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-rw-r--r--asm/battle_1.s3065
-rw-r--r--asm/overworld.s6
-rw-r--r--asm/pokeblock_feed.s4
-rw-r--r--asm/rom_8034C54.s1312
-rw-r--r--asm/trade.s6
-rw-r--r--data/data2b.s100
-rw-r--r--data/graphics.s136
-rw-r--r--include/battle.h12
-rw-r--r--include/battle_bg.h13
-rw-r--r--include/gba/types.h2
-rw-r--r--include/global.fieldmap.h2
-rw-r--r--include/graphics.h78
-rw-r--r--include/new_menu_helpers.h1
-rw-r--r--include/strings.h3
-rw-r--r--ld_script.txt3
-rw-r--r--src/battle_2.c12
-rw-r--r--src/battle_bg.c754
-rw-r--r--src/egg_hatch.c12
-rw-r--r--src/reshow_battle_screen.c4
-rw-r--r--src/rom_8034C54.c (renamed from src/battle_1.c)12
-rw-r--r--sym_bss.txt2
21 files changed, 2307 insertions, 3232 deletions
diff --git a/asm/battle_1.s b/asm/battle_1.s
deleted file mode 100644
index 9665b0d11..000000000
--- a/asm/battle_1.s
+++ /dev/null
@@ -1,3065 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8034C54
-sub_8034C54: @ 8034C54
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02022E10
- ldr r0, [r5]
- cmp r0, 0
- beq _08034C64
- bl sub_8034CC8
-_08034C64:
- movs r0, 0x8
- bl Alloc
- str r0, [r5]
- cmp r0, 0
- bne _08034C78
- movs r0, 0
- b _08034CC0
- .pool
-_08034C78:
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- bl Alloc
- ldr r1, [r5]
- str r0, [r1, 0x4]
- cmp r0, 0
- bne _08034C94
- adds r0, r1, 0
- bl Free
- movs r0, 0
- b _08034CC0
-_08034C94:
- str r4, [r1]
- movs r3, 0
- cmp r3, r4
- bcs _08034CBE
- movs r7, 0
- movs r6, 0xFF
- movs r2, 0
-_08034CA2:
- ldr r0, [r5]
- ldr r0, [r0, 0x4]
- adds r0, r2, r0
- strb r7, [r0]
- ldr r0, [r5]
- ldr r1, [r0, 0x4]
- adds r1, r2, r1
- ldrb r0, [r1, 0x1]
- orrs r0, r6
- strb r0, [r1, 0x1]
- adds r2, 0x1C
- adds r3, 0x1
- cmp r3, r4
- bcc _08034CA2
-_08034CBE:
- movs r0, 0x1
-_08034CC0:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8034C54
-
- thumb_func_start sub_8034CC8
-sub_8034CC8: @ 8034CC8
- push {r4,r5,lr}
- ldr r2, =gUnknown_02022E10
- ldr r1, [r2]
- cmp r1, 0
- beq _08034D08
- ldr r0, [r1, 0x4]
- cmp r0, 0
- beq _08034CFC
- movs r4, 0
- ldr r0, [r1]
- cmp r4, r0
- bcs _08034CF2
- adds r5, r2, 0
-_08034CE2:
- adds r0, r4, 0
- bl sub_80353DC
- adds r4, 0x1
- ldr r0, [r5]
- ldr r0, [r0]
- cmp r4, r0
- bcc _08034CE2
-_08034CF2:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r0, [r0, 0x4]
- bl Free
-_08034CFC:
- ldr r4, =gUnknown_02022E10
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
-_08034D08:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034CC8
-
- thumb_func_start sub_8034D14
-sub_8034D14: @ 8034D14
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- mov r8, r0
- mov r10, r1
- adds r5, r2, 0
- ldr r6, =gUnknown_02022E10
- ldr r0, [r6]
- cmp r0, 0
- beq _08034DD4
- ldr r1, [r0, 0x4]
- mov r0, r8
- lsls r2, r0, 3
- subs r0, r2, r0
- lsls r4, r0, 2
- adds r1, r4, r1
- ldrb r0, [r1]
- mov r9, r2
- cmp r0, 0
- bne _08034DD4
- ldrb r0, [r5, 0x1]
- bl sub_8035518
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x1]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r0, [r0, 0x1]
- cmp r0, 0xFF
- beq _08034DD4
- ldr r0, [r5, 0x8]
- ldrh r0, [r0, 0x6]
- bl GetSpriteTileStartByTag
- ldr r2, [r6]
- ldr r1, [r2, 0x4]
- adds r1, r4, r1
- strh r0, [r1, 0xA]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r0, 0xA]
- ldr r7, =0xffff0000
- lsrs r0, r7, 16
- cmp r1, r0
- bne _08034DE0
- ldr r2, [r5, 0x8]
- ldrh r0, [r2, 0x4]
- adds r1, r2, 0
- cmp r0, 0
- beq _08034D94
- adds r0, r1, 0
- bl LoadSpriteSheet
- b _08034DB4
- .pool
-_08034D94:
- ldr r0, [r2]
- ldr r1, [r2, 0x4]
- str r0, [sp]
- str r1, [sp, 0x4]
- ldr r0, [r2]
- bl sub_8034974
- lsls r0, 16
- lsrs r0, 16
- ldr r1, [sp, 0x4]
- ands r1, r7
- orrs r1, r0
- str r1, [sp, 0x4]
- mov r0, sp
- bl LoadCompressedObjectPic
-_08034DB4:
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strh r0, [r1, 0xA]
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- mov r2, r9
- mov r3, r8
- subs r0, r2, r3
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0xA]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08034DE0
-_08034DD4:
- movs r0, 0
- b _08034EE8
- .pool
-_08034DE0:
- ldr r0, [r5, 0xC]
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- ldr r6, =gUnknown_02022E10
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- mov r4, r9
- mov r3, r8
- subs r2, r4, r3
- lsls r4, r2, 2
- adds r1, r4, r1
- strb r0, [r1, 0x4]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r0, [r0, 0x4]
- cmp r0, 0xFF
- bne _08034E14
- ldr r0, [r5, 0xC]
- bl LoadSpritePalette
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x4]
-_08034E14:
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 30
- lsrs r0, 30
- strb r0, [r1, 0x2]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r1, [r5, 0x1]
- strb r1, [r0, 0x3]
- ldr r2, [r6]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r5, 0x4]
- strh r1, [r0, 0xC]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r5, 0x6]
- strh r1, [r0, 0xE]
- ldr r1, [r2, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 28
- lsrs r0, 30
- strb r0, [r1, 0x6]
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 26
- lsrs r0, 30
- strb r0, [r1, 0x5]
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsrs r0, 6
- strb r0, [r1, 0x7]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r1, [r5, 0x2]
- strb r1, [r0, 0x8]
- ldrb r1, [r5]
- lsls r0, r1, 28
- lsrs r0, 30
- lsls r1, 26
- lsrs r1, 30
- bl sub_80355F8
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x9]
- ldr r2, [r6]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldr r1, [r5, 0x8]
- ldrh r1, [r1, 0x6]
- strh r1, [r0, 0x10]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldr r1, [r5, 0xC]
- ldrh r1, [r1, 0x4]
- strh r1, [r0, 0x12]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- movs r1, 0x1
- strb r1, [r0]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- str r1, [r0, 0x14]
- movs r3, 0x1
- ldrb r0, [r5, 0x1]
- cmp r3, r0
- bcs _08034ECA
-_08034EB2:
- ldr r0, [r6]
- ldr r2, [r0, 0x4]
- adds r2, r4, r2
- ldr r1, [r2, 0x14]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- str r0, [r2, 0x14]
- adds r3, 0x1
- ldrb r2, [r5, 0x1]
- cmp r3, r2
- bcc _08034EB2
-_08034ECA:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- mov r3, r9
- mov r4, r8
- subs r1, r3, r4
- lsls r1, 2
- ldr r0, [r0, 0x4]
- adds r0, r1
- bl sub_8034EFC
- mov r0, r8
- mov r1, r10
- bl sub_8035044
- movs r0, 0x1
-_08034EE8:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8034D14
-
- thumb_func_start sub_8034EFC
-sub_8034EFC: @ 8034EFC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r4, r0, 0
- ldrb r5, [r4, 0x1]
- movs r0, 0xC
- ldrsh r7, [r4, r0]
- ldrb r0, [r4, 0x3]
- adds r0, 0x1
- mov r8, r0
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- lsls r1, r5, 3
- ldr r2, =gUnknown_030022F8
- mov r9, r2
- add r1, r9
- mov r0, r8
- lsls r2, r0, 2
- movs r0, 0x80
- lsls r0, 17
- orrs r2, r0
- mov r0, sp
- bl CpuSet
- movs r6, 0
- ldrb r5, [r4, 0x1]
- cmp r6, r8
- bcs _08034FCE
- movs r1, 0x3F
- mov r10, r1
- movs r2, 0xD
- negs r2, r2
- mov r9, r2
-_08034F46:
- lsls r0, r5, 3
- ldr r1, =gMain
- adds r3, r0, r1
- ldrh r1, [r4, 0xE]
- adds r0, r3, 0
- adds r0, 0x38
- strb r1, [r0]
- ldr r2, =0x000001ff
- adds r0, r2, 0
- adds r1, r7, 0
- ands r1, r0
- ldrh r2, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3A]
- ldrb r1, [r4, 0x6]
- movs r0, 0x39
- adds r0, r3
- mov r12, r0
- lsls r1, 6
- ldrb r2, [r0]
- mov r0, r10
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrb r1, [r4, 0x5]
- movs r2, 0x3B
- adds r2, r3
- mov r12, r2
- lsls r1, 6
- ldrb r2, [r2]
- mov r0, r10
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r4, 0xA]
- ldr r1, =0x000003ff
- ands r1, r0
- ldrh r2, [r3, 0x3C]
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3C]
- adds r3, 0x3D
- movs r0, 0x3
- ldrb r1, [r4, 0x7]
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- mov r0, r9
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrb r2, [r4, 0x4]
- lsls r2, 4
- movs r1, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r3]
- ldrb r0, [r4, 0x8]
- adds r7, r0
- adds r6, 0x1
- adds r5, 0x1
- cmp r6, r8
- bcc _08034F46
-_08034FCE:
- subs r5, 0x1
- ldr r0, =gMain
- lsls r3, r5, 3
- adds r3, r0
- movs r2, 0xC
- ldrsh r1, [r4, r2]
- ldrb r0, [r4, 0x8]
- subs r1, r0
- ldr r2, =0x000001ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r2, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3A]
- adds r2, r3, 0
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4, 0x9]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 1
- ldrh r4, [r4, 0xA]
- adds r1, r4
- ldr r2, =0x000003ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r2, [r3, 0x3C]
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3C]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034EFC
-
- thumb_func_start sub_8035044
-sub_8035044: @ 8035044
- push {r4-r6,lr}
- adds r3, r0, 0
- adds r4, r1, 0
- ldr r0, =gUnknown_02022E10
- ldr r1, [r0]
- adds r6, r0, 0
- cmp r1, 0
- beq _080350A8
- ldr r2, [r1, 0x4]
- lsls r1, r3, 3
- subs r0, r1, r3
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r5, r1, 0
- cmp r0, 0
- beq _080350A8
- str r4, [r2, 0x18]
- cmp r4, 0
- bge _08035078
- movs r2, 0x1
- negs r4, r4
- b _0803507A
- .pool
-_08035078:
- movs r2, 0
-_0803507A:
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- subs r0, r5, r3
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x2]
- cmp r3, 0x1
- beq _0803509A
- cmp r3, 0x1
- ble _08035092
- cmp r3, 0x2
- beq _080350A2
-_08035092:
- adds r1, r4, 0
- bl sub_80350B0
- b _080350A8
-_0803509A:
- adds r1, r4, 0
- bl sub_8035164
- b _080350A8
-_080350A2:
- adds r1, r4, 0
- bl sub_80352C0
-_080350A8:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8035044
-
- thumb_func_start sub_80350B0
-sub_80350B0: @ 80350B0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r8, r0
- mov r9, r1
- str r2, [sp]
- ldr r5, [r0, 0x14]
- ldrb r7, [r0, 0x1]
- ldr r0, =gMain
- mov r10, r0
- cmp r5, 0
- beq _0803511A
- lsls r0, r7, 3
- adds r0, 0x3C
- mov r1, r10
- adds r6, r0, r1
-_080350D6:
- mov r0, r9
- adds r1, r5, 0
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r2, r9
- subs r2, r0
- mov r9, r2
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- mov r1, r8
- ldrb r0, [r1, 0x9]
- adds r1, r4, 0
- muls r1, r0
- mov r2, r8
- ldrh r2, [r2, 0xA]
- adds r1, r2
- ldr r2, =0x000003ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r0, [r6]
- ldr r2, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r6]
- adds r6, 0x8
- adds r7, 0x1
- cmp r5, 0
- bne _080350D6
-_0803511A:
- ldr r0, [sp]
- cmp r0, 0
- beq _08035140
- lsls r0, r7, 3
- add r0, r10
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _08035154
- .pool
-_08035140:
- lsls r2, r7, 3
- add r2, r10
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
-_08035154:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80350B0
-
- thumb_func_start sub_8035164
-sub_8035164: @ 8035164
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r6, r0, 0
- mov r8, r1
- str r2, [sp]
- ldr r5, [r6, 0x14]
- ldr r3, =gUnknown_03000DD4
- ldrb r0, [r6, 0x1]
- str r0, [r3]
- ldr r2, =gUnknown_03000DD8
- movs r0, 0
- str r0, [r2]
- ldr r1, =gUnknown_03000DDC
- subs r0, 0x1
- str r0, [r1]
- adds r7, r3, 0
- mov r10, r1
- ldr r0, =gMain
- mov r9, r0
- cmp r5, 0
- beq _0803524C
-_08035196:
- mov r0, r8
- adds r1, r5, 0
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r1, r8
- subs r1, r0
- mov r8, r1
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- cmp r4, 0
- bne _080351C8
- mov r2, r10
- ldr r1, [r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _080351C8
- cmp r5, 0
- bne _08035224
-_080351C8:
- ldr r2, [r7]
- lsls r2, 3
- add r2, r9
- ldrb r0, [r6, 0x9]
- adds r3, r4, 0
- muls r3, r0
- ldrh r4, [r6, 0xA]
- adds r3, r4
- ldr r1, =0x000003ff
- adds r0, r1, 0
- ands r3, r0
- ldrh r0, [r2, 0x3C]
- ldr r4, =0xfffffc00
- adds r1, r4, 0
- ands r0, r1
- orrs r0, r3
- strh r0, [r2, 0x3C]
- adds r2, 0x39
- ldrb r0, [r2]
- movs r1, 0x4
- negs r1, r1
- ands r0, r1
- strb r0, [r2]
- mov r2, r10
- ldr r1, [r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _0803523A
- ldr r4, =gUnknown_03000DD8
- ldr r0, [r4]
- str r0, [r2]
- b _0803523A
- .pool
-_08035224:
- ldr r0, [r7]
- lsls r0, 3
- add r0, r9
- adds r0, 0x39
- ldrb r1, [r0]
- movs r2, 0x4
- negs r2, r2
- ands r1, r2
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_0803523A:
