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-rw-r--r--src/metatile_behavior.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c
index dde4de329..51cc65c22 100644
--- a/src/metatile_behavior.c
+++ b/src/metatile_behavior.c
@@ -968,6 +968,10 @@ bool8 MetatileBehavior_IsDiveable(u8 metatileBehavior)
bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior)
{
+ // BUG: The player is unintentionally able to emerge on water doors.
+ // Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch.
+ // To fix that add || metatileBehavior == MB_WATER_DOOR to the if statement below and
+ // change the metatile behavior of the narrower water door with porymaps tileset editor.
if (metatileBehavior == MB_NO_SURFACING
|| metatileBehavior == MB_SEAWEED_NO_SURFACING)
return TRUE;