diff options
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 002f4f069..3177a8946 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -37,8 +37,8 @@ extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; extern void dp12_8087EA4(void); extern void trs_config(void); extern bool8 IsDoubleBattle(void); -extern u8 sub_80A614C(u8 bank); -extern u8 sub_80A6138(u8 bank); +extern u8 GetSubstituteSpriteDefault_Y(u8 bank); +extern u8 GetBankSpriteDefault_Y(u8 bank); extern u8 sub_80A82E4(u8 bank); extern void sub_806A068(u16 species, u8 bankIdentity); extern void sub_806A12C(u16 backPicId, u8 bankIdentity); @@ -104,7 +104,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) gReservedSpritePaletteCount = 4; break; case 5: - sub_805E350(); + ClearSpritesHealthboxAnimData(); break; case 6: if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState)) @@ -217,7 +217,7 @@ static bool8 LoadBankSpriteGfx(u8 bank) if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); else - BattleLoadSubstituteSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank); @@ -226,7 +226,7 @@ static bool8 LoadBankSpriteGfx(u8 bank) else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); else - BattleLoadSubstituteSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); gBattleScripting.reshowHelperState = 0; } @@ -250,9 +250,9 @@ static void CreateBankSprite(u8 bank) u8 posY; if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) - posY = sub_80A614C(bank); + posY = GetSubstituteSpriteDefault_Y(bank); else - posY = sub_80A6138(bank); + posY = GetBankSpriteDefault_Y(bank); if (GetBankSide(bank) != SIDE_PLAYER) { |