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-rw-r--r--src/battle_2.c4
-rw-r--r--src/battle_7.c284
-rw-r--r--src/battle_controller_link_opponent.c28
-rw-r--r--src/battle_controller_link_partner.c32
-rw-r--r--src/battle_controller_opponent.c28
-rw-r--r--src/battle_controller_player.c42
-rw-r--r--src/battle_controller_player_partner.c34
-rw-r--r--src/battle_controller_recorded_opponent.c28
-rw-r--r--src/battle_controller_recorded_player.c36
-rw-r--r--src/battle_controller_safari.c8
-rw-r--r--src/battle_controller_wally.c24
-rw-r--r--src/battle_dome_cards.c4
-rw-r--r--src/battle_gfx_sfx_util.c1299
-rw-r--r--src/battle_interface.c10
-rw-r--r--src/battle_script_commands.c47
-rw-r--r--src/pokemon_3.c6
-rw-r--r--src/reshow_battle_screen.c14
17 files changed, 1477 insertions, 451 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 24b43bdbd..e4ee624fb 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -4767,7 +4767,7 @@ static void HandleEndTurn_BattleWon(void)
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
@@ -4777,7 +4777,7 @@ static void HandleEndTurn_BattleWon(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon;
switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
diff --git a/src/battle_7.c b/src/battle_7.c
deleted file mode 100644
index 8e21f9df5..000000000
--- a/src/battle_7.c
+++ /dev/null
@@ -1,284 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_controllers.h"
-#include "battle_ai_script_commands.h"
-#include "malloc.h"
-#include "rng.h"
-#include "util.h"
-#include "pokemon.h"
-#include "moves.h"
-
-extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
-extern u8 gActiveBank;
-extern u16 gUnknown_020243FC;
-extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
-
-extern const struct BattleMove gBattleMoves[];
-extern const u8 gUnknown_0831C604[];
-
-// this file's functions
-u8 sub_805D4A8(u16 move);
-u16 BattlePalaceGetTargetRetValue(void);
-void sub_805D7EC(struct Sprite *sprite);
-
-void AllocateBattleSpritesData(void)
-{
- gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData));
- gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
- gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
- gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo));
- gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT);
-}
-
-void FreeBattleSpritesData(void)
-{
- if (gBattleSpritesDataPtr == NULL)
- return;
-
- FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars);
- FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData);
- FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData);
- FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData);
- FREE_AND_SET_NULL(gBattleSpritesDataPtr);
-}
-
-u16 ChooseMoveAndTargetInBattlePalace(void)
-{
- s32 i, var1, var2;
- s32 chosenMoveId = -1;
- struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
- u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF);
- s32 percent = Random() % 100;
-
- i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0;
- var2 = i;
- var1 = i + 2;
-
- for (; i < var1; i++)
- {
- if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent)
- break;
- }
-
- percent = i - var2;
- if (i == var1)
- percent = 2;
-
- for (var2 = 0, i = 0; i < 4; i++)
- {
- if (moveInfo->moves[i] == MOVE_NONE)
- break;
- if (percent == sub_805D4A8(moveInfo->moves[i]) && moveInfo->currentPp[i] != 0)
- var2 |= gBitTable[i];
- }
-
- if (var2 != 0)
- {
- gBattleStruct->field_92 &= 0xF;
- gBattleStruct->field_92 |= (var2 << 4);
- BattleAI_SetupAIData(var2);
- chosenMoveId = BattleAI_ChooseMoveOrAction();
- }
-
- if (chosenMoveId == -1)
- {
- if (unusableMovesBits != 0xF)
- {
- var1 = 0, var2 = 0;
-
- for (i = 0; i < 4; i++)
- {
- if (sub_805D4A8(moveInfo->moves[i]) == 0 && !(gBitTable[i] & unusableMovesBits))
- var1 += 0x1;
- if (sub_805D4A8(moveInfo->moves[i]) == 1 && !(gBitTable[i] & unusableMovesBits))
- var1 += 0x10;
- if (sub_805D4A8(moveInfo->moves[i]) == 2 && !(gBitTable[i] & unusableMovesBits))
- var1 += 0x100;
- }
-
- if ((var1 & 0xF) > 1)
- var2++;
- if ((var1 & 0xF0) > 0x1F)
- var2++;
- if ((var1 & 0xF0) > 0x1FF)
- var2++;
-
- if (var2 > 1 || var2 == 0)
- {
- do
- {
- i = Random() % 4;
- if (!(gBitTable[i] & unusableMovesBits))
- chosenMoveId = i;
- } while (chosenMoveId == -1);
- }
- else
- {
- if ((var1 & 0xF) > 1)
- var2 = 0;
- if ((var1 & 0xF0) > 0x1F)
- var2 = 1;
- if ((var1 & 0xF0) > 0x1FF)
- var2 = 2;
-
- do
- {
- i = Random() % 4;
- if (!(gBitTable[i] & unusableMovesBits) && var2 == sub_805D4A8(moveInfo->moves[i]))
- chosenMoveId = i;
- } while (chosenMoveId == -1);
- }
-
- if (Random() % 100 > 49)
- {
- gProtectStructs[gActiveBank].flag_x10 = 1;
- return 0;
- }
- }
- else
- {
- gProtectStructs[gActiveBank].flag_x10 = 1;
- return 0;
- }
- }
-
- if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
- {
- if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
- var1 = MOVE_TARGET_x10;
- else
- var1 = MOVE_TARGET_SELECTED;
- }
- else
- {
- var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
- }
-
- if (var1 & MOVE_TARGET_x10)
- chosenMoveId |= (gActiveBank << 8);
- else if (var1 == MOVE_TARGET_SELECTED)
- chosenMoveId |= (BattlePalaceGetTargetRetValue());
- else
- chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
-
- return chosenMoveId;
-}
-
-u8 sub_805D4A8(u16 move)
-{
- switch (gBattleMoves[move].target)
- {
- case MOVE_TARGET_SELECTED:
- case MOVE_TARGET_USER:
- case MOVE_TARGET_RANDOM:
- case MOVE_TARGET_BOTH:
- case MOVE_TARGET_FOES_AND_ALLY:
- if (gBattleMoves[move].power == 0)
- return 2;
- else
- return 0;
- break;
- case MOVE_TARGET_DEPENDS:
- case MOVE_TARGET_OPPONENTS_FIELD:
- return 2;
- case MOVE_TARGET_x10:
- return 1;
- default:
- return 0;
- }
-}
-
-u16 BattlePalaceGetTargetRetValue(void)
-{
- if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- {
- u8 opposing1, opposing2;
-
- if (GetBankSide(gActiveBank) == SIDE_PLAYER)
- {
- opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
- opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
- }
- else
- {
- opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
- opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
- }
-
- if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp)
