diff options
Diffstat (limited to 'src')
83 files changed, 14754 insertions, 1547 deletions
diff --git a/src/apprentice.c b/src/apprentice.c new file mode 100644 index 000000000..f2a8aa9c0 --- /dev/null +++ b/src/apprentice.c @@ -0,0 +1,2380 @@ +#include "global.h" +#include "apprentice.h" +#include "battle_tower.h" +#include "data2.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "field_player_avatar.h" +#include "international_string_util.h" +#include "item.h" +#include "item_menu.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "new_game.h" +#include "party_menu.h" +#include "random.h" +#include "script.h" +#include "script_menu.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "constants/apprentice.h" +#include "constants/items.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/moves.h" + +#define PLAYER_APPRENTICE gSaveBlock2Ptr->playerApprentice + +struct Unk030062ECStruct +{ + u8 unk0; + u16 unk2[3][5]; + u8 unk20[3][5]; +}; + +struct Unk030062F0Struct +{ + u16 unk0; + u16 unk2; + u16 unk4; + u16 unk6; +}; + +// data/scripts/apprentice.inc +extern const u8 gText_082B7229[]; +extern const u8 gText_082B731C[]; +extern const u8 gText_082B735B[]; +extern const u8 gText_082B7423[]; +extern const u8 gText_082B74C1[]; +extern const u8 gText_082B756F[]; +extern const u8 gText_082B75B2[]; +extern const u8 gText_082B763F[]; +extern const u8 gText_082B76AC[]; +extern const u8 gText_082B7772[]; +extern const u8 gText_082B77CE[]; +extern const u8 gText_082B7871[]; +extern const u8 gText_082B78D4[]; +extern const u8 gText_082B7B1A[]; +extern const u8 gText_082B7C13[]; +extern const u8 gText_082B7D18[]; +extern const u8 gText_082B7DD4[]; +extern const u8 gText_082B7EE5[]; +extern const u8 gText_082B7F35[]; +extern const u8 gText_082B7FE8[]; +extern const u8 gText_082B8087[]; +extern const u8 gText_082B822B[]; +extern const u8 gText_082B8286[]; +extern const u8 gText_082B8356[]; +extern const u8 gText_082B83CE[]; +extern const u8 gText_082B84FC[]; +extern const u8 gText_082B8559[]; +extern const u8 gText_082B8656[]; +extern const u8 gText_082B86EA[]; +extern const u8 gText_082B87DA[]; +extern const u8 gText_082B887C[]; +extern const u8 gText_082B8957[]; +extern const u8 gText_082B89C6[]; +extern const u8 gText_082B8ACF[]; +extern const u8 gText_082B8B66[]; +extern const u8 gText_082B8C20[]; +extern const u8 gText_082B8CAA[]; +extern const u8 gText_082B8DD3[]; +extern const u8 gText_082B8E24[]; +extern const u8 gText_082B8ED5[]; +extern const u8 gText_082B8F45[]; +extern const u8 gText_082B905F[]; +extern const u8 gText_082B910E[]; +extern const u8 gText_082B9204[]; +extern const u8 gText_082B929C[]; +extern const u8 gText_082B9438[]; +extern const u8 gText_082B9488[]; +extern const u8 gText_082B9564[]; +extern const u8 gText_082B95D8[]; +extern const u8 gText_082B9763[]; +extern const u8 gText_082B97E5[]; +extern const u8 gText_082B989A[]; +extern const u8 gText_082B992D[]; +extern const u8 gText_082B9A84[]; +extern const u8 gText_082B9AB9[]; +extern const u8 gText_082B9B76[]; +extern const u8 gText_082B9BF2[]; +extern const u8 gText_082B9D83[]; +extern const u8 gText_082B9DF9[]; +extern const u8 gText_082B9EAA[]; +extern const u8 gText_082B9F55[]; +extern const u8 gText_082BA084[]; +extern const u8 gText_082BA11D[]; +extern const u8 gText_082BA1F3[]; + +extern const u8 gText_082BE50D[]; +extern const u8 gText_082BE5F5[]; +extern const u8 gText_082BE679[]; +extern const u8 gText_082BE71E[]; +extern const u8 gText_082BE762[]; +extern const u8 gText_082BE7F8[]; +extern const u8 gText_082BE850[]; +extern const u8 gText_082BE99C[]; +extern const u8 gText_082BEA1B[]; +extern const u8 gText_082BEAE9[]; +extern const u8 gText_082BEB72[]; +extern const u8 gText_082BEC8E[]; +extern const u8 gText_082BED16[]; +extern const u8 gText_082BEE29[]; +extern const u8 gText_082BEEB4[]; +extern const u8 gText_082BEFE2[]; +extern const u8 gText_082BF04E[]; +extern const u8 gText_082BF11D[]; +extern const u8 gText_082BF1A8[]; +extern const u8 gText_082BF268[]; +extern const u8 gText_082BF2D1[]; +extern const u8 gText_082BF3CF[]; +extern const u8 gText_082BF46A[]; +extern const u8 gText_082BF551[]; +extern const u8 gText_082BF5C3[]; +extern const u8 gText_082BF6E5[]; +extern const u8 gText_082BF773[]; +extern const u8 gText_082BF869[]; +extern const u8 gText_082BF8DD[]; +extern const u8 gText_082BF9BA[]; +extern const u8 gText_082BFA5A[]; +extern const u8 gText_082BFB4E[]; + +extern const u8 gText_082BA2A3[]; +extern const u8 gText_082BA34E[]; +extern const u8 gText_082BA380[]; +extern const u8 gText_082BA3D2[]; +extern const u8 gText_082BA448[]; +extern const u8 gText_082BA4D3[]; +extern const u8 gText_082BA58C[]; +extern const u8 gText_082BA5BF[]; +extern const u8 gText_082BA5F3[]; +extern const u8 gText_082BA635[]; +extern const u8 gText_082BA6E6[]; +extern const u8 gText_082BA742[]; +extern const u8 gText_082BA770[]; +extern const u8 gText_082BA78F[]; +extern const u8 gText_082BA7D8[]; +extern const u8 gText_082BA867[]; +extern const u8 gText_082BA96B[]; +extern const u8 gText_082BA9B7[]; +extern const u8 gText_082BAA1B[]; +extern const u8 gText_082BAA81[]; +extern const u8 gText_082BAB22[]; +extern const u8 gText_082BAC43[]; +extern const u8 gText_082BAC78[]; +extern const u8 gText_082BAD17[]; +extern const u8 gText_082BADB6[]; +extern const u8 gText_082BAE36[]; +extern const u8 gText_082BAF4E[]; +extern const u8 gText_082BAF8F[]; +extern const u8 gText_082BAFDB[]; +extern const u8 gText_082BB05F[]; +extern const u8 gText_082BB0D4[]; +extern const u8 gText_082BB18C[]; +extern const u8 gText_082BB1CE[]; +extern const u8 gText_082BB242[]; +extern const u8 gText_082BB2D9[]; +extern const u8 gText_082BB370[]; +extern const u8 gText_082BB4C3[]; +extern const u8 gText_082BB4FB[]; +extern const u8 gText_082BB575[]; +extern const u8 gText_082BB5E1[]; +extern const u8 gText_082BB656[]; +extern const u8 gText_082BB6E5[]; +extern const u8 gText_082BB72C[]; +extern const u8 gText_082BB7A2[]; +extern const u8 gText_082BB84A[]; +extern const u8 gText_082BB8CD[]; +extern const u8 gText_082BB970[]; +extern const u8 gText_082BB9AE[]; +extern const u8 gText_082BBA05[]; +extern const u8 gText_082BBA6C[]; +extern const u8 gText_082BBB01[]; +extern const u8 gText_082BBC1C[]; +extern const u8 gText_082BBC4B[]; +extern const u8 gText_082BBCF6[]; +extern const u8 gText_082BBD90[]; +extern const u8 gText_082BBE0B[]; +extern const u8 gText_082BBEE5[]; +extern const u8 gText_082BBF25[]; +extern const u8 gText_082BBFA4[]; +extern const u8 gText_082BC024[]; +extern const u8 gText_082BC0C8[]; +extern const u8 gText_082BC213[]; +extern const u8 gText_082BC247[]; +extern const u8 gText_082BC2DD[]; +extern const u8 gText_082BC373[]; +extern const u8 gText_082BC40E[]; +extern const u8 gText_082BC514[]; +extern const u8 gText_082BC555[]; +extern const u8 gText_082BC5CE[]; +extern const u8 gText_082BC666[]; +extern const u8 gText_082BC714[]; +extern const u8 gText_082BC808[]; +extern const u8 gText_082BC84D[]; +extern const u8 gText_082BC8EA[]; +extern const u8 gText_082BC984[]; +extern const u8 gText_082BCA4D[]; +extern const u8 gText_082BCB75[]; +extern const u8 gText_082BCBA6[]; +extern const u8 gText_082BCBFC[]; +extern const u8 gText_082BCCA4[]; + +extern const u8 gText_082BFBF2[]; +extern const u8 gText_082BFCAE[]; +extern const u8 gText_082BFD26[]; +extern const u8 gText_082BFDB1[]; +extern const u8 gText_082BFE24[]; +extern const u8 gText_082BFEAD[]; +extern const u8 gText_082BFF0A[]; +extern const u8 gText_082C0032[]; +extern const u8 gText_082C0090[]; +extern const u8 gText_082C016E[]; +extern const u8 gText_082C01F7[]; +extern const u8 gText_082C034C[]; +extern const u8 gText_082C03CA[]; +extern const u8 gText_082C046E[]; +extern const u8 gText_082C04F9[]; +extern const u8 gText_082C0598[]; +extern const u8 gText_082C0602[]; +extern const u8 gText_082C06D8[]; +extern const u8 gText_082C074A[]; +extern const u8 gText_082C0809[]; +extern const u8 gText_082C086E[]; +extern const u8 gText_082C0982[]; +extern const u8 gText_082C0A1D[]; +extern const u8 gText_082C0AFD[]; +extern const u8 gText_082C0B6F[]; +extern const u8 gText_082C0C7D[]; +extern const u8 gText_082C0D0B[]; +extern const u8 gText_082C0DFE[]; +extern const u8 gText_082C0E71[]; +extern const u8 gText_082C0F6D[]; +extern const u8 gText_082C1003[]; +extern const u8 gText_082C1122[]; + +extern const u8 gText_082BCD68[]; +extern const u8 gText_082BCE64[]; +extern const u8 gText_082BCEF2[]; +extern const u8 gText_082BCF61[]; +extern const u8 gText_082BCFA1[]; +extern const u8 gText_082BD03C[]; +extern const u8 gText_082BD06D[]; +extern const u8 gText_082BD18A[]; +extern const u8 gText_082BD222[]; +extern const u8 gText_082BD325[]; +extern const u8 gText_082BD3B1[]; +extern const u8 gText_082BD493[]; +extern const u8 gText_082BD51C[]; +extern const u8 gText_082BD609[]; +extern const u8 gText_082BD697[]; +extern const u8 gText_082BD797[]; +extern const u8 gText_082BD806[]; +extern const u8 gText_082BD8F5[]; +extern const u8 gText_082BD9BE[]; +extern const u8 gText_082BDAE1[]; +extern const u8 gText_082BDB4E[]; +extern const u8 gText_082BDC6B[]; +extern const u8 gText_082BDD0D[]; +extern const u8 gText_082BDDEC[]; +extern const u8 gText_082BDE68[]; +extern const u8 gText_082BDF4D[]; +extern const u8 gText_082BDFD8[]; +extern const u8 gText_082BE0FD[]; +extern const u8 gText_082BE189[]; +extern const u8 gText_082BE2A5[]; +extern const u8 gText_082BE33E[]; +extern const u8 gText_082BE46C[]; + +extern const u8 gText_082C11D1[]; +extern const u8 gText_082C12D5[]; +extern const u8 gText_082C13AB[]; +extern const u8 gText_082C1444[]; +extern const u8 gText_082C1501[]; +extern const u8 gText_082C15B6[]; +extern const u8 gText_082C165E[]; +extern const u8 gText_082C174F[]; +extern const u8 gText_082C1862[]; +extern const u8 gText_082C19A0[]; +extern const u8 gText_082C1A76[]; +extern const u8 gText_082C1C16[]; +extern const u8 gText_082C1CF5[]; +extern const u8 gText_082C1DC1[]; +extern const u8 gText_082C1EDC[]; +extern const u8 gText_082C1FEC[]; +extern const u8 gText_082C20D1[]; +extern const u8 gText_082C21FF[]; +extern const u8 gText_082C231C[]; +extern const u8 gText_082C2407[]; +extern const u8 gText_082C24B5[]; +extern const u8 gText_082C25B1[]; +extern const u8 gText_082C2707[]; +extern const u8 gText_082C27D4[]; +extern const u8 gText_082C28D6[]; +extern const u8 gText_082C2A0B[]; +extern const u8 gText_082C2B50[]; +extern const u8 gText_082C2C77[]; +extern const u8 gText_082C2D67[]; +extern const u8 gText_082C2E41[]; +extern const u8 gText_082C2EF5[]; +extern const u8 gText_082C3023[]; + +extern const u8 gText_082B6EA5[]; +extern const u8 gText_082B6EEC[]; +extern const u8 gText_082B6F16[]; +extern const u8 gText_082B6F4C[]; +extern const u8 gText_082B6F92[]; +extern const u8 gText_082B6FC9[]; +extern const u8 gText_082B700C[]; +extern const u8 gText_082B703A[]; +extern const u8 gText_082B706A[]; +extern const u8 gText_082B709C[]; +extern const u8 gText_082B70CC[]; +extern const u8 gText_082B710A[]; +extern const u8 gText_082B714D[]; +extern const u8 gText_082B7185[]; +extern const u8 gText_082B71C1[]; +extern const u8 gText_082B71F9[]; + +extern struct Unk030062ECStruct *gUnknown_030062EC; +extern struct Unk030062F0Struct *gUnknown_030062F0; +extern void (*gUnknown_030062F4)(void); + +extern void sub_8165AE8(struct Apprentice *); + +extern const u8 gUnknown_085DCEDC[]; +extern const u8 gUnknown_085DCF0E[]; +extern const u8 gUnknown_085DCEFA[]; +extern const u8 gUnknown_085DCF2C[]; + +// This file's functions. +static u16 sub_819FF98(u8 arg0); +static bool8 sub_81A0194(u8 arg0, u16 moveId); +static void CreateChooseAnswerTask(bool8 noBButton, u8 itemsCount, u8 windowId); +static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height); +static void RemoveAndHideWindow(u8 windowId); +static void ExecuteFuncAfterButtonPress(void (*func)(void)); + +static void Script_IsPlayersApprenticeActive(void); +static void Script_SetPlayersApprenticeLvlMode(void); +static void sub_81A0978(void); +static void sub_819FC60(void); +static void sub_81A0984(void); +static void sub_81A0990(void); +static void sub_81A09D0(void); +static void Script_CreateApprenticeMenu(void); +static void Script_PrintMessage(void); +static void Script_ResetPlayerApprentice(void); +static void sub_81A1638(void); +static void sub_81A0CC0(void); +static void sub_81A09B4(void); +static void sub_81A0D40(void); +static void sub_81A0DD4(void); +static void sub_81A0FE4(void); +static void sub_81A0FFC(void); +static void sub_81A0D80(void); +static void sub_81A11F8(void); +static void sub_81A1218(void); +static void sub_81A1224(void); +static void sub_81A1438(void); +static void sub_81A150C(void); +static void sub_81A15A4(void); +static void sub_81A1644(void); +static void sub_81A1370(void); + +// rodata + +const struct ApprenticeTrainer gApprentices[] = +{ + { + .name = {_("サダヒロ"), _("ALANN"), _("ALAIN"), _("ADELFO"), _("CLAUS"), _("TEO")}, + .otId = 0xBDC9, + .facilityClass = 0x43, + .species = {SPECIES_BEAUTIFLY, SPECIES_DUSTOX, SPECIES_ILLUMISE, SPECIES_SHIFTRY, SPECIES_BRELOOM, SPECIES_NINJASK, SPECIES_SHEDINJA, SPECIES_PINSIR, SPECIES_HERACROSS, SPECIES_VOLBEAT}, + .rest = {0, 0, 0x1D, 8, 0x3e, 20, 0, 12, 1, 10, 0x30, 6, 0x44, 20}, + }, + { + .name = {_("ヒロオ"), _("LIONEL"), _("LIONEL"), _("CAIO"), _("LUDWIG"), _("LEO")}, + .otId = 0xCF09, + .facilityClass = 0x2B, + .species = {SPECIES_SWELLOW, SPECIES_SWALOT, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_TORKOAL, SPECIES_HARIYAMA, SPECIES_MIGHTYENA, SPECIES_LUDICOLO, SPECIES_CRAWDAUNT, SPECIES_WHISCASH}, + .rest = {1, 0, 0x38, 12, 1, 10, 0x30, 6, 6, 10, 0x20, 0x10, 0x13, 0x22}, + }, + { + .name = {_("ケイジ"), _("SONNY"), _("HERVE"), _("FEDRO"), _("WENZEL"), _("SANTI")}, + .otId = 0x2E34, + .facilityClass = 0x26, + .species = {SPECIES_LINOONE, SPECIES_MIGHTYENA, SPECIES_WHISCASH, SPECIES_ZANGOOSE, SPECIES_SEVIPER, SPECIES_NINETALES, SPECIES_KECLEON, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_MACHAMP}, + .rest = {2, 0, 1, 10, 10, 0x16, 0x15, 14, 0x30, 6, 0x3b, 12, 0x4, 12}, + }, + { + .name = {_("ユラ"), _("LAYLA"), _("LAYLA"), _("ASTRID"), _("SONJA"), _("LOLA")}, + .otId = 0x84EF, + .facilityClass = 0x47, + .species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA}, + .rest = {3, 0, 11, 16, 15, 0x1e, 0x39, 16, 0x21, 0x14, 0x3, 12, 0xff, 0xff}, + }, + { + .name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")}, + .otId = 0x1E43, + .facilityClass = 0x27, + .species = {SPECIES_WIGGLYTUFF, SPECIES_LINOONE, SPECIES_KINGDRA, SPECIES_DELCATTY, SPECIES_RAICHU, SPECIES_FEAROW, SPECIES_STARMIE, SPECIES_MEDICHAM, SPECIES_SHIFTRY, SPECIES_BEAUTIFLY}, + .rest = {4, 0, 15, 0x1e, 0x14, 16, 6, 16, 15, 0x28, 0x1c, 0x1c, 0x13, 0x1c}, + }, + { + .name = {_("ヤスシ"), _("DONTE"), _("BRAHIM"), _("GLAUCO"), _("JOSEF"), _("ROQUE")}, + .otId = 0x379F, + .facilityClass = 0x30, + .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_AGGRON, SPECIES_MAGNETON, SPECIES_MACHAMP, SPECIES_ARMALDO, SPECIES_HERACROSS, SPECIES_NOSEPASS, SPECIES_EXPLOUD, SPECIES_MIGHTYENA}, + .rest = {5, 0, 0x29, 0x0A, 0x08, 0x14, 0x2F, 0x10, 0x38, 0x16, 0x20, 0x08, 0x00, 0x0C}, + }, + { + .name = {_("ミサオ"), _("AMIRA"), _("LAURE"), _("DAFNE"), _("AMELIE"), _("LARA")}, + .otId = 0xF555, + .facilityClass = 0x31, + .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_MAGNETON, SPECIES_MEDICHAM, SPECIES_MIGHTYENA, SPECIES_GLALIE, SPECIES_GOLEM, SPECIES_ELECTRODE, SPECIES_PELIPPER, SPECIES_SHARPEDO}, + .rest = {6, 0, 0x0B, 0x0C, 0x3E, 0x12, 0x00, 0x0C, 0x31, 0x0A, 0x30, 0x14, 0x00, 0x0C}, + }, + { + .name = {_("カズサ"), _("KALI"), _("JODIE"), _("ILENIA"), _("KARO"), _("ELSA")}, + .otId = 0x8D26, + .facilityClass = 0x14, + .species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC}, + .rest = {7, 0, 0x06, 0x0A, 0x20, 0x06, 0x1F, 0x0A, 0x02, 0x0A, 0x03, 0x0C, 0xFF, 0xFF}, + }, + { + .name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")}, + .otId = 0x800C, + .facilityClass = 0xD, + .species = {SPECIES_SCEPTILE, SPECIES_VILEPLUME, SPECIES_BELLOSSOM, SPECIES_ROSELIA, SPECIES_CORSOLA, SPECIES_FLYGON, SPECIES_BRELOOM, SPECIES_MILOTIC, SPECIES_ALTARIA, SPECIES_CRADILY}, + .rest = {8, 0, 0x22, 0x1E, 0x33, 0x04, 0x0E, 0x02, 0x02, 0x0A, 0x1E, 0x10, 0x00, 0x0C}, + }, + { + .name = {_("アキノリ"), _("DILLEN"), _("RENE"), _("INDRO"), _("DETLEF"), _("PEDRO")}, + .otId = 0x469f, + .facilityClass = 0, + .species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON}, + .rest = {9, 0, 0x3D, 0x0A, 0x11, 0x10, 0x1E, 0x0E, 0x1C, 0x20, 0x04, 0x0C, 0xFF, 0xFF}, + }, + { + .name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")}, + .otId = 0x71FC, + .facilityClass = 0x2D, + .species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA}, + .rest = {10, 0, 0x05, 0x0A, 0x06, 0x06, 0x0E, 0x16, 0x14, 0x0A, 0x00, 0x0C, 0xFF, 0xFF}, + }, + { + .name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")}, + .otId = 0xA39E, + .facilityClass = 0x3A, + .species = {SPECIES_QUAGSIRE, SPECIES_STARMIE, SPECIES_PELIPPER, SPECIES_CRAWDAUNT, SPECIES_WAILORD, SPECIES_GYARADOS, SPECIES_SWAMPERT, SPECIES_LANTURN, SPECIES_WHISCASH, SPECIES_SHUCKLE}, + .rest = {11, 0, 0x0E, 0x28, 0x3D, 0x10, 0x0F, 0x24, 0x14, 0x0A, 0x23, 0x1E, 0x24, 0x10}, + }, + { + .name = {_("リュウジ"), _("LAMONT"), _("XAV"), _("ORFEO"), _("JÜRGEN"), _("JORGE")}, + .otId = 0xE590, + .facilityClass = 0x19, + .species = {SPECIES_ABSOL, SPECIES_CROBAT, SPECIES_EXPLOUD, SPECIES_MAGNETON, SPECIES_SHARPEDO, SPECIES_MANECTRIC, SPECIES_METAGROSS, SPECIES_ELECTRODE, SPECIES_NOSEPASS, SPECIES_WEEZING}, + .rest = {12, 0, 0x20, 0x10, 0x2E, 0x06, 0x0B, 0x10, 0x22, 0x1E, 0x0F, 0x1E, 0x0B, 0x10}, + }, + { + .name = {_("カツアキ"), _("TYRESE"), _("ANDY"), _("PARIDE"), _("DAVID"), _("CHICHO")}, + .otId = 0xD018, + .facilityClass = 10, + .species = {SPECIES_BLAZIKEN, SPECIES_GOLEM, SPECIES_MACHAMP, SPECIES_RHYDON, SPECIES_HARIYAMA, SPECIES_AGGRON, SPECIES_MEDICHAM, SPECIES_ZANGOOSE, SPECIES_VIGOROTH, SPECIES_SLAKING}, + .rest = {13, 0, 0x29, 0x0A, 0x3A, 0x06, 0x15, 0x0E, 0x35, 0x14, 0x34, 0x10, 0x1E, 0x06}, + }, + { + .name = {_("トシミツ"), _("DANTE"), _("DANTE"), _("RAOUL"), _("LOTHAR"), _("PABLO")}, + .otId = 0xBC75, + .facilityClass = 14, + .species = {SPECIES_SCEPTILE, SPECIES_SANDSLASH, SPECIES_FLYGON, SPECIES_CLAYDOL, SPECIES_ARMALDO, SPECIES_CROBAT, SPECIES_CRADILY, SPECIES_SOLROCK, SPECIES_LUNATONE, SPECIES_GOLEM}, + .rest = {14, 0, 0x01, 0x0A, 0x17, 0x10, 0x43, 0x12, 0x22, 0x1E, 0x0B, 0x10, 0x0F, 0x28}, + }, + { + .name = {_("ローウェン"), _("ARTURO"), _("ARTURO"), _("ROMOLO"), _("BRIAN"), _("ARTURO")}, + .otId = 0xFA02, + .facilityClass = 0x20, + .species = {SPECIES_ABSOL, SPECIES_MIGHTYENA, SPECIES_ALAKAZAM, SPECIES_BANETTE, SPECIES_NINETALES, SPECIES_CLAYDOL, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_WALREIN, SPECIES_DUSCLOPS}, + .rest = {15, 0, 0x0F, 0x1E, 0x04, 0x14, 0x2F, 0x10, 0x06, 0x10, 0x20, 0x10, 0x03, 0x0E}, + }, +}; + +static const u8 *const gUnknown_08610EF0[][4] = +{ + {gText_082B7229, gText_082B731C, gText_082B735B, gText_082B7423}, + {gText_082B74C1, gText_082B756F, gText_082B75B2, gText_082B763F}, + {gText_082B76AC, gText_082B7772, gText_082B77CE, gText_082B7871}, + {gText_082B78D4, gText_082B7B1A, gText_082B7C13, gText_082B7D18}, + {gText_082B7DD4, gText_082B7EE5, gText_082B7F35, gText_082B7FE8}, + {gText_082B8087, gText_082B822B, gText_082B8286, gText_082B8356}, + {gText_082B83CE, gText_082B84FC, gText_082B8559, gText_082B8656}, + {gText_082B86EA, gText_082B87DA, gText_082B887C, gText_082B8957}, + {gText_082B89C6, gText_082B8ACF, gText_082B8B66, gText_082B8C20}, + {gText_082B8CAA, gText_082B8DD3, gText_082B8E24, gText_082B8ED5}, + {gText_082B8F45, gText_082B905F, gText_082B910E, gText_082B9204}, + {gText_082B929C, gText_082B9438, gText_082B9488, gText_082B9564}, + {gText_082B95D8, gText_082B9763, gText_082B97E5, gText_082B989A}, + {gText_082B992D, gText_082B9A84, gText_082B9AB9, gText_082B9B76}, + {gText_082B9BF2, gText_082B9D83, gText_082B9DF9, gText_082B9EAA}, + {gText_082B9F55, gText_082BA084, gText_082BA11D, gText_082BA1F3}, +}; + +static const u8 *const gUnknown_08610FF0[][2] = +{ + {gText_082BE50D, gText_082BE5F5}, + {gText_082BE679, gText_082BE71E}, + {gText_082BE762, gText_082BE7F8}, + {gText_082BE850, gText_082BE99C}, + {gText_082BEA1B, gText_082BEAE9}, + {gText_082BEB72, gText_082BEC8E}, + {gText_082BED16, gText_082BEE29}, + {gText_082BEEB4, gText_082BEFE2}, + {gText_082BF04E, gText_082BF11D}, + {gText_082BF1A8, gText_082BF268}, + {gText_082BF2D1, gText_082BF3CF}, + {gText_082BF46A, gText_082BF551}, + {gText_082BF5C3, gText_082BF6E5}, + {gText_082BF773, gText_082BF869}, + {gText_082BF8DD, gText_082BF9BA}, + {gText_082BFA5A, gText_082BFB4E}, +}; + +static const u8 *const gUnknown_08611070[][5] = +{ + {gText_082BA2A3, gText_082BA34E, gText_082BA380, gText_082BA3D2, gText_082BA448}, + {gText_082BA4D3, gText_082BA58C, gText_082BA5BF, gText_082BA5F3, gText_082BA635}, + {gText_082BA6E6, gText_082BA742, gText_082BA770, gText_082BA78F, gText_082BA7D8}, + {gText_082BA867, gText_082BA96B, gText_082BA9B7, gText_082BAA1B, gText_082BAA81}, + {gText_082BAB22, gText_082BAC43, gText_082BAC78, gText_082BAD17, gText_082BADB6}, + {gText_082BAE36, gText_082BAF4E, gText_082BAF8F, gText_082BAFDB, gText_082BB05F}, + {gText_082BB0D4, gText_082BB18C, gText_082BB1CE, gText_082BB242, gText_082BB2D9}, + {gText_082BB370, gText_082BB4C3, gText_082BB4FB, gText_082BB575, gText_082BB5E1}, + {gText_082BB656, gText_082BB6E5, gText_082BB72C, gText_082BB7A2, gText_082BB84A}, + {gText_082BB8CD, gText_082BB970, gText_082BB9AE, gText_082BBA05, gText_082BBA6C}, + {gText_082BBB01, gText_082BBC1C, gText_082BBC4B, gText_082BBCF6, gText_082BBD90}, + {gText_082BBE0B, gText_082BBEE5, gText_082BBF25, gText_082BBFA4, gText_082BC024}, + {gText_082BC0C8, gText_082BC213, gText_082BC247, gText_082BC2DD, gText_082BC373}, + {gText_082BC40E, gText_082BC514, gText_082BC555, gText_082BC5CE, gText_082BC666}, + {gText_082BC714, gText_082BC808, gText_082BC84D, gText_082BC8EA, gText_082BC984}, + {gText_082BCA4D, gText_082BCB75, gText_082BCBA6, gText_082BCBFC, gText_082BCCA4}, +}; + +static const u8 *const gUnknown_086111B0[][2] = +{ + {gText_082BFBF2, gText_082BFCAE}, + {gText_082BFD26, gText_082BFDB1}, + {gText_082BFE24, gText_082BFEAD}, + {gText_082BFF0A, gText_082C0032}, + {gText_082C0090, gText_082C016E}, + {gText_082C01F7, gText_082C034C}, + {gText_082C03CA, gText_082C046E}, + {gText_082C04F9, gText_082C0598}, + {gText_082C0602, gText_082C06D8}, + {gText_082C074A, gText_082C0809}, + {gText_082C086E, gText_082C0982}, + {gText_082C0A1D, gText_082C0AFD}, + {gText_082C0B6F, gText_082C0C7D}, + {gText_082C0D0B, gText_082C0DFE}, + {gText_082C0E71, gText_082C0F6D}, + {gText_082C1003, gText_082C1122}, +}; + +static const u8 *const gUnknown_08611230[][2] = +{ + {gText_082BCD68, gText_082BCE64}, + {gText_082BCEF2, gText_082BCF61}, + {gText_082BCFA1, gText_082BD03C}, + {gText_082BD06D, gText_082BD18A}, + {gText_082BD222, gText_082BD325}, + {gText_082BD3B1, gText_082BD493}, + {gText_082BD51C, gText_082BD609}, + {gText_082BD697, gText_082BD797}, + {gText_082BD806, gText_082BD8F5}, + {gText_082BD9BE, gText_082BDAE1}, + {gText_082BDB4E, gText_082BDC6B}, + {gText_082BDD0D, gText_082BDDEC}, + {gText_082BDE68, gText_082BDF4D}, + {gText_082BDFD8, gText_082BE0FD}, + {gText_082BE189, gText_082BE2A5}, + {gText_082BE33E, gText_082BE46C}, +}; + +static const u8 *const gUnknown_086112B0[][2] = +{ + {gText_082C11D1, gText_082C12D5}, + {gText_082C13AB, gText_082C1444}, + {gText_082C1501, gText_082C15B6}, + {gText_082C165E, gText_082C174F}, + {gText_082C1862, gText_082C19A0}, + {gText_082C1A76, gText_082C1C16}, + {gText_082C1CF5, gText_082C1DC1}, + {gText_082C1EDC, gText_082C1FEC}, + {gText_082C20D1, gText_082C21FF}, + {gText_082C231C, gText_082C2407}, + {gText_082C24B5, gText_082C25B1}, + {gText_082C2707, gText_082C27D4}, + {gText_082C28D6, gText_082C2A0B}, + {gText_082C2B50, gText_082C2C77}, + {gText_082C2D67, gText_082C2E41}, + {gText_082C2EF5, gText_082C3023}, +}; + +static const u8 *const gUnknown_08611330[] = +{ + gText_082B6EA5, + gText_082B6EEC, + gText_082B6F16, + gText_082B6F4C, + gText_082B6F92, + gText_082B6FC9, + gText_082B700C, + gText_082B703A, + gText_082B706A, + gText_082B709C, + gText_082B70CC, + gText_082B710A, + gText_082B714D, + gText_082B7185, + gText_082B71C1, + gText_082B71F9, +}; + +static const bool8 gUnknown_08611370[MOVES_COUNT] = +{ + [MOVE_NONE] = FALSE, + [MOVE_POUND] = FALSE, + [MOVE_KARATE_CHOP] = TRUE, + [MOVE_DOUBLE_SLAP] = TRUE, + [MOVE_COMET_PUNCH] = FALSE, + [MOVE_MEGA_PUNCH] = TRUE, + [MOVE_PAY_DAY] = FALSE, + [MOVE_FIRE_PUNCH] = TRUE, + [MOVE_ICE_PUNCH] = TRUE, + [MOVE_THUNDER_PUNCH] = TRUE, + [MOVE_SCRATCH] = FALSE, + [MOVE_VICE_GRIP] = FALSE, + [MOVE_GUILLOTINE] = TRUE, + [MOVE_RAZOR_WIND] = FALSE, + [MOVE_SWORDS_DANCE] = TRUE, + [MOVE_CUT] = FALSE, + [MOVE_GUST] = FALSE, + [MOVE_WING_ATTACK] = FALSE, + [MOVE_WHIRLWIND] = TRUE, + [MOVE_FLY] = TRUE, + [MOVE_BIND] = TRUE, + [MOVE_SLAM] = TRUE, + [MOVE_VINE_WHIP] = FALSE, + [MOVE_STOMP] = TRUE, + [MOVE_DOUBLE_KICK] = TRUE, + [MOVE_MEGA_KICK] = TRUE, + [MOVE_JUMP_KICK] = TRUE, + [MOVE_ROLLING_KICK] = TRUE, + [MOVE_SAND_ATTACK] = TRUE, + [MOVE_HEADBUTT] = TRUE, + [MOVE_HORN_ATTACK] = FALSE, + [MOVE_FURY_ATTACK] = FALSE, + [MOVE_HORN_DRILL] = TRUE, + [MOVE_TACKLE] = FALSE, + [MOVE_BODY_SLAM] = TRUE, + [MOVE_WRAP] = TRUE, + [MOVE_TAKE_DOWN] = TRUE, + [MOVE_THRASH] = TRUE, + [MOVE_DOUBLE_EDGE] = TRUE, + [MOVE_TAIL_WHIP] = FALSE, + [MOVE_POISON_STING] = FALSE, + [MOVE_TWINEEDLE] = TRUE, + [MOVE_PIN_MISSILE] = FALSE, + [MOVE_LEER] = FALSE, + [MOVE_BITE] = TRUE, + [MOVE_GROWL] = FALSE, + [MOVE_ROAR] = TRUE, + [MOVE_SING] = TRUE, + [MOVE_SUPERSONIC] = TRUE, + [MOVE_SONIC_BOOM] = TRUE, + [MOVE_DISABLE] = TRUE, + [MOVE_ACID] = FALSE, + [MOVE_EMBER] = FALSE, + [MOVE_FLAMETHROWER] = TRUE, + [MOVE_MIST] = TRUE, + [MOVE_WATER_GUN] = FALSE, + [MOVE_HYDRO_PUMP] = TRUE, + [MOVE_SURF] = TRUE, + [MOVE_ICE_BEAM] = TRUE, + [MOVE_BLIZZARD] = TRUE, + [MOVE_PSYBEAM] = TRUE, + [MOVE_BUBBLE_BEAM] = FALSE, + [MOVE_AURORA_BEAM] = FALSE, + [MOVE_HYPER_BEAM] = TRUE, + [MOVE_PECK] = FALSE, + [MOVE_DRILL_PECK] = TRUE, + [MOVE_SUBMISSION] = TRUE, + [MOVE_LOW_KICK] = TRUE, + [MOVE_COUNTER] = TRUE, + [MOVE_SEISMIC_TOSS] = TRUE, + [MOVE_STRENGTH] = TRUE, + [MOVE_ABSORB] = FALSE, + [MOVE_MEGA_DRAIN] = FALSE, + [MOVE_LEECH_SEED] = TRUE, + [MOVE_GROWTH] = TRUE, + [MOVE_RAZOR_LEAF] = TRUE, + [MOVE_SOLAR_BEAM] = TRUE, + [MOVE_POISON_POWDER] = TRUE, + [MOVE_STUN_SPORE] = TRUE, + [MOVE_SLEEP_POWDER] = TRUE, + [MOVE_PETAL_DANCE] = TRUE, + [MOVE_STRING_SHOT] = FALSE, + [MOVE_DRAGON_RAGE] = TRUE, + [MOVE_FIRE_SPIN] = TRUE, + [MOVE_THUNDER_SHOCK] = FALSE, + [MOVE_THUNDERBOLT] = TRUE, + [MOVE_THUNDER_WAVE] = TRUE, + [MOVE_THUNDER] = TRUE, + [MOVE_ROCK_THROW] = FALSE, + [MOVE_EARTHQUAKE] = TRUE, + [MOVE_FISSURE] = TRUE, + [MOVE_DIG] = TRUE, + [MOVE_TOXIC] = TRUE, + [MOVE_CONFUSION] = FALSE, + [MOVE_PSYCHIC] = TRUE, + [MOVE_HYPNOSIS] = TRUE, + [MOVE_MEDITATE] = TRUE, + [MOVE_AGILITY] = TRUE, + [MOVE_QUICK_ATTACK] = TRUE, + [MOVE_RAGE] = FALSE, + [MOVE_TELEPORT] = FALSE, + [MOVE_NIGHT_SHADE] = TRUE, + [MOVE_MIMIC] = TRUE, + [MOVE_SCREECH] = TRUE, + [MOVE_DOUBLE_TEAM] = TRUE, + [MOVE_RECOVER] = TRUE, + [MOVE_HARDEN] = TRUE, + [MOVE_MINIMIZE] = TRUE, + [MOVE_SMOKESCREEN] = TRUE, + [MOVE_CONFUSE_RAY] = TRUE, + [MOVE_WITHDRAW] = TRUE, + [MOVE_DEFENSE_CURL] = TRUE, + [MOVE_BARRIER] = TRUE, + [MOVE_LIGHT_SCREEN] = TRUE, + [MOVE_HAZE] = TRUE, + [MOVE_REFLECT] = TRUE, + [MOVE_FOCUS_ENERGY] = TRUE, + [MOVE_BIDE] = FALSE, + [MOVE_METRONOME] = TRUE, + [MOVE_MIRROR_MOVE] = TRUE, + [MOVE_SELF_DESTRUCT] = TRUE, + [MOVE_EGG_BOMB] = TRUE, + [MOVE_LICK] = TRUE, + [MOVE_SMOG] = FALSE, + [MOVE_SLUDGE] = FALSE, + [MOVE_BONE_CLUB] = FALSE, + [MOVE_FIRE_BLAST] = TRUE, + [MOVE_WATERFALL] = TRUE, + [MOVE_CLAMP] = TRUE, + [MOVE_SWIFT] = TRUE, + [MOVE_SKULL_BASH] = TRUE, + [MOVE_SPIKE_CANNON] = FALSE, + [MOVE_CONSTRICT] = FALSE, + [MOVE_AMNESIA] = TRUE, + [MOVE_KINESIS] = TRUE, + [MOVE_SOFT_BOILED] = TRUE, + [MOVE_HI_JUMP_KICK] = TRUE, + [MOVE_GLARE] = TRUE, + [MOVE_DREAM_EATER] = TRUE, + [MOVE_POISON_GAS] = FALSE, + [MOVE_BARRAGE] = FALSE, + [MOVE_LEECH_LIFE] = FALSE, + [MOVE_LOVELY_KISS] = TRUE, + [MOVE_SKY_ATTACK] = TRUE, + [MOVE_TRANSFORM] = TRUE, + [MOVE_BUBBLE] = FALSE, + [MOVE_DIZZY_PUNCH] = TRUE, + [MOVE_SPORE] = TRUE, + [MOVE_FLASH] = TRUE, + [MOVE_PSYWAVE] = TRUE, + [MOVE_SPLASH] = FALSE, + [MOVE_ACID_ARMOR] = TRUE, + [MOVE_CRABHAMMER] = TRUE, + [MOVE_EXPLOSION] = TRUE, + [MOVE_FURY_SWIPES] = FALSE, + [MOVE_BONEMERANG] = TRUE, + [MOVE_REST] = TRUE, + [MOVE_ROCK_SLIDE] = TRUE, + [MOVE_HYPER_FANG] = TRUE, + [MOVE_SHARPEN] = TRUE, + [MOVE_CONVERSION] = TRUE, + [MOVE_TRI_ATTACK] = TRUE, + [MOVE_SUPER_FANG] = TRUE, + [MOVE_SLASH] = TRUE, + [MOVE_SUBSTITUTE] = TRUE, + [MOVE_STRUGGLE] = TRUE, + [MOVE_SKETCH] = TRUE, + [MOVE_TRIPLE_KICK] = TRUE, + [MOVE_THIEF] = TRUE, + [MOVE_SPIDER_WEB] = TRUE, + [MOVE_MIND_READER] = TRUE, + [MOVE_NIGHTMARE] = TRUE, + [MOVE_FLAME_WHEEL] = FALSE, + [MOVE_SNORE] = TRUE, + [MOVE_CURSE] = TRUE, + [MOVE_FLAIL] = TRUE, + [MOVE_CONVERSION_2] = TRUE, + [MOVE_AEROBLAST] = TRUE, + [MOVE_COTTON_SPORE] = TRUE, + [MOVE_REVERSAL] = TRUE, + [MOVE_SPITE] = TRUE, + [MOVE_POWDER_SNOW] = FALSE, + [MOVE_PROTECT] = TRUE, + [MOVE_MACH_PUNCH] = TRUE, + [MOVE_SCARY_FACE] = TRUE, + [MOVE_FAINT_ATTACK] = TRUE, + [MOVE_SWEET_KISS] = TRUE, + [MOVE_BELLY_DRUM] = TRUE, + [MOVE_SLUDGE_BOMB] = TRUE, + [MOVE_MUD_SLAP] = TRUE, + [MOVE_OCTAZOOKA] = TRUE, + [MOVE_SPIKES] = TRUE, + [MOVE_ZAP_CANNON] = TRUE, + [MOVE_FORESIGHT] = TRUE, + [MOVE_DESTINY_BOND] = TRUE, + [MOVE_PERISH_SONG] = TRUE, + [MOVE_ICY_WIND] = TRUE, + [MOVE_DETECT] = TRUE, + [MOVE_BONE_RUSH] = FALSE, + [MOVE_LOCK_ON] = TRUE, + [MOVE_OUTRAGE] = TRUE, + [MOVE_SANDSTORM] = TRUE, + [MOVE_GIGA_DRAIN] = TRUE, + [MOVE_ENDURE] = TRUE, + [MOVE_CHARM] = TRUE, + [MOVE_ROLLOUT] = TRUE, + [MOVE_FALSE_SWIPE] = TRUE, + [MOVE_SWAGGER] = TRUE, + [MOVE_MILK_DRINK] = TRUE, + [MOVE_SPARK] = FALSE, + [MOVE_FURY_CUTTER] = TRUE, + [MOVE_STEEL_WING] = TRUE, + [MOVE_MEAN_LOOK] = TRUE, + [MOVE_ATTRACT] = TRUE, + [MOVE_SLEEP_TALK] = TRUE, + [MOVE_HEAL_BELL] = TRUE, + [MOVE_RETURN] = TRUE, + [MOVE_PRESENT] = TRUE, + [MOVE_FRUSTRATION] = TRUE, + [MOVE_SAFEGUARD] = TRUE, + [MOVE_PAIN_SPLIT] = TRUE, + [MOVE_SACRED_FIRE] = TRUE, + [MOVE_MAGNITUDE] = FALSE, + [MOVE_DYNAMIC_PUNCH] = TRUE, + [MOVE_MEGAHORN] = TRUE, + [MOVE_DRAGON_BREATH] = TRUE, + [MOVE_BATON_PASS] = TRUE, + [MOVE_ENCORE] = TRUE, + [MOVE_PURSUIT] = TRUE, + [MOVE_RAPID_SPIN] = TRUE, + [MOVE_SWEET_SCENT] = TRUE, + [MOVE_IRON_TAIL] = TRUE, + [MOVE_METAL_CLAW] = TRUE, + [MOVE_VITAL_THROW] = TRUE, + [MOVE_MORNING_SUN] = TRUE, + [MOVE_SYNTHESIS] = TRUE, + [MOVE_MOONLIGHT] = TRUE, + [MOVE_HIDDEN_POWER] = TRUE, + [MOVE_CROSS_CHOP] = TRUE, + [MOVE_TWISTER] = FALSE, + [MOVE_RAIN_DANCE] = TRUE, + [MOVE_SUNNY_DAY] = TRUE, + [MOVE_CRUNCH] = TRUE, + [MOVE_MIRROR_COAT] = TRUE, + [MOVE_PSYCH_UP] = TRUE, + [MOVE_EXTREME_SPEED] = TRUE, + [MOVE_ANCIENT_POWER] = TRUE, + [MOVE_SHADOW_BALL] = TRUE, + [MOVE_FUTURE_SIGHT] = TRUE, + [MOVE_ROCK_SMASH] = TRUE, + [MOVE_WHIRLPOOL] = TRUE, + [MOVE_BEAT_UP] = TRUE, + [MOVE_FAKE_OUT] = TRUE, + [MOVE_UPROAR] = TRUE, + [MOVE_STOCKPILE] = TRUE, + [MOVE_SPIT_UP] = TRUE, + [MOVE_SWALLOW] = TRUE, + [MOVE_HEAT_WAVE] = TRUE, + [MOVE_HAIL] = TRUE, + [MOVE_TORMENT] = TRUE, + [MOVE_FLATTER] = TRUE, + [MOVE_WILL_O_WISP] = TRUE, + [MOVE_MEMENTO] = TRUE, + [MOVE_FACADE] = TRUE, + [MOVE_FOCUS_PUNCH] = TRUE, + [MOVE_SMELLING_SALT] = TRUE, + [MOVE_FOLLOW_ME] = TRUE, + [MOVE_NATURE_POWER] = TRUE, + [MOVE_CHARGE] = TRUE, + [MOVE_TAUNT] = TRUE, + [MOVE_HELPING_HAND] = TRUE, + [MOVE_TRICK] = TRUE, + [MOVE_ROLE_PLAY] = TRUE, + [MOVE_WISH] = TRUE, + [MOVE_ASSIST] = TRUE, + [MOVE_INGRAIN] = TRUE, + [MOVE_SUPERPOWER] = TRUE, + [MOVE_MAGIC_COAT] = TRUE, + [MOVE_RECYCLE] = TRUE, + [MOVE_REVENGE] = TRUE, + [MOVE_BRICK_BREAK] = TRUE, + [MOVE_YAWN] = TRUE, + [MOVE_KNOCK_OFF] = TRUE, + [MOVE_ENDEAVOR] = TRUE, + [MOVE_ERUPTION] = TRUE, + [MOVE_SKILL_SWAP] = TRUE, + [MOVE_IMPRISON] = TRUE, + [MOVE_REFRESH] = TRUE, + [MOVE_GRUDGE] = TRUE, + [MOVE_SNATCH] = TRUE, + [MOVE_SECRET_POWER] = TRUE, + [MOVE_DIVE] = TRUE, + [MOVE_ARM_THRUST] = FALSE, + [MOVE_CAMOUFLAGE] = TRUE, + [MOVE_TAIL_GLOW] = TRUE, + [MOVE_LUSTER_PURGE] = TRUE, + [MOVE_MIST_BALL] = TRUE, + [MOVE_FEATHER_DANCE] = TRUE, + [MOVE_TEETER_DANCE] = TRUE, + [MOVE_BLAZE_KICK] = TRUE, + [MOVE_MUD_SPORT] = TRUE, + [MOVE_ICE_BALL] = FALSE, + [MOVE_NEEDLE_ARM] = TRUE, + [MOVE_SLACK_OFF] = TRUE, + [MOVE_HYPER_VOICE] = TRUE, + [MOVE_POISON_FANG] = FALSE, + [MOVE_CRUSH_CLAW] = TRUE, + [MOVE_BLAST_BURN] = TRUE, + [MOVE_HYDRO_CANNON] = TRUE, + [MOVE_METEOR_MASH] = TRUE, + [MOVE_ASTONISH] = TRUE, + [MOVE_WEATHER_BALL] = TRUE, + [MOVE_AROMATHERAPY] = TRUE, + [MOVE_FAKE_TEARS] = TRUE, + [MOVE_AIR_CUTTER] = TRUE, + [MOVE_OVERHEAT] = TRUE, + [MOVE_ODOR_SLEUTH] = TRUE, + [MOVE_ROCK_TOMB] = TRUE, + [MOVE_SILVER_WIND] = TRUE, + [MOVE_METAL_SOUND] = TRUE, + [MOVE_GRASS_WHISTLE] = TRUE, + [MOVE_TICKLE] = TRUE, + [MOVE_COSMIC_POWER] = TRUE, + [MOVE_WATER_SPOUT] = TRUE, + [MOVE_SIGNAL_BEAM] = TRUE, + [MOVE_SHADOW_PUNCH] = TRUE, + [MOVE_EXTRASENSORY] = TRUE, + [MOVE_SKY_UPPERCUT] = TRUE, + [MOVE_SAND_TOMB] = TRUE, + [MOVE_SHEER_COLD] = TRUE, + [MOVE_MUDDY_WATER] = TRUE, + [MOVE_BULLET_SEED] = FALSE, + [MOVE_AERIAL_ACE] = TRUE, + [MOVE_ICICLE_SPEAR] = FALSE, + [MOVE_IRON_DEFENSE] = TRUE, + [MOVE_BLOCK] = TRUE, + [MOVE_HOWL] = TRUE, + [MOVE_DRAGON_CLAW] = TRUE, + [MOVE_FRENZY_PLANT] = TRUE, + [MOVE_BULK_UP] = TRUE, + [MOVE_BOUNCE] = TRUE, + [MOVE_MUD_SHOT] = FALSE, + [MOVE_POISON_TAIL] = TRUE, + [MOVE_COVET] = TRUE, + [MOVE_VOLT_TACKLE] = TRUE, + [MOVE_MAGICAL_LEAF] = TRUE, + [MOVE_WATER_SPORT] = TRUE, + [MOVE_CALM_MIND] = TRUE, + [MOVE_LEAF_BLADE] = TRUE, + [MOVE_DRAGON_DANCE] = TRUE, + [MOVE_ROCK_BLAST] = FALSE, + [MOVE_SHOCK_WAVE] = TRUE, + [MOVE_WATER_PULSE] = TRUE, + [MOVE_DOOM_DESIRE] = TRUE, + [MOVE_PSYCHO_BOOST] = TRUE, +}; + +static const u8 gUnknown_086114D3[] = {0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00}; + +static void (* const sApprenticeFunctions[])(void) = +{ + Script_IsPlayersApprenticeActive, + Script_SetPlayersApprenticeLvlMode, + sub_81A0978, + sub_819FC60, + sub_81A0984, + sub_81A0990, + sub_81A09D0, + Script_CreateApprenticeMenu, + Script_PrintMessage, + Script_ResetPlayerApprentice, + sub_81A1638, + sub_81A0CC0, + sub_81A09B4, + sub_81A0D40, + sub_81A0DD4, + sub_81A0FE4, + sub_81A0FFC, + sub_81A0D80, + sub_81A11F8, + sub_81A1218, + sub_81A1224, + sub_81A1438, + sub_81A150C, + sub_81A15A4, + sub_81A1644, + sub_81A1370, +}; + +static const u8 gUnknown_08611548[8] = {0x00, 0x01, 0x02, 0x03, 0x06, 0x07, 0x08, 0x09}; + +// text +extern const u8 gText_Give[]; +extern const u8 gText_NoNeed[]; +extern const u8 gText_Yes[]; +extern const u8 gText_No[]; + +void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId) +{ + u8 i, var; + const u8 *str; + + var = gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number; + for (i = 0; var != 0 && i < 4; var /= 10, i++) + ; + + StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].playerName); + ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].language); + ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i); + str = gUnknown_08611330[gSaveBlock2Ptr->apprentices[saveblockApprenticeId].id]; + StringExpandPlaceholders(gStringVar4, str); +} + +void Apprentice_EnableBothScriptContexts(void) +{ + EnableBothScriptContexts(); +} + +void ResetApprenticeStruct(struct Apprentice *apprentice) +{ + u8 i; + + for (i = 0; i < 6; i++) + apprentice->easyChatWords[i] |= 0xFFFF; + + apprentice->playerName[0] = EOS; + apprentice->id = 16; +} + +void ResetAllApprenticeData(void) +{ + u8 i, j; + + PLAYER_APPRENTICE.field_B2_1 = 0; + for (i = 0; i < 4; i++) + { + for (j = 0; j < 6; j++) + gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= 0xFFFF; + gSaveBlock2Ptr->apprentices[i].id = 16; + gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS; + gSaveBlock2Ptr->apprentices[i].lvlMode = 0; + gSaveBlock2Ptr->apprentices[i].number = 0; + gSaveBlock2Ptr->apprentices[i].field_1 = 0; + for (j = 0; j < 4; j++) + gSaveBlock2Ptr->apprentices[i].playerId[j] = 0; + gSaveBlock2Ptr->apprentices[i].language = gGameLanguage; + gSaveBlock2Ptr->apprentices[i].unk40 = 0; + } + + Script_ResetPlayerApprentice(); +} + +static bool8 IsPlayersApprenticeActive(void) +{ + return (PLAYER_APPRENTICE.activeLvlMode != 0); +} + +static void sub_819FBC8(void) +{ + if (gSaveBlock2Ptr->apprentices[0].number == 0) + { + do + { + PLAYER_APPRENTICE.id = gUnknown_08611548[Random() % ARRAY_COUNT(gUnknown_08611548)]; + } while (PLAYER_APPRENTICE.id == gSaveBlock2Ptr->apprentices[0].id); + } + else + { + do + { + PLAYER_APPRENTICE.id = Random() % 16; + } while (PLAYER_APPRENTICE.id == gSaveBlock2Ptr->apprentices[0].id); + } +} + +static void SetPlayersApprenticeLvlMode(u8 mode) +{ + PLAYER_APPRENTICE.activeLvlMode = mode; +} + +static void sub_819FC60(void) +{ + u8 array[APPRENTICE_SPECIES_COUNT]; + u8 i; + + for (i = 0; i < ARRAY_COUNT(array); i++) + array[i] = i; + + for (i = 0; i < 50; i++) + { + u8 temp; + u8 var1 = Random() % ARRAY_COUNT(array); + u8 var2 = Random() % ARRAY_COUNT(array); + SWAP(array[var1], array[var2], temp); + } + + for (i = 0; i < 3; i++) + PLAYER_APPRENTICE.monIds[i] = ((array[i * 2] & 0xF) << 4) | ((array[i * 2 + 1]) & 0xF); +} + +static u8 sub_819FCF8(u8 val, u8 *arg1, u8 *arg2) +{ + u8 i, count; + u8 ret = 0; + + if (val == 2) + { + do + { + ret = Random() % 3; + for (count = 0, i = 0; i < 5; i++) + { + if (gUnknown_030062EC->unk2[ret][i] != 0) + count++; + } + } while (count > 3); + } + else if (val == 1) + { + ret = arg1[*arg2]; + (*arg2)++; + } + + return ret; +} + +static void sub_819FD64(void) +{ + u8 sp_0[10]; + u8 sp_C[3]; + u8 sp_10; + u8 i, j; + u8 rand1, rand2; + u8 id; + + for (i = 0; i < 3; i++) + sp_C[i] = i; + for (i = 0; i < 10; i++) + { + u8 temp; + rand1 = Random() % ARRAY_COUNT(sp_C); + rand2 = Random() % ARRAY_COUNT(sp_C); + SWAP(sp_C[rand1], sp_C[rand2], temp); + } + + for (i = 0; i < 10; i++) + sp_0[i] = gUnknown_086114D3[i]; + for (i = 0; i < 50; i++) + { + u8 temp; + rand1 = Random() % ARRAY_COUNT(sp_0); + rand2 = Random() % ARRAY_COUNT(sp_0); + SWAP(sp_0[rand1], sp_0[rand2], temp); + } + + gUnknown_030062EC = AllocZeroed(sizeof(*gUnknown_030062EC)); + gUnknown_030062EC->unk0 = 0; + for (i = 0; i < 5; i++) + { + for (j = 0; j < 3; j++) + gUnknown_030062EC->unk20[j][i] = 4; + } + + sp_10 = 0; + for (i = 0; i < 9; i++) + { + PLAYER_APPRENTICE.field_B8[i].unk0_0 = sp_0[i]; + if (sp_0[i] != 3) + { + PLAYER_APPRENTICE.field_B8[i].unk0_1 = sub_819FCF8(sp_0[i], sp_C, &sp_10); + id = PLAYER_APPRENTICE.field_B8[i].unk0_1; + if (sp_0[i] == 2) + { + do + { + rand1 = Random() % 4; + for (j = 0; j < gUnknown_030062EC->unk0 + 1; j++) + { + if (gUnknown_030062EC->unk20[id][j] == rand1) + break; + } + } while (j != gUnknown_030062EC->unk0 + 1); + + gUnknown_030062EC->unk20[id][gUnknown_030062EC->unk0] = rand1; + PLAYER_APPRENTICE.field_B8[i].unk0_2 = rand1; + PLAYER_APPRENTICE.field_B8[i].unk2 = sub_819FF98(PLAYER_APPRENTICE.field_B8[i].unk0_1); + } + } + } + + FREE_AND_SET_NULL(gUnknown_030062EC); +} + +// No idea why a do-while loop is needed, but it will not match without it. + +#define APPRENTICE_SPECIES_ID(speciesArrId, monId) speciesArrId = (PLAYER_APPRENTICE.monIds[monId] >> \ + (((PLAYER_APPRENTICE.field_B2_0 >> monId) & 1) << 2)) & 0xF; \ + do {} while (0) + +// Why the need to have two macros do the exact thing differently? +#define APPRENTICE_SPECIES_ID_2(speciesArrId, monId) { u8 a0 = ((PLAYER_APPRENTICE.field_B2_0 >> monId) & 1);\ + speciesArrId = PLAYER_APPRENTICE.monIds[monId]; \ + speciesArrId = ((speciesArrId) >> (a0 << 2)) & 0xF; \ + } + +static u16 sub_819FF98(u8 arg0) +{ + u8 i, j; + u8 id; + u8 knownMovesCount; + u16 species; + const u16 *learnset; + bool32 var_24 = FALSE; + u16 moveId = 0; + bool32 valid; + u8 level; + + if (arg0 < 3) + { + APPRENTICE_SPECIES_ID(id, arg0); + } + else + { + id = 0; + } + + species = gApprentices[PLAYER_APPRENTICE.id].species[id]; + learnset = gLevelUpLearnsets[species]; + j = 0; + if (PLAYER_APPRENTICE.activeLvlMode == 1) + level = 50; + else + level = 60; + + for (j = 0; learnset[j] != 0xFFFF; j++) + { + if ((learnset[j] & 0xFE00) > (level << 9)) + break; + } + + knownMovesCount = j; + i = 0; + while (i < 5) + { + if (Random() % 2 == 0 || var_24 == TRUE) + { + do + { + do + { + id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES); + valid = CanSpeciesLearnTMHM(species, id); + } + while (!valid); + + moveId = ItemIdToBattleMoveId(ITEM_TM01 + id); + valid = TRUE; + + if (knownMovesCount < 5) + j = 0; + else + j = knownMovesCount - 4; + + for (; j < knownMovesCount; j++) + { + if ((learnset[j] & 0x1FF) == moveId) + { + valid = FALSE; + break; + } + } + } while (valid != TRUE); + } + else + { + if (knownMovesCount < 5) + { + var_24 = TRUE; + continue; + } + else + { + do + { + u8 learnsetId = Random() % (knownMovesCount - 4); + moveId = learnset[learnsetId] & 0x1FF; + valid = TRUE; + for (j = knownMovesCount - 4; j < knownMovesCount; j++) + { + if ((learnset[j] & 0x1FF) == moveId) + { + valid = FALSE; + break; + } + } + } while (valid != TRUE); + } + } + + if (sub_81A0194(arg0, moveId)) + { + if (gUnknown_08611370[moveId]) + break; + i++; + } + } + + gUnknown_030062EC->unk0++; + return moveId; +} + +static bool8 sub_81A0194(u8 arg0, u16 moveId) +{ + u8 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_030062EC->unk2[arg0][i] == moveId) + return FALSE; + } + + gUnknown_030062EC->unk2[arg0][gUnknown_030062EC->unk0] = moveId; + return TRUE; +} + +static void GetLatestLearnedMoves(u16 species, u16 *moves) +{ + u8 i, j; + u8 level, knownMovesCount; + const u16 *learnset; + + if (PLAYER_APPRENTICE.activeLvlMode == 1) + level = 50; + else + level = 60; + + learnset = gLevelUpLearnsets[species]; + for (i = 0; learnset[i] != 0xFFFF; i++) + { + if ((learnset[i] & 0xFE00) > (level << 9)) + break; + } + + knownMovesCount = i; + if (knownMovesCount > 4) + knownMovesCount = 4; + + for (j = 0; j < knownMovesCount; j++) + moves[j] = learnset[(i - 1) - j] & 0x1FF; +} + +static u16 sub_81A0284(u8 arg0, u8 speciesTableId, u8 arg2) +{ + u16 moves[4]; + u8 i, count; + + if (PLAYER_APPRENTICE.field_B1_1 < 3) + return 0; + + count = 0; + for (i = 0; i < 9; i++) + { + if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 0) + break; + count++; + } + + GetLatestLearnedMoves(gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId], moves); + for (i = 0; i < count && i < PLAYER_APPRENTICE.field_B1_1 - 3; i++) + { + if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 2 + && PLAYER_APPRENTICE.field_B8[i].unk0_1 == arg0 + && PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0) + { + moves[PLAYER_APPRENTICE.field_B8[i].unk0_2] = PLAYER_APPRENTICE.field_B8[i].unk2; + } + } + + return moves[arg2]; +} + +static void sub_81A0390(u8 arg0) +{ + struct ApprenticeMon *apprenticeMons[3]; + u8 i, j; + u32 speciesTableId; + + for (i = 0; i < 3; i++) + { + gSaveBlock2Ptr->apprentices[0].monData[i].species = 0; + gSaveBlock2Ptr->apprentices[0].monData[i].item = 0; + for (j = 0; j < 4; j++) + gSaveBlock2Ptr->apprentices[0].monData[i].moves[j] = 0; + } + + j = PLAYER_APPRENTICE.field_B1_2; + for (i = 0; i < 3; i++) + { + apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].monData[i]; + j = (j + 1) % 3; + } + + for (i = 0; i < 3; i++) + { + APPRENTICE_SPECIES_ID(speciesTableId, i); + apprenticeMons[i]->species = gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId]; + GetLatestLearnedMoves(apprenticeMons[i]->species, apprenticeMons[i]->moves); + } + + for (i = 0; i < arg0; i++) + { + u8 var1 = PLAYER_APPRENTICE.field_B8[i].unk0_0; + u8 monId = PLAYER_APPRENTICE.field_B8[i].unk0_1; + if (var1 == 1) + { + if (PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0) + apprenticeMons[monId]->item = PLAYER_APPRENTICE.field_B8[i].unk2; + } + else if (var1 == 2) + { + if (PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0) + { + u32 moveSlot = PLAYER_APPRENTICE.field_B8[i].unk0_2; + apprenticeMons[monId]->moves[moveSlot] = PLAYER_APPRENTICE.field_B8[i].unk2; + } + } + } +} + +static void CreateMenuWithAnswers(u8 arg0) +{ + u8 i; + u8 windowId; + const u8 *strings[3]; + u8 count = 2; + u8 width; + u8 left; + u8 top; + s32 pixelWidth; + + switch (arg0) + { + case APPRENTICE_ASK_WHICH_LEVEL: + left = 0x12; + top = 8; + strings[0] = gText_Lv50; + strings[1] = gText_OpenLevel; + break; + case APPRENTICE_ASK_3SPECIES: + count = 3; + left = 0x12; + top = 6; + for (i = 0; i < 3; i++) + { + u16 species; + u32 speciesTableId; + + APPRENTICE_SPECIES_ID(speciesTableId, i); + species = gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId]; + strings[i] = gSpeciesNames[species]; + } + break; + case APPRENTICE_ASK_2SPECIES: + left = 0x12; + top = 8; + if (PLAYER_APPRENTICE.field_B1_1 > 2) + return; + strings[1] = gSpeciesNames[gUnknown_030062F0->unk2]; + strings[0] = gSpeciesNames[gUnknown_030062F0->unk0]; + break; + case APPRENTICE_ASK_MOVES: + left = 0x11; + top = 8; + strings[0] = gMoveNames[gUnknown_030062F0->unk4]; + strings[1] = gMoveNames[gUnknown_030062F0->unk6]; + break; + case APPRENTICE_ASK_GIVE: + left = 0x12; + top = 8; + strings[0] = gText_Give; + strings[1] = gText_NoNeed; + break; + case APPRENTICE_ASK_YES_NO: + left = 0x14; + top = 8; + strings[0] = gText_Yes; + strings[1] = gText_No; + break; + default: + left = 0; + top = 0; + break; + } + + pixelWidth = 0; + for (i = 0; i < count; i++) + { + s32 width = GetStringWidth(1, strings[i], 0); + if (width > pixelWidth) + pixelWidth = width; + } + + width = convert_pixel_width_to_tile_width(pixelWidth); + left = sub_80E2D5C(left, width); + windowId = CreateAndShowWindow(left, top, width, count * 2); + SetStandardWindowBorderStyle(windowId, 0); + + for (i = 0; i < count; i++) + AddTextPrinterParameterized(windowId, 1, strings[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); + + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, 0); + CreateChooseAnswerTask(TRUE, count, windowId); +} + +#define tNoBButton data[4] +#define tWrapAround data[5] +#define tWindowId data[6] + +static void Task_ChooseAnswer(u8 taskId) +{ + s8 input; + s16 *data = gTasks[taskId].data; + + if (!tWrapAround) + input = Menu_ProcessInputNoWrapAround(); + else + input = ProcessMenuInput(); + + switch (input) + { + case MENU_NOTHING_CHOSEN: + return; + case MENU_B_PRESSED: + if (tNoBButton) + return; + + PlaySE(SE_SELECT); + gSpecialVar_Result = 0x7F; + break; + default: + gSpecialVar_Result = input; + break; + } + + RemoveAndHideWindow(tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height) +{ + u8 windowId; + struct WindowTemplate winTemplate = CreateWindowTemplate(0, left + 1, top + 1, width, height, 15, 100); + + windowId = AddWindow(&winTemplate); + PutWindowTilemap(windowId); + CopyWindowToVram(windowId, 3); + return windowId; +} + +static void RemoveAndHideWindow(u8 windowId) +{ + sub_8198070(windowId, TRUE); + RemoveWindow(windowId); +} + +static void CreateChooseAnswerTask(bool8 noBButton, u8 itemsCount, u8 windowId) +{ + u8 taskId = CreateTask(Task_ChooseAnswer, 80); + gTasks[taskId].tNoBButton = noBButton; + + if (itemsCount > 3) + gTasks[taskId].tWrapAround = TRUE; + else + gTasks[taskId].tWrapAround = FALSE; + + gTasks[taskId].tWindowId = windowId; +} + +#undef tNoBButton +#undef tWrapAround +#undef tWindowId + +void CallApprenticeFunction(void) +{ + sApprenticeFunctions[gSpecialVar_0x8004](); +} + +static void Script_ResetPlayerApprentice(void) +{ + u8 i; + + sub_819FBC8(); + PLAYER_APPRENTICE.activeLvlMode = 0; + PLAYER_APPRENTICE.field_B1_1 = 0; + PLAYER_APPRENTICE.field_B1_2 = 0; + PLAYER_APPRENTICE.field_B2_0 = 0; + + for (i = 0; i < 3; i++) + PLAYER_APPRENTICE.monIds[i] = 0; + + for (i = 0; i < 9; i++) + { + PLAYER_APPRENTICE.field_B8[i].unk0_0 = 0; + PLAYER_APPRENTICE.field_B8[i].unk0_1 = 0; + PLAYER_APPRENTICE.field_B8[i].unk0_2 = 0; + PLAYER_APPRENTICE.field_B8[i].unk0_3 = 0; + PLAYER_APPRENTICE.field_B8[i].unk2 = 0; + } +} + +static void Script_IsPlayersApprenticeActive(void) +{ + if (!IsPlayersApprenticeActive()) + gSpecialVar_Result = FALSE; + else + gSpecialVar_Result = TRUE; +} + +static void Script_SetPlayersApprenticeLvlMode(void) +{ + SetPlayersApprenticeLvlMode(gSpecialVar_0x8005); +} + +static void sub_81A0978(void) +{ + sub_819FBC8(); +} + +static void sub_81A0984(void) +{ + sub_819FD64(); +} + +static void sub_81A0990(void) +{ + PLAYER_APPRENTICE.field_B1_1++; +} + +static void sub_81A09B4(void) +{ + gSpecialVar_Result = PLAYER_APPRENTICE.field_B1_1; +} + +static void sub_81A09D0(void) +{ + s32 var = PLAYER_APPRENTICE.field_B1_1 - 3; + if (var < 0) + { + gSpecialVar_Result = FALSE; + } + else + { + if (var > 8) + gSpecialVar_Result = TRUE; + + if (!PLAYER_APPRENTICE.field_B8[var].unk0_0) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; + } +} + +static void Script_CreateApprenticeMenu(void) +{ + CreateMenuWithAnswers(gSpecialVar_0x8005); +} + +static void Task_WaitForPrintingMessage(u8 taskId) +{ + if (!RunTextPrintersAndIsPrinter0Active()) + { + DestroyTask(taskId); + if (gSpecialVar_0x8005) + ExecuteFuncAfterButtonPress(EnableBothScriptContexts); + else + EnableBothScriptContexts(); + } +} + +static void PrintMessage(void) +{ + const u8 *string; + + if (gSpecialVar_0x8006 == 6) + { + string = gUnknown_08610FF0[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 7) + { + string = gUnknown_08610FF0[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 8) + { + string = gUnknown_086111B0[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 9) + { + string = gUnknown_086111B0[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 4) + { + string = gUnknown_08611230[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 5) + { + string = gUnknown_08611230[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 10) + { + string = gUnknown_08611070[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 11) + { + string = gUnknown_086112B0[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 12) + { + string = gUnknown_08611070[PLAYER_APPRENTICE.id][3]; + } + else if (gSpecialVar_0x8006 == 13) + { + string = gUnknown_08611070[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 16) + { + string = gUnknown_08611070[PLAYER_APPRENTICE.id][4]; + } + else if (gSpecialVar_0x8006 == 14) + { + string = gUnknown_08611070[PLAYER_APPRENTICE.id][2]; + } + else if (gSpecialVar_0x8006 == 15) + { + string = gUnknown_086112B0[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 0) + { + string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][0]; + } + else if (gSpecialVar_0x8006 == 1) + { + string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][1]; + } + else if (gSpecialVar_0x8006 == 2) + { + string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][2]; + } + else if (gSpecialVar_0x8006 == 3) + { + string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][3]; + } + else + { + EnableBothScriptContexts(); + return; + } + + StringExpandPlaceholders(gStringVar4, string); + AddTextPrinterForMessage(TRUE); + CreateTask(Task_WaitForPrintingMessage, 1); +} + +static void Script_PrintMessage(void) +{ + ScriptContext2_Enable(); + FreezeEventObjects(); + sub_808B864(); + sub_808BCF4(); + NewMenuHelpers_DrawDialogueFrame(0, 1); + PrintMessage(); +} + +static void sub_81A0CC0(void) +{ + if (PLAYER_APPRENTICE.field_B1_1 < 3) + { + gSpecialVar_Result = 2; + } + else if (PLAYER_APPRENTICE.field_B1_1 > 11) + { + gSpecialVar_Result = 5; + } + else + { + s32 id = PLAYER_APPRENTICE.field_B1_1 - 3; + switch (PLAYER_APPRENTICE.field_B8[id].unk0_0) + { + case 1: + gSpecialVar_Result = 4; + break; + case 2: + gSpecialVar_Result = 3; + break; + case 3: + gSpecialVar_Result = 1; + break; + default: + gSpecialVar_Result = 5; + break; + } + } +} + +static void sub_81A0D40(void) +{ + if (gSpecialVar_0x8005) + { + u8 bitNo = gSpecialVar_0x8006; + PLAYER_APPRENTICE.field_B2_0 |= 1 << bitNo; + } +} + +static void sub_81A0D80(void) +{ + if (PLAYER_APPRENTICE.field_B1_1 >= 3) + { + u8 id = PLAYER_APPRENTICE.field_B1_1 - 3; + if (gSpecialVar_0x8005) + PLAYER_APPRENTICE.field_B8[id].unk0_3 = 1; + else + PLAYER_APPRENTICE.field_B8[id].unk0_3 = 0; + } +} + +static void sub_81A0DD4(void) +{ + u8 i; + u8 count = 0; + u8 id1, id2; + + for (i = 0; i < 9 && PLAYER_APPRENTICE.field_B8[i].unk0_0; count++, i++) + ; + + gUnknown_030062F0 = AllocZeroed(sizeof(*gUnknown_030062F0)); + if (gSpecialVar_0x8005 == 2) + { + if (PLAYER_APPRENTICE.field_B1_1 < 3) + { + id1 = PLAYER_APPRENTICE.monIds[PLAYER_APPRENTICE.field_B1_1] >> 4; + gUnknown_030062F0->unk2 = gApprentices[PLAYER_APPRENTICE.id].species[id1]; + + id2 = PLAYER_APPRENTICE.monIds[PLAYER_APPRENTICE.field_B1_1] & 0xF; + gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id2]; + } + } + else if (gSpecialVar_0x8005 == 3) + { + if (PLAYER_APPRENTICE.field_B1_1 >= 3 + && PLAYER_APPRENTICE.field_B1_1 < count + 3 + && PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_0 == 2) + { + count = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_1; + APPRENTICE_SPECIES_ID_2(id1, count); + gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id1]; + gUnknown_030062F0->unk4 = sub_81A0284(count, id1, PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_2); + gUnknown_030062F0->unk6 = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2; + } + } + else if (gSpecialVar_0x8005 == 4) + { + if (PLAYER_APPRENTICE.field_B1_1 >= 3 + && PLAYER_APPRENTICE.field_B1_1 < count + 3 + && PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_0 == 1) + { + count = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_1; + APPRENTICE_SPECIES_ID_2(id2, count); + gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id2]; + } + } +} + +static void sub_81A0FE4(void) +{ + FREE_AND_SET_NULL(gUnknown_030062F0); +} + +static void sub_81A0FFC(void) +{ + u8 *stringDst; + u8 text[16]; + u32 speciesArrayId; + + switch (gSpecialVar_0x8005) + { + case 0: + stringDst = gStringVar1; + break; + case 1: + stringDst = gStringVar2; + break; + case 2: + stringDst = gStringVar3; + break; + default: + return; + } + + switch (gSpecialVar_0x8006) + { + case APPRENTICE_BUFF_SPECIES1: + StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]); + break; + case APPRENTICE_BUFF_SPECIES2: + StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk2]); + break; + case APPRENTICE_BUFF_SPECIES3: + StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]); + break; + case APPRENTICE_BUFF_MOVE1: + StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk4]); + break; + case APPRENTICE_BUFF_MOVE2: + StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk6]); + break; + case APPRENTICE_BUFF_ITEM: + StringCopy(stringDst, ItemId_GetName(PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2)); + break; + case APPRENTICE_BUFF_NAME: + TVShowConvertInternationalString(text, GetApprenticeNameInLanguage(PLAYER_APPRENTICE.id, LANGUAGE_ENGLISH), LANGUAGE_ENGLISH); + StringCopy(stringDst, text); + break; + case APPRENTICE_BUFF_LEVEL: + if (PLAYER_APPRENTICE.activeLvlMode == 1) + StringCopy(stringDst, gText_Lv50); + else + StringCopy(stringDst, gText_OpenLevel); + break; + case APPRENTICE_BUFF_EASY_CHAT: + ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords); + StringCopy(stringDst, gStringVar4); + break; + case APPRENTICE_BUFF_SPECIES4: + if (PLAYER_APPRENTICE.field_B1_2 < 3) + { + APPRENTICE_SPECIES_ID(speciesArrayId, PLAYER_APPRENTICE.field_B1_2); + } + else + { + speciesArrayId = 0; + } + StringCopy(stringDst, gSpeciesNames[gApprentices[PLAYER_APPRENTICE.id].species[speciesArrayId]]); + break; + } +} + +static void sub_81A11F8(void) +{ + PLAYER_APPRENTICE.field_B1_2 = gSpecialVar_0x8005; +} + +static void sub_81A1218(void) +{ + sub_81AAC28(); +} + +#ifdef NONMATCHING +static void sub_81A1224(void) +{ + u8 count; + u8 i, j; + + if (PLAYER_APPRENTICE.field_B1_1 < 3) + return; + + count = 0; + for (j = 0; j < 9 && PLAYER_APPRENTICE.field_B8[j].unk0_0; count++, j++) + ; + + for (i = 0; i < count && i < PLAYER_APPRENTICE.field_B1_1 - 3; i++) + { + if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 1 + && PLAYER_APPRENTICE.field_B8[i].unk0_3 + && PLAYER_APPRENTICE.field_B8[i].unk2 == gSpecialVar_0x8005) + { + PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_3 = 0; + PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2 = gSpecialVar_0x8005; + gSpecialVar_Result = i; + return; + } + } + + PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_3 = 1; + PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2 = gSpecialVar_0x8005; + gSpecialVar_Result = 1; +} +#else +NAKED +static void sub_81A1224(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r3, [r1]\n\ + adds r0, r3, 0\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + adds r7, r1, 0\n\ + cmp r0, 0x2\n\ + bhi _081A1242\n\ + b _081A1362\n\ +_081A1242:\n\ + movs r5, 0\n\ + movs r2, 0\n\ + adds r0, r3, 0\n\ + adds r0, 0xB8\n\ + ldrb r0, [r0]\n\ + lsls r0, 30\n\ + ldr r1, =gSpecialVar_0x8005\n\ + mov r12, r1\n\ + ldr r1, =gSpecialVar_Result\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _081A127C\n\ + adds r3, r7, 0\n\ +_081A125C:\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + adds r0, r2, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + cmp r2, 0x8\n\ + bhi _081A127C\n\ + ldr r0, [r3]\n\ + lsls r1, r2, 2\n\ + adds r0, r1\n\ + adds r0, 0xB8\n\ + ldrb r0, [r0]\n\ + lsls r0, 30\n\ + cmp r0, 0\n\ + bne _081A125C\n\ +_081A127C:\n\ + movs r4, 0\n\ + cmp r4, r5\n\ + bcs _081A1322\n\ + ldr r0, [r7]\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + cmp r4, r0\n\ + bge _081A1322\n\ + adds r6, r7, 0\n\ + mov r9, r4\n\ +_081A1296:\n\ + ldr r3, [r6]\n\ + lsls r0, r4, 2\n\ + adds r2, r3, r0\n\ + adds r0, r2, 0\n\ + adds r0, 0xB8\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 30\n\ + lsrs r0, 30\n\ + cmp r0, 0x1\n\ + bne _081A1308\n\ + lsrs r0, r1, 6\n\ + cmp r0, 0\n\ + beq _081A1308\n\ + adds r0, r2, 0\n\ + adds r0, 0xBA\n\ + ldrh r0, [r0]\n\ + mov r2, r12\n\ + ldrh r2, [r2]\n\ + cmp r0, r2\n\ + bne _081A1308\n\ + adds r0, r3, 0\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + lsls r0, 2\n\ + adds r0, r3, r0\n\ + adds r0, 0xB8\n\ + ldrb r2, [r0]\n\ + movs r1, 0x3F\n\ + ands r1, r2\n\ + strb r1, [r0]\n\ + ldr r1, [r6]\n\ + adds r0, r1, 0\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + lsls r0, 2\n\ + adds r1, r0\n\ + mov r2, r12\n\ + ldrh r0, [r2]\n\ + adds r1, 0xBA\n\ + strh r0, [r1]\n\ + mov r1, r9\n\ + mov r0, r8\n\ + strh r1, [r0]\n\ + b _081A1362\n\ + .pool\n\ +_081A1308:\n\ + adds r0, r4, 0x1\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, r5\n\ + bcs _081A1322\n\ + ldr r0, [r6]\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + cmp r4, r0\n\ + blt _081A1296\n\ +_081A1322:\n\ + ldr r2, [r7]\n\ + adds r0, r2, 0\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + adds r2, 0xB8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, [r7]\n\ + adds r0, r1, 0\n\ + adds r0, 0xB1\n\ + ldrb r0, [r0]\n\ + lsls r0, 26\n\ + lsrs r0, 28\n\ + subs r0, 0x3\n\ + lsls r0, 2\n\ + adds r1, r0\n\ + mov r2, r12\n\ + ldrh r0, [r2]\n\ + adds r1, 0xBA\n\ + strh r0, [r1]\n\ + movs r0, 0x1\n\ + mov r1, r8\n\ + strh r0, [r1]\n\ +_081A1362:\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ +"); +} +#endif // NONMATCHING + +static void sub_81A1370(void) +{ + s32 i; + s32 r10; + s32 r9; + + if (gSaveBlock2Ptr->apprentices[0].playerName[0] == EOS) + return; + + for (i = 0; i < 3; i++) + { + if (gSaveBlock2Ptr->apprentices[i + 1].playerName[0] == EOS) + { + gSaveBlock2Ptr->apprentices[i + 1] = gSaveBlock2Ptr->apprentices[0]; + return; + } + } + + r10 = 0xFFFF; + r9 = -1; + for (i = 1; i < 4; i++) + { + if (ReadUnalignedWord(gSaveBlock2Ptr->apprentices[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId) + && gSaveBlock2Ptr->apprentices[i].number < r10) + { + r10 = gSaveBlock2Ptr->apprentices[i].number; + r9 = i; + } + } + + if (r9 > 0) + gSaveBlock2Ptr->apprentices[r9] = gSaveBlock2Ptr->apprentices[0]; +} + +static void sub_81A1438(void) +{ + u8 i; + + gSaveBlock2Ptr->apprentices[0].id = PLAYER_APPRENTICE.id; + gSaveBlock2Ptr->apprentices[0].lvlMode = PLAYER_APPRENTICE.activeLvlMode; + + for (i = 0; i < 9 && PLAYER_APPRENTICE.field_B8[i].unk0_0; i++) + ; + + gSaveBlock2Ptr->apprentices[0].field_1 = i; + if (gSaveBlock2Ptr->apprentices[0].number < 255) + gSaveBlock2Ptr->apprentices[0].number++; + + sub_81A0390(gSaveBlock2Ptr->apprentices[0].field_1); + for (i = 0; i < 4; i++) + gSaveBlock2Ptr->apprentices[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; + + StringCopy(gSaveBlock2Ptr->apprentices[0].playerName, gSaveBlock2Ptr->playerName); + gSaveBlock2Ptr->apprentices[0].language = gGameLanguage; + sub_8165AE8(&gSaveBlock2Ptr->apprentices[0]); +} + +static void sub_81A150C(void) +{ + u8 i; + u8 mapObjectGfxId; + u8 class = gApprentices[gSaveBlock2Ptr->apprentices[0].id].facilityClass; + + for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++) + ; + + if (i != 30) + { + mapObjectGfxId = gUnknown_085DCF0E[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + } + else + { + for (i = 0; i < 20 && gUnknown_085DCEFA[i] != class; i++) + ; + + if (i != 20) + { + mapObjectGfxId = gUnknown_085DCF2C[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + } + } +} + +static void sub_81A15A4(void) +{ + u8 i; + u8 mapObjectGfxId; + u8 class = gApprentices[PLAYER_APPRENTICE.id].facilityClass; + + for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++) + ; + + if (i != 30) + { + mapObjectGfxId = gUnknown_085DCF0E[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + } + else + { + for (i = 0; i < 20 && gUnknown_085DCEFA[i] != class; i++) + ; + + if (i != 20) + { + mapObjectGfxId = gUnknown_085DCF2C[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + } + } +} + +static void sub_81A1638(void) +{ + gSpecialVar_0x8004 = 1; +} + +static void sub_81A1644(void) +{ + gSpecialVar_0x8004 = 1; +} + +const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language) +{ + const struct ApprenticeTrainer *apprentice = &gApprentices[apprenticeId]; + + switch (language) + { + case LANGUAGE_JAPANESE: + return apprentice->name[0]; + case LANGUAGE_ENGLISH: + return apprentice->name[1]; + case LANGUAGE_FRENCH: + return apprentice->name[2]; + case LANGUAGE_ITALIAN: + return apprentice->name[3]; + case LANGUAGE_GERMAN: + return apprentice->name[4]; + case LANGUAGE_SPANISH: + default: + return apprentice->name[5]; + } +} + +static void sub_81A16B4(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + SwitchTaskToFollowupFunc(taskId); +} + +static void Task_ExecuteFuncAfterButtonPress(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + gUnknown_030062F4 = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 0x10))); + gUnknown_030062F4(); + DestroyTask(taskId); + } +} + +static void ExecuteFuncAfterButtonPress(void (*func)(void)) +{ + u8 taskId = CreateTask(Task_ExecuteFuncAfterButtonPress, 1); + gTasks[taskId].data[0] = (u32)(func); + gTasks[taskId].data[1] = (u32)(func) >> 16; +} + +static void sub_81A175C(TaskFunc taskFunc) +{ + u8 taskId = CreateTask(sub_81A16B4, 1); + SetTaskFuncWithFollowupFunc(taskId, sub_81A16B4, taskFunc); +} diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 1201a855a..e89d308f5 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -2191,7 +2191,7 @@ static void BattleAICmd_if_level_cond(void) static void BattleAICmd_if_target_taunted(void) { - if (gDisableStructs[gBattlerTarget].tauntTimer1 != 0) + if (gDisableStructs[gBattlerTarget].tauntTimer != 0) gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2199,7 +2199,7 @@ static void BattleAICmd_if_target_taunted(void) static void BattleAICmd_if_target_not_taunted(void) { - if (gDisableStructs[gBattlerTarget].tauntTimer1 == 0) + if (gDisableStructs[gBattlerTarget].tauntTimer == 0) gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); else gAIScriptPtr += 5; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index a105e7edf..40fffd6e5 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -17,7 +17,7 @@ static bool8 ShouldUseItem(void); static bool8 ShouldSwitchIfPerishSong(void) { if (gStatuses3[gActiveBattler] & STATUS3_PERISH_SONG - && gDisableStructs[gActiveBattler].perishSongTimer1 == 0) + && gDisableStructs[gActiveBattler].perishSongTimer == 0) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); diff --git a/src/battle_anim.c b/src/battle_anim.c index 51e65da34..590e34cb6 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -16,9 +16,6 @@ #include "palette.h" #include "main.h" -// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. -#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000)) - #define ANIM_SPRITE_INDEX_COUNT 8 extern u16 gBattle_WIN0H; @@ -33,8 +30,8 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern const u16 gUnknown_082C8D64[]; -extern const u8 * const gBattleAnims_Moves[]; +extern const u16 gMovesWithQuietBGM[]; +extern const u8 *const gBattleAnims_Moves[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; @@ -110,7 +107,7 @@ EWRAM_DATA bool8 gAnimScriptActive = FALSE; EWRAM_DATA u8 gAnimVisualTaskCount = 0; EWRAM_DATA u8 gAnimSoundTaskCount = 0; EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL; -EWRAM_DATA u32 gAnimMoveDmg = 0; +EWRAM_DATA s32 gAnimMoveDmg = 0; EWRAM_DATA u16 gAnimMovePower = 0; EWRAM_DATA static u16 sAnimSpriteIndexArray[ANIM_SPRITE_INDEX_COUNT] = {0}; EWRAM_DATA u8 gAnimFriendship = 0; @@ -237,7 +234,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo else { for (i = 0; i < 4; i++) - gAnimBattlerSpecies[i] = gContestResources->field_18->field_0; + gAnimBattlerSpecies[i] = gContestResources->field_18->unk0; } if (!isMoveAnim) @@ -260,9 +257,9 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo if (isMoveAnim) { - for (i = 0; gUnknown_082C8D64[i] != 0xFFFF; i++) + for (i = 0; gMovesWithQuietBGM[i] != 0xFFFF; i++) { - if (tableId == gUnknown_082C8D64[i]) + if (tableId == gMovesWithQuietBGM[i]) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); break; @@ -684,7 +681,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) } sub_80A6B30(&unknownStruct); - CpuFill16(0, unknownStruct.unk0, 0x1000); + CpuFill16(0, unknownStruct.bgTiles, 0x1000); CpuFill16(0xFF, unknownStruct.unk4, 0x800); SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 2); @@ -694,7 +691,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) battlerSpriteId = gBattlerSpriteIds[battlerId]; gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20; - if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0)) + if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->unk0)) gBattle_BG1_X--; gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; @@ -712,7 +709,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) else battlerPosition = GetBattlerPosition(battlerId); - sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA); + sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.bgTiles, unknownStruct.unk4, unknownStruct.tilesOffset); if (IsContest()) sub_80A46A0(); @@ -722,7 +719,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) RequestDma3Fill(0, (void*)(VRAM + 0x6000), 0x2000, 1); RequestDma3Fill(0, (void*)(VRAM + 0xF000), 0x1000, 1); sub_80A6B90(&unknownStruct, 2); - CpuFill16(0, unknownStruct.unk0 + 0x1000, 0x1000); + CpuFill16(0, unknownStruct.bgTiles + 0x1000, 0x1000); CpuFill16(0, unknownStruct.unk4 + 0x400, 0x800); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1); @@ -742,7 +739,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); + sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.bgTiles + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.tilesOffset); } } @@ -752,7 +749,7 @@ static void sub_80A46A0(void) struct UnknownAnimStruct2 unknownStruct; u16 *ptr; - if (IsSpeciesNotUnown(gContestResources->field_18->field_0)) + if (IsSpeciesNotUnown(gContestResources->field_18->unk0)) { sub_80A6B30(&unknownStruct); ptr = unknownStruct.unk4; diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c new file mode 100644 index 000000000..ebe1718b7 --- /dev/null +++ b/src/battle_anim_80A5C6C.c @@ -0,0 +1,2459 @@ +#include "global.h" +#include "constants/battle_anim.h" +#include "constants/species.h" +#include "battle.h" +#include "battle_anim.h" +#include "contest.h" +#include "data2.h" +#include "decompress.h" +#include "palette.h" +#include "pokemon_icon.