0x2747
obj_tiles 0x08c0a3ec, 0x1000, 0x2748
obj_tiles 0x08c0a980, 0x0180, 0x2749
-
- .align 2
-gUnknown_08524D14:: @ 8524D14
obj_tiles 0x08c0aa2c, 0x0c00, 0x274a
obj_tiles 0x08c0aebc, 0x0100, 0x274b
obj_tiles 0x08c0af38, 0x0040, 0x274c
@@ -434,9 +431,6 @@ gUnknown_08524D14:: @ 8524D14
obj_tiles 0x08c14b78, 0x0100, 0x2795
obj_tiles 0x08c14c1c, 0x0200, 0x2796
obj_tiles 0x08c1a3a0, 0x0200, 0x2797
-
- .align 2
-gUnknown_08524F84:: @ 8524F84
obj_tiles 0x08c1a540, 0x0020, 0x2798
obj_tiles 0x08c1a58c, 0x0a00, 0x2799
obj_tiles 0x08c1ab40, 0x0800, 0x279a
@@ -534,9 +528,6 @@ gUnknown_08524F84:: @ 8524F84
obj_tiles 0x08c258b8, 0x0800, 0x27f6
obj_tiles 0x08c28394, 0x0380, 0x27f7
obj_tiles 0x08c27e34, 0x0800, 0x27f8
-
- .align 2
-gUnknown_0852528C:: @ 852528C
obj_tiles 0x08c28564, 0x00c0, 0x27f9
obj_tiles 0x08c28610, 0x0800, 0x27fa
obj_tiles 0x08c28880, 0x0060, 0x27fb
@@ -573,9 +564,6 @@ gUnknown_0852528C:: @ 852528C
obj_tiles 0x08d93b9c, 0x0080, 0x281a
obj_tiles 0x08c2407c, 0x0800, 0x281b
obj_tiles 0x08d8ea54, 0x0020, 0x281c
-
- .align 2
-gUnknown_085253AC:: @ 85253AC
obj_tiles 0x08d8ef2c, 0x0080, 0x281d
obj_tiles 0x08dba378, 0x0400, 0x281e
obj_tiles 0x08dba4b8, 0x0080, 0x281f
@@ -597,6 +585,8 @@ gUnknown_085253AC:: @ 85253AC
obj_tiles 0x08c0a3ec, 0x1000, 0x282f
obj_tiles 0x08c1bee4, 0x0100, 0x2830
+ .align 2
+gBattleAnimPaletteTable:: @ 852544C
obj_pal 0x08c028cc, 0x2710
obj_pal 0x08c1c794, 0x2711
obj_pal 0x08c20868, 0x2712
@@ -655,9 +645,6 @@ gUnknown_085253AC:: @ 85253AC
obj_pal 0x08c09fd8, 0x2747
obj_pal 0x08c0a894, 0x2748
obj_pal 0x08c0aa08, 0x2749
-
- .align 2
-gUnknown_0852561C:: @ 852561C
obj_pal 0x08c0ae94, 0x274a
obj_pal 0x08c0af1c, 0x274b
obj_pal 0x08c0af60, 0x274c
@@ -736,9 +723,6 @@ gUnknown_0852561C:: @ 852561C
obj_pal 0x08c14bf4, 0x2795
obj_pal 0x08c14bf4, 0x2796
obj_pal 0x08c1a478, 0x2797
-
- .align 2
-gUnknown_0852588C:: @ 852588C
obj_pal 0x08c1a564, 0x2798
obj_pal 0x08c1a478, 0x2799
obj_pal 0x08c1a478, 0x279a
@@ -836,9 +820,6 @@ gUnknown_0852588C:: @ 852588C
obj_pal 0x08c25890, 0x27f6
obj_pal 0x08c2836c, 0x27f7
obj_pal 0x08c2836c, 0x27f8
-
- .align 2
-gUnknown_08525B94:: @ 8525B94
obj_pal 0x08c285e8, 0x27f9
obj_pal 0x08c287d0, 0x27fa
obj_pal 0x08c288d0, 0x27fb
@@ -875,9 +856,6 @@ gUnknown_08525B94:: @ 8525B94
obj_pal 0x08d93bdc, 0x281a
obj_pal 0x08d93bf4, 0x281b
obj_pal 0x08d93c0c, 0x281c
-
- .align 2
-gUnknown_08525CB4:: @ 8525CB4
obj_pal 0x08d8ef80, 0x281d
obj_pal 0x08dba35c, 0x281e
obj_pal 0x08dba4a0, 0x281f
@@ -900,7 +878,7 @@ gUnknown_08525CB4:: @ 8525CB4
obj_pal 0x08c1bf5c, 0x2830
.align 2
-gUnknown_08525D54:: @ 8525D54
+gBattleAnimBackgroundTable:: @ 8525D54
.4byte 0x08c1c844, 0x08c1ce3c, 0x08c1ce5c
.4byte 0x08c1c844, 0x08c1ce3c, 0x08c1ce5c
.4byte 0x08d90074, 0x08d90d3c, 0x08d90d58
@@ -928,105 +906,3 @@ gUnknown_08525D54:: @ 8525D54
.4byte 0x08c25bec, 0x08d91074, 0x08c26958
.4byte 0x08c25bec, 0x08d91074, 0x08c26e54
.4byte 0x08c25bec, 0x08d91074, 0x08c27324
-
- .align 2
-gUnknown_08525E98:: @ 8525E98
- .4byte ma00_load_graphics
- .4byte ma01_080728D0
- .4byte ma02_instanciate_template
- .4byte sub_80A3ECC
- .4byte ma04_wait_countdown
- .4byte sub_80A3F88
- .4byte nullsub_6
- .4byte nullsub_7
- .4byte sub_80A3FC4
- .4byte ma09_play_sound
- .4byte sub_80A41D8
- .4byte ma0B_0807324C
- .4byte ma0C_set_BLDCNT_to_x3F40_and_BLDALPHA_to_argument
- .4byte ma0D_reset_BLDCNT_and_BLDALPHA
- .4byte ma0E_call
- .4byte sub_80A4D00
- .4byte ma10_080736AC
- .4byte ma11_if_else
- .4byte ma12_cond_if
- .4byte ma13_goto
- .4byte ma14_load_background
- .4byte ma15_load_battle_screen_elements
- .4byte ma16_wait_for_battle_screen_elements_s2
- .4byte sub_80A5124
- .4byte ma18_load_background_probably
- .4byte ma19_08073BC8
- .4byte ma1A_8073C00
- .4byte ma1B_8073C2C
- .4byte ma1C_8073ED0
- .4byte ma1D_08073FB4
- .4byte ma1E_set_BLDCNT
- .4byte sub_80A57F8
- .4byte ma20_wait_for_something
- .4byte ma21_08074164
- .4byte sub_80A4A18
- .4byte ma23_8073484
- .4byte sub_80A5944
- .4byte sub_80A4E5C
- .4byte sub_80A5508
- .4byte sub_80A559C
- .4byte sub_80A5984
- .4byte sub_80A59DC
- .4byte sub_80A5A0C
- .4byte ma2B_make_side_invisible
- .4byte ma2C_make_side_visible
- .4byte sub_80A5AFC
- .4byte sub_80A5BAC
- .4byte ma2F_stop_music
-
- .align 2
-gUnknown_08525F58:: @ 8525F58
- .byte 0x48, 0x50, 0x00, 0x00, 0xb0, 0x28, 0x00, 0x00
- .byte 0x30, 0x28, 0x00, 0x00, 0x70, 0x50, 0x00, 0x00
- .byte 0x20, 0x50, 0x00, 0x00, 0xc8, 0x28, 0x00, 0x00
- .byte 0x5a, 0x58, 0x00, 0x00, 0x98, 0x20, 0x00, 0x00
-
- .align 2
-gCastformFrontSpriteCoords:: @ 8525F78
- .byte 0x44, 0x11, 0x00, 0x00, 0x66, 0x09, 0x00, 0x00
- .byte 0x46, 0x09, 0x00, 0x00, 0x86, 0x08, 0x00, 0x00
-
- .align 2
-gUnknown_08525F88:: @ 8525F88
- .byte 0x0d, 0x0e, 0x0d, 0x0d
-
- .align 2
-gUnknown_08525F8C:: @ 8525F8C
- .byte 0x00, 0x00, 0x00, 0x00
-
- .align 2
-gUnknown_08525F90:: @ 8525F90
- spr_template 0xd755, 0xd755, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
- spr_template 0xd756, 0xd756, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_08525FC0:: @ 8525FC0
- obj_tiles gMiscBlank_Gfx, 0x0800, 0xd755
- obj_tiles gMiscBlank_Gfx, 0x0800, 0xd756
-
- .align 2
-@ the mother of all baserom includes
- .incbin "baserom.gba", 0x525fd0, 0x18f60
-
- .align 2
-gUnknown_0853EF30:: @ 853EF30
- .byte 0xf0, 0xf0, 0x0c, 0x80, 0xf0, 0x30, 0x0d, 0x84, 0x30, 0xf0, 0x0e, 0x86, 0x30, 0x30, 0x08, 0x88
-
- .align 2
-gUnknown_0853EF40:: @ 853EF40
- .4byte 0x00000004, gUnknown_0853EF30
-
- .align 2
-gUnknown_0853EF48:: @ 853EF48
- spr_template 0x271a, 0x271a, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_0853EF60:: @ 853EF60
- spr_template 0x2798, 0x2798, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A9E44
-
diff --git a/data/event_scripts.s b/data/event_scripts.s
index 0f6ea494e..ad1216b91 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -12,8 +12,7 @@ gScriptCmdTableEnd:: @ 81DBA08
gSpecialVars:: @ 81DBA0C
.incbin "baserom.gba", 0x1dba0c, 0x58
-gSpecials:: @ 81DBA64
- .incbin "baserom.gba", 0x1dba64, 0x83c
+ .include "data/specials.inc"
gStdScripts:: @ 81DC2A0
.incbin "baserom.gba", 0x1dc2a0, 0x2c
diff --git a/data/rom_8525F58.s b/data/rom_8525F58.s
new file mode 100644
index 000000000..1cee7112a
--- /dev/null
+++ b/data/rom_8525F58.s
@@ -0,0 +1,57 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .section .rodata
+
+ .align 2
+
+
+gUnknown_08525F58:: @ 8525F58
+ .byte 0x48, 0x50, 0x00, 0x00, 0xb0, 0x28, 0x00, 0x00
+ .byte 0x30, 0x28, 0x00, 0x00, 0x70, 0x50, 0x00, 0x00
+ .byte 0x20, 0x50, 0x00, 0x00, 0xc8, 0x28, 0x00, 0x00
+ .byte 0x5a, 0x58, 0x00, 0x00, 0x98, 0x20, 0x00, 0x00
+
+ .align 2
+gCastformFrontSpriteCoords:: @ 8525F78
+ .byte 0x44, 0x11, 0x00, 0x00, 0x66, 0x09, 0x00, 0x00
+ .byte 0x46, 0x09, 0x00, 0x00, 0x86, 0x08, 0x00, 0x00
+
+ .align 2
+gUnknown_08525F88:: @ 8525F88
+ .byte 0x0d, 0x0e, 0x0d, 0x0d
+
+ .align 2
+gUnknown_08525F8C:: @ 8525F8C
+ .byte 0x00, 0x00, 0x00, 0x00
+
+ .align 2
+gUnknown_08525F90:: @ 8525F90
+ spr_template 0xd755, 0xd755, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+ spr_template 0xd756, 0xd756, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+
+ .align 2
+gUnknown_08525FC0:: @ 8525FC0
+ obj_tiles gMiscBlank_Gfx, 0x0800, 0xd755
+ obj_tiles gMiscBlank_Gfx, 0x0800, 0xd756
+
+ .align 2
+@ the mother of all baserom includes
+ .incbin "baserom.gba", 0x525fd0, 0x18f60
+
+ .align 2
+gUnknown_0853EF30:: @ 853EF30
+ .byte 0xf0, 0xf0, 0x0c, 0x80, 0xf0, 0x30, 0x0d, 0x84, 0x30, 0xf0, 0x0e, 0x86, 0x30, 0x30, 0x08, 0x88
+
+ .align 2
+gUnknown_0853EF40:: @ 853EF40
+ .4byte 0x00000004, gUnknown_0853EF30
+
+ .align 2
+gUnknown_0853EF48:: @ 853EF48
+ spr_template 0x271a, 0x271a, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+
+ .align 2
+gUnknown_0853EF60:: @ 853EF60
+ spr_template 0x2798, 0x2798, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A9E44
+
diff --git a/data/specials.inc b/data/specials.inc
new file mode 100644
index 000000000..bb9a41ab7
--- /dev/null
+++ b/data/specials.inc
@@ -0,0 +1,537 @@
+.macro def_special ptr
+.set SPECIAL_\ptr, __special__
+.set __special__, __special__ + 1
+ .4byte \ptr
+ .endm
+
+.set __special__, 0
+ .align 2
+gSpecials:: @ 81DBA64
+ def_special sp000_heal_pokemon
+ def_special sub_809D2BC
+ def_special sub_80AF948
+ def_special sub_80AF9F8
+ def_special sub_80B36EC
+ def_special sub_80B371C
+ def_special sub_80E8E18
+ def_special sub_80E8BC8
+ def_special sub_80E9068
+ def_special sub_80E9A90
+ def_special sub_80E9AC0
+ def_special sub_80E9744
+ def_special sub_80E9BDC
+ def_special sub_80E9C2C
+ def_special sub_80E9C74
+ def_special sub_80E9C88
+ def_special sub_80EA2E4
+ def_special sub_80EA354
+ def_special sub_80E933C
+ def_special sub_8127E18
+ def_special sub_81297AC
+ def_special sub_80E8C98
+ def_special sub_80E95D4
+ def_special sub_8129708
+ def_special sub_80E91F8
+ def_special sub_80EA30C
+ def_special sub_80FA57C
+ def_special sub_80E6BE8
+ def_special sub_80B2DA4
+ def_special sub_80B2E4C
+ def_special sub_80B2E74
+ def_special sub_80B2EA8
+ def_special sub_80097E8
+ def_special sub_80B3968
+ def_special sub_80B3924
+ def_special nullsub_37
+ def_special sub_80B3254
+ def_special sub_80B2FD8
+ def_special sub_8138240
+ def_special SpawnLinkPartnerFieldObject
+ def_special copy_player_party_to_sav1
+ def_special copy_player_party_from_sav1
+ def_special sub_80F9438
+ def_special sp02A_crash_sound
+ def_special FieldObjectInteractionGetBerryTreeData
+ def_special FieldObjectInteractionGetBerryName
+ def_special FieldObjectInteractionGetBerryCountString
+ def_special Bag_ChooseBerry
+ def_special FieldObjectInteractionPlantBerryTree
+ def_special FieldObjectInteractionPickBerryTree
+ def_special FieldObjectInteractionRemoveBerryTree
+ def_special FieldObjectInteractionWaterBerryTree
+ def_special PlayerHasBerries
+ def_special IsEnigmaBerryValid
+ def_special sub_80B170C
+ def_special sub_80B1A14
+ def_special special_trainer_unable_to_battle
+ def_special check_trainer_flag
+ def_special sub_80B45AC
+ def_special SetUpTrainerEncounterMusic
+ def_special sub_80B226C
+ def_special sub_80B22A0
+ def_special sub_80B19EC
+ def_special sub_80C7578
+ def_special sub_80F92F8
+ def_special TurnOffTVScreen
+ def_special DoTVShow
+ def_special DoPokeNews
+ def_special special_0x44
+ def_special special_0x45
+ def_special InterviewBefore
+ def_special InterviewAfter
+ def_special sub_80EF8F8
+ def_special SetContestCategoryStringVarForInterview
+ def_special special_0x4a
+ def_special TV_IsScriptShowKindAlreadyInQueue
+ def_special CheckForBigMovieOrEmergencyNewsOnTV
+ def_special GetMomOrDadStringForTVMessage
+ def_special ResetTVShowState
+ def_special sub_80F831C
+ def_special sub_80F84B0
+ def_special sub_80F8814
+ def_special sub_80F834C
+ def_special sub_80F8390
+ def_special sub_80F8850
+ def_special sub_80F82B4
+ def_special sub_80F87D8
+ def_special sub_80F7F30
+ def_special sub_80F8970
+ def_special sub_80F8AFC
+ def_special sub_80F82FC
+ def_special sub_80F7F7C
+ def_special sub_80F7FFC
+ def_special sub_80F8D24
+ def_special sub_80F8C7C
+ def_special sub_80B3000
+ def_special sub_809FF80
+ def_special sub_80FAFF8
+ def_special easy_chat_input_maybe
+ def_special sub_811EECC
+ def_special sub_81201DC
+ def_special sub_81201F4
+ def_special sub_8120210
+ def_special sub_8120358
+ def_special sub_8120374
+ def_special sub_812038C
+ def_special sub_8120340
+ def_special sub_8120B5C
+ def_special sub_81203FC
+ def_special sub_81203C4
+ def_special sub_81213B0
+ def_special sub_812139C
+ def_special sub_8121388
+ def_special sub_81213D8
+ def_special sub_8121450
+ def_special sub_8121424
+ def_special sub_8133EC0
+ def_special sub_8133CD8
+ def_special sub_8133CF4
+ def_special sub_8133D2C
+ def_special sub_8133D8C
+ def_special sub_8133E38
+ def_special GetSeedotSizeRecordInfo
+ def_special CompareSeedotSize
+ def_special GetLotadSizeRecordInfo
+ def_special CompareLotadSize
+ def_special TV_PutNameRaterShowOnTheAirIfNicnkameChanged
+ def_special TV_CopyNicknameToStringVar1AndEnsureTerminated
+ def_special TV_CheckMonOTIDEqualsPlayerID
+ def_special sub_8122998
+ def_special sub_81229C8
+ def_special sub_811EF6C
+ def_special sub_8122A30
+ def_special sub_80D6EDC
+ def_special CalculatePlayerPartyCount
+ def_special sub_80C7008
+ def_special sub_80C70AC
+ def_special sub_80F88E8
+ def_special sub_80F88DC
+ def_special sub_80F8864
+ def_special sub_80F8940
+ def_special ShowContestWinner
+ def_special sub_8138540
+ def_special sub_81384F0
+ def_special sub_8138AC0
+ def_special DrawWholeMapView
+ def_special sub_8138AD0
+ def_special sub_8138750
+ def_special sub_81388E4
+ def_special sub_8138AA4
+ def_special sub_8138AF0
+ def_special sub_8138B10
+ def_special sub_8138B48
+ def_special sub_8138BC8
+ def_special sub_8138B8C
+ def_special sub_814FC9C
+ def_special sub_8085784
+ def_special Special_StartWallClock
+ def_special Special_ViewWallClock
+ def_special sub_80B1138
+ def_special sub_80B086C
+ def_special ChangePokemonNickname
+ def_special sub_81B94B0
+ def_special sub_8136EF4
+ def_special sub_807FA80
+ def_special sub_8142BC8
+ def_special sub_813BD60
+ def_special sub_813BCA8
+ def_special sub_813BDB4
+ def_special sub_813BA30
+ def_special sub_813BCE8
+ def_special sub_813BF60
+ def_special sub_813BA60
+ def_special sub_813BF7C
+ def_special rock_smash_wild_pokemon_encounter
+ def_special GabbyAndTyGetBattleNum
+ def_special GabbyAndTyAfterInterview
+ def_special GabbyAndTyBeforeInterview
+ def_special DoTVShowInSearchOfTrainers
+ def_special IsTVShowInSearchOfTrainersAiring
+ def_special GabbyAndTyGetLastQuote
