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-rw-r--r--data/scripts/apprentice.inc1226
-rw-r--r--data/scripts/berry_tree.inc10
-rw-r--r--data/scripts/cable_club.inc56
-rw-r--r--data/scripts/contest_hall.inc44
-rw-r--r--data/scripts/day_care.inc32
-rw-r--r--data/scripts/field_move_scripts.inc12
-rw-r--r--data/scripts/mauville_man.inc86
-rw-r--r--data/scripts/mystery_event_club.inc22
-rw-r--r--data/scripts/pokeblocks.inc118
-rw-r--r--data/scripts/safari_zone.inc54
-rw-r--r--data/scripts/secret_base.inc1115
-rw-r--r--data/scripts/secret_power_tm.inc20
-rw-r--r--data/scripts/trainer_battle.inc128
13 files changed, 2083 insertions, 840 deletions
diff --git a/data/scripts/apprentice.inc b/data/scripts/apprentice.inc
index bbb7662ba..4ce7489c2 100644
--- a/data/scripts/apprentice.inc
+++ b/data/scripts/apprentice.inc
@@ -341,75 +341,75 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95
step_end
gText_082B6EA5:: @ 82B6EA5
- .string "Um, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "Um, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Snivel… This tension is getting to me…$"
gText_082B6EEC:: @ 82B6EEC
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
.string "Here we come!$"
gText_082B6F16:: @ 82B6F16
- .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
+ .string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
.string "Accept my challenge!$"
gText_082B6F4C:: @ 82B6F4C
- .string "Um… I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice…\n"
+ .string "Um… I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice…\n"
.string "Do you think someone like me can win?$"
gText_082B6F92:: @ 82B6F92
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "I’ll let you challenge me!$"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "I'll let you challenge me!$"
gText_082B6FC9:: @ 82B6FC9
- .string "I’m horribly busy, but I also happen\n"
- .string "to be {STR_VAR_1}’s no. {STR_VAR_2} apprentice.$"
+ .string "I'm horribly busy, but I also happen\n"
+ .string "to be {STR_VAR_1}'s no. {STR_VAR_2} apprentice.$"
gText_082B700C:: @ 82B700C
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Glad to meet you!$"
gText_082B703A:: @ 82B703A
- .string "I serve as {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "I serve as {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "May I begin?$"
gText_082B706A:: @ 82B706A
- .string "Eek! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "I’ll do my best!$"
+ .string "Eek! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "I'll do my best!$"
gText_082B709C:: @ 82B709C
- .string "Yeehaw! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "Put ’em up!$"
+ .string "Yeehaw! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "Put 'em up!$"
gText_082B70CC:: @ 82B70CC
- .string "I’m {STR_VAR_1}’s 1,000th apprentice!\n"
- .string "Actually, I’m no. {STR_VAR_2}! Here goes!$"
+ .string "I'm {STR_VAR_1}'s 1,000th apprentice!\n"
+ .string "Actually, I'm no. {STR_VAR_2}! Here goes!$"
gText_082B710A:: @ 82B710A
- .string "Yeah, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "Let’s get rockin’ and a-rollin’!$"
+ .string "Yeah, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "Let's get rockin' and a-rollin'!$"
gText_082B714D:: @ 82B714D
- .string "Yippee-yahoo! I’m what you call\n"
- .string "{STR_VAR_1}’s no. {STR_VAR_2} apprentice!$"
+ .string "Yippee-yahoo! I'm what you call\n"
+ .string "{STR_VAR_1}'s no. {STR_VAR_2} apprentice!$"
gText_082B7185:: @ 82B7185
- .string "Cough! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "Cough! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Good to meet you! Cough!$"
gText_082B71C1:: @ 82B71C1
.string "This is nerve-racking…\n"
- .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
+ .string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
gText_082B71F9:: @ 82B71F9
- .string "I am {STR_VAR_1}’s no. {STR_VAR_2} apprentice,\n"
- .string "and that’s no lie.$"
+ .string "I am {STR_VAR_1}'s no. {STR_VAR_2} apprentice,\n"
+ .string "and that's no lie.$"
gText_082B7229:: @ 82B7229
.string "Are you… {PLAYER}?\n"
.string "Oh! Sniff…sob…\p"
.string "Oh! S-sorry…\n"
- .string "I’m so nervous, I can’t help crying…\p"
- .string "I’m {STR_VAR_1}, and I really look up\n"
+ .string "I'm so nervous, I can't help crying…\p"
+ .string "I'm {STR_VAR_1}, and I really look up\n"
.string "to you, {PLAYER}.\p"
.string "I… I had this dream of one day meeting\n"
.string "you and asking you about POKéMON.\p"
@@ -420,32 +420,32 @@ gText_082B731C:: @ 82B731C
.string "Oh… B-but…\n"
.string "Snivel… Waaaaaaah!\p"
.string "Please!\n"
- .string "I’m begging you, please!$"
+ .string "I'm begging you, please!$"
gText_082B735B:: @ 82B735B
.string "Oh, really? You will?\n"
.string "Awesome! Wicked! Awoooh!\p"
- .string "Oh… I’m sorry…\n"
- .string "I’m so happy, I’m crying…\p"
+ .string "Oh… I'm sorry…\n"
+ .string "I'm so happy, I'm crying…\p"
.string "Um… Then please tell me!\n"
- .string "It’s about the BATTLE TOWER.\p"
+ .string "It's about the BATTLE TOWER.\p"
.string "Which would be better for me: Level 50\n"
.string "or the Open Level?$"
gText_082B7423:: @ 82B7423
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry!\n"
- .string "You’ve made me happy by choosing\l"
- .string "the level for me, and it’s made me cry…\p"
+ .string "Oh! I'm so sorry!\n"
+ .string "You've made me happy by choosing\l"
+ .string "the level for me, and it's made me cry…\p"
.string "Snivel…\n"
.string "Thank you so much!\l"
.string "Please talk with me again!$"
gText_082B74C1:: @ 82B74C1
- .string "Wowee! You’re {PLAYER}, aren’t you?\n"
- .string "You’re awesomely strong, aren’t you?\p"
- .string "I’m {STR_VAR_1}!\n"
+ .string "Wowee! You're {PLAYER}, aren't you?\n"
+ .string "You're awesomely strong, aren't you?\p"
+ .string "I'm {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
.string "Please, {PLAYER}!\n"
.string "Can you be my teacher and tell me\l"
@@ -464,8 +464,8 @@ gText_082B75B2:: @ 82B75B2
.string "Which would be perfect for me?$"
gText_082B763F:: @ 82B763F
- .string "{STR_VAR_1}, huh? That’s true!\n"
- .string "I’ll do my best there!\p"
+ .string "{STR_VAR_1}, huh? That's true!\n"
+ .string "I'll do my best there!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
@@ -473,9 +473,9 @@ gText_082B76AC:: @ 82B76AC
.string "Um… Are you {PLAYER}?\n"
.string "My name is {STR_VAR_1}.\p"
.string "I want to become a POKéMON TRAINER,\n"
- .string "but I don’t know what to do…\p"
+ .string "but I don't know what to do…\p"
.string "So I thought maybe I could ask you for\n"
- .string "advice because you’re so famous.\p"
+ .string "advice because you're so famous.\p"
.string "{PLAYER}, could you give me advice?$"
gText_082B7772:: @ 82B7772
@@ -486,7 +486,7 @@ gText_082B7772:: @ 82B7772
gText_082B77CE:: @ 82B77CE
.string "Thank you!\n"
- .string "Here’s my first question right away!\p"
+ .string "Here's my first question right away!\p"
.string "The BATTLE TOWER has two levels,\n"
.string "Level 50 and Open Level, right?\p"
.string "Which level do you think is more\n"
@@ -495,50 +495,50 @@ gText_082B77CE:: @ 82B77CE
gText_082B7871:: @ 82B7871
.string "Oh, the {STR_VAR_1} challenge?\n"
.string "Understood!\p"
- .string "If I have another question, I’ll come\n"
+ .string "If I have another question, I'll come\n"
.string "back here for your advice!$"
gText_082B78D4:: @ 82B78D4
- .string "Oh? Huh? You’re…\n"
- .string "No, that can’t be true.\p"
- .string "There isn’t any way that someone\n"
+ .string "Oh? Huh? You're…\n"
+ .string "No, that can't be true.\p"
+ .string "There isn't any way that someone\n"
.string "like me could meet {PLAYER}.\p"
.string "…You really are {PLAYER}?\n"
- .string "I can’t believe I’m talking to you!\p"
+ .string "I can't believe I'm talking to you!\p"
.string "When something this good happens,\n"
.string "only terrible things will happen to me\l"
.string "now, I just know it…\p"
- .string "…I’m sorry…\n"
- .string "I’m… {STR_VAR_1}…\p"
- .string "There isn’t anything special about\n"
+ .string "…I'm sorry…\n"
+ .string "I'm… {STR_VAR_1}…\p"
+ .string "There isn't anything special about\n"
.string "me that I can be proud of…\p"
- .string "I shouldn’t even say anything about\n"
- .string "myself because you’ll forget…\p"
+ .string "I shouldn't even say anything about\n"
+ .string "myself because you'll forget…\p"
.string "I had this dream that if I ever met\n"
.string "you, {PLAYER}, that maybe I could ask\l"
.string "you for advice as a TRAINER.\p"
- .string "But I don’t think you would agree\n"
+ .string "But I don't think you would agree\n"
.string "to that.\p"
.string "…Or will you be so kind as to give\n"
.string "me advice?$"
gText_082B7B1A:: @ 82B7B1A
.string "I knew it…\p"
- .string "It had to happen because I’m such\n"
+ .string "It had to happen because I'm such\n"
.string "a really boring nobody…\p"
.string "But I thought just maybe…\n"
- .string "You won’t reconsider, will you?\p"
- .string "But I can’t give up just like that.\n"
- .string "I’ll ask you while I’m still lucky!\p"
+ .string "You won't reconsider, will you?\p"
+ .string "But I can't give up just like that.\n"
+ .string "I'll ask you while I'm still lucky!\p"
.string "Please, will you be so kind as to give\n"
.string "me advice?$"
gText_082B7C13:: @ 82B7C13
- .string "Really? I can’t believe it!\n"
- .string "I can’t believe you’ll advise me!\l"
- .string "I… I’m so happy…\p"
+ .string "Really? I can't believe it!\n"
+ .string "I can't believe you'll advise me!\l"
+ .string "I… I'm so happy…\p"
.string "What I want to ask you is really\n"
- .string "trivial, but I can’t decide…\p"
+ .string "trivial, but I can't decide…\p"
.string "At the BATTLE TOWER, they let you\n"
.string "choose Level 50 or Open Level.\p"
.string "Which course do you think even I may\n"
@@ -548,27 +548,27 @@ gText_082B7D18:: @ 82B7D18
.string "{STR_VAR_1}? Okay!\n"
.string "But do you really think someone like\l"
.string "me would have a chance?\p"
- .string "I’ll do my best, even though I don’t\n"
+ .string "I'll do my best, even though I don't\n"
.string "think it will work.\p"
.string "Thank you very much for spending\n"
.string "time with someone like me.$"
gText_082B7DD4:: @ 82B7DD4
- .string "Oh! You’re {PLAYER}{STRING 5}, aren’t you?\p"
- .string "I’ve heard that you’re tough at\n"
+ .string "Oh! You're {PLAYER}{STRING 5}, aren't you?\p"
+ .string "I've heard that you're tough at\n"
.string "POKéMON!\p"
- .string "I’m {STR_VAR_1}!\n"
- .string "I’ll be your friend!\p"
+ .string "I'm {STR_VAR_1}!\n"
+ .string "I'll be your friend!\p"
.string "Did you know?\p"
- .string "You can’t win at the BATTLE FRONTIER\n"
+ .string "You can't win at the BATTLE FRONTIER\n"
.string "if all you know is what they teach at\l"
- .string "the TRAINER’S SCHOOL.\p"
- .string "I’m willing to listen to your advice.\n"
- .string "You’ll agree, of course?$"
+ .string "the TRAINER'S SCHOOL.\p"
+ .string "I'm willing to listen to your advice.\n"
+ .string "You'll agree, of course?$"
gText_082B7EE5:: @ 82B7EE5
.string "Huh? Why are you refusing me?\n"
- .string "It’s me who’s asking you!\l"
+ .string "It's me who's asking you!\l"
.string "You have to reconsider!$"
gText_082B7F35:: @ 82B7F35
@@ -583,20 +583,20 @@ gText_082B7FE8:: @ 82B7FE8
.string "Okay, {STR_VAR_1} is suitable for me?\n"
.string "Thank you!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082B8087:: @ 82B8087
.string "Oh, hi, there! {PLAYER}{STRING 5}!\n"
- .string "I know you because you’re famous!\l"
+ .string "I know you because you're famous!\l"
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
- .string "I’m a TRIATHLETE, so I keep myself\n"
+ .string "I'm a TRIATHLETE, so I keep myself\n"
.string "fit even while I raise POKéMON.\p"
- .string "I’m also involved with other things\n"
+ .string "I'm also involved with other things\n"
.string "like work, napping, ballroom dancing…\p"
- .string "Being this busy, it’s not so easy for\n"
+ .string "Being this busy, it's not so easy for\n"
.string "me to become a decent TRAINER.\p"
.string "So, I have a proposition!\p"
.string "There must be a reason why we met.\n"
@@ -610,9 +610,9 @@ gText_082B822B:: @ 82B822B
.string "Honestly, I need your advice!$"
gText_082B8286:: @ 82B8286
- .string "Thank you! That’s more like it!\n"
- .string "So, let’s start with an easy one!\p"
- .string "You know about the BATTLE TOWER’s\n"
+ .string "Thank you! That's more like it!\n"
+ .string "So, let's start with an easy one!\p"
+ .string "You know about the BATTLE TOWER's\n"
.string "two courses, right?\l"
.string "You know, Level 50 and Open Level.\p"
.string "Me being a busy guy, which one should\n"
@@ -620,31 +620,31 @@ gText_082B8286:: @ 82B8286
gText_082B8356:: @ 82B8356
.string "{STR_VAR_1}, huh? Okay, gotcha.\n"
- .string "I’ll find time somehow and give it a go!\p"
- .string "…Whoops, I’d better go to work!\n"
+ .string "I'll find time somehow and give it a go!\p"
+ .string "…Whoops, I'd better go to work!\n"
.string "Thanks! See you around!$"
gText_082B83CE:: @ 82B83CE
.string "No way! Uh-uh!\n"
.string "Are you maybe the real {PLAYER}?\p"
- .string "A-hah! Awesome! I’m {STR_VAR_1},\n"
+ .string "A-hah! Awesome! I'm {STR_VAR_1},\n"
.string "so pleased to meet you!\p"
- .string "{PLAYER}, you’re very strong,\n"
- .string "aren’t you?\p"
- .string "Everyone’s talking about you!\p"
+ .string "{PLAYER}, you're very strong,\n"
+ .string "aren't you?\p"
+ .string "Everyone's talking about you!\p"
.string "Oh! I just had this great idea!\n"
- .string "I’ll get advice off you, {PLAYER}!\l"
- .string "I’m sure it will make me tougher!\p"
- .string "Isn’t it a great idea?\n"
+ .string "I'll get advice off you, {PLAYER}!\l"
+ .string "I'm sure it will make me tougher!\p"
+ .string "Isn't it a great idea?\n"
.string "Please, I want your advice!$"
gText_082B84FC:: @ 82B84FC
.string "Ahahaha, you can pretend to be mean,\n"
- .string "but you can’t fool me!\l"
- .string "You really mean okay, don’t you?$"
+ .string "but you can't fool me!\l"
+ .string "You really mean okay, don't you?$"
gText_082B8559:: @ 82B8559
- .string "Yay! I knew you’d have a big heart,\n"
+ .string "Yay! I knew you'd have a big heart,\n"
.string "{PLAYER}!\p"
.string "What should I ask you first?\n"
.string "…Oh, I thought of something!\p"
@@ -659,20 +659,20 @@ gText_082B8656:: @ 82B8656
.string "Oh-oh-oh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thank you for a totally cool reply!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082B86EA:: @ 82B86EA
.string "I beg your pardon, but…\n"
.string "Are you {PLAYER}?\p"
- .string "I’m {STR_VAR_1}, and I am delighted to\n"
+ .string "I'm {STR_VAR_1}, and I am delighted to\n"
.string "make your acquaintance.\p"
.string "I have long been an admirer\n"
.string "of yours…\p"
.string "… … … … … …\p"
- .string "Um… I hope you don’t find this\n"
+ .string "Um… I hope you don't find this\n"
.string "request too much of a burden, but…\p"
.string "May I become your apprentice,\n"
.string "{PLAYER}?$"
@@ -682,13 +682,13 @@ gText_082B87DA:: @ 82B87DA
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "…I must have fainted from shock.\n"
- .string "I’m sorry, I must have misheard you.\p"
+ .string "I'm sorry, I must have misheard you.\p"
.string "Please! Please say that you will\n"
.string "accept me as your apprentice!$"
gText_082B887C:: @ 82B887C
- .string "Oh… I’m delighted!\p"
- .string "I don’t wish to waste your time,\n"
+ .string "Oh… I'm delighted!\p"
+ .string "I don't wish to waste your time,\n"
.string "so please advise me on this.\p"
.string "I plan to take a BATTLE TOWER\n"
.string "challenge soon.\p"
@@ -706,10 +706,10 @@ gText_082B8957:: @ 82B8957
gText_082B89C6:: @ 82B89C6
.string "Eek! Eek! {PLAYER}!\n"
.string "You spoke to me!\l"
- .string "I… I’m overjoyed!\p"
+ .string "I… I'm overjoyed!\p"
.string "Me! My name is {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
- .string "I’m delighted I met you, {PLAYER},\n"
+ .string "I'm delighted I met you, {PLAYER},\n"
.string "the big name in POKéMON circles!\p"
.string "Oh-oh-oh, I know!\n"
.string "May I ask a huge favor, {PLAYER}?\p"
@@ -719,7 +719,7 @@ gText_082B89C6:: @ 82B89C6
gText_082B8ACF:: @ 82B8ACF
.string "Waaaah!\n"
.string "{PLAYER} turned me down…\l"
- .string "It… It’s an invaluable experience!\p"
+ .string "It… It's an invaluable experience!\p"
.string "{PLAYER}, please! I want to hear\n"
.string "an affirmative answer this time!\p"
.string "I beg you for your guidance!$"
@@ -727,26 +727,26 @@ gText_082B8ACF:: @ 82B8ACF
gText_082B8B66:: @ 82B8B66
.string "Hieeeeh! {PLAYER} said yes!\n"
.string "{PLAYER} said yes!\p"
- .string "I won’t be able to sleep tonight…\n"
+ .string "I won't be able to sleep tonight…\n"
.string "Thank you ever so much!\p"
- .string "Then, here’s my question!\p"
+ .string "Then, here's my question!\p"
.string "At the BATTLE TOWER, what is right\n"
.string "for me, Level 50 or Open Level?$"
gText_082B8C20:: @ 82B8C20
.string "{STR_VAR_1}! Perfectly understood!\n"
.string "I understand perfectly!\l"
- .string "I’m deliriously delighted!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I'm deliriously delighted!\p"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082B8CAA:: @ 82B8CAA
.string "Whoa! Could you be…\n"
.string "Might you be… {PLAYER}{STRING 5}?!\l"
.string "That strong and famous TRAINER?\l"
- .string "Well, hello, aren’t I just the luckiest!\p"
- .string "Hello, the name’s {STR_VAR_1}!\p"
- .string "I’ve been on the lookout for\n"
+ .string "Well, hello, aren't I just the luckiest!\p"
+ .string "Hello, the name's {STR_VAR_1}!\p"
+ .string "I've been on the lookout for\n"
.string "a POKéMON teacher.\p"
.string "And with impeccably good timing,\n"
.string "along came you, {PLAYER}{STRING 5}!\p"
@@ -755,12 +755,12 @@ gText_082B8CAA:: @ 82B8CAA
gText_082B8DD3:: @ 82B8DD3
.string "Gwaaaah!\n"
- .string "You’re quite cool and tough…\p"
- .string "Don’t be that way, please.\n"
- .string "I’m asking you!$"
+ .string "You're quite cool and tough…\p"
+ .string "Don't be that way, please.\n"
+ .string "I'm asking you!$"
gText_082B8E24:: @ 82B8E24
- .string "Oh, yeah! That’s a solid reply!\n"
+ .string "Oh, yeah! That's a solid reply!\n"
.string "Excellent, I might add!\p"
.string "So how about a first piece of advice\n"
.string "on the BATTLE TOWER?\p"
@@ -770,26 +770,26 @@ gText_082B8E24:: @ 82B8E24
gText_082B8ED5:: @ 82B8ED5
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
- .string "I’ll go show my mettle, like, jam!\p"
- .string "All right, I’ll look to you as my mentor!\n"
+ .string "I'll go show my mettle, like, jam!\p"
+ .string "All right, I'll look to you as my mentor!\n"
.string "Adios!$"
gText_082B8F45:: @ 82B8F45
.string "Oh, hey, {PLAYER}{STRING 5}, right?\n"
.string "The police were looking for you!\p"
.string "… … …\n"
- .string "Of course I’m lying!\p"
- .string "Me, I’m {STR_VAR_1}. Despite the way\n"
- .string "I look, I’m the POKéMON CHAMPION!\l"
- .string "…That’s a lie, too!\p"
+ .string "Of course I'm lying!\p"
+ .string "Me, I'm {STR_VAR_1}. Despite the way\n"
+ .string "I look, I'm the POKéMON CHAMPION!\l"
+ .string "…That's a lie, too!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at battling.\p"
+ .string "I'm not very good at battling.\p"
.string "So, how about you becoming my master\n"
.string "about all things POKéMON?$"
gText_082B905F:: @ 82B905F
- .string "If you’re going to act cold like that,\n"
- .string "I’ll show you what I’ll do!\p"
+ .string "If you're going to act cold like that,\n"
+ .string "I'll show you what I'll do!\p"
.string "Waaah! Waaah! Waaah!\n"
.string "Hiccup!\p"
.string "Hahaha, that was my FAKE TEARS!\p"
@@ -798,89 +798,89 @@ gText_082B905F:: @ 82B905F
gText_082B910E:: @ 82B910E
.string "Yippee!\n"
- .string "I’ll buy you a boat for that!\p"
- .string "Of course I’m lying again!\n"
+ .string "I'll buy you a boat for that!\p"
+ .string "Of course I'm lying again!\n"
.string "But… Thank you, master!\p"
- .string "You know how there’s Level 50 and\n"
+ .string "You know how there's Level 50 and\n"
.string "Open Level at the BATTLE TOWER?\p"
- .string "I’m having trouble deciding which\n"
+ .string "I'm having trouble deciding which\n"
.string "level I should challenge…\p"
.string "Can you decide for me, master?$"
gText_082B9204:: @ 82B9204
.string "Okay, so {STR_VAR_1} is better!\n"
- .string "I’ll go to the other level, then!\p"
+ .string "I'll go to the other level, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082B929C:: @ 82B929C
.string "A-H-O-Y!\n"
.string "And that spells ahoy, and it means hi!\p"
- .string "I’m {STR_VAR_1}, the rappin’ SAILOR\n"
+ .string "I'm {STR_VAR_1}, the rappin' SAILOR\n"
.string "am I!\p"
.string "Your turn now, tell me a little about\n"
.string "yourself, give it a try!\p"
.string "Uh-huh, uh-huh!\n"
- .string "{PLAYER}{STRING 5}’s your name,\l"
- .string "and POKéMON’s your game!\p"
- .string "And you’re at a delicate age\n"
- .string "when all the world’s your stage!\p"
+ .string "{PLAYER}{STRING 5}'s your name,\l"
+ .string "and POKéMON's your game!\p"
+ .string "And you're at a delicate age\n"
+ .string "when all the world's your stage!\p"
.string "Anyway, I just want to say,\n"
- .string "that you’re the tenth TRAINER\l"
- .string "I’ve spoken to today.\p"
- .string "Let’s make that a celebration!\n"
+ .string "that you're the tenth TRAINER\l"
+ .string "I've spoken to today.\p"
+ .string "Let's make that a celebration!\n"
.string "Become my mentor for commemoration!$"
gText_082B9438:: @ 82B9438
.string "But!\n"
.string "You have to work with me!\p"
- .string "Don’t be such a tease!\n"
+ .string "Don't be such a tease!\n"
.string "Become my mentor, please!$"
gText_082B9488:: @ 82B9488
- .string "That’s it!\n"
- .string "{PLAYER}, you’ve got the spirit!\p"
- .string "So here’s my first question\n"
+ .string "That's it!\n"
+ .string "{PLAYER}, you've got the spirit!\p"
+ .string "So here's my first question\n"
.string "that begs your suggestion!\p"
- .string "It’s about the BATTLE TOWER,\n"
+ .string "It's about the BATTLE TOWER,\n"
.string "and it hinges on my power!\p"
.string "Level 50 and Open Level there be,\n"
- .string "which is the one that’s good for me?$"
+ .string "which is the one that's good for me?$"
gText_082B9564:: @ 82B9564
.string "Okay, {STR_VAR_1} it is, you say!\n"
- .string "I’ll go and take it on my way!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go and take it on my way!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082B95D8:: @ 82B95D8
