diff options
Diffstat (limited to 'src/battle_ai_switch_items.c')
-rw-r--r-- | src/battle_ai_switch_items.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index d6a8e1336..ad25b483c 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -126,7 +126,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) return FALSE; if (gLastLandedMoves[gActiveBattler] == 0) return FALSE; - if (gLastLandedMoves[gActiveBattler] == INVALID_U16) + if (gLastLandedMoves[gActiveBattler] == 0xFFFF) return FALSE; if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) return FALSE; @@ -221,7 +221,7 @@ static bool8 ShouldSwitchIfNaturalCure(void) if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 2) return FALSE; - if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == INVALID_U16) && Random() & 1) + if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == 0xFFFF) && Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); @@ -331,9 +331,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) if (gLastLandedMoves[gActiveBattler] == 0) return FALSE; - if (gLastLandedMoves[gActiveBattler] == INVALID_U16) + if (gLastLandedMoves[gActiveBattler] == 0xFFFF) return FALSE; - if (gLastHitBy[gActiveBattler] == INVALID_U8) + if (gLastHitBy[gActiveBattler] == 0xFF) return FALSE; if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) return FALSE; |