diff options
Diffstat (limited to 'include/field_effect_helpers.h')
-rw-r--r-- | include/field_effect_helpers.h | 36 |
1 files changed, 16 insertions, 20 deletions
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 547f515eb..9c354159b 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -1,7 +1,3 @@ -// -// Created by scott on 9/7/2017. -// - #ifndef GUARD_FIELD_EFFECT_HELPERS_H #define GUARD_FIELD_EFFECT_HELPERS_H @@ -10,29 +6,29 @@ // Exported RAM declarations // Exported ROM declarations -u8 sub_8154228(void); +u8 CreateWarpArrowSprite(void); bool8 sub_8155DA0(struct EventObject *); void sub_8155D78(struct EventObject *); void sub_81555AC(u8, u8); -void ash(s16, s16, u16, s16); +void StartAshFieldEffect(s16, s16, u16, s16); void SetUpReflection(struct EventObject*, struct Sprite*, u8); u32 StartFieldEffectForEventObject(u8, struct EventObject*); -u8 sub_81546C8(u8, u8, u8, s16, s16); +u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); void sub_8155F80(struct Sprite*); -void oamc_shadow(struct Sprite*); -void unc_grass_normal(struct Sprite*); +void UpdateShadowFieldEffect(struct Sprite*); +void UpdateTallGrassFieldEffect(struct Sprite*); void sub_81561D0(struct Sprite*); -void sub_8155460(struct Sprite*); -void sub_8155658(struct Sprite*); +void UpdateAshFieldEffect(struct Sprite*); +void UpdateSurfBlobFieldEffect(struct Sprite*); void sub_8156194(struct Sprite*); -void sub_8154C60(struct Sprite*); -void sub_8154D90(struct Sprite*); -void unc_grass_tall(struct Sprite*); -void sub_81559BC(struct Sprite*); -void sub_8155C88(struct Sprite*); -void sub_8154A10(struct Sprite*); -void sub_8155158(struct Sprite*); -void sub_8155AEC(struct Sprite*); -void sub_8155E50(struct Sprite*); +void UpdateFootprintsTireTracksFieldEffect(struct Sprite*); +void UpdateSplashFieldEffect(struct Sprite*); +void UpdateLongGrassFieldEffect(struct Sprite*); +void UpdateSandPileFieldEffect(struct Sprite*); +void UpdateDisguiseFieldEffect(struct Sprite*); +void UpdateShortGrassFieldEffect(struct Sprite*); +void UpdateHotSpringsWaterFieldEffect(struct Sprite*); +void UpdateBubblesFieldEffect(struct Sprite*); +void UpdateSparkleFieldEffect(struct Sprite*); #endif //GUARD_FIELD_EFFECT_HELPERS_H |