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Diffstat (limited to 'src/sprite.c')
-rw-r--r--src/sprite.c100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/sprite.c b/src/sprite.c
index c133dc73e..4087dd8c4 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -15,15 +15,15 @@
#define ALLOC_SPRITE_TILE(n) \
{ \
- gSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \
+ sSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \
}
#define FREE_SPRITE_TILE(n) \
{ \
- gSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \
+ sSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \
}
-#define SPRITE_TILE_IS_ALLOCATED(n) ((gSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1)
+#define SPRITE_TILE_IS_ALLOCATED(n) ((sSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1)
struct SpriteCopyRequest
@@ -295,18 +295,18 @@ u32 gOamMatrixAllocBitmap;
u8 gReservedSpritePaletteCount;
EWRAM_DATA struct Sprite gSprites[MAX_SPRITES + 1] = {0};
-EWRAM_DATA u16 gSpritePriorities[MAX_SPRITES] = {0};
-EWRAM_DATA u8 gSpriteOrder[MAX_SPRITES] = {0};
-EWRAM_DATA bool8 gShouldProcessSpriteCopyRequests = 0;
-EWRAM_DATA u8 gSpriteCopyRequestCount = 0;
-EWRAM_DATA struct SpriteCopyRequest gSpriteCopyRequests[MAX_SPRITES] = {0};
+EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0};
+EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0};
+EWRAM_DATA static bool8 sShouldProcessSpriteCopyRequests = 0;
+EWRAM_DATA static u8 sSpriteCopyRequestCount = 0;
+EWRAM_DATA static struct SpriteCopyRequest sSpriteCopyRequests[MAX_SPRITES] = {0};
EWRAM_DATA u8 gOamLimit = 0;
EWRAM_DATA u16 gReservedSpriteTileCount = 0;
-EWRAM_DATA u8 gSpriteTileAllocBitmap[128] = {0};
+EWRAM_DATA static u8 sSpriteTileAllocBitmap[128] = {0};
EWRAM_DATA s16 gSpriteCoordOffsetX = 0;
EWRAM_DATA s16 gSpriteCoordOffsetY = 0;
EWRAM_DATA struct OamMatrix gOamMatrices[OAM_MATRIX_COUNT] = {0};
-EWRAM_DATA bool8 gAffineAnimsDisabled = 0;
+EWRAM_DATA bool8 gAffineAnimsDisabled = FALSE;
void ResetSpriteData(void)
{
@@ -350,7 +350,7 @@ void BuildOamBuffer(void)
AddSpritesToOamBuffer();
CopyMatricesToOamBuffer();
gMain.oamLoadDisabled = temp;
- gShouldProcessSpriteCopyRequests = TRUE;
+ sShouldProcessSpriteCopyRequests = TRUE;
}
void UpdateOamCoords(void)
@@ -382,7 +382,7 @@ void BuildSpritePriorities(void)
{
struct Sprite *sprite = &gSprites[i];
u16 priority = sprite->subpriority | (sprite->oam.priority << 8);
- gSpritePriorities[i] = priority;
+ sSpritePriorities[i] = priority;
}
}
@@ -392,10 +392,10 @@ void SortSprites(void)
for (i = 1; i < MAX_SPRITES; i++)
{
u8 j = i;
- struct Sprite *sprite1 = &gSprites[gSpriteOrder[i - 1]];
- struct Sprite *sprite2 = &gSprites[gSpriteOrder[i]];
- u16 sprite1Priority = gSpritePriorities[gSpriteOrder[i - 1]];
- u16 sprite2Priority = gSpritePriorities[gSpriteOrder[i]];
+ struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]];
+ struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]];
+ u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]];
+ u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]];
s16 sprite1Y = sprite1->oam.y;
s16 sprite2Y = sprite2->oam.y;
@@ -431,20 +431,20 @@ void SortSprites(void)
&& ((sprite1Priority > sprite2Priority)
|| (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y)))
{
- u8 temp = gSpriteOrder[j];
- gSpriteOrder[j] = gSpriteOrder[j - 1];
- gSpriteOrder[j - 1] = temp;
+ u8 temp = sSpriteOrder[j];
+ sSpriteOrder[j] = sSpriteOrder[j - 1];
+ sSpriteOrder[j - 1] = temp;
// UB: If j equals 1, then j-- makes j equal 0.
- // Then, gSpriteOrder[-1] gets accessed below.
+ // Then, sSpriteOrder[-1] gets accessed below.