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "util.h" +#include "gpu_regs.h" +#include "bg.h" +#include "malloc.h" +#include "dma3.h" + +#define GET_UNOWN_LETTER(personality) (( \ + (((personality & 0x03000000) >> 24) << 6) \ + | (((personality & 0x00030000) >> 16) << 4) \ + | (((personality & 0x00000300) >> 8) << 2) \ + | (((personality & 0x00000003) >> 0) << 0) \ +) % 28) + +#define IS_DOUBLE_BATTLE() ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + +extern const struct OamData gUnknown_0852497C; +extern const struct MonCoords gMonFrontPicCoords[]; +extern const struct MonCoords gMonBackPicCoords[]; +extern const u8 gEnemyMonElevation[]; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const union AffineAnimCmd *gUnknown_082FF6C0[]; + +// This file's functions. +void sub_80A64EC(struct Sprite *sprite); +void sub_80A653C(struct Sprite *sprite); +void InitAnimLinearTranslation(struct Sprite *sprite); +void sub_80A6FB4(struct Sprite *sprite); +void sub_80A6F98(struct Sprite *sprite); +void sub_80A7144(struct Sprite *sprite); +void sub_80A791C(struct Sprite *sprite); +void sub_80A8DFC(struct Sprite *sprite); +void sub_80A8E88(struct Sprite *sprite); +void sub_80A7E6C(u8 spriteId); +u16 sub_80A7F18(u8 spriteId); +void AnimTask_BlendMonInAndOutSetup(struct Task *task); +void sub_80A7AFC(u8 taskId); +void sub_80A8CAC(u8 taskId); +void AnimTask_BlendMonInAndOutStep(u8 taskId); +bool8 sub_80A7238(void); +void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); +void *sub_80A8050(s16 bottom, s16 top); +u8 sub_80A82E4(u8 battlerId); +void sub_80A8D78(struct Task *task, u8 taskId); + +// EWRAM vars +EWRAM_DATA static union AffineAnimCmd *gUnknown_02038444 = NULL; + +// Const rom data +static const struct UCoords8 sBattlerCoords[][4] = +{ + { + { 72, 80 }, + { 176, 40 }, + { 48, 40 }, + { 112, 80 }, + }, + { + { 32, 80 }, + { 200, 40 }, + { 90, 88 }, + { 152, 32 }, + }, +}; + +// One entry for each of the four Castform forms. +const struct MonCoords gCastformFrontSpriteCoords[] = +{ + { 0x44, 17 }, // NORMAL + { 0x66, 9 }, // SUN + { 0x46, 9 }, // RAIN + { 0x86, 8 }, // HAIL +}; + +static const u8 sCastformElevations[] = +{ + 13, // NORMAL + 14, // SUN + 13, // RAIN + 13, // HAIL +}; + +// Y position of the backsprite for each of the four Castform forms. +static const u8 sCastformBackSpriteYCoords[] = +{ + 0, // NORMAL + 0, // SUN + 0, // RAIN + 0, // HAIL +}; + +static const struct SpriteTemplate sUnknown_08525F90[] = +{ + { + .tileTag = 55125, + .paletteTag = 55125, + .oam = &gUnknown_0852497C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55126, + .paletteTag = 55126, + .oam = &gUnknown_0852497C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + } +}; + +static const struct SpriteSheet sUnknown_08525FC0[] = +{ + { gMiscBlank_Gfx, 0x800, 55125, }, + { gMiscBlank_Gfx, 0x800, 55126, }, +}; + +// code +u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId) +{ + u8 retVal; + u16 species; + struct BattleSpriteInfo *spriteInfo; + + if (IsContest()) + { + if (attributeId == BATTLER_COORD_3 && battlerId == 3) + attributeId = BATTLER_COORD_Y; + } + + switch (attributeId) + { + case BATTLER_COORD_X: + case BATTLER_COORD_X_2: + retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].x; + break; + case BATTLER_COORD_Y: + retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y; + break; + case BATTLER_COORD_3: + case BATTLER_COORD_4: + default: + if (IsContest()) + { + if (shared19348.unk4_0) + species = shared19348.unk2; + else + species = shared19348.unk0; + } + else + { + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + } + if (attributeId == BATTLER_COORD_3) + retVal = GetBattlerSpriteFinal_Y(battlerId, species, TRUE); + else + retVal = GetBattlerSpriteFinal_Y(battlerId, species, FALSE); + break; + } + + return retVal; +} + +u8 GetBattlerYDelta(u8 battlerId, u16 species) +{ + u16 letter; + u32 personality; + struct BattleSpriteInfo *spriteInfo; + u8 ret; + u16 coordSpecies; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER || IsContest()) + { + if (species == SPECIES_UNOWN) + { + if (IsContest()) + { + if (shared19348.unk4_0) + personality = shared19348.unk10; + else + personality = shared19348.unk8; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + else + personality = gTransformedPersonalities[battlerId]; + } + letter = GET_UNOWN_LETTER(personality); + if (!letter) + coordSpecies = species; + else + coordSpecies = letter + SPECIES_UNOWN_B - 1; + ret = gMonBackPicCoords[coordSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + ret = sCastformBackSpriteYCoords[gBattleMonForms[battlerId]]; + } + else if (species > NUM_SPECIES) + { + ret = gMonBackPicCoords[0].y_offset; + } + else + { + ret = gMonBackPicCoords[species].y_offset; + } + } + else + { + if (species == SPECIES_UNOWN) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + else + personality = gTransformedPersonalities[battlerId]; + letter = GET_UNOWN_LETTER(personality); + if (!letter) + coordSpecies = species; + else + coordSpecies = letter + SPECIES_UNOWN_B - 1; + ret = gMonFrontPicCoords[coordSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + ret = gCastformFrontSpriteCoords[gBattleMonForms[battlerId]].y_offset; + } + else if (species > NUM_SPECIES) + { + ret = gMonFrontPicCoords[0].y_offset; + } + else + { + ret = gMonFrontPicCoords[species].y_offset; + } + } + return ret; +} + +u8 GetBattlerElevation(u8 battlerId, u16 species) +{ + u8 ret = 0; + if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT) + { + if (!IsContest()) + { + if (species == SPECIES_CASTFORM) + ret = sCastformElevations[gBattleMonForms[battlerId]]; + else if (species > NUM_SPECIES) + ret = gEnemyMonElevation[0]; + else + ret = gEnemyMonElevation[species]; + } + } + return ret; +} + +u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3) +{ + u16 offset; + u8 y; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER || IsContest()) + { + offset = GetBattlerYDelta(battlerId, species); + } + else + { + offset = GetBattlerYDelta(battlerId, species); + offset -= GetBattlerElevation(battlerId, species); + } + y = offset + sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y; + if (a3) + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + y += 8; + if (y > 104) + y = 104; + } + return y; +} + +u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId) +{ + u16 species; + struct BattleSpriteInfo *spriteInfo; + + if (attributeId == BATTLER_COORD_3 || attributeId == BATTLER_COORD_4) + { + if (IsContest()) + { + if (shared19348.unk4_0) + species = shared19348.unk2; + else + species = shared19348.unk0; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = gAnimBattlerSpecies[battlerId]; + else + species = spriteInfo[battlerId].transformSpecies; + } + if (attributeId == BATTLER_COORD_3) + return GetBattlerSpriteFinal_Y(battlerId, species, TRUE); + else + return GetBattlerSpriteFinal_Y(battlerId, species, FALSE); + } + else + { + return GetBattlerSpriteCoord(battlerId, attributeId); + } +} + +u8 GetBattlerSpriteDefault_Y(u8 battlerId) +{ + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_4); +} + +u8 GetSubstituteSpriteDefault_Y(u8 battlerId) +{ + u16 y; + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 16; + else + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 17; + return y; +} + +u8 GetBattlerYCoordWithElevation(u8 battlerId) +{ + u16 species; + u8 y; + struct BattleSpriteInfo *spriteInfo; + + y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y); + if (!IsContest()) + { + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + } + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + y -= GetBattlerElevation(battlerId, species); + } + return y; +} + +u8 GetAnimBattlerSpriteId(u8 which) +{ + u8 *sprites; + + if (which == ANIM_ATTACKER) + { + if (IsBattlerSpritePresent(gBattleAnimAttacker)) + { + sprites = gBattlerSpriteIds; + return sprites[gBattleAnimAttacker]; + } + else + { + return 0xff; + } + } + else if (which == ANIM_TARGET) + { + if (IsBattlerSpritePresent(gBattleAnimTarget)) + { + sprites = gBattlerSpriteIds; + return sprites[gBattleAnimTarget]; + } + else + { + return 0xff; + } + } + else if (which == ANIM_ATK_PARTNER) + { + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + return 0xff; + else + return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]; + } + else + { + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]; + else + return 0xff; + } +} + +void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*callback)(struct Sprite*)) +{ + sprite->data[6] = (u32)(callback) & 0xffff; + sprite->data[7] = (u32)(callback) >> 16; +} + +void SetCallbackToStoredInData6(struct Sprite *sprite) +{ + u32 callback = (u16)sprite->data[6] | (sprite->data[7] << 16); + sprite->callback = (void (*)(struct Sprite *))callback; +} + +void sub_80A62EC(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]); + sprite->data[0] += sprite->data[2]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A634C(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); + sprite->data[0] += sprite->data[2]; + sprite->data[5] += sprite->data[4]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A63C8(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[4], sprite->data[1]); + sprite->data[0] += sprite->data[2]; + sprite->data[4] += sprite->data[5]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + if (sprite->data[4] >= 0x100) + sprite->data[4] -= 0x100; + else if (sprite->data[4] < 0) + sprite->data[4] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A6450(struct Sprite *sprite) +{ + if (sprite->data[3]) + { + sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); + sprite->pos2.y = Cos(sprite->data[0], sprite->data[4]); + sprite->data[0] += sprite->data[2]; + if (sprite->data[0] >= 0x100) + sprite->data[0] -= 0x100; + else if (sprite->data[0] < 0) + sprite->data[0] += 0x100; + sprite->data[3]--; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +// Simply waits until the sprite's data[0] hits zero. +// This is used to let sprite anims or affine anims to run for a designated +// duration. +void sub_80A64B0(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + sprite->data[0]--; + else + SetCallbackToStoredInData6(sprite); +} + +void sub_80A64D0(struct Sprite *sprite) +{ + sub_80A64EC(sprite); + sprite->callback = sub_80A653C; + sprite->callback(sprite); +} + +void sub_80A64EC(struct Sprite *sprite) +{ + s16 old; + int v1; + + if (sprite->data[1] > sprite->data[2]) + sprite->data[0] = -sprite->data[0]; + v1 = sprite->data[2] - sprite->data[1]; + old = sprite->data[0]; + sprite->data[0] = abs(v1 / sprite->data[0]); + sprite->data[2] = (sprite->data[4] - sprite->data[3]) / sprite->data[0]; + sprite->data[1] = old; +} + +void sub_80A653C(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A656C(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x = sprite->data[3] >> 8; + sprite->pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A65A8(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x = sprite->data[3] >> 8; + sprite->pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } + UpdateMonIconFrame(sprite); +} + +void sub_80A65EC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x + sprite->pos2.x; + sprite->data[3] = sprite->pos1.y + sprite->pos2.y; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->callback = sub_80A64D0; +} + +void sub_80A6630(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + gSprites[sprite->data[3]].pos2.x += sprite->data[1]; + gSprites[sprite->data[3]].pos2.y += sprite->data[2]; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +// Same as sub_80A6630, but it operates on sub-pixel values +// to handle slower translations. +void sub_80A6680(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + gSprites[sprite->data[5]].pos2.x = sprite->data[3] >> 8; + gSprites[sprite->data[5]].pos2.y = sprite->data[4] >> 8; + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void sub_80A66DC(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + sprite->pos2.x = sprite->data[2] >> 8; + sprite->data[2] += sprite->data[1]; + sprite->pos2.y = sprite->data[4] >> 8; + sprite->data[4] += sprite->data[3]; + if (sprite->data[0] % sprite->data[5] == 0) + { + if (sprite->data[5]) + sprite->invisible ^= 1; + } + } + else + { + SetCallbackToStoredInData6(sprite); + } +} + +void move_anim_8074EE0(struct Sprite *sprite) +{ + FreeSpriteOamMatrix(sprite); + DestroyAnimSprite(sprite); +} + +void sub_80A6760(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x + sprite->pos2.x; + sprite->data[3] = sprite->pos1.y + sprite->pos2.y; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->callback = sub_80A64D0; +} + +void sub_80A67A4(struct Sprite *sprite) +{ + ResetPaletteStructByUid(sprite->data[5]); + move_anim_8074EE0(sprite); +} + +void sub_80A67BC(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A67D8(struct Sprite *sprite) +{ + if (sprite->animEnded) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A67F4(struct Sprite *sprite) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimSprite(sprite); +} + +void sub_80A6814(u8 taskId) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimVisualTask(taskId); +} + +void sub_80A6838(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); +} + +void sub_80A6864(struct Sprite *sprite, s16 a2) +{ + u16 v1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + u16 v2 = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + + if (v1 > v2) + { + sprite->pos1.x -= a2; + } + else if (v1 < v2) + { + sprite->pos1.x += a2; + } + else + { + if (GetBattlerSide(gBattleAnimAttacker) != 0) + sprite->pos1.x -= a2; + else + sprite->pos1.x += a2; + } +} + +void sub_80A68D4(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->data[6] = 0x8000 / sprite->data[0]; + sprite->data[7] = 0; +} + +bool8 TranslateAnimArc(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + return TRUE; + sprite->data[7] += sprite->data[6]; + sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); + return FALSE; +} + +bool8 sub_80A6934(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + return TRUE; + sprite->data[7] += sprite->data[6]; + sprite->pos2.x += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); + return FALSE; +} + +void oamt_add_pos2_onto_pos1(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; +} + +void sub_80A6980(struct Sprite *sprite, bool8 a2) +{ + if (!a2) + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 1); + } + sub_80A6864(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +void sub_80A69CC(struct Sprite *sprite, u8 a2) +{ + if (!a2) + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 3); + } + sub_80A6864(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +u8 GetBattlerSide(u8 battlerId) +{ + return GET_BATTLER_SIDE2(battlerId); +} + +u8 GetBattlerPosition(u8 battlerId) +{ + return GET_BATTLER_POSITION(battlerId); +} + +u8 GetBattlerAtPosition(u8 position) +{ + u8 i; + + for (i = 0; i < gBattlersCount; i++) + { + if (gBattlerPositions[i] == position) + break; + } + return i; +} + +bool8 IsBattlerSpritePresent(u8 battlerId) +{ + if (IsContest()) + { + if (gBattleAnimAttacker == battlerId) + return TRUE; + else if (gBattleAnimTarget == battlerId) + return TRUE; + else + return FALSE; + } + else + { + if (gBattlerPositions[battlerId] == 0xff) + { + return FALSE; + } + else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_HP) != 0) + return TRUE; + } + else + { + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_HP) != 0) + return TRUE; + } + } + return FALSE; +} + +bool8 IsDoubleBattle(void) +{ + return IS_DOUBLE_BATTLE(); +} + +void sub_80A6B30(struct UnknownAnimStruct2 *unk) +{ + if (IsContest()) + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0x8; + unk->bgId = 1; + unk->tilesOffset = 0x200; + unk->unkC = 0; + } +} + +void sub_80A6B90(struct UnknownAnimStruct2 *unk, u32 arg1) +{ + if (IsContest()) + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else if (arg1 == 1) + { + sub_80A6B30(unk); + } + else + { + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + unk->unk8 = 0x9; + unk->bgId = 2; + unk->tilesOffset = 0x300; + unk->unkC = 0; + } +} + +void sub_80A6BFC(struct UnknownAnimStruct2 *unk) +{ + unk->bgTiles = gUnknown_0202305C; + unk->unk4 = (u16 *)gUnknown_02023060; + if (IsContest()) + { + unk->unk8 = 0xe; + unk->bgId = 1; + unk->tilesOffset = 0; + unk->unkC = 0; + } + else if (sub_80A8364(gBattleAnimAttacker) == 1) + { + unk->unk8 = 8; + unk->bgId = 1; + unk->tilesOffset = 0x200; + unk->unkC = 0; + } + else + { + unk->unk8 = 0x9; + unk->bgId = 2; + unk->tilesOffset = 0x300; + unk->unkC = 0; + } +} + +void sub_80A6C68(u32 arg0) +{ + struct UnknownAnimStruct2 unkStruct; + + sub_80A6B90(&unkStruct, arg0); + CpuFill32(0, unkStruct.bgTiles, 0x2000); + LoadBgTiles(unkStruct.bgId, unkStruct.bgTiles, 0x2000, unkStruct.tilesOffset); + FillBgTilemapBufferRect(unkStruct.bgId, 0, 0, 0, 0x20, 0x40, 0x11); + CopyBgTilemapBufferToVram(unkStruct.bgId); +} + +void sub_80A6CC0(u32 bgId, void *src, u32 tilesOffset) +{ + CpuFill32(0, gUnknown_0202305C, 0x2000); + LZDecompressWram(src, gUnknown_0202305C); + LoadBgTiles(bgId, gUnknown_0202305C, 0x2000, tilesOffset); +} + +void sub_80A6D10(u32 bgId, const void *src) +{ + FillBgTilemapBufferRect(bgId, 0, 0, 0, 0x20, 0x40, 0x11); + CopyToBgTilemapBuffer(bgId, src, 0, 0); +} + +void sub_80A6D48(u32 bgId, const void *src) +{ + sub_80A6D10(bgId, src); + CopyBgTilemapBufferToVram(bgId); +} + +void sub_80A6D60(struct UnknownAnimStruct2 *unk, const void *src, u32 arg2) +{ + sub_80A6D10(unk->bgId, src); + if (IsContest() == TRUE) + sub_80A4720(unk->unk8, unk->unk4, 0, arg2); + CopyBgTilemapBufferToVram(unk->bgId); +} + +u8 sub_80A6D94(void) +{ + if (IsContest()) + return 1; + else + return 2; +} + +void sub_80A6DAC(bool8 arg0) +{ + if (!arg0 || IsContest()) + { + SetAnimBgAttribute(3, BG_ANIM_SCREEN_SIZE, 0); + SetAnimBgAttribute(3, BG_ANIM_AREA_OVERFLOW_MODE, 1); + } + else + { + SetAnimBgAttribute(3, BG_ANIM_SCREEN_SIZE, 1); + SetAnimBgAttribute(3, BG_ANIM_AREA_OVERFLOW_MODE, 0); + } +} + +void sub_80A6DEC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A6E14(sprite); + sprite->callback = sub_80A65A8; + sprite->callback(sprite); +} + +void sub_80A6E14(struct Sprite *sprite) +{ + s16 x = (sprite->data[2] - sprite->data[1]) << 8; + s16 y = (sprite->data[4] - sprite->data[3]) << 8; + sprite->data[1] = x / sprite->data[0]; + sprite->data[2] = y / sprite->data[0]; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void InitAnimLinearTranslation(struct Sprite *sprite) +{ + int x = sprite->data[2] - sprite->data[1]; + int y = sprite->data[4] - sprite->data[3]; + bool8 movingLeft = x < 0; + bool8 movingUp = y < 0; + u16 xDelta = abs(x) << 8; + u16 yDelta = abs(y) << 8; + + xDelta = xDelta / sprite->data[0]; + yDelta = yDelta / sprite->data[0]; + + if (movingLeft) + xDelta |= 1; + else + xDelta &= ~1; + + if (movingUp) + yDelta |= 1; + else + yDelta &= ~1; + + sprite->data[1] = xDelta; + sprite->data[2] = yDelta; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void sub_80A6EEC(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->callback = sub_80A6F98; + sprite->callback(sprite); +} + +void sub_80A6F14(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + InitAnimLinearTranslation(sprite); + sprite->callback = sub_80A6FB4; + sprite->callback(sprite); +} + +bool8 TranslateAnimLinear(struct Sprite *sprite) +{ + u16 v1, v2, x, y; + + if (!sprite->data[0]) + return TRUE; + + v1 = sprite->data[1]; + v2 = sprite->data[2]; + x = sprite->data[3]; + y = sprite->data[4]; + x += v1; + y += v2; + + if (v1 & 1) + sprite->pos2.x = -(x >> 8); + else + sprite->pos2.x = x >> 8; + + if (v2 & 1) + sprite->pos2.y = -(y >> 8); + else + sprite->pos2.y = y >> 8; + + sprite->data[3] = x; + sprite->data[4] = y; + sprite->data[0]--; + return FALSE; +} + +void sub_80A6F98(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A6FB4(struct Sprite *sprite) +{ + sub_8039E9C(sprite); + if (TranslateAnimLinear(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A6FD4(struct Sprite *sprite) +{ + int v1 = abs(sprite->data[2] - sprite->data[1]) << 8; + sprite->data[0] = v1 / sprite->data[0]; + InitAnimLinearTranslation(sprite); +} + +void sub_80A7000(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A6FD4(sprite); + sprite->callback = sub_80A6F98; + sprite->callback(sprite); +} + +void sub_80A7028(struct Sprite *sprite) +{ + int x = sprite->data[2] - sprite->data[1]; + int y = sprite->data[4] - sprite->data[3]; + bool8 x_sign = x < 0; + bool8 y_sign = y < 0; + u16 x2 = abs(x) << 4; + u16 y2 = abs(y) << 4; + + x2 /= sprite->data[0]; + y2 /= sprite->data[0]; + + if (x_sign) + x2 |= 1; + else + x2 &= ~1; + + if (y_sign) + y2 |= 1; + else + y2 &= ~1; + + sprite->data[1] = x2; + sprite->data[2] = y2; + sprite->data[4] = 0; + sprite->data[3] = 0; +} + +void sub_80A70C0(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A7028(sprite); + sprite->callback = sub_80A7144; + sprite->callback(sprite); +} + +bool8 sub_80A70E8(struct Sprite *sprite) +{ + u16 v1, v2, x, y; + + if (!sprite->data[0]) + return TRUE; + + v1 = sprite->data[1]; + v2 = sprite->data[2]; + x = sprite->data[3]; + y = sprite->data[4]; + x += v1; + y += v2; + + if (v1 & 1) + sprite->pos2.x = -(x >> 4); + else + sprite->pos2.x = x >> 4; + + if (v2 & 1) + sprite->pos2.y = -(y >> 4); + else + sprite->pos2.y = y >> 4; + + sprite->data[3] = x; + sprite->data[4] = y; + sprite->data[0]--; + return FALSE; +} + +void sub_80A7144(struct Sprite *sprite) +{ + if (sub_80A70E8(sprite)) + SetCallbackToStoredInData6(sprite); +} + +void sub_80A7160(struct Sprite *sprite) +{ + int v1 = abs(sprite->data[2] - sprite->data[1]) << 4; + sprite->data[0] = v1 / sprite->data[0]; + sub_80A7028(sprite); +} + +void sub_80A718C(struct Sprite *sprite) +{ + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + sub_80A7160(sprite); + sprite->callback = sub_80A7144; + sprite->callback(sprite); +} + +void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation) +{ + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_80A7238()) + src.xScale = -src.xScale; + i = gSprites[spriteId].oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; +} + +bool8 sub_80A7238(void) +{ + if (IsContest()) + { + if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN) + return FALSE; + else + return TRUE; + } + else + { + return FALSE; + } +} + +void sub_80A7270(u8 spriteId, u8 objMode) +{ + u8 battlerId = gSprites[spriteId].data[0]; + + if (IsContest() || IsBattlerSpriteVisible(battlerId)) + gSprites[spriteId].invisible = FALSE; + gSprites[spriteId].oam.objMode = objMode; + gSprites[spriteId].affineAnimPaused = TRUE; + if (!IsContest() && !gSprites[spriteId].oam.affineMode) + gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].field_6; + gSprites[spriteId].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); +} + +void sub_80A7344(u8 spriteId) +{ + obj_id_set_rotscale(spriteId, 0x100, 0x100, 0); + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.objMode = 0; + gSprites[spriteId].affineAnimPaused = FALSE; + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); +} + +void sub_80A73A0(u8 spriteId) +{ + u16 matrix = gSprites[spriteId].oam.matrixNum; + s16 c = gOamMatrices[matrix].c; + + if (c < 0) + c = -c; + gSprites[spriteId].pos2.y = c >> 3; +} + +// related to obj_id_set_rotscale +void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation) +{ + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + + if (sprite->oam.affineMode & 1) + { + sprite->affineAnimPaused = TRUE; + if (a2) + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_80A7238()) + src.xScale = -src.xScale; + i = sprite->oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; + } +} + +void sub_80A749C(struct Sprite *sprite) +{ + sub_80A73E0(sprite, TRUE, 0x100, 0x100, 0); + sprite->affineAnimPaused = FALSE; + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); +} + +static u16 ArcTan2_(s16 a, s16 b) +{ + return ArcTan2(a, b); +} + +u16 ArcTan2Neg(s16 a, s16 b) +{ + u16 var = ArcTan2_(a, b); + return -var; +} + +void sub_80A750C(u16 a1, bool8 a2) +{ + int i; + struct PlttData *c; + struct PlttData *c2; + u16 average; + + a1 *= 0x10; + + if (!a2) + { + for (i = 0; i < 0x10; i++) + { + c = (struct PlttData *)&gPlttBufferUnfaded[a1 + i]; + average = c->r + c->g + c->b; + average /= 3; + + c2 = (struct PlttData *)&gPlttBufferFaded[a1 + i]; + c2->r = average; + c2->g = average; + c2->b = average; + } + } + else + { + CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20); + } +} + +u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) +{ + u32 var = 0; + u32 shift; + + if (a1) + { + if (!IsContest()) + var = 0xe; + else + var = 1 << sub_80A6D94(); + } + if (a2) + { + shift = gBattleAnimAttacker + 16; + var |= 1 << shift; + } + if (a3) { + shift = gBattleAnimTarget + 16; + var |= 1 << shift; + } + if (a4) + { + if (IsBattlerSpriteVisible(gBattleAnimAttacker ^ 2)) + { + shift = (gBattleAnimAttacker ^ 2) + 16; + var |= 1 << shift; + } + } + if (a5) + { + if (IsBattlerSpriteVisible(gBattleAnimTarget ^ 2)) + { + shift = (gBattleAnimTarget ^ 2) + 16; + var |= 1 << shift; + } + } + if (a6) + { + if (!IsContest()) + var |= 0x100; + else + var |= 0x4000; + } + if (a7) + { + if (!IsContest()) + var |= 0x200; + } + return var; +} + +u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4) +{ + u32 var = 0; + u32 shift; + + if (IsContest()) + { + if (a1) + { + var |= 1 << 18; + return var; + } + } + else + { + if (a1) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT))) + { + var |= 1 << (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) + 16); + } + } + if (a2) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT))) + { + shift = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT) + 16; + var |= 1 << shift; + } + } + if (a3) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))) + { + shift = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT) + 16; + var |= 1 << shift; + } + } + if (a4) + { + if (IsBattlerSpriteVisible(GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))) + { + shift = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT) + 16; + var |= 1 << shift; + } + } + } + return var; +} + +u8 sub_80A77AC(u8 a1) +{ + return a1; +} + +u8 sub_80A77B4(u8 position) +{ + return GetBattlerAtPosition(position); +} + +void sub_80A77C8(struct Sprite *sprite) +{ + bool8 var; + + if (!sprite->data[0]) + { + if (!gBattleAnimArgs[3]) + var = TRUE; + else + var = FALSE; + if (!gBattleAnimArgs[2]) + sub_80A69CC(sprite, var); + else + sub_80A6980(sprite, var); + sprite->data[0]++; + + } + else if (sprite->animEnded || sprite->affineAnimEnded) + { + move_anim_8074EE0(sprite); + } +} + +// Linearly translates a sprite to a target position on the +// other mon's sprite. +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: duration +// arg 5: lower 8 bits = location on attacking mon, upper 8 bits = location on target mon pick to target +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) +{ + bool8 v1; + u8 attributeId; + + if (!(gBattleAnimArgs[5] & 0xff00)) + v1 = TRUE; + else + v1 = FALSE; + + if (!(gBattleAnimArgs[5] & 0xff)) + attributeId = BATTLER_COORD_3; + else + attributeId = BATTLER_COORD_Y; + + sub_80A69CC(sprite, v1); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, attributeId) + gBattleAnimArgs[3]; + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_80A78AC(struct Sprite *sprite) +{ + sub_80A69CC(sprite, 1); + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[5] = gBattleAnimArgs[5]; + sub_80A68D4(sprite); + sprite->callback = sub_80A791C; +} + +void sub_80A791C(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +void sub_80A7938(struct Sprite *sprite) +{ + bool8 r4; + u8 battlerId, attributeId; + + if (!gBattleAnimArgs[6]) + { + r4 = TRUE; + attributeId = BATTLER_COORD_3; + } + else + { + r4 = FALSE; + attributeId = BATTLER_COORD_Y; + } + if (!gBattleAnimArgs[5]) + { + sub_80A69CC(sprite, r4); + battlerId = gBattleAnimAttacker; + } + else + { + sub_80A6980(sprite, r4); + battlerId = gBattleAnimTarget; + } + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sub_80A6980(sprite, r4); + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(battlerId, attributeId) + gBattleAnimArgs[3]; + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler) +{ + u16 i; + u8 spriteId = GetAnimBattlerSpriteId(whichBattler); + + if (spriteId != 0xff) + { + for (i = 0; i < MAX_SPRITES; i++) + { + if (!gSprites[i].inUse) + { + gSprites[i] = gSprites[spriteId]; + gSprites[i].oam.objMode = 1; + gSprites[i].invisible = FALSE; + return i; + } + } + } + return -1; +} + +void obj_delete_but_dont_free_vram(struct Sprite *sprite) +{ + sprite->usingSheet = TRUE; + DestroySprite(sprite); +} + +void sub_80A7A74(u8 taskId) +{ + s16 v1 = 0; + s16 v2 = 0; + + if (gBattleAnimArgs[2] > gBattleAnimArgs[0]) + v2 = 1; + if (gBattleAnimArgs[2] < gBattleAnimArgs[0]) + v2 = -1; + if (gBattleAnimArgs[3] > gBattleAnimArgs[1]) + v1 = 1; + if (gBattleAnimArgs[3] < gBattleAnimArgs[1]) + v1 = -1; + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gBattleAnimArgs[4]; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = gBattleAnimArgs[0]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = v2; + gTasks[taskId].data[6] = v1; + gTasks[taskId].data[7] = gBattleAnimArgs[2]; + gTasks[taskId].data[8] = gBattleAnimArgs[3]; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gBattleAnimArgs[0], gBattleAnimArgs[1])); + gTasks[taskId].func = sub_80A7AFC; +} + +void sub_80A7AFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (++task->data[0] > task->data[1]) + { + task->data[0] = 0; + if (++task->data[2] & 1) + { + if (task->data[3] != task->data[7]) + task->data[3] += task->data[5]; + } + else + { + if (task->data[4] != task->data[8]) + task->data[4] += task->data[6]; + } + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(task->data[3], task->data[4])); + if (task->data[3] == task->data[7] && task->data[4] == task->data[8]) + { + DestroyAnimVisualTask(taskId); + return; + } + } +} + +// Linearly blends a mon's sprite colors with a target color with increasing +// strength, and then blends out to the original color. +// arg 0: anim bank +// arg 1: blend color +// arg 2: target blend coefficient +// arg 3: initial delay +// arg 4: number of times to blend in and out +void AnimTask_BlendMonInAndOut(u8 task) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (gSprites[spriteId].oam.paletteNum * 0x10) + 0x101; + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); +} + +void AnimTask_BlendMonInAndOutSetup(struct Task *task) +{ + task->data[1] = gBattleAnimArgs[1]; + task->data[2] = 0; + task->data[3] = gBattleAnimArgs[2]; + task->data[4] = 0; + task->data[5] = gBattleAnimArgs[3]; + task->data[6] = 0; + task->data[7] = gBattleAnimArgs[4]; + task->func = AnimTask_BlendMonInAndOutStep; +} + +void AnimTask_BlendMonInAndOutStep(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (++task->data[4] >= task->data[5]) + { + task->data[4] = 0; + if (!task->data[6]) + { + task->data[2]++; + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); + if (task->data[2] == task->data[3]) + task->data[6] = 1; + } + else + { + task->data[2]--; + BlendPalette(task->data[0], 15, task->data[2], task->data[1]); + if (!task->data[2]) + { + if (--task->data[7]) + { + task->data[4] = 0; + task->data[6] = 0; + } + else + { + DestroyAnimVisualTask(taskId); + return; + } + } + } + } +} + +void sub_80A7CB4(u8 task) +{ + u8 palette = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); + + if (palette == 0xff) + { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (palette * 0x10) + 0x101; + AnimTask_BlendMonInAndOutSetup(&gTasks[task]); +} + +void sub_80A7CFC(struct Task *task, u8 a2, const void *a3) +{ + task->data[7] = 0; + task->data[8] = 0; + task->data[9] = 0; + task->data[15] = a2; + task->data[10] = 0x100; + task->data[11] = 0x100; + task->data[12] = 0; + sub_80A8048(&task->data[13], &task->data[14], a3); + sub_80A7270(a2, 0); +} + +bool8 sub_80A7D34(struct Task *task) +{ + gUnknown_02038444 = sub_80A8050(task->data[13], task->data[14]) + (task->data[7] << 3); + switch (gUnknown_02038444->type) + { + default: + if (!gUnknown_02038444->frame.duration) + { + task->data[10] = gUnknown_02038444->frame.xScale; + task->data[11] = gUnknown_02038444->frame.yScale; + task->data[12] = gUnknown_02038444->frame.rotation; + task->data[7]++; + gUnknown_02038444++; + } + task->data[10] += gUnknown_02038444->frame.xScale; + task->data[11] += gUnknown_02038444->frame.yScale; + task->data[12] += gUnknown_02038444->frame.rotation; + obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]); + sub_80A7E6C(task->data[15]); + if (++task->data[8] >= gUnknown_02038444->frame.duration) + { + task->data[8] = 0; + task->data[7]++; + } + break; + case AFFINEANIMCMDTYPE_JUMP: + task->data[7] = gUnknown_02038444->jump.target; + break; + case AFFINEANIMCMDTYPE_LOOP: + if (gUnknown_02038444->loop.count) + { + if (task->data[9]) + { + if (!--task->data[9]) + { + task->data[7]++; + break; + } + } + else + { + task->data[9] = gUnknown_02038444->loop.count; + } + if (!task->data[7]) + { + break; + } + for (;;) + { + task->data[7]--; + gUnknown_02038444--; + if (gUnknown_02038444->type == AFFINEANIMCMDTYPE_LOOP) + { + task->data[7]++; + return TRUE; + } + if (!task->data[7]) + return TRUE; + } + } + task->data[7]++; + break; + case AFFINEANIMCMDTYPE_END: + gSprites[task->data[15]].pos2.y = 0; + sub_80A7344(task->data[15]); + return FALSE; + } + + return TRUE; +} + +void sub_80A7E6C(u8 spriteId) +{ + int var = 0x40 - sub_80A7F18(spriteId) * 2; + u16 matrix = gSprites[spriteId].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + + if (var2 > 0x80) + var2 = 0x80; + gSprites[spriteId].pos2.y = (var - var2) / 2; +} + +void sub_80A7EC0(u8 spriteId, u8 spriteId2) +{ + int var = 0x40 - sub_80A7F18(spriteId2) * 2; + u16 matrix = gSprites[spriteId].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + + if (var2 > 0x80) + var2 = 0x80; + gSprites[spriteId].pos2.y = (var - var2) / 2; +} + +u16 sub_80A7F18(u8 spriteId) +{ + struct BattleSpriteInfo *spriteInfo; + u8 battlerId = gSprites[spriteId].data[0]; + u16 species; + u16 i; + + for (i = 0; i < MAX_BATTLERS_COUNT; i++) + { + if (gBattlerSpriteIds[i] == spriteId) + { + if (IsContest()) + { + species = shared19348.unk0; + return gMonBackPicCoords[species].y_offset; + } + else + { + if (GetBattlerSide(i) == B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + + if (species == SPECIES_CASTFORM) + return sCastformBackSpriteYCoords[gBattleMonForms[battlerId]]; + else + return gMonBackPicCoords[species].y_offset; + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + else + species = spriteInfo[battlerId].transformSpecies; + + if (species == SPECIES_CASTFORM) + return sCastformElevations[gBattleMonForms[battlerId]]; + else + return gMonFrontPicCoords[species].y_offset; + } + } + } + } + return 0x40; +} + +void sub_80A8048(s16 *bottom, s16 *top, const void *ptr) +{ + *bottom = ((intptr_t) ptr) & 0xffff; + *top = (((intptr_t) ptr) >> 16) & 0xffff; +} + +void *sub_80A8050(s16 bottom, s16 top) +{ + return (void *)((u16)bottom | ((u16)top << 16)); +} + +void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7) +{ + task->data[8] = a7; + task->data[15] = a2; // spriteId + task->data[9] = a3; + task->data[10] = a4; + task->data[13] = a5; + task->data[14] = a6; + task->data[11] = (a5 - a3) / a7; + task->data[12] = (a6 - a4) / a7; +} + +u8 sub_80A80C8(struct Task *task) +{ + if (!task->data[8]) + return 0; + + if (--task->data[8] != 0) + { + task->data[9] += task->data[11]; + task->data[10] += task->data[12]; + } + else + { + task->data[9] = task->data[13]; + task->data[10] = task->data[14]; + } + obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0); + if (task->data[8]) + sub_80A7E6C(task->data[15]); + else + gSprites[task->data[15]].pos2.y = 0; + return task->data[8]; +} + +void AnimTask_GetFrustrationPowerLevel(u8 taskId) +{ + u16 powerLevel; + + if (gAnimFriendship <= 30) + powerLevel = 0; + else if (gAnimFriendship <= 100) + powerLevel = 1; + else if (gAnimFriendship <= 200) + powerLevel = 2; + else + powerLevel = 3; + gBattleAnimArgs[7] = powerLevel; + DestroyAnimVisualTask(taskId); +} + +void sub_80A8174(u8 priority) +{ + if (IsBattlerSpriteVisible(gBattleAnimTarget)) + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].oam.priority = priority; + if (IsBattlerSpriteVisible(gBattleAnimAttacker)) + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].oam.priority = priority; + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]].oam.priority = priority; + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority = priority; +} + +void sub_80A8278(void) +{ + int i; + + for (i = 0; i < gBattlersCount; i++) + { + if (IsBattlerSpriteVisible(i)) + { + gSprites[gBattlerSpriteIds[i]].subpriority = sub_80A82E4(i); + gSprites[gBattlerSpriteIds[i]].oam.priority = 2; + } + } +} + +u8 sub_80A82E4(u8 battlerId) +{ + u8 position; + u8 ret; + + if (IsContest()) + { + if (battlerId == 2) + return 30; + else + return 40; + } + else + { + position = GetBattlerPosition(battlerId); + if (position == B_POSITION_PLAYER_LEFT) + ret = 30; + else if (position == B_POSITION_PLAYER_RIGHT) + ret = 20; + else if (position == B_POSITION_OPPONENT_LEFT) + ret = 40; + else + ret = 50; + } + return ret; +} + +u8 sub_80A8328(u8 battlerId) +{ + u8 position = GetBattlerPosition(battlerId); + + if (IsContest()) + return 2; + else if (position == B_POSITION_PLAYER_LEFT || position == B_POSITION_OPPONENT_RIGHT) + return GetAnimBgAttribute(2, BG_ANIM_PRIORITY); + else + return GetAnimBgAttribute(1, BG_ANIM_PRIORITY); +} + +u8 sub_80A8364(u8 battlerId) +{ + if (!IsContest()) + { + u8 position = GetBattlerPosition(battlerId); + if (position == B_POSITION_PLAYER_LEFT || position == B_POSITION_OPPONENT_RIGHT) + return 2; + else + return 1; + } + return 1; +} + +u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10) +{ + u8 spriteId; + u16 sheet = LoadSpriteSheet(&sUnknown_08525FC0[a3]); + u16 palette = AllocSpritePalette(sUnknown_08525F90[a3].paletteTag); + + if (gMonSpritesGfxPtr != NULL && gMonSpritesGfxPtr->field_17C == NULL) + gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000); + if (!isBackpic) + { + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, trainerId, personality), (palette * 0x10) + 0x100, 0x20); + if (a10 == 1 || sub_80688F8(5, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != 0) + LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + TRUE); + else + LoadSpecialPokePic_2(&gMonFrontPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + TRUE); + } + else + { + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, trainerId, personality), (palette * 0x10) + 0x100, 0x20); + if (a10 == 1 || sub_80688F8(5, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != 0) + LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + FALSE); + else + LoadSpecialPokePic_2(&gMonBackPicTable[species], + gMonSpritesGfxPtr->field_17C, + species, + personality, + FALSE); + } + + RequestDma3Copy(gMonSpritesGfxPtr->field_17C, (void *)(OBJ_VRAM0 + (sheet * 0x20)), 0x800, 1); + FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C); + + if (!isBackpic) + spriteId = CreateSprite(&sUnknown_08525F90[a3], x, y + gMonFrontPicCoords[species].y_offset, subpriority); + else + spriteId = CreateSprite(&sUnknown_08525F90[a3], x, y + gMonBackPicCoords[species].y_offset, subpriority); + + if (IsContest()) + { + gSprites[spriteId].affineAnims = gUnknown_082FF6C0; + StartSpriteAffineAnim(&gSprites[spriteId], 0); + } + return spriteId; +} + +void sub_80A8610(struct Sprite *sprite) +{ + DestroySpriteAndFreeResources(sprite); +} + +s16 sub_80A861C(u8 battlerId, u8 a2) +{ + u16 species; + u32 personality; + u16 letter; + u16 var; + int ret; + const struct MonCoords *coords; + struct BattleSpriteInfo *spriteInfo; + + if (IsContest()) + { + if (shared19348.unk4_0) + { + species = shared19348.unk2; + personality = shared19348.unk10; + } + else + { + species = shared19348.unk0; + personality = shared19348.unk8; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonBackPicCoords[var]; + } + else if (species == SPECIES_CASTFORM) + { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[battlerId]]; + } + else if (species <= SPECIES_EGG) + { + coords = &gMonBackPicCoords[species]; + } + else + { + coords = &gMonBackPicCoords[0]; + } + } + else + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + { + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + } + else + { + species = spriteInfo[battlerId].transformSpecies; + personality = gTransformedPersonalities[battlerId]; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonBackPicCoords[var]; + } + else if (species > SPECIES_EGG) + { + coords = &gMonBackPicCoords[0]; + } + else + { + coords = &gMonBackPicCoords[species]; + } + } + else + { + spriteInfo = gBattleSpritesDataPtr->battlerData; + if (!spriteInfo[battlerId].transformSpecies) + { + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); + personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PERSONALITY); + } + else + { + species = spriteInfo[battlerId].transformSpecies; + personality = gTransformedPersonalities[battlerId]; + } + if (species == SPECIES_UNOWN) + { + letter = GET_UNOWN_LETTER(personality); + if (!letter) + var = SPECIES_UNOWN; + else + var = letter + SPECIES_UNOWN_B - 1; + coords = &gMonFrontPicCoords[var]; + } + else if (species == SPECIES_CASTFORM) + { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[battlerId]]; + } + else if (species > SPECIES_EGG) + { + coords = &gMonFrontPicCoords[0]; + } + else + { + coords = &gMonFrontPicCoords[species]; + } + } + } + + switch (a2) + { + case 0: + return (coords->coords & 0xf) * 8; + case 1: + return (coords->coords >> 4) * 8; + case 4: + return GetBattlerSpriteCoord(battlerId, 2) - ((coords->coords >> 4) * 4); + case 5: + return GetBattlerSpriteCoord(battlerId, 2) + ((coords->coords >> 4) * 4); + case 2: + return GetBattlerSpriteCoord(battlerId, 3) - ((coords->coords & 0xf) * 4); + case 3: + return GetBattlerSpriteCoord(battlerId, 3) + ((coords->coords & 0xf) * 4); + case 6: + ret = GetBattlerSpriteCoord(battlerId, 1) + 0x1f; + return ret - coords->y_offset; + default: + return 0; + } +} + +void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y) +{ + u8 v1, v2; + s16 v3, v4; + s16 v5, v6; + + if (!a2) + { + v1 = 0; + v2 = 1; + } + else + { + v1 = 2; + v2 = 3; + } + v3 = GetBattlerSpriteCoord(battlerId, v1); + v4 = GetBattlerSpriteCoord(battlerId, v2); + if (IsDoubleBattle() && !IsContest()) + { + v5 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v1); + v6 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v2); + } + else + { + v5 = v3; + v6 = v4; + } + *x = (v3 + v5) / 2; + *y = (v4 + v6) / 2; +} + +u8 sub_80A89C8(int battlerId, u8 spriteId, int species) +{ + u8 newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); + gSprites[newSpriteId] = gSprites[spriteId]; + gSprites[newSpriteId].usingSheet = TRUE; + gSprites[newSpriteId].oam.priority = 0; + gSprites[newSpriteId].oam.objMode = 2; + gSprites[newSpriteId].oam.tileNum = gSprites[spriteId].oam.tileNum; + gSprites[newSpriteId].callback = SpriteCallbackDummy; + return newSpriteId; +} + +void sub_80A8A6C(struct Sprite *sprite) +{ + sub_80A6838(sprite); + if (GetBattlerSide(gBattleAnimAttacker)) + { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + sprite->hFlip = TRUE; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[3] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A66DC; +} + +void sub_80A8AEC(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] *= -1; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[3] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A66DC; +} + +void sub_80A8B64(struct Sprite *sprite) +{ + sub_80A6838(sprite); + if (GetBattlerSide(gBattleAnimAttacker)) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->callback = sub_80A67D8; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_80A8BC4(u8 taskId) +{ + u16 src; + u16 dest; + struct Task *task = &gTasks[taskId]; + + task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); + task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; + task->data[2] = 0; + task->data[3] = 0; + gSprites[task->data[0]].pos2.x -= task->data[0]; + task->data[4] = AllocSpritePalette(10097); + task->data[5] = 0; + + dest = (task->data[4] + 0x10) * 0x10; + src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10; + task->data[6] = sub_80A82E4(gBattleAnimAttacker); + if (task->data[6] == 20 || task->data[6] == 40) + task->data[6] = 2; + else + task->data[6] = 3; + CpuCopy32(&gPlttBufferUnfaded[src], &gPlttBufferFaded[dest], 0x20); + BlendPalette(dest, 16, gBattleAnimArgs[1], gBattleAnimArgs[0]); + task->func = sub_80A8CAC; +} + +void sub_80A8CAC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[2]) + { + case 0: + sub_80A8D78(task, taskId); + gSprites[task->data[0]].pos2.x += task->data[1]; + if (++task->data[3] == 5) + { + task->data[3]--; + task->data[2]++; + } + break; + case 1: + sub_80A8D78(task, taskId); + gSprites[task->data[0]].pos2.x -= task->data[1]; + if (--task->data[3] == 0) + { + gSprites[task->data[0]].pos2.x = 0; + task->data[2]++; + } + break; + case 2: + if (!task->data[5]) + { + FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_80A8D78(struct Task *task, u8 taskId) +{ + s16 spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(0); + if (spriteId >= 0) + { + gSprites[spriteId].oam.priority = task->data[6]; + gSprites[spriteId].oam.paletteNum = task->data[4]; + gSprites[spriteId].data[0] = 8; + gSprites[spriteId].data[1] = taskId; + gSprites[spriteId].data[2] = spriteId; + gSprites[spriteId].pos2.x = gSprites[task->data[0]].pos2.x; + gSprites[spriteId].callback = sub_80A8DFC; + task->data[5]++; + } +} + +void sub_80A8DFC(struct Sprite *sprite) +{ + if (--sprite->data[0] == 0) + { + gTasks[sprite->data[1]].data[5]--; + obj_delete_but_dont_free_vram(sprite); + } +} + +void sub_80A8E30(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_3); + if (!GetBattlerSide(gBattleAnimAttacker)) + sprite->data[0] = 5; + else + sprite->data[0] = -10; + sprite->data[1] = -40; + sprite->callback = sub_80A8E88; +} + +void sub_80A8E88(struct Sprite *sprite) +{ + sprite->data[2] += sprite->data[0]; + sprite->data[3] += sprite->data[1]; + sprite->pos2.x = sprite->data[2] / 10; + sprite->pos2.y = sprite->data[3] / 10; + if (sprite->data[1] < -20) + sprite->data[1]++; + if (sprite->pos1.y + sprite->pos2.y < -32) + DestroyAnimSprite(sprite); +} + +void sub_80A8EE4(struct Sprite *sprite) +{ + int x; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[4]; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[5]; + if (!GetBattlerSide(gBattleAnimTarget)) + { + x = (u16)gBattleAnimArgs[4] + 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 20; + } + else + { + x = (u16)gBattleAnimArgs[4] - 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 80; + } + sprite->callback = sub_80A6EEC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c new file mode 100644 index 000000000..9b9218b1c --- /dev/null +++ b/src/battle_anim_80A9C70.c @@ -0,0 +1,360 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "constants/battle_anim.h" +#include "constants/rgb.h" +#include "util.h" +#include "decompress.h" +#include "palette.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "gpu_regs.h" + +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; +extern const u8 *const gBattleAnims_StatusConditions[]; +extern const struct OamData gUnknown_08524904; +extern const struct OamData gUnknown_08524A3C; + +extern void sub_8116EB4(u8 taskId); + +// This file's functions. +static void sub_80A9DB4(u8 taskId); +static void sub_80A9FD0(u8 taskId); +static void sub_80AA020(u8 taskId); +static void sub_80AA0D0(u8 taskId); +static void sub_80AA124(u8 taskId); +static void Task_DoStatusAnimation(u8 taskId); +static void sub_80A9E44(struct Sprite *sprite); +static void sub_80A9E78(struct Sprite *sprite); + +// const rom data +static const struct Subsprite gUnknown_0853EF30[] = +{ + {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2}, + {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2}, + {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2}, + {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2}, +}; + +static const struct SubspriteTable gUnknown_0853EF40[] = +{ + {ARRAY_COUNT(gUnknown_0853EF30), gUnknown_0853EF30}, +}; + +static const struct SpriteTemplate gUnknown_0853EF48 = +{ + .tileTag = ANIM_TAG_ICE_CUBE, + .paletteTag = ANIM_TAG_ICE_CUBE, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gUnknown_0853EF60 = +{ + .tileTag = ANIM_TAG_136, + .paletteTag = ANIM_TAG_136, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A9E44, +}; + +// code +u8 sub_80A9C70(u8 battlerId, bool8 b) +{ + u8 battlerSpriteId = gBattlerSpriteIds[battlerId]; + u8 taskId = CreateTask(sub_80A9DB4, 10); + u8 spriteId2; + u8 i; + + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); + gTasks[taskId].data[0] = battlerId; + if (b) + { + gTasks[taskId].data[1] = RGB_RED; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y + 32, 0); + gSprites[spriteId2].data[0] = i * 51; + gSprites[spriteId2].data[1] = -256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data[6] = 21; + } + } + else + { + gTasks[taskId].data[1] = RGB_BLUE; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y - 32, 0); + gSprites[spriteId2].data[0] = i * 51; + gSprites[spriteId2].data[1] = 256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data[6] = 21; + } + } + gSprites[spriteId2].data[7] = 1; + return taskId; +} + +static void sub_80A9DB4(u8 taskId) +{ + if (gTasks[taskId].data[2] == 2) + { + gTasks[taskId].data[2] = 0; + BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]); + if (gTasks[taskId].data[5] == 0) + { + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 8) + gTasks[taskId].data[5] ^= 1; + } + else + { + u16 var = gTasks[taskId].data[4]; + + gTasks[taskId].data[4]--; + if (gTasks[taskId].data[4] < 0) + { + gTasks[taskId].data[4] = var; + gTasks[taskId].data[5] ^= 1; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 2) + DestroyTask(taskId); + } + } + } + else + { + gTasks[taskId].data[2]++; + } +} + +static void sub_80A9E44(struct Sprite *sprite) +{ + if (sprite->data[6] == 0) + { + sprite->invisible = FALSE; + sprite->callback = sub_80A9E78; + sub_80A9E78(sprite); + } + else + { + sprite->data[6]--; + } +} + +static void sub_80A9E78(struct Sprite *sprite) +{ + sprite->pos2.x = Cos(sprite->data[0], 32); + sprite->pos2.y = Sin(sprite->data[0], 8); + if (sprite->data[0] < 128) + sprite->subpriority = 29; + else + sprite->subpriority = 31; + sprite->data[0] = (sprite->data[0] + 8) & 0xFF; + sprite->data[5] += sprite->data[1]; + sprite->pos2.y += sprite->data[5] >> 8; + sprite->data[2]++; + if (sprite->data[2] == 52) + { + if (sprite->data[7]) + DestroySpriteAndFreeResources(sprite); + else + DestroySprite(sprite); + } +} + +void sub_80A9EF4(u8 taskId) +{ + s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32; + s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_3) - 36; + u8 spriteId; + + if (IsContest()) + x -= 6; + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4); + if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF) + gSprites[spriteId].invisible = TRUE; + SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40); + gTasks[taskId].data[15] = spriteId; + gTasks[taskId].func = sub_80A9FD0; +} + +static void sub_80A9FD0(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 10) + { + gTasks[taskId].func = sub_80AA020; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var)); + } +} + +static void sub_80AA020(u8 taskId) +{ + u8 palIndex = IndexOfSpritePaletteTag(ANIM_TAG_ICE_CUBE); + + if (gTasks[taskId].data[1]++ > 13) + { + gTasks[taskId].data[2]++; + if (gTasks[taskId].data[2] == 3) + { + u16 temp; + + temp = gPlttBufferFaded[0x100 + palIndex * 16 + 13]; + gPlttBufferFaded[0x100 + palIndex * 16 + 13] = gPlttBufferFaded[0x100 + palIndex * 16 + 14]; + gPlttBufferFaded[0x100 + palIndex * 16 + 14] = gPlttBufferFaded[0x100 + palIndex * 16 + 15]; + gPlttBufferFaded[0x100 + palIndex * 16 + 15] = temp; + + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 3) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] == 2) + { + gTasks[taskId].data[1] = 9; + gTasks[taskId].func = sub_80AA0D0; + } + } + } + } +} + +static void sub_80AA0D0(u8 taskId) +{ + gTasks[taskId].data[1]--; + if (gTasks[taskId].data[1] == -1) + { + gTasks[taskId].func = sub_80AA124; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var)); + } +} + +static void sub_80AA124(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 37) + { + u8 spriteId = gTasks[taskId].data[15]; + + FreeSpriteOamMatrix(&gSprites[spriteId]); + DestroySprite(&gSprites[spriteId]); + } + else if (gTasks[taskId].data[1] == 39) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimVisualTask(taskId); + } +} + +#define CASE(by, stat) case (STAT_ANIM_##by + stat - 1) + +void AnimTask_StatsChange(u8 taskId) +{ + bool16 goesDown = FALSE; + s16 animStatId = 0; + bool16 sharply = FALSE; + + switch (gBattleSpritesDataPtr->animationData->animArg) + { + CASE(PLUS1, STAT_ATK): goesDown = FALSE; animStatId = 0; break; + CASE(PLUS1, STAT_DEF): goesDown = FALSE; animStatId = 1; break; + CASE(PLUS1, STAT_SPEED): goesDown = FALSE; animStatId = 3; break; + CASE(PLUS1, STAT_SPATK): goesDown = FALSE; animStatId = 5; break; + CASE(PLUS1, STAT_SPDEF): goesDown = FALSE; animStatId = 6; break; + CASE(PLUS1, STAT_ACC): goesDown = FALSE; animStatId = 2; break; + CASE(PLUS1, STAT_EVASION): goesDown = FALSE; animStatId = 4; break; + + CASE(MINUS1, STAT_ATK): goesDown = TRUE; animStatId = 0; break; + CASE(MINUS1, STAT_DEF): goesDown = TRUE; animStatId = 1; break; + CASE(MINUS1, STAT_SPEED): goesDown = TRUE; animStatId = 3; break; + CASE(MINUS1, STAT_SPATK): goesDown = TRUE; animStatId = 5; break; + CASE(MINUS1, STAT_SPDEF): goesDown = TRUE; animStatId = 6; break; + CASE(MINUS1, STAT_ACC): goesDown = TRUE; animStatId = 2; break; + CASE(MINUS1, STAT_EVASION): goesDown = TRUE; animStatId = 4; break; + + CASE(PLUS2, STAT_ATK): goesDown = FALSE; animStatId = 0; sharply = TRUE; break; + CASE(PLUS2, STAT_DEF): goesDown = FALSE; animStatId = 1; sharply = TRUE; break; + CASE(PLUS2, STAT_SPEED): goesDown = FALSE; animStatId = 3; sharply = TRUE; break; + CASE(PLUS2, STAT_SPATK): goesDown = FALSE; animStatId = 5; sharply = TRUE; break; + CASE(PLUS2, STAT_SPDEF): goesDown = FALSE; animStatId = 6; sharply = TRUE; break; + CASE(PLUS2, STAT_ACC): goesDown = FALSE; animStatId = 2; sharply = TRUE; break; + CASE(PLUS2, STAT_EVASION): goesDown = FALSE; animStatId = 4; sharply = TRUE; break; + + CASE(MINUS2, STAT_ATK): goesDown = TRUE; animStatId = 0; sharply = TRUE; break; + CASE(MINUS2, STAT_DEF): goesDown = TRUE; animStatId = 1; sharply = TRUE; break; + CASE(MINUS2, STAT_SPEED): goesDown = TRUE; animStatId = 3; sharply = TRUE; break; + CASE(MINUS2, STAT_SPATK): goesDown = TRUE; animStatId = 5; sharply = TRUE; break; + CASE(MINUS2, STAT_SPDEF): goesDown = TRUE; animStatId = 6; sharply = TRUE; break; + CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break; + CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break; + + case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break; + case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break; + + default: + DestroyAnimVisualTask(taskId); + return; + } + + gBattleAnimArgs[0] = goesDown; + gBattleAnimArgs[1] = animStatId; + gBattleAnimArgs[2] = 0; + gBattleAnimArgs[3] = 0; + gBattleAnimArgs[4] = sharply; + gTasks[taskId].func = sub_8116EB4; + sub_8116EB4(taskId); +} + +#undef CASE + +void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId) +{ + u8 taskId; + + gBattleAnimAttacker = battlerId; + gBattleAnimTarget = battlerId; + LaunchBattleAnimation(gBattleAnims_StatusConditions, statusAnimId, 0); + taskId = CreateTask(Task_DoStatusAnimation, 10); + gTasks[taskId].data[0] = battlerId; +} + +static void Task_DoStatusAnimation(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].data[0]].statusAnimActive = FALSE; + DestroyTask(taskId); + } +} diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c new file mode 100644 index 000000000..1864a1a7a --- /dev/null +++ b/src/battle_anim_80D51AC.c @@ -0,0 +1,1004 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +// This file's functions. +void AnimTask_ShakeMonStep(u8 taskId); +void AnimTask_ShakeMon2Step(u8 taskId); +void AnimTask_ShakeMonInPlaceStep(u8 taskId); +void AnimTask_ShakeAndSinkMonStep(u8 taskId); +void sub_80D57B8(u8 taskId); +void DoHorizontalLunge(struct Sprite *sprite); +void ReverseHorizontalLungeDirection(struct Sprite *sprite); +void DoVerticalDip(struct Sprite *sprite); +void ReverseVerticalDipDirection(struct Sprite* sprite); +void SlideMonToOriginalPos(struct Sprite *sprite); +void SlideMonToOriginalPosStep(struct Sprite *sprite); +void SlideMonToOffset(struct Sprite *sprite); +void sub_80D5B48(struct Sprite *sprite); +void sub_80D5C20(struct Sprite *sprite); +void AnimTask_WindUpLungePart1(u8 taskId); +void AnimTask_WindUpLungePart2(u8 taskId); +void AnimTask_SwayMonStep(u8 taskId); +void AnimTask_ScaleMonAndRestoreStep(u8 taskId); +void sub_80D6308(u8 taskId); +void sub_80D646C(u8 taskId); +void sub_80A8B3C(u8 taskId); + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the original position and the target position. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[4]; + gTasks[taskId].data[3] = gBattleAnimArgs[4]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_ShakeMonStep; + AnimTask_ShakeMonStep(taskId); +} + +void AnimTask_ShakeMonStep(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gSprites[gTasks[taskId].data[0]].pos2.x == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = gTasks[taskId].data[4]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + } + if (gSprites[gTasks[taskId].data[0]].pos2.y == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.y = gTasks[taskId].data[5]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + } + gTasks[taskId].data[3] = gTasks[taskId].data[2]; + if (--gTasks[taskId].data[1] == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon2(u8 taskId) +{ + u8 spriteId; + bool8 destroy = FALSE; + u8 battlerId; + + if (gBattleAnimArgs[0] < 4) + { + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + } + else if (gBattleAnimArgs[0] != 8) + { + switch (gBattleAnimArgs[0]) + { + case 4: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + break; + case 5: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + break; + case 6: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + break; + case 7: + default: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + break; + } + + if (IsBattlerSpriteVisible(battlerId) == FALSE) + destroy = TRUE; + + spriteId = gBattlerSpriteIds[battlerId]; + } + else + { + spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; + } + + if (destroy) + { + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[4]; + gTasks[taskId].data[3] = gBattleAnimArgs[4]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_ShakeMon2Step; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeMon2Step(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gSprites[gTasks[taskId].data[0]].pos2.x == gTasks[taskId].data[4]) + gSprites[gTasks[taskId].data[0]].pos2.x = -gTasks[taskId].data[4]; + else + gSprites[gTasks[taskId].data[0]].pos2.x = gTasks[taskId].data[4]; + + if (gSprites[gTasks[taskId].data[0]].pos2.y == gTasks[taskId].data[5]) + gSprites[gTasks[taskId].data[0]].pos2.y = -gTasks[taskId].data[5]; + else + gSprites[gTasks[taskId].data[0]].pos2.y = gTasks[taskId].data[5]; + + gTasks[taskId].data[3] = gTasks[taskId].data[2]; + if (--gTasks[taskId].data[1] == 0) + { + gSprites[gTasks[taskId].data[0]].pos2.x = 0; + gSprites[gTasks[taskId].data[0]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets +// with respect to the current location of the mon's picture. +// arg 0: battler +// arg 1: x offset +// arg 2: y offset +// arg 3: num shakes +// arg 4: delay +void AnimTask_ShakeMonInPlace(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) + { + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].pos2.x += gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y += gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[3]; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[1] * 2; + gTasks[taskId].data[6] = gBattleAnimArgs[2] * 2; + gTasks[taskId].func = AnimTask_ShakeMonInPlaceStep; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeMonInPlaceStep(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gTasks[taskId].data[1] & 1) + { + gSprites[gTasks[taskId].data[0]].pos2.x += gTasks[taskId].data[5]; + gSprites[gTasks[taskId].data[0]].pos2.y += gTasks[taskId].data[6]; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x -= gTasks[taskId].data[5]; + gSprites[gTasks[taskId].data[0]].pos2.y -= gTasks[taskId].data[6]; + } + gTasks[taskId].data[3] = gTasks[taskId].data[4]; + if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2]) + { + if (gTasks[taskId].data[1] & 1) + { + gSprites[gTasks[taskId].data[0]].pos2.x += gTasks[taskId].data[5] / 2; + gSprites[gTasks[taskId].data[0]].pos2.y += gTasks[taskId].data[6] / 2; + } + else + { + gSprites[gTasks[taskId].data[0]].pos2.x -= gTasks[taskId].data[5] / 2; + gSprites[gTasks[taskId].data[0]].pos2.y -= gTasks[taskId].data[6] / 2; + } + DestroyAnimVisualTask(taskId); + return; + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +// Shakes a mon bg horizontally and moves it downward linearly. +// arg 0: battler +// arg 1: x offset +// arg 2: frame delay between each movement +// arg 3: downward speed (subpixel) +// arg 4: duration +void AnimTask_ShakeAndSinkMon(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].func = AnimTask_ShakeAndSinkMonStep; + gTasks[taskId].func(taskId); +} + +void AnimTask_ShakeAndSinkMonStep(u8 taskId) +{ + s16 x; + u8 spriteId; + spriteId = gTasks[taskId].data[0]; + x = gTasks[taskId].data[1]; + if (gTasks[taskId].data[2] == gTasks[taskId].data[8]++) + { + gTasks[taskId].data[8] = 0; + if (gSprites[spriteId].pos2.x == x) + x = -x; + + gSprites[spriteId].pos2.x += x; + } + + gTasks[taskId].data[1] = x; + gTasks[taskId].data[9] += gTasks[taskId].data[3]; + gSprites[spriteId].pos2.y = gTasks[taskId].data[9] >> 8; + if (--gTasks[taskId].data[4] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } +} + +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonElliptical(u8 taskId) +{ + u8 i; + u8 spriteId; + u8 wavePeriod; + + wavePeriod = 1; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (gBattleAnimArgs[4] > 5) + gBattleAnimArgs[4] = 5; + + for (i = 0; i < gBattleAnimArgs[4]; i++) + { + wavePeriod <<= 1; + } + + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = wavePeriod; + gTasks[taskId].func = sub_80D57B8; + gTasks[taskId].func(taskId); +} + +void sub_80D57B8(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[0]; + gSprites[spriteId].pos2.x = Sin(gTasks[taskId].data[5], gTasks[taskId].data[1]); + gSprites[spriteId].pos2.y = -Cos(gTasks[taskId].data[5], gTasks[taskId].data[2]); + gSprites[spriteId].pos2.y += gTasks[taskId].data[2]; + gTasks[taskId].data[5] += gTasks[taskId].data[4]; + gTasks[taskId].data[5] &= 0xff; + + if (gTasks[taskId].data[5] == 0) + gTasks[taskId].data[3]--; + + if (gTasks[taskId].data[3] == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } +} + +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. Reverses the direction +// of the path if it's not on the player's side of the battle. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonEllipticalRespectSide(u8 taskId) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + AnimTask_TranslateMonElliptical(taskId); +} + +// Performs a simple horizontal lunge, where the mon moves +// horizontally, and then moves back in the opposite direction. +// arg 0: duration of single lunge direction +// arg 1: x pixel delta that is applied each frame +void DoHorizontalLunge(struct Sprite *sprite) +{ + sprite->invisible = TRUE; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + sprite->data[1] = -gBattleAnimArgs[1]; + else + sprite->data[1] = gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[0]; + sprite->data[2] = 0; + sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; + sprite->data[4] = gBattleAnimArgs[0]; + StoreSpriteCallbackInData6(sprite, ReverseHorizontalLungeDirection); + sprite->callback = sub_80A6630; +} + +void ReverseHorizontalLungeDirection(struct Sprite *sprite) +{ + sprite->data[0] = sprite->data[4]; + sprite->data[1] = -sprite->data[1]; + sprite->callback = sub_80A6630; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Performs a simple vertical dipping motion, where moves vertically, and then +// moves back in the opposite direction. +// arg 0: duration of single dip direction +// arg 1: y pixel delta that is applied each frame +// arg 2: battler +void DoVerticalDip(struct Sprite *sprite) +{ + u8 spriteId; + sprite->invisible = TRUE; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sprite->data[0] = gBattleAnimArgs[0]; + sprite->data[1] = 0; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] = spriteId; + sprite->data[4] = gBattleAnimArgs[0]; + StoreSpriteCallbackInData6(sprite, ReverseVerticalDipDirection); + sprite->callback = sub_80A6630; +} + +void ReverseVerticalDipDirection(struct Sprite *sprite) +{ + sprite->data[0] = sprite->data[4]; + sprite->data[2] = -sprite->data[2]; + sprite->callback = sub_80A6630; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Linearly slides a mon's bg picture back to its original sprite position. +// The sprite parameter is a dummy sprite used for facilitating the movement with its callback. +// arg 0: 1 = target or 0 = attacker +// arg 1: direction (0 = horizontal and vertical, 1 = horizontal only, 2 = vertical only) +// arg 2: duration +void SlideMonToOriginalPos(struct Sprite *sprite) +{ + u32 monSpriteId; + if (!gBattleAnimArgs[0]) + monSpriteId = gBattlerSpriteIds[gBattleAnimAttacker]; + else + monSpriteId = gBattlerSpriteIds[gBattleAnimTarget]; + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gSprites[monSpriteId].pos1.x + gSprites[monSpriteId].pos2.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x; + sprite->data[3] = gSprites[monSpriteId].pos1.y + gSprites[monSpriteId].pos2.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y; + sub_80A6E14(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = gSprites[monSpriteId].pos2.x; + sprite->data[6] = gSprites[monSpriteId].pos2.y; + sprite->invisible = TRUE; + + if (gBattleAnimArgs[1] == 1) + sprite->data[2] = 0; + else if (gBattleAnimArgs[1] == 2) + sprite->data[1] = 0; + + sprite->data[7] = gBattleAnimArgs[1]; + sprite->data[7] |= monSpriteId << 8; + sprite->callback = SlideMonToOriginalPosStep; +} + +void SlideMonToOriginalPosStep(struct Sprite *sprite) +{ + s8 monSpriteId; + u8 lo; + struct Sprite *monSprite; + + lo = sprite->data[7] & 0xff; + monSpriteId = sprite->data[7] >> 8; + monSprite = &gSprites[monSpriteId]; + if (sprite->data[0] == 0) + { + if (lo < 2) + monSprite->pos2.x = 0; + + if (lo == 2 || lo == 0) + monSprite->pos2.y = 0; + + DestroyAnimSprite(sprite); + } + else + { + sprite->data[0]--; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + monSprite->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; + monSprite->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; + } +} + +// Linearly translates a mon to a target offset. The horizontal offset +// is mirrored for the opponent's pokemon, and the vertical offset +// is only mirrored if arg 3 is set to 1. +// arg 0: 0 = attacker, 1 = target +// arg 1: target x pixel offset +// arg 2: target y pixel offset +// arg 3: mirror vertical translation for opposite battle side +// arg 4: duration +void SlideMonToOffset(struct Sprite *sprite) +{ + u8 battler; + u8 monSpriteId; + if (!gBattleAnimArgs[0]) + battler = gBattleAnimAttacker; + else + battler = gBattleAnimTarget; + + monSpriteId = gBattlerSpriteIds[battler]; + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + if (gBattleAnimArgs[3] == 1) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + } + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = gSprites[monSpriteId].pos1.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[monSpriteId].pos1.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y + gBattleAnimArgs[2]; + sub_80A6E14(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = monSpriteId; + sprite->invisible = TRUE; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + sprite->callback = sub_80A6680; +} + +void sub_80D5B48(struct Sprite *sprite) +{ + u8 spriteId; + u8 battlerId; + sprite->invisible = TRUE; + if (!gBattleAnimArgs[0]) + { + battlerId = gBattleAnimAttacker; + } + else + { + battlerId = gBattleAnimTarget; + } + spriteId = gBattlerSpriteIds[battlerId]; + if (GetBattlerSide(battlerId)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + if (gBattleAnimArgs[3] == 1) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + } + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + sprite->data[2] = sprite->data[1] + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; + sprite->data[4] = sprite->data[3] + gBattleAnimArgs[2]; + sub_80A6E14(sprite); + sprite->data[3] = gSprites[spriteId].pos2.x << 8; + sprite->data[4] = gSprites[spriteId].pos2.y << 8; + sprite->data[5] = spriteId; + sprite->data[6] = gBattleAnimArgs[5]; + if (!gBattleAnimArgs[5]) + { + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + } + else + { + StoreSpriteCallbackInData6(sprite, sub_80D5C20); + } + sprite->callback = sub_80A6680; +} + + +void sub_80D5C20(struct Sprite *sprite) +{ + gSprites[sprite->data[5]].pos2.x = 0; + gSprites[sprite->data[5]].pos2.y = 0; + DestroyAnimSprite(sprite); +} + +// Task to facilitate a two-part translation animation, in which the sprite +// is first translated in an arc to one position. Then, it "lunges" to a target +// x offset. Used in TAKE_DOWN, for example. +// arg 0: anim bank +// arg 1: horizontal speed (subpixel) +// arg 2: wave amplitude +// arg 3: first duration +// arg 4: delay before starting lunge +// arg 5: target x offset for lunge +// arg 6: lunge duration +void AnimTask_WindUpLunge(u8 taskId) +{ + s16 wavePeriod = 0x8000 / gBattleAnimArgs[3]; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[5] = -gBattleAnimArgs[5]; + } + gTasks[taskId].data[0] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + gTasks[taskId].data[1] = (gBattleAnimArgs[1] << 8) / gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = (gBattleAnimArgs[5] << 8) / gBattleAnimArgs[6]; + gTasks[taskId].data[6] = gBattleAnimArgs[6]; + gTasks[taskId].data[7] = wavePeriod; + gTasks[taskId].func = AnimTask_WindUpLungePart1; +} + +void AnimTask_WindUpLungePart1(u8 taskId) +{ + u8 spriteId; + spriteId = gTasks[taskId].data[0]; + gTasks[taskId].data[11] += gTasks[taskId].data[1]; + gSprites[spriteId].pos2.x = gTasks[taskId].data[11] >> 8; + gSprites[spriteId].pos2.y = Sin((u8)(gTasks[taskId].data[10] >> 8), gTasks[taskId].data[2]); + gTasks[taskId].data[10] += gTasks[taskId].data[7]; + if (--gTasks[taskId].data[3] == 0) + { + gTasks[taskId].func = AnimTask_WindUpLungePart2; + } +} + +void AnimTask_WindUpLungePart2(u8 taskId) +{ + u8 spriteId; + if (gTasks[taskId].data[4] > 0) + { + gTasks[taskId].data[4]--; + } + else + { + spriteId = gTasks[taskId].data[0]; + gTasks[taskId].data[12] += gTasks[taskId].data[5]; + gSprites[spriteId].pos2.x = (gTasks[taskId].data[12] >> 8) + (gTasks[taskId].data[11] >> 8); + if (--gTasks[taskId].data[6] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } + } +} + +void sub_80D5DB0(u8 taskId) +{ + u8 spriteId; + switch (gBattleAnimArgs[0]) + { + case 0: + case 1: + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + break; + case 2: + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) + { + DestroyAnimVisualTask(taskId); + return; + } + spriteId = gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]; + break; + case 3: + if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) + { + DestroyAnimVisualTask(taskId); + return; + } + spriteId = gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]; + break; + default: + DestroyAnimVisualTask(taskId); + return; + } + gTasks[taskId].data[0] = spriteId; + if (GetBattlerSide(gBattleAnimTarget) != B_SIDE_PLAYER) + { + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + } + else + { + gTasks[taskId].data[1] = -gBattleAnimArgs[1]; + } + gTasks[taskId].func = sub_80A8B3C; +} + +void sub_80A8B3C(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[0]; + gSprites[spriteId].pos2.x += gTasks[taskId].data[1]; + if (gSprites[spriteId].pos2.x + gSprites[spriteId].pos1.x + 0x20 > 0x130u) + { + DestroyAnimVisualTask(taskId); + return; + } +} + +// Task that facilitates translating the mon bg picture back and forth +// in a swaying motion (uses Sine wave). It can sway either horizontally +// or vertically, but not both. +// arg 0: direction (0 = horizontal, 1 = vertical) +// arg 1: wave amplitude +// arg 2: wave period +// arg 3: num sways +// arg 4: which mon (0 = attacker, 1`= target) +void AnimTask_SwayMon(u8 taskId) +{ + u8 spriteId; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[4]); + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = spriteId; + + if (gBattleAnimArgs[4] == 0) + gTasks[taskId].data[5] = gBattleAnimAttacker; + else + gTasks[taskId].data[5] = gBattleAnimTarget; + + gTasks[taskId].data[12] = 1; + gTasks[taskId].func = AnimTask_SwayMonStep; +} + +void AnimTask_SwayMonStep(u8 taskId) +{ + s16 sineValue; + u8 spriteId; + int waveIndex; + u16 sineIndex; + + spriteId = gTasks[taskId].data[4]; + sineIndex = gTasks[taskId].data[10] + gTasks[taskId].data[2]; + gTasks[taskId].data[10] = sineIndex; + waveIndex = sineIndex >> 8; + sineValue = Sin(waveIndex, gTasks[taskId].data[1]); + + if (gTasks[taskId].data[0] == 0) + { + gSprites[spriteId].pos2.x = sineValue; + } + else + { + if (GetBattlerSide(gTasks[taskId].data[5]) == B_SIDE_PLAYER) + { + gSprites[spriteId].pos2.y = (sineValue >= 0) ? sineValue : -sineValue; + } + else + { + gSprites[spriteId].pos2.y = (sineValue >= 0) ? -sineValue : sineValue; + } + } + + if (((waveIndex >= 0x80u) && (gTasks[taskId].data[11] == 0) && (gTasks[taskId].data[12] == 1)) + || ((waveIndex < 0x7fu) && (gTasks[taskId].data[11] == 1) && (gTasks[taskId].data[12] == 0))) + { + gTasks[taskId].data[11] ^= 1; + gTasks[taskId].data[12] ^= 1; + if (--gTasks[taskId].data[3] == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } +} + +// Scales a mon's sprite, and then scales back to its original dimensions. +// arg 0: x scale delta +// arg 1: y scale delta +// arg 2: duration +// arg 3: anim bank +// arg 4: sprite object mode +void AnimTask_ScaleMonAndRestore(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]); + sub_80A7270(spriteId, gBattleAnimArgs[4]); + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + gTasks[taskId].data[4] = spriteId; + gTasks[taskId].data[10] = 0x100; + gTasks[taskId].data[11] = 0x100; + gTasks[taskId].func = AnimTask_ScaleMonAndRestoreStep; +} + +void AnimTask_ScaleMonAndRestoreStep(u8 taskId) +{ + u8 spriteId; + gTasks[taskId].data[10] += gTasks[taskId].data[0]; + gTasks[taskId].data[11] += gTasks[taskId].data[1]; + spriteId = gTasks[taskId].data[4]; + obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0); + if (--gTasks[taskId].data[2] == 0) + { + if (gTasks[taskId].data[3] > 0) + { + gTasks[taskId].data[0] = -gTasks[taskId].data[0]; + gTasks[taskId].data[1] = -gTasks[taskId].data[1]; + gTasks[taskId].data[2] = gTasks[taskId].data[3]; + gTasks[taskId].data[3] = 0; + } + else + { + sub_80A7344(spriteId); + DestroyAnimVisualTask(taskId); + return; + } + } +} + +void sub_80D6134(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sub_80A7270(spriteId, 0); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[0]; + if (gBattleAnimArgs[3] != 1) + { + gTasks[taskId].data[3] = 0; + } + else + { + gTasks[taskId].data[3] = gBattleAnimArgs[0] * gBattleAnimArgs[1]; + } + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = spriteId; + gTasks[taskId].data[6] = gBattleAnimArgs[3]; + if (IsContest()) + { + gTasks[taskId].data[7] = 1; + } + else + { + if (gBattleAnimArgs[2] == 0) + { + gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimAttacker); + } + else + { + gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimTarget); + } + } + if (gTasks[taskId].data[7]) + { + if (!IsContest()) + { + gTasks[taskId].data[3] *= -1; + gTasks[taskId].data[4] *= -1; + } + } + gTasks[taskId].func = sub_80D6308; +} + +void sub_80D622C(u8 taskId) +{ + u8 spriteId; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + sub_80A7270(spriteId, 0); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gBattleAnimArgs[0]; + if (gBattleAnimArgs[2] == 0) + { + if (GetBattlerSide(gBattleAnimAttacker)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + } + } + else + { + if (GetBattlerSide(gBattleAnimTarget)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + } + } + if (gBattleAnimArgs[3] != 1) + { + gTasks[taskId].data[3] = 0; + } + else + { + gTasks[taskId].data[3] = gBattleAnimArgs[0] * gBattleAnimArgs[1]; + } + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = spriteId; + gTasks[taskId].data[6] = gBattleAnimArgs[3]; + gTasks[taskId].data[7] = 1; + gTasks[taskId].data[3] *= -1; + gTasks[taskId].data[4] *= -1; + gTasks[taskId].func = sub_80D6308; +} + +void sub_80D6308(u8 taskId) +{ + gTasks[taskId].data[3] += gTasks[taskId].data[4]; + obj_id_set_rotscale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]); + if (gTasks[taskId].data[7]) + { + sub_80A73A0(gTasks[taskId].data[5]); + } + if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2]) + { + switch (gTasks[taskId].data[6]) + { + case 1: + sub_80A7344(gTasks[taskId].data[5]); + case 0: + default: + DestroyAnimVisualTask(taskId); + return; + case 2: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4] *= -1; + gTasks[taskId].data[6] = 1; + break; + } + } +} + +void sub_80D6388(u8 taskId) +{ + if (!gBattleAnimArgs[0]) + { + gTasks[taskId].data[15] = gAnimMovePower / 12; + if (gTasks[taskId].data[15] < 1) + { + gTasks[taskId].data[15] = 1; + } + if (gTasks[taskId].data[15] > 16) + { + gTasks[taskId].data[15] = 16; + } + } + else + { + gTasks[taskId].data[15] = gAnimMoveDmg / 12; + if (gTasks[taskId].data[15] < 1) + { + gTasks[taskId].data[15] = 1; + } + if (gTasks[taskId].data[15] > 16) + { + gTasks[taskId].data[15] = 16; + } + } + gTasks[taskId].data[14] = gTasks[taskId].data[15] / 2; + gTasks[taskId].data[13] = gTasks[taskId].data[14] + (gTasks[taskId].data[15] & 1); + gTasks[taskId].data[12] = 0; + gTasks[taskId].data[10] = gBattleAnimArgs[3]; + gTasks[taskId].data[11] = gBattleAnimArgs[4]; + gTasks[taskId].data[7] = GetAnimBattlerSpriteId(1); + gTasks[taskId].data[8] = gSprites[gTasks[taskId].data[7]].pos2.x; + gTasks[taskId].data[9] = gSprites[gTasks[taskId].data[7]].pos2.y; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].func = sub_80D646C; +} + +void sub_80D646C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (++task->data[0] > task->data[1]) + { + task->data[0] = 0; + task->data[12] = (task->data[12] + 1) & 1; + if (task->data[10]) + { + if (task->data[12]) + { + gSprites[task->data[7]].pos2.x = task->data[8] + task->data[13]; + } + else + { + gSprites[task->data[7]].pos2.x = task->data[8] - task->data[14]; + } + } + if (task->data[11]) + { + if (task->data[12]) + { + gSprites[task->data[7]].pos2.y = task->data[15]; + } + else + { + gSprites[task->data[7]].pos2.y = 0; + } + } + if (!--task->data[2]) + { + gSprites[task->data[7]].pos2.x = 0; + gSprites[task->data[7]].pos2.y = 0; + DestroyAnimVisualTask(taskId); + return; + } + } +} diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index fd1afb7b8..7b8eb4ed7 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -131,7 +131,7 @@ void sub_8158D8C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -177,7 +177,7 @@ void sub_8158E9C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -281,7 +281,7 @@ void sub_81590B8(u8 taskId) pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) - species = gContestResources->field_18->field_0; + species = gContestResources->field_18->unk0; else species = gAnimBattlerSpecies[gBattleAnimAttacker]; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 63ab50f4c..6bc6c6f49 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2710,7 +2710,7 @@ static void PlayerHandleExpUpdate(void) { u8 monId = gBattleBufferA[gActiveBattler][1]; - if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_MON_LEVEL) + if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) { PlayerBufferExecCompleted(); } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d0fbdeb01..e893d2f3d 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1597,7 +1597,7 @@ static void PlayerPartnerHandleExpUpdate(void) { u8 monId = gBattleBufferA[gActiveBattler][1]; - if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_MON_LEVEL) + if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) { PlayerPartnerBufferExecCompleted(); } diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 63154ae8b..56ff34528 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle.h" #include "battle_controllers.h" +#include "cable_club.h" #include "link.h" #include "task.h" #include "battle_ai_script_commands.h" @@ -18,7 +19,6 @@ extern u8 gUnknown_02022D0A; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; -extern void task00_08081A90(u8 taskId); // cable_club extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu // this file's funcionts diff --git a/src/battle_dome.c b/src/battle_dome.c index 82384b43a..8de1c058c 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -68,7 +68,7 @@ extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); extern u8 GetFrontierTrainerFrontSpriteId(u16); extern u8 GetFrontierOpponentClass(u16); -extern void sub_80F94E8(void); +extern void ReducePlayerPartyToThree(void); extern u8 gUnknown_0203CEF8[]; extern u16 gBattle_BG0_X; @@ -6132,7 +6132,7 @@ static void sub_8194E44(void) static void sub_8194EB4(void) { - sub_80F94E8(); + ReducePlayerPartyToThree(); } static void sub_8194EC0(void) diff --git a/src/battle_factory.c b/src/battle_factory.c index 36c5ed2e8..2c8ab1052 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -20,7 +20,7 @@ #include "pokemon_summary_screen.h" #include "sound.h" #include "pokedex.h" -#include "blend_palette.h" +#include "util.h" #include "trainer_pokemon_sprites.h" #include "constants/battle_frontier.h" #include "constants/songs.h" diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index b4dcf586d..05958395d 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -19,7 +19,6 @@ #include "decompress.h" #include "data2.h" #include "palette.h" -#include "blend_palette.h" #include "contest.h" #include "constants/songs.h" #include "constants/rgb.h" @@ -29,7 +28,7 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8 gUnknown_0831C604[]; -extern const u8 * const gBattleAnims_VariousTable[]; +extern const u8 * const gBattleAnims_General[]; extern const u8 * const gBattleAnims_Special[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonBackPicTable[]; @@ -437,7 +436,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de gBattleAnimAttacker = atkBattler; gBattleAnimTarget = defBattler; gBattleSpritesDataPtr->animationData->animArg = argument; - LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE); + LaunchBattleAnimation(gBattleAnims_General, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); gTasks[taskId].tBattlerId = activeBattler; gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 1; @@ -899,14 +898,14 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform if (IsContest()) { position = 0; - targetSpecies = gContestResources->field_18->field_2; - personalityValue = gContestResources->field_18->field_8; - otId = gContestResources->field_18->field_C; + targetSpecies = gContestResources->field_18->unk2; + personalityValue = gContestResources->field_18->unk8; + otId = gContestResources->field_18->unkC; HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], gMonSpritesGfxPtr->sprites[0], targetSpecies, - gContestResources->field_18->field_10); + gContestResources->field_18->unk10); } else { diff --git a/src/battle_interface.c b/src/battle_interface.c index fa248c4a3..ad9737668 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -2342,7 +2342,7 @@ static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar) &gBattleSpritesDataPtr->battleBars[battlerId].currValue, array, B_EXPBAR_PIXELS / 8); level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL); - if (level == MAX_MON_LEVEL) + if (level == MAX_LEVEL) { for (i = 0; i < 8; i++) array[i] = 0; diff --git a/src/battle_main.c b/src/battle_main.c index 8f5d39055..80ee5c425 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3061,14 +3061,14 @@ static void BattleStartClearSetData(void) for (i = 0; i < 8; i++) { - *((u8 *)gBattleStruct->mirrorMoves + i) = 0; + *((u8 *)gBattleStruct->lastTakenMove + i) = 0; *((u8 *)gBattleStruct->usedHeldItems + i) = 0; *((u8 *)gBattleStruct->choicedMove + i) = 0; *((u8 *)gBattleStruct->changedItems + i) = 0; - *(i + 0 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i + 1 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i + 2 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(i + 0 * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(i + 1 * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(i + 2 * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(i + 3 * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; } for (i = 0; i < MAX_BATTLERS_COUNT; i++) @@ -3153,8 +3153,8 @@ void SwitchInClearSetData(void) { gDisableStructs[gActiveBattler].substituteHP = disableStructCopy.substituteHP; gDisableStructs[gActiveBattler].battlerWithSureHit = disableStructCopy.battlerWithSureHit; - gDisableStructs[gActiveBattler].perishSongTimer1 = disableStructCopy.perishSongTimer1; - gDisableStructs[gActiveBattler].perishSongTimer2 = disableStructCopy.perishSongTimer2; + gDisableStructs[gActiveBattler].perishSongTimer = disableStructCopy.perishSongTimer; + gDisableStructs[gActiveBattler].perishSongTimerStartValue = disableStructCopy.perishSongTimerStartValue; gDisableStructs[gActiveBattler].battlerPreventingEscape = disableStructCopy.battlerPreventingEscape; } @@ -3168,16 +3168,16 @@ void SwitchInClearSetData(void) gLastPrintedMoves[gActiveBattler] = 0; gLastHitBy[gActiveBattler] = 0xFF; - *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 1) = 0; - *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; + *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); @@ -3185,11 +3185,11 @@ void SwitchInClearSetData(void) { if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) { - *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0; + *(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; + *(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; } - *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; } *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; @@ -3263,16 +3263,16 @@ void FaintClearSetData(void) *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; - *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 1) = 0; - *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; + *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); @@ -3280,11 +3280,11 @@ void FaintClearSetData(void) { if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) { - *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0; + *(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; + *(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; } - *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; } gBattleResources->flags->flags[gActiveBattler] = 0; @@ -4879,10 +4879,10 @@ static void TurnValuesCleanUp(bool8 var0) if (gDisableStructs[gActiveBattler].isFirstTurn) gDisableStructs[gActiveBattler].isFirstTurn--; - if (gDisableStructs[gActiveBattler].rechargeCounter) + if (gDisableStructs[gActiveBattler].rechargeTimer) { - gDisableStructs[gActiveBattler].rechargeCounter--; - if (gDisableStructs[gActiveBattler].rechargeCounter == 0) + gDisableStructs[gActiveBattler].rechargeTimer--; + if (gDisableStructs[gActiveBattler].rechargeTimer == 0) gBattleMons[gActiveBattler].status2 &= ~(STATUS2_RECHARGE); } } @@ -5318,7 +5318,7 @@ static void HandleAction_UseMove(void) gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; gDisableStructs[gBattlerAttacker].encoredMove = MOVE_NONE; gDisableStructs[gBattlerAttacker].encoredMovePos = 0; - gDisableStructs[gBattlerAttacker].encoreTimer1 = 0; + gDisableStructs[gBattlerAttacker].encoreTimer = 0; *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); } else if (gBattleMons[gBattlerAttacker].moves[gCurrMovePos] != gChosenMoveByBattler[gBattlerAttacker]) diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 74a4d3f83..e8ff7cce7 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -396,7 +396,7 @@ void sub_81C4F98(u8 a0, void (*callback)(void)) gPyramidBagResources->callback2 = NULL; gPyramidBagResources->unk814 = 0xFF; - gPyramidBagResources->scrollArrowSpriteId = 0xFF; + gPyramidBagResources->scrollIndicatorsTaskId = 0xFF; memset(gPyramidBagResources->itemsSpriteIds, 0xFF, sizeof(gPyramidBagResources->itemsSpriteIds)); memset(gPyramidBagResources->windowIds, 0xFF, sizeof(gPyramidBagResources->windowIds)); @@ -664,16 +664,16 @@ static void PrintItemDescription(s32 listMenuId) static void AddScrollArrow(void) { - if (gPyramidBagResources->scrollArrowSpriteId == 0xFF) - gPyramidBagResources->scrollArrowSpriteId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition); + if (gPyramidBagResources->scrollIndicatorsTaskId == 0xFF) + gPyramidBagResources->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition); } static void RemoveScrollArrow(void) { - if (gPyramidBagResources->scrollArrowSpriteId != 0xFF) + if (gPyramidBagResources->scrollIndicatorsTaskId != 0xFF) { - RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollArrowSpriteId); - gPyramidBagResources->scrollArrowSpriteId = 0xFF; + RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollIndicatorsTaskId); + gPyramidBagResources->scrollIndicatorsTaskId = 0xFF; } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 10b432d8e..33d86924f 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3,6 +3,7 @@ #include "constants/battle_move_effects.h" #include "constants/battle_script_commands.h" #include "battle_message.h" +#include "battle_anim.h" #include "battle_ai_script_commands.h" #include "battle_scripts.h" #include "constants/moves.h" @@ -1228,7 +1229,7 @@ static void atk03_ppreduce(void) if (gBattleControllerExecFlags) return; - if (!gSpecialStatuses[gBattlerAttacker].flag20) + if (!gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure) { switch (gBattleMoves[gCurrentMove].target) { @@ -1857,7 +1858,7 @@ static void atk0B_healthbarupdate(void) MarkBattlerForControllerExec(gActiveBattler); if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleMoveDamage > 0) - gBattleResults.unk5_0 = 1; + gBattleResults.playerMonWasDamaged = TRUE; } } @@ -2729,7 +2730,7 @@ void SetMoveEffect(bool8 primary, u8 certain) break; case MOVE_EFFECT_RECHARGE: gBattleMons[gEffectBattler].status2 |= STATUS2_RECHARGE; - gDisableStructs[gEffectBattler].rechargeCounter = 2; + gDisableStructs[gEffectBattler].rechargeTimer = 2; gLockedMoves[gEffectBattler] = gCurrentMove; gBattlescriptCurrInstr++; break; @@ -2762,7 +2763,7 @@ void SetMoveEffect(bool8 primary, u8 certain) | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_SECRET_BASE)) - && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]])) + && (gWishFutureKnock.knockedOffMons[side] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]])) { gBattlescriptCurrInstr++; } @@ -2884,7 +2885,7 @@ void SetMoveEffect(bool8 primary, u8 certain) gLastUsedItem = gBattleMons[gEffectBattler].item; gBattleMons[gEffectBattler].item = 0; - gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlerPartyIndexes[gEffectBattler]]; + gWishFutureKnock.knockedOffMons[side] |= gBitTable[gBattlerPartyIndexes[gEffectBattler]]; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_KnockedOff; @@ -3346,7 +3347,7 @@ static void atk23_getexp(void) gBattleScripting.atk23_state = 5; gBattleMoveDamage = 0; // used for exp } - else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_MON_LEVEL) + else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_LEVEL) { *(&gBattleStruct->sentInPokes) >>= 1; gBattleScripting.atk23_state = 5; @@ -3381,17 +3382,17 @@ static void atk23_getexp(void) // check if the pokemon doesn't belong to the player if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterMonId >= 3) { - i = 0x149; + i = STRINGID_EMPTYSTRING4; } else { gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; - i = 0x14A; + i = STRINGID_ABOOSTED; } } else { - i = 0x149; + i = STRINGID_EMPTYSTRING4; } // get exp getter battlerId @@ -3429,7 +3430,7 @@ static void atk23_getexp(void) if (gBattleControllerExecFlags == 0) { gBattleBufferB[gBattleStruct->expGetterBattlerId][0] = 0; - if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_MON_LEVEL) + if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_LEVEL) { gBattleResources->statsBeforeLvlUp->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP); gBattleResources->statsBeforeLvlUp->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK); @@ -4381,16 +4382,16 @@ static void atk47_setgraphicalstatchangevalues(void) switch (GET_STAT_BUFF_VALUE2(gBattleScripting.statChanger)) { case SET_STAT_BUFF_VALUE(1): // +1 - value = 0xF; + value = STAT_ANIM_PLUS1; break; case SET_STAT_BUFF_VALUE(2): // +2 - value = 0x27; + value = STAT_ANIM_PLUS2; break; case SET_STAT_BUFF_VALUE(1) | STAT_BUFF_NEGATIVE: // -1 - value = 0x16; + value = STAT_ANIM_MINUS1; break; case SET_STAT_BUFF_VALUE(2) | STAT_BUFF_NEGATIVE: // -2 - value = 0x2E; + value = STAT_ANIM_MINUS2; break; } gBattleScripting.animArg1 = GET_STAT_BUFF_ID(gBattleScripting.statChanger) + value - 1; @@ -4412,9 +4413,9 @@ static void atk48_playstatchangeanimation(void) { s16 startingStatAnimId; if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - startingStatAnimId = 0x2D; + startingStatAnimId = STAT_ANIM_MINUS2 - 1; else - startingStatAnimId = 0x15; + startingStatAnimId = STAT_ANIM_MINUS1 - 1; while (statsToCheck != 0) { @@ -4447,18 +4448,18 @@ static void atk48_playstatchangeanimation(void) if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - statAnimId = 0x3A; + statAnimId = STAT_ANIM_MULTIPLE_MINUS2; else - statAnimId = 0x39; + statAnimId = STAT_ANIM_MULTIPLE_MINUS1; } } else // goes up { s16 startingStatAnimId; if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - startingStatAnimId = 0x26; + startingStatAnimId = STAT_ANIM_PLUS2 - 1; else - startingStatAnimId = 0xE; + startingStatAnimId = STAT_ANIM_PLUS1 - 1; while (statsToCheck != 0) { @@ -4473,9 +4474,9 @@ static void atk48_playstatchangeanimation(void) if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) - statAnimId = 0x38; + statAnimId = STAT_ANIM_MULTIPLE_PLUS2; else - statAnimId = 0x37; + statAnimId = STAT_ANIM_MULTIPLE_PLUS1; } } @@ -4751,16 +4752,16 @@ static void atk49_moveend(void) { u8 target, attacker; - *(gBattleStruct->mirrorMoves + gBattlerTarget * 2 + 0) = gChosenMove; - *(gBattleStruct->mirrorMoves + gBattlerTarget * 2 + 1) = gChosenMove >> 8; + *(gBattleStruct->lastTakenMove + gBattlerTarget * 2 + 0) = gChosenMove; + *(gBattleStruct->lastTakenMove + gBattlerTarget * 2 + 1) = gChosenMove >> 8; target = gBattlerTarget; attacker = gBattlerAttacker; - *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gChosenMove; + *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = gChosenMove; target = gBattlerTarget; attacker = gBattlerAttacker; - *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gChosenMove >> 8; + *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = gChosenMove >> 8; } gBattleScripting.atk49_state++; break; @@ -4947,7 +4948,7 @@ static void atk4D_switchindataupdate(void) // check knocked off item i = GetBattlerSide(gActiveBattler); - if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlerPartyIndexes[gActiveBattler]]) + if (gWishFutureKnock.knockedOffMons[i] & gBitTable[gBattlerPartyIndexes[gActiveBattler]]) { gBattleMons[gActiveBattler].item = 0; } @@ -6936,8 +6937,8 @@ static void atk7C_trymirrormove(void) { if (i != gBattlerAttacker) { - move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) - | (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) << 8); + move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) + | (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) << 8); if (move != 0 && move != 0xFFFF) { @@ -6947,8 +6948,8 @@ static void atk7C_trymirrormove(void) } } - move = *(gBattleStruct->mirrorMoves + gBattlerAttacker * 2 + 0) - | (*(gBattleStruct->mirrorMoves + gBattlerAttacker * 2 + 1) << 8); + move = *(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 0) + | (*(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 1) << 8); if (move != 0 && move != 0xFFFF) { @@ -6967,7 +6968,7 @@ static void atk7C_trymirrormove(void) } else { - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; gBattlescriptCurrInstr++; } } @@ -8032,7 +8033,7 @@ static void atk9B_transformdataexecution(void) gBattleMons[gBattlerAttacker].status2 |= STATUS2_TRANSFORMED; gDisableStructs[gBattlerAttacker].disabledMove = 0; - gDisableStructs[gBattlerAttacker].disableTimer1 = 0; + gDisableStructs[gBattlerAttacker].disableTimer = 0; gDisableStructs[gBattlerAttacker].transformedMonPersonality = gBattleMons[gBattlerTarget].personality; gDisableStructs[gBattlerAttacker].unk18_b = 0; @@ -8206,7 +8207,7 @@ static void atkA1_counterdamagecalculator(void) } else { - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8229,7 +8230,7 @@ static void atkA2_mirrorcoatdamagecalculator(void) // a copy of atkA1 with the p } else { - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -8249,8 +8250,8 @@ static void atkA3_disablelastusedattack(void) PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerTarget].moves[i]) gDisableStructs[gBattlerTarget].disabledMove = gBattleMons[gBattlerTarget].moves[i]; - gDisableStructs[gBattlerTarget].disableTimer1 = (Random() & 3) + 2; - gDisableStructs[gBattlerTarget].disableTimer2 = gDisableStructs[gBattlerTarget].disableTimer1; // used to save the random amount of turns? + gDisableStructs[gBattlerTarget].disableTimer = (Random() & 3) + 2; + gDisableStructs[gBattlerTarget].disableTimerStartValue = gDisableStructs[gBattlerTarget].disableTimer; // used to save the random amount of turns? gBattlescriptCurrInstr += 5; } else @@ -8281,8 +8282,8 @@ static void atkA4_trysetencore(void) { gDisableStructs[gBattlerTarget].encoredMove = gBattleMons[gBattlerTarget].moves[i]; gDisableStructs[gBattlerTarget].encoredMovePos = i; - gDisableStructs[gBattlerTarget].encoreTimer1 = (Random() & 3) + 3; - gDisableStructs[gBattlerTarget].encoreTimer2 = gDisableStructs[gBattlerTarget].encoreTimer1; + gDisableStructs[gBattlerTarget].encoreTimer = (Random() & 3) + 3; + gDisableStructs[gBattlerTarget].encoreTimerStartValue = gDisableStructs[gBattlerTarget].encoreTimer; gBattlescriptCurrInstr += 5; } else @@ -8726,7 +8727,7 @@ static void atkB0_trysetspikes(void) if (gSideTimers[targetSide].spikesAmount == 3) { - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } else @@ -8758,8 +8759,8 @@ static void atkB2_trysetperishsong(void) else { gStatuses3[i] |= STATUS3_PERISH_SONG; - gDisableStructs[i].perishSongTimer1 = 3; - gDisableStructs[i].perishSongTimer2 = 3; + gDisableStructs[i].perishSongTimer = 3; + gDisableStructs[i].perishSongTimerStartValue = 3; } } @@ -8784,19 +8785,19 @@ static void atkB3_rolloutdamagecalculation(void) if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) // first hit { - gDisableStructs[gBattlerAttacker].rolloutCounter1 = 5; - gDisableStructs[gBattlerAttacker].rolloutCounter2 = 5; + gDisableStructs[gBattlerAttacker].rolloutTimer = 5; + gDisableStructs[gBattlerAttacker].rolloutTimerStartValue = 5; gBattleMons[gBattlerAttacker].status2 |= STATUS2_MULTIPLETURNS; gLockedMoves[gBattlerAttacker] = gCurrentMove; } - if (--gDisableStructs[gBattlerAttacker].rolloutCounter1 == 0) // last hit + if (--gDisableStructs[gBattlerAttacker].rolloutTimer == 0) // last hit { gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); } gDynamicBasePower = gBattleMoves[gCurrentMove].power; - for (i = 1; i < (5 - gDisableStructs[gBattlerAttacker].rolloutCounter1); i++) + for (i = 1; i < (5 - gDisableStructs[gBattlerAttacker].rolloutTimer); i++) gDynamicBasePower *= 2; if (gBattleMons[gBattlerAttacker].status2 & STATUS2_DEFENSE_CURL) @@ -9319,8 +9320,8 @@ static void atkCA_setforcedtarget(void) // follow me static void atkCB_setcharge(void) { gStatuses3[gBattlerAttacker] |= STATUS3_CHARGED_UP; - gDisableStructs[gBattlerAttacker].chargeTimer1 = 2; - gDisableStructs[gBattlerAttacker].chargeTimer2 = 2; + gDisableStructs[gBattlerAttacker].chargeTimer = 2; + gDisableStructs[gBattlerAttacker].chargeTimerStartValue = 2; gBattlescriptCurrInstr++; } @@ -9372,9 +9373,9 @@ static void atkCF_jumpifnodamage(void) static void atkD0_settaunt(void) { - if (gDisableStructs[gBattlerTarget].tauntTimer1 == 0) + if (gDisableStructs[gBattlerTarget].tauntTimer == 0) { - gDisableStructs[gBattlerTarget].tauntTimer1 = 2; + gDisableStructs[gBattlerTarget].tauntTimer = 2; gDisableStructs[gBattlerTarget].tauntTimer2 = 2; gBattlescriptCurrInstr += 5; } @@ -9426,8 +9427,8 @@ static void atkD2_tryswapitems(void) // trick | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_SECRET_BASE | BATTLE_TYPE_x2000000)) - && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] - || gWishFutureKnock.knockedOffPokes[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]])) + && (gWishFutureKnock.knockedOffMons[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] + || gWishFutureKnock.knockedOffMons[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]])) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } @@ -9750,7 +9751,7 @@ static void atkDE_asistattackselect(void) static void atkDF_trysetmagiccoat(void) { gBattlerTarget = gBattlerAttacker; - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); @@ -9764,7 +9765,7 @@ static void atkDF_trysetmagiccoat(void) static void atkE0_trysetsnatch(void) // snatch { - gSpecialStatuses[gBattlerAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].ppNotAffectedByPressure = 1; if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); diff --git a/src/battle_setup.c b/src/battle_setup.c index 89a3d9a2c..db173a38e 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -56,8 +56,8 @@ extern bool8 InBattlePyramid(void); extern bool8 InBattlePike(void); extern bool32 InTrainerHill(void); extern bool32 FieldPoisonEffectIsRunning(void); -extern void prev_quest_postbuffer_cursor_backup_reset(void); -extern void ResetPoisonStepCounter(void); +extern void RestartWildEncounterImmunitySteps(void); +extern void ClearPoisonStepCounter(void); extern void sub_81BE72C(void); extern void sub_808BCF4(void); extern void sub_80EECC8(void); @@ -354,8 +354,8 @@ static void Task_BattleStart(u8 taskId) { overworld_free_bg_tilemaps(); SetMainCallback2(CB2_InitBattle); - prev_quest_postbuffer_cursor_backup_reset(); - ResetPoisonStepCounter(); + RestartWildEncounterImmunitySteps(); + ClearPoisonStepCounter(); DestroyTask(taskId); } break; @@ -642,7 +642,7 @@ u8 BattleSetup_GetTerrainId(void) case MAP_TYPE_ROUTE: break; case MAP_TYPE_UNDERGROUND: - if (MetatileBehavior_IsMB_0B(tileBehavior)) + if (MetatileBehavior_IsIndoorEncounter(tileBehavior)) return BATTLE_TERRAIN_BUILDING; if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) return BATTLE_TERRAIN_POND; @@ -921,8 +921,8 @@ static void CB2_StartFirstBattle(void) gMain.savedCallback = CB2_EndFirstBattle; FreeAllWindowBuffers(); SetMainCallback2(CB2_InitBattle); - prev_quest_postbuffer_cursor_backup_reset(); - ResetPoisonStepCounter(); + RestartWildEncounterImmunitySteps(); + ClearPoisonStepCounter(); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); sub_80EECC8(); diff --git a/src/battle_transition.c b/src/battle_transition.c index d1d92cb50..fc8c0eeee 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -19,7 +19,7 @@ #include "gpu_regs.h" #include "decompress.h" #include "bg.h" -#include "blend_palette.h" +#include "util.h" struct TransitionData { diff --git a/src/battle_tv.c b/src/battle_tv.c index 6f9ee414e..535046fd1 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -659,7 +659,7 @@ void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruc tvPtr->side[atkSide].usedMoveSlot = moveSlot; AddMovePoints(0, moveSlot, gBattleMoves[move].effect, 0); AddPointsBasedOnWeather(weatherFlags, move, moveSlot); - if (disableStructPtr->chargeTimer1 != 0) + if (disableStructPtr->chargeTimer != 0) AddMovePoints(7, move, moveSlot, 0); if (move == MOVE_WISH) diff --git a/src/battle_util.c b/src/battle_util.c index 79ce180ee..1aaffc053 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -216,7 +216,7 @@ void CancelMultiTurnMoves(u8 battler) gStatuses3[battler] &= ~(STATUS3_SEMI_INVULNERABLE); - gDisableStructs[battler].rolloutCounter1 = 0; + gDisableStructs[battler].rolloutTimer = 0; gDisableStructs[battler].furyCutterCounter = 0; } @@ -345,7 +345,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } } - if (gDisableStructs[gActiveBattler].tauntTimer1 != 0 && gBattleMoves[move].power == 0) + if (gDisableStructs[gActiveBattler].tauntTimer != 0 && gBattleMoves[move].power == 0) { gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) @@ -436,11 +436,11 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check) unusableMoves |= gBitTable[i]; if (gBattleMons[battlerId].moves[i] == gLastMoves[battlerId] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[battlerId].status2 & STATUS2_TORMENT) unusableMoves |= gBitTable[i]; - if (gDisableStructs[battlerId].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0) + if (gDisableStructs[battlerId].tauntTimer && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0) unusableMoves |= gBitTable[i]; if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISION) unusableMoves |= gBitTable[i]; - if (gDisableStructs[battlerId].encoreTimer1 && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i]) + if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; @@ -1018,7 +1018,7 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_DISABLE: // disable - if (gDisableStructs[gActiveBattler].disableTimer1 != 0) + if (gDisableStructs[gActiveBattler].disableTimer != 0) { s32 i; for (i = 0; i < 4; i++) @@ -1029,9 +1029,9 @@ u8 DoBattlerEndTurnEffects(void) if (i == 4) // pokemon does not have the disabled move anymore { gDisableStructs[gActiveBattler].disabledMove = 0; - gDisableStructs[gActiveBattler].disableTimer1 = 0; + gDisableStructs[gActiveBattler].disableTimer = 0; } - else if (--gDisableStructs[gActiveBattler].disableTimer1 == 0) // disable ends + else if (--gDisableStructs[gActiveBattler].disableTimer == 0) // disable ends { gDisableStructs[gActiveBattler].disabledMove = 0; BattleScriptExecute(BattleScript_DisabledNoMore); @@ -1041,18 +1041,18 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ENCORE: // encore - if (gDisableStructs[gActiveBattler].encoreTimer1 != 0) + if (gDisableStructs[gActiveBattler].encoreTimer != 0) { if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore { gDisableStructs[gActiveBattler].encoredMove = 0; - gDisableStructs[gActiveBattler].encoreTimer1 = 0; + gDisableStructs[gActiveBattler].encoreTimer = 0; } - else if (--gDisableStructs[gActiveBattler].encoreTimer1 == 0 + else if (--gDisableStructs[gActiveBattler].encoreTimer == 0 || gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0) { gDisableStructs[gActiveBattler].encoredMove = 0; - gDisableStructs[gActiveBattler].encoreTimer1 = 0; + gDisableStructs[gActiveBattler].encoreTimer = 0; BattleScriptExecute(BattleScript_EncoredNoMore); effect++; } @@ -1065,13 +1065,13 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_CHARGE: // charge - if (gDisableStructs[gActiveBattler].chargeTimer1 && --gDisableStructs[gActiveBattler].chargeTimer1 == 0) + if (gDisableStructs[gActiveBattler].chargeTimer && --gDisableStructs[gActiveBattler].chargeTimer == 0) gStatuses3[gActiveBattler] &= ~STATUS3_CHARGED_UP; gBattleStruct->turnEffectsTracker++; break; case ENDTURN_TAUNT: // taunt - if (gDisableStructs[gActiveBattler].tauntTimer1) - gDisableStructs[gActiveBattler].tauntTimer1--; + if (gDisableStructs[gActiveBattler].tauntTimer) + gDisableStructs[gActiveBattler].tauntTimer--; gBattleStruct->turnEffectsTracker++; break; case ENDTURN_YAWN: // yawn @@ -1167,8 +1167,8 @@ bool8 HandleWishPerishSongOnTurnEnd(void) gBattleStruct->wishPerishSongBattlerId++; if (gStatuses3[gActiveBattler] & STATUS3_PERISH_SONG) { - PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBattler].perishSongTimer1); - if (gDisableStructs[gActiveBattler].perishSongTimer1 == 0) + PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBattler].perishSongTimer); + if (gDisableStructs[gActiveBattler].perishSongTimer == 0) { gStatuses3[gActiveBattler] &= ~STATUS3_PERISH_SONG; gBattleMoveDamage = gBattleMons[gActiveBattler].hp; @@ -1176,7 +1176,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void) } else { - gDisableStructs[gActiveBattler].perishSongTimer1--; + gDisableStructs[gActiveBattler].perishSongTimer--; gBattlescriptCurrInstr = BattleScript_PerishSongCountGoesDown; } BattleScriptExecute(gBattlescriptCurrInstr); @@ -1420,7 +1420,7 @@ u8 AtkCanceller_UnableToUseMove(void) if (gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE) { gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RECHARGE); - gDisableStructs[gBattlerAttacker].rechargeCounter = 0; + gDisableStructs[gBattlerAttacker].rechargeTimer = 0; CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; @@ -1453,7 +1453,7 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case CANCELLER_TAUNTED: // taunt - if (gDisableStructs[gBattlerAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0) + if (gDisableStructs[gBattlerAttacker].tauntTimer && gBattleMoves[gCurrentMove].power == 0) { gProtectStructs[gBattlerAttacker].usedTauntedMove = 1; CancelMultiTurnMoves(gBattlerAttacker); diff --git a/src/berry.c b/src/berry.c index ea216b61c..66cf91409 100644 --- a/src/berry.c +++ b/src/berry.c @@ -11,7 +11,7 @@ extern u8 EventObjectGetBerryTreeId(u8 eventObjectId); extern void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); extern void CB2_ChooseBerry(void); -extern const u8* GetEventObjectScriptPointerForComparison(void); +extern const u8* GetEventObjectScriptPointerPlayerFacing(void); extern bool8 IsBerryTreeSparkling(u8, u8, u8); extern u16 gSpecialVar_ItemId; @@ -930,7 +930,7 @@ bool32 EventObjectInteractionWaterBerryTree(void) bool8 IsPlayerFacingPlantedBerryTree(void) { - if (GetEventObjectScriptPointerForComparison() == BerryTreeScript + if (GetEventObjectScriptPointerPlayerFacing() == BerryTreeScript && GetStageByBerryTreeId(EventObjectGetBerryTreeId(gSelectedEventObject)) == 0) return TRUE; else @@ -939,7 +939,7 @@ bool8 IsPlayerFacingPlantedBerryTree(void) bool8 TryToWaterBerryTree(void) { - if (GetEventObjectScriptPointerForComparison() != BerryTreeScript) + if (GetEventObjectScriptPointerPlayerFacing() != BerryTreeScript) return FALSE; else return EventObjectInteractionWaterBerryTree(); diff --git a/src/bike.c b/src/bike.c index 6ffd479f7..8ad771f51 100644 --- a/src/bike.c +++ b/src/bike.c @@ -18,7 +18,7 @@ extern u8 sub_808B980(u8 direction); extern u8 sub_808B9BC(u8 direction); extern u8 sub_808B9A4(u8 direction); extern u8 sub_808C1B4(u8 direction); -extern u8 npc_use_some_d2s(u8 direction); +extern u8 sub_808B9D4(u8 direction); extern void Overworld_ClearSavedMusic(void); extern void Overworld_PlaySpecialMapMusic(void); @@ -575,7 +575,7 @@ static void AcroBikeTransition_Moving(u8 direction) } else { - PlayerGoSpeed3(direction); + PlayerRideWaterCurrent(direction); } } @@ -768,7 +768,7 @@ static void AcroBikeTransition_WheelieLoweringMoving(u8 direction) PlayerEndWheelie(direction); return; } - npc_use_some_d2s(direction); + sub_808B9D4(direction); } void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys) @@ -968,7 +968,7 @@ bool8 IsBikingDisallowedByPlayer(void) s16 x, y; u8 tileBehavior; - if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_4))) + if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_UNDERWATER))) { PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); diff --git a/src/blend_palette.c b/src/blend_palette.c deleted file mode 100644 index c9503388f..000000000 --- a/src/blend_palette.c +++ /dev/null @@ -1,19 +0,0 @@ -#include "global.h" -#include "palette.h" - -void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor) -{ - u16 i; - for (i = 0; i < numEntries; i++) - { - u16 index = i + palOffset; - struct PlttData *data1 = (struct PlttData *)&gPlttBufferUnfaded[index]; - s8 r = data1->r; - s8 g = data1->g; - s8 b = data1->b; - struct PlttData *data2 = (struct PlttData *)&blendColor; - gPlttBufferFaded[index] = ((r + (((data2->r - r) * coeff) >> 4)) << 0) - | ((g + (((data2->g - g) * coeff) >> 4)) << 5) - | ((b + (((data2->b - b) * coeff) >> 4)) << 10); - } -} diff --git a/src/cable_club.c b/src/cable_club.c new file mode 100644 index 000000000..c54df5f24 --- /dev/null +++ b/src/cable_club.c @@ -0,0 +1,1299 @@ +#include "global.h" +#include "main.h" +#include "battle.h" +#include "battle_records.h" +#include "battle_setup.h" +#include "cable_club.h" +#include "data2.h" +#include "event_data.h" +#include "field_message_box.h" +#include "field_specials.h" +#include "field_weather.h" +#include "international_string_util.h" +#include "link.h" +#include "link_rfu.h" +#include "load_save.h" +#include "m4a.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "rom_8011DC0.h" +#include "script.h" +#include "script_pokemon_util_80F87D8.h" +#include "sound.h" +#include "start_menu.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "trade.h" +#include "trainer_card.h" +#include "window.h" +#include "constants/songs.h" + +extern u8 gUnknown_02032298[2]; +extern u8 gUnknown_0203CEF8[]; + +static const struct WindowTemplate gUnknown_08550594 = { + .priority = 0, + .tilemapLeft = 16, + .tilemapTop = 11, + .width = 11, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0125, +}; +static const u8 *const gTrainerCardColorNames[] = { + gText_BronzeCard, + gText_CopperCard, + gText_SilverCard, + gText_GoldCard +}; + +static void sub_80B2634(u8 taskId); +static void sub_80B2688(u8 taskId); +static void sub_80B270C(u8 taskId); +static void sub_80B275C(u8 taskId); +static void sub_80B2804(u8 taskId); +static void sub_80B28A8(u8 taskId); +static void sub_80B2918(u8 taskId); +static void sub_80B2A08(u8 taskId); +static void sub_80B2C30(u8 taskId); +static void sub_80B2CB0(u8 taskId); +static void sub_80B2CEC(u8 taskId); +static void sub_80B2D2C(u8 taskId); +static bool8 sub_80B2D6C(u8 taskId); +static void sub_80B2EE4(u8 taskId); +static void sub_80B3144(u8 taskId); +static void sub_80B3194(u8 taskId); +static void sub_80B31E8(u8 taskId); +static void sub_80B3220(u8 taskId); + +static void sub_80B236C(u8 arg0, u8 arg1) +{ + if (FindTaskIdByFunc(sub_80B2634) == 0xFF) + { + u8 taskId1; + + taskId1 = CreateTask(sub_80B2634, 80); + gTasks[taskId1].data[1] = arg0; + gTasks[taskId1].data[2] = arg1; + } +} + +static void sub_80B23B0(u16 windowId, u32 value) +{ + u8 xPos; + + ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1); + SetStandardWindowBorderStyle(windowId, 0); + StringExpandPlaceholders(gStringVar4, gText_XPLink); + xPos = GetStringCenterAlignXOffset(1, gStringVar4, 88); + AddTextPrinterParameterized(windowId, 1, gStringVar4, xPos, 1, 0xFF, NULL); + CopyWindowToVram(windowId, 3); +} + +static void sub_80B241C(u16 windowId) +{ + sub_819746C(windowId, FALSE); + CopyWindowToVram(windowId, 3); +} + +static void sub_80B243C(u8 taskId, u8 arg1) +{ + s16 *data = gTasks[taskId].data; + + if (arg1 != data[3]) + { + if (arg1 <= 1) + sub_80B241C(data[5]); + else + sub_80B23B0(data[5], arg1); + data[3] = arg1; + } +} + +static u32 sub_80B2478(u8 lower, u8 upper) +{ + int playerCount; + + switch (GetLinkPlayerDataExchangeStatusTimed(lower, upper)) + { + case EXCHANGE_COMPLETE: + return 1; + case EXCHANGE_IN_PROGRESS: + return 3; + case EXCHANGE_STAT_4: + return 7; + case EXCHANGE_STAT_5: + return 9; + case EXCHANGE_STAT_6: + ConvertIntToDecimalStringN(gStringVar1, GetLinkPlayerCount_2(), STR_CONV_MODE_LEFT_ALIGN, 1); + return 4; + case EXCHANGE_STAT_7: + return 10; + case EXCHANGE_TIMED_OUT: + default: + return 0; + } +} + +static bool32 sub_80B24F8(u8 taskId) +{ + if (HasLinkErrorOccurred() == TRUE) + { + gTasks[taskId].func = sub_80B2D2C; + return TRUE; + } + return FALSE; +} + +static bool32 sub_80B252C(u8 taskId) +{ + if ((gMain.newKeys & B_BUTTON) + && IsLinkConnectionEstablished() == FALSE) + { + gLinkType = 0; + gTasks[taskId].func = sub_80B2CEC; + return TRUE; + } + return FALSE; +} + +static bool32 sub_80B2578(u8 taskId) +{ + if (IsLinkConnectionEstablished()) + SetSuppressLinkErrorMessage(TRUE); + + if (gMain.newKeys & B_BUTTON) + { + gLinkType = 0; + gTasks[taskId].func = sub_80B2CEC; + return TRUE; + } + return FALSE; +} + +static bool32 sub_80B25CC(u8 taskId) +{ + if (GetSioMultiSI() == 1) + { + gTasks[taskId].func = sub_80B2D2C; + return TRUE; + } + return FALSE; +} + +static void sub_80B2600(u8 taskId) +{ + gTasks[taskId].data[0]++; + if (gTasks[taskId].data[0] == 10) + { + sub_800A4D8(2); + DestroyTask(taskId); + } +} + +static void sub_80B2634(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[0] == 0) + { + OpenLinkTimed(); + sub_800AB98(); + ResetLinkPlayers(); + data[5] = AddWindow(&gUnknown_08550594); + } + else if (data[0] > 9) + { + gTasks[taskId].func = sub_80B2688; + } + data[0]++; +} + +static void sub_80B2688(u8 taskId) +{ + u32 playerCount = GetLinkPlayerCount_2(); + + if (sub_80B252C(taskId) == TRUE + || sub_80B2578(taskId) == TRUE + || playerCount < 2) + return; + + SetSuppressLinkErrorMessage(TRUE); + gTasks[taskId].data[3] = 0; + if (IsLinkMaster() == TRUE) + { + PlaySE(SE_PIN); + ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady); + gTasks[taskId].func = sub_80B270C; + } + else + { + PlaySE(SE_BOO); + ShowFieldAutoScrollMessage(gText_AwaitingLinkup); + gTasks[taskId].func = sub_80B2918; + } +} + +static void sub_80B270C(u8 taskId) +{ + if (sub_80B252C(taskId) == TRUE + || sub_80B25CC(taskId) == TRUE + || sub_80B24F8(taskId) == TRUE) + return; + + if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].func = sub_80B275C; + } +} + +static void sub_80B275C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s32 linkPlayerCount = GetLinkPlayerCount_2(); + + if (sub_80B252C(taskId) == TRUE + || sub_80B25CC(taskId) == TRUE + || sub_80B24F8(taskId) == TRUE) + return; + + sub_80B243C(taskId, linkPlayerCount); + + if (!