- ldr r0, [r7]
- adds r0, 0x1
- str r0, [r7]
- ldr r4, =gUnknown_03000DD8
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- cmp r5, 0
- bne _08035196
-_0803524C:
- ldr r0, [sp]
- cmp r0, 0
- beq _08035298
- ldr r1, [r7]
- lsls r1, 3
- add r1, r9
- adds r1, 0x39
- ldrb r2, [r1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r3, [r7]
- lsls r3, 3
- add r3, r9
- movs r1, 0xC
- ldrsh r2, [r6, r1]
- mov r4, r10
- ldr r0, [r4]
- subs r0, 0x1
- ldrb r1, [r6, 0x8]
- muls r0, r1
- adds r2, r0
- ldr r1, =0x000001ff
- adds r0, r1, 0
- ands r2, r0
- ldrh r1, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r1
- orrs r0, r2
- strh r0, [r3, 0x3A]
- b _080352AE
- .pool
-_08035298:
- ldr r0, [r7]
- lsls r0, 3
- add r0, r9
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_080352AE:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8035164
-
- thumb_func_start sub_80352C0
-sub_80352C0: @ 80352C0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- mov r8, r0
- mov r10, r1
- str r2, [sp]
- ldr r5, [r0, 0x14]
- ldrb r3, [r0, 0x1]
- movs r0, 0
- str r0, [sp, 0x4]
- mov r9, r0
- cmp r5, 0
- beq _0803535A
-_080352E0:
- lsls r0, r3, 3
- adds r1, r0, 0
- adds r1, 0x39
- ldr r2, =gMain
- adds r7, r1, r2
- adds r0, 0x3C
- adds r6, r0, r2
-_080352EE:
- mov r0, r10
- adds r1, r5, 0
- str r3, [sp, 0x8]
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r1, r10
- subs r1, r0
- mov r10, r1
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- ldr r3, [sp, 0x8]
- cmp r4, 0
- bne _0803531E
- ldr r2, [sp, 0x4]
- cmp r2, 0
- bne _0803531E
- cmp r5, 0
- bne _080352E0
-_0803531E:
- movs r0, 0x1
- str r0, [sp, 0x4]
- mov r1, r8
- ldrb r0, [r1, 0x9]
- adds r2, r4, 0
- muls r2, r0
- ldrh r4, [r1, 0xA]
- adds r2, r4
- ldr r1, =0x000003ff
- adds r0, r1, 0
- ands r2, r0
- ldrh r0, [r6]
- ldr r4, =0xfffffc00
- adds r1, r4, 0
- ands r0, r1
- orrs r0, r2
- strh r0, [r6]
- ldrb r0, [r7]
- movs r2, 0x4
- negs r2, r2
- adds r1, r2, 0
- ands r0, r1
- strb r0, [r7]
- adds r7, 0x8
- adds r6, 0x8
- adds r3, 0x1
- movs r4, 0x1
- add r9, r4
- cmp r5, 0
- bne _080352EE
-_0803535A:
- mov r0, r8
- ldrb r0, [r0, 0x3]
- cmp r9, r0
- bge _0803538A
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- movs r4, 0x2
- lsls r0, r3, 3
- adds r0, 0x39
- adds r2, r0, r1
-_08035370:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- orrs r0, r4
- strb r0, [r2]
- adds r2, 0x8
- adds r3, 0x1
- movs r1, 0x1
- add r9, r1
- mov r0, r8
- ldrb r0, [r0, 0x3]
- cmp r9, r0
- blt _08035370
-_0803538A:
- ldr r1, [sp]
- cmp r1, 0
- beq _080353B0
- lsls r0, r3, 3
- ldr r2, =gMain
- adds r0, r2
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _080353C6
- .pool
-_080353B0:
- lsls r2, r3, 3
- ldr r4, =gMain
- adds r2, r4
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
-_080353C6:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80352C0
-
- thumb_func_start sub_80353DC
-sub_80353DC: @ 80353DC
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- cmp r0, 0
- beq _0803546E
- ldr r2, [r0, 0x4]
- lsls r1, r4, 3
- subs r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r5, r1, 0
- cmp r0, 0
- beq _0803546E
- ldrb r3, [r2, 0x3]
- adds r0, r3, 0x1
- ldrb r2, [r2, 0x1]
- cmp r0, 0
- beq _08035426
- ldr r1, =gMain
- movs r7, 0x4
- negs r7, r7
- movs r6, 0x2
- adds r3, r0, 0
- lsls r0, r2, 3
- adds r0, 0x39
- adds r2, r0, r1
-_08035414:
- ldrb r1, [r2]
- adds r0, r7, 0
- ands r0, r1
- orrs r0, r6
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _08035414
-_08035426:
- adds r0, r4, 0
- bl sub_8035570
- cmp r0, 0
- bne _08035442
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x10]
- bl FreeSpriteTilesByTag
-_08035442:
- adds r0, r4, 0
- bl sub_80355B4
- cmp r0, 0
- bne _0803545E
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x12]
- bl FreeSpritePaletteByTag
-_0803545E:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0803546E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80353DC
-
- thumb_func_start sub_803547C
-sub_803547C: @ 803547C
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r0, =gUnknown_02022E10
- ldr r1, [r0]
- adds r7, r0, 0
- cmp r1, 0
- beq _0803550C
- ldr r2, [r1, 0x4]
- lsls r1, r4, 3
- subs r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r6, r1, 0
- cmp r0, 0
- beq _0803550C
- ldrb r3, [r2, 0x3]
- adds r1, r3, 0x1
- ldrb r0, [r2, 0x1]
- cmp r5, 0
- beq _080354D8
- cmp r1, 0
- beq _0803550C
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- movs r4, 0x2
- adds r3, 0x1
- lsls r0, 3
- adds r0, 0x39
- adds r2, r0, r1
-_080354BC:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- orrs r0, r4
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _080354BC
- b _0803550C
- .pool
-_080354D8:
- cmp r1, 0
- beq _080354FA
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- adds r3, 0x1
- lsls r0, 3
- adds r0, 0x39
- adds r2, r0, r1
-_080354EA:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _080354EA
-_080354FA:
- ldr r0, [r7]
- ldr r1, [r0, 0x4]
- subs r0, r6, r4
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0, 0x18]
- adds r0, r4, 0
- bl sub_8035044
-_0803550C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_803547C
-
- thumb_func_start sub_8035518
-sub_8035518: @ 8035518
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r5, 0x40
- movs r3, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r2, [r0]
- cmp r3, r2
- bcs _0803555A
- ldr r1, [r0, 0x4]
-_0803552E:
- ldrb r0, [r1]
- cmp r0, 0
- bne _08035548
- ldrb r0, [r1, 0x1]
- cmp r0, 0xFF
- beq _08035552
- ldrb r0, [r1, 0x3]
- cmp r0, r4
- bhi _08035552
- ldrb r0, [r1, 0x1]
- b _0803556A
- .pool
-_08035548:
- adds r0, r5, 0x1
- ldrb r5, [r1, 0x3]
- adds r0, r5
- lsls r0, 16
- lsrs r5, r0, 16
-_08035552:
- adds r1, 0x1C
- adds r3, 0x1
- cmp r3, r2
- bcc _0803552E
-_0803555A:
- adds r0, r5, r4
- adds r0, 0x1
- cmp r0, 0x80
- bgt _08035568
- lsls r0, r5, 24
- lsrs r0, 24
- b _0803556A
-_08035568:
- movs r0, 0xFF
-_0803556A:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8035518
-
- thumb_func_start sub_8035570
-sub_8035570: @ 8035570
- push {r4-r6,lr}
- adds r3, r0, 0
- movs r2, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r4, [r0]
- cmp r2, r4
- bcs _080355AC
- ldr r1, [r0, 0x4]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r5, r0, r1
-_0803558A:
- ldrb r0, [r1]
- cmp r0, 0
- beq _080355A4
- cmp r2, r3
- beq _080355A4
- ldrh r0, [r1, 0x10]
- ldrh r6, [r5, 0x10]
- cmp r0, r6
- bne _080355A4
- movs r0, 0x1
- b _080355AE
- .pool
-_080355A4:
- adds r1, 0x1C
- adds r2, 0x1
- cmp r2, r4
- bcc _0803558A
-_080355AC:
- movs r0, 0
-_080355AE:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8035570
-
- thumb_func_start sub_80355B4
-sub_80355B4: @ 80355B4
- push {r4-r6,lr}
- adds r3, r0, 0
- movs r2, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r4, [r0]
- cmp r2, r4
- bcs _080355F0
- ldr r1, [r0, 0x4]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r5, r0, r1
-_080355CE:
- ldrb r0, [r1]
- cmp r0, 0
- beq _080355E8
- cmp r2, r3
- beq _080355E8
- ldrh r0, [r1, 0x12]
- ldrh r6, [r5, 0x12]
- cmp r0, r6
- bne _080355E8
- movs r0, 0x1
- b _080355F2
- .pool
-_080355E8:
- adds r1, 0x1C
- adds r2, 0x1
- cmp r2, r4
- bcc _080355CE
-_080355F0:
- movs r0, 0
-_080355F2:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_80355B4
-
- thumb_func_start sub_80355F8
-sub_80355F8: @ 80355F8
- ldr r2, =gUnknown_082FF1C8
- lsls r0, 2
- adds r1, r0
- adds r1, r2
- ldrb r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_80355F8
-
- thumb_func_start sub_8035608
-sub_8035608: @ 8035608
- push {lr}
- bl ResetSpriteData
- ldr r0, =gUnknown_0831AC88
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r0, =sub_8035648
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035608
-
- thumb_func_start sub_8035648
-sub_8035648: @ 8035648
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_8035648
-
- thumb_func_start trs_config
-trs_config: @ 8035658
- push {r4,lr}
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0831AA08
- movs r0, 0
- movs r2, 0x4
- bl InitBgsFromTemplates
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 11
- ands r1, r0
- cmp r1, 0
- beq _080356A4
- ldr r0, =gBattleScripting
- adds r0, 0x24
- movs r1, 0x1
- strb r1, [r0]
- ldr r4, =gUnknown_02023060
- ldr r1, [r4]
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- movs r0, 0x2
- bl SetBgTilemapBuffer
- b _080356AA
- .pool
-_080356A4:
- ldr r0, =gBattleScripting
- adds r0, 0x24
- strb r1, [r0]
-_080356AA:
- ldr r1, =gUnknown_0831ABA0
- ldr r0, =gBattleScripting
- adds r0, 0x24
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl InitWindows
- bl DeactivateAllTextPrinters
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end trs_config
-
- thumb_func_start sub_80356D0
-sub_80356D0: @ 80356D0
- push {lr}
- movs r0, 0x2
- bl DisableInterrupts
- movs r0, 0xC5
- bl EnableInterrupts
- bl trs_config
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldr r1, =0x0000b040
- movs r0, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80356D0
-
- thumb_func_start ApplyPlayerChosenFrameToBattleMenu
-ApplyPlayerChosenFrameToBattleMenu: @ 803570C
- push {lr}
- movs r0, 0x2
- movs r1, 0x12
- movs r2, 0x10
- bl sub_809882C
- movs r0, 0x2
- movs r1, 0x22
- movs r2, 0x10
- bl sub_809882C
- ldr r0, =gUnknown_08D85600
- movs r1, 0x50
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0803575A
- movs r0, 0x70
- bl sub_81978B0
- movs r0, 0
- movs r1, 0x30
- movs r2, 0x70
- bl copy_textbox_border_tile_patterns_to_vram
- ldr r0, =gPlttBufferUnfaded
- adds r0, 0xEC
- movs r1, 0
- strh r1, [r0]
- ldr r1, =gPlttBufferFaded + 0xEC
- movs r2, 0x1
- bl CpuSet
-_0803575A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end ApplyPlayerChosenFrameToBattleMenu
-
- thumb_func_start DrawMainBattleBackground
-DrawMainBattleBackground: @ 8035770
- push {r4,r5,lr}
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _080357B0
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C9EC
- b _08035A52
- .pool
-_080357B0:
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _080357E4
- ldr r0, =gUnknown_08D7BB14
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C154
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DF30
- b _08035A52
- .pool
-_080357E4:
- movs r0, 0x80
- lsls r0, 22
- ands r0, r1
- cmp r0, 0
- beq _08035818
- ldr r0, =gUnknown_08D7A108
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7A720
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DEF4
- b _08035A52
- .pool
-_08035818:
- movs r0, 0x80
- lsls r0, 23
- ands r0, r1
- cmp r0, 0
- beq _0803584C
- ldr r0, =gUnknown_08D7D590
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DC04
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E234
- b _08035A52
- .pool
-_0803584C:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _080358C4
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _08035898
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DFC4
- b _08035A52
- .pool
-_08035898:
- cmp r0, 0x26
- bne _080358C4
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E1F8
- b _08035A52
- .pool
-_080358C4:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _08035904
- lsls r0, 2
- ldr r1, =_080358E0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080358E0:
- .4byte _08035904
- .4byte _08035950
- .4byte _08035978
- .4byte _080359A0
- .4byte _080359C8
- .4byte _080359F0
- .4byte _08035A18
- .4byte _08035A40
- .4byte _08035A70
-_08035904:
- ldr r4, =gBattleTerrainTable
- ldr r5, =gBattleTerrain
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0x4
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r4, 0x10
- adds r0, r4
- ldr r0, [r0]
- b _08035A52
- .pool
-_08035950:
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DF88
- b _08035A52
- .pool
-_08035978:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E060
- b _08035A52
- .pool
-_080359A0:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E000
- b _08035A52
- .pool
-_080359C8:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E0CC
- b _08035A52
- .pool
-_080359F0:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E11C
- b _08035A52
- .pool
-_08035A18:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E164
- b _08035A52
- .pool
-_08035A40:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E1A8
-_08035A52:
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
- b _08035A8A
- .pool
-_08035A70:
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C9EC
