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path: root/src/battle_controller_player_partner.c
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Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r--src/battle_controller_player_partner.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 6b5211ceb..5d6f07a48 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1234,10 +1234,10 @@ static void PlayerPartnerHandleLoadMonSprite(void)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_806A068(species, GetBankIdentity(gActiveBank));
+ sub_806A068(species, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
- GetBankPosition(gActiveBank, 2),
+ GetBankCoord(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1264,11 +1264,11 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
- sub_806A068(species, GetBankIdentity(bank));
+ sub_806A068(species, GetBankPosition(bank));
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
- GetBankPosition(bank, 2),
+ GetBankCoord(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1349,7 +1349,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
if (gPartnerTrainerId == STEVEN_PARTNER_ID)
{
DecompressTrainerBackPic(trainerPicId, gActiveBank);
- sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank));
+ sub_806A12C(trainerPicId, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
@@ -1360,7 +1360,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
else // otherwise use front sprite
{
DecompressTrainerFrontPic(trainerPicId, gActiveBank);
- sub_806A1C0(trainerPicId, GetBankIdentity(gActiveBank));
+ sub_806A1C0(trainerPicId, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
@@ -1548,9 +1548,9 @@ static void PlayerPartnerHandleChooseMove(void)
gBankTarget = gActiveBank;
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
{
- gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ gBankTarget = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
if (gAbsentBankFlags & gBitTable[gBankTarget])
- gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ gBankTarget = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT);
}
EmitTwoReturnValues(1, 10, chosenMoveId | (gBankTarget << 8));
@@ -1568,8 +1568,8 @@ static void PlayerPartnerHandleChoosePokemon(void)
if (chosenMonId == 6) // just switch to the next mon
{
- u8 playerMonIdentity = GetBankByIdentity(IDENTITY_PLAYER_MON1);
- u8 selfIdentity = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ u8 playerMonIdentity = GetBankByIdentity(B_POSITION_PLAYER_LEFT);
+ u8 selfIdentity = GetBankByIdentity(B_POSITION_PLAYER_RIGHT);
for (chosenMonId = 3; chosenMonId < 6; chosenMonId++)
{