- .string "Say, hey, aren’t you {PLAYER}?\n"
+ .string "Say, hey, aren't you {PLAYER}?\n"
.string "What should I do? Talk to you?\l"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you surprised at me?\n"
- .string "I’d better tell you who I happen to be!\p"
+ .string "I'd better tell you who I happen to be!\p"
.string "{STR_VAR_1} is what you can call me.\n"
.string "The brightest star in guitardom,\l"
- .string "that’s me!\p"
+ .string "that's me!\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
- .string "My luck’s at its best,\n"
- .string "I’ll hit you with a request!\p"
+ .string "My luck's at its best,\n"
+ .string "I'll hit you with a request!\p"
.string "{PLAYER}, let me be your underling!\n"
.string "I want you to teach me everything!$"
gText_082B9763:: @ 82B9763
- .string "You’re turning me down, then?\n"
- .string "I’ll just have to ask you again!\p"
+ .string "You're turning me down, then?\n"
+ .string "I'll just have to ask you again!\p"
.string "{PLAYER}, I beg to be your underling!\n"
.string "I need you to teach me everything!$"
gText_082B97E5:: @ 82B97E5
.string "Lucky, yeah, woohoo!\n"
.string "Should I pop a question to you?\p"
- .string "Since we’re near the BATTLE TOWER,\n"
+ .string "Since we're near the BATTLE TOWER,\n"
.string "how about a question about its power?\p"
.string "Of the choices you see,\n"
.string "which is the right one for me?$"
@@ -889,69 +889,69 @@ gText_082B989A:: @ 82B989A
.string "If {STR_VAR_1} is what you suggest,\n"
.string "it must be the very best!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082B992D:: @ 82B992D
.string "Oh, hi! You there!\n"
.string "Can I get you to massage my shoulder?\p"
- .string "…Yes, there! That’s it!\n"
+ .string "…Yes, there! That's it!\n"
.string "Ouch, ouch! Oooh, that feels great!\p"
- .string "My name’s {STR_VAR_1}.\n"
- .string "I take karate training, but my body’s\l"
+ .string "My name's {STR_VAR_1}.\n"
+ .string "I take karate training, but my body's\l"
.string "not built to take the abuse…\p"
- .string "I decided I’ll battle POKéMON and\n"
+ .string "I decided I'll battle POKéMON and\n"
.string "toughen myself up.\p"
- .string "You’re {PLAYER}{STRING 5}, aren’t you?\n"
+ .string "You're {PLAYER}{STRING 5}, aren't you?\n"
.string "The POKéMON LEAGUE CHAMP?\p"
.string "Listen, can I get you to give me\n"
.string "advice?$"
gText_082B9A84:: @ 82B9A84
.string "Oh, why?\p"
- .string "I won’t be a big bother, I promise!\n"
+ .string "I won't be a big bother, I promise!\n"
.string "Please?$"
gText_082B9AB9:: @ 82B9AB9
.string "Thank you. Mighty good of you!\n"
.string "…Cough! Cough!\p"
.string "Oogh, I have to toughen up quick…\p"
- .string "I’ll be heading off to the BATTLE TOWER\n"
+ .string "I'll be heading off to the BATTLE TOWER\n"
.string "right away, but what would be better\l"
.string "for me? Level 50 or Open Level?$"
gText_082B9B76:: @ 82B9B76
- .string "Hm, all right. That’s {STR_VAR_1}.\n"
- .string "I’ll go there right away.\p"
+ .string "Hm, all right. That's {STR_VAR_1}.\n"
+ .string "I'll go there right away.\p"
.string "I hope I can keep hitting you up for\n"
- .string "help--after all, you’re my mentor!$"
+ .string "help--after all, you're my mentor!$"
gText_082B9BF2:: @ 82B9BF2
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me all self-conscious.\p"
- .string "I… I’m {STR_VAR_1}.\p"
- .string "I’m really embarrassed to say this,\n"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me all self-conscious.\p"
+ .string "I… I'm {STR_VAR_1}.\p"
+ .string "I'm really embarrassed to say this,\n"
.string "but I explore ancient ruins and such.\p"
- .string "I’m even more embarrassed to admit\n"
- .string "I’m interested in the BATTLE FRONTIER.\p"
+ .string "I'm even more embarrassed to admit\n"
+ .string "I'm interested in the BATTLE FRONTIER.\p"
.string "{PLAYER}{STRING 5}, you have a reputation as\n"
.string "a tough TRAINER…\p"
- .string "It’s hard for me to say this,\n"
+ .string "It's hard for me to say this,\n"
.string "but I want to ask something.\p"
.string "Could you become my teacher and\n"
.string "give me advice?$"
gText_082B9D83:: @ 82B9D83
- .string "Please don’t brush me off like this!\n"
- .string "I can’t live with the humiliation.\p"
+ .string "Please don't brush me off like this!\n"
+ .string "I can't live with the humiliation.\p"
.string "Please become my teacher!\n"
.string "I need your advice!$"
gText_082B9DF9:: @ 82B9DF9
.string "Th-thank you…\p"
- .string "But please don’t look at me like that.\n"
+ .string "But please don't look at me like that.\n"
.string "It makes me all flustered.\p"
.string "Please, answer me without looking\n"
.string "at my eyes.\p"
@@ -960,7 +960,7 @@ gText_082B9DF9:: @ 82B9DF9
gText_082B9EAA:: @ 82B9EAA
.string "Oh… Okay!\n"
- .string "I’ll try my hand at that.\p"
+ .string "I'll try my hand at that.\p"
.string "I hope I can make a valiant challenge\n"
.string "without getting all flustered…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -973,9 +973,9 @@ gText_082B9F55:: @ 82B9F55
.string "You may call me {STR_VAR_1}.\p"
.string "I have been toying with the idea of\n"
.string "apprenticing under a strong TRAINER.\p"
- .string "So, I must say I’m lucky you came along!\n"
+ .string "So, I must say I'm lucky you came along!\n"
.string "…You really are {PLAYER}{STRING 5}, yes?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "I merely want you to recognize me\l"
.string "as your apprentice.$"
@@ -989,7 +989,7 @@ gText_082BA084:: @ 82BA084
gText_082BA11D:: @ 82BA11D
.string "You really are accepting me?\n"
- .string "I don’t wish to celebrate prematurely.\p"
+ .string "I don't wish to celebrate prematurely.\p"
.string "If it is true, I apologize.\n"
.string "But now, I need your advice.\p"
.string "If I were to enter the BATTLE TOWER,\n"
@@ -999,7 +999,7 @@ gText_082BA11D:: @ 82BA11D
gText_082BA1F3:: @ 82BA1F3
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I realize I can annoy, but it delights\n"
.string "me that you have accepted me.\p"
@@ -1008,38 +1008,38 @@ gText_082BA1F3:: @ 82BA1F3
gText_082BA2A3:: @ 82BA2A3
.string "Sigh… Sob…\n"
.string "Oh, {PLAYER}!\p"
- .string "I’m all tangled up in a dilemma\n"
- .string "that I can’t decide.\p"
- .string "I can’t decide what I should make\n"
+ .string "I'm all tangled up in a dilemma\n"
+ .string "that I can't decide.\p"
+ .string "I can't decide what I should make\n"
.string "my {STR_VAR_1} hold.\p"
.string "Please tell me, {PLAYER}.\n"
.string "What item should I make it hold?$"
gText_082BA34E:: @ 82BA34E
- .string "Oh, really? I shouldn’t make\n"
+ .string "Oh, really? I shouldn't make\n"
.string "my {STR_VAR_1} hold anything?$"
gText_082BA380:: @ 82BA380
- .string "Oh, okay! I’m delighted it’s settled!\n"
+ .string "Oh, okay! I'm delighted it's settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA3D2:: @ 82BA3D2
- .string "Oh, I’m so glad…\n"
+ .string "Oh, I'm so glad…\n"
.string "I think I have that {STR_VAR_1}, too.\p"
- .string "I’m delighted it’s settled!\n"
+ .string "I'm delighted it's settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA448:: @ 82BA448
- .string "Waaaah! Please don’t be mean!\p"
+ .string "Waaaah! Please don't be mean!\p"
.string "That item {STR_VAR_1} was already\n"
.string "recommended to me before, sob…\p"
- .string "Or do you mean I shouldn’t make\n"
+ .string "Or do you mean I shouldn't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BA4D3:: @ 82BA4D3
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Do you make your POKéMON hold items?\n"
.string "I want to make mine hold items, but…\p"
@@ -1048,33 +1048,33 @@ gText_082BA4D3:: @ 82BA4D3
.string "What do you think?$"
gText_082BA58C:: @ 82BA58C
- .string "Huh? You mean my {STR_VAR_1} doesn’t\n"
+ .string "Huh? You mean my {STR_VAR_1} doesn't\n"
.string "have to hold anything?$"
gText_082BA5BF:: @ 82BA5BF
- .string "Oh, I get it! I’ll do that!\n"
+ .string "Oh, I get it! I'll do that!\n"
.string "Thanks for teaching me!$"
gText_082BA5F3:: @ 82BA5F3
.string "Oh, wow! One {STR_VAR_1}, huh?\n"
- .string "Okay, I’ll do that!\p"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BA635:: @ 82BA635
- .string "Oh, uh, no, that’s not what I meant.\n"
+ .string "Oh, uh, no, that's not what I meant.\n"
.string "I want to know about a different item\l"
.string "than the ones I already know.\p"
- .string "Or do you mean that my POKéMON doesn’t\n"
+ .string "Or do you mean that my POKéMON doesn't\n"
.string "have to hold anything this time?$"
gText_082BA6E6:: @ 82BA6E6
.string "{PLAYER}, hello!\n"
- .string "It’s about my {STR_VAR_1}…\p"
+ .string "It's about my {STR_VAR_1}…\p"
.string "I want to make it hold a good item.\n"
.string "What would be good for it?$"
gText_082BA742:: @ 82BA742
- .string "Oh, then my {STR_VAR_1} doesn’t have\n"
+ .string "Oh, then my {STR_VAR_1} doesn't have\n"
.string "to hold anything?$"
gText_082BA770:: @ 82BA770
@@ -1084,7 +1084,7 @@ gText_082BA770:: @ 82BA770
gText_082BA78F:: @ 82BA78F
.string "Oh, the item {STR_VAR_1}?\n"
.string "Understood!\p"
- .string "I’ll do my best to find one!\n"
+ .string "I'll do my best to find one!\n"
.string "See you again!$"
gText_082BA7D8:: @ 82BA7D8
@@ -1092,17 +1092,17 @@ gText_082BA7D8:: @ 82BA7D8
.string "the {STR_VAR_1} already.\p"
.string "I want my POKéMON to hold a different\n"
.string "kind of item.\p"
- .string "Or do you think {STR_VAR_2} doesn’t\n"
+ .string "Or do you think {STR_VAR_2} doesn't\n"
.string "have to hold anything?$"
gText_082BA867:: @ 82BA867
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to disturb you, but I have\l"
+ .string "I'm sorry to disturb you, but I have\l"
.string "something else I wanted to ask you.\p"
- .string "I don’t think I’m good enough to win\n"
- .string "matches on my own, so I’m thinking of\l"
+ .string "I don't think I'm good enough to win\n"
+ .string "matches on my own, so I'm thinking of\l"
.string "making my {STR_VAR_1} hold an item.\p"
- .string "But I don’t know what would be good.\p"
+ .string "But I don't know what would be good.\p"
.string "{PLAYER}, please, could you decide\n"
.string "for me?$"
@@ -1112,27 +1112,27 @@ gText_082BA96B:: @ 82BA96B
gText_082BA9B7:: @ 82BA9B7
.string "I understand…\n"
- .string "You’re saying I shouldn’t rely on items.\l"
- .string "I’ll do my best not to!\p"
+ .string "You're saying I shouldn't rely on items.\l"
+ .string "I'll do my best not to!\p"
.string "Thank you very much!$"
gText_082BAA1B:: @ 82BAA1B
.string "The item {STR_VAR_1}, okay.\n"
- .string "I’m not sure if I can get one…\l"
- .string "No! I’ll do my best to get it.\p"
+ .string "I'm not sure if I can get one…\l"
+ .string "No! I'll do my best to get it.\p"
.string "Thank you very much!$"
gText_082BAA81:: @ 82BAA81
.string "Oh, but…\n"
- .string "I think I’ve heard about that before…\p"
- .string "Is it maybe because I haven’t handled\n"
+ .string "I think I've heard about that before…\p"
+ .string "Is it maybe because I haven't handled\n"
.string "the item {STR_VAR_1} very well?\p"
- .string "Or do you mean I shouldn’t make\n"
+ .string "Or do you mean I shouldn't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BAB22:: @ 82BAB22
.string "Oh, {PLAYER}{STRING 5}.\n"
- .string "There’s something I wanted to ask you.\p"
+ .string "There's something I wanted to ask you.\p"
.string "You know how you decided which\n"
.string "POKéMON I should have for me?\p"
.string "But I never asked you what item\n"
@@ -1147,20 +1147,20 @@ gText_082BAC43:: @ 82BAC43
.string "the best it can empty-handed?$"
gText_082BAC78:: @ 82BAC78
- .string "If you think that’s best, I’ll do that.\p"
+ .string "If you think that's best, I'll do that.\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BAD17:: @ 82BAD17
.string "The item {STR_VAR_1}, huh?\n"
- .string "Not bad. I’ll use it!\p"
+ .string "Not bad. I'll use it!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BADB6:: @ 82BADB6
@@ -1172,31 +1172,31 @@ gText_082BADB6:: @ 82BADB6
gText_082BAE36:: @ 82BAE36
.string "Yo, {PLAYER}{STRING 5}!\p"
- .string "We’re both busy, but we seem to run\n"
+ .string "We're both busy, but we seem to run\n"
.string "into each other often anyway!\p"
.string "Today I have to do some walking,\n"
.string "cleaning, and brushing.\p"
- .string "I haven’t even had the time to buy\n"
+ .string "I haven't even had the time to buy\n"
.string "my precious {STR_VAR_1} anything.\p"
- .string "I don’t have any time, so how about\n"
+ .string "I don't have any time, so how about\n"
.string "giving me advice on what I should make\l"
.string "my {STR_VAR_1} hold?$"
gText_082BAF4E:: @ 82BAF4E
.string "Oh, so me being a busy guy, you say\n"
- .string "my {STR_VAR_1} doesn’t need anything?$"
+ .string "my {STR_VAR_1} doesn't need anything?$"
gText_082BAF8F:: @ 82BAF8F
.string "Okay, gotcha.\n"
- .string "I won’t need any time for that.\p"
+ .string "I won't need any time for that.\p"
.string "Thanks today!\n"
.string "See you around!$"
gText_082BAFDB:: @ 82BAFDB
.string "Okay, gotcha.\n"
- .string "I’ll find time somehow and find\l"
+ .string "I'll find time somehow and find\l"
.string "that {STR_VAR_1} you recommended.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BB05F:: @ 82BB05F
@@ -1204,10 +1204,10 @@ gText_082BB05F:: @ 82BB05F
.string "that {STR_VAR_1}.\p"
.string "Oh, right, I get it.\n"
.string "So me being a busy guy, you say\l"
- .string "my {STR_VAR_2} doesn’t need anything?$"
+ .string "my {STR_VAR_2} doesn't need anything?$"
gText_082BB0D4:: @ 82BB0D4
- .string "Hiya, {PLAYER}! It’s me!\n"
+ .string "Hiya, {PLAYER}! It's me!\n"
.string "I need to tap your mind again today.\l"
.string "Please, I need your advice!\p"
.string "Drum roll, please!\n"
@@ -1216,42 +1216,42 @@ gText_082BB0D4:: @ 82BB0D4
.string "an item, what should it be?$"
gText_082BB18C:: @ 82BB18C
- .string "Is that right? My {STR_VAR_1} doesn’t\n"
- .string "need to hold an item, you’re saying.$"
+ .string "Is that right? My {STR_VAR_1} doesn't\n"
+ .string "need to hold an item, you're saying.$"
gText_082BB1CE:: @ 82BB1CE
- .string "Okay, that’s what I’ll do!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "Okay, that's what I'll do!\p"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BB242:: @ 82BB242
.string "Uh-huh! One {STR_VAR_1}.\n"
.string "What a cool choice!\l"
- .string "I’ll definitely try that!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I'll definitely try that!\p"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BB2D9:: @ 82BB2D9
- .string "Ahahah! That’s silly!\n"
+ .string "Ahahah! That's silly!\n"
.string "You already told me about that\l"
.string "{STR_VAR_1} before!\p"
.string "Are you feeling okay, {PLAYER}?\p"
- .string "Oh, wait! My {STR_VAR_2} doesn’t\n"
- .string "need to hold an item, you’re saying.$"
+ .string "Oh, wait! My {STR_VAR_2} doesn't\n"
+ .string "need to hold an item, you're saying.$"
gText_082BB370:: @ 82BB370
- .string "Hello, {PLAYER}. I hope you’ve been\n"
+ .string "Hello, {PLAYER}. I hope you've been\n"
.string "keeping well.\p"
.string "May I approach you for advice?\p"
.string "In a recent battle, my opponent\n"
.string "seemed to have given his POKéMON\l"
.string "an item to hold.\p"
.string "As a result, I was defeated…\p"
- .string "I don’t wish to be left behind.\n"
+ .string "I don't wish to be left behind.\n"
.string "I would like to make my {STR_VAR_1}\l"
.string "hold an item, too.\p"
.string "It would please me if you could decide\n"
@@ -1276,35 +1276,35 @@ gText_082BB575:: @ 82BB575
.string "Please take care!$"
gText_082BB5E1:: @ 82BB5E1
- .string "You’ve already told me about that,\n"
+ .string "You've already told me about that,\n"
.string "and I already have it.\p"
.string "Or are you saying… My POKéMON has\n"
.string "no need to hold an item?$"
gText_082BB656:: @ 82BB656
.string "Eek! {PLAYER}!\n"
- .string "I… I’m overjoyed to see you again!\p"
- .string "Oh-oh-oh! There’s something I just\n"
+ .string "I… I'm overjoyed to see you again!\p"
+ .string "Oh-oh-oh! There's something I just\n"
.string "had to ask you, {PLAYER}!\p"
.string "Please decide what my {STR_VAR_1}\n"
.string "should be holding!$"
gText_082BB6E5:: @ 82BB6E5
- .string "Oh, wow! I didn’t expect that answer!\n"
- .string "So, a hold item isn’t necessary?$"
+ .string "Oh, wow! I didn't expect that answer!\n"
+ .string "So, a hold item isn't necessary?$"
gText_082BB72C:: @ 82BB72C
.string "Perfectly understood!\n"
- .string "I’ll keep at this without an item!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I'll keep at this without an item!\p"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BB7A2:: @ 82BB7A2
- .string "{STR_VAR_1}! I’ll use that!\p"
+ .string "{STR_VAR_1}! I'll use that!\p"
.string "Um… Could it be, {PLAYER}, you also\n"
.string "make your POKéMON hold that item?\p"
- .string "I’ll be sure to get it!\n"
- .string "I hope you’ll be willing to teach me\l"
+ .string "I'll be sure to get it!\n"
+ .string "I hope you'll be willing to teach me\l"
.string "some more another time.$"
gText_082BB84A:: @ 82BB84A
@@ -1312,7 +1312,7 @@ gText_082BB84A:: @ 82BB84A
.string "{STR_VAR_1} before, too.\p"
.string "Or is it the best thing to hold?\n"
.string "Or do you mean that my {STR_VAR_2}\l"
- .string "doesn’t need anything to hold?$"
+ .string "doesn't need anything to hold?$"
gText_082BB8CD:: @ 82BB8CD
.string "Hola!\n"
@@ -1321,23 +1321,23 @@ gText_082BB8CD:: @ 82BB8CD
.string "POKéMON tools.\p"
.string "What do you think would be good for\n"
.string "my {STR_VAR_1} to hold?\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BB970:: @ 82BB970
- .string "Oh? So, you’re saying my {STR_VAR_1}\n"
+ .string "Oh? So, you're saying my {STR_VAR_1}\n"
.string "can win without holding any item?$"
gText_082BB9AE:: @ 82BB9AE
.string "Si, bueno!\n"
- .string "I’ll give it my best shot, like, slam!\p"
+ .string "I'll give it my best shot, like, slam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BBA05:: @ 82BBA05
- .string "Uh-huh, that’s one {STR_VAR_1}?\n"
+ .string "Uh-huh, that's one {STR_VAR_1}?\n"
.string "Si, bueno!\l"
- .string "I’ll go find me one, like, bam!\p"
+ .string "I'll go find me one, like, bam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
@@ -1345,7 +1345,7 @@ gText_082BBA6C:: @ 82BBA6C
.string "No, no! You already told me about\n"
.string "that {STR_VAR_1} thing before.\p"
.string "Oh, now wait just one minute here…\n"
- .string "So, you’re saying my {STR_VAR_2}\l"
+ .string "So, you're saying my {STR_VAR_2}\l"
.string "can win without holding any item?$"
gText_082BBB01:: @ 82BBB01
@@ -1353,122 +1353,122 @@ gText_082BBB01:: @ 82BBB01
.string "has happened!\p"
.string "I woke up this morning, and my POKéMON\n"
.string "had 10 NUGGETS!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at thinking about\l"
+ .string "I'm not very good at thinking about\l"
.string "what items POKéMON should hold.\p"
.string "So, how about deciding for me what\n"
.string "my {STR_VAR_1} should hold, master?$"
gText_082BBC1C:: @ 82BBC1C
- .string "What’s that mean?\n"
- .string "Don’t make it hold anything?$"
+ .string "What's that mean?\n"
+ .string "Don't make it hold anything?$"
gText_082BBC4B:: @ 82BBC4B
- .string "Okay, so it shouldn’t hold anything.\n"
- .string "Then, I’d better get something for it!\p"
+ .string "Okay, so it shouldn't hold anything.\n"
+ .string "Then, I'd better get something for it!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BBCF6:: @ 82BBCF6
- .string "Okay, so it’s one {STR_VAR_1}!\n"
- .string "I’ll make it hold anything but that!\p"
+ .string "Okay, so it's one {STR_VAR_1}!\n"
+ .string "I'll make it hold anything but that!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BBD90:: @ 82BBD90
.string "Um, you told me about that before,\n"
- .string "didn’t you?\p"
- .string "Isn’t there something else?\p"
- .string "Or do you mean, don’t make\n"
+ .string "didn't you?\p"
+ .string "Isn't there something else?\p"
+ .string "Or do you mean, don't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BBE0B:: @ 82BBE0B
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "I present to you a question\l"
- .string "that’s pretty fly!\p"
- .string "It’s an item question\n"
+ .string "that's pretty fly!\p"
+ .string "It's an item question\n"
.string "that begs your suggestion!\p"
.string "My {STR_VAR_1} needs an item to hold,\n"
.string "What should it be, if I may be bold?$"
gText_082BBEE5:: @ 82BBEE5
.string "Is that right?\n"
- .string "My {STR_VAR_1} doesn’t need to be\l"
+ .string "My {STR_VAR_1} doesn't need to be\l"
.string "holding anything tight?$"
gText_082BBF25:: @ 82BBF25
.string "Okay, I hear you, sure I do!\n"
.string "My POKéMON will go empty-handed, too!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BBFA4:: @ 82BBFA4
.string "Okay, one {STR_VAR_1},\n"
- .string "that’s what I’ll use.\l"
+ .string "that's what I'll use.\l"
.string "I was right to make you choose!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BC024:: @ 82BC024
.string "Okay, one {STR_VAR_1}, you say?\n"
.string "You told me that the other day.\l"
.string "I need a new idea, a brand new way.\p"
.string "Or, what, is that right?\n"
- .string "My POKéMON doesn’t need to hold\l"
+ .string "My POKéMON doesn't need to hold\l"
.string "anything tight?$"
gText_082BC0C8:: @ 82BC0C8
.string "Say, hey, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you getting sick of me?\n"
- .string "Nah, no way, that can’t be.\p"
+ .string "Nah, no way, that can't be.\p"
.string "Will you hear me out?\n"
- .string "I’m looking for advice--that’s what\l"
- .string "I’m talking about.\p"
- .string "It’s about a hold item for\n"
- .string "my {STR_VAR_1} that’d be good.\l"
+ .string "I'm looking for advice--that's what\l"
+ .string "I'm talking about.\p"
+ .string "It's about a hold item for\n"
+ .string "my {STR_VAR_1} that'd be good.\l"
.string "My indecision is making me brood.$"
gText_082BC213:: @ 82BC213
.string "My {STR_VAR_1} needs nothing?\n"
- .string "Doesn’t need to hold anything?$"
+ .string "Doesn't need to hold anything?$"
gText_082BC247:: @ 82BC247
.string "If holding nothing is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC2DD:: @ 82BC2DD
.string "If holding that {STR_VAR_1} is\n"
- .string "the best, I’ll do as you suggest!\p"
+ .string "the best, I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC373:: @ 82BC373
