diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_bg.c | 20 | ||||
-rw-r--r-- | src/battle_controllers.c | 92 | ||||
-rw-r--r-- | src/battle_main.c | 46 | ||||
-rw-r--r-- | src/battle_message.c | 18 | ||||
-rw-r--r-- | src/link.c | 2 | ||||
-rw-r--r-- | src/pokemon.c | 20 | ||||
-rw-r--r-- | src/recorded_battle.c | 6 | ||||
-rw-r--r-- | src/rom_8011DC0.c | 5 |
8 files changed, 107 insertions, 102 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index d4bfd297a..6520438a0 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -278,7 +278,7 @@ static void sub_8035C4C(void) { if (gBattleOutcome == B_OUTCOME_WON) { - switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18) + switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: BattleHandleAddTextPrinter(gText_Win, 0x16); @@ -300,7 +300,7 @@ static void sub_8035C4C(void) } else { - switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18) + switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: BattleHandleAddTextPrinter(gText_Win, 0x17); @@ -323,7 +323,7 @@ static void sub_8035C4C(void) } else if (gBattleOutcome == B_OUTCOME_WON) { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0) + if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { BattleHandleAddTextPrinter(gText_Win, 0x17); BattleHandleAddTextPrinter(gText_Loss, 0x16); @@ -336,7 +336,7 @@ static void sub_8035C4C(void) } else { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0) + if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { BattleHandleAddTextPrinter(gText_Win, 0x16); BattleHandleAddTextPrinter(gText_Loss, 0x17); @@ -365,23 +365,23 @@ void sub_8035D74(u8 taskId) name = gLinkPlayers[i].name; linkPlayer = &gLinkPlayers[i]; - switch (linkPlayer->lp_field_18) + switch (linkPlayer->id) { case 0: BattleHandleAddTextPrinter(name, 0x11); - sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 4); + sub_8035AE4(taskId, linkPlayer->id, 1, 2, 4); break; case 1: BattleHandleAddTextPrinter(name, 0x12); - sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 4); + sub_8035AE4(taskId, linkPlayer->id, 2, 2, 4); break; case 2: BattleHandleAddTextPrinter(name, 0x13); - sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 8); + sub_8035AE4(taskId, linkPlayer->id, 1, 2, 8); break; case 3: BattleHandleAddTextPrinter(name, 0x14); - sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 8); + sub_8035AE4(taskId, linkPlayer->id, 2, 2, 8); break; } } @@ -392,7 +392,7 @@ void sub_8035D74(u8 taskId) u8 opponentId = playerId ^ BIT_SIDE; u8 opponentId_copy = opponentId; - if (gLinkPlayers[playerId].lp_field_18 != 0) + if (gLinkPlayers[playerId].id != 0) opponentId = playerId, playerId = opponentId_copy; name = gLinkPlayers[playerId].name; diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 2b918d018..9fe4b7a74 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -264,67 +264,67 @@ static void InitSinglePlayerBtlControllers(void) for (var = gUnknown_0203C7B4, i = 0; i < MAX_BATTLERS_COUNT; i++) { - switch (gLinkPlayers[i].lp_field_18) + switch (gLinkPlayers[i].id) { case 0: case 3: - sub_81B8D64(gLinkPlayers[i].lp_field_18, 0); + sub_81B8D64(gLinkPlayers[i].id, 0); break; case 1: case 2: - sub_81B8D64(gLinkPlayers[i].lp_field_18, 1); + sub_81B8D64(gLinkPlayers[i].id, 1); break; } if (i == var) { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToRecordedPlayer; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_LEFT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_RIGHT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } - else if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[var].lp_field_18 & 1)) - || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[var].lp_field_18 & 1))) + else if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[var].id & 1)) + || ((gLinkPlayers[i].id & 1) && (gLinkPlayers[var].id & 1))) { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToRecordedPlayer; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_LEFT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_RIGHT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } else { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedOpponent; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToRecordedOpponent; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_OPPONENT_LEFT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_OPPONENT_RIGHT; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } @@ -506,69 +506,69 @@ static void InitLinkBtlControllers(void) for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - switch (gLinkPlayers[i].lp_field_18) + switch (gLinkPlayers[i].id) { case 0: case 3: - sub_81B8D64(gLinkPlayers[i].lp_field_18, 0); + sub_81B8D64(gLinkPlayers[i].id, 0); break; case 1: case 2: - sub_81B8D64(gLinkPlayers[i].lp_field_18, 1); + sub_81B8D64(gLinkPlayers[i].id, 1); break; } if (i == multiplayerId) { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToPlayer; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToPlayer; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 0; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 2; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } else { - if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1)) - || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1))) + if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[multiplayerId].id & 1)) + || ((gLinkPlayers[i].id & 1) && (gLinkPlayers[multiplayerId].id & 1))) { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToLinkPartner; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToLinkPartner; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 0; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 2; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } else { - gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToLinkOpponent; - switch (gLinkPlayers[i].lp_field_18) + gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToLinkOpponent; + switch (gLinkPlayers[i].id) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 1; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].id] = 1; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].lp_field_18] = 3; - gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].id] = 3; + gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } } diff --git a/src/battle_main.c b/src/battle_main.c index 8649209c0..6af44a6df 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -821,7 +821,7 @@ static void SetAllPlayersBerryData(void) for (i = 0; i < numPlayers; i++) { src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2); - r4 = gLinkPlayers[i].lp_field_18; + r4 = gLinkPlayers[i].id; for (j = 0; j < BERRY_NAME_COUNT - 1; j++) gEnigmaBerries[r4].name[j] = src->name[j]; @@ -958,8 +958,8 @@ static void CB2_HandleStartBattle(void) if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) { - gLinkPlayers[0].lp_field_18 = 0; - gLinkPlayers[1].lp_field_18 = 1; + gLinkPlayers[0].id = 0; + gLinkPlayers[1].id = 1; } SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32); @@ -1146,10 +1146,10 @@ static void CB2_HandleStartMultiPartnerBattle(void) { u8 language; - gLinkPlayers[0].lp_field_18 = 0; - gLinkPlayers[1].lp_field_18 = 2; - gLinkPlayers[2].lp_field_18 = 1; - gLinkPlayers[3].lp_field_18 = 3; + gLinkPlayers[0].id = 0; + gLinkPlayers[1].id = 2; + gLinkPlayers[2].id = 1; + gLinkPlayers[3].id = 3; GetFrontierTrainerName(gLinkPlayers[2].name, gTrainerBattleOpponent_A); GetFrontierTrainerName(gLinkPlayers[3].name, gTrainerBattleOpponent_B); sub_8165B88(&language, gTrainerBattleOpponent_A); @@ -1207,7 +1207,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); - if (gLinkPlayers[playerMultiplayerId].lp_field_18 != 0) + if (gLinkPlayers[playerMultiplayerId].id != 0) { memcpy(gPlayerParty, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); memcpy(gPlayerParty + 3, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2); @@ -1231,7 +1231,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); - if (gLinkPlayers[playerMultiplayerId].lp_field_18 != 0) + if (gLinkPlayers[playerMultiplayerId].id != 0) { memcpy(gPlayerParty + 2, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon)); memcpy(gPlayerParty + 5, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon)); @@ -1422,8 +1422,8 @@ static void CB2_PreInitMultiBattle(void) if (numPlayers == 4) { - if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplierId].lp_field_18 & 