diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_dome.h | 2 | ||||
-rw-r--r-- | include/constants/battle_frontier_trainers.h | 2 | ||||
-rw-r--r-- | include/constants/battle_pyramid.h | 2 | ||||
-rw-r--r-- | include/constants/field_effects.h | 2 | ||||
-rw-r--r-- | include/constants/flags.h | 26 | ||||
-rw-r--r-- | include/constants/global.h | 1 | ||||
-rw-r--r-- | include/constants/item_effects.h | 2 | ||||
-rw-r--r-- | include/constants/lilycove_lady.h | 4 | ||||
-rw-r--r-- | include/constants/map_scripts.h | 2 | ||||
-rw-r--r-- | include/constants/metatile_labels.h | 4 | ||||
-rw-r--r-- | include/constants/party_menu.h | 16 | ||||
-rw-r--r-- | include/constants/pokemon.h | 2 | ||||
-rw-r--r-- | include/constants/script_menu.h | 6 | ||||
-rw-r--r-- | include/constants/songs.h | 2 | ||||
-rw-r--r-- | include/constants/tv.h | 2 | ||||
-rw-r--r-- | include/constants/vars.h | 2 | ||||
-rw-r--r-- | include/constants/weather.h | 2 |
17 files changed, 39 insertions, 40 deletions
diff --git a/include/constants/battle_dome.h b/include/constants/battle_dome.h index ea7310e55..adac0a938 100644 --- a/include/constants/battle_dome.h +++ b/include/constants/battle_dome.h @@ -118,7 +118,7 @@ #define MOVE_POINTS_ACCURATE 9 #define MOVE_POINTS_POWERFUL 10 // Most of the moves that are >= 100 power #define MOVE_POINTS_POPULAR 11 // Group seems arbitrary. All using it are TM/HMs, but its only 11/58 -#define MOVE_POINTS_LUCK 12 +#define MOVE_POINTS_LUCK 12 #define MOVE_POINTS_STRONG 13 // Most of the moves that are >= 90 power #define MOVE_POINTS_LOW_PP 14 #define MOVE_POINTS_EFFECT 15 // Moves with additional effects diff --git a/include/constants/battle_frontier_trainers.h b/include/constants/battle_frontier_trainers.h index 2914b153f..af530a759 100644 --- a/include/constants/battle_frontier_trainers.h +++ b/include/constants/battle_frontier_trainers.h @@ -2,7 +2,7 @@ #define GUARD_CONSTANTS_BATTLE_FRONTIER_TRAINERS_H #define FRONTIER_TRAINER_BRADY 0 -#define FRONTIER_TRAINER_CONNER 1 +#define FRONTIER_TRAINER_CONNER 1 #define FRONTIER_TRAINER_BRADLEY 2 #define FRONTIER_TRAINER_CYBIL 3 #define FRONTIER_TRAINER_RODETTE 4 diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h index 004df7155..1be3c1115 100644 --- a/include/constants/battle_pyramid.h +++ b/include/constants/battle_pyramid.h @@ -23,7 +23,7 @@ #define OBJ_POSITIONS_UNIFORM 0 #define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1 #define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2 -#define OBJ_POSITIONS_NEAR_ENTRANCE 3 +#define OBJ_POSITIONS_NEAR_ENTRANCE 3 #define OBJ_POSITIONS_NEAR_EXIT 4 // Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index dc1085f7c..e02e01efb 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -1,7 +1,7 @@ #ifndef GUARD_FIELD_EFFECT_CONSTANTS_H #define GUARD_FIELD_EFFECT_CONSTANTS_H -#define FLDEFF_EXCLAMATION_MARK_ICON 0 +#define FLDEFF_EXCLAMATION_MARK_ICON 0 #define FLDEFF_USE_CUT_ON_GRASS 1 #define FLDEFF_USE_CUT_ON_TREE 2 #define FLDEFF_SHADOW 3 diff --git a/include/constants/flags.h b/include/constants/flags.h index 