- .string "Haven’t I heard about that\n"
+ .string "Haven't I heard about that\n"
.string "{STR_VAR_1} before?\l"
- .string "I’m certain I have, that’s for sure!\p"
+ .string "I'm certain I have, that's for sure!\p"
.string "I need a new something!\n"
.string "Or, my {STR_VAR_2} needs nothing?\l"
- .string "Doesn’t need to hold anything?$"
+ .string "Doesn't need to hold anything?$"
gText_082BC40E:: @ 82BC40E
- .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm’s broken!\n"
- .string "Don’t touch it, please!\p"
- .string "I must’ve broken it while I was trying\n"
+ .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm's broken!\n"
+ .string "Don't touch it, please!\p"
+ .string "I must've broken it while I was trying\n"
.string "out different hold items with my posse\l"
.string "of POKéMON.\p"
.string "So, things being this way,\n"
@@ -1479,7 +1479,7 @@ gText_082BC40E:: @ 82BC40E
gText_082BC514:: @ 82BC514
.string "Ouch…\p"
.string "So your suggestion is my {STR_VAR_1}\n"
- .string "doesn’t have to hold anything?$"
+ .string "doesn't have to hold anything?$"
gText_082BC555:: @ 82BC555
.string "Hm, all right. That would be easier\n"
@@ -1488,8 +1488,8 @@ gText_082BC555:: @ 82BC555
.string "for help like this.$"
gText_082BC5CE:: @ 82BC5CE
- .string "Hm, all right. That’s one {STR_VAR_1}.\n"
- .string "My POKéMON’s arm is fine, so I’ll make\l"
+ .string "Hm, all right. That's one {STR_VAR_1}.\n"
+ .string "My POKéMON's arm is fine, so I'll make\l"
.string "it hold that item right away.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
@@ -1501,55 +1501,55 @@ gText_082BC666:: @ 82BC666
.string "even better?\p"
.string "Oh, wait a second.\n"
.string "So your suggestion is my {STR_VAR_2}\l"
- .string "doesn’t have to hold anything?$"
+ .string "doesn't have to hold anything?$"
gText_082BC714:: @ 82BC714
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…\p"
- .string "Please, don’t look at me that way.\n"
- .string "My POKéMON don’t have anything.\p"
- .string "I… I’m really embarrassed about this,\n"
+ .string "Please, don't look at me that way.\n"
+ .string "My POKéMON don't have anything.\p"
+ .string "I… I'm really embarrassed about this,\n"
.string "but I really need your advice.\p"
- .string "I can’t decide what hold item would\n"
+ .string "I can't decide what hold item would\n"
.string "make my {STR_VAR_1} strong.\p"
.string "{PLAYER}{STRING 5}, what do you think would\n"
.string "be good?$"
gText_082BC808:: @ 82BC808
.string "Oh… Then, you think it would be better\n"
- .string "if my {STR_VAR_1} didn’t have an item?$"
+ .string "if my {STR_VAR_1} didn't have an item?$"
gText_082BC84D:: @ 82BC84D
.string "Oh… Okay!\n"
- .string "I’ll go without an item.\p"
+ .string "I'll go without an item.\p"
.string "This is nerve-racking, though.\n"
- .string "Wouldn’t it be too cool?\p"
+ .string "Wouldn't it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC8EA:: @ 82BC8EA
.string "Oh… Okay!\n"
- .string "I’ll go with that {STR_VAR_1}.\p"
+ .string "I'll go with that {STR_VAR_1}.\p"
.string "This is nerve-racking, though.\n"
- .string "Wouldn’t it be too cool?\p"
+ .string "Wouldn't it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC984:: @ 82BC984
.string "B-but I already heard about that.\p"
- .string "Please don’t brush me off like this!\n"
- .string "I can’t live with the humiliation.\p"
+ .string "Please don't brush me off like this!\n"
+ .string "I can't live with the humiliation.\p"
.string "Oh… Am I jumping to conclusions?\n"
.string "Do you think it would be better if\l"
- .string "my {STR_VAR_2} didn’t have an item?$"
+ .string "my {STR_VAR_2} didn't have an item?$"
gText_082BCA4D:: @ 82BCA4D
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
- .string "Perhaps you’re a twin?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Perhaps you're a twin?\p"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is some more of\n"
@@ -1559,18 +1559,18 @@ gText_082BCA4D:: @ 82BCA4D
.string "What would be worthy of it?$"
gText_082BCB75:: @ 82BCB75
- .string "It’s better if it held nothing?\n"
+ .string "It's better if it held nothing?\n"
.string "Are you certain?$"
gText_082BCBA6:: @ 82BCBA6
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "Let us meet again!$"
gText_082BCBFC:: @ 82BCBFC
.string "One {STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope my POKéMON will be able to\n"
.string "put it to good use.\p"
@@ -1581,7 +1581,7 @@ gText_082BCCA4:: @ 82BCCA4
.string "I believe you taught me that before.\p"
.string "I would like you to recommend\n"
.string "something different this time.\p"
- .string "Perhaps you’re suggesting that\n"
+ .string "Perhaps you're suggesting that\n"
.string "my {STR_VAR_2} should hold nothing?\l"
.string "Are you certain?$"
@@ -1589,9 +1589,9 @@ gText_082BCD68:: @ 82BCD68
.string "Waah, {PLAYER}!\n"
.string "I have a dilemma, sob…\p"
.string "I want to begin battling other people,\n"
- .string "but I don’t know what to do.\p"
+ .string "but I don't know what to do.\p"
.string "How should I line up my POKéMON\n"
- .string "so they’ll be at their strongest?\p"
+ .string "so they'll be at their strongest?\p"
.string "Please tell me, {PLAYER}.\n"
.string "If you were me, which of these POKéMON\l"
.string "would you send out first?$"
@@ -1599,25 +1599,25 @@ gText_082BCD68:: @ 82BCD68
gText_082BCE64:: @ 82BCE64
.string "My {STR_VAR_1} should go first?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry!\n"
- .string "You’ve made me happy by choosing\l"
- .string "my first POKéMON, and it’s made me cry…\p"
+ .string "Oh! I'm so sorry!\n"
+ .string "You've made me happy by choosing\l"
+ .string "my first POKéMON, and it's made me cry…\p"
.string "Thank you so much!$"
gText_082BCEF2:: @ 82BCEF2
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Um, of my POKéMON, which do you\n"
.string "think should go out first?$"
gText_082BCF61:: @ 82BCF61
- .string "My {STR_VAR_1}? That’s true.\n"
- .string "Okay, I’ll do that!\p"
+ .string "My {STR_VAR_1}? That's true.\n"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BCFA1:: @ 82BCFA1
.string "{PLAYER}, hello!\p"
- .string "I think, in a battle, it’s very important\n"
+ .string "I think, in a battle, it's very important\n"
.string "which POKéMON comes out first.\p"
.string "Out of the POKéMON that I have,\n"
.string "which would be good to send out first?$"
@@ -1629,12 +1629,12 @@ gText_082BD03C:: @ 82BD03C
gText_082BD06D:: @ 82BD06D
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to disturb you again with\l"
+ .string "I'm sorry to disturb you again with\l"
.string "another question.\p"
- .string "I have so little confidence, I don’t\n"
- .string "know what I’d do without you, {PLAYER}.\p"
+ .string "I have so little confidence, I don't\n"
+ .string "know what I'd do without you, {PLAYER}.\p"
.string "It may be a waste of time for me to\n"
- .string "even worry about it, but I just can’t\l"
+ .string "even worry about it, but I just can't\l"
.string "decide something…\p"
.string "Which of my POKéMON should I send\n"
.string "out first in a battle?$"
@@ -1642,36 +1642,36 @@ gText_082BD06D:: @ 82BD06D
gText_082BD18A:: @ 82BD18A
.string "My {STR_VAR_1}?\n"
.string "Understood!\p"
- .string "I can’t believe that you would bother\n"
+ .string "I can't believe that you would bother\n"
.string "to answer my questions so often!\p"
- .string "I’m so grateful that you would even\n"
+ .string "I'm so grateful that you would even\n"
.string "speak with me… Thank you!$"
gText_082BD222:: @ 82BD222
- .string "Oh, {PLAYER}{STRING 5}! It’s me!\n"
- .string "I’m so glad to see you because I have\l"
+ .string "Oh, {PLAYER}{STRING 5}! It's me!\n"
+ .string "I'm so glad to see you because I have\l"
.string "this little problem.\p"
- .string "I can’t decide how my POKéMON should\n"
+ .string "I can't decide how my POKéMON should\n"
.string "be lined up. Could you decide for me?\p"
- .string "Oh, you don’t need to decide the whole\n"
+ .string "Oh, you don't need to decide the whole\n"
.string "party right now.\p"
.string "How about deciding just the first\n"
.string "POKéMON for me?$"
gText_082BD325:: @ 82BD325
- .string "My {STR_VAR_1}? That’s great!\p"
+ .string "My {STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BD3B1:: @ 82BD3B1
.string "Hi, my teacher {PLAYER}{STRING 5}!\n"
- .string "I’m busy again today!\p"
+ .string "I'm busy again today!\p"
.string "I have to do some cycling, shopping,\n"
.string "and humming.\p"
- .string "I haven’t even had the time to decide\n"
+ .string "I haven't even had the time to decide\n"
.string "how to line up my POKéMON team.\p"
.string "So, how about checking out my team?\n"
.string "Which one should go first?$"
@@ -1680,14 +1680,14 @@ gText_082BD493:: @ 82BD493
.string "Okay, gotcha.\n"
.string "I have enough time at least to put\l"
.string "my {STR_VAR_1} at the head of the line!\p"
- .string "Whoops, my girlfriend’s waiting!\n"
+ .string "Whoops, my girlfriend's waiting!\n"
.string "Thanks! See you around!$"
gText_082BD51C:: @ 82BD51C
.string "Yoohoo! Hiya, {PLAYER}!\n"
.string "You always walk around looking tough!\p"
.string "Listen, I need something from you\n"
- .string "again! It’s the usual thing!\p"
+ .string "again! It's the usual thing!\p"
.string "Drum roll, please!\n"
.string "The question I have is about my team.\p"
.string "Which POKéMON of mine should be first\n"
@@ -1697,15 +1697,15 @@ gText_082BD609:: @ 82BD609
.string "Hmhm!\n"
.string "My {STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BD697:: @ 82BD697
.string "Thank you so much for stopping to\n"
.string "chat with me, {PLAYER}.\p"
- .string "I know I’m taking advantage of your\n"
+ .string "I know I'm taking advantage of your\n"
.string "kindness, but may I ask for advice?\p"
.string "I would like you to decide on the order\n"
.string "of my POKéMON team.\p"
@@ -1721,22 +1721,22 @@ gText_082BD797:: @ 82BD797
gText_082BD806:: @ 82BD806
.string "Eek! {PLAYER}!\n"
- .string "I… I’m overjoyed to see you again!\p"
+ .string "I… I'm overjoyed to see you again!\p"
.string "My POKéMON have become much\n"
.string "stronger!\p"
- .string "But I don’t always win. It seems to\n"
+ .string "But I don't always win. It seems to\n"
.string "depend on which POKéMON goes first.\p"
.string "{PLAYER}, please, I need your help!\p"
.string "Please decide which of my POKéMON\n"
.string "should go out first!$"
gText_082BD8F5:: @ 82BD8F5
- .string "Sigh… I’m overwhelmed with happiness…\p"
- .string "It’s like a dream having you decide\n"
+ .string "Sigh… I'm overwhelmed with happiness…\p"
+ .string "It's like a dream having you decide\n"
.string "for me, {PLAYER}.\p"
.string "But perfectly understood!\n"
.string "I will go with my {STR_VAR_1} first!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BD9BE:: @ 82BD9BE
@@ -1745,57 +1745,57 @@ gText_082BD9BE:: @ 82BD9BE
.string "Hit me with your sage advice today!\p"
.string "You see, I pulled together a team of\n"
.string "three POKéMON. So far so good.\p"
- .string "But the team’s battling order’s not\n"
+ .string "But the team's battling order's not\n"
.string "settled yet.\p"
.string "This is where you come in, {PLAYER}{STRING 5}!\n"
.string "You decide which POKéMON leads off!\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BDAE1:: @ 82BDAE1
.string "Uh-huh, my {STR_VAR_1} leads off!\n"
.string "OK, A-OK!\l"
- .string "I’ll reorder the lineup, like, wham!\p"
+ .string "I'll reorder the lineup, like, wham!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BDB4E:: @ 82BDB4E
.string "{PLAYER}{STRING 5}, listen!\n"
- .string "It’s a crisis!\p"
+ .string "It's a crisis!\p"
.string "My POKéMON, all three of them, go into\n"
.string "battle at once!\p"
- .string "Of course that’s impossible!\n"
+ .string "Of course that's impossible!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at thinking about\l"
+ .string "I'm not very good at thinking about\l"
.string "how I should line up my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "POKéMON should go first, master?$"
gText_082BDC6B:: @ 82BDC6B
- .string "Okay, so it’s my {STR_VAR_1} you chose?\n"
- .string "I’ll let any but that one go first!\p"
+ .string "Okay, so it's my {STR_VAR_1} you chose?\n"
+ .string "I'll let any but that one go first!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BDD0D:: @ 82BDD0D
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "I present to you a question\l"
- .string "that’s pretty fly!\p"
- .string "It’s a team lineup question\n"
+ .string "that's pretty fly!\p"
+ .string "It's a team lineup question\n"
.string "that begs your suggestion!\p"
.string "Out of this lot, which should go first\n"
.string "as the first on the spot?$"
gText_082BDDEC:: @ 82BDDEC
.string "Okay, I hear you, sure I do!\n"
- .string "I’ll switch them up, that I’ll do!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll switch them up, that I'll do!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BDE68:: @ 82BDE68
.string "Yahoo, {PLAYER}!\n"
@@ -1810,27 +1810,27 @@ gText_082BDE68:: @ 82BDE68
gText_082BDF4D:: @ 82BDF4D
.string "My {STR_VAR_1}? Yes!\n"
- .string "That’ll do, there’s no distress!\p"
+ .string "That'll do, there's no distress!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BDFD8:: @ 82BDFD8
.string "…Oof…ooch… {PLAYER}{STRING 5}…\n"
- .string "My stomach’s hurting all of a sudden…\p"
- .string "…It’s getting better now…\p"
- .string "I must’ve worried myself sick racking\n"
+ .string "My stomach's hurting all of a sudden…\p"
+ .string "…It's getting better now…\p"
+ .string "I must've worried myself sick racking\n"
.string "my brains on how I should line up\l"
.string "my posse of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, which of my POKéMON should\n"
- .string "go first? So I’d win, I mean.$"
+ .string "go first? So I'd win, I mean.$"
gText_082BE0FD:: @ 82BE0FD
.string "Hm, all right.\n"
.string "My {STR_VAR_1} goes first.\p"
- .string "I’ll fix the lineup like that after\n"
+ .string "I'll fix the lineup like that after\n"
.string "I have my supper.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
@@ -1838,19 +1838,19 @@ gText_082BE0FD:: @ 82BE0FD
gText_082BE189:: @ 82BE189
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}?\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me feel all flustered.\p"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me feel all flustered.\p"
.string "Um…\n"
.string "I really need your advice.\p"
.string "It makes me bashful to say this,\n"
.string "but I chose my 3-POKéMON team.\l"
- .string "I can’t decide on the order, though.\p"
+ .string "I can't decide on the order, though.\p"
.string "Which POKéMON should I send out first\n"
.string "so I at least look capable?$"
gText_082BE2A5:: @ 82BE2A5
.string "Oh… Okay!\n"
- .string "I’ll lead with my {STR_VAR_1}.\p"
+ .string "I'll lead with my {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -1860,8 +1860,8 @@ gText_082BE2A5:: @ 82BE2A5
gText_082BE33E:: @ 82BE33E
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
- .string "Perhaps you’re a clever look-alike?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Perhaps you're a clever look-alike?\p"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is your fine advice.\p"
@@ -1871,8 +1871,8 @@ gText_082BE33E:: @ 82BE33E
gText_082BE46C:: @ 82BE46C
.string "My {STR_VAR_1}…\n"
- .string "You aren’t pulling my leg?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "You aren't pulling my leg?\p"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I am as you see, but I shall do\n"
.string "my best.\p"
@@ -1882,40 +1882,40 @@ gText_082BE50D:: @ 82BE50D
.string "Snivel…\n"
.string "Oh, {PLAYER}!\p"
.string "What perfect timing!\n"
- .string "There’s something I just can’t decide…\p"
- .string "I can’t decide which POKéMON I should\n"
+ .string "There's something I just can't decide…\p"
+ .string "I can't decide which POKéMON I should\n"
.string "be using.\p"
- .string "I can’t decide between the POKéMON\n"
+ .string "I can't decide between the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}…\p"
.string "{PLAYER}, which do you think will give\n"
.string "even me a chance at winning?$"
gText_082BE5F5:: @ 82BE5F5
.string "Snivel… I… I understand!\n"
- .string "Oh! I’m so sorry!\l"
- .string "You’ve made me so happy, I’m crying…\p"
- .string "I’ll do my best to catch one\n"
+ .string "Oh! I'm so sorry!\l"
+ .string "You've made me so happy, I'm crying…\p"
+ .string "I'll do my best to catch one\n"
.string "{STR_VAR_1}!\p"
.string "Thank you so much!$"
gText_082BE679:: @ 82BE679
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Yay, you came at the right time, too!\l"
.string "I need your advice again!\p"
- .string "Um, I’m all mixed up--should I use\n"
+ .string "Um, I'm all mixed up--should I use\n"
.string "my {STR_VAR_1} or {STR_VAR_2}…\p"
.string "Which do you think I should raise,\n"
.string "{PLAYER}?$"
gText_082BE71E:: @ 82BE71E
.string "Oh, so my {STR_VAR_1} is better!\n"
- .string "Okay, I’ll do that!\p"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BE762:: @ 82BE762
.string "{PLAYER}, hello!\n"
.string "I have a question I wanted to ask.\p"
- .string "I’m in a dilemma over whether I should\n"
+ .string "I'm in a dilemma over whether I should\n"
.string "raise one {STR_VAR_1} or {STR_VAR_2}.\p"
.string "Which POKéMON do you think will\n"
.string "be stronger?$"
@@ -1923,22 +1923,22 @@ gText_082BE762:: @ 82BE762
gText_082BE7F8:: @ 82BE7F8
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
- .string "I’ll go catch a strong {STR_VAR_1}\n"
+ .string "I'll go catch a strong {STR_VAR_1}\n"
.string "right away!\p"
.string "See you again!$"
gText_082BE850:: @ 82BE850
.string "Hello, {PLAYER}…\p"
- .string "Um, you’ve probably already forgotten\n"
+ .string "Um, you've probably already forgotten\n"
.string "about someone like me…\p"
- .string "…But that doesn’t matter if you\n"
+ .string "…But that doesn't matter if you\n"
.string "could give me advice…\p"
- .string "I can’t decide on the one kind of\n"
+ .string "I can't decide on the one kind of\n"
.string "POKéMON I should raise…\p"
- .string "I’ve narrowed the field to the POKéMON\n"
- .string "{STR_VAR_1} and {STR_VAR_2}, but that’s\l"
+ .string "I've narrowed the field to the POKéMON\n"
+ .string "{STR_VAR_1} and {STR_VAR_2}, but that's\l"
.string "where I became stuck…\p"
- .string "{PLAYER}, you probably don’t want to\n"
+ .string "{PLAYER}, you probably don't want to\n"
.string "bother, but please decide for me.$"
gText_082BE99C:: @ 82BE99C
@@ -1946,11 +1946,11 @@ gText_082BE99C:: @ 82BE99C
.string "attention to me?\p"
.string "I will try!\p"
.string "But will I even be able to catch one…\n"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "Thank you!$"
gText_082BEA1B:: @ 82BEA1B
- .string "Oh, {PLAYER}{STRING 5}! I’m so glad to see you!\n"
+ .string "Oh, {PLAYER}{STRING 5}! I'm so glad to see you!\n"
.string "I was about to go looking for you!\p"
.string "Can you decide what kind of POKéMON\n"
.string "I should use?\p"
@@ -1961,38 +1961,38 @@ gText_082BEA1B:: @ 82BEA1B
.string "better?$"
gText_082BEAE9:: @ 82BEAE9
- .string "{STR_VAR_1}? That’s great!\p"
+ .string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BEB72:: @ 82BEB72
- .string "If it isn’t {PLAYER}{STRING 5}! How’s it going?\n"
- .string "I’m busy again as always!\p"
+ .string "If it isn't {PLAYER}{STRING 5}! How's it going?\n"
+ .string "I'm busy again as always!\p"
.string "I want to do good with POKéMON, too,\n"
- .string "but I haven’t been able to decide\l"
+ .string "but I haven't been able to decide\l"
.string "which POKéMON I should use.\p"
.string "You know how {STR_VAR_1} look strong?\n"
.string "But {STR_VAR_2} are tough to ignore.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
- .string "advice! Which one’d be good for me?$"
+ .string "advice! Which one'd be good for me?$"
gText_082BEC8E:: @ 82BEC8E
.string "Okay, gotcha.\n"
- .string "I’ll find time somehow and catch me\l"
+ .string "I'll find time somehow and catch me\l"
.string "that {STR_VAR_1} you recommended.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BED16:: @ 82BED16
.string "Oh!\n"
- .string "Yay, it’s {PLAYER}!\p"
- .string "I didn’t waste any time boasting to\n"
+ .string "Yay, it's {PLAYER}!\p"
+ .string "I didn't waste any time boasting to\n"
.string "my friends about meeting you!\p"
.string "I need to tap your mind again today.\n"
- .string "It’s an easy one for you!\p"
+ .string "It's an easy one for you!\p"
.string "Drum roll, please!\n"
.string "The question I have is…\p"
.string "If I were to raise a POKéMON,\n"
@@ -2003,17 +2003,17 @@ gText_082BEE29:: @ 82BEE29
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BEEB4:: @ 82BEEB4
.string "Oh, is it you, {PLAYER}?\n"
- .string "I’m delighted to see you again!\p"
+ .string "I'm delighted to see you again!\p"
.string "Ever since I became your apprentice,\n"
.string "my confidence has been blooming.\p"
- .string "I think I’m ready to raise a POKéMON\n"
+ .string "I think I'm ready to raise a POKéMON\n"
.string "of my own!\p"
.string "{PLAYER}, may I impose on you to choose\n"
.string "which POKéMON I should raise?\p"
@@ -2030,9 +2030,9 @@ gText_082BEFE2:: @ 82BEFE2
gText_082BF04E:: @ 82BF04E
.string "Eek! {PLAYER}! I met you again!\n"
- .string "I… I’m overjoyed!\p"
+ .string "I… I'm overjoyed!\p"
.string "Oh-oh-oh, I know!\n"
- .string "I shouldn’t pass up this opportunity!\p"
+ .string "I shouldn't pass up this opportunity!\p"
.string "May I ask a huge favor, {PLAYER}?\n"
.string "Please choose a POKéMON for me!\p"
.string "Please decide which would be better,\n"
@@ -2040,35 +2040,35 @@ gText_082BF04E:: @ 82BF04E
gText_082BF11D:: @ 82BF11D
.string "Wow! You decided for me!\n"
- .string "One {STR_VAR_1} is what I’ll raise to\l"
+ .string "One {STR_VAR_1} is what I'll raise to\l"
.string "the best of my ability.\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BF1A8:: @ 82BF1A8
.string "Hey, hey!\n"
.string "My mentor, {PLAYER}{STRING 5}!\p"
- .string "Hello, I’ve been looking for you\n"
+ .string "Hello, I've been looking for you\n"
.string "for some more of your sage advice!\p"
.string "Which kind of POKéMON would be right\n"
.string "for me, one {STR_VAR_1} or {STR_VAR_2}?\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BF268:: @ 82BF268
.string "Uh-huh, one {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
- .string "I’ll get one in a BALL, like, cram!\p"
