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path: root/include/graphics.h
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-rw-r--r--include/graphics.h598
1 files changed, 598 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h
index 8c29dc57c..d17899a9c 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4099,4 +4099,602 @@ extern const u32 gUnknown_08D83C3C[];
extern const u32 gUnknown_08D83900[];
extern const u32 gBattleFrontierGfx_DomeOptions[];
+extern const u32 gBattleAnimSpriteSheet_000[];
+extern const u32 gBattleAnimSpriteSheet_001[];
+extern const u32 gBattleAnimSpriteSheet_002[];
+extern const u32 gBattleAnimSpriteSheet_003[];
+extern const u32 gBattleAnimSpriteSheet_004[];
+extern const u32 gBattleAnimSpriteSheet_005[];
+extern const u32 gBattleAnimSpriteSheet_006[];
+extern const u32 gBattleAnimSpriteSheet_007[];
+extern const u32 gBattleAnimSpriteSheet_008[];
+extern const u32 gBattleAnimSpriteSheet_009[];
+extern const u32 gBattleAnimSpriteSheet_010[];
+extern const u32 gBattleAnimSpriteSheet_011[];
+extern const u32 gBattleAnimSpriteSheet_012[];
+extern const u32 gBattleAnimSpriteSheet_013[];
+extern const u32 gBattleAnimSpriteSheet_014[];
+extern const u32 gBattleAnimSpriteSheet_015[];
+extern const u32 gBattleAnimSpriteSheet_016[];
+extern const u32 gBattleAnimSpriteSheet_017[];
+extern const u32 gBattleAnimSpriteSheet_018[];
+extern const u32 gBattleAnimSpriteSheet_019[];
+extern const u32 gBattleAnimSpriteSheet_020[];
+extern const u32 gBattleAnimSpriteSheet_021[];
+extern const u32 gBattleAnimSpriteSheet_021[];
+extern const u32 gBattleAnimSpriteSheet_023[];
+extern const u32 gBattleAnimSpriteSheet_024[];
+extern const u32 gBattleAnimSpriteSheet_025[];
+extern const u32 gBattleAnimSpriteSheet_026[];
+extern const u32 gBattleAnimSpriteSheet_027[];
+extern const u32 gBattleAnimSpriteSheet_028[];
+extern const u32 gBattleAnimSpriteSheet_029[];
+extern const u32 gBattleAnimSpriteSheet_030[];
+extern const u32 gBattleAnimSpriteSheet_031[];
+extern const u32 gBattleAnimSpriteSheet_032[];
+extern const u32 gBattleAnimSpriteSheet_033[];
+extern const u32 gBattleAnimSpriteSheet_034[];
+extern const u32 gBattleAnimSpriteSheet_035[];
+extern const u32 gBattleAnimSpriteSheet_036[];
+extern const u32 gBattleAnimSpriteSheet_037[];
+extern const u32 gBattleAnimSpriteSheet_038[];
+extern const u32 gBattleAnimSpriteSheet_039[];
+extern const u32 gBattleAnimSpriteSheet_040[];
+extern const u32 gBattleAnimSpriteSheet_041[];
+extern const u32 gBattleAnimSpriteSheet_042[];
+extern const u32 gBattleAnimSpriteSheet_043[];
+extern const u32 gBattleAnimSpriteSheet_044[];
+extern const u32 gBattleAnimSpriteSheet_045[];
+extern const u32 gBattleAnimSpriteSheet_046[];
+extern const u32 gBattleAnimSpriteSheet_046[];
+extern const u32 gBattleAnimSpriteSheet_048[];
+extern const u32 gBattleAnimSpriteSheet_048[];
+extern const u32 gBattleAnimSpriteSheet_050[];
+extern const u32 gBattleAnimSpriteSheet_051[];
+extern const u32 gBattleAnimSpriteSheet_052[];
+extern const u32 gBattleAnimSpriteSheet_053[];
+extern const u32 gBattleAnimSpriteSheet_054[];
+extern const u32 gBattleAnimSpriteSheet_055[];
+extern const u32 gBattleAnimSpriteSheet_056[];
+extern const u32 gBattleAnimSpriteSheet_057[];
+extern const u32 gBattleAnimSpriteSheet_058[];
+extern const u32 gBattleAnimSpriteSheet_059[];
+extern const u32 gBattleAnimSpriteSheet_060[];
+extern const u32 gBattleAnimSpriteSheet_061[];
+extern const u32 gBattleAnimSpriteSheet_062[];
+extern const u32 gBattleAnimSpriteSheet_063[];