- return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
-
- switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)])
- {
- case 0:
- if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp)
- return opposing1 << 8;
- else
- return opposing2 << 8;
- case 1:
- if (gBattleMons[opposing1].hp < gBattleMons[opposing2].hp)
- return opposing1 << 8;
- else
- return opposing2 << 8;
- case 2:
- return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
- }
- }
-
- return (gActiveBank ^ BIT_SIDE) << 8;
-}
-
-void sub_805D714(struct Sprite *sprite)
-{
- u8 spriteId = sprite->data1;
-
- if (!gSprites[spriteId].affineAnimEnded)
- return;
- if (gSprites[spriteId].invisible)
- return;
-
- if (gSprites[spriteId].animPaused)
- {
- gSprites[spriteId].animPaused = 0;
- }
- else
- {
- if (gSprites[spriteId].animEnded)
- sprite->callback = SpriteCallbackDummy;
- }
-}
-
-void sub_805D770(struct Sprite *sprite, bool8 arg1)
-{
- sprite->animPaused = 1;
- sprite->callback = SpriteCallbackDummy;
-
- if (!arg1)
- StartSpriteAffineAnim(sprite, 1);
- else
- StartSpriteAffineAnim(sprite, 1);
-
- AnimateSprite(sprite);
-}
-
-void sub_805D7AC(struct Sprite *sprite)
-{
- if (!(gUnknown_020243FC & 1))
- {
- sprite->pos2.x += sprite->data0;
- if (sprite->pos2.x == 0)
- {
- if (sprite->pos2.y != 0)
- sprite->callback = sub_805D7EC;
- else
- sprite->callback = SpriteCallbackDummy;
- }
- }
-}
-
-void sub_805D7EC(struct Sprite *sprite)
-{
- sprite->pos2.y -= 2;
- if (sprite->pos2.y == 0)
- sprite->callback = SpriteCallbackDummy;
-}
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 968f6d49f..cb2ca0a4c 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -449,7 +449,7 @@ static void sub_8064C58(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -485,7 +485,7 @@ static void sub_8064D60(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8064DD0;
}
@@ -1164,7 +1164,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1198,7 +1198,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1227,7 +1227,7 @@ static void LinkOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -1239,7 +1239,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1247,7 +1247,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8064C58;
}
break;
@@ -1382,7 +1382,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1455,7 +1455,7 @@ static void LinkOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1474,7 +1474,7 @@ static void LinkOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1483,7 +1483,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkOpponentBufferExecCompleted();
@@ -1586,7 +1586,7 @@ static void LinkOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1698,7 +1698,7 @@ static void LinkOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1850,7 +1850,7 @@ static void LinkOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 4a70a4dc1..79776c15d 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
LinkPartnerBufferExecCompleted();
}
}
@@ -373,7 +373,7 @@ static void sub_814B4E0(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_814B554;
}
@@ -399,7 +399,7 @@ static void sub_814B5A8(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1026,7 +1026,7 @@ static void SetLinkPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void LinkPartnerHandleSetRawMonData(void)
@@ -1050,7 +1050,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1081,7 +1081,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1121,7 +1121,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1129,7 +1129,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_814B3DC;
}
break;
@@ -1201,7 +1201,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1209,7 +1209,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1277,7 +1277,7 @@ static void LinkPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1296,7 +1296,7 @@ static void LinkPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1305,7 +1305,7 @@ static void LinkPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkPartnerBufferExecCompleted();
@@ -1408,7 +1408,7 @@ static void LinkPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1520,7 +1520,7 @@ static void LinkPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1683,7 +1683,7 @@ static void LinkPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 7ffd9d64b..831f434b0 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -437,7 +437,7 @@ static void sub_805FB08(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -473,7 +473,7 @@ static void sub_805FC10(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_805FC80;
}
}
@@ -1152,7 +1152,7 @@ static void OpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1187,7 +1187,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].data0 = bank;
@@ -1217,7 +1217,7 @@ static void OpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -1229,7 +1229,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1237,7 +1237,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_805FB08;
}
break;
@@ -1415,7 +1415,7 @@ static void OpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1487,7 +1487,7 @@ static void OpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1506,7 +1506,7 @@ static void OpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1515,7 +1515,7 @@ static void OpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
OpponentBufferExecCompleted();
@@ -1731,7 +1731,7 @@ static void OpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1843,7 +1843,7 @@ static void OpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -2000,7 +2000,7 @@ static void OpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
OpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 10d361cb9..91d3d55eb 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1008,10 +1008,10 @@ static void sub_805896C(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8058924;
@@ -1107,7 +1107,7 @@ static void sub_8058EDC(void)
FreeSpritePaletteByTag(0x27F9);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8058FC0;
}
@@ -1119,7 +1119,7 @@ static void sub_8058FC0(void)
&& !IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1164,7 +1164,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1305,7 +1305,7 @@ static void sub_8059544(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