6702fa5ee..ef5a9a75e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -337,7 +337,7 @@ #define FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS 0x139 #define FLAG_RECEIVED_AURORA_TICKET 0x13A #define FLAG_RECEIVED_MYSTIC_TICKET 0x13B -#define FLAG_RECEIVED_OLD_SEA_MAP 0x13C +#define FLAG_RECEIVED_OLD_SEA_MAP 0x13C #define FLAG_UNUSED_MYSTERY_GIFT_0x13D 0x13D #define FLAG_UNUSED_MYSTERY_GIFT_0x13E 0x13E #define FLAG_UNUSED_MYSTERY_GIFT_0x13F 0x13F @@ -1135,18 +1135,18 @@ #define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 #define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 #define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 -#define FLAG_ITEM_FIERY_PATH_TM06 0x443 -#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 -#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B -#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E #define FLAG_ITEM_ROUTE_121_CARBOS 0x44F #define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 #define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 diff --git a/include/constants/global.h b/include/constants/global.h index 9b0c46ce4..1cece7975 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -86,6 +86,7 @@ #define EASY_CHAT_BATTLE_WORDS_COUNT 6 #define MOVE_NAME_LENGTH 12 #define NUM_QUESTIONNAIRE_WORDS 4 +#define QUIZ_QUESTION_LEN 9 #define MALE 0 #define FEMALE 1 diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h index 9a6bcd05e..f08b17ee9 100644 --- a/include/constants/item_effects.h +++ b/include/constants/item_effects.h @@ -23,7 +23,7 @@ #define ITEM3_POISON 0x10 #define ITEM3_SLEEP 0x20 #define ITEM3_LEVEL_UP 0x40 -#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. +#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. #define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP) diff --git a/include/constants/lilycove_lady.h b/include/constants/lilycove_lady.h index 11b9b31e9..5b1e7d7b4 100644 --- a/include/constants/lilycove_lady.h +++ b/include/constants/lilycove_lady.h @@ -10,7 +10,7 @@ #define LILYCOVE_LADY_STATE_COMPLETED 1 #define LILYCOVE_LADY_STATE_PRIZE 2 -#define LILYCOVE_LADY_GIFT_THRESHOLD 5 +#define LILYCOVE_LADY_GIFT_THRESHOLD 5 #define QUIZ_AUTHOR_PLAYER 0 #define QUIZ_AUTHOR_OTHER_PLAYER 1 @@ -20,8 +20,6 @@ #define QUIZ_AUTHOR_NAME_LADY 0 #define QUIZ_AUTHOR_NAME_PLAYER 1 #define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2 - -#define QUIZ_QUESTION_LEN 9 // Constants for how many good Pokéblocks the Contest Lady was given // This determines how her performance is described when her TV show comes on diff --git a/include/constants/map_scripts.h b/include/constants/map_scripts.h index 68d360955..7a56cc908 100644 --- a/include/constants/map_scripts.h +++ b/include/constants/map_scripts.h @@ -9,7 +9,7 @@ They are numbered in the order that they will be called when entering a map (from a warp or camera transition). NOTE: These descriptions are just of what they generally do, not what they always or have to do - 3. ON_LOAD: Run after the layout is loaded (but not drawn yet). + 3. ON_LOAD: Run after the layout is loaded (but not drawn yet). Almost exclusively used