+ def_special GabbyAndTyGetLastBattleTrivia
+ def_special GabbyAndTySetScriptVarsToFieldObjectLocalIds
+ def_special sub_8138B80
+ def_special sp0B5_daycare
+ def_special sp0B6_daycare
+ def_special sub_8070728
+ def_special sp0B8_daycare
+ def_special sp0B9_daycare_relationship_comment
+ def_special sub_8070C58
+ def_special daycare_send_selected_pokemon
+ def_special sub_8071330
+ def_special sub_80712C0
+ def_special sub_806FF30
+ def_special sub_806FED8
+ def_special sub_806FDC4
+ def_special ScriptHatchMon
+ def_special EggHatch
+ def_special sub_8071614
+ def_special sub_813C4BC
+ def_special IsEnoughForCostInVar0x8005
+ def_special SubtractMoneyFromVar0x8005
+ def_special sub_80F972C
+ def_special sp0C8_whiteout_maybe
+ def_special sub_80FBE90
+ def_special sub_80FBED0
+ def_special sub_8137F90
+ def_special sub_8137FB0
+ def_special EnterSafariMode
+ def_special ExitSafariMode
+ def_special GetPokeblockFeederInFront
+ def_special sub_8135908
+ def_special sub_813793C
+ def_special sub_8137988
+ def_special sub_8137A0C
+ def_special sub_8137A4C
+ def_special sub_8137C10
+ def_special sp0D9_ComputerRelated
+ def_special sub_8138E20
+ def_special sub_8139994
+ def_special sub_8138EC0
+ def_special sub_8138FAC
+ def_special sub_81B951C
+ def_special sub_81B968C
+ def_special sub_81B9770
+ def_special sub_81B9718
+ def_special sub_81B96D0
+ def_special sub_8160638
+ def_special sub_8137EFC
+ def_special sub_8137D0C
+ def_special sp0E3_walkrun_bitfield_interpretation
+ def_special sub_8137E6C
+ def_special sub_8137F44
+ def_special sub_8138C04
+ def_special sub_81A1780
+ def_special sub_8161F74
+ def_special sub_818E9AC
+ def_special sub_8195960
+ def_special sub_8165360
+ def_special sub_8163AC4
+ def_special sub_81A5238
+ def_special sub_81A5E74
+ def_special sub_81A703C
+ def_special sub_81A8E7C
+ def_special StopMapMusic
+ def_special sub_81B99B4
+ def_special sub_81B9B80
+ def_special sub_81B9D08
+ def_special sub_80F9490
+ def_special sub_81652B4
+ def_special sub_8139228
+ def_special sub_80F94E8
+ def_special sub_816AE58
+ def_special sub_816AE98
+ def_special sub_8138C94
+ def_special sub_807E73C
+ def_special sub_807EA10
+ def_special sub_807F0E4
+ def_special sub_807E9D4
+ def_special sub_8138BDC
+ def_special RetrieveLotteryNumber
+ def_special PickLotteryCornerTicket
+ def_special ShowBerryBlenderRecordWindow
+ def_special sub_8138FEC
+ def_special sub_8138FD4
+ def_special sp109_CreatePCMenu
+ def_special sub_8137C28
+ def_special sub_8137CB4
+ def_special sub_8139004
+ def_special sub_8139030
+ def_special sub_813905C
+ def_special sub_8139088
+ def_special sub_81390B4
+ def_special sub_80FB7A4
+ def_special DoSoftReset
+ def_special sub_8137734
+ def_special sub_8139A78
+ def_special nullsub_55
+ def_special SpawnScriptFieldObject
+ def_special RemoveScriptFieldObject
+ def_special sub_81391D0
+ def_special sub_8139200
+ def_special CheckRelicanthWailord
+ def_special ShouldDoBrailleStrengthEffectOld
+ def_special sub_80B0534
+ def_special sub_80B058C
+ def_special sub_81379F8
+ def_special sub_8139238
+ def_special sub_8139248
+ def_special player_get_direction_lower_nybble
+ def_special sub_81392AC
+ def_special sub_81392D4
+ def_special sub_81392F8
+ def_special sub_8139320
+ def_special sub_8139348
+ def_special sub_8139370
+ def_special sub_81393C8
+ def_special sub_8098574
+ def_special sub_809859C
+ def_special InitRoamer
+ def_special sub_81393FC
+ def_special sub_81390E0
+ def_special sub_80AFC60
+ def_special sub_813946C
+ def_special sub_81394D8
+ def_special sub_80E980C
+ def_special sub_8139530
+ def_special DoSealedChamberShakingEffect1
+ def_special sub_8139B60
+ def_special sub_80FAC78
+ def_special sub_8139540
+ def_special sub_809E1C8
+ def_special sub_8139560
+ def_special sub_80B0A18
+ def_special sub_80B0934
+ def_special sub_80B0A74
+ def_special sub_80B16D8
+ def_special DoSealedChamberShakingEffect2
+ def_special sub_8139634
+ def_special sub_80AC81C
+ def_special sp13E_warp_to_last_warp
+ def_special sp13F_fall_to_last_warp
+ def_special sub_80F8D28
+ def_special sub_80F8EB8
+ def_special sub_8162794
+ def_special sub_80B08EC
+ def_special sub_8139648
+ def_special sub_8139668
+ def_special sub_80F8FA0
+ def_special sub_81396E0
+ def_special sub_81B98DC
+ def_special nullsub_54
+ def_special sub_80E9B70
+ def_special copy_bags_and_unk_data_from_save_blocks
+ def_special sub_80B05B4
+ def_special sub_8139754
+ def_special sub_813970C
+ def_special sub_80C08E4
+ def_special sub_8139770
+ def_special sub_81397C4
+ def_special sub_81653CC
+ def_special sub_80F9370
+ def_special sub_80F8FE8
+ def_special sub_81AFDD0
+ def_special sub_80EDCE8
+ def_special sub_80EE2CC
+ def_special sub_80EE72C
+ def_special sub_80EE7C0
+ def_special nullsub_55
+ def_special PutFanClubSpecialOnTheAir
+ def_special sub_80EED10
+ def_special sub_80EED34
+ def_special sub_80EB1AC
+ def_special sub_80EBE7C
+ def_special sub_80EB300
+ def_special sub_80EB438
+ def_special sub_80EB368
+ def_special sub_80EB3D0
+ def_special sub_80EB290
+ def_special sub_80EB2C8
+ def_special sub_80EB56C
+ def_special sub_80EB9E0
+ def_special sub_80EBB28
+ def_special sub_80EB498
+ def_special sub_818D9C0
+ def_special sub_818DAEC
+ def_special sub_818DBE8
+ def_special sub_818DC2C
+ def_special sub_818DC60
+ def_special sub_818DCC8
+ def_special sub_818DD14
+ def_special sub_818DD54
+ def_special sub_818DD78
+ def_special sub_818DE44
+ def_special sub_818DE5C
+ def_special sub_818DEA0
+ def_special sub_818DEDC
+ def_special sub_818E038
+ def_special sub_818E06C
+ def_special sub_818E2D8
+ def_special sub_811A858
+ def_special sub_818E2FC
+ def_special sub_818E308
+ def_special sub_818E358
+ def_special sub_818E37C
+ def_special sub_818E298
+ def_special sub_818E39C
+ def_special sub_818E3BC
+ def_special sub_818E3E0
+ def_special sub_818E430
+ def_special sub_818E47C
+ def_special sub_818E490
+ def_special sub_813986C
+ def_special sub_818E4A4
+ def_special sub_818E510
+ def_special sub_818E538
+ def_special sub_818E274
+ def_special sub_818E3EC
+ def_special sub_818E8E0
+ def_special sub_818E8B4
+ def_special sub_818E914
+ def_special sub_818E92C
+ def_special sub_818E940
+ def_special sub_818E960
+ def_special sub_818E990
+ def_special PutLilycoveContestLadyShowOnTheAir
+ def_special sub_813B880
+ def_special sub_81A085C
+ def_special CheckIfMultipleTrainersWantBattle
+ def_special AddMapNamePopUpWindowTask
+ def_special AddMapNamePopUpWindowTask
+ def_special sub_81BE994
+ def_special sub_81BE79C
+ def_special sub_81BE7F4
+ def_special sub_81398C0
+ def_special sub_80093CC
+ def_special BerryBlenderLinkBecomeLeader
+ def_special BerryBlenderLinkJoinGroup
+ def_special UnionRoomSpecial
+ def_special sub_801A42C
+ def_special sub_8016934
+ def_special sp182_move_string
+ def_special sub_801DC20
+ def_special sub_81B8958
+ def_special sub_8018090
+ def_special sub_813990C
+ def_special sub_801B27C
+ def_special HasAtLeastOneBerry
+ def_special sub_802C920
+ def_special sub_802E3C4
+ def_special sub_8027A5C
+ def_special sub_8027AAC
+ def_special sub_8139980
+ def_special sub_81399F4
+ def_special sub_8139D98
+ def_special sub_80F905C
+ def_special sub_800B518
+ def_special sub_80F90DC
+ def_special sub_80F910C
+ def_special sub_80F9160
+ def_special sub_81A4AA0
+ def_special sub_81A4AE8
+ def_special sub_8139F20
+ def_special sub_80F9134
+ def_special sub_80F9154
+ def_special sub_80B3028
+ def_special sub_813A128
+ def_special sub_813A630
+ def_special sub_813A080
+ def_special sub_81C6A94
+ def_special sub_81C4F24
+ def_special sub_81B95E0
+ def_special sub_81B9620
+ def_special sub_813A76C
+ def_special sub_813A7B8
+ def_special sub_813A958
+ def_special sub_813A8FC
+ def_special sub_813A988
+ def_special sub_813A9D0
+ def_special sub_813A9A4
+ def_special sub_813AA04
+ def_special sub_813AA18
+ def_special sub_813AA44
+ def_special sub_80248B0
+ def_special sub_8024918
+ def_special sub_80246D4
+ def_special sub_802477C
+ def_special sub_802488C
+ def_special sub_813A820
+ def_special sub_813A854
+ def_special sub_813B7D8
+ def_special sub_81C72A4
+ def_special sp106_CreateStartMenu
+ def_special sub_80C2E40
+ def_special sub_813AC7C
+ def_special sub_813ADB8
+ def_special sub_813ADD4
+ def_special sub_81B892C
+ def_special sub_813AEB4
+ def_special sub_813AF48
+ def_special sub_813AFC8
+ def_special sub_813B1D0
+ def_special DoScriptedWildBattle
+ def_special sub_81BEB54
+ def_special sub_81BEB68
+ def_special sub_81BEB7C
+ def_special ChangeBoxPokemonNickname
+ def_special get_unknown_box_id
+ def_special sub_813B21C
+ def_special sub_81D1C20
+ def_special sub_8175280
+ def_special sub_813B2E4
+ def_special sub_813B374
+ def_special sub_813B490
+ def_special sub_80A08CC
+ def_special sub_813B484
+ def_special sub_81AFDA0
+ def_special sub_813B4E0
+ def_special ShouldDoBrailleRegicePuzzle
+ def_special EnableNationalPokedex
+ def_special sub_80E2548
+ def_special sub_80E2878
+ def_special TurnOnTVScreen
+ def_special sub_81D4A90
+ def_special sub_813B514
+ def_special sub_813B568
+ def_special sub_813B534
+ def_special sp194_trainer_tower
+ def_special sub_813B7D8
+ def_special sub_813B80C
+ def_special sub_81D4BEC
+ def_special sub_80224D0
+ def_special sub_81D99BC
+ def_special walda_maybe
+ def_special sub_81D9AC4
+ def_special sub_8139ED0
+ def_special sub_813B968
+ def_special sub_80F8B94
+ def_special sub_813C904
+ def_special sub_80B4808
+ def_special sub_813B9A0
+ def_special sub_81B9918
+ def_special sub_80722E0
+ def_special sub_80B45D0
+ def_special sub_813C5A0
+ def_special sub_8139C10
+ def_special sub_80B3BC4
+
diff --git a/include/battle.h b/include/battle.h
index 719db0fa3..8ea1b78f4 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -27,7 +27,9 @@
#define BIT_SIDE 0x1
#define BIT_MON 0x2
+#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank]))
#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE))
+#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE))
#define BATTLE_TYPE_DOUBLE 0x0001
#define BATTLE_TYPE_LINK 0x0002
@@ -655,7 +657,9 @@ struct BattleStruct
u8 field_1A1;
bool8 overworldWeatherDone;
u8 atkCancellerTracker;
- u8 field_1A4[240];
+ u8 field_1A4[96];
+ u8 field_204[104];
+ u8 field_26C[40];
u8 field_294[4];
u8 field_298[8];
u8 field_2A0;
@@ -826,6 +830,7 @@ void LoadBattleTextboxAndBackground(void);
void LoadBattleEntryBackground(void);
void ApplyPlayerChosenFrameToBattleMenu(void);
bool8 LoadChosenBattleElement(u8 caseId);
+void DrawMainBattleBackground(void);
void task00_0800F6FC(u8 taskId);
// battle_5
@@ -903,6 +908,8 @@ struct BattleHealthboxInfo
u8 flag_x1 : 1;
u8 flag_x2 : 1;
u8 flag_x4 : 1;
+ u8 flag_x8 : 1;
+ u8 flag_x10 : 1;
u8 field_1;
u8 field_2;
u8 field_3;
@@ -935,6 +942,11 @@ struct BattleSpriteData
extern struct BattleSpriteData *gBattleSpritesDataPtr;
+#define BATTLE_BUFFER_LINK_SIZE 0x1000
+
+extern u8 *gLinkBattleSendBuffer;
+extern u8 *gLinkBattleRecvBuffer;
+
// Move this somewhere else
#include "sprite.h"
diff --git a/include/battle_2.h b/include/battle_2.h
index 677bf0505..ceec2aa00 100644
--- a/include/battle_2.h
+++ b/include/battle_2.h
@@ -17,6 +17,8 @@ void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
u32 sub_80397C4(u32 setId, u32 tableId);
void sub_8039E9C(struct Sprite *sprite);
+void nullsub_20(void);
+void BeginBattleIntro(void);
extern const u8 gStatusConditionString_PoisonJpn[8];
extern const u8 gStatusConditionString_SleepJpn[8];
diff --git a/include/battle_anim.h b/include/battle_anim.h
new file mode 100644
index 000000000..f38572d19
--- /dev/null
+++ b/include/battle_anim.h
@@ -0,0 +1,79 @@
+#ifndef GUARD_BATTLE_ANIM_H
+#define GUARD_BATTLE_ANIM_H
+
+enum
+{
+ ANIM_BANK_ATTACKER,
+ ANIM_BANK_TARGET,
+ ANIM_BANK_ATK_PARTNER,
+ ANIM_BANK_DEF_PARTNER,
+};
+
+enum
+{
+ BG_ANIM_SCREEN_SIZE,
+ BG_ANIM_AREA_OVERFLOW_MODE,
+ BG_ANIM2,
+ BG_ANIM3,
+ BG_ANIM_PRIORITY,
+ BG_ANIM_5,
+ BG_ANIM_6
+};
+
+struct UnknownAnimStruct2
+{
+ void *unk0;
+ u16 *unk4;
+ u8 unk8;
+ u8 unk9;
+ u16 unkA;
+ u16 unkC;
+};
+
+struct BattleAnimBackground
+{
+ void *image;
+ void *palette;
+ void *tilemap;
+};
+
+#define ANIM_ARGS_COUNT 8
+
+#define PAN_ATTACKER_PLAYER -64
+#define PAN_ATTACKER_OPPONENT 63
+
+extern void (*gAnimScriptCallback)(void);
+extern bool8 gAnimScriptActive;
+extern u8 gAnimVisualTaskCount;
+extern u8 gAnimSoundTaskCount;
+extern struct DisableStruct *gAnimDisableStructPtr;
+extern u32 gAnimMoveDmg;
+extern u16 gAnimMovePower;
+extern u8 gAnimFriendship;
+extern u16 gWeatherMoveAnim;
+extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
+extern u8 gAnimMoveTurn;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_02038440;
+
+void ClearBattleAnimationVars(void);
+void DoMoveAnim(u16 move);
+void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim);
+void DestroyAnimSprite(struct Sprite *sprite);
+void DestroyAnimVisualTask(u8 taskId);
+void DestroyAnimSoundTask(u8 taskId);
+bool8 IsAnimBankSpriteVisible(u8 bank);
+void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible);
+bool8 IsContest(void);
+s8 BattleAnimAdjustPanning(s8 pan);
+s8 BattleAnimAdjustPanning2(s8 pan);
+s16 sub_80A52EC(s16 a);
+s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
+
+// battle_anim_80FE840.s
+void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
+void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 bankIdentity, u8 arg4, void *arg5, u16 *arg6, u16 arg7);
+
+#endif // GUARD_BATTLE_ANIM_H
diff --git a/include/battle_controller_player.h b/include/battle_controller_player.h