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
-_08035A8A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DrawMainBattleBackground
-
- thumb_func_start LoadBattleTextboxAndBackground
-LoadBattleTextboxAndBackground: @ 8035AA4
- push {lr}
- ldr r0, =gUnknown_08C00000
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- ldr r1, =gUnknown_08C00524
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- ldr r0, =gUnknown_08C004E0
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- bl ApplyPlayerChosenFrameToBattleMenu
- bl DrawMainBattleBackground
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBattleTextboxAndBackground
-
- thumb_func_start sub_8035AE4
-sub_8035AE4: @ 8035AE4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- ldr r4, [sp, 0x34]
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, r6, 0
- lsls r1, 24
- lsrs r5, r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r8, r2
- lsls r3, 24
- lsrs r3, 24
- mov r12, r3
- lsls r4, 24
- lsrs r4, 24
- mov r9, r4
- movs r4, 0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035BCC
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0x12
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _08035B56
- cmp r5, 0x1
- beq _08035B7E
- cmp r5, 0x1
- bgt _08035B44
- cmp r5, 0
- beq _08035B4E
- b _08035B88
- .pool
-_08035B44:
- cmp r5, 0x2
- beq _08035B52
- cmp r5, 0x3
- beq _08035B72
- b _08035B88
-_08035B4E:
- ldrh r0, [r1, 0xE]
- b _08035B74
-_08035B52:
- ldrh r1, [r1, 0xE]
- b _08035B80
-_08035B56:
- cmp r5, 0x1
- beq _08035B72
- cmp r5, 0x1
- bgt _08035B64
- cmp r5, 0
- beq _08035B6E
- b _08035B88
-_08035B64:
- cmp r5, 0x2
- beq _08035B7A
- cmp r5, 0x3
- beq _08035B7E
- b _08035B88
-_08035B6E:
- ldrh r0, [r1, 0xE]
- b _08035B74
-_08035B72:
- ldrh r0, [r1, 0x10]
-_08035B74:
- movs r4, 0x3F
- ands r4, r0
- b _08035B88
-_08035B7A:
- ldrh r1, [r1, 0xE]
- b _08035B80
-_08035B7E:
- ldrh r1, [r1, 0x10]
-_08035B80:
- movs r0, 0xFC
- lsls r0, 4
- ands r0, r1
- lsrs r4, r0, 6
-_08035B88:
- movs r2, 0
- movs r6, 0x3
- ldr r0, =0x00006001
- adds r5, r0, 0
- add r3, sp, 0xC
-_08035B92:
- lsls r1, r2, 1
- adds r0, r6, 0
- lsls r0, r1
- ands r0, r4
- asrs r0, r1
- adds r0, r5
- strh r0, [r3]
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, 0x2
- ble _08035B92
- movs r0, 0x3
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- mov r0, r8
- add r1, sp, 0xC
- mov r2, r12
- mov r3, r9
- bl CopyToBgTilemapBufferRect_ChangePalette
- mov r0, r8
- bl CopyBgTilemapBufferToVram
- b _08035C36
- .pool
-_08035BCC:
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r0, [r0]
- cmp r5, r0
- bne _08035BEC
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- ldrh r4, [r0, 0xE]
- b _08035BF8
- .pool
-_08035BEC:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r4, [r0, 0x10]
-_08035BF8:
- movs r2, 0
- movs r6, 0x3
- ldr r0, =0x00006001
- adds r5, r0, 0
- add r3, sp, 0xC
-_08035C02:
- lsls r1, r2, 1
- adds r0, r6, 0
- lsls r0, r1
- ands r0, r4
- asrs r0, r1
- adds r0, r5
- strh r0, [r3]
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, 0x5
- ble _08035C02
- movs r0, 0x6
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- mov r0, r8
- add r1, sp, 0xC
- mov r2, r12
- mov r3, r9
- bl CopyToBgTilemapBufferRect_ChangePalette
- mov r0, r8
- bl CopyBgTilemapBufferToVram
-_08035C36:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035AE4
-
- thumb_func_start sub_8035C4C
-sub_8035C4C: @ 8035C4C
- push {lr}
- ldr r0, =gBattleOutcome
- ldrb r2, [r0]
- cmp r2, 0x3
- bne _08035C68
- ldr r0, =gText_Draw
- movs r1, 0x15
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035C68:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035CE2
- cmp r2, 0x1
- bne _08035CAE
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0x1
- beq _08035CFC
- cmp r0, 0x1
- bgt _08035CA4
- cmp r0, 0
- beq _08035D36
- b _08035D68
- .pool
-_08035CA4:
- cmp r0, 0x2
- beq _08035D36
- cmp r0, 0x3
- bne _08035D68
- b _08035CFC
-_08035CAE:
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0x1
- beq _08035D36
- cmp r0, 0x1
- bgt _08035CD8
- cmp r0, 0
- beq _08035CFC
- b _08035D68
- .pool
-_08035CD8:
- cmp r0, 0x2
- beq _08035CFC
- cmp r0, 0x3
- bne _08035D68
- b _08035D36
-_08035CE2:
- cmp r2, 0x1
- bne _08035D20
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035D36
-_08035CFC:
- ldr r0, =gText_Win
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035D20:
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035D58
-_08035D36:
- ldr r0, =gText_Win
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035D58:
- ldr r0, =gText_Win
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
-_08035D68:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035C4C
-
- thumb_func_start task00_0800F6FC
-task00_0800F6FC: @ 8035D74
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- mov r8, r0
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08035D96
- b _08035EC4
-_08035D96:
- cmp r0, 0x1
- bgt _08035DA4
- cmp r0, 0
- beq _08035DAC
- b _08036138
- .pool
-_08035DA4:
- cmp r0, 0x2
- bne _08035DAA
- b _08035F64
-_08035DAA:
- b _08036138
-_08035DAC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035E44
- movs r5, 0
- movs r6, 0x3
-_08035DBC:
- ldr r0, =gLinkPlayers + 8
- adds r1, r5, r0
- subs r0, 0x8
- adds r4, r5, r0
- ldrh r0, [r4, 0x18]
- cmp r0, 0x1
- beq _08035DF4
- cmp r0, 0x1
- bgt _08035DDC
- cmp r0, 0
- beq _08035DE6
- b _08035E3A
- .pool
-_08035DDC:
- cmp r0, 0x2
- beq _08035E08
- cmp r0, 0x3
- beq _08035E22
- b _08035E3A
-_08035DE6:
- adds r0, r1, 0
- movs r1, 0x11
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x4
- b _08035E14
-_08035DF4:
- adds r0, r1, 0
- movs r1, 0x12
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x4
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x2
- b _08035E1A
-_08035E08:
- adds r0, r1, 0
- movs r1, 0x13
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x8
-_08035E14:
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x1
-_08035E1A:
- movs r3, 0x2
- bl sub_8035AE4
- b _08035E3A
-_08035E22:
- adds r0, r1, 0
- movs r1, 0x14
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x8
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x2
- movs r3, 0x2
- bl sub_8035AE4
-_08035E3A:
- adds r5, 0x1C
- subs r6, 0x1
- cmp r6, 0
- bge _08035DBC
- b _08035EA6
-_08035E44:
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r5, [r0]
- movs r0, 0x1
- adds r6, r5, 0
- eors r6, r0
- adds r1, r6, 0
- ldr r4, =gLinkPlayers
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r4
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035E66
- adds r6, r5, 0
- adds r5, r1, 0
-_08035E66:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r4, 0x8
- adds r1, r0, r4
- adds r0, r1, 0
- movs r1, 0xF
- bl BattleHandleAddTextPrinter
- lsls r0, r6, 3
- subs r0, r6
- lsls r0, 2
- adds r1, r0, r4
- adds r0, r1, 0
- movs r1, 0x10
- bl BattleHandleAddTextPrinter
- movs r4, 0x7
- str r4, [sp]
- adds r0, r7, 0
- adds r1, r5, 0
- movs r2, 0x1
- movs r3, 0x2
- bl sub_8035AE4
- str r4, [sp]
- adds r0, r7, 0
- adds r1, r6, 0
- movs r2, 0x2
- movs r3, 0x2
- bl sub_8035AE4
-_08035EA6:
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08036138
- .pool
-_08035EC4:
- ldr r0, =0x00002710
- bl AllocSpritePalette
- lsls r0, 24
- ldr r2, =gPlttBufferUnfaded
- lsrs r0, 19
- ldr r3, =0x0000021e
- adds r0, r3
- adds r2, r0, r2
- ldr r1, =gPlttBufferFaded
- adds r0, r1
- ldr r1, =0x00007fff
- strh r1, [r0]
- strh r1, [r2]
- ldr r0, =gUnknown_0831A9D0
- movs r1, 0x6F
- movs r2, 0x50
- movs r3, 0
- bl CreateSprite
- ldr r4, =gBattleStruct
- ldr r1, [r4]
- adds r1, 0x7D
- strb r0, [r1]
- ldr r0, =gUnknown_0831A9E8
- movs r1, 0x81
- movs r2, 0x50
- movs r3, 0
- bl CreateSprite
- ldr r1, [r4]
- adds r1, 0x7E
- strb r0, [r1]
- ldr r3, =gSprites
- ldr r0, [r4]
- adds r0, 0x7D
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- ldr r0, [r4]
- adds r0, 0x7E
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- orrs r1, r2
- strb r1, [r0]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _08036138
- .pool
-_08035F64:
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _08035FCC
- ldr r4, =gBattle_BG1_X
- ldrh r0, [r5, 0xA]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035F7E
- adds r0, 0x1F
-_08035F7E:
- asrs r1, r0, 5
- movs r2, 0x14
- negs r2, r2
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG2_X
- ldrh r0, [r5, 0xC]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035F9C
- adds r0, 0x1F
-_08035F9C:
- asrs r1, r0, 5
- movs r3, 0x8C
- negs r3, r3
- adds r0, r3, 0
- subs r0, r1
- strh r0, [r4]
- ldr r0, =gBattle_BG1_Y
- ldr r2, =0x0000ffdc
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- b _08036038
- .pool
-_08035FCC:
- ldr r4, =gBattle_BG1_X
- ldrh r0, [r5, 0xA]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035FDE
- adds r0, 0x1F
-_08035FDE:
- asrs r1, r0, 5
- movs r3, 0x14
- negs r3, r3
- adds r0, r3, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG1_Y
- ldrh r0, [r5, 0xA]
- bl Cos2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035FFC
- adds r0, 0x1F
-_08035FFC:
- asrs r0, 5
- subs r0, 0xA4
- strh r0, [r4]
- ldr r4, =gBattle_BG2_X
- ldrh r0, [r5, 0xC]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08036014
- adds r0, 0x1F
-_08036014:
- asrs r1, r0, 5
- movs r2, 0x8C
- negs r2, r2
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG2_Y
- ldrh r0, [r5, 0xC]
- bl Cos2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08036032
- adds r0, 0x1F
-_08036032:
- asrs r0, 5
- subs r0, 0xA4
- strh r0, [r4]
-_08036038:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xC]
- movs r2, 0xC
- ldrsh r3, [r1, r2]
- mov r8, r3
- cmp r3, 0
- beq _08036070
- subs r0, 0x2
- strh r0, [r1, 0xC]
- ldrh r0, [r1, 0xA]
- adds r0, 0x2
- strh r0, [r1, 0xA]
- b _08036138
- .pool
-_08036070:
- movs r3, 0x12
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0803607C
- bl sub_8035C4C
-_0803607C:
- movs r0, 0x78
- bl PlaySE
- adds r0, r7, 0
- bl DestroyTask
- ldr r4, =gSprites
- ldr r5, =gBattleStruct
- ldr r0, [r5]
- adds r0, 0x7D
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- adds r0, r2, 0
- ands r0, r3
- strb r0, [r1]
- ldr r0, [r5]
- adds r0, 0x7E
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r0, 0x3E
- ldrb r1, [r0]
- ands r2, r1
- strb r2, [r0]
- ldr r5, [r5]
- adds r6, r5, 0
- adds r6, 0x7E
- ldrb r0, [r6]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x40
- ldr r7, =0x000003ff
- adds r0, r7, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r3
- orrs r0, r1
- strh r0, [r2, 0x4]
- adds r5, 0x7D
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r1, r8
- strh r1, [r0, 0x2E]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x1
- strh r1, [r0, 0x2E]
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x30]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x30]
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r2, r8
- strh r2, [r0, 0x32]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r2, [r0, 0x32]
-_08036138:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task00_0800F6FC
-
- thumb_func_start LoadBattleEntryBackground
-LoadBattleEntryBackground: @ 8036154
- push {r4,r5,lr}
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08036208
- ldr r0, =gUnknown_08D778F0
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D77B0C
- ldr r1, =0x06010000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D77AE4
- movs r1, 0x60
- movs r2, 0x20
- bl LoadCompressedPalette
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetBgAttribute
- ldr r1, =0x00005c04
- movs r0, 0xA
- bl SetGpuReg
- ldr r4, =gUnknown_08D779D8
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x2
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- movs r0, 0x48
- movs r1, 0x36
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0x36
- bl SetGpuReg
- ldr r0, =gBattle_BG1_Y
- ldr r2, =0x0000ff5c
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- ldr r0, =gUnknown_0831AA00
- bl LoadCompressedObjectPicUsingHeap
- b _080363AC
- .pool
-_08036208:
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _0803628C
- movs r0, 0x80
- lsls r0, 15
- ands r1, r0
- cmp r1, 0
- beq _08036224
- ldr r0, =gPartnerTrainerId
- ldrh r1, [r0]
- ldr r0, =0x00000c03
- cmp r1, r0
- bne _08036248
-_08036224:
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036248:
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x2
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x2
- bl SetBgAttribute
