summaryrefslogtreecommitdiff
path: root/include/graphics.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/graphics.h')
-rw-r--r--include/graphics.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h
index 5917e9d2a..0635ef5cc 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -2654,6 +2654,12 @@ extern const u8 gBattleTerrainPalette_StadiumWallace[];
extern const u8 gPokedexMenu2_Gfx[];
extern const u8 gPokedexText_Pal[];
+// berry tag screen
+extern const u8 gUnknown_08D9BB44[];
+extern const u8 gUnknown_08D9BF98[];
+extern const u8 gUnknown_08D9C13C[];
+extern const u8 gUnknown_08D9BEF0[];
+
// rayquaza scene gfx
extern const u8 gRaySceneGroudon_Gfx[];
extern const u8 gRaySceneGroudon2_Gfx[];
@@ -2673,10 +2679,38 @@ extern const u8 gRaySceneGroudonTail_Gfx[];
extern const u8 gRaySceneKyogreRight_Gfx[];
extern const u8 gRaySceneRayquazaHover_Gfx[];
extern const u8 gRaySceneRayquazaFlyIn_Gfx[];
+extern const u8 gRaySceneOvercast_Gfx[];
+extern const u8 gRaySceneOvercast_Tilemap[];
+extern const u8 gRaySceneRayquaza_Gfx[];
+extern const u8 gRaySceneRayquaza_Tilemap[];
extern const u8 gRaySceneSplash_Gfx[];
extern const u8 gRaySceneGroudonLeft_Pal[];
extern const u8 gRaySceneKyogreRight_Pal[];
extern const u8 gRaySceneRayquazaHover_Pal[];
extern const u8 gRaySceneSplash_Pal[];
+extern const u8 gRaySceneClouds_Gfx[];
+extern const u8 gRaySceneClouds_Pal[];
+extern const u8 gRaySceneClouds2_Tilemap[];
+extern const u8 gRaySceneClouds1_Tilemap[];
+extern const u8 gRaySceneClouds3_Tilemap[];
+extern const u8 gRaySceneRayquazaLight_Gfx[];
+extern const u8 gRaySceneRayquazaLight_Tilemap[];
+extern const u8 gRaySceneOvercast2_Gfx[];
+extern const u8 gRaySceneOvercast2_Tilemap[];
+extern const u8 gRaySceneOvercast2_Pal[];
+extern const u8 gRaySceneRayquazaChase_Gfx[];
+extern const u8 gRaySceneChaseStreaks_Gfx[];
+extern const u8 gRaySceneChaseBg_Gfx[];
+extern const u8 gRayChaseRayquazaChase2_Tilemap[];
+extern const u8 gRayChaseRayquazaChase_Tilemap[];
+extern const u8 gRaySceneChaseStreaks_Tilemap[];
+extern const u8 gRaySceneChaseBg_Tilemap[];
+extern const u8 gRaySceneChase_Pal[];
+extern const u8 gRaySceneHushRing_Tilemap[];
+extern const u8 gRaySceneHushBg_Tilemap[];
+extern const u8 gRaySceneHushRing_Map[];
+extern const u8 gRaySceneHushBg_Pal[];
+extern const u8 gRaySceneHushBg_Gfx[];
+extern const u8 gRaySceneHushRing_Gfx[];
#endif //GUARD_GRAPHICS_H