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pokeemerald
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battle_controller_player.s
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Commit message (
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Author
2017-10-03
giant battle handler is done wohohohhohoho
DizzyEggg
2017-10-02
battle2 3500 C lines
DizzyEggg
2017-10-01
more of battle2 done
DizzyEggg
2017-10-01
start decompiling battle2
DizzyEggg
2017-09-26
battle 4 up to a8
DizzyEggg
2017-09-25
battle 4, up to x69
DizzyEggg
2017-09-23
merge with master and fix conflicts
DizzyEggg
2017-09-22
up to x48 and troubles
DizzyEggg
2017-09-19
Extract baseroms from battle_message and rename strings
Diegoisawesome
2017-09-16
Merge pull request #28 from DizzyEggg/decomp_pokemon
Cameron Hall
2017-09-13
berry.s decompiled
DizzyEggg
2017-09-11
pokemon2 get mon data troubles
DizzyEggg
2017-09-11
more of pokemon3 decompiled
DizzyEggg
2017-09-11
start pokemon3 decomp
DizzyEggg
2017-09-08
label gHealthBoxesIds
DizzyEggg
2017-09-07
name b message functions, split battle2
DizzyEggg
2017-09-06
add glink defines from pokeruby
DizzyEggg
2017-09-06
split item effects and organize sym ewram
DizzyEggg
2017-09-05
name some pokemon and battle labels
DizzyEggg
2017-09-04
decomp calc dmg and clean up battle ai
DizzyEggg
2017-09-04
split and label
DizzyEggg
2017-09-03
label battle animation unknowns
DizzyEggg
2017-09-03
decompile label more of item.s
DizzyEggg
2017-09-02
decompile sound.s
DizzyEggg
2017-09-02
start labelling, decompiling sound.s
DizzyEggg
2017-09-02
sprite.c: move ewram, iwram, rom data
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-02
decompile more of sprite.s
DizzyEggg
2017-09-01
split some battle files
DizzyEggg