+extern const u32 gBattleAnimSpriteSheet_064[];
+extern const u32 gBattleAnimSpriteSheet_065[];
+extern const u32 gBattleAnimSpriteSheet_066[];
+extern const u32 gBattleAnimSpriteSheet_070[];
+extern const u32 gBattleAnimSpriteSheet_071[];
+extern const u32 gBattleAnimSpriteSheet_072[];
+extern const u32 gBattleAnimSpriteSheet_073[];
+extern const u32 gBattleAnimSpriteSheet_074[];
+extern const u32 gBattleAnimSpriteSheet_075[];
+extern const u32 gBattleAnimSpriteSheet_076[];
+extern const u32 gBattleAnimSpriteSheet_077[];
+extern const u32 gBattleAnimSpriteSheet_078[];
+extern const u32 gBattleAnimSpriteSheet_079[];
+extern const u32 gBattleAnimSpriteSheet_080[];
+extern const u32 gBattleAnimSpriteSheet_081[];
+extern const u32 gBattleAnimSpriteSheet_082[];
+extern const u32 gBattleAnimSpriteSheet_083[];
+extern const u32 gBattleAnimSpriteSheet_084[];
+extern const u32 gBattleAnimSpriteSheet_085[];
+extern const u32 gBattleAnimSpriteSheet_086[];
+extern const u32 gBattleAnimSpriteSheet_087[];
+extern const u32 gBattleAnimSpriteSheet_088[];
+extern const u32 gBattleAnimSpriteSheet_089[];
+extern const u32 gBattleAnimSpriteSheet_090[];
+extern const u32 gBattleAnimSpriteSheet_091[];
+extern const u32 gBattleAnimSpriteSheet_092[];
+extern const u32 gBattleAnimSpriteSheet_093[];
+extern const u32 gBattleAnimSpriteSheet_094[];
+extern const u32 gBattleAnimSpriteSheet_095[];
+extern const u32 gBattleAnimSpriteSheet_096[];
+extern const u32 gBattleAnimSpriteSheet_097[];
+extern const u32 gBattleAnimSpriteSheet_098[];
+extern const u32 gBattleAnimSpriteSheet_099[];
+extern const u32 gBattleAnimSpriteSheet_100[];
+extern const u32 gBattleAnimSpriteSheet_101[];
+extern const u32 gBattleAnimSpriteSheet_102[];
+extern const u32 gBattleAnimSpriteSheet_103[];
+extern const u32 gBattleAnimSpriteSheet_104[];
+extern const u32 gBattleAnimSpriteSheet_105[];
+extern const u32 gBattleAnimSpriteSheet_106[];
+extern const u32 gBattleAnimSpriteSheet_107[];
+extern const u32 gBattleAnimSpriteSheet_108[];
+extern const u32 gBattleAnimSpriteSheet_109[];
+extern const u32 gBattleAnimSpriteSheet_110[];
+extern const u32 gBattleAnimSpriteSheet_111[];
+extern const u32 gBattleAnimSpriteSheet_112[];
+extern const u32 gBattleAnimSpriteSheet_113[];
+extern const u32 gBattleAnimSpriteSheet_114[];
+extern const u32 gBattleAnimSpriteSheet_115[];
+extern const u32 gBattleAnimSpriteSheet_116[];
+extern const u32 gBattleAnimSpriteSheet_117[];
+extern const u32 gBattleAnimSpriteSheet_118[];
+extern const u32 gBattleAnimSpriteSheet_119[];
+extern const u32 gBattleAnimSpriteSheet_120[];
+extern const u32 gBattleAnimSpriteSheet_121[];
+extern const u32 gBattleAnimSpriteSheet_122[];
+extern const u32 gBattleAnimSpriteSheet_123[];
+extern const u32 gBattleAnimSpriteSheet_124[];
+extern const u32 gBattleAnimSpriteSheet_125[];
+extern const u32 gBattleAnimSpriteSheet_126[];
+extern const u32 gBattleAnimSpriteSheet_127[];
+extern const u32 gBattleAnimSpriteSheet_128[];
+extern const u32 gBattleAnimSpriteSheet_129[];
+extern const u32 gBattleAnimSpriteSheet_130[];
+extern const u32 gBattleAnimSpriteSheet_131[];
+extern const u32 gBattleAnimSpriteSheet_132[];
+extern const u32 gBattleAnimSpriteSheet_133[];
+extern const u32 gBattleAnimSpriteSheet_134[];
+extern const u32 gBattleAnimSpriteSheet_135[];
+extern const u32 gBattleAnimSpriteSheet_136[];
+extern const u32 gBattleAnimSpriteSheet_137[];
+extern const u32 gBattleAnimSpriteSheet_138[];
+extern const u32 gBattleAnimSpriteSheet_139[];