+ .string "I'll get one in a BALL, like, cram!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BF2D1:: @ 82BF2D1
.string "{PLAYER}{STRING 5}, listen! Big news!\n"
.string "I caught a mirage POKéMON!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at catching\l"
+ .string "I'm not very good at catching\l"
.string "POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of POKéMON I should catch,\l"
@@ -2077,17 +2077,17 @@ gText_082BF2D1:: @ 82BF2D1
.string "{STR_VAR_1} or {STR_VAR_2}?$"
gText_082BF3CF:: @ 82BF3CF
- .string "Okay, so it’s {STR_VAR_1} you chose?\n"
- .string "I’ll grab the other kind, then!\p"
+ .string "Okay, so it's {STR_VAR_1} you chose?\n"
+ .string "I'll grab the other kind, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BF46A:: @ 82BF46A
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "Surely you remember who am I?\p"
.string "Today, I have a POKéMON question\n"
.string "that begs your suggestion!\p"
@@ -2097,33 +2097,33 @@ gText_082BF46A:: @ 82BF46A
gText_082BF551:: @ 82BF551
.string "{STR_VAR_1}, you say, hey, hey!\n"
- .string "I’ll go get me one right away!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go get me one right away!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BF5C3:: @ 82BF5C3
- .string "Oh, wow, if it isn’t {PLAYER}!\p"
+ .string "Oh, wow, if it isn't {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
- .string "It’s been a long time. Let me break\n"
- .string "the ice. I’m also looking for advice!\l"
+ .string "Why not? I'm already talking to you!\p"
+ .string "It's been a long time. Let me break\n"
+ .string "the ice. I'm also looking for advice!\l"
.string "Are you receiving me?\l"
.string "You are receiving me!\p"
.string "My POKéMON--which should I use?\n"
- .string "It’s either {STR_VAR_1} or {STR_VAR_2}.\l"
+ .string "It's either {STR_VAR_1} or {STR_VAR_2}.\l"
.string "Which do you choose?$"
gText_082BF6E5:: @ 82BF6E5
.string "If that {STR_VAR_1} is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BF773:: @ 82BF773
.string "Oh, hi, {PLAYER}{STRING 5}…\n"
.string "I have this horrible headache…\p"
- .string "I must’ve worried too much about\n"
+ .string "I must've worried too much about\n"
.string "the kind of POKéMON I should raise.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
@@ -2133,24 +2133,24 @@ gText_082BF773:: @ 82BF773
gText_082BF869:: @ 82BF869
.string "Hm, one {STR_VAR_1}, all right.\n"
- .string "I’ll go look for one when I get better.\p"
+ .string "I'll go look for one when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BF8DD:: @ 82BF8DD
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "I’m getting all flustered…\l"
+ .string "Please, don't look at me that way.\n"
+ .string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
- .string "I… I’m really embarrassed, but I can’t\n"
+ .string "I… I'm really embarrassed, but I can't\n"
.string "decide which POKéMON to use.\p"
.string "If the choices were {STR_VAR_1} or\n"
.string "{STR_VAR_2}, which would be better?$"
gText_082BF9BA:: @ 82BF9BA
.string "Oh… Okay!\n"
- .string "I’ll do my best with one {STR_VAR_1}.\p"
+ .string "I'll do my best with one {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -2160,10 +2160,10 @@ gText_082BF9BA:: @ 82BF9BA
gText_082BFA5A:: @ 82BFA5A
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really real?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "Incidentally, I would like to obtain\l"
.string "your advice.\p"
- .string "It’s about the POKéMON I am to use.\p"
+ .string "It's about the POKéMON I am to use.\p"
.string "If the choices are the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}, which is\l"
.string "more worthy of me?$"
@@ -2171,7 +2171,7 @@ gText_082BFA5A:: @ 82BFA5A
gText_082BFB4E:: @ 82BFB4E
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even I can\n"
.string "handle with aplomb.\p"
@@ -2181,7 +2181,7 @@ gText_082BFBF2:: @ 82BFBF2
.string "Waaah! Oh, {PLAYER}!\n"
.string "Snivel… Hiccup…\p"
.string "I have a dilemma!\n"
- .string "I can’t decide on a move for\l"
+ .string "I can't decide on a move for\l"
.string "my {STR_VAR_1}…\p"
.string "Please, please, {PLAYER}.\n"
.string "Can you decide for me?\p"
@@ -2192,9 +2192,9 @@ gText_082BFBF2:: @ 82BFBF2
gText_082BFCAE:: @ 82BFCAE
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry, {PLAYER}!\n"
- .string "You’ve made me so happy by deciding\l"
- .string "the move, I’m crying…\p"
+ .string "Oh! I'm so sorry, {PLAYER}!\n"
+ .string "You've made me so happy by deciding\l"
+ .string "the move, I'm crying…\p"
.string "Snivel…\n"
.string "Thank you so much!$"
@@ -2205,19 +2205,19 @@ gText_082BFD26:: @ 82BFD26
.string "a cool move.\p"
.string "I like either of the moves\n"
.string "{STR_VAR_2} or {STR_VAR_3}.\l"
- .string "What’s your recommendation?$"
+ .string "What's your recommendation?$"
gText_082BFDB1:: @ 82BFDB1
.string "{STR_VAR_1} is better? I guess so!\n"
- .string "Okay, I’ll go with that!\p"
+ .string "Okay, I'll go with that!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
gText_082BFE24:: @ 82BFE24
.string "{PLAYER}, hello!\n"
- .string "It’s about my {STR_VAR_1}, but I’m\l"
+ .string "It's about my {STR_VAR_1}, but I'm\l"
.string "worried about its moves.\p"
- .string "You see, it’s the moves {STR_VAR_2}\n"
+ .string "You see, it's the moves {STR_VAR_2}\n"
.string "and {STR_VAR_3}.\p"
.string "Which is stronger and better for\n"
.string "my {STR_VAR_1}?$"
@@ -2225,17 +2225,17 @@ gText_082BFE24:: @ 82BFE24
gText_082BFEAD:: @ 82BFEAD
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
- .string "I’ll go teach {STR_VAR_1} to\n"
+ .string "I'll go teach {STR_VAR_1} to\n"
.string "my POKéMON right away!\p"
.string "See you again!$"
gText_082BFF0A:: @ 82BFF0A
.string "Ohhh, {PLAYER}…\n"
- .string "I’m hopeless, no, really!\p"
- .string "I’ve decided to raise a POKéMON,\n"
- .string "but now I can’t even decide what\l"
+ .string "I'm hopeless, no, really!\p"
+ .string "I've decided to raise a POKéMON,\n"
+ .string "but now I can't even decide what\l"
.string "move I should let it learn…\p"
- .string "I know that it doesn’t mean anything\n"
+ .string "I know that it doesn't mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me…\p"
.string "Please, {PLAYER}, could you choose\n"
@@ -2247,7 +2247,7 @@ gText_082C0032:: @ 82C0032
.string "I understand!\p"
.string "But will it even be willing to learn\n"
.string "{STR_VAR_1} for me…\l"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "Thank you!$"
gText_082C0090:: @ 82C0090
@@ -2255,39 +2255,39 @@ gText_082C0090:: @ 82C0090
.string "I was just hoping to see you, too!\p"
.string "I was wondering what move would\n"
.string "be suitable for my {STR_VAR_1}.\p"
- .string "I can’t decide, so can you decide\n"
+ .string "I can't decide, so can you decide\n"
.string "for me instead?\p"
.string "For instance… How about the moves\n"
.string "{STR_VAR_2} and {STR_VAR_3}?\l"
.string "Which one would be better?$"
gText_082C016E:: @ 82C016E
- .string "{STR_VAR_1}? That’s great!\p"
+ .string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082C01F7:: @ 82C01F7
.string "How could things be this busy?\n"
- .string "Hey, if it isn’t {PLAYER}{STRING 5}!\l"
- .string "How’s it going?\p"
- .string "Since I got up this morning, I’ve done\n"
+ .string "Hey, if it isn't {PLAYER}{STRING 5}!\l"
+ .string "How's it going?\p"
+ .string "Since I got up this morning, I've done\n"
.string "my jogging, swimming, and cooking!\p"
- .string "You wouldn’t believe how busy I am!\p"
- .string "I can’t even decide what move\n"
+ .string "You wouldn't believe how busy I am!\p"
+ .string "I can't even decide what move\n"
.string "my {STR_VAR_1} should learn!\p"
.string "{STR_VAR_2} looks good, huh?\n"
- .string "But {STR_VAR_3}’s also decent.\p"
+ .string "But {STR_VAR_3}'s also decent.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
- .string "advice! Which move’d be good for me?$"
+ .string "advice! Which move'd be good for me?$"
gText_082C034C:: @ 82C034C
.string "Okay, gotcha.\n"
- .string "I’ll make room in my schedule and\l"
+ .string "I'll make room in my schedule and\l"
.string "teach that move.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082C03CA:: @ 82C03CA
@@ -2304,16 +2304,16 @@ gText_082C046E:: @ 82C046E
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082C04F9:: @ 82C04F9
.string "Oh, hello, {PLAYER}.\n"
- .string "I trust you’ve been well?\p"
+ .string "I trust you've been well?\p"
.string "I have to seek your advice again.\n"
- .string "It’s about my dearest {STR_VAR_1}.\p"
+ .string "It's about my dearest {STR_VAR_1}.\p"
.string "What would be the ideal move for\n"
.string "my lovable {STR_VAR_1}?\l"
.string "{STR_VAR_2} or {STR_VAR_3}?$"
@@ -2327,8 +2327,8 @@ gText_082C0598:: @ 82C0598
gText_082C0602:: @ 82C0602
.string "Eek! {PLAYER}! I met you again!\n"
- .string "I… I’m overjoyed!\p"
- .string "Whenever I’m in need, you’re always\n"
+ .string "I… I'm overjoyed!\p"
+ .string "Whenever I'm in need, you're always\n"
.string "there for me, {PLAYER}!\p"
.string "Today, I want you to recommend\n"
.string "a move for me!\p"
@@ -2341,16 +2341,16 @@ gText_082C06D8:: @ 82C06D8
.string "Oh-oh-oh! Thank you!\n"
.string "{STR_VAR_1} is it!\l"
.string "Perfectly understood!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082C074A:: @ 82C074A
.string "Hola, {PLAYER}{STRING 5}, bueno!\n"
- .string "I’m hoping for some more of\l"
+ .string "I'm hoping for some more of\l"
.string "your sage advice today!\p"
.string "What would be the best move for\n"
.string "my {STR_VAR_1}?\p"
- .string "It should be something that’ll\n"
+ .string "It should be something that'll\n"
.string "let me win just like that!\p"
.string "Would it be {STR_VAR_2}?\n"
.string "Or {STR_VAR_3}?$"
@@ -2358,18 +2358,18 @@ gText_082C074A:: @ 82C074A
gText_082C0809:: @ 82C0809
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "Si, bueno!\l"
- .string "I’ll get it taught, like, ka-blam!\p"
+ .string "I'll get it taught, like, ka-blam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082C086E:: @ 82C086E
- .string "{PLAYER}{STRING 5}, it’s completely wild!\p"
+ .string "{PLAYER}{STRING 5}, it's completely wild!\p"
.string "My POKéMON!\n"
.string "It learned six moves!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at choosing moves\l"
+ .string "I'm not very good at choosing moves\l"
.string "for my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of move I should teach?\p"
@@ -2377,18 +2377,18 @@ gText_082C086E:: @ 82C086E
.string "would go with my {STR_VAR_1} best?$"
gText_082C0982:: @ 82C0982
- .string "Okay, so it’s {STR_VAR_1} you chose?\n"
- .string "I’ll choose another move, then!\p"
+ .string "Okay, so it's {STR_VAR_1} you chose?\n"
+ .string "I'll choose another move, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082C0A1D:: @ 82C0A1D
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
- .string "I’m always with it, don’t ask me why.\p"
+ .string "The rappin' SAILOR am I!\n"
+ .string "I'm always with it, don't ask me why.\p"
.string "Today, I have a move question\n"
.string "that begs your suggestion!\p"
.string "{STR_VAR_2} and {STR_VAR_3} are\n"
@@ -2397,34 +2397,34 @@ gText_082C0A1D:: @ 82C0A1D
gText_082C0AFD:: @ 82C0AFD
.string "{STR_VAR_1}, you say, hey, hey!\n"
- .string "I’ll go teach that right away!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go teach that right away!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082C0B6F:: @ 82C0B6F
- .string "Oh, yeahah, if it isn’t {PLAYER}!\p"
+ .string "Oh, yeahah, if it isn't {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you surprised by me?\n"
- .string "I want your advice, can’t you see?\p"
+ .string "I want your advice, can't you see?\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
.string "My {STR_VAR_1}--what should it use?\n"
- .string "It’s {STR_VAR_2} or {STR_VAR_3},\l"
+ .string "It's {STR_VAR_2} or {STR_VAR_3},\l"
.string "what do you choose?$"
gText_082C0C7D:: @ 82C0C7D
.string "If that {STR_VAR_1} is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082C0D0B:: @ 82C0D0B
.string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}…\n"
.string "I have this lousy cold, I do…\p"
.string "I want to pick a move for my POKéMON,\n"
- .string "but I’m not up to it…\p"
+ .string "but I'm not up to it…\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
@@ -2433,26 +2433,26 @@ gText_082C0D0B:: @ 82C0D0B
gText_082C0DFE:: @ 82C0DFE
.string "Hm, {STR_VAR_1}, all right. Cough!\n"
- .string "I’ll go teach it when I get better.\p"
+ .string "I'll go teach it when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082C0E71:: @ 82C0E71
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "I’m getting all flustered…\l"
+ .string "Please, don't look at me that way.\n"
+ .string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
- .string "I… I’m really embarrassed, but I can’t\n"
+ .string "I… I'm really embarrassed, but I can't\n"
.string "decide what move I should teach\l"
.string "my POKéMON.\p"
- .string "It’s for my {STR_VAR_1}.\n"
+ .string "It's for my {STR_VAR_1}.\n"
.string "If the choices were {STR_VAR_2} or\l"
.string "{STR_VAR_3}, which would be better?$"
gText_082C0F6D:: @ 82C0F6D
.string "Oh… Okay!\n"
- .string "I’ll try that {STR_VAR_1}.\p"
+ .string "I'll try that {STR_VAR_1}.\p"
.string "I hope I can teach that move…\n"
.string "This is so nerve-racking…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -2462,20 +2462,20 @@ gText_082C0F6D:: @ 82C0F6D
gText_082C1003:: @ 82C1003
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really real?\p"
- .string "Perhaps you’re one of those popular\n"
+ .string "Perhaps you're one of those popular\n"
.string "mimics?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "No need to be upset, I assure you!\p"
.string "Incidentally, I would like to obtain\n"
.string "your advice.\p"
- .string "It’s about my {STR_VAR_1}.\p"
+ .string "It's about my {STR_VAR_1}.\p"
.string "Which move would be better for it to\n"
.string "use, {STR_VAR_2} or {STR_VAR_3}?$"
gText_082C1122:: @ 82C1122
.string "{STR_VAR_1}?\n"
- .string "There’s no question about that?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "There's no question about that?\p"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even\n"
.string "my POKéMON can learn.\p"
@@ -2486,19 +2486,19 @@ gText_082C11D1:: @ 82C11D1
.string "It is {PLAYER}!\l"
.string "Oh! Sniff…sob… Please, listen!\p"
.string "I… When I battle, I get so nervous,\n"
- .string "I can’t help crying even if I win…\p"
+ .string "I can't help crying even if I win…\p"
.string "I wish I could say something cool\n"
.string "when I win…\p"
.string "Please, please, {PLAYER}!\n"
.string "Could you maybe teach me something\l"
- .string "cool to say when I win so I don’t cry?$"
+ .string "cool to say when I win so I don't cry?$"
gText_082C12D5:: @ 82C12D5
.string "{STR_VAR_1}\p"
.string "Awesome! Wicked! Awoooh!\n"
- .string "It’s really cool!\p"
- .string "Oh… I’m sorry…\n"
- .string "I’m so happy, I’m crying…\p"
+ .string "It's really cool!\p"
+ .string "Oh… I'm sorry…\n"
+ .string "I'm so happy, I'm crying…\p"
.string "Snivel… {PLAYER}!\n"
.string "Thank you so much for everything!\p"
.string "I will battle the best I can for\n"
@@ -2507,7 +2507,7 @@ gText_082C12D5:: @ 82C12D5
.string "Next time… We should battle!$"
gText_082C13AB:: @ 82C13AB
- .string "Yay! It’s {PLAYER}! Hello!\n"
+ .string "Yay! It's {PLAYER}! Hello!\n"
.string "I wanted to ask you something!\p"
.string "I want to say something cool when\n"
.string "I win a match.\p"
@@ -2517,11 +2517,11 @@ gText_082C13AB:: @ 82C13AB
gText_082C1444:: @ 82C1444
.string "{STR_VAR_1}\p"
.string "Oh, wow! That is so cool!\n"
- .string "Okay, I’ll say that!\p"
+ .string "Okay, I'll say that!\p"
.string "Thanks for teaching me all this time!\n"
- .string "I’m going to do the best I can\l"
+ .string "I'm going to do the best I can\l"
.string "wherever I go from now on!\p"
- .string "When we meet again, it’ll be for\n"
+ .string "When we meet again, it'll be for\n"
.string "a battle!$"
gText_082C1501:: @ 82C1501
@@ -2537,20 +2537,20 @@ gText_082C15B6:: @ 82C15B6
.string "{STR_VAR_1}\p"
.string "…Cool!\n"
.string "I will use that!\p"
- .string "I’m going out to battle all over\n"
+ .string "I'm going out to battle all over\n"
.string "the place.\p"
.string "Who knows, I may even get to battle\n"
.string "you one day, {PLAYER}.\p"
- .string "Next time, let’s meet at a place\n"
+ .string "Next time, let's meet at a place\n"
.string "of battle!$"
gText_082C165E:: @ 82C165E
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to bug you, but I’m hopeless…\p"
+ .string "I'm sorry to bug you, but I'm hopeless…\p"
.string "Even when…\n"
- .string "Even when I win, I don’t have anything\l"
+ .string "Even when I win, I don't have anything\l"
.string "special to say…\p"
- .string "I know that it doesn’t mean anything\n"
+ .string "I know that it doesn't mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me…\p"
.string "Please, {PLAYER}, what should I say\n"
@@ -2558,63 +2558,63 @@ gText_082C165E:: @ 82C165E
gText_082C174F:: @ 82C174F
.string "{STR_VAR_1}\p"
- .string "That’s inspired…\p"
+ .string "That's inspired…\p"
.string "Uh… Is it okay for someone like me\n"
.string "to even say that?\p"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "{PLAYER}, thank you so much for\n"
.string "putting up with me for so long…\p"
.string "I promise to do my best from now on.\p"
- .string "I’m sure you’ll quickly forget about\n"
- .string "someone like me, but let’s meet\l"
+ .string "I'm sure you'll quickly forget about\n"
+ .string "someone like me, but let's meet\l"
.string "somewhere again!$"
gText_082C1862:: @ 82C1862
.string "Oh, {PLAYER}{STRING 5}.\n"
- .string "There’s something I want you to hear.\p"
- .string "I know that I don’t always sound\n"
+ .string "There's something I want you to hear.\p"
+ .string "I know that I don't always sound\n"
.string "nice or polite…\p"
.string "When I win a battle, I think I come\n"
.string "across as being arrogant.\p"
- .string "I don’t want people to dislike me,\n"
+ .string "I don't want people to dislike me,\n"
.string "so I want to say something nice to\l"
.string "someone I beat.\p"
- .string "But I can’t think of anything good!\n"
+ .string "But I can't think of anything good!\n"
.string "Could you think something up for me?$"
gText_082C19A0:: @ 82C19A0
.string "{STR_VAR_1}\p"
.string "Not bad!\n"
- .string "Yup, that’s what I’ll go with!\p"
- .string "I’m going to hit the road and do what\n"
+ .string "Yup, that's what I'll go with!\p"
+ .string "I'm going to hit the road and do what\n"
.string "I can with what you taught me in\l"
.string "my head and heart.\p"
- .string "I’m sorry that I’ve been so pushy\n"
+ .string "I'm sorry that I've been so pushy\n"
.string "with you!\p"
.string "Next time, we battle, okay?\n"
.string "See you!$"
gText_082C1A76:: @ 82C1A76
- .string "Oh, I can’t get over how busy I am!\n"
+ .string "Oh, I can't get over how busy I am!\n"
.string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p"
.string "Are you well as usual?\n"
- .string "Things haven’t changed for me at all.\p"
- .string "I’ve got running, fighting, and mapping\n"
+ .string "Things haven't changed for me at all.\p"
+ .string "I've got running, fighting, and mapping\n"
.string "to do. Why am I so busy?\p"
- .string "But even though I’m busy, it’d be rude\n"
+ .string "But even though I'm busy, it'd be rude\n"
.string "to just turn on my heels and walk away\l"
.string "from a win without saying a word.\p"
.string "So, what would be a cool saying to\n"
- .string "underline my coolness when I’m done\l"
+ .string "underline my coolness when I'm done\l"
.string "and walking away? {PLAYER}{STRING 5}, help me!$"
gText_082C1C16:: @ 82C1C16
.string "{STR_VAR_1}\p"
.string "Okay, gotcha.\n"
.string "I can find time to say that!\p"
- .string "Honestly, I’m glad I met a good mentor\n"
+ .string "Honestly, I'm glad I met a good mentor\n"
.string "like you.\p"
- .string "I’m going to make time somehow so\n"
+ .string "I'm going to make time somehow so\n"
.string "I can get into battling.\p"
.string "Thanks for everything, {PLAYER}{STRING 5}!\n"
.string "We have to battle, you and me, one day!$"
@@ -2631,23 +2631,23 @@ gText_082C1CF5:: @ 82C1CF5
gText_082C1DC1:: @ 82C1DC1
.string "{STR_VAR_1}\p"
- .string "That… That’s fabulous!\n"
- .string "It’s dignified and cool! I claim it!\p"
- .string "…Listen, I think I’m getting decent\n"
+ .string "That… That's fabulous!\n"
+ .string "It's dignified and cool! I claim it!\p"
+ .string "…Listen, I think I'm getting decent\n"
.string "at this, huh?\p"
- .string "So, I’m thinking of challenging other\n"
+ .string "So, I'm thinking of challenging other\n"
.string "TRAINERS from now on.\p"
.string "{PLAYER}, your advice really helped me.\p"
- .string "Maybe one day, there’ll be a time when\n"
+ .string "Maybe one day, there'll be a time when\n"
.string "we battle!\p"
.string "Thank you for everything!$"
gText_082C1EDC:: @ 82C1EDC
.string "Oh, {PLAYER}.\n"
- .string "I’m so glad I met you!\p"
+ .string "I'm so glad I met you!\p"
.string "I no longer have any concerns with\n"
.string "regard to my POKéMON.\p"
- .string "It’s myself that worries me…\p"
+ .string "It's myself that worries me…\p"
.string "Do you know how a TRAINER says\n"
.string "a few things upon winning a battle?\p"
.string "Definitely, I wish I could do that,\n"
@@ -2669,34 +2669,34 @@ gText_082C1FEC:: @ 82C1FEC
gText_082C20D1:: @ 82C20D1
.string "Eek! I spotted {PLAYER}!\n"
- .string "I… I’m overjoyed to see you!\p"
- .string "Oh-oh-oh! There’s something I just\n"
+ .string "I… I'm overjoyed to see you!\p"
+ .string "Oh-oh-oh! There's something I just\n"
.string "had to ask you!\p"
.string "A little while ago, I won a battle.\n"
.string "That part was giddying!\p"
.string "But it made me so overjoyed that\n"
- .string "I choked up and couldn’t say a thing!\p"
+ .string "I choked up and couldn't say a thing!\p"
.string "So now, {PLAYER}, please, I want you to\n"
.string "think up an exit line for when I win!$"
gText_082C21FF:: @ 82C21FF
.string "{STR_VAR_1}\p"
.string "Waaaaah!\n"
- .string "I’m going to say that?!\l"
- .string "I… I’m delirious with joy!\p"
+ .string "I'm going to say that?!\l"
+ .string "I… I'm delirious with joy!\p"
.string "Th-th-thank you!\n"
.string "I have nothing left to regret now!\p"