@@ -2193,7 +2193,7 @@ static void SetPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerHandleSetRawMonData(void)
@@ -2238,7 +2238,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -2278,7 +2278,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2286,7 +2286,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8059744;
}
break;
@@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -2442,7 +2442,7 @@ static void PlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -2462,7 +2462,7 @@ static void PlayerHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2472,7 +2472,7 @@ static void PlayerHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2525,7 +2525,7 @@ static void PlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2544,7 +2544,7 @@ static void PlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -2553,7 +2553,7 @@ static void PlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerBufferExecCompleted();
@@ -2709,7 +2709,7 @@ static void PlayerHandleChoosePokemon(void)
static void PlayerHandleCmd23(void)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
BeginNormalPaletteFade(-1, 2, 0, 16, 0);
PlayerBufferExecCompleted();
}
@@ -2788,7 +2788,7 @@ static void PlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -2930,7 +2930,7 @@ static void PlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -3088,7 +3088,7 @@ static void PlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 34fd8a3eb..6ace9121c 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -327,7 +327,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerPartnerBufferExecCompleted();
}
}
@@ -469,7 +469,7 @@ static void sub_81BB628(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_81BB688;
}
@@ -560,7 +560,7 @@ static void sub_81BB92C(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_81BB9A0;
}
@@ -586,7 +586,7 @@ static void sub_81BB9F4(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1213,7 +1213,7 @@ static void SetPlayerPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerPartnerHandleSetRawMonData(void)
@@ -1237,7 +1237,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1268,7 +1268,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1308,7 +1308,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1316,7 +1316,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_81BB828;
}
break;
@@ -1395,7 +1395,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1403,7 +1403,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1470,7 +1470,7 @@ static void PlayerPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1489,7 +1489,7 @@ static void PlayerPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1498,7 +1498,7 @@ static void PlayerPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerPartnerBufferExecCompleted();
@@ -1661,7 +1661,7 @@ static void PlayerPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1773,7 +1773,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1929,7 +1929,7 @@ static void PlayerPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 0dc7631ce..914ad9c43 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -433,7 +433,7 @@ static void sub_8186D9C(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -469,7 +469,7 @@ static void sub_8186EA4(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8186F14;
}
@@ -1149,7 +1149,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1184,7 +1184,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1213,7 +1213,7 @@ static void RecordedOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -1225,7 +1225,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1233,7 +1233,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8186D9C;
}
break;
@@ -1314,7 +1314,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1386,7 +1386,7 @@ static void RecordedOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1405,7 +1405,7 @@ static void RecordedOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1414,7 +1414,7 @@ static void RecordedOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedOpponentBufferExecCompleted();
@@ -1530,7 +1530,7 @@ static void RecordedOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1642,7 +1642,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1794,7 +1794,7 @@ static void RecordedOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index a3343a391..8db7b5626 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -272,9 +272,9 @@ static void sub_8189AA0(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8189A58;
@@ -397,7 +397,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
RecordedPlayerBufferExecCompleted();
}
}
@@ -458,7 +458,7 @@ static void sub_818A2B4(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_818A328;
}
@@ -484,7 +484,7 @@ static void sub_818A37C(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1111,7 +1111,7 @@ static void SetRecordedPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void RecordedPlayerHandleSetRawMonData(void)
@@ -1135,7 +1135,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1166,7 +1166,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1214,7 +1214,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_818A1B0;
}
break;
@@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1321,7 +1321,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1388,7 +1388,7 @@ static void RecordedPlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1407,7 +1407,7 @@ static void RecordedPlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1416,7 +1416,7 @@ static void RecordedPlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedPlayerBufferExecCompleted();
@@ -1549,7 +1549,7 @@ static void RecordedPlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1661,7 +1661,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1813,7 +1813,7 @@ static void RecordedPlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedPlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 0c5b698cf..468a92610 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -413,7 +413,7 @@ static void SafariHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -423,7 +423,7 @@ static void SafariHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -624,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -683,7 +683,7 @@ static void SafariHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
SafariBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index c2addd30c..ec052555a 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -369,7 +369,7 @@ static void sub_8168818(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
@@ -387,7 +387,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -1029,7 +1029,7 @@ static void SetWallyMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void WallyHandleSetRawMonData(void)
@@ -1051,7 +1051,7 @@ static void WallyHandleReturnMonToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8168A20;
}
else
@@ -1112,7 +1112,7 @@ static void WallyHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1122,7 +1122,7 @@ static void WallyHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1163,7 +1163,7 @@ static void WallyDoMoveAnimation(void)
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1182,7 +1182,7 @@ static void WallyDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
}
@@ -1190,7 +1190,7 @@ static void WallyDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
WallyBufferExecCompleted();
@@ -1429,7 +1429,7 @@ static void WallyHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1496,7 +1496,7 @@ static void sub_816AA80(u8 bank)
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1565,7 +1565,7 @@ static void WallyHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
WallyBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c
index e6c67b20e..9385417b4 100644
--- a/src/battle_dome_cards.c
+++ b/src/battle_dome_cards.c
@@ -119,7 +119,7 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot,
if (paletteTag == 0xFFFF)
{
gUnknown_0203CCEC.paletteTag |= 0xFFFF;
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
}
else
{
@@ -146,7 +146,7 @@ static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot,
{
if (!isTrainer)
{
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20);
}
else
{
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
new file mode 100644
index 000000000..99a82f3ca
--- /dev/null
+++ b/src/battle_gfx_sfx_util.c
@@ -0,0 +1,1299 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
+#include "battle_interface.h"
+#include "main.h"
+#include "malloc.h"
+#include "rng.h"
+#include "util.h"
+#include "pokemon.h"
+#include "moves.h"
+#include "task.h"
+#include "sprite.h"
+#include "sound.h"
+#include "m4a.h"
+#include "species.h"
+#include "decompress.h"
+#include "data2.h"
+#include "palette.h"
+#include "blend_palette.h"
+#include "contest.h"
+#include "songs.h"
+
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gActiveBank;
+extern u8 gNoOfAllBanks;
+extern u16 gUnknown_020243FC;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+
+extern const struct BattleMove gBattleMoves[];
+extern const u8 gUnknown_0831C604[];
+extern const u8 * const gUnknown_082C9320[];
+extern const u8 * const gUnknown_082C937C[];
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const struct CompressedSpriteSheet gMonBackPicTable[];
+extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
+extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
+extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
+extern const struct SpriteTemplate gUnknown_08329D98[4];
+extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
+extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
+extern const u8 gEnemyMonElevation[];
+
+// graphics
+extern const u32 gUnknown_08C093F0[];
+extern const u32 gSubstituteDollTilemap[];
+extern const u32 gSubstituteDollGfx[];
+extern const u16 gSubstituteDollPal[];
+extern const u8 gUnknown_08C1F1C8[];
+extern const u8 gUnknown_08C1F46C[];
+extern const u8 gUnknown_08C1F5E8[];
+extern const u8 gUnknown_08C1F76C[];
+extern const u8 gUnknown_08C1F8E8[];
+extern const u8 gUnknown_08C0237C[];
+extern const u16 gBattleInterface_BallStatusBarPal[];
+extern const u16 gBattleInterface_BallDisplayPal[];
+
+extern u8 sub_80688F8(u8, u8 bank);
+extern u8 pokemon_order_func(u8); // party menu
+extern void sub_81B8C68(void);
+
+// this file's functions
+static u8 sub_805D4A8(u16 move);
+static u16 BattlePalaceGetTargetRetValue(void);
+static void sub_805D7EC(struct Sprite *sprite);
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId);
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId);
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId);
+static void ClearSpritesBankHealthboxAnimData(void);
+
+// const rom data
+static const struct CompressedSpriteSheet gUnknown_0832C0D0 =
+{
+ gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0D8 =
+{
+ gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0E0[2] =
+{
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE},
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0F0[2] =
+{
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE},
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C100 =
+{
+ gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] =
+{
+ {gUnknown_08C0237C, 0x0100, 0xd704},
+ {gUnknown_08C0237C, 0x0120, 0xd705},
+ {gUnknown_08C0237C, 0x0100, 0xd706},
+ {gUnknown_08C0237C, 0x0120, 0xd707}
+};
+
+static const struct SpritePalette gUnknown_0832C128[2] =
+{
+ {gBattleInterface_BallStatusBarPal, TAG_HEALTHBOX_PAL},
+ {gBattleInterface_BallDisplayPal, 0xd704}
+};
+
+// code
+void AllocateBattleSpritesData(void)
+{
+ gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData));
+ gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo));
+ gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT);
+}
+
+void FreeBattleSpritesData(void)
+{
+ if (gBattleSpritesDataPtr == NULL)
+ return;
+
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr);
+}
+
+u16 ChooseMoveAndTargetInBattlePalace(void)
+{
+ s32 i, var1, var2;
+ s32 chosenMoveId = -1;
+ struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
+ u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ s32 percent = Random() % 100;
+
+ i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0;
+ var2 = i;
+ var1 = i + 2;
+
+ for (; i < var1; i++)
+ {
+ if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent)
+ break;
+ }
+
+ percent = i - var2;
+ if (i == var1)
+ percent = 2;
+