+extern const u32 gBattleAnimSpriteSheet_140[];
+extern const u32 gBattleAnimSpriteSheet_141[];
+extern const u32 gBattleAnimSpriteSheet_142[];
+extern const u32 gBattleAnimSpriteSheet_143[];
+extern const u32 gBattleAnimSpriteSheet_144[];
+extern const u32 gBattleAnimSpriteSheet_145[];
+//extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[];
+extern const u32 gBattleAnimSpriteSheet_146[];
+extern const u32 gBattleAnimSpriteSheet_147[];
+extern const u32 gBattleAnimSpriteSheet_148[];
+extern const u32 gBattleAnimSpriteSheet_149[];
+extern const u32 gBattleAnimSpriteSheet_150[];
+extern const u32 gBattleAnimSpriteSheet_151[];
+extern const u32 gBattleAnimSpriteSheet_152[];
+extern const u32 gBattleAnimSpriteSheet_153[];
+extern const u32 gBattleAnimSpriteSheet_154[];
+extern const u32 gBattleAnimSpriteSheet_155[];
+extern const u32 gBattleAnimSpriteSheet_156[];
+extern const u32 gBattleAnimSpriteSheet_157[];
+extern const u32 gBattleAnimSpriteSheet_158[];
+extern const u32 gBattleAnimSpriteSheet_159[];
+extern const u32 gBattleAnimSpriteSheet_160[];
+extern const u32 gBattleAnimSpriteSheet_161[];
+extern const u32 gBattleAnimSpriteSheet_162[];
+extern const u32 gBattleAnimSpriteSheet_163[];
+extern const u32 gBattleAnimSpriteSheet_166[];
+extern const u32 gBattleAnimSpriteSheet_171[];
+extern const u32 gBattleAnimSpriteSheet_173[];
+extern const u32 gBattleAnimSpriteSheet_174[];
+extern const u32 gBattleAnimSpriteSheet_175[];
+extern const u32 gBattleAnimSpriteSheet_176[];
+extern const u32 gBattleAnimSpriteSheet_177[];
+extern const u32 gBattleAnimSpriteSheet_178[];
+extern const u32 gBattleAnimSpriteSheet_179[];
+extern const u32 gBattleAnimSpriteSheet_180[];
+extern const u32 gBattleAnimSpriteSheet_181[];
+extern const u32 gBattleAnimSpriteSheet_182[];
+extern const u32 gBattleAnimSpriteSheet_183[];
+extern const u32 gBattleAnimSpriteSheet_184[];
+extern const u32 gBattleAnimSpriteSheet_185[];
+extern const u32 gBattleAnimSpriteSheet_186[];
+extern const u32 gBattleAnimSpriteSheet_187[];
+extern const u32 gBattleAnimSpriteSheet_188[];
+extern const u32 gBattleAnimSpriteSheet_189[];
+extern const u32 gBattleAnimSpriteSheet_190[];
+extern const u32 gBattleAnimSpriteSheet_191[];
+extern const u32 gBattleAnimSpriteSheet_192[];
+extern const u32 gBattleAnimSpriteSheet_193[];
+extern const u32 gBattleAnimSpriteSheet_194[];
+extern const u32 gBattleAnimSpriteSheet_195[];
+extern const u32 gBattleAnimSpriteSheet_196[];
+extern const u32 gBattleAnimSpriteSheet_197[];
+extern const u32 gBattleAnimSpriteSheet_198[];
+extern const u32 gBattleAnimSpriteSheet_199[];
+extern const u32 gBattleAnimSpriteSheet_200[];
+extern const u32 gBattleAnimSpriteSheet_201[];
+extern const u32 gBattleAnimSpriteSheet_202[];
+extern const u32 gBattleAnimSpriteSheet_203[];
+extern const u32 gBattleAnimSpriteSheet_204[];
+extern const u32 gBattleAnimSpriteSheet_205[];
+extern const u32 gBattleAnimSpriteSheet_206[];
+extern const u32 gBattleAnimSpriteSheet_207[];
+extern const u32 gBattleAnimSpriteSheet_208[];
+extern const u32 gBattleAnimSpriteSheet_209[];
+extern const u32 gBattleAnimSpriteSheet_210[];
+extern const u32 gBattleAnimSpriteSheet_211[];
+extern const u32 gBattleAnimSpriteSheet_212[];
+extern const u32 gBattleAnimSpriteSheet_213[];
+extern const u32 gBattleAnimSpriteSheet_214[];
+extern const u32 gBattleAnimSpriteSheet_215[];
+extern const u32 gBattleAnimSpriteSheet_210[];
+extern const u32 gBattleAnimSpriteSheet_217[];
+extern const u32 gBattleAnimSpriteSheet_218[];
+extern const u32 gBattleAnimSpriteSheet_210[];