- .string "I’m going to travel now and battle\n"
+ .string "I'm going to travel now and battle\n"
.string "all sorts of people.\p"
.string "Everything, I owe it to you, {PLAYER}.\n"
.string "Really, really, thank you!\p"
- .string "I’ve got to go now, but let’s meet\n"
+ .string "I've got to go now, but let's meet\n"
.string "in battle one day!$"
gText_082C231C:: @ 82C231C
.string "Hola, bueno!\n"
.string "{PLAYER}{STRING 5}!\p"
- .string "You know, I’m getting the itch to roam\n"
+ .string "You know, I'm getting the itch to roam\n"
.string "and battle where I may.\p"
.string "But before I do, I want your advice\n"
.string "once again, please!\p"
@@ -2706,61 +2706,61 @@ gText_082C231C:: @ 82C231C
gText_082C2407:: @ 82C2407
.string "{STR_VAR_1}\p"
- .string "Uh-huh, that’s sweet!\n"
+ .string "Uh-huh, that's sweet!\n"
.string "Si, bueno!\l"
- .string "I’ll try saying that, like, ham!\p"
- .string "And now, it’s time to say good-bye!\n"
+ .string "I'll try saying that, like, ham!\p"
+ .string "And now, it's time to say good-bye!\n"
.string "Thanks for all sorts of things!\p"
.string "Give me a battle one day, OK?\n"
.string "Adios!$"
gText_082C24B5:: @ 82C24B5
- .string "{PLAYER}{STRING 5}, there’s big trouble!\p"
+ .string "{PLAYER}{STRING 5}, there's big trouble!\p"
.string "When I win a battle, I brag about it\n"
.string "for an hour at least!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at chatting.\p"
+ .string "I'm not very good at chatting.\p"
.string "So, how about deciding for me what\n"
.string "I should say after winning a battle,\l"
.string "master?$"
gText_082C25B1:: @ 82C25B1
.string "{STR_VAR_1}\p"
- .string "That’s what I should say, huh?\n"
- .string "Then, I’ll stay away from that!\p"
+ .string "That's what I should say, huh?\n"
+ .string "Then, I'll stay away from that!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks for teaching me all this time,\n"
.string "master!\p"
- .string "I’m finally understanding what being\n"
+ .string "I'm finally understanding what being\n"
.string "a TRAINER is about.\p"
- .string "I’m going to go out and win battles\n"
+ .string "I'm going to go out and win battles\n"
.string "against any TRAINER.\p"
- .string "Maybe it’ll be you one day, master!\p"
- .string "That’s all!\n"
+ .string "Maybe it'll be you one day, master!\p"
+ .string "That's all!\n"
.string "Farewell, my master!$"
gText_082C2707:: @ 82C2707
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "This will be my last question,\l"
- .string "don’t you cry!\p"
- .string "It’s a saying question\n"
+ .string "don't you cry!\p"
+ .string "It's a saying question\n"
.string "that begs your suggestion!\p"
.string "If I win a match, what can I say\n"
.string "in a real cool way?$"
gText_082C27D4:: @ 82C27D4
.string "{STR_VAR_1}\p"
- .string "Perfect! That’s what I’ll use.\n"
+ .string "Perfect! That's what I'll use.\n"
.string "I was right to make you choose!\p"
- .string "And now, I think it’d be best,\n"
+ .string "And now, I think it'd be best,\n"
.string "if I were to fly the nest!\p"
.string "Thanks for all you taught me.\n"
- .string "I’ll be off on a battle spree!\p"
+ .string "I'll be off on a battle spree!\p"
.string "B-O-N-V-O-Y-A-G-E!\n"
.string "And that spells bon voyage,\l"
.string "to you this is my homage!$"
@@ -2769,12 +2769,12 @@ gText_082C28D6:: @ 82C28D6
.string "Oh, yeah, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Ask you again?\n"
- .string "Why not? I’m already asking you!\p"
+ .string "Why not? I'm already asking you!\p"
.string "Anyways, {PLAYER}…\n"
.string "Are you receiving me?\l"
.string "You are receiving me!\l"
.string "I need some more advice for me!\p"
- .string "It’s about what I should yell.\n"
+ .string "It's about what I should yell.\n"
.string "Something cool to holler when\l"
.string "a battle ends well.\p"
.string "Come on, I wanna hear you say it!$"
@@ -2782,24 +2782,24 @@ gText_082C28D6:: @ 82C28D6
gText_082C2A0B:: @ 82C2A0B
.string "{STR_VAR_1}\p"
.string "All right, all right!\n"
- .string "I’ll use that because it’s so tight!\p"
- .string "I’m out of things to ask you.\n"
- .string "Waving bye is all that’s left to do.\p"
- .string "But maybe one day we’ll meet, with one\n"
+ .string "I'll use that because it's so tight!\p"
+ .string "I'm out of things to ask you.\n"
+ .string "Waving bye is all that's left to do.\p"
+ .string "But maybe one day we'll meet, with one\n"
.string "destined to go down in defeat.\p"
.string "But, it really is time to say farewell.\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me!\p"
+ .string "but don't you forget about me!\p"
.string "Take care, {PLAYER}!\n"
.string "Love ya!$"
gText_082C2B50:: @ 82C2B50
- .string "{PLAYER}{STRING 5}, I’m finished…\n"
- .string "My nose won’t stop dripping…\p"
+ .string "{PLAYER}{STRING 5}, I'm finished…\n"
+ .string "My nose won't stop dripping…\p"
.string "I was trying to think up something\n"
.string "cool to say when I win a battle.\p"
.string "It inspired me so much, it made me cry,\n"
- .string "and now my nose won’t stop running…\p"
+ .string "and now my nose won't stop running…\p"
.string "So, things being this way,\n"
.string "I need you to decide for me, {PLAYER}{STRING 5}.\p"
.string "When I win a battle,\n"
@@ -2807,42 +2807,42 @@ gText_082C2B50:: @ 82C2B50
gText_082C2C77:: @ 82C2C77
.string "{STR_VAR_1}\p"
- .string "… … …That’s good.\n"
- .string "No, it’s awe inspiring!\l"
- .string "It’s bringing fresh tears to my eyes!\p"
+ .string "… … …That's good.\n"
+ .string "No, it's awe inspiring!\l"
+ .string "It's bringing fresh tears to my eyes!\p"
.string "But in spite of my tears and runny\n"
.string "nose, I will use that saying!\p"
- .string "I’m plumb out of things to ask you,\n"
+ .string "I'm plumb out of things to ask you,\n"
.string "{PLAYER}{STRING 5}.\p"
- .string "From now on, we’re rivals!\n"
+ .string "From now on, we're rivals!\n"
.string "Thanks for everything!$"
gText_082C2D67:: @ 82C2D67
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me all nervous.\p"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me all nervous.\p"
.string "I… I need your advice again.\n"
- .string "I’ll make it my last, though…\p"
- .string "It’s really embarrassing to ask,\n"
+ .string "I'll make it my last, though…\p"
+ .string "It's really embarrassing to ask,\n"
.string "but what if I win a battle?\l"
.string "What should I say?$"
gText_082C2E41:: @ 82C2E41
.string "{STR_VAR_1}\p"
.string "Oh… Okay!\n"
- .string "I’ll try to say that!\l"
+ .string "I'll try to say that!\l"
.string "I might be too nervous to say it…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "I have to say good-bye now.\p"
- .string "I’ll obey all that you’ve taught me,\n"
+ .string "I'll obey all that you've taught me,\n"
.string "{PLAYER}{STRING 5}, and do the best I can.$"
gText_082C2EF5:: @ 82C2EF5
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
.string "Perhaps a clever {PLAYER} DOLL?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are real, please\l"
.string "forget about my rudeness.\p"
.string "No need to be so angry. All I wish for\n"
@@ -2857,13 +2857,13 @@ gText_082C3023:: @ 82C3023
.string "When I win a match…\p"
.string "{STR_VAR_1}\p"
.string "…Are you serious?\p"
- .string "I see. If you are serious, that’s fine.\n"
+ .string "I see. If you are serious, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope even I will be able to\n"
.string "put that saying to good use.\p"
.string "I seem to have run dry on what advice\n"
.string "I need.\p"
- .string "I do believe it’s high time I bid you\n"
+ .string "I do believe it's high time I bid you\n"
.string "farewell and strike out on my own.\p"
.string "Thank you, my mentor!\n"
.string "I apologize for my skepticism!$"
diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc
index 21ab4256c..f4208afd0 100644
--- a/data/scripts/berry_tree.inc
+++ b/data/scripts/berry_tree.inc
@@ -193,10 +193,10 @@ Route102_EventScript_2744DD:: @ 82744DD
return
Route102_Text_2744F0: @ 82744F0
- .string "It’s soft, loamy soil.$"
+ .string "It's soft, loamy soil.$"
Route102_Text_274507: @ 8274507
- .string "It’s soft, loamy soil.\n"
+ .string "It's soft, loamy soil.\n"
.string "Want to plant a BERRY?$"
Route102_Text_274535: @ 8274535
@@ -235,13 +235,13 @@ Route102_Text_27461B: @ 827461B
Route102_Text_274630: @ 8274630
.string "{PLAYER} put away the {STR_VAR_1}\n"
- .string "in the BAG’s BERRIES POCKET.\p"
+ .string "in the BAG's BERRIES POCKET.\p"
.string "The soil returned to its soft and\n"
.string "loamy state.$"
Route102_Text_27468F: @ 827468F
- .string "The BAG’s BERRIES POCKET is full.\p"
- .string "The {STR_VAR_1} couldn’t be taken.$"
+ .string "The BAG's BERRIES POCKET is full.\p"
+ .string "The {STR_VAR_1} couldn't be taken.$"
Route102_Text_2746CB: @ 82746CB
.string "{PLAYER} left the {STR_VAR_1}\n"
diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc
index c92c14763..f77017830 100644
--- a/data/scripts/cable_club.inc
+++ b/data/scripts/cable_club.inc
@@ -1673,7 +1673,7 @@ OldaleTown_PokemonCenter_2F_Text_278027: @ 8278027
OldaleTown_PokemonCenter_2F_Text_278061: @ 8278061
.string "A POKéMON holding the {STR_VAR_1}\n"
- .string "BERRY can’t be traded.$"
+ .string "BERRY can't be traded.$"
gText_PleaseWaitForLink:: @ 8278091
.string "Please wait.\n"
@@ -1701,7 +1701,7 @@ OldaleTown_PokemonCenter_2F_Text_278197: @ 8278197
.string "Please enter.$"
OldaleTown_PokemonCenter_2F_Text_2781A5: @ 82781A5
- .string "I’ll direct you to your room now.$"
+ .string "I'll direct you to your room now.$"
LilycoveCity_ContestLobby_Text_2781C7: @ 82781C7
OldaleTown_PokemonCenter_2F_Text_2781C7: @ 82781C7
@@ -1729,11 +1729,11 @@ OldaleTown_PokemonCenter_2F_Text_2782A8: @ 82782A8
.string "incorrect.$"
OldaleTown_PokemonCenter_2F_Text_2782D1: @ 82782D1
- .string "The SINGLE BATTLE Mode can’t be\n"
+ .string "The SINGLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
OldaleTown_PokemonCenter_2F_Text_278307: @ 8278307
- .string "The DOUBLE BATTLE Mode can’t be\n"
+ .string "The DOUBLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
OldaleTown_PokemonCenter_2F_Text_27833D: @ 827833D
@@ -1758,13 +1758,13 @@ Text_27842E: @ 827842E
.string "notice…$"
Text_278452: @ 8278452
- .string "Score! Got to look at {STR_VAR_1}’s\n"
+ .string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!$"
Text_27847B: @ 827847B
- .string "Score! Got to look at {STR_VAR_1}’s\n"
+ .string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!\p"
- .string "It’s a {STR_VAR_2} card!$"
+ .string "It's a {STR_VAR_2} card!$"
SingleBattleColosseum_Text_2784B4: @ 82784B4
.string "Please take your place and start\n"
@@ -1785,8 +1785,8 @@ OldaleTown_PokemonCenter_2F_Text_27854C: @ 827854C
.string "I hope to see you again!$"
OldaleTown_PokemonCenter_2F_Text_278565: @ 8278565
- .string "I’m awfully sorry.\p"
- .string "We’re not set up to conduct trades\n"
+ .string "I'm awfully sorry.\p"
+ .string "We're not set up to conduct trades\n"
.string "with TRAINERS far away in another\l"
.string "region yet…$"
@@ -1795,7 +1795,7 @@ OldaleTown_PokemonCenter_2F_Text_2785C9: @ 82785C9
OldaleTown_PokemonCenter_2F_Text_2785E9: @ 82785E9
.string "You have at least one POKéMON\n"
- .string "that can’t be taken.$"
+ .string "that can't be taken.$"
RecordCorner_Text_27861C: @ 827861C
.string "Please take your seat and wait.$"
@@ -1808,7 +1808,7 @@ OldaleTown_PokemonCenter_2F_Text_278651: @ 8278651
.string "Sorry, there is a transmission error.\p"
.string "You may not mix records with \n"
.string "Japanese Ruby or Sapphire games.\p"
- .string "Also, you can’t mix records with\n"
+ .string "Also, you can't mix records with\n"
.string "Japanese Emerald and overseas Ruby\l"
.string "or Sapphire games at the same time.$"
@@ -1843,7 +1843,7 @@ OldaleTown_PokemonCenter_2F_Text_278831:: @ 8278831
.string "can be mixed together.$"
OldaleTown_PokemonCenter_2F_Text_27886B: @ 827886B
- .string "A guide to the WIRELESS CLUB’s\n"
+ .string "A guide to the WIRELESS CLUB's\n"
.string "various services.$"
OldaleTown_PokemonCenter_2F_Text_27889C:: @ 827889C
@@ -1885,7 +1885,7 @@ OldaleTown_PokemonCenter_1F_Text_278A48: @ 8278A48
MossdeepCity_GameCorner_1F_Text_278A7D: @ 8278A7D
.string "I can explain game rules to you,\n"
- .string "if you’d like.\p"
+ .string "if you'd like.\p"
.string "Which game should I describe?$"
MossdeepCity_GameCorner_1F_Text_278ACB: @ 8278ACB
@@ -1903,7 +1903,7 @@ MossdeepCity_GameCorner_1F_Text_278ACB: @ 8278ACB
MossdeepCity_GameCorner_1F_Text_278BF1: @ 8278BF1
.string "“DODRIO BERRY-PICKING”\p"
- .string "Command DODRIO’s three heads to\n"
+ .string "Command DODRIO's three heads to\n"
.string "catch falling BERRIES.\p"
.string "Press right, up, or left on the\n"
.string "{PLUS} Control Pad to move the heads.\p"
@@ -1924,8 +1924,8 @@ MossdeepCity_GameCorner_1F_Text_278D51: @ 8278D51
.string "All right, come again!$"
MossdeepCity_GameCorner_1F_Text_278D68: @ 8278D68
- .string "The Wireless Adapter isn’t connected.\n"
- .string "Come back when it’s hooked up!$"
+ .string "The Wireless Adapter isn't connected.\n"
+ .string "Come back when it's hooked up!$"
MossdeepCity_GameCorner_1F_Text_278DAD: @ 8278DAD
.string "All right, which game did you want\n"
@@ -1936,15 +1936,15 @@ MossdeepCity_GameCorner_1F_Text_278DD9: @ 8278DD9
.string "enter?$"
MossdeepCity_GameCorner_1F_Text_278E00: @ 8278E00
- .string "Okay, you’re all good to go.\n"
- .string "Don’t let the others beat you!$"
+ .string "Okay, you're all good to go.\n"
+ .string "Don't let the others beat you!$"
MossdeepCity_GameCorner_1F_Text_278E3C: @ 8278E3C
.string "Are you leaving now?\n"
.string "Do come again!$"
MossdeepCity_GameCorner_1F_Text_278E60: @ 8278E60
- .string "It doesn’t look like you have any\n"
+ .string "It doesn't look like you have any\n"
.string "POKéMON that you can enter…\p"
.string "Would you like me to explain what\n"
.string "kinds of POKéMON can enter?$"
@@ -1952,11 +1952,11 @@ MossdeepCity_GameCorner_1F_Text_278E60: @ 8278E60
MossdeepCity_GameCorner_1F_Text_278EDC: @ 8278EDC
.string "“POKéMON JUMP” is open to POKéMON\n"
.string "around 28 inches or less.\p"
- .string "What you can’t enter are those\n"
- .string "POKéMON that can’t jump.\p"
+ .string "What you can't enter are those\n"
+ .string "POKéMON that can't jump.\p"
.string "You know, like POKéMON that only\n"
.string "swim, burrow, or fly.\p"
- .string "That’s all you need to know.$"
+ .string "That's all you need to know.$"
MossdeepCity_GameCorner_1F_Text_278FA4: @ 8278FA4
.string "DODRIO BERRY-PICKING is a game that \n"
@@ -2055,7 +2055,7 @@ OldaleTown_PokemonCenter_2F_Text_27964A: @ 827964A
.string "My name is TEALA.\p"
.string "This must be your first time\n"
.string "up here.\p"
- .string "I’ll show you how the Wireless\n"
+ .string "I'll show you how the Wireless\n"
.string "Communication System works.\p"
.string "First, I need to show you this\n"
.string "floor of our POKéMON CENTER.\p"
@@ -2065,7 +2065,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
.string "On the top floor, there are two\n"
.string "rooms.\p"
.string "First, the room on the left.\n"
- .string "It’s the UNION ROOM.\p"
+ .string "It's the UNION ROOM.\p"
.string "You may link up with TRAINERS\n"
.string "around you who have also entered\l"
.string "the UNION ROOM.\p"
@@ -2075,7 +2075,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
.string "the DIRECT CORNER.\p"
.string "You may trade or battle POKéMON\n"
.string "with your friends in this room.\p"
- .string "If the Wireless Adapter isn’t\n"
+ .string "If the Wireless Adapter isn't\n"
.string "connected, you may still link up\l"
.string "using a GBA Game Link cable.\p"
.string "If that is the case, you must go\n"
@@ -2085,7 +2085,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
OldaleTown_PokemonCenter_2F_Text_279937: @ 8279937
.string "Hello, {PLAYER}!\p"
- .string "It’s me, TEALA, the POKéMON\n"
+ .string "It's me, TEALA, the POKéMON\n"
.string "CENTER 2F attendant.\p"
.string "Is there something you needed to\n"
.string "ask me about linking?$"
@@ -2096,7 +2096,7 @@ OldaleTown_PokemonCenter_2F_Text_2799AA: @ 82799AA
.string "On this, the top floor, there are\n"
.string "two rooms.\p"
.string "First, the room on the left.\n"
- .string "It’s the UNION ROOM.\p"
+ .string "It's the UNION ROOM.\p"
.string "You may link up with TRAINERS\n"
.string "around you who have also entered\l"
.string "the UNION ROOM.\p"
@@ -2111,7 +2111,7 @@ OldaleTown_PokemonCenter_2F_Text_2799AA: @ 82799AA
.string "or the DIRECT CORNER.\p"
.string "In that case, please move closer\n"
.string "to your friends.\p"
- .string "If the Wireless Adapter isn’t\n"
+ .string "If the Wireless Adapter isn't\n"
.string "connected, you may still link up\l"
.string "using a GBA Game Link cable.\p"
.string "If that is the case, you must go\n"
diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc
index d522469c6..2b0bfd8aa 100644
--- a/data/scripts/contest_hall.inc
+++ b/data/scripts/contest_hall.inc
@@ -1453,13 +1453,13 @@ LilycoveCity_ContestLobby_Text_27ADA7: @ 827ADA7
.string "Hello!\p"
.string "This is the reception counter for\n"
.string "POKéMON CONTESTS.\p"
- .string "Oh? It appears that you don’t have\n"
+ .string "Oh? It appears that you don't have\n"
.string "a {POKEBLOCK} CASE yet.\p"
.string "In that case, we need to provide you\n"
.string "with this!$"
LilycoveCity_ContestLobby_Text_27AE47: @ 827AE47
- .string "Okay, now that we’ve cleared that\n"
+ .string "Okay, now that we've cleared that\n"
.string "up…\p"
.string "Hello!\p"
.string "This is the reception counter for\n"
@@ -1536,12 +1536,12 @@ LilycoveCity_ContestLobby_Text_27B44A: @ 827B44A
.string "Which POKéMON would you like to enter?$"
LilycoveCity_ContestLobby_Text_27B471: @ 827B471
- .string "I’m terribly sorry, but your POKéMON\n"
+ .string "I'm terribly sorry, but your POKéMON\n"
.string "is not qualified to compete at this\l"
.string "Rank yet…$"
LilycoveCity_ContestLobby_Text_27B4C4: @ 827B4C4
- .string "I’m sorry, but an EGG cannot take part\n"
+ .string "I'm sorry, but an EGG cannot take part\n"
.string "in a POKéMON CONTEST.$"
LilycoveCity_ContestLobby_Text_27B501: @ 827B501
@@ -1551,7 +1551,7 @@ LilycoveCity_ContestLobby_Text_27B501: @ 827B501
LilycoveCity_ContestLobby_Text_27B547: @ 827B547
.string "Oh, but that RIBBON…\p"
.string "Your POKéMON has won this CONTEST\n"
- .string "before, hasn’t it?\p"
+ .string "before, hasn't it?\p"
.string "Would you like to enter it in this\n"
.string "CONTEST anyway?$"
@@ -1579,14 +1579,14 @@ LilycoveCity_ContestLobby_Text_27B6E7: @ 827B6E7
.string "later on.$"
LinkContestRoom1_Text_27B711: @ 827B711
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a {STR_VAR_3} Rank POKéMON\l"
.string "{STR_VAR_2}!\p"
.string "The participating TRAINERS and their\n"
.string "POKéMON are as follows:$"
LinkContestRoom1_Text_27B78F: @ 827B78F
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a 4-player linked POKéMON\l"
.string "{STR_VAR_2}!\p"
.string "The participating TRAINERS and their\n"
@@ -1594,12 +1594,12 @@ LinkContestRoom1_Text_27B78F: @ 827B78F
LinkContestRoom1_Text_27B815: @ 827B815
.string "MC: Entry No. {STR_VAR_2}!\n"
- .string "{STR_VAR_1}’s {STR_VAR_3}!$"
+ .string "{STR_VAR_1}'s {STR_VAR_3}!$"
LinkContestRoom1_Text_27B830: @ 827B830
- .string "MC: We’ve just seen the four POKéMON\n"
+ .string "MC: We've just seen the four POKéMON\n"
.string "contestants.\p"
- .string "Now it’s time for primary judging!\p"
+ .string "Now it's time for primary judging!\p"
.string "The audience will vote on their\n"
.string "favorite POKéMON contestants.\p"
.string "Without any further ado, let the\n"
@@ -1611,16 +1611,16 @@ LinkContestRoom1_Text_27B8F2: @ 827B8F2
LinkContestRoom1_Text_27B904: @ 827B904
.string "Voting is now complete!\p"
.string "While the votes are being tallied,\n"
- .string "let’s move on to secondary judging!\p"
+ .string "let's move on to secondary judging!\p"
.string "The second stage of judging is the\n"
.string "much anticipated appeal time!\p"
.string "May the contestants amaze us with\n"
.string "superb appeals of dazzling moves!\p"
- .string "Let’s see a little enthusiasm!\n"
- .string "Let’s appeal!$"
+ .string "Let's see a little enthusiasm!\n"
+ .string "Let's appeal!$"
LinkContestRoom1_Text_27BA15: @ 827BA15
- .string "MC: That’s it for judging!$"
+ .string "MC: That's it for judging!$"
LinkContestRoom1_Text_27BA30: @ 827BA30
.string "Thank you all for a most wonderful\n"
@@ -1755,7 +1755,7 @@ LilycoveCity_ContestLobby_Text_27C140: @ 827C140
.string "condition to take part in a CONTEST…$"
LilycoveCity_ContestLobby_Text_27C186: @ 827C186
- .string "I’m sorry, but an EGG cannot take part\n"
+ .string "I'm sorry, but an EGG cannot take part\n"
.string "in a POKéMON CONTEST.$"
LilycoveCity_ContestLobby_Text_27C1C3: @ 827C1C3
@@ -1823,7 +1823,7 @@ LilycoveCity_ContestLobby_Text_27C742: @ 827C742
.string "counter (POKéMON Ruby or Sapphire).$"
LilycoveCity_ContestLobby_Text_27C879: @ 827C879
- .string "I’m terribly sorry.\p"
+ .string "I'm terribly sorry.\p"
.string "G-MODE does not function\n"
.string "with Wireless Adapters.\p"
.string "Please select E-MODE or try\n"
@@ -1834,7 +1834,7 @@ LilycoveCity_ContestLobby_Text_27C8FD: @ 827C8FD
.string "to enter?$"
LinkContestRoom1_Text_27C929: @ 827C929
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a 4-player linked POKéMON\l"
.string "{STR_VAR_2}!$"
@@ -1843,9 +1843,9 @@ LinkContestRoom1_Text_27C972: @ 827C972
.string "POKéMON are as follows:$"
LinkContestRoom1_Text_27C9AF: @ 827C9AF
- .string "MC: We’ve just seen the four POKéMON\n"
+ .string "MC: We've just seen the four POKéMON\n"
.string "contestants.\p"
- .string "Now it’s time for primary judging!$"
+ .string "Now it's time for primary judging!$"
LinkContestRoom1_Text_27CA04: @ 827CA04
.string "The audience will vote on their\n"
@@ -1858,7 +1858,7 @@ LinkContestRoom1_Text_27CA42: @ 827CA42
LinkContestRoom1_Text_27CA71: @ 827CA71
.string "Voting is now complete!\p"
.string "While the votes are being tallied,\n"
- .string "let’s move on to secondary judging!$"
+ .string "let's move on to secondary judging!$"
LinkContestRoom1_Text_27CAD0: @ 827CAD0
.string "The second stage of judging is\n"
@@ -1867,5 +1867,5 @@ LinkContestRoom1_Text_27CAD0: @ 827CAD0
.string "superb appeals of dazzling moves!$"
LinkContestRoom1_Text_27CB55: @ 827CB55
- .string "Let’s see a little enthusiasm!\n"
- .string "Let’s appeal!$"
+ .string "Let's see a little enthusiasm!\n"
