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Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index b48e55135..86ab85b6a 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -384,14 +384,14 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
break;
case POKEBALL_OPPONENT_SENDOUT:
- gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
- gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
+ gSprites[ballSpriteId].pos1.x = GetBankCoord(bank, BANK_X_POS);
+ gSprites[ballSpriteId].pos1.y = GetBankCoord(bank, BANK_Y_POS) + 24;
gBankTarget = bank;
gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
- gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ gBankTarget = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
notSendOut = TRUE;
break;
}
@@ -405,8 +405,8 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
// this will perform an unused ball throw animation
gSprites[ballSpriteId].data[0] = 0x22;
- gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS);
- gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
+ gSprites[ballSpriteId].data[2] = GetBankCoord(gBankTarget, BANK_X_POS);
+ gSprites[ballSpriteId].data[4] = GetBankCoord(gBankTarget, BANK_Y_POS) - 16;
gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
@@ -767,7 +767,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
}
species = GetMonData(mon, MON_DATA_SPECIES);
- if ((bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
+ if ((bank == GetBankByIdentity(B_POSITION_PLAYER_LEFT) || bank == GetBankByIdentity(B_POSITION_OPPONENT_LEFT))
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -783,7 +783,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
wantedCryCase = 0;
- else if (bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
+ else if (bank == GetBankByIdentity(B_POSITION_PLAYER_LEFT) || bank == GetBankByIdentity(B_POSITION_OPPONENT_LEFT))
wantedCryCase = 1;
else
wantedCryCase = 2;
@@ -900,8 +900,8 @@ static void sub_80760F8(struct Sprite *sprite)
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
{
sprite->data[0] = 25;
- sprite->data[2] = GetBankPosition(sprite->sBank, 2);
- sprite->data[4] = GetBankPosition(sprite->sBank, 3) + 24;
+ sprite->data[2] = GetBankCoord(sprite->sBank, 2);
+ sprite->data[4] = GetBankCoord(sprite->sBank, 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->sBank;
sub_80A68D4(sprite);
@@ -956,7 +956,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
- && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2))
+ && sprite->sBank == GetBankByIdentity(B_POSITION_PLAYER_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
@@ -982,7 +982,7 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
- && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2))
+ && sprite->sBank == GetBankByIdentity(B_POSITION_OPPONENT_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
@@ -1198,7 +1198,7 @@ void sub_8076918(u8 bank)
healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
}
gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
- if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ if (GetBankPosition(bank) == B_POSITION_PLAYER_RIGHT)
healthboxSprite->callback = sub_80769A8;
}