diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_scripts.s | 446 |
1 files changed, 223 insertions, 223 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 1cba58261..fde742432 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -845,10 +845,10 @@ Move_TWINEEDLE: createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 delay 20 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 - createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3 + createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 delay 1 - createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3 + createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1033,21 +1033,21 @@ Move_SONIC_BOOM: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - call SonicBoom1 - call SonicBoom1 - call SonicBoom1 + call SonicBoomProjectile + call SonicBoomProjectile + call SonicBoomProjectile createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1 - call SonicBoom2 + call SonicBoomHit waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -SonicBoom1: +SonicBoomProjectile: playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15 delay 4 return -SonicBoom2: +SonicBoomHit: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2 delay 4 return @@ -1058,7 +1058,7 @@ Move_THUNDER_SHOCK: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 - createvisualtask sub_810A7DC, 5, 0, -44, 0 + createvisualtask AnimTask_ElectricBolt, 5, 0, -44, 0 playsewithpan SE_W085, SOUND_PAN_TARGET delay 9 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK @@ -1080,13 +1080,13 @@ Move_THUNDERBOLT: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 - createvisualtask sub_810A7DC, 5, 24, -52, 0 + createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET delay 7 - createvisualtask sub_810A7DC, 5, -24, -52, 0 + createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET delay 7 - createvisualtask sub_810A7DC, 5, 0, -60, 1 + createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1 playsewithpan SE_W085, SOUND_PAN_TARGET delay 9 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK @@ -1094,15 +1094,15 @@ Move_THUNDERBOLT: createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish delay 20 - createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 + createsprite gThunderboltOrbSpriteTemplate, ANIM_TARGET, 3, 44, 0, 0, 3 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 playsewithpan SE_W063, SOUND_PAN_TARGET delay 0 createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 2, 2, RGB_BLACK @@ -1129,15 +1129,15 @@ Move_THUNDER_WAVE: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 - createvisualtask sub_810A7DC, 5, 0, -48, 0 + createvisualtask AnimTask_ElectricBolt, 5, 0, -48, 0 playsewithpan SE_W086, SOUND_PAN_TARGET delay 20 loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 - createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16 + createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, -16 delay 4 - createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0 + createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 0 delay 4 - createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16 + createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 16 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish @@ -1183,7 +1183,7 @@ Move_STOMP: monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15 + createsprite gStompFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -32, 15 delay 19 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 @@ -1312,9 +1312,9 @@ Move_SPIKE_CANNON: createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish @@ -1330,7 +1330,7 @@ Move_SWORDS_DANCE: createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 22 - createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 + createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff @@ -1949,32 +1949,32 @@ Move_SPARK: delay 0 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1 delay 0 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 10 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 + createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1 delay 0 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 20 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 delay 4 waitforvisualfinish createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) @@ -2032,12 +2032,12 @@ GrowthEffect: Move_WHIRLWIND: loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0 - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1 - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2 - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3 - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4 - createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 60, 0 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 60, 1 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, ANIM_TARGET, 60, 2 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, ANIM_TARGET, 60, 3 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, ANIM_TARGET, 60, 4 + createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, ANIM_TARGET, 60, 0 delay 5 loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 @@ -2329,7 +2329,7 @@ Move_CONVERSION: createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER - createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 + createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_CONVERSION, 1, 1, RGB(31, 31, 13), 12, 0, 0 delay 6 createvisualtask AnimTask_ConversionAlphaBlend, 5 waitforvisualfinish @@ -2769,7 +2769,7 @@ Move_RAGE: Move_TELEPORT: call SetPsychicBackground - createvisualtask sub_810F83C, 2 + createvisualtask AnimTask_Teleport, 2 playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 15 call UnsetPsychicBackground @@ -3115,7 +3115,7 @@ Move_SPITE: waitbgfadein monbg ANIM_DEF_PARTNER createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 6, 0, 8, RGB_WHITE - createvisualtask sub_8111E50, 2 + createvisualtask AnimTask_SpiteTargetShadow, 2 loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg @@ -3657,23 +3657,23 @@ Move_SUPERPOWER: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 - createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0 + createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER playsewithpan SE_W025, SOUND_PAN_ATTACKER delay 20 createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1 createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W089, 0 delay 40 - createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120 + createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120 delay 8 - createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112 + createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 20, 248, 4, 112 delay 8 - createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104 + createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 130, 160, 2, 104 delay 8 - createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96 + createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 160, 192, 0, 96 delay 8 - createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88 + createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88 delay 74 - createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0 + createsprite gSuperpowerFireballSpriteTemplate, ANIM_TARGET, 3, ANIM_ATTACKER playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 16 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 @@ -3893,7 +3893,7 @@ Move_TAIL_GLOW: setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0 + createsprite gTailGlowOrbSpriteTemplate, ANIM_ATTACKER, 66, ANIM_ATTACKER delay 18 loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish @@ -4287,13 +4287,13 @@ Move_WATER_SPOUT: loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createvisualtask sub_81080E4, 5 + createvisualtask AnimTask_WaterSpoutLaunch, 5 playsewithpan SE_W029, SOUND_PAN_ATTACKER delay 44 playsewithpan SE_W291, SOUND_PAN_ATTACKER waitforvisualfinish delay 16 - createvisualtask sub_81085C8, 5 + createvisualtask AnimTask_WaterSpoutRain, 5 playsewithpan SE_W057, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff @@ -4416,25 +4416,25 @@ Move_VOLT_TACKLE: setalpha 12, 8 createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite gUnknown_085959A4, ANIM_ATTACKER, 1 + createsprite gVoltTackleOrbSlideSpriteTemplate, ANIM_ATTACKER, 1 playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff delay 8 - createvisualtask sub_810AFCC, 5, 0 + createvisualtask AnimTask_VoltTackleBolt, 5, 0 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 5, 1 + createvisualtask AnimTask_VoltTackleBolt, 5, 1 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 5, 2 + createvisualtask AnimTask_VoltTackleBolt, 5, 2 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 5, 3 + createvisualtask AnimTask_VoltTackleBolt, 5, 3 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 5, 4 + createvisualtask AnimTask_VoltTackleBolt, 5, 4 playsewithpan SE_W085, SOUND_PAN_ATTACKER delay 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 @@ -4443,7 +4443,7 @@ Move_VOLT_TACKLE: delay 2 createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, -16 delay 8 - createvisualtask sub_810AE5C, 5 + createvisualtask AnimTask_VoltTackleAttackerReappear, 5 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 playsewithpan SE_W085B, SOUND_PAN_ATTACKER @@ -4457,7 +4457,7 @@ Move_VOLT_TACKLE: Move_WATER_SPORT: loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB - createvisualtask sub_81088E4, 5 + createvisualtask AnimTask_WaterSport, 5 delay 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 44 @@ -4473,7 +4473,7 @@ Move_CALM_MIND: monbg ANIM_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish - createvisualtask AnimTask_SetAllBattlersButAttackerInvisiblity, 5, TRUE + createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, TRUE waitforvisualfinish createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER @@ -4484,7 +4484,7 @@ Move_CALM_MIND: createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_SetAllBattlersButAttackerInvisiblity, 5, FALSE + createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, FALSE waitforvisualfinish createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK waitforvisualfinish @@ -5000,14 +5000,14 @@ Move_SNORE: loadspritegfx ANIM_TAG_SNORE_Z monbg ANIM_ATK_PARTNER setalpha 8, 8 - call Snore1 + call SnoreEffect delay 30 - call Snore1 + call SnoreEffect waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end -Snore1: +SnoreEffect: playsewithpan SE_W173, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 @@ -5126,13 +5126,13 @@ Move_SMOG: monbgprio_29 setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 - call Smog1 - call Smog1 - call Smog1 - call Smog1 - call Smog1 - call Smog1 - call Smog1 + call SmogCloud + call SmogCloud + call SmogCloud + call SmogCloud + call SmogCloud + call SmogCloud + call SmogCloud delay 120 loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) @@ -5142,8 +5142,8 @@ Move_SMOG: clearmonbg ANIM_DEF_PARTNER blendoff end -Smog1: - createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 +SmogCloud: + createsprite gSmogCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 delay 7 return @@ -5439,12 +5439,12 @@ SolarBeamSetUp: setalpha 12, 8 createvisualtask AnimTask_BlendColorCycle, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) playsewithpan SE_W025, SOUND_PAN_ATTACKER - call SolarBeamSetUp1 + call SolarBeamAbsorbEffect waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff goto SolarBeamEnd -SolarBeamSetUp1: +SolarBeamAbsorbEffect: createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16 delay 2 createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16 @@ -5920,24 +5920,24 @@ Move_SYNTHESIS: Move_TOXIC: loadspritegfx ANIM_TAG_TOXIC_BUBBLE loadspritegfx ANIM_TAG_POISON_BUBBLE - call Toxic1 - call Toxic1 + call ToxicBubbles + call ToxicBubbles waitforvisualfinish delay 15 call PoisonBubblesEffect waitforvisualfinish end -Toxic1: - createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1 +ToxicBubbles: + createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1 + createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1 + createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1 + createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 return @@ -5945,7 +5945,7 @@ Toxic1: Move_SLUDGE: loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 + createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) @@ -5955,34 +5955,34 @@ Move_SLUDGE: Move_SLUDGE_BOMB: loadspritegfx ANIM_TAG_POISON_BUBBLE - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 - call SludgeBomb1 + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile + call SludgeBombProjectile createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 27, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20 - createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20 + createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 0 waitsound @@ -5990,9 +5990,9 @@ Move_SLUDGE_BOMB: call PoisonBubblesEffect waitforvisualfinish end -SludgeBomb1: +SludgeBombProjectile: playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 + createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0 delay 3 return @@ -6240,18 +6240,18 @@ Move_WATER_GUN: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 + createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2 - createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 + createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 + createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 + createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6698,15 +6698,15 @@ Move_SUBMISSION: waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 90 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 - call Submission1 - call Submission1 - call Submission1 + call SubmissionHit + call SubmissionHit + call SubmissionHit waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -Submission1: +SubmissionHit: createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, ANIM_TARGET, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, ANIM_TARGET, 1 @@ -6722,10 +6722,10 @@ Move_SUNNY_DAY: createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 - call SunnyDay1 - call SunnyDay1 - call SunnyDay1 - call SunnyDay1 + call SunnyDayLightRay + call SunnyDayLightRay + call SunnyDayLightRay + call SunnyDayLightRay waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 6, 0, RGB_WHITE waitforvisualfinish @@ -6733,8 +6733,8 @@ Move_SUNNY_DAY: blendoff end -SunnyDay1: - createsprite gUnknown_085954A0, ANIM_ATTACKER, 40 +SunnyDayLightRay: + createsprite gSunnyDayLightRaySpriteTemplate, ANIM_ATTACKER, 40 delay 6 return @@ -6765,16 +6765,16 @@ Move_SPORE: setalpha 12, 8 createvisualtask AnimTask_SporeDoubleBattle, 2 loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 - call Spore1 - call Spore1 - call Spore1 + call CreateSpore + call CreateSpore + call CreateSpore waitforvisualfinish delay 1 clearmonbg ANIM_DEF_PARTNER blendoff end -Spore1: +CreateSpore: createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1 delay 12 createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1 @@ -7110,11 +7110,11 @@ Move_BIND: BindWrap: playsewithpan SE_W020, SOUND_PAN_TARGET - call BindWrap1 - call BindWrap1 + call BindWrapSqueezeTarget + call BindWrapSqueezeTarget waitforvisualfinish end -BindWrap1: +BindWrapSqueezeTarget: createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0 delay 16 return @@ -7196,15 +7196,15 @@ Move_ZAP_CANNON: loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER - createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 - createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 + createsprite gZapCannonBallSpriteTemplate, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 delay 15 @@ -7430,31 +7430,31 @@ Move_STRING_SHOT: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 - call StringShot1 + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread + call StringShotThread waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10 + createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 10 delay 4 - createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2 + createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, -2 delay 4 - createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22 + createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 22 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER delay 1 @@ -7462,7 +7462,7 @@ Move_STRING_SHOT: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end -StringShot1: +StringShotThread: createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1 delay 1 return @@ -7476,20 +7476,20 @@ Move_SPIDER_WEB: waitforvisualfinish monbgprio_28 ANIM_TARGET loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 - call SpiderWeb1 + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread + call SpiderWebThread waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2 @@ -7499,7 +7499,7 @@ Move_SPIDER_WEB: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end -SpiderWeb1: +SpiderWebThread: createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0 delay 1 return @@ -8073,25 +8073,25 @@ Move_WILL_O_WISP: playsewithpan SE_W052, SOUND_PAN_ATTACKER waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 - createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0 + createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 delay 3 - createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1 + createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1 delay 3 - createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2 + createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 2 delay 3 - createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3 + createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 3 delay 40 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 playsewithpan SE_W172B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168 - createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 42 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 84 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 126 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 168 + createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 210 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -8124,7 +8124,7 @@ Move_TRICK: delay 16 playsewithpan SE_W166, 0 createvisualtask AnimTask_StretchTargetUp, 3 - createvisualtask sub_81060B0, 3 + createvisualtask AnimTask_StretchAttackerUp, 3 delay 30 playsewithpan SE_W104, 0 delay 24 @@ -8165,12 +8165,12 @@ Move_STOCKPILE: playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 8, 1, 0, 12, RGB_WHITE createvisualtask AnimTask_StockpileDeformMon, 5 - call Stockpile1 - call Stockpile1 + call StockpileAbsorb + call StockpileAbsorb waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE end -Stockpile1: +StockpileAbsorb: createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13 delay 1 createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13 @@ -8362,7 +8362,7 @@ Move_HYPER_BEAM: delay 30 createsoundtask sub_8158C58, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 - createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 + createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0 call HyperBeamOrbs call HyperBeamOrbs call HyperBeamOrbs @@ -9497,11 +9497,11 @@ Move_WATER_PULSE: playsewithpan SE_W145C, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 - createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 - createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 - createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 - createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 - createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 + createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER @@ -9658,16 +9658,16 @@ Move_TWISTER: createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26 + createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 100, 50, 4, 50, 26 delay 1 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20 delay 1 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30 delay 3 - createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25 + createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 120, 30, 6, 45, 25 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0 + createsprite gTwisterRockParticleSpriteTemplate, ANIM_TARGET, 2, 105, 20, 8, 40, 0 delay 3 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0 createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20 @@ -9829,7 +9829,7 @@ Move_WEATHER_BALL: createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2 + createsprite gWeatherBallUpSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish delay 15 playsewithpan SE_W197, 0 @@ -9844,7 +9844,7 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gWeatherBallNormalDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 2 @@ -9853,13 +9853,13 @@ WeatherBallNormal: end WeatherBallFire: loadspritegfx ANIM_TAG_SMALL_EMBER - createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 + createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_TARGET @@ -9868,13 +9868,13 @@ WeatherBallFire: end WeatherBallWater: loadspritegfx ANIM_TAG_SMALL_BUBBLES - createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 + createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 + createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 playsewithpan SE_W152, SOUND_PAN_TARGET delay 13 - createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 @@ -9883,13 +9883,13 @@ WeatherBallWater: end WeatherBallSandstorm: loadspritegfx ANIM_TAG_ROCKS - createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 + createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W088, SOUND_PAN_TARGET delay 14 - createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W070, SOUND_PAN_TARGET @@ -9903,13 +9903,13 @@ WeatherBallSandstorm: WeatherBallIce: loadspritegfx ANIM_TAG_HAIL loadspritegfx ANIM_TAG_ICE_CRYSTALS - createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 + createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 + createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 + createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 |