+extern const u32 gBattleAnimSpriteSheet_220[];
+extern const u32 gBattleAnimSpriteSheet_221[];
+extern const u32 gBattleAnimSpriteSheet_222[];
+extern const u32 gBattleAnimSpriteSheet_223[];
+extern const u32 gBattleAnimSpriteSheet_224[];
+extern const u32 gBattleAnimSpriteSheet_225[];
+extern const u32 gBattleAnimSpriteSheet_226[];
+extern const u32 gBattleAnimSpriteSheet_227[];
+extern const u32 gBattleAnimSpriteSheet_228[];
+extern const u32 gBattleAnimSpriteSheet_229[];
+extern const u32 gBattleAnimSpriteSheet_230[];
+extern const u32 gBattleAnimSpriteSheet_231[];
+extern const u32 gBattleAnimSpriteSheet_232[];
+extern const u32 gBattleAnimSpriteSheet_233[];
+extern const u32 gBattleAnimSpriteSheet_234[];
+extern const u32 gBattleAnimSpriteSheet_235[];
+extern const u32 gBattleAnimSpriteSheet_235[];
+extern const u32 gBattleAnimSpriteSheet_235[];
+extern const u32 gBattleAnimSpriteSheet_238[];
+extern const u32 gBattleAnimSpriteSheet_239[];
+extern const u32 gBattleAnimSpriteSheet_240[];
+extern const u32 gBattleAnimSpriteSheet_241[];
+extern const u32 gBattleAnimSpriteSheet_242[];
+extern const u32 gBattleAnimSpriteSheet_243[];
+extern const u32 gBattleAnimSpriteSheet_244[];
+extern const u32 gBattleAnimSpriteSheet_245[];
+extern const u32 gBattleAnimSpriteSheet_246[];
+extern const u32 gBattleAnimSpriteSheet_247[];
+extern const u32 gBattleAnimSpriteSheet_248[];
+extern const u32 gBattleAnimSpriteSheet_249[];
+extern const u32 gBattleAnimSpriteSheet_250[];
+extern const u32 gBattleAnimSpriteSheet_251[];
+extern const u32 gBattleAnimSpriteSheet_252[];
+extern const u32 gBattleAnimSpriteSheet_253[];
+extern const u32 gBattleAnimSpriteSheet_254[];
+extern const u32 gBattleAnimSpriteSheet_255[];
+extern const u32 gBattleAnimSpriteSheet_256[];
+extern const u32 gBattleAnimSpriteSheet_257[];
+extern const u32 gBattleAnimSpriteSheet_258[];
+extern const u32 gBattleAnimSpriteSheet_260[];
+extern const u32 gBattleAnimSpriteSheet_261[];
+extern const u32 gBattleAnimSpriteSheet_262[];
+extern const u32 gBattleAnimSpriteSheet_263[];
+extern const u32 gBattleAnimSpriteSheet_264[];
+extern const u32 gBattleAnimSpriteSheet_266[];
+extern const u32 gBattleAnimSpriteSheet_269[];
+extern const u32 gBattleAnimSpriteSheet_270[];
+extern const u32 gBattleAnimSpriteSheet_271[];
+extern const u32 gBattleAnimSpriteSheet_272[];
+extern const u32 gBattleAnimSpriteSheet_273[];
+extern const u32 gBattleAnimSpriteSheet_274[];
+extern const u32 gBattleAnimSpriteSheet_275[];
+extern const u32 gBattleAnimSpriteSheet_276[];
+extern const u32 gBattleAnimSpriteSheet_277[];
+extern const u32 gBattleAnimSpriteSheet_278[];
+extern const u32 gBattleAnimSpriteSheet_279[];
+extern const u32 gBattleAnimSpriteSheet_280[];
+extern const u32 gBattleAnimSpriteSheet_281[];
+extern const u32 gBattleAnimSpriteSheet_282[];
+extern const u32 gBattleAnimSpriteSheet_283[];
+extern const u32 gBattleAnimSpriteSheet_284[];
+extern const u32 gBattleAnimSpriteSheet_285[];
+
+extern const u32 gBattleAnimSpritePalette_000[];
+extern const u32 gBattleAnimSpritePalette_001[];
+extern const u32 gBattleAnimSpritePalette_002[];
+extern const u32 gBattleAnimSpritePalette_003[];
+extern const u32 gBattleAnimSpritePalette_004[];
+extern const u32 gBattleAnimSpritePalette_005[];
+extern const u32 gBattleAnimSpritePalette_006[];
+extern const u32 gBattleAnimSpritePalette_007[];
+extern const u32 gBattleAnimSpritePalette_008[];
+extern const u32 gBattleAnimSpritePalette_009[];
+extern const u32 gBattleAnimSpritePalette_010[];