- ldr r1, =gUnknown_08D857A8
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- ldr r1, =gUnknown_08D85A1C
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080363AC
- .pool
-_0803628C:
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _080362B0
- ldr r0, =gUnknown_08D81610
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D81E2C
- b _08036382
- .pool
-_080362B0:
- movs r0, 0x80
- lsls r0, 22
- ands r0, r1
- cmp r0, 0
- beq _080362D4
- ldr r0, =gUnknown_08D7F9F8
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7FEC4
- b _08036382
- .pool
-_080362D4:
- movs r0, 0x80
- lsls r0, 23
- ands r0, r1
- cmp r0, 0
- beq _080362F8
- ldr r0, =gUnknown_08D82608
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D82C70
- b _08036382
- .pool
-_080362F8:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _08036350
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _08036334
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036334:
- cmp r0, 0x26
- bne _08036350
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036350:
- bl sav1_map_get_battletype
- lsls r0, 24
- cmp r0, 0
- bne _0803639C
- ldr r4, =gBattleTerrainTable
- ldr r5, =gBattleTerrain
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x8
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r4, 0xC
- adds r0, r4
- ldr r0, [r0]
-_08036382:
- ldr r1, =0x0600e000
- bl LZDecompressVram
- b _080363AC
- .pool
-_0803639C:
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- ldr r1, =0x0600e000
- bl LZDecompressVram
-_080363AC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBattleEntryBackground
-
- thumb_func_start LoadChosenBattleElement
-LoadChosenBattleElement: @ 80363C4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0
- cmp r0, 0x6
- bls _080363D2
- b _08036756
-_080363D2:
- lsls r0, 2
- ldr r1, =_080363E0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080363E0:
- .4byte _080363FC
- .4byte _0803640C
- .4byte _08036424
- .4byte _08036434
- .4byte _0803652C
- .4byte _08036638
- .4byte _08036750
-_080363FC:
- ldr r0, =gUnknown_08C00000
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- b _08036758
- .pool
-_0803640C:
- ldr r1, =gUnknown_08C00524
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- b _08036758
- .pool
-_08036424:
- ldr r0, =gUnknown_08C004E0
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- b _08036758
- .pool
-_08036434:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- bne _08036518
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _0803645C
- ldr r0, =gUnknown_08D7BB14
- b _0803651A
- .pool
-_0803645C:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _0803648C
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- beq _08036518
- cmp r0, 0x26
- bne _0803648C
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_0803648C:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080364CC
- lsls r0, 2
- ldr r1, =_080364A8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080364A8:
- .4byte _080364CC
- .4byte _08036518
- .4byte _080364E8
- .4byte _080364F0
- .4byte _080364F8
- .4byte _08036500
- .4byte _08036508
- .4byte _08036510
- .4byte _08036518
-_080364CC:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- b _0803651A
- .pool
-_080364E8:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_080364F0:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_080364F8:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036500:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036508:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036510:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036518:
- ldr r0, =gUnknown_08D7C440
-_0803651A:
- ldr r1, =0x06008000
- bl LZDecompressVram
- b _08036758
- .pool
-_0803652C:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _0803653A
- b _08036624
-_0803653A:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- beq _08036568
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _08036560
- ldr r0, =gUnknown_08D7C154
- b _08036626
- .pool
-_08036560:
- ldr r0, =gUnknown_08D7A720
- b _08036626
- .pool
-_08036568:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _08036598
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- beq _08036624
- cmp r0, 0x26
- bne _08036598
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036598:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080365D8
- lsls r0, 2
- ldr r1, =_080365B4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080365B4:
- .4byte _080365D8
- .4byte _08036624
- .4byte _080365F4
- .4byte _080365FC
- .4byte _08036604
- .4byte _0803660C
- .4byte _08036614
- .4byte _0803661C
- .4byte _08036624
-_080365D8:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r0, [r0]
- b _08036626
- .pool
-_080365F4:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_080365FC:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036604:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_0803660C:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036614:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_0803661C:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036624:
- ldr r0, =gUnknown_08D7CA28
-_08036626:
- ldr r1, =0x0600d000
- bl LZDecompressVram
- b _08036758
- .pool
-_08036638:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _08036646
- b _08036740
-_08036646:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- beq _08036674
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _0803666C
- ldr r0, =gUnknown_08D7DF30
- b _08036742
- .pool
-_0803666C:
- ldr r0, =gUnknown_08D7DEF4
- b _08036742
- .pool
-_08036674:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _080366AC
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _080366A0
- ldr r0, =gUnknown_08D7DFC4
- b _08036742
- .pool
-_080366A0:
- cmp r0, 0x26
- bne _080366AC
- ldr r0, =gUnknown_08D7E1F8
- b _08036742
- .pool
-_080366AC:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080366EC
- lsls r0, 2
- ldr r1, =_080366C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080366C8:
- .4byte _080366EC
- .4byte _08036708
- .4byte _08036710
- .4byte _08036718
- .4byte _08036720
- .4byte _08036728
- .4byte _08036730
- .4byte _08036738
- .4byte _08036740
-_080366EC:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x10
- adds r0, r2
- ldr r0, [r0]
- b _08036742
- .pool
-_08036708:
- ldr r0, =gUnknown_08D7DF88
- b _08036742
- .pool
-_08036710:
- ldr r0, =gUnknown_08D7E060
- b _08036742
- .pool
-_08036718:
- ldr r0, =gUnknown_08D7E000
- b _08036742
- .pool
-_08036720:
- ldr r0, =gUnknown_08D7E0CC
- b _08036742
- .pool
-_08036728:
- ldr r0, =gUnknown_08D7E11C
- b _08036742
- .pool
-_08036730:
- ldr r0, =gUnknown_08D7E164
- b _08036742
- .pool
-_08036738:
- ldr r0, =gUnknown_08D7E1A8
- b _08036742
- .pool
-_08036740:
- ldr r0, =gUnknown_08D7C9EC
-_08036742:
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
- b _08036758
- .pool
-_08036750:
- bl ApplyPlayerChosenFrameToBattleMenu
- b _08036758
-_08036756:
- movs r4, 0x1
-_08036758:
- adds r0, r4, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end LoadChosenBattleElement
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/overworld.s b/asm/overworld.s
index ea03b8a8d..4e01e7c2f 100644
--- a/asm/overworld.s
+++ b/asm/overworld.s
@@ -2856,8 +2856,8 @@ sav1_map_get_name: @ 8085C58
.pool
thumb_func_end sav1_map_get_name
- thumb_func_start sav1_map_get_battletype
-sav1_map_get_battletype: @ 8085C80
+ thumb_func_start GetCurrentMapBattleScene
+GetCurrentMapBattleScene: @ 8085C80
push {lr}
ldr r0, =gSaveBlock1Ptr
ldr r1, [r0]
@@ -2875,7 +2875,7 @@ sav1_map_get_battletype: @ 8085C80
pop {r1}
bx r1
.pool
- thumb_func_end sav1_map_get_battletype
+ thumb_func_end GetCurrentMapBattleScene
thumb_func_start overworld_bg_setup
@ void overworld_bg_setup()
diff --git a/asm/pokeblock_feed.s b/asm/pokeblock_feed.s
index aef726c16..08559a8a2 100644
--- a/asm/pokeblock_feed.s
+++ b/asm/pokeblock_feed.s
@@ -391,7 +391,7 @@ _08179F00:
.pool
_08179F20:
bl reset_temp_tile_data_buffers
- ldr r1, =gUnknown_08D7C440
+ ldr r1, =gBattleTerrainTiles_Building
movs r0, 0
str r0, [sp]
movs r0, 0x1
@@ -423,7 +423,7 @@ _08179F5E:
b _08179FA0
.pool
_08179F78:
- ldr r0, =gUnknown_08D7C9EC
+ ldr r0, =gBattleTerrainPalette_Frontier
movs r1, 0x20
movs r2, 0x60
bl LoadCompressedPalette
diff --git a/asm/rom_8034C54.s b/asm/rom_8034C54.s
new file mode 100644
index 000000000..432b8250e
--- /dev/null
+++ b/asm/rom_8034C54.s
@@ -0,0 +1,1312 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start sub_8034C54
+sub_8034C54: @ 8034C54
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ ldr r5, =gUnknown_02022E10
+ ldr r0, [r5]
+ cmp r0, 0
+ beq _08034C64
+ bl sub_8034CC8
+_08034C64:
+ movs r0, 0x8
+ bl Alloc
+ str r0, [r5]
+ cmp r0, 0
+ bne _08034C78
+ movs r0, 0
+ b _08034CC0
+ .pool
+_08034C78:
+ lsls r0, r4, 3
+ subs r0, r4
+ lsls r0, 2
+ bl Alloc
+ ldr r1, [r5]
+ str r0, [r1, 0x4]
+ cmp r0, 0
+ bne _08034C94
+ adds r0, r1, 0
+ bl Free
+ movs r0, 0
+ b _08034CC0
+_08034C94:
+ str r4, [r1]
+ movs r3, 0
+ cmp r3, r4
+ bcs _08034CBE
+ movs r7, 0
+ movs r6, 0xFF
+ movs r2, 0
+_08034CA2:
+ ldr r0, [r5]
+ ldr r0, [r0, 0x4]
+ adds r0, r2, r0
+ strb r7, [r0]
+ ldr r0, [r5]
+ ldr r1, [r0, 0x4]
+ adds r1, r2, r1
+ ldrb r0, [r1, 0x1]
+ orrs r0, r6
+ strb r0, [r1, 0x1]
+ adds r2, 0x1C
+ adds r3, 0x1
+ cmp r3, r4
+ bcc _08034CA2
+_08034CBE:
+ movs r0, 0x1
+_08034CC0:
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8034C54
+
+ thumb_func_start sub_8034CC8
+sub_8034CC8: @ 8034CC8
+ push {r4,r5,lr}
+ ldr r2, =gUnknown_02022E10
+ ldr r1, [r2]
+ cmp r1, 0
+ beq _08034D08
+ ldr r0, [r1, 0x4]
+ cmp r0, 0
+ beq _08034CFC
+ movs r4, 0
+ ldr r0, [r1]
+ cmp r4, r0
+ bcs _08034CF2
+ adds r5, r2, 0
+_08034CE2:
+ adds r0, r4, 0
+ bl sub_80353DC
+ adds r4, 0x1
+ ldr r0, [r5]
+ ldr r0, [r0]
+ cmp r4, r0
+ bcc _08034CE2
+_08034CF2:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r0, [r0, 0x4]
+ bl Free
+_08034CFC:
+ ldr r4, =gUnknown_02022E10
+ ldr r0, [r4]
+ bl Free
+ movs r0, 0
+ str r0, [r4]
+_08034D08:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8034CC8
+
+ thumb_func_start sub_8034D14
+sub_8034D14: @ 8034D14
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ mov r8, r0
+ mov r10, r1
+ adds r5, r2, 0
+ ldr r6, =gUnknown_02022E10
+ ldr r0, [r6]
+ cmp r0, 0
+ beq _08034DD4
+ ldr r1, [r0, 0x4]
+ mov r0, r8
+ lsls r2, r0, 3
+ subs r0, r2, r0
+ lsls r4, r0, 2
+ adds r1, r4, r1
+ ldrb r0, [r1]
+ mov r9, r2
+ cmp r0, 0
+ bne _08034DD4
+ ldrb r0, [r5, 0x1]
+ bl sub_8035518
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x1]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0xFF
+ beq _08034DD4
+ ldr r0, [r5, 0x8]
+ ldrh r0, [r0, 0x6]
+ bl GetSpriteTileStartByTag
+ ldr r2, [r6]
+ ldr r1, [r2, 0x4]
+ adds r1, r4, r1
+ strh r0, [r1, 0xA]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r0, 0xA]
+ ldr r7, =0xffff0000
+ lsrs r0, r7, 16
+ cmp r1, r0
+ bne _08034DE0
+ ldr r2, [r5, 0x8]
+ ldrh r0, [r2, 0x4]
+ adds r1, r2, 0
+ cmp r0, 0
+ beq _08034D94
+ adds r0, r1, 0
+ bl LoadSpriteSheet
+ b _08034DB4
+ .pool
+_08034D94:
+ ldr r0, [r2]
+ ldr r1, [r2, 0x4]
+ str r0, [sp]
+ str r1, [sp, 0x4]
+ ldr r0, [r2]
+ bl sub_8034974
+ lsls r0, 16
+ lsrs r0, 16
+ ldr r1, [sp, 0x4]
+ ands r1, r7
+ orrs r1, r0
+ str r1, [sp, 0x4]
+ mov r0, sp
+ bl LoadCompressedObjectPic
+_08034DB4:
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strh r0, [r1, 0xA]
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ mov r2, r9
+ mov r3, r8
+ subs r0, r2, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrh r1, [r0, 0xA]
+ ldr r0, =0x0000ffff
+ cmp r1, r0
+ bne _08034DE0
+_08034DD4:
+ movs r0, 0
+ b _08034EE8
+ .pool
+_08034DE0:
+ ldr r0, [r5, 0xC]
+ ldrh r0, [r0, 0x4]
+ bl IndexOfSpritePaletteTag
+ ldr r6, =gUnknown_02022E10
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ mov r4, r9
+ mov r3, r8
+ subs r2, r4, r3
+ lsls r4, r2, 2
+ adds r1, r4, r1
+ strb r0, [r1, 0x4]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r0, [r0, 0x4]
+ cmp r0, 0xFF
+ bne _08034E14
+ ldr r0, [r5, 0xC]
+ bl LoadSpritePalette
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x4]
+_08034E14:
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 30
+ lsrs r0, 30
+ strb r0, [r1, 0x2]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r1, [r5, 0x1]
+ strb r1, [r0, 0x3]
+ ldr r2, [r6]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r5, 0x4]
+ strh r1, [r0, 0xC]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r5, 0x6]