+ .string "Let's appeal!$"
diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc
index 3a2194132..13b68617a 100644
--- a/data/scripts/day_care.inc
+++ b/data/scripts/day_care.inc
@@ -298,32 +298,32 @@ EventScript_EggHatch:: @ 8291FC0
end
Route117_Text_291FCF: @ 8291FCF
- .string "I’m the DAY-CARE MAN.\p"
+ .string "I'm the DAY-CARE MAN.\p"
.string "I help take care of the precious\n"
.string "POKéMON of TRAINERS.\p"
- .string "If you’d like me to raise your POKéMON,\n"
+ .string "If you'd like me to raise your POKéMON,\n"
.string "have a word with my wife.$"
Route117_Text_29205D: @ 829205D
- .string "Ah, it’s you!\p"
+ .string "Ah, it's you!\p"
.string "We were raising your POKéMON,\n"
.string "and my goodness, were we surprised!\p"
.string "Your POKéMON had an EGG!\p"
- .string "We don’t know how it got there,\n"
+ .string "We don't know how it got there,\n"
.string "but your POKéMON had it.\p"
.string "You do want it, yes?$"
Route117_Text_292114: @ 8292114
- .string "Ah, it’s you! Good to see you.\n"
- .string "Your {STR_VAR_1}’s doing fine.$"
+ .string "Ah, it's you! Good to see you.\n"
+ .string "Your {STR_VAR_1}'s doing fine.$"
Route117_Text_292149: @ 8292149
- .string "Well then, I’ll keep it.\n"
+ .string "Well then, I'll keep it.\n"
.string "Thanks!$"
Route117_Text_29216A: @ 829216A
.string "You have no room for it…\n"
- .string "Come back when you’ve made room.$"
+ .string "Come back when you've made room.$"
Route117_Text_2921A4: @ 82921A4
.string "{PLAYER} received the EGG from\n"
@@ -335,7 +335,7 @@ Route117_Text_2921CF: @ 82921CF
Route117_Text_2921E5: @ 82921E5
.string "By the way, about your {STR_VAR_1},\n"
.string "it seemed to be friendly with\l"
- .string "{STR_VAR_2}’s {STR_VAR_3}.\p"
+ .string "{STR_VAR_2}'s {STR_VAR_3}.\p"
.string "I may even have seen it receiving\n"
.string "a piece of MAIL.$"
@@ -344,7 +344,7 @@ Route117_Text_29225A: @ 829225A
.string "have a word with my wife.$"
Route117_Text_292299: @ 8292299
- .string "Ah, it’s you! Your {STR_VAR_1} and\n"
+ .string "Ah, it's you! Your {STR_VAR_1} and\n"
.string "{STR_VAR_2} are doing fine.$"
Route117_Text_2922C6: @ 82922C6
@@ -352,7 +352,7 @@ Route117_Text_2922C6: @ 82922C6
.string "You do want this, yes?$"
Route117_PokemonDayCare_Text_2922F4: @ 82922F4
- .string "I’m the DAY-CARE LADY.\p"
+ .string "I'm the DAY-CARE LADY.\p"
.string "We can raise POKéMON for you.\p"
.string "Would you like us to raise one?$"
@@ -361,7 +361,7 @@ Route117_PokemonDayCare_Text_292349: @ 8292349
.string "you?$"
Route117_PokemonDayCare_Text_292370: @ 8292370
- .string "Fine, we’ll raise your {STR_VAR_1}\n"
+ .string "Fine, we'll raise your {STR_VAR_1}\n"
.string "for a while.\p"
.string "Come back for it later.$"
@@ -377,7 +377,7 @@ Route117_PokemonDayCare_Text_292416: @ 8292416
.string "Come again.$"
Route117_PokemonDayCare_Text_292432: @ 8292432
- .string "You don’t have enough money…$"
+ .string "You don't have enough money…$"
Route117_PokemonDayCare_Text_29244F: @ 829244F
.string "Will you take back the other one,\n"
@@ -388,7 +388,7 @@ Route117_PokemonDayCare_Text_292476: @ 8292476
.string "Come again.$"
Route117_PokemonDayCare_Text_292488: @ 8292488
- .string "Ah, it’s you! Good to see you.\n"
+ .string "Ah, it's you! Good to see you.\n"
.string "Your POKéMON can only be doing good!$"
Route117_PokemonDayCare_Text_2924CC: @ 82924CC
@@ -408,7 +408,7 @@ Route117_PokemonDayCare_Text_292549: @ 8292549
Route117_PokemonDayCare_Text_292575: @ 8292575
.string "Perfect!\n"
- .string "Here’s your POKéMON.$"
+ .string "Here's your POKéMON.$"
Route117_PokemonDayCare_Text_292593: @ 8292593
.string "{PLAYER} took back {STR_VAR_1} from\n"
@@ -434,6 +434,6 @@ Route117_PokemonDayCare_Text_29266D: @ 829266D
.string "Huh?\n"
.string "Now, now.\p"
.string "If you leave that POKéMON with\n"
- .string "me, you’ll be left with just one.\p"
+ .string "me, you'll be left with just one.\p"
.string "You will be better off if you catch\n"
.string "some more, I dare say.$"
diff --git a/data/scripts/field_move_scripts.inc b/data/scripts/field_move_scripts.inc
index 15bb7a7e6..1d3c8dfe5 100644
--- a/data/scripts/field_move_scripts.inc
+++ b/data/scripts/field_move_scripts.inc
@@ -146,7 +146,7 @@ Route111_Text_29083A: @ 829083A
.string "Would you like to use ROCK SMASH?$"
Route111_Text_29087F: @ 829087F
- .string "It’s a rugged rock, but a POKéMON\n"
+ .string "It's a rugged rock, but a POKéMON\n"
.string "may be able to smash it.$"
FieryPath_EventScript_2908BA:: @ 82908BA
@@ -206,17 +206,17 @@ FieryPath_EventScript_290929:: @ 8290929
end
FieryPath_Text_29092C: @ 829092C
- .string "It’s a big boulder, but a POKéMON\n"
+ .string "It's a big boulder, but a POKéMON\n"
.string "may be able to push it aside.\p"
.string "Would you like to use STRENGTH?$"
FieryPath_Text_29098C: @ 829098C
.string "{STR_VAR_1} used STRENGTH!\p"
- .string "{STR_VAR_1}’s STRENGTH made it\n"
+ .string "{STR_VAR_1}'s STRENGTH made it\n"
.string "possible to move boulders around!$"
FieryPath_Text_2909D6: @ 82909D6
- .string "It’s a big boulder, but a POKéMON\n"
+ .string "It's a big boulder, but a POKéMON\n"
.string "may be able to push it aside.$"
FieryPath_Text_290A16: @ 8290A16
@@ -252,7 +252,7 @@ Text_290A8E: @ 8290A8E
.string "a mighty roar.$"
Text_290AC3: @ 8290AC3
- .string "It’s a large waterfall.\n"
+ .string "It's a large waterfall.\n"
.string "Would you like to use WATERFALL?$"
Text_290AFC: @ 8290AFC
@@ -333,4 +333,4 @@ EventScript_290CAE:: @ 8290CAE
end
Text_290CB7: @ 8290CB7
- .string "Looks like there’s nothing here…$"
+ .string "Looks like there's nothing here…$"
diff --git a/data/scripts/mauville_man.inc b/data/scripts/mauville_man.inc
index 52ae750b0..e19453b66 100644
--- a/data/scripts/mauville_man.inc
+++ b/data/scripts/mauville_man.inc
@@ -93,15 +93,15 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E1A4:: @ 828E1A4
end
MauvilleCity_PokemonCenter_1F_Text_28E1B1: @ 828E1B1
- .string "Hi, I’m the TRADER.\n"
+ .string "Hi, I'm the TRADER.\n"
.string "Want to trade decorations with me?$"
MauvilleCity_PokemonCenter_1F_Text_28E1E8: @ 828E1E8
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_28E20E: @ 828E20E
- .string "But we’ve traded decorations already,\n"
+ .string "But we've traded decorations already,\n"
.string "you and I.$"
MauvilleCity_PokemonCenter_1F_Text_28E23F: @ 828E23F
@@ -109,7 +109,7 @@ MauvilleCity_PokemonCenter_1F_Text_28E23F: @ 828E23F
.string "you want of mine, speak up.$"
MauvilleCity_PokemonCenter_1F_Text_28E27F: @ 828E27F
- .string "You don’t want anything?\n"
+ .string "You don't want anything?\n"
.string "I feel unwanted…$"
MauvilleCity_PokemonCenter_1F_Text_28E2A9: @ 828E2A9
@@ -118,37 +118,37 @@ MauvilleCity_PokemonCenter_1F_Text_28E2A9: @ 828E2A9
.string "Do you want it?$"
MauvilleCity_PokemonCenter_1F_Text_28E2E3: @ 828E2E3
- .string "Uh… Wait a second. You don’t have a\n"
+ .string "Uh… Wait a second. You don't have a\n"
.string "single piece of decoration!$"
MauvilleCity_PokemonCenter_1F_Text_28E323: @ 828E323
- .string "Okay, pick the decoration that you’ll\n"
+ .string "Okay, pick the decoration that you'll\n"
.string "trade to me.$"
MauvilleCity_PokemonCenter_1F_Text_28E356: @ 828E356
- .string "You won’t trade with me?\n"
+ .string "You won't trade with me?\n"
.string "I feel unwanted…$"
MauvilleCity_PokemonCenter_1F_Text_28E380: @ 828E380
- .string "You’ve got all the {STR_VAR_2}S that can\n"
- .string "be stored. You’ve no room for this.$"
+ .string "You've got all the {STR_VAR_2}S that can\n"
+ .string "be stored. You've no room for this.$"
MauvilleCity_PokemonCenter_1F_Text_28E3C4: @ 828E3C4
- .string "Okay, so we’ll trade my {STR_VAR_3}\n"
+ .string "Okay, so we'll trade my {STR_VAR_3}\n"
.string "for your {STR_VAR_2}?$"
MauvilleCity_PokemonCenter_1F_Text_28E3EC: @ 828E3EC
.string "That piece of decoration is in use.\n"
- .string "You can’t trade it.$"
+ .string "You can't trade it.$"
MauvilleCity_PokemonCenter_1F_Text_28E424: @ 828E424
- .string "Then we’ll trade!\n"
- .string "I’ll send my decoration to your PC.$"
+ .string "Then we'll trade!\n"
+ .string "I'll send my decoration to your PC.$"
MauvilleCity_PokemonCenter_1F_Text_28E45A: @ 828E45A
- .string "Oops! Sorry! That’s a really rare\n"
+ .string "Oops! Sorry! That's a really rare\n"
.string "piece of decoration.\l"
- .string "I can’t trade that one away!\p"
+ .string "I can't trade that one away!\p"
.string "Can I interest you in something else?$"
MauvilleCity_PokemonCenter_1F_EventScript_28E4D4:: @ 828E4D4
@@ -248,14 +248,14 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E5EC:: @ 828E5EC
end
MauvilleCity_PokemonCenter_1F_Text_28E5F6: @ 828E5F6
- .string "I’m the STORYTELLER.\n"
- .string "I’ll tell you tales of legendary\l"
+ .string "I'm the STORYTELLER.\n"
+ .string "I'll tell you tales of legendary\l"
.string "TRAINERS.\p"
.string "Will you hear my tale?$"
MauvilleCity_PokemonCenter_1F_Text_28E64D: @ 828E64D
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_28E673: @ 828E673
.string "I know of these legends.\n"
@@ -268,12 +268,12 @@ MauvilleCity_PokemonCenter_1F_Text_28E6AE: @ 828E6AE
.string "of a legendary tale?$"
MauvilleCity_PokemonCenter_1F_Text_28E726: @ 828E726
- .string "What’s that?!\n"
+ .string "What's that?!\n"
.string "You… You…\p"
.string "{STR_VAR_2}\n"
.string "{STR_VAR_1} time(s)?!\p"
.string "That is indeed magnificent!\n"
- .string "It’s the birth of a new legend!$"
+ .string "It's the birth of a new legend!$"
MauvilleCity_PokemonCenter_1F_Text_28E78A: @ 828E78A
.string "It gets me thinking, could there be\n"
@@ -291,7 +291,7 @@ MauvilleCity_PokemonCenter_1F_Text_28E844: @ 828E844
MauvilleCity_PokemonCenter_1F_Text_28E881: @ 828E881
.string "Hmm…\n"
- .string "I’m not satisfied…\p"
+ .string "I'm not satisfied…\p"
.string "I wish you would bring me news worthy\n"
.string "of being called a legend.$"
@@ -367,7 +367,7 @@ MauvilleCity_PokemonCenter_1F_Text_28EBDD:: @ 828EBDD
.string "named {STR_VAR_3}.\p"
.string "This TRAINER got interviewed\n"
.string "{STR_VAR_1} times!\p"
- .string "{STR_VAR_3} must be a TRAINER who’s\n"
+ .string "{STR_VAR_3} must be a TRAINER who's\n"
.string "attracting much attention!$"
MauvilleCity_PokemonCenter_1F_Text_28EC60:: @ 828EC60
@@ -507,7 +507,7 @@ MauvilleCity_PokemonCenter_1F_Text_28F277:: @ 828F277
.string "This TRAINER used ROCK SMASH\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a TRAINER who\n"
- .string "can’t leave a stone unsmashed!$"
+ .string "can't leave a stone unsmashed!$"
MauvilleCity_PokemonCenter_1F_Text_28F2FC:: @ 828F2FC
.string "The Move-Loving TRAINER$"
@@ -674,7 +674,7 @@ MauvilleCity_PokemonCenter_1F_Text_28FAA7:: @ 828FAA7
.string "named {STR_VAR_3}.\p"
.string "This TRAINER got soaked by rain\n"
.string "{STR_VAR_1} times!\p"
- .string "{STR_VAR_3}’s charisma must even\n"
+ .string "{STR_VAR_3}'s charisma must even\n"
.string "attract rain!$"
MauvilleCity_PokemonCenter_1F_Text_28FB1D:: @ 828FB1D
@@ -716,8 +716,8 @@ MauvilleCity_PokemonCenter_1F_Text_28FC98:: @ 828FC98
.string "named {STR_VAR_3}.\p"
.string "This TRAINER jumped down ledges\n"
.string "{STR_VAR_1} times!\p"
- .string "If there’s a ledge to be jumped,\n"
- .string "{STR_VAR_3} can’t ignore it!$"
+ .string "If there's a ledge to be jumped,\n"
+ .string "{STR_VAR_3} can't ignore it!$"
MauvilleCity_PokemonCenter_1F_Text_28FD1D:: @ 828FD1D
.string "The Legendary TV Viewer$"
@@ -744,7 +744,7 @@ MauvilleCity_PokemonCenter_1F_Text_28FDCE:: @ 828FDCE
.string "This TRAINER checked the time\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a punctual TRAINER\n"
- .string "who’s conscious of the time.$"
+ .string "who's conscious of the time.$"
MauvilleCity_PokemonCenter_1F_Text_28FE57:: @ 828FE57
.string "The POKéMON LOTTERY Wizard$"
@@ -786,7 +786,7 @@ MauvilleCity_PokemonCenter_1F_Text_29000D:: @ 829000D
.string "This TRAINER rode the CABLE CAR\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a busy TRAINER\n"
- .string "who’s up and down all the time!$"
+ .string "who's up and down all the time!$"
MauvilleCity_PokemonCenter_1F_Text_290097:: @ 8290097
.string "The Hot Spring-Loving TRAINER$"
@@ -876,19 +876,19 @@ MauvilleCity_PokemonCenter_1F_EventScript_29022D:: @ 829022D
end
MauvilleCity_PokemonCenter_1F_Text_29022F: @ 829022F
- .string "I’m GIDDY!\n"
+ .string "I'm GIDDY!\n"
.string "I have a scintillating story for you!\p"
.string "Would you like to hear my story?$"
MauvilleCity_PokemonCenter_1F_Text_290281: @ 8290281
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2902A7: @ 82902A7
.string "Also, I was thinking…$"
MauvilleCity_PokemonCenter_1F_Text_2902BD: @ 82902BD
- .string "That’s about it, I think…\p"
+ .string "That's about it, I think…\p"
.string "We should chat again!\n"
.string "Bye-bye!$"
@@ -945,12 +945,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_290384:: @ 8290384
end
MauvilleCity_PokemonCenter_1F_Text_29038E: @ 829038E
- .string "Hi, I’m the BARD.\n"
+ .string "Hi, I'm the BARD.\n"
.string "Would you like to hear my song?$"
MauvilleCity_PokemonCenter_1F_Text_2903C0: @ 82903C0
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2903E6: @ 82903E6
.string "Oh, what a moving song…\n"
@@ -959,14 +959,14 @@ MauvilleCity_PokemonCenter_1F_Text_2903E6: @ 82903E6
MauvilleCity_PokemonCenter_1F_Text_290421: @ 8290421
.string "So?\n"
.string "How do you like my song?\p"
- .string "But I’m none too happy about\n"
+ .string "But I'm none too happy about\n"
.string "the lyrics.\p"
.string "How would you like to write some\n"
.string "new lyrics for me?$"
MauvilleCity_PokemonCenter_1F_Text_29049B: @ 829049B
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2904C1: @ 82904C1
.string "Thank you kindly!\n"
@@ -977,26 +977,26 @@ MauvilleCity_PokemonCenter_1F_Text_2904EB: @ 82904EB
.string "to go?$"
MauvilleCity_PokemonCenter_1F_Text_290514: @ 8290514
- .string "Okay! That’s it, then.\n"
- .string "I’ll sing this song for a while.$"
+ .string "Okay! That's it, then.\n"
+ .string "I'll sing this song for a while.$"
MauvilleCity_PokemonCenter_1F_Text_29054C: @ 829054C
.string "Hey, yo! They call me the HIPSTER.\n"
- .string "I’ll teach you what’s hip and happening.$"
+ .string "I'll teach you what's hip and happening.$"
MauvilleCity_PokemonCenter_1F_Text_290598: @ 8290598
- .string "But, hey, I taught you what’s hip and\n"
+ .string "But, hey, I taught you what's hip and\n"
.string "happening already.\p"
- .string "I’d like to spread the good word to\n"
+ .string "I'd like to spread the good word to\n"
.string "other folks.$"
MauvilleCity_PokemonCenter_1F_Text_290602: @ 8290602
.string "But, hey, you already know a lot about\n"
- .string "what’s hip and happening.\p"
- .string "I’ve got nothing new to teach you!$"
+ .string "what's hip and happening.\p"
+ .string "I've got nothing new to teach you!$"
MauvilleCity_PokemonCenter_1F_Text_290666: @ 8290666
.string "Hey, have you heard about\n"
.string "“{STR_VAR_1}”?\p"
- .string "What’s it mean? Well…\n"
+ .string "What's it mean? Well…\n"
.string "Ask your daddy or mommy, okay?$"
diff --git a/data/scripts/mystery_event_club.inc b/data/scripts/mystery_event_club.inc
index cd2885ea5..dde799a4b 100644
--- a/data/scripts/mystery_event_club.inc
+++ b/data/scripts/mystery_event_club.inc
@@ -97,7 +97,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_291686:: @ 8291686
PetalburgCity_PokemonCenter_1F_Text_291687: @ 8291687
.string "Hello there, TRAINER!\n"
- .string "You’ve got a wonderful smile, there.\p"
+ .string "You've got a wonderful smile, there.\p"
.string "I have a hobby--collecting the profiles\n"
.string "of POKéMON TRAINERS.$"
@@ -108,7 +108,7 @@ PetalburgCity_PokemonCenter_1F_Text_2916FF: @ 82916FF
PetalburgCity_PokemonCenter_1F_Text_291729: @ 8291729
.string "You make your own profile by putting\n"
.string "together four words or phrases.\p"
- .string "Here, I’ll show you an example of a\n"
+ .string "Here, I'll show you an example of a\n"
.string "profile using four pieces of text.\p"
.string "You can switch those four pieces with\n"
.string "other text pieces any which way you\l"
@@ -122,11 +122,11 @@ PetalburgCity_PokemonCenter_1F_Text_291729: @ 8291729
.string "pieces to display a list of choices.\p"
.string "Then, pick the choice you want.\p"
.string "Repeat for the remaining text choices,\n"
- .string "and you’ll have your very own profile.$"
+ .string "and you'll have your very own profile.$"
PetalburgCity_PokemonCenter_1F_Text_291969: @ 8291969
.string "Yes! Thank you!\n"
- .string "So, let’s see it, then.$"
+ .string "So, let's see it, then.$"
PetalburgCity_PokemonCenter_1F_Text_291991: @ 8291991
.string "Oh, no, really?\p"
@@ -134,30 +134,30 @@ PetalburgCity_PokemonCenter_1F_Text_291991: @ 8291991
.string "a wonderful profile…$"
PetalburgCity_PokemonCenter_1F_Text_2919DC: @ 82919DC
- .string "Oh? You’re not into it right now?\p"
+ .string "Oh? You're not into it right now?\p"
.string "Well, anytime is good by me!$"
PetalburgCity_PokemonCenter_1F_Text_291A1B: @ 8291A1B
.string "Hello there, TRAINER!\n"
- .string "You’ve got a wonderful smile.$"
+ .string "You've got a wonderful smile.$"
PetalburgCity_PokemonCenter_1F_Text_291A4F: @ 8291A4F
.string "May I see your new profile?$"
PetalburgCity_PokemonCenter_1F_Text_291A6B: @ 8291A6B
.string "Yes! Thank you!\p"
- .string "I hope it’s even better than the profile\n"
+ .string "I hope it's even better than the profile\n"
.string "you showed me before.$"
PetalburgCity_PokemonCenter_1F_Text_291ABA: @ 8291ABA
.string "Oh, you like your profile the way it is.\p"
- .string "I don’t blame you--it’s a wonderful\n"
+ .string "I don't blame you--it's a wonderful\n"
.string "profile the way it is now.$"
PetalburgCity_PokemonCenter_1F_Text_291B22: @ 8291B22
.string "F-fantastic!\p"
- .string "Your profile, it’s wonderful!\n"
- .string "It really says what you’re about.\p"
+ .string "Your profile, it's wonderful!\n"
+ .string "It really says what you're about.\p"
.string "Why, anyone hearing this profile would\n"
.string "be captivated by you!\p"
.string "Thank you!$"
@@ -165,5 +165,5 @@ PetalburgCity_PokemonCenter_1F_Text_291B22: @ 8291B22
PetalburgCity_PokemonCenter_1F_Text_291BB7: @ 8291BB7
.string "Oh?\n"
.string "You know the secret saying!\p"
- .string "That means you’re now a fellow member\n"
+ .string "That means you're now a fellow member\n"
.string "of the MYSTERY EVENT CLUB!$"
diff --git a/data/scripts/pokeblocks.inc b/data/scripts/pokeblocks.inc
index 324944bb1..c1f53aa5d 100644
--- a/data/scripts/pokeblocks.inc
+++ b/data/scripts/pokeblocks.inc
@@ -21,41 +21,41 @@ Text_Pblock1_Yes: @ 8292E28
Text_Pblock1_No: @ 8292E33
.string "Oh…\n"
- .string "You’ve made this old-timer sad…$"
+ .string "You've made this old-timer sad…$"
Text_Pblock1_KnowHow: @ 8292E57
.string "Do you know how to make a {POKEBLOCK}?$"
Text_Pblock1_Start: @ 8292E78
- .string "Let’s get started, then!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started, then!\p"
+ .string "Let's BERRY BLENDER!$"
Text_Pblock1_Explain: @ 8292EA6
.string "Okay, a little explanation, then.\p"
- .string "Oh, don’t worry, it’s quite simple.\p"
- .string "When the BLENDER’s arrow comes to\n"
+ .string "Oh, don't worry, it's quite simple.\p"
+ .string "When the BLENDER's arrow comes to\n"
.string "your marker, just press the A Button.\p"
- .string "That’s all you have to do.\n"
- .string "You’ll see how easy it is when you try.$"
+ .string "That's all you have to do.\n"
+ .string "You'll see how easy it is when you try.$"
Text_Pblock1_NoBerries: @ 8292F77
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "If you don’t have any BERRIES,\n"
- .string "you can’t make any {POKEBLOCK}S.$"
+ .string "You don't have any BERRIES?\p"
+ .string "If you don't have any BERRIES,\n"
+ .string "you can't make any {POKEBLOCK}S.$"
LilycoveCity_ContestLobby_Text_292FD1: @ 8292FD1
- .string "Well, that won’t do at all now, will it?\p"
- .string "If you don’t mind leftovers, you can\n"
+ .string "Well, that won't do at all now, will it?\p"
+ .string "If you don't mind leftovers, you can\n"
.string "have one of my BERRIES.\p"
.string "That way, we could make some {POKEBLOCK}S\n"
.string "together using the BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_29307D: @ 829307D
.string "If I had some BERRIES left over,\n"
- .string "I’d gladly give you one…\p"
- .string "But, I don’t have any to spare today.\n"
- .string "We’ll have to do this another time.$"
+ .string "I'd gladly give you one…\p"
+ .string "But, I don't have any to spare today.\n"
+ .string "We'll have to do this another time.$"
Text_Pblock1_FullPokeblock: @ 8293101
.string "But your {POKEBLOCK} CASE is full.\p"
@@ -63,15 +63,15 @@ Text_Pblock1_FullPokeblock: @ 8293101
.string "you come see me again.$"
Text_Pblock1_NoPokeblock: @ 8293157
- .string "But you don’t have a {POKEBLOCK} CASE.\p"
+ .string "But you don't have a {POKEBLOCK} CASE.\p"
.string "You should get a {POKEBLOCK} CASE and then\n"
.string "come see me.$"
LilycoveCity_ContestLobby_Text_2931AA: @ 82931AA
- .string "Let’s get blending already!$"
+ .string "Let's get blending already!$"
LilycoveCity_ContestLobby_Text_2931C6: @ 82931C6
- .string "I wonder what kind of {POKEBLOCK} I’ll get?\n"
+ .string "I wonder what kind of {POKEBLOCK} I'll get?\n"
.string "This is so exciting!$"
LilycoveCity_ContestLobby_Text_293201: @ 8293201
@@ -82,33 +82,33 @@ LilycoveCity_ContestLobby_Text_293237: @ 8293237
.string "Okay!$"
LilycoveCity_ContestLobby_Text_29323D: @ 829323D
- .string "That’s too bad…\p"
- .string "But we’ll always be around whenever\n"
+ .string "That's too bad…\p"
+ .string "But we'll always be around whenever\n"
.string "you get the urge to blend!$"
LilycoveCity_ContestLobby_Text_29328C: @ 829328C
.string "Of course, you do know how to\n"
- .string "blend {POKEBLOCK}S, don’t you?$"
+ .string "blend {POKEBLOCK}S, don't you?$"
LilycoveCity_ContestLobby_Text_2932C3: @ 82932C3
- .string "Let’s get started, then!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started, then!\p"
+ .string "Let's BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2932F1: @ 82932F1
.string "Okay!\n"
.string "Let me explain it to you!\p"
- .string "When the spinning BLENDER’s arrow\n"
+ .string "When the spinning BLENDER's arrow\n"
.string "reaches your marker, just press\l"
.string "the A Button.\p"
- .string "That’s all it takes.\n"
- .string "Pretty easy, don’t you think?$"
+ .string "That's all it takes.\n"
+ .string "Pretty easy, don't you think?$"
LilycoveCity_ContestLobby_Text_293394: @ 8293394