deleted file mode 100644
index 6d095efe7..000000000
--- a/include/battle_controller_player.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H
-#define GUARD_BATTLE_CONTROLLER_PLAYER_H
-
-void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
-void ActionSelectionDestroyCursorAt(u8 cursorPos);
-
-#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index e710deea5..4bc6b7b84 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -1,8 +1,6 @@
#ifndef GUARD_BATTLE_CONTROLLERS_H
#define GUARD_BATTLE_CONTROLLERS_H
-#include "battle_controller_player.h"
-
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2
@@ -48,44 +46,162 @@ struct ChooseMoveStruct
u8 monType2;
};
-// rom3.s, emitters
-void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data);
-void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit);
-void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
-void EmitEffectivenessSound(u8 bufferId, u16 songId);
-void EmitPlaySound(u8 bufferId, u16 songId, u8 arg2);
-void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId);
-void EmitFaintAnimation(u8 bufferId);
-void Emit_x2A(u8 bufferId);
-void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
-void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
-void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
-void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
+enum
+{
+ CONTROLLER_GETMONDATA,
+ CONTROLLER_GETRAWMONDATA,
+ CONTROLLER_SETMONDATA,
+ CONTROLLER_SETRAWMONDATA,
+ CONTROLLER_LOADMONSPRITE,
+ CONTROLLER_SWITCHINANIM,
+ CONTROLLER_RETURNMONTOBALL,
+ CONTROLLER_DRAWTRAINERPIC,
+ CONTROLLER_TRAINERSLIDE,
+ CONTROLLER_TRAINERSLIDEBACK,
+ CONTROLLER_FAINTANIMATION,
+ CONTROLLER_11,
+ CONTROLLER_12,
+ CONTROLLER_BALLTHROW,
+ CONTROLLER_PAUSE,
+ CONTROLLER_MOVEANIMATION,
+ CONTROLLER_PRINTSTRING,
+ CONTROLLER_PRINTSTRINGPLAYERONLY,
+ CONTROLLER_CHOOSEACTION,
+ CONTROLLER_19,
+ CONTROLLER_CHOOSEMOVE,
+ CONTROLLER_OPENBAG,
+ CONTROLLER_CHOOSEPOKEMON,
+ CONTROLLER_23,
+ CONTROLLER_HEALTHBARUPDATE,
+ CONTROLLER_EXPUPDATE,
+ CONTROLLER_STATUSICONUPDATE,
+ CONTROLLER_STATUSANIMATION,
+ CONTROLLER_STATUSXOR,
+ CONTROLLER_DATATRANSFER,
+ CONTROLLER_DMA3TRANSFER,
+ CONTROLLER_31,
+ CONTROLLER_32,
+ CONTROLLER_33,
+ CONTROLLER_34,
+ CONTROLLER_35,
+ CONTROLLER_36,
+ CONTROLLER_37,
+ CONTROLLER_38,
+ CONTROLLER_39,
+ CONTROLLER_40,
+ CONTROLLER_HITANIMATION,
+ CONTROLLER_42,
+ CONTROLLER_EFFECTIVENESSSOUND,
+ CONTROLLER_PLAYFANFAREORBGM,
+ CONTROLLER_FAINTINGCRY,
+ CONTROLLER_INTROSLIDE,
+ CONTROLLER_INTROTRAINERBALLTHROW,
+ CONTROLLER_DRAWPARTYSTATUSSUMMARY,
+ CONTROLLER_49,
+ CONTROLLER_50,
+ CONTROLLER_SPRITEINVISIBILITY,
+ CONTROLLER_BATTLEANIMATION,
+ CONTROLLER_LINKSTANDBYMSG,
+ CONTROLLER_RESETACTIONMOVESELECTION,
+ CONTROLLER_55,
+ CONTROLLER_56
+};
+
+#define LAST_CONTROLLER_CMD_ID CONTROLLER_56 + 1
+
+// general functions
+void HandleLinkBattleSetup(void);
+void SetUpBattleVarsAndBirchZigzagoon(void);
+void sub_8032768(void);
+void sub_8033648(void);
+void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data);
+
+// emitters
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
+void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes); // unused
+void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data);
+void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused
+void EmitLoadMonSprite(u8 bufferId);
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
-void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
-void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
+void EmitReturnMonToBall(u8 bufferId, u8 arg1);
+void EmitDrawTrainerPic(u8 bufferId);
void EmitTrainerSlide(u8 bufferId);
void EmitTrainerSlideBack(u8 bufferId);
-void EmitFaintingCry(u8 bufferId);
-void Emit_x37(u8 bufferId, u8 arg1);
-void EmitHitAnimation(u8 bufferId);
-void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
-void EmitCmd49(u8 bufferId);
-void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
-void EmitCmd13(u8 bufferId);
+void EmitFaintAnimation(u8 bufferId);
+void EmitCmd11(u8 bufferId); // unused
+void EmitCmd12(u8 bufferId); // unused
+void EmitBallThrow(u8 bufferId, u8 caseId);
+void EmitPause(u8 bufferId, u8 toWait, void *data); // unused
+void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit);
+void EmitPrintString(u8 bufferId, u16 stringId);
+void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId);
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
+void EmitCmd19(u8 bufferId);
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
+void EmitOpenBag(u8 bufferId, u8* arg1);
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
+void EmitCmd23(u8 bufferId); // unused
+void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
+void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2);
+void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
+void EmitStatusXor(u8 bufferId, u8 b); // unused
+void EmitDataTransfer(u8 bufferId, u16 size, void *data);
+void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused
+void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused
+void EmitCmd32(u8 bufferId, u16 size, void *c); // unused
+void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2);
+void EmitCmd34(u8 bufferId, u8 b, u8 *c);
+void EmitCmd35(u8 bufferId, u16 b);
+void EmitCmd36(u8 bufferId, u16 b);
+void EmitCmd37(u8 bufferId);
+void EmitCmd38(u8 bufferId, u8 b);
+void EmitCmd39(u8 bufferId);
+void EmitCmd40(u8 bufferId);
+void EmitHitAnimation(u8 bufferId);
+void EmitCmd42(u8 bufferId);
+void EmitEffectivenessSound(u8 bufferId, u16 songId);
+void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM);
+void EmitFaintingCry(u8 bufferId);
void EmitIntroSlide(u8 bufferId, u8 terrainId);
-void EmitDrawTrainerPic(u8 bufferId);
-void EmitLoadMonSprite(u8 bufferId);
void EmitIntroTrainerBallThrow(u8 bufferId);
-void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
-void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
-void EmitOpenBag(u8 bufferId, u8* arg1);
-void Emit_x32(u8 bufferId);
-void EmitPrintString(u8 bufferId, u16 stringId);
+void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
+void EmitCmd49(u8 bufferId);
+void EmitCmd50(u8 bufferId);
+void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
+void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
-void EmitBallThrow(u8 bufferId, u8 caseId);
-void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
+void EmitCmd55(u8 bufferId, u8 arg1);
+
+// player controller
+void SetBankFuncToPlayerBufferRunCommand(void);
+void nullsub_21(void);
+void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
+void ActionSelectionDestroyCursorAt(u8 cursorPos);
+
+// recorded player controller
+void SetBankFuncToRecordedPlayerBufferRunCommand(void);
+
+// opponent controller
+void SetBankFuncToOpponentBufferRunCommand(void);
+
+// player partner controller
+void SetBankFuncToPlayerPartnerBufferRunCommand(void);
+
+// safari controller
+void SetBankFuncToSafariBufferRunCommand(void);
+
+// wally controller
+void SetBankFuncToWallyBufferRunCommand(void);
+
+// recorded opponent controller
+void SetBankFuncToRecordedOpponentBufferRunCommand(void);
+
+// link opponent
+void SetBankFuncToLinkOpponentBufferRunCommand(void);
+
+// link partner
+void SetBankFuncToLinkPartnerBufferRunCommand(void);
#endif // GUARD_BATTLE_CONTROLLERS_H
diff --git a/include/battle_interface.h b/include/battle_interface.h
index dee884374..05ea1c021 100644
--- a/include/battle_interface.h
+++ b/include/battle_interface.h
@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_INTERFACE_H
#define GUARD_BATTLE_INTERFACE_H
+#include "battle_controllers.h"
+
#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF
#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
diff --git a/include/battle_util.h b/include/battle_util.h
index c1ff7d8ab..b21b250c4 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -33,6 +33,7 @@
#define ITEMEFFECT_ON_SWITCH_IN 0x0
#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
+#define WEATHER_HAS_EFFECT2 ((!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0)))
#define BS_GET_TARGET 0
#define BS_GET_ATTACKER 1
diff --git a/include/contest.h b/include/contest.h
index 5c473bd2c..7dcde7da2 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -1,7 +1,8 @@
#ifndef GUARD_CONTEST_H
#define GUARD_CONTEST_H
-struct ContestStruct_02039E00 {
+struct ContestStruct_02039E00
+{
u16 unk_00;
u8 unk_02[11];
u8 unk_0d[8];
@@ -11,8 +12,30 @@ struct ContestStruct_02039E00 {
extern struct ContestStruct_02039E00 gUnknown_02039E00[4];
extern u8 gUnknown_02039F24;
-extern EWRAM_DATA u16 gScriptContestCategory;
-extern EWRAM_DATA u8 gUnknown_02039F2E;
-extern EWRAM_DATA u8 gUnknown_02039F30;
+extern u16 gScriptContestCategory;
+extern u8 gUnknown_02039F2E;
+extern u8 gUnknown_02039F30;
+
+struct ContestStruct_field_18
+{
+ // unknown size
+ u16 field_0;
+};
+
+struct ContestResources
+{
+ void *field_0;
+ void *field_4;
+ void *field_8;
+ void *field_C;
+ void *field_10;
+ void *field_14;
+ struct ContestStruct_field_18 *field_18;
+};
+
+extern struct ContestResources *gContestResources;
+
+bool8 IsSpeciesNotUnown(u16 species);
+void LoadContestBgAfterMoveAnim(void);
#endif //GUARD_CONTEST_H
diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h
index 5234e5b6c..f8c89fdbd 100644
--- a/include/gba/io_reg.h
+++ b/include/gba/io_reg.h
@@ -521,6 +521,8 @@
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
+// BLDCNT
+
// SOUNDCNT_H
#define SOUND_CGB_MIX_QUARTER 0x0000
#define SOUND_CGB_MIX_HALF 0x0001
diff --git a/include/link.h b/include/link.h
index 5f5654e4d..b8835ce04 100644
--- a/include/link.h
+++ b/include/link.h
@@ -141,6 +141,7 @@ extern u8 gShouldAdvanceLinkState;
extern struct LinkPlayer gLinkPlayers[];
extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
+extern bool8 gLinkVSyncDisabled;
void Task_DestroySelf(u8);
void OpenLink(void);
@@ -184,5 +185,11 @@ bool8 sub_800A520(void);
bool8 sub_8010500(void);
void sub_800DFB4(u8, u8);
void sub_800ADF8(void);
+void sub_800B488(void);
+void sub_8009734(void);
+void sub_800A620(void);
+void sub_8011BD0(void);
+u8 sub_800ABAC(void);
+u8 sub_800ABBC(void);
#endif // GUARD_LINK_H
diff --git a/include/recorded_battle.h b/include/recorded_battle.h
index 65ad998e6..6b80e220f 100644
--- a/include/recorded_battle.h
+++ b/include/recorded_battle.h
@@ -3,6 +3,7 @@
extern u32 gRecordedBattleRngSeed;
+void sub_8184DA4(u8 arg0);
void sub_8185F84(void);
void sub_8184E58(void);
void RecordedBattle_SetBankAction(u8 bank, u8 action);
@@ -15,5 +16,7 @@ u8 MoveRecordedBattleToSaveData(void);
void sub_818603C(u8);
void sub_8185FD0(void);
void sub_8186444(void);
+void sub_8185EB8(void);
+u8 sub_81850DC(u8 *arg0);
#endif // GUARD_RECORDED_BATTLE_H
diff --git a/include/sprite.h b/include/sprite.h
index a9377165e..531314079 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -251,7 +251,7 @@ void BuildOamBuffer(void);
u8 CreateSprite(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority);
u8 CreateSpriteAtEnd(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority);
u8 CreateInvisibleSprite(void (*callback)(struct Sprite *));
-u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority);
+u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority);
void DestroySprite(struct Sprite *sprite);
void ResetOamRange(u8 a, u8 b);
void LoadOam(void);
diff --git a/ld_script.txt b/ld_script.txt
index 86bd92c7c..df92d5d39 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -54,7 +54,7 @@ SECTIONS {
asm/link.o(.text);
src/rtc.o(.text);
asm/main_menu.o(.text);
- asm/rom3.o(.text);
+ src/battle_controllers.o(.text);
src/decompress.o(.text);
asm/battle_1.o(.text);
src/battle_2.o(.text);
@@ -113,7 +113,7 @@ SECTIONS {
src/tileset_anims.o(.text);
src/palette.o(.text);
src/sound.o(.text);
- asm/battle_anim.o(.text);
+ src/battle_anim.o(.text);
asm/rom_80A5C6C.o(.text);
src/task.o(.text);
src/reshow_battle_screen.o(.text);
@@ -364,6 +364,8 @@ SECTIONS {
src/palette.o(.rodata);
data/fanfares.o(.rodata);
data/battle_anims.o(.rodata);
+ src/battle_anim.o(.rodata);
+ data/rom_8525F58.o(.rodata);
data/title_screen.o(.rodata);
data/field_screen.o(.rodata);
data/battle_setup.o(.rodata);
diff --git a/src/battle_2.c b/src/battle_2.c
index aeba69213..16c07114a 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -204,9 +204,6 @@ extern const u8 BattleScript_ActionSwitch[];
extern const u8 BattleScript_PrintFailedToRunString[];
// functions
-extern void HandleLinkBattleSetup(void); // rom_3
-extern void SetUpBattleVarsAndBirchZigzagoon(void); // rom_3
-extern void sub_8032768(void); // rom_3
extern void dp12_8087EA4(void);
extern void sub_80356D0(void);
extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
@@ -4083,7 +4080,7 @@ static void HandleTurnActionSelectionState(void)
if (gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_MULTIPLETURNS
|| gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_RECHARGE)
{
- Emit_x32(0);
+ EmitCmd50(0);
MarkBufferBankForExecution(gActiveBank);
return;
}
@@ -4111,7 +4108,7 @@ static void HandleTurnActionSelectionState(void)
{
RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 3);
}
- Emit_x32(0);
+ EmitCmd50(0);
MarkBufferBankForExecution(gActiveBank);
return;
}
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index 661759a98..d86be6fad 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -39,7 +39,7 @@ static bool8 ShouldSwitchIfPerishSong(void)