+ strh r1, [r0, 0xE]
+ ldr r1, [r2, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 28
+ lsrs r0, 30
+ strb r0, [r1, 0x6]
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 26
+ lsrs r0, 30
+ strb r0, [r1, 0x5]
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsrs r0, 6
+ strb r0, [r1, 0x7]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r1, [r5, 0x2]
+ strb r1, [r0, 0x8]
+ ldrb r1, [r5]
+ lsls r0, r1, 28
+ lsrs r0, 30
+ lsls r1, 26
+ lsrs r1, 30
+ bl sub_80355F8
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x9]
+ ldr r2, [r6]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldr r1, [r5, 0x8]
+ ldrh r1, [r1, 0x6]
+ strh r1, [r0, 0x10]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldr r1, [r5, 0xC]
+ ldrh r1, [r1, 0x4]
+ strh r1, [r0, 0x12]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ movs r1, 0x1
+ strb r1, [r0]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ str r1, [r0, 0x14]
+ movs r3, 0x1
+ ldrb r0, [r5, 0x1]
+ cmp r3, r0
+ bcs _08034ECA
+_08034EB2:
+ ldr r0, [r6]
+ ldr r2, [r0, 0x4]
+ adds r2, r4, r2
+ ldr r1, [r2, 0x14]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 1
+ str r0, [r2, 0x14]
+ adds r3, 0x1
+ ldrb r2, [r5, 0x1]
+ cmp r3, r2
+ bcc _08034EB2
+_08034ECA:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ mov r3, r9
+ mov r4, r8
+ subs r1, r3, r4
+ lsls r1, 2
+ ldr r0, [r0, 0x4]
+ adds r0, r1
+ bl sub_8034EFC
+ mov r0, r8
+ mov r1, r10
+ bl sub_8035044
+ movs r0, 0x1
+_08034EE8:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .pool
+ thumb_func_end sub_8034D14
+
+ thumb_func_start sub_8034EFC
+sub_8034EFC: @ 8034EFC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ adds r4, r0, 0
+ ldrb r5, [r4, 0x1]
+ movs r0, 0xC
+ ldrsh r7, [r4, r0]
+ ldrb r0, [r4, 0x3]
+ adds r0, 0x1
+ mov r8, r0
+ mov r1, sp
+ movs r0, 0
+ strh r0, [r1]
+ lsls r1, r5, 3
+ ldr r2, =gUnknown_030022F8
+ mov r9, r2
+ add r1, r9
+ mov r0, r8
+ lsls r2, r0, 2
+ movs r0, 0x80
+ lsls r0, 17
+ orrs r2, r0
+ mov r0, sp
+ bl CpuSet
+ movs r6, 0
+ ldrb r5, [r4, 0x1]
+ cmp r6, r8
+ bcs _08034FCE
+ movs r1, 0x3F
+ mov r10, r1
+ movs r2, 0xD
+ negs r2, r2
+ mov r9, r2
+_08034F46:
+ lsls r0, r5, 3
+ ldr r1, =gMain
+ adds r3, r0, r1
+ ldrh r1, [r4, 0xE]
+ adds r0, r3, 0
+ adds r0, 0x38
+ strb r1, [r0]
+ ldr r2, =0x000001ff
+ adds r0, r2, 0
+ adds r1, r7, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3A]
+ ldrb r1, [r4, 0x6]
+ movs r0, 0x39
+ adds r0, r3
+ mov r12, r0
+ lsls r1, 6
+ ldrb r2, [r0]
+ mov r0, r10
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrb r1, [r4, 0x5]
+ movs r2, 0x3B
+ adds r2, r3
+ mov r12, r2
+ lsls r1, 6
+ ldrb r2, [r2]
+ mov r0, r10
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r0, [r4, 0xA]
+ ldr r1, =0x000003ff
+ ands r1, r0
+ ldrh r2, [r3, 0x3C]
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3C]
+ adds r3, 0x3D
+ movs r0, 0x3
+ ldrb r1, [r4, 0x7]
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r3]
+ mov r0, r9
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ ldrb r2, [r4, 0x4]
+ lsls r2, 4
+ movs r1, 0xF
+ ands r0, r1
+ orrs r0, r2
+ strb r0, [r3]
+ ldrb r0, [r4, 0x8]
+ adds r7, r0
+ adds r6, 0x1
+ adds r5, 0x1
+ cmp r6, r8
+ bcc _08034F46
+_08034FCE:
+ subs r5, 0x1
+ ldr r0, =gMain
+ lsls r3, r5, 3
+ adds r3, r0
+ movs r2, 0xC
+ ldrsh r1, [r4, r2]
+ ldrb r0, [r4, 0x8]
+ subs r1, r0
+ ldr r2, =0x000001ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3A]
+ adds r2, r3, 0
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r4, 0x9]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 1
+ ldrh r4, [r4, 0xA]
+ adds r1, r4
+ ldr r2, =0x000003ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3C]
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3C]
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8034EFC
+
+ thumb_func_start sub_8035044
+sub_8035044: @ 8035044
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ adds r4, r1, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r1, [r0]
+ adds r6, r0, 0
+ cmp r1, 0
+ beq _080350A8
+ ldr r2, [r1, 0x4]
+ lsls r1, r3, 3
+ subs r0, r1, r3
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r5, r1, 0
+ cmp r0, 0
+ beq _080350A8
+ str r4, [r2, 0x18]
+ cmp r4, 0
+ bge _08035078
+ movs r2, 0x1
+ negs r4, r4
+ b _0803507A
+ .pool
+_08035078:
+ movs r2, 0
+_0803507A:
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r3, [r0, 0x2]
+ cmp r3, 0x1
+ beq _0803509A
+ cmp r3, 0x1
+ ble _08035092
+ cmp r3, 0x2
+ beq _080350A2
+_08035092:
+ adds r1, r4, 0
+ bl sub_80350B0
+ b _080350A8
+_0803509A:
+ adds r1, r4, 0
+ bl sub_8035164
+ b _080350A8
+_080350A2:
+ adds r1, r4, 0
+ bl sub_80352C0
+_080350A8:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035044
+
+ thumb_func_start sub_80350B0
+sub_80350B0: @ 80350B0
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ mov r8, r0
+ mov r9, r1
+ str r2, [sp]
+ ldr r5, [r0, 0x14]
+ ldrb r7, [r0, 0x1]
+ ldr r0, =gMain
+ mov r10, r0
+ cmp r5, 0
+ beq _0803511A
+ lsls r0, r7, 3
+ adds r0, 0x3C
+ mov r1, r10
+ adds r6, r0, r1
+_080350D6:
+ mov r0, r9
+ adds r1, r5, 0
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r2, r9
+ subs r2, r0
+ mov r9, r2
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ mov r1, r8
+ ldrb r0, [r1, 0x9]
+ adds r1, r4, 0
+ muls r1, r0
+ mov r2, r8
+ ldrh r2, [r2, 0xA]
+ adds r1, r2
+ ldr r2, =0x000003ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r0, [r6]
+ ldr r2, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r6]
+ adds r6, 0x8
+ adds r7, 0x1
+ cmp r5, 0
+ bne _080350D6
+_0803511A:
+ ldr r0, [sp]
+ cmp r0, 0
+ beq _08035140
+ lsls r0, r7, 3
+ add r0, r10
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ b _08035154
+ .pool
+_08035140:
+ lsls r2, r7, 3
+ add r2, r10
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+_08035154:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80350B0
+
+ thumb_func_start sub_8035164
+sub_8035164: @ 8035164
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ adds r6, r0, 0
+ mov r8, r1
+ str r2, [sp]
+ ldr r5, [r6, 0x14]
+ ldr r3, =gUnknown_03000DD4
+ ldrb r0, [r6, 0x1]
+ str r0, [r3]
+ ldr r2, =gUnknown_03000DD8
+ movs r0, 0
+ str r0, [r2]
+ ldr r1, =gUnknown_03000DDC
+ subs r0, 0x1
+ str r0, [r1]
+ adds r7, r3, 0
+ mov r10, r1
+ ldr r0, =gMain
+ mov r9, r0
+ cmp r5, 0
+ beq _0803524C
+_08035196:
+ mov r0, r8
+ adds r1, r5, 0
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r1, r8
+ subs r1, r0
+ mov r8, r1
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ cmp r4, 0
+ bne _080351C8
+ mov r2, r10
+ ldr r1, [r2]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _080351C8
+ cmp r5, 0
+ bne _08035224
+_080351C8:
+ ldr r2, [r7]
+ lsls r2, 3
+ add r2, r9
+ ldrb r0, [r6, 0x9]
+ adds r3, r4, 0
+ muls r3, r0
+ ldrh r4, [r6, 0xA]
+ adds r3, r4
+ ldr r1, =0x000003ff
+ adds r0, r1, 0
+ ands r3, r0
+ ldrh r0, [r2, 0x3C]
+ ldr r4, =0xfffffc00
+ adds r1, r4, 0
+ ands r0, r1
+ orrs r0, r3
+ strh r0, [r2, 0x3C]
+ adds r2, 0x39
+ ldrb r0, [r2]
+ movs r1, 0x4
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r2]
+ mov r2, r10
+ ldr r1, [r2]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _0803523A
+ ldr r4, =gUnknown_03000DD8
+ ldr r0, [r4]
+ str r0, [r2]
+ b _0803523A
+ .pool
+_08035224:
+ ldr r0, [r7]
+ lsls r0, 3
+ add r0, r9
+ adds r0, 0x39
+ ldrb r1, [r0]
+ movs r2, 0x4
+ negs r2, r2
+ ands r1, r2
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0]
+_0803523A:
+ ldr r0, [r7]
+ adds r0, 0x1
+ str r0, [r7]
+ ldr r4, =gUnknown_03000DD8
+ ldr r0, [r4]
+ adds r0, 0x1
+ str r0, [r4]
+ cmp r5, 0
+ bne _08035196
+_0803524C:
+ ldr r0, [sp]
+ cmp r0, 0
+ beq _08035298
+ ldr r1, [r7]
+ lsls r1, 3
+ add r1, r9
+ adds r1, 0x39
+ ldrb r2, [r1]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldr r3, [r7]
+ lsls r3, 3
+ add r3, r9
+ movs r1, 0xC
+ ldrsh r2, [r6, r1]
+ mov r4, r10
+ ldr r0, [r4]
+ subs r0, 0x1
+ ldrb r1, [r6, 0x8]
+ muls r0, r1
+ adds r2, r0
+ ldr r1, =0x000001ff
+ adds r0, r1, 0
+ ands r2, r0
+ ldrh r1, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r1
+ orrs r0, r2
+ strh r0, [r3, 0x3A]
+ b _080352AE
+ .pool
+_08035298:
+ ldr r0, [r7]
+ lsls r0, 3
+ add r0, r9
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0]
+_080352AE:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035164
+
+ thumb_func_start sub_80352C0
+sub_80352C0: @ 80352C0
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0xC
+ mov r8, r0
+ mov r10, r1
+ str r2, [sp]
+ ldr r5, [r0, 0x14]
+ ldrb r3, [r0, 0x1]
+ movs r0, 0
+ str r0, [sp, 0x4]
+ mov r9, r0
+ cmp r5, 0
+ beq _0803535A
+_080352E0:
+ lsls r0, r3, 3
+ adds r1, r0, 0
+ adds r1, 0x39
+ ldr r2, =gMain
+ adds r7, r1, r2
+ adds r0, 0x3C
+ adds r6, r0, r2
+_080352EE:
+ mov r0, r10
+ adds r1, r5, 0
+ str r3, [sp, 0x8]
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r1, r10
+ subs r1, r0
+ mov r10, r1
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ ldr r3, [sp, 0x8]
+ cmp r4, 0
+ bne _0803531E
+ ldr r2, [sp, 0x4]
+ cmp r2, 0
+ bne _0803531E
+ cmp r5, 0
+ bne _080352E0
+_0803531E:
+ movs r0, 0x1
+ str r0, [sp, 0x4]
+ mov r1, r8
+ ldrb r0, [r1, 0x9]
+ adds r2, r4, 0
+ muls r2, r0
+ ldrh r4, [r1, 0xA]
+ adds r2, r4
+ ldr r1, =0x000003ff
+ adds r0, r1, 0
+ ands r2, r0
+ ldrh r0, [r6]
+ ldr r4, =0xfffffc00
+ adds r1, r4, 0
+ ands r0, r1
+ orrs r0, r2
+ strh r0, [r6]
+ ldrb r0, [r7]
+ movs r2, 0x4
+ negs r2, r2
+ adds r1, r2, 0
+ ands r0, r1
+ strb r0, [r7]
+ adds r7, 0x8
+ adds r6, 0x8
+ adds r3, 0x1
+ movs r4, 0x1
+ add r9, r4
+ cmp r5, 0
+ bne _080352EE
+_0803535A:
+ mov r0, r8
+ ldrb r0, [r0, 0x3]
+ cmp r9, r0
+ bge _0803538A
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ movs r4, 0x2
+ lsls r0, r3, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_08035370:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ orrs r0, r4
+ strb r0, [r2]
+ adds r2, 0x8
+ adds r3, 0x1
+ movs r1, 0x1
+ add r9, r1
+ mov r0, r8
+ ldrb r0, [r0, 0x3]
+ cmp r9, r0
+ blt _08035370
+_0803538A:
+ ldr r1, [sp]
+ cmp r1, 0
+ beq _080353B0
+ lsls r0, r3, 3
+ ldr r2, =gMain
+ adds r0, r2
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ b _080353C6
+ .pool
+_080353B0:
+ lsls r2, r3, 3
+ ldr r4, =gMain
+ adds r2, r4
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+_080353C6:
+ add sp, 0xC
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80352C0
+
+ thumb_func_start sub_80353DC
+sub_80353DC: @ 80353DC
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0803546E
+ ldr r2, [r0, 0x4]
+ lsls r1, r4, 3
+ subs r0, r1, r4
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r5, r1, 0
+ cmp r0, 0
+ beq _0803546E
+ ldrb r3, [r2, 0x3]
+ adds r0, r3, 0x1
+ ldrb r2, [r2, 0x1]
+ cmp r0, 0
+ beq _08035426
+ ldr r1, =gMain
+ movs r7, 0x4
+ negs r7, r7
+ movs r6, 0x2
+ adds r3, r0, 0
+ lsls r0, r2, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_08035414:
+ ldrb r1, [r2]
+ adds r0, r7, 0
+ ands r0, r1
+ orrs r0, r6
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _08035414
+_08035426:
+ adds r0, r4, 0
+ bl sub_8035570
+ cmp r0, 0
+ bne _08035442
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ ldrh r0, [r0, 0x10]
+ bl FreeSpriteTilesByTag
+_08035442:
+ adds r0, r4, 0
+ bl sub_80355B4
+ cmp r0, 0
+ bne _0803545E
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ ldrh r0, [r0, 0x12]
+ bl FreeSpritePaletteByTag
+_0803545E:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0
+ strb r1, [r0]
+_0803546E:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80353DC
+
+ thumb_func_start sub_803547C
+sub_803547C: @ 803547C
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ adds r5, r1, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r1, [r0]
+ adds r7, r0, 0
+ cmp r1, 0
+ beq _0803550C
+ ldr r2, [r1, 0x4]
+ lsls r1, r4, 3
+ subs r0, r1, r4
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r6, r1, 0
+ cmp r0, 0
+ beq _0803550C
+ ldrb r3, [r2, 0x3]
+ adds r1, r3, 0x1
+ ldrb r0, [r2, 0x1]
+ cmp r5, 0
+ beq _080354D8
+ cmp r1, 0
+ beq _0803550C
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ movs r4, 0x2
+ adds r3, 0x1
+ lsls r0, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_080354BC:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ orrs r0, r4
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _080354BC
+ b _0803550C
+ .pool
+_080354D8:
+ cmp r1, 0
+ beq _080354FA
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ adds r3, 0x1
