Age | Commit message (Collapse) | Author |
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Synchronize sprite tags
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Decompile Battle Tower
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Use sound pan constants in data/battle_anim_scripts.s
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[WIP] Event flags
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Finish porting/decompiling field_player_avatar
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[WIP] Shop
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Label field_effect_helpers.c
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Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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Decompile apprentice
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Clean a couple of battlestructs' fields
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Move HEAP_SIZE to malloc and use void instead of empty argument list
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Decompile field effect helpers
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Use defines for text chars
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