to set metatiles on the map before it's first drawn 6. ON_FRAME_TABLE: Run every frame after the map has faded in, before player input is processed. diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index b5ef69046..6159bf6cb 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -16,7 +16,7 @@ #define METATILE_General_MuddySlope_Frame2 0x0EA #define METATILE_General_MuddySlope_Frame3 0x0EB #define METATILE_General_SandPit_Center 0x121 -#define METATILE_General_Door 0x021 +#define METATILE_General_Door 0x021 #define METATILE_General_Door_PokeMart 0x041 #define METATILE_General_Door_PokeCenter 0x061 #define METATILE_General_Door_Gym 0x1CD @@ -35,7 +35,7 @@ #define METATILE_General_SecretBase_VineLeft 0x036 #define METATILE_General_SecretBase_VineRight 0x037 #define METATILE_General_RedCaveIndent 0x1A0 -#define METATILE_General_RedCaveOpen 0x1A1 +#define METATILE_General_RedCaveOpen 0x1A1 #define METATILE_General_YellowCaveIndent 0x1A8 #define METATILE_General_YellowCaveOpen 0x1A9 #define METATILE_General_BlueCaveIndent 0x1B0 diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index 7953967ed..e31debb49 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -49,14 +49,14 @@ #define PARTY_LAYOUT_COUNT 4 #define KEEP_PARTY_LAYOUT 0xFF -#define PARTY_MENU_TYPE_FIELD 0 -#define PARTY_MENU_TYPE_IN_BATTLE 1 -#define PARTY_MENU_TYPE_CONTEST 2 -#define PARTY_MENU_TYPE_CHOOSE_MON 3 +#define PARTY_MENU_TYPE_FIELD 0 +#define PARTY_MENU_TYPE_IN_BATTLE 1 +#define PARTY_MENU_TYPE_CONTEST 2 +#define PARTY_MENU_TYPE_CHOOSE_MON 3 #define PARTY_MENU_TYPE_CHOOSE_HALF 4 // multi battles, eReader battles, and some battle facilities #define PARTY_MENU_TYPE_MULTI_SHOWCASE 5 -#define PARTY_MENU_TYPE_DAYCARE 6 -#define PARTY_MENU_TYPE_MOVE_RELEARNER 7 +#define PARTY_MENU_TYPE_DAYCARE 6 +#define PARTY_MENU_TYPE_MOVE_RELEARNER 7 #define PARTY_MENU_TYPE_UNION_ROOM_REGISTER 8 // trading board #define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board #define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade @@ -68,7 +68,7 @@ #define PARTY_ACTION_CANT_SWITCH 2 #define PARTY_ACTION_USE_ITEM 3 #define PARTY_ACTION_ABILITY_PREVENTS 4 -#define PARTY_ACTION_GIVE_ITEM 5 +#define PARTY_ACTION_GIVE_ITEM 5 #define PARTY_ACTION_GIVE_PC_ITEM 6 // Unused. Not possible to give non-mail items directly from PC #define PARTY_ACTION_GIVE_MAILBOX_MAIL 7 #define PARTY_ACTION_SWITCH 8 @@ -83,7 +83,7 @@ #define PARTY_MSG_CHOOSE_MON 0 #define PARTY_MSG_CHOOSE_MON_OR_CANCEL 1 #define PARTY_MSG_CHOOSE_MON_AND_CONFIRM 2 -#define PARTY_MSG_MOVE_TO_WHERE 3 +#define PARTY_MSG_MOVE_TO_WHERE 3 #define PARTY_MSG_TEACH_WHICH_MON 4 #define PARTY_MSG_USE_ON_WHICH_MON 5 #define PARTY_MSG_GIVE_TO_WHICH_MON 6 diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 63c031824..9bafa0a0b 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -225,7 +225,7 @@ // 1 bit each in the Pokémon struct. Gen 4 hard-codes // each of these to the given name. In Gen 3 they're // used to get an index into giftRibbons in the save block, -// which can have a value 0-64 (0 is 'no ribbon') that +// which can have a value 0-64 (0 is 'no ribbon') that // corresponds to one of the special ribbons listed // in gGiftRibbonDescriptionPointers. Most of these were // never distributed diff --git a/include/constants/script_menu.h b/include/constants/script_menu.h index 928ca00e0..c58df7335 100644 --- a/include/constants/script_menu.h +++ b/include/constants/script_menu.h @@ -65,7 +65,7 @@ #define MULTI_RIGHTLEFT 54 #define MULTI_GAME_CORNER_TMS 55 #define MULTI_SSTIDAL_SLATEPORT_NO_BF 56 -#define MULTI_FLOORS 57 +#define MULTI_FLOORS 57 #define MULTI_SHARDS_R 58 #define MULTI_SHARDS_Y 59 #define MULTI_SHARDS_RY 60 @@ -82,9 +82,9 @@ #define MULTI_SHARDS_YBG 71 #define MULTI_SHARDS_RYBG 72 #define MULTI_TOURNEY_WITH_RECORD 73 -#define MULTI_CABLE_CLUB_NO_RECORD_MIX 74 +#define MULTI_CABLE_CLUB_NO_RECORD_MIX 74 #define MULTI_WIRELESS_NO_RECORD_BERRY 75 -#define MULTI_CABLE_CLUB_WITH_RECORD_MIX 76 +#define MULTI_CABLE_CLUB_WITH_RECORD_MIX 76 #define MULTI_WIRELESS_NO_BERRY 77 #define MULTI_WIRELESS_NO_RECORD 78 #define MULTI_WIRELESS_ALL_SERVICES 79 diff --git a/include/constants/songs.h b/include/constants/songs.h index a78ee6faf..d6a418495 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -267,7 +267,7 @@ #define SE_RG_HELP_ERROR 259 // SE_RG_HELP_NG #define SE_RG_DEOXYS_MOVE 260 // SE_RG_DEOMOV #define SE_RG_POKE_JUMP_SUCCESS 261 // SE_RG_EXCELLENT -#define SE_RG_POKE_JUMP_FAILURE 262 // SE_RG_NAWAMISS +#define SE_RG_POKE_JUMP_FAILURE 262 // SE_RG_NAWAMISS // New Emerald SFX #define SE_POKENAV_CALL 263 // SE_TOREEYE #define SE_POKENAV_HANG_UP 264 // SE_TOREOFF diff --git a/include/constants/tv.h b/include/constants/tv.h index 095a6ddca..3fe6c57b2 100644 --- a/include/constants/tv.h +++ b/include/constants/tv.h @@ -35,7 +35,7 @@ // TVGROUP_RECORD_MIX #define TVGROUP_RECORD_MIX_START 21 -#define TVSHOW_POKEMON_TODAY_CAUGHT 21 +#define TVSHOW_POKEMON_TODAY_CAUGHT 21 #define TVSHOW_SMART_SHOPPER 22 #define TVSHOW_POKEMON_TODAY_FAILED 23 #define TVSHOW_FISHING_ADVICE 24 diff --git a/include/constants/vars.h b/include/constants/vars.h index d3d1aba87..2cbe3e9b8 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -149,7 +149,7 @@ #define VAR_LITTLEROOT_HOUSES_STATE_MAY 0x4082 #define VAR_UNUSED_0x4083 0x4083 // Unused Var #define VAR_BIRCH_LAB_STATE 0x4084 -#define VAR_PETALBURG_GYM_STATE 0x4085 // 0-1: Wally tutorial, 2-6: 0-4 badges, 7: Defeated Norman, 8: Rematch Norman +#define VAR_PETALBURG_GYM_STATE 0x4085 // 0-1: Wally tutorial, 2-6: 0-4 badges, 7: Defeated Norman, 8: Rematch Norman #define VAR_CONTEST_HALL_STATE 0x4086 #define VAR_CABLE_CLUB_STATE 0x4087 #define VAR_CONTEST_TYPE 0x4088 diff --git a/include/constants/weather.h b/include/constants/weather.h index becbdda87..c4a23a18b 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -16,7 +16,7 @@ #define WEATHER_DROUGHT 12 #define WEATHER_DOWNPOUR 13 #define WEATHER_UNDERWATER_BUBBLES 14 -#define WEATHER_ABNORMAL 15 // The alternating weather during Groudon/Kyogre conflict +#define WEATHER_ABNORMAL 15 // The alternating weather during Groudon/Kyogre conflict #define WEATHER_ROUTE119_CYCLE 20 #define WEATHER_ROUTE123_CYCLE 21 |