+ lsls r0, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_080354EA:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _080354EA
+_080354FA:
+ ldr r0, [r7]
+ ldr r1, [r0, 0x4]
+ subs r0, r6, r4
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0, 0x18]
+ adds r0, r4, 0
+ bl sub_8035044
+_0803550C:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_803547C
+
+ thumb_func_start sub_8035518
+sub_8035518: @ 8035518
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r5, 0x40
+ movs r3, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r2, [r0]
+ cmp r3, r2
+ bcs _0803555A
+ ldr r1, [r0, 0x4]
+_0803552E:
+ ldrb r0, [r1]
+ cmp r0, 0
+ bne _08035548
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0xFF
+ beq _08035552
+ ldrb r0, [r1, 0x3]
+ cmp r0, r4
+ bhi _08035552
+ ldrb r0, [r1, 0x1]
+ b _0803556A
+ .pool
+_08035548:
+ adds r0, r5, 0x1
+ ldrb r5, [r1, 0x3]
+ adds r0, r5
+ lsls r0, 16
+ lsrs r5, r0, 16
+_08035552:
+ adds r1, 0x1C
+ adds r3, 0x1
+ cmp r3, r2
+ bcc _0803552E
+_0803555A:
+ adds r0, r5, r4
+ adds r0, 0x1
+ cmp r0, 0x80
+ bgt _08035568
+ lsls r0, r5, 24
+ lsrs r0, 24
+ b _0803556A
+_08035568:
+ movs r0, 0xFF
+_0803556A:
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8035518
+
+ thumb_func_start sub_8035570
+sub_8035570: @ 8035570
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ movs r2, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r4, [r0]
+ cmp r2, r4
+ bcs _080355AC
+ ldr r1, [r0, 0x4]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r5, r0, r1
+_0803558A:
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _080355A4
+ cmp r2, r3
+ beq _080355A4
+ ldrh r0, [r1, 0x10]
+ ldrh r6, [r5, 0x10]
+ cmp r0, r6
+ bne _080355A4
+ movs r0, 0x1
+ b _080355AE
+ .pool
+_080355A4:
+ adds r1, 0x1C
+ adds r2, 0x1
+ cmp r2, r4
+ bcc _0803558A
+_080355AC:
+ movs r0, 0
+_080355AE:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8035570
+
+ thumb_func_start sub_80355B4
+sub_80355B4: @ 80355B4
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ movs r2, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r4, [r0]
+ cmp r2, r4
+ bcs _080355F0
+ ldr r1, [r0, 0x4]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r5, r0, r1
+_080355CE:
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _080355E8
+ cmp r2, r3
+ beq _080355E8
+ ldrh r0, [r1, 0x12]
+ ldrh r6, [r5, 0x12]
+ cmp r0, r6
+ bne _080355E8
+ movs r0, 0x1
+ b _080355F2
+ .pool
+_080355E8:
+ adds r1, 0x1C
+ adds r2, 0x1
+ cmp r2, r4
+ bcc _080355CE
+_080355F0:
+ movs r0, 0
+_080355F2:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_80355B4
+
+ thumb_func_start sub_80355F8
+sub_80355F8: @ 80355F8
+ ldr r2, =gUnknown_082FF1C8
+ lsls r0, 2
+ adds r1, r0
+ adds r1, r2
+ ldrb r0, [r1]
+ bx lr
+ .pool
+ thumb_func_end sub_80355F8
+
+ thumb_func_start sub_8035608
+sub_8035608: @ 8035608
+ push {lr}
+ bl ResetSpriteData
+ ldr r0, =gUnknown_0831AC88
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r0, =sub_8035648
+ bl SetMainCallback2
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8035608
+
+ thumb_func_start sub_8035648
+sub_8035648: @ 8035648
+ push {lr}
+ bl AnimateSprites
+ bl BuildOamBuffer
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035648
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/asm/trade.s b/asm/trade.s
index d36ae3c67..62e68d180 100644
--- a/asm/trade.s
+++ b/asm/trade.s
@@ -7602,7 +7602,7 @@ sub_807B170: @ 807B170
movs r0, 0x3
bl SetBgTilemapBuffer
bl DeactivateAllTextPrinters
- ldr r0, =gUnknown_08C00000
+ ldr r0, =gBattleTextboxTiles
mov r10, r0
movs r0, 0
mov r9, r0
@@ -7611,7 +7611,7 @@ sub_807B170: @ 807B170
movs r2, 0
movs r3, 0
bl copy_decompressed_tile_data_to_vram_autofree
- ldr r0, =gUnknown_08C00524
+ ldr r0, =gBattleTextboxTilemap
mov r8, r0
ldr r4, =0x0201c000
adds r1, r4, 0
@@ -7621,7 +7621,7 @@ sub_807B170: @ 807B170
adds r2, r5, 0
movs r3, 0
bl CopyToBgTilemapBuffer
- ldr r6, =gUnknown_08C004E0
+ ldr r6, =gBattleTextboxPalette
adds r0, r6, 0
movs r1, 0
movs r2, 0x20
diff --git a/data/data2b.s b/data/data2b.s
index 6051b86cc..74e13cc7f 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -4750,74 +4750,74 @@ gUnknown_0831ABA0:: @ 831ABA0
.align 2
gBattleTerrainTable:: @ 831ABA8
@ tall_grass
- .4byte gUnknown_08D77D68
- .4byte gUnknown_08D78350
- .4byte gUnknown_08D7E280
- .4byte gUnknown_08D7E808
- .4byte gUnknown_08D78318
+ .4byte gBattleTerrainTiles_TallGrass
+ .4byte gBattleTerrainTilemap_TallGrass
+ .4byte gBattleTerrainAnimTiles_TallGrass
+ .4byte gBattleTerrainAnimTilemap_TallGrass
+ .4byte gBattleTerrainPalette_TallGrass
@ long_grass
- .4byte gUnknown_08D78600
- .4byte gUnknown_08D78CB8
- .4byte gUnknown_08D7E9C4
- .4byte gUnknown_08D7F0D4
- .4byte gUnknown_08D78C78
+ .4byte gBattleTerrainTiles_LongGrass
+ .4byte gBattleTerrainTilemap_LongGrass
+ .4byte gBattleTerrainAnimTiles_LongGrass
+ .4byte gBattleTerrainAnimTilemap_LongGrass
+ .4byte gBattleTerrainPalette_LongGrass
@ sand
- .4byte gUnknown_08D78F68
- .4byte gUnknown_08D795A8
- .4byte gUnknown_08D7F30C
- .4byte gUnknown_08D7F850
- .4byte gUnknown_08D79560
+ .4byte gBattleTerrainTiles_Sand
+ .4byte gBattleTerrainTilemap_Sand
+ .4byte gBattleTerrainAnimTiles_Sand
+ .4byte gBattleTerrainAnimTilemap_Sand
+ .4byte gBattleTerrainPalette_Sand
@ underwater
- .4byte gUnknown_08D79858
- .4byte gUnknown_08D79E58
- .4byte gUnknown_08D7F9F8
- .4byte gUnknown_08D7FEC4
- .4byte gUnknown_08D79E10
+ .4byte gBattleTerrainTiles_Underwater
+ .4byte gBattleTerrainTilemap_Underwater
+ .4byte gBattleTerrainAnimTiles_Underwater
+ .4byte gBattleTerrainAnimTilemap_Underwater
+ .4byte gBattleTerrainPalette_Underwater
@ water
- .4byte gUnknown_08D7A108
- .4byte gUnknown_08D7A720
- .4byte gUnknown_08D80054
- .4byte gUnknown_08D80660
- .4byte gUnknown_08D7A6DC
+ .4byte gBattleTerrainTiles_Water
+ .4byte gBattleTerrainTilemap_Water
+ .4byte gBattleTerrainAnimTiles_Water
+ .4byte gBattleTerrainAnimTilemap_Water
+ .4byte gBattleTerrainPalette_Water
@ pond_water
- .4byte gUnknown_08D7A9D0
- .4byte gUnknown_08D7AFB8
- .4byte gUnknown_08D80804
- .4byte gUnknown_08D80D50
- .4byte gUnknown_08D7AF78
+ .4byte gBattleTerrainTiles_PondWater
+ .4byte gBattleTerrainTilemap_PondWater
+ .4byte gBattleTerrainAnimTiles_PondWater
+ .4byte gBattleTerrainAnimTilemap_PondWater
+ .4byte gBattleTerrainPalette_PondWater
@ rock
- .4byte gUnknown_08D7B268
- .4byte gUnknown_08D7B864
- .4byte gUnknown_08D80E9C
- .4byte gUnknown_08D8147C
- .4byte gUnknown_08D7B828
+ .4byte gBattleTerrainTiles_Rock
+ .4byte gBattleTerrainTilemap_Rock
+ .4byte gBattleTerrainAnimTiles_Rock
+ .4byte gBattleTerrainAnimTilemap_Rock
+ .4byte gBattleTerrainPalette_Rock
@ cave
- .4byte gUnknown_08D7BB14
- .4byte gUnknown_08D7C154
- .4byte gUnknown_08D81610
- .4byte gUnknown_08D81E2C
- .4byte gUnknown_08D7C10C
+ .4byte gBattleTerrainTiles_Cave
+ .4byte gBattleTerrainTilemap_Cave
+ .4byte gBattleTerrainAnimTiles_Cave
+ .4byte gBattleTerrainAnimTilemap_Cave
+ .4byte gBattleTerrainPalette_Cave
@ building
- .4byte gUnknown_08D7C440
- .4byte gUnknown_08D7CA28
- .4byte gUnknown_08D820D4
- .4byte gUnknown_08D824E4
- .4byte gUnknown_08D7DEB4
+ .4byte gBattleTerrainTiles_Building
+ .4byte gBattleTerrainTilemap_Building
+ .4byte gBattleTerrainAnimTiles_Building
+ .4byte gBattleTerrainAnimTilemap_Building
+ .4byte gBattleTerrainPalette_Building
@ plain
- .4byte gUnknown_08D7C440
- .4byte gUnknown_08D7CA28
- .4byte gUnknown_08D820D4
- .4byte gUnknown_08D824E4
- .4byte gUnknown_08D7C404
+ .4byte gBattleTerrainTiles_Building
+ .4byte gBattleTerrainTilemap_Building
+ .4byte gBattleTerrainAnimTiles_Building
+ .4byte gBattleTerrainAnimTilemap_Building
+ .4byte gBattleTerrainPalette_Plain
.align 2
gUnknown_0831AC70:: @ 831AC70
diff --git a/data/graphics.s b/data/graphics.s
index 06c4b9e18..f00846794 100644
--- a/data/graphics.s
+++ b/data/graphics.s
@@ -1,12 +1,12 @@
.section gfx_data, "aw", %progbits
-gUnknown_08C00000:: @ 8C00000
+gBattleTextboxTiles:: @ 8C00000
.incbin "baserom.gba", 0xc00000, 0x4e0
-gUnknown_08C004E0:: @ 8C004E0
+gBattleTextboxPalette:: @ 8C004E0
.incbin "baserom.gba", 0xc004e0, 0x44
-gUnknown_08C00524:: @ 8C00524
+gBattleTextboxTilemap:: @ 8C00524
.incbin "baserom.gba", 0xc00524, 0x22c
@ 8C00750
@@ -352,199 +352,199 @@ gUnknown_08D77AE4:: @ 8D77AE4
gUnknown_08D77B0C:: @ 8D77B0C
.incbin "baserom.gba", 0xd77b0c, 0x25c
-gUnknown_08D77D68:: @ 8D77D68
+gBattleTerrainTiles_TallGrass:: @ 8D77D68
.incbin "baserom.gba", 0xd77d68, 0x5b0
-gUnknown_08D78318:: @ 8D78318
+gBattleTerrainPalette_TallGrass:: @ 8D78318
.incbin "baserom.gba", 0xd78318, 0x38
-gUnknown_08D78350:: @ 8D78350
+gBattleTerrainTilemap_TallGrass:: @ 8D78350
.incbin "baserom.gba", 0xd78350, 0x2b0
-gUnknown_08D78600:: @ 8D78600
+gBattleTerrainTiles_LongGrass:: @ 8D78600
.incbin "baserom.gba", 0xd78600, 0x678
-gUnknown_08D78C78:: @ 8D78C78
+gBattleTerrainPalette_LongGrass:: @ 8D78C78
.incbin "baserom.gba", 0xd78C78, 0x40
-gUnknown_08D78CB8:: @ 8D78CB8
+gBattleTerrainTilemap_LongGrass:: @ 8D78CB8
.incbin "baserom.gba", 0xd78CB8, 0x2b0
-gUnknown_08D78F68:: @ 8D78F68
+gBattleTerrainTiles_Sand:: @ 8D78F68
.incbin "baserom.gba", 0xd78f68, 0x5f8
-gUnknown_08D79560:: @ 8D79560
+gBattleTerrainPalette_Sand:: @ 8D79560
.incbin "baserom.gba", 0xd79560, 0x48
-gUnknown_08D795A8:: @ 8D795A8
+gBattleTerrainTilemap_Sand:: @ 8D795A8
.incbin "baserom.gba", 0xd795A8, 0x2b0
-gUnknown_08D79858:: @ 8D79858
+gBattleTerrainTiles_Underwater:: @ 8D79858
.incbin "baserom.gba", 0xd79858, 0x5b8
-gUnknown_08D79E10:: @ 8D79E10
+gBattleTerrainPalette_Underwater:: @ 8D79E10
.incbin "baserom.gba", 0xd79E10, 0x48
-gUnknown_08D79E58:: @ 8D79E58
+gBattleTerrainTilemap_Underwater:: @ 8D79E58
.incbin "baserom.gba", 0xd79e58, 0x2b0
-gUnknown_08D7A108:: @ 8D7A108
+gBattleTerrainTiles_Water:: @ 8D7A108
.incbin "baserom.gba", 0xd7a108, 0x5d4
-gUnknown_08D7A6DC:: @ 8D7A6DC
+gBattleTerrainPalette_Water:: @ 8D7A6DC
.incbin "baserom.gba", 0xd7a6DC, 0x44
-gUnknown_08D7A720:: @ 8D7A720
+gBattleTerrainTilemap_Water:: @ 8D7A720
.incbin "baserom.gba", 0xd7a720, 0x2b0
-gUnknown_08D7A9D0:: @ 8D7A9D0
+gBattleTerrainTiles_PondWater:: @ 8D7A9D0
.incbin "baserom.gba", 0xd7a9D0, 0x5a8
-gUnknown_08D7AF78:: @ 8D7AF78
+gBattleTerrainPalette_PondWater:: @ 8D7AF78
.incbin "baserom.gba", 0xd7af78, 0x40
-gUnknown_08D7AFB8:: @ 8D7AFB8
+gBattleTerrainTilemap_PondWater:: @ 8D7AFB8
.incbin "baserom.gba", 0xd7aFB8, 0x2b0
-gUnknown_08D7B268:: @ 8D7B268
+gBattleTerrainTiles_Rock:: @ 8D7B268
.incbin "baserom.gba", 0xd7b268, 0x5c0
-gUnknown_08D7B828:: @ 8D7B828
+gBattleTerrainPalette_Rock:: @ 8D7B828
.incbin "baserom.gba", 0xd7b828, 0x3c
-gUnknown_08D7B864:: @ 8D7B864
+gBattleTerrainTilemap_Rock:: @ 8D7B864
.incbin "baserom.gba", 0xd7b864, 0x2b0
-gUnknown_08D7BB14:: @ 8D7BB14
+gBattleTerrainTiles_Cave:: @ 8D7BB14
.incbin "baserom.gba", 0xd7bb14, 0x5f8
-gUnknown_08D7C10C:: @ 8D7C10C
+gBattleTerrainPalette_Cave:: @ 8D7C10C
.incbin "baserom.gba", 0xd7c10c, 0x48
-gUnknown_08D7C154:: @ 8D7C154
+gBattleTerrainTilemap_Cave:: @ 8D7C154
.incbin "baserom.gba", 0xd7c154, 0x2b0
-gUnknown_08D7C404:: @ 8D7C404
+gBattleTerrainPalette_Plain:: @ 8D7C404
.incbin "baserom.gba", 0xd7c404, 0x3c
-gUnknown_08D7C440:: @ 8D7C440
+gBattleTerrainTiles_Building:: @ 8D7C440
.incbin "baserom.gba", 0xd7c440, 0x5ac
-gUnknown_08D7C9EC:: @ 8D7C9EC
+gBattleTerrainPalette_Frontier:: @ 8D7C9EC
.incbin "baserom.gba", 0xd7c9ec, 0x3c
-gUnknown_08D7CA28:: @ 8D7CA28
+gBattleTerrainTilemap_Building:: @ 8D7CA28
.incbin "baserom.gba", 0xd7ca28, 0x2b0
-gUnknown_08D7CCD8:: @ 8D7CCD8
+gBattleTerrainTiles_Stadium:: @ 8D7CCD8
.incbin "baserom.gba", 0xd7ccd8, 0x608
-gUnknown_08D7D2E0:: @ 8D7D2E0
+gBattleTerrainTilemap_Stadium:: @ 8D7D2E0
.incbin "baserom.gba", 0xd7d2e0, 0x2b0
-gUnknown_08D7D590:: @ 8D7D590
+gBattleTerrainTiles_Rayquaza:: @ 8D7D590
.incbin "baserom.gba", 0xd7d590, 0x674
-gUnknown_08D7DC04:: @ 8D7DC04
+gBattleTerrainTilemap_Rayquaza:: @ 8D7DC04
.incbin "baserom.gba", 0xd7dc04, 0x2b0
-gUnknown_08D7DEB4:: @ 8D7DEB4
+gBattleTerrainPalette_Building:: @ 8D7DEB4
.incbin "baserom.gba", 0xd7deb4, 0x40
-gUnknown_08D7DEF4:: @ 8D7DEF4
+gBattleTerrainPalette_Kyogre:: @ 8D7DEF4
.incbin "baserom.gba", 0xd7def4, 0x3c
-gUnknown_08D7DF30:: @ 8D7DF30
+gBattleTerrainPalette_Groudon:: @ 8D7DF30
.incbin "baserom.gba", 0xd7df30, 0x58
-gUnknown_08D7DF88:: @ 8D7DF88
+gBattleTerrainPalette_BuildingGym:: @ 8D7DF88
.incbin "baserom.gba", 0xd7df88, 0x3c
-gUnknown_08D7DFC4:: @ 8D7DFC4
+gBattleTerrainPalette_BuildingLeader:: @ 8D7DFC4