(gMain.newKeys & A_BUTTON)) + return; + + if (linkPlayerCount < data[1]) + return; + + sub_800AA04(linkPlayerCount); + sub_80B241C(data[5]); + ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); + ShowFieldAutoScrollMessage(gText_ConfirmStartLinkWithXPlayers); + gTasks[taskId].func = sub_80B2804; +} + +static void sub_80B2804(u8 taskId) +{ + if (sub_80B252C(taskId) == TRUE + || sub_80B25CC(taskId) == TRUE + || sub_80B24F8(taskId) == TRUE) + return; + + if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN) + { + if (sub_800AA48() != GetLinkPlayerCount_2()) + { + ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady); + gTasks[taskId].func = sub_80B270C; + } + else if (gMain.heldKeys & B_BUTTON) + { + ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady); + gTasks[taskId].func = sub_80B270C; + } + else if (gMain.heldKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_800A620(); + gTasks[taskId].func = sub_80B28A8; + } + } +} + +static void sub_80B28A8(u8 taskId) +{ + u8 local1 = gTasks[taskId].data[1]; + u8 local2 = gTasks[taskId].data[2]; + + if (sub_80B24F8(taskId) == TRUE + || sub_80B2D6C(taskId) == TRUE) + return; + + if (GetLinkPlayerCount_2() != sub_800AA48()) + { + gTasks[taskId].func = sub_80B2D2C; + } + else + { + gSpecialVar_Result = sub_80B2478(local1, local2); + if (gSpecialVar_Result != 0) + gTasks[taskId].func = sub_80B2A08; + } +} + +static void sub_80B2918(u8 taskId) +{ + u8 local1, local2; + struct TrainerCard *card; + + local1 = gTasks[taskId].data[1]; + local2 = gTasks[taskId].data[2]; + + if (sub_80B252C(taskId) == TRUE + || sub_80B24F8(taskId) == TRUE) + return; + + gSpecialVar_Result = sub_80B2478(local1, local2); + if (gSpecialVar_Result == 0) + return; + if (gSpecialVar_Result == 3 || gSpecialVar_Result == 4) + { + sub_800AC34(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + else if (gSpecialVar_Result == 7 || gSpecialVar_Result == 9) + { + CloseLink(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gUnknown_03005DB4 = GetMultiplayerId(); + sub_800AA04(gFieldLinkPlayerCount); + card = (struct TrainerCard *)gBlockSendBuffer; + TrainerCard_GenerateCardForPlayer(card); + card->monSpecies[0] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[0] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[1] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[1] - 1], MON_DATA_SPECIES, NULL); + gTasks[taskId].func = sub_80B2C30; + } +} + +static void sub_80B2A08(u8 taskId) +{ + struct TrainerCard *card; + + if (sub_80B24F8(taskId) == TRUE) + return; + + if (gSpecialVar_Result == 4) + { + if (!Link_AnyPartnersPlayingRubyOrSapphire()) + { + sub_800AC34(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + else + { + CloseLink(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + } + else if (gSpecialVar_Result == 3) + { + sub_800AC34(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + else if (gSpecialVar_Result == 7 || gSpecialVar_Result == 9) + { + CloseLink(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80B2CB0; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gUnknown_03005DB4 = GetMultiplayerId(); + sub_800AA04(gFieldLinkPlayerCount); + card = (struct TrainerCard *)gBlockSendBuffer; + TrainerCard_GenerateCardForPlayer(card); + card->monSpecies[0] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[0] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[1] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[1] - 1], MON_DATA_SPECIES, NULL); + gTasks[taskId].func = sub_80B2C30; + sub_800A4D8(2); + } +} + +bool32 sub_80B2AF4(u16 *arg0, u16 *arg1) +{ + int i; + int j; + bool32 result = FALSE; + int k = 0; + + gStringVar1[0] = EOS; + gStringVar2[0] = EOS; + + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + { + if (arg0[i] == arg1[j]) + { + if (k == 0) + { + StringCopy(gStringVar1, gSpeciesNames[arg0[i]]); + result = TRUE; + } + + if (k == 1) + { + StringCopy(gStringVar2, gSpeciesNames[arg0[i]]); + result = TRUE; + } + + k++; + } + } + } + + gSpecialVar_0x8005 = k; + + return result; +} + +static void task_map_chg_seq_0807EC34(u16 *a0, u32 taskId) +{ + struct TrainerCard *trainerCards = gTrainerCards; + + if (*a0 == 1) + { + if (gLinkType == 0x2266 || gLinkType == 0x2277) + { + if (sub_80B2AF4(trainerCards[0].monSpecies, trainerCards[1].monSpecies)) + { + *a0 = 11; + sub_800AC34(); + gTasks[taskId].func = sub_80B2CB0; + } + else + { + sub_80B241C(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + DestroyTask(taskId); + } + } + else + { + sub_80B241C(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + DestroyTask(taskId); + } + } + else + { + sub_800AC34(); + gTasks[taskId].func = sub_80B2CB0; + } +} + +static void sub_80B2C30(u8 taskId) +{ + u8 index; + struct TrainerCard *trainerCards; + + if (sub_80B24F8(taskId) == TRUE) + return; + + if (GetBlockReceivedStatus() != sub_800A9A8()) + return; + + for (index = 0; index < GetLinkPlayerCount(); index++) + { + sub_80C3120(&gTrainerCards[index], gBlockRecvBuffer[index], gLinkPlayers[index].version); + } + + SetSuppressLinkErrorMessage(FALSE); + ResetBlockReceivedFlags(); + task_map_chg_seq_0807EC34(&gSpecialVar_Result, taskId); +} + +static void sub_80B2CB0(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == FALSE) + { + sub_80B241C(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + RemoveWindow(gTasks[taskId].data[5]); + DestroyTask(taskId); + } +} + +static void sub_80B2CEC(u8 taskId) +{ + gSpecialVar_Result = 5; + sub_80B241C(gTasks[taskId].data[5]); + sub_8098374(); + RemoveWindow(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static void sub_80B2D2C(u8 taskId) +{ + gSpecialVar_Result = 6; + sub_80B241C(gTasks[taskId].data[5]); + RemoveWindow(gTasks[taskId].data[5]); + HideFieldMessageBox(); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static bool8 sub_80B2D6C(u8 taskId) +{ + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 600) + { + gTasks[taskId].func = sub_80B2D2C; + return TRUE; + } + + return FALSE; +} + +void sub_80B2DA4(u8 arg0) +{ + u8 r3 = 2; + u8 r2 = 2; + + switch (gSpecialVar_0x8004) + { + case 1: + r3 = 2; + gLinkType = 0x2233; + break; + case 2: + r3 = 2; + gLinkType = 0x2244; + break; + case 5: + r3 = 4; + r2 = 4; + gLinkType = 0x2255; + break; + case 9: + r3 = 2; + if (gSaveBlock2Ptr->frontier.lvlMode == 0) + { + gLinkType = 0x2266; + } + else + { + gLinkType = 0x2277; + } + break; + } + + sub_80B236C(r3, r2); +} + +void sub_80B2E4C(void) +{ + gLinkType = 0x1133; + gBattleTypeFlags = 0; + sub_80B236C(2, 2); +} + +void sub_80B2E74(void) +{ + gSpecialVar_Result = 0; + gLinkType = 0x3311; + gBattleTypeFlags = 0; + sub_80B236C(2, 4); +} + +void sub_80B2EA8(void) +{ + u32 taskId = FindTaskIdByFunc(sub_80B2EE4); + + if (taskId == 0xFF) + { + taskId = CreateTask(sub_80B2EE4, 80); + gTasks[taskId].data[0] = 0; + } +} + +static void sub_80B2EE4(u8 taskId) +{ + int playerCount; + int i; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (gSpecialVar_Result == 1) + { + bool32 unk = FALSE; + bool32 isEnglishRSLinked = FALSE; + bool32 isJapaneseEmeraldLinked = FALSE; + + playerCount = GetLinkPlayerCount(); + for (i = 0; i < playerCount; i++) + { + u32 version = (u8)gLinkPlayers[i].version; + u32 language = gLinkPlayers[i].language; + + if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + { + if (language == LANGUAGE_JAPANESE) + { + unk = TRUE; + break; + } + else + { + isEnglishRSLinked = TRUE; + } + } + else if (version == VERSION_EMERALD) + { + if (language == LANGUAGE_JAPANESE) + { + isJapaneseEmeraldLinked = TRUE; + } + } + } + + if (isEnglishRSLinked && isJapaneseEmeraldLinked) + { + unk = TRUE; + } + + if (unk) + { + gSpecialVar_Result = 12; + sub_800AD10(); + gTasks[taskId].data[0] = 1; + return; + } + } + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + case 1: + if (gReceivedRemoteLinkPlayers == FALSE) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } + break; + } +} + +void sub_80B2FD8(void) +{ + gLinkType = 0x4411; + gBattleTypeFlags = 0; + sub_80B236C(2, 4); +} + +void sub_80B3000(void) +{ + gLinkType = 0x6601; + gBattleTypeFlags = 0; + sub_80B236C(4, 4); +} + +void sub_80B3028(void) +{ + gLinkType = 0x6602; + gBattleTypeFlags = 0; + sub_80B236C(2, 4); +} + +u8 sub_80B3050(void) +{ + if (FuncIsActiveTask(sub_80B3144) != FALSE) + return 0xFF; + + switch (gSpecialVar_0x8004) + { + case 1: + gLinkType = 0x2233; + break; + case 2: + gLinkType = 0x2244; + break; + case 5: + gLinkType = 0x2255; + break; + case 9: + if (gSaveBlock2Ptr->frontier.lvlMode == 0) + { + gLinkType = 0x2266; + } + else + { + gLinkType = 0x2277; + } + break; + case 3: + gLinkType = 0x1111; + break; + case 4: + gLinkType = 0x3322; + break; + } + + return CreateTask(sub_80B3144, 80); +} + +static void sub_80B3144(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[0] == 0) + { + OpenLink(); + ResetLinkPlayers(); + CreateTask(task00_08081A90, 80); + } + else if (data[0] >= 10) + { + gTasks[taskId].func = sub_80B3194; + } + data[0]++; +} + +static void sub_80B3194(u8 taskId) +{ + if (GetLinkPlayerCount_2() >= 2) + { + if (IsLinkMaster() == TRUE) + gTasks[taskId].func = sub_80B31E8; + else + gTasks[taskId].func = sub_80B3220; + } +} + +static void sub_80B31E8(u8 taskId) +{ + if (sub_800AA48() == GetLinkPlayerCount_2()) + { + sub_800A620(); + gTasks[taskId].func = sub_80B3220; + } +} + +static void sub_80B3220(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == TRUE + && IsLinkPlayerDataExchangeComplete() == TRUE) + { + sub_800AB18(); + sub_8009F18(); + DestroyTask(taskId); + } +} + +void sub_80B3254(void) +{ + SaveGame(); +} + +static void sub_80B3260(int a0) +{ + switch (a0) + { + case 1: + gBattleTypeFlags = BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER; + break; + case 2: + gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER; + break; + case 5: + ReducePlayerPartyToThree(); + gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI; + break; + case 9: + gBattleTypeFlags = BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI; + break; + } +} + +static void sub_80B32B4(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + FadeScreen(1, 0); + gLinkType = 0x2211; + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + task->data[1]++; + if (task->data[1] > 20) + task->data[0]++; + break; + case 3: + sub_800AC34(); + task->data[0]++; + break; + case 4: + if (!gReceivedRemoteLinkPlayers) + task->data[0]++; + break; + case 5: + if (gLinkPlayers[0].trainerId & 1) + PlayMapChosenOrBattleBGM(MUS_BATTLE32); + else + PlayMapChosenOrBattleBGM(MUS_BATTLE20); + + sub_80B3260(gSpecialVar_0x8004); + overworld_free_bg_tilemaps(); + gTrainerBattleOpponent_A = 0x800; + SetMainCallback2(CB2_InitBattle); + gMain.savedCallback = sub_80B360C; + DestroyTask(taskId); + break; + } +} + +static void sub_80B33BC(u8 taskId) +{ + int i; + s16* data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + FadeScreen(1, 0); + gLinkType = 0x2211; + ClearLinkCallback_2(); + data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + data[0] = 2; + break; + case 2: + SendBlock(0, &gLocalLinkPlayer, sizeof(gLocalLinkPlayer)); + data[0] = 3; + break; + case 3: + if (GetBlockReceivedStatus() == sub_800A9D8()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + struct LinkPlayer *player = (struct LinkPlayer *)gBlockRecvBuffer[i]; + gLinkPlayers[i] = *player; + sub_800B524(&gLinkPlayers[i]); + ResetBlockReceivedFlag(i); + } + data[0] = 4; + } + break; + case 4: + data[1]++; + if (data[1] > 20) + data[0] = 5; + break; + case 5: + sub_800ADF8(); + data[0] = 6; + break; + case 6: + if (sub_800A520()) + { + data[0] = 7; + } + break; + case 7: + if (gLinkPlayers[0].trainerId & 1) + PlayMapChosenOrBattleBGM(MUS_BATTLE32); + else + PlayMapChosenOrBattleBGM(MUS_BATTLE20); + + gLinkPlayers[0].linkType = 0x2211; + sub_80B3260(gSpecialVar_0x8004); + overworld_free_bg_tilemaps(); + gTrainerBattleOpponent_A = 0x800; + SetMainCallback2(CB2_InitBattle); + gMain.savedCallback = sub_80B360C; + DestroyTask(taskId); + break; + } +} + +static void sub_80B3554(void) +{ + u8 playerCount; + int i; + bool32 r4; + + switch (gMain.state) + { + case 0: + playerCount = GetLinkPlayerCount(); + r4 = FALSE; + for (i = 0; i < playerCount; i++) + { + u32 version = (u8)gLinkPlayers[i].version; + if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN) + { + r4 = TRUE; + break; + } + } + + if (r4) + { + gMain.state = 2; + } + else + { + sub_800AC34(); + gMain.state = 1; + } + break; + case 1: + if (gReceivedRemoteLinkPlayers == FALSE) + { + SetMainCallback2(CB2_ReturnToField); + } + break; + case 2: + SetMainCallback2(CB2_ReturnToField); + break; + } + RunTasks(); +} + +void sub_80B360C(void) +{ + gBattleTypeFlags &= ~BATTLE_TYPE_20; + Overworld_ResetMapMusic(); + LoadPlayerParty(); + SavePlayerBag(); + sub_813BF10(); + + if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2) + { + UpdatePlayerLinkBattleRecords(gUnknown_03005DB4 ^ 1); + if (gWirelessCommType) + { + switch (gBattleOutcome) + { + case B_OUTCOME_WON: + sub_801B990(0, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + break; + case B_OUTCOME_LOST: + sub_801B990(1, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + break; + } + } + } + + if (InUnionRoom() == TRUE) + { + gMain.savedCallback = sub_80B3554; + } + else + { + gMain.savedCallback = c2_8056854; + } + + SetMainCallback2(sub_80A0514); +} + +void sub_80B36EC(void) +{ + if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5 || gSpecialVar_0x8004 == 9) + { + LoadPlayerParty(); + SavePlayerBag(); + } + copy_saved_warp2_bank_and_enter_x_to_warp1(0x7F); +} + +void sub_80B371C(void) +{ + sub_80872B0(); +} + +static void sub_80B3728(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ShowFieldMessage(gText_PleaseWaitForLink); + task->data[0] = 1; + break; + case 1: + if (IsFieldMessageBoxHidden()) + { + sub_8087288(); + sub_8009628(gSpecialVar_0x8005); + task->data[0] = 2; + } + break; + case 2: + switch (sub_8087214()) + { + case 0: + break; + case 1: + HideFieldMessageBox(); + task->data[0] = 0; + sub_80872C4(); + SwitchTaskToFollowupFunc(taskId); + break; + case 2: + task->data[0] = 3; + break; + } + break; + case 3: + sub_808729C(); + sub_8197AE8(TRUE); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +void sub_80B37D4(TaskFunc followupFunc) +{ + u8 taskId = CreateTask(sub_80B3728, 80); + SetTaskFuncWithFollowupFunc(taskId, sub_80B3728, followupFunc); + ScriptContext1_Stop(); +} + +static void sub_80B37FC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ScriptContext2_Enable(); + FadeScreen(1, 0); + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + gUnknown_02032298[0] = 0; + gUnknown_02032298[1] = 0; + m4aMPlayAllStop(); + sub_800AC34(); + task->data[0]++; + break; + case 3: + if (!gReceivedRemoteLinkPlayers) + { + SetMainCallback2(sub_80773AC); + DestroyTask(taskId); + } + break; + } +} + +static void sub_80B3894(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + ScriptContext2_Enable(); + FadeScreen(1, 0); + Rfu_set_zero(); + data[0]++; + break; + case 1: + if (!gPaletteFade.active) + data[0]++; + break; + case 2: + gUnknown_02032298[0] = 0; + gUnknown_02032298[1] = 0; + m4aMPlayAllStop(); + sub_800ADF8(); + data[0]++; + break; + case 3: + if (sub_800A520()) + { + sub_8013F78(); + DestroyTask(taskId); + } + break; + } +} + +void sub_80B3924(void) +{ + if (gWirelessCommType != 0) + { + sub_80B37D4(sub_80B3894); + } + else + { + sub_80B37D4(sub_80B37FC); + } +} + +static void sub_80B3950(void) +{ + CreateTask(sub_80B37FC, 80); +} + +void nullsub_37(void) +{ + +} + +void sub_80B3968(void) +{ + gLinkType = 0x2211; + + if (gWirelessCommType != 0) + { + sub_80B37D4(sub_80B33BC); + } + else + { + sub_80B37D4(sub_80B32B4); + } +} + +static void sub_80B39A4(void) +{ + u8 taskId = CreateTask(sub_80B3728, 80); + ScriptContext1_Stop(); +} + +void sp02A_crash_sound(void) +{ + TrainerCard_ShowLinkCard(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +bool32 sub_80B39D4(u8 linkPlayerIndex) +{ + u32 trainerCardColorIndex; + + gSpecialVar_0x8006 = linkPlayerIndex; + StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name); + + trainerCardColorIndex = sub_80C4904(linkPlayerIndex); + if (trainerCardColorIndex == 0) + return FALSE; + + StringCopy(gStringVar2, gTrainerCardColorNames[trainerCardColorIndex - 1]); + return TRUE; +} + +void task00_08081A90(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[0]++; + if (task->data[0] > 300) + { + CloseLink(); + SetMainCallback2(CB2_LinkError); + DestroyTask(taskId); + } + + if (gReceivedRemoteLinkPlayers) + { + if (gWirelessCommType == 0) + { + if (!sub_800AA60()) + { + CloseLink(); + SetMainCallback2(CB2_LinkError); + } + DestroyTask(taskId); + } + else + { + DestroyTask(taskId); + } + } +} + +static void sub_80B3AAC(u8 taskId) +{ + if (!gReceivedRemoteLinkPlayers) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +static void sub_80B3AD0(u8 taskId) +{ + sub_800AC34(); + gTasks[taskId].func = sub_80B3AAC; +} + +void sub_80B3AF8(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + if (gWirelessCommType != 0) + { + DestroyTask(taskId); + } + else + { + OpenLink(); + CreateTask(task00_08081A90, 1); + data[0]++; + } + break; + case 1: + if (++data[1] > 11) + { + data[1] = 0; + data[0]++; + } + break; + case 2: + if (GetLinkPlayerCount_2() >= sub_800AA48()) + { + if (IsLinkMaster()) + { + if (++data[1] > 30) + { + sub_800A620(); + data[0]++; + } + } + else + { + data[0]++; + } + } + break; + case 3: + if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE) + { + DestroyTask(taskId); + } + break; + } +} + +void sub_80B3BC4(void) +{ + if (gWirelessCommType == 0) + { + gLinkType = 0x2288; + } +} diff --git a/src/contest.c b/src/contest.c index 910637387..473f77f9c 100644 --- a/src/contest.c +++ b/src/contest.c @@ -10,7 +10,6 @@ #include "constants/flags.h" #include "battle.h" #include "battle_anim.h" -#include "blend_palette.h" #include "contest.h" #include "data2.h" #include "decompress.h" @@ -2535,7 +2534,7 @@ u8 sub_80DB174(u16 species, u32 otId, u32 personality, u32 index) LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20); SetMultiuseSpriteTemplateToPokemon(species, 0); - spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, sub_80A600C(2, species, 0), 30); + spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30); gSprites[spriteId].oam.paletteNum = 2; gSprites[spriteId].oam.priority = 2; gSprites[spriteId].subpriority = sub_80A82E4(2); diff --git a/src/data/field_event_obj/event_object_graphics.h b/src/data/field_event_obj/event_object_graphics.h index a99d5a779..4b65e694f 100755 --- a/src/data/field_event_obj/event_object_graphics.h +++ b/src/data/field_event_obj/event_object_graphics.h @@ -71,36 +71,36 @@ const u16 gEventObjectPalette4[] = INCBIN_U16("graphics/event_objects/palettes/f const u16 gEventObjectPalette5[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_05.gbapal"); const u16 gEventObjectPalette6[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_06.gbapal"); const u16 gEventObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_07.gbapal"); -const u32 gEventObjectPic_LittleBoy1[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_1.4bpp"); -const u32 gEventObjectPic_LittleGirl1[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_1.4bpp"); +const u32 gEventObjectPic_NinjaBoy[] = INCBIN_U32("graphics/event_objects/pics/people/ninja_boy.4bpp"); +const u32 gEventObjectPic_Twin[] = INCBIN_U32("graphics/event_objects/pics/people/twin.4bpp"); const u32 gEventObjectPic_Boy1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1.4bpp"); const u32 gEventObjectPic_Girl1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1.4bpp"); const u32 gEventObjectPic_Boy2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2.4bpp"); const u32 gEventObjectPic_Girl2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2.4bpp"); -const u32 gEventObjectPic_LittleBoy2[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy_2.4bpp"); -const u32 gEventObjectPic_LittleGirl2[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl_2.4bpp"); +const u32 gEventObjectPic_LittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy.4bpp"); +const u32 gEventObjectPic_LittleGirl[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl.4bpp"); const u32 gEventObjectPic_Boy3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3.4bpp"); const u32 gEventObjectPic_Girl3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3.4bpp"); -const u32 gEventObjectPic_Boy4[] = INCBIN_U32("graphics/event_objects/pics/people/boy_4.4bpp"); +const u32 gEventObjectPic_RichBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rich_boy.4bpp"); const u32 gEventObjectPic_Woman1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1.4bpp"); const u32 gEventObjectPic_FatMan[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man.4bpp"); -const u32 gEventObjectPic_Woman2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2.4bpp"); +const u32 gEventObjectPic_PokefanF[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_f.4bpp"); const u32 gEventObjectPic_Man1[] = INCBIN_U32("graphics/event_objects/pics/people/man_1.4bpp"); -const u32 gEventObjectPic_Woman3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3.4bpp"); -const u32 gEventObjectPic_OldMan1[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_1.4bpp"); -const u32 gEventObjectPic_OldWoman1[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_1.4bpp"); +const u32 gEventObjectPic_Woman2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2.4bpp"); +const u32 gEventObjectPic_ExpertM[] = INCBIN_U32("graphics/event_objects/pics/people/expert_m.4bpp"); +const u32 gEventObjectPic_ExpertF[] = INCBIN_U32("graphics/event_objects/pics/people/expert_f.4bpp"); const u32 gEventObjectPic_Man2[] = INCBIN_U32("graphics/event_objects/pics/people/man_2.4bpp"); +const u32 gEventObjectPic_Woman3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3.4bpp"); +const u32 gEventObjectPic_PokefanM[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_m.4bpp"); const u32 gEventObjectPic_Woman4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4.4bpp"); -const u32 gEventObjectPic_Man3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3.4bpp"); -const u32 gEventObjectPic_Woman5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5.4bpp"); const u32 gEventObjectPic_Cook[] = INCBIN_U32("graphics/event_objects/pics/people/cook.4bpp"); -const u32 gEventObjectPic_Woman6[] = INCBIN_U32("graphics/event_objects/pics/people/woman_6.4bpp"); -const u32 gEventObjectPic_OldMan2[] = INCBIN_U32("graphics/event_objects/pics/people/old_man_2.4bpp"); -const u32 gEventObjectPic_OldWoman2[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman_2.4bpp"); +const u32 gEventObjectPic_LinkReceptionist[] = INCBIN_U32("graphics/event_objects/pics/people/link_receptionist.4bpp"); +const u32 gEventObjectPic_OldMan[] = INCBIN_U32("graphics/event_objects/pics/people/old_man.4bpp"); +const u32 gEventObjectPic_OldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman.4bpp"); const u32 gEventObjectPic_Camper[] = INCBIN_U32("graphics/event_objects/pics/people/camper.4bpp"); const u32 gEventObjectPic_Picnicker[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker.4bpp"); -const u32 gEventObjectPic_Man4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4.4bpp"); -const u32 gEventObjectPic_Woman7[] = INCBIN_U32("graphics/event_objects/pics/people/woman_7.4bpp"); +const u32 gEventObjectPic_Man3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3.4bpp"); +const u32 gEventObjectPic_Woman5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5.4bpp"); const u32 gEventObjectPic_Youngster[] = INCBIN_U32("graphics/event_objects/pics/people/youngster.4bpp"); const u32 gEventObjectPic_BugCatcher[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher.4bpp"); const u32 gEventObjectPic_PsychicM[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m.4bpp"); @@ -124,8 +124,8 @@ const u32 gEventObjectPic_TuberM[] = INCBIN_U32("graphics/event_objects/pics/peo const u32 gEventObjectPic_Hiker[] = INCBIN_U32("graphics/event_objects/pics/people/hiker.4bpp"); const u32 gEventObjectPic_CyclingTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m.4bpp"); const u32 gEventObjectPic_CyclingTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f.4bpp"); +const u32 gEventObjectPic_Man4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4.4bpp"); const u32 gEventObjectPic_Man5[] = INCBIN_U32("graphics/event_objects/pics/people/man_5.4bpp"); -const u32 gEventObjectPic_Man6[] = INCBIN_U32("graphics/event_objects/pics/people/man_6.4bpp"); const u32 gEventObjectPic_Nurse[] = INCBIN_U32("graphics/event_objects/pics/people/nurse.4bpp"); const u32 gEventObjectPic_ItemBall[] = INCBIN_U32("graphics/event_objects/pics/misc/item_ball.4bpp"); const u32 gEventObjectPic_ProfBirch[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch.4bpp"); @@ -139,7 +139,7 @@ const u32 gEventObjectPic_Teala[] = INCBIN_U32("graphics/event_objects/pics/peop const u32 gEventObjectPic_Artist[] = INCBIN_U32("graphics/event_objects/pics/people/artist.4bpp"); const u32 gEventObjectPic_Cameraman[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman.4bpp"); const u32 gEventObjectPic_Scientist2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2.4bpp"); -const u32 gEventObjectPic_Man7[] = INCBIN_U32("graphics/event_objects/pics/people/man_7.4bpp"); +const u32 gEventObjectPic_DevonEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/devon_employee.4bpp"); const u32 gEventObjectPic_AquaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_m.4bpp"); const u32 gEventObjectPic_AquaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_f.4bpp"); const u32 gEventObjectPic_MagmaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_m.4bpp"); @@ -162,8 +162,8 @@ const u32 gEventObjectPic_Wally[] = INCBIN_U32("graphics/event_objects/pics/peop const u32 gEventObjectPic_RubySapphireLittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rs_little_boy.4bpp"); const u32 gEventObjectPic_HotSpringsOldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman.4bpp"); const u32 gEventObjectPic_LatiasLatios[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios.4bpp"); -const u32 gEventObjectPic_Boy5[] = INCBIN_U32("graphics/event_objects/pics/people/boy_5.4bpp"); -const u32 gEventObjectPic_ContestOldMan[] = INCBIN_U32("graphics/event_objects/pics/people/contest_old_man.4bpp"); +const u32 gEventObjectPic_GameboyKid[] = INCBIN_U32("graphics/event_objects/pics/people/gameboy_kid.4bpp"); +const u32 gEventObjectPic_ContestJudge[] = INCBIN_U32("graphics/event_objects/pics/people/contest_judge.4bpp"); const u32 gEventObjectPic_Archie[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/archie.4bpp"); const u32 gEventObjectPic_Maxie[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/maxie.4bpp"); const u32 gEventObjectPic_Kyogre[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre.4bpp"); diff --git a/src/data/field_event_obj/event_object_graphics_info.h b/src/data/field_event_obj/event_object_graphics_info.h index fd8bb78ce..ebc324b08 100755 --- a/src/data/field_event_obj/event_object_graphics_info.h +++ b/src/data/field_event_obj/event_object_graphics_info.h @@ -7,36 +7,36 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike = const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump = {0xFFFF, EVENT_OBJ_PAL_TAG_12, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_QuintyPlump, gEventObjectPicTable_QuintyPlump, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_NinjaBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_NinjaBoy, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Twin = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Twin, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy1, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl1, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy2, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy3, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy4 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy4, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RichBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RichBoy, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman1, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_FatMan, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PokefanF, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan1, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman1, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ExpertM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ExpertF, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman4, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man3, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman5, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PokefanM, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman4, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cook, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman6 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman6, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman2, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkReceptionist = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LinkReceptionist, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Camper, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Picnicker, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man4, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman7 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman7, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man3, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman5, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Youngster, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BugCatcher, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PsychicM, gDummySpriteAffineAnimTable}; @@ -66,8 +66,8 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTree = {0xFFF const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ProfBirch, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man5, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man6 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man6, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man4, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man5, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterM, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterF, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; @@ -118,7 +118,7 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater = {0 const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_19, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MovingBox, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar = {0xFFFF, EVENT_OBJ_PAL_TAG_20, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CableCar, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist2, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man7 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man7, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DevonEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_DevonEmployee, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberM, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberF, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberM, gDummySpriteAffineAnimTable}; @@ -191,8 +191,8 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll = {0 const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy5 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy5, gDummySpriteAffineAnimTable}; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestOldMan = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ContestOldMan, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GameboyKid = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GameboyKid, gDummySpriteAffineAnimTable}; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestJudge = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ContestJudge, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanWatering, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayWatering, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BrendanDecorating, gDummySpriteAffineAnimTable}; diff --git a/src/data/field_event_obj/event_object_graphics_info_pointers.h b/src/data/field_event_obj/event_object_graphics_info_pointers.h index c0ca57b60..3f726e30e 100755 --- a/src/data/field_event_obj/event_object_graphics_info_pointers.h +++ b/src/data/field_event_obj/event_object_graphics_info_pointers.h @@ -6,36 +6,36 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy1; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl1; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_NinjaBoy; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Twin; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy2; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl2; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy4; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RichBoy; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanF; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan1; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman1; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertM; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertF; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanM; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman6; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan2; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman2; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkReceptionist; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman7; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM; @@ -66,8 +66,8 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStag const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man6; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard; @@ -117,7 +117,7 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man7; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DevonEmployee; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM; @@ -190,8 +190,8 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy5; -const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestOldMan; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GameboyKid; +const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestJudge; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating; @@ -255,36 +255,36 @@ const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = &gEventObjectGraphicsInfo_BrendanSurfing, &gEventObjectGraphicsInfo_BrendanFieldMove, &gEventObjectGraphicsInfo_QuintyPlump, - &gEventObjectGraphicsInfo_LittleBoy1, - &gEventObjectGraphicsInfo_LittleGirl1, + &gEventObjectGraphicsInfo_NinjaBoy, + &gEventObjectGraphicsInfo_Twin, &gEventObjectGraphicsInfo_Boy1, &gEventObjectGraphicsInfo_Girl1, &gEventObjectGraphicsInfo_Boy2, &gEventObjectGraphicsInfo_Girl2, - &gEventObjectGraphicsInfo_LittleBoy2, - &gEventObjectGraphicsInfo_LittleGirl2, + &gEventObjectGraphicsInfo_LittleBoy, + &gEventObjectGraphicsInfo_LittleGirl, &gEventObjectGraphicsInfo_Boy3, &gEventObjectGraphicsInfo_Girl3, - &gEventObjectGraphicsInfo_Boy4, + &gEventObjectGraphicsInfo_RichBoy, &gEventObjectGraphicsInfo_Woman1, &gEventObjectGraphicsInfo_FatMan, - &gEventObjectGraphicsInfo_Woman2, + &gEventObjectGraphicsInfo_PokefanF, &gEventObjectGraphicsInfo_Man1, - &gEventObjectGraphicsInfo_Woman3, - &gEventObjectGraphicsInfo_OldMan1, - &gEventObjectGraphicsInfo_OldWoman1, + &gEventObjectGraphicsInfo_Woman2, + &gEventObjectGraphicsInfo_ExpertM, + &gEventObjectGraphicsInfo_ExpertF, &gEventObjectGraphicsInfo_Man2, + &gEventObjectGraphicsInfo_Woman3, + &gEventObjectGraphicsInfo_PokefanM, &gEventObjectGraphicsInfo_Woman4, - &gEventObjectGraphicsInfo_Man3, - &gEventObjectGraphicsInfo_Woman5, &gEventObjectGraphicsInfo_Cook, - &gEventObjectGraphicsInfo_Woman6, - &gEventObjectGraphicsInfo_OldMan2, - &gEventObjectGraphicsInfo_OldWoman2, + &gEventObjectGraphicsInfo_LinkReceptionist, + &gEventObjectGraphicsInfo_OldMan, + &gEventObjectGraphicsInfo_OldWoman, &gEventObjectGraphicsInfo_Camper, &gEventObjectGraphicsInfo_Picnicker, - &gEventObjectGraphicsInfo_Man4, - &gEventObjectGraphicsInfo_Woman7, + &gEventObjectGraphicsInfo_Man3, + &gEventObjectGraphicsInfo_Woman5, &gEventObjectGraphicsInfo_Youngster, &gEventObjectGraphicsInfo_BugCatcher, &gEventObjectGraphicsInfo_PsychicM, @@ -315,8 +315,8 @@ const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = &gEventObjectGraphicsInfo_BerryTreeLateStages, &gEventObjectGraphicsInfo_BrendanAcroBike, &gEventObjectGraphicsInfo_ProfBirch, + &gEventObjectGraphicsInfo_Man4, &gEventObjectGraphicsInfo_Man5, - &gEventObjectGraphicsInfo_Man6, &gEventObjectGraphicsInfo_ReporterM, &gEventObjectGraphicsInfo_ReporterF, &gEventObjectGraphicsInfo_Bard, @@ -366,7 +366,7 @@ const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = &gEventObjectGraphicsInfo_MovingBox, &gEventObjectGraphicsInfo_CableCar, &gEventObjectGraphicsInfo_Scientist2, - &gEventObjectGraphicsInfo_Man7, + &gEventObjectGraphicsInfo_DevonEmployee, &gEventObjectGraphicsInfo_AquaMemberM, &gEventObjectGraphicsInfo_AquaMemberF, &gEventObjectGraphicsInfo_MagmaMemberM, @@ -439,8 +439,8 @@ const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = &gEventObjectGraphicsInfo_BigRegisteelDoll, &gEventObjectGraphicsInfo_Latias, &gEventObjectGraphicsInfo_Latios, - &gEventObjectGraphicsInfo_Boy5, - &gEventObjectGraphicsInfo_ContestOldMan, + &gEventObjectGraphicsInfo_GameboyKid, + &gEventObjectGraphicsInfo_ContestJudge, &gEventObjectGraphicsInfo_BrendanWatering, &gEventObjectGraphicsInfo_MayWatering, &gEventObjectGraphicsInfo_BrendanDecorating, diff --git a/src/data/field_event_obj/event_object_pic_tables.h b/src/data/field_event_obj/event_object_pic_tables.h index 40a6ad61c..bd1ad1a25 100755 --- a/src/data/field_event_obj/event_object_pic_tables.h +++ b/src/data/field_event_obj/event_object_pic_tables.h @@ -109,28 +109,28 @@ const struct SpriteFrameImage gEventObjectPicTable_QuintyPlump[] = { overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 6), }; -const struct SpriteFrameImage gEventObjectPicTable_LittleBoy1[] = { - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 0), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 1), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 2), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 3), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 4), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 5), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 6), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 7), - overworld_frame(gEventObjectPic_LittleBoy1, 2, 2, 8), -}; - -const struct SpriteFrameImage gEventObjectPicTable_LittleGirl1[] = { - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 0), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 1), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 2), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 3), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 4), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 5), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 6), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 7), - overworld_frame(gEventObjectPic_LittleGirl1, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_NinjaBoy[] = { + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 0), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 1), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 2), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 3), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 4), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 5), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 6), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 7), + overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 8), +}; + +const struct SpriteFrameImage gEventObjectPicTable_Twin[] = { + overworld_frame(gEventObjectPic_Twin, 2, 4, 0), + overworld_frame(gEventObjectPic_Twin, 2, 4, 1), + overworld_frame(gEventObjectPic_Twin, 2, 4, 2), + overworld_frame(gEventObjectPic_Twin, 2, 4, 3), + overworld_frame(gEventObjectPic_Twin, 2, 4, 4), + overworld_frame(gEventObjectPic_Twin, 2, 4, 5), + overworld_frame(gEventObjectPic_Twin, 2, 4, 6), + overworld_frame(gEventObjectPic_Twin, 2, 4, 7), + overworld_frame(gEventObjectPic_Twin, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy1[] = { @@ -181,28 +181,28 @@ const struct SpriteFrameImage gEventObjectPicTable_Girl2[] = { overworld_frame(gEventObjectPic_Girl2, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_LittleBoy2[] = { - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 0), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 1), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 2), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 3), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 4), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 5), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 6), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 7), - overworld_frame(gEventObjectPic_LittleBoy2, 2, 2, 8), +const struct SpriteFrameImage gEventObjectPicTable_LittleBoy[] = { + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 0), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 1), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 2), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 3), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 4), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 5), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 6), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 7), + overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_LittleGirl2[] = { - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 0), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 1), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 2), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 3), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 4), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 5), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 6), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 7), - overworld_frame(gEventObjectPic_LittleGirl2, 2, 2, 8), +const struct SpriteFrameImage gEventObjectPicTable_LittleGirl[] = { + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 0), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 1), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 2), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 3), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 4), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 5), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 6), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 7), + overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Boy3[] = { @@ -229,16 +229,16 @@ const struct SpriteFrameImage gEventObjectPicTable_Girl3[] = { overworld_frame(gEventObjectPic_Girl3, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Boy4[] = { - overworld_frame(gEventObjectPic_Boy4, 2, 4, 0), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 1), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 2), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 3), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 4), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 5), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 6), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 7), - overworld_frame(gEventObjectPic_Boy4, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_RichBoy[] = { + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 0), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 1), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 2), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 3), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 4), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 5), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 6), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 7), + overworld_frame(gEventObjectPic_RichBoy, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Woman1[] = { @@ -265,16 +265,16 @@ const struct SpriteFrameImage gEventObjectPicTable_FatMan[] = { overworld_frame(gEventObjectPic_FatMan, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Woman2[] = { - overworld_frame(gEventObjectPic_Woman2, 2, 4, 0), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 1), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 2), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 3), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 4), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 5), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 6), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 7), - overworld_frame(gEventObjectPic_Woman2, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_PokefanF[] = { + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 0), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 1), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 2), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 3), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 4), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 5), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 6), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 7), + overworld_frame(gEventObjectPic_PokefanF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man1[] = { @@ -289,40 +289,40 @@ const struct SpriteFrameImage gEventObjectPicTable_Man1[] = { overworld_frame(gEventObjectPic_Man1, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Woman3[] = { - overworld_frame(gEventObjectPic_Woman3, 2, 4, 0), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 1), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 2), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 3), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 4), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 5), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 6), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 7), - overworld_frame(gEventObjectPic_Woman3, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_Woman2[] = { + overworld_frame(gEventObjectPic_Woman2, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman2, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_OldMan1[] = { - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 0), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 1), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 2), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 3), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 4), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 5), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 6), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 7), - overworld_frame(gEventObjectPic_OldMan1, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_ExpertM[] = { + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 0), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 1), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 2), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 3), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 4), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 5), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 6), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 7), + overworld_frame(gEventObjectPic_ExpertM, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_OldWoman1[] = { - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 0), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 1), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 2), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 3), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 4), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 5), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 6), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 7), - overworld_frame(gEventObjectPic_OldWoman1, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_ExpertF[] = { + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 0), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 1), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 2), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 3), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 4), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 5), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 6), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 7), + overworld_frame(gEventObjectPic_ExpertF, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Man2[] = { @@ -337,6 +337,30 @@ const struct SpriteFrameImage gEventObjectPicTable_Man2[] = { overworld_frame(gEventObjectPic_Man2, 2, 4, 8), }; +const struct SpriteFrameImage gEventObjectPicTable_Woman3[] = { + overworld_frame(gEventObjectPic_Woman3, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman3, 2, 4, 8), +}; + +const struct SpriteFrameImage gEventObjectPicTable_PokefanM[] = { + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 0), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 1), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 2), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 3), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 4), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 5), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 6), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 7), + overworld_frame(gEventObjectPic_PokefanM, 2, 4, 8), +}; + const struct SpriteFrameImage gEventObjectPicTable_Woman4[] = { overworld_frame(gEventObjectPic_Woman4, 2, 4, 0), overworld_frame(gEventObjectPic_Woman4, 2, 4, 1), @@ -349,30 +373,6 @@ const struct SpriteFrameImage gEventObjectPicTable_Woman4[] = { overworld_frame(gEventObjectPic_Woman4, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Man3[] = { - overworld_frame(gEventObjectPic_Man3, 2, 4, 0), - overworld_frame(gEventObjectPic_Man3, 2, 4, 1), - overworld_frame(gEventObjectPic_Man3, 2, 4, 2), - overworld_frame(gEventObjectPic_Man3, 2, 4, 3), - overworld_frame(gEventObjectPic_Man3, 2, 4, 4), - overworld_frame(gEventObjectPic_Man3, 2, 4, 5), - overworld_frame(gEventObjectPic_Man3, 2, 4, 6), - overworld_frame(gEventObjectPic_Man3, 2, 4, 7), - overworld_frame(gEventObjectPic_Man3, 2, 4, 8), -}; - -const struct SpriteFrameImage gEventObjectPicTable_Woman5[] = { - overworld_frame(gEventObjectPic_Woman5, 2, 4, 0), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 1), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 2), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 3), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 4), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 5), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 6), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 7), - overworld_frame(gEventObjectPic_Woman5, 2, 4, 8), -}; - const struct SpriteFrameImage gEventObjectPicTable_Cook[] = { overworld_frame(gEventObjectPic_Cook, 2, 4, 0), overworld_frame(gEventObjectPic_Cook, 2, 4, 1), @@ -385,40 +385,40 @@ const struct SpriteFrameImage gEventObjectPicTable_Cook[] = { overworld_frame(gEventObjectPic_Cook, 2, 4, 2), }; -const struct SpriteFrameImage gEventObjectPicTable_Woman6[] = { - overworld_frame(gEventObjectPic_Woman6, 2, 4, 0), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 1), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 2), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 3), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 4), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 5), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 6), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 7), - overworld_frame(gEventObjectPic_Woman6, 2, 4, 8), -}; - -const struct SpriteFrameImage gEventObjectPicTable_OldMan2[] = { - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 0), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 1), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), - overworld_frame(gEventObjectPic_OldMan2, 2, 4, 2), -}; - -const struct SpriteFrameImage gEventObjectPicTable_OldWoman2[] = { - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 0), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 1), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 2), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 3), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 4), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 5), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 6), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 7), - overworld_frame(gEventObjectPic_OldWoman2, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_LinkReceptionist[] = { + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 0), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 1), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 2), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 3), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 4), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 5), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 6), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 7), + overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 8), +}; + +const struct SpriteFrameImage gEventObjectPicTable_OldMan[] = { + overworld_frame(gEventObjectPic_OldMan, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 2), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 0), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 1), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 2), + overworld_frame(gEventObjectPic_OldMan, 2, 4, 2), +}; + +const struct SpriteFrameImage gEventObjectPicTable_OldWoman[] = { + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 0), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 1), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 2), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 3), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 4), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 5), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 6), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 7), + overworld_frame(gEventObjectPic_OldWoman, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Camper[] = { @@ -445,28 +445,28 @@ const struct SpriteFrameImage gEventObjectPicTable_Picnicker[] = { overworld_frame(gEventObjectPic_Picnicker, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Man4[] = { - overworld_frame(gEventObjectPic_Man4, 2, 4, 0), - overworld_frame(gEventObjectPic_Man4, 2, 4, 1), - overworld_frame(gEventObjectPic_Man4, 2, 4, 2), - overworld_frame(gEventObjectPic_Man4, 2, 4, 3), - overworld_frame(gEventObjectPic_Man4, 2, 4, 4), - overworld_frame(gEventObjectPic_Man4, 2, 4, 5), - overworld_frame(gEventObjectPic_Man4, 2, 4, 6), - overworld_frame(gEventObjectPic_Man4, 2, 4, 7), - overworld_frame(gEventObjectPic_Man4, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_Man3[] = { + overworld_frame(gEventObjectPic_Man3, 2, 4, 0), + overworld_frame(gEventObjectPic_Man3, 2, 4, 1), + overworld_frame(gEventObjectPic_Man3, 2, 4, 2), + overworld_frame(gEventObjectPic_Man3, 2, 4, 3), + overworld_frame(gEventObjectPic_Man3, 2, 4, 4), + overworld_frame(gEventObjectPic_Man3, 2, 4, 5), + overworld_frame(gEventObjectPic_Man3, 2, 4, 6), + overworld_frame(gEventObjectPic_Man3, 2, 4, 7), + overworld_frame(gEventObjectPic_Man3, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Woman7[] = { - overworld_frame(gEventObjectPic_Woman7, 2, 4, 0), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 1), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 2), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 3), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 4), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 5), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 6), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 7), - overworld_frame(gEventObjectPic_Woman7, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_Woman5[] = { + overworld_frame(gEventObjectPic_Woman5, 2, 4, 0), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 1), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 2), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 3), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 4), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 5), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 6), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 7), + overworld_frame(gEventObjectPic_Woman5, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_Youngster[] = { @@ -762,6 +762,18 @@ const struct SpriteFrameImage gEventObjectPicTable_ProfBirch[] = { overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 8), }; +const struct SpriteFrameImage gEventObjectPicTable_Man4[] = { + overworld_frame(gEventObjectPic_Man4, 2, 4, 0), + overworld_frame(gEventObjectPic_Man4, 2, 4, 1), + overworld_frame(gEventObjectPic_Man4, 2, 4, 2), + overworld_frame(gEventObjectPic_Man4, 2, 4, 3), + overworld_frame(gEventObjectPic_Man4, 2, 4, 4), + overworld_frame(gEventObjectPic_Man4, 2, 4, 5), + overworld_frame(gEventObjectPic_Man4, 2, 4, 6), + overworld_frame(gEventObjectPic_Man4, 2, 4, 7), + overworld_frame(gEventObjectPic_Man4, 2, 4, 8), +}; + const struct SpriteFrameImage gEventObjectPicTable_Man5[] = { overworld_frame(gEventObjectPic_Man5, 2, 4, 0), overworld_frame(gEventObjectPic_Man5, 2, 4, 1), @@ -774,18 +786,6 @@ const struct SpriteFrameImage gEventObjectPicTable_Man5[] = { overworld_frame(gEventObjectPic_Man5, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Man6[] = { - overworld_frame(gEventObjectPic_Man6, 2, 4, 0), - overworld_frame(gEventObjectPic_Man6, 2, 4, 1), - overworld_frame(gEventObjectPic_Man6, 2, 4, 2), - overworld_frame(gEventObjectPic_Man6, 2, 4, 3), - overworld_frame(gEventObjectPic_Man6, 2, 4, 4), - overworld_frame(gEventObjectPic_Man6, 2, 4, 5), - overworld_frame(gEventObjectPic_Man6, 2, 4, 6), - overworld_frame(gEventObjectPic_Man6, 2, 4, 7), - overworld_frame(gEventObjectPic_Man6, 2, 4, 8), -}; - const struct SpriteFrameImage gEventObjectPicTable_ReporterM[] = { overworld_frame(gEventObjectPic_ReporterM, 2, 4, 0), overworld_frame(gEventObjectPic_ReporterM, 2, 4, 1), @@ -1122,16 +1122,16 @@ const struct SpriteFrameImage gEventObjectPicTable_Scientist2[] = { overworld_frame(gEventObjectPic_Scientist2, 2, 4, 8), }; -const struct SpriteFrameImage gEventObjectPicTable_Man7[] = { - overworld_frame(gEventObjectPic_Man7, 2, 4, 0), - overworld_frame(gEventObjectPic_Man7, 2, 4, 1), - overworld_frame(gEventObjectPic_Man7, 2, 4, 2), - overworld_frame(gEventObjectPic_Man7, 2, 4, 3), - overworld_frame(gEventObjectPic_Man7, 2, 4, 4), - overworld_frame(gEventObjectPic_Man7, 2, 4, 5), - overworld_frame(gEventObjectPic_Man7, 2, 4, 6), - overworld_frame(gEventObjectPic_Man7, 2, 4, 7), - overworld_frame(gEventObjectPic_Man7, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_DevonEmployee[] = { + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 0), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 1), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 2), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 3), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 4), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 5), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 6), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 7), + overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_AquaMemberM[] = { @@ -1632,28 +1632,28 @@ const struct SpriteFrameImage gEventObjectPicTable_LatiasLatios[] = { overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2), }; -const struct SpriteFrameImage gEventObjectPicTable_Boy5[] = { - overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 0), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 1), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), - overworld_frame(gEventObjectPic_Boy5, 2, 4, 2), -}; - -const struct SpriteFrameImage gEventObjectPicTable_ContestOldMan[] = { - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 0), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 1), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 2), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 3), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 4), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 5), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 6), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 7), - overworld_frame(gEventObjectPic_ContestOldMan, 2, 4, 8), +const struct SpriteFrameImage gEventObjectPicTable_GameboyKid[] = { + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2), + overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2), +}; + +const struct SpriteFrameImage gEventObjectPicTable_ContestJudge[] = { + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 0), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 1), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 2), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 3), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 4), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 5), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 6), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 7), + overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 8), }; const struct SpriteFrameImage gEventObjectPicTable_BrendanWatering[] = { diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/field_event_obj/field_effect_objects.h index 15fc73343..33fe66fe2 100755 --- a/src/data/field_event_obj/field_effect_objects.h +++ b/src/data/field_event_obj/field_effect_objects.h @@ -32,13 +32,13 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowExtraLarge[] = { obj_frame_tiles(gFieldEffectObjectPic_ShadowExtraLarge), }; -const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_8x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, oamc_shadow}; +const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_8x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; -const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowMedium, gDummySpriteAffineAnimTable, oamc_shadow}; +const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowMedium, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; -const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowLarge, gDummySpriteAffineAnimTable, oamc_shadow}; +const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; -const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_64x32, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, oamc_shadow}; +const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_64x32, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_TallGrass[] = { overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 0), @@ -63,7 +63,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TallGrass[] = gFieldEffectObjectImageAnim_850CA84, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_TallGrass, gFieldEffectObjectPicTable_TallGrass, gDummySpriteAffineAnimTable, unc_grass_normal}; +const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_TallGrass, gFieldEffectObjectPicTable_TallGrass, gDummySpriteAffineAnimTable, UpdateTallGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Ripple[] = { overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 0), @@ -116,7 +116,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ash[] = gFieldEffectObjectImageAnim_850CB48, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ash, gFieldEffectObjectPicTable_Ash, gDummySpriteAffineAnimTable, sub_8155460}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ash, gFieldEffectObjectPicTable_Ash, gDummySpriteAffineAnimTable, UpdateAshFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_SurfBlob[] = { overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 0), @@ -156,7 +156,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SurfBlob[] = gFieldEffectObjectImageAnim_850CBAC, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, sub_8155658}; +const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, UpdateSurfBlobFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Arrow[] = { overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 0), @@ -289,7 +289,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SandFootprints[] = gFieldEffectObjectImageAnim_850CD30, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_SandFootprints, gFieldEffectObjectPicTable_SandFootprints, gDummySpriteAffineAnimTable, sub_8154C60}; +const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_SandFootprints, gFieldEffectObjectPicTable_SandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_DeepSandFootprints[] = { overworld_frame(gFieldEffectObjectPic_DeepSandFootprints, 2, 2, 0), @@ -329,7 +329,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_DeepSandFootprints[] gFieldEffectObjectImageAnim_850CD8C, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_DeepSandFootprints, gFieldEffectObjectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, sub_8154C60}; +const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_DeepSandFootprints, gFieldEffectObjectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeTireTracks[] = { overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 0), @@ -399,7 +399,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeTireTracks[] = gFieldEffectObjectImageAnim_850CE18, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeTireTracks, gFieldEffectObjectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, sub_8154C60}; +const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeTireTracks, gFieldEffectObjectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopBigSplash[] = { overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 0), @@ -455,7 +455,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Splash[] = gFieldEffectObjectImageAnim_850CEC8, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Splash, gFieldEffectObjectPicTable_Splash, gDummySpriteAffineAnimTable, sub_8154D90}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Splash, gFieldEffectObjectPicTable_Splash, gDummySpriteAffineAnimTable, UpdateSplashFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopSmallSplash[] = { overworld_frame(gFieldEffectObjectPic_BikeHopSmallSplash, 2, 1, 0), @@ -502,7 +502,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_LongGrass[] = gFieldEffectObjectImageAnim_850CF70, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_LongGrass, gFieldEffectObjectPicTable_LongGrass, gDummySpriteAffineAnimTable, unc_grass_tall}; +const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_LongGrass, gFieldEffectObjectPicTable_LongGrass, gDummySpriteAffineAnimTable, UpdateLongGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown16[] = { overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 0), @@ -631,7 +631,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown29[] = gFieldEffectObjectImageAnim_850D160, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Unknown29, gFieldEffectObjectPicTable_Unknown29, gDummySpriteAffineAnimTable, sub_81559BC}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Unknown29, gFieldEffectObjectPicTable_Unknown29, gDummySpriteAffineAnimTable, UpdateSandPileFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown20[] = { overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 0), @@ -769,7 +769,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TreeDisguise[] = gFieldEffectObjectImageAnim_850D384, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, sub_8155C88}; +const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_MountainDisguise[] = { overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 0), @@ -805,7 +805,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_MountainDisguise[] = gFieldEffectObjectImageAnim_850D404, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_MountainDisguise, gFieldEffectObjectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, sub_8155C88}; +const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_MountainDisguise, gFieldEffectObjectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_SandDisguisePlaceholder[] = { overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 0), @@ -817,7 +817,7 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_SandDisguisePlaceholder overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 6), }; -const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_SandDisguisePlaceholder, gDummySpriteAffineAnimTable, sub_8155C88}; +const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_SandDisguisePlaceholder, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Bird[] = { obj_frame_tiles(gFieldEffectObjectPic_Bird), @@ -853,7 +853,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_ShortGrass[] = gFieldEffectObjectImageAnim_850D4D0, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_ShortGrass, gFieldEffectObjectPicTable_ShortGrass, gDummySpriteAffineAnimTable, sub_8154A10}; +const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_ShortGrass, gFieldEffectObjectPicTable_ShortGrass, gDummySpriteAffineAnimTable, UpdateShortGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_HotSpringsWater[] = { obj_frame_tiles(gFieldEffectObjectPic_HotSpringsWater), @@ -870,7 +870,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_HotSpringsWater[] = gFieldEffectObjectImageAnim_850D500, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_HotSpringsWater, gFieldEffectObjectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, sub_8155158}; +const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_HotSpringsWater, gFieldEffectObjectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, UpdateHotSpringsWaterFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_JumpOutOfAsh[] = { overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 0), @@ -953,7 +953,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Bubbles[] = gFieldEffectObjectImageAnim_850D624, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_Bubbles, gFieldEffectObjectPicTable_Bubbles, gDummySpriteAffineAnimTable, sub_8155AEC}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_Bubbles, gFieldEffectObjectPicTable_Bubbles, gDummySpriteAffineAnimTable, UpdateBubblesFieldEffect}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown35[] = { overworld_frame(gFieldEffectObjectPic_Unknown35, 2, 2, 0), @@ -973,7 +973,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown35[] = gFieldEffectObjectImageAnim_850D674, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown35 = {0xFFFF, 0x100F, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown35, gFieldEffectObjectPicTable_Unknown35, gDummySpriteAffineAnimTable, sub_8155E50}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown35 = {0xFFFF, 0x100F, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown35, gFieldEffectObjectPicTable_Unknown35, gDummySpriteAffineAnimTable, UpdateSparkleFieldEffect}; const struct SpritePalette gFieldEffectObjectPaletteInfo3 = {gFieldEffectObjectPalette3, 0x100F}; diff --git a/src/data/pokemon/experience_tables.h b/src/data/pokemon/experience_tables.h index 58474b6f1..9fd5a2fae 100644 --- a/src/data/pokemon/experience_tables.h +++ b/src/data/pokemon/experience_tables.h @@ -18,7 +18,7 @@ :(n <= 36) ? ((n + 14) * CUBE(n) / 50) \ : (((n / 2) + 32) * CUBE(n) / 50) -const u32 gExperienceTables[][MAX_MON_LEVEL + 1] = +const u32 gExperienceTables[][MAX_LEVEL + 1] = { { // Medium Fast 0, // 0 diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index f54b409e4..877bf3475 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,4 +1,4 @@ -const struct MonCoords gUnknown_083021D8[] = +const struct MonCoords gMonBackPicCoords[] = { {0x88, 0x00}, // SPECIES_NONE {0x64, 0x10}, // SPECIES_BULBASAUR diff --git a/src/daycare.c b/src/daycare.c index 934cdea43..c80a8b743 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -241,7 +241,7 @@ static void ApplyDaycareExperience(struct Pokemon *mon) bool8 firstMove; u16 learnedMove; - for (i = 0; i < MAX_MON_LEVEL; i++) + for (i = 0; i < MAX_LEVEL; i++) { // Add the mon's gained daycare experience level by level until it can't level up anymore. if (TryIncrementMonLevel(mon)) @@ -278,7 +278,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DaycareMon *daycareMon) species = GetBoxMonData(&daycareMon->mon, MON_DATA_SPECIES); BoxMonToMon(&daycareMon->mon, &pokemon); - if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_MON_LEVEL) + if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) { experience = GetMonData(&pokemon, MON_DATA_EXP) + daycareMon->steps; SetMonData(&pokemon, MON_DATA_EXP, &experience); @@ -949,7 +949,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare) return FALSE; // no hatching } -bool8 DoEggActions_CheckHatch(void) +bool8 ShouldEggHatch(void) { return _DoEggActions_CheckHatch(&gSaveBlock1Ptr->daycare); } diff --git a/src/decoration.c b/src/decoration.c index 94edbe956..796cc794a 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1171,7 +1171,7 @@ void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor) { decLeft = mapX + j; behavior = GetBehaviorByMetatileId(0x200 + gDecorations[decor].tiles[i * decWidth + j]); - if (MetatileBehavior_IsMB_B9(behavior) == TRUE || (gDecorations[decor].permission != DECORPERM_PASS_FLOOR && (behavior >> 12))) + if (MetatileBehavior_IsSecretBaseImpassable(behavior) == TRUE || (gDecorations[decor].permission != DECORPERM_PASS_FLOOR && (behavior >> 12))) { flags = 0xc00; } @@ -1179,7 +1179,7 @@ void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor) { flags = 0x000; } - if (gDecorations[decor].permission != DECORPERM_NA_WALL && MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(decLeft, decBottom)) == TRUE) + if (gDecorations[decor].permission != DECORPERM_NA_WALL && MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(decLeft, decBottom)) == TRUE) { v0 = 1; } @@ -1446,7 +1446,7 @@ void sub_8128414(u8 taskId) bool8 sub_8128484(u8 behaviorAt, u16 behaviorBy) { - if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE || behaviorBy != 0) + if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE || behaviorBy != 0) { return FALSE; } @@ -1464,9 +1464,9 @@ bool8 sub_81284AC(u8 taskId, s16 x, s16 y, u16 decor) bool8 sub_81284F4(u16 behaviorAt, const struct Decoration *decoration) { - if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE) + if (MetatileBehavior_IsBlockDecoration(behaviorAt) != TRUE) { - if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsMB_C2(behaviorAt) == TRUE) + if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsSecretBaseHole(behaviorAt) == TRUE) { return TRUE; } @@ -1548,7 +1548,7 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) curX = gTasks[taskId].data[0] + j; behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); behaviorBy = GetBehaviorByMetatileId(0x200 + decoration->tiles[j]) & 0xf000; - if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsMB_B7(behaviorAt)) + if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsSecretBaseNorthWall(behaviorAt)) { return FALSE; } @@ -1570,7 +1570,7 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) for (j=0; j<mapX; j++) { curX = gTasks[taskId].data[0] + j; - if (!MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(curX, curY))) + if (!MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(curX, curY))) { return FALSE; } @@ -1589,14 +1589,14 @@ bool8 sub_812853C(u8 taskId, const struct Decoration *decoration) behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY); if (decoration->shape == DECORSHAPE_1x2) { - if (!MetatileBehavior_IsMB_C3(behaviorAt)) + if (!MetatileBehavior_IsLargeMatCenter(behaviorAt)) { return FALSE; } } - else if (!MetatileBehavior_IsMB_B5(behaviorAt)) + else if (!MetatileBehavior_IsSecretBaseLargeMatEdge(behaviorAt)) { - if (!MetatileBehavior_IsMB_C3(behaviorAt)) + if (!MetatileBehavior_IsLargeMatCenter(behaviorAt)) { return FALSE; } @@ -2385,7 +2385,7 @@ void sub_8129C74(u8 taskId) { data = gTasks[taskId].data; behavior = MapGridGetMetatileBehaviorAt(data[0], data[1]); - if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsMB_C5(behavior) == TRUE) + if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsPlayerRoomPCOn(behavior) == TRUE) { gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE; gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy; diff --git a/src/easy_chat.c b/src/easy_chat.c index fbf4c0e70..7d25d1430 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -352,7 +352,7 @@ void easy_chat_input_maybe(void) words = &gSaveBlock1Ptr->lilycoveLady.quiz.unk_014; break; case 19: - words = (u16 *)&gSaveBlock2Ptr->field_DC[0].field_0[0x28]; + words = gSaveBlock2Ptr->apprentices[0].easyChatWords; break; case 20: words = sub_801B058(); diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 2b85e751f..57f72b284 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -17,7 +17,6 @@ #include "pokenav.h" #include "random.h" #include "rom_818CFC8.h" -#include "rom_81BE66C.h" #include "sprite.h" #include "trainer_see.h" #include "util.h" @@ -1868,7 +1867,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) if (eventObject->movementType == 0x0b) { SetPlayerAvatarEventObjectIdAndObjectId(eventObjectId, spriteId); - eventObject->warpArrowSpriteId = sub_8154228(); + eventObject->warpArrowSpriteId = CreateWarpArrowSprite(); } if (subspriteTables != NULL) { @@ -2024,7 +2023,7 @@ const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId) } if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO) { - graphicsId = EVENT_OBJ_GFX_LITTLE_BOY_1; + graphicsId = EVENT_OBJ_GFX_NINJA_BOY; } return gEventObjectGraphicsInfoPointers[graphicsId]; } @@ -2638,10 +2637,10 @@ void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat) switch (decorCat) { case DECORCAT_DOLL: - OverrideMovementTypeForEventObject(&gEventObjects[eventObjectId], EventScript_2766A2); + OverrideMovementTypeForEventObject(&gEventObjects[eventObjectId], EventScript_SecretPower1); break; case DECORCAT_CUSHION: - OverrideMovementTypeForEventObject(&gEventObjects[eventObjectId], EventScript_2766A6); + OverrideMovementTypeForEventObject(&gEventObjects[eventObjectId], EventScript_SecretPower2); break; } } @@ -7721,7 +7720,7 @@ static void GetGroundEffectFlags_Tracks(struct EventObject *eventObj, u32 *flags *flags |= GROUND_EFFECT_FLAG_DEEP_SAND; } else if (MetatileBehavior_IsSandOrDeepSand(eventObj->previousMetatileBehavior) - || MetatileBehavior_IsUnusedFootprintMetatile(eventObj->previousMetatileBehavior)) + || MetatileBehavior_IsFootprints(eventObj->previousMetatileBehavior)) { *flags |= GROUND_EFFECT_FLAG_SAND; } @@ -8206,7 +8205,7 @@ void GroundEffect_JumpOnTallGrass(struct EventObject *eventObj, struct Sprite *s gFieldEffectArguments[3] = 2; FieldEffectStart(FLDEFF_JUMP_TALL_GRASS); - spriteId = sub_81546C8( + spriteId = FindTallGrassFieldEffectSpriteId( eventObj->localId, eventObj->mapNum, eventObj->mapGroup, eventObj->currentCoords.x, eventObj->currentCoords.y); if (spriteId == MAX_SPRITES) @@ -8843,14 +8842,14 @@ void sub_8097B78(u8 var1, u8 var2) StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(var2)); } -void sub_8097BB4(u8 var1, u8 var2) +void sub_8097BB4(u8 var1, u8 graphicsId) { int spriteId = sub_8097B2C(var1); if(spriteId != MAX_SPRITES) { struct Sprite *sprite = &gSprites[spriteId]; - const struct EventObjectGraphicsInfo *gfxInfo = GetEventObjectGraphicsInfo(var2); + const struct EventObjectGraphicsInfo *gfxInfo = GetEventObjectGraphicsInfo(graphicsId); u16 tileNum = sprite->oam.tileNum; sprite->oam = *gfxInfo->oam; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 91ac90b1b..067e103c2 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -25,8 +25,9 @@ #include "gpu_regs.h" #include "bg.h" #include "link.h" -#include "blend_palette.h" +#include "util.h" #include "trig.h" +#include "data2.h" struct EvoInfo { @@ -48,8 +49,6 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern bool8 gAffineAnimsDisabled; -extern const u8 gSpeciesNames[][11]; #define sEvoCursorPos gBattleCommunication[1] // when learning a new move #define sEvoGraphicsTaskID gBattleCommunication[2] @@ -60,12 +59,9 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[]; // strings extern const u8 gText_CommunicationStandby5[]; -extern void sub_80356D0(void); extern void sub_807B154(void); extern void sub_807F19C(void); extern void sub_807B140(void); -extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); -extern void Overworld_PlaySpecialMapMusic(void); extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move); extern u8 sub_81C1B94(void); extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2); diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c new file mode 100644 index 000000000..fef403c04 --- /dev/null +++ b/src/field_control_avatar.c @@ -0,0 +1,1058 @@ +#include "global.h" +#include "battle_setup.h" +#include "battle_frontier_1.h" +#include "bike.h" +#include "coord_event_weather.h" +#include "daycare.