&& gDisableStructs[gActiveBank].perishSong1 == 0)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
@@ -121,7 +121,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
{
// we found a mon
*(gBattleStruct->field_294 + gActiveBank) = i;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
}
@@ -221,7 +221,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
{
// we found a mon
*(gBattleStruct->field_294 + gActiveBank) = i;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
}
@@ -241,13 +241,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
@@ -258,7 +258,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
if (Random() & 1)
{
*(gBattleStruct->field_294 + gActiveBank) = 6;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
@@ -426,7 +426,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
{
*(gBattleStruct->field_294 + gActiveBank) = i;
- EmitCmd_x21(1, 2, 0);
+ EmitCmd33(1, 2, 0);
return TRUE;
}
}
@@ -611,7 +611,7 @@ void AI_TrySwitchOrUseItem(void)
}
}
- EmitCmd_x21(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
+ EmitCmd33(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
}
#define TYPE_FORESIGHT 0xFE
@@ -940,7 +940,7 @@ static bool8 ShouldUseItem(void)
if (shouldUse)
{
- EmitCmd_x21(1, 1, 0);
+ EmitCmd33(1, 1, 0);
*(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
gBattleResources->battleHistory->trainerItems[i] = 0;
return shouldUse;
diff --git a/src/battle_anim.c b/src/battle_anim.c
new file mode 100644
index 000000000..765733d39
--- /dev/null
+++ b/src/battle_anim.c
@@ -0,0 +1,1850 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "sprite.h"
+#include "contest.h"
+#include "m4a.h"
+#include "pokemon.h"
+#include "battle_interface.h"
+#include "task.h"
+#include "decompress.h"
+#include "sound.h"
+#include "dma3.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "palette.h"
+#include "main.h"
+
+// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
+#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000))
+
+#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define SCRIPT_READ_32(ptr) (((ptr)[0]) + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
+#define SCRIPT_READ_PTR(ptr) ((const u8*)(SCRIPT_READ_32(ptr)))
+
+#define ANIM_SPRITE_INDEX_COUNT 8
+
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattle_WIN1H;
+extern u16 gBattle_WIN1V;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern u8 gDecompressionBuffer[];
+
+extern const u16 gUnknown_082C8D64[];
+extern const u8 * const gBattleAnims_Moves[];
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+extern const struct BattleAnimBackground gBattleAnimBackgroundTable[];
+
+extern void sub_80A8278(void); // rom_80A5C6C.s
+extern void sub_80A6B30(struct UnknownAnimStruct2*); // rom_80A5C6C.s
+extern void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); // rom_80A5C6C.s
+extern u8 sub_80A82E4(u8 bank); // rom_80A5C6C.s
+extern u8 sub_80A5C6C(u8 bank, u8 attributeId); // rom_80A5C6C.s
+extern bool8 AnimBankSpriteExists(u8 bank); // rom_80A5C6C.s
+extern void sub_80A6C68(u8 arg0); // rom_80A5C6C.s
+extern u8 GetAnimBankSpriteId(u8 wantedBank); // rom_80A5C6C.s
+extern u8 sub_80A6D94(void);
+extern u8 sub_80A8364(u8);
+extern bool8 IsDoubleBattle(void);
+
+// this file's functions
+static void ScriptCmd_loadspritegfx(void);
+static void ScriptCmd_unloadspritegfx(void);
+static void ScriptCmd_createsprite(void);
+static void ScriptCmd_createvisualtask(void);
+static void ScriptCmd_delay(void);
+static void ScriptCmd_waitforvisualfinish(void);
+static void ScriptCmd_hang1(void);
+static void ScriptCmd_hang2(void);
+static void ScriptCmd_end(void);
+static void ScriptCmd_playse(void);
+static void ScriptCmd_monbg(void);
+static void ScriptCmd_clearmonbg(void);
+static void ScriptCmd_setalpha(void);
+static void ScriptCmd_blendoff(void);
+static void ScriptCmd_call(void);
+static void ScriptCmd_return(void);
+static void ScriptCmd_setarg(void);
+static void ScriptCmd_choosetwoturnanim(void);
+static void ScriptCmd_jumpifmoveturn(void);
+static void ScriptCmd_jump(void);
+static void ScriptCmd_fadetobg(void);
+static void ScriptCmd_restorebg(void);
+static void ScriptCmd_waitbgfadeout(void);
+static void ScriptCmd_waitbgfadein(void);
+static void ScriptCmd_changebg(void);
+static void ScriptCmd_playsewithpan(void);
+static void ScriptCmd_setpan(void);
+static void ScriptCmd_panse_1B(void);
+static void ScriptCmd_loopsewithpan(void);
+static void ScriptCmd_waitplaysewithpan(void);
+static void ScriptCmd_setbldcnt(void);
+static void ScriptCmd_createsoundtask(void);
+static void ScriptCmd_waitsound(void);
+static void ScriptCmd_jumpargeq(void);
+static void ScriptCmd_monbg_22(void);
+static void ScriptCmd_clearmonbg_23(void);
+static void ScriptCmd_jumpifcontest(void);
+static void ScriptCmd_fadetobgfromset(void);
+static void ScriptCmd_panse_26(void);
+static void ScriptCmd_panse_27(void);
+static void ScriptCmd_monbgprio_28(void);
+static void ScriptCmd_monbgprio_29(void);
+static void ScriptCmd_monbgprio_2A(void);
+static void ScriptCmd_invisible(void);
+static void ScriptCmd_visible(void);
+static void ScriptCmd_doublebattle_2D(void);
+static void ScriptCmd_doublebattle_2E(void);
+static void ScriptCmd_stopsound(void);
+
+static void RunAnimScriptCommand(void);
+static void task_pA_ma0A_obj_to_bg_pal(u8 taskId);
+static void sub_80A46A0(void);
+static void sub_80A4980(u8 taskId);
+static void sub_80A4BB0(u8 taskId);
+static void Task_FadeToBg(u8 taskId);
+static void Task_PanFromInitialToTarget(u8 taskId);
+static void Task_LoopAndPlaySE(u8 taskId);
+static void Task_WaitAndPlaySE(u8 taskId);
+static void LoadDefaultBg(void);
+static void LoadMoveBg(u16 bgId);
+
+// ewram
+EWRAM_DATA static const u8 *sBattleAnimScriptPtr = NULL;
+EWRAM_DATA static const u8 *sBattleAnimScriptRetAddr = NULL;
+EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL;
+EWRAM_DATA static s8 gAnimFramesToWait = 0;
+EWRAM_DATA bool8 gAnimScriptActive = FALSE;
+EWRAM_DATA u8 gAnimVisualTaskCount = 0;
+EWRAM_DATA u8 gAnimSoundTaskCount = 0;
+EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL;
+EWRAM_DATA u32 gAnimMoveDmg = 0;
+EWRAM_DATA u16 gAnimMovePower = 0;
+EWRAM_DATA static u16 sAnimSpriteIndexArray[ANIM_SPRITE_INDEX_COUNT] = {0};
+EWRAM_DATA u8 gAnimFriendship = 0;
+EWRAM_DATA u16 gWeatherMoveAnim = 0;
+EWRAM_DATA s16 gBattleAnimArgs[ANIM_ARGS_COUNT] = {0};
+EWRAM_DATA static u16 sSoundAnimFramesToWait = 0;
+EWRAM_DATA static u8 sMonAnimTaskIdArray[2] = {0};
+EWRAM_DATA u8 gAnimMoveTurn = 0;
+EWRAM_DATA static u8 sAnimBackgroundFadeState = 0;
+EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused.
+EWRAM_DATA u8 gAnimBankAttacker = 0;
+EWRAM_DATA u8 gAnimBankTarget = 0;
+EWRAM_DATA u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT] = {0};
+EWRAM_DATA u8 gUnknown_02038440 = 0;
+
+// const rom data
+static void (* const sScriptCmdTable[])(void) =
+{
+ ScriptCmd_loadspritegfx,
+ ScriptCmd_unloadspritegfx,
+ ScriptCmd_createsprite,
+ ScriptCmd_createvisualtask,
+ ScriptCmd_delay,
+ ScriptCmd_waitforvisualfinish,
+ ScriptCmd_hang1,
+ ScriptCmd_hang2,
+ ScriptCmd_end,
+ ScriptCmd_playse,
+ ScriptCmd_monbg,
+ ScriptCmd_clearmonbg,
+ ScriptCmd_setalpha,
+ ScriptCmd_blendoff,
+ ScriptCmd_call,
+ ScriptCmd_return,
+ ScriptCmd_setarg,
+ ScriptCmd_choosetwoturnanim,
+ ScriptCmd_jumpifmoveturn,
+ ScriptCmd_jump,
+ ScriptCmd_fadetobg,
+ ScriptCmd_restorebg,
+ ScriptCmd_waitbgfadeout,
+ ScriptCmd_waitbgfadein,
+ ScriptCmd_changebg,
+ ScriptCmd_playsewithpan,
+ ScriptCmd_setpan,
+ ScriptCmd_panse_1B,
+ ScriptCmd_loopsewithpan,
+ ScriptCmd_waitplaysewithpan,
+ ScriptCmd_setbldcnt,
+ ScriptCmd_createsoundtask,
+ ScriptCmd_waitsound,
+ ScriptCmd_jumpargeq,
+ ScriptCmd_monbg_22,
+ ScriptCmd_clearmonbg_23,
+ ScriptCmd_jumpifcontest,
+ ScriptCmd_fadetobgfromset,
+ ScriptCmd_panse_26,
+ ScriptCmd_panse_27,
+ ScriptCmd_monbgprio_28,
+ ScriptCmd_monbgprio_29,
+ ScriptCmd_monbgprio_2A,
+ ScriptCmd_invisible,
+ ScriptCmd_visible,
+ ScriptCmd_doublebattle_2D,
+ ScriptCmd_doublebattle_2E,
+ ScriptCmd_stopsound
+};
+
+void ClearBattleAnimationVars(void)
+{
+ s32 i;
+
+ gAnimFramesToWait = 0;
+ gAnimScriptActive = FALSE;
+ gAnimVisualTaskCount = 0;
+ gAnimSoundTaskCount = 0;
+ gAnimDisableStructPtr = NULL;
+ gAnimMoveDmg = 0;
+ gAnimMovePower = 0;
+ gAnimFriendship = 0;
+
+ // clear index array.
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+
+ // clear anim args.
+ for (i = 0; i < ANIM_ARGS_COUNT; i++)
+ gBattleAnimArgs[i] = 0;
+
+ sMonAnimTaskIdArray[0] = 0xFF;
+ sMonAnimTaskIdArray[1] = 0xFF;
+ gAnimMoveTurn = 0;
+ sAnimBackgroundFadeState = 0;
+ sAnimMoveIndex = 0;
+ gAnimBankAttacker = 0;
+ gAnimBankTarget = 0;
+ gUnknown_02038440 = 0;
+}
+
+void DoMoveAnim(u16 move)
+{
+ gAnimBankAttacker = gBankAttacker;
+ gAnimBankTarget = gBankTarget;
+ DoBattleAnim(gBattleAnims_Moves, move, TRUE);
+}
+
+void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim)
+{
+ s32 i;
+
+ if (!IsContest())
+ {
+ sub_80A8278();
+ UpdateOamPriorityInAllHealthboxes(0);
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (GetBankSide(i) != 0)
+ gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_SPECIES);
+ else
+ gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_SPECIES);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 4; i++)
+ gAnimSpeciesByBanks[i] = gContestResources->field_18->field_0;
+ }
+
+ if (!isMoveAnim)
+ sAnimMoveIndex = 0;
+ else
+ sAnimMoveIndex = tableId;
+
+ for (i = 0; i < ANIM_ARGS_COUNT; i++)
+ gBattleAnimArgs[i] = 0;
+
+ sMonAnimTaskIdArray[0] = 0xFF;
+ sMonAnimTaskIdArray[1] = 0xFF;
+ sBattleAnimScriptPtr = animsTable[tableId];
+ gAnimScriptActive = TRUE;
+ gAnimFramesToWait = 0;
+ gAnimScriptCallback = RunAnimScriptCommand;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+
+ if (isMoveAnim)
+ {
+ for (i = 0; gUnknown_082C8D64[i] != 0xFFFF; i++)
+ {
+ if (tableId == gUnknown_082C8D64[i])
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
+ break;
+ }
+ }
+ }
+
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ gBattle_WIN1H = 0;
+ gBattle_WIN1V = 0;
+}
+
+void DestroyAnimSprite(struct Sprite *sprite)
+{
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ gAnimVisualTaskCount--;
+}
+
+void DestroyAnimVisualTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ gAnimVisualTaskCount--;
+}
+
+void DestroyAnimSoundTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+}
+
+static void AddSpriteIndex(u16 index)
+{
+ s32 i;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] == 0xFFFF)
+ {
+ sAnimSpriteIndexArray[i] = index;
+ return;
+ }
+ }
+}
+
+static void ClearSpriteIndex(u16 index)
+{
+ s32 i;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] == index)
+ {
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+ return;
+ }
+ }
+}
+
+static void WaitAnimFrameCount(void)
+{
+ if (gAnimFramesToWait <= 0)
+ {
+ gAnimScriptCallback = RunAnimScriptCommand;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait--;
+ }
+}
+
+static void RunAnimScriptCommand(void)
+{
+ do
+ {
+ sScriptCmdTable[sBattleAnimScriptPtr[0]]();
+ } while (gAnimFramesToWait == 0 && gAnimScriptActive);
+}
+
+static void ScriptCmd_loadspritegfx(void)
+{
+ u16 index;
+
+ sBattleAnimScriptPtr++;
+ index = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
+ LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
+ sBattleAnimScriptPtr += 2;
+ AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
+ gAnimFramesToWait = 1;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+static void ScriptCmd_unloadspritegfx(void)
+{
+ u16 index;
+
+ sBattleAnimScriptPtr++;
+ index = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
+ sBattleAnimScriptPtr += 2;
+ ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
+}
+
+static void ScriptCmd_createsprite(void)
+{
+ s32 i;
+ const struct SpriteTemplate *template;
+ u8 argVar;
+ u8 argsCount;
+ s16 subpriority;
+
+ sBattleAnimScriptPtr++;
+ template = (const struct SpriteTemplate *)(SCRIPT_READ_32(sBattleAnimScriptPtr));
+ sBattleAnimScriptPtr += 4;
+
+ argVar = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ argsCount = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ for (i = 0; i < argsCount; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+
+ if (argVar & 0x80)
+ {
+ argVar ^= 0x80;
+ if (argVar >= 0x40)
+ argVar -= 0x40;
+ else
+ argVar *= -1;
+
+ subpriority = sub_80A82E4(gAnimBankTarget) + (s8)(argVar);
+ }
+ else
+ {
+ if (argVar >= 0x40)
+ argVar -= 0x40;
+ else
+ argVar *= -1;
+
+ subpriority = sub_80A82E4(gAnimBankAttacker) + (s8)(argVar);
+ }
+
+ if (subpriority < 3)
+ subpriority = 3;
+
+ CreateSpriteAndAnimate(template, sub_80A5C6C(gAnimBankTarget, 2), sub_80A5C6C(gAnimBankTarget, 3), subpriority);
+ gAnimVisualTaskCount++;
+}
+
+static void ScriptCmd_createvisualtask(void)
+{
+ TaskFunc taskFunc;
+ u8 taskPriority;
+ u8 taskId;
+ u8 numArgs;
+ s32 i;
+
+ sBattleAnimScriptPtr++;
+
+ taskFunc = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 4;
+
+ taskPriority = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ numArgs = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ for (i = 0; i < numArgs; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+
+ taskId = CreateTask(taskFunc, taskPriority);
+ taskFunc(taskId);
+ gAnimVisualTaskCount++;
+}
+
+static void ScriptCmd_delay(void)
+{
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = sBattleAnimScriptPtr[0];
+ if (gAnimFramesToWait == 0)
+ gAnimFramesToWait = -1;
+ sBattleAnimScriptPtr++;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+// wait for visual tasks to finish.
