diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/event_object_movement.h | 10 | ||||
-rw-r--r-- | include/field_effect_helpers.h | 36 | ||||
-rw-r--r-- | include/rom6.h | 2 |
3 files changed, 22 insertions, 26 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 80b9f3fc0..ddccfe39b 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -102,17 +102,17 @@ void sub_80930E0(s16 *, s16 *, s16, s16); void EventObjectClearHeldMovement(struct EventObject *); void EventObjectClearHeldMovementIfActive(struct EventObject *); void TrySpawnEventObjects(s16, s16); -u8 sprite_new(u8, u8, s16, s16, u8, u8); -u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16, s16, u8); +u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); +u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 show_sprite(u8, u8, u8); -u8 SpawnSpecialEventObjectParameterized(u8, u8, u8, s16, s16, u8); +u8 SpawnSpecialEventObjectParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); u8 SpawnSpecialEventObject(struct EventObjectTemplate *); void sub_8093038(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); -void EventObjectSetGraphicsId(struct EventObject *, u8); +void EventObjectSetGraphicsId(struct EventObject *, u8 graphicsId); void EventObjectTurn(struct EventObject *, u8); void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8); -const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8); +const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); void FreeAndReserveObjectSpritePalettes(void); void sub_808E82C(u8, u8, u8, s16, s16); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 547f515eb..9c354159b 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -1,7 +1,3 @@ -// -// Created by scott on 9/7/2017. -// - #ifndef GUARD_FIELD_EFFECT_HELPERS_H #define GUARD_FIELD_EFFECT_HELPERS_H @@ -10,29 +6,29 @@ // Exported RAM declarations // Exported ROM declarations -u8 sub_8154228(void); +u8 CreateWarpArrowSprite(void); bool8 sub_8155DA0(struct EventObject *); void sub_8155D78(struct EventObject *); void sub_81555AC(u8, u8); -void ash(s16, s16, u16, s16); +void StartAshFieldEffect(s16, s16, u16, s16); void SetUpReflection(struct EventObject*, struct Sprite*, u8); u32 StartFieldEffectForEventObject(u8, struct EventObject*); -u8 sub_81546C8(u8, u8, u8, s16, s16); +u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); void sub_8155F80(struct Sprite*); -void oamc_shadow(struct Sprite*); -void unc_grass_normal(struct Sprite*); +void UpdateShadowFieldEffect(struct Sprite*); +void UpdateTallGrassFieldEffect(struct Sprite*); void sub_81561D0(struct Sprite*); -void sub_8155460(struct Sprite*); -void sub_8155658(struct Sprite*); +void UpdateAshFieldEffect(struct Sprite*); +void UpdateSurfBlobFieldEffect(struct Sprite*); void sub_8156194(struct Sprite*); -void sub_8154C60(struct Sprite*); -void sub_8154D90(struct Sprite*); -void unc_grass_tall(struct Sprite*); -void sub_81559BC(struct Sprite*); -void sub_8155C88(struct Sprite*); -void sub_8154A10(struct Sprite*); -void sub_8155158(struct Sprite*); -void sub_8155AEC(struct Sprite*); -void sub_8155E50(struct Sprite*); +void UpdateFootprintsTireTracksFieldEffect(struct Sprite*); +void UpdateSplashFieldEffect(struct Sprite*); +void UpdateLongGrassFieldEffect(struct Sprite*); +void UpdateSandPileFieldEffect(struct Sprite*); +void UpdateDisguiseFieldEffect(struct Sprite*); +void UpdateShortGrassFieldEffect(struct Sprite*); +void UpdateHotSpringsWaterFieldEffect(struct Sprite*); +void UpdateBubblesFieldEffect(struct Sprite*); +void UpdateSparkleFieldEffect(struct Sprite*); #endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/rom6.h b/include/rom6.h index 96c3b3ca2..8b133e56e 100644 --- a/include/rom6.h +++ b/include/rom6.h @@ -12,7 +12,7 @@ void UpdateFrontierManiac(u16 days); void UpdateFrontierGambler(u16 days); void SetShoalItemFlag(u16 days); -bool8 CheckObjectGraphicsInFrontOfPlayer(u8); +bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId); u8 oei_task_add(void); #endif //GUARD_ROM6_H |