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battle_anim.c
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Author
2018-11-07
Fix incorrect compressed types, part 2
Diegoisawesome
2018-10-22
name remaining tags
garak
2018-10-21
battle_anims.s data to C
garak
2018-10-19
Merge remote-tracking branch 'upstream/master' into pan-constants
garak
2018-10-19
use sound panning constants in battle_anim_scripts
garak
2018-10-07
port 80d51ac
DizzyEggg
2018-10-07
battle anim 80a5c6c decompiled
DizzyEggg
2018-10-06
Start porting ruby battle anim file
DizzyEggg
2018-09-15
Add anim tag sprite defines
DizzyEggg
2018-09-12
Sync battle anim labels with pokeruby
DizzyEggg
2018-09-10
Document battle animation scripts.
DizzyEggg
2018-09-10
Standardize sprite visibility to boolean
Diegoisawesome
2018-06-17
label and document battle windows
DizzyEggg
2018-04-18
almost decomp sound tasks battle anim
DizzyEggg
2018-03-01
more battle files cleaning
DizzyEggg
2018-02-08
get rid of unnecessary externs
DizzyEggg
2018-02-06
more renaming
camthesaxman
2018-02-06
GetBattlerSpriteId -> GetAnimBattlerSpriteId
camthesaxman
2018-02-06
more renaming
camthesaxman
2018-02-05
rename bank to battler
camthesaxman
2018-01-16
more renaming
camthesaxman
2018-01-16
more renaming
camthesaxman
2018-01-16
identity -> position
camthesaxman
2018-01-09
Add symbols to music_player_table
Diegoisawesome
2017-12-31
dump battle animation scripts
DizzyEggg
2017-12-02
start working on pokeball
DizzyEggg
2017-10-26
battle controller opponent is done
DizzyEggg
2017-10-22
player battle controller is done
DizzyEggg
2017-10-20
battle interface review changes
DizzyEggg
2017-10-20
merge with master, fix conflicts
DizzyEggg
2017-10-20
review battle anim changes
DizzyEggg
2017-10-15
battle anim file is decompiled
DizzyEggg
2017-10-14
more of battle anim done
DizzyEggg
2017-10-14
start working on battle anim
DizzyEggg