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evolution_graphics.c
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Author
2022-02-15
Add some missing RGB constant usage
GriffinR
2021-07-07
Flatten pos fields in struct Sprite
PikalaxALT
2021-04-15
More usage of DISPLAY constants
GriffinR
2021-02-03
Document evolution scene
GriffinR
2020-08-20
Give songs meaningful english names
GriffinR
2019-12-06
More usage of ST_OAM constants and SPRITE macros
GriffinR
2019-12-06
Use ST_OAM constants for OamData definitions
GriffinR
2019-04-04
RGB Constants
Phlosioneer
2019-03-16
Use constants for Oam .shape and .size fields
Phlosioneer
Also some general formatting fixes for constants.
2018-12-17
3.5 asm left
DizzyEggg
2018-10-21
Fix LZ compressed data alignment
Diegoisawesome
2018-09-10
Standardize sprite visibility to boolean
Diegoisawesome
2017-12-11
convert more constants
camthesaxman
2017-12-05
rename rng.c to random.c and rom4.c to overworld.c
camthesaxman
2017-12-02
sprite data fields to array
DizzyEggg
2017-10-31
evolution files review changes
DizzyEggg
2017-10-27
evo graphics file is done
DizzyEggg
2017-10-27
begin working on evolution graphics
DizzyEggg