+static void ScriptCmd_waitforvisualfinish(void)
+{
+ if (gAnimVisualTaskCount == 0)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_hang1(void)
+{
+}
+
+static void ScriptCmd_hang2(void)
+{
+}
+
+static void ScriptCmd_end(void)
+{
+ s32 i;
+ bool32 continuousAnim = FALSE;
+
+ // keep waiting as long as there is animations to be done.
+ if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0
+ || sMonAnimTaskIdArray[0] != 0xFF || sMonAnimTaskIdArray[1] != 0xFF)
+ {
+ sSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
+ return;
+ }
+
+ // finish the sound effects.
+ if (IsSEPlaying())
+ {
+ if (++sSoundAnimFramesToWait <= 90) // wait 90 frames, then halt the sound effect.
+ {
+ gAnimFramesToWait = 1;
+ return;
+ }
+ else
+ {
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ }
+
+ // the SE has halted, so set the SE Frame Counter to 0 and continue.
+ sSoundAnimFramesToWait = 0;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] != 0xFFFF)
+ {
+ FreeSpriteTilesByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
+ sAnimSpriteIndexArray[i] |= 0xFFFF; // set terminator.
+ }
+ }
+
+ if (!continuousAnim) // may have been used for debug?
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ if (!IsContest())
+ {
+ sub_80A8278();
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+ gAnimScriptActive = FALSE;
+ }
+}
+
+static void ScriptCmd_playse(void)
+{
+ sBattleAnimScriptPtr++;
+ PlaySE(SCRIPT_READ_16(sBattleAnimScriptPtr));
+ sBattleAnimScriptPtr += 2;
+}
+
+#define t1_MONBG_BANK 0
+#define t1_MON_IN_BG2 1
+#define t1_CREATE_ANOTHER_TASK 2
+#define t1_IS_SECONDMON_BG 3
+
+#define t2_BANK_SPRITE_ID 0
+#define t2_MON_IN_BG2 5
+#define t2_MONBG_BANK 6
+
+static void sub_80A40F4(u8 taskId)
+{
+ u8 newTaskId;
+
+ s16 *selfData = gTasks[taskId].data;
+ u8 bankSpriteId = gBankSpriteIds[selfData[t1_MONBG_BANK]];
+ gSprites[bankSpriteId].invisible = 1;
+
+ if (!selfData[t1_CREATE_ANOTHER_TASK])
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ newTaskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10);
+ gTasks[newTaskId].data[t2_BANK_SPRITE_ID] = bankSpriteId;
+ gTasks[newTaskId].data[1] = gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x;
+ gTasks[newTaskId].data[2] = gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y;
+
+ if (!selfData[t1_MON_IN_BG2])
+ {
+ gTasks[newTaskId].data[3] = gBattle_BG1_X;
+ gTasks[newTaskId].data[4] = gBattle_BG1_Y;
+ }
+ else
+ {
+ gTasks[newTaskId].data[3] = gBattle_BG2_X;
+ gTasks[newTaskId].data[4] = gBattle_BG2_Y;
+ }
+
+ gTasks[newTaskId].data[t2_MON_IN_BG2] = selfData[t1_MON_IN_BG2];
+ gTasks[newTaskId].data[t2_MONBG_BANK] = selfData[t1_MONBG_BANK];
+ sMonAnimTaskIdArray[selfData[t1_IS_SECONDMON_BG]] = newTaskId;
+ DestroyAnimVisualTask(taskId);
+}
+
+static void ScriptCmd_monbg(void)
+{
+ bool8 toBG_2;
+ u8 taskId;
+ u8 bank;
+ u8 animBank;
+
+ sBattleAnimScriptPtr++;
+
+ animBank = sBattleAnimScriptPtr[0];
+ if (animBank & ANIM_BANK_TARGET)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ taskId = CreateTask(sub_80A40F4, 10);
+ gAnimVisualTaskCount++;
+ gTasks[taskId].data[t1_MONBG_BANK] = bank;
+ gTasks[taskId].data[t1_MON_IN_BG2] = toBG_2;
+ gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
+ gTasks[taskId].data[t1_IS_SECONDMON_BG] = 0;
+
+ }
+
+ bank ^= BIT_MON;
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ taskId = CreateTask(sub_80A40F4, 10);
+ gAnimVisualTaskCount++;
+ gTasks[taskId].data[0] = bank;
+ gTasks[taskId].data[1] = toBG_2;
+ gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
+ gTasks[taskId].data[t1_IS_SECONDMON_BG] = 1;
+ }
+
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 1;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+bool8 IsAnimBankSpriteVisible(u8 bank)
+{
+ if (IsContest())
+ {
+ if (bank == gAnimBankAttacker)
+ return TRUE;
+ else
+ return FALSE;
+ }
+ if (!AnimBankSpriteExists(bank))
+ return FALSE;
+ if (IsContest())
+ return TRUE; // this line wont ever be reached.
+ if (!gBattleSpritesDataPtr->bankData[bank].invisible || !gSprites[gBankSpriteIds[bank]].invisible)
+ return TRUE;
+
+ return FALSE;
+}
+
+void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+ u8 bankSpriteId;
+
+ if (!toBG_2)
+ {
+ u8 bankIdentity;
+
+ if (IsContest() == TRUE)
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x8000), 0x2000, 1);
+ RequestDma3Fill(0xFF, (void*)(VRAM + 0xF000), 0x1000, 0);
+ }
+ else
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x4000), 0x2000, 1);
+ RequestDma3Fill(0xFF, (void*)(VRAM + 0xe000), 0x1000, 0);
+ }
+
+ sub_80A6B30(&unknownStruct);
+ CpuFill16(0, unknownStruct.unk0, 0x1000);
+ CpuFill16(0xFF, unknownStruct.unk4, 0x800);
+
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 2);
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
+ SetAnimBgAttribute(1, BG_ANIM_AREA_OVERFLOW_MODE, 0);
+
+ bankSpriteId = gBankSpriteIds[bank];
+
+ gBattle_BG1_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
+ if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0))
+ gBattle_BG1_X--;
+
+ gBattle_BG1_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
+ if (setSpriteInvisible)
+ gSprites[gBankSpriteIds[bank]].invisible = 1;
+
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+
+ LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], unknownStruct.unk8 * 16, 0x20);
+ CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20);
+
+ if (IsContest())
+ bankIdentity = 0;
+ else
+ bankIdentity = GetBankIdentity(bank);
+
+ sub_8118FBC(1, 0, 0, bankIdentity, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA);
+
+ if (IsContest())
+ sub_80A46A0();
+ }
+ else
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x6000), 0x2000, 1);
+ RequestDma3Fill(0, (void*)(VRAM + 0xF000), 0x1000, 1);
+ sub_80A6B90(&unknownStruct, 2);
+ CpuFill16(0, unknownStruct.unk0 + 0x1000, 0x1000);
+ CpuFill16(0, unknownStruct.unk4 + 0x400, 0x800);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1);
+ SetAnimBgAttribute(2, BG_ANIM_AREA_OVERFLOW_MODE, 0);
+
+ bankSpriteId = gBankSpriteIds[bank];
+
+ gBattle_BG2_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
+ gBattle_BG2_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
+
+ if (setSpriteInvisible)
+ gSprites[gBankSpriteIds[bank]].invisible = 1;
+
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+
+ LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], 0x90, 0x20);
+ CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + 0x120), 0x20);
+
+ sub_8118FBC(2, 0, 0, GetBankIdentity(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA);
+ }
+}
+
+static void sub_80A46A0(void)
+{
+ s32 i, j;
+ struct UnknownAnimStruct2 unknownStruct;
+ u16 *ptr;
+
+ if (IsSpeciesNotUnown(gContestResources->field_18->field_0))
+ {
+ sub_80A6B30(&unknownStruct);
+ ptr = unknownStruct.unk4;
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ u16 temp = ptr[j + i * 32];
+
+ ptr[j + i * 32] = ptr[7 - j + i * 32];
+ ptr[7 - j + i * 32] = temp;
+ }
+ }
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 8; j++)
+ ptr[j + i * 32] ^= 0x400;
+ }
+ }
+}
+
+void sub_80A4720(u16 a, u16 *b, u32 c, u8 d)
+{
+ s32 i, j;
+ s32 var;
+
+ if (d == 0)
+ var = 32;
+ else
+ var = 64;
+ a <<= 12;
+ for (i = 0; i < var; i++)
+ {
+ for (j = 0; j < 32; j++)
+ b[j + i * 32] = ((b[j + i * 32] & 0xFFF) | a) + c;
+ }
+}
+
+void sub_80A477C(bool8 to_BG2)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+ sub_80A6B30(&unknownStruct);
+
+ if (!to_BG2 || IsContest())
+ {
+ sub_80A6C68(1);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ sub_80A6C68(2);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ }
+}
+
+static void task_pA_ma0A_obj_to_bg_pal(u8 taskId)
+{
+ u8 spriteId, palIndex;
+ s16 x, y;
+ struct UnknownAnimStruct2 unknownStruct;
+
+ spriteId = gTasks[taskId].data[0];
+ palIndex = gTasks[taskId].data[6];
+ sub_80A6B30(&unknownStruct);
+ x = gTasks[taskId].data[1] - (gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x);
+ y = gTasks[taskId].data[2] - (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y);
+
+ if (gTasks[taskId].data[5] == 0)
+ {
+ u16 *src;
+ u16 *dst;
+
+ gBattle_BG1_X = x + gTasks[taskId].data[3];
+ gBattle_BG1_Y = y + gTasks[taskId].data[4];
+ src = gPlttBufferFaded + 0x100 + palIndex * 16;
+ dst = gPlttBufferFaded + 0x100 + unknownStruct.unk8 * 16 - 256;
+ CpuCopy32(src, dst, 0x20);
+ }
+ else
+ {
+ u16 *src;
+ u16 *dst;
+
+ gBattle_BG2_X = x + gTasks[taskId].data[3];
+ gBattle_BG2_Y = y + gTasks[taskId].data[4];
+ src = gPlttBufferFaded + 0x100 + palIndex * 16;
+ dst = gPlttBufferFaded + 0x100 - 112;
+ CpuCopy32(src, dst, 0x20);
+ }
+}
+
+static void ScriptCmd_clearmonbg(void)
+{
+ u8 animBankId;
+ u8 bank;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (sMonAnimTaskIdArray[0] != 0xFF)
+ gSprites[gBankSpriteIds[bank]].invisible = 0;
+ if (animBankId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
+ gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0;
+ else
+ animBankId = 0;
+
+ taskId = CreateTask(sub_80A4980, 5);
+ gTasks[taskId].data[0] = animBankId;
+ gTasks[taskId].data[2] = bank;
+
+ sBattleAnimScriptPtr++;
+}
+
+static void sub_80A4980(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] != 1)
+ {
+ u8 to_BG2;
+ u8 identity = GetBankIdentity(gTasks[taskId].data[2]);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ to_BG2 = FALSE;
+ else
+ to_BG2 = TRUE;
+
+ if (sMonAnimTaskIdArray[0] != 0xFF)
+ {
+ sub_80A477C(to_BG2);
+ DestroyTask(sMonAnimTaskIdArray[0]);
+ sMonAnimTaskIdArray[0] = 0xFF;
+ }
+ if (gTasks[taskId].data[0] > 1)
+ {
+ sub_80A477C(to_BG2 ^ 1);
+ DestroyTask(sMonAnimTaskIdArray[1]);
+ sMonAnimTaskIdArray[1] = 0xFF;
+ }
+ DestroyTask(taskId);
+ }
+}
+
+static void ScriptCmd_monbg_22(void)
+{
+ bool8 toBG_2;
+ u8 bank;
+ u8 animBankId;
+
+ sBattleAnimScriptPtr++;
+
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ }
+
+ bank ^= BIT_MON;
+ if (animBankId > 1 && IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ }
+
+ sBattleAnimScriptPtr++;
+}
+
+static void ScriptCmd_clearmonbg_23(void)
+{
+ u8 animBankId;
+ u8 bank;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (IsAnimBankSpriteVisible(bank))
+ gSprites[gBankSpriteIds[bank]].invisible = 0;
+ if (animBankId > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON))
+ gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0;
+ else
+ animBankId = 0;
+
+ taskId = CreateTask(sub_80A4BB0, 5);
+ gTasks[taskId].data[0] = animBankId;
+ gTasks[taskId].data[2] = bank;
+
+ sBattleAnimScriptPtr++;
+}
+
+static void sub_80A4BB0(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] != 1)
+ {
+ bool8 toBG_2;
+ u8 bank = gTasks[taskId].data[2];
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ if (IsAnimBankSpriteVisible(bank))
+ sub_80A477C(toBG_2);
+ if (gTasks[taskId].data[0] > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON))
+ sub_80A477C(toBG_2 ^ 1);
+
+ DestroyTask(taskId);
+ }
+}
+
+#undef t1_MONBG_BANK
+#undef t1_MON_IN_BG2
+#undef t1_CREATE_ANOTHER_TASK
+#undef t1_IS_SECONDMON_BG
+
+#undef t2_BANK_SPRITE_ID
+#undef t2_MON_IN_BG2
+#undef t2_MONBG_BANK
+
+static void ScriptCmd_setalpha(void)
+{
+ u16 half1, half2;
+
+ sBattleAnimScriptPtr++;
+ half1 = *(sBattleAnimScriptPtr++);
+ half2 = *(sBattleAnimScriptPtr++) << 8;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDALPHA, half1 | half2);
+}
+
+static void ScriptCmd_setbldcnt(void)
+{
+ u16 half1, half2;
+
+ sBattleAnimScriptPtr++;
+ half1 = *(sBattleAnimScriptPtr++);
+ half2 = *(sBattleAnimScriptPtr++) << 8;
+ SetGpuReg(REG_OFFSET_BLDCNT, half1 | half2);
+}
+
+static void ScriptCmd_blendoff(void)
+{
+ sBattleAnimScriptPtr++;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+}
+
+static void ScriptCmd_call(void)
+{
+ sBattleAnimScriptPtr++;
+ sBattleAnimScriptRetAddr = sBattleAnimScriptPtr + 4;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+static void ScriptCmd_return(void)
+{
+ sBattleAnimScriptPtr = sBattleAnimScriptRetAddr;
+}
+
+static void ScriptCmd_setarg(void)
+{
+ const u8 *addr = sBattleAnimScriptPtr;
+ u16 value;
+ u8 argId;
+
+ sBattleAnimScriptPtr++;
+ argId = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ value = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr = addr + 4;
+ gBattleAnimArgs[argId] = value;
+}
+
+static void ScriptCmd_choosetwoturnanim(void)
+{
+ sBattleAnimScriptPtr++;
+ if (gAnimMoveTurn & 1)
+ sBattleAnimScriptPtr += 4;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+static void ScriptCmd_jumpifmoveturn(void)
+{
+ u8 toCheck;
+ sBattleAnimScriptPtr++;
+ toCheck = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ if (toCheck == gAnimMoveTurn)
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+ else
+ sBattleAnimScriptPtr += 4;
+}
+
+static void ScriptCmd_jump(void)
+{
+ sBattleAnimScriptPtr++;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+// Uses of this function that rely on a TRUE return are expecting inBattle to not be ticked as defined in contest behavior. As a result, if misused, this function cannot reliably discern between field and contest status and could result in undefined behavior.
