diff options
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h index 4a522a429..95429230a 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -136,4 +136,82 @@ extern const u8 gUnknown_08DDB020[]; extern const u8 gUnknown_08DDB2C4[]; extern const u16 gUnknown_08DDAFE0[]; +extern const u8 gBattleTextboxTiles[]; +extern const u8 gBattleTextboxTilemap[]; +extern const u8 gBattleTextboxPalette[]; +extern const u8 gUnknown_08D778F0[]; +extern const u8 gUnknown_08D77B0C[]; +extern const u8 gUnknown_08D77AE4[]; +extern const u8 gUnknown_08D779D8[]; +extern const u8 gUnknown_08D857A8[]; +extern const u8 gUnknown_08D85A1C[]; +extern const u8 gUnknown_08D85600[]; + +// battle terrains +extern const u8 gBattleTerrainTiles_TallGrass[]; +extern const u8 gBattleTerrainTilemap_TallGrass[]; +extern const u8 gBattleTerrainAnimTiles_TallGrass[]; +extern const u8 gBattleTerrainAnimTilemap_TallGrass[]; +extern const u8 gBattleTerrainPalette_TallGrass[]; +extern const u8 gBattleTerrainTiles_LongGrass[]; +extern const u8 gBattleTerrainTilemap_LongGrass[]; +extern const u8 gBattleTerrainAnimTiles_LongGrass[]; +extern const u8 gBattleTerrainAnimTilemap_LongGrass[]; +extern const u8 gBattleTerrainPalette_LongGrass[]; +extern const u8 gBattleTerrainTiles_Sand[]; +extern const u8 gBattleTerrainTilemap_Sand[]; +extern const u8 gBattleTerrainAnimTiles_Sand[]; +extern const u8 gBattleTerrainAnimTilemap_Sand[]; +extern const u8 gBattleTerrainPalette_Sand[]; +extern const u8 gBattleTerrainTiles_Underwater[]; +extern const u8 gBattleTerrainTilemap_Underwater[]; +extern const u8 gBattleTerrainAnimTiles_Underwater[]; +extern const u8 gBattleTerrainAnimTilemap_Underwater[]; +extern const u8 gBattleTerrainPalette_Underwater[]; +extern const u8 gBattleTerrainTiles_Water[]; +extern const u8 gBattleTerrainTilemap_Water[]; +extern const u8 gBattleTerrainAnimTiles_Water[]; +extern const u8 gBattleTerrainAnimTilemap_Water[]; +extern const u8 gBattleTerrainPalette_Water[]; +extern const u8 gBattleTerrainTiles_PondWater[]; +extern const u8 gBattleTerrainTilemap_PondWater[]; +extern const u8 gBattleTerrainAnimTiles_PondWater[]; +extern const u8 gBattleTerrainAnimTilemap_PondWater[]; +extern const u8 gBattleTerrainPalette_PondWater[]; +extern const u8 gBattleTerrainTiles_Rock[]; +extern const u8 gBattleTerrainTilemap_Rock[]; +extern const u8 gBattleTerrainAnimTiles_Rock[]; +extern const u8 gBattleTerrainAnimTilemap_Rock[]; +extern const u8 gBattleTerrainPalette_Rock[]; +extern const u8 gBattleTerrainTiles_Cave[]; +extern const u8 gBattleTerrainTilemap_Cave[]; +extern const u8 gBattleTerrainAnimTiles_Cave[]; +extern const u8 gBattleTerrainAnimTilemap_Cave[]; +extern const u8 gBattleTerrainPalette_Cave[]; +extern const u8 gBattleTerrainTiles_Building[]; +extern const u8 gBattleTerrainTilemap_Building[]; +extern const u8 gBattleTerrainAnimTiles_Building[]; +extern const u8 gBattleTerrainAnimTilemap_Building[]; +extern const u8 gBattleTerrainPalette_Building[]; +extern const u8 gBattleTerrainPalette_Plain[]; +extern const u8 gBattleTerrainPalette_Frontier[]; +extern const u8 gBattleTerrainTiles_Stadium[]; +extern const u8 gBattleTerrainTilemap_Stadium[]; +extern const u8 gBattleTerrainTiles_Rayquaza[]; +extern const u8 gBattleTerrainTilemap_Rayquaza[]; +extern const u8 gBattleTerrainAnimTiles_Rayquaza[]; +extern const u8 gBattleTerrainAnimTilemap_Rayquaza[]; +extern const u8 gBattleTerrainPalette_Rayquaza[]; +extern const u8 gBattleTerrainPalette_Kyogre[]; +extern const u8 gBattleTerrainPalette_Groudon[]; +extern const u8 gBattleTerrainPalette_BuildingGym[]; +extern const u8 gBattleTerrainPalette_BuildingLeader[]; +extern const u8 gBattleTerrainPalette_StadiumAqua[]; +extern const u8 gBattleTerrainPalette_StadiumMagma[]; +extern const u8 gBattleTerrainPalette_StadiumSidney[]; +extern const u8 gBattleTerrainPalette_StadiumPhoebe[]; +extern const u8 gBattleTerrainPalette_StadiumGlacia[]; +extern const u8 gBattleTerrainPalette_StadiumDrake[]; +extern const u8 gBattleTerrainPalette_StadiumWallace[]; + #endif //GUARD_GRAPHICS_H |