+ for (var2 = 0, i = 0; i < 4; i++)
+ {
+ if (moveInfo->moves[i] == MOVE_NONE)
+ break;
+ if (percent == sub_805D4A8(moveInfo->moves[i]) && moveInfo->currentPp[i] != 0)
+ var2 |= gBitTable[i];
+ }
+
+ if (var2 != 0)
+ {
+ gBattleStruct->field_92 &= 0xF;
+ gBattleStruct->field_92 |= (var2 << 4);
+ BattleAI_SetupAIData(var2);
+ chosenMoveId = BattleAI_ChooseMoveOrAction();
+ }
+
+ if (chosenMoveId == -1)
+ {
+ if (unusableMovesBits != 0xF)
+ {
+ var1 = 0, var2 = 0;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (sub_805D4A8(moveInfo->moves[i]) == 0 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x1;
+ if (sub_805D4A8(moveInfo->moves[i]) == 1 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x10;
+ if (sub_805D4A8(moveInfo->moves[i]) == 2 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x100;
+ }
+
+ if ((var1 & 0xF) > 1)
+ var2++;
+ if ((var1 & 0xF0) > 0x1F)
+ var2++;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2++;
+
+ if (var2 > 1 || var2 == 0)
+ {
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+ else
+ {
+ if ((var1 & 0xF) > 1)
+ var2 = 0;
+ if ((var1 & 0xF0) > 0x1F)
+ var2 = 1;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2 = 2;
+
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits) && var2 == sub_805D4A8(moveInfo->moves[i]))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+
+ if (Random() % 100 > 49)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+
+ if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
+ {
+ if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
+ var1 = MOVE_TARGET_x10;
+ else
+ var1 = MOVE_TARGET_SELECTED;
+ }
+ else
+ {
+ var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
+ }
+
+ if (var1 & MOVE_TARGET_x10)
+ chosenMoveId |= (gActiveBank << 8);
+ else if (var1 == MOVE_TARGET_SELECTED)
+ chosenMoveId |= (BattlePalaceGetTargetRetValue());
+ else
+ chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
+
+ return chosenMoveId;
+}
+
+static u8 sub_805D4A8(u16 move)
+{
+ switch (gBattleMoves[move].target)
+ {
+ case MOVE_TARGET_SELECTED:
+ case MOVE_TARGET_USER:
+ case MOVE_TARGET_RANDOM:
+ case MOVE_TARGET_BOTH:
+ case MOVE_TARGET_FOES_AND_ALLY:
+ if (gBattleMoves[move].power == 0)
+ return 2;
+ else
+ return 0;
+ break;
+ case MOVE_TARGET_DEPENDS:
+ case MOVE_TARGET_OPPONENTS_FIELD:
+ return 2;
+ case MOVE_TARGET_x10:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static u16 BattlePalaceGetTargetRetValue(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ u8 opposing1, opposing2;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp)
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+
+ switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)])
+ {
+ case 0:
+ if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 1:
+ if (gBattleMons[opposing1].hp < gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 2:
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+ }
+ }
+
+ return (gActiveBank ^ BIT_SIDE) << 8;
+}
+
+void sub_805D714(struct Sprite *sprite)
+{
+ u8 spriteId = sprite->data1;
+
+ if (!gSprites[spriteId].affineAnimEnded)
+ return;
+ if (gSprites[spriteId].invisible)
+ return;
+
+ if (gSprites[spriteId].animPaused)
+ {
+ gSprites[spriteId].animPaused = 0;
+ }
+ else
+ {
+ if (gSprites[spriteId].animEnded)
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+void sub_805D770(struct Sprite *sprite, bool8 arg1)
+{
+ sprite->animPaused = 1;
+ sprite->callback = SpriteCallbackDummy;
+
+ if (!arg1)
+ StartSpriteAffineAnim(sprite, 1);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+
+ AnimateSprite(sprite);
+}
+
+void sub_805D7AC(struct Sprite *sprite)
+{
+ if (!(gUnknown_020243FC & 1))
+ {
+ sprite->pos2.x += sprite->data0;
+ if (sprite->pos2.x == 0)
+ {
+ if (sprite->pos2.y != 0)
+ sprite->callback = sub_805D7EC;
+ else
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+static void sub_805D7EC(struct Sprite *sprite)
+{
+ sprite->pos2.y -= 2;
+ if (sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status)
+{
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1;
+ if (!isStatus2)
+ {
+ if (status == STATUS_FREEZE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ);
+ else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN);
+ else if (status == STATUS_BURN)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN);
+ else if (status & STATUS_SLEEP)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP);
+ else if (status == STATUS_PARALYSIS)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+ else
+ {
+ if (status & STATUS2_INFATUATION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_INFATUATION);
+ else if (status & STATUS2_CONFUSION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CONFUSION);
+ else if (status & STATUS2_CURSED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CURSED);
+ else if (status & STATUS2_NIGHTMARE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE);
+ else if (status & STATUS2_WRAPPED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+}
+
+#define tBank data[0]
+
+bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument)
+{
+ u8 taskId;
+
+ if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & 0x80))
+ {
+ gBattleMonForms[activeBank] = (argument & ~(0x80));
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId))
+ {
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && tableId == B_ANIM_SUBSTITUTE_FADE
+ && gSprites[gBankSpriteIds[activeBank]].invisible)
+ {
+ LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBankSpriteIds[activeBank]);
+ ClearBehindSubstituteBit(activeBank);
+ return TRUE;
+ }
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ gBattleSpritesDataPtr->animationData->animArg = argument;
+ LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1;
+
+ return FALSE;
+}
+
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId)
+{
+ switch (animId)
+ {
+ case B_ANIM_SUBSTITUTE_FADE:
+ case B_ANIM_RAIN_CONTINUES:
+ case B_ANIM_SUN_CONTINUES:
+ case B_ANIM_SANDSTORM_CONTINUES:
+ case B_ANIM_HAIL_CONTINUES:
+ case B_ANIM_SNATCH_MOVE:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+#define tBank data[0]
+
+void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId)
+{
+ u8 taskId;
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1;