+bool8 IsContest(void)
+{
+ if (!gMain.inBattle)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+#define tBackgroundId data[0]
+#define tState data[10]
+
+static void ScriptCmd_fadetobg(void)
+{
+ u8 backgroundId;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ backgroundId = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ taskId = CreateTask(Task_FadeToBg, 5);
+ gTasks[taskId].tBackgroundId = backgroundId;
+ sAnimBackgroundFadeState = 1;
+}
+
+static void ScriptCmd_fadetobgfromset(void)
+{
+ u8 bg1, bg2, bg3;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ bg1 = sBattleAnimScriptPtr[0];
+ bg2 = sBattleAnimScriptPtr[1];
+ bg3 = sBattleAnimScriptPtr[2];
+ sBattleAnimScriptPtr += 3;
+ taskId = CreateTask(Task_FadeToBg, 5);
+
+ if (IsContest())
+ gTasks[taskId].tBackgroundId = bg3;
+ else if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ gTasks[taskId].tBackgroundId = bg2;
+ else
+ gTasks[taskId].tBackgroundId = bg1;
+
+ sAnimBackgroundFadeState = 1;
+}
+
+static void Task_FadeToBg(u8 taskId)
+{
+ if (gTasks[taskId].tState == 0)
+ {
+ BeginHardwarePaletteFade(0xE8, 0, 0, 16, 0);
+ gTasks[taskId].tState++;
+ return;
+ }
+ if (gPaletteFade.active)
+ return;
+ if (gTasks[taskId].tState == 1)
+ {
+ gTasks[taskId].tState++;
+ sAnimBackgroundFadeState = 2;
+ }
+ else if (gTasks[taskId].tState == 2)
+ {
+ s16 bgId = gTasks[taskId].tBackgroundId;
+
+ if (bgId == -1)
+ LoadDefaultBg();
+ else
+ LoadMoveBg(bgId);
+
+ BeginHardwarePaletteFade(0xE8, 0, 16, 0, 1);
+ gTasks[taskId].tState++;
+ return;
+ }
+ if (gPaletteFade.active)
+ return;
+ if (gTasks[taskId].tState == 3)
+ {
+ DestroyTask(taskId);
+ sAnimBackgroundFadeState = 0;
+ }
+}
+
+static void LoadMoveBg(u16 bgId)
+{
+ if (IsContest())
+ {
+ const void *tilemap = gBattleAnimBackgroundTable[bgId].tilemap;
+ void *dmaSrc;
+ void *dmaDest;
+
+ LZDecompressWram(tilemap, gDecompressionBuffer);
+ sub_80A4720(sub_80A6D94(), (void*)(gDecompressionBuffer), 0x100, 0);
+ dmaSrc = gDecompressionBuffer;
+ dmaDest = (void *)(VRAM + 0xD000);
+ DmaCopy32(3, dmaSrc, dmaDest, 0x800);
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x2000));
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80A6D94() * 16, 32);
+ }
+ else
+ {
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].tilemap, (void *)(VRAM + 0xD000));
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x8000));
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, 32, 32);
+ }
+}
+
+static void LoadDefaultBg(void)
+{
+ if (IsContest())
+ LoadContestBgAfterMoveAnim();
+ else
+ DrawMainBattleBackground();
+}
+
+static void ScriptCmd_restorebg(void)
+{
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ taskId = CreateTask(Task_FadeToBg, 5);
+ gTasks[taskId].tBackgroundId = -1;
+ sAnimBackgroundFadeState = 1;
+}
+
+#undef tBackgroundId
+#undef tState
+
+static void ScriptCmd_waitbgfadeout(void)
+{
+ if (sAnimBackgroundFadeState == 2)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_waitbgfadein(void)
+{
+ if (sAnimBackgroundFadeState == 0)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_changebg(void)
+{
+ sBattleAnimScriptPtr++;
+ LoadMoveBg(sBattleAnimScriptPtr[0]);
+ sBattleAnimScriptPtr++;
+}
+
+s8 BattleAnimAdjustPanning(s8 pan)
+{
+ if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ pan = PAN_ATTACKER_OPPONENT;
+ else
+ pan = PAN_ATTACKER_PLAYER;
+ }
+ else if (IsContest())
+ {
+ if (gAnimBankAttacker != gAnimBankTarget || gAnimBankAttacker != 2 || pan != PAN_ATTACKER_OPPONENT)
+ pan *= -1;
+ }
+ else if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ {
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ {
+ if (pan == PAN_ATTACKER_OPPONENT)
+ pan = PAN_ATTACKER_PLAYER;
+ else if (pan != PAN_ATTACKER_PLAYER)
+ pan *= -1;
+ }
+ }
+ else if (GetBankSide(gAnimBankTarget) == SIDE_OPPONENT)
+ {
+ if (pan == PAN_ATTACKER_PLAYER)
+ pan = PAN_ATTACKER_OPPONENT;
+ }
+ else
+ {
+ pan *= -1;
+ }
+
+ if (pan > PAN_ATTACKER_OPPONENT)
+ pan = PAN_ATTACKER_OPPONENT;
+ else if (pan < PAN_ATTACKER_PLAYER)
+ pan = PAN_ATTACKER_PLAYER;
+
+ return pan;
+}
+
+s8 BattleAnimAdjustPanning2(s8 pan)
+{
+ if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ pan = PAN_ATTACKER_OPPONENT;
+ else
+ pan = PAN_ATTACKER_PLAYER;
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER || IsContest())
+ pan = -pan;
+ }
+ return pan;
+}
+
+s16 sub_80A52EC(s16 a)
+{
+ s16 var = a;
+
+ if (var > 63)
+ var = 63;
+ else if (var < -64)
+ var = -64;
+
+ return var;
+}
+
+s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan)
+{
+ s16 ret;
+
+ if (sourcePan < targetPan)
+ ret = ((incrementPan < 0) ? -incrementPan : incrementPan);
+ else if (sourcePan > targetPan)
+ ret = -((incrementPan < 0) ? -incrementPan : incrementPan);
+ else
+ ret = 0;
+
+ return ret;
+}
+
+static void ScriptCmd_playsewithpan(void)
+{
+ u16 songId;
+ s8 pan;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ pan = sBattleAnimScriptPtr[2];
+ PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan));
+ sBattleAnimScriptPtr += 3;
+}
+
+static void ScriptCmd_setpan(void)
+{
+ s8 pan;
+
+ sBattleAnimScriptPtr++;
+ pan = sBattleAnimScriptPtr[0];
+ SE12PanpotControl(BattleAnimAdjustPanning(pan));
+ sBattleAnimScriptPtr++;
+}
+
+#define tInitialPan data[0]
+#define tTargetPan data[1]
+#define tIncrementPan data[2]
+#define tFramesToWait data[3]
+#define tCurrentPan data[4]
+#define tFrameCounter data[8]
+
+static void ScriptCmd_panse_1B(void)
+{
+ u16 songNum;
+ s8 currentPanArg, incrementPan, incrementPanArg, currentPan, targetPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songNum = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPanArg = sBattleAnimScriptPtr[2];
+ incrementPan = sBattleAnimScriptPtr[3];
+ incrementPanArg = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ currentPan = BattleAnimAdjustPanning(currentPanArg);
+ targetPan = BattleAnimAdjustPanning(incrementPan);
+ incrementPan = CalculatePanIncrement(currentPan, targetPan, incrementPanArg);
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songNum, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+void Task_PanFromInitialToTarget(u8 taskId)
+{
+ bool32 destroyTask = FALSE;
+ if (gTasks[taskId].tFrameCounter++ >= gTasks[taskId].tFramesToWait)
+ {
+ s16 pan;
+ s16 initialPanning, targetPanning, currentPan, incrementPan;
+
+ gTasks[taskId].tFrameCounter = 0;
+ initialPanning = gTasks[taskId].tInitialPan;
+ targetPanning = gTasks[taskId].tTargetPan;
+ currentPan = gTasks[taskId].tCurrentPan;
+ incrementPan = gTasks[taskId].tIncrementPan;
+ pan = currentPan + incrementPan;
+ gTasks[taskId].tCurrentPan = pan;
+
+ if (incrementPan == 0) // If we're not incrementing, just cancel the task immediately
+ {
+ destroyTask = TRUE;
+ }
+ else if (initialPanning < targetPanning) // Panning increasing
+ {
+ if (pan >= targetPanning) // Target reached
+ destroyTask = TRUE;
+ }
+ else // Panning decreasing
+ {
+ if (pan <= targetPanning) // Target reached
+ destroyTask = TRUE;
+ }
+
+ if (destroyTask)
+ {
+ pan = targetPanning;
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+
+ SE12PanpotControl(pan);
+ }
+}
+
+static void ScriptCmd_panse_26(void)
+{
+ u16 songId;
+ s8 currentPan, targetPan, incrementPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPan = sBattleAnimScriptPtr[2];
+ targetPan = sBattleAnimScriptPtr[3];
+ incrementPan = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songId, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+static void ScriptCmd_panse_27(void)
+{
+ u16 songId;
+ s8 targetPanArg, incrementPanArg, currentPanArg, currentPan, targetPan, incrementPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPanArg = sBattleAnimScriptPtr[2];
+ targetPanArg = sBattleAnimScriptPtr[3];
+ incrementPanArg = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ currentPan = BattleAnimAdjustPanning2(currentPanArg);
+ targetPan = BattleAnimAdjustPanning2(targetPanArg);
+ incrementPan = BattleAnimAdjustPanning2(incrementPanArg);
+
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songId, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+#undef tInitialPan
+#undef tTargetPan
+#undef tIncrementPan
+#undef tFramesToWait
+#undef tCurrentPan
+#undef tFrameCounter
+
+#define tSongId data[0]
+#define tPanning data[1]
+#define tFramesToWait data[2]
+#define tNumberOfPlays data[3]
+#define tFrameCounter data[8]
+
+static void ScriptCmd_loopsewithpan(void)
+{
+ u16 songId;
+ s8 panningArg, panning;
+ u8 framesToWait, numberOfPlays;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ panningArg = sBattleAnimScriptPtr[2];
+ framesToWait = sBattleAnimScriptPtr[3];
+ numberOfPlays = sBattleAnimScriptPtr[4];
+ panning = BattleAnimAdjustPanning(panningArg);
+
+ taskId = CreateTask(Task_LoopAndPlaySE, 1);
+ gTasks[taskId].tSongId = songId;
+ gTasks[taskId].tPanning = panning;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tNumberOfPlays = numberOfPlays;
+ gTasks[taskId].tFrameCounter = framesToWait;
+ gTasks[taskId].func(taskId);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 5;
+}
+
+static void Task_LoopAndPlaySE(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCounter++ >= gTasks[taskId].tFramesToWait)
+ {
+ u16 songId;
+ s8 panning;
+ u8 numberOfPlays;
+
+ gTasks[taskId].tFrameCounter = 0;
+ songId = gTasks[taskId].tSongId;
+ panning = gTasks[taskId].tPanning;
+ numberOfPlays = --gTasks[taskId].tNumberOfPlays;
+ PlaySE12WithPanning(songId, panning);
+ if (numberOfPlays == 0)
+ {
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+ }
+}
+
+#undef tSongId
+#undef tPanning
+#undef tFramesToWait
+#undef tNumberOfPlays
+#undef tFrameCounter
+
+#define tSongId data[0]
+#define tPanning data[1]
+#define tFramesToWait data[2]
+
+static void ScriptCmd_waitplaysewithpan(void)
+{
+ u16 songId;
+ s8 panningArg, panning;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ panningArg = sBattleAnimScriptPtr[2];
+ framesToWait = sBattleAnimScriptPtr[3];
+ panning = BattleAnimAdjustPanning(panningArg);
+
+ taskId = CreateTask(Task_WaitAndPlaySE, 1);
+ gTasks[taskId].tSongId = songId;
+ gTasks[taskId].tPanning = panning;
+ gTasks[taskId].tFramesToWait = framesToWait;
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 4;
+}
+
+static void Task_WaitAndPlaySE(u8 taskId)
+{
+ if (gTasks[taskId].tFramesToWait-- <= 0)
+ {
+ PlaySE12WithPanning(gTasks[taskId].tSongId, gTasks[taskId].tPanning);
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+}
+
+#undef tSongId
+#undef tPanning
+#undef tFramesToWait
+
+static void ScriptCmd_createsoundtask(void)
+{
+ TaskFunc func;
+ u8 numArgs, taskId;
+ s32 i;
+
+ sBattleAnimScriptPtr++;
+ func = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 4;
+ numArgs = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ for (i = 0; i < numArgs; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+ taskId = CreateTask(func, 1);
+ func(taskId);
+ gAnimSoundTaskCount++;
+}
+
+static void ScriptCmd_waitsound(void)
+{
+ if (gAnimSoundTaskCount != 0)
+ {
+ sSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
+ }
+ else if (IsSEPlaying())
+ {
+ if (++sSoundAnimFramesToWait > 90)
+ {
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ sSoundAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+ }
+ else
+ {
+ sSoundAnimFramesToWait = 0;
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+}
+
+static void ScriptCmd_jumpargeq(void)
+{
+ u8 argId;
+ s16 valueToCheck;
+
+ sBattleAnimScriptPtr++;
+ argId = sBattleAnimScriptPtr[0];
+ valueToCheck = SCRIPT_READ_16(sBattleAnimScriptPtr + 1);
+
+ if (valueToCheck == gBattleAnimArgs[argId])
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr + 3);
+ else
+ sBattleAnimScriptPtr += 7;
+}
+
+static void ScriptCmd_jumpifcontest(void)
+{
+ sBattleAnimScriptPtr++;
+ if (IsContest())
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+ else
+ sBattleAnimScriptPtr += 4;
+}
+
+static void ScriptCmd_monbgprio_28(void)
+{
+ u8 wantedBank;
+ u8 bank;
+ u8 bankIdentity;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+
+ if (wantedBank != ANIM_BANK_ATTACKER)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ bankIdentity = GetBankIdentity(bank);
+ if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2))
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+}
+
+static void ScriptCmd_monbgprio_29(void)
+{
+ sBattleAnimScriptPtr++;
+ if (!IsContest())
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+}
+
+static void ScriptCmd_monbgprio_2A(void)
+{
+ u8 wantedBank;
+ u8 bankIdentity;
+ u8 bank;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank != ANIM_BANK_ATTACKER)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ bankIdentity = GetBankIdentity(bank);
+ if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2))
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+ }
+}
+
+static void ScriptCmd_invisible(void)
+{
+ u8 spriteId;
+
+ spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].invisible = 1;
+
+ sBattleAnimScriptPtr += 2;
+}
+
+static void ScriptCmd_visible(void)
+{
+ u8 spriteId;
+
+ spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].invisible = 0;
+
+ sBattleAnimScriptPtr += 2;
+}
+
+static void ScriptCmd_doublebattle_2D(void)
+{
+ u8 wantedBank;
+ u8 r4;
+ u8 spriteId;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (!IsContest() && IsDoubleBattle()
+ && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank == ANIM_BANK_ATTACKER)
+ {
+ r4 = sub_80A8364(gAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
+ }
+ else
+ {
+ r4 = sub_80A8364(gAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
+ }
+ if (spriteId != 0xFF)
+ {
+ gSprites[spriteId].invisible = FALSE;
+ if (r4 == 2)
+ gSprites[spriteId].oam.priority = 3;
+
+ if (r4 == 1)
+ sub_80A477C(FALSE);
+ else
+ sub_80A477C(TRUE);
+ }
+ }
+}
+
+static void ScriptCmd_doublebattle_2E(void)
+{
+ u8 wantedBank;
+ u8 r4;
+ u8 spriteId;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (!IsContest() && IsDoubleBattle()
+ && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank == ANIM_BANK_ATTACKER)
+ {
+ r4 = sub_80A8364(gAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
+ }
+ else
+ {
+ r4 = sub_80A8364(gAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
+ }
+
+ if (spriteId != 0xFF && r4 == 2)
+ gSprites[spriteId].oam.priority = 2;
+ }
+}
+
+static void ScriptCmd_stopsound(void)
+{
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ sBattleAnimScriptPtr++;
+}
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
new file mode 100644
index 000000000..9ac18c72f
--- /dev/null
+++ b/src/battle_controllers.c
@@ -0,0 +1,1551 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "link.h"
+#include "task.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
+#include "pokemon.h"
+#include "species.h"
+#include "recorded_battle.h"
+#include "util.h"
+#include "abilities.h"
+#include "battle_message.h"
+
+extern u32 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern void (*gBattleMainFunc)(void);
+extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern u8 gActiveBank;
+extern u8 gUnknown_0202428C;
+extern u32 gUnknown_02022FF4;
+extern u8 gUnknown_0203C7B4;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBuffersTransferData[0x100];
+extern u8 gUnknown_02022D08;
+extern u8 gUnknown_02022D09;
+extern u8 gUnknown_02022D0A;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u8 gEffectBank;
+extern u16 gBattleWeather;
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gCurrentMove;
+extern u16 gLastUsedMove;
+extern u16 gLastUsedItem;
+extern u8 gBattleOutcome;
+extern u8 gLastUsedAbility;
+extern u8 gStringBank;
+
+extern const struct BattleMove gBattleMoves[];
+
+extern void task00_08081A90(u8 taskId); // cable_club
+extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
+
+// this file's funcionts
+static void CreateTasksForSendRecvLinkBuffers(void);
+static void SetControllersVariablesInLinkBattle(void);
+static void SetControllersVariables(void);
+static void SetBattlePartyIds(void);
+static void Task_HandleSendLinkBuffersData(u8 taskId);
+static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId);
+
+void HandleLinkBattleSetup(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLinkVSyncDisabled)
+ sub_800B488();
+ if (!gReceivedRemoteLinkPlayers)
+ sub_8009734();
+ CreateTask(task00_08081A90, 0);
+ CreateTasksForSendRecvLinkBuffers();
+ }
+}
+
+void SetUpBattleVarsAndBirchZigzagoon(void)
+{
+ s32 i;
+
+ gBattleMainFunc = nullsub_20;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gBattleBankFunc[i] = nullsub_21;
+ gBanksByIdentity[i] = 0xFF;
+ gActionSelectionCursor[i] = 0;
+ gMoveSelectionCursor[i] = 0;
+ }
+
+ HandleLinkBattleSetup();
+ gBattleExecBuffer = 0;
+ ClearBattleAnimationVars();
+ ClearBattleMonForms();
+ BattleAI_HandleItemUseBeforeAISetup(0xF);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ ZeroEnemyPartyMons();
+ CreateMon(&gEnemyParty[0], SPECIES_ZIGZAGOON, 2, 32, 0, 0, 0, 0);
+ i = 0;
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &i);
+ }
+
+ gUnknown_02022FF4 = 0;
+ gUnknown_0202428C = 0;
+}
+
+void sub_8032768(void)
+{
+ s32 i;
+ u8 *data;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ sub_8184DA4(1);
+ else
+ sub_8184DA4(2);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ sub_8185EB8();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ SetControllersVariablesInLinkBattle();
+ else
+ SetControllersVariables();
+
+ SetBattlePartyIds();
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ sub_81B8D64(i, 0);
+ }
+
+ for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++)
+ *(gBattleStruct->field_1A4 + i) = 0;
+
+ for (i = 0; i < sizeof(gBattleStruct->field_204); i++)
+ *(gBattleStruct->field_204 + i) = 0;
+}
+
+static void SetControllersVariables(void)
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+
+ gNoOfAllBanks = 4;
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand;
+ else
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ else // see how the banks are switched
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+ }
+ }
+ }
+ else
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = 0;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = 1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[2] = 2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = 3;
+
+ gNoOfAllBanks = 4;
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ u8 var; // multiplayer Id in a recorded battle?