.string "Oh, but wait a second here…\n"
- .string "You don’t have any BERRIES.\p"
- .string "You can’t make any {POKEBLOCK}S without\n"
+ .string "You don't have any BERRIES.\p"
+ .string "You can't make any {POKEBLOCK}S without\n"
.string "BERRIES…\p"
- .string "We’ll always be around whenever you\n"
+ .string "We'll always be around whenever you\n"
.string "get hold of some BERRIES to blend.$"
LilycoveCity_ContestLobby_Text_29343E: @ 829343E
@@ -119,7 +119,7 @@ LilycoveCity_ContestLobby_Text_29343E: @ 829343E
LilycoveCity_ContestLobby_Text_2934A2: @ 82934A2
.string "Oh, but wait a second here…\n"
- .string "You don’t have a {POKEBLOCK} CASE.\p"
+ .string "You don't have a {POKEBLOCK} CASE.\p"
.string "You should get a {POKEBLOCK} CASE and\n"
.string "then come back.$"
@@ -132,32 +132,32 @@ LilycoveCity_ContestLobby_Text_29354E: @ 829354E
LilycoveCity_ContestLobby_Text_293558: @ 8293558
.string "Oh, dear me…\p"
- .string "You’ve left us in shock!$"
+ .string "You've left us in shock!$"
LilycoveCity_ContestLobby_Text_29357E: @ 829357E
.string "Naturally, you know how to make\n"
- .string "{POKEBLOCK}S, don’t you?$"
+ .string "{POKEBLOCK}S, don't you?$"
LilycoveCity_ContestLobby_Text_2935B1: @ 82935B1
.string "Okay, dear!\n"
- .string "Let’s get started!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started!\p"
+ .string "Let's BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2935E5: @ 82935E5
.string "Oh, dear!\p"
- .string "Then, I’ll explain it to you nicely.\p"
- .string "When the BLENDER’s arrow spins to\n"
+ .string "Then, I'll explain it to you nicely.\p"
+ .string "When the BLENDER's arrow spins to\n"
.string "your marker, press the A Button.\p"
- .string "That’s all it takes.\n"
- .string "Isn’t it simple?$"
+ .string "That's all it takes.\n"
+ .string "Isn't it simple?$"
LilycoveCity_ContestLobby_Text_29367D: @ 829367D
- .string "You don’t have any BERRIES,\n"
+ .string "You don't have any BERRIES,\n"
.string "do you?\p"
- .string "If you don’t have any BERRIES,\n"
- .string "you can’t make any {POKEBLOCK}S.\p"
- .string "We’ll always be making {POKEBLOCK}S here,\n"
- .string "so let’s make some together when\l"
+ .string "If you don't have any BERRIES,\n"
+ .string "you can't make any {POKEBLOCK}S.\p"
+ .string "We'll always be making {POKEBLOCK}S here,\n"
+ .string "so let's make some together when\l"
.string "you get a BERRY or two.$"
LilycoveCity_ContestLobby_Text_293738: @ 8293738
@@ -167,22 +167,22 @@ LilycoveCity_ContestLobby_Text_293738: @ 8293738
.string "and then come back.$"
LilycoveCity_ContestLobby_Text_293792: @ 8293792
- .string "You haven’t gotten a {POKEBLOCK} CASE\n"
+ .string "You haven't gotten a {POKEBLOCK} CASE\n"
.string "yet, it looks like.\p"
.string "You need to get a {POKEBLOCK} CASE before\n"
.string "you come back.$"
LilycoveCity_ContestLobby_Text_2937F9: @ 82937F9
- .string "Okay! Today’s going to be the day that\n"
+ .string "Okay! Today's going to be the day that\n"
.string "I set a new BLENDER speed record!$"
LilycoveCity_ContestLobby_Text_293842: @ 8293842
.string "Oh, dear!\n"
- .string "You look as if you’re good at blending.\l"
+ .string "You look as if you're good at blending.\l"
.string "Would you like to join us?$"
LilycoveCity_ContestLobby_Text_29388F: @ 829388F
- .string "I’m going to make delicious {POKEBLOCK}S\n"
+ .string "I'm going to make delicious {POKEBLOCK}S\n"
.string "and make my POKéMON cuter.$"
Text_PblockLink_Ask: @ 82938CD
@@ -207,42 +207,42 @@ Text_PblockLink_3Arrived: @ 82939A5
Text_PblockLink_NoBerries: @ 82939BD
.string "You have no BERRIES.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "The BERRY BLENDER can't be used.$"
Text_PblockLink_FullPokeblock: @ 82939F3
.string "Your {POKEBLOCK} CASE is full.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "The BERRY BLENDER can't be used.$"
Text_PblockLink_NoPokeblock: @ 8293A2D
- .string "You don’t have a {POKEBLOCK} CASE.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "You don't have a {POKEBLOCK} CASE.\n"
+ .string "The BERRY BLENDER can't be used.$"
Text_Pblock1_Talk_0: @ 8293A6B
.string "I love making {POKEBLOCK}S.\p"
.string "I always have some BERRIES with me.$"
Text_Pblock1_Talk_1: @ 8293AA5
- .string "If you’d like, we could make some\n"
+ .string "If you'd like, we could make some\n"
.string "{POKEBLOCK}S together using the\l"
.string "BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_293AF0: @ 8293AF0
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "Well, that won’t do at all now, will it?\p"
- .string "If you don’t mind leftovers, you can\n"
+ .string "You don't have any BERRIES?\p"
+ .string "Well, that won't do at all now, will it?\p"
+ .string "If you don't mind leftovers, you can\n"
.string "have one of my BERRIES.$"
LilycoveCity_ContestLobby_Text_293B76: @ 8293B76
- .string "We’ll use it to make {POKEBLOCK}S together\n"
+ .string "We'll use it to make {POKEBLOCK}S together\n"
.string "using the BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_293BB4: @ 8293BB4
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "If I had some left over, I’d gladly\n"
+ .string "You don't have any BERRIES?\p"
+ .string "If I had some left over, I'd gladly\n"
.string "give you one…\p"
- .string "But, I don’t have any to spare today.\n"
+ .string "But, I don't have any to spare today.\n"
.string "Sorry about that.$"
EventScript_Pblock1_Ask:: @ 8293C3E
diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc
index 84bb3982d..5a5244f1b 100644
--- a/data/scripts/safari_zone.inc
+++ b/data/scripts/safari_zone.inc
@@ -78,11 +78,11 @@ Text_2A4BF4: @ 82A4BF4
.string "ZONE right now?$"
Text_2A4C26: @ 82A4C26
- .string "Ding-dong! Time’s up!\n"
+ .string "Ding-dong! Time's up!\n"
.string "Your SAFARI Game is over.$"
Text_2A4C56: @ 82A4C56
- .string "You’ve run out of SAFARI BALLS.\n"
+ .string "You've run out of SAFARI BALLS.\n"
.string "Your SAFARI Game is over.$"
Text_2A4C90: @ 82A4C90
@@ -101,11 +101,11 @@ Route121_SafariZoneEntrance_Text_2A4D12: @ 82A4D12
.string "Welcome to the SAFARI ZONE!\p"
.string "Here, you may witness many kinds of\n"
.string "POKéMON rarely seen in HOENN.\p"
- .string "And, you’ll see them in their wild,\n"
+ .string "And, you'll see them in their wild,\n"
.string "untamed state in natural habitats.\p"
- .string "What’s more, we’ve thrown open the\n"
+ .string "What's more, we've thrown open the\n"
.string "gates to POKéMON TRAINERS.\p"
- .string "You’re encouraged to catch POKéMON\n"
+ .string "You're encouraged to catch POKéMON\n"
.string "for keeps!\p"
.string "Come in and enjoy the SAFARI ZONE!$"
@@ -121,7 +121,7 @@ Route121_SafariZoneEntrance_Text_2A4EA1: @ 82A4EA1
.string "start with 30 SAFARI BALLS for\l"
.string "catching POKéMON.\p"
.string "The SAFARI Game is over when you run\n"
- .string "out of SAFARI BALLS, or when you’ve\l"
+ .string "out of SAFARI BALLS, or when you've\l"
.string "walked 500 steps.\p"
.string "Come in and enjoy the SAFARI ZONE!$"
@@ -135,7 +135,7 @@ Route121_SafariZoneEntrance_Text_2A4FD7: @ 82A4FD7
.string "Please play another time!$"
Route121_SafariZoneEntrance_Text_2A4FF7: @ 82A4FF7
- .string "You don’t have enough money.\n"
+ .string "You don't have enough money.\n"
.string "Sorry.$"
Route121_SafariZoneEntrance_Text_2A501B: @ 82A501B
@@ -148,7 +148,7 @@ Route121_SafariZoneEntrance_Text_2A5052: @ 82A5052
.string "{PLAYER} received 30 SAFARI BALLS.$"
Route121_SafariZoneEntrance_Text_2A506F: @ 82A506F
- .string "We’ll let you know when your game\n"
+ .string "We'll let you know when your game\n"
.string "is over.\p"
.string "So, until then, enjoy yourself, please!\n"
.string "Off you go on your wild excursion!$"
@@ -176,14 +176,14 @@ SafariZone_South_Text_2A521A: @ 82A521A
SafariZone_South_Text_2A5248: @ 82A5248
.string "Okay.\p"
- .string "I’ll take back your remaining SAFARI\n"
+ .string "I'll take back your remaining SAFARI\n"
.string "BALLS.\p"
.string "Thank you for playing.\n"
.string "We hope to see you again.$"
SafariZone_South_Text_2A52AB: @ 82A52AB
.string "Good luck!\p"
- .string "If you need anything, don’t hesitate\n"
+ .string "If you need anything, don't hesitate\n"
.string "to tell me, please!$"
SafariZone_South_Text_2A52EF: @ 82A52EF
@@ -206,16 +206,16 @@ SafariZone_Southwest_Text_2A53B7: @ 82A53B7
SafariZone_Northwest_Text_2A542C: @ 82A542C
.string "Gasp… Gasp…\n"
.string "I…made it out here…but…\p"
- .string "I’m exhausted… I don’t have the\n"
+ .string "I'm exhausted… I don't have the\n"
.string "energy to catch POKéMON…$"
SafariZone_North_Text_2A5489: @ 82A5489
- .string "I’m on a mission to find WATER POKéMON\n"
- .string "you don’t see in HOENN.\p"
+ .string "I'm on a mission to find WATER POKéMON\n"
+ .string "you don't see in HOENN.\p"
.string "Do you have any idea where the lake is?$"
SafariZone_North_Text_2A54F0: @ 82A54F0
- .string "I’m going to catch a lot of rare POKéMON\n"
+ .string "I'm going to catch a lot of rare POKéMON\n"
.string "here and trade them with my friends!$"
SafariZone_South_Text_2A553E: @ 82A553E
@@ -234,17 +234,17 @@ SafariZone_Southwest_Text_2A5613: @ 82A5613
.string "REST HOUSE$"
SafariZone_RestHouse_Text_2A5639: @ 82A5639
- .string "I don’t have any {POKEBLOCK}S, but I caught\n"
+ .string "I don't have any {POKEBLOCK}S, but I caught\n"
.string "a good number of POKéMON.\p"
.string "You can improve your chances of making\n"
.string "a catch by getting closer to them\l"
.string "before throwing a SAFARI BALL.$"
SafariZone_RestHouse_Text_2A56E1: @ 82A56E1
- .string "If you use {POKEBLOCK}S, wild POKéMON won’t\n"
+ .string "If you use {POKEBLOCK}S, wild POKéMON won't\n"
.string "be so quick to run away.\p"
- .string "It’s not much use to give {POKEBLOCK}S to\n"
- .string "POKéMON that don’t flee easily.$"
+ .string "It's not much use to give {POKEBLOCK}S to\n"
+ .string "POKéMON that don't flee easily.$"
SafariZone_RestHouse_Text_2A5764: @ 82A5764
.string "If you put a {POKEBLOCK} on the FEEDER,\n"
@@ -254,25 +254,25 @@ SafariZone_RestHouse_Text_2A5764: @ 82A5764
SafariZone_South_Text_2A57EE: @ 82A57EE
.string "This area is still under construction.\n"
- .string "It’s off-limits, sorry!$"
+ .string "It's off-limits, sorry!$"
SafariZone_Southeast_Text_2A582D: @ 82A582D
- .string "The SAFARI ZONE’s expansion project\n"
+ .string "The SAFARI ZONE's expansion project\n"
.string "is finished now.\p"
.string "We hope you will enjoy the new area.$"
SafariZone_South_Text_2A5887: @ 82A5887
.string "This area is still under construction.\n"
- .string "It’s off-limits, sorry!$"
+ .string "It's off-limits, sorry!$"
SafariZone_Southeast_Text_2A58C6: @ 82A58C6
- .string "Wow! Whee! I haven’t seen any of\n"
+ .string "Wow! Whee! I haven't seen any of\n"
.string "these POKéMON before!$"
SafariZone_Southeast_Text_2A58FD: @ 82A58FD
.string "The POKéMON in this area are all\n"
.string "new to me.\p"
- .string "And I’m allowed to catch these rare\n"
+ .string "And I'm allowed to catch these rare\n"
.string "POKéMON! Too cool!$"
SafariZone_Southeast_Text_2A5960: @ 82A5960
@@ -281,7 +281,7 @@ SafariZone_Southeast_Text_2A5960: @ 82A5960
SafariZone_Northeast_Text_2A59A4: @ 82A59A4
.string "I only have a couple SAFARI BALLS left.\p"
- .string "I’m having a hard time trying to\n"
+ .string "I'm having a hard time trying to\n"
.string "decide what I should catch.$"
SafariZone_Northeast_Text_2A5A09: @ 82A5A09
@@ -290,6 +290,6 @@ SafariZone_Northeast_Text_2A5A09: @ 82A5A09
SafariZone_Northeast_Text_2A5A44: @ 82A5A44
.string "Oh, boo!\n"
- .string "I can’t seem to catch anything!\p"
- .string "I’ll end up wasting the admission\n"
- .string "price if I don’t catch something!$"
+ .string "I can't seem to catch anything!\p"
+ .string "I'll end up wasting the admission\n"
+ .string "price if I don't catch something!$"
diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc
new file mode 100644
index 000000000..35a2731a7
--- /dev/null
+++ b/data/scripts/secret_base.inc
@@ -0,0 +1,1115 @@
+Text_274746: @ 8274746
+ .string "If some vines drop down, this tree can\n"
+ .string "be climbed.$"
+
+Text_274779: @ 8274779
+ .string "If some vines drop down, this tree can\n"
+ .string "be climbed.\p"
+ .string "Use the SECRET POWER?$"
+
+Text_2747C2: @ 82747C2
+ .string "A thick vine dropped down!$"
+
+Text_2747DD: @ 82747DD
+ .string "If this clump of grass can be moved,\n"
+ .string "it might be possible to go inside.$"
+
+Text_274825: @ 8274825
+ .string "If this clump of grass can be moved,\n"
+ .string "it might be possible to go inside.\p"
+ .string "Use the SECRET POWER?$"
+
+Text_274883: @ 8274883
+ .string "Discovered a small entrance!$"
+
+SecretBase_RedCave1_Text_2748A0: @ 82748A0
+ .string "Have you made a SECRET BASE already?\p"
+ .string "I went here, there, everywhere before\n"
+ .string "choosing this place.\p"
+ .string "Since you're already here, how would\n"
+ .string "you like to battle?$"
+
+SecretBase_RedCave1_Text_274939: @ 8274939
+ .string "Okay!\n"
+ .string "Here we come!$"
+
+SecretBase_RedCave1_Text_27494D: @ 827494D
+ .string "Hunh?\n"
+ .string "Oh, you can't now…$"
+
+SecretBase_RedCave1_Text_274966:: @ 8274966
+ .string "Waaargh! You're too strong!\n"
+ .string "About me losing… Please keep it secret!$"
+
+SecretBase_RedCave1_Text_2749AA: @ 82749AA
+ .string "What do you think of my SECRET BASE?\n"
+ .string "Come visit me again tomorrow.$"
+
+SecretBase_RedCave1_Text_2749ED: @ 82749ED
+ .string "Have you made a SECRET BASE already?\p"
+ .string "I went here, there, everywhere before\n"
+ .string "choosing this place.\p"
+ .string "Feel free to hang out!$"
+
+SecretBase_RedCave1_Text_274A64: @ 8274A64
+ .string "There're a lot of places where\n"
+ .string "you can make a SECRET BASE.\p"
+ .string "But I like this spot best.\n"
+ .string "Don't you think it's nice?\p"
+ .string "Oh, would you like to have a battle?$"
+
+SecretBase_RedCave1_Text_274AFA: @ 8274AFA
+ .string "Okay, here goes!$"
+
+SecretBase_RedCave1_Text_274B0B: @ 8274B0B
+ .string "Oh…\n"
+ .string "You can't now, okay.$"
+
+SecretBase_RedCave1_Text_274B24:: @ 8274B24
+ .string "Hmmm… It's our loss…\n"
+ .string "But don't tell anyone!\l"
+ .string "It's a confidential secret!$"
+
+SecretBase_RedCave1_Text_274B6C: @ 8274B6C
+ .string "If you're in this area again,\n"
+ .string "I hope you'll visit me.$"
+
+SecretBase_RedCave1_Text_274BA2: @ 8274BA2
+ .string "There're a lot of places where you can\n"
+ .string "make a SECRET BASE.\p"
+ .string "But I like this spot best.\n"
+ .string "Don't you think it's nice?$"
+
+SecretBase_RedCave1_Text_274C13: @ 8274C13
+ .string "This is a popular spot.\n"
+ .string "It's always taken.\p"
+ .string "Oh! Were you thinking about\n"
+ .string "taking this spot, too?\p"
+ .string "I'll tell you what, you can have this\n"
+ .string "spot if you can beat me.$"
+
+SecretBase_RedCave1_Text_274CB0: @ 8274CB0
+ .string "Okay!\n"
+ .string "I'm going to defend my SECRET BASE!$"
+
+SecretBase_RedCave1_Text_274CDA: @ 8274CDA
+ .string "Hunh? Is that right?\n"
+ .string "You're not interested in this spot?$"
+
+SecretBase_RedCave1_Text_274D13:: @ 8274D13
+ .string "I can't keep going!\n"
+ .string "I surrender!$"
+
+SecretBase_RedCave1_Text_274D34: @ 8274D34
+ .string "Okay, when I move one day,\n"
+ .string "this place will be yours!$"
+
+SecretBase_RedCave1_Text_274D69: @ 8274D69
+ .string "This is a popular spot.\n"
+ .string "It's always taken.\p"
+ .string "I waited a long time for it to open.\n"
+ .string "I finally got to use it!$"
+
+SecretBase_RedCave1_Text_274DD2: @ 8274DD2
+ .string "Welcome to my POKéMON LAB.\p"
+ .string "I carry out research on battling in\n"
+ .string "secrecy.\p"
+ .string "Would you like to see how strong I am?$"
+
+SecretBase_RedCave1_Text_274E41: @ 8274E41
+ .string "I'm going to go all out!$"
+
+SecretBase_RedCave1_Text_274E5A: @ 8274E5A
+ .string "Oh.\n"
+ .string "Some other time, then!$"
+
+SecretBase_RedCave1_Text_274E75:: @ 8274E75
+ .string "Hmm… I've still got lots to learn.\n"
+ .string "I have to study some more.$"
+
+SecretBase_RedCave1_Text_274EB3: @ 8274EB3
+ .string "Thanks for battling with me.\n"
+ .string "Please come back again tomorrow.$"
+
+SecretBase_RedCave1_Text_274EF1: @ 8274EF1
+ .string "Welcome to my POKéMON LAB.\p"
+ .string "I carry out research on battling in\n"
+ .string "secrecy.$"
+
+SecretBase_RedCave1_Text_274F39: @ 8274F39
+ .string "A big mansion is nice, but I like this\n"
+ .string "sort of place more.\p"
+ .string "I like it because all kinds of people\n"
+ .string "come visit me.\p"
+ .string "So, how would you like a battle?$"
+
+SecretBase_RedCave1_Text_274FCA: @ 8274FCA
+ .string "That's the way!$"
+
+SecretBase_RedCave1_Text_274FDA: @ 8274FDA
+ .string "When you're ready, give me a shout!$"
+
+SecretBase_RedCave1_Text_274FFE:: @ 8274FFE
+ .string "Aww! Done in!\n"
+ .string "But it's still fun to battle!$"
+
+SecretBase_RedCave1_Text_27502A: @ 827502A
+ .string "Well, anyway, I should go buy some\n"
+ .string "decorations and furniture.\p"
+ .string "I want my SECRET BASE to be a place\n"
+ .string "other people can enjoy.$"
+
+SecretBase_RedCave1_Text_2750A4: @ 82750A4
+ .string "A big mansion is nice, but I like this\n"
+ .string "sort of place more.\p"
+ .string "I like it because all kinds of people\n"
+ .string "come visit me.$"
+
+SecretBase_RedCave1_Text_275114: @ 8275114
+ .string "I simply adore shopping for decorations\n"
+ .string "and furniture.\p"
+ .string "I also love raising POKéMON just\n"
+ .string "as much.\p"
+ .string "If you would be so kind, will you battle\n"
+ .string "with my POKéMON?$"
+
+SecretBase_RedCave1_Text_2751AF: @ 82751AF
+ .string "Thank you.\n"
+ .string "Shall we begin?$"
+
+SecretBase_RedCave1_Text_2751CA: @ 82751CA
+ .string "Oh.\n"
+ .string "How disappointing…$"
+
+SecretBase_RedCave1_Text_2751E1:: @ 82751E1
+ .string "I concede…$"
+
+SecretBase_RedCave1_Text_2751EC: @ 82751EC
+ .string "That was all in good fun!\n"
+ .string "I should go enjoy shopping now.$"
+
+SecretBase_RedCave1_Text_275226: @ 8275226
+ .string "I simply adore shopping for decorations\n"
+ .string "and furniture.\p"
+ .string "I also love raising POKéMON just\n"
+ .string "as much.$"
+
+SecretBase_RedCave1_Text_275287: @ 8275287
+ .string "Some people make their SECRET BASES in\n"
+ .string "hard-to-find places.\l"
+ .string "Do they want to just lie low?\p"
+ .string "But since you found me, how about we\n"
+ .string "have a battle?$"
+
+SecretBase_RedCave1_Text_275315: @ 8275315
+ .string "I'm not going down easily!$"
+
+SecretBase_RedCave1_Text_275330: @ 8275330
+ .string "Oh… Are you maybe tired from searching\n"
+ .string "for this place?$"
+
+SecretBase_RedCave1_Text_275367:: @ 8275367
+ .string "I went down…$"
+
+SecretBase_RedCave1_Text_275374: @ 8275374
+ .string "Where's your SECRET BASE?\n"
+ .string "I should go visit you there.$"
+
+SecretBase_RedCave1_Text_2753AB: @ 82753AB
+ .string "Some people make their SECRET BASES in\n"
+ .string "hard-to-find places.\l"
+ .string "Do they want to just lie low?$"
+
+SecretBase_RedCave1_Text_275405: @ 8275405
+ .string "People have told me that you can get\n"
+ .string "decorations in several ways.\p"
+ .string "We should have a race to see who can\n"
+ .string "get nicer decorations and furniture!\p"
+ .string "In the meantime, want to battle?$"
+
+SecretBase_RedCave1_Text_2754B2: @ 82754B2
+ .string "This is my SECRET BASE.\n"
+ .string "I can't lose!$"
+
+SecretBase_RedCave1_Text_2754D8: @ 82754D8
+ .string "I'll battle with you anytime.$"
+
+SecretBase_RedCave1_Text_2754F6:: @ 82754F6
+ .string "Huh?\n"
+ .string "Did I just lose?$"
+
+SecretBase_RedCave1_Text_27550C: @ 827550C
+ .string "I won't lose at collecting decorations.\n"
+ .string "Come visit again!$"
+
+SecretBase_RedCave1_Text_275546: @ 8275546
+ .string "People have told me that you can get\n"
+ .string "decorations in several ways.\p"
+ .string "We should have a race to see who can\n"
+ .string "get nicer decorations and furniture!$"
+
+SecretBase_RedCave1_Text_2755D2: @ 82755D2
+ .string "I found a spot I liked, and I did it up\n"
+ .string "with my favorite decorations.\p"
+ .string "I raise my favorite POKéMON and grow\n"
+ .string "stronger with it.\p"
+ .string "That's what I do.\n"
+ .string "Want to battle with me?$"
+
+SecretBase_RedCave1_Text_275679: @ 8275679
+ .string "Show me what you're made of!$"
+
+SecretBase_RedCave1_Text_275696: @ 8275696
+ .string "I guess there are times when you're not\n"
+ .string "into it.$"
+
+SecretBase_RedCave1_Text_2756C7:: @ 82756C7
+ .string "I know exactly what you're made of now.$"
+
+SecretBase_RedCave1_Text_2756EF: @ 82756EF
+ .string "We can both become stronger.\n"
+ .string "Let's keep at it!$"
+
+SecretBase_RedCave1_Text_27571E: @ 827571E
+ .string "I found a spot I liked, and I did it up\n"
+ .string "with my favorite decorations.\p"
+ .string "I raise my favorite POKéMON and grow\n"
+ .string "stronger with it.\p"
+ .string "Every day is a great day.$"
+
+SecretBase_RedCave1_Text_2757B5: @ 82757B5
+ .string "You can learn a lot about the taste\n"
+ .string "and sense of people by the kinds of\l"
+ .string "decorations they have, and how they\l"
+ .string "display them.\p"
+ .string "What do you think of my taste?\n"
+ .string "Are you speechless?\p"
+ .string "Want to see my taste in battling?$"
+
+SecretBase_RedCave1_Text_275884: @ 8275884
+ .string "There's no holding back!$"
+
+SecretBase_RedCave1_Text_27589D: @ 827589D
+ .string "I'll be happy to demonstrate my style\n"
+ .string "anytime.$"
+
+SecretBase_RedCave1_Text_2758CC:: @ 82758CC
+ .string "You're supremely talented!\n"
+ .string "Your power seems to be limitless…$"
+
+SecretBase_RedCave1_Text_275909: @ 8275909
+ .string "What did you think of my style?\n"
+ .string "I'll keep on polishing it!$"
+
+SecretBase_RedCave1_Text_275944: @ 8275944
+ .string "You can learn a lot about the taste\n"
+ .string "and sense of people by the kinds of\l"
+ .string "decorations they have, and how they\l"
+ .string "display them.\p"
+ .string "What do you think of my taste?\n"
+ .string "Are you speechless?$"
+
+EventScript_2759F1:: @ 82759F1
+ special sub_80E8C98
+ special sub_80E8BC8
+ compare VAR_RESULT, 1
+ goto_eq EventScript_275BE8
+ checkpartymove MOVE_SECRET_POWER
+ setfieldeffectargument 0, VAR_RESULT
+ buffermovename 1, MOVE_SECRET_POWER
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275AA9
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B02
+ end
+
+EventScript_275A50:: @ 8275A50