+}
+
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+// great function to include newly added moves that don't have animation yet
+bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn)
+{
+ return FALSE;
+}
+
+bool8 mplay_80342A4(u8 bank)
+{
+ u8 zero = 0;
+
+ if (IsSEPlaying())
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8++;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30)
+ return TRUE;
+
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ if (zero == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8 = 0;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+
+ if (sub_80688F8(1, bank) == 1 || gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+ else
+ {
+ HandleLoadSpecialPokePic(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void nullsub_23(void)
+{
+}
+
+void nullsub_24(u16 species)
+{
+}
+
+void DecompressTrainerFrontPic(u16 frontPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
+}
+
+void DecompressTrainerBackPic(u16 backPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data,
+ 0x100 + 16 * bank, 0x20);
+}
+
+void nullsub_25(u8 arg0)
+{
+}
+
+void FreeTrainerFrontPicPalette(u16 frontPicId)
+{
+ FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[frontPicId].tag);
+}
+
+void sub_805DFFC(void)
+{
+ u8 numberOfBanks = 0;
+ u8 i;
+
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ if (!IsDoubleBattle())
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ numberOfBanks = 2;
+ }
+ else
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ numberOfBanks = 4;
+ }
+ for (i = 0; i < numberOfBanks; i++)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[i]]);
+}
+
+bool8 BattleLoadAllHealthBoxesGfx(u8 state)
+{
+ bool8 retVal = FALSE;
+
+ if (state != 0)
+ {
+ if (state == 1)
+ {
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ }
+ else if (!IsDoubleBattle())
+ {
+ if (state == 2)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ LoadCompressedObjectPic(&gUnknown_0832C100);
+ else
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ }
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else
+ retVal = TRUE;
+ }
+ else
+ {
+ if (state == 2)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ else if (state == 6)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 7)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else if (state == 8)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[2]]);
+ else if (state == 9)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[3]]);
+ else
+ retVal = TRUE;
+ }
+ }
+
+ return retVal;
+}
+
+void LoadBattleBarGfx(u8 arg0)
+{
+ LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx);
+}
+
+bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
+{
+ bool8 retVal = FALSE;
+
+ switch (*state1)
+ {
+ case 0:
+ ClearSpritesBankHealthboxAnimData();
+ (*state1)++;
+ break;
+ case 1:
+ if (!BattleLoadAllHealthBoxesGfx(*bank))
+ {
+ (*bank)++;
+ }
+ else
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 2:
+ (*state1)++;
+ break;
+ case 3:
+ if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *bank == 0)
+ gHealthBoxesIds[*bank] = CreateSafariPlayerHealthboxSprites();
+ else
+ gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 4:
+ SetBankHealthboxSpritePos(*bank);
+ if (gBanksByIdentity[*bank] <= 1)
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], FALSE);
+ else
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 5:
+ if (GetBankSide(*bank) == SIDE_PLAYER)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gPlayerParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ else
+ {
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gEnemyParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]);
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 6:
+ LoadAndCreateEnemyShadowSprites();
+ sub_81B8C68();
+ retVal = TRUE;
+ break;
+ }
+
+ return retVal;
+}
+
+void ClearSpritesHealthboxAnimData(void)
+{
+ memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ memset(gBattleSpritesDataPtr->animationData, 0, sizeof(struct BattleAnimationInfo));
+}
+
+static void ClearSpritesBankHealthboxAnimData(void)
+{
+ ClearSpritesHealthboxAnimData();
+ memset(gBattleSpritesDataPtr->bankData, 0, sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+}
+
+void CopyAllBattleSpritesInvisibilities(void)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible;
+}
+
+void CopyBattleSpriteInvisibility(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].invisible = gSprites[gBankSpriteIds[bank]].invisible;
+}
+
+void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform)
+{
+ u16 paletteOffset;
+ u32 personalityValue;
+ u32 otId;
+ u8 identity;
+ const u8 *lzPaletteData;
+
+ if (notTransform)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg);
+ paletteOffset = 0x100 + bankAtk * 16;
+ LoadPalette(gBattleStruct->castformPalette[gBattleSpritesDataPtr->animationData->animArg], paletteOffset, 32);
+ gBattleMonForms[bankAtk] = gBattleSpritesDataPtr->animationData->animArg;
+ if (gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ }
+ else
+ {
+ const void *src;
+ void *dst;
+ u16 targetSpecies;
+
+ if (IsContest())
+ {
+ identity = 0;
+ targetSpecies = gContestResources->field_18->field_2;
+ personalityValue = gContestResources->field_18->field_8;
+ otId = gContestResources->field_18->field_C;
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[0],
+ targetSpecies,
+ gContestResources->field_18->field_10);
+ }
+ else
+ {
+ identity = GetBankIdentity(bankAtk);
+
+ if (GetBankSide(bankDef) == SIDE_OPPONENT)
+ targetSpecies = GetMonData(&gEnemyParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+ else
+ targetSpecies = GetMonData(&gPlayerParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+
+ if (GetBankSide(bankAtk) == SIDE_PLAYER)
+ {
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ else
+ {
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ }
+
+ src = gMonSpritesGfxPtr->sprites[identity];
+ dst = (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[bankAtk]].oam.tileNum * 32);
+ DmaCopy32(3, src, dst, 0x800);
+ paletteOffset = 0x100 + bankAtk * 16;
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 32);
+
+ if (targetSpecies == SPECIES_CASTFORM)
+ {