+
+ for (var = gUnknown_0203C7B4, i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
+ break;
+ case 1:
+ case 2:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
+ break;
+ }
+
+ if (i == var)
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[var].lp_field_18 & 1))
+ || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[var].lp_field_18 & 1)))
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+ }
+ }
+ }
+ }
+}
+
+static void SetControllersVariablesInLinkBattle(void)
+{
+ s32 i;
+ u8 multiplayerId;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToLinkPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToLinkPartnerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else
+ {
+ multiplayerId = GetMultiplayerId();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ gBattleMainFunc = BeginBattleIntro;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
+ break;
+ case 1:
+ case 2:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
+ break;
+ }
+
+ if (i == multiplayerId)
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1))
+ || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1)))
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 3;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ }
+ }
+
+ gNoOfAllBanks = 4;
+ }
+}
+
+static void SetBattlePartyIds(void)
+{
+ s32 i, j;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ for (j = 0; j < 6; j++)
+ {
+ if (i < 2)
+ {
+ if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
+ {
+ if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ else
+ {
+ if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
+ {
+ if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != SPECIES_NONE // Probably a typo by Game Freak. The rest use SPECIES2.
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0
+ && gBattlePartyID[i - 2] != j)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ else
+ {
+ if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0
+ && gBattlePartyID[i - 2] != j)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ gBattlePartyID[1] = 0, gBattlePartyID[3] = 3;
+ }
+}
+
+static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ PrepareBufferDataTransferLink(bufferId, size, data);
+ }
+ else
+ {
+ switch (bufferId)
+ {
+ case 0:
+ for (i = 0; i < size; i++)
+ {
+ gBattleBufferA[gActiveBank][i] = *data;
+ data++;
+ }
+ break;
+ case 1:
+ for (i = 0; i < size; i++)
+ {
+ gBattleBufferB[gActiveBank][i] = *data;
+ data++;
+ }
+ break;
+ }
+ }
+}
+
+static void CreateTasksForSendRecvLinkBuffers(void)
+{
+ gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0);
+ gTasks[gUnknown_02022D08].data[11] = 0;
+ gTasks[gUnknown_02022D08].data[12] = 0;
+ gTasks[gUnknown_02022D08].data[13] = 0;
+ gTasks[gUnknown_02022D08].data[14] = 0;
+ gTasks[gUnknown_02022D08].data[15] = 0;
+
+ gUnknown_02022D09 = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0);
+ gTasks[gUnknown_02022D09].data[12] = 0;
+ gTasks[gUnknown_02022D09].data[13] = 0;
+ gTasks[gUnknown_02022D09].data[14] = 0;
+ gTasks[gUnknown_02022D09].data[15] = 0;
+
+ gUnknown_02022D0A = 0;
+}
+
+enum
+{
+ LINK_BUFF_BUFFER_ID,
+ LINK_BUFF_ACTIVE_BANK,
+ LINK_BUFF_ATTACKER,
+ LINK_BUFF_TARGET,
+ LINK_BUFF_SIZE_LO,
+ LINK_BUFF_SIZE_HI,
+ LINK_BUFF_ABSENT_BANK_FLAGS,
+ LINK_BUFF_EFFECT_BANK,
+ LINK_BUFF_DATA
+};
+
+void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
+{
+ s32 alignedSize;
+ s32 i;
+
+ alignedSize = size - size % 4 + 4;
+ if (gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE)
+ {
+ gTasks[gUnknown_02022D08].data[12] = gTasks[gUnknown_02022D08].data[14];
+ gTasks[gUnknown_02022D08].data[14] = 0;
+ }
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBank;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBankAttacker;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankTarget;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBankFlags;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBank;
+
+ for (i = 0; i < size; i++)
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i];
+
+ gTasks[gUnknown_02022D08].data[14] = gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA;
+}
+
+static void Task_HandleSendLinkBuffersData(u8 taskId)
+{
+ u16 var;
+ u16 blockSize;
+
+ switch (gTasks[taskId].data[11])
+ {
+ case 0:
+ gTasks[taskId].data[10] = 100;
+ gTasks[taskId].data[11]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10]--;
+ if (gTasks[taskId].data[10] == 0)
+ gTasks[taskId].data[11]++;
+ break;
+ case 2:
+ if (gLinkVSyncDisabled)
+ {
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ var = 2;
+ else
+ var = (gBattleTypeFlags & BATTLE_TYPE_MULTI) ? 4 : 2;
+
+ if (sub_800ABAC() >= var)
+ {
+ if (sub_800ABBC())
+ {
+ sub_800A620();
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ gTasks[taskId].data[11]++;
+ }
+ }
+ }
+ break;
+ case 3:
+ if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
+ {
+ if (gTasks[taskId].data[13] == 0)
+ {
+ if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
+ && gTasks[taskId].data[15] == gTasks[taskId].data[12])
+ {
+ gTasks[taskId].data[12] = 0;
+ gTasks[taskId].data[15] = 0;
+ }
+ blockSize = (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8)) + LINK_BUFF_DATA;
+ SendBlock(bitmask_all_link_players_but_self(), &gLinkBattleSendBuffer[gTasks[taskId].data[15]], blockSize);
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ gTasks[taskId].data[13]--;
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (sub_800A520())
+ {
+ blockSize = gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
+ gTasks[taskId].data[13] = 1;
+ gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
+ gTasks[taskId].data[11] = 3;
+ }
+ break;
+ case 5:
+ gTasks[taskId].data[13]--;
+ if (gTasks[taskId].data[13] == 0)
+ {
+ gTasks[taskId].data[13] = 1;
+ gTasks[taskId].data[11] = 3;
+ }
+ break;
+ }
+}
+
+// fix me
+void sub_8033648(void)
+{
+ u8 i;
+ s32 j;
+ u16 r6;
+ u8 *recvBuffer;
+ u8 *dest;
+ u8 *src;
+
+ if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20))
+ {
+ sub_8011BD0();
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (GetBlockReceivedStatus() & gBitTable[i])
+ {
+ ResetBlockReceivedFlag(i);
+ recvBuffer = (u8 *)gBlockRecvBuffer[i];
+ #ifndef NONMATCHING
+ asm("");
+ recvBuffer = (u8 *)&gBlockRecvBuffer[i];
+ #endif
+ r6 = gBlockRecvBuffer[i][2];
+
+ if (gTasks[gUnknown_02022D09].data[14] + 9 + r6 > 0x1000)
+ {
+ gTasks[gUnknown_02022D09].data[12] = gTasks[gUnknown_02022D09].data[14];
+ gTasks[gUnknown_02022D09].data[14] = 0;
+ }
+
+ dest = &gLinkBattleRecvBuffer[gTasks[gUnknown_02022D09].data[14]];
+ src = recvBuffer;
+
+ for (j = 0; j < r6 + 8; j++)
+ dest[j] = src[j];
+
+ gTasks[gUnknown_02022D09].data[14] = gTasks[gUnknown_02022D09].data[14] + r6 + 8;
+ }
+ }
+ }
+}
+
+static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
+{
+ u16 blockSize;
+ u8 bank;
+ u8 var;
+
+ if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
+ {
+ if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
+ && gTasks[taskId].data[15] == gTasks[taskId].data[12])
+ {
+ gTasks[taskId].data[12] = 0;
+ gTasks[taskId].data[15] = 0;
+ }
+ bank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
+ blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
+
+ switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0])
+ {
+ case 0:
+ if (gBattleExecBuffer & gBitTable[bank])
+ return;
+
+ memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ sub_803F850(bank);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ {
+ gBankAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2];
+ gBankTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
+ gAbsentBankFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6];
+ gEffectBank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7];
+ }
+ break;
+ case 1:
+ memcpy(gBattleBufferB[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ break;
+ case 2:
+ var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA];
+ gBattleExecBuffer &= ~(gBitTable[bank] << (var * 4));
+ break;
+ }
+
+ gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
+ }
+}
+
+void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_GETMONDATA;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_GETRAWMONDATA;
+ gBattleBuffersTransferData[1] = monId;
+ gBattleBuffersTransferData[2] = bytes;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_SETMONDATA;
+ gBattleBuffersTransferData[1] = request;
+ gBattleBuffersTransferData[2] = c;
+ for (i = 0; i < bytes; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 3 + bytes);
+}
+
+void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_SETRAWMONDATA;
+ gBattleBuffersTransferData[1] = monId;
+ gBattleBuffersTransferData[2] = bytes;
+ for (i = 0; i < bytes; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, bytes + 3);
+}
+
+void EmitLoadMonSprite(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_LOADMONSPRITE;
+ gBattleBuffersTransferData[1] = 4;
+ gBattleBuffersTransferData[2] = 4;
+ gBattleBuffersTransferData[3] = 4;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_SWITCHINANIM;
+ gBattleBuffersTransferData[1] = partyId;
+ gBattleBuffersTransferData[2] = dontClearSubstituteBit;
+ gBattleBuffersTransferData[3] = 5;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitReturnMonToBall(u8 bufferId, u8 arg1)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_RETURNMONTOBALL;
+ gBattleBuffersTransferData[1] = arg1;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitDrawTrainerPic(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_DRAWTRAINERPIC;
+ gBattleBuffersTransferData[1] = 7;
+ gBattleBuffersTransferData[2] = 7;
+ gBattleBuffersTransferData[3] = 7;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitTrainerSlide(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDE;
+ gBattleBuffersTransferData[1] = 8;
+ gBattleBuffersTransferData[2] = 8;
+ gBattleBuffersTransferData[3] = 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitTrainerSlideBack(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDEBACK;
+ gBattleBuffersTransferData[1] = 9;
+ gBattleBuffersTransferData[2] = 9;
+ gBattleBuffersTransferData[3] = 9;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitFaintAnimation(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_FAINTANIMATION;
+ gBattleBuffersTransferData[1] = 10;
+ gBattleBuffersTransferData[2] = 10;
+ gBattleBuffersTransferData[3] = 10;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd11(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_11;
+ gBattleBuffersTransferData[1] = 11;
+ gBattleBuffersTransferData[2] = 11;
+ gBattleBuffersTransferData[3] = 11;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd12(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_12;
+ gBattleBuffersTransferData[1] = 12;
+ gBattleBuffersTransferData[2] = 12;
+ gBattleBuffersTransferData[3] = 12;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitBallThrow(u8 bufferId, u8 caseId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_BALLTHROW;
+ gBattleBuffersTransferData[1] = caseId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitPause(u8 bufferId, u8 toWait, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PAUSE;
+ gBattleBuffersTransferData[1] = toWait;
+ for (i = 0; i < toWait * 3; i++)
+ gBattleBuffersTransferData[2 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, toWait * 3 + 2);
+}
+
+void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_MOVEANIMATION;
+ gBattleBuffersTransferData[1] = move;
+ gBattleBuffersTransferData[2] = (move & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = turnOfMove;
+ gBattleBuffersTransferData[4] = movePower;
+ gBattleBuffersTransferData[5] = (movePower & 0xFF00) >> 8;
+ gBattleBuffersTransferData[6] = dmg;
+ gBattleBuffersTransferData[7] = (dmg & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[8] = (dmg & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[9] = (dmg & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[10] = friendship;
+ gBattleBuffersTransferData[11] = multihit;
+ if (WEATHER_HAS_EFFECT2)
+ {
+ gBattleBuffersTransferData[12] = gBattleWeather;
+ gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8;
+ }
+ else
+ {
+ gBattleBuffersTransferData[12] = 0;
+ gBattleBuffersTransferData[13] = 0;
+ }
+ gBattleBuffersTransferData[14] = 0;
+ gBattleBuffersTransferData[15] = 0;
+ memcpy(&gBattleBuffersTransferData[16], disableStructPtr, sizeof(struct DisableStruct));
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 16 + sizeof(struct DisableStruct));
+}
+
+void EmitPrintString(u8 bufferId, u16 stringID)
+{
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRING;
+ gBattleBuffersTransferData[1] = gBattleOutcome;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gLastUsedMove;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = gBattleScripting.bank;
+ stringInfo->unk1605E = gBattleStruct->field_52;
+ stringInfo->hpScale = gBattleStruct->hpScale;
+ stringInfo->StringBank = gStringBank;
+ stringInfo->moveType = gBattleMoves[gCurrentMove].type;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
+{
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
+ gBattleBuffersTransferData[1] = 17;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gLastUsedMove;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = gBattleScripting.bank;
+ stringInfo->unk1605E = gBattleStruct->field_52;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEACTION;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd19(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_19;
+ gBattleBuffersTransferData[1] = 19;
+ gBattleBuffersTransferData[2] = 19;
+ gBattleBuffersTransferData[3] = 19;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEMOVE;
+ gBattleBuffersTransferData[1] = isDoubleBattle;
+ gBattleBuffersTransferData[2] = NoPpNumber;
+ gBattleBuffersTransferData[3] = 0;
+ for (i = 0; i < sizeof(*movePpData); i++)
+ gBattleBuffersTransferData[4 + i] = *((u8*)(movePpData) + i);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(*movePpData) + 4);
+}
+
+void EmitOpenBag(u8 bufferId, u8 *arg1)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_OPENBAG;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[1 + i] = arg1[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEPOKEMON;
+ gBattleBuffersTransferData[1] = caseId;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = abilityId;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[4 + i] = arg4[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 8); // but only 7 bytes were written
+}
+
+void EmitCmd23(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_23;
+ gBattleBuffersTransferData[1] = 23;
+ gBattleBuffersTransferData[2] = 23;
+ gBattleBuffersTransferData[3] = 23;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+// why is the argument u16 if it's being cast to s16 anyway?