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275A91
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox gText_23B704, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
+ waitstate
+ goto EventScript_275A9B
+ end
+
+EventScript_275A86:: @ 8275A86
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
+ waitstate
+ goto EventScript_275A9B
+ end
+
+EventScript_275A91:: @ 8275A91
+ msgbox gText_23B6E0, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275A9B:: @ 8275A9B
+ msgbox gText_23B73E, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275AA9:: @ 8275AA9
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275AEA
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox Text_274779, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
+ waitstate
+ goto EventScript_275AF4
+ end
+
+EventScript_275ADF:: @ 8275ADF
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
+ waitstate
+ goto EventScript_275AF4
+ end
+
+EventScript_275AEA:: @ 8275AEA
+ msgbox Text_274746, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275AF4:: @ 8275AF4
+ msgbox Text_2747C2, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275B02:: @ 8275B02
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275B43
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox Text_274825, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
+ waitstate
+ goto EventScript_275B4D
+ end
+
+EventScript_275B38:: @ 8275B38
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
+ waitstate
+ goto EventScript_275B4D
+ end
+
+EventScript_275B43:: @ 8275B43
+ msgbox Text_2747DD, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275B4D:: @ 8275B4D
+ msgbox Text_274883, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275B5B:: @ 8275B5B
+ closemessage
+ playse SE_KAIDAN
+ setvar VAR_0x4097, 0
+ setflag FLAG_DECORATION_0
+ special sub_80E8E18
+ special sub_80E9068
+ setvar VAR_0x8004, 0
+ setvar VAR_0x8005, 0
+ special sub_80E933C
+ setvar VAR_0x4089, 1
+ waitstate
+ end
+
+SecretBase_RedCave1_EventScript_275B81:: @ 8275B81
+ applymovement 255, SecretBase_RedCave1_Movement_275BB4
+ waitmovement 0
+ setvar VAR_0x4097, 1
+ msgbox SecretBase_RedCave1_Text_23B759, MSGBOX_YESNO
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275BAB
+ closemessage
+ playse SE_KAIDAN
+ special sub_80E9A90
+ end
+
+SecretBase_RedCave1_EventScript_275BAB:: @ 8275BAB
+ closemessage
+ setflag FLAG_0x060
+ special sub_80E91F8
+ waitstate
+ end
+
+SecretBase_RedCave1_Movement_275BB4: @ 8275BB4
+ walk_up
+ walk_up
+ step_end
+
+EventScript_275BB7:: @ 8275BB7
+ lockall
+ setvar VAR_0x4097, 1
+ playse SE_KAIDAN
+ special sub_80E9744
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275BDB
+ clearflag FLAG_DECORATION_0
+ special sub_80E9068
+ setvar VAR_0x4089, 0
+ waitstate
+ end
+
+EventScript_275BDB:: @ 8275BDB
+ setflag FLAG_DECORATION_0
+ special sub_80E9068
+ setvar VAR_0x4089, 0
+ waitstate
+ end
+
+EventScript_275BE8:: @ 8275BE8
+ checkpartymove MOVE_SECRET_POWER
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275C9A
+ setfieldeffectargument 0, VAR_RESULT
+ setorcopyvar VAR_0x8004, VAR_RESULT
+ lockall
+ special GetSecretBaseNearbyMapName
+ msgbox Text_276A3D, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Text_2766AA, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ fadescreenswapbuffers 1
+ special sub_80E9B70
+ closemessage
+ fadescreenswapbuffers 0
+ msgbox Text_276A95, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ bufferpartymonnick 0, VAR_0x8004
+ buffermovename 1, MOVE_SECRET_POWER
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ closemessage
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275ADF
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B38
+ releaseall
+ end
+
+EventScript_275C9A:: @ 8275C9A
+ lockall
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275AEA
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B43
+ end
+
+EventScript_275CDE:: @ 8275CDE
+ closemessage
+ releaseall
+ end
+
+LittlerootTown_BrendansHouse_2F_EventScript_275CE1:: @ 8275CE1
+LittlerootTown_MaysHouse_2F_EventScript_275CE1:: @ 8275CE1
+SecretBase_RedCave1_EventScript_275CE1:: @ 8275CE1
+ setflag FLAG_DECORATION_1
+ setflag FLAG_DECORATION_2
+ setflag FLAG_DECORATION_3
+ setflag FLAG_DECORATION_4
+ setflag FLAG_DECORATION_5
+ setflag FLAG_DECORATION_6
+ setflag FLAG_DECORATION_7
+ setflag FLAG_DECORATION_8
+ setflag FLAG_DECORATION_9
+ setflag FLAG_DECORATION_10
+ setflag FLAG_DECORATION_11
+ setflag FLAG_DECORATION_12
+ setflag FLAG_DECORATION_13
+ setflag FLAG_DECORATION_14
+ return
+
+EventScript_275D0C:: @ 8275D0C
+ setvar VAR_0x8004, 0
+ setvar VAR_0x8005, 0
+ special sub_80E933C
+ setvar VAR_0x4089, 1
+ end
+
+EventScript_275D1F:: @ 8275D1F
+ setvar VAR_0x8005, 0
+ goto EventScript_275D2A
+ end
+
+EventScript_275D2A:: @ 8275D2A
+ special sub_8127E18
+ end
+
+EventScript_275D2E:: @ 8275D2E
+ setvar VAR_0x8004, 0
+ goto EventScript_275D39
+ end
+
+EventScript_275D39:: @ 8275D39
+ special sub_8129708
+ compare VAR_RESULT, 1
+ goto_eq EventScript_275D63
+ addvar VAR_0x8004, 1
+ compare VAR_0x8005, 0
+ goto_eq EventScript_275D39
+ removeobject VAR_0x8006
+ setflag 0x8005
+ goto EventScript_275D39
+ end
+
+EventScript_275D63:: @ 8275D63
+ end
+
+SecretBase_BlueCave1_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave2_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave3_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave4_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave1_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave2_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave3_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave4_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave1_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave2_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave3_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave4_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub1_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub2_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub3_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub4_EventScript_275D64:: @ 8275D64
+SecretBase_Tree1_EventScript_275D64:: @ 8275D64
+SecretBase_Tree2_EventScript_275D64:: @ 8275D64
+SecretBase_Tree3_EventScript_275D64:: @ 8275D64
+SecretBase_Tree4_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave1_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave2_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave3_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave4_EventScript_275D64:: @ 8275D64
+ special sub_80EA354
+ compare VAR_0x8004, 0
+ goto_eq SecretBase_RedCave1_EventScript_275DD6
+ compare VAR_0x8004, 1
+ goto_eq SecretBase_RedCave1_EventScript_275E4E
+ compare VAR_0x8004, 2
+ goto_eq SecretBase_RedCave1_EventScript_275EC6
+ compare VAR_0x8004, 3
+ goto_eq SecretBase_RedCave1_EventScript_275F3E
+ compare VAR_0x8004, 4
+ goto_eq SecretBase_RedCave1_EventScript_275FB6
+ compare VAR_0x8004, 5
+ goto_eq SecretBase_RedCave1_EventScript_27602E
+ compare VAR_0x8004, 6
+ goto_eq SecretBase_RedCave1_EventScript_2760A6
+ compare VAR_0x8004, 7
+ goto_eq SecretBase_RedCave1_EventScript_27611E
+ compare VAR_0x8004, 8
+ goto_eq SecretBase_RedCave1_EventScript_276196
+ compare VAR_0x8004, 9
+ goto_eq SecretBase_RedCave1_EventScript_27620E
+ end
+
+SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275E25
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275E44
+ msgbox SecretBase_RedCave1_Text_2748A0, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275E2F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275E2F
+ msgbox SecretBase_RedCave1_Text_274939, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275E25:: @ 8275E25
+ msgbox SecretBase_RedCave1_Text_2749ED, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E2F:: @ 8275E2F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_27494D, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E44:: @ 8275E44
+ msgbox SecretBase_RedCave1_Text_2749AA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275E9D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275EBC
+ msgbox SecretBase_RedCave1_Text_274C13, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275EA7
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275EA7
+ msgbox SecretBase_RedCave1_Text_274CB0, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275E9D:: @ 8275E9D
+ msgbox SecretBase_RedCave1_Text_274D69, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EA7:: @ 8275EA7
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274CDA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EBC:: @ 8275EBC
+ msgbox SecretBase_RedCave1_Text_274D34, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275F15
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275F34
+ msgbox SecretBase_RedCave1_Text_274F39, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F1F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F1F
+ msgbox SecretBase_RedCave1_Text_274FCA, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275F15:: @ 8275F15
+ msgbox SecretBase_RedCave1_Text_2750A4, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F1F:: @ 8275F1F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274FDA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F34:: @ 8275F34
+ msgbox SecretBase_RedCave1_Text_27502A, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275F8D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275FAC
+ msgbox SecretBase_RedCave1_Text_275287, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F97
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F97
+ msgbox SecretBase_RedCave1_Text_275315, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275F8D:: @ 8275F8D
+ msgbox SecretBase_RedCave1_Text_2753AB, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F97:: @ 8275F97
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_275330, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275FAC:: @ 8275FAC
+ msgbox SecretBase_RedCave1_Text_275374, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_276005
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276024
+ msgbox SecretBase_RedCave1_Text_2755D2, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_27600F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_27600F
+ msgbox SecretBase_RedCave1_Text_275679, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_276005:: @ 8276005
+ msgbox SecretBase_RedCave1_Text_27571E, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27600F:: @ 827600F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_275696, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276024:: @ 8276024
+ msgbox SecretBase_RedCave1_Text_2756EF, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27602E:: @ 827602E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27607D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27609C
+ msgbox SecretBase_RedCave1_Text_274A64, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276087
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276087
+ msgbox SecretBase_RedCave1_Text_274AFA, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27607D:: @ 827607D
+ msgbox SecretBase_RedCave1_Text_274BA2, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276087:: @ 8276087
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274B0B, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27609C:: @ 827609C
+ msgbox SecretBase_RedCave1_Text_274B6C, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_2760F5
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276114
+ msgbox SecretBase_RedCave1_Text_274DD2, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2760FF
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2760FF
+ msgbox SecretBase_RedCave1_Text_274E41, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_2760F5:: @ 82760F5
+ msgbox SecretBase_RedCave1_Text_274EF1, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2760FF:: @ 82760FF
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274E5A, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276114:: @ 8276114
+ msgbox SecretBase_RedCave1_Text_274EB3, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27611E:: @ 827611E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27616D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27618C
+ msgbox SecretBase_RedCave1_Text_275114, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276177
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276177
+ msgbox SecretBase_RedCave1_Text_2751AF, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27616D:: @ 827616D
+ msgbox SecretBase_RedCave1_Text_275226, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276177:: @ 8276177
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_2751CA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27618C:: @ 827618C
+ msgbox SecretBase_RedCave1_Text_2751EC, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276196:: @ 8276196
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_2761E5
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276204
+ msgbox SecretBase_RedCave1_Text_275405, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2761EF
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2761EF
+ msgbox SecretBase_RedCave1_Text_2754B2, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_2761E5:: @ 82761E5
+ msgbox SecretBase_RedCave1_Text_275546, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2761EF:: @ 82761EF
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_2754D8, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276204:: @ 8276204
+ msgbox SecretBase_RedCave1_Text_27550C, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27620E:: @ 827620E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27625D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27627C
+ msgbox SecretBase_RedCave1_Text_2757B5, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276267
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276267
+ msgbox SecretBase_RedCave1_Text_275884, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27625D:: @ 827625D
+ msgbox SecretBase_RedCave1_Text_275944, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276267:: @ 8276267
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_27589D, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27627C:: @ 827627C
+ msgbox SecretBase_RedCave1_Text_275909, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276286:: @ 8276286
+ special sub_80EA2E4
+ setvar VAR_0x8004, SPECIAL_BATTLE_SECRET_BASE
+ setvar VAR_0x8005, 0
+ special DoSpecialTrainerBattle
+ waitstate
+ compare VAR_RESULT, 3
+ call_if 1, SecretBase_RedCave1_EventScript_2762BD
+ compare VAR_RESULT, 1
+ call_if 1, SecretBase_RedCave1_EventScript_2762C1
+ compare VAR_RESULT, 2
+ call_if 1, SecretBase_RedCave1_EventScript_2762C5
+ special HealPlayerParty
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2762BD:: @ 82762BD
+ special sub_80EB438
+ return
+
+SecretBase_RedCave1_EventScript_2762C1:: @ 82762C1
+ special sub_80EB368
+ return
+
+SecretBase_RedCave1_EventScript_2762C5:: @ 82762C5
+ special sub_80EB3D0
+ return
+
+ .include "data/scripts/secret_power_tm.inc"
+
+Text_2766AA: @ 82766AA
+ .string "All decorations and furniture in your\n"
+ .string "SECRET BASE will be returned to your PC.\p"
+ .string "Is that okay?$"
+
+Text_276707: @ 8276707
+ .string "Do you want to register\n"
+ .string "{STR_VAR_1}'s SECRET BASE?$"
+
+Text_276731: @ 8276731
+ .string "This data is already registered.\n"
+ .string "Would you like to delete it?$"
+
+Text_27676F: @ 827676F
+ .string "Up to 10 locations can be registered.\p"
+ .string "Delete a location if you want to\n"
+ .string "register another location.$"
+
+Text_2767D1: @ 82767D1
+ .string "Registration completed.$"
+
+Text_2767E9: @ 82767E9
+ .string "Data has been unregistered.$"
+
+Text_276805: @ 8276805
+ .string "{PLAYER} booted up the PC.$"
+
+Text_27681A: @ 827681A
+ .string "What would you like to do?$"
+
+Text_276835: @ 8276835
+ .string "Once registered, a SECRET BASE will not\n"
+ .string "disappear unless the other TRAINER\l"
+ .string "moves it to a different location.\p"
+ .string "If a SECRET BASE is deleted from the\n"
+ .string "registered list, another one may take\l"
+ .string "its place.\p"
+ .string "Up to ten SECRET BASE locations\n"
+ .string "may be registered.$"
+
+Text_27692B: @ 827692B
+ .string "A shield of {STR_VAR_2} that marks winning\n"
+ .string "{STR_VAR_1} times in a row at the BATTLE TOWER.$"
+
+Text_276974: @ 8276974
+ .string "A realistic toy TV. It could be easily\n"
+ .string "mistaken for the real thing.$"
+
+Text_2769B8: @ 82769B8
+ .string "A toy TV shaped like a SEEDOT.\n"
+ .string "It looks ready to roll away on its own…$"
+
+Text_2769FF: @ 82769FF
+ .string "A toy TV shaped like a SKITTY.\n"
+ .string "It looks ready to stroll away…$"
+
+Text_276A3D: @ 8276A3D
+ .string "You may only make one SECRET BASE.\p"
+ .string "Would you like to move from the SECRET\n"
+ .string "BASE near {STR_VAR_1}?$"
+
+Text_276A95: @ 8276A95
+ .string "Moving completed.\p"
+ .string "Would you like to use the SECRET POWER?$"
diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc
index aa1f4afee..031835c14 100644
--- a/data/scripts/secret_power_tm.inc
+++ b/data/scripts/secret_power_tm.inc
@@ -1,9 +1,9 @@
Route111_Text_2762C9: @ 82762C9
- .string "What’s that?\n"
+ .string "What's that?\n"
.string "What am I doing?\p"
- .string "I’m thinking about making my own room\n"
+ .string "I'm thinking about making my own room\n"
.string "here using a POKéMON move.\p"
- .string "I know! I’ll give you this TM.\n"
+ .string "I know! I'll give you this TM.\n"
.string "Will you use it to make your own room?$"
Route111_Text_27636E: @ 827636E
@@ -12,25 +12,25 @@ Route111_Text_27636E: @ 827636E
.string "Use SECRET POWER in front of the tree.\n"
.string "Some vines should get free and drop\l"
.string "down, so you can climb the tree.\p"
- .string "You’ll find a lot of space for putting\n"
+ .string "You'll find a lot of space for putting\n"
.string "your favorite things.\p"
- .string "It’ll be your own secret room…\n"
+ .string "It'll be your own secret room…\n"
.string "A SECRET BASE!\p"
.string "You should make one, too.\p"
- .string "Another thing, you don’t always have\n"
+ .string "Another thing, you don't always have\n"
.string "to make your SECRET BASE in a tree.\p"
.string "Try using SECRET POWER on rock walls\n"
.string "that have small indents in them.\p"
- .string "I’m going to look for other places, too.\n"
+ .string "I'm going to look for other places, too.\n"
.string "Okay, bye!$"
Route111_Text_27655C: @ 827655C
- .string "Oh, you don’t want this?\n"
+ .string "Oh, you don't want this?\n"
.string "If you change your mind, tell me, okay?$"
Route111_Text_27659D: @ 827659D
- .string "Oh, you don’t have any room for this.\p"
- .string "I’ll hold on to it, so come back for it\n"
+ .string "Oh, you don't have any room for this.\p"
+ .string "I'll hold on to it, so come back for it\n"
.string "another time, okay?$"
Route111_EventScript_2765FF:: @ 82765FF
diff --git a/data/scripts/trainer_battle.inc b/data/scripts/trainer_battle.inc
new file mode 100644
index 000000000..61a1afa25
--- /dev/null
+++ b/data/scripts/trainer_battle.inc
@@ -0,0 +1,128 @@
+EventScript_ShowSecondTrainerIntro:: @ 8271356
+ special SetUpTrainerEncounterMusic
+ special EndTrainerApproach
+ waitstate
+ goto EventScript_ShowTrainerIntroMsg
+
+EventScript_TryDoNormalTrainerBattle:: @ 8271362
+ lock
+ faceplayer
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ specialvar VAR_RESULT, GetTrainerFlag
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NoNormalTrainerBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ goto EventScript_ShowTrainerIntroMsg
+EventScript_NoNormalTrainerBattle:: @ 8271389
+ gotopostbattlescript
+
+EventScript_TryDoDoubleTrainerBattle:: @ 827138A
+ lock
+ faceplayer
+ call EventScript_RevealTrainer
+ specialvar VAR_RESULT, GetTrainerFlag
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NoDoubleTrainerBattle
+ special HasEnoughMonsForDoubleBattle
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NotEnoughMonsForDoubleBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ goto EventScript_ShowTrainerIntroMsg
+EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
+ special ShowTrainerCantBattleSpeech
+ waitmessage
+ waitbuttonpress
+ release
+ end
+EventScript_NoDoubleTrainerBattle:: @ 82713C1
+ gotopostbattlescript
+
+EventScript_DoTainerBattle:: @ 82713C2
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ special SetUpTrainerEncounterMusic
+ trainerbattlebegin
+ gotopostbattlescript
+
+EventScript_TryDoRematchBattle:: @ 82713D1
+ call EventScript_RevealTrainer
+ specialvar VAR_RESULT, IsTrainerReadyForRematch
+ compare VAR_RESULT, 0
+ goto_eq EventScript_NoRematchTrainerBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special BattleSetup_StartRematchBattle
+ waitstate
+ releaseall
+ end
+EventScript_NoRematchTrainerBattle:: @ 82713F7
+ gotopostbattlescript
+
+EventScript_TryDoDoubleRematchBattle:: @ 82713F8
+ specialvar VAR_RESULT, IsTrainerReadyForRematch
+ compare VAR_RESULT, 0
+ goto_eq EventScript_NoDoubleRematchTrainerBattle
+ special HasEnoughMonsForDoubleBattle
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NotEnoughMonsForDoubleRematchBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special BattleSetup_StartRematchBattle
+ waitstate
+ releaseall
+ end
+EventScript_NoDoubleRematchTrainerBattle:: @ 8271427
+ gotopostbattlescript
+EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
+ special ShowTrainerCantBattleSpeech
+ waitmessage
+ waitbuttonpress
+ release
+ end
+
+EventScript_RevealTrainer:: @ 827142F
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ return
+
+Movement_RevealTrainer: @ 827143A
+ reveal_trainer
+ step_end
+
+EventScript_ShowTrainerIntroMsg:: @ 827143C
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special TryPrepareSecondApproachingTrainer
+ compare VAR_RESULT, TRUE
+ goto_eq EventScript_ShowSecondTrainerIntro
+ goto EventScript_DoTrainerBattle
+
+EventScript_DoTrainerBattle:: @ 8271454
+ trainerbattlebegin
+ @ Pointless check, possibly used for debugging?
+ specialvar VAR_RESULT, GetTrainerBattleMode
+ compare VAR_RESULT, TRAINER_BATTLE_SINGLE
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
+ goto_eq EventScript_EndTrainerBattle
+
+EventScript_EndTrainerBattle:: @ 8271491
+ gotobeatenscript
+ releaseall
+ end