diff options
Diffstat (limited to 'src/flying.c')
-rw-r--r-- | src/flying.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/flying.c b/src/flying.c index 774018f0f..77173c9af 100644 --- a/src/flying.c +++ b/src/flying.c @@ -24,13 +24,12 @@ void sub_810ED28(struct Sprite *); void sub_810ED70(struct Sprite *); void sub_810EDD0(struct Sprite *); void sub_810EE14(struct Sprite *); -void sub_810EEF8(struct Sprite *); +static void AnimSprayWaterDroplet(struct Sprite *); void sub_810EFA8(struct Sprite *); void sub_810F004(struct Sprite *); void sub_810F018(struct Sprite *); void sub_810F084(struct Sprite *); void sub_810F140(struct Sprite *); - static void sub_810DE98(struct Sprite *); static void sub_810DF18(u8); static void sub_810E028(struct Sprite *); @@ -86,7 +85,7 @@ const union AnimCmd *const gUnknown_085962D0[] = gUnknown_085962BC, }; -const struct SpriteTemplate gUnknown_085962D4 = +const struct SpriteTemplate gAirWaveCrescentSpriteTemplate = { .tileTag = ANIM_TAG_AIR_WAVE_2, .paletteTag = ANIM_TAG_AIR_WAVE_2, @@ -232,7 +231,7 @@ const union AffineAnimCmd *const gUnknown_0859641C[] = gUnknown_085963EC, }; -const struct SpriteTemplate gUnknown_08596420 = +const struct SpriteTemplate gBounceBallShrinkSpriteTemplate = { .tileTag = ANIM_TAG_ROUND_SHADOW, .paletteTag = ANIM_TAG_ROUND_SHADOW, @@ -254,7 +253,7 @@ const union AffineAnimCmd *const gUnknown_08596448[] = gUnknown_08596438, }; -const struct SpriteTemplate gUnknown_0859644C = +const struct SpriteTemplate gBounceBallLandSpriteTemplate = { .tileTag = ANIM_TAG_ROUND_SHADOW, .paletteTag = ANIM_TAG_ROUND_SHADOW, @@ -314,7 +313,7 @@ const struct SpriteTemplate gUnknown_085964CC = .callback = sub_810EE14, }; -const struct SpriteTemplate gUnknown_085964E4 = +const struct SpriteTemplate gSprayWaterDropletSpriteTemplate = { .tileTag = ANIM_TAG_SWEAT_BEAD, .paletteTag = ANIM_TAG_SWEAT_BEAD, @@ -322,7 +321,7 @@ const struct SpriteTemplate gUnknown_085964E4 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810EEF8, + .callback = AnimSprayWaterDroplet, }; const struct SpriteTemplate gUnknown_085964FC = @@ -1111,7 +1110,8 @@ void sub_810EE14(struct Sprite *sprite) } } -void sub_810EEF8(struct Sprite *sprite) +// Launches a water droplet away from the specified battler. Used by Astonish and Dive +static void AnimSprayWaterDroplet(struct Sprite *sprite) { int v1 = 0x1ff & Random2(); int v2 = 0x7f & Random2(); |