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-rw-r--r--include/battle.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/battle.h b/include/battle.h
index 5ccff8ce3..f793c779f 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -17,6 +17,11 @@
#define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE)
#define GET_BATTLER_SIDE2(battler) (GET_BATTLER_POSITION(battler) & BIT_SIDE)
+// Used to exclude moves learned temporarily by Transform or Mimic
+#define MOVE_IS_PERMANENT(battler, moveSlot) \
+ (!(gBattleMons[battler].status2 & STATUS2_TRANSFORMED) \
+ && !(gDisableStructs[battler].mimickedMoves & gBitTable[moveSlot]))
+
// Battle Actions
// These determine what each battler will do in a turn
#define B_ACTION_USE_MOVE 0