+void EmitHealthBarUpdate(u8 bufferId, u16 hpValue)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_HEALTHBARUPDATE;
+ gBattleBuffersTransferData[1] = 0;
+ gBattleBuffersTransferData[2] = (s16)hpValue;
+ gBattleBuffersTransferData[3] = ((s16)hpValue & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+// why is the argument u16 if it's being cast to s16 anyway?
+void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_EXPUPDATE;
+ gBattleBuffersTransferData[1] = partyId;
+ gBattleBuffersTransferData[2] = (s16)expPoints;
+ gBattleBuffersTransferData[3] = ((s16)expPoints & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSICONUPDATE;
+ gBattleBuffersTransferData[1] = status1;
+ gBattleBuffersTransferData[2] = (status1 & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (status1 & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (status1 & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = status2;
+ gBattleBuffersTransferData[6] = (status2 & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[7] = (status2 & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[8] = (status2 & 0xFF000000) >> 24;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 9);
+}
+
+void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSANIMATION;
+ gBattleBuffersTransferData[1] = status2;
+ gBattleBuffersTransferData[2] = status;
+ gBattleBuffersTransferData[3] = (status & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[4] = (status & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[5] = (status & 0xFF000000) >> 24;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 6);
+}
+
+void EmitStatusXor(u8 bufferId, u8 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSXOR;
+ gBattleBuffersTransferData[1] = b;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitDataTransfer(u8 bufferId, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DATATRANSFER;
+ gBattleBuffersTransferData[1] = 29;
+ gBattleBuffersTransferData[2] = size;
+ gBattleBuffersTransferData[3] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[4 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 4);
+}
+
+void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DMA3TRANSFER;
+ gBattleBuffersTransferData[1] = (u32)(dst);
+ gBattleBuffersTransferData[2] = ((u32)(dst) & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = ((u32)(dst) & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = ((u32)(dst) & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = size;
+ gBattleBuffersTransferData[6] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[7 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 7);
+}
+
+void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_31;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ for (i = 0; i < songId; i++) // ????
+ gBattleBuffersTransferData[3 + i] = *(u8*)(unusedDumbDataParameter++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, songId + 3);
+}
+
+void EmitCmd32(u8 bufferId, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_32;
+ gBattleBuffersTransferData[1] = size;
+ gBattleBuffersTransferData[2] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 3);
+}
+
+void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_33;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd34(u8 bufferId, u8 b, u8 *c)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_34;
+ gBattleBuffersTransferData[1] = b;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[2 + i] = c[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 5);
+}
+
+void EmitCmd35(u8 bufferId, u16 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_35;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd36(u8 bufferId, u16 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_36;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd37(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_37;
+ gBattleBuffersTransferData[1] = 37;
+ gBattleBuffersTransferData[2] = 37;
+ gBattleBuffersTransferData[3] = 37;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd38(u8 bufferId, u8 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_38;
+ gBattleBuffersTransferData[1] = b;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitCmd39(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_39;
+ gBattleBuffersTransferData[1] = 39;
+ gBattleBuffersTransferData[2] = 39;
+ gBattleBuffersTransferData[3] = 39;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd40(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_40;
+ gBattleBuffersTransferData[1] = 40;
+ gBattleBuffersTransferData[2] = 40;
+ gBattleBuffersTransferData[3] = 40;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitHitAnimation(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_HITANIMATION;
+ gBattleBuffersTransferData[1] = 41;
+ gBattleBuffersTransferData[2] = 41;
+ gBattleBuffersTransferData[3] = 41;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd42(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_42;
+ gBattleBuffersTransferData[1] = 42;
+ gBattleBuffersTransferData[2] = 42;
+ gBattleBuffersTransferData[3] = 42;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitEffectivenessSound(u8 bufferId, u16 songId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_PLAYFANFAREORBGM;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = playBGM;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitFaintingCry(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_FAINTINGCRY;
+ gBattleBuffersTransferData[1] = 45;
+ gBattleBuffersTransferData[2] = 45;
+ gBattleBuffersTransferData[3] = 45;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitIntroSlide(u8 bufferId, u8 terrainId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_INTROSLIDE;
+ gBattleBuffersTransferData[1] = terrainId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitIntroTrainerBallThrow(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_INTROTRAINERBALLTHROW;
+ gBattleBuffersTransferData[1] = 47;
+ gBattleBuffersTransferData[2] = 47;
+ gBattleBuffersTransferData[3] = 47;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DRAWPARTYSTATUSSUMMARY;
+ gBattleBuffersTransferData[1] = arg2 & 0x7F;
+ gBattleBuffersTransferData[2] = (arg2 & 0x80) >> 7;
+ gBattleBuffersTransferData[3] = 48;
+ for (i = 0; i < (s32)(sizeof(struct HpAndStatus) * 6); i++)
+ gBattleBuffersTransferData[4 + i] = *(i + (u8*)(hpAndStatus));
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct HpAndStatus) * 6 + 4);
+}
+
+void EmitCmd49(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_49;
+ gBattleBuffersTransferData[1] = 49;
+ gBattleBuffersTransferData[2] = 49;
+ gBattleBuffersTransferData[3] = 49;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd50(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_50;
+ gBattleBuffersTransferData[1] = 50;
+ gBattleBuffersTransferData[2] = 50;
+ gBattleBuffersTransferData[3] = 50;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_SPRITEINVISIBILITY;
+ gBattleBuffersTransferData[1] = isInvisible;
+ gBattleBuffersTransferData[2] = 51;
+ gBattleBuffersTransferData[3] = 51;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_BATTLEANIMATION;
+ gBattleBuffersTransferData[1] = animationId;
+ gBattleBuffersTransferData[2] = argument;
+ gBattleBuffersTransferData[3] = (argument & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2)
+{
+ bool8 arg2_ = arg2;
+ gBattleBuffersTransferData[0] = CONTROLLER_LINKSTANDBYMSG;
+ gBattleBuffersTransferData[1] = arg1;
+
+ if (arg2_)
+ gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = sub_81850DC(&gBattleBuffersTransferData[4]);
+ else
+ gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = 0;
+
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[2] + 4);
+}
+
+void EmitResetActionMoveSelection(u8 bufferId, u8 caseId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_RESETACTIONMOVESELECTION;
+ gBattleBuffersTransferData[1] = caseId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitCmd55(u8 bufferId, u8 arg1)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_55;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = gSaveBlock2Ptr->field_CA9_b;
+ gBattleBuffersTransferData[3] = gSaveBlock2Ptr->field_CA9_b;
+ gBattleBuffersTransferData[5] = gBattleBuffersTransferData[4] = sub_81850DC(&gBattleBuffersTransferData[6]);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[4] + 6);
+}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index fb6a8272b..a1e5767ad 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -349,7 +349,7 @@ static void atk51_switch_handle_order(void);
static void atk52_switch_in_effects(void);
static void atk53_trainer_slide(void);
static void atk54_effectiveness_sound(void);
-static void atk55_play_sound(void);
+static void atk55_play_fanfare(void);
static void atk56_fainting_cry(void);
static void atk57(void);
static void atk58_return_to_ball(void);
@@ -601,7 +601,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk52_switch_in_effects,
atk53_trainer_slide,
atk54_effectiveness_sound,
- atk55_play_sound,
+ atk55_play_fanfare,
atk56_fainting_cry,
atk57,
atk58_return_to_ball,
@@ -5308,7 +5308,7 @@ static void atk4B_return_atk_to_ball(void)
gActiveBank = gBankAttacker;
if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank)))
{
- EmitReturnPokeToBall(0, 0);
+ EmitReturnMonToBall(0, 0);
MarkBufferBankForExecution(gActiveBank);
}
gBattlescriptCurrInstr++;
@@ -5627,7 +5627,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -5649,7 +5649,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -5670,7 +5670,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -5692,7 +5692,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -5755,7 +5755,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -5771,7 +5771,7 @@ static void atk50_openpartyscreen(void)
{
gAbsentBankFlags |= gBitTable[gActiveBank];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
- Emit_x2A(0);
+ EmitCmd42(0);
MarkBufferBankForExecution(gActiveBank);
}
else if (!gSpecialStatuses[gActiveBank].flag40)
@@ -6031,10 +6031,10 @@ static void atk54_effectiveness_sound(void)
gBattlescriptCurrInstr += 3;
}
-static void atk55_play_sound(void)
+static void atk55_play_fanfare(void)
{
gActiveBank = gBankAttacker;
- EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), 0);
+ EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
@@ -6052,7 +6052,7 @@ static void atk56_fainting_cry(void)
static void atk57(void)
{
gActiveBank = GetBankByIdentity(0);
- Emit_x37(0, gBattleOutcome);
+ EmitCmd55(0, gBattleOutcome);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 1;
@@ -6061,7 +6061,7 @@ static void atk57(void)
static void atk58_return_to_ball(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
- EmitReturnPokeToBall(0, 1);
+ EmitReturnMonToBall(0, 1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -7137,7 +7137,7 @@ static void atk76_various(void)
gDisableStructs[1].truantUnknownBit = 1;
break;
case 13:
- EmitCmd13(0);
+ EmitCmd19(0);
MarkBufferBankForExecution(gActiveBank);
break;
case 14:
@@ -7162,7 +7162,7 @@ static void atk76_various(void)
gActiveBank = 1;
if (gBattleMons[gActiveBank].hp != 0)
{
- EmitReturnPokeToBall(0, 0);
+ EmitReturnMonToBall(0, 0);
MarkBufferBankForExecution(gActiveBank);
}
break;
@@ -7172,7 +7172,7 @@ static void atk76_various(void)
gActiveBank = 3;
if (gBattleMons[gActiveBank].hp != 0)
{
- EmitReturnPokeToBall(0, 0);
+ EmitReturnMonToBall(0, 0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -7197,7 +7197,7 @@ static void atk76_various(void)
gBattleOutcome = BATTLE_OPPONENT_TELEPORTED;
break;
case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
- EmitPlaySound(0, BGM_KACHI1, 1);
+ EmitPlayFanfareOrBGM(0, BGM_KACHI1, TRUE);
MarkBufferBankForExecution(gActiveBank);
break;
}
diff --git a/src/decompress.c b/src/decompress.c
index 2863ff1f5..9210799ec 100644
--- a/src/decompress.c
+++ b/src/decompress.c
@@ -465,7 +465,7 @@ u32 sub_8034974(void* ptr)
return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]);
}
-bool8 LoadCompressedObjectPicUsingHeap(struct CompressedSpriteSheet* src)
+bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index a1f187b85..589e8901d 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -462,7 +462,7 @@ static void VBlankCB_EggHatch(void)
TransferPlttBuffer();
}
-static void EggHatch(void)
+void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
diff --git a/src/safari_zone.c b/src/safari_zone.c
index a1ec38920..77c6bbd61 100644
--- a/src/safari_zone.c
+++ b/src/safari_zone.c
@@ -139,7 +139,7 @@ static void ClearAllPokeblockFeeders(void)
memset(sPokeblockFeeders, 0, sizeof(sPokeblockFeeders));
}
-static void GetPokeblockFeederInFront(void)
+void GetPokeblockFeederInFront(void)
{
s16 x, y;
u16 i;
diff --git a/src/sprite.c b/src/sprite.c
index 17b0f181a..daa019019 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -594,7 +594,7 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y,
return index;
}
-u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
+u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
{
u8 i;
diff --git a/sym_ewram.txt b/sym_ewram.txt
index ad08a112b..3172bf42d 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -196,7 +196,7 @@ gUnknown_02022D0A: @ 2022D0A
gUnknown_02022D0C: @ 2022D0C
.space 0x4
-gUnknown_02022D10: @ 2022D10
+gBattleBuffersTransferData: @ 2022D10
.space 0x100
gUnknown_02022E10: @ 2022E10
@@ -471,10 +471,10 @@ gBattleScripting: @ 2024474
gBattleStruct: @ 202449C
.space 0x4
-gUnknown_020244A0: @ 20244A0
+gLinkBattleSendBuffer: @ 20244A0
.space 0x4
-gUnknown_020244A4: @ 20244A4
+gLinkBattleRecvBuffer: @ 20244A4
.space 0x4
gBattleResources: @ 20244A8
@@ -713,77 +713,9 @@ gUnknown_02037622: @ 2037622
.include "src/tileset_anims.o"
.include "src/palette.o"
.include "src/sound.o"
-
- .align 0x2
-
-gBattleAnimScriptPtr: @ 20383F0
- .space 0x4
-
-gBattleAnimScriptRetAddr: @ 20383F4
- .space 0x4
-
-gAnimScriptCallback: @ 20383F8
- .space 0x4
-
-gAnimFramesToWait: @ 20383FC
- .space 0x1
-
-gAnimScriptActive: @ 20383FD
- .space 0x1
-
-gAnimVisualTaskCount: @ 20383FE
- .space 0x1
-
-gAnimSoundTaskCount: @ 20383FF
- .space 0x1
-
-gDisableStructMoveAnim: @ 2038400
- .space 0x4
-
-gMoveDmgMoveAnim: @ 2038404
- .space 0x4
-
-gMovePowerMoveAnim: @ 2038408
- .space 0x2
+ .include "src/battle_anim.o"
-gAnimSpriteIndexArray: @ 203840A
- .space 0x10
-
-gHappinessMoveAnim: @ 203841A
- .space 0x2
-
-gWeatherMoveAnim: @ 203841C
- .space 0x2
-
-gBattleAnimArgs: @ 203841E
- .space 0x10
-
-gSoundAnimFramesToWait: @ 203842E
- .space 0x2
-
-gUnknown_02038430: @ 2038430
- .space 0x2
-
-gUnknown_02038432: @ 2038432
- .space 0x1
-
-gUnknown_02038433: @ 2038433
- .space 0x1
-
-gAnimMoveIndex: @ 2038434
- .space 0x2
-
-gAnimationBankAttacker: @ 2038436
- .space 0x1
-
-gAnimationBankTarget: @ 2038437
- .space 0x1
-
-gUnknown_02038438: @ 2038438
- .space 0x8
-
-gUnknown_02038440: @ 2038440
- .space 0x4
+.align 2
gUnknown_02038444: @ 2038444
.space 0x10
@@ -1058,7 +990,7 @@ gUnknown_02039F30: @ 2039F30
gUnknown_02039F31: @ 2039F31
.space 0x3
-gUnknown_02039F34: @ 2039F34
+gContestResources: @ 2039F34
.space 0x4
gUnknown_02039F38: @ 2039F38