.incbin "baserom.gba", 0xd7dfc4, 0x3c
-gUnknown_08D7E000:: @ 8D7E000
+gBattleTerrainPalette_StadiumAqua:: @ 8D7E000
.incbin "baserom.gba", 0xd7e000, 0x60
-gUnknown_08D7E060:: @ 8D7E060
+gBattleTerrainPalette_StadiumMagma:: @ 8D7E060
.incbin "baserom.gba", 0xd7e060, 0x6c
-gUnknown_08D7E0CC:: @ 8D7E0CC
+gBattleTerrainPalette_StadiumSidney:: @ 8D7E0CC
.incbin "baserom.gba", 0xd7e0cc, 0x50
-gUnknown_08D7E11C:: @ 8D7E11C
+gBattleTerrainPalette_StadiumPhoebe:: @ 8D7E11C
.incbin "baserom.gba", 0xd7e11c, 0x48
-gUnknown_08D7E164:: @ 8D7E164
+gBattleTerrainPalette_StadiumGlacia:: @ 8D7E164
.incbin "baserom.gba", 0xd7e164, 0x44
-gUnknown_08D7E1A8:: @ 8D7E1A8
+gBattleTerrainPalette_StadiumDrake:: @ 8D7E1A8
.incbin "baserom.gba", 0xd7e1a8, 0x50
-gUnknown_08D7E1F8:: @ 8D7E1F8
+gBattleTerrainPalette_StadiumWallace:: @ 8D7E1F8
.incbin "baserom.gba", 0xd7e1f8, 0x3c
-gUnknown_08D7E234:: @ 8D7E234
+gBattleTerrainPalette_Rayquaza:: @ 8D7E234
.incbin "baserom.gba", 0xd7e234, 0x4c
-gUnknown_08D7E280:: @ 8D7E280
+gBattleTerrainAnimTiles_TallGrass:: @ 8D7E280
.incbin "baserom.gba", 0xd7e280, 0x588
-gUnknown_08D7E808:: @ 8D7E808
+gBattleTerrainAnimTilemap_TallGrass:: @ 8D7E808
.incbin "baserom.gba", 0xd7e808, 0x1bc
-gUnknown_08D7E9C4:: @ 8D7E9C4
+gBattleTerrainAnimTiles_LongGrass:: @ 8D7E9C4
.incbin "baserom.gba", 0xd7e9C4, 0x710
-gUnknown_08D7F0D4:: @ 8D7F0D4
+gBattleTerrainAnimTilemap_LongGrass:: @ 8D7F0D4
.incbin "baserom.gba", 0xd7F0D4, 0x238
-gUnknown_08D7F30C:: @ 8D7F30C
+gBattleTerrainAnimTiles_Sand:: @ 8D7F30C
.incbin "baserom.gba", 0xd7F30c, 0x544
-gUnknown_08D7F850:: @ 8D7F850
+gBattleTerrainAnimTilemap_Sand:: @ 8D7F850
.incbin "baserom.gba", 0xd7F850, 0x1a8
-gUnknown_08D7F9F8:: @ 8D7F9F8
+gBattleTerrainAnimTiles_Underwater:: @ 8D7F9F8
.incbin "baserom.gba", 0xd7f9f8, 0x4cc
-gUnknown_08D7FEC4:: @ 8D7FEC4
+gBattleTerrainAnimTilemap_Underwater:: @ 8D7FEC4
.incbin "baserom.gba", 0xd7fec4, 0x190
-gUnknown_08D80054:: @ 8D80054
+gBattleTerrainAnimTiles_Water:: @ 8D80054
.incbin "baserom.gba", 0xd80054, 0x60c
-gUnknown_08D80660:: @ 8D80660
+gBattleTerrainAnimTilemap_Water:: @ 8D80660
.incbin "baserom.gba", 0xd80660, 0x1a4
-gUnknown_08D80804:: @ 8D80804
+gBattleTerrainAnimTiles_PondWater:: @ 8D80804
.incbin "baserom.gba", 0xd80804, 0x54c
-gUnknown_08D80D50:: @ 8D80D50
+gBattleTerrainAnimTilemap_PondWater:: @ 8D80D50
.incbin "baserom.gba", 0xd80d50, 0x14C
-gUnknown_08D80E9C:: @ 8D80E9C
+gBattleTerrainAnimTiles_Rock:: @ 8D80E9C
.incbin "baserom.gba", 0xd80e9c, 0x5e0
-gUnknown_08D8147C:: @ 8D8147C
+gBattleTerrainAnimTilemap_Rock:: @ 8D8147C
.incbin "baserom.gba", 0xd8147C, 0x194
-gUnknown_08D81610:: @ 8D81610
+gBattleTerrainAnimTiles_Cave:: @ 8D81610
.incbin "baserom.gba", 0xd81610, 0x81c
-gUnknown_08D81E2C:: @ 8D81E2C
+gBattleTerrainAnimTilemap_Cave:: @ 8D81E2C
.incbin "baserom.gba", 0xd81e2c, 0x2a8
-gUnknown_08D820D4:: @ 8D820D4
+gBattleTerrainAnimTiles_Building:: @ 8D820D4
.incbin "baserom.gba", 0xd820d4, 0x410
-gUnknown_08D824E4:: @ 8D824E4
+gBattleTerrainAnimTilemap_Building:: @ 8D824E4
.incbin "baserom.gba", 0xd824e4, 0x124
-gUnknown_08D82608:: @ 8D82608
+gBattleTerrainAnimTiles_Rayquaza:: @ 8D82608
.incbin "baserom.gba", 0xd82608, 0x668
-gUnknown_08D82C70:: @ 8D82C70
+gBattleTerrainAnimTilemap_Rayquaza:: @ 8D82C70
.incbin "baserom.gba", 0xd82c70, 0x2a0
gUnknown_08D82F10:: @ 8D82F10
diff --git a/include/battle.h b/include/battle.h
index 7c8c81f52..f40ba3e8a 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -8,6 +8,7 @@
#include "battle_ai_switch_items.h"
#include "battle_gfx_sfx_util.h"
#include "battle_util2.h"
+#include "battle_bg.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -298,7 +299,6 @@ struct TrainerMonNoItemDefaultMoves
u16 species;
};
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
u8 GetBankSide(u8 bank);
struct TrainerMonItemDefaultMoves
@@ -867,16 +867,6 @@ struct BattleScripting
extern struct BattleScripting gBattleScripting;
-// functions
-
-// battle_1
-void LoadBattleTextboxAndBackground(void);
-void LoadBattleEntryBackground(void);
-void ApplyPlayerChosenFrameToBattleMenu(void);
-bool8 LoadChosenBattleElement(u8 caseId);
-void DrawMainBattleBackground(void);
-void task00_0800F6FC(u8 taskId);
-
enum
{
BACK_PIC_BRENDAN,
diff --git a/include/battle_bg.h b/include/battle_bg.h
new file mode 100644
index 000000000..7fc09fbf7
--- /dev/null
+++ b/include/battle_bg.h
@@ -0,0 +1,13 @@
+#ifndef GUARD_BATTLE_BG_H
+#define GUARD_BATTLE_BG_H
+
+void sub_8035658(void);
+void sub_80356D0(void);
+void ApplyPlayerChosenFrameToBattleMenu(void);
+void DrawMainBattleBackground(void);
+void LoadBattleTextboxAndBackground(void);
+void sub_8035D74(u8 taskId);
+void LoadBattleEntryBackground(void);
+bool8 LoadChosenBattleElement(u8 caseId);
+
+#endif // GUARD_BATTLE_BG_H
diff --git a/include/gba/types.h b/include/gba/types.h
index e9a380023..9f63489aa 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -49,7 +49,7 @@ struct OamData
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2;
- /*0x04*/ u16 tileNum:10; // 0x33F
+ /*0x04*/ u16 tileNum:10; // 0x3FF
u16 priority:2; // 0x400, 0x800 -> 0xC00
u16 paletteNum:4;
/*0x06*/ u16 affineParam;
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index ed5054b7d..abab1b5c4 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -39,7 +39,7 @@ enum
MAP_BATTLE_SCENE_PHOEBE, // 5
MAP_BATTLE_SCENE_GLACIA, // 6
MAP_BATTLE_SCENE_DRAKE, // 7
- MAP_BATTLE_SCENE_BATTLE_TOWER, // 8
+ MAP_BATTLE_SCENE_FRONTIER, // 8
};
typedef void (*TilesetCB)(void);
diff --git a/include/graphics.h b/include/graphics.h
index 4a522a429..95429230a 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -136,4 +136,82 @@ extern const u8 gUnknown_08DDB020[];
extern const u8 gUnknown_08DDB2C4[];
extern const u16 gUnknown_08DDAFE0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
+extern const u8 gUnknown_08D778F0[];
+extern const u8 gUnknown_08D77B0C[];
+extern const u8 gUnknown_08D77AE4[];
+extern const u8 gUnknown_08D779D8[];
+extern const u8 gUnknown_08D857A8[];
+extern const u8 gUnknown_08D85A1C[];
+extern const u8 gUnknown_08D85600[];
+
+// battle terrains
+extern const u8 gBattleTerrainTiles_TallGrass[];
+extern const u8 gBattleTerrainTilemap_TallGrass[];
+extern const u8 gBattleTerrainAnimTiles_TallGrass[];
+extern const u8 gBattleTerrainAnimTilemap_TallGrass[];
+extern const u8 gBattleTerrainPalette_TallGrass[];
+extern const u8 gBattleTerrainTiles_LongGrass[];
+extern const u8 gBattleTerrainTilemap_LongGrass[];
+extern const u8 gBattleTerrainAnimTiles_LongGrass[];
+extern const u8 gBattleTerrainAnimTilemap_LongGrass[];
+extern const u8 gBattleTerrainPalette_LongGrass[];
+extern const u8 gBattleTerrainTiles_Sand[];
+extern const u8 gBattleTerrainTilemap_Sand[];
+extern const u8 gBattleTerrainAnimTiles_Sand[];
+extern const u8 gBattleTerrainAnimTilemap_Sand[];
+extern const u8 gBattleTerrainPalette_Sand[];
+extern const u8 gBattleTerrainTiles_Underwater[];
+extern const u8 gBattleTerrainTilemap_Underwater[];
+extern const u8 gBattleTerrainAnimTiles_Underwater[];
+extern const u8 gBattleTerrainAnimTilemap_Underwater[];
+extern const u8 gBattleTerrainPalette_Underwater[];
+extern const u8 gBattleTerrainTiles_Water[];
+extern const u8 gBattleTerrainTilemap_Water[];
+extern const u8 gBattleTerrainAnimTiles_Water[];
+extern const u8 gBattleTerrainAnimTilemap_Water[];
+extern const u8 gBattleTerrainPalette_Water[];
+extern const u8 gBattleTerrainTiles_PondWater[];
+extern const u8 gBattleTerrainTilemap_PondWater[];
+extern const u8 gBattleTerrainAnimTiles_PondWater[];
+extern const u8 gBattleTerrainAnimTilemap_PondWater[];
+extern const u8 gBattleTerrainPalette_PondWater[];
+extern const u8 gBattleTerrainTiles_Rock[];
+extern const u8 gBattleTerrainTilemap_Rock[];
+extern const u8 gBattleTerrainAnimTiles_Rock[];
+extern const u8 gBattleTerrainAnimTilemap_Rock[];
+extern const u8 gBattleTerrainPalette_Rock[];
+extern const u8 gBattleTerrainTiles_Cave[];
+extern const u8 gBattleTerrainTilemap_Cave[];
+extern const u8 gBattleTerrainAnimTiles_Cave[];
+extern const u8 gBattleTerrainAnimTilemap_Cave[];
+extern const u8 gBattleTerrainPalette_Cave[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gBattleTerrainTilemap_Building[];
+extern const u8 gBattleTerrainAnimTiles_Building[];
+extern const u8 gBattleTerrainAnimTilemap_Building[];
+extern const u8 gBattleTerrainPalette_Building[];
+extern const u8 gBattleTerrainPalette_Plain[];
+extern const u8 gBattleTerrainPalette_Frontier[];
+extern const u8 gBattleTerrainTiles_Stadium[];
+extern const u8 gBattleTerrainTilemap_Stadium[];
+extern const u8 gBattleTerrainTiles_Rayquaza[];
+extern const u8 gBattleTerrainTilemap_Rayquaza[];
+extern const u8 gBattleTerrainAnimTiles_Rayquaza[];
+extern const u8 gBattleTerrainAnimTilemap_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Kyogre[];
+extern const u8 gBattleTerrainPalette_Groudon[];
+extern const u8 gBattleTerrainPalette_BuildingGym[];
+extern const u8 gBattleTerrainPalette_BuildingLeader[];
+extern const u8 gBattleTerrainPalette_StadiumAqua[];
+extern const u8 gBattleTerrainPalette_StadiumMagma[];
+extern const u8 gBattleTerrainPalette_StadiumSidney[];
+extern const u8 gBattleTerrainPalette_StadiumPhoebe[];
+extern const u8 gBattleTerrainPalette_StadiumGlacia[];
+extern const u8 gBattleTerrainPalette_StadiumDrake[];
+extern const u8 gBattleTerrainPalette_StadiumWallace[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index c52184972..dad819c51 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -14,5 +14,6 @@ void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void sub_8197930(void);
u8 GetPlayerTextSpeed(void);
+void sub_81978B0(u16 arg0);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/strings.h b/include/strings.h
index a2745d382..9c54e1b6e 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -84,5 +84,8 @@ extern const u8 gText_RegisteredDataDeleted[];
extern const u8 gUnknown_085EA79D[];
extern const u8 gText_PkmnFainted3[];
extern const u8 gText_Coins[];
+extern const u8 gText_Draw[];
+extern const u8 gText_Loss[];
+extern const u8 gText_Win[];
#endif //GUARD_STRINGS_H
diff --git a/ld_script.txt b/ld_script.txt
index b1cafb74b..65976fe49 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -56,7 +56,8 @@ SECTIONS {
asm/main_menu.o(.text);
src/battle_controllers.o(.text);
src/decompress.o(.text);
- asm/battle_1.o(.text);
+ asm/rom_8034C54.o(.text);
+ src/battle_bg.o(.text);
src/battle_2.o(.text);
src/battle_util.o(.text);
src/battle_script_commands.o(.text);
diff --git a/src/battle_2.c b/src/battle_2.c
index 52530f6b3..c83bab168 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -152,7 +152,7 @@ extern u8 gUnknown_020241E9;
extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
-extern const u16 gUnknown_08C004E0[]; // battle textbox palette
+extern const u16 gBattleTextboxPalette[]; // battle textbox palette
extern const struct BgTemplate gUnknown_0831AA08[];
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
extern const u8 gUnknown_0831ACE0[];
@@ -754,7 +754,7 @@ static void CB2_HandleStartBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -956,7 +956,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -1342,7 +1342,7 @@ static void CB2_HandleStartMultiBattle(void)
sub_8036EB8(4, playerMultiplayerId);
SetAllPlayersBerryData();
sub_8068AA4();
- var = CreateTask(task00_0800F6FC, 0);
+ var = CreateTask(sub_8035D74, 0);
gTasks[var].data[1] = 0x10E;
gTasks[var].data[2] = 0x5A;
gTasks[var].data[5] = 0;
@@ -1978,7 +1978,7 @@ void sub_8038D64(void)
gBattle_BG3_Y = 0;
sub_80356D0();
- LoadCompressedPalette(gUnknown_08C004E0, 0, 64);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
ApplyPlayerChosenFrameToBattleMenu();
ResetSpriteData();
ResetTasks();
@@ -1988,7 +1988,7 @@ void sub_8038D64(void)
gReservedSpritePaletteCount = 4;
SetVBlankCallback(VBlankCB_Battle);
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 1;
diff --git a/src/battle_bg.c b/src/battle_bg.c
new file mode 100644
index 000000000..b4ce80a87
--- /dev/null
+++ b/src/battle_bg.c
@@ -0,0 +1,754 @@
+#include "global.h"
+#include "battle.h"
+#include "sprite.h"
+#include "trainer_classes.h"
+#include "graphics.h"
+#include "decompress.h"
+#include "bg.h"
+#include "palette.h"
+#include "main.h"
+#include "gpu_regs.h"
+#include "link.h"
+#include "battle_message.h"
+#include "task.h"
+#include "trig.h"
+#include "sound.h"