+extern const u32 gBattleAnimSpritePalette_011[];
+extern const u32 gBattleAnimSpritePalette_012[];
+extern const u32 gBattleAnimSpritePalette_013[];
+extern const u32 gBattleAnimSpritePalette_014[];
+extern const u32 gBattleAnimSpritePalette_015[];
+extern const u32 gBattleAnimSpritePalette_016[];
+extern const u32 gBattleAnimSpritePalette_016[];
+extern const u32 gBattleAnimSpritePalette_018[];
+extern const u32 gBattleAnimSpritePalette_019[];
+extern const u32 gBattleAnimSpritePalette_020[];
+extern const u32 gBattleAnimSpritePalette_021[];
+extern const u32 gBattleAnimSpritePalette_022[];
+extern const u32 gBattleAnimSpritePalette_023[];
+extern const u32 gBattleAnimSpritePalette_024[];
+extern const u32 gBattleAnimSpritePalette_025[];
+extern const u32 gBattleAnimSpritePalette_026[];
+extern const u32 gBattleAnimSpritePalette_027[];
+extern const u32 gBattleAnimSpritePalette_028[];
+extern const u32 gBattleAnimSpritePalette_029[];
+extern const u32 gBattleAnimSpritePalette_030[];
+extern const u32 gBattleAnimSpritePalette_031[];
+extern const u32 gBattleAnimSpritePalette_032[];
+extern const u32 gBattleAnimSpritePalette_033[];
+extern const u32 gBattleAnimSpritePalette_033[];
+extern const u32 gBattleAnimSpritePalette_033[];
+extern const u32 gBattleAnimSpritePalette_036[];
+extern const u32 gBattleAnimSpritePalette_036[];
+extern const u32 gBattleAnimSpritePalette_038[];
+extern const u32 gBattleAnimSpritePalette_039[];
+extern const u32 gBattleAnimSpritePalette_038[];
+extern const u32 gBattleAnimSpritePalette_038[];
+extern const u32 gBattleAnimSpritePalette_042[];
+extern const u32 gBattleAnimSpritePalette_043[];
+extern const u32 gBattleAnimSpritePalette_044[];
+extern const u32 gBattleAnimSpritePalette_045[];
+extern const u32 gBattleAnimSpritePalette_046[];
+extern const u32 gBattleAnimSpritePalette_047[];
+extern const u32 gBattleAnimSpritePalette_048[];
+extern const u32 gBattleAnimSpritePalette_049[];
+extern const u32 gBattleAnimSpritePalette_050[];
+extern const u32 gBattleAnimSpritePalette_050[];
+extern const u32 gBattleAnimSpritePalette_050[];
+extern const u32 gBattleAnimSpritePalette_026[];
+extern const u32 gBattleAnimSpritePalette_054[];
+extern const u32 gBattleAnimSpritePalette_050[];
+extern const u32 gBattleAnimSpritePalette_056[];
+extern const u32 gBattleAnimSpritePalette_057[];
+extern const u32 gBattleAnimSpritePalette_058[];
+extern const u32 gBattleAnimSpritePalette_059[];
+extern const u32 gBattleAnimSpritePalette_060[];
+extern const u32 gBattleAnimSpritePalette_061[];
+extern const u32 gBattleAnimSpritePalette_062[];
+extern const u32 gBattleAnimSpritePalette_063[];
+extern const u32 gBattleAnimSpritePalette_064[];
+extern const u32 gBattleAnimSpritePalette_065[];
+extern const u32 gBattleAnimSpritePalette_066[];
+extern const u32 gBattleAnimSpritePalette_067[];
+extern const u32 gBattleAnimSpritePalette_068[];
+extern const u32 gBattleAnimSpritePalette_065[];
+extern const u32 gBattleAnimSpritePalette_070[];
+extern const u32 gBattleAnimSpritePalette_070[];
+extern const u32 gBattleAnimSpritePalette_072[];
+extern const u32 gBattleAnimSpritePalette_073[];
+extern const u32 gBattleAnimSpritePalette_074[];
+extern const u32 gBattleAnimSpritePalette_075[];
+extern const u32 gBattleAnimSpritePalette_076[];
+extern const u32 gBattleAnimSpritePalette_076[];
+extern const u32 gBattleAnimSpritePalette_078[];
+extern const u32 gBattleAnimSpritePalette_078[];
+extern const u32 gBattleAnimSpritePalette_080[];