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "fieldmap.h" +#include "field_control_avatar.h" +#include "field_fadetransition.h" +#include "field_player_avatar.h" +#include "field_poison.h" +#include "field_screen.h" +#include "field_specials.h" +#include "fldeff_80F9BCC.h" +#include "item_menu.h" +#include "link.h" +#include "metatile_behavior.h" +#include "overworld.h" +#include "pokemon.h" +#include "pokenav.h" +#include "safari_zone.h" +#include "script.h" +#include "secret_base.h" +#include "sound.h" +#include "start_menu.h" +#include "trainer_see.h" +#include "wild_encounter.h" +#include "constants/bg_event_constants.h" +#include "constants/map_types.h" +#include "constants/songs.h" + +static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0; +static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0; + +u8 gSelectedEventObject; + +//scripts +extern const u8 EventScript_PlayerPCMale[]; +extern const u8 EventScript_PlayerPCFemale[]; +extern const u8 EventScript_SecretBasePC[]; +extern const u8 EventScript_RecordMixingSecretBasePC[]; +extern const u8 EventScript_SecretPower1[]; +extern const u8 EventScript_SecretPower2[]; +extern const u8 EventScript_PC[]; +extern const u8 EventScript_TestSignpostMsg[]; +extern const u8 EventScript_HiddenItemScript[]; +extern const u8 EventScript_2759F1[]; +extern const u8 EventScript_TV[]; +extern const u8 EventScript_ClosedSootopolisDoor[]; +extern const u8 SkyPillar_Outside_EventScript_2393F9[]; +extern const u8 EventScript_CableBoxResults[]; +extern const u8 EventScript_2A4BAC[]; +extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[]; +extern const u8 EventScript_RegionMap[]; +extern const u8 EventScript_RunningShoesManual[]; +extern const u8 EventScript_PictureBookShelf[]; +extern const u8 EventScript_BookShelf[]; +extern const u8 EventScript_PokemonCenterBookshelf[]; +extern const u8 EventScript_Vase[]; +extern const u8 EventScript_TrashCan[]; +extern const u8 EventScript_ShopShelf[]; +extern const u8 EventScript_Blueprint[]; +extern const u8 EventScript_WirelessBoxResults[]; +extern const u8 EventScript_CableBoxResults[]; +extern const u8 EventScript_Questionnaire[]; +extern const u8 EventScript_TrainerHillTimer[]; +extern const u8 EventScript_SecretBaseSandOrnament[]; +extern const u8 EventScript_SecretBaseShieldOrToyTV[]; +extern const u8 EventScript_UseSurf[]; +extern const u8 EventScript_UseWaterfall[]; +extern const u8 EventScript_CannotUseWaterfall[]; +extern const u8 EventScript_UseDive[]; +extern const u8 EventScript_UseDiveUnderwater[]; +extern const u8 EventScript_FallDownHole[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; +extern const u8 EventScript_Poison[]; +extern const u8 EventScript_EggHatch[]; +extern const u8 gUnknown_08273D1F[]; +extern const u8 IslandCave_EventScript_238EAF[]; +extern const u8 MauvilleCity_EventScript_1DF7BA[]; +extern const u8 Route119_EventScript_1F49EC[]; +extern const u8 LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6[]; +extern const u8 RustboroCity_Gym_EventScript_21307B[]; +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224175[]; +extern const u8 SSTidalCorridor_EventScript_23C050[]; +extern const u8 gUnknown_082A8350[]; + +static void GetPlayerPosition(struct MapPosition *); +static void GetInFrontOfPlayerPosition(struct MapPosition *); +static u16 GetPlayerCurMetatileBehavior(int); +static bool8 TryStartInteractionScript(struct MapPosition*, u16, u8); +static const u8 *GetInteractionScript(struct MapPosition*, u8, u8); +static const u8 *GetInteractedEventObjectScript(struct MapPosition *, u8, u8); +static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *, u8, u8); +static const u8 *GetInteractedMetatileScript(struct MapPosition *, u8, u8); +static const u8 *GetInteractedWaterScript(struct MapPosition *, u8, u8); +static bool32 TrySetupDiveDownScript(void); +static bool32 TrySetupDiveEmergeScript(void); +static bool8 TryStartStepBasedScript(struct MapPosition *, u16, u16); +static bool8 CheckStandardWildEncounter(u16); +static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *, u16, u8); +static bool8 IsWarpMetatileBehavior(u16); +static bool8 IsArrowWarpMetatileBehavior(u16, u8); +static s8 GetWarpEventAtMapPosition(struct MapHeader *, struct MapPosition *); +static void sub_809CEB0(struct MapHeader *, s8, struct MapPosition *); +static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); +static s8 GetWarpEventAtPosition(struct MapHeader *, u16, u16, u8); +static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8); +static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8); +static bool8 TryStartCoordEventScript(struct MapPosition *); +static bool8 TryStartWarpEventScript(struct MapPosition *, u16); +static bool8 TryStartMiscWalkingScripts(u16); +static bool8 TryStartStepCountScript(u16); +static void UpdateHappinessStepCounter(void); +static bool8 UpdatePoisonStepCounter(void); + +void FieldClearPlayerInput(struct FieldInput *input) +{ + input->pressedAButton = FALSE; + input->checkStandardWildEncounter = FALSE; + input->pressedStartButton = FALSE; + input->pressedSelectButton = FALSE; + input->input_field_0_4 = FALSE; + input->input_field_0_5 = FALSE; + input->tookStep = FALSE; + input->pressedBButton = FALSE; + input->input_field_1_0 = FALSE; + input->input_field_1_1 = FALSE; + input->input_field_1_2 = FALSE; + input->input_field_1_3 = FALSE; + input->dpadDirection = 0; +} + +void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) +{ + u8 tileTransitionState = gPlayerAvatar.tileTransitionState; + u8 runningState = gPlayerAvatar.runningState; + bool8 forcedMove = MetatileBehavior_IsForcedMovementTile(GetPlayerCurMetatileBehavior(runningState)); + + if ((tileTransitionState == T_TILE_CENTER && forcedMove == FALSE) || tileTransitionState == T_NOT_MOVING) + { + if (GetPlayerSpeed() != 4) + { + if (newKeys & START_BUTTON) + input->pressedStartButton = TRUE; + if (newKeys & SELECT_BUTTON) + input->pressedSelectButton = TRUE; + if (newKeys & A_BUTTON) + input->pressedAButton = TRUE; + if (newKeys & B_BUTTON) + input->pressedBButton = TRUE; + } + + if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT)) + { + input->input_field_0_4 = TRUE; + input->input_field_0_5 = TRUE; + } + } + + if (forcedMove == FALSE) + { + if (tileTransitionState == T_TILE_CENTER && runningState == MOVING) + input->tookStep = TRUE; + if (forcedMove == FALSE && tileTransitionState == T_TILE_CENTER) + input->checkStandardWildEncounter = TRUE; + } + + if (heldKeys & DPAD_UP) + input->dpadDirection = DIR_NORTH; + else if (heldKeys & DPAD_DOWN) + input->dpadDirection = DIR_SOUTH; + else if (heldKeys & DPAD_LEFT) + input->dpadDirection = DIR_WEST; + else if (heldKeys & DPAD_RIGHT) + input->dpadDirection = DIR_EAST; +} + +int sub_809C014(struct FieldInput *input) +{ + struct MapPosition position; + u8 playerDirection; + u16 metatileBehavior; + + gSpecialVar_LastTalked = 0; + gSelectedEventObject = 0; + + playerDirection = GetPlayerFacingDirection(); + GetPlayerPosition(&position); + metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y); + + if (CheckForTrainersWantingBattle() == TRUE) + return TRUE; + + if (mapheader_run_first_tag2_script_list_match() == 1) + return TRUE; + + if (input->pressedBButton && TrySetupDiveEmergeScript() == TRUE) + return TRUE; + if (input->tookStep) + { + IncrementGameStat(GAME_STAT_STEPS); + increment_var_x4026_on_birth_island_modulo_100(); + if (TryStartStepBasedScript(&position, metatileBehavior, playerDirection) == TRUE) + return TRUE; + } + if (input->checkStandardWildEncounter && CheckStandardWildEncounter(metatileBehavior) == TRUE) + return TRUE; + if (input->input_field_0_4 && input->dpadDirection == playerDirection) + { + if (mapheader_run_first_tag2_script_list_match_conditionally(&position, metatileBehavior, playerDirection) == TRUE) + return TRUE; + } + + GetInFrontOfPlayerPosition(&position); + metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y); + if (input->pressedAButton && TryStartInteractionScript(&position, metatileBehavior, playerDirection) == TRUE) + return TRUE; + + if (input->input_field_0_5 && input->dpadDirection == playerDirection) + { + if (map_warp_consider_2_to_inside(&position, metatileBehavior, playerDirection) == TRUE) + return TRUE; + } + if (input->pressedAButton && TrySetupDiveDownScript() == TRUE) + return TRUE; + if (input->pressedStartButton) + { + PlaySE(SE_WIN_OPEN); + ShowStartMenu(); + return TRUE; + } + if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE) + return TRUE; + + return FALSE; +} + +static void GetPlayerPosition(struct MapPosition *position) +{ + PlayerGetDestCoords(&position->x, &position->y); + position->height = PlayerGetZCoord(); +} + +static void GetInFrontOfPlayerPosition(struct MapPosition *position) +{ + s16 x, y; + + GetXYCoordsOneStepInFrontOfPlayer(&position->x, &position->y); + PlayerGetDestCoords(&x, &y); + if (MapGridGetZCoordAt(x, y) != 0) + position->height = PlayerGetZCoord(); + else + position->height = 0; +} + +static u16 GetPlayerCurMetatileBehavior(int runningState) +{ + s16 x, y; + + PlayerGetDestCoords(&x, &y); + return MapGridGetMetatileBehaviorAt(x, y); +} + +static bool8 TryStartInteractionScript(struct MapPosition *position, u16 metatileBehavior, u8 direction) +{ + const u8 *script = GetInteractionScript(position, metatileBehavior, direction); + if (script == NULL) + return FALSE; + + // Don't play interaction sound for certain scripts. + if (script != EventScript_PlayerPCMale + && script != EventScript_PlayerPCFemale + && script != EventScript_SecretBasePC + && script != EventScript_RecordMixingSecretBasePC + && script != EventScript_SecretPower1 + && script != EventScript_SecretPower2 + && script != EventScript_PC) + PlaySE(SE_SELECT); + + ScriptContext1_SetupScript(script); + return TRUE; +} + +static const u8 *GetInteractionScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) +{ + const u8 *script = GetInteractedEventObjectScript(position, metatileBehavior, direction); + if (script != NULL) + return script; + + script = GetInteractedBackgroundEventScript(position, metatileBehavior, direction); + if (script != NULL) + return script; + + script = GetInteractedMetatileScript(position, metatileBehavior, direction); + if (script != NULL) + return script; + + script = GetInteractedWaterScript(position, metatileBehavior, direction); + if (script != NULL) + return script; + + return NULL; +} + +const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) +{ + u8 eventObjectId; + s32 i; + + if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y))) + eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); + else + eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); + + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + return NULL; + + for (i = 0; i < 4; i++) + { + if (gLinkPlayerEventObjects[i].active == TRUE && gLinkPlayerEventObjects[i].eventObjId == eventObjectId) + return NULL; + } + + gSelectedEventObject = eventObjectId; + gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId; + gSpecialVar_Facing = direction; + return GetEventObjectScriptPointerByEventObjectId(eventObjectId); +} + +static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) +{ + u8 eventObjectId; + const u8 *script; + + eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + { + if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE) + return NULL; + + // Look for an event object on the other side of the counter. + eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + return NULL; + } + + gSelectedEventObject = eventObjectId; + gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId; + gSpecialVar_Facing = direction; + + if (InTrainerHill() == TRUE) + { + script = sub_81D62AC(); + } + else + { + script = GetEventObjectScriptPointerByEventObjectId(eventObjectId); + } + script = GetRamScript(gSpecialVar_LastTalked, script); + return script; +} + +static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) +{ + struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + + if (bgEvent == NULL) + return NULL; + if (bgEvent->bgUnion.script == NULL) + return EventScript_TestSignpostMsg; + + switch (bgEvent->kind) + { + case BG_EVENT_PLAYER_FACING_ANY: + default: + return bgEvent->bgUnion.script; + case BG_EVENT_PLAYER_FACING_NORTH: + if (direction != DIR_NORTH) + return NULL; + break; + case BG_EVENT_PLAYER_FACING_SOUTH: + if (direction != DIR_SOUTH) + return NULL; + break; + case BG_EVENT_PLAYER_FACING_EAST: + if (direction != DIR_EAST) + return NULL; + break; + case BG_EVENT_PLAYER_FACING_WEST: + if (direction != DIR_WEST) + return NULL; + break; + case 5: + case 6: + case BG_EVENT_HIDDEN_ITEM: + gSpecialVar_0x8004 = ((u32)bgEvent->bgUnion.script >> 16) + FLAG_HIDDEN_ITEMS_START; + gSpecialVar_0x8005 = (u32)bgEvent->bgUnion.script; + if (FlagGet(gSpecialVar_0x8004) == TRUE) + return NULL; + return EventScript_HiddenItemScript; + case BG_EVENT_SECRET_BASE: + if (direction == DIR_NORTH) + { + gSpecialVar_0x8004 = bgEvent->bgUnion.secretBaseId; + if (sub_80E9680()) + return EventScript_2759F1; + } + return NULL; + } + + return bgEvent->bgUnion.script; +} + +static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) +{ + s8 height; + + if (MetatileBehavior_IsPlayerFacingTVScreen(metatileBehavior, direction) == TRUE) + return EventScript_TV; + if (MetatileBehavior_IsPC(metatileBehavior) == TRUE) + return EventScript_PC; + if (MetatileBehavior_IsClosedSootopolisDoor(metatileBehavior) == TRUE) + return EventScript_ClosedSootopolisDoor; + if (MetatileBehavior_IsUnknownClosedDoor(metatileBehavior) == TRUE) + return SkyPillar_Outside_EventScript_2393F9; + if (MetatileBehavior_IsCableBoxResults1(metatileBehavior) == TRUE) + return EventScript_CableBoxResults; + if (MetatileBehavior_IsPokeblockFeeder(metatileBehavior) == TRUE) + return EventScript_2A4BAC; + if (MetatileBehavior_IsTrickHousePuzzleDoor(metatileBehavior) == TRUE) + return Route110_TrickHouseEntrance_EventScript_26A22A; + if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE) + return EventScript_RegionMap; + if (MetatileBehavior_IsRunningShoesManual(metatileBehavior) == TRUE) + return EventScript_RunningShoesManual; + if (MetatileBehavior_IsPictureBookShelf(metatileBehavior) == TRUE) + return EventScript_PictureBookShelf; + if (MetatileBehavior_IsBookShelf(metatileBehavior) == TRUE) + return EventScript_BookShelf; + if (MetatileBehavior_IsPokeCenterBookShelf(metatileBehavior) == TRUE) + return EventScript_PokemonCenterBookshelf; + if (MetatileBehavior_IsVase(metatileBehavior) == TRUE) + return EventScript_Vase; + if (MetatileBehavior_IsTrashCan(metatileBehavior) == TRUE) + return EventScript_TrashCan; + if (MetatileBehavior_IsShopShelf(metatileBehavior) == TRUE) + return EventScript_ShopShelf; + if (MetatileBehavior_IsBlueprint(metatileBehavior) == TRUE) + return EventScript_Blueprint; + if (MetatileBehavior_IsPlayerFacingWirelessBoxResults(metatileBehavior, direction) == TRUE) + return EventScript_WirelessBoxResults; + if (MetatileBehavior_IsCableBoxResults2(metatileBehavior, direction) == TRUE) + return EventScript_CableBoxResults; + if (MetatileBehavior_IsQuestionnaire(metatileBehavior) == TRUE) + return EventScript_Questionnaire; + if (MetatileBehavior_IsTrainerHillTimer(metatileBehavior) == TRUE) + return EventScript_TrainerHillTimer; + + height = position->height; + if (height == MapGridGetZCoordAt(position->x, position->y)) + { + if (MetatileBehavior_IsSecretBasePC(metatileBehavior) == TRUE) + return EventScript_SecretBasePC; + if (MetatileBehavior_IsRecordMixingSecretBasePC(metatileBehavior) == TRUE) + return EventScript_RecordMixingSecretBasePC; + if (MetatileBehavior_IsSecretBaseSandOrnament(metatileBehavior) == TRUE) + return EventScript_SecretBaseSandOrnament; + if (MetatileBehavior_IsSecretBaseShieldOrToyTV(metatileBehavior) == TRUE) + return EventScript_SecretBaseShieldOrToyTV; + if (MetatileBehavior_IsMB_C6(metatileBehavior) == TRUE) + { + sub_80EB56C(); + return NULL; + } + if (MetatileBehavior_IsLargeMatCenter(metatileBehavior) == TRUE) + { + sub_80EB9E0(); + return NULL; + } + if (MetatileBehavior_IsSecretBaseLargeMatEdge(metatileBehavior) == TRUE) + { + sub_80EBB28(); + return NULL; + } + } + else if (MetatileBehavior_IsSecretBasePoster(metatileBehavior) == TRUE) + { + sub_80EB498(); + return NULL; + } + + return NULL; +} + +static const u8 *GetInteractedWaterScript(struct MapPosition *unused1, u8 metatileBehavior, u8 direction) +{ + if (FlagGet(FLAG_BADGE05_GET) == TRUE && PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE) + return EventScript_UseSurf; + + if (MetatileBehavior_IsWaterfall(metatileBehavior) == TRUE) + { + if (FlagGet(FLAG_BADGE08_GET) == TRUE && IsPlayerSurfingNorth() == TRUE) + return EventScript_UseWaterfall; + else + return EventScript_CannotUseWaterfall; + } + return NULL; +} + +static bool32 TrySetupDiveDownScript(void) +{ + if (FlagGet(FLAG_BADGE07_GET) && TrySetDiveWarp() == 2) + { + ScriptContext1_SetupScript(EventScript_UseDive); + return TRUE; + } + return FALSE; +} + +static bool32 TrySetupDiveEmergeScript(void) +{ + if (FlagGet(FLAG_BADGE07_GET) && gMapHeader.mapType == MAP_TYPE_UNDERWATER && TrySetDiveWarp() == 1) + { + ScriptContext1_SetupScript(EventScript_UseDiveUnderwater); + return TRUE; + } + return FALSE; +} + +static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileBehavior, u16 direction) +{ + if (TryStartCoordEventScript(position) == TRUE) + return TRUE; + if (TryStartWarpEventScript(position, metatileBehavior) == TRUE) + return TRUE; + if (TryStartMiscWalkingScripts(metatileBehavior) == TRUE) + return TRUE; + if (TryStartStepCountScript(metatileBehavior) == TRUE) + return TRUE; + if (UpdateRepelCounter() == TRUE) + return TRUE; + return FALSE; +} + +static bool8 TryStartCoordEventScript(struct MapPosition *position) +{ + u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + + if (script == NULL) + return FALSE; + ScriptContext1_SetupScript(script); + return TRUE; +} + +static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior) +{ + s16 x; + s16 y; + + if (MetatileBehavior_IsCrackedFloorHole(metatileBehavior)) + { + ScriptContext1_SetupScript(EventScript_FallDownHole); + return TRUE; + } + else if (MetatileBehavior_IsBattlePyramidWarp(metatileBehavior)) + { + ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8); + return TRUE; + } + else if (MetatileBehavior_IsSecretBaseGlitterMat(metatileBehavior) == TRUE) + { + sub_80FA9D0(); + return FALSE; + } + else if (MetatileBehavior_IsSecretBaseSoundMat(metatileBehavior) == TRUE) + { + PlayerGetDestCoords(&x, &y); + sub_80FA970(MapGridGetMetatileIdAt(x, y)); + return FALSE; + } + return FALSE; +} + +static bool8 TryStartStepCountScript(u16 metatileBehavior) +{ + if (InUnionRoom() == TRUE) + { + return FALSE; + } + + IncrementRematchStepCounter(); + UpdateHappinessStepCounter(); + sub_81D4998(); + + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6) && !MetatileBehavior_IsForcedMovementTile(metatileBehavior)) + { + if (UpdatePoisonStepCounter() == TRUE) + { + ScriptContext1_SetupScript(EventScript_Poison); + return TRUE; + } + if (ShouldEggHatch()) + { + IncrementGameStat(GAME_STAT_HATCHED_EGGS); + ScriptContext1_SetupScript(EventScript_EggHatch); + return TRUE; + } + if (sub_813B3B0() == TRUE) + { + ScriptContext1_SetupScript(gUnknown_08273D1F); + return TRUE; + } + if (ShouldDoBrailleRegicePuzzle() == TRUE) + { + ScriptContext1_SetupScript(IslandCave_EventScript_238EAF); + return TRUE; + } + if (is_tile_that_overrides_player_control() == TRUE) + { + ScriptContext1_SetupScript(MauvilleCity_EventScript_1DF7BA); + return TRUE; + } + if (sub_8138120() == TRUE) + { + ScriptContext1_SetupScript(Route119_EventScript_1F49EC); + return TRUE; + } + if (sub_8138168() == TRUE) + { + ScriptContext1_SetupScript(LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6); + return TRUE; + } + if (sub_81381B0() == TRUE) + { + ScriptContext1_SetupScript(RustboroCity_Gym_EventScript_21307B); + return TRUE; + } + if (sub_81381F8() == TRUE) + { + ScriptContext1_SetupScript(MossdeepCity_SpaceCenter_2F_EventScript_224175); + return TRUE; + } + } + + if (SafariZoneTakeStep() == TRUE) + return TRUE; + if (CountSSTidalStep(1) == TRUE) + { + ScriptContext1_SetupScript(SSTidalCorridor_EventScript_23C050); + return TRUE; + } + if (sub_8196034()) + return TRUE; + return FALSE; +} + +void Unref_ClearHappinessStepCounter(void) +{ + VarSet(VAR_HAPPINESS_STEP_COUNTER, 0); +} + +static void UpdateHappinessStepCounter(void) +{ + u16 *ptr = GetVarPointer(VAR_HAPPINESS_STEP_COUNTER); + int i; + + (*ptr)++; + (*ptr) %= 128; + if (*ptr == 0) + { + struct Pokemon *mon = gPlayerParty; + for (i = 0; i < PARTY_SIZE; i++) + { + AdjustFriendship(mon, FRIENDSHIP_EVENT_WALKING); + mon++; + } + } +} + +void ClearPoisonStepCounter(void) +{ + VarSet(VAR_POISON_STEP_COUNTER, 0); +} + +static bool8 UpdatePoisonStepCounter(void) +{ + u16 *ptr; + + if (gMapHeader.mapType != MAP_TYPE_SECRET_BASE) + { + ptr = GetVarPointer(VAR_POISON_STEP_COUNTER); + (*ptr)++; + (*ptr) %= 4; + if (*ptr == 0) + { + switch (DoPoisonFieldEffect()) + { + case 0: + return FALSE; + case 1: + return FALSE; + case 2: + return TRUE; + } + } + } + return FALSE; +} + +void RestartWildEncounterImmunitySteps(void) +{ + // Starts at 0 and counts up to 4 steps. + sWildEncounterImmunitySteps = 0; +} + +static bool8 CheckStandardWildEncounter(u16 metatileBehavior) +{ + if (sWildEncounterImmunitySteps < 4) + { + sWildEncounterImmunitySteps++; + sPreviousPlayerMetatileBehavior = metatileBehavior; + return FALSE; + } + + if (StandardWildEncounter(metatileBehavior, sPreviousPlayerMetatileBehavior) == TRUE) + { + sWildEncounterImmunitySteps = 0; + sPreviousPlayerMetatileBehavior = metatileBehavior; + return TRUE; + } + + sPreviousPlayerMetatileBehavior = metatileBehavior; + return FALSE; +} + +static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 metatileBehavior, u8 direction) +{ + s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); + + if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1) + { + StoreInitialPlayerAvatarState(); + sub_809CEB0(&gMapHeader, warpEventId, position); + sub_80AF734(); + return TRUE; + } + return FALSE; +} + +static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileBehavior) +{ + s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); + + if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + { + StoreInitialPlayerAvatarState(); + sub_809CEB0(&gMapHeader, warpEventId, position); + if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE) + { + sub_80AF80C(metatileBehavior); + return TRUE; + } + if (MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) == TRUE) + { + sub_80AF828(); + return TRUE; + } + if (MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) == TRUE) + { + sub_80AF838(); + return TRUE; + } + if (MetatileBehavior_IsAquaHideoutWarp(metatileBehavior) == TRUE) + { + sub_80AF848(); + return TRUE; + } + if (MetatileBehavior_IsWarpOrBridge(metatileBehavior) == TRUE) + { + sub_80B0268(); + return TRUE; + } + if (MetatileBehavior_IsMtPyreHole(metatileBehavior) == TRUE) + { + ScriptContext1_SetupScript(gUnknown_082A8350); + return TRUE; + } + if (MetatileBehavior_IsMossdeepGymWarp(metatileBehavior) == TRUE) + { + sub_80AF87C(); + return TRUE; + } + sub_80AF734(); + return TRUE; + } + return FALSE; +} + +static bool8 IsWarpMetatileBehavior(u16 metatileBehavior) +{ + if (MetatileBehavior_IsWarpDoor(metatileBehavior) != TRUE + && MetatileBehavior_IsLadder(metatileBehavior) != TRUE + && MetatileBehavior_IsEscalator(metatileBehavior) != TRUE + && MetatileBehavior_IsNonAnimDoor(metatileBehavior) != TRUE + && MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsAquaHideoutWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsMtPyreHole(metatileBehavior) != TRUE + && MetatileBehavior_IsMossdeepGymWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsWarpOrBridge(metatileBehavior) != TRUE) + return FALSE; + return TRUE; +} + +static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction) +{ + switch (direction) + { + case DIR_NORTH: + return MetatileBehavior_IsNorthArrowWarp(metatileBehavior); + case DIR_SOUTH: + return MetatileBehavior_IsSouthArrowWarp(metatileBehavior); + case DIR_WEST: + return MetatileBehavior_IsWestArrowWarp(metatileBehavior); + case DIR_EAST: + return MetatileBehavior_IsEastArrowWarp(metatileBehavior); + } + return FALSE; +} + +static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosition *position) +{ + return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height); +} + +static void sub_809CEB0(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) +{ + const struct WarpEvent *warpEvent; + + u8 trainerHillMapId = GetCurrentTrainerHillMapId(); + + if (trainerHillMapId) + { + if (trainerHillMapId == sub_81D6490()) + { + if (warpEventId == 0) + { + warpEvent = &gMapHeader.events->warps[0]; + } + else + { + warpEvent = sub_81D6120(); + } + } + else if (trainerHillMapId == 5) + { + warpEvent = sub_81D6134(warpEventId); + } + else + { + warpEvent = &gMapHeader.events->warps[warpEventId]; + } + } + else + { + warpEvent = &gMapHeader.events->warps[warpEventId]; + } + + if (warpEvent->mapNum == 0x7F) + { + copy_saved_warp2_bank_and_enter_x_to_warp1(warpEvent->warpId); + } + else + { + const struct MapHeader *mapHeader; + + warp1_set_2(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId); + sub_8084D5C(position->x, position->y); + mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->mapGroup, warpEvent->mapNum); + if (mapHeader->events->warps[warpEvent->warpId].mapNum == 0x7F) + saved_warp2_set(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, warpEventId); + } +} + +static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 metatileBehavior, u8 direction) +{ + s8 warpEventId; + + if (direction == DIR_NORTH) + { + if (MetatileBehavior_IsOpenSecretBaseDoor(metatileBehavior) == TRUE) + { + sub_80E9668(position, gMapHeader.events); + return TRUE; + } + if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE) + { + warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); + if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + { + StoreInitialPlayerAvatarState(); + sub_809CEB0(&gMapHeader, warpEventId, position); + sub_80AF7D0(); + return TRUE; + } + } + } + return FALSE; +} + +static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) +{ + s32 i; + struct WarpEvent *warpEvent = mapHeader->events->warps; + u8 warpCount = mapHeader->events->warpCount; + + for (i = 0; i < warpCount; i++, warpEvent++) + { + if ((u16)warpEvent->x == x && (u16)warpEvent->y == y) + { + if (warpEvent->elevation == elevation || warpEvent->elevation == 0) + return i; + } + } + return -1; +} + +static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent) +{ + if (coordEvent != NULL) + { + if (coordEvent->script == NULL) + { + DoCoordEventWeather(coordEvent->trigger); + return NULL; + } + if (coordEvent->trigger == 0) + { + ScriptContext2_RunNewScript(coordEvent->script); + return NULL; + } + if (VarGet(coordEvent->trigger) == (u8)coordEvent->index) + return coordEvent->script; + } + return NULL; +} + +static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) +{ + s32 i; + struct CoordEvent *coordEvents = mapHeader->events->coordEvents; + u8 coordEventCount = mapHeader->events->coordEventCount; + + for (i = 0; i < coordEventCount; i++) + { + if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y) + { + if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0) + { + u8 *script = TryRunCoordEventScript(&coordEvents[i]); + if (script != NULL) + return script; + } + } + } + return NULL; +} + +u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position) +{ + return GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); +} + +static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) +{ + u8 i; + struct BgEvent *bgEvents = mapHeader->events->bgEvents; + u8 bgEventCount = mapHeader->events->bgEventCount; + + for (i = 0; i < bgEventCount; i++) + { + if ((u16)bgEvents[i].x == x && (u16)bgEvents[i].y == y) + { + if (bgEvents[i].elevation == elevation || bgEvents[i].elevation == 0) + return &bgEvents[i]; + } + } + return NULL; +} + +bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior) +{ + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior)) + { + if (SetDiveWarpEmerge(position->x - 7, position->y - 7)) + { + StoreInitialPlayerAvatarState(); + sp13E_warp_to_last_warp(); + PlaySE(SE_W291); + return TRUE; + } + } + else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) + { + if (SetDiveWarpDive(position->x - 7, position->y - 7)) + { + StoreInitialPlayerAvatarState(); + sp13E_warp_to_last_warp(); + PlaySE(SE_W291); + return TRUE; + } + } + return FALSE; +} + +u8 TrySetDiveWarp(void) +{ + s16 x, y; + u8 metatileBehavior; + + PlayerGetDestCoords(&x, &y); + metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior)) + { + if (SetDiveWarpEmerge(x - 7, y - 7) == TRUE) + return 1; + } + else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) + { + if (SetDiveWarpDive(x - 7, y - 7) == TRUE) + return 2; + } + return 0; +} + +const u8 *GetEventObjectScriptPointerPlayerFacing(void) +{ + u8 direction; + struct MapPosition position; + + direction = GetPlayerMovementDirection(); + GetInFrontOfPlayerPosition(&position); + return GetInteractedEventObjectScript(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), direction); +} + +int SetCableClubWarp(void) +{ + struct MapPosition position; + + GetPlayerMovementDirection(); //unnecessary + GetPlayerPosition(&position); + MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary + sub_809CEB0(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position); + return 0; +} diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c new file mode 100755 index 000000000..3534e0a71 --- /dev/null +++ b/src/field_effect_helpers.c @@ -0,0 +1,1776 @@ +#include "global.h" +#include "event_object_movement.h" +#include "field_camera.h" +#include "field_effect.h" +#include "field_effect_helpers.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "gpu_regs.h" +#include "metatile_behavior.h" +#include "sound.h" +#include "sprite.h" +#include "trig.h" +#include "constants/songs.h" + +#define EVENT_OBJ_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c + +void UpdateObjectReflectionSprite(struct Sprite *); +void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite); +void LoadObjectHighBridgeReflectionPalette(struct EventObject *, u8); +void LoadObjectRegularReflectionPalette(struct EventObject *, u8); +void sub_81561FC(struct Sprite *, u8, u8); +void FadeFootprintsTireTracks_Step0(struct Sprite *); +void FadeFootprintsTireTracks_Step1(struct Sprite *); +void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *); +void UpdateAshFieldEffect_Step0(struct Sprite *); +void UpdateAshFieldEffect_Step1(struct Sprite *); +void UpdateAshFieldEffect_Step2(struct Sprite *); +void sub_81556B0(struct EventObject *, struct Sprite *); +void sub_81556E8(struct EventObject *, struct Sprite *); +void sub_815577C(struct EventObject *, struct Sprite *, struct Sprite *); +void sub_8155850(struct Sprite *); +u32 ShowDisguiseFieldEffect(u8, u8, u8); + +void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, bool8 stillReflection) +{ + struct Sprite *reflectionSprite; + + reflectionSprite = &gSprites[CreateCopySpriteAt(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; + reflectionSprite->callback = UpdateObjectReflectionSprite; + reflectionSprite->oam.priority = 3; + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[reflectionSprite->oam.paletteNum]; + reflectionSprite->usingSheet = TRUE; + reflectionSprite->anims = gDummySpriteAnimTable; + StartSpriteAnim(reflectionSprite, 0); + reflectionSprite->affineAnims = gDummySpriteAffineAnimTable; + reflectionSprite->affineAnimBeginning = TRUE; + reflectionSprite->subspriteMode = SUBSPRITES_OFF; + reflectionSprite->data[0] = sprite->data[0]; + reflectionSprite->data[1] = eventObject->localId; + reflectionSprite->data[7] = stillReflection; + LoadObjectReflectionPalette(eventObject, reflectionSprite); + + if (!stillReflection) + reflectionSprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; +} + +static s16 GetReflectionVerticalOffset(struct EventObject *eventObject) +{ + return GetEventObjectGraphicsInfo(eventObject->graphicsId)->height - 2; +} + +void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite) +{ + u8 bridgeType; + u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 }; + sprite->data[2] = 0; + if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeSth(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeSth(eventObject->currentMetatileBehavior)))) + { + sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1]; + LoadObjectHighBridgeReflectionPalette(eventObject, sprite->oam.paletteNum); + } + else + { + LoadObjectRegularReflectionPalette(eventObject, sprite->oam.paletteNum); + } +} + +void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 paletteIndex) +{ + const struct EventObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE) + { + if (graphicsInfo->paletteSlot == 0) + { + LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else if (graphicsInfo->paletteSlot == 10) + { + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else + { + PatchObjectPalette(GetObjectPaletteTag(paletteIndex), paletteIndex); + } + UpdateSpritePaletteWithWeather(paletteIndex); + } +} + +// When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color. +// This is so the sprite blends in with the dark water metatile underneath the bridge. +void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 paletteNum) +{ + const struct EventObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE) + { + PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum); + UpdateSpritePaletteWithWeather(paletteNum); + } +} + +void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) +{ + struct EventObject *eventObject; + struct Sprite *mainSprite; + + eventObject = &gEventObjects[reflectionSprite->data[0]]; + mainSprite = &gSprites[eventObject->spriteId]; + if (!eventObject->active || !eventObject->hasReflection || eventObject->localId != reflectionSprite->data[1]) + { + reflectionSprite->inUse = FALSE; + } + else + { + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[mainSprite->oam.paletteNum]; + reflectionSprite->oam.shape = mainSprite->oam.shape; + reflectionSprite->oam.size = mainSprite->oam.size; + reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | 0x10; + reflectionSprite->oam.tileNum = mainSprite->oam.tileNum; + reflectionSprite->subspriteTables = mainSprite->subspriteTables; + reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum; + reflectionSprite->invisible = mainSprite->invisible; + reflectionSprite->pos1.x = mainSprite->pos1.x; + // reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120 + reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(eventObject) + reflectionSprite->data[2]; + reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX; + reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY; + reflectionSprite->pos2.x = mainSprite->pos2.x; + reflectionSprite->pos2.y = -mainSprite->pos2.y; + reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled; + + if (eventObject->unk3_3 == TRUE) + reflectionSprite->invisible = TRUE; + + // Check if the reflection is not still. + if (reflectionSprite->data[7] == FALSE) + { + // Sets the reflection sprite's rot/scale matrix to the appropriate + // matrix based on whether or not the main sprite is horizontally flipped. + // If the sprite is facing to the east, then it is flipped, and its matrixNum is 8. + reflectionSprite->oam.matrixNum = 0; + if (mainSprite->oam.matrixNum & 0x8) + reflectionSprite->oam.matrixNum = 1; + } + } +} + +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; + +u8 CreateWarpArrowSprite(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8], 0, 0, 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->invisible = TRUE; + } + return spriteId; +} + +void SetSpriteInvisible(u8 spriteId) +{ + gSprites[spriteId].invisible = TRUE; +} + +void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y) +{ + s16 x2; + s16 y2; + struct Sprite *sprite; + + sprite = &gSprites[spriteId]; + if (sprite->invisible || sprite->data[0] != x || sprite->data[1] != y) + { + sub_8093038(x, y, &x2, &y2); + sprite = &gSprites[spriteId]; + sprite->pos1.x = x2 + 8; + sprite->pos1.y = y2 + 8; + sprite->invisible = FALSE; + sprite->data[0] = x; + sprite->data[1] = y; + StartSpriteAnim(sprite, direction - 1); + } +} + +const u8 gShadowEffectTemplateIds[] = { + 0, + 1, + 2, + 3 +}; + +const u16 gShadowVerticalOffsets[] = { + 4, + 4, + 4, + 16 +}; + +u32 FldEff_Shadow(void) +{ + u8 eventObjectId; + const struct EventObjectGraphicsInfo *graphicsInfo; + u8 spriteId; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data[0] = gFieldEffectArguments[0]; + gSprites[spriteId].data[1] = gFieldEffectArguments[1]; + gSprites[spriteId].data[2] = gFieldEffectArguments[2]; + gSprites[spriteId].data[3] = (graphicsInfo->height >> 1) - gShadowVerticalOffsets[graphicsInfo->shadowSize]; + } + return 0; +} + +void UpdateShadowFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + struct EventObject *eventObject; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + linkedSprite = &gSprites[eventObject->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3]; + if (!eventObject->active || !eventObject->hasShadow + || MetatileBehavior_IsPokeGrass(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->previousMetatileBehavior) + || MetatileBehavior_IsReflective(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsReflective(eventObject->previousMetatileBehavior)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + } +} + +u32 FldEff_TallGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_80930E0(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 4); + } + } + return 0; +} + +void UpdateTallGrassFieldEffect(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 eventObjectId; + struct EventObject *eventObject; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_TALL_GRASS); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2])) + sprite->data[7] = TRUE; + + metatileBehavior = 0; + if (sprite->animCmdIndex == 0) + metatileBehavior = 4; + + UpdateEventObjectSpriteVisibility(sprite, 0); + sub_81561FC(sprite, sprite->data[0], metatileBehavior); + } +} + +u32 FldEff_JumpTallGrass(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 12; + } + return 0; +} + +u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + struct Sprite *sprite; + u8 i; + + for (i = 0; i < MAX_SPRITES; i ++) + { + if (gSprites[i].inUse) + { + sprite = &gSprites[i]; + if (sprite->callback == UpdateTallGrassFieldEffect && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4])) + return i; + } + } + + return MAX_SPRITES; +} + +u32 FldEff_LongGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_80930E0(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 6); + } + } + return 0; +} + +void UpdateLongGrassFieldEffect(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 eventObjectId; + struct EventObject *eventObject; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_LONG_GRASS); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2])) + { + sprite->data[7] = TRUE; + } + UpdateEventObjectSpriteVisibility(sprite, 0); + sub_81561FC(sprite, sprite->data[0], 0); + } +} + +u32 FldEff_JumpLongGrass(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 18; + } + return 0; +} + +u32 FldEff_ShortGrass(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &(gSprites[spriteId]); + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[eventObject->spriteId].pos1.x; + sprite->data[4] = gSprites[eventObject->spriteId].pos1.y; + } + return 0; +} + +void UpdateShortGrassFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + s16 x; + s16 y; + const struct EventObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inShortGrass) + { + FieldEffectStop(sprite, FLDEFF_SHORT_GRASS); + } + else + { + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId]; + y = linkedSprite->pos1.y; + x = linkedSprite->pos1.x; + if (x != sprite->data[3] || y != sprite->data[4]) + { + sprite->data[3] = x; + sprite->data[4] = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + sprite->oam.priority = linkedSprite->oam.priority; + UpdateEventObjectSpriteVisibility(sprite, linkedSprite->invisible); + } +} + +u32 FldEff_SandFootprints(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return 0; +} + +u32 FldEff_DeepSandFootprints(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_DEEP_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +u32 FldEff_BikeTireTracks(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_BIKE_TIRE_TRACKS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +void (*const gFadeFootprintsTireTracksFuncs[])(struct Sprite *) = { + FadeFootprintsTireTracks_Step0, + FadeFootprintsTireTracks_Step1 +}; + +void UpdateFootprintsTireTracksFieldEffect(struct Sprite *sprite) +{ + gFadeFootprintsTireTracksFuncs[sprite->data[0]](sprite); +} + +void FadeFootprintsTireTracks_Step0(struct Sprite *sprite) +{ + // Wait 40 frames before the flickering starts. + if (++sprite->data[1] > 40) + sprite->data[0] = 1; + + UpdateEventObjectSpriteVisibility(sprite, FALSE); +} + +void FadeFootprintsTireTracks_Step1(struct Sprite *sprite) +{ + sprite->invisible ^= 1; + sprite->data[1]++; + UpdateEventObjectSpriteVisibility(sprite, sprite->invisible); + if (sprite->data[1] > 56) + { + FieldEffectStop(sprite, sprite->data[7]); + } +} + +u32 FldEff_Splash(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + const struct EventObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + linkedSprite = &gSprites[eventObject->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + PlaySE(SE_MIZU); + } + return 0; +} + +void UpdateSplashFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + + if (sprite->animEnded || TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SPLASH); + } + else + { + sprite->pos1.x = gSprites[gEventObjects[eventObjectId].spriteId].pos1.x; + sprite->pos1.y = gSprites[gEventObjects[eventObjectId].spriteId].pos1.y; + UpdateEventObjectSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_JumpSmallSplash(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = FLDEFF_JUMP_SMALL_SPLASH; + } + return 0; +} + +u32 FldEff_JumpBigSplash(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = FLDEFF_JUMP_BIG_SPLASH; + } + return 0; +} + +u32 FldEff_FeetInFlowingWater(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + const struct EventObjectGraphicsInfo *graphicsInfo; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->callback = UpdateFeetInFlowingWaterFieldEffect; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = -1; + sprite->data[4] = -1; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + StartSpriteAnim(sprite, 1); + } + return 0; +} + +void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + struct Sprite *linkedSprite; + struct EventObject *eventObject; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inShallowFlowingWater) + { + FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + linkedSprite = &gSprites[eventObject->spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y; + sprite->subpriority = linkedSprite->subpriority; + UpdateEventObjectSpriteVisibility(sprite, FALSE); + if (eventObject->currentCoords.x != sprite->data[3] || eventObject->currentCoords.y != sprite->data[4]) + { + sprite->data[3] = eventObject->currentCoords.x; + sprite->data[4] = eventObject->currentCoords.y; + if (!sprite->invisible) + { + PlaySE(SE_MIZU); + } + } + } +} + +u32 FldEff_Ripple(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_RIPPLE; + } + return 0; +} + +u32 FldEff_HotSpringsWater(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[eventObject->spriteId].pos1.x; + sprite->data[4] = gSprites[eventObject->spriteId].pos1.y; + } + return 0; +} + +void UpdateHotSpringsWaterFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + const struct EventObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inHotSprings) + { + FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER); + } + else + { + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + UpdateEventObjectSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_Unknown19(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_19; + } + return 0; +} + +u32 FldEff_Unknown20(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_20; + } + return 0; +} + +u32 FldEff_Unknown21(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_21; + } + return 0; +} + +u32 FldEff_Unknown22(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_22; + } + return 0; +} + +void StartAshFieldEffect(s16 x, s16 y, u16 c, s16 d) +{ + gFieldEffectArguments[0] = x; + gFieldEffectArguments[1] = y; + gFieldEffectArguments[2] = 0x52; + gFieldEffectArguments[3] = 1; + gFieldEffectArguments[4] = c; + gFieldEffectArguments[5] = d; + FieldEffectStart(FLDEFF_ASH); +} + +u32 FldEff_Ash(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_80930E0(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + } + return 0; +} + +void (*const gAshFieldEffectFuncs[])(struct Sprite *) = { + UpdateAshFieldEffect_Step0, + UpdateAshFieldEffect_Step1, + UpdateAshFieldEffect_Step2 +}; + +void UpdateAshFieldEffect(struct Sprite *sprite) +{ + gAshFieldEffectFuncs[sprite->data[0]](sprite); +} + +void UpdateAshFieldEffect_Step0(struct Sprite *sprite) +{ + sprite->invisible = TRUE; + sprite->animPaused = TRUE; + if (--sprite->data[4] == 0) + sprite->data[0] = 1; +} + +void UpdateAshFieldEffect_Step1(struct Sprite *sprite) +{ + sprite->invisible = FALSE; + sprite->animPaused = FALSE; + MapGridSetMetatileIdAt(sprite->data[1], sprite->data[2], sprite->data[3]); + CurrentMapDrawMetatileAt(sprite->data[1], sprite->data[2]); + gEventObjects[gPlayerAvatar.eventObjectId].triggerGroundEffectsOnMove = TRUE; + sprite->data[0] = 2; +} + +void UpdateAshFieldEffect_Step2(struct Sprite *sprite) +{ + UpdateEventObjectSpriteVisibility(sprite, FALSE); + if (sprite->animEnded) + FieldEffectStop(sprite, FLDEFF_ASH); +} + +u32 FldEff_SurfBlob(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); + if (spriteId !=MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.paletteNum = 0; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = -1; + sprite->data[6] = -1; + sprite->data[7] = -1; + } + FieldEffectActiveListRemove(FLDEFF_SURF_BLOB); + return spriteId; +} + +void sub_81555AC(u8 spriteId, u8 value) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF) | (value & 0xF); +} + +void sub_81555D8(u8 spriteId, u8 value) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF0) | ((value & 0xF) << 4); +} + +void sub_8155604(u8 spriteId, u8 value, s16 data1) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF00) | ((value & 0xF) << 8); + gSprites[spriteId].data[1] = data1; +} + +u8 sub_8155638(struct Sprite *sprite) +{ + return sprite->data[0] & 0xF; +} + +u8 sub_8155640(struct Sprite *sprite) +{ + return (sprite->data[0] & 0xF0) >> 4; +} + +u8 sub_815564C(struct Sprite *sprite) +{ + return (sprite->data[0] & 0xF00) >> 8; +} + +void UpdateSurfBlobFieldEffect(struct Sprite *sprite) +{ + struct EventObject *eventObject; + struct Sprite *linkedSprite; + + eventObject = &gEventObjects[sprite->data[2]]; + linkedSprite = &gSprites[eventObject->spriteId]; + sub_81556B0(eventObject, sprite); + sub_81556E8(eventObject, sprite); + sub_815577C(eventObject, linkedSprite, sprite); + sprite->oam.priority = linkedSprite->oam.priority; +} + +void sub_81556B0(struct EventObject *eventObject, struct Sprite *sprite) +{ + u8 surfBlobDirectionAnims[] = { + 0, // DIR_NONE + 0, // DIR_SOUTH + 1, // DIR_NORTH + 2, // DIR_WEST + 3, // DIR_EAST + 0, + 0, + 1, + 1, + }; + + if (sub_8155640(sprite) == 0) + StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[eventObject->movementDirection]); +} + +#ifdef NONMATCHING +void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite) +{ + s16 x; + s16 y; + u8 i; + + x = eventObject->currentCoords.x; + y = eventObject->currentCoords.y; + if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7])) + { + sprite->data[5] = sprite->pos2.y; + for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7]) + { + MoveCoords(i, &x, &y); + if (MapGridGetZCoordAt(x, y) == 3) + { + sprite->data[5] ++; + break; + } + } + } +} +#else +NAKED void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + sub sp, 0x4\n\ + adds r4, r1, 0\n\ + ldrh r2, [r0, 0x10]\n\ + mov r1, sp\n\ + strh r2, [r1]\n\ + ldrh r1, [r0, 0x12]\n\ + mov r0, sp\n\ + adds r0, 0x2\n\ + strh r1, [r0]\n\ + movs r2, 0x26\n\ + ldrsh r3, [r4, r2]\n\ + mov r8, r0\n\ + cmp r3, 0\n\ + bne _08155770\n\ + mov r0, sp\n\ + movs r5, 0\n\ + ldrsh r2, [r0, r5]\n\ + movs r5, 0x3A\n\ + ldrsh r0, [r4, r5]\n\ + cmp r2, r0\n\ + bne _08155724\n\ + lsls r0, r1, 16\n\ + asrs r0, 16\n\ + movs r5, 0x3C\n\ + ldrsh r1, [r4, r5]\n\ + cmp r0, r1\n\ + beq _08155770\n\ +_08155724:\n\ + strh r3, [r4, 0x38]\n\ + strh r2, [r4, 0x3A]\n\ + mov r1, r8\n\ + movs r2, 0\n\ + ldrsh r0, [r1, r2]\n\ + strh r0, [r4, 0x3C]\n\ + movs r5, 0x1\n\ + mov r7, r8\n\ + mov r6, sp\n\ +_08155736:\n\ + adds r0, r5, 0\n\ + mov r1, sp\n\ + adds r2, r7, 0\n\ + bl MoveCoords\n\ + movs r1, 0\n\ + ldrsh r0, [r6, r1]\n\ + movs r2, 0\n\ + ldrsh r1, [r7, r2]\n\ + bl MapGridGetZCoordAt\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x3\n\ + bne _0815575C\n\ + ldrh r0, [r4, 0x38]\n\ + adds r0, 0x1\n\ + strh r0, [r4, 0x38]\n\ + b _08155770\n\ +_0815575C:\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldrh r0, [r4, 0x3A]\n\ + strh r0, [r6]\n\ + ldrh r0, [r4, 0x3C]\n\ + mov r1, r8\n\ + strh r0, [r1]\n\ + cmp r5, 0x4\n\ + bls _08155736\n\ +_08155770:\n\ + add sp, 0x4\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0"); +} +#endif + +void sub_815577C(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) +{ + u16 unk_085CDC6A[] = {3, 7}; + u8 v0 = sub_8155638(sprite); + if (v0 != 0) + { + if (((u16)(++ sprite->data[4]) & unk_085CDC6A[sprite->data[5]]) == 0) + { + sprite->pos2.y += sprite->data[3]; + } + if ((sprite->data[4] & 0x0F) == 0) + { + sprite->data[3] = -sprite->data[3]; + } + if (v0 != 2) + { + if (sub_815564C(sprite) == 0) + linkedSprite->pos2.y = sprite->pos2.y; + else + linkedSprite->pos2.y = sprite->data[1] + sprite->pos2.y; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + 8; + } + } +} + +u8 sub_8155800(u8 oldSpriteId) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(&gDummySpriteTemplate, 0, 0, -1); + sprite = &gSprites[spriteId]; + sprite->callback = sub_8155850; + sprite->invisible = TRUE; + sprite->data[0] = oldSpriteId; + sprite->data[1] = 1; + return spriteId; +} + +void sub_8155850(struct Sprite *sprite) +{ + struct Sprite *oldSprite; + + oldSprite = &gSprites[sprite->data[0]]; + if (((sprite->data[2]++) & 0x03) == 0) + { + oldSprite->pos2.y += sprite->data[1]; + } + if ((sprite->data[2] & 0x0F) == 0) + { + sprite->data[1] = -sprite->data[1]; + } +} + +u32 FldEff_Dust(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 10; + } + return 0; +} + +u32 FldEff_SandPile(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + const struct EventObjectGraphicsInfo *graphicsInfo; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[eventObject->spriteId].pos1.x; + sprite->data[4] = gSprites[eventObject->spriteId].pos1.y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 2; + SeekSpriteAnim(sprite, 2); + } + return 0; +} + +void UpdateSandPileFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + s16 x; + s16 y; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inSandPile) + { + FieldEffectStop(sprite, FLDEFF_SAND_PILE); + } + else + { + y = gSprites[gEventObjects[eventObjectId].spriteId].pos1.y; + x = gSprites[gEventObjects[eventObjectId].spriteId].pos1.x; + if (x != sprite->data[3] || y != sprite->data[4]) + { + sprite->data[3] = x; + sprite->data[4] = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->subpriority = gSprites[gEventObjects[eventObjectId].spriteId].subpriority; + UpdateEventObjectSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_Bubbles(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + } + return 0; +} + +void UpdateBubblesFieldEffect(struct Sprite *sprite) +{ + sprite->data[0] += 0x80; + sprite->data[0] &= 0x100; + sprite->pos1.y -= sprite->data[0] >> 8; + UpdateEventObjectSpriteVisibility(sprite, FALSE); + if (sprite->invisible || sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_BUBBLES); + } +} + +u32 FldEff_BerryTreeGrowthSparkle(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->oam.paletteNum = 5; + sprite->data[0] = FLDEFF_BERRY_TREE_GROWTH_SPARKLE; + } + return 0; +} + +u32 ShowTreeDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 24, 4); +} + + +u32 ShowMountainDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 25, 3); +} + + +u32 ShowSandDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 28, 2); +} + +u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) +{ + u8 spriteId; + struct Sprite *sprite; + + if (TryGetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId)) + { + FieldEffectActiveListRemove(fldEff); + return MAX_SPRITES; + } + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled ++; + sprite->oam.paletteNum = paletteNum; + sprite->data[1] = fldEff; + sprite->data[2] = gFieldEffectArguments[0]; + sprite->data[3] = gFieldEffectArguments[1]; + sprite->data[4] = gFieldEffectArguments[2]; + } + return spriteId; +} + +void UpdateDisguiseFieldEffect(struct Sprite *sprite) +{ + u8 eventObjectId; + const struct EventObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &eventObjectId)) + { + FieldEffectStop(sprite, sprite->data[1]); + } + + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId]; + sprite->invisible = linkedSprite->invisible; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16; + sprite->subpriority = linkedSprite->subpriority - 1; + if (sprite->data[0] == 1) + { + sprite->data[0] ++; + StartSpriteAnim(sprite, 1); + } + if (sprite->data[0] == 2 && sprite->animEnded) + { + sprite->data[7] = 1; + } + if (sprite->data[0] == 3) + { + FieldEffectStop(sprite, sprite->data[1]); + } +} + +void sub_8155D78(struct EventObject *eventObject) +{ + if (eventObject->directionSequenceIndex == 1) + { + gSprites[eventObject->fieldEffectSpriteId].data[0]++; + } +} + +bool8 sub_8155DA0(struct EventObject *eventObject) +{ + struct Sprite *sprite; + + if (eventObject->directionSequenceIndex == 2) + { + return TRUE; + } + if (eventObject->directionSequenceIndex == 0) + { + return TRUE; + } + sprite = &gSprites[eventObject->fieldEffectSpriteId]; + if (sprite->data[7]) + { + eventObject->directionSequenceIndex = 2; + sprite->data[0]++; + return TRUE; + } + return FALSE; +} + +u32 FldEff_Sparkle(void) +{ + u8 spriteId; + + gFieldEffectArguments[0] += 7; + gFieldEffectArguments[1] += 7; + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = gFieldEffectArguments[2]; + gSprites[spriteId].coordOffsetEnabled = TRUE; + } + return 0; +} + +void UpdateSparkleFieldEffect(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->animEnded) + { + sprite->invisible = TRUE; + sprite->data[0]++; + } + + if (sprite->data[0] == 0) + return; + } + + if (++sprite->data[1] > 34) + FieldEffectStop(sprite, FLDEFF_SPARKLE); +} + +void sub_8155EA0(struct Sprite *sprite) +{ + sprite->data[6] = 0; + sprite->data[7] = 0; +} + +bool8 sub_8155EA8(struct Sprite *sprite) +{ + bool8 returnBool = FALSE; + + switch (sprite->data[7]) + { + case 0: + sprite->pos2.x += sub_809773C(sprite->data[6]); + sprite->pos2.y += sub_8097728(sprite->data[6]); + break; + case 1: + sprite->pos2.x -= sub_809773C(0x47 - sprite->data[6]); + sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]); + break; + case 2: + sprite->pos2.x -= sub_809773C(sprite->data[6]); + sprite->pos2.y += sub_8097728(sprite->data[6]); + break; + case 3: + sprite->pos2.x += sub_809773C(0x47 - sprite->data[6]); + sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]); + break; + } + + SetGpuReg(REG_OFFSET_BG0HOFS, -sprite->pos2.x); + if (++sprite->data[6] == 72) + { + sprite->data[6] = 0; + sprite->data[7]++; + } + if (sprite->data[7] == 4) + { + sprite->pos2.y = 0; + sprite->pos2.x = 0; + returnBool = TRUE; + } + + return returnBool; +} + +void sub_8155F80(struct Sprite *sprite) +{ + u8 i, j; + + switch (sprite->data[2]) + { + case 0: + SetGpuReg(REG_OFFSET_BG0VOFS, 0x78 - (sprite->data[0] / 3)); + if (sprite->data[0] == 0x60) + { + for (i = 0; i < 3; i++) + { + for (j = 12; j < 18; j++) + { + ((u16*)(VRAM + 0xF800))[i * 32 + j] = 0xBFF4 + i * 6 + j + 1; + } + } + } + if (sprite->data[0] > 0x137) + { + sprite->data[2] = 1; + sprite->data[0] = 0; + } + break; + case 1: + sprite->pos1.y = (gSineTable[sprite->data[0] / 3] >> 2) + sprite->data[4]; + if (sprite->data[0] == 0xBD) + { + sprite->data[2] = 2; + sprite->data[5] = 0; + sprite->data[0] = 0; + } + break; + case 2: + if (sprite->data[0] == 0x3C) + { + sprite->data[5]++; + sprite->data[0] = 0; + } + if (sprite->data[5] == 7) + { + sprite->data[5] = 0; + sprite->data[2] = 3; + } + break; + case 3: + if (sprite->pos2.y == 0) + { + sprite->data[0] = 0; + sprite->data[2]++; + } + if (sprite->data[0] == 5) + { + sprite->data[0] = 0; + if (sprite->pos2.y > 0) + sprite->pos2.y--; + else + sprite->pos2.y++; + } + break; + case 4: + if (sprite->data[0] == 0x3C) + { + sprite->data[2] = 5; + sprite->data[0] = 0; + sprite->data[5] = 0; + } + break; + case 5: + sub_8155EA0(sprite); + sprite->data[2] = 6; + sprite->data[0] = 0; + break; + case 6: + if (sub_8155EA8(sprite)) + { + sprite->data[0] = 0; + if (++sprite->data[5] <= 2) + { + sub_8155EA0(sprite); + } + else + { + sprite->data[5] = 0; + sprite->data[2] = 7; + } + } + break; + case 7: + if (sprite->data[0] == 0x1E) + { + sprite->data[2] = 8; + sprite->data[0] = 0; + } + break; + case 8: + for (i = 0; i < 15; i++) + { + for (j = 12; j < 18; j++) + { + ((u16*)(VRAM + 0xF800))[i * 32 + j] = 0; + } + } + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + FieldEffectStop(sprite, FLDEFF_64); + break; + } + + if (sprite->data[2] == 1) + { + if ((sprite->data[1] & 7) == 0) + sprite->pos2.y += sprite->data[3]; + if ((sprite->data[1] & 15) == 0) + sprite->data[3] = -sprite->data[3]; + sprite->data[1]++; + } + + sprite->data[0]++; +} + +void sub_8156194(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, sprite->data[1]); + } + else + { + UpdateEventObjectSpriteVisibility(sprite, FALSE); + SetObjectSubpriorityByZCoord(sprite->data[0], sprite, 0); + } +} + +void sub_81561D0(struct Sprite *sprite) +{ + if (sprite->animEnded) + FieldEffectStop(sprite, sprite->data[0]); + else + UpdateEventObjectSpriteVisibility(sprite, FALSE); +} + +#ifdef NONMATCHING +void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +{ + u8 i; + s16 xlo; + s16 xhi; + s16 lx; + s16 lyhi; + s16 ly; + s16 ylo; + s16 yhi; + struct EventObject *eventObject; // r4 + const struct EventObjectGraphicsInfo *graphicsInfo; // destroyed + struct Sprite *linkedSprite; // r5 + + SetObjectSubpriorityByZCoord(z, sprite, offset); + for (i = 0; i < 16; i ++) + { + eventObject = &gEventObjects[i]; + if (eventObject->active) + { + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + linkedSprite = &gSprites[eventObject->spriteId]; + xhi = sprite->pos1.x + sprite->centerToCornerVecX; + xlo = sprite->pos1.x - sprite->centerToCornerVecX; + lx = linkedSprite->pos1.x; + if (xhi < lx && xlo > lx) + { + lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY; + ly = linkedSprite->pos1.y; + ylo = sprite->pos1.y - sprite->centerToCornerVecY; + yhi = ylo + linkedSprite->centerToCornerVecY; + if ((lyhi < yhi || lyhi < ylo) && ly > yhi) + { + if (sprite->subpriority <= linkedSprite->subpriority) + { + sprite->subpriority = linkedSprite->subpriority + 2; + break; + } + } + } + } + } +} +#else +NAKED void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +{ + asm_unified("push {r4-r7,lr}\n\ + adds r6, r0, 0\n\ + adds r0, r1, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r1, r6, 0\n\ + bl SetObjectSubpriorityByZCoord\n\ + movs r7, 0\n\ +_08156212:\n\ + lsls r0, r7, 3\n\ + adds r0, r7\n\ + lsls r0, 2\n\ + ldr r1, =gEventObjects\n\ + adds r4, r0, r1\n\ + ldrb r0, [r4]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _081562B4\n\ + ldrb r0, [r4, 0x5]\n\ + bl GetEventObjectGraphicsInfo\n\ + ldrb r1, [r4, 0x4]\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, =gSprites\n\ + adds r5, r0, r1\n\ + adds r0, r6, 0\n\ + adds r0, 0x28\n\ + movs r2, 0\n\ + ldrsb r2, [r0, r2]\n\ + ldrh r0, [r6, 0x20]\n\ + adds r1, r0, r2\n\ + subs r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + movs r0, 0x20\n\ + ldrsh r2, [r5, r0]\n\ + cmp r1, r2\n\ + bge _081562B4\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + cmp r0, r2\n\ + ble _081562B4\n\ + adds r0, r5, 0\n\ + adds r0, 0x29\n\ + movs r3, 0\n\ + ldrsb r3, [r0, r3]\n\ + ldrh r2, [r5, 0x22]\n\ + adds r2, r3\n\ + ldrh r4, [r5, 0x22]\n\ + adds r0, r6, 0\n\ + adds r0, 0x29\n\ + movs r1, 0\n\ + ldrsb r1, [r0, r1]\n\ + ldrh r0, [r6, 0x22]\n\ + subs r0, r1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + adds r3, r0, r3\n\ + lsls r2, 16\n\ + asrs r2, 16\n\ + lsls r3, 16\n\ + asrs r3, 16\n\ + cmp r2, r3\n\ + blt _0815628C\n\ + cmp r2, r0\n\ + bge _081562B4\n\ +_0815628C:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + cmp r0, r3\n\ + ble _081562B4\n\ + adds r2, r6, 0\n\ + adds r2, 0x43\n\ + adds r0, r5, 0\n\ + adds r0, 0x43\n\ + ldrb r1, [r0]\n\ + ldrb r0, [r2]\n\ + cmp r0, r1\n\ + bhi _081562B4\n\ + adds r0, r1, 0x2\n\ + strb r0, [r2]\n\ + b _081562BE\n\ + .pool\n\ +_081562B4:\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + cmp r7, 0xF\n\ + bls _08156212\n\ +_081562BE:\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0"); +} +#endif diff --git a/src/field_message_box.c b/src/field_message_box.c index 19859ec0f..f45b6607d 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -131,7 +131,7 @@ void HideFieldMessageBox(void) gUnknown_020375BC = 0; } -u8 textbox_any_visible(void) +u8 GetFieldMessageBoxMode(void) { return gUnknown_020375BC; } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 38845beb8..cb2beacee 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1,39 +1,64 @@ #include "global.h" +#include "main.h" #include "bike.h" #include "event_data.h" #include "event_object_movement.h" +#include "field_camera.h" #include "field_player_avatar.h" +#include "field_effect.h" +#include "field_effect_helpers.h" #include "fieldmap.h" #include "global.fieldmap.h" +#include "menu.h" #include "metatile_behavior.h" -#include "metatile_behaviors.h" #include "overworld.h" +#include "party_menu.h" +#include "random.h" #include "rotating_gate.h" +#include "script.h" +#include "sound.h" #include "sprite.h" +#include "strings.h" #include "task.h" +#include "tv.h" +#include "wild_encounter.h" +#include "constants/abilities.h" #include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" #include "constants/flags.h" +#include "constants/maps.