+ gSprites[gBankSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies];
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[bankDef] * 16, paletteOffset, 32);
+ }
+
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+
+ if (!IsContest())
+ {
+ gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies = targetSpecies;
+ gBattleMonForms[bankAtk] = gBattleMonForms[bankDef];
+ }
+
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleMonForms[bankAtk]);
+ }
+}
+
+void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite)
+{
+ u8 identity;
+ s32 i;
+ u32 var;
+ const void *substitutePal;
+
+ if (!loadMonSprite)
+ {
+ if (IsContest())
+ identity = 0;
+ else
+ identity = GetBankIdentity(bank);
+
+ if (IsContest())
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+ else if (GetBankSide(bank) != SIDE_PLAYER)
+ LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[identity]);
+ else
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+
+ i = 1;
+ var = bank * 16;
+ substitutePal = gSubstituteDollPal;
+ for (; i < 4; i++)
+ {
+ register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[identity];
+ void *dmaDst = (i * 0x800) + dmaSrc;
+ u32 dmaSize = 0x800;
+ DmaCopy32(3, dmaSrc, dmaDst, dmaSize);
+ i++;i--;
+ }
+
+ LoadCompressedPalette(substitutePal, 0x100 + var, 32);
+ }
+ else
+ {
+ if (!IsContest())
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
+ }
+ }
+}
+
+void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId)
+{
+ BattleLoadSubstituteOrMonSpriteGfx(bank, loadMonSprite);
+ StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[bank]);
+
+ if (!loadMonSprite)
+ gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(bank);
+ else
+ gSprites[spriteId].pos1.y = GetBankSpriteDefault_Y(bank);
+}
+
+void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move)
+{
+ if (move == MOVE_SUBSTITUTE)
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 1;
+}
+
+void ClearBehindSubstituteBit(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 0;
+}
+
+void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ if (GetHPBarLevel(hp, maxHP) == HP_BAR_RED)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank].lowHpSong)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ PlaySE(SE_HINSI);
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 1;
+ }
+ }
+ else
+ {
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 0;
+ if (!IsDoubleBattle())
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ if (IsDoubleBattle() && !gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ }
+}
+
+void BattleStopLowHpSound(void)
+{
+ u8 playerBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+
+ gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0;
+ if (IsDoubleBattle())
+ gBattleSpritesDataPtr->bankData[playerBank ^ BIT_MON].lowHpSong = 0;
+
+ m4aSongNumStop(SE_HINSI);
+}
+
+u8 GetMonHPBarLevel(struct Pokemon *mon)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ return GetHPBarLevel(hp, maxHP);
+}
+
+void sub_805EAE8(void)
+{
+ if (gMain.inBattle)
+ {
+ u8 playerBank1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ u8 playerBank2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]);
+ u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]);
+
+ if (GetMonData(&gPlayerParty[bank1PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank1PartyId], playerBank1);
+ if (IsDoubleBattle() && GetMonData(&gPlayerParty[bank2PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank2PartyId], playerBank2);
+ }
+}
+
+void sub_805EB9C(u8 affineMode)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (IsBankSpritePresent(i))
+ {
+ gSprites[gBankSpriteIds[i]].oam.affineMode = affineMode;
+ if (affineMode == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBankSpriteIds[i]].oam.matrixNum;
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = 0;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6;
+ }
+ }
+ }
+}
+
+#define tBank data0
+
+void LoadAndCreateEnemyShadowSprites(void)
+{
+ u8 bank;
+
+ LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
+
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+
+ if (IsDoubleBattle())
+ {
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+ }
+}
+
+void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
+{
+ bool8 invisible = FALSE;
+ u8 bank = shadowSprite->tBank;
+ struct Sprite *bankSprite = &gSprites[gBankSpriteIds[bank]];
+
+ if (!bankSprite->inUse || !IsBankSpritePresent(bank))
+ {
+ shadowSprite->callback = SpriteCB_SetInvisible;
+ return;
+ }
+ if (gAnimScriptActive || bankSprite->invisible)
+ invisible = TRUE;
+ else if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE
+ && gEnemyMonElevation[gBattleSpritesDataPtr->bankData[bank].transformSpecies] == 0)
+ invisible = TRUE;
+
+ if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ invisible = TRUE;
+
+ shadowSprite->pos1.x = bankSprite->pos1.x;
+ shadowSprite->pos2.x = bankSprite->pos2.x;
+ shadowSprite->invisible = invisible;
+}
+
+#undef tBank
+
+void SpriteCB_SetInvisible(struct Sprite *sprite)
+{
+ sprite->invisible = 1;
+}
+
+void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+
+ if (gEnemyMonElevation[species] != 0)
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_EnemyShadow;
+ else
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void EnemyShadowCallbackToSetInvisible(u8 bank)
+{
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void sub_805EF14(void)
+{
+ u16 *vramPtr = (u16*)(VRAM + 0x240);
+ s32 i;
+ s32 j;
+
+ for (i = 0; i < 9; i++)
+ {
+ for (j = 0; j < 16; j++)
+ {
+ if (!(*vramPtr & 0xF000))
+ *vramPtr |= 0xF000;
+ if (!(*vramPtr & 0x0F00))
+ *vramPtr |= 0x0F00;
+ if (!(*vramPtr & 0x00F0))
+ *vramPtr |= 0x00F0;
+ if (!(*vramPtr & 0x000F))
+ *vramPtr |= 0x000F;
+ vramPtr++;
+ }
+ }
+}
+
+void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute)
+{
+ gBattleSpritesDataPtr->bankData[bank].transformSpecies = SPECIES_NONE;
+ gBattleMonForms[bank] = 0;
+ if (!dontClearSubstitute)
+ ClearBehindSubstituteBit(bank);
+}
+
+void AllocateMonSpritesGfx(void)
+{
+ u8 i = 0, j;
+
+ gMonSpritesGfxPtr = NULL;
+ gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr));
+ gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000);
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