+extern const u32 gBattleAnimSpritePalette_081[];
+extern const u32 gBattleAnimSpritePalette_082[];
+extern const u32 gBattleAnimSpritePalette_083[];
+extern const u32 gBattleAnimSpritePalette_084[];
+extern const u32 gBattleAnimSpritePalette_085[];
+extern const u32 gBattleAnimSpritePalette_086[];
+extern const u32 gBattleAnimSpritePalette_087[];
+extern const u32 gBattleAnimSpritePalette_088[];
+extern const u32 gBattleAnimSpritePalette_089[];
+extern const u32 gBattleAnimSpritePalette_090[];
+extern const u32 gBattleAnimSpritePalette_091[];
+extern const u32 gBattleAnimSpritePalette_092[];
+extern const u32 gBattleAnimSpritePalette_093[];
+extern const u32 gBattleAnimSpritePalette_094[];
+extern const u32 gBattleAnimSpritePalette_095[];
+extern const u32 gBattleAnimSpritePalette_096[];
+extern const u32 gBattleAnimSpritePalette_097[];
+extern const u32 gBattleAnimSpritePalette_094[];
+extern const u32 gBattleAnimSpritePalette_099[];
+extern const u32 gBattleAnimSpritePalette_100[];
+extern const u32 gBattleAnimSpritePalette_101[];
+extern const u32 gBattleAnimSpritePalette_101[];
+extern const u32 gBattleAnimSpritePalette_103[];
+extern const u32 gBattleAnimSpritePalette_104[];
+extern const u32 gBattleAnimSpritePalette_105[];
+extern const u32 gBattleAnimSpritePalette_105[];
+extern const u32 gBattleAnimSpritePalette_107[];
+extern const u32 gBattleAnimSpritePalette_107[];
+extern const u32 gBattleAnimSpritePalette_109[];
+extern const u32 gBattleAnimSpritePalette_109[];
+extern const u32 gBattleAnimSpritePalette_111[];
+extern const u32 gBattleAnimSpritePalette_112[];
+extern const u32 gBattleAnimSpritePalette_113[];
+extern const u32 gBattleAnimSpritePalette_114[];
+extern const u32 gBattleAnimSpritePalette_115[];
+extern const u32 gBattleAnimSpritePalette_116[];
+extern const u32 gBattleAnimSpritePalette_117[];
+extern const u32 gBattleAnimSpritePalette_118[];
+extern const u32 gBattleAnimSpritePalette_119[];
+extern const u32 gBattleAnimSpritePalette_120[];
+extern const u32 gBattleAnimSpritePalette_121[];
+extern const u32 gBattleAnimSpritePalette_122[];
+extern const u32 gBattleAnimSpritePalette_122[];
+extern const u32 gBattleAnimSpritePalette_124[];
+extern const u32 gBattleAnimSpritePalette_125[];
+extern const u32 gBattleAnimSpritePalette_126[];
+extern const u32 gBattleAnimSpritePalette_127[];
+extern const u32 gBattleAnimSpritePalette_128[];
+extern const u32 gBattleAnimSpritePalette_128[];
+extern const u32 gBattleAnimSpritePalette_130[];
+extern const u32 gBattleAnimSpritePalette_130[];
+extern const u32 gBattleAnimSpritePalette_132[];
+extern const u32 gBattleAnimSpritePalette_133[];
+extern const u32 gBattleAnimSpritePalette_133[];
+extern const u32 gBattleAnimSpritePalette_135[];
+extern const u32 gBattleAnimSpritePalette_136[];
+extern const u32 gBattleAnimSpritePalette_135[];
+extern const u32 gBattleAnimSpritePalette_135[];
+extern const u32 gBattleAnimSpritePalette_139[];
+extern const u32 gBattleAnimSpritePalette_140[];
+extern const u32 gBattleAnimSpritePalette_141[];
+extern const u32 gBattleAnimSpritePalette_141[];
+extern const u32 gBattleAnimSpritePalette_143[];
+extern const u32 gBattleAnimSpritePalette_144[];
+extern const u32 gBattleAnimSpritePalette_139[];
+extern const u32 gBattleAnimSpritePalette_115[];
+extern const u32 gBattleAnimSpritePalette_147[];
+extern const u32 gBattleAnimSpritePalette_148[];
+extern const u32 gBattleAnimSpritePalette_148[];
+extern const u32 gBattleAnimSpritePalette_150[];
+extern const u32 gBattleAnimSpritePalette_150[];