+#include "songs.h"
+#include "strings.h"
+#include "window.h"
+#include "text_window.h"
+#include "new_menu_helpers.h"
+
+struct BattleBackground
+{
+ const void *tileset;
+ const void *tilemap;
+ const void *entryTileset;
+ const void *entryTilemap;
+ const void *palette;
+};
+
+extern const struct SpriteTemplate gUnknown_0831A9D0;
+extern const struct SpriteTemplate gUnknown_0831A9E8;
+extern const struct CompressedSpriteSheet gUnknown_0831AA00;
+extern const struct BgTemplate gUnknown_0831AA08[4];
+extern const struct WindowTemplate *gUnknown_0831ABA0[];
+extern const struct BattleBackground gBattleTerrainTable[];
+
+extern u8 gBattleTerrain;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gPartnerTrainerId;
+
+extern u8 GetCurrentMapBattleScene(void);
+
+void sub_8035658(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0831AA08, ARRAY_COUNT(gUnknown_0831AA08));
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ {
+ gBattleScripting.field_24 = 1;
+ SetBgTilemapBuffer(1, gUnknown_02023060);
+ SetBgTilemapBuffer(2, gUnknown_02023060);
+ }
+ else
+ {
+ gBattleScripting.field_24 = 0;
+ }
+
+ InitWindows(gUnknown_0831ABA0[gBattleScripting.field_24]);
+ DeactivateAllTextPrinters();
+}
+
+void sub_80356D0(void)
+{
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
+ sub_8035658();
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+}
+
+void ApplyPlayerChosenFrameToBattleMenu(void)
+{
+ sub_809882C(2, 0x12, 0x10);
+ sub_809882C(2, 0x22, 0x10);
+ LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ {
+ sub_81978B0(0x70);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x30, 0x70);
+ gPlttBufferUnfaded[0x76] = 0;
+ CpuCopy16(&gPlttBufferUnfaded[0x76], &gPlttBufferFaded[0x76], 2);
+ }
+}
+
+void DrawMainBattleBackground(void)
+{
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000))
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYORGE)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Rayquaza, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Rayquaza, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Rayquaza, 0x20, 0x60);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
+ return;
+ }
+ else if (trainerClass == CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
+ return;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ break;
+ }
+ }
+}
+
+void LoadBattleTextboxAndBackground(void)
+{
+ LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ CopyBgTilemapBufferToVram(0);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
+ ApplyPlayerChosenFrameToBattleMenu();
+
+ DrawMainBattleBackground();
+}
+
+static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY)
+{
+ s32 i;
+ u16 var = 0;
+ u16 src[6];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gTasks[taskId].data[5] != 0)
+ {
+ switch (bank)
+ {
+ case 0:
+ var = 0x3F & gTasks[taskId].data[3];
+ break;
+ case 1:
+ var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ break;
+ case 2:
+ var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ break;
+ case 3:
+ var = 0x3F & gTasks[taskId].data[4];
+ break;
+ }
+ }
+ else
+ {
+ switch (bank)
+ {
+ case 0:
+ var = 0x3F & gTasks[taskId].data[3];
+ break;
+ case 1:
+ var = 0x3F & gTasks[taskId].data[4];
+ break;
+ case 2:
+ var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ break;
+ case 3:
+ var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ break;
+ }
+ }
+
+ for (i = 0; i < 3; i++)
+ {
+ src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
+ }
+
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 3, 1, 0x11);
+ CopyBgTilemapBufferToVram(bgId);
+ }
+ else
+ {
+ if (bank == gBattleScripting.multiplayerId)
+ var = gTasks[taskId].data[3];
+ else
+ var = gTasks[taskId].data[4];
+
+ for (i = 0; i < 6; i++)
+ {
+ src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
+ }
+
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 6, 1, 0x11);
+ CopyBgTilemapBufferToVram(bgId);
+ }
+}
+
+static void sub_8035C4C(void)
+{
+ if (gBattleOutcome == BATTLE_DREW)
+ {
+ BattleHandleAddTextPrinter(gText_Draw, 0x15);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleOutcome == BATTLE_WON)
+ {
+ switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ }
+ }
+ }
+ else if (gBattleOutcome == BATTLE_WON)
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ }
+ else
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ }
+ }
+ else
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ }
+ else
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ }
+ }
+}
+
+void sub_8035D74(u8 taskId)
+{
+ struct LinkPlayer *linkPlayer;
+ u8 *name;
+ s32 i, palId;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ name = gLinkPlayers[i].name;
+ linkPlayer = &gLinkPlayers[i];
+
+ switch (linkPlayer->lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(name, 0x11);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 4);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(name, 0x12);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 4);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(name, 0x13);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 8);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(name, 0x14);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 8);
+ break;
+ }
+ }
+ }
+ else
+ {
+ u8 playerId = gBattleScripting.multiplayerId;
+ u8 opponentId = playerId ^ BIT_SIDE;
+ u8 opponentId_copy = opponentId;
+
+ if (gLinkPlayers[playerId].lp_field_18 != 0)
+ opponentId = playerId, playerId = opponentId_copy;
+
+ name = gLinkPlayers[playerId].name;
+ BattleHandleAddTextPrinter(name, 0xF);
+
+ name = gLinkPlayers[opponentId].name;
+ BattleHandleAddTextPrinter(name, 0x10);
+
+ sub_8035AE4(taskId, playerId, 1, 2, 7);
+ sub_8035AE4(taskId, opponentId, 2, 2, 7);
+ }
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ palId = AllocSpritePalette(0x2710);
+ gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
+ gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
+ gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
+ gSprites[gBattleStruct->field_7D].invisible = 1;
+ gSprites[gBattleStruct->field_7E].invisible = 1;
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ if (gTasks[taskId].data[5] != 0)
+ {
+ gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
+ gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
+ gBattle_BG1_Y = -36;
+ gBattle_BG2_Y = -36;
+ }
+ else
+ {
+ gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
+ gBattle_BG1_Y = (Cos2(gTasks[taskId].data[1]) / 32) - 164;
+ gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
+ gBattle_BG2_Y = (Cos2(gTasks[taskId].data[2]) / 32) - 164;
+ }
+
+ if (gTasks[taskId].data[2] != 0)
+ {
+ gTasks[taskId].data[2] -= 2;
+ gTasks[taskId].data[1] += 2;
+ }
+ else
+ {
+ if (gTasks[taskId].data[5] != 0)
+ sub_8035C4C();
+
+ PlaySE(SE_W231);
+ DestroyTask(taskId);
+ gSprites[gBattleStruct->field_7D].invisible = 0;
+ gSprites[gBattleStruct->field_7E].invisible = 0;
+ gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40;
+ gSprites[gBattleStruct->field_7D].data[0] = 0;
+ gSprites[gBattleStruct->field_7E].data[0] = 1;
+ gSprites[gBattleStruct->field_7D].data[1] = gSprites[gBattleStruct->field_7D].pos1.x;
+ gSprites[gBattleStruct->field_7E].data[1] = gSprites[gBattleStruct->field_7E].pos1.x;
+ gSprites[gBattleStruct->field_7D].data[2] = 0;
+ gSprites[gBattleStruct->field_7E].data[2] = 0;
+ }
+ break;
+ }
+}
+
+void LoadBattleEntryBackground(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ LZDecompressVram(gUnknown_08D778F0, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
+ LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
+ SetBgAttribute(1, BG_CTRL_ATTR_MAPBASEINDEX, 1);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
+ CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
+ CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ SetGpuReg(REG_OFFSET_WININ, 0x36);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x36);
+ gBattle_BG1_Y = 0xFF5C;
+ gBattle_BG2_Y = 0xFF5C;
+ LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
+ }
+ else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) || gPartnerTrainerId == STEVEN_PARTNER_ID)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 2);
+ SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 2);
+ CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
+ CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void*)(VRAM + 0xE000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYORGE)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void*)(VRAM + 0xE000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Rayquaza, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Rayquaza, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ return;
+ }
+ else if (trainerClass == CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ return;
+ }
+ }
+
+ if (GetCurrentMapBattleScene() == MAP_BATTLE_SCENE_NORMAL)
+ {
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ }
+ }
+}
+
+bool8 LoadChosenBattleElement(u8 caseId)
+{
+ bool8 ret = FALSE;
+
+ switch (caseId)
+ {
+ case 0:
+ LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ break;
+ case 1:
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ CopyBgTilemapBufferToVram(0);
+ break;
+ case 2:
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
+ break;
+ case 3:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ }
+ else if (trainerClass == CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
+ {
+ if (gGameVersion == VERSION_RUBY)
+ LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
+ else
+ LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ }
+ else if (trainerClass == CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ }
+ }
+ break;
+ case 5:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
+ {
+ if (gGameVersion == VERSION_RUBY)
+ LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
+ else
+ LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == CLASS_LEADER)
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
+ break;
+ }
+ else if (trainerClass == CLASS_CHAMPION)
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ break;
+ }
+ }
+ break;
+ case 6:
+ ApplyPlayerChosenFrameToBattleMenu();
+ break;
+ default:
+ ret = TRUE;
+ break;
+ }
+
+ return ret;
+}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 032607806..ed1acd5d7 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -48,9 +48,9 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern void (*gFieldCallback)(void);
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
-extern const u8 gUnknown_08C00000[];
-extern const u8 gUnknown_08C00524[];
-extern const u8 gUnknown_08C004E0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
@@ -522,9 +522,9 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 2:
- copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
- CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
- LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
+ copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0);
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
break;
case 3:
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index a034ca089..3df2ff151 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -35,7 +35,7 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
-extern void trs_config(void);
+extern void sub_8035658(void);
extern bool8 IsDoubleBattle(void);
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
extern u8 GetBankSpriteDefault_Y(u8 bank);
@@ -73,7 +73,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
{
case 0:
dp12_8087EA4();
- trs_config();
+ sub_8035658();
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
ShowBg(0);
diff --git a/src/battle_1.c b/src/rom_8034C54.c
index 5e4ef5583..4d4492524 100644
--- a/src/battle_1.c
+++ b/src/rom_8034C54.c
@@ -1,17 +1,5 @@
-
-// Includes
#include "global.h"
-// Static type declarations
-
-// Static RAM declarations
-
IWRAM_DATA u32 gUnknown_03000DD4;
IWRAM_DATA u32 gUnknown_03000DD8;
IWRAM_DATA u32 gUnknown_03000DDC;
-
-// Static ROM declarations
-
-// .rodata
-
-// .text
diff --git a/sym_bss.txt b/sym_bss.txt
index a4d3c2d82..de452b2e7 100644
--- a/sym_bss.txt
+++ b/sym_bss.txt
@@ -8,7 +8,7 @@
.include "src/link.o"
.include "src/rtc.o"
.include "src/main_menu.o"
- .include "src/battle_1.o"
+ .include "src/rom_8034C54.o"
.include "src/egg_hatch.o"
.include "src/berry_blender.o"
.include "src/play_time.o"