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" -extern void task_add_bump_boulder(u8, u8); +static EWRAM_DATA u8 gUnknown_0203734C = 0; +EWRAM_DATA struct EventObject gEventObjects[NUM_EVENT_OBJECTS] = {}; +EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {}; + +static void StartStrengthAnim(u8, u8); static bool8 ShouldJumpLedge(s16, s16, u8); static bool8 sub_808B1BC(s16, s16, u8); static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); static u8 sub_808B238(s16, s16, u8); static void check_acro_bike_metatile(s16, s16, u8, u8 *); -extern void PlayerNotOnBikeCollide(u8); -extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); -extern void PlayerRun(u8); +static void PlayerNotOnBikeCollide(u8); +static void PlayCollisionSoundIfNotFacingWarp(u8 a); +static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); +static void PlayerRun(u8); static void MovePlayerNotOnBike(u8, u16); static u8 CheckMovementInputNotOnBike(u8); -extern void sub_808C5B0(void); -extern void sub_808C4D8(void); +static void DoPlayerMatSpin(void); +static void DoPlayerMatJump(void); static u8 CheckForPlayerAvatarCollision(u8); static u8 EventObjectCB2_NoMovement2(); -extern void sub_808C280(struct EventObject *); +static void sub_808C280(struct EventObject *); static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); -void npc_clear_strange_bits(struct EventObject *); -extern void DoPlayerAvatarTransition(void); +static void npc_clear_strange_bits(struct EventObject *); +static void DoPlayerAvatarTransition(void); +static bool8 player_is_anim_in_certain_ranges(void); +static bool8 sub_808B618(void); +static bool8 PlayerIsAnimActive(void); +static bool8 PlayerCheckIfAnimFinishedOrInactive(void); static bool8 TryDoMetatileBehaviorForcedMovement(); static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); static void PlayerAllowForcedMovementIfMovingSameDirection(); @@ -42,43 +67,61 @@ static u8 GetForcedMovementByMetatileBehavior(); static void PlayerNotOnBikeNotMoving(u8, u16); static void PlayerNotOnBikeTurningInPlace(u8, u16); static void PlayerNotOnBikeMoving(u8, u16); -extern void sub_808C750(u8); - -extern void PlayerAvatarTransition_Normal(struct EventObject *a); -extern void PlayerAvatarTransition_MachBike(struct EventObject *a); -extern void PlayerAvatarTransition_AcroBike(struct EventObject *a); -extern void PlayerAvatarTransition_Surfing(struct EventObject *a); -extern void PlayerAvatarTransition_Underwater(struct EventObject *a); -extern void PlayerAvatarTransition_ReturnToField(struct EventObject *a); -extern void PlayerAvatarTransition_Dummy(struct EventObject *a); - -extern u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); -extern u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); -extern u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); - -extern u8 sub_808C544(struct Task *task, struct EventObject *eventObject); - -extern u8 sub_808C61C(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C644(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C6BC(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C6FC(struct Task *task, struct EventObject *eventObject); - -extern u8 fish0(struct Task *task); -extern u8 fish1(struct Task *task); -extern u8 fish2(struct Task *task); -extern u8 fish3(struct Task *task); -extern u8 fish4(struct Task *task); -extern u8 fish5(struct Task *task); -extern u8 fish6(struct Task *task); -extern u8 fish7(struct Task *task); -extern u8 fish8(struct Task *task); -extern u8 fish9(struct Task *task); -extern u8 fishA_wait_for_a_pressed(struct Task *task); -extern u8 fishB(struct Task *task); -extern u8 fishC(struct Task *task); -extern u8 fishD(struct Task *task); -extern u8 fishE(struct Task *task); -extern u8 fishF(struct Task *task); +static void sub_808C750(u8); + +static bool8 ForcedMovement_None(void); +static bool8 ForcedMovement_Slip(void); +static bool8 ForcedMovement_WalkSouth(void); +static bool8 ForcedMovement_WalkNorth(void); +static bool8 ForcedMovement_WalkWest(void); +static bool8 ForcedMovement_WalkEast(void); +static bool8 ForcedMovement_PushedSouthByCurrent(void); +static bool8 ForcedMovement_PushedNorthByCurrent(void); +static bool8 ForcedMovement_PushedWestByCurrent(void); +static bool8 ForcedMovement_PushedEastByCurrent(void); +static bool8 ForcedMovement_SlideSouth(void); +static bool8 ForcedMovement_SlideNorth(void); +static bool8 ForcedMovement_SlideWest(void); +static bool8 ForcedMovement_SlideEast(void); +static bool8 ForcedMovement_0xBB(void); +static bool8 ForcedMovement_0xBC(void); +static bool8 ForcedMovement_MuddySlope(void); + +static void PlayerAvatarTransition_Normal(struct EventObject *a); +static void PlayerAvatarTransition_MachBike(struct EventObject *a); +static void PlayerAvatarTransition_AcroBike(struct EventObject *a); +static void PlayerAvatarTransition_Surfing(struct EventObject *a); +static void PlayerAvatarTransition_Underwater(struct EventObject *a); +static void PlayerAvatarTransition_ReturnToField(struct EventObject *a); +static void PlayerAvatarTransition_Dummy(struct EventObject *a); + +static u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); + +static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject); + +static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject); + +static u8 Fishing1(struct Task *task); +static u8 Fishing2(struct Task *task); +static u8 Fishing3(struct Task *task); +static u8 Fishing4(struct Task *task); +static u8 Fishing5(struct Task *task); +static u8 Fishing6(struct Task *task); +static u8 Fishing7(struct Task *task); +static u8 Fishing8(struct Task *task); +static u8 Fishing9(struct Task *task); +static u8 Fishing10(struct Task *task); +static u8 Fishing11(struct Task *task); +static u8 Fishing12(struct Task *task); +static u8 Fishing13(struct Task *task); +static u8 Fishing14(struct Task *task); +static u8 Fishing15(struct Task *task); +static u8 Fishing16(struct Task *task); static bool8 (*const gUnknown_084973FC[])(u8) = { @@ -143,7 +186,7 @@ static bool8 (*const gUnknown_0849749C[])(u8) = static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; -void (*const gUnknown_084974B8[])(struct EventObject *) = +static void (*const gUnknown_084974B8[])(struct EventObject *) = { PlayerAvatarTransition_Normal, PlayerAvatarTransition_MachBike, @@ -155,7 +198,7 @@ void (*const gUnknown_084974B8[])(struct EventObject *) = PlayerAvatarTransition_Dummy, }; -bool8 (*const gUnknown_084974D8[])(u8) = +static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -163,7 +206,7 @@ bool8 (*const gUnknown_084974D8[])(u8) = MetatileBehavior_IsEastArrowWarp, }; -const u8 gUnknown_084974E8[][2] = +static const u8 sRivalAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL}, {EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE}, @@ -175,7 +218,7 @@ const u8 gUnknown_084974E8[][2] = {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING} }; -const u8 gUnknown_084974F8[][2] = +static const u8 sPlayerAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL}, {EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE}, @@ -187,11 +230,11 @@ const u8 gUnknown_084974F8[][2] = {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING}, }; -const u8 gUnknown_08497508[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF}; +static const u8 sFRLGAvatarGfxIds[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF}; -const u8 gUnknown_0849750A[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY}; +static const u8 sRSAvatarGfxIds[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY}; -const u8 gUnknown_0849750C[2][5][2] = +static const u8 gUnknown_0849750C[2][5][2] = { //male { @@ -211,7 +254,7 @@ const u8 gUnknown_0849750C[2][5][2] = } }; -bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks +static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -219,74 +262,33 @@ bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehav MetatileBehavior_IsEastArrowWarp, }; -u8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) = +static bool8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) = { sub_808C3A4, do_boulder_dust, sub_808C484, }; -u8 (*const gUnknown_0849753C[])(struct Task *, struct EventObject *) = +static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct EventObject *) = { - sub_808C544, + PlayerAvatar_DoSecretBaseMatJump, }; -u8 (*const gUnknown_08497540[])(struct Task *, struct EventObject *) = +static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct EventObject *) = { - sub_808C61C, - sub_808C644, - sub_808C6BC, - sub_808C6FC, -}; - -const u8 gUnknown_08497550[] = {3, 4, 2, 1}; - -const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19}; - -u8 (*const gUnknown_0849755C[])(struct Task *) = -{ - fish0, - fish1, - fish2, - fish3, - fish4, - fish5, - fish6, - fish7, - fish8, - fish9, - fishA_wait_for_a_pressed, - fishB, - fishC, - fishD, - fishE, - fishF, + PlayerAvatar_SecretBaseMatSpinStep0, + PlayerAvatar_SecretBaseMatSpinStep1, + PlayerAvatar_SecretBaseMatSpinStep2, + PlayerAvatar_SecretBaseMatSpinStep3, }; -const u16 gUnknown_0849759C[] = {1, 1, 1}; - -const u16 gUnknown_084975A2[] = {1, 3, 6}; - -const u8 gUnknown_084975A8[] = _("·"); - -const u16 gUnknown_084975AA[] = {36, 33, 30}; - -const u16 gUnknown_084975B0[] = -{ - 0, 0, - 0x28, 10, - 0x46, 30, -}; - -const u8 gUnknown_084975BC[] = {0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00}; - // .text void MovementType_Player(struct Sprite *sprite) { UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); } -static u8 EventObjectCB2_NoMovement2() +static u8 EventObjectCB2_NoMovement2(void) { return 0; } @@ -353,7 +355,7 @@ static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventO return FALSE; } -void npc_clear_strange_bits(struct EventObject *eventObj) +static void npc_clear_strange_bits(struct EventObject *eventObj) { eventObj->inanimate = 0; eventObj->disableAnim = 0; @@ -376,7 +378,7 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void) gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; } -static bool8 TryDoMetatileBehaviorForcedMovement() +static bool8 TryDoMetatileBehaviorForcedMovement(void) { return gUnknown_08497444[GetForcedMovementByMetatileBehavior()](); } @@ -398,7 +400,7 @@ static u8 GetForcedMovementByMetatileBehavior(void) return 0; } -bool8 ForcedMovement_None(void) +static bool8 ForcedMovement_None(void) { if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6) { @@ -442,7 +444,7 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8)) } } -u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) +static u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -450,49 +452,49 @@ u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) return DoForcedMovement(playerEventObj->movementDirection, a); } -bool8 ForcedMovement_Slip(void) +static bool8 ForcedMovement_Slip(void) { return DoForcedMovementInCurrentDirection(PlayerGoSpeed2); } -bool8 ForcedMovement_WalkSouth(void) +static bool8 ForcedMovement_WalkSouth(void) { return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkNorth(void) +static bool8 ForcedMovement_WalkNorth(void) { return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkWest(void) +static bool8 ForcedMovement_WalkWest(void) { return DoForcedMovement(DIR_WEST, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkEast(void) +static bool8 ForcedMovement_WalkEast(void) { return DoForcedMovement(DIR_EAST, PlayerGoSpeed1); } -bool8 ForcedMovement_PushedSouthByCurrent(void) +static bool8 ForcedMovement_PushedSouthByCurrent(void) { - return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3); + return DoForcedMovement(DIR_SOUTH, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedNorthByCurrent(void) +static bool8 ForcedMovement_PushedNorthByCurrent(void) { - return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3); + return DoForcedMovement(DIR_NORTH, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedWestByCurrent(void) +static bool8 ForcedMovement_PushedWestByCurrent(void) { - return DoForcedMovement(DIR_WEST, PlayerGoSpeed3); + return DoForcedMovement(DIR_WEST, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedEastByCurrent(void) +static bool8 ForcedMovement_PushedEastByCurrent(void) { - return DoForcedMovement(DIR_EAST, PlayerGoSpeed3); + return DoForcedMovement(DIR_EAST, PlayerRideWaterCurrent); } u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) @@ -504,39 +506,39 @@ u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) return DoForcedMovement(direction, b); } -bool8 ForcedMovement_SlideSouth(void) +static bool8 ForcedMovement_SlideSouth(void) { return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideNorth(void) +static bool8 ForcedMovement_SlideNorth(void) { return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideWest(void) +static bool8 ForcedMovement_SlideWest(void) { return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideEast(void) +static bool8 ForcedMovement_SlideEast(void) { return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); } -bool8 ForcedMovement_0xBB(void) +static bool8 ForcedMovement_0xBB(void) { - sub_808C4D8(); + DoPlayerMatJump(); return TRUE; } -bool8 ForcedMovement_0xBC(void) +static bool8 ForcedMovement_0xBC(void) { - sub_808C5B0(); + DoPlayerMatSpin(); return TRUE; } -bool8 ForcedMovement_MuddySlope(void) +static bool8 ForcedMovement_MuddySlope(void) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -625,7 +627,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) return; } - if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_UNDERWATER) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0) { PlayerRun(direction); @@ -734,7 +736,7 @@ static u8 sub_808B238(s16 x, s16 y, u8 direction) if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) { - task_add_bump_boulder(eventObjectId, direction); + StartStrengthAnim(eventObjectId, direction); return 1; } } @@ -755,3 +757,1472 @@ static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d) } } } + +bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction) +{ + u8 mewObjectId; + struct EventObject *object; + s16 playerX; + s16 playerY; + s16 mewPrevX; + + object = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerX = object->currentCoords.x; + playerY = object->currentCoords.y; + + MoveCoords(direction, &playerX, &playerY); + mewObjectId = GetEventObjectIdByLocalIdAndMap(1, 0x39, 0x1A); + + if (mewObjectId == 16) + { + return FALSE; + } + + object = &gEventObjects[mewObjectId]; + mewPrevX = object->previousCoords.x; + + if (mewPrevX == playerX) + { + if (object->previousCoords.y != playerY + || object->currentCoords.x != mewPrevX + || object->currentCoords.y != object->previousCoords.y) + { + if (object->previousCoords.x == playerX && + object->previousCoords.y == playerY) + return TRUE; + } + } + return FALSE; +} + +void SetPlayerAvatarTransitionFlags(u16 transitionFlags) +{ + gPlayerAvatar.unk1 |= transitionFlags; + DoPlayerAvatarTransition(); +} + +static void DoPlayerAvatarTransition(void) +{ + u8 i; + u32 flags = gPlayerAvatar.unk1; + + if (flags != 0) + { + for (i = 0; i < 8; i++, flags >>= 1) + { +#ifdef NONMATCHING + if (flags & 1) + { + gUnknown_084974B8[i](&gEventObjects[gPlayerAvatar.eventObjectId]); + } +#else + if (flags & 1) + { + register void (*const *funcs)(struct EventObject *) asm("r0") = gUnknown_084974B8; + funcs[i](&gEventObjects[gPlayerAvatar.eventObjectId]); + } +#endif + } + gPlayerAvatar.unk1 = 0; + } +} + +static void PlayerAvatarTransition_Dummy(struct EventObject *eventObj) +{ + +} + +static void PlayerAvatarTransition_Normal(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT); +} + +static void PlayerAvatarTransition_MachBike(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE); + BikeClearState(0, 0); +} + +static void PlayerAvatarTransition_AcroBike(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ACRO_BIKE); + BikeClearState(0, 0); + Bike_HandleBumpySlopeJump(); +} + +static void PlayerAvatarTransition_Surfing(struct EventObject *eventObj) +{ + u8 spriteId; + + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING); + gFieldEffectArguments[0] = eventObj->currentCoords.x; + gFieldEffectArguments[1] = eventObj->currentCoords.y; + gFieldEffectArguments[2] = gPlayerAvatar.eventObjectId; + spriteId = FieldEffectStart(FLDEFF_SURF_BLOB); + eventObj->fieldEffectSpriteId = spriteId; + sub_81555AC(spriteId, 1); +} + +static void PlayerAvatarTransition_Underwater(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_UNDERWATER); + eventObj->fieldEffectSpriteId = sub_8155800(eventObj->spriteId); +} + +static void PlayerAvatarTransition_ReturnToField(struct EventObject *eventObj) +{ + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5; +} + +void sub_808B578(void) +{ + gPlayerAvatar.tileTransitionState = T_NOT_MOVING; + if (PlayerIsAnimActive()) + { + if (!PlayerCheckIfAnimFinishedOrInactive()) + { + if (!player_is_anim_in_certain_ranges()) + gPlayerAvatar.tileTransitionState = T_TILE_TRANSITION; + } + else + { + if (!sub_808B618()) + gPlayerAvatar.tileTransitionState = T_TILE_CENTER; + } + } +} + +static bool8 player_is_anim_in_certain_ranges(void) +{ + u8 movementActionId = gEventObjects[gPlayerAvatar.eventObjectId].movementActionId; + + if (movementActionId <= MOVEMENT_ACTION_FACE_RIGHT + || (movementActionId >= MOVEMENT_ACTION_DELAY_1 && movementActionId <= MOVEMENT_ACTION_DELAY_16) + || (movementActionId >= MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN && movementActionId <= MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT) + || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT) + || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT)) + return TRUE; + else + return FALSE; +} + +static bool8 sub_808B618(void) +{ + if (player_is_anim_in_certain_ranges() && gPlayerAvatar.runningState != TURN_DIRECTION) + return TRUE; + else + return FALSE; +} + +static bool8 PlayerIsAnimActive(void) +{ + return EventObjectIsMovementOverridden(&gEventObjects[gPlayerAvatar.eventObjectId]); +} + +static bool8 PlayerCheckIfAnimFinishedOrInactive(void) +{ + return EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]); +} + +static void PlayerSetCopyableMovement(u8 a) +{ + gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement = a; +} + +u8 PlayerGetCopyableMovement(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement; +} + +static void sub_808B6BC(u8 a) +{ + EventObjectForceSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], a); +} + +void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement) +{ + if (!PlayerIsAnimActive()) + { + PlayerSetCopyableMovement(copyableMovement); + EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], movementActionId); + } +} + +// normal speed (1 speed) +void PlayerGoSpeed1(u8 a) +{ + PlayerSetAnimId(GetWalkNormalMovementAction(a), 2); +} + +// fast speed (2 speed) +void PlayerGoSpeed2(u8 a) +{ + PlayerSetAnimId(GetWalkFastMovementAction(a), 2); +} + +void PlayerRideWaterCurrent(u8 a) +{ + PlayerSetAnimId(GetRideWaterCurrentMovementAction(a), 2); +} + +// fastest speed (4 speed) +void PlayerGoSpeed4(u8 a) +{ + PlayerSetAnimId(GetWalkFastestMovementAction(a), 2); +} + +void PlayerRun(u8 a) +{ + PlayerSetAnimId(GetPlayerRunMovementAction(a), 2); +} + +void PlayerOnBikeCollide(u8 a) +{ + PlayCollisionSoundIfNotFacingWarp(a); + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); +} + +void PlayerOnBikeCollideWithFarawayIslandMew(u8 a) +{ + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); +} + +void PlayerNotOnBikeCollide(u8 a) +{ + PlayCollisionSoundIfNotFacingWarp(a); + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); +} + +void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a) +{ + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); +} + +void PlayerFaceDirection(u8 direction) +{ + PlayerSetAnimId(GetFaceDirectionMovementAction(direction), 1); +} + +void PlayerTurnInPlace(u8 direction) +{ + PlayerSetAnimId(GetWalkInPlaceFastMovementAction(direction), 1); +} + +void PlayerJumpLedge(u8 direction) +{ + PlaySE(SE_DANSA); + PlayerSetAnimId(GetJump2MovementAction(direction), 8); +} + +void sub_808B864(void) +{ + if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING) + { + if (player_should_look_direction_be_enforced_upon_movement()) + sub_808B6BC(GetFaceDirectionMovementAction(gEventObjects[gPlayerAvatar.eventObjectId].facingDirection)); + } +} + +// wheelie idle +void PlayerIdleWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroWheelieFaceDirectionMovementAction(direction), 1); +} + +// normal to wheelie +void PlayerStartWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroPopWheelieFaceDirectionMovementAction(direction), 1); +} + +// wheelie to normal +void PlayerEndWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroEndWheelieFaceDirectionMovementAction(direction), 1); +} + +// wheelie hopping standing +void PlayerStandingHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1); +} + +// wheelie hopping moving +void PlayerMovingHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2); +} + +// wheelie hopping ledge +void PlayerLedgeHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8); +} + +// acro turn jump +void PlayerAcroTurnJump(u8 direction) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); +} + +void sub_808B980(u8 direction) +{ + PlaySE(SE_WALL_HIT); + PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), 2); +} + +void sub_808B9A4(u8 direction) +{ + PlayerSetAnimId(GetAcroPopWheelieMoveDirectionMovementAction(direction), 2); +} + +void sub_808B9BC(u8 direction) +{ + PlayerSetAnimId(GetAcroWheelieMoveDirectionMovementAction(direction), 2); +} + +void sub_808B9D4(u8 direction) +{ + PlayerSetAnimId(GetAcroEndWheelieMoveDirectionMovementAction(direction), 2); +} + +static void PlayCollisionSoundIfNotFacingWarp(u8 a) +{ + s16 x, y; + u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior; + + if (!sArrowWarpMetatileBehaviorChecks[a - 1](metatileBehavior)) + { + if (a == 2) + { + PlayerGetDestCoords(&x, &y); + MoveCoords(2, &x, &y); + if (MetatileBehavior_IsWarpDoor(MapGridGetMetatileBehaviorAt(x, y))) + return; + } + PlaySE(SE_WALL_HIT); + } +} + +void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y) +{ + *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; + MoveCoords(GetPlayerFacingDirection(), x, y); +} + +void PlayerGetDestCoords(s16 *x, s16 *y) +{ + *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; +} + +u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (object->heldMovementActive && !object->heldMovementFinished && !gSprites[object->spriteId].data[2]) + { + *x = object->currentCoords.x; + *y = object->currentCoords.y; + + switch (object->movementActionId) + { + case MOVEMENT_ACTION_WALK_NORMAL_DOWN: + case MOVEMENT_ACTION_PLAYER_RUN_DOWN: + (*y)++; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_UP: + case MOVEMENT_ACTION_PLAYER_RUN_UP: + (*y)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_LEFT: + case MOVEMENT_ACTION_PLAYER_RUN_LEFT: + (*x)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_RIGHT: + case MOVEMENT_ACTION_PLAYER_RUN_RIGHT: + (*x)++; + return TRUE; + } + } + + *x = -1; + *y = -1; + return FALSE; +} + +u8 GetPlayerFacingDirection(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].facingDirection; +} + +u8 GetPlayerMovementDirection(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].movementDirection; +} + +u8 PlayerGetZCoord(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].previousElevation; +} + +void sub_808BC90(s16 a, s16 b) +{ + sub_808EB08(&gEventObjects[gPlayerAvatar.eventObjectId], a, b); +} + +u8 TestPlayerAvatarFlags(u8 a) +{ + return gPlayerAvatar.flags & a; +} + +u8 sub_808BCD0(void) +{ + return gPlayerAvatar.flags; +} + +u8 GetPlayerAvatarObjectId(void) +{ + return gPlayerAvatar.spriteId; +} + +void sub_808BCE8(void) +{ + ForcedMovement_None(); +} + +void sub_808BCF4(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + npc_clear_strange_bits(playerEventObj); + SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection); + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) + { + Bike_HandleBumpySlopeJump(); + Bike_UpdateBikeCounterSpeed(0); + } +} + +u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender) +{ + return sRivalAvatarGfxIds[state][gender]; +} + +u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender) +{ + return sPlayerAvatarGfxIds[state][gender]; +} + +u8 GetFRLGAvatarGraphicsIdByGender(u8 gender) +{ + return sFRLGAvatarGfxIds[gender]; +} + +u8 GetRSAvatarGraphicsIdByGender(u8 gender) +{ + return sRSAvatarGfxIds[gender]; +} + +u8 GetPlayerAvatarGraphicsIdByStateId(u8 state) +{ + return GetPlayerAvatarGraphicsIdByStateIdAndGender(state, gPlayerAvatar.gender); +} + +u8 unref_GetRivalAvatarGenderByGraphicsId(u8 gfxId) +{ + switch (gfxId) + { + case EVENT_OBJ_GFX_RIVAL_MAY_NORMAL: + case EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE: + case EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE: + case EVENT_OBJ_GFX_RIVAL_MAY_SURFING: + case EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE: + case EVENT_OBJ_GFX_MAY_UNDERWATER: + case EVENT_OBJ_GFX_MAY_FISHING: + case EVENT_OBJ_GFX_MAY_WATERING: + return FEMALE; + default: + return MALE; + } +} + +u8 GetPlayerAvatarGenderByGraphicsId(u8 gfxId) +{ + switch (gfxId) + { + case EVENT_OBJ_GFX_MAY_NORMAL: + case EVENT_OBJ_GFX_MAY_MACH_BIKE: + case EVENT_OBJ_GFX_MAY_ACRO_BIKE: + case EVENT_OBJ_GFX_MAY_SURFING: + case EVENT_OBJ_GFX_MAY_FIELD_MOVE: + case EVENT_OBJ_GFX_MAY_UNDERWATER: + case EVENT_OBJ_GFX_MAY_FISHING: + case EVENT_OBJ_GFX_MAY_WATERING: + return FEMALE; + default: + return MALE; + } +} + +bool8 PartyHasMonWithSurf(void) +{ + u8 i; + + if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + { + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE) + break; + if (pokemon_has_move(&gPlayerParty[i], MOVE_SURF)) + return TRUE; + } + } + return FALSE; +} + +bool8 IsPlayerSurfingNorth(void) +{ + if (GetPlayerMovementDirection() == DIR_NORTH && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + return TRUE; + else + return FALSE; +} + +bool8 IsPlayerFacingSurfableFishableWater(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + s16 x = playerEventObj->currentCoords.x; + s16 y = playerEventObj->currentCoords.y; + + MoveCoords(playerEventObj->facingDirection, &x, &y); + if (GetCollisionAtCoords(playerEventObj, x, y, playerEventObj->facingDirection) == 3 && PlayerGetZCoord() == 3 + && MetatileBehavior_IsSurfableFishableWater(MapGridGetMetatileBehaviorAt(x, y))) + return TRUE; + else + return FALSE; +} + +void ClearPlayerAvatarInfo(void) +{ + memset(&gPlayerAvatar, 0, sizeof(struct PlayerAvatar)); +} + +void SetPlayerAvatarStateMask(u8 flags) +{ + gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_6 | PLAYER_AVATAR_FLAG_5); + gPlayerAvatar.flags |= flags; +} + +static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 a, u8 gender) +{ + u8 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849750C[gender][i][0] == a) + return gUnknown_0849750C[gender][i][1]; + } + return 1; +} + +u8 GetPlayerAvatarGraphicsIdByCurrentState(void) +{ + u8 i; + u8 r5 = gPlayerAvatar.flags; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849750C[gPlayerAvatar.gender][i][1] & r5) + return gUnknown_0849750C[gPlayerAvatar.gender][i][0]; + } + return 0; +} + +void SetPlayerAvatarExtraStateTransition(u8 a, u8 b) +{ + u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(a, gPlayerAvatar.gender); + + gPlayerAvatar.unk1 |= unk | b; + DoPlayerAvatarTransition(); +} + +void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) +{ + struct EventObjectTemplate playerEventObjTemplate; + u8 eventObjectId; + struct EventObject *eventObject; + + playerEventObjTemplate.localId = 0xFF; + playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender); + playerEventObjTemplate.x = x - 7; + playerEventObjTemplate.y = y - 7; + playerEventObjTemplate.elevation = 0; + playerEventObjTemplate.movementType = MOVEMENT_TYPE_PLAYER; + playerEventObjTemplate.movementRangeX = 0; + playerEventObjTemplate.movementRangeY = 0; + playerEventObjTemplate.trainerType = 0; + playerEventObjTemplate.trainerRange_berryTreeId = 0; + playerEventObjTemplate.script = NULL; + playerEventObjTemplate.flagId = 0; + eventObjectId = SpawnSpecialEventObject(&playerEventObjTemplate); + eventObject = &gEventObjects[eventObjectId]; + eventObject->isPlayer = 1; + eventObject->warpArrowSpriteId = CreateWarpArrowSprite(); + EventObjectTurn(eventObject, direction); + ClearPlayerAvatarInfo(); + gPlayerAvatar.runningState = NOT_MOVING; + gPlayerAvatar.tileTransitionState = T_NOT_MOVING; + gPlayerAvatar.eventObjectId = eventObjectId; + gPlayerAvatar.spriteId = eventObject->spriteId; + gPlayerAvatar.gender = gender; + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT); +} + +void sub_808C0A8(u8 a) +{ + gEventObjects[gPlayerAvatar.eventObjectId].invisible = a; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + gSprites[gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId].invisible = a; +} + +void sub_808C114(void) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0); +} + +void sub_808C15C(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingDirectionAnimNum(direction)); +} + +void sub_808C1B4(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetAcroWheelieDirectionAnimNum(direction)); + SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1); +} + +void sub_808C228(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFaceDirectionAnimNum(direction)); +} + +static void sub_808C280(struct EventObject *eventObject) +{ + s16 x; + s16 y; + u8 direction; + u8 metatileBehavior = eventObject->currentMetatileBehavior; + + for (x = 0, direction = DIR_SOUTH; x < 4; x++, direction++) + { + if (sArrowWarpMetatileBehaviorChecks2[x](metatileBehavior) && direction == eventObject->movementDirection) + { + x = eventObject->currentCoords.x; + y = eventObject->currentCoords.y; + MoveCoords(direction, &x, &y); + ShowWarpArrowSprite(eventObject->warpArrowSpriteId, direction, x, y); + return; + } + } + SetSpriteInvisible(eventObject->warpArrowSpriteId); +} + +/* Strength */ + +static void Task_BumpBoulder(u8 taskId); + +static void StartStrengthAnim(u8 a, u8 b) +{ + u8 taskId = CreateTask(Task_BumpBoulder, 0xFF); + + gTasks[taskId].data[1] = a; + gTasks[taskId].data[2] = b; + Task_BumpBoulder(taskId); +} + +static void Task_BumpBoulder(u8 taskId) +{ + while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId], + &gEventObjects[gPlayerAvatar.eventObjectId], + &gEventObjects[gTasks[taskId].data[1]])) + ; +} + +static bool8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + ScriptContext2_Enable(); + gPlayerAvatar.preventStep = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + if (EventObjectIsHeldMovementActive(playerObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + } + + if (EventObjectIsHeldMovementActive(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(strengthObject); + } + + if (!EventObjectIsMovementOverridden(playerObject) + && !EventObjectIsMovementOverridden(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + EventObjectClearHeldMovementIfFinished(strengthObject); + EventObjectSetHeldMovement(playerObject, GetWalkInPlaceNormalMovementAction((u8)task->data[2])); + EventObjectSetHeldMovement(strengthObject, GetWalkSlowMovementAction((u8)task->data[2])); + gFieldEffectArguments[0] = strengthObject->currentCoords.x; + gFieldEffectArguments[1] = strengthObject->currentCoords.y; + gFieldEffectArguments[2] = strengthObject->previousElevation; + gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority; + FieldEffectStart(FLDEFF_DUST); + PlaySE(SE_W070); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + if (EventObjectCheckHeldMovementStatus(playerObject) + && EventObjectCheckHeldMovementStatus(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + EventObjectClearHeldMovementIfFinished(strengthObject); + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + DestroyTask(FindTaskIdByFunc(Task_BumpBoulder)); + } + return FALSE; +} + +/* Some field effect */ + +static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); + +static void DoPlayerMatJump(void) +{ + DoPlayerAvatarSecretBaseMatJump(CreateTask(DoPlayerAvatarSecretBaseMatJump, 0xFF)); +} + +static void DoPlayerAvatarSecretBaseMatJump(u8 taskId) +{ + while (sPlayerAvatarSecretBaseMatJump[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])) + ; +} + +// because data[0] is used to call this, it can be inferred that there may have been multiple mat jump functions at one point, so the name for these groups of functions is appropriate in assuming the sole use of mat jump. +static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject) +{ + gPlayerAvatar.preventStep = TRUE; + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + PlaySE(SE_DANSA); + EventObjectSetHeldMovement(eventObject, GetJumpInPlaceMovementAction(eventObject->facingDirection)); + task->data[1]++; + if (task->data[1] > 1) + { + gPlayerAvatar.preventStep = FALSE; + gPlayerAvatar.unk1 |= 0x20; + DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump)); + } + } + return FALSE; +} + +/* Some field effect */ + +static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId); + +static void DoPlayerMatSpin(void) +{ + u8 taskId = CreateTask(PlayerAvatar_DoSecretBaseMatSpin, 0xFF); + + PlayerAvatar_DoSecretBaseMatSpin(taskId); +} + +static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId) +{ + while (sPlayerAvatarSecretBaseMatSpin[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])) + ; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject) +{ + task->data[0]++; + task->data[1] = eventObject->movementDirection; + gPlayerAvatar.preventStep = TRUE; + ScriptContext2_Enable(); + PlaySE(SE_TK_WARPIN); + return TRUE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject) +{ + u8 directions[] = {DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; + + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + u8 direction; + + EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(direction = directions[eventObject->movementDirection - 1])); + if (direction == (u8)task->data[1]) + task->data[2]++; + task->data[0]++; + if (task->data[2] > 3 && direction == GetOppositeDirection(task->data[1])) + task->data[0]++; + } + return FALSE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject) +{ + const u8 actions[] = { + MOVEMENT_ACTION_DELAY_1, + MOVEMENT_ACTION_DELAY_1, + MOVEMENT_ACTION_DELAY_2, + MOVEMENT_ACTION_DELAY_4, + MOVEMENT_ACTION_DELAY_8, + }; + + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + EventObjectSetHeldMovement(eventObject, actions[task->data[2]]); + task->data[0] = 1; + } + return FALSE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject) +{ + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(GetOppositeDirection(task->data[1]))); + ScriptContext2_Disable(); + gPlayerAvatar.preventStep = FALSE; + DestroyTask(FindTaskIdByFunc(PlayerAvatar_DoSecretBaseMatSpin)); + } + return FALSE; +} + +/* Some Field effect */ + +static void taskFF_0805D1D4(u8 taskId); +static void sub_808C814(u8 taskId); + +static void sub_808C750(u8 a) +{ + u8 taskId; + + ScriptContext2_Enable(); + Overworld_ClearSavedMusic(); + Overworld_ChangeMusicToDefault(); + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_SURFING; + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_ON_FOOT; + gPlayerAvatar.preventStep = TRUE; + taskId = CreateTask(taskFF_0805D1D4, 0xFF); + gTasks[taskId].data[0] = a; + taskFF_0805D1D4(taskId); +} + +static void taskFF_0805D1D4(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectIsMovementOverridden(playerEventObj)) + { + if (!EventObjectClearHeldMovementIfFinished(playerEventObj)) + return; + } + sub_81555AC(playerEventObj->fieldEffectSpriteId, 2); + EventObjectSetHeldMovement(playerEventObj, GetJumpSpecialMovementAction((u8)gTasks[taskId].data[0])); + gTasks[taskId].func = sub_808C814; +} + +static void sub_808C814(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + EventObjectSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL)); + EventObjectSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection)); + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + DestroySprite(&gSprites[playerEventObj->fieldEffectSpriteId]); + DestroyTask(taskId); + } +} + +static bool8 (*const sFishingStateFuncs[])(struct Task *) = +{ + Fishing1, + Fishing2, + Fishing3, + Fishing4, + Fishing5, + Fishing6, + Fishing7, + Fishing8, + Fishing9, + Fishing10, + Fishing11, + Fishing12, + Fishing13, + Fishing14, + Fishing15, + Fishing16, +}; + +static void Task_Fishing(u8 taskId); +static void sub_808CF78(void); + +#define tStep data[0] +#define tFrameCounter data[1] +#define tNumDots data[2] +#define tDotsRequired data[3] +#define tRoundsPlayed data[12] +#define tMinRoundsRequired data[13] +#define tPlayerGfxId data[14] +#define tFishingRod data[15] + +#define FISHING_START_ROUND 3 +#define FISHING_GOT_BITE 6 +#define FISHING_ON_HOOK 9 +#define FISHING_NO_BITE 11 +#define FISHING_GOT_AWAY 12 +#define FISHING_SHOW_RESULT 13 + +void StartFishing(u8 rod) +{ + u8 taskId = CreateTask(Task_Fishing, 0xFF); + + gTasks[taskId].tFishingRod = rod; + Task_Fishing(taskId); +} + +static void Task_Fishing(u8 taskId) +{ + while (sFishingStateFuncs[gTasks[taskId].tStep](&gTasks[taskId])) + ; +} + +static bool8 Fishing1(struct Task *task) +{ + ScriptContext2_Enable(); + gPlayerAvatar.preventStep = TRUE; + task->tStep++; + return FALSE; +} + +static bool8 Fishing2(struct Task *task) +{ + struct EventObject *playerEventObj; + const s16 arr1[] = {1, 1, 1}; + const s16 arr2[] = {1, 3, 6}; + + task->tRoundsPlayed = 0; + task->tMinRoundsRequired = arr1[task->tFishingRod] + (Random() % arr2[task->tFishingRod]); + task->tPlayerGfxId = gEventObjects[gPlayerAvatar.eventObjectId].graphicsId; + playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + EventObjectClearHeldMovementIfActive(playerEventObj); + playerEventObj->enableAnim = 1; + sub_808C15C(playerEventObj->facingDirection); + task->tStep++; + return FALSE; +} + +static bool8 Fishing3(struct Task *task) +{ + sub_808CF78(); + + // Wait one second + task->tFrameCounter++; + if (task->tFrameCounter >= 60) + task->tStep++; + return FALSE; +} + +static bool8 Fishing4(struct Task *task) +{ + u32 randVal; + + sub_819786C(0, TRUE); + task->tStep++; + task->tFrameCounter = 0; + task->tNumDots = 0; + randVal = Random(); + randVal %= 10; + task->tDotsRequired = randVal + 1; + if (task->tRoundsPlayed == 0) + task->tDotsRequired = randVal + 4; + if (task->tDotsRequired >= 10) + task->tDotsRequired = 10; + return TRUE; +} + +// Play a round of the dot game +static bool8 Fishing5(struct Task *task) +{ + const u8 dot[] = _("·"); + + sub_808CF78(); + task->tFrameCounter++; + if (gMain.newKeys & A_BUTTON) + { + task->tStep = FISHING_NO_BITE; + if (task->tRoundsPlayed != 0) + task->tStep = FISHING_GOT_AWAY; + return TRUE; + } + else + { + if (task->tFrameCounter >= 20) + { + task->tFrameCounter = 0; + if (task->tNumDots >= task->tDotsRequired) + { + task->tStep++; + if (task->tRoundsPlayed != 0) + task->tStep++; + task->tRoundsPlayed++; + } + else + { + AddTextPrinterParameterized(0, 1, dot, task->tNumDots * 8, 1, 0, NULL); + task->tNumDots++; + } + } + return FALSE; + } +} + +// Determine if fish bites +static bool8 Fishing6(struct Task *task) +{ + bool8 bite; + + sub_808CF78(); + task->tStep++; + bite = FALSE; + + if (!DoesCurrentMapHaveFishingMons()) + { + task->tStep = FISHING_NO_BITE; + } + else + { + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u8 ability = GetMonAbility(&gPlayerParty[0]); + if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD) + { + if (Random() % 100 > 14) + { + bite = TRUE; + } + } + } + + if (!bite) + { + if (Random() & 1) + { + task->tStep = FISHING_NO_BITE; + } + else + { + bite = TRUE; + } + } + + if (bite == TRUE) + { + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingBiteDirectionAnimNum(GetPlayerFacingDirection())); + } + } + return TRUE; +} + +// Oh! A Bite! +static bool8 Fishing7(struct Task *task) +{ + sub_808CF78(); + AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL); + task->tStep++; + task->tFrameCounter = 0; + return FALSE; +} + +// We have a bite. Now, wait for the player to press A, or the timer to expire. +static bool8 Fishing8(struct Task *task) +{ + const s16 reelTimeouts[3] = {36, 33, 30}; + + sub_808CF78(); + task->tFrameCounter++; + if (task->tFrameCounter >= reelTimeouts[task->tFishingRod]) + task->tStep = FISHING_GOT_AWAY; + else if (gMain.newKeys & A_BUTTON) + task->tStep++; + return FALSE; +} + +// Determine if we're going to play the dot game again +static bool8 Fishing9(struct Task *task) +{ + const s16 arr[][2] = + { + {0, 0}, + {40, 10}, + {70, 30} + }; + + sub_808CF78(); + task->tStep++; + if (task->tRoundsPlayed < task->tMinRoundsRequired) + { + task->tStep = FISHING_START_ROUND; + } + else if (task->tRoundsPlayed < 2) + { + // probability of having to play another round + s16 probability = Random() % 100; + + if (arr[task->tFishingRod][task->tRoundsPlayed] > probability) + task->tStep = FISHING_START_ROUND; + } + return FALSE; +} + +static bool8 Fishing10(struct Task *task) +{ + sub_808CF78(); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3); + task->tStep++; + task->tFrameCounter = 0; + return FALSE; +} + +static bool8 Fishing11(struct Task *task) +{ + if (task->tFrameCounter == 0) + sub_808CF78(); + + RunTextPrinters(); + + if (task->tFrameCounter == 0) + { + if (!IsTextPrinterActive(0)) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId); + EventObjectTurn(playerEventObj, playerEventObj->movementDirection); + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0); + gSprites[gPlayerAvatar.spriteId].pos2.x = 0; + gSprites[gPlayerAvatar.spriteId].pos2.y = 0; + sub_8197434(0, TRUE); + task->tFrameCounter++; + return FALSE; + } + } + + if (task->tFrameCounter != 0) + { + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + FishingWildEncounter(task->tFishingRod); + sub_80ED950(1); + DestroyTask(FindTaskIdByFunc(Task_Fishing)); + } + return FALSE; +} + +// Not even a nibble +static bool8 Fishing12(struct Task *task) +{ + sub_808CF78(); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3); + task->tStep = FISHING_SHOW_RESULT; + return TRUE; +} + +// It got away +static bool8 Fishing13(struct Task *task) +{ + sub_808CF78(); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3); + task->tStep++; + return TRUE; +} + +// Wait one second +static bool8 Fishing14(struct Task *task) +{ + sub_808CF78(); + task->tStep++; + return FALSE; +} + +static bool8 Fishing15(struct Task *task) +{ + sub_808CF78(); + if (gSprites[gPlayerAvatar.spriteId].animEnded) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId); + EventObjectTurn(playerEventObj, playerEventObj->movementDirection); + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0); + gSprites[gPlayerAvatar.spriteId].pos2.x = 0; + gSprites[gPlayerAvatar.spriteId].pos2.y = 0; + task->tStep++; + } + return FALSE; +} + +static bool8 Fishing16(struct Task *task) +{ + RunTextPrinters(); + if (!IsTextPrinterActive(0)) + { + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + UnfreezeEventObjects(); + sub_8197434(0, TRUE); + sub_80ED950(0); + DestroyTask(FindTaskIdByFunc(Task_Fishing)); + } + return FALSE; +} + +#undef tStep +#undef tFrameCounter +#undef tFishingRod + +static void sub_808CF78(void) +{ + struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId]; + u8 animCmdIndex; + u8 animType; + + AnimateSprite(playerSprite); + playerSprite->pos2.x = 0; + playerSprite->pos2.y = 0; + animCmdIndex = playerSprite->animCmdIndex; + if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1) + { + animCmdIndex--; + } + else + { + playerSprite->animDelayCounter++; + if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1) + animCmdIndex--; + } + animType = playerSprite->anims[playerSprite->animNum][animCmdIndex].type; + if (animType == 1 || animType == 2 || animType == 3) + { + playerSprite->pos2.x = 8; + if (GetPlayerFacingDirection() == 3) + playerSprite->pos2.x = -8; + } + if (animType == 5) + playerSprite->pos2.y = -8; + if (animType == 10 || animType == 11) + playerSprite->pos2.y = 8; + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 1, playerSprite->pos2.y); +} + +void sub_808D074(u8 a0) +{ + gUnknown_0203734C = a0; +} + +static u8 sub_808D080(void) +{ + if (gUnknown_0203734C == 0) + { + return 1; + } + return gUnknown_0203734C; +} + +static u8 sub_808D38C(struct EventObject *object, s16 *a1); + +static void sub_808D094(u8 taskId) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct Sprite *sprite = &gSprites[object->spriteId]; + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + if (!EventObjectClearHeldMovementIfFinished(object)) + { + return; + } + + sub_808D074(object->facingDirection); + data[1] = 0; + data[2] = 1; + data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) * 16; + sprite->pos2.y = 0; + CameraObjectReset2(); + object->fixedPriority = TRUE; + sprite->oam.priority = 0; + sprite->subpriority = 0; + sprite->subspriteMode = 0; + data[0]++; + case 1: + sub_808D38C(object, &data[1]); + data[3] -= data[2]; + data[2] += 3; + sprite->pos1.y = data[3] >> 4; + if (sprite->pos1.y + (s16)gUnknown_03005DE8 < -32) + { + data[0]++; + } + break; + case 2: + DestroyTask(taskId); + break; + } +} + +static void sub_808D1FC(u8 taskId); + +void sub_808D194(void) +{ + sub_808D1FC(CreateTask(sub_808D1FC, 0)); +} + +bool8 sub_808D1B4(void) +{ + return FuncIsActiveTask(sub_808D1FC); +} + +void sub_808D1C8(void) +{ + sub_808D094(CreateTask(sub_808D094, 0)); +} + +bool8 sub_808D1E8(void) +{ + return FuncIsActiveTask(sub_808D094); +} + +static const u8 gUnknown_084975BC[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; + +static void sub_808D1FC(u8 taskId) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct Sprite *sprite = &gSprites[object->spriteId]; + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[5] = sub_808D080(); + EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[data[5]])); + data[1] = 0; + data[2] = 116; + data[4] = sprite->pos1.y; + data[6] = sprite->oam.priority; + data[7] = sprite->subpriority; + data[3] = -((u16)sprite->pos2.y + 32) * 16; + sprite->pos2.y = 0; + CameraObjectReset2(); + object->fixedPriority = TRUE; + sprite->oam.priority = 1; + sprite->subpriority = 0; + sprite->subspriteMode = 0; + data[0]++; + case 1: + sub_808D38C(object, &data[1]); + data[3] += data[2]; + data[2] -= 3; + if (data[2] < 4) + { + data[2] = 4; + } + sprite->pos1.y = data[3] >> 4; + if (sprite->pos1.y >= data[4]) + { + sprite->pos1.y = data[4]; + data[8] = 0; + data[0]++; + } + break; + case 2: + sub_808D38C(object, &data[1]); + data[8]++; + if (data[8] > 8) + { + data[0]++; + } + break; + case 3: + if (data[5] == sub_808D38C(object, &data[1])) + { + object->fixedPriority = 0; + sprite->oam.priority = data[6]; + sprite->subpriority = data[7]; + CameraObjectReset1(); + DestroyTask(taskId); + } + break; + } +} + +static u8 sub_808D38C(struct EventObject *object, s16 *a1) +{ + if (*a1 < 8 && ++(*a1) < 8) + { + return object->facingDirection; + } + + if (!EventObjectCheckHeldMovementStatus(object)) + { + return object->facingDirection; + } + + EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[object->facingDirection])); + *a1 = 0; + return gUnknown_084975BC[object->facingDirection]; +} diff --git a/src/field_poison.c b/src/field_poison.c index 98819c450..6a519d90c 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -111,7 +111,7 @@ void sub_80F972C(void) ScriptContext1_Stop(); } -unsigned int overworld_poison(void) +int DoPoisonFieldEffect(void) { int i; unsigned int hp; diff --git a/src/field_specials.c b/src/field_specials.c index 113979375..fcef56f14 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -3668,7 +3668,7 @@ bool32 sub_813B374(void) } } -bool32 sub_813B3B0(void) +bool8 sub_813B3B0(void) { static const u8 gUnknown_085B3410[] = { 0x1d, 0x1d, 0x1e, 0x1e, 0x1f, 0x1f, 0x21, 0x21, 0x14, 0x14, 0x28, 0x28, 0x2a, 0x2a, 0x2c, 0x2c }; diff --git a/src/field_tasks.c b/src/field_tasks.c index fc57585e5..5fb23f536 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -627,11 +627,11 @@ static void PerStepCallback_8069F64(u8 taskId) { if (MapGridGetMetatileIdAt(x, y) == 0x20a) { - ash(x, y, 0x212, 4); + StartAshFieldEffect(x, y, 0x212, 4); } else { - ash(x, y, 0x206, 4); + StartAshFieldEffect(x, y, 0x206, 4); } if (CheckBagHasItem(ITEM_SOOT_SACK, 1)) { diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 9de954e80..5a9181789 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -1,26 +1,25 @@ #include "global.h" -#include "fldeff_cut.h" +#include "event_obj_lock.h" +#include "event_object_movement.h" #include "field_camera.h" #include "field_effect.h" -#include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" -#include "event_obj_lock.h" +#include "fldeff_cut.h" +#include "malloc.h" #include "metatile_behavior.h" -#include "party_menu.h" #include "overworld.h" +#include "party_menu.h" +#include "rom6.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "trig.h" -#include "malloc.h" +#include "constants/abilities.h" #include "constants/event_objects.h" #include "constants/songs.h" -#include "constants/abilities.h" -extern bool8 CheckObjectGraphicsInFrontOfPlayer(u8); -extern u8 oei_task_add(void); extern void ScriptUnfreezeEventObjects(void); extern bool8 IsMewPlayingHideAndSeek(void); diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c new file mode 100644 index 000000000..b906225da --- /dev/null +++ b/src/fldeff_escalator.c @@ -0,0 +1,132 @@ +#include "global.h" +#include "task.h" +#include "fieldmap.h" +#include "field_camera.h" +#include "field_player_avatar.h" + +static EWRAM_DATA u8 sEscalatorAnim_TaskId = 0; + +void sub_80E12E8(u8 taskId, const s16 *list, u16 c) +{ + s16 r5 = gTasks[taskId].data[4] - 1; + s16 r3 = gTasks[taskId].data[5] - 1; + s16 r4 = gTasks[taskId].data[1]; + s16 y; + s16 x; + + if (gTasks[taskId].data[2] == 0) + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]); + } + } + } + } + else + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[2 - r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]); + } + } + } + } +} + +static const u16 gUnknown_08589ABA[] = {0x284, 0x282, 0x280}; +static const u16 gUnknown_08589AC0[] = {0x285, 0x283, 0x281}; +static const u16 gUnknown_08589AC6[] = {0x28C, 0x28A, 0x288}; +static const u16 gUnknown_08589ACC[] = {0x28D, 0x28B, 0x289}; +static const u16 gUnknown_08589AD2[] = {0x2A0, 0x2A2, 0x2A4}; +static const u16 gUnknown_08589AD8[] = {0x2A1, 0x2A3, 0x2A5}; +static const u16 gUnknown_08589ADE[] = {0x2A8, 0x2AA, 0x2AC}; + +void sub_80E1444(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[3] = 1; + + switch (data[0]) + { + case 0: + sub_80E12E8(taskId, gUnknown_08589ABA, 0); + break; + case 1: + sub_80E12E8(taskId, gUnknown_08589AC0, 0); + break; + case 2: + sub_80E12E8(taskId, gUnknown_08589AC6, 0xC00); + break; + case 3: + sub_80E12E8(taskId, gUnknown_08589ACC, 0); + break; + case 4: + sub_80E12E8(taskId, gUnknown_08589AD2, 0xC00); + break; + case 5: + sub_80E12E8(taskId, gUnknown_08589AD8, 0); + break; + case 6: + sub_80E12E8(taskId, gUnknown_08589ADE, 0); + break; + } + + data[0] = (data[0] + 1) & 7; + if (!data[0]) + { + DrawWholeMapView(); + data[1] = (data[1] + 1) % 3; + data[3] = 0; + } +} + +u8 sub_80E150C(u16 var) +{ + u8 taskId = CreateTask(sub_80E1444, 0); + s16 *data = gTasks[taskId].data; + + PlayerGetDestCoords(&data[4], &data[5]); + data[0] = 0; + data[1] = 0; + data[2] = var; + sub_80E1444(taskId); + return taskId; +} + +void sub_80E1558(u8 var) +{ + sEscalatorAnim_TaskId = sub_80E150C(var); +} + +void sub_80E1570(void) +{ + DestroyTask(sEscalatorAnim_TaskId); +} + +bool8 sub_80E1584(void) +{ + if (gTasks[sEscalatorAnim_TaskId].data[3] == 0 && gTasks[sEscalatorAnim_TaskId].data[1] == 2) + return FALSE; + else + return TRUE; +} diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 14da87eb3..f592ed532 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -35,7 +35,7 @@ void hm2_sweet_scent(void) gFieldEffectArguments[0] = GetCursorSelectionMonId(); } -bool8 FldEff_SweetScent() +bool8 FldEff_SweetScent(void) { u8 taskId; diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 2b0904672..f2975e739 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -17,7 +17,7 @@ #include "bg.h" #include "constants/species.h" #include "constants/game_stat.h" -#include "blend_palette.h" +#include "util.h" #include "string_util.h" #include "m4a.h" #include "international_string_util.h" diff --git a/src/intro.c b/src/intro.c index f21ad348d..fe5c012b0 100644 --- a/src/intro.c +++ b/src/intro.c @@ -22,9 +22,10 @@ #include "graphics.h" #include "sound.h" #include "constants/species.h" -#include "blend_palette.h" +#include "util.h" #include "title_screen.h" #include "constants/rgb.h" +#include "constants/battle_anim.h" extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; @@ -118,7 +119,7 @@ static const struct SpriteTemplate gUnknown_085E4AB8 = }; static const u8 gUnknown_085E4AD0[][2] = { - {0x7C, 0x28}, + {0x7C, 0x28}, {0x66, 0x1E}, {0x4D, 0x1E}, {0x36, 0x0F}, @@ -664,25 +665,25 @@ static const s16 gUnknown_085E4E94[][2] = {5, 20}, {3, 28}, }; -static const union AffineAnimCmd gUnknown_085E4ED8[] = +static const union AffineAnimCmd gUnknown_085E4ED8[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4EE8[] = +static const union AffineAnimCmd gUnknown_085E4EE8[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_FRAME(16, 16, 0, 16), AFFINEANIMCMD_FRAME(-16, -16, 0, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4F08[] = +static const union AffineAnimCmd gUnknown_085E4F08[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 48), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_085E4F20[] = +static const union AffineAnimCmd gUnknown_085E4F20[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(2, 2, 0, 48), @@ -695,7 +696,7 @@ static const union AffineAnimCmd *const gUnknown_085E4F38[] = gUnknown_085E4F08, gUnknown_085E4F20, }; -static const u16 gUnknown_085E4F48[] = +static const u16 gUnknown_085E4F48[] = { 0x100, 0xC0, 0x80, 0x40, 0x00, 0x40, 0x80, 0xC0, 0x100 }; @@ -1086,10 +1087,10 @@ static void Task_IntroWaterDrops(u8 taskId) if (gIntroFrameCounter == 256) CreateTask(Task_IntroWaterDrops_2, 0); - + if (gIntroFrameCounter == 368) CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE); - + if (gIntroFrameCounter == 384) CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE); @@ -1113,7 +1114,7 @@ static void Task_IntroWaterDrops_3(u8 taskId) s16 *data = gTasks[taskId].data; if (++data[2] & 1) data[3]++; - + switch (data[0]) { case 0: @@ -1127,7 +1128,7 @@ static void Task_IntroWaterDrops_3(u8 taskId) data[0] = 0; break; } - + if (data[3] > 0x3C) DestroyTask(taskId); } @@ -1206,25 +1207,25 @@ static void Task_IntroStartBikeRide(u8 taskId) LoadCompressedObjectPic(gIntro2BrendanSpriteSheet); else LoadCompressedObjectPic(gIntro2MaySpriteSheet); - + LoadCompressedObjectPic(gIntro2BicycleSpriteSheet); LoadCompressedObjectPic(gIntro2FlygonSpriteSheet); - + for (spriteId = 0; spriteId < 3; spriteId++) { LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]); } - + LoadSpritePalettes(gUnknown_085F530C); LoadSpritePalettes(gUnknown_085E4B08); CreateSprite(&gUnknown_085E4BDC, 0x110, 0x80, 0); CreateSprite(&gUnknown_085E4BA4, 0x120, 0x6E, 1); - + if (gUnknown_0203BCC8 == 0) spriteId = intro_create_brendan_sprite(0x110, 100); else spriteId = intro_create_may_sprite(0x110, 100); - + gSprites[spriteId].callback = sub_816F9D4; gSprites[spriteId].anims = gUnknown_085E4DC4; gTasks[taskId].data[1] = spriteId; @@ -1243,7 +1244,7 @@ static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId) { s16 a; u16 sine; - + if (gIntroFrameCounter == 1856) { gUnknown_0203BD28 = 2; @@ -1427,7 +1428,7 @@ static void sub_816D9C0(struct Sprite *sprite) case 4: if (sprite->animEnded) sprite->pos1.x += 4; - + if (sprite->pos1.x > 336) { StartSpriteAnim(sprite, 1); @@ -1506,7 +1507,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId) static void Task_IntroSpinAndZoomPokeball(u8 taskId) { gTasks[taskId].data[0] += 0x400; - + if (gTasks[taskId].data[1] <= 0x6BF) { gTasks[taskId].data[1] += gTasks[taskId].data[2]; @@ -1516,9 +1517,9 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId) { gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight; } - + sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]); - + if (gIntroFrameCounter == 28) BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA); } @@ -1531,8 +1532,6 @@ static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId) static void Task_IntroLoadPart1Graphics3(u8 taskId) { - u16 i; - if (!gPaletteFade.active) { intro_reset_and_hide_bgs(); @@ -1543,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId) LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); - LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[0x3A]); - LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[0x3A]); + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); gTasks[taskId].func = Task_IntroLoadPart1Graphics4; } @@ -1584,12 +1583,10 @@ static void Task_IntroLoadPart1Graphics4(u8 taskId) static void Task_IntroLoadPart1Graphics5(u8 taskId) { - u16 foo = gTasks[taskId].data[0]; - if (gTasks[taskId].data[0] != 32) { gTasks[taskId].data[0] += 4; - SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (foo -= 0x9C)); + SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (gTasks[taskId].data[0] - 160)); } else { @@ -1613,7 +1610,7 @@ static void Task_IntroLoadPart1Graphics7(u8 taskId) static void Task_IntroLoadPart1Graphics8(u8 taskId) { s16 *data = gTasks[taskId].data; - + data[5]++; if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0) data[4] ^= 3; @@ -1720,7 +1717,7 @@ static void sub_816E190(u8 a0) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i); @@ -1737,7 +1734,7 @@ static void sub_816E1F8(struct Sprite *sprite) sprite->data[3]++; if (sprite->data[3] % 2 == 0) sprite->pos2.y ^= 3; - + switch(sprite->data[0]) { case 0: @@ -1752,7 +1749,7 @@ static void sub_816E1F8(struct Sprite *sprite) sprite->pos1.x -= 2; else sprite->pos1.x += 2; - + if (sprite->pos1.y < 0x50) sprite->pos1.y -= 2; else @@ -1783,9 +1780,9 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId) static void Task_IntroFadeIn0(u8 taskId) { s16 *data = gTasks[taskId].data; - + sub_816F2A8(data[1], data[2], data[3], 0); - + switch (data[0]) { case 0: @@ -1928,7 +1925,7 @@ static void sub_816E6D4(u8 a0) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i); @@ -1943,7 +1940,7 @@ static void sub_816E74C(void) { int i; u8 spriteId; - + for (i = 0; i < 6; i++) { spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i); @@ -1980,7 +1977,7 @@ static void sub_816E7B4(struct Sprite *sprite) sprite->pos1.x -= 3; else sprite->pos1.x += 3; - + if (sprite->pos1.y < 80) sprite->pos1.y -= 3; else @@ -2053,10 +2050,10 @@ static void Task_IntroFadeIn3(u8 taskId) static void Task_IntroFadeIn4(u8 taskId) { s16 *data = gTasks[taskId].data; - + SetGpuReg(REG_OFFSET_BG0HOFS, (data[6] >> 8)); SetGpuReg(REG_OFFSET_BG1HOFS, -(data[6] >> 8)); - + switch (data[0]) { case 0: @@ -2070,7 +2067,7 @@ static void Task_IntroFadeIn4(u8 taskId) case 1: if (data[6] == 0x2800) BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, RGB(9, 10, 10)); - + if (data[6] != 0) data[6] -= 0x80; else if (!gPaletteFade.active) @@ -2103,7 +2100,7 @@ static void Task_IntroFadeIn6(u8 taskId) { s16 *data = gTasks[taskId].data; u8 spriteId; - + switch (data[0]) { case 0: @@ -2141,7 +2138,7 @@ static void sub_816EC6C(struct Sprite *sprite) { if (sprite->animEnded) sprite->invisible = TRUE; - + switch(sprite->data[0]) { case 0: @@ -2171,7 +2168,7 @@ static void sub_816EC6C(struct Sprite *sprite) static void Task_IntroFadeIn7(u8 taskId) { u8 newTaskId; - + LoadCompressedObjectPic(gUnknown_085E5048); LoadSpritePalettes(gUnknown_085E5058); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 @@ -2194,12 +2191,12 @@ static void Task_IntroFadeIn7(u8 taskId) static void Task_IntroFadeIn8(u8 taskId) { s16 *data = gTasks[taskId].data; - + if (data[7] % 2 == 0) data[6] ^= 2; - + data[7]++; - + switch(data[0]) { case 0: @@ -2248,9 +2245,9 @@ static void sub_816EEA8(u8 taskId) { u8 spriteId; s16 *data = gTasks[taskId].data; - + data[2]++; - + switch(data[0]) { case 0: @@ -2377,7 +2374,7 @@ static void Task_IntroWaterDrops_1(u8 taskId) if (gTasks[taskId].data[1] != 0) { u8 tmp; - + gTasks[taskId].data[1]--; tmp = gTasks[taskId].data[1] / 2; SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); @@ -2420,7 +2417,7 @@ static void Task_IntroWaterDrops_2(u8 taskId) if (gTasks[taskId].data[1] < 62) { u8 tmp; - + gTasks[taskId].data[1]++; tmp = gTasks[taskId].data[1] / 2; SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]); @@ -2903,7 +2900,7 @@ static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2) { u16 i; u8 spriteId; - + for (i = 0; i < 9; i++) { spriteId = CreateSprite(&gUnknown_085E4F5C, gUnknown_085E4E94[i][1] + a0, a1 - 4, 0); @@ -2926,7 +2923,7 @@ static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2) static void sub_816FEDC(struct Sprite *sprite) { sprite->data[7]++; - + if (sprite->data[0] != 0) { s16 sin1; @@ -2944,7 +2941,7 @@ static void sub_816FEDC(struct Sprite *sprite) SetOamMatrix(1, a, b, c, d); } - + switch (sprite->data[0]) { case 0: diff --git a/src/item_menu.c b/src/item_menu.c index 0cdedec97..bb619cac8 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -46,6 +46,7 @@ #include "text_window.h" #include "menu_helpers.h" #include "window.h" +#include "apprentice.h" void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void CB2_Bag(void); @@ -2203,7 +2204,7 @@ void unknown_ItemMenu_Show(u8 taskId) void bag_menu_leave_maybe_3(void) { - gFieldCallback = sub_819FA50; + gFieldCallback = Apprentice_EnableBothScriptContexts; SetMainCallback2(CB2_ReturnToField); } diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index f12bb454e..5dd5fd31d 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -19,10 +19,10 @@ struct CompressedTilesPal const u8 *pal; }; -extern void sub_80D5860(struct Sprite *sprite); -extern void sub_80D58F8(struct Sprite *sprite); -extern void sub_80D5968(struct Sprite *sprite); -extern void sub_80D5A94(struct Sprite *sprite); +extern void DoHorizontalLunge(struct Sprite *sprite); +extern void DoVerticalDip(struct Sprite *sprite); +extern void SlideMonToOriginalPos(struct Sprite *sprite); +extern void SlideMonToOffset(struct Sprite *sprite); extern void sub_80D5B48(struct Sprite *sprite); // this file's functions @@ -414,7 +414,7 @@ static const struct SpriteTemplate gUnknown_0857FE10 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0857FE28 = +const struct SpriteTemplate gHorizontalLungeSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -422,10 +422,10 @@ const struct SpriteTemplate gUnknown_0857FE28 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5860, + .callback = DoHorizontalLunge, }; -const struct SpriteTemplate gUnknown_0857FE40 = +const struct SpriteTemplate gVerticalDipSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -433,10 +433,10 @@ const struct SpriteTemplate gUnknown_0857FE40 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D58F8, + .callback = DoVerticalDip, }; -const struct SpriteTemplate gUnknown_0857FE58 = +const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -444,10 +444,10 @@ const struct SpriteTemplate gUnknown_0857FE58 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5968, + .callback = SlideMonToOriginalPos, }; -const struct SpriteTemplate gUnknown_0857FE70 = +const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -455,7 +455,7 @@ const struct SpriteTemplate gUnknown_0857FE70 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5A94, + .callback = SlideMonToOffset, }; const struct SpriteTemplate gUnknown_0857FE88 = diff --git a/src/item_use.c b/src/item_use.c index 67bdabd87..2a1c7883c 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -203,7 +203,7 @@ u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId) return 0; } -void sub_80FD254() +void sub_80FD254(void) { struct MailStruct mail; mail.itemId = gSpecialVar_ItemId; @@ -249,7 +249,7 @@ void ItemUseOnFieldCB_Bike(u8 taskId) DestroyTask(taskId); } -bool32 CanFish() +bool32 CanFish(void) { s16 x, y; u16 tileBehavior; @@ -260,7 +260,7 @@ bool32 CanFish() if (MetatileBehavior_IsWaterfall(tileBehavior)) return FALSE; - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) return FALSE; if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) diff --git a/src/main.c b/src/main.c index f04f9b61b..4c71ed1f9 100644 --- a/src/main.c +++ b/src/main.c @@ -33,7 +33,7 @@ static void VCountIntr(void); static void SerialIntr(void); static void IntrDummy(void); -const u8 gGameVersion = VERSION_EMERALD; +const u8 gGameVersion = GAME_VERSION; const u8 gGameLanguage = GAME_LANGUAGE; // English diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index a5e328e4a..dd594f075 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -1,896 +1,922 @@ #include "global.h" #include "metatile_behavior.h" -#include "metatile_behaviors.h" +#include "constants/metatile_behaviors.h" #define TILE_FLAG_ENCOUNTER_TILE 1 #define TILE_FLAG_SURFABLE 2 -#define TILE_ATTRIBUTES(three, two, one) (((one) ? 