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battle_controller_wally.c
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Author
2018-02-28
make strings in battle message static
DizzyEggg
2018-02-27
decompile and document battle tv
DizzyEggg
2018-02-11
add more const pokemon data, clear include
DizzyEggg
2018-02-11
more pokemon work
DizzyEggg
2018-02-08
pokemon and battle constants
DizzyEggg
2018-02-08
get rid of unnecessary externs
DizzyEggg
2018-02-07
move battle vars to c file
DizzyEggg
2018-02-06
more renaming
camthesaxman
2018-02-06
more renaming
camthesaxman
2018-02-05
rename bank to battler
camthesaxman
2018-01-16
more renaming
camthesaxman
2018-01-16
identity -> position
camthesaxman
2018-01-09
Add symbols to music_player_table
Diegoisawesome
Also rename gMPlay structs to gMPlayInfo
2017-12-31
dump battle animation scripts
DizzyEggg
2017-12-11
convert more constants
camthesaxman
2017-12-05
fix merge conflicts
camthesaxman
2017-12-05
rename rng.c to random.c and rom4.c to overworld.c
camthesaxman
2017-12-05
convert some constants to C headers
camthesaxman
2017-12-02
sprite data fields to array
DizzyEggg
2017-12-02
start working on pokeball
DizzyEggg
2017-11-25
dump battlescripts, rename battlescripts
DizzyEggg
2017-11-15
Merge branch 'master' of https://github.com/pret/pokeemerald into dump_maps
Diegoisawesome
2017-11-10
Extract baseroms from event_scripts
Diegoisawesome
2017-11-04
battle 7 is decompiled
DizzyEggg
2017-10-31
review change 3 battle controllers
DizzyEggg
2017-10-31
review change battle controllers
DizzyEggg
2017-10-27
name one var
DizzyEggg
2017-10-26
battle controller opponent is done
DizzyEggg
2017-10-24
wally controller is done
DizzyEggg
2017-10-22
label and do more work at player controller
DizzyEggg
2017-10-21
start working on battle controllers, especially player
DizzyEggg
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