1)) - || (gLinkPlayers[i].lp_field_18 & 1 && gLinkPlayers[playerMultiplierId].lp_field_18 & 1)) + if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[playerMultiplierId].id & 1)) + || (gLinkPlayers[i].id & 1 && gLinkPlayers[playerMultiplierId].id & 1)) { memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct4) * 3); } @@ -1583,7 +1583,7 @@ static void CB2_HandleStartMultiBattle(void) for (id = 0; id < MAX_LINK_PLAYERS; id++) { sub_8185F90(gBlockRecvBuffer[id][1]); - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: gTasks[var].data[3] |= gBlockRecvBuffer[id][1] & 0x3F; @@ -1620,7 +1620,7 @@ static void CB2_HandleStartMultiBattle(void) { if (id == playerMultiplayerId) { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -1634,10 +1634,10 @@ static void CB2_HandleStartMultiBattle(void) } else { - if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplayerId].lp_field_18 & 1)) - || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerMultiplayerId].lp_field_18 & 1))) + if ((!(gLinkPlayers[id].id & 1) && !(gLinkPlayers[playerMultiplayerId].id & 1)) + || ((gLinkPlayers[id].id & 1) && (gLinkPlayers[playerMultiplayerId].id & 1))) { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -1651,7 +1651,7 @@ static void CB2_HandleStartMultiBattle(void) } else { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -1683,7 +1683,7 @@ static void CB2_HandleStartMultiBattle(void) { if (id == playerMultiplayerId) { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -1697,10 +1697,10 @@ static void CB2_HandleStartMultiBattle(void) } else { - if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplayerId].lp_field_18 & 1)) - || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerMultiplayerId].lp_field_18 & 1))) + if ((!(gLinkPlayers[id].id & 1) && !(gLinkPlayers[playerMultiplayerId].id & 1)) + || ((gLinkPlayers[id].id & 1) && (gLinkPlayers[playerMultiplayerId].id & 1))) { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -1714,7 +1714,7 @@ static void CB2_HandleStartMultiBattle(void) } else { - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -2088,7 +2088,7 @@ static void sub_8038B94(u8 taskId) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - switch (gLinkPlayers[r2].lp_field_18) + switch (gLinkPlayers[r2].id) { case 0: case 2: diff --git a/src/battle_message.c b/src/battle_message.c index 1f338db92..2bdbacf99 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1843,25 +1843,25 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) toCpy = text; break; case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name - GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 1]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name - GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 2]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 3]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; @@ -1927,7 +1927,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) } else { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) + if (gLinkPlayers[gBattleScripting.multiplayerId].id == gPotentialItemEffectBattler) { StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name); StringAppend(text, sText_BerrySuffix); @@ -2022,13 +2022,13 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) toCpy = gLinkPlayers[multiplayerID].name; break; case B_TXT_1F: // link partner name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].id)].name; break; case B_TXT_20: // link opponent 1 name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].id)].name; break; case B_TXT_21: // link opponent 2 name? - toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].id)].name; break; case B_TXT_22: // link scripting active name toCpy = gLinkPlayers[GetBattlerMultiplayerId(gBattleScripting.battler)].name; @@ -2296,7 +2296,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) { if (hword == ITEM_ENIGMA_BERRY) { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) + if (gLinkPlayers[gBattleScripting.multiplayerId].id == gPotentialItemEffectBattler) { StringCopy(dst, gEnigmaBerries[gPotentialItemEffectBattler].name); StringAppend(dst, sText_BerrySuffix); diff --git a/src/link.c b/src/link.c index acdb6cae0..0e8e06215 100644 --- a/src/link.c +++ b/src/link.c @@ -304,7 +304,7 @@ void LinkTestScreen(void) void sub_8009628(u8 a0) { - gLocalLinkPlayer.lp_field_18 = a0; + gLocalLinkPlayer.id = a0; } static void InitLocalLinkPlayer(void) diff --git a/src/pokemon.c b/src/pokemon.c index 800b7c0cd..5bff1f2d3 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1752,7 +1752,7 @@ bool8 sub_80688F8(u8 caseId, u8 battlerId) return FALSE; if (!gMain.inBattle) return FALSE; - if (gLinkPlayers[GetMultiplayerId()].lp_field_18 == battlerId) + if (gLinkPlayers[GetMultiplayerId()].id == battlerId) return FALSE; break; case 2: @@ -1774,7 +1774,7 @@ bool8 sub_80688F8(u8 caseId, u8 battlerId) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (gLinkPlayers[GetMultiplayerId()].lp_field_18 == battlerId) + if (gLinkPlayers[GetMultiplayerId()].id == battlerId) return FALSE; } else @@ -4805,7 +4805,7 @@ void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies) bool8 sub_806D7EC(void) { bool8 retVal = FALSE; - switch (gLinkPlayers[GetMultiplayerId()].lp_field_18) + switch (gLinkPlayers[GetMultiplayerId()].id) { case 0: case 3: @@ -4822,7 +4822,7 @@ bool8 sub_806D7EC(void) bool16 sub_806D82C(u8 id) { bool16 retVal = FALSE; - switch (gLinkPlayers[id].lp_field_18) + switch (gLinkPlayers[id].id) { case 0: case 3: @@ -4840,7 +4840,7 @@ s32 GetBattlerMultiplayerId(u16 a1) { s32 id; for (id = 0; id < MAX_LINK_PLAYERS; id++) - if (gLinkPlayers[id].lp_field_18 == a1) + if (gLinkPlayers[id].id == a1) break; return id; } @@ -5691,7 +5691,7 @@ const u8 *GetTrainerPartnerName(void) else { u8 id = GetMultiplayerId(); - return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name; + return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].id ^ 2)].name; } } @@ -5821,7 +5821,7 @@ u8 sub_806EF08(u8 arg0) s32 i; s32 var = 0; u8 multiplayerId = GetMultiplayerId(); - switch (gLinkPlayers[multiplayerId].lp_field_18) + switch (gLinkPlayers[multiplayerId].id) { case 0: case 2: @@ -5834,7 +5834,7 @@ u8 sub_806EF08(u8 arg0) } for (i = 0; i < 4; i++) { - if (gLinkPlayers[i].lp_field_18 == (s16)(var)) + if (gLinkPlayers[i].id == (s16)(var)) break; } return i; @@ -5844,7 +5844,7 @@ u8 sub_806EF84(u8 arg0, u8 arg1) { s32 i; s32 var = 0; - switch (gLinkPlayers[arg1].lp_field_18) + switch (gLinkPlayers[arg1].id) { case 0: case 2: @@ -5857,7 +5857,7 @@ u8 sub_806EF84(u8 arg0, u8 arg1) } for (i = 0; i < 4; i++) { - if (gLinkPlayers[i].lp_field_18 == (s16)(var)) + if (gLinkPlayers[i].id == (s16)(var)) break; } return i; diff --git a/src/recorded_battle.c b/src/recorded_battle.c index eb48ab15a..1eed9aec7 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -159,7 +159,7 @@ void sub_8184E58(void) { sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId; sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender; - sRecordedBattle_Players[i].battlerId = gLinkPlayers[i].lp_field_18; + sRecordedBattle_Players[i].battlerId = gLinkPlayers[i].id; sRecordedBattle_Players[i].language = gLinkPlayers[i].language; if (i < linkPlayersCount) @@ -1340,7 +1340,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) } gLinkPlayers[i].gender = src->playersGender[i]; gLinkPlayers[i].language = src->playersLanguage[i]; - gLinkPlayers[i].lp_field_18 = src->playersBattlers[i]; + gLinkPlayers[i].id = src->playersBattlers[i]; gLinkPlayers[i].trainerId = src->playersTrainerId[i]; if (var) @@ -1453,7 +1453,7 @@ u8 GetActiveBattlerLinkPlayerGender(void) for (i = 0; i < MAX_LINK_PLAYERS; i++) { - if (gLinkPlayers[i].lp_field_18 == gActiveBattler) + if (gLinkPlayers[i].id == gActiveBattler) break; } diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index 81aef45c6..0a751a9f5 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -38,6 +38,7 @@ extern void HealPlayerParty(void); struct UnkStruct_Shared { struct UnkLinkRfuStruct_02022B14 field_0; + u8 needingPadding[3]; u8 playerName[PLAYER_NAME_LENGTH]; }; @@ -2508,6 +2509,8 @@ void sub_80156C8(struct UnkStruct_URoom *data) memcpy(data->field_0, &gDecompressionBuffer[0x3F00], 0x100); } +// Cannot match, please fix later. +/* void sub_80156E0(u8 taskId) { u32 id = 0; @@ -3257,3 +3260,5 @@ void var_800D_set_xB(void) if (InUnionRoom() == TRUE) gSpecialVar_Result = 11; } + +*/ |