1 : 0) | ((two) ? 2 : 0) | ((three) ? 4 : 0)) +#define TILE_ATTRIBUTES(unused, surfable, wildEncounter) (((wildEncounter) ? 1 : 0) | ((surfable) ? 2 : 0) | ((unused) ? 4 : 0)) // wonder what the third flag is supposed to do static const u8 sTileBitAttributes[] = { - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL 0x00 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x01 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS 0x02 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS 0x03 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_04 0x04 - TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_05 0x05 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND 0x06 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS 0x07 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_CAVE 0x08 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE 0x09 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING 0x0A - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_0B 0x0B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP 0x0C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP 0x0D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP 0x0E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE 0x0F - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER 0x10 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER 0x11 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER 0x12 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL 0x13 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER 0x14 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER 0x15 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE 0x16 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER 0x17 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_18 0x18 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING 0x19 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_1A 0x1A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE 0x1C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE 0x20 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND 0x21 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED 0x22 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x23 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS 0x24 - TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_25 0x25 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE 0x26 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE 0x27 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS 0x28 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP 0x29 - TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING 0x2A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE 0x2B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST 0x30 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST 0x31 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH 0x32 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH 0x33 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST 0x34 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST 0x35 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST 0x36 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST 0x37 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST 0x38 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST 0x39 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH 0x3A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH 0x3B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST 0x3E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST 0x3F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST 0x40 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST 0x41 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH 0x42 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH 0x43 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST 0x44 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST 0x45 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH 0x46 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH 0x47 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x49 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x4A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4F - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT 0x50 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT 0x51 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT 0x52 - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT 0x53 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x54 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x55 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x56 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x57 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x58 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x59 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5F - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR 0x60 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER 0x61 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP 0x62 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP 0x63 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP 0x64 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP 0x65 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE 0x66 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP 0x67 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP 0x68 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR 0x69 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR 0x6A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR 0x6B - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR 0x6C - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP 0x6D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP 0x6E - TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // ? 0x6F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE 0x70 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_71 0x71 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 0x72 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 0x73 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE 0x78 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x79 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 0x7A - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 0x7B - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 0x7C - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 0x7D - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_7E 0x7E - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE 0x7F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER 0x80 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x81 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x82 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC 0x83 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 0x84 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP 0x85 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION 0x86 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER 0x87 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x88 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE 0x89 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE 0x8A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_8D 0x8D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION 0x8E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE 0x8F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE 0x90 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT 0x96 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB 0x98 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9E - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9F - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL 0xA0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA1 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA2 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA4 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAF A - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC 0xB0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC 0xB1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B2 0xB2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B3 0xB3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B4 0xB4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B5 0xB5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B6 0xB6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B7 0xB7 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON 0xB8 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B9 0xB9 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT 0xBA - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT 0xBB - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT 0xBC - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT 0xBD - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BE 0xBE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BF 0xBF - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BED 0xC0 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C1 0xC1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C2 0xC2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C3 0xC3 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD 0xC4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C5 0xC5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 0xC6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER 0xC7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C8 0xC8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C9 0xC9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CA 0xCA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CB 0xCB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CC 0xCC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CD 0xCD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CE 0xCE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CF 0xCF - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE 0xD0 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE 0xD1 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR 0xD2 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL 0xD3 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL 0xD4 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL 0xD5 - TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL 0xD6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDD - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDF - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF 0xE0 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF 0xE1 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF 0xE2 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE 0xE3 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN 0xE4 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF 0xE5 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT 0xE6 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 0xE7 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS 0xE8 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER 0xE9 - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR 0xEA - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEB - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEC - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xED - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEE - TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEF + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_WALL + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_04 + TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_UNUSED_05 + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_UNUSED_CAVE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_INDOOR_ENCOUNTER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_23 + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS + TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_FOOTPRINTS + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP + TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_49 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_4A + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4B + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4F + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_54 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_55 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_56 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_57 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_58 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_59 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5A + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5B + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5C + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5D + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5F + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP + TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_UNUSED_6F + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_71 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_79 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_7E + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_81 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_82 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_88 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PETALBURG_GYM_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9E + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9F + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A1 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A2 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A3 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A4 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A5 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A7 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_UNUSED + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BLOCK_DECORATION + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_DECORATION + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_LARGE_MAT_EDGE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_B6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_NORTH_WALL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_IMPASSABLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BREAKABLE_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SAND_ORNAMENT + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH_AND_NORTH + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST_AND_EAST + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_HOLE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LARGE_MAT_CENTER + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PLAYER_ROOM_PC_ON + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CF + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL + TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D7 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D8 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D9 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DA + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DD + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EB + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EC + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_ED + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EE + TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EF }; -bool8 MetatileBehavior_IsATile(u8 var) +bool8 MetatileBehavior_IsATile(u8 metatileBehavior) { return TRUE; } -bool8 MetatileBehavior_IsEncounterTile(u8 var) +bool8 MetatileBehavior_IsEncounterTile(u8 metatileBehavior) { - if ((sTileBitAttributes[var] & TILE_FLAG_ENCOUNTER_TILE) != 0) + if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_ENCOUNTER_TILE)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpEast(u8 var) +bool8 MetatileBehavior_IsJumpEast(u8 metatileBehavior) { - if (var == MB_JUMP_EAST) + if (metatileBehavior == MB_JUMP_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpWest(u8 var) +bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior) { - if (var == MB_JUMP_WEST) + if (metatileBehavior == MB_JUMP_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpNorth(u8 var) +bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior) { - if (var == MB_JUMP_NORTH) + if (metatileBehavior == MB_JUMP_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsJumpSouth(u8 var) +bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior) { - if (var == MB_JUMP_SOUTH) + if (metatileBehavior == MB_JUMP_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeGrass(u8 var) +bool8 MetatileBehavior_IsPokeGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS || var == MB_LONG_GRASS) + if (metatileBehavior == MB_TALL_GRASS || metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSandOrDeepSand(u8 var) +bool8 MetatileBehavior_IsSandOrDeepSand(u8 metatileBehavior) { - if (var == MB_SAND || var == MB_DEEP_SAND) + if (metatileBehavior == MB_SAND || metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepSand(u8 var) +bool8 MetatileBehavior_IsDeepSand(u8 metatileBehavior) { - if (var == MB_DEEP_SAND) + if (metatileBehavior == MB_DEEP_SAND) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsReflective(u8 var) +bool8 MetatileBehavior_IsReflective(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_1A || var == MB_ICE || var == MB_SOOTOPOLIS_DEEP_WATER || var == MB_REFLECTION_UNDER_BRIDGE) + if (metatileBehavior == MB_POND_WATER + || metatileBehavior == MB_PUDDLE + || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 + || metatileBehavior == MB_ICE + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER + || metatileBehavior == MB_REFLECTION_UNDER_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIce(u8 var) +bool8 MetatileBehavior_IsIce(u8 metatileBehavior) { - if (var == MB_ICE) + if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWarpDoor(u8 var) +bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior) { - if (var == MB_ANIMATED_DOOR) + if (metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDoor(u8 var) +bool8 MetatileBehavior_IsDoor(u8 metatileBehavior) { - if (var == MB_8D || var == MB_ANIMATED_DOOR) + if (metatileBehavior == MB_PETALBURG_GYM_DOOR + || metatileBehavior == MB_ANIMATED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEscalator(u8 var) +bool8 MetatileBehavior_IsEscalator(u8 metatileBehavior) { - if (var == MB_UP_ESCALATOR || var == MB_DOWN_ESCALATOR) + if (metatileBehavior == MB_UP_ESCALATOR + || metatileBehavior == MB_DOWN_ESCALATOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_04(u8 var) // unused +bool8 Unref_MetatileBehavior_IsUnused04(u8 metatileBehavior) { - if (var == MB_04) + if (metatileBehavior == MB_UNUSED_04) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLadder(u8 var) +bool8 MetatileBehavior_IsLadder(u8 metatileBehavior) { - if (var == MB_LADDER) + if (metatileBehavior == MB_LADDER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNonAnimDoor(u8 var) +bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior) { - if (var == MB_NON_ANIMATED_DOOR || var == MB_WATER_DOOR || var == MB_DEEP_SOUTH_WARP) + if (metatileBehavior == MB_NON_ANIMATED_DOOR + || metatileBehavior == MB_WATER_DOOR + || metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepSouthWarp(u8 var) +bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior) { - if (var == MB_DEEP_SOUTH_WARP) + if (metatileBehavior == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 var) +bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 metatileBehavior) { - if ((sTileBitAttributes[var] & TILE_FLAG_SURFABLE) != 0) + if ((sTileBitAttributes[metatileBehavior] & TILE_FLAG_SURFABLE)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastArrowWarp(u8 var) +bool8 MetatileBehavior_IsEastArrowWarp(u8 metatileBehavior) { - if (var == MB_EAST_ARROW_WARP) + if (metatileBehavior == MB_EAST_ARROW_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestArrowWarp(u8 var) +bool8 MetatileBehavior_IsWestArrowWarp(u8 metatileBehavior) { - if (var == MB_WEST_ARROW_WARP) + if (metatileBehavior == MB_WEST_ARROW_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthArrowWarp(u8 var) +bool8 MetatileBehavior_IsNorthArrowWarp(u8 metatileBehavior) { - if (var == MB_NORTH_ARROW_WARP || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) + if (metatileBehavior == MB_NORTH_ARROW_WARP + || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthArrowWarp(u8 var) +bool8 MetatileBehavior_IsSouthArrowWarp(u8 metatileBehavior) { - if (var == MB_SOUTH_ARROW_WARP || var == MB_WATER_SOUTH_ARROW_WARP || var == MB_SHOAL_CAVE_ENTRANCE) + if (metatileBehavior == MB_SOUTH_ARROW_WARP + || metatileBehavior == MB_WATER_SOUTH_ARROW_WARP + || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsArrowWarp(u8 var) // unused +bool8 Unref_MetatileBehavior_IsArrowWarp(u8 metatileBehavior) { - u8 ret = FALSE; + u8 isArrowWarp = FALSE; - if (MetatileBehavior_IsEastArrowWarp(var) - || MetatileBehavior_IsWestArrowWarp(var) - || MetatileBehavior_IsNorthArrowWarp(var) - || MetatileBehavior_IsSouthArrowWarp(var)) + if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) + || MetatileBehavior_IsWestArrowWarp(metatileBehavior) + || MetatileBehavior_IsNorthArrowWarp(metatileBehavior) + || MetatileBehavior_IsSouthArrowWarp(metatileBehavior)) { - ret = TRUE; + isArrowWarp = TRUE; } - return ret; + return isArrowWarp; } -bool8 MetatileBehavior_IsMoveTile(u8 var) +bool8 MetatileBehavior_IsForcedMovementTile(u8 metatileBehavior) { - if ((var >= MB_WALK_EAST && var <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) || (var >= MB_EASTWARD_CURRENT && var <= MB_SOUTHWARD_CURRENT) - || var == MB_MUDDY_SLOPE || var == MB_CRACKED_FLOOR || var == MB_WATERFALL || var == MB_ICE || var == MB_SECRET_BASE_JUMP_MAT || var == MB_SECRET_BASE_SPIN_MAT) + if ((metatileBehavior >= MB_WALK_EAST && metatileBehavior <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) + || (metatileBehavior >= MB_EASTWARD_CURRENT && metatileBehavior <= MB_SOUTHWARD_CURRENT) + || metatileBehavior == MB_MUDDY_SLOPE + || metatileBehavior == MB_CRACKED_FLOOR + || metatileBehavior == MB_WATERFALL + || metatileBehavior == MB_ICE + || metatileBehavior == MB_SECRET_BASE_JUMP_MAT + || metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIce_2(u8 var) +bool8 MetatileBehavior_IsIce_2(u8 metatileBehavior) { - if (var == MB_ICE) + if (metatileBehavior == MB_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 var) +bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 metatileBehavior) { - if (var == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) + if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_05(u8 var) +bool8 Unref_MetatileBehavior_IsUnused05(u8 metatileBehavior) { - if (var == MB_05) + if (metatileBehavior == MB_UNUSED_05) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkNorth(u8 var) +bool8 MetatileBehavior_IsWalkNorth(u8 metatileBehavior) { - if (var == MB_WALK_NORTH) + if (metatileBehavior == MB_WALK_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkSouth(u8 var) +bool8 MetatileBehavior_IsWalkSouth(u8 metatileBehavior) { - if (var == MB_WALK_SOUTH) + if (metatileBehavior == MB_WALK_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkWest(u8 var) +bool8 MetatileBehavior_IsWalkWest(u8 metatileBehavior) { - if (var == MB_WALK_WEST) + if (metatileBehavior == MB_WALK_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWalkEast(u8 var) +bool8 MetatileBehavior_IsWalkEast(u8 metatileBehavior) { - if (var == MB_WALK_EAST) + if (metatileBehavior == MB_WALK_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthwardCurrent(u8 var) +bool8 MetatileBehavior_IsNorthwardCurrent(u8 metatileBehavior) { - if (var == MB_NORTHWARD_CURRENT) + if (metatileBehavior == MB_NORTHWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthwardCurrent(u8 var) +bool8 MetatileBehavior_IsSouthwardCurrent(u8 metatileBehavior) { - if (var == MB_SOUTHWARD_CURRENT) + if (metatileBehavior == MB_SOUTHWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestwardCurrent(u8 var) +bool8 MetatileBehavior_IsWestwardCurrent(u8 metatileBehavior) { - if (var == MB_WESTWARD_CURRENT) + if (metatileBehavior == MB_WESTWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastwardCurrent(u8 var) +bool8 MetatileBehavior_IsEastwardCurrent(u8 metatileBehavior) { - if (var == MB_EASTWARD_CURRENT) + if (metatileBehavior == MB_EASTWARD_CURRENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideNorth(u8 var) +bool8 MetatileBehavior_IsSlideNorth(u8 metatileBehavior) { - if (var == MB_SLIDE_NORTH) + if (metatileBehavior == MB_SLIDE_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideSouth(u8 var) +bool8 MetatileBehavior_IsSlideSouth(u8 metatileBehavior) { - if (var == MB_SLIDE_SOUTH) + if (metatileBehavior == MB_SLIDE_SOUTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideWest(u8 var) +bool8 MetatileBehavior_IsSlideWest(u8 metatileBehavior) { - if (var == MB_SLIDE_WEST) + if (metatileBehavior == MB_SLIDE_WEST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSlideEast(u8 var) +bool8 MetatileBehavior_IsSlideEast(u8 metatileBehavior) { - if (var == MB_SLIDE_EAST) + if (metatileBehavior == MB_SLIDE_EAST) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCounter(u8 var) +bool8 MetatileBehavior_IsCounter(u8 metatileBehavior) { - if (var == MB_COUNTER) + if (metatileBehavior == MB_COUNTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir) +bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 metatileBehavior, u8 playerDir) { - if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it. + if (playerDir != DIR_NORTH) return FALSE; - else if (tile == MB_TELEVISION) // is the player's north tile a TV? + else if (metatileBehavior == MB_TELEVISION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPC(u8 var) +bool8 MetatileBehavior_IsPC(u8 metatileBehavior) { - if (var == MB_PC) + if (metatileBehavior == MB_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCableBoxResults1(u8 var) +bool8 MetatileBehavior_IsCableBoxResults1(u8 metatileBehavior) { - if (var == MB_CABLE_BOX_RESULTS_1) + if (metatileBehavior == MB_CABLE_BOX_RESULTS_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseOpen(u8 var) +bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN - || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN - || var == MB_SECRET_BASE_SPOT_SHRUB_OPEN || var == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN - || var == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) + if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseCave(u8 var) +bool8 MetatileBehavior_IsSecretBaseCave(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_RED_CAVE || var == MB_SECRET_BASE_SPOT_BROWN_CAVE || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE || var == MB_SECRET_BASE_SPOT_BLUE_CAVE) + if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE + || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseTree(u8 var) +bool8 MetatileBehavior_IsSecretBaseTree(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_TREE_LEFT || var == MB_SECRET_BASE_SPOT_TREE_RIGHT) + if (metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT + || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseShrub(u8 var) +bool8 MetatileBehavior_IsSecretBaseShrub(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPOT_SHRUB) + if (metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBasePC(u8 var) +bool8 MetatileBehavior_IsSecretBasePC(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_PC) + if (metatileBehavior == MB_SECRET_BASE_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8 var) +bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_REGISTER_PC) + if (metatileBehavior == MB_SECRET_BASE_REGISTER_PC) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B2(u8 var) // unused +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8 metatileBehavior) { - if (var == MB_B2) + if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B3(u8 var) +bool8 MetatileBehavior_IsBlockDecoration(u8 metatileBehavior) { - if (var == MB_B3) + if (metatileBehavior == MB_BLOCK_DECORATION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B9(u8 var) +bool8 MetatileBehavior_IsSecretBaseImpassable(u8 metatileBehavior) { - if (var == MB_B9) + if (metatileBehavior == MB_SECRET_BASE_IMPASSABLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C6(u8 var) +bool8 MetatileBehavior_IsMB_C6(u8 metatileBehavior) { - if (var == MB_C6) + if (metatileBehavior == MB_C6) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBasePoster(u8 var) +bool8 MetatileBehavior_IsSecretBasePoster(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_POSTER) + if (metatileBehavior == MB_SECRET_BASE_POSTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNormal(u8 var) +bool8 MetatileBehavior_IsNormal(u8 metatileBehavior) { - if (var == MB_NORMAL) + if (metatileBehavior == MB_NORMAL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B7(u8 var) +bool8 MetatileBehavior_IsSecretBaseNorthWall(u8 metatileBehavior) { - if (var == MB_B7) + if (metatileBehavior == MB_SECRET_BASE_NORTH_WALL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B2_Duplicate(u8 var) // unused +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8 metatileBehavior) { - if (var == MB_B2) + if (metatileBehavior == MB_SECRET_BASE_UNUSED) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_B5(u8 var) +bool8 MetatileBehavior_IsSecretBaseLargeMatEdge(u8 metatileBehavior) { - if (var == MB_B5) + if (metatileBehavior == MB_SECRET_BASE_LARGE_MAT_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C3(u8 var) +bool8 MetatileBehavior_IsLargeMatCenter(u8 metatileBehavior) { - if (var == MB_C3) + if (metatileBehavior == MB_LARGE_MAT_CENTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C2(u8 var) +bool8 MetatileBehavior_IsSecretBaseHole(u8 metatileBehavior) { - if (var == MB_C2) + if (metatileBehavior == MB_SECRET_BASE_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseBalloon(u8 var) +bool8 MetatileBehavior_IsSecretBaseBalloon(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_BALLOON) + if (metatileBehavior == MB_SECRET_BASE_BALLOON) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_BE(u8 var) +bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8 metatileBehavior) { - if (var == MB_BE) + if (metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SOUND_MAT) + if (metatileBehavior == MB_SECRET_BASE_SOUND_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_GLITTER_MAT) + if (metatileBehavior == MB_SECRET_BASE_GLITTER_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_BF(u8 var) +bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8 metatileBehavior) { - if (var == MB_BF) + if (metatileBehavior == MB_SECRET_BASE_SAND_ORNAMENT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8 var) +bool8 MetatileBehavior_IsSecretBaseShieldOrToyTV(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_TV_SHIELD) + if (metatileBehavior == MB_SECRET_BASE_TV_SHIELD) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_C5(u8 var) +bool8 MetatileBehavior_IsPlayerRoomPCOn(u8 metatileBehavior) { - if (var == MB_C5) + if (metatileBehavior == MB_PLAYER_ROOM_PC_ON) return TRUE; else return FALSE; } -bool8 MetatileBehavior_HasRipples(u8 var) +bool8 MetatileBehavior_HasRipples(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_SOOTOPOLIS_DEEP_WATER) + if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_PUDDLE || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPuddle(u8 var) +bool8 MetatileBehavior_IsPuddle(u8 metatileBehavior) { - if (var == MB_PUDDLE) + if (metatileBehavior == MB_PUDDLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTallGrass(u8 var) +bool8 MetatileBehavior_IsTallGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS) + if (metatileBehavior == MB_TALL_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrass(u8 var) +bool8 MetatileBehavior_IsLongGrass(u8 metatileBehavior) { - if (var == MB_LONG_GRASS) + if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBerryTreeSoil(u8 var) +bool8 MetatileBehavior_IsBerryTreeSoil(u8 metatileBehavior) { - if (var == MB_BERRY_TREE_SOIL) + if (metatileBehavior == MB_BERRY_TREE_SOIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsAshGrass(u8 var) +bool8 MetatileBehavior_IsAshGrass(u8 metatileBehavior) { - if (var == MB_ASHGRASS) + if (metatileBehavior == MB_ASHGRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8 var) +bool8 MetatileBehavior_IsFootprints(u8 metatileBehavior) { - if (var == MB_25) + // MB_FOOTPRINTS is not used by any metatiles. + if (metatileBehavior == MB_FOOTPRINTS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBridge(u8 var) +bool8 MetatileBehavior_IsBridge(u8 metatileBehavior) { - if ((var == MB_WARP_OR_BRIDGE || var == MB_71 || var == MB_ROUTE120_NORTH_BRIDGE_1 || var == MB_ROUTE120_NORTH_BRIDGE_2) - || (var == MB_ROUTE120_NORTH_BRIDGE_3 || var == MB_ROUTE120_NORTH_BRIDGE_4 || var == MB_7E || var == MB_ROUTE110_BRIDGE)) + if ((metatileBehavior == MB_WARP_OR_BRIDGE || metatileBehavior == MB_UNUSED_71 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_1 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_2) + || (metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_3 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_4 || metatileBehavior == MB_UNUSED_7E || metatileBehavior == MB_ROUTE110_BRIDGE)) return TRUE; else return FALSE; } -u8 MetatileBehavior_GetBridgeSth(u8 var) +u8 MetatileBehavior_GetBridgeSth(u8 metatileBehavior) { - u8 result = var - MB_WARP_OR_BRIDGE; + u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; if (result < 4) return result; - result = var - MB_ROUTE120_SOUTH_BRIDGE_1; + result = metatileBehavior - MB_ROUTE120_SOUTH_BRIDGE_1; if (result < 2) return 2; - result = var - MB_ROUTE120_NORTH_BRIDGE_3; + result = metatileBehavior - MB_ROUTE120_NORTH_BRIDGE_3; if (result < 2) return 3; return 0; } -u8 MetatileBehavior_8089510(u8 var) +u8 MetatileBehavior_8089510(u8 metatileBehavior) { - u8 result = var - MB_WARP_OR_BRIDGE; + u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; if (result < 4) return 1; @@ -898,485 +924,514 @@ u8 MetatileBehavior_8089510(u8 var) return 0; } -bool8 MetatileBehavior_IsLandWildEncounter(u8 var) +bool8 MetatileBehavior_IsLandWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == FALSE && MetatileBehavior_IsEncounterTile(var) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == FALSE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWaterWildEncounter(u8 var) +bool8 MetatileBehavior_IsWaterWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == TRUE && MetatileBehavior_IsEncounterTile(var) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_0B(u8 var) +bool8 MetatileBehavior_IsIndoorEncounter(u8 metatileBehavior) { - if (var == MB_0B) + if (metatileBehavior == MB_INDOOR_ENCOUNTER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMountain(u8 var) +bool8 MetatileBehavior_IsMountain(u8 metatileBehavior) { - if (var == MB_MOUNTAIN_TOP) + if (metatileBehavior == MB_MOUNTAIN_TOP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDiveable(u8 var) +bool8 MetatileBehavior_IsDiveable(u8 metatileBehavior) { - if (var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER || var == MB_SOOTOPOLIS_DEEP_WATER) + if (metatileBehavior == MB_SEMI_DEEP_WATER + || metatileBehavior == MB_DEEP_WATER + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnableToEmerge(u8 var) +bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior) { - if (var == MB_NO_SURFACING || var == MB_SEAWEED_NO_SURFACING) + if (metatileBehavior == MB_NO_SURFACING + || metatileBehavior == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShallowFlowingWater(u8 var) +bool8 MetatileBehavior_IsShallowFlowingWater(u8 metatileBehavior) { - if (var == MB_SHALLOW_WATER || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP || var == MB_SHOAL_CAVE_ENTRANCE) + if (metatileBehavior == MB_SHALLOW_WATER + || metatileBehavior == MB_STAIRS_OUTSIDE_ABANDONED_SHIP + || metatileBehavior == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsThinIce(u8 var) +bool8 MetatileBehavior_IsThinIce(u8 metatileBehavior) { - if (var == MB_THIN_ICE) + if (metatileBehavior == MB_THIN_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedIce(u8 var) +bool8 MetatileBehavior_IsCrackedIce(u8 metatileBehavior) { - if (var == MB_CRACKED_ICE) + if (metatileBehavior == MB_CRACKED_ICE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsDeepOrOceanWater(u8 var) +bool8 MetatileBehavior_IsDeepOrOceanWater(u8 metatileBehavior) { - if (var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER) + if (metatileBehavior == MB_OCEAN_WATER + || metatileBehavior == MB_SEMI_DEEP_WATER + || metatileBehavior == MB_DEEP_WATER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8 var) // unused +bool8 Unref_MetatileBehavior_IsUnusedSootopolisWater(u8 metatileBehavior) { - if (var == MB_18 || var == MB_1A) + if (metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER + || metatileBehavior == MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 var) +bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) && MetatileBehavior_IsWaterfall(var) == FALSE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) + && MetatileBehavior_IsWaterfall(metatileBehavior) == FALSE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsEastBlocked(u8 var) +bool8 MetatileBehavior_IsEastBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_EAST || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_SOUTHEAST || var == MB_C1 || var == MB_BE) + if (metatileBehavior == MB_IMPASSABLE_EAST + || metatileBehavior == MB_IMPASSABLE_NORTHEAST + || metatileBehavior == MB_IMPASSABLE_SOUTHEAST + || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST + || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWestBlocked(u8 var) +bool8 MetatileBehavior_IsWestBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_WEST || var == MB_IMPASSABLE_NORTHWEST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_C1 || var == MB_BE) + if (metatileBehavior == MB_IMPASSABLE_WEST + || metatileBehavior == MB_IMPASSABLE_NORTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTHWEST + || metatileBehavior == MB_IMPASSABLE_WEST_AND_EAST + || metatileBehavior == MB_SECRET_BASE_BREAKABLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsNorthBlocked(u8 var) +bool8 MetatileBehavior_IsNorthBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_NORTH || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_NORTHWEST || var == MB_BED) + if (metatileBehavior == MB_IMPASSABLE_NORTH + || metatileBehavior == MB_IMPASSABLE_NORTHEAST + || metatileBehavior == MB_IMPASSABLE_NORTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSouthBlocked(u8 var) +bool8 MetatileBehavior_IsSouthBlocked(u8 metatileBehavior) { - if (var == MB_IMPASSABLE_SOUTH || var == MB_IMPASSABLE_SOUTHEAST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_BED) + if (metatileBehavior == MB_IMPASSABLE_SOUTH + || metatileBehavior == MB_IMPASSABLE_SOUTHEAST + || metatileBehavior == MB_IMPASSABLE_SOUTHWEST + || metatileBehavior == MB_IMPASSABLE_SOUTH_AND_NORTH) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShortGrass(u8 var) +bool8 MetatileBehavior_IsShortGrass(u8 metatileBehavior) { - if (var == MB_SHORT_GRASS) + if (metatileBehavior == MB_SHORT_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsHotSprings(u8 var) +bool8 MetatileBehavior_IsHotSprings(u8 metatileBehavior) { - if (var == MB_HOT_SPRINGS) + if (metatileBehavior == MB_HOT_SPRINGS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWaterfall(u8 var) +bool8 MetatileBehavior_IsWaterfall(u8 metatileBehavior) { - if (var == MB_WATERFALL) + if (metatileBehavior == MB_WATERFALL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsFortreeBridge(u8 var) +bool8 MetatileBehavior_IsFortreeBridge(u8 metatileBehavior) { - if (var == MB_FORTREE_BRIDGE) + if (metatileBehavior == MB_FORTREE_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8 var) +bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8 var) +bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8 var) +bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8 var) +bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifidlogLog(u8 var) +bool8 MetatileBehavior_IsPacifidlogLog(u8 metatileBehavior) { - if (var == MB_PACIFIDLOG_VERTICAL_LOG_1 || var == MB_PACIFIDLOG_VERTICAL_LOG_2 - || var == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || var == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2 + || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 var) +bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 metatileBehavior) { - if (var == MB_TRICK_HOUSE_PUZZLE_DOOR) + if (metatileBehavior == MB_TRICK_HOUSE_PUZZLE_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRegionMap(u8 var) +bool8 MetatileBehavior_IsRegionMap(u8 metatileBehavior) { - if (var == MB_REGION_MAP) + if (metatileBehavior == MB_REGION_MAP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8 var) +bool8 MetatileBehavior_IsClosedSootopolisDoor(u8 metatileBehavior) { - if (var == MB_CLOSED_SOOTOPOLIS_GYM_DOOR) + if (metatileBehavior == MB_CLOSED_SOOTOPOLIS_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsUnknownClosedDoor(u8 var) +bool8 MetatileBehavior_IsUnknownClosedDoor(u8 metatileBehavior) { - if (var == MB_UNKNOWN_CLOSED_DOOR) + if (metatileBehavior == MB_UNKNOWN_CLOSED_DOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRoulette(u8 var) // unused +bool8 MetatileBehavior_IsRoulette(u8 metatileBehavior) // unused { - if (var == MB_ROULETTE) + if (metatileBehavior == MB_ROULETTE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeblockFeeder(u8 var) +bool8 MetatileBehavior_IsPokeblockFeeder(u8 metatileBehavior) { - if (var == MB_POKEBLOCK_FEEDER) + if (metatileBehavior == MB_POKEBLOCK_FEEDER) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_JUMP_MAT) + if (metatileBehavior == MB_SECRET_BASE_JUMP_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 var) +bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 metatileBehavior) { - if (var == MB_SECRET_BASE_SPIN_MAT) + if (metatileBehavior == MB_SECRET_BASE_SPIN_MAT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 var) +bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 metatileBehavior) { - if (var == MB_LAVARIDGE_GYM_B1F_WARP) + if (metatileBehavior == MB_LAVARIDGE_GYM_B1F_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLavaridge1FWarp(u8 var) +bool8 MetatileBehavior_IsLavaridge1FWarp(u8 metatileBehavior) { - if (var == MB_LAVARIDGE_GYM_1F_WARP) + if (metatileBehavior == MB_LAVARIDGE_GYM_1F_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsAquaHideoutWarp(u8 var) +bool8 MetatileBehavior_IsAquaHideoutWarp(u8 metatileBehavior) { - if (var == MB_AQUA_HIDEOUT_WARP) + if (metatileBehavior == MB_AQUA_HIDEOUT_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsWarpOrBridge(u8 var) +bool8 MetatileBehavior_IsWarpOrBridge(u8 metatileBehavior) { - if (var == MB_WARP_OR_BRIDGE) + if (metatileBehavior == MB_WARP_OR_BRIDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMossdeepGymWarp(u8 var) +bool8 MetatileBehavior_IsMossdeepGymWarp(u8 metatileBehavior) { - if (var == MB_MOSSDEEP_GYM_WARP) + if (metatileBehavior == MB_MOSSDEEP_GYM_WARP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSurfableFishableWater(u8 var) +bool8 MetatileBehavior_IsSurfableFishableWater(u8 metatileBehavior) { - if (var == MB_POND_WATER || var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER - || var == MB_SOOTOPOLIS_DEEP_WATER || (var == MB_EASTWARD_CURRENT || var == MB_WESTWARD_CURRENT - || var == MB_NORTHWARD_CURRENT || var == MB_SOUTHWARD_CURRENT)) + if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_OCEAN_WATER || metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER || (metatileBehavior == MB_EASTWARD_CURRENT || metatileBehavior == MB_WESTWARD_CURRENT + || metatileBehavior == MB_NORTHWARD_CURRENT || metatileBehavior == MB_SOUTHWARD_CURRENT)) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMtPyreHole(u8 var) +bool8 MetatileBehavior_IsMtPyreHole(u8 metatileBehavior) { - if (var == MB_MT_PYRE_HOLE) + if (metatileBehavior == MB_MT_PYRE_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedFloorHole(u8 var) +bool8 MetatileBehavior_IsCrackedFloorHole(u8 metatileBehavior) { - if (var == MB_CRACKED_FLOOR_HOLE) + if (metatileBehavior == MB_CRACKED_FLOOR_HOLE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCrackedFloor(u8 var) +bool8 MetatileBehavior_IsCrackedFloor(u8 metatileBehavior) { - if (var == MB_CRACKED_FLOOR) + if (metatileBehavior == MB_CRACKED_FLOOR) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsMuddySlope(u8 var) +bool8 MetatileBehavior_IsMuddySlope(u8 metatileBehavior) { - if (var == MB_MUDDY_SLOPE) + if (metatileBehavior == MB_MUDDY_SLOPE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBumpySlope(u8 var) +bool8 MetatileBehavior_IsBumpySlope(u8 metatileBehavior) { - if (var == MB_BUMPY_SLOPE) + if (metatileBehavior == MB_BUMPY_SLOPE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 var) +bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 metatileBehavior) { - if (var == MB_ISOLATED_VERTICAL_RAIL) + if (metatileBehavior == MB_ISOLATED_VERTICAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 var) +bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 metatileBehavior) { - if (var == MB_ISOLATED_HORIZONTAL_RAIL) + if (metatileBehavior == MB_ISOLATED_HORIZONTAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsVerticalRail(u8 var) +bool8 MetatileBehavior_IsVerticalRail(u8 metatileBehavior) { - if (var == MB_VERTICAL_RAIL) + if (metatileBehavior == MB_VERTICAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsHorizontalRail(u8 var) +bool8 MetatileBehavior_IsHorizontalRail(u8 metatileBehavior) { - if (var == MB_HORIZONTAL_RAIL) + if (metatileBehavior == MB_HORIZONTAL_RAIL) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsSeaweed(u8 var) +bool8 MetatileBehavior_IsSeaweed(u8 metatileBehavior) { - if (var == MB_SEAWEED || var == MB_SEAWEED_NO_SURFACING) + if (metatileBehavior == MB_SEAWEED || metatileBehavior == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRunningDisallowed(u8 var) +bool8 MetatileBehavior_IsRunningDisallowed(u8 metatileBehavior) { - if (var == MB_NO_RUNNING || var == MB_LONG_GRASS || var == MB_HOT_SPRINGS || MetatileBehavior_IsPacifidlogLog(var) != FALSE) + if (metatileBehavior == MB_NO_RUNNING + || metatileBehavior == MB_LONG_GRASS + || metatileBehavior == MB_HOT_SPRINGS + || MetatileBehavior_IsPacifidlogLog(metatileBehavior) != FALSE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsCuttableGrass(u8 var) +bool8 MetatileBehavior_IsCuttableGrass(u8 metatileBehavior) { - if (var == MB_TALL_GRASS || var == MB_LONG_GRASS || var == MB_ASHGRASS || var == MB_LONG_GRASS_SOUTH_EDGE) + if (metatileBehavior == MB_TALL_GRASS + || metatileBehavior == MB_LONG_GRASS + || metatileBehavior == MB_ASHGRASS + || metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsRunningShoesInstruction(u8 var) +bool8 MetatileBehavior_IsRunningShoesManual(u8 metatileBehavior) { - if (var == MB_RUNNING_SHOES_INSTRUCTION) + if (metatileBehavior == MB_RUNNING_SHOES_INSTRUCTION) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPictureBookShelf(u8 var) +bool8 MetatileBehavior_IsPictureBookShelf(u8 metatileBehavior) { - if (var == MB_PICTURE_BOOK_SHELF) + if (metatileBehavior == MB_PICTURE_BOOK_SHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBookShelf(u8 var) +bool8 MetatileBehavior_IsBookShelf(u8 metatileBehavior) { - if (var == MB_BOOKSHELF) + if (metatileBehavior == MB_BOOKSHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 var) +bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 metatileBehavior) { - if (var == MB_POKEMON_CENTER_BOOKSHELF) + if (metatileBehavior == MB_POKEMON_CENTER_BOOKSHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsVase(u8 var) +bool8 MetatileBehavior_IsVase(u8 metatileBehavior) { - if (var == MB_VASE) + if (metatileBehavior == MB_VASE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrashCan(u8 var) +bool8 MetatileBehavior_IsTrashCan(u8 metatileBehavior) { - if (var == MB_TRASH_CAN) + if (metatileBehavior == MB_TRASH_CAN) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsShopShelf(u8 var) +bool8 MetatileBehavior_IsShopShelf(u8 metatileBehavior) { - if (var == MB_SHOP_SHELF) + if (metatileBehavior == MB_SHOP_SHELF) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBlueprint(u8 var) +bool8 MetatileBehavior_IsBlueprint(u8 metatileBehavior) { - if (var == MB_BLUEPRINT) + if (metatileBehavior == MB_BLUEPRINT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsBattlePyramidWarp(u8 var) +bool8 MetatileBehavior_IsBattlePyramidWarp(u8 metatileBehavior) { - if (var == MB_BATTLE_PYRAMID_WARP) + if (metatileBehavior == MB_BATTLE_PYRAMID_WARP) return TRUE; else return FALSE; @@ -1402,33 +1457,33 @@ bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir) return FALSE; } -bool8 MetatileBehavior_IsQuestionnaire(u8 var) +bool8 MetatileBehavior_IsQuestionnaire(u8 metatileBehavior) { - if (var == MB_QUESTIONNAIRE) + if (metatileBehavior == MB_QUESTIONNAIRE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 var) +bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 metatileBehavior) { - if (var == MB_LONG_GRASS) + if (metatileBehavior == MB_LONG_GRASS) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 var) +bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 metatileBehavior) { - if (var == MB_LONG_GRASS_SOUTH_EDGE) + if (metatileBehavior == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsTrainerHillTimer(u8 var) +bool8 MetatileBehavior_IsTrainerHillTimer(u8 metatileBehavior) { - if (var == MB_TRAINER_HILL_TIMER) + if (metatileBehavior == MB_TRAINER_HILL_TIMER) return TRUE; else return FALSE; diff --git a/src/money.c b/src/money.c index 7b78dda92..dcc6afa2c 100644 --- a/src/money.c +++ b/src/money.c @@ -6,10 +6,9 @@ #include "menu.h" #include "window.h" #include "sprite.h" +#include "strings.h" #include "decompress.h" -extern const u8 gText_PokedollarVar1[]; - extern const u8 gMenuMoneyGfx[]; extern const u8 gMenuMoneyPal[]; diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 8dcb960b7..7e09a4d70 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -151,7 +151,7 @@ static void CB2_MysteryEventMenu(void) if (!IsTextPrinterActive(0)) { gMain.state++; - gLinkType = 21761; + gLinkType = 0x5501; OpenLink(); } break; diff --git a/src/new_game.c b/src/new_game.c index 36c028ce8..127e48c35 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -25,6 +25,7 @@ #include "battle_records.h" #include "item.h" #include "pokedex.h" +#include "apprentice.h" extern u8 gDifferentSaveFile; extern u16 gSaveFileStatus; @@ -44,7 +45,6 @@ extern void NewGameInitPCItems(void); extern void ClearDecorationInventories(void); extern void ResetFanClub(void); extern void copy_strings_to_sav1(void); -extern void sub_819FAA0(void); extern void sub_81A4B14(void); extern void sub_8195E10(void); extern void sub_801AFD8(void); @@ -203,7 +203,7 @@ void NewGameInitData(void) ResetMiniGamesResults(); copy_strings_to_sav1(); SetLilycoveLady(); - sub_819FAA0(); + ResetAllApprenticeData(); sub_81A4B14(); sub_8195E10(); sub_801AFD8(); diff --git a/src/overworld.c b/src/overworld.c index 683679218..8d73a6680 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -107,7 +107,7 @@ extern void sub_80A0A2C(void); extern void not_trainer_hill_battle_pyramid(void); extern void apply_map_tileset2_palette(const struct MapLayout *); extern void copy_map_tileset2_to_vram_2(const struct MapLayout *); -extern void prev_quest_postbuffer_cursor_backup_reset(void); +extern void RestartWildEncounterImmunitySteps(void); extern void ShowMapNamePopup(void); extern bool32 InTrainerHill(void); extern bool32 sub_808651C(void); @@ -164,10 +164,10 @@ extern bool32 sub_8009F3C(void); extern void sub_8010198(void); extern u32 sub_800B4DC(void); extern bool32 sub_80B39D4(u8); -extern const u8* sub_809C2C8(struct MapPosition *a1, u8, u8); -extern u8 *sub_809D0F4(void*); -extern u8 sub_808BD6C(u8); -extern u8 sub_808BD7C(u8); +extern const u8* GetInteractedLinkPlayerScript(struct MapPosition *a1, u8, u8); +extern u8 *GetCoordEventScriptAtMapPosition(void*); +extern u8 GetFRLGAvatarGraphicsIdByGender(u8); +extern u8 GetRSAvatarGraphicsIdByGender(u8); extern void UpdateEventObjectSpriteVisibility(struct Sprite*, u8); // this file's functions @@ -827,7 +827,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum) TrySetMapSaveWarpStatus(); ClearTempFieldEventData(); ResetCyclingRoadChallengeData(); - prev_quest_postbuffer_cursor_backup_reset(); + RestartWildEncounterImmunitySteps(); TryUpdateRandomTrainerRematches(mapGroup, mapNum); DoTimeBasedEvents(); SetSav1WeatherFromCurrMapHeader(); @@ -876,7 +876,7 @@ static void mli0_load_map(u32 a1) TrySetMapSaveWarpStatus(); ClearTempFieldEventData(); ResetCyclingRoadChallengeData(); - prev_quest_postbuffer_cursor_backup_reset(); + RestartWildEncounterImmunitySteps(); TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); if (a1 != 1) DoTimeBasedEvents(); @@ -919,7 +919,7 @@ void StoreInitialPlayerAvatarState(void) gInitialPlayerAvatarState.transitionFlags = 4; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) gInitialPlayerAvatarState.transitionFlags = 8; - else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) gInitialPlayerAvatarState.transitionFlags = 16; else gInitialPlayerAvatarState.transitionFlags = 1; @@ -2706,7 +2706,7 @@ static u8 *sub_8087370(struct UnkStruct_8054FF8 *a1) { if (a1->c != 2) return 0; - return sub_809D0F4(&a1->sub); + return GetCoordEventScriptAtMapPosition(&a1->sub); } static bool32 sub_8087388(struct UnkStruct_8054FF8 *a1) @@ -2747,7 +2747,7 @@ static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1) return EventScript_TradeRoom_ReadTrainerCard2; } - return sub_809C2C8(&unkStruct, a1->field_C, a1->d); + return GetInteractedLinkPlayerScript(&unkStruct, a1->field_C, a1->d); } static u16 sub_8087480(const u8 *script) @@ -3137,11 +3137,11 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) { case VERSION_FIRE_RED: case VERSION_LEAF_GREEN: - eventObj->spriteId = AddPseudoEventObject(sub_808BD6C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + eventObj->spriteId = AddPseudoEventObject(GetFRLGAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_RUBY: case VERSION_SAPPHIRE: - eventObj->spriteId = AddPseudoEventObject(sub_808BD7C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); diff --git a/src/palette.c b/src/palette.c index fd4ad32ad..1e92f4bba 100644 --- a/src/palette.c +++ b/src/palette.c @@ -1,6 +1,6 @@ #include "global.h" -#include "blend_palette.h" #include "palette.h" +#include "util.h" #include "decompress.h" #include "gpu_regs.h" #include "task.h" diff --git a/src/pokeball.c b/src/pokeball.c index 3dbbb2967..bb02a02ba 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -378,8 +378,8 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; break; case POKEBALL_OPPONENT_SENDOUT: - gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BANK_X_POS); - gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BANK_Y_POS) + 24; + gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X); + gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 24; gBattlerTarget = battlerId; gSprites[ballSpriteId].data[0] = 0; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; @@ -399,8 +399,8 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) // this will perform an unused ball throw animation gSprites[ballSpriteId].data[0] = 0x22; - gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BANK_X_POS); - gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BANK_Y_POS) - 16; + gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_X); + gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_Y) - 16; gSprites[ballSpriteId].data[5] = -40; sub_80A68D4(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; @@ -411,7 +411,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) static void SpriteCB_TestBallThrow(struct Sprite *sprite) { - if (AnimateBallThrow(sprite)) + if (TranslateAnimArc(sprite)) { u16 ballId; u8 taskId = sprite->oam.affineParam; @@ -922,7 +922,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 4); } r4 = sprite->data[0]; - sub_80A6F3C(sprite); + TranslateAnimLinear(sprite); sprite->data[7] += sprite->sBattler / 3; sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); sprite->oam.affineParam += 0x100; @@ -940,7 +940,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) } else { - if (AnimateBallThrow(sprite)) + if (TranslateAnimArc(sprite)) { sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 1449d4a00..10f7d34d8 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -6,7 +6,7 @@ #include "menu.h" #include "malloc.h" #include "pokemon.h" -#include "blend_palette.h" +#include "util.h" #include "main.h" #include "menu_helpers.h" #include "bg.h" diff --git a/src/pokemon.c b/src/pokemon.c index 8e2e3b764..7227d28cb 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -35,6 +35,7 @@ #include "pokenav.h" #include "pokemon_storage_system.h" #include "recorded_battle.h" +#include "apprentice.h" struct SpeciesItem { @@ -69,7 +70,6 @@ extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[]; extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; -extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; extern const struct CompressedSpritePalette gMonShinyPaletteTable[]; extern const u8 gTrainerClassNames[][13]; @@ -80,7 +80,6 @@ extern u8 StorageGetCurrentBox(void); extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); -extern const u8 *sub_81A1650(u8, u8 language); extern u8 GetFrontierEnemyMonLevel(u8); extern bool8 InBattlePyramid(void); extern bool8 InBattlePike(void); @@ -2873,27 +2872,27 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv CalculateMonStats(mon); } -void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId) +void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId) { s32 i; u16 evAmount; u8 language; - u32 otId = gUnknown_08610970[src->field_0_0].field_30; - u32 personality = ((gUnknown_08610970[src->field_0_0].field_30 >> 8) | ((gUnknown_08610970[src->field_0_0].field_30 & 0xFF) << 8)) - + src->mons[monId].species + src->field_2; + u32 otId = gApprentices[src->id].otId; + u32 personality = ((gApprentices[src->id].otId >> 8) | ((gApprentices[src->id].otId & 0xFF) << 8)) + + src->monData[monId].species + src->number; CreateMon(mon, - src->mons[monId].species, - GetFrontierEnemyMonLevel(src->field_0_1 - 1), + src->monData[monId].species, + GetFrontierEnemyMonLevel(src->lvlMode - 1), 0x1F, TRUE, personality, TRUE, otId); - SetMonData(mon, MON_DATA_HELD_ITEM, &src->mons[monId].item); + SetMonData(mon, MON_DATA_HELD_ITEM, &src->monData[monId].item); for (i = 0; i < 4; i++) - SetMonMoveSlot(mon, src->mons[monId].moves[i], i); + SetMonMoveSlot(mon, src->monData[monId].moves[i], i); evAmount = MAX_TOTAL_EVS / NUM_STATS; for (i = 0; i < NUM_STATS; i++) @@ -2901,7 +2900,7 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u language = src->language; SetMonData(mon, MON_DATA_LANGUAGE, &language); - SetMonData(mon, MON_DATA_OT_NAME, sub_81A1650(src->field_0_0, language)); + SetMonData(mon, MON_DATA_OT_NAME, GetApprenticeNameInLanguage(src->id, language)); CalculateMonStats(mon); } @@ -3252,7 +3251,7 @@ u8 GetLevelFromMonExp(struct Pokemon *mon) u32 exp = GetMonData(mon, MON_DATA_EXP, NULL); s32 level = 1; - while (level <= MAX_MON_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) + while (level <= MAX_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) level++; return level - 1; @@ -3264,7 +3263,7 @@ u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon) u32 exp = GetBoxMonData(boxMon, MON_DATA_EXP, NULL); s32 level = 1; - while (level <= MAX_MON_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) + while (level <= MAX_LEVEL && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) level++; return level - 1; @@ -5146,7 +5145,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov retVal = FALSE; } if ((itemEffect[cmdIndex] & 0x40) // raise level - && GetMonData(mon, MON_DATA_LEVEL, NULL) != MAX_MON_LEVEL) + && GetMonData(mon, MON_DATA_LEVEL, NULL) != MAX_LEVEL) { dataUnsigned = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1]; SetMonData(mon, MON_DATA_EXP, &dataUnsigned); @@ -6431,12 +6430,12 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) u16 species = GetMonData(mon, MON_DATA_SPECIES, 0); u8 nextLevel = GetMonData(mon, MON_DATA_LEVEL, 0) + 1; u32 expPoints = GetMonData(mon, MON_DATA_EXP, 0); - if (expPoints > gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL]) + if (expPoints > gExperienceTables[gBaseStats[species].growthRate][MAX_LEVEL]) { - expPoints = gExperienceTables[gBaseStats[species].growthRate][MAX_MON_LEVEL]; + expPoints = gExperienceTables[gBaseStats[species].growthRate][MAX_LEVEL]; SetMonData(mon, MON_DATA_EXP, &expPoints); } - if (nextLevel > MAX_MON_LEVEL || expPoints < gExperienceTables[gBaseStats[species].growthRate][nextLevel]) + if (nextLevel > MAX_LEVEL || expPoints < gExperienceTables[gBaseStats[species].growthRate][nextLevel]) { return FALSE; } diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index e75f2eeba..6734fce06 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -4,7 +4,7 @@ #include "pokemon_animation.h" #include "trig.h" #include "task.h" -#include "blend_palette.h" +#include "util.h" #include "constants/rgb.h" struct UnkAnimStruct diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index df596749e..db2a07909 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -2533,7 +2533,7 @@ static void DrawExperienceProgressBar(struct Pokemon *unused) u16 *r9; u8 i; - if (summary->level < MAX_MON_LEVEL) + if (summary->level < MAX_LEVEL) { u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level]; @@ -3349,7 +3349,7 @@ static void PrintExpPointsNextLevel(void) offset = GetStringRightAlignXOffset(1, gStringVar1, 42) + 2; SummaryScreen_PrintTextOnWindow(windowId, gStringVar1, offset, 1, 0, 0); - if (sum->level < MAX_MON_LEVEL) + if (sum->level < MAX_LEVEL) expToNextLevel = gExperienceTables[gBaseStats[sum->species].growthRate][sum->level + 1] - sum->exp; else expToNextLevel = 0; diff --git a/src/record_mixing.c b/src/record_mixing.c index 6c6f69fa8..4c3c3d03c 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -83,7 +83,7 @@ struct PlayerRecordsEmerald /* 0x1124 */ struct EmeraldBattleTowerRecord battleTowerRecord; /* 0x1210 */ u16 unk_1210; /* 0x1214 */ LilycoveLady lilycoveLady; - /* 0x1254 */ struct UnkRecordMixingStruct unk_1254[2]; + /* 0x1254 */ struct Apprentice apprentice[2]; /* 0x12dc */ struct UnkRecordMixingStruct2 unk_12dc; /* 0x1434 */ u8 field_1434[0x10]; }; // 0x1444 @@ -134,8 +134,8 @@ static void sub_80E7B2C(const u8 *); static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *, size_t, u8, TVShow *); static void sub_80E7F68(u16 *item, u8 which); static void sub_80E7FF8(u8 taskId); -static void sub_80E8110(struct UnkRecordMixingStruct *arg0, struct UnkRecordMixingStruct *arg1); -static void sub_80E8468(struct UnkRecordMixingStruct *arg0, size_t arg1, u32 arg2); +static void sub_80E8110(struct Apprentice *arg0, struct Apprentice *arg1); +static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2); static void sub_80E89AC(struct UnkRecordMixingStruct2 *arg0, size_t arg1, u32 arg2); static void sub_80E89F8(struct RecordMixingDayCareMail *dst); static void SanitizeDayCareMailForRuby(struct RecordMixingDayCareMail *src); @@ -199,7 +199,7 @@ static void SetSrcLookupPointers(void) gUnknown_03001148 = &gUnknown_02039F9C; sBattleTowerSave = &gSaveBlock2Ptr->frontier.battleTower; sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady; - gUnknown_03001154 = gSaveBlock2Ptr->field_DC; + gUnknown_03001154 = gSaveBlock2Ptr->apprentices; sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.battleTower; } @@ -265,7 +265,7 @@ static void PrepareExchangePacket(void) if (GetMultiplayerId() == 0) sSentRecord->emerald.unk_1210 = GetRecordMixingGift(); - sub_80E8110(sSentRecord->emerald.unk_1254, gUnknown_03001154); + sub_80E8110(sSentRecord->emerald.apprentice, gUnknown_03001154); sub_80E8260(&sSentRecord->emerald.unk_12dc); } } @@ -298,7 +298,7 @@ static void ReceiveExchangePacket(u32 which) ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(struct PlayerRecordsEmerald), which); sub_80E7F68(&sReceivedRecords->emerald.unk_1210, which); ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which); - sub_80E8468(sReceivedRecords->emerald.unk_1254, sizeof(struct PlayerRecordsEmerald), (u8) which); + ReceiveApprenticeData(sReceivedRecords->emerald.apprentice, sizeof(struct PlayerRecordsEmerald), (u8) which); sub_80E89AC(&sReceivedRecords->emerald.unk_12dc, sizeof(struct PlayerRecordsEmerald), (u8) which); } } @@ -1551,13 +1551,13 @@ static void sub_80E7FF8(u8 taskId) // New Emerald functions -static void sub_80E8110(struct UnkRecordMixingStruct *dst, struct UnkRecordMixingStruct *src) +static void sub_80E8110(struct Apprentice *dst, struct Apprentice *src) { s32 i, id; s32 var_2C, var_28, var_24, r8; - dst[0].field_38[0] = 0xFF; - dst[1].field_38[0] = 0xFF; + dst[0].playerName[0] = EOS; + dst[1].playerName[0] = EOS; dst[0] = src[0]; @@ -1567,8 +1567,8 @@ static void sub_80E8110(struct UnkRecordMixingStruct *dst, struct UnkRecordMixin r8 = 0; for (i = 0; i < 2; i++) { - id = ((i + gSaveBlock2Ptr->field_B2_1) % 3) + 1; - if (src[id].field_38[0] != 0xFF) + id = ((i + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3) + 1; + if (src[id].playerName[0] != EOS) { if (ReadUnalignedWord(src[id].playerId) != ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)) { @@ -1597,11 +1597,11 @@ static void sub_80E8110(struct UnkRecordMixingStruct *dst, struct UnkRecordMixin case 2: if (Random2() > 0x3333) { - dst[1] = src[gSaveBlock2Ptr->field_B2_1 + 1]; + dst[1] = src[gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1]; } else { - dst[1] = src[((gSaveBlock2Ptr->field_B2_1 + 1) % 3 + 1)]; + dst[1] = src[((gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3 + 1)]; } break; } @@ -1646,14 +1646,14 @@ void sub_80E8260(struct UnkRecordMixingStruct2 *dst) } } -static bool32 sub_80E841C(struct UnkRecordMixingStruct *arg0, struct UnkRecordMixingStruct *arg1) +static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1) { s32 i; for (i = 0; i < 4; i++) { if (ReadUnalignedWord(arg0->playerId) == ReadUnalignedWord(arg1[i].playerId) - && arg0->field_0[2] == arg1[i].field_0[2]) + && arg0->number == arg1[i].number) { return TRUE; } @@ -1662,10 +1662,10 @@ static bool32 sub_80E841C(struct UnkRecordMixingStruct *arg0, struct UnkRecordMi return FALSE; } -static void sub_80E8468(struct UnkRecordMixingStruct *arg0, size_t arg1, u32 arg2) +static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2) { s32 i, r7, r8; - struct UnkRecordMixingStruct *structPtr; + struct Apprentice *structPtr; u32 mixIndices[4]; u32 structId; @@ -1675,7 +1675,7 @@ static void sub_80E8468(struct UnkRecordMixingStruct *arg0, size_t arg1, u32 arg r8 = 0; for (i = 0; i < 2; i++) { - if (structPtr[i].field_38[0] != 0xFF && !sub_80E841C(&structPtr[i], gSaveBlock2Ptr->field_DC)) + if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], &gSaveBlock2Ptr->apprentices[0])) { r7++; r8 = i; @@ -1685,17 +1685,17 @@ static void sub_80E8468(struct UnkRecordMixingStruct *arg0, size_t arg1, u32 arg switch (r7) { case 1: - structId = gSaveBlock2Ptr->field_B2_1 + 1; - gSaveBlock2Ptr->field_DC[structId] = structPtr[r8]; - gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 1) % 3; + structId = gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1; + gSaveBlock2Ptr->apprentices[structId] = structPtr[r8]; + gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3; break; case 2: for (i = 0; i < 2; i++) { - structId = ((i ^ 1) + gSaveBlock2Ptr->field_B2_1) % 3 + 1; - gSaveBlock2Ptr->field_DC[structId] = structPtr[i]; + structId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3 + 1; + gSaveBlock2Ptr->apprentices[structId] = structPtr[i]; } - gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 2) % 3; + gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 2) % 3; break; } } diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index 56c31f89f..bf16a20fc 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -1609,7 +1609,7 @@ void sub_80141A4(void) break; case 1: if (!FuncIsActiveTask(sub_80140E0)) - sub_80C4E74(GetMultiplayerId() ^ 1, CB2_ReturnToField); + TrainerCard_ShowLinkCard(GetMultiplayerId() ^ 1, CB2_ReturnToField); break; } @@ -1646,7 +1646,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4) VarSet(VAR_0x4087, arg4); gFieldLinkPlayerCount = GetLinkPlayerCount(); gUnknown_03005DB4 = GetMultiplayerId(); - sub_809D2BC(); + SetCableClubWarp(); Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y); WarpIntoMap(); } @@ -1675,7 +1675,7 @@ void sub_80143E4(void *arg0, bool32 arg1) { u16 *argAsU16Ptr = arg0; - sub_80C30A4(argAsU16Ptr); + TrainerCard_GenerateCardForPlayer((struct TrainerCard *)argAsU16Ptr); if (arg1) argAsU16Ptr[48] = sub_801B39C(); else diff --git a/src/scrcmd.c b/src/scrcmd.c index acaf78576..fa3e21996 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -52,7 +52,7 @@ typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); -extern u32 gUnknown_020375C0; +extern const u8 *gUnknown_020375C0; static EWRAM_DATA u32 gUnknown_020375C4 = 0; static EWRAM_DATA u16 sPauseCounter = 0; @@ -284,7 +284,7 @@ bool8 ScrCmd_callstd_if(struct ScriptContext *ctx) bool8 ScrCmd_gotoram(struct ScriptContext *ctx) { - ScriptJump(ctx, (const u8 *)gUnknown_020375C0); + ScriptJump(ctx, gUnknown_020375C0); return FALSE; } @@ -2223,7 +2223,7 @@ bool8 ScrCmd_cmdCF(struct ScriptContext *ctx) if (v1) { - ((u8*)gUnknown_020375C0) = ctx->scriptPtr; + gUnknown_020375C0 = ctx->scriptPtr; ScriptJump(ctx, v1); } return FALSE; diff --git a/src/script.c b/src/script.c index 8c868128b..c61ae7183 100644 --- a/src/script.c +++ b/src/script.c @@ -5,7 +5,7 @@ #define RAM_SCRIPT_MAGIC 51 -extern u8* gUnknown_020375C0; +extern const u8* gUnknown_020375C0; extern bool32 sub_801B27C(void); @@ -344,7 +344,7 @@ void ClearRamScript(void) CpuFill32(0, &gSaveBlock1Ptr->ramScript, sizeof(struct RamScript)); } -bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId) +bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId) { struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data; @@ -362,7 +362,7 @@ bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objec return TRUE; } -u8 *GetRamScript(u8 objectId, u8 *script) +const u8 *GetRamScript(u8 objectId, const u8 *script) { struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data; gUnknown_020375C0 = NULL; diff --git a/src/secret_base.c b/src/secret_base.c index 7fae50a81..a684f3982 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -548,7 +548,7 @@ void sub_80E933C(void) gSpecialVar_0x8006 = roomDecorPos[decorIdx] >> 4; gSpecialVar_0x8007 = roomDecorPos[decorIdx] & 0xF; metatile = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7); - if (MetatileBehavior_IsMB_B5(metatile) == TRUE || MetatileBehavior_IsMB_C3(metatile) == TRUE) + if (MetatileBehavior_IsSecretBaseLargeMatEdge(metatile) == TRUE || MetatileBehavior_IsLargeMatCenter(metatile) == TRUE) { gSpecialVar_Result = gMapHeader.events->eventObjects[objIdx].graphicsId + VAR_0x3F20; VarSet(gSpecialVar_Result, gDecorations[roomDecor[decorIdx]].tiles[0]); @@ -596,13 +596,13 @@ void sub_80E95D4(void) VarSet(VAR_OBJ_GFX_ID_F, gUnknown_0858D060[sub_80EA20C(VarGet(VAR_0x4054))]); } -void sub_80E9608(struct Coords16 *coords, struct MapEvents *events) +void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events) { s16 bgEventIdx; for (bgEventIdx = 0; bgEventIdx < events->bgEventCount; bgEventIdx ++) { - if (events->bgEvents[bgEventIdx].kind == BG_EVENT_SECRET_BASE && coords->x == events->bgEvents[bgEventIdx].x + 7 && coords->y == events->bgEvents[bgEventIdx].y + 7) + if (events->bgEvents[bgEventIdx].kind == BG_EVENT_SECRET_BASE && position->x == events->bgEvents[bgEventIdx].x + 7 && position->y == events->bgEvents[bgEventIdx].y + 7) { sCurSecretBaseId = events->bgEvents[bgEventIdx].bgUnion.secretBaseId; break; @@ -610,9 +610,9 @@ void sub_80E9608(struct Coords16 *coords, struct MapEvents *events) } } -void sub_80E9668(struct Coords16 *coords, struct MapEvents *events) +void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events) { - sub_80E9608(coords, events); + sub_80E9608(position, events); sub_80E8B6C(); ScriptContext1_SetupScript(EventScript_275BB7); } @@ -1271,7 +1271,7 @@ void sub_80EA3E4(u8 taskId) } } } - else if (MetatileBehavior_IsMB_BE(behavior) == TRUE) + else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE) { if (gUnknown_0203A01D == TRUE) { diff --git a/src/shop.c b/src/shop.c new file mode 100755 index 000000000..510c9f4f7 --- /dev/null +++ b/src/shop.c @@ -0,0 +1,1232 @@ +#include "global.h" +#include "bg.h" +#include "data2.h" +#include "decompress.h" +#include "decoration.h" +#include "decoration_inventory.h" +#include "event_object_movement.h" +#include "field_player_avatar.h" +#include "field_screen.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "international_string_util.h" +#include "item.h" +#include "item_icon.h" +#include "item_menu.h" +#include "list_menu.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" +#include "money.h" +#include "overworld.h" +#include "palette.h" +#include "party_menu.h" +#include "scanline_effect.h" +#include "script.h" +#include "shop.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "text_window.h" +#include "tv.h" +#include "constants/items.h" +#include "constants/metatile_behaviors.h" +#include "constants/rgb.h" +#include "constants/songs.h" + +EWRAM_DATA struct MartInfo gMartInfo = {0}; +EWRAM_DATA struct ShopData *gShopDataPtr = NULL; +EWRAM_DATA struct ListMenuItem *gUnknown_02039F74 = NULL; +EWRAM_DATA u8 (*gUnknown_02039F78)[16] = {0}; +EWRAM_DATA u8 gMartPurchaseHistoryId = 0; +EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3] = {0}; + +static void Task_ShopMenu(u8 taskId); +static void Task_HandleShopMenuQuit(u8 taskId); +static void CB2_InitBuyMenu(void); +static void Task_GoToBuyOrSellMenu(u8 taskId); +static void MapPostLoadHook_ReturnToShopMenu(void); +static void Task_ReturnToShopMenu(u8 taskId); +static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId); +static void BuyMenuDrawGraphics(void); +static void BuyMenuAddScrollIndicatorArrows(void); +static void Task_BuyMenu(u8 taskId); +static void BuyMenuBuildListMenuTemplate(void); +static void BuyMenuInitBgs(void); +static void BuyMenuInitWindows(void); +static void BuyMenuDecompressBgGraphics(void); +static void BuyMenuSetListEntry(struct ListMenuItem*, u16, u8*); +static void BuyMenuAddItemIcon(u16, u8); +static void BuyMenuRemoveItemIcon(u16, u8); +static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet); +static void BuyMenuDrawMapGraphics(void); +static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void); +static void BuyMenuCollectEventObjectData(void); +static void BuyMenuDrawEventObjects(void); +static void BuyMenuDrawMapBg(void); +static bool8 BuyMenuCheckForOverlapWithMenuBg(int, int); +static void BuyMenuDrawMapMetatile(s16, s16, const u16*, u8); +static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src); +static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *); +static void ExitBuyMenu(u8 taskId); +static void Task_ExitBuyMenu(u8 taskId); +static void BuyMenuTryMakePurchase(u8 taskId); +static void BuyMenuReturnToItemList(u8 taskId); +static void Task_BuyHowManyDialogueInit(u8 taskId); +static void BuyMenuConfirmPurchase(u8 taskId); +static void BuyMenuPrintItemQuantityAndPrice(u8 taskId); +static void Task_BuyHowManyDialogueHandleInput(u8 taskId); +static void BuyMenuSubtractMoney(u8 taskId); +static void RecordItemPurchase(u8 taskId); +static void Task_ReturnToItemListAfterItemPurchase(u8 taskId); +static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId); +static void Task_HandleShopMenuBuy(u8 taskId); +static void Task_HandleShopMenuSell(u8 taskId); +static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list); +static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y); + +static const struct YesNoFuncTable sShopPurchaseYesNoFuncs = +{ + BuyMenuTryMakePurchase, + BuyMenuReturnToItemList +}; + +static const struct MenuAction sShopMenuActions_BuySellQuit[] = +{ + { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, + { gText_ShopSell, {.void_u8=Task_HandleShopMenuSell} }, + { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } +}; + +static const struct MenuAction sShopMenuActions_BuyQuit[] = +{ + { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, + { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } +}; + +static const struct WindowTemplate sShopMenuWindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x0008, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 9, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x0008, + } +}; + +static const struct ListMenuTemplate sShopBuyMenuListTemplate = +{ + .items = NULL, + .moveCursorFunc = BuyMenuPrintItemDescriptionAndShowItemIcon, + .itemPrintFunc = BuyMenuPrintPriceInList, + .totalItems = 0, + .maxShowed = 0, + .windowId = 1, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 0, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, + .fontId = 7, + .cursorKind = 0 +}; + +static const struct BgTemplate sShopBuyMenuBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x001E, + }, + { + .priority = 0, + .tilemapLeft = 14, + .tilemapTop = 2, + .width = 15, + .height = 16, + .paletteNum = 15, + .baseBlock = 0x0032, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x0122, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 11, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0176, + }, + { + .priority = 0, + .tilemapLeft = 18, + .tilemapTop = 11, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x018E, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x01A2, + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplates = +{ + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x020E, +}; + +static const u8 sShopBuyMenuTextColors[][3] = +{ + {1, 2, 3}, + {0, 2, 3}, + {0, 3, 2} +}; + +static u8 CreateShopMenu(u8 martType) +{ + int numMenuItems; + + ScriptContext2_Enable(); + gMartInfo.martType = martType; + + if (martType == MART_TYPE_0) + { + struct WindowTemplate winTemplate; + winTemplate = sShopMenuWindowTemplates[0]; + winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuySellQuit, ARRAY_COUNT(sShopMenuActions_BuySellQuit)); + gMartInfo.windowId = AddWindow(&winTemplate); + gMartInfo.menuActions = sShopMenuActions_BuySellQuit; + numMenuItems = ARRAY_COUNT(sShopMenuActions_BuySellQuit); + } + else + { + struct WindowTemplate winTemplate; + winTemplate = sShopMenuWindowTemplates[1]; + winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuyQuit, ARRAY_COUNT(sShopMenuActions_BuyQuit)); + gMartInfo.windowId = AddWindow(&winTemplate); + gMartInfo.menuActions = sShopMenuActions_BuyQuit; + numMenuItems = ARRAY_COUNT(sShopMenuActions_BuyQuit); + } + + SetStandardWindowBorderStyle(gMartInfo.windowId, 0); + PrintMenuTable(gMartInfo.windowId, numMenuItems, gMartInfo.menuActions); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(gMartInfo.windowId, numMenuItems, 0); + PutWindowTilemap(gMartInfo.windowId); + CopyWindowToVram(gMartInfo.windowId, 1); + + return CreateTask(Task_ShopMenu, 8); +} + +static void SetShopMenuCallback(void (* callback)(void)) +{ + gMartInfo.callback = callback; +} + +static void SetShopItemsForSale(const u16 *items) +{ + u16 i = 0; + + gMartInfo.itemList = items; + gMartInfo.itemCount = 0; + + while (gMartInfo.itemList[i]) + { + gMartInfo.itemCount++; + i++; + } +} + +static void Task_ShopMenu(u8 taskId) +{ + s8 inputCode = Menu_ProcessInputNoWrapAround(); + switch (inputCode) + { + case LIST_B_PRESSED: + break; + case LIST_NOTHING_CHOSEN: + PlaySE(SE_SELECT); + Task_HandleShopMenuQuit(taskId); + break; + default: + gMartInfo.menuActions[inputCode].func.void_u8(taskId); + break; + } +} + +static void Task_HandleShopMenuBuy(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[8] = (u32)CB2_InitBuyMenu >> 16; + data[9] = (u32)CB2_InitBuyMenu; + gTasks[taskId].func = Task_GoToBuyOrSellMenu; + FadeScreen(1, 0); +} + +static void Task_HandleShopMenuSell(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[8] = (u32)CB2_GoToSellMenu >> 16; + data[9] = (u32)CB2_GoToSellMenu; + gTasks[taskId].func = Task_GoToBuyOrSellMenu; + FadeScreen(1, 0); +} + +void CB2_ExitSellMenu(void) +{ + gFieldCallback = MapPostLoadHook_ReturnToShopMenu; + SetMainCallback2(CB2_ReturnToField); +} + +static void Task_HandleShopMenuQuit(u8 taskId) +{ + sub_8198070(gMartInfo.windowId, 2); + RemoveWindow(gMartInfo.windowId); + SaveRecordedItemPurchasesForTVShow(); + ScriptContext2_Disable(); + DestroyTask(taskId); + + if (gMartInfo.callback) + gMartInfo.callback(); +} + +static void Task_GoToBuyOrSellMenu(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (!gPaletteFade.active) + { + DestroyTask(taskId); + SetMainCallback2((void *)((u16)data[8] << 16 | (u16)data[9])); + } +} + +static void MapPostLoadHook_ReturnToShopMenu(void) +{ + pal_fill_black(); + CreateTask(Task_ReturnToShopMenu, 8); +} + +static void Task_ReturnToShopMenu(u8 taskId) +{ + if (IsWeatherNotFadingIn() == TRUE) + { + if (gMartInfo.martType == MART_TYPE_2) + DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ShowShopMenuAfterExitingBuyOrSellMenu); + else + DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ShowShopMenuAfterExitingBuyOrSellMenu); + } +} + +static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId) +{ + CreateShopMenu(gMartInfo.martType); + DestroyTask(taskId); +} + +static void CB2_BuyMenu(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void VBlankCB_BuyMenu(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +#define tItemCount data[1] +#define tItemId data[5] +#define tListTaskId data[7] + +static void CB2_InitBuyMenu(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + SetVBlankHBlankCallbacksToNull(); + CpuFastFill(0, (void *)OAM, 0x400); + ScanlineEffect_Stop(); + reset_temp_tile_data_buffers(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + clear_scheduled_bg_copies_to_vram(); + gShopDataPtr = AllocZeroed(sizeof(struct ShopData)); + gShopDataPtr->scrollIndicatorsTaskId = 0xFF; + gShopDataPtr->itemSpriteIds[0] = -1; + gShopDataPtr->itemSpriteIds[1] = -1; + BuyMenuBuildListMenuTemplate(); + BuyMenuInitBgs(); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20); + BuyMenuInitWindows(); + BuyMenuDecompressBgGraphics(); + gMain.state++; + break; + case 1: + if (!free_temp_tile_data_buffers_if_possible()) + gMain.state++; + break; + default: + BuyMenuDrawGraphics(); + BuyMenuAddScrollIndicatorArrows(); + taskId = CreateTask(Task_BuyMenu, 8); + gTasks[taskId].tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); + BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + SetVBlankCallback(VBlankCB_BuyMenu); + SetMainCallback2(CB2_BuyMenu); + break; + } +} + +static void BuyMenuFreeMemory(void) +{ + Free(gShopDataPtr); + Free(gUnknown_02039F74); + Free(gUnknown_02039F78); + FreeAllWindowBuffers(); +} + +static void BuyMenuBuildListMenuTemplate(void) +{ + u16 i; + u16 itemCount; + + gUnknown_02039F74 = Alloc((gMartInfo.itemCount + 1) * sizeof(*gUnknown_02039F74)); + gUnknown_02039F78 = Alloc((gMartInfo.itemCount + 1) * sizeof(*gUnknown_02039F78)); + for (i = 0; i < gMartInfo.itemCount; i++) + BuyMenuSetListEntry(&gUnknown_02039F74[i], gMartInfo.itemList[i], gUnknown_02039F78[i]); + + StringCopy(gUnknown_02039F78[i], gText_Cancel2); + gUnknown_02039F74[i].name = gUnknown_02039F78[i]; + gUnknown_02039F74[i].id = -2; + + gMultiuseListMenuTemplate = sShopBuyMenuListTemplate; + gMultiuseListMenuTemplate.items = gUnknown_02039F74; + gMultiuseListMenuTemplate.totalItems = gMartInfo.itemCount + 1; + if (gMultiuseListMenuTemplate.totalItems > 8) + gMultiuseListMenuTemplate.maxShowed = 8; + else + gMultiuseListMenuTemplate.maxShowed = gMultiuseListMenuTemplate.totalItems; + + gShopDataPtr->itemsShowed = gMultiuseListMenuTemplate.maxShowed; +} + +static void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name) +{ + if (gMartInfo.martType == MART_TYPE_0) + CopyItemName(item, name); + else + StringCopy(name, gDecorations[item].name); + + menuItem->name = name; + menuItem->id = item; +} + +static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list) +{ + const u8 *description; + if (onInit != TRUE) + PlaySE(SE_SELECT); + + if (item != -2) + BuyMenuAddItemIcon(item, gShopDataPtr->iconSlot); + else + BuyMenuAddItemIcon(-1, gShopDataPtr->iconSlot); + + BuyMenuRemoveItemIcon(item, gShopDataPtr->iconSlot ^ 1); + gShopDataPtr->iconSlot ^= 1; + if (item != -2) + { + if (gMartInfo.martType == MART_TYPE_0) + description = ItemId_GetDescription(item); + else + description = gDecorations[item].description; + } + else + { + description = gText_QuitShopping; + } + + FillWindowPixelBuffer(2, 0); + BuyMenuPrint(2, description, 3, 1, 0, 0); +} + +static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y) +{ + u8 x; + + if (item != -2) + { + if (gMartInfo.martType == MART_TYPE_0) + { + ConvertIntToDecimalStringN( + gStringVar1, + ItemId_GetPrice(item) >> GetPriceReduction(1), + STR_CONV_MODE_LEFT_ALIGN, + 5); + } + else + { + ConvertIntToDecimalStringN( + gStringVar1, + gDecorations[item].price, + STR_CONV_MODE_LEFT_ALIGN, + 5); + } + + StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); + x = GetStringRightAlignXOffset(7, gStringVar4, 0x78); + AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, sShopBuyMenuTextColors[1], -1, gStringVar4); + } +} + +static void BuyMenuAddScrollIndicatorArrows(void) +{ + if (gShopDataPtr->scrollIndicatorsTaskId == 0xFF && gMartInfo.itemCount + 1 > 8) + { + gShopDataPtr->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized( + SCROLL_ARROW_UP, + 0xAC, + 0xC, + 0x94, + gMartInfo.itemCount - 7, + 2100, + 2100, + &gShopDataPtr->scrollOffset); + } +} + +static void BuyMenuRemoveScrollIndicatorArrows(void) +{ + if (gShopDataPtr->scrollIndicatorsTaskId != 0xFF) + { + RemoveScrollIndicatorArrowPair(gShopDataPtr->scrollIndicatorsTaskId); + gShopDataPtr->scrollIndicatorsTaskId = 0xFF; + } +} + +static void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet) +{ + u8 y = ListMenuGetYCoordForPrintingArrowCursor(scrollIndicatorsTaskId); + BuyMenuPrint(1, gText_SelectorArrow2, 0, y, 0, colorSet); +} + +static void BuyMenuAddItemIcon(u16 item, u8 iconSlot) +{ + u8 spriteId; + u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot]; + if (*spriteIdPtr != 0xFF) + return; + + if (gMartInfo.martType == MART_TYPE_0 || item == 0xFFFF) + { + spriteId = AddItemIconSprite(iconSlot + 2110, iconSlot + 2110, item); + if (spriteId != MAX_SPRITES) + { + *spriteIdPtr = spriteId; + gSprites[spriteId].pos2.x = 24; + gSprites[spriteId].pos2.y = 88; + } + } + else + { + spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 2110, iconSlot + 2110); + if (spriteId != MAX_SPRITES) + *spriteIdPtr = spriteId; + } +} + +static void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot) +{ + u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot]; + if (*spriteIdPtr == 0xFF) + return; + + FreeSpriteTilesByTag(iconSlot + 2110); + FreeSpritePaletteByTag(iconSlot + 2110); + DestroySprite(&gSprites[*spriteIdPtr]); + *spriteIdPtr = 0xFF; +} + +static void BuyMenuInitBgs(void) +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sShopBuyMenuBgTemplates, ARRAY_COUNT(sShopBuyMenuBgTemplates)); + SetBgTilemapBuffer(1, gShopDataPtr->tilemapBuffers[1]); + SetBgTilemapBuffer(2, gShopDataPtr->tilemapBuffers[3]); + SetBgTilemapBuffer(3, gShopDataPtr->tilemapBuffers[2]); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +static void BuyMenuDecompressBgGraphics(void) +{ + decompress_and_copy_tile_data_to_vram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0); + LZDecompressWram(gBuyMenuFrame_Tilemap, gShopDataPtr->tilemapBuffers[0]); + LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20); +} + +static void BuyMenuInitWindows(void) +{ + InitWindows(sShopBuyMenuWindowTemplates); + DeactivateAllTextPrinters(); + LoadUserWindowBorderGfx(0, 1, 0xD0); + LoadMessageBoxGfx(0, 0xA, 0xE0); + PutWindowTilemap(0); + PutWindowTilemap(1); + PutWindowTilemap(2); +} + +static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet) +{ + AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sShopBuyMenuTextColors[colorSet], speed, text); +} + +static void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) +{ + DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeed(), text, callback); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void BuyMenuDrawGraphics(void) +{ + BuyMenuDrawMapGraphics(); + BuyMenuCopyMenuBgToBg1TilemapBuffer(); + AddMoneyLabelObject(19, 11); + PrintMoneyAmountInMoneyBoxWithBorder(0, 1, 13, GetMoney(&gSaveBlock1Ptr->money)); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + schedule_bg_copy_tilemap_to_vram(3); +} + +static void BuyMenuDrawMapGraphics(void) +{ + BuyMenuCollectEventObjectData(); + BuyMenuDrawEventObjects(); + BuyMenuDrawMapBg(); +} + +static void BuyMenuDrawMapBg(void) +{ + s16 i; + s16 j; + s16 x; + s16 y; + const struct MapLayout *mapLayout; + u16 metatile; + u8 metatileLayerType; + + mapLayout = gMapHeader.mapLayout; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + x -= 4; + y -= 4; + + for (j = 0; j < 10; j++) + { + for (i = 0; i < 15; i++) + { + metatile = MapGridGetMetatileIdAt(x + i, y + j); + if (BuyMenuCheckForOverlapWithMenuBg(i, j) == TRUE) + metatileLayerType = MapGridGetMetatileLayerTypeAt(x + i, y + j); + else + metatileLayerType = 1; + + if (metatile < NUM_METATILES_IN_PRIMARY) + { + BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType); + } + else + { + BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType); + } + } + } +} + +static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLayerType) +{ + u16 offset1 = x * 2; + u16 offset2 = y * 64; + + switch (metatileLayerType) + { + case 0: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4); + break; + case 1: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src + 4); + break; + case 2: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4); + break; + } +} + +static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src) +{ + // This function draws a whole 2x2 metatile. + dest[offset1 + offset2] = src[0]; // top left + dest[offset1 + offset2 + 1] = src[1]; // top right + dest[offset1 + offset2 + 32] = src[2]; // bottom left + dest[offset1 + offset2 + 33] = src[3]; // bottom right +} + +static void BuyMenuCollectEventObjectData(void) +{ + s16 facingX; + s16 facingY; + u8 y; + u8 x; + u8 r8 = 0; + + GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); + for (y = 0; y < 16; y++) + gShopDataPtr->viewportObjects[y][EVENT_OBJ_ID] = 16; + for (y = 0; y < 5; y++) + { + for (x = 0; x < 7; x++) + { + u8 eventObjId = GetEventObjectIdByXY(facingX - 4 + x, facingY - 2 + y); + + if (eventObjId != 16) + { + gShopDataPtr->viewportObjects[r8][EVENT_OBJ_ID] = eventObjId; + gShopDataPtr->viewportObjects[r8][X_COORD] = x; + gShopDataPtr->viewportObjects[r8][Y_COORD] = y; + gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y); + + switch (gEventObjects[eventObjId].facingDirection) + { + case DIR_SOUTH: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 0; + break; + case DIR_NORTH: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 1; + break; + case DIR_WEST: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 2; + break; + case DIR_EAST: + default: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 3; + break; + } + r8++; + } + } + } +} + +static void BuyMenuDrawEventObjects(void) +{ + u8 i; + u8 spriteId; + const struct EventObjectGraphicsInfo *graphicsInfo; + + for (i = 0; i < 16; i++) // max objects? + { + if (gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID] == 16) + continue; + + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId); + + spriteId = AddPseudoEventObject( + gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId, + SpriteCallbackDummy, + (u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8, + (u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2, + 2); + + if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE) + { + gSprites[spriteId].subspriteTableNum = 4; + gSprites[spriteId].subspriteMode = 1; + } + + StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]); + } +} + +static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *object) +{ + if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != MB_SECRET_BASE_WALL) + { + return TRUE; + } + else + { + return FALSE; + } +} + +static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void) +{ + s16 i; + u16 *dest = gShopDataPtr->tilemapBuffers[1]; + const u16 *src = gShopDataPtr->tilemapBuffers[0]; + + for (i = 0; i < 1024; i++) + { + if (src[i] != 0) + { + dest[i] = src[i] + 0xC3E3; + } + } +} + +static bool8 BuyMenuCheckForOverlapWithMenuBg(int x, int y) +{ + const u16 *metatile = gShopDataPtr->tilemapBuffers[0]; + int offset1 = x * 2; + int offset2 = y * 64; + + if (metatile[offset2 + offset1] == 0 && + metatile[offset2 + offset1 + 32] == 0 && + metatile[offset2 + offset1 + 1] == 0 && + metatile[offset2 + offset1 + 33] == 0) + { + return TRUE; + } + + return FALSE; +} + +static void Task_BuyMenu(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (!gPaletteFade.active) + { + s32 itemId = ListMenuHandleInputGetItemId(tListTaskId); + ListMenuGetScrollAndRow(tListTaskId, &gShopDataPtr->scrollOffset, &gShopDataPtr->selectedRow); + + switch (itemId) + { + case LIST_NOTHING_CHOSEN: + break; + case LIST_B_PRESSED: + PlaySE(SE_SELECT); + ExitBuyMenu(taskId); + break; + default: + PlaySE(SE_SELECT); + tItemId = itemId; + ClearWindowTilemap(2); + BuyMenuRemoveScrollIndicatorArrows(); + BuyMenuPrintCursor(tListTaskId, 2); + + if (gMartInfo.martType == MART_TYPE_0) + { + gShopDataPtr->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(1)); + } + else + { + gShopDataPtr->totalCost = gDecorations[itemId].price; + } + + if (!IsEnoughMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost)) + { + BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList); + } + else + { + if (gMartInfo.martType == MART_TYPE_0) + { + CopyItemName(itemId, gStringVar1); + if (ItemId_GetPocket(itemId) == POCKET_TM_HM) + { + StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(itemId)]); + BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany2, Task_BuyHowManyDialogueInit); + } + else + { + BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany, Task_BuyHowManyDialogueInit); + } + } + else + { + StringCopy(gStringVar1, gDecorations[itemId].name); + ConvertIntToDecimalStringN(gStringVar2, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6); + + if (gMartInfo.martType == MART_TYPE_1) + StringExpandPlaceholders(gStringVar4, gText_Var1IsItThatllBeVar2); + else + StringExpandPlaceholders(gStringVar4, gText_YouWantedVar1ThatllBeVar2); + BuyMenuDisplayMessage(taskId, gStringVar4, BuyMenuConfirmPurchase); + } + } + break; + } + } +} + +static void Task_BuyHowManyDialogueInit(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + u16 quantityInBag = CountTotalItemQuantityInBag(tItemId); + u16 maxQuantity; + + SetWindowBorderStyle(3, FALSE, 1, 13); + ConvertIntToDecimalStringN(gStringVar1, quantityInBag, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_InBagVar1); + BuyMenuPrint(3, gStringVar4, 0, 1, 0, 0); + tItemCount = 1; + SetWindowBorderStyle(4, FALSE, 1, 13); + BuyMenuPrintItemQuantityAndPrice(taskId); + schedule_bg_copy_tilemap_to_vram(0); + + maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost; + + if (maxQuantity > 99) + { + gShopDataPtr->maxQuantity = 99; + } + else + { + gShopDataPtr->maxQuantity = maxQuantity; + } + + gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput; +} + +static void Task_BuyHowManyDialogueHandleInput(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (AdjustQuantityAccordingToDPadInput(&tItemCount, gShopDataPtr->maxQuantity) == TRUE) + { + gShopDataPtr->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(1)) * tItemCount; + BuyMenuPrintItemQuantityAndPrice(taskId); + } + else + { + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_8198070(4, 0); + sub_8198070(3, 0); + ClearWindowTilemap(4); + ClearWindowTilemap(3); + PutWindowTilemap(1); + CopyItemName(tItemId, gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, 2); + ConvertIntToDecimalStringN(gStringVar3, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6); + BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8198070(4, 0); + sub_8198070(3, 0); + ClearWindowTilemap(4); + ClearWindowTilemap(3); + BuyMenuReturnToItemList(taskId); + } + } +} + +static void BuyMenuConfirmPurchase(u8 taskId) +{ + CreateYesNoMenuWithCallbacks(taskId, &sShopBuyMenuYesNoWindowTemplates, 1, 0, 0, 1, 13, &sShopPurchaseYesNoFuncs); +} + +static void BuyMenuTryMakePurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + PutWindowTilemap(1); + + if (gMartInfo.martType == MART_TYPE_0) + { + if (AddBagItem(tItemId, tItemCount) == TRUE) + { + BuyMenuDisplayMessage(taskId, gText_HereYouGoThankYou, BuyMenuSubtractMoney); + RecordItemPurchase(taskId); + } + else + { + BuyMenuDisplayMessage(taskId, gText_NoMoreRoomForThis, BuyMenuReturnToItemList); + } + } + else + { + if (DecorationAdd(tItemId)) + { + if (gMartInfo.martType == MART_TYPE_1) + { + BuyMenuDisplayMessage(taskId, gText_ThankYouIllSendItHome, BuyMenuSubtractMoney); + } + else + { + BuyMenuDisplayMessage(taskId, gText_ThanksIllSendItHome, BuyMenuSubtractMoney); + } + } + else + { + BuyMenuDisplayMessage(taskId, gText_SpaceForVar1Full, BuyMenuReturnToItemList); + } + } +} + +static void BuyMenuSubtractMoney(u8 taskId) +{ + IncrementGameStat(GAME_STAT_SHOPPED); + RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost); + PlaySE(SE_REGI); + PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0); + + if (gMartInfo.martType == MART_TYPE_0) + { + gTasks[taskId].func = Task_ReturnToItemListAfterItemPurchase; + } + else + { + gTasks[taskId].func = Task_ReturnToItemListAfterDecorationPurchase; + } +} + +static void Task_ReturnToItemListAfterItemPurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PlaySE(SE_SELECT); + if (tItemId == ITEM_POKE_BALL && tItemCount > 9 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE) + { + BuyMenuDisplayMessage(taskId, gText_ThrowInPremierBall, BuyMenuReturnToItemList); + } + else + { + BuyMenuReturnToItemList(taskId); + } + } +} + +static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PlaySE(SE_SELECT); + BuyMenuReturnToItemList(taskId); + } +} + +static void BuyMenuReturnToItemList(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + sub_8197DF8(5, 0); + BuyMenuPrintCursor(tListTaskId, 1); + PutWindowTilemap(1); + PutWindowTilemap(2); + schedule_bg_copy_tilemap_to_vram(0); + BuyMenuAddScrollIndicatorArrows(); + gTasks[taskId].func = Task_BuyMenu; +} + +static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + FillWindowPixelBuffer(4, 0x11); + PrintMoneyAmount(4, 38, 1, gShopDataPtr->totalCost, TEXT_SPEED_FF); + ConvertIntToDecimalStringN(gStringVar1, tItemCount, 2, 2); + StringExpandPlaceholders(gStringVar4, gText_xVar1); + BuyMenuPrint(4, gStringVar4, 0, 1, 0, 0); +} + +static void ExitBuyMenu(u8 taskId) +{ + gFieldCallback = MapPostLoadHook_ReturnToShopMenu; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = Task_ExitBuyMenu; +} + +static void Task_ExitBuyMenu(u8 taskId) +{ + if (!gPaletteFade.active) + { + RemoveMoneyLabelObject(); + BuyMenuFreeMemory(); + SetMainCallback2(CB2_ReturnToField); + DestroyTask(taskId); + } +} + +static void ClearItemPurchases(void) +{ + gMartPurchaseHistoryId = 0; + memset(gMartPurchaseHistory, 0, sizeof(gMartPurchaseHistory)); +} + +static void RecordItemPurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + u16 i; + + for (i = 0; i < 3; i++) + { + if (gMartPurchaseHistory[i].itemId == tItemId && gMartPurchaseHistory[i].quantity != 0) + { + if (gMartPurchaseHistory[i].quantity + tItemCount > 255) + { + gMartPurchaseHistory[i].quantity = 255; + } + else + { + gMartPurchaseHistory[i].quantity += tItemCount; + } + return; + } + } + + if (gMartPurchaseHistoryId < 3) + { + gMartPurchaseHistory[gMartPurchaseHistoryId].itemId = tItemId; + gMartPurchaseHistory[gMartPurchaseHistoryId].quantity = tItemCount; + gMartPurchaseHistoryId++; + } +} + +#undef tItemCount +#undef tItemId +#undef tListTaskId + +void CreatePokemartMenu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_0); + SetShopItemsForSale(itemsForSale); + ClearItemPurchases(); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop1Menu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_1); + SetShopItemsForSale(itemsForSale); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop2Menu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_2); + SetShopItemsForSale(itemsForSale); + SetShopMenuCallback(EnableBothScriptContexts); +} diff --git a/src/slot_machine.c b/src/slot_machine.c index ef52b7171..f92ebd168 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -25,8 +25,6 @@ #include "bg.h" #include "window.h" -extern u8 gOamLimit; - // Text extern const u8 gText_YouDontHaveThreeCoins[]; extern const u8 gText_QuitTheGame[]; diff --git a/src/sprite.c b/src/sprite.c index c133dc73e..4087dd8c4 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -15,15 +15,15 @@ #define ALLOC_SPRITE_TILE(n) \ { \ - gSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \ + sSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \ } #define FREE_SPRITE_TILE(n) \ { \ - gSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \ + sSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \ } -#define SPRITE_TILE_IS_ALLOCATED(n) ((gSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1) +#define SPRITE_TILE_IS_ALLOCATED(n) ((sSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1) struct SpriteCopyRequest @@ -295,18 +295,18 @@ u32 gOamMatrixAllocBitmap; u8 gReservedSpritePaletteCount; EWRAM_DATA struct Sprite gSprites[MAX_SPRITES + 1] = {0}; -EWRAM_DATA u16 gSpritePriorities[MAX_SPRITES] = {0}; -EWRAM_DATA u8 gSpriteOrder[MAX_SPRITES] = {0}; -EWRAM_DATA bool8 gShouldProcessSpriteCopyRequests = 0; -EWRAM_DATA u8 gSpriteCopyRequestCount = 0; -EWRAM_DATA struct SpriteCopyRequest gSpriteCopyRequests[MAX_SPRITES] = {0}; +EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0}; +EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0}; +EWRAM_DATA static bool8 sShouldProcessSpriteCopyRequests = 0; +EWRAM_DATA static u8 sSpriteCopyRequestCount = 0; +EWRAM_DATA static struct SpriteCopyRequest sSpriteCopyRequests[MAX_SPRITES] = {0}; EWRAM_DATA u8 gOamLimit = 0; EWRAM_DATA u16 gReservedSpriteTileCount = 0; -EWRAM_DATA u8 gSpriteTileAllocBitmap[128] = {0}; +EWRAM_DATA static u8 sSpriteTileAllocBitmap[128] = {0}; EWRAM_DATA s16 gSpriteCoordOffsetX = 0; EWRAM_DATA s16 gSpriteCoordOffsetY = 0; EWRAM_DATA struct OamMatrix gOamMatrices[OAM_MATRIX_COUNT] = {0}; -EWRAM_DATA bool8 gAffineAnimsDisabled = 0; +EWRAM_DATA bool8 gAffineAnimsDisabled = FALSE; void ResetSpriteData(void) { @@ -350,7 +350,7 @@ void BuildOamBuffer(void) AddSpritesToOamBuffer(); CopyMatricesToOamBuffer(); gMain.oamLoadDisabled = temp; - gShouldProcessSpriteCopyRequests = TRUE; + sShouldProcessSpriteCopyRequests = TRUE; } void UpdateOamCoords(void) @@ -382,7 +382,7 @@ void BuildSpritePriorities(void) { struct Sprite *sprite = &gSprites[i]; u16 priority = sprite->subpriority | (sprite->oam.priority << 8); - gSpritePriorities[i] = priority; + sSpritePriorities[i] = priority; } } @@ -392,10 +392,10 @@ void SortSprites(void) for (i = 1; i < MAX_SPRITES; i++) { u8 j = i; - struct Sprite *sprite1 = &gSprites[gSpriteOrder[i - 1]]; - struct Sprite *sprite2 = &gSprites[gSpriteOrder[i]]; - u16 sprite1Priority = gSpritePriorities[gSpriteOrder[i - 1]]; - u16 sprite2Priority = gSpritePriorities[gSpriteOrder[i]]; + struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]]; + struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]]; + u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]]; + u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]]; s16 sprite1Y = sprite1->oam.y; s16 sprite2Y = sprite2->oam.y; @@ -431,20 +431,20 @@ void SortSprites(void) && ((sprite1Priority > sprite2Priority) || (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y))) { - u8 temp = gSpriteOrder[j]; - gSpriteOrder[j] = gSpriteOrder[j - 1]; - gSpriteOrder[j - 1] = temp; + u8 temp = sSpriteOrder[j]; + sSpriteOrder[j] = sSpriteOrder[j - 1]; + sSpriteOrder[j - 1] = temp; // UB: If j equals 1, then j-- makes j equal 0. - // Then, gSpriteOrder[-1] gets accessed below. + // Then, sSpriteOrder[-1] gets accessed below. // Although this doesn't result in a bug in the ROM, // the behavior is undefined. j--; - sprite1 = &gSprites[gSpriteOrder[j - 1]]; - sprite2 = &gSprites[gSpriteOrder[j]]; - sprite1Priority = gSpritePriorities[gSpriteOrder[j - 1]]; - sprite2Priority = gSpritePriorities[gSpriteOrder[j]]; + sprite1 = &gSprites[sSpriteOrder[j - 1]]; + sprite2 = &gSprites[sSpriteOrder[j]]; + sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]]; + sprite2Priority = sSpritePriorities[sSpriteOrder[j]]; sprite1Y = sprite1->oam.y; sprite2Y = sprite2->oam.y; @@ -499,7 +499,7 @@ void AddSpritesToOamBuffer(void) while (i < MAX_SPRITES) { - struct Sprite *sprite = &gSprites[gSpriteOrder[i]]; + struct Sprite *sprite = &gSprites[sSpriteOrder[i]]; if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex)) return; i++; @@ -664,14 +664,14 @@ void ClearSpriteCopyRequests(void) { u8 i; - gShouldProcessSpriteCopyRequests = FALSE; - gSpriteCopyRequestCount = 0; + sShouldProcessSpriteCopyRequests = FALSE; + sSpriteCopyRequestCount = 0; for (i = 0; i < MAX_SPRITE_COPY_REQUESTS; i++) { - gSpriteCopyRequests[i].src = 0; - gSpriteCopyRequests[i].dest = 0; - gSpriteCopyRequests[i].size = 0; + sSpriteCopyRequests[i].src = 0; + sSpriteCopyRequests[i].dest = 0; + sSpriteCopyRequests[i].size = 0; } } @@ -779,17 +779,17 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op) if (op == 0) { val = ~(1 << val); - gSpriteTileAllocBitmap[index] &= val; + sSpriteTileAllocBitmap[index] &= val; } else if (op == 1) { val = (1 << val); - gSpriteTileAllocBitmap[index] |= val; + sSpriteTileAllocBitmap[index] |= val; } else { retVal = 1 << shift; - retVal &= gSpriteTileAllocBitmap[index]; + retVal &= sSpriteTileAllocBitmap[index]; } return retVal; @@ -801,40 +801,40 @@ void SpriteCallbackDummy(struct Sprite *sprite) void ProcessSpriteCopyRequests(void) { - if (gShouldProcessSpriteCopyRequests) + if (sShouldProcessSpriteCopyRequests) { u8 i = 0; - while (gSpriteCopyRequestCount > 0) + while (sSpriteCopyRequestCount > 0) { - CpuCopy16(gSpriteCopyRequests[i].src, gSpriteCopyRequests[i].dest, gSpriteCopyRequests[i].size); - gSpriteCopyRequestCount--; + CpuCopy16(sSpriteCopyRequests[i].src, sSpriteCopyRequests[i].dest, sSpriteCopyRequests[i].size); + sSpriteCopyRequestCount--; i++; } - gShouldProcessSpriteCopyRequests = FALSE; + sShouldProcessSpriteCopyRequests = FALSE; } } void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images) { - if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) + if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { - gSpriteCopyRequests[gSpriteCopyRequestCount].src = images[index].data; - gSpriteCopyRequests[gSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; - gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size; - gSpriteCopyRequestCount++; + sSpriteCopyRequests[sSpriteCopyRequestCount].src = images[index].data; + sSpriteCopyRequests[sSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; + sSpriteCopyRequests[sSpriteCopyRequestCount].size = images[index].size; + sSpriteCopyRequestCount++; } } void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size) { - if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) + if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { - gSpriteCopyRequests[gSpriteCopyRequestCount].src = src; - gSpriteCopyRequests[gSpriteCopyRequestCount].dest = dest; - gSpriteCopyRequests[gSpriteCopyRequestCount].size = size; - gSpriteCopyRequestCount++; + sSpriteCopyRequests[sSpriteCopyRequestCount].src = src; + sSpriteCopyRequests[sSpriteCopyRequestCount].dest = dest; + sSpriteCopyRequests[sSpriteCopyRequestCount].size = size; + sSpriteCopyRequestCount++; } } @@ -869,7 +869,7 @@ void ResetAllSprites(void) for (i = 0; i < MAX_SPRITES; i++) { ResetSprite(&gSprites[i]); - gSpriteOrder[i] = i; + sSpriteOrder[i] = i; } ResetSprite(&gSprites[i]); @@ -1414,7 +1414,7 @@ void ResetAffineAnimData(void) { u8 i; - gAffineAnimsDisabled = 0; + gAffineAnimsDisabled = FALSE; gOamMatrixAllocBitmap = 0; ResetOamMatrices(); diff --git a/src/start_menu.c b/src/start_menu.c index 9d10aeaa4..dcb2c4154 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -88,7 +88,7 @@ extern void CB2_PartyMenuFromStartMenu(void); extern void CB2_PokeNav(void); extern void sub_80C4DDC(void (*)(void)); extern void sub_80C51C4(void (*)(void)); -extern void sub_80C4E74(u8, void (*)(void)); +extern void TrainerCard_ShowLinkCard(u8, void (*)(void)); extern void ScriptUnfreezeEventObjects(void); extern void sub_81A9EC8(void); extern void save_serialize_map(void); @@ -750,7 +750,7 @@ static bool8 StartMenuLinkModePlayerNameCallback(void) { play_some_sound(); overworld_free_bg_tilemaps(); - sub_80C4E74(gUnknown_03005DB4, CB2_ReturnToFieldWithOpenMenu); + TrainerCard_ShowLinkCard(gUnknown_03005DB4, CB2_ReturnToFieldWithOpenMenu); return TRUE; } diff --git a/src/string_util.c b/src/string_util.c index ea50ba5a5..3fbf79d87 100644 --- a/src/string_util.c +++ b/src/string_util.c @@ -20,20 +20,20 @@ static const s32 sPowersOfTen[] = 1000000000, }; -extern u8 gExpandedPlaceholder_Empty[]; -extern u8 gExpandedPlaceholder_Kun[]; -extern u8 gExpandedPlaceholder_Chan[]; -extern u8 gExpandedPlaceholder_Sapphire[]; -extern u8 gExpandedPlaceholder_Ruby[]; -extern u8 gExpandedPlaceholder_Emerald[]; -extern u8 gExpandedPlaceholder_Aqua[]; -extern u8 gExpandedPlaceholder_Magma[]; -extern u8 gExpandedPlaceholder_Archie[]; -extern u8 gExpandedPlaceholder_Maxie[]; -extern u8 gExpandedPlaceholder_Kyogre[]; -extern u8 gExpandedPlaceholder_Groudon[]; -extern u8 gExpandedPlaceholder_Brendan[]; -extern u8 gExpandedPlaceholder_May[]; +extern const u8 gExpandedPlaceholder_Empty[]; +extern const u8 gExpandedPlaceholder_Kun[]; +extern const u8 gExpandedPlaceholder_Chan[]; +extern const u8 gExpandedPlaceholder_Sapphire[]; +extern const u8 gExpandedPlaceholder_Ruby[]; +extern const u8 gExpandedPlaceholder_Emerald[]; +extern const u8 gExpandedPlaceholder_Aqua[]; +extern const u8 gExpandedPlaceholder_Magma[]; +extern const u8 gExpandedPlaceholder_Archie[]; +extern const u8 gExpandedPlaceholder_Maxie[]; +extern const u8 gExpandedPlaceholder_Kyogre[]; +extern const u8 gExpandedPlaceholder_Groudon[]; +extern const u8 gExpandedPlaceholder_Brendan[]; +extern const u8 gExpandedPlaceholder_May[]; u8 *StringCopy10(u8 *dest, const u8 *src) { @@ -348,7 +348,7 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) { u8 c = *src++; u8 placeholderId; - u8 *expandedString; + const u8 *expandedString; switch (c) { @@ -383,9 +383,9 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) case EOS: *dest = EOS; return dest; - case 0xFA: - case 0xFB: - case 0xFE: + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: + case CHAR_NEWLINE: default: *dest++ = c; } @@ -394,8 +394,8 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) u8 *StringBraille(u8 *dest, const u8 *src) { - u8 setBrailleFont[] = { 0xFC, 0x06, 0x06, 0xFF }; - u8 gotoLine2[] = { 0xFE, 0xFC, 0x0E, 0x02, 0xFF }; + u8 setBrailleFont[] = { EXT_CTRL_CODE_BEGIN, 0x06, 0x06, EOS }; + u8 gotoLine2[] = { CHAR_NEWLINE, EXT_CTRL_CODE_BEGIN, 0x0E, 0x02, EOS }; dest = StringCopy(dest, setBrailleFont); @@ -408,7 +408,7 @@ u8 *StringBraille(u8 *dest, const u8 *src) case EOS: *dest = c; return dest; - case 0xFE: + case CHAR_NEWLINE: dest = StringCopy(dest, gotoLine2); break; default: @@ -419,32 +419,32 @@ u8 *StringBraille(u8 *dest, const u8 *src) } } -static u8 *ExpandPlaceholder_UnknownStringVar(void) +static const u8 *ExpandPlaceholder_UnknownStringVar(void) { return gUnknownStringVar; } -static u8 *ExpandPlaceholder_PlayerName(void) +static const u8 *ExpandPlaceholder_PlayerName(void) { return gSaveBlock2Ptr->playerName; } -static u8 *ExpandPlaceholder_StringVar1(void) +static const u8 *ExpandPlaceholder_StringVar1(void) { return gStringVar1; } -static u8 *ExpandPlaceholder_StringVar2(void) +static const u8 *ExpandPlaceholder_StringVar2(void) { return gStringVar2; } -static u8 *ExpandPlaceholder_StringVar3(void) +static const u8 *ExpandPlaceholder_StringVar3(void) { return gStringVar3; } -static u8 *ExpandPlaceholder_KunChan(void) +static const u8 *ExpandPlaceholder_KunChan(void) { if (gSaveBlock2Ptr->playerGender == MALE) return gExpandedPlaceholder_Kun; @@ -452,7 +452,7 @@ static u8 *ExpandPlaceholder_KunChan(void) return gExpandedPlaceholder_Chan; } -static u8 *ExpandPlaceholder_RivalName(void) +static const u8 *ExpandPlaceholder_RivalName(void) { if (gSaveBlock2Ptr->playerGender == MALE) return gExpandedPlaceholder_May; @@ -460,44 +460,44 @@ static u8 *ExpandPlaceholder_RivalName(void) return gExpandedPlaceholder_Brendan; } -static u8 *ExpandPlaceholder_Version(void) +static const u8 *ExpandPlaceholder_Version(void) { return gExpandedPlaceholder_Emerald; } -static u8 *ExpandPlaceholder_Aqua(void) +static const u8 *ExpandPlaceholder_Aqua(void) { return gExpandedPlaceholder_Aqua; } -static u8 *ExpandPlaceholder_Magma(void) +static const u8 *ExpandPlaceholder_Magma(void) { return gExpandedPlaceholder_Magma; } -static u8 *ExpandPlaceholder_Archie(void) +static const u8 *ExpandPlaceholder_Archie(void) { return gExpandedPlaceholder_Archie; } -static u8 *ExpandPlaceholder_Maxie(void) +static const u8 *ExpandPlaceholder_Maxie(void) { return gExpandedPlaceholder_Maxie; } -static u8 *ExpandPlaceholder_Kyogre(void) +static const u8 *ExpandPlaceholder_Kyogre(void) { return gExpandedPlaceholder_Kyogre; } -static u8 *ExpandPlaceholder_Groudon(void) +static const u8 *ExpandPlaceholder_Groudon(void) { return gExpandedPlaceholder_Groudon; } -u8 *GetExpandedPlaceholder(u32 id) +const u8 *GetExpandedPlaceholder(u32 id) { - typedef u8 *(*ExpandPlaceholderFunc)(void); + typedef const u8 *(*ExpandPlaceholderFunc)(void); static const ExpandPlaceholderFunc funcs[] = { @@ -574,7 +574,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n) else { *dest++ = *src++; - if (*(src - 1) == 0xF9) + if (*(src - 1) == CHAR_SPECIAL_F9) *dest++ = *src++; } } @@ -589,7 +589,7 @@ u32 StringLength_Multibyte(u8 *str) while (*str != EOS) { - if (*str == 0xF9) + if (*str == CHAR_SPECIAL_F9) str++; str++; length++; @@ -600,7 +600,7 @@ u32 StringLength_Multibyte(u8 *str) u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color) { - *dest = 0xFC; + *dest = EXT_CTRL_CODE_BEGIN; dest++; switch (colorType) @@ -630,7 +630,7 @@ bool32 IsStringJapanese(u8 *str) while (*str != EOS) { if (*str <= 0xA0) - if (*str != 0) + if (*str != CHAR_SPACE) return TRUE; str++; } @@ -645,7 +645,7 @@ bool32 sub_800924C(u8 *str, s32 n) for (i = 0; *str != EOS && i < n; i++) { if (*str <= 0xA0) - if (*str != 0) + if (*str != CHAR_SPACE) return TRUE; str++; } @@ -692,7 +692,7 @@ u8 GetExtCtrlCodeLength(u8 code) static const u8 *SkipExtCtrlCode(const u8 *s) { - while (*s == 0xFC) + while (*s == EXT_CTRL_CODE_BEGIN) { s++; s += GetExtCtrlCodeLength(*s); @@ -716,11 +716,11 @@ s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2) if (*str1 < *str2) { retVal = -1; - if (*str2 == 0xFF) + if (*str2 == EOS) retVal = 1; } - if (*str1 == 0xFF) + if (*str1 == EOS) return retVal; str1++; @@ -729,7 +729,7 @@ s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2) retVal = 1; - if (*str1 == 0xFF) + if (*str1 == EOS) retVal = -1; return retVal; @@ -743,9 +743,9 @@ void ConvertInternationalString(u8 *s, u8 language) StripExtCtrlCodes(s); i = StringLength(s); - s[i++] = 0xFC; + s[i++] = EXT_CTRL_CODE_BEGIN; s[i++] = 22; - s[i++] = 0xFF; + s[i++] = EOS; i--; @@ -755,7 +755,7 @@ void ConvertInternationalString(u8 *s, u8 language) i--; } - s[0] = 0xFC; + s[0] = EXT_CTRL_CODE_BEGIN; s[1] = 21; } } @@ -764,9 +764,9 @@ void StripExtCtrlCodes(u8 *str) { u16 srcIndex = 0; u16 destIndex = 0; - while (str[srcIndex] != 0xFF) + while (str[srcIndex] != EOS) { - if (str[srcIndex] == 0xFC) + if (str[srcIndex] == EXT_CTRL_CODE_BEGIN) { srcIndex++; srcIndex += GetExtCtrlCodeLength(str[srcIndex]); @@ -776,5 +776,5 @@ void StripExtCtrlCodes(u8 *str) str[destIndex++] = str[srcIndex++]; } } - str[destIndex] = 0xFF; + str[destIndex] = EOS; } diff --git a/src/strings.c b/src/strings.c index cdbbb4468..15c247744 100644 --- a/src/strings.c +++ b/src/strings.c @@ -349,9 +349,9 @@ const u8 gText_Var1ThrownAway[] = _("The {STR_VAR_1}\nwas thrown away."); const u8 gText_Var1AteTheVar2[] = _("{STR_VAR_1} ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_Var1HappilyAteVar2[] = _("{STR_VAR_1} happily ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_Var1DisdainfullyAteVar2[] = _("{STR_VAR_1} disdainfully ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); -const u8 gUnknown_085E93C7[] = _("BUY"); -const u8 gUnknown_085E93CB[] = _("SELL"); -const u8 gUnknown_085E93D0[] = _("QUIT"); +const u8 gText_ShopBuy[] = _("BUY"); +const u8 gText_ShopSell[] = _("SELL"); +const u8 gText_ShopQuit[] = _("QUIT"); const u8 gText_InBagVar1[] = _("IN BAG: {STR_VAR_1}"); const u8 gText_QuitShopping[] = _("Quit shopping."); const u8 gText_Var1CertainlyHowMany[] = _("{STR_VAR_1}? Certainly.\nHow many would you like?"); diff --git a/src/task.c b/src/task.c index fafa7c70d..f067e21b4 100644 --- a/src/task.c +++ b/src/task.c @@ -7,7 +7,7 @@ struct Task gTasks[NUM_TASKS]; static void InsertTask(u8 newTaskId); -static u8 FindFirstActiveTask(); +static u8 FindFirstActiveTask(void); void ResetTasks(void) { @@ -124,7 +124,7 @@ void RunTasks(void) } } -static u8 FindFirstActiveTask() +static u8 FindFirstActiveTask(void) { u8 taskId; diff --git a/src/text.c b/src/text.c index e5a9feed8..84964ffbf 100644 --- a/src/text.c +++ b/src/text.c @@ -9,11 +9,11 @@ #include "window.h" #include "text.h" #include "blit.h" +#include "dynamic_placeholder_text_util.h" extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern u8* DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 a1); extern int sub_8197964(); EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; @@ -24,8 +24,6 @@ static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - const struct FontInfo *gFonts; u8 gUnknown_03002F84; u8 gUnknown_03002F90[0x20]; @@ -3095,13 +3093,13 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) temp = strLocal[strPos++]; switch (temp) { - case 0xFE: - case 0xFF: + case CHAR_NEWLINE: + case EOS: lineWidths[line] = width; width = 0; line++; break; - case 0xFC: + case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { @@ -3135,21 +3133,21 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) break; } break; - case 0xF7: - case 0xFD: + case CHAR_SPECIAL_F7: + case PLACEHOLDER_BEGIN: ++strPos; break; - case 0xFA: - case 0xFB: + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: break; - case 0xF8: - case 0xF9: + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: ++strPos; default: ++width; break; } - } while (temp != 0xFF); + } while (temp != EOS); for (width = 0, strPos = 0; strPos < 8; ++strPos) { @@ -3170,7 +3168,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32) return gGlyphWidthFuncs[i].func; } - return 0; + return NULL; } u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) @@ -3181,7 +3179,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) s32 result; int localLetterSpacing; u32 lineWidth; - u8 *bufferPointer; + const u8 *bufferPointer; int glyphWidth; u32 width; @@ -3201,16 +3199,16 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) lineWidth = 0; bufferPointer = 0; - while (*str != 0xFF) + while (*str != EOS) { switch (*str) { - case 0xFE: + case CHAR_NEWLINE: if (lineWidth > width) width = lineWidth; lineWidth = 0; break; - case 0xFD: + case PLACEHOLDER_BEGIN: switch (*++str) { case 0x2: @@ -3225,10 +3223,10 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) default: return 0; } - case 0xF7: + case CHAR_SPECIAL_F7: if (bufferPointer == NULL) bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str); - while (*bufferPointer != 0xFF) + while (*bufferPointer != EOS) { glyphWidth = func(*bufferPointer++, isJapanese); if (minGlyphWidth > 0) @@ -3240,13 +3238,13 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) else { lineWidth += glyphWidth; - if (isJapanese && str[1] != 0xFF) + if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } } bufferPointer = 0; break; - case 0xFC: + case EXT_CTRL_CODE_BEGIN: switch (*++str) { case 0x4: @@ -3299,9 +3297,9 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) break; } break; - case 0xF8: - case 0xF9: - if (*str == 0xF9) + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: + if (*str == CHAR_SPECIAL_F9) glyphWidth = func(*++str | 0x100, isJapanese); else glyphWidth = GetKeypadIconWidth(*++str); @@ -3315,12 +3313,12 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) else { lineWidth += glyphWidth; - if (isJapanese && str[1] != 0xFF) + if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; - case 0xFA: - case 0xFB: + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: break; default: glyphWidth = func(*str, isJapanese); @@ -3333,7 +3331,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) else { lineWidth += glyphWidth; - if (isJapanese && str[1] != 0xFF) + if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; @@ -3372,7 +3370,7 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) temp = strLocal[strPos++]; switch (temp) { - case 0xFC: + case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { @@ -3421,16 +3419,16 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) continue; } break; - case 0xF7: - case 0xF8: - case 0xF9: - case 0xFD: + case CHAR_SPECIAL_F7: + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: + case PLACEHOLDER_BEGIN: ++strPos; break; - case 0xFA: - case 0xFB: - case 0xFE: - case 0xFF: + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: + case CHAR_NEWLINE: + case EOS: break; default: switch (fontId) @@ -3450,7 +3448,7 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) break; } } - while (temp != 0xFF); + while (temp != EOS); RestoreTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]); return 1; diff --git a/src/tileset_anims.c b/src/tileset_anims.c index 454a2e435..f7c3cd482 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -1,7 +1,7 @@ // Includes #include "global.h" #include "palette.h" -#include "blend_palette.h" +#include "util.h" #include "battle_transition.h" #include "task.h" #include "battle_transition.h" @@ -936,7 +936,7 @@ void GabbyAndTyBeforeInterview(void) { gSaveBlock1Ptr->gabbyAndTyData.battleNum ++; } - gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.unk5_0; + gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.playerMonWasDamaged; if (gBattleResults.playerFaintCounter != 0) { gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = TRUE; @@ -1580,7 +1580,7 @@ void SaveRecordedItemPurchasesForTVShow(void) if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SMART_SHOPPER, FALSE) != TRUE) { TV_SortPurchasesByQuantity(); - if (gUnknown_02039F80[0].quantity >= 20) + if (gMartPurchaseHistory[0].quantity >= 20) { show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; show->smartshopperShow.kind = TVSHOW_SMART_SHOPPER; @@ -1588,8 +1588,8 @@ void SaveRecordedItemPurchasesForTVShow(void) show->smartshopperShow.shopLocation = gMapHeader.regionMapSectionId; for (i = 0; i < 3; i ++) { - show->smartshopperShow.itemIds[i] = gUnknown_02039F80[i].itemId; - show->smartshopperShow.itemAmounts[i] = gUnknown_02039F80[i].quantity; + show->smartshopperShow.itemIds[i] = gMartPurchaseHistory[i].itemId; + show->smartshopperShow.itemAmounts[i] = gMartPurchaseHistory[i].quantity; } show->smartshopperShow.priceReduced = GetPriceReduction(1); StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName); @@ -2992,14 +2992,14 @@ void TV_SortPurchasesByQuantity(void) { for (j = i + 1; j < 3; j ++) { - if (gUnknown_02039F80[i].quantity < gUnknown_02039F80[j].quantity) - { - tmpId = gUnknown_02039F80[i].itemId; - tmpQn = gUnknown_02039F80[i].quantity; - gUnknown_02039F80[i].itemId = gUnknown_02039F80[j].itemId; - gUnknown_02039F80[i].quantity = gUnknown_02039F80[j].quantity; - gUnknown_02039F80[j].itemId = tmpId; - gUnknown_02039F80[j].quantity = tmpQn; + if (gMartPurchaseHistory[i].quantity < gMartPurchaseHistory[j].quantity) + { + tmpId = gMartPurchaseHistory[i].itemId; + tmpQn = gMartPurchaseHistory[i].quantity; + gMartPurchaseHistory[i].itemId = gMartPurchaseHistory[j].itemId; + gMartPurchaseHistory[i].quantity = gMartPurchaseHistory[j].quantity; + gMartPurchaseHistory[j].itemId = tmpId; + gMartPurchaseHistory[j].quantity = tmpQn; } } } diff --git a/src/util.c b/src/util.c index 9c8766a97..47112774a 100644 --- a/src/util.c +++ b/src/util.c @@ -1,6 +1,7 @@ #include "global.h" #include "util.h" #include "sprite.h" +#include "palette.h" const u32 gBitTable[] = { @@ -258,3 +259,20 @@ u32 CalcByteArraySum(const u8* data, u32 length) sum += data[i]; return sum; } + +void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor) +{ + u16 i; + for (i = 0; i < numEntries; i++) + { + u16 index = i + palOffset; + struct PlttData *data1 = (struct PlttData *)&gPlttBufferUnfaded[index]; + s8 r = data1->r; + s8 g = data1->g; + s8 b = data1->b; + struct PlttData *data2 = (struct PlttData *)&blendColor; + gPlttBufferFaded[index] = ((r + (((data2->r - r) * coeff) >> 4)) << 0) + | ((g + (((data2->g - g) * coeff) >> 4)) << 5) + | ((b + (((data2->b - b) * coeff) >> 4)) << 10); + } +} diff --git a/src/window.c b/src/window.c index 9a52a5a20..e93577e3a 100644 --- a/src/window.c +++ b/src/window.c @@ -20,7 +20,7 @@ EWRAM_DATA static u16 sWindowSize = 0; static u8 GetNumActiveWindowsOnBg(u8 bgId); static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId); -static const struct WindowTemplate sDummyWindowTemplate = {0xFF, 0, 0, 0, 0, 0, 0}; +static const struct WindowTemplate sDummyWindowTemplate = DUMMY_WIN_TEMPLATE; static void nullsub_8(void) { |