+ *(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i];
+
+ for (j = 0; j < 4; j++)
+ {
+ gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites[i] + (j * 0x800);
+ gMonSpritesGfxPtr->field_74[i][j].size = 0x800;
+ }
+
+ gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i];
+ }
+
+ gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000);
+}
+
+void FreeMonSpritesGfx(void)
+{
+ if (gMonSpritesGfxPtr == NULL)
+ return;
+
+ if (gMonSpritesGfxPtr->field_17C != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C);
+ if (gMonSpritesGfxPtr->field_178 != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178);
+
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx);
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
+ gMonSpritesGfxPtr->sprites[0] = NULL;
+ gMonSpritesGfxPtr->sprites[1] = NULL;
+ gMonSpritesGfxPtr->sprites[2] = NULL;
+ gMonSpritesGfxPtr->sprites[3] = NULL;
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr);
+}
+
+bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon)
+{
+ s16 hp, maxHP;
+ s32 barLevel;
+
+ if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER))
+ return FALSE;
+
+ hp = GetMonData(mon, MON_DATA_HP);
+ maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ barLevel = GetHPBarLevel(hp, maxHP);
+ if (barLevel <= HP_BAR_YELLOW)
+ return FALSE;
+
+ return TRUE;
+}
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 5f582a366..811751ca3 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -2545,19 +2545,19 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp)
if (hp == maxhp)
{
- result = 4;
+ result = HP_BAR_FULL;
}
else
{
u8 fraction = GetScaledHPFraction(hp, maxhp, 48);
if (fraction > 24)
- result = 3;
+ result = HP_BAR_GREEN;
else if (fraction > 9)
- result = 2;
+ result = HP_BAR_YELLOW;
else if (fraction > 0)
- result = 1;
+ result = HP_BAR_RED;
else
- result = 0;
+ result = HP_BAR_EMPTY;
}
return result;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index c6cec7f0d..91be4fd9d 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -1068,22 +1068,33 @@ static const u8 sBallCatchBonuses[] =
20, 15, 10, 15 // Ultra, Great, Poke, Safari
};
-// could be a 2d array or a struct
-const ALIGNED(4) u8 gUnknown_0831C494[] =
-{
- 0x3d, 0x44, 0x3d, 0x44, 0x14, 0x2d, 0x54, 0x5c,
- 0x46, 0x55, 0x20, 0x5c, 0x26, 0x45, 0x46, 0x55,
- 0x14, 0x5a, 0x46, 0x5c, 0x1e, 0x32, 0x20, 0x5a,
- 0x38, 0x4e, 0x38, 0x4e, 0x19, 0x28, 0x4b, 0x5a,
- 0x45, 0x4b, 0x1c, 0x53, 0x23, 0x2d, 0x1d, 0x23,
- 0x3e, 0x48, 0x1e, 0x32, 0x3a, 0x5f, 0x58, 0x5e,
- 0x22, 0x2d, 0x1d, 0x28, 0x23, 0x28, 0x23, 0x5f,
- 0x38, 0x4e, 0x38, 0x4e, 0x23, 0x50, 0x22, 0x5e,
- 0x2c, 0x5e, 0x22, 0x28, 0x38, 0x4e, 0x38, 0x4e,
- 0x1e, 0x58, 0x1e, 0x58, 0x1e, 0x2b, 0x1b, 0x21,
- 0x28, 0x5a, 0x19, 0x57, 0x12, 0x58, 0x5a, 0x5f,
- 0x58, 0x5e, 0x16, 0x2a, 0x2a, 0x5c, 0x2a, 0x2f,
- 0x38, 0x4e, 0x38, 0x4e
+const ALIGNED(4) u8 gUnknown_0831C494[][4] =
+{
+ {0x3d, 0x44, 0x3d, 0x44},
+ {0x14, 0x2d, 0x54, 0x5c},
+ {0x46, 0x55, 0x20, 0x5c},
+ {0x26, 0x45, 0x46, 0x55},
+ {0x14, 0x5a, 0x46, 0x5c},
+ {0x1e, 0x32, 0x20, 0x5a},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x19, 0x28, 0x4b, 0x5a},
+ {0x45, 0x4b, 0x1c, 0x53},
+ {0x23, 0x2d, 0x1d, 0x23},
+ {0x3e, 0x48, 0x1e, 0x32},
+ {0x3a, 0x5f, 0x58, 0x5e},
+ {0x22, 0x2d, 0x1d, 0x28},
+ {0x23, 0x28, 0x23, 0x5f},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x23, 0x50, 0x22, 0x5e},
+ {0x2c, 0x5e, 0x22, 0x28},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x1e, 0x58, 0x1e, 0x58},
+ {0x1e, 0x2b, 0x1b, 0x21},
+ {0x28, 0x5a, 0x19, 0x57},
+ {0x12, 0x58, 0x5a, 0x5f},
+ {0x58, 0x5e, 0x16, 0x2a},
+ {0x2a, 0x5c, 0x2a, 0x2f},
+ {0x38, 0x4e, 0x38, 0x4e}
};
static const u8 sUnknown_0831C4F8[] =
@@ -3533,7 +3544,7 @@ static void atk23_getexp(void)
// music change in wild battle after fainting a poke
if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(0x161);
gBattleStruct->wildVictorySong++;
}
@@ -3628,7 +3639,7 @@ static void atk23_getexp(void)
if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP)
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId)
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId)
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 27da8b18e..01dfc954a 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1234,12 +1234,12 @@ static void sub_806E6CC(u8 taskId)
DestroyTask(taskId);
}
-const u8 *pokemon_get_pal(struct Pokemon *mon)
+const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return species_and_otid_get_pal(species, otId, personality);
+ return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
}
// Extracts the upper 16 bits of a 32-bit number
@@ -1248,7 +1248,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon)
// Extracts the lower 16 bits of a 32-bit number
#define LOHALF(n) ((n) & 0xFFFF)
-const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality)
+const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
{
u32 shinyValue;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 002f4f069..3177a8946 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -37,8 +37,8 @@ extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
extern void trs_config(void);
extern bool8 IsDoubleBattle(void);
-extern u8 sub_80A614C(u8 bank);
-extern u8 sub_80A6138(u8 bank);
+extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
+extern u8 GetBankSpriteDefault_Y(u8 bank);
extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
@@ -104,7 +104,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
gReservedSpritePaletteCount = 4;
break;
case 5:
- sub_805E350();
+ ClearSpritesHealthboxAnimData();
break;
case 6:
if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
@@ -217,7 +217,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
}
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank);
@@ -226,7 +226,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
gBattleScripting.reshowHelperState = 0;
}
@@ -250,9 +250,9 @@ static void CreateBankSprite(u8 bank)
u8 posY;
if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
- posY = sub_80A614C(bank);
+ posY = GetSubstituteSpriteDefault_Y(bank);
else
- posY = sub_80A6138(bank);
+ posY = GetBankSpriteDefault_Y(bank);
if (GetBankSide(bank) != SIDE_PLAYER)
{