+extern const u32 gBattleAnimSpritePalette_152[];
+extern const u32 gBattleAnimSpritePalette_153[];
+extern const u32 gBattleAnimSpritePalette_154[];
+extern const u32 gBattleAnimSpritePalette_155[];
+extern const u32 gBattleAnimSpritePalette_156[];
+extern const u32 gBattleAnimSpritePalette_157[];
+extern const u32 gBattleAnimSpritePalette_158[];
+extern const u32 gBattleAnimSpritePalette_159[];
+extern const u32 gBattleAnimSpritePalette_160[];
+extern const u32 gBattleAnimSpritePalette_161[];
+extern const u32 gBattleAnimSpritePalette_162[];
+extern const u32 gBattleAnimSpritePalette_163[];
+extern const u32 gBattleAnimSpritePalette_164[];
+extern const u32 gBattleAnimSpritePalette_165[];
+extern const u32 gBattleAnimSpritePalette_166[];
+extern const u32 gBattleAnimSpritePalette_167[];
+extern const u32 gBattleAnimSpritePalette_168[];
+extern const u32 gBattleAnimSpritePalette_169[];
+extern const u32 gBattleAnimSpritePalette_170[];
+extern const u32 gBattleAnimSpritePalette_171[];
+extern const u32 gBattleAnimSpritePalette_172[];
+extern const u32 gBattleAnimSpritePalette_174[];
+extern const u32 gBattleAnimSpritePalette_175[];
+extern const u32 gBattleAnimSpritePalette_176[];
+extern const u32 gBattleAnimSpritePalette_177[];
+extern const u32 gBattleAnimSpritePalette_178[];
+extern const u32 gBattleAnimSpritePalette_179[];
+extern const u32 gBattleAnimSpritePalette_182[];
+extern const u32 gBattleAnimSpritePalette_183[];
+extern const u32 gBattleAnimSpritePalette_184[];
+extern const u32 gBattleAnimSpritePalette_185[];
+extern const u32 gBattleAnimSpritePalette_186[];
+extern const u32 gBattleAnimSpritePalette_187[];
+extern const u32 gBattleAnimSpritePalette_188[];
+extern const u32 gBattleAnimSpritePalette_189[];
+extern const u32 gBattleAnimSpritePalette_190[];
+extern const u32 gBattleAnimSpritePalette_191[];
+extern const u32 gBattleAnimSpritePalette_192[];
+extern const u32 gBattleAnimSpritePalette_193[];
+extern const u32 gBattleAnimSpritePalette_194[];
+extern const u32 gBattleAnimSpritePalette_195[];
+extern const u32 gBattleAnimSpritePalette_196[];
+extern const u32 gBattleAnimSpritePalette_197[];
+extern const u32 gBattleAnimSpritePalette_198[];
+extern const u32 gBattleAnimSpritePalette_199[];
+extern const u32 gBattleAnimSpritePalette_200[];
+extern const u32 gBattleAnimSpritePalette_201[];
+extern const u32 gBattleAnimSpritePalette_202[];
+extern const u32 gBattleAnimSpritePalette_203[];
+extern const u32 gBattleAnimSpritePalette_204[];
+extern const u32 gBattleAnimSpritePalette_205[];
+extern const u32 gBattleAnimSpritePalette_206[];
+extern const u32 gBattleAnimSpritePalette_207[];
+extern const u32 gBattleAnimSpritePalette_209[];
+extern const u32 gBattleAnimSpritePalette_210[];
+extern const u32 gBattleAnimSpritePalette_211[];
+extern const u32 gBattleAnimSpritePalette_215[];
+extern const u32 gBattleAnimSpritePalette_216[];
+extern const u32 gBattleAnimSpritePalette_217[];
+extern const u32 gBattleAnimSpritePalette_218[];
+extern const u32 gBattleAnimSpritePalette_219[];
+extern const u32 gBattleAnimSpritePalette_220[];
+extern const u32 gBattleAnimSpritePalette_221[];
+extern const u32 gBattleAnimSpritePalette_222[];
+extern const u32 gBattleAnimSpritePalette_223[];
+extern const u32 gBattleAnimSpritePalette_224[];
+extern const u32 gBattleAnimSpritePalette_225[];
+extern const u32 gBattleAnimSpritePalette_226[];
+extern const u32 gBattleAnimSpritePalette_228[];
+extern const u32 gBattleAnimSpritePalette_229[];
+extern const u32 gBattleAnimSpritePalette_230[];