// Although this doesn't result in a bug in the ROM,
// the behavior is undefined.
j--;
- sprite1 = &gSprites[gSpriteOrder[j - 1]];
- sprite2 = &gSprites[gSpriteOrder[j]];
- sprite1Priority = gSpritePriorities[gSpriteOrder[j - 1]];
- sprite2Priority = gSpritePriorities[gSpriteOrder[j]];
+ sprite1 = &gSprites[sSpriteOrder[j - 1]];
+ sprite2 = &gSprites[sSpriteOrder[j]];
+ sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]];
+ sprite2Priority = sSpritePriorities[sSpriteOrder[j]];
sprite1Y = sprite1->oam.y;
sprite2Y = sprite2->oam.y;
@@ -499,7 +499,7 @@ void AddSpritesToOamBuffer(void)
while (i < MAX_SPRITES)
{
- struct Sprite *sprite = &gSprites[gSpriteOrder[i]];
+ struct Sprite *sprite = &gSprites[sSpriteOrder[i]];
if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex))
return;
i++;
@@ -664,14 +664,14 @@ void ClearSpriteCopyRequests(void)
{
u8 i;
- gShouldProcessSpriteCopyRequests = FALSE;
- gSpriteCopyRequestCount = 0;
+ sShouldProcessSpriteCopyRequests = FALSE;
+ sSpriteCopyRequestCount = 0;
for (i = 0; i < MAX_SPRITE_COPY_REQUESTS; i++)
{
- gSpriteCopyRequests[i].src = 0;
- gSpriteCopyRequests[i].dest = 0;
- gSpriteCopyRequests[i].size = 0;
+ sSpriteCopyRequests[i].src = 0;
+ sSpriteCopyRequests[i].dest = 0;
+ sSpriteCopyRequests[i].size = 0;
}
}
@@ -779,17 +779,17 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op)
if (op == 0)
{
val = ~(1 << val);
- gSpriteTileAllocBitmap[index] &= val;
+ sSpriteTileAllocBitmap[index] &= val;
}
else if (op == 1)
{
val = (1 << val);
- gSpriteTileAllocBitmap[index] |= val;
+ sSpriteTileAllocBitmap[index] |= val;
}
else
{
retVal = 1 << shift;
- retVal &= gSpriteTileAllocBitmap[index];
+ retVal &= sSpriteTileAllocBitmap[index];
}
return retVal;
@@ -801,40 +801,40 @@ void SpriteCallbackDummy(struct Sprite *sprite)
void ProcessSpriteCopyRequests(void)
{
- if (gShouldProcessSpriteCopyRequests)
+ if (sShouldProcessSpriteCopyRequests)
{
u8 i = 0;
- while (gSpriteCopyRequestCount > 0)
+ while (sSpriteCopyRequestCount > 0)
{
- CpuCopy16(gSpriteCopyRequests[i].src, gSpriteCopyRequests[i].dest, gSpriteCopyRequests[i].size);
- gSpriteCopyRequestCount--;
+ CpuCopy16(sSpriteCopyRequests[i].src, sSpriteCopyRequests[i].dest, sSpriteCopyRequests[i].size);
+ sSpriteCopyRequestCount--;
i++;
}
- gShouldProcessSpriteCopyRequests = FALSE;
+ sShouldProcessSpriteCopyRequests = FALSE;
}
}
void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images)
{
- if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
+ if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
{
- gSpriteCopyRequests[gSpriteCopyRequestCount].src = images[index].data;
- gSpriteCopyRequests[gSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum;
- gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size;
- gSpriteCopyRequestCount++;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].src = images[index].data;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].size = images[index].size;
+ sSpriteCopyRequestCount++;
}
}
void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size)
{
- if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
+ if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS)
{
- gSpriteCopyRequests[gSpriteCopyRequestCount].src = src;
- gSpriteCopyRequests[gSpriteCopyRequestCount].dest = dest;
- gSpriteCopyRequests[gSpriteCopyRequestCount].size = size;
- gSpriteCopyRequestCount++;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].src = src;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].dest = dest;
+ sSpriteCopyRequests[sSpriteCopyRequestCount].size = size;
+ sSpriteCopyRequestCount++;
}
}
@@ -869,7 +869,7 @@ void ResetAllSprites(void)
for (i = 0; i < MAX_SPRITES; i++)
{
ResetSprite(&gSprites[i]);
- gSpriteOrder[i] = i;
+ sSpriteOrder[i] = i;
}
ResetSprite(&gSprites[i]);
@@ -1414,7 +1414,7 @@ void ResetAffineAnimData(void)
{
u8 i;
- gAffineAnimsDisabled = 0;
+ gAffineAnimsDisabled = FALSE;
gOamMatrixAllocBitmap = 0;
ResetOamMatrices();