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Diffstat (limited to 'include/constants/battle_script_commands.h')
-rw-r--r--include/constants/battle_script_commands.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h
index b79d87243..963570aa7 100644
--- a/include/constants/battle_script_commands.h
+++ b/include/constants/battle_script_commands.h
@@ -39,16 +39,16 @@
#define BS_EFFECT_BATTLER 2
#define BS_FAINTED 3
#define BS_BATTLER_0 7
-#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
-#define BS_ATTACKER_SIDE 8 // for atk1E_jumpifability
-#define BS_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
+#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_status_icon_update
+#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
+#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
#define BS_SCRIPTING 10
#define BS_PLAYER1 11
#define BS_OPPONENT1 12
#define BS_PLAYER2 13
#define BS_OPPONENT2 14
-// atk 01, accuracy calc
+// accuracy calc
#define NO_ACC_CALC 0xFFFE
#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
#define ACC_CURR_MOVE 0
@@ -85,12 +85,12 @@
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
// manipulatedmg
-#define DMG_CHANGE_SIGN 0
-#define DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1
-#define DMG_DOUBLED 2
+#define DMG_CHANGE_SIGN 0
+#define DMG_RECOIL_FROM_MISS 1
+#define DMG_DOUBLED 2
// flag used for the jumpifcantswitch command
-#define DONT_CHECK_STATUSES 0x80
+#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
// statchange defines
#define STAT_CHANGE_BS_PTR 0x1
@@ -99,15 +99,15 @@
// playstatchangeanimation
#define STAT_CHANGE_NEGATIVE 0x1
#define STAT_CHANGE_BY_TWO 0x2
-#define STAT_CHANGE_ONLY_MULTIPLE 0x4
-#define STAT_CHANGE_DONT_CHECK_LOWER 0x8
+#define STAT_CHANGE_SKIP_NEXT_ANIM 0x4
+#define STAT_CHANGE_IGNORE_ABILITY 0x8
// moveend cases
#define MOVEEND_RAGE 0
#define MOVEEND_DEFROST 1
#define MOVEEND_SYNCHRONIZE_TARGET 2
-#define MOVEEND_MOVE_END_ABILITIES 3
-#define MOVEEND_STATUS_IMMUNITY_ABILITIES 4
+#define MOVEEND_CONTACT_ABILITIES 3
+#define MOVEEND_IMMUNITY_ABILITIES 4
#define MOVEEND_SYNCHRONIZE_ATTACKER 5
#define MOVEEND_CHOICE_MOVE 6
#define MOVEEND_CHANGED_ITEMS 7