+extern const u32 gBattleAnimSpritePalette_231[];
+extern const u32 gBattleAnimSpritePalette_233[];
+extern const u32 gBattleAnimSpritePalette_234[];
+extern const u32 gBattleAnimSpritePalette_235[];
+extern const u32 gBattleAnimSpritePalette_236[];
+extern const u32 gBattleAnimSpritePalette_237[];
+extern const u32 gBattleAnimSpritePalette_238[];
+extern const u32 gBattleAnimSpritePalette_239[];
+extern const u32 gBattleAnimSpritePalette_240[];
+extern const u32 gBattleAnimSpritePalette_241[];
+extern const u32 gBattleAnimSpritePalette_242[];
+extern const u32 gBattleAnimSpritePalette_243[];
+extern const u32 gBattleAnimSpritePalette_244[];
+extern const u32 gBattleAnimSpritePalette_245[];
+extern const u32 gBattleAnimSpritePalette_248[];
+extern const u32 gBattleAnimSpritePalette_249[];
+extern const u32 gBattleAnimSpritePalette_251[];
+extern const u32 gBattleAnimSpritePalette_252[];
+extern const u32 gBattleAnimSpritePalette_253[];
+extern const u32 gBattleAnimSpritePalette_254[];
+extern const u32 gBattleAnimSpritePalette_255[];
+extern const u32 gBattleAnimSpritePalette_256[];
+extern const u32 gBattleAnimSpritePalette_257[];
+extern const u32 gBattleAnimSpritePalette_258[];
+extern const u32 gBattleAnimSpritePalette_259[];
+extern const u32 gBattleAnimSpritePalette_260[];
+extern const u32 gBattleAnimSpritePalette_261[];
+extern const u32 gBattleAnimSpritePalette_262[];
+extern const u32 gBattleAnimSpritePalette_263[];
+extern const u32 gBattleAnimSpritePalette_264[];
+extern const u32 gBattleAnimSpritePalette_265[];
+extern const u32 gBattleAnimSpritePalette_266[];
+extern const u32 gBattleAnimSpritePalette_267[];
+extern const u32 gBattleAnimSpritePalette_268[];
+extern const u32 gBattleAnimSpritePalette_269[];
+extern const u32 gBattleAnimSpritePalette_270[];
+extern const u32 gBattleAnimSpritePalette_271[];
+extern const u32 gBattleAnimSpritePalette_272[];
+extern const u32 gBattleAnimSpritePalette_274[];
+extern const u32 gBattleAnimSpritePalette_277[];
+extern const u32 gBattleAnimSpritePalette_278[];
+extern const u32 gBattleAnimSpritePalette_279[];
+extern const u32 gBattleAnimSpritePalette_280[];
+extern const u32 gBattleAnimSpritePalette_281[];
+extern const u32 gBattleAnimSpritePalette_282[];
+extern const u32 gBattleAnimSpritePalette_283[];
+extern const u32 gBattleAnimSpritePalette_284[];
+extern const u32 gBattleAnimSpritePalette_285[];
+extern const u32 gBattleAnimSpritePalette_286[];
+extern const u32 gBattleAnimSpritePalette_287[];
+extern const u32 gBattleAnimSpritePalette_288[];
+
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_00[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_02[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_03[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_04[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_07[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_09[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_11[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_12[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_15[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_16[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_17[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_20[];
+extern struct BattleAnimBackground gBattleAnimBackgroundImage_21[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22[];
+extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20[];
+extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21[];
